Merge pull request #347 from Deokishisu/GamV

Fill out VERSION_ enum with all possible values
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Diegoisawesome 2018-10-06 13:45:21 -05:00 committed by GitHub
commit 7a7aeed5e8
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2 changed files with 17 additions and 1 deletions

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@ -86,13 +86,29 @@ extern u8 gStringVar4[];
#define T2_READ_32(ptr) ((ptr)[0] + ((ptr)[1] << 8) + ((ptr)[2] << 16) + ((ptr)[3] << 24))
#define T2_READ_PTR(ptr) (void*) T2_READ_32(ptr)
// Invalid Versions show as "----------" in Gen 4 and Gen 5's summary screen.
// In Gens 6 and 7, invalid versions instead show "a distant land" in the summary screen.
// In Gen 4 only, migrated Pokemon with Diamond, Pearl, or Platinum's ID show as "----------".
// Gen 5 and up read Diamond, Pearl, or Platinum's ID as "Sinnoh".
// In Gen 4 and up, migrated Pokemon with HeartGold or SoulSilver's ID show the unused "Johto" string.
enum
{
VERSION_INVALID_0 = 0,
VERSION_SAPPHIRE = 1,
VERSION_RUBY = 2,
VERSION_EMERALD = 3,
VERSION_FIRE_RED = 4,
VERSION_LEAF_GREEN = 5,
VERSION_INVALID_6 = 6,
VERSION_HEART_GOLD = 7,
VERSION_SOUL_SILVER = 8,
VERSION_INVALID_9 = 9,
VERSION_DIAMOND = 10,
VERSION_PEARL = 11,
VERSION_PLATINUM = 12,
VERSION_INVALID_13 = 13,
VERSION_INVALID_14 = 14,
VERSION_GAMECUBE = 15,
};
enum LanguageId

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@ -33,7 +33,7 @@ static void VCountIntr(void);
static void SerialIntr(void);
static void IntrDummy(void);
const u8 gGameVersion = VERSION_EMERALD;
const u8 gGameVersion = GAME_VERSION;
const u8 gGameLanguage = GAME_LANGUAGE; // English