mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-16 19:47:35 +01:00
Revert style changes
This commit is contained in:
parent
44b26cc8aa
commit
7b0c8ec972
@ -301,7 +301,7 @@ bool16 AddTextPrinter(struct TextPrinterTemplate *printerTemplate, u8 speed, voi
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sTempTextPrinter.textSpeed = 0;
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// Render all text (up to limit) at once
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for (j = 0; j < 0x400; j++)
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for (j = 0; j < 0x400; ++j)
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{
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if (RenderFont(&sTempTextPrinter) == RENDER_FINISH)
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break;
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@ -322,7 +322,7 @@ void RunTextPrinters(void)
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if (!gDisableTextPrinters)
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{
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for (i = 0; i < NUM_TEXT_PRINTERS; i++)
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for (i = 0; i < NUM_TEXT_PRINTERS; ++i)
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{
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if (sTextPrinters[i].active)
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{
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@ -1318,7 +1318,7 @@ static u32 (*GetFontWidthFunc(u8 fontId))(u16, bool32)
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{
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u32 i;
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for (i = 0; i < ARRAY_COUNT(sGlyphWidthFuncs); i++)
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for (i = 0; i < ARRAY_COUNT(sGlyphWidthFuncs); ++i)
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{
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if (fontId == sGlyphWidthFuncs[i].fontId)
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return sGlyphWidthFuncs[i].func;
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@ -38,7 +38,7 @@ bool16 InitWindows(const struct WindowTemplate *templates)
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u8 *allocatedTilemapBuffer;
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int allocatedBaseBlock;
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for (i = 0; i < NUM_BACKGROUNDS; i++)
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for (i = 0; i < NUM_BACKGROUNDS; ++i)
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{
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bgTilemapBuffer = GetBgTilemapBuffer(i);
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if (bgTilemapBuffer != NULL)
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@ -47,7 +47,7 @@ bool16 InitWindows(const struct WindowTemplate *templates)
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gWindowBgTilemapBuffers[i] = bgTilemapBuffer;
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}
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for (i = 0; i < WINDOWS_MAX; i++)
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for (i = 0; i < WINDOWS_MAX; ++i)
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{
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gWindows[i].window = sDummyWindowTemplate;
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gWindows[i].tileData = NULL;
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@ -76,7 +76,7 @@ bool16 InitWindows(const struct WindowTemplate *templates)
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return FALSE;
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}
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for (j = 0; j < attrib; j++)
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for (j = 0; j < attrib; ++j)
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allocatedTilemapBuffer[j] = 0;
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gWindowBgTilemapBuffers[bgLayer] = allocatedTilemapBuffer;
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@ -151,7 +151,7 @@ u16 AddWindow(const struct WindowTemplate *template)
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if (allocatedTilemapBuffer == NULL)
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return WINDOW_NONE;
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for (i = 0; i < attrib; i++)
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for (i = 0; i < attrib; ++i)
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allocatedTilemapBuffer[i] = 0;
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gWindowBgTilemapBuffers[bgLayer] = allocatedTilemapBuffer;
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@ -249,7 +249,7 @@ void FreeAllWindowBuffers(void)
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{
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int i;
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for (i = 0; i < NUM_BACKGROUNDS; i++)
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for (i = 0; i < NUM_BACKGROUNDS; ++i)
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{
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if (gWindowBgTilemapBuffers[i] != NULL && gWindowBgTilemapBuffers[i] != DummyWindowBgTilemap)
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{
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@ -258,7 +258,7 @@ void FreeAllWindowBuffers(void)
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}
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}
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for (i = 0; i < WINDOWS_MAX; i++)
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for (i = 0; i < WINDOWS_MAX; ++i)
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{
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if (gWindows[i].tileData != NULL)
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{
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@ -342,7 +342,7 @@ void PutWindowRectTilemapOverridePalette(u8 windowId, u8 x, u8 y, u8 width, u8 h
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u16 currentRow = windowLocal.window.baseBlock + (y * windowLocal.window.width) + x + GetBgAttribute(windowLocal.window.bg, BG_ATTR_BASETILE);
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int i;
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for (i = 0; i < height; i++)
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for (i = 0; i < height; ++i)
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{
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WriteSequenceToBgTilemapBuffer(
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windowLocal.window.bg,
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@ -379,7 +379,7 @@ void PutWindowRectTilemap(u8 windowId, u8 x, u8 y, u8 width, u8 height)
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u16 currentRow = windowLocal.window.baseBlock + (y * windowLocal.window.width) + x + GetBgAttribute(windowLocal.window.bg, BG_ATTR_BASETILE);
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int i;
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for (i = 0; i < height; i++)
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for (i = 0; i < height; ++i)
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{
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WriteSequenceToBgTilemapBuffer(
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windowLocal.window.bg,
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@ -27,8 +27,8 @@
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#include "constants/battle_palace.h"
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extern const u8 gBattlePalaceNatureToMoveTarget[];
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extern const u8 *const gBattleAnims_General[];
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extern const u8 *const gBattleAnims_Special[];
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extern const u8 * const gBattleAnims_General[];
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extern const u8 * const gBattleAnims_Special[];
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extern const struct CompressedSpriteSheet gSpriteSheet_EnemyShadow;
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extern const struct SpriteTemplate gSpriteTemplate_EnemyShadow;
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@ -557,7 +557,7 @@ const u8 gStatusConditionString_IceJpn[] = _("こおり$$$$");
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const u8 gStatusConditionString_ConfusionJpn[] = _("こんらん$$$");
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const u8 gStatusConditionString_LoveJpn[] = _("メロメロ$$$");
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const u8 *const gStatusConditionStringsTable[][2] =
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const u8 * const gStatusConditionStringsTable[][2] =
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{
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{gStatusConditionString_PoisonJpn, gText_Poison},
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{gStatusConditionString_SleepJpn, gText_Sleep},
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@ -431,7 +431,7 @@ static const u8 sText_SpDef2[] = _("SP. DEF");
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static const u8 sText_Accuracy[] = _("accuracy");
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static const u8 sText_Evasiveness[] = _("evasiveness");
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const u8 *const gStatNamesTable[NUM_BATTLE_STATS] =
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const u8 * const gStatNamesTable[NUM_BATTLE_STATS] =
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{
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[STAT_HP] = sText_HP2,
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[STAT_ATK] = sText_Attack2,
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@ -449,7 +449,7 @@ static const u8 sText_PokeblockWasTooSweet[] = _("was too sweet!");
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static const u8 sText_PokeblockWasTooBitter[] = _("was too bitter!");
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static const u8 sText_PokeblockWasTooSour[] = _("was too sour!");
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const u8 *const gPokeblockWasTooXStringTable[FLAVOR_COUNT] =
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const u8 * const gPokeblockWasTooXStringTable[FLAVOR_COUNT] =
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{
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[FLAVOR_SPICY] = sText_PokeblockWasTooSpicy,
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[FLAVOR_DRY] = sText_PokeblockWasTooDry,
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@ -514,7 +514,7 @@ static const u8 sText_Trainer2WinText[];
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static const u8 sText_TwoInGameTrainersDefeated[];
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static const u8 sText_Trainer2LoseText[];
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const u8 *const gBattleStringsTable[BATTLESTRINGS_COUNT - BATTLESTRINGS_TABLE_START] =
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const u8 * const gBattleStringsTable[BATTLESTRINGS_COUNT - BATTLESTRINGS_TABLE_START] =
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{
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[STRINGID_TRAINER1LOSETEXT - BATTLESTRINGS_TABLE_START] = sText_Trainer1LoseText,
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[STRINGID_PKMNGAINEDEXP - BATTLESTRINGS_TABLE_START] = sText_PkmnGainedEXP,
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@ -1293,7 +1293,7 @@ static const u8 sText_SpAtk[] = _("SP. ATK");
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static const u8 sText_SpDef[] = _("SP. DEF");
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// Unused
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static const u8 *const sStatNamesTable2[] =
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static const u8 * const sStatNamesTable2[] =
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{
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sText_HP, sText_SpAtk, sText_Attack,
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sText_SpDef, sText_Defense, sText_Speed
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@ -1405,7 +1405,7 @@ static const u8 sText_LostToOpponentByReferee[] = _("{B_PLAYER_MON1_NAME} lost t
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static const u8 sText_TiedOpponentByReferee[] = _("{B_PLAYER_MON1_NAME} tied the opponent\n{B_OPPONENT_MON1_NAME} in a REFEREE's decision!");
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static const u8 sText_RefCommenceBattle[] = _("REFEREE: {B_PLAYER_MON1_NAME} VS {B_OPPONENT_MON1_NAME}!\nCommence battling!");
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const u8 *const gRefereeStringsTable[] =
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const u8 * const gRefereeStringsTable[] =
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{
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[B_MSG_REF_NOTHING_IS_DECIDED] = sText_RefIfNothingIsDecided,
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[B_MSG_REF_THATS_IT] = sText_RefThatsIt,
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@ -1223,7 +1223,7 @@ u8 DoFieldEndTurnEffects(void)
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if (effect != 0)
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break;
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}
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if (!effect)
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if (effect == 0)
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{
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gBattleStruct->turnCountersTracker++;
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gBattleStruct->turnSideTracker = 0;
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@ -1249,7 +1249,7 @@ u8 DoFieldEndTurnEffects(void)
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if (effect != 0)
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break;
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}
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if (!effect)
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if (effect == 0)
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{
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gBattleStruct->turnCountersTracker++;
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gBattleStruct->turnSideTracker = 0;
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@ -1272,7 +1272,7 @@ u8 DoFieldEndTurnEffects(void)
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if (effect != 0)
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break;
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}
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if (!effect)
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if (effect == 0)
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{
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gBattleStruct->turnCountersTracker++;
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gBattleStruct->turnSideTracker = 0;
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@ -1296,7 +1296,7 @@ u8 DoFieldEndTurnEffects(void)
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if (effect != 0)
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break;
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}
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if (!effect)
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if (effect == 0)
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{
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gBattleStruct->turnCountersTracker++;
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gBattleStruct->turnSideTracker = 0;
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@ -1318,7 +1318,7 @@ u8 DoFieldEndTurnEffects(void)
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if (effect != 0)
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break;
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}
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if (!effect)
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if (effect == 0)
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{
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gBattleStruct->turnCountersTracker++;
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}
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@ -226,7 +226,7 @@ bool8 SetUpFieldMove_Cut(void)
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y = gPlayerFacingPosition.y + sHyperCutStruct[i].y;
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tileCuttable = TRUE;
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for (j = 0; j < 2; j++)
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for (j = 0; j < 2; ++j)
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{
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if (sHyperCutStruct[i].unk2[j] == 0) break; // one line required to match -g
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if (cutTiles[(u8)(sHyperCutStruct[i].unk2[j] - 1)] == FALSE)
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@ -164,7 +164,7 @@ u16 rfu_initializeAPI(u32 *APIBuffer, u16 buffByteSize, IntrFunc *sioIntrTable_p
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gRfuFixed = (void *)APIBuffer + 0xdc; // + sizeof(*gRfuStatic)
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gRfuSlotStatusNI[0] = (void *)APIBuffer + 0x1bc; // + sizeof(*gRfuFixed)
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gRfuSlotStatusUNI[0] = (void *)APIBuffer + 0x37c; // + sizeof(*gRfuSlotStatusNI[0]) * RFU_CHILD_MAX
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for (i = 1; i < RFU_CHILD_MAX; i++)
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for (i = 1; i < RFU_CHILD_MAX; ++i)
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{
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gRfuSlotStatusNI[i] = &gRfuSlotStatusNI[i - 1][1];
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gRfuSlotStatusUNI[i] = &gRfuSlotStatusUNI[i - 1][1];
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@ -173,7 +173,7 @@ u16 rfu_initializeAPI(u32 *APIBuffer, u16 buffByteSize, IntrFunc *sioIntrTable_p
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gRfuFixed->STWIBuffer = (struct RfuIntrStruct *)&gRfuSlotStatusUNI[3][1];
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STWI_init_all((struct RfuIntrStruct *)&gRfuSlotStatusUNI[3][1], sioIntrTable_p, copyInterruptToRam);
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rfu_STC_clearAPIVariables();
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for (i = 0; i < RFU_CHILD_MAX; i++)
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for (i = 0; i < RFU_CHILD_MAX; ++i)
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{
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gRfuSlotStatusNI[i]->recvBuffer = NULL;
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gRfuSlotStatusNI[i]->recvBufferSize = 0;
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@ -214,7 +214,7 @@ static void rfu_STC_clearAPIVariables(void)
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gRfuLinkStatus->parentChild = MODE_NEUTRAL;
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rfu_clearAllSlot();
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gRfuStatic->SCStartFlag = 0;
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for (i = 0; i < RFU_CHILD_MAX; i++)
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for (i = 0; i < RFU_CHILD_MAX; ++i)
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gRfuStatic->cidBak[i] = 0;
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REG_IME = IMEBackup;
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}
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@ -294,7 +294,7 @@ static void rfu_CB_defaultCallback(u8 reqCommand, u16 reqResult)
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if (gRfuStatic->flags & 8)
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gRfuFixed->reqCallback(reqCommand, reqResult);
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bmSlotFlags = gRfuLinkStatus->connSlotFlag | gRfuLinkStatus->linkLossSlotFlag;
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for (i = 0; i < RFU_CHILD_MAX; i++)
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for (i = 0; i < RFU_CHILD_MAX; ++i)
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if ((bmSlotFlags >> i) & 1)
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rfu_STC_removeLinkData(i, 1);
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gRfuLinkStatus->parentChild = MODE_NEUTRAL;
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@ -351,7 +351,7 @@ u16 rfu_MBOOT_CHILD_inheritanceLinkStatus(void)
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// The size of struct RfuLinkStatus is 180
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checksum = 0;
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for (i = 0; i < 180/2; i++)
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for (i = 0; i < 180/2; ++i)
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checksum += *mb_buff_iwram_p++;
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if (checksum != *(u16 *)0x30000FA)
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return 1;
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@ -455,11 +455,11 @@ void rfu_REQ_configGameData(u8 mbootFlag, u16 serialNo, const u8 *gname, const u
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packet[1] = serialNo >> 8;
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if (mbootFlag != 0)
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packet[1] = (serialNo >> 8) | 0x80;
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for (i = 2; i < 15; i++)
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for (i = 2; i < 15; ++i)
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packet[i] = *gname++;
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check_sum = 0;
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unameBackup = uname;
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for (i = 0; i < 8; i++)
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for (i = 0; i < 8; ++i)
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{
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check_sum += *unameBackup++;
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check_sum += *gnameBackup++;
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@ -493,10 +493,10 @@ static void rfu_CB_configGameData(u8 reqCommand, u16 reqResult)
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{
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gRfuLinkStatus->my.mbootFlag = 0;
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}
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for (i = 0; i < RFU_GAME_NAME_LENGTH; i++)
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for (i = 0; i < RFU_GAME_NAME_LENGTH; ++i)
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gRfuLinkStatus->my.gname[i] = *gname_uname_p++;
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++gname_uname_p;
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for (i = 0; i < PLAYER_NAME_LENGTH + 1; i++)
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for (i = 0; i < PLAYER_NAME_LENGTH + 1; ++i)
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gRfuLinkStatus->my.uname[i] = *gname_uname_p++;
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}
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rfu_STC_REQ_callback(reqCommand, reqResult);
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@ -546,7 +546,7 @@ static void rfu_STC_clearLinkStatus(u8 parentChild)
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CpuFill16(0, gRfuLinkStatus->partner, sizeof(gRfuLinkStatus->partner));
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gRfuLinkStatus->findParentCount = 0;
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}
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for (i = 0; i < RFU_CHILD_MAX; i++)
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for (i = 0; i < RFU_CHILD_MAX; ++i)
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gRfuLinkStatus->strength[i] = 0;
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gRfuLinkStatus->connCount = 0;
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gRfuLinkStatus->connSlotFlag = 0;
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@ -609,7 +609,7 @@ static void rfu_STC_readChildList(void)
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if (STWI_poll_CommandEnd() == 0)
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{
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data_p = &gRfuFixed->STWIBuffer->rxPacketAlloc.rfuPacket8.data[4];
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for (i = 0; i < RFU_CHILD_MAX; i++)
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for (i = 0; i < RFU_CHILD_MAX; ++i)
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true_slots[i] = *data_p++;
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}
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gRfuFixed->STWIBuffer->rxPacketAlloc.rfuPacket32.data[0] = stwiParam;
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@ -696,7 +696,7 @@ static void rfu_STC_readParentCandidateList(void)
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numSlots = packet_p[1];
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packet_p += 4;
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gRfuLinkStatus->findParentCount = 0;
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for (i = 0; i < RFU_CHILD_MAX && numSlots != 0; i++)
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for (i = 0; i < RFU_CHILD_MAX && numSlots != 0; ++i)
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{
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numSlots -= 7;
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uname_p = packet_p + 6;
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@ -704,7 +704,7 @@ static void rfu_STC_readParentCandidateList(void)
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check_sum = ~*packet_p;
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++packet_p;
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my_check_sum = 0;
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for (j = 0; j < 8; j++)
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for (j = 0; j < 8; ++j)
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{
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my_check_sum += *packet_p++;
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my_check_sum += *uname_p++;
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@ -723,10 +723,10 @@ static void rfu_STC_readParentCandidateList(void)
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else
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target->mbootFlag = 0;
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packet_p += 2;
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for (j = 0; j < RFU_GAME_NAME_LENGTH; j++)
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for (j = 0; j < RFU_GAME_NAME_LENGTH; ++j)
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target->gname[j] = *packet_p++;
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++packet_p;
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for (j = 0; j < PLAYER_NAME_LENGTH + 1; j++)
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for (j = 0; j < PLAYER_NAME_LENGTH + 1; ++j)
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target->uname[j] = *packet_p++;
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++gRfuLinkStatus->findParentCount;
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}
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@ -737,7 +737,7 @@ void rfu_REQ_startConnectParent(u16 pid)
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{
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u16 result = 0;
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u8 i;
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for (i = 0; i < RFU_CHILD_MAX && gRfuLinkStatus->partner[i].id != pid; i++)
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for (i = 0; i < RFU_CHILD_MAX && gRfuLinkStatus->partner[i].id != pid; ++i)
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;
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if (i == RFU_CHILD_MAX)
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result = ERR_PID_NOT_FOUND;
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@ -782,7 +782,7 @@ static void rfu_CB_pollConnectParent(u8 reqCommand, u16 reqResult)
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++gRfuLinkStatus->connCount;
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gRfuLinkStatus->parentChild = MODE_CHILD;
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gRfuStatic->flags |= 0x80;
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for (i = 0; i < RFU_CHILD_MAX; i++)
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for (i = 0; i < RFU_CHILD_MAX; ++i)
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{
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if (gRfuLinkStatus->partner[i].id == gRfuStatic->tryPid)
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{
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@ -868,7 +868,7 @@ u16 rfu_syncVBlank(void)
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{
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gRfuStatic->flags &= 0xFB;
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bmSlotFlag = gRfuLinkStatus->connSlotFlag | gRfuLinkStatus->linkLossSlotFlag;
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for (i = 0; i < RFU_CHILD_MAX; i++)
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for (i = 0; i < RFU_CHILD_MAX; ++i)
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if ((bmSlotFlag >> i) & 1)
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rfu_STC_removeLinkData(i, 1);
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gRfuLinkStatus->parentChild = MODE_NEUTRAL;
|
||||
@ -921,7 +921,7 @@ u16 rfu_REQBN_watchLink(u16 reqCommandId, u8 *bmLinkLossSlot, u8 *linkLossReason
|
||||
newLinkLossFlag ^= gRfuLinkStatus->connSlotFlag;
|
||||
*bmLinkLossSlot = newLinkLossFlag & gRfuLinkStatus->connSlotFlag;
|
||||
*linkLossReason = REASON_LINK_LOSS;
|
||||
for (i = 0; i < RFU_CHILD_MAX; i++)
|
||||
for (i = 0; i < RFU_CHILD_MAX; ++i)
|
||||
{
|
||||
if ((*bmLinkLossSlot >> i) & 1)
|
||||
{
|
||||
@ -941,7 +941,7 @@ u16 rfu_REQBN_watchLink(u16 reqCommandId, u8 *bmLinkLossSlot, u8 *linkLossReason
|
||||
if (reqResult == 0)
|
||||
{
|
||||
packet_p = &gRfuFixed->STWIBuffer->rxPacketAlloc.rfuPacket8.data[4];
|
||||
for (i = 0; i < RFU_CHILD_MAX; i++)
|
||||
for (i = 0; i < RFU_CHILD_MAX; ++i)
|
||||
gRfuLinkStatus->strength[i] = *packet_p++;
|
||||
to_req_disconnect = 0;
|
||||
i = 0;
|
||||
@ -951,7 +951,7 @@ u16 rfu_REQBN_watchLink(u16 reqCommandId, u8 *bmLinkLossSlot, u8 *linkLossReason
|
||||
rfu_STC_REQ_callback(ID_LINK_STATUS_REQ, reqResult);
|
||||
return reqResult;
|
||||
}
|
||||
for (; i < RFU_CHILD_MAX; i++)
|
||||
for (; i < RFU_CHILD_MAX; ++i)
|
||||
{
|
||||
#if LIBRFU_VERSION >= 1026
|
||||
if (gRfuStatic->lsFixedCount[i] != 0)
|
||||
@ -1128,7 +1128,7 @@ static void rfu_CB_disconnect(u8 reqCommand, u16 reqResult)
|
||||
gRfuFixed->STWIBuffer->rxPacketAlloc.rfuPacket8.data[8] = gRfuStatic->recoveryBmSlot;
|
||||
if (reqResult == 0)
|
||||
{
|
||||
for (i = 0; i < RFU_CHILD_MAX; i++)
|
||||
for (i = 0; i < RFU_CHILD_MAX; ++i)
|
||||
{
|
||||
bm_slot_flag = 1 << i;
|
||||
if (bm_slot_flag & gRfuStatic->recoveryBmSlot)
|
||||
@ -1153,7 +1153,7 @@ void rfu_REQ_CHILD_startConnectRecovery(u8 bmRecoverySlot)
|
||||
u8 i;
|
||||
|
||||
gRfuStatic->recoveryBmSlot = bmRecoverySlot;
|
||||
for (i = 0; i < RFU_CHILD_MAX && !((bmRecoverySlot >> i) & 1); i++)
|
||||
for (i = 0; i < RFU_CHILD_MAX && !((bmRecoverySlot >> i) & 1); ++i)
|
||||
;
|
||||
STWI_set_Callback_M(rfu_STC_REQ_callback);
|
||||
// if i == 4, gRfuLinkStatus->partner[i].id becomes gRfuLinkStatus->my.id
|
||||
@ -1174,7 +1174,7 @@ static void rfu_CB_CHILD_pollConnectRecovery(u8 reqCommand, u16 reqResult)
|
||||
if (reqResult == 0 && gRfuFixed->STWIBuffer->rxPacketAlloc.rfuPacket8.data[4] == 0 && gRfuStatic->recoveryBmSlot)
|
||||
{
|
||||
gRfuLinkStatus->parentChild = MODE_CHILD;
|
||||
for (i = 0; i < RFU_CHILD_MAX; i++)
|
||||
for (i = 0; i < RFU_CHILD_MAX; ++i)
|
||||
{
|
||||
bm_slot_flag = 1 << i;
|
||||
rfuLinkStatus = gRfuLinkStatus; // ???
|
||||
@ -1256,7 +1256,7 @@ void rfu_clearAllSlot(void)
|
||||
u16 IMEBackup = REG_IME;
|
||||
|
||||
REG_IME = 0;
|
||||
for (i = 0; i < RFU_CHILD_MAX; i++)
|
||||
for (i = 0; i < RFU_CHILD_MAX; ++i)
|
||||
{
|
||||
CpuFill16(0, gRfuSlotStatusNI[i], 2 * sizeof(struct NIComm));
|
||||
CpuFill16(0, gRfuSlotStatusUNI[i], sizeof(struct UNISend) + sizeof(struct UNIRecv));
|
||||
@ -1324,7 +1324,7 @@ u16 rfu_clearSlot(u8 connTypeFlag, u8 slotStatusIndex)
|
||||
if (NI_comm->state & SLOT_BUSY_FLAG)
|
||||
{
|
||||
rfu_STC_releaseFrame(slotStatusIndex, send_recv, NI_comm);
|
||||
for (i = 0; i < RFU_CHILD_MAX; i++)
|
||||
for (i = 0; i < RFU_CHILD_MAX; ++i)
|
||||
if ((NI_comm->bmSlotOrg >> i) & 1)
|
||||
NI_comm->failCounter = 0;
|
||||
}
|
||||
@ -1450,7 +1450,7 @@ static u16 rfu_STC_setSendData_org(u8 ni_or_uni, u8 bmSendSlot, u8 subFrameSize,
|
||||
slotStatus_NI->send.src = src;
|
||||
slotStatus_NI->send.ack = 0;
|
||||
slotStatus_NI->send.phase = 0;
|
||||
for (i = 0; i < WINDOW_COUNT; i++)
|
||||
for (i = 0; i < WINDOW_COUNT; ++i)
|
||||
{
|
||||
slotStatus_NI->send.recvAckFlag[i] = 0;
|
||||
slotStatus_NI->send.n[i] = 1;
|
||||
@ -1503,7 +1503,7 @@ u16 rfu_changeSendTarget(u8 connType, u8 slotStatusIndex, u8 bmNewTgtSlot)
|
||||
{
|
||||
imeBak = REG_IME;
|
||||
REG_IME = 0;
|
||||
for (i = 0; i < RFU_CHILD_MAX; i++)
|
||||
for (i = 0; i < RFU_CHILD_MAX; ++i)
|
||||
{
|
||||
if ((connType >> i) & 1)
|
||||
gRfuSlotStatusNI[i]->send.failCounter = 0;
|
||||
@ -1536,7 +1536,7 @@ u16 rfu_changeSendTarget(u8 connType, u8 slotStatusIndex, u8 bmNewTgtSlot)
|
||||
|
||||
if (gRfuSlotStatusUNI[slotStatusIndex]->send.state != SLOT_STATE_SEND_UNI)
|
||||
return ERR_SLOT_NOT_SENDING;
|
||||
for (bmSlot = 0, i = 0; i < RFU_CHILD_MAX; i++)
|
||||
for (bmSlot = 0, i = 0; i < RFU_CHILD_MAX; ++i)
|
||||
if (i != slotStatusIndex)
|
||||
bmSlot |= gRfuSlotStatusUNI[i]->send.bmSlot;
|
||||
if (bmNewTgtSlot & bmSlot)
|
||||
@ -1695,7 +1695,7 @@ static void rfu_CB_sendData(UNUSED u8 reqCommand, u16 reqResult)
|
||||
|
||||
if (reqResult == 0)
|
||||
{
|
||||
for (i = 0; i < RFU_CHILD_MAX; i++)
|
||||
for (i = 0; i < RFU_CHILD_MAX; ++i)
|
||||
{
|
||||
if (gRfuSlotStatusUNI[i]->send.dataReadyFlag)
|
||||
gRfuSlotStatusUNI[i]->send.dataReadyFlag = 0;
|
||||
@ -1739,7 +1739,7 @@ static void rfu_constructSendLLFrame(void)
|
||||
gRfuLinkStatus->LLFReadyFlag = 0;
|
||||
pakcketSize = 0;
|
||||
llf_p = (u8 *)&gRfuFixed->LLFBuffer[1];
|
||||
for (i = 0; i < RFU_CHILD_MAX; i++)
|
||||
for (i = 0; i < RFU_CHILD_MAX; ++i)
|
||||
{
|
||||
currSize = 0;
|
||||
if (gRfuSlotStatusNI[i]->send.state & SLOT_BUSY_FLAG)
|
||||
@ -1815,7 +1815,7 @@ static u16 rfu_STC_NI_constructLLSF(u8 bm_slot_id, u8 **dest_pp, struct NIComm *
|
||||
if (gRfuLinkStatus->parentChild == MODE_PARENT)
|
||||
frame |= NI_comm->bmSlot << 18;
|
||||
frame8_p = (u8 *)&frame;
|
||||
for (i = 0; i < llsf->frameSize; i++)
|
||||
for (i = 0; i < llsf->frameSize; ++i)
|
||||
*(*dest_pp)++ = *frame8_p++;
|
||||
if (size != 0)
|
||||
{
|
||||
@ -1853,7 +1853,7 @@ static u16 rfu_STC_UNI_constructLLSF(u8 bm_slot_id, u8 **dest_p)
|
||||
if (gRfuLinkStatus->parentChild == MODE_PARENT)
|
||||
frame |= UNI_send->bmSlot << 18;
|
||||
frame8_p = (u8 *)&frame;
|
||||
for (i = 0; i < llsf->frameSize; i++)
|
||||
for (i = 0; i < llsf->frameSize; ++i)
|
||||
*(*dest_p)++ = *frame8_p++;
|
||||
src_p = UNI_send->src;
|
||||
gRfuFixed->fastCopyPtr(&src_p, dest_p, UNI_send->payloadSize);
|
||||
@ -1888,7 +1888,7 @@ static void rfu_CB_recvData(u8 reqCommand, u16 reqResult)
|
||||
rfu_STC_PARENT_analyzeRecvPacket();
|
||||
else
|
||||
rfu_STC_CHILD_analyzeRecvPacket();
|
||||
for (i = 0; i < RFU_CHILD_MAX; i++)
|
||||
for (i = 0; i < RFU_CHILD_MAX; ++i)
|
||||
{
|
||||
slotStatusNI = gRfuSlotStatusNI[i];
|
||||
if (slotStatusNI->recv.state == SLOT_STATE_RECV_LAST && !((gRfuStatic->NIEndRecvFlag >> i) & 1))
|
||||
@ -1972,7 +1972,7 @@ static u16 rfu_STC_analyzeLLSF(u8 slot_id, const u8 *src, u16 last_frame)
|
||||
if (last_frame < llsf_p->frameSize)
|
||||
return last_frame;
|
||||
frames = 0;
|
||||
for (i = 0; i < llsf_p->frameSize; i++)
|
||||
for (i = 0; i < llsf_p->frameSize; ++i)
|
||||
frames |= *src++ << 8 * i;
|
||||
llsf_NI.recvFirst = (frames >> llsf_p->recvFirstShift) & llsf_p->recvFirstMask;
|
||||
llsf_NI.connSlotFlag = (frames >> llsf_p->connSlotFlagShift) & llsf_p->connSlotFlagMask;
|
||||
@ -1998,7 +1998,7 @@ static u16 rfu_STC_analyzeLLSF(u8 slot_id, const u8 *src, u16 last_frame)
|
||||
}
|
||||
else
|
||||
{
|
||||
for (i = 0; i < RFU_CHILD_MAX; i++)
|
||||
for (i = 0; i < RFU_CHILD_MAX; ++i)
|
||||
if (((gRfuSlotStatusNI[i]->send.bmSlot >> slot_id) & 1)
|
||||
&& ((gRfuLinkStatus->sendSlotNIFlag >> slot_id) & 1))
|
||||
break;
|
||||
@ -2013,7 +2013,7 @@ static u16 rfu_STC_analyzeLLSF(u8 slot_id, const u8 *src, u16 last_frame)
|
||||
|
||||
if (conSlots)
|
||||
{
|
||||
for (i = 0; i < RFU_CHILD_MAX; i++)
|
||||
for (i = 0; i < RFU_CHILD_MAX; ++i)
|
||||
{
|
||||
if ((conSlots >> i) & 1)
|
||||
{
|
||||
@ -2104,7 +2104,7 @@ static void rfu_STC_NI_receive_Sender(u8 NI_slot, u8 bm_flag, const struct RfuLo
|
||||
NI_comm->phase = 0;
|
||||
if (NI_comm->state == SLOT_STATE_SEND_START)
|
||||
{
|
||||
for (i = 0; i < WINDOW_COUNT; i++)
|
||||
for (i = 0; i < WINDOW_COUNT; ++i)
|
||||
{
|
||||
NI_comm->n[i] = 1;
|
||||
NI_comm->now_p[i] = NI_comm->src + NI_comm->payloadSize * i;
|
||||
|
@ -208,13 +208,13 @@ void STWI_send_GameConfigREQ(const u8 *serial_gname, const u8 *uname)
|
||||
*(u16 *)packetBytes = *(u16 *)serial_gname;
|
||||
packetBytes += sizeof(u16);
|
||||
serial_gname += sizeof(u16);
|
||||
for (i = 0; i < 14; i++)
|
||||
for (i = 0; i < 14; ++i)
|
||||
{
|
||||
*packetBytes = *serial_gname;
|
||||
++packetBytes;
|
||||
++serial_gname;
|
||||
}
|
||||
for (i = 0; i < 8; i++)
|
||||
for (i = 0; i < 8; ++i)
|
||||
{
|
||||
*packetBytes = *uname;
|
||||
++packetBytes;
|
||||
|
@ -186,7 +186,7 @@ static const u8 sText_PyramidFloor6[] = _("PYRAMID FLOOR 6");
|
||||
static const u8 sText_PyramidFloor7[] = _("PYRAMID FLOOR 7");
|
||||
static const u8 sText_Pyramid[] = _("PYRAMID");
|
||||
|
||||
static const u8 *const sBattlePyramid_MapHeaderStrings[FRONTIER_STAGES_PER_CHALLENGE + 1] =
|
||||
static const u8 * const sBattlePyramid_MapHeaderStrings[FRONTIER_STAGES_PER_CHALLENGE + 1] =
|
||||
{
|
||||
sText_PyramidFloor1,
|
||||
sText_PyramidFloor2,
|
||||
|
@ -46,7 +46,7 @@ static const u16 sDefaultBardSongLyrics[BARD_SONG_LENGTH] = {
|
||||
EC_WORD_DANCE
|
||||
};
|
||||
|
||||
static const u8 *const sGiddyAdjectives[] = {
|
||||
static const u8 * const sGiddyAdjectives[] = {
|
||||
GiddyText_SoPretty,
|
||||
GiddyText_SoDarling,
|
||||
GiddyText_SoRelaxed,
|
||||
@ -60,7 +60,7 @@ static const u8 *const sGiddyAdjectives[] = {
|
||||
// Non-random lines Giddy can say. Not all are strictly
|
||||
// questions, but most are, and the player will receive
|
||||
// a Yes/No prompt afterwards regardless.
|
||||
static const u8 *const sGiddyQuestions[GIDDY_MAX_QUESTIONS] = {
|
||||
static const u8 * const sGiddyQuestions[GIDDY_MAX_QUESTIONS] = {
|
||||
GiddyText_ISoWantToGoOnAVacation,
|
||||
GiddyText_IBoughtCrayonsWith120Colors,
|
||||
GiddyText_WouldntItBeNiceIfWeCouldFloat,
|
||||
|
@ -15,7 +15,7 @@ struct GFRomHeader
|
||||
const struct CompressedSpriteSheet * monBackPics;
|
||||
const struct CompressedSpritePalette * monNormalPalettes;
|
||||
const struct CompressedSpritePalette * monShinyPalettes;
|
||||
const u8 *const * monIcons;
|
||||
const u8 * const * monIcons;
|
||||
const u8 * monIconPaletteIds;
|
||||
const struct SpritePalette * monIconPalettes;
|
||||
const u8 (* monSpeciesNames)[];
|
||||
@ -62,7 +62,7 @@ struct GFRomHeader
|
||||
u32 unk18;
|
||||
const struct BaseStats * baseStats;
|
||||
const u8 (* abilityNames)[];
|
||||
const u8 *const * abilityDescriptions;
|
||||
const u8 * const * abilityDescriptions;
|
||||
const struct Item * items;
|
||||
const struct BattleMove * moves;
|
||||
const struct CompressedSpriteSheet * ballGfx;
|
||||
|
@ -84,7 +84,7 @@ static const u8 sScriptConditionTable[6][3] =
|
||||
1, 0, 1, // !=
|
||||
};
|
||||
|
||||
static u8 *const sScriptStringVars[] =
|
||||
static u8 * const sScriptStringVars[] =
|
||||
{
|
||||
gStringVar1,
|
||||
gStringVar2,
|
||||
|
@ -15,7 +15,7 @@
|
||||
#include "task.h"
|
||||
#include "script_menu.h"
|
||||
|
||||
static const u8 *const sDefaultTraderNames[NUM_TRADER_ITEMS] =
|
||||
static const u8 * const sDefaultTraderNames[NUM_TRADER_ITEMS] =
|
||||
{
|
||||
gText_Tristan,
|
||||
gText_Philip,
|
||||
|
@ -2811,7 +2811,7 @@ class Renderer {
|
||||
if ((bc.flags & Bytecode::Flag::ValueMask) != Bytecode::Flag::ValuePop) {
|
||||
popArgs -= 1;
|
||||
}
|
||||
for (unsigned int i = 0; i < popArgs; i++) {
|
||||
for (unsigned int i = 0; i < popArgs; ++i) {
|
||||
m_stack.pop_back();
|
||||
}
|
||||
}
|
||||
@ -2925,7 +2925,7 @@ class Renderer {
|
||||
void render_to(std::ostream& os, const Template& tmpl, const json& data) {
|
||||
m_data = &data;
|
||||
|
||||
for (size_t i = 0; i < tmpl.bytecodes.size(); i++) {
|
||||
for (size_t i = 0; i < tmpl.bytecodes.size(); ++i) {
|
||||
const auto& bc = tmpl.bytecodes[i];
|
||||
|
||||
switch (bc.op) {
|
||||
|
@ -1438,7 +1438,7 @@ auto from_json_array_impl(const BasicJsonType& j, std::array<T, N>& arr,
|
||||
priority_tag<2> /*unused*/)
|
||||
-> decltype(j.template get<T>(), void())
|
||||
{
|
||||
for (std::size_t i = 0; i < N; i++)
|
||||
for (std::size_t i = 0; i < N; ++i)
|
||||
{
|
||||
arr[i] = j.at(i).template get<T>();
|
||||
}
|
||||
@ -4301,7 +4301,7 @@ class binary_reader
|
||||
|
||||
if (len != std::size_t(-1))
|
||||
{
|
||||
for (std::size_t i = 0; i < len; i++)
|
||||
for (std::size_t i = 0; i < len; ++i)
|
||||
{
|
||||
if (JSON_UNLIKELY(not parse_cbor_internal()))
|
||||
{
|
||||
@ -4338,7 +4338,7 @@ class binary_reader
|
||||
string_t key;
|
||||
if (len != std::size_t(-1))
|
||||
{
|
||||
for (std::size_t i = 0; i < len; i++)
|
||||
for (std::size_t i = 0; i < len; ++i)
|
||||
{
|
||||
get();
|
||||
if (JSON_UNLIKELY(not get_cbor_string(key) or not sax->key(key)))
|
||||
@ -4832,7 +4832,7 @@ class binary_reader
|
||||
return false;
|
||||
}
|
||||
|
||||
for (std::size_t i = 0; i < len; i++)
|
||||
for (std::size_t i = 0; i < len; ++i)
|
||||
{
|
||||
if (JSON_UNLIKELY(not parse_msgpack_internal()))
|
||||
{
|
||||
@ -4855,7 +4855,7 @@ class binary_reader
|
||||
}
|
||||
|
||||
string_t key;
|
||||
for (std::size_t i = 0; i < len; i++)
|
||||
for (std::size_t i = 0; i < len; ++i)
|
||||
{
|
||||
get();
|
||||
if (JSON_UNLIKELY(not get_msgpack_string(key) or not sax->key(key)))
|
||||
@ -5190,7 +5190,7 @@ class binary_reader
|
||||
{
|
||||
if (size_and_type.second != 'N')
|
||||
{
|
||||
for (std::size_t i = 0; i < size_and_type.first; i++)
|
||||
for (std::size_t i = 0; i < size_and_type.first; ++i)
|
||||
{
|
||||
if (JSON_UNLIKELY(not get_ubjson_value(size_and_type.second)))
|
||||
{
|
||||
@ -5201,7 +5201,7 @@ class binary_reader
|
||||
}
|
||||
else
|
||||
{
|
||||
for (std::size_t i = 0; i < size_and_type.first; i++)
|
||||
for (std::size_t i = 0; i < size_and_type.first; ++i)
|
||||
{
|
||||
if (JSON_UNLIKELY(not parse_ubjson_internal()))
|
||||
{
|
||||
@ -5251,7 +5251,7 @@ class binary_reader
|
||||
|
||||
if (size_and_type.second != 0)
|
||||
{
|
||||
for (std::size_t i = 0; i < size_and_type.first; i++)
|
||||
for (std::size_t i = 0; i < size_and_type.first; ++i)
|
||||
{
|
||||
if (JSON_UNLIKELY(not get_ubjson_string(key) or not sax->key(key)))
|
||||
{
|
||||
@ -5266,7 +5266,7 @@ class binary_reader
|
||||
}
|
||||
else
|
||||
{
|
||||
for (std::size_t i = 0; i < size_and_type.first; i++)
|
||||
for (std::size_t i = 0; i < size_and_type.first; ++i)
|
||||
{
|
||||
if (JSON_UNLIKELY(not get_ubjson_string(key) or not sax->key(key)))
|
||||
{
|
||||
@ -5356,7 +5356,7 @@ class binary_reader
|
||||
{
|
||||
// step 1: read input into array with system's byte order
|
||||
std::array<std::uint8_t, sizeof(NumberType)> vec;
|
||||
for (std::size_t i = 0; i < sizeof(NumberType); i++)
|
||||
for (std::size_t i = 0; i < sizeof(NumberType); ++i)
|
||||
{
|
||||
get();
|
||||
if (JSON_UNLIKELY(not unexpect_eof(format, "number")))
|
||||
@ -6705,7 +6705,7 @@ scan_number_done:
|
||||
token_type return_type)
|
||||
{
|
||||
assert(current == literal_text[0]);
|
||||
for (std::size_t i = 1; i < length; i++)
|
||||
for (std::size_t i = 1; i < length; ++i)
|
||||
{
|
||||
if (JSON_UNLIKELY(get() != literal_text[i]))
|
||||
{
|
||||
@ -9235,7 +9235,7 @@ class json_pointer
|
||||
else
|
||||
{
|
||||
// iterate array and use index as reference string
|
||||
for (std::size_t i = 0; i < value.m_value.array->size(); i++)
|
||||
for (std::size_t i = 0; i < value.m_value.array->size(); ++i)
|
||||
{
|
||||
flatten(reference_string + "/" + std::to_string(i),
|
||||
value.m_value.array->operator[](i), result);
|
||||
@ -12183,7 +12183,7 @@ class serializer
|
||||
|
||||
// first n-1 elements
|
||||
for (auto i = val.m_value.array->cbegin();
|
||||
i != val.m_value.array->cend() - 1; i++)
|
||||
i != val.m_value.array->cend() - 1; ++i)
|
||||
{
|
||||
o->write_characters(indent_string.c_str(), new_indent);
|
||||
dump(*i, true, ensure_ascii, indent_step, new_indent);
|
||||
@ -12205,7 +12205,7 @@ class serializer
|
||||
|
||||
// first n-1 elements
|
||||
for (auto i = val.m_value.array->cbegin();
|
||||
i != val.m_value.array->cend() - 1; i++)
|
||||
i != val.m_value.array->cend() - 1; ++i)
|
||||
{
|
||||
dump(*i, false, ensure_ascii, indent_step, current_indent);
|
||||
o->write_character(',');
|
||||
@ -12302,7 +12302,7 @@ class serializer
|
||||
std::size_t bytes_after_last_accept = 0;
|
||||
std::size_t undumped_chars = 0;
|
||||
|
||||
for (std::size_t i = 0; i < s.size(); i++)
|
||||
for (std::size_t i = 0; i < s.size(); ++i)
|
||||
{
|
||||
const auto byte = static_cast<uint8_t>(s[i]);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user