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Update battle_move_effects.h
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@ -386,7 +386,9 @@
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#define EFFECT_OCTOLOCK 380
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#define EFFECT_CLANGOROUS_SOUL 381
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#define EFFECT_BOLT_BEAK 382
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#define EFFECT_TEATIME 383
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#define NUM_BATTLE_MOVE_EFFECTS 383
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#define NUM_BATTLE_MOVE_EFFECTS 384
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#endif // GUARD_CONSTANTS_BATTLE_MOVE_EFFECTS_H
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