mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-27 04:04:17 +01:00
Decompiled three more small functions
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parent
5beb2baa97
commit
7c405e08d0
@ -5,59 +5,6 @@
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.text
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.text
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thumb_func_start sub_81C76FC
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sub_81C76FC: @ 81C76FC
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push {lr}
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movs r0, 0
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bl sub_81C763C
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ldr r0, [r0, 0xC]
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bl sub_81C70D8
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pop {r1}
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bx r1
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thumb_func_end sub_81C76FC
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thumb_func_start sub_81C7710
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sub_81C7710: @ 81C7710
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push {lr}
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sub sp, 0x4
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movs r0, 0x6F
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bl PlaySE
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bl sub_81CAADC
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movs r1, 0x1
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negs r1, r1
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movs r0, 0
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str r0, [sp]
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adds r0, r1, 0
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movs r2, 0
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movs r3, 0x10
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bl BeginNormalPaletteFade
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add sp, 0x4
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pop {r0}
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bx r0
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thumb_func_end sub_81C7710
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thumb_func_start sub_81C7738
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sub_81C7738: @ 81C7738
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push {lr}
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ldr r0, =gPaletteFade
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ldrb r1, [r0, 0x7]
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movs r0, 0x80
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ands r0, r1
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cmp r0, 0
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beq _081C7750
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movs r0, 0x1
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b _081C775E
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.pool
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_081C7750:
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bl sub_81C99D4
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bl sub_81C7C94
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bl FreeAllWindowBuffers
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movs r0, 0
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_081C775E:
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pop {r1}
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bx r1
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thumb_func_end sub_81C7738
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thumb_func_start sub_81C7764
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thumb_func_start sub_81C7764
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sub_81C7764: @ 81C7764
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sub_81C7764: @ 81C7764
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push {r4,lr}
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push {r4,lr}
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@ -6,6 +6,9 @@
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#include "field_weather.h"
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#include "field_weather.h"
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#include "palette.h"
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#include "palette.h"
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#include "pokemon_storage_system.h"
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#include "pokemon_storage_system.h"
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#include "sound.h"
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#include "constants/songs.h"
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#include "window.h"
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#define UNKNOWN_OFFSET 100000
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#define UNKNOWN_OFFSET 100000
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@ -32,12 +35,12 @@ extern struct UnknownStruct_0861F3EC gUnknown_0861F3EC[7]; // Unknown size; at l
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extern void sub_81C7834(u32 (*a0)(void), u32(*a1)(void));
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extern void sub_81C7834(u32 (*a0)(void), u32(*a1)(void));
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extern void sub_81C7850(u32 a0);
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extern void sub_81C7850(u32 a0);
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extern void sub_81C7710(void);
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extern void sub_81C9430(void);
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extern void sub_81C9430(void);
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extern u32 sub_81C7764(u32 a0);
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extern u32 sub_81C7764(u32 a0);
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extern u32 sub_81C76FC(void);
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extern u32 sub_81C786C(void);
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extern u32 sub_81C786C(void);
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extern u32 sub_81C7738(void);
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extern void sub_81CAADC(void);
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extern void sub_81C99D4(void);
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extern void sub_81C7C94(void);
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bool32 sub_81C756C(u32 a0);
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bool32 sub_81C756C(u32 a0);
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@ -45,11 +48,14 @@ bool32 sub_81C76C4(void);
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u32 AnyMonHasRibbon(void);
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u32 AnyMonHasRibbon(void);
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u32 sub_81C75E0(void);
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u32 sub_81C75E0(void);
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u32 sub_81C75D4(void);
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u32 sub_81C75D4(void);
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u32 sub_81C76FC(void);
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bool32 sub_81C7738(void);
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void sub_81C7360(struct UnknownStruct_0203CF40 *a0);
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void sub_81C7360(struct UnknownStruct_0203CF40 *a0);
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void sub_81C7650(u32 index);
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void sub_81C7650(u32 index);
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void sub_81C71E4(u8 a0);
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void sub_81C71E4(u8 a0);
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void sub_81C7170(u8 a0);
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void sub_81C7170(u8 a0);
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void sub_81C742C(u8 taskId);
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void sub_81C742C(u8 taskId);
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void sub_81C7710(void);
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void sub_81C75F4(void);
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void sub_81C75F4(void);
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void sub_81C7334(void);
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void sub_81C7334(void);
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void sub_81C7418(void);
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void sub_81C7418(void);
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@ -71,7 +77,7 @@ u32 sub_81C7078(u32 (*a0)(u32), u32 a1)
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return ((gUnknown_0203CF3C++) << 16) | taskId;
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return ((gUnknown_0203CF3C++) << 16) | taskId;
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}
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}
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bool32 sub_81C70D8(u32 a0, u32 unused)
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bool32 sub_81C70D8(u32 a0)
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{
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{
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u32 v1 = a0 & 0xFFFF;
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u32 v1 = a0 & 0xFFFF;
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u32 v2 = a0 >> 16;
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u32 v2 = a0 >> 16;
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@ -426,3 +432,27 @@ bool32 sub_81C76C4(void) {
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return TRUE;
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return TRUE;
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}
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}
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}
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}
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u32 sub_81C76FC(void) {
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// This is a guess.
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struct UnknownStruct_sub_81C76C4 *v1;
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v1 = sub_81C763C(0);
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return sub_81C70D8(v1->data[3]);
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}
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void sub_81C7710(void) {
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PlaySE(SE_PN_OFF);
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sub_81CAADC();
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BeginNormalPaletteFade(-1, -1, 0, 16, 0);
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}
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bool32 sub_81C7738(void) {
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if (!gPaletteFade.active) {
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sub_81C99D4();
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sub_81C7C94();
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FreeAllWindowBuffers();
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return FALSE;
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} else {
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return TRUE;
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}
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}
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