From b6fff16a7deb9d457725437b6f08a9148d629bc0 Mon Sep 17 00:00:00 2001 From: SonikkuA-DatH <58025603+SonikkuA-DatH@users.noreply.github.com> Date: Fri, 3 Dec 2021 18:04:44 -0800 Subject: [PATCH 01/53] Update battle.h --- include/battle.h | 1 + 1 file changed, 1 insertion(+) diff --git a/include/battle.h b/include/battle.h index 5658f603c..6e04aa05d 100644 --- a/include/battle.h +++ b/include/battle.h @@ -158,6 +158,7 @@ struct ProtectStruct u32 quickDraw:1; u32 physicalDmg; u32 specialDmg; + u8 quash : 1; u8 physicalBattlerId; u8 specialBattlerId; }; From a32ac0d2905edb295e6eb1307eb034b2dd0380f4 Mon Sep 17 00:00:00 2001 From: SonikkuA-DatH <58025603+SonikkuA-DatH@users.noreply.github.com> Date: Fri, 3 Dec 2021 18:05:39 -0800 Subject: [PATCH 02/53] Update battle_message.c --- src/battle_message.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/battle_message.c b/src/battle_message.c index d64d02f90..3819e5c45 100644 --- a/src/battle_message.c +++ b/src/battle_message.c @@ -621,7 +621,7 @@ static const u8 sText_PkmnBlewAwayToxicSpikes[] = _("{B_ATK_NAME_WITH_PREFIX} bl static const u8 sText_PkmnBlewAwayStickyWeb[] = _("{B_ATK_NAME_WITH_PREFIX} blew away\nSTICKY WEB!"); static const u8 sText_PkmnBlewAwayStealthRock[] = _("{B_ATK_NAME_WITH_PREFIX} blew away\nSTEALTH ROCK!"); static const u8 sText_StickyWebUsed[] = _("A sticky web spreads out on the\nground around {B_DEF_TEAM2} team!"); -static const u8 sText_QuashSuccess[] = _("The opposing {B_ATK_NAME_WITH_PREFIX}'s move was postponed!"); +static const u8 sText_QuashSuccess[] = _("The opposing {B_DEF_NAME_WITH_PREFIX}'s\nmove was postponed!"); static const u8 sText_IonDelugeOn[] = _("A deluge of ions showers\nthe battlefield!"); static const u8 sText_TopsyTurvySwitchedStats[] = _("{B_DEF_NAME_WITH_PREFIX}'s stat changes were\nall reversed!"); static const u8 sText_TerrainBecomesMisty[] = _("Mist swirled about\nthe battlefield!"); From 76136c48589037ba6af78c90c76276521d8c9d15 Mon Sep 17 00:00:00 2001 From: SonikkuA-DatH <58025603+SonikkuA-DatH@users.noreply.github.com> Date: Fri, 3 Dec 2021 18:07:35 -0800 Subject: [PATCH 03/53] Update battle_main.c --- src/battle_main.c | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/src/battle_main.c b/src/battle_main.c index 766736048..4d52adc73 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -4412,6 +4412,10 @@ s8 GetMovePriority(u32 battlerId, u16 move) break; } } + if (gProtectStructs[battlerId].quash == 1) + { + priority = -8; + } return priority; } @@ -4636,6 +4640,7 @@ static void TurnValuesCleanUp(bool8 var0) gProtectStructs[gActiveBattler].spikyShielded = FALSE; gProtectStructs[gActiveBattler].kingsShielded = FALSE; gProtectStructs[gActiveBattler].banefulBunkered = FALSE; + gProtectStructs[gBattlerTarget].quash = FALSE; } else { From 78ab05e6504cde844e76e706bcf1b637c85dd0c5 Mon Sep 17 00:00:00 2001 From: SonikkuA-DatH <58025603+SonikkuA-DatH@users.noreply.github.com> Date: Fri, 3 Dec 2021 18:09:07 -0800 Subject: [PATCH 04/53] Update battle_script_commands.c --- src/battle_script_commands.c | 26 ++++++-------------------- 1 file changed, 6 insertions(+), 20 deletions(-) diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index fcac02894..b5296fb7c 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -8142,28 +8142,14 @@ static void Cmd_various(void) } return; case VARIOUS_TRY_QUASH: - if (GetBattlerTurnOrderNum(gBattlerAttacker) > GetBattlerTurnOrderNum(gBattlerTarget)) + if (GetBattlerTurnOrderNum(gBattlerAttacker) > GetBattlerTurnOrderNum(gBattlerTarget)) // is true if foe is faster, has a bigger priority, or switches { - gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 3); - } - else + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 3); // This replaces the current battlescript with the "fail" script, if the condition + } // we checked is true + else // If the condition is not true, it means we are faster than the foe, so we can set the quash bit { - for (i = 0; i < gBattlersCount; i++) - data[i] = gBattlerByTurnOrder[i]; - for (i = 0; i < gBattlersCount; i++) - { - if (data[i] == gBattlerTarget) - { - for (j = i + 1; j < gBattlersCount; j++) - data[i++] = data[j]; - } - else - { - gBattlerByTurnOrder[i] = data[i]; - } - } - gBattlerByTurnOrder[gBattlersCount - 1] = gBattlerTarget; - gBattlescriptCurrInstr += 7; + gProtectStructs[gBattlerTarget].quash = 1; + gBattlescriptCurrInstr += 7; // and then we proceed with the rest of our battlescript } return; case VARIOUS_INVERT_STAT_STAGES: From 8c88e8a9b751312983cf6ee5e9e9c03ff44bb377 Mon Sep 17 00:00:00 2001 From: Blackforest92 Date: Sun, 3 Jul 2022 17:15:37 +0700 Subject: [PATCH 05/53] Legends Arceus Pokemon 95% Finished --- graphics/pokemon/arcanine/hisuian/icon.png | Bin 0 -> 427 bytes graphics/pokemon/avalugg/hisuian/icon.png | Bin 0 -> 442 bytes graphics/pokemon/basculegion/icon.png | Bin 0 -> 509 bytes graphics/pokemon/basculegion/iconf.png | Bin 0 -> 474 bytes .../pokemon/basculin/white_striped/icon.png | Bin 0 -> 376 bytes graphics/pokemon/braviary/hisuian/icon.png | Bin 0 -> 484 bytes graphics/pokemon/calyrex/icon.png | Bin 0 -> 338 bytes graphics/pokemon/decidueye/hisuian/icon.png | Bin 0 -> 410 bytes graphics/pokemon/dialga/origin/icon.png | Bin 0 -> 475 bytes graphics/pokemon/electrode/hisuian/icon.png | Bin 0 -> 277 bytes graphics/pokemon/enamorus/icon.png | Bin 0 -> 480 bytes graphics/pokemon/enamorus/therian/icon.png | Bin 0 -> 488 bytes graphics/pokemon/goodra/hisuian/icon.png | Bin 0 -> 509 bytes graphics/pokemon/growlithe/hisuian/icon.png | Bin 0 -> 327 bytes graphics/pokemon/kleavor/icon.png | Bin 0 -> 563 bytes graphics/pokemon/lilligant/hisuian/icon.png | Bin 0 -> 414 bytes graphics/pokemon/overqwil/icon.png | Bin 0 -> 514 bytes graphics/pokemon/palkia/origin/icon.png | Bin 0 -> 462 bytes graphics/pokemon/qwilfish/hisuian/icon.png | Bin 0 -> 365 bytes graphics/pokemon/samurott/hisuian/icon.png | Bin 0 -> 503 bytes graphics/pokemon/sliggoo/hisuian/icon.png | Bin 0 -> 392 bytes graphics/pokemon/sneasel/hisuian/icon.png | Bin 0 -> 332 bytes graphics/pokemon/sneasler/icon.png | Bin 0 -> 478 bytes graphics/pokemon/typhlosion/hisuian/icon.png | Bin 0 -> 438 bytes graphics/pokemon/ursaluna/icon.png | Bin 0 -> 420 bytes graphics/pokemon/voltorb/hisuian/icon.png | Bin 0 -> 254 bytes graphics/pokemon/wyrdeer/icon.png | Bin 0 -> 395 bytes graphics/pokemon/zoroark/hisuian/icon.png | Bin 0 -> 634 bytes graphics/pokemon/zorua/hisuian/icon.png | Bin 0 -> 431 bytes include/constants/pokedex.h | 9 +- include/constants/pokemon.h | 3 +- include/constants/species.h | 475 ++++++------ include/graphics.h | 149 +++- sound/cry_tables.inc | 59 +- sound/direct_sound_data.inc | 34 + src/data/graphics/pokemon.h | 149 +++- src/data/pokemon/base_stats.h | 679 ++++++++++++++++++ src/data/pokemon/level_up_learnset_pointers.h | 30 +- src/data/pokemon/level_up_learnsets.h | 304 ++++++++ src/data/pokemon/pokedex_entries.h | 84 +++ src/data/pokemon/pokedex_orders.h | 55 ++ src/data/pokemon/pokedex_text.h | 40 ++ src/data/pokemon/tmhm_learnsets.h | 139 ++++ src/data/pokemon/tutor_learnsets.h | 46 ++ .../pokemon_graphics/back_pic_coordinates.h | 138 +++- src/data/pokemon_graphics/back_pic_table.h | 29 + src/data/pokemon_graphics/front_pic_anims.h | 313 ++++++++ .../pokemon_graphics/front_pic_coordinates.h | 138 +++- src/data/pokemon_graphics/front_pic_table.h | 29 + src/data/pokemon_graphics/palette_table.h | 29 + .../pokemon_graphics/shiny_palette_table.h | 29 + src/data/text/species_names.h | 31 +- src/pokemon.c | 37 +- src/pokemon_icon.c | 58 +- 54 files changed, 2851 insertions(+), 235 deletions(-) create mode 100644 graphics/pokemon/arcanine/hisuian/icon.png create mode 100644 graphics/pokemon/avalugg/hisuian/icon.png create mode 100644 graphics/pokemon/basculegion/icon.png create mode 100644 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bd5fe8151..3edda316d 100644 --- a/include/constants/pokemon.h +++ b/include/constants/pokemon.h @@ -399,7 +399,8 @@ #define FLAG_ULTRA_BEAST (1 << 2) #define FLAG_ALOLAN_FORM (1 << 3) #define FLAG_GALARIAN_FORM (1 << 4) -#define FLAG_GENDER_DIFFERENCE (1 << 5) +#define FLAG_HISUIAN_FORM (1 << 5) +#define FLAG_GENDER_DIFFERENCE (1 << 6) #define LEGENDARY_PERFECT_IV_COUNT 3 diff --git a/include/constants/species.h b/include/constants/species.h index b8689a32a..03bd9eabb 100644 --- a/include/constants/species.h +++ b/include/constants/species.h @@ -900,8 +900,15 @@ #define SPECIES_GLASTRIER 896 #define SPECIES_SPECTRIER 897 #define SPECIES_CALYREX 898 +#define SPECIES_WYRDEER 899 +#define SPECIES_KLEAVOR 900 +#define SPECIES_URSALUNA 901 +#define SPECIES_BASCULEGION 902 +#define SPECIES_SNEASLER 903 +#define SPECIES_OVERQWIL 904 +#define SPECIES_ENAMORUS 905 -#define FORMS_START SPECIES_CALYREX +#define FORMS_START SPECIES_ENAMORUS // Megas #define SPECIES_VENUSAUR_MEGA FORMS_START + 1 @@ -998,348 +1005,370 @@ #define SPECIES_YAMASK_GALARIAN FORMS_START + 86 #define SPECIES_STUNFISK_GALARIAN FORMS_START + 87 +//Hisuian Forms +#define SPECIES_GROWLITHE_HISUIAN FORMS_START + 88 +#define SPECIES_ARCANINE_HISUIAN FORMS_START + 89 +#define SPECIES_VOLTORB_HISUIAN FORMS_START + 90 +#define SPECIES_ELECTRODE_HISUIAN FORMS_START + 91 +#define SPECIES_TYPHLOSION_HISUIAN FORMS_START + 92 +#define SPECIES_QWILFISH_HISUIAN FORMS_START + 93 +#define SPECIES_SNEASEL_HISUIAN FORMS_START + 94 +#define SPECIES_SAMUROTT_HISUIAN FORMS_START + 95 +#define SPECIES_LILLIGANT_HISUIAN FORMS_START + 96 +#define SPECIES_ZORUA_HISUIAN FORMS_START + 97 +#define SPECIES_ZOROARK_HISUIAN FORMS_START + 98 +#define SPECIES_BRAVIARY_HISUIAN FORMS_START + 99 +#define SPECIES_SLIGGOO_HISUIAN FORMS_START + 100 +#define SPECIES_GOODRA_HISUIAN FORMS_START + 101 +#define SPECIES_AVALUGG_HISUIAN FORMS_START + 102 +#define SPECIES_DECIDUEYE_HISUIAN FORMS_START + 103 + // Misc Forms // Cosplay Pikachu -#define SPECIES_PIKACHU_COSPLAY FORMS_START + 88 -#define SPECIES_PIKACHU_ROCK_STAR FORMS_START + 89 -#define SPECIES_PIKACHU_BELLE FORMS_START + 90 -#define SPECIES_PIKACHU_POP_STAR FORMS_START + 91 -#define SPECIES_PIKACHU_PH_D FORMS_START + 92 -#define SPECIES_PIKACHU_LIBRE FORMS_START + 93 +#define SPECIES_PIKACHU_COSPLAY FORMS_START + 104 +#define SPECIES_PIKACHU_ROCK_STAR FORMS_START + 105 +#define SPECIES_PIKACHU_BELLE FORMS_START + 106 +#define SPECIES_PIKACHU_POP_STAR FORMS_START + 107 +#define SPECIES_PIKACHU_PH_D FORMS_START + 108 +#define SPECIES_PIKACHU_LIBRE FORMS_START + 109 // Cap Pikachu -#define SPECIES_PIKACHU_ORIGINAL_CAP FORMS_START + 94 -#define SPECIES_PIKACHU_HOENN_CAP FORMS_START + 95 -#define SPECIES_PIKACHU_SINNOH_CAP FORMS_START + 96 -#define SPECIES_PIKACHU_UNOVA_CAP FORMS_START + 97 -#define SPECIES_PIKACHU_KALOS_CAP FORMS_START + 98 -#define SPECIES_PIKACHU_ALOLA_CAP FORMS_START + 99 -#define SPECIES_PIKACHU_PARTNER_CAP FORMS_START + 100 -#define SPECIES_PIKACHU_WORLD_CAP FORMS_START + 101 +#define SPECIES_PIKACHU_ORIGINAL_CAP FORMS_START + 110 +#define SPECIES_PIKACHU_HOENN_CAP FORMS_START + 111 +#define SPECIES_PIKACHU_SINNOH_CAP FORMS_START + 112 +#define SPECIES_PIKACHU_UNOVA_CAP FORMS_START + 113 +#define SPECIES_PIKACHU_KALOS_CAP FORMS_START + 114 +#define SPECIES_PIKACHU_ALOLA_CAP FORMS_START + 115 +#define SPECIES_PIKACHU_PARTNER_CAP FORMS_START + 116 +#define SPECIES_PIKACHU_WORLD_CAP FORMS_START + 117 // Pichu -#define SPECIES_PICHU_SPIKY_EARED FORMS_START + 102 +#define SPECIES_PICHU_SPIKY_EARED FORMS_START + 118 // Unown -#define SPECIES_UNOWN_B FORMS_START + 103 -#define SPECIES_UNOWN_C FORMS_START + 104 -#define SPECIES_UNOWN_D FORMS_START + 105 -#define SPECIES_UNOWN_E FORMS_START + 106 -#define SPECIES_UNOWN_F FORMS_START + 107 -#define SPECIES_UNOWN_G FORMS_START + 108 -#define SPECIES_UNOWN_H FORMS_START + 109 -#define SPECIES_UNOWN_I FORMS_START + 110 -#define SPECIES_UNOWN_J FORMS_START + 111 -#define SPECIES_UNOWN_K FORMS_START + 112 -#define SPECIES_UNOWN_L FORMS_START + 113 -#define SPECIES_UNOWN_M FORMS_START + 114 -#define SPECIES_UNOWN_N FORMS_START + 115 -#define SPECIES_UNOWN_O FORMS_START + 116 -#define SPECIES_UNOWN_P FORMS_START + 117 -#define SPECIES_UNOWN_Q FORMS_START + 118 -#define SPECIES_UNOWN_R FORMS_START + 119 -#define SPECIES_UNOWN_S FORMS_START + 120 -#define SPECIES_UNOWN_T FORMS_START + 121 -#define SPECIES_UNOWN_U FORMS_START + 122 -#define SPECIES_UNOWN_V FORMS_START + 123 -#define SPECIES_UNOWN_W FORMS_START + 124 -#define SPECIES_UNOWN_X FORMS_START + 125 -#define SPECIES_UNOWN_Y FORMS_START + 126 -#define SPECIES_UNOWN_Z FORMS_START + 127 -#define SPECIES_UNOWN_EMARK FORMS_START + 128 -#define SPECIES_UNOWN_QMARK FORMS_START + 129 +#define SPECIES_UNOWN_B FORMS_START + 119 +#define SPECIES_UNOWN_C FORMS_START + 120 +#define SPECIES_UNOWN_D FORMS_START + 121 +#define SPECIES_UNOWN_E FORMS_START + 122 +#define SPECIES_UNOWN_F FORMS_START + 123 +#define SPECIES_UNOWN_G FORMS_START + 124 +#define SPECIES_UNOWN_H FORMS_START + 125 +#define SPECIES_UNOWN_I FORMS_START + 126 +#define SPECIES_UNOWN_J FORMS_START + 127 +#define SPECIES_UNOWN_K FORMS_START + 128 +#define SPECIES_UNOWN_L FORMS_START + 129 +#define SPECIES_UNOWN_M FORMS_START + 130 +#define SPECIES_UNOWN_N FORMS_START + 131 +#define SPECIES_UNOWN_O FORMS_START + 132 +#define SPECIES_UNOWN_P FORMS_START + 133 +#define SPECIES_UNOWN_Q FORMS_START + 134 +#define SPECIES_UNOWN_R FORMS_START + 135 +#define SPECIES_UNOWN_S FORMS_START + 136 +#define SPECIES_UNOWN_T FORMS_START + 137 +#define SPECIES_UNOWN_U FORMS_START + 138 +#define SPECIES_UNOWN_V FORMS_START + 139 +#define SPECIES_UNOWN_W FORMS_START + 140 +#define SPECIES_UNOWN_X FORMS_START + 141 +#define SPECIES_UNOWN_Y FORMS_START + 142 +#define SPECIES_UNOWN_Z FORMS_START + 143 +#define SPECIES_UNOWN_EMARK FORMS_START + 144 +#define SPECIES_UNOWN_QMARK FORMS_START + 145 // Castform -#define SPECIES_CASTFORM_SUNNY FORMS_START + 130 -#define SPECIES_CASTFORM_RAINY FORMS_START + 131 -#define SPECIES_CASTFORM_SNOWY FORMS_START + 132 +#define SPECIES_CASTFORM_SUNNY FORMS_START + 146 +#define SPECIES_CASTFORM_RAINY FORMS_START + 147 +#define SPECIES_CASTFORM_SNOWY FORMS_START + 148 // Deoxys -#define SPECIES_DEOXYS_ATTACK FORMS_START + 133 -#define SPECIES_DEOXYS_DEFENSE FORMS_START + 134 -#define SPECIES_DEOXYS_SPEED FORMS_START + 135 +#define SPECIES_DEOXYS_ATTACK FORMS_START + 149 +#define SPECIES_DEOXYS_DEFENSE FORMS_START + 150 +#define SPECIES_DEOXYS_SPEED FORMS_START + 151 // Burmy -#define SPECIES_BURMY_SANDY_CLOAK FORMS_START + 136 -#define SPECIES_BURMY_TRASH_CLOAK FORMS_START + 137 +#define SPECIES_BURMY_SANDY_CLOAK FORMS_START + 152 +#define SPECIES_BURMY_TRASH_CLOAK FORMS_START + 153 // Wormadam -#define SPECIES_WORMADAM_SANDY_CLOAK FORMS_START + 138 -#define SPECIES_WORMADAM_TRASH_CLOAK FORMS_START + 139 +#define SPECIES_WORMADAM_SANDY_CLOAK FORMS_START + 154 +#define SPECIES_WORMADAM_TRASH_CLOAK FORMS_START + 155 // Cherrim -#define SPECIES_CHERRIM_SUNSHINE FORMS_START + 140 +#define SPECIES_CHERRIM_SUNSHINE FORMS_START + 156 // Shellos -#define SPECIES_SHELLOS_EAST_SEA FORMS_START + 141 +#define SPECIES_SHELLOS_EAST_SEA FORMS_START + 157 // Gastrodon -#define SPECIES_GASTRODON_EAST_SEA FORMS_START + 142 +#define SPECIES_GASTRODON_EAST_SEA FORMS_START + 158 // Rotom -#define SPECIES_ROTOM_HEAT FORMS_START + 143 -#define SPECIES_ROTOM_WASH FORMS_START + 144 -#define SPECIES_ROTOM_FROST FORMS_START + 145 -#define SPECIES_ROTOM_FAN FORMS_START + 146 -#define SPECIES_ROTOM_MOW FORMS_START + 147 +#define SPECIES_ROTOM_HEAT FORMS_START + 159 +#define SPECIES_ROTOM_WASH FORMS_START + 160 +#define SPECIES_ROTOM_FROST FORMS_START + 161 +#define SPECIES_ROTOM_FAN FORMS_START + 162 +#define SPECIES_ROTOM_MOW FORMS_START + 163 -// Giratina -#define SPECIES_GIRATINA_ORIGIN FORMS_START + 148 +// Origin Forme +#define SPECIES_DIALGA_ORIGIN FORMS_START + 164 +#define SPECIES_PALKIA_ORIGIN FORMS_START + 165 +#define SPECIES_GIRATINA_ORIGIN FORMS_START + 166 // Shaymin -#define SPECIES_SHAYMIN_SKY FORMS_START + 149 +#define SPECIES_SHAYMIN_SKY FORMS_START + 167 // Arceus -#define SPECIES_ARCEUS_FIGHTING FORMS_START + 150 -#define SPECIES_ARCEUS_FLYING FORMS_START + 151 -#define SPECIES_ARCEUS_POISON FORMS_START + 152 -#define SPECIES_ARCEUS_GROUND FORMS_START + 153 -#define SPECIES_ARCEUS_ROCK FORMS_START + 154 -#define SPECIES_ARCEUS_BUG FORMS_START + 155 -#define SPECIES_ARCEUS_GHOST FORMS_START + 156 -#define SPECIES_ARCEUS_STEEL FORMS_START + 157 -#define SPECIES_ARCEUS_FIRE FORMS_START + 158 -#define SPECIES_ARCEUS_WATER FORMS_START + 159 -#define SPECIES_ARCEUS_GRASS FORMS_START + 160 -#define SPECIES_ARCEUS_ELECTRIC FORMS_START + 161 -#define SPECIES_ARCEUS_PSYCHIC FORMS_START + 162 -#define SPECIES_ARCEUS_ICE FORMS_START + 163 -#define SPECIES_ARCEUS_DRAGON FORMS_START + 164 -#define SPECIES_ARCEUS_DARK FORMS_START + 165 -#define SPECIES_ARCEUS_FAIRY FORMS_START + 166 +#define SPECIES_ARCEUS_FIGHTING FORMS_START + 168 +#define SPECIES_ARCEUS_FLYING FORMS_START + 169 +#define SPECIES_ARCEUS_POISON FORMS_START + 170 +#define SPECIES_ARCEUS_GROUND FORMS_START + 171 +#define SPECIES_ARCEUS_ROCK FORMS_START + 172 +#define SPECIES_ARCEUS_BUG FORMS_START + 173 +#define SPECIES_ARCEUS_GHOST FORMS_START + 174 +#define SPECIES_ARCEUS_STEEL FORMS_START + 175 +#define SPECIES_ARCEUS_FIRE FORMS_START + 176 +#define SPECIES_ARCEUS_WATER FORMS_START + 177 +#define SPECIES_ARCEUS_GRASS FORMS_START + 178 +#define SPECIES_ARCEUS_ELECTRIC FORMS_START + 179 +#define SPECIES_ARCEUS_PSYCHIC FORMS_START + 180 +#define SPECIES_ARCEUS_ICE FORMS_START + 181 +#define SPECIES_ARCEUS_DRAGON FORMS_START + 182 +#define SPECIES_ARCEUS_DARK FORMS_START + 183 +#define SPECIES_ARCEUS_FAIRY FORMS_START + 184 // Basculin -#define SPECIES_BASCULIN_BLUE_STRIPED FORMS_START + 167 +#define SPECIES_BASCULIN_BLUE_STRIPED FORMS_START + 185 +#define SPECIES_BASCULIN_WHITE_STRIPED FORMS_START + 186 // Darmanitan -#define SPECIES_DARMANITAN_ZEN_MODE FORMS_START + 168 -#define SPECIES_DARMANITAN_ZEN_MODE_GALARIAN FORMS_START + 169 +#define SPECIES_DARMANITAN_ZEN_MODE FORMS_START + 187 +#define SPECIES_DARMANITAN_ZEN_MODE_GALARIAN FORMS_START + 188 // Deerling -#define SPECIES_DEERLING_SUMMER FORMS_START + 170 -#define SPECIES_DEERLING_AUTUMN FORMS_START + 171 -#define SPECIES_DEERLING_WINTER FORMS_START + 172 +#define SPECIES_DEERLING_SUMMER FORMS_START + 189 +#define SPECIES_DEERLING_AUTUMN FORMS_START + 190 +#define SPECIES_DEERLING_WINTER FORMS_START + 191 // Sawsbuck -#define SPECIES_SAWSBUCK_SUMMER FORMS_START + 173 -#define SPECIES_SAWSBUCK_AUTUMN FORMS_START + 174 -#define SPECIES_SAWSBUCK_WINTER FORMS_START + 175 +#define SPECIES_SAWSBUCK_SUMMER FORMS_START + 192 +#define SPECIES_SAWSBUCK_AUTUMN FORMS_START + 193 +#define SPECIES_SAWSBUCK_WINTER FORMS_START + 194 // Therian Forms -#define SPECIES_TORNADUS_THERIAN FORMS_START + 176 -#define SPECIES_THUNDURUS_THERIAN FORMS_START + 177 -#define SPECIES_LANDORUS_THERIAN FORMS_START + 178 +#define SPECIES_TORNADUS_THERIAN FORMS_START + 195 +#define SPECIES_THUNDURUS_THERIAN FORMS_START + 196 +#define SPECIES_LANDORUS_THERIAN FORMS_START + 197 +#define SPECIES_ENAMORUS_THERIAN FORMS_START + 198 // Kyurem -#define SPECIES_KYUREM_WHITE FORMS_START + 179 -#define SPECIES_KYUREM_BLACK FORMS_START + 180 +#define SPECIES_KYUREM_WHITE FORMS_START + 199 +#define SPECIES_KYUREM_BLACK FORMS_START + 200 // Keldeo -#define SPECIES_KELDEO_RESOLUTE FORMS_START + 181 +#define SPECIES_KELDEO_RESOLUTE FORMS_START + 201 // Meloetta -#define SPECIES_MELOETTA_PIROUETTE FORMS_START + 182 +#define SPECIES_MELOETTA_PIROUETTE FORMS_START + 202 // Genesect -#define SPECIES_GENESECT_DOUSE_DRIVE FORMS_START + 183 -#define SPECIES_GENESECT_SHOCK_DRIVE FORMS_START + 184 -#define SPECIES_GENESECT_BURN_DRIVE FORMS_START + 185 -#define SPECIES_GENESECT_CHILL_DRIVE FORMS_START + 186 +#define SPECIES_GENESECT_DOUSE_DRIVE FORMS_START + 203 +#define SPECIES_GENESECT_SHOCK_DRIVE FORMS_START + 204 +#define SPECIES_GENESECT_BURN_DRIVE FORMS_START + 205 +#define SPECIES_GENESECT_CHILL_DRIVE FORMS_START + 206 // Greninja -#define SPECIES_GRENINJA_BATTLE_BOND FORMS_START + 187 -#define SPECIES_GRENINJA_ASH FORMS_START + 188 +#define SPECIES_GRENINJA_BATTLE_BOND FORMS_START + 207 +#define SPECIES_GRENINJA_ASH FORMS_START + 208 // Vivillon -#define SPECIES_VIVILLON_POLAR FORMS_START + 189 -#define SPECIES_VIVILLON_TUNDRA FORMS_START + 190 -#define SPECIES_VIVILLON_CONTINENTAL FORMS_START + 191 -#define SPECIES_VIVILLON_GARDEN FORMS_START + 192 -#define SPECIES_VIVILLON_ELEGANT FORMS_START + 193 -#define SPECIES_VIVILLON_MEADOW FORMS_START + 194 -#define SPECIES_VIVILLON_MODERN FORMS_START + 195 -#define SPECIES_VIVILLON_MARINE FORMS_START + 196 -#define SPECIES_VIVILLON_ARCHIPELAGO FORMS_START + 197 -#define SPECIES_VIVILLON_HIGH_PLAINS FORMS_START + 198 -#define SPECIES_VIVILLON_SANDSTORM FORMS_START + 199 -#define SPECIES_VIVILLON_RIVER FORMS_START + 200 -#define SPECIES_VIVILLON_MONSOON FORMS_START + 201 -#define SPECIES_VIVILLON_SAVANNA FORMS_START + 202 -#define SPECIES_VIVILLON_SUN FORMS_START + 203 -#define SPECIES_VIVILLON_OCEAN FORMS_START + 204 -#define SPECIES_VIVILLON_JUNGLE FORMS_START + 205 -#define SPECIES_VIVILLON_FANCY FORMS_START + 206 -#define SPECIES_VIVILLON_POKE_BALL FORMS_START + 207 +#define SPECIES_VIVILLON_POLAR FORMS_START + 209 +#define SPECIES_VIVILLON_TUNDRA FORMS_START + 210 +#define SPECIES_VIVILLON_CONTINENTAL FORMS_START + 211 +#define SPECIES_VIVILLON_GARDEN FORMS_START + 212 +#define SPECIES_VIVILLON_ELEGANT FORMS_START + 213 +#define SPECIES_VIVILLON_MEADOW FORMS_START + 214 +#define SPECIES_VIVILLON_MODERN FORMS_START + 215 +#define SPECIES_VIVILLON_MARINE FORMS_START + 216 +#define SPECIES_VIVILLON_ARCHIPELAGO FORMS_START + 217 +#define SPECIES_VIVILLON_HIGH_PLAINS FORMS_START + 218 +#define SPECIES_VIVILLON_SANDSTORM FORMS_START + 219 +#define SPECIES_VIVILLON_RIVER FORMS_START + 220 +#define SPECIES_VIVILLON_MONSOON FORMS_START + 221 +#define SPECIES_VIVILLON_SAVANNA FORMS_START + 222 +#define SPECIES_VIVILLON_SUN FORMS_START + 223 +#define SPECIES_VIVILLON_OCEAN FORMS_START + 224 +#define SPECIES_VIVILLON_JUNGLE FORMS_START + 225 +#define SPECIES_VIVILLON_FANCY FORMS_START + 226 +#define SPECIES_VIVILLON_POKE_BALL FORMS_START + 227 // Flabébé -#define SPECIES_FLABEBE_YELLOW_FLOWER FORMS_START + 208 -#define SPECIES_FLABEBE_ORANGE_FLOWER FORMS_START + 209 -#define SPECIES_FLABEBE_BLUE_FLOWER FORMS_START + 210 -#define SPECIES_FLABEBE_WHITE_FLOWER FORMS_START + 211 +#define SPECIES_FLABEBE_YELLOW_FLOWER FORMS_START + 228 +#define SPECIES_FLABEBE_ORANGE_FLOWER FORMS_START + 229 +#define SPECIES_FLABEBE_BLUE_FLOWER FORMS_START + 230 +#define SPECIES_FLABEBE_WHITE_FLOWER FORMS_START + 231 // Floette -#define SPECIES_FLOETTE_YELLOW_FLOWER FORMS_START + 212 -#define SPECIES_FLOETTE_ORANGE_FLOWER FORMS_START + 213 -#define SPECIES_FLOETTE_BLUE_FLOWER FORMS_START + 214 -#define SPECIES_FLOETTE_WHITE_FLOWER FORMS_START + 215 -#define SPECIES_FLOETTE_ETERNAL_FLOWER FORMS_START + 216 +#define SPECIES_FLOETTE_YELLOW_FLOWER FORMS_START + 232 +#define SPECIES_FLOETTE_ORANGE_FLOWER FORMS_START + 233 +#define SPECIES_FLOETTE_BLUE_FLOWER FORMS_START + 234 +#define SPECIES_FLOETTE_WHITE_FLOWER FORMS_START + 235 +#define SPECIES_FLOETTE_ETERNAL_FLOWER FORMS_START + 236 // Florges -#define SPECIES_FLORGES_YELLOW_FLOWER FORMS_START + 217 -#define SPECIES_FLORGES_ORANGE_FLOWER FORMS_START + 218 -#define SPECIES_FLORGES_BLUE_FLOWER FORMS_START + 219 -#define SPECIES_FLORGES_WHITE_FLOWER FORMS_START + 220 +#define SPECIES_FLORGES_YELLOW_FLOWER FORMS_START + 237 +#define SPECIES_FLORGES_ORANGE_FLOWER FORMS_START + 238 +#define SPECIES_FLORGES_BLUE_FLOWER FORMS_START + 239 +#define SPECIES_FLORGES_WHITE_FLOWER FORMS_START + 240 // Furfrou -#define SPECIES_FURFROU_HEART_TRIM FORMS_START + 221 -#define SPECIES_FURFROU_STAR_TRIM FORMS_START + 222 -#define SPECIES_FURFROU_DIAMOND_TRIM FORMS_START + 223 -#define SPECIES_FURFROU_DEBUTANTE_TRIM FORMS_START + 224 -#define SPECIES_FURFROU_MATRON_TRIM FORMS_START + 225 -#define SPECIES_FURFROU_DANDY_TRIM FORMS_START + 226 -#define SPECIES_FURFROU_LA_REINE_TRIM FORMS_START + 227 -#define SPECIES_FURFROU_KABUKI_TRIM FORMS_START + 228 -#define SPECIES_FURFROU_PHARAOH_TRIM FORMS_START + 229 +#define SPECIES_FURFROU_HEART_TRIM FORMS_START + 241 +#define SPECIES_FURFROU_STAR_TRIM FORMS_START + 242 +#define SPECIES_FURFROU_DIAMOND_TRIM FORMS_START + 243 +#define SPECIES_FURFROU_DEBUTANTE_TRIM FORMS_START + 244 +#define SPECIES_FURFROU_MATRON_TRIM FORMS_START + 245 +#define SPECIES_FURFROU_DANDY_TRIM FORMS_START + 246 +#define SPECIES_FURFROU_LA_REINE_TRIM FORMS_START + 247 +#define SPECIES_FURFROU_KABUKI_TRIM FORMS_START + 248 +#define SPECIES_FURFROU_PHARAOH_TRIM FORMS_START + 249 // Meowstic -#define SPECIES_MEOWSTIC_FEMALE FORMS_START + 230 +#define SPECIES_MEOWSTIC_FEMALE FORMS_START + 250 // Aegislash -#define SPECIES_AEGISLASH_BLADE FORMS_START + 231 +#define SPECIES_AEGISLASH_BLADE FORMS_START + 251 // Pumpkaboo -#define SPECIES_PUMPKABOO_SMALL FORMS_START + 232 -#define SPECIES_PUMPKABOO_LARGE FORMS_START + 233 -#define SPECIES_PUMPKABOO_SUPER FORMS_START + 234 +#define SPECIES_PUMPKABOO_SMALL FORMS_START + 252 +#define SPECIES_PUMPKABOO_LARGE FORMS_START + 253 +#define SPECIES_PUMPKABOO_SUPER FORMS_START + 254 // Gourgeist -#define SPECIES_GOURGEIST_SMALL FORMS_START + 235 -#define SPECIES_GOURGEIST_LARGE FORMS_START + 236 -#define SPECIES_GOURGEIST_SUPER FORMS_START + 237 +#define SPECIES_GOURGEIST_SMALL FORMS_START + 255 +#define SPECIES_GOURGEIST_LARGE FORMS_START + 256 +#define SPECIES_GOURGEIST_SUPER FORMS_START + 257 // Xerneas -#define SPECIES_XERNEAS_ACTIVE FORMS_START + 238 +#define SPECIES_XERNEAS_ACTIVE FORMS_START + 258 // Zygarde -#define SPECIES_ZYGARDE_10 FORMS_START + 239 -#define SPECIES_ZYGARDE_10_POWER_CONSTRUCT FORMS_START + 240 -#define SPECIES_ZYGARDE_50_POWER_CONSTRUCT FORMS_START + 241 -#define SPECIES_ZYGARDE_COMPLETE FORMS_START + 242 +#define SPECIES_ZYGARDE_10 FORMS_START + 259 +#define SPECIES_ZYGARDE_10_POWER_CONSTRUCT FORMS_START + 260 +#define SPECIES_ZYGARDE_50_POWER_CONSTRUCT FORMS_START + 261 +#define SPECIES_ZYGARDE_COMPLETE FORMS_START + 262 // Hoopa -#define SPECIES_HOOPA_UNBOUND FORMS_START + 243 +#define SPECIES_HOOPA_UNBOUND FORMS_START + 263 // Oricorio -#define SPECIES_ORICORIO_POM_POM FORMS_START + 244 -#define SPECIES_ORICORIO_PAU FORMS_START + 245 -#define SPECIES_ORICORIO_SENSU FORMS_START + 246 +#define SPECIES_ORICORIO_POM_POM FORMS_START + 264 +#define SPECIES_ORICORIO_PAU FORMS_START + 265 +#define SPECIES_ORICORIO_SENSU FORMS_START + 266 // Rockruff -#define SPECIES_ROCKRUFF_OWN_TEMPO FORMS_START + 247 +#define SPECIES_ROCKRUFF_OWN_TEMPO FORMS_START + 267 // Lycanroc -#define SPECIES_LYCANROC_MIDNIGHT FORMS_START + 248 -#define SPECIES_LYCANROC_DUSK FORMS_START + 249 +#define SPECIES_LYCANROC_MIDNIGHT FORMS_START + 268 +#define SPECIES_LYCANROC_DUSK FORMS_START + 269 // Wishiwashi -#define SPECIES_WISHIWASHI_SCHOOL FORMS_START + 250 +#define SPECIES_WISHIWASHI_SCHOOL FORMS_START + 270 // Silvally -#define SPECIES_SILVALLY_FIGHTING FORMS_START + 251 -#define SPECIES_SILVALLY_FLYING FORMS_START + 252 -#define SPECIES_SILVALLY_POISON FORMS_START + 253 -#define SPECIES_SILVALLY_GROUND FORMS_START + 254 -#define SPECIES_SILVALLY_ROCK FORMS_START + 255 -#define SPECIES_SILVALLY_BUG FORMS_START + 256 -#define SPECIES_SILVALLY_GHOST FORMS_START + 257 -#define SPECIES_SILVALLY_STEEL FORMS_START + 258 -#define SPECIES_SILVALLY_FIRE FORMS_START + 259 -#define SPECIES_SILVALLY_WATER FORMS_START + 260 -#define SPECIES_SILVALLY_GRASS FORMS_START + 261 -#define SPECIES_SILVALLY_ELECTRIC FORMS_START + 262 -#define SPECIES_SILVALLY_PSYCHIC FORMS_START + 263 -#define SPECIES_SILVALLY_ICE FORMS_START + 264 -#define SPECIES_SILVALLY_DRAGON FORMS_START + 265 -#define SPECIES_SILVALLY_DARK FORMS_START + 266 -#define SPECIES_SILVALLY_FAIRY FORMS_START + 267 +#define SPECIES_SILVALLY_FIGHTING FORMS_START + 271 +#define SPECIES_SILVALLY_FLYING FORMS_START + 272 +#define SPECIES_SILVALLY_POISON FORMS_START + 273 +#define SPECIES_SILVALLY_GROUND FORMS_START + 274 +#define SPECIES_SILVALLY_ROCK FORMS_START + 275 +#define SPECIES_SILVALLY_BUG FORMS_START + 276 +#define SPECIES_SILVALLY_GHOST FORMS_START + 277 +#define SPECIES_SILVALLY_STEEL FORMS_START + 278 +#define SPECIES_SILVALLY_FIRE FORMS_START + 279 +#define SPECIES_SILVALLY_WATER FORMS_START + 280 +#define SPECIES_SILVALLY_GRASS FORMS_START + 281 +#define SPECIES_SILVALLY_ELECTRIC FORMS_START + 282 +#define SPECIES_SILVALLY_PSYCHIC FORMS_START + 283 +#define SPECIES_SILVALLY_ICE FORMS_START + 284 +#define SPECIES_SILVALLY_DRAGON FORMS_START + 285 +#define SPECIES_SILVALLY_DARK FORMS_START + 286 +#define SPECIES_SILVALLY_FAIRY FORMS_START + 287 // Minior -#define SPECIES_MINIOR_METEOR_ORANGE FORMS_START + 268 -#define SPECIES_MINIOR_METEOR_YELLOW FORMS_START + 269 -#define SPECIES_MINIOR_METEOR_GREEN FORMS_START + 270 -#define SPECIES_MINIOR_METEOR_BLUE FORMS_START + 271 -#define SPECIES_MINIOR_METEOR_INDIGO FORMS_START + 272 -#define SPECIES_MINIOR_METEOR_VIOLET FORMS_START + 273 -#define SPECIES_MINIOR_CORE_RED FORMS_START + 274 -#define SPECIES_MINIOR_CORE_ORANGE FORMS_START + 275 -#define SPECIES_MINIOR_CORE_YELLOW FORMS_START + 276 -#define SPECIES_MINIOR_CORE_GREEN FORMS_START + 277 -#define SPECIES_MINIOR_CORE_BLUE FORMS_START + 278 -#define SPECIES_MINIOR_CORE_INDIGO FORMS_START + 279 -#define SPECIES_MINIOR_CORE_VIOLET FORMS_START + 280 +#define SPECIES_MINIOR_METEOR_ORANGE FORMS_START + 288 +#define SPECIES_MINIOR_METEOR_YELLOW FORMS_START + 289 +#define SPECIES_MINIOR_METEOR_GREEN FORMS_START + 290 +#define SPECIES_MINIOR_METEOR_BLUE FORMS_START + 291 +#define SPECIES_MINIOR_METEOR_INDIGO FORMS_START + 292 +#define SPECIES_MINIOR_METEOR_VIOLET FORMS_START + 293 +#define SPECIES_MINIOR_CORE_RED FORMS_START + 294 +#define SPECIES_MINIOR_CORE_ORANGE FORMS_START + 295 +#define SPECIES_MINIOR_CORE_YELLOW FORMS_START + 296 +#define SPECIES_MINIOR_CORE_GREEN FORMS_START + 297 +#define SPECIES_MINIOR_CORE_BLUE FORMS_START + 298 +#define SPECIES_MINIOR_CORE_INDIGO FORMS_START + 299 +#define SPECIES_MINIOR_CORE_VIOLET FORMS_START + 300 // Mimikyu -#define SPECIES_MIMIKYU_BUSTED FORMS_START + 281 +#define SPECIES_MIMIKYU_BUSTED FORMS_START + 301 // Necrozma -#define SPECIES_NECROZMA_DUSK_MANE FORMS_START + 282 -#define SPECIES_NECROZMA_DAWN_WINGS FORMS_START + 283 -#define SPECIES_NECROZMA_ULTRA FORMS_START + 284 +#define SPECIES_NECROZMA_DUSK_MANE FORMS_START + 302 +#define SPECIES_NECROZMA_DAWN_WINGS FORMS_START + 303 +#define SPECIES_NECROZMA_ULTRA FORMS_START + 304 // Magearna -#define SPECIES_MAGEARNA_ORIGINAL_COLOR FORMS_START + 285 +#define SPECIES_MAGEARNA_ORIGINAL_COLOR FORMS_START + 305 // Cramorant -#define SPECIES_CRAMORANT_GULPING FORMS_START + 286 -#define SPECIES_CRAMORANT_GORGING FORMS_START + 287 +#define SPECIES_CRAMORANT_GULPING FORMS_START + 306 +#define SPECIES_CRAMORANT_GORGING FORMS_START + 307 // Toxtricity -#define SPECIES_TOXTRICITY_LOW_KEY FORMS_START + 288 +#define SPECIES_TOXTRICITY_LOW_KEY FORMS_START + 308 // Sinistea -#define SPECIES_SINISTEA_ANTIQUE FORMS_START + 289 +#define SPECIES_SINISTEA_ANTIQUE FORMS_START + 309 // Polteageist -#define SPECIES_POLTEAGEIST_ANTIQUE FORMS_START + 290 +#define SPECIES_POLTEAGEIST_ANTIQUE FORMS_START + 310 // Alcremie -#define SPECIES_ALCREMIE_RUBY_CREAM FORMS_START + 291 -#define SPECIES_ALCREMIE_MATCHA_CREAM FORMS_START + 292 -#define SPECIES_ALCREMIE_MINT_CREAM FORMS_START + 293 -#define SPECIES_ALCREMIE_LEMON_CREAM FORMS_START + 294 -#define SPECIES_ALCREMIE_SALTED_CREAM FORMS_START + 295 -#define SPECIES_ALCREMIE_RUBY_SWIRL FORMS_START + 296 -#define SPECIES_ALCREMIE_CARAMEL_SWIRL FORMS_START + 297 -#define SPECIES_ALCREMIE_RAINBOW_SWIRL FORMS_START + 298 +#define SPECIES_ALCREMIE_RUBY_CREAM FORMS_START + 311 +#define SPECIES_ALCREMIE_MATCHA_CREAM FORMS_START + 312 +#define SPECIES_ALCREMIE_MINT_CREAM FORMS_START + 313 +#define SPECIES_ALCREMIE_LEMON_CREAM FORMS_START + 314 +#define SPECIES_ALCREMIE_SALTED_CREAM FORMS_START + 315 +#define SPECIES_ALCREMIE_RUBY_SWIRL FORMS_START + 316 +#define SPECIES_ALCREMIE_CARAMEL_SWIRL FORMS_START + 317 +#define SPECIES_ALCREMIE_RAINBOW_SWIRL FORMS_START + 318 // Eiscue -#define SPECIES_EISCUE_NOICE_FACE FORMS_START + 299 +#define SPECIES_EISCUE_NOICE_FACE FORMS_START + 319 // Indeedee -#define SPECIES_INDEEDEE_FEMALE FORMS_START + 300 +#define SPECIES_INDEEDEE_FEMALE FORMS_START + 320 // Morpeko -#define SPECIES_MORPEKO_HANGRY FORMS_START + 301 +#define SPECIES_MORPEKO_HANGRY FORMS_START + 321 // Zacian -#define SPECIES_ZACIAN_CROWNED_SWORD FORMS_START + 302 +#define SPECIES_ZACIAN_CROWNED_SWORD FORMS_START + 322 // Zamazenta -#define SPECIES_ZAMAZENTA_CROWNED_SHIELD FORMS_START + 303 +#define SPECIES_ZAMAZENTA_CROWNED_SHIELD FORMS_START + 323 // Eternatus -#define SPECIES_ETERNATUS_ETERNAMAX FORMS_START + 304 +#define SPECIES_ETERNATUS_ETERNAMAX FORMS_START + 324 // Urshifu -#define SPECIES_URSHIFU_RAPID_STRIKE_STYLE FORMS_START + 305 +#define SPECIES_URSHIFU_RAPID_STRIKE_STYLE FORMS_START + 325 // Zarude -#define SPECIES_ZARUDE_DADA FORMS_START + 306 +#define SPECIES_ZARUDE_DADA FORMS_START + 326 // Calyrex -#define SPECIES_CALYREX_ICE_RIDER FORMS_START + 307 -#define SPECIES_CALYREX_SHADOW_RIDER FORMS_START + 308 +#define SPECIES_CALYREX_ICE_RIDER FORMS_START + 327 +#define SPECIES_CALYREX_SHADOW_RIDER FORMS_START + 328 #define SPECIES_EGG SPECIES_CALYREX_SHADOW_RIDER + 1 #define NUM_SPECIES SPECIES_EGG diff --git a/include/graphics.h b/include/graphics.h index 365b40dc1..724425260 100644 --- a/include/graphics.h +++ b/include/graphics.h @@ -949,6 +949,14 @@ extern const u32 gMonFrontPic_Regidrago[]; extern const u32 gMonFrontPic_Glastrier[]; extern const u32 gMonFrontPic_Spectrier[]; extern const u32 gMonFrontPic_Calyrex[]; +//extern const u32 gMonFrontPic_Wyrdeer[]; +//extern const u32 gMonFrontPic_Kleavor[]; +//extern const u32 gMonFrontPic_Ursaluna[]; +//extern const u32 gMonFrontPic_Basculegion[]; +//extern const u32 gMonFrontPic_BasculegionF[]; +//extern const u32 gMonFrontPic_Sneasler[]; +//extern const u32 gMonFrontPic_Overqwil[]; +//extern const u32 gMonFrontPic_Enamorus[]; extern const u32 gMonFrontPic_VenusaurMega[]; extern const u32 gMonFrontPic_CharizardMegaX[]; extern const u32 gMonFrontPic_CharizardMegaY[]; @@ -1036,6 +1044,22 @@ extern const u32 gMonFrontPic_DarumakaGalarian[]; extern const u32 gMonFrontPic_DarmanitanGalarian[]; extern const u32 gMonFrontPic_YamaskGalarian[]; extern const u32 gMonFrontPic_StunfiskGalarian[]; +//extern const u32 gMonFrontPic_GrowlitheHisuian[]; +//extern const u32 gMonFrontPic_ArcanineHisuian[]; +//extern const u32 gMonFrontPic_VoltorbHisuian[]; +//extern const u32 gMonFrontPic_ElectrodeHisuian[]; +//extern const u32 gMonFrontPic_TyphlosionHisuian[]; +//extern const u32 gMonFrontPic_QwilfishHisuian[]; +//extern const u32 gMonFrontPic_SneaselHisuian[]; +//extern const u32 gMonFrontPic_SamurottHisuian[]; +//extern const u32 gMonFrontPic_LilligantHisuian[]; +//extern const u32 gMonFrontPic_ZoruaHisuian[]; +//extern const u32 gMonFrontPic_ZoroarkHisuian[]; +//extern const u32 gMonFrontPic_BraviaryHisuian[]; +//extern const u32 gMonFrontPic_SliggooHisuian[]; +//extern const u32 gMonFrontPic_GoodraHisuian[]; +//extern const u32 gMonFrontPic_AvaluggHisuian[]; +//extern const u32 gMonFrontPic_DecidueyeHisuian[]; extern const u32 gMonFrontPic_PikachuCosplay[]; extern const u32 gMonFrontPic_PikachuRockStar[]; extern const u32 gMonFrontPic_PikachuBelle[]; @@ -1096,9 +1120,12 @@ extern const u32 gMonFrontPic_RotomWash[]; extern const u32 gMonFrontPic_RotomFrost[]; extern const u32 gMonFrontPic_RotomFan[]; extern const u32 gMonFrontPic_RotomMow[]; +//extern const u32 gMonFrontPic_DialgaOrigin[]; +//extern const u32 gMonFrontPic_PalkiaOrigin[]; extern const u32 gMonFrontPic_GiratinaOrigin[]; extern const u32 gMonFrontPic_ShayminSky[]; extern const u32 gMonFrontPic_BasculinBlueStriped[]; +//extern const u32 gMonFrontPic_BasculinWhiteStriped[]; extern const u32 gMonFrontPic_DarmanitanZenMode[]; extern const u32 gMonFrontPic_DarmanitanZenModeGalarian[]; extern const u32 gMonFrontPic_SawsbuckSummer[]; @@ -1107,6 +1134,7 @@ extern const u32 gMonFrontPic_SawsbuckWinter[]; extern const u32 gMonFrontPic_TornadusTherian[]; extern const u32 gMonFrontPic_ThundurusTherian[]; extern const u32 gMonFrontPic_LandorusTherian[]; +//extern const u32 gMonFrontPic_EnamorusTherian[]; extern const u32 gMonFrontPic_KyuremWhite[]; extern const u32 gMonFrontPic_KyuremBlack[]; extern const u32 gMonFrontPic_KeldeoResolute[]; @@ -2101,6 +2129,14 @@ extern const u32 gMonBackPic_Regidrago[]; extern const u32 gMonBackPic_Glastrier[]; extern const u32 gMonBackPic_Spectrier[]; extern const u32 gMonBackPic_Calyrex[]; +//extern const u32 gMonBackPic_Wyrdeer[]; +//extern const u32 gMonBackPic_Kleavor[]; +//extern const u32 gMonBackPic_Ursaluna[]; +//extern const u32 gMonBackPic_Basculegion[]; +//extern const u32 gMonBackPic_BasculegionF[]; +//extern const u32 gMonBackPic_Sneasler[]; +//extern const u32 gMonBackPic_Overqwil[]; +//extern const u32 gMonBackPic_Enamorus[]; extern const u32 gMonBackPic_VenusaurMega[]; extern const u32 gMonBackPic_CharizardMegaX[]; extern const u32 gMonBackPic_CharizardMegaY[]; @@ -2188,6 +2224,22 @@ extern const u32 gMonBackPic_DarumakaGalarian[]; extern const u32 gMonBackPic_DarmanitanGalarian[]; extern const u32 gMonBackPic_YamaskGalarian[]; extern const u32 gMonBackPic_StunfiskGalarian[]; +//extern const u32 gMonBackPic_GrowlitheHisuian[]; +//extern const u32 gMonBackPic_ArcanineHisuian[]; +//extern const u32 gMonBackPic_VoltorbHisuian[]; +//extern const u32 gMonBackPic_ElectrodeHisuian[]; +//extern const u32 gMonBackPic_TyphlosionHisuian[]; +//extern const u32 gMonBackPic_QwilfishHisuian[]; +//extern const u32 gMonBackPic_SneaselHisuian[]; +//extern const u32 gMonBackPic_SamurottHisuian[]; +//extern const u32 gMonBackPic_LilligantHisuian[]; +//extern const u32 gMonBackPic_ZoruaHisuian[]; +//extern const u32 gMonBackPic_ZoroarkHisuian[]; +//extern const u32 gMonBackPic_BraviaryHisuian[]; +//extern const u32 gMonBackPic_SliggooHisuian[]; +//extern const u32 gMonBackPic_GoodraHisuian[]; +//extern const u32 gMonBackPic_AvaluggHisuian[]; +//extern const u32 gMonBackPic_DecidueyeHisuian[]; extern const u32 gMonBackPic_PikachuCosplay[]; extern const u32 gMonBackPic_PikachuRockStar[]; extern const u32 gMonBackPic_PikachuBelle[]; @@ -2248,9 +2300,12 @@ extern const u32 gMonBackPic_RotomWash[]; extern const u32 gMonBackPic_RotomFrost[]; extern const u32 gMonBackPic_RotomFan[]; extern const u32 gMonBackPic_RotomMow[]; +//extern const u32 gMonBackPic_DialgaOrigin[]; +//extern const u32 gMonBackPic_PalkiaOrigin[]; extern const u32 gMonBackPic_GiratinaOrigin[]; extern const u32 gMonBackPic_ShayminSky[]; extern const u32 gMonBackPic_BasculinBlueStriped[]; +//extern const u32 gMonBackPic_BasculinWhiteStriped[]; extern const u32 gMonBackPic_DarmanitanZenMode[]; extern const u32 gMonBackPic_DarmanitanZenModeGalarian[]; extern const u32 gMonBackPic_SawsbuckSummer[]; @@ -2259,6 +2314,7 @@ extern const u32 gMonBackPic_SawsbuckWinter[]; extern const u32 gMonBackPic_TornadusTherian[]; extern const u32 gMonBackPic_ThundurusTherian[]; extern const u32 gMonBackPic_LandorusTherian[]; +//extern const u32 gMonBackPic_EnamorusTherian[]; extern const u32 gMonBackPic_KyuremWhite[]; extern const u32 gMonBackPic_KyuremBlack[]; extern const u32 gMonBackPic_KeldeoResolute[]; @@ -3245,6 +3301,14 @@ extern const u32 gMonPalette_Regidrago[]; extern const u32 gMonPalette_Glastrier[]; extern const u32 gMonPalette_Spectrier[]; extern const u32 gMonPalette_Calyrex[]; +//extern const u32 gMonPalette_Wyrdeer[]; +//extern const u32 gMonPalette_Kleavor[]; +//extern const u32 gMonPalette_Ursaluna[]; +//extern const u32 gMonPalette_Basculegion[]; +//extern const u32 gMonPalette_BasculegionF[]; +//extern const u32 gMonPalette_Sneasler[]; +//extern const u32 gMonPalette_Overqwil[]; +//extern const u32 gMonPalette_Enamorus[]; extern const u32 gMonPalette_VenusaurMega[]; extern const u32 gMonPalette_CharizardMegaX[]; extern const u32 gMonPalette_CharizardMegaY[]; @@ -3332,6 +3396,22 @@ extern const u32 gMonPalette_DarumakaGalarian[]; extern const u32 gMonPalette_DarmanitanGalarian[]; extern const u32 gMonPalette_YamaskGalarian[]; extern const u32 gMonPalette_StunfiskGalarian[]; +//extern const u32 gMonPalette_GrowlitheHisuian[]; +//extern const u32 gMonPalette_ArcanineHisuian[]; +//extern const u32 gMonPalette_VoltorbHisuian[]; +//extern const u32 gMonPalette_ElectrodeHisuian[]; +//extern const u32 gMonPalette_TyphlosionHisuian[]; +//extern const u32 gMonPalette_QwilfishHisuian[]; +//extern const u32 gMonPalette_SneaselHisuian[]; +//extern const u32 gMonPalette_SamurottHisuian[]; +//extern const u32 gMonPalette_LilligantHisuian[]; +//extern const u32 gMonPalette_ZoruaHisuian[]; +//extern const u32 gMonPalette_ZoroarkHisuian[]; +//extern const u32 gMonPalette_BraviaryHisuian[]; +//extern const u32 gMonPalette_SliggooHisuian[]; +//extern const u32 gMonPalette_GoodraHisuian[]; +//extern const u32 gMonPalette_AvaluggHisuian[]; +//extern const u32 gMonPalette_DecidueyeHisuian[]; extern const u32 gMonPalette_PikachuCosplay[]; extern const u32 gMonPalette_PikachuRockStar[]; extern const u32 gMonPalette_PikachuBelle[]; @@ -3365,6 +3445,8 @@ extern const u32 gMonPalette_RotomWash[]; extern const u32 gMonPalette_RotomFrost[]; extern const u32 gMonPalette_RotomFan[]; extern const u32 gMonPalette_RotomMow[]; +//extern const u32 gMonPalette_DialgaOrigin[]; +//extern const u32 gMonPalette_PalkiaOrigin[]; extern const u32 gMonPalette_GiratinaOrigin[]; extern const u32 gMonPalette_ShayminSky[]; extern const u32 gMonPalette_ArceusFighting[]; @@ -3385,6 +3467,7 @@ extern const u32 gMonPalette_ArceusDragon[]; extern const u32 gMonPalette_ArceusDark[]; extern const u32 gMonPalette_ArceusFairy[]; extern const u32 gMonPalette_BasculinBlueStriped[]; +//extern const u32 gMonPalette_BasculinWhiteStriped[]; extern const u32 gMonPalette_DarmanitanZenMode[]; extern const u32 gMonPalette_DarmanitanZenModeGalarian[]; extern const u32 gMonPalette_DeerlingSummer[]; @@ -3396,6 +3479,7 @@ extern const u32 gMonPalette_SawsbuckWinter[]; extern const u32 gMonPalette_TornadusTherian[]; extern const u32 gMonPalette_ThundurusTherian[]; extern const u32 gMonPalette_LandorusTherian[]; +//extern const u32 gMonPalette_EnamorusTherian[]; extern const u32 gMonPalette_KyuremWhite[]; extern const u32 gMonPalette_KyuremBlack[]; extern const u32 gMonPalette_KeldeoResolute[]; @@ -4417,6 +4501,14 @@ extern const u32 gMonShinyPalette_Regidrago[]; extern const u32 gMonShinyPalette_Glastrier[]; extern const u32 gMonShinyPalette_Spectrier[]; extern const u32 gMonShinyPalette_Calyrex[]; +//extern const u32 gMonShinyPalette_Wyrdeer[]; +//extern const u32 gMonShinyPalette_Kleavor[]; +//extern const u32 gMonShinyPalette_Ursaluna[]; +//extern const u32 gMonShinyPalette_Basculegion[]; +//extern const u32 gMonShinyPalette_BasculegionF[]; +//extern const u32 gMonShinyPalette_Sneasler[]; +//extern const u32 gMonShinyPalette_Overqwil[]; +//extern const u32 gMonShinyPalette_Enamorus[]; extern const u32 gMonShinyPalette_VenusaurMega[]; extern const u32 gMonShinyPalette_CharizardMegaX[]; extern const u32 gMonShinyPalette_CharizardMegaY[]; @@ -4504,6 +4596,22 @@ extern const u32 gMonShinyPalette_DarumakaGalarian[]; extern const u32 gMonShinyPalette_DarmanitanGalarian[]; extern const u32 gMonShinyPalette_YamaskGalarian[]; extern const u32 gMonShinyPalette_StunfiskGalarian[]; +//extern const u32 gMonShinyPalette_GrowlitheHisuian[]; +//extern const u32 gMonShinyPalette_ArcanineHisuian[]; +//extern const u32 gMonShinyPalette_VoltorbHisuian[]; +//extern const u32 gMonShinyPalette_ElectrodeHisuian[]; +//extern const u32 gMonShinyPalette_TyphlosionHisuian[]; +//extern const u32 gMonShinyPalette_QwilfishHisuian[]; +//extern const u32 gMonShinyPalette_SneaselHisuian[]; +//extern const u32 gMonShinyPalette_SamurottHisuian[]; +//extern const u32 gMonShinyPalette_LilligantHisuian[]; +//extern const u32 gMonShinyPalette_ZoruaHisuian[]; +//extern const u32 gMonShinyPalette_ZoroarkHisuian[]; +//extern const u32 gMonShinyPalette_BraviaryHisuian[]; +//extern const u32 gMonShinyPalette_SliggooHisuian[]; +//extern const u32 gMonShinyPalette_GoodraHisuian[]; +//extern const u32 gMonShinyPalette_AvaluggHisuian[]; +//extern const u32 gMonShinyPalette_DecidueyeHisuian[]; extern const u32 gMonShinyPalette_PikachuCosplay[]; extern const u32 gMonShinyPalette_PikachuRockStar[]; extern const u32 gMonShinyPalette_PikachuBelle[]; @@ -4537,6 +4645,8 @@ extern const u32 gMonShinyPalette_RotomWash[]; extern const u32 gMonShinyPalette_RotomFrost[]; extern const u32 gMonShinyPalette_RotomFan[]; extern const u32 gMonShinyPalette_RotomMow[]; +//extern const u32 gMonShinyPalette_DialgaOrigin[]; +//extern const u32 gMonShinyPalette_PalkiaOrigin[]; extern const u32 gMonShinyPalette_GiratinaOrigin[]; extern const u32 gMonShinyPalette_ShayminSky[]; extern const u32 gMonShinyPalette_ArceusFighting[]; @@ -4557,6 +4667,7 @@ extern const u32 gMonShinyPalette_ArceusDragon[]; extern const u32 gMonShinyPalette_ArceusDark[]; extern const u32 gMonShinyPalette_ArceusFairy[]; extern const u32 gMonShinyPalette_BasculinBlueStriped[]; +//extern const u32 gMonShinyPalette_BasculinWhiteStriped[]; extern const u32 gMonShinyPalette_DarmanitanZenMode[]; extern const u32 gMonShinyPalette_DarmanitanZenModeGalarian[]; extern const u32 gMonShinyPalette_DeerlingSummer[]; @@ -4568,6 +4679,7 @@ extern const u32 gMonShinyPalette_SawsbuckWinter[]; extern const u32 gMonShinyPalette_TornadusTherian[]; extern const u32 gMonShinyPalette_ThundurusTherian[]; extern const u32 gMonShinyPalette_LandorusTherian[]; +//extern const u32 gMonShinyPalette_EnamorusTherian[]; extern const u32 gMonShinyPalette_KyuremWhite[]; extern const u32 gMonShinyPalette_KyuremBlack[]; extern const u32 gMonShinyPalette_KeldeoResolute[]; @@ -5577,7 +5689,15 @@ extern const u8 gMonIcon_Regieleki[]; extern const u8 gMonIcon_Regidrago[]; extern const u8 gMonIcon_Glastrier[]; extern const u8 gMonIcon_Spectrier[]; -//extern const u8 gMonIcon_Calyrex[]; +extern const u8 gMonIcon_Calyrex[]; +extern const u8 gMonIcon_Wyrdeer[]; +extern const u8 gMonIcon_Kleavor[]; +extern const u8 gMonIcon_Ursaluna[]; +extern const u8 gMonIcon_Basculegion[]; +extern const u8 gMonIcon_BasculegionF[]; +extern const u8 gMonIcon_Sneasler[]; +extern const u8 gMonIcon_Overqwil[]; +extern const u8 gMonIcon_Enamorus[]; extern const u8 gMonIcon_VenusaurMega[]; extern const u8 gMonIcon_CharizardMegaX[]; extern const u8 gMonIcon_CharizardMegaY[]; @@ -5665,6 +5785,22 @@ extern const u8 gMonIcon_DarumakaGalarian[]; extern const u8 gMonIcon_DarmanitanGalarian[]; extern const u8 gMonIcon_YamaskGalarian[]; extern const u8 gMonIcon_StunfiskGalarian[]; +extern const u8 gMonIcon_GrowlitheHisuian[]; +extern const u8 gMonIcon_ArcanineHisuian[]; +extern const u8 gMonIcon_VoltorbHisuian[]; +extern const u8 gMonIcon_ElectrodeHisuian[]; +extern const u8 gMonIcon_TyphlosionHisuian[]; +extern const u8 gMonIcon_QwilfishHisuian[]; +extern const u8 gMonIcon_SneaselHisuian[]; +extern const u8 gMonIcon_SamurottHisuian[]; +extern const u8 gMonIcon_LilligantHisuian[]; +extern const u8 gMonIcon_ZoruaHisuian[]; +extern const u8 gMonIcon_ZoroarkHisuian[]; +extern const u8 gMonIcon_BraviaryHisuian[]; +extern const u8 gMonIcon_SliggooHisuian[]; +extern const u8 gMonIcon_GoodraHisuian[]; +extern const u8 gMonIcon_AvaluggHisuian[]; +extern const u8 gMonIcon_DecidueyeHisuian[]; extern const u8 gMonIcon_PikachuCosplay[]; extern const u8 gMonIcon_PikachuRockStar[]; extern const u8 gMonIcon_PikachuBelle[]; @@ -5724,9 +5860,12 @@ extern const u8 gMonIcon_RotomWash[]; extern const u8 gMonIcon_RotomFrost[]; extern const u8 gMonIcon_RotomFan[]; extern const u8 gMonIcon_RotomMow[]; +extern const u8 gMonIcon_DialgaOrigin[]; +extern const u8 gMonIcon_PalkiaOrigin[]; extern const u8 gMonIcon_GiratinaOrigin[]; extern const u8 gMonIcon_ShayminSky[]; extern const u8 gMonIcon_BasculinBlueStriped[]; +extern const u8 gMonIcon_BasculinWhiteStriped[]; extern const u8 gMonIcon_DarmanitanZenMode[]; extern const u8 gMonIcon_DarmanitanZenModeGalarian[]; extern const u8 gMonIcon_DeerlingSummer[]; @@ -5738,6 +5877,7 @@ extern const u8 gMonIcon_SawsbuckWinter[]; extern const u8 gMonIcon_TornadusTherian[]; extern const u8 gMonIcon_ThundurusTherian[]; extern const u8 gMonIcon_LandorusTherian[]; +extern const u8 gMonIcon_EnamorusTherian[]; extern const u8 gMonIcon_KyuremWhite[]; extern const u8 gMonIcon_KyuremBlack[]; extern const u8 gMonIcon_KeldeoResolute[]; @@ -6729,6 +6869,13 @@ extern const u8 gMonFootprint_Regidrago[]; extern const u8 gMonFootprint_Glastrier[]; extern const u8 gMonFootprint_Spectrier[]; extern const u8 gMonFootprint_Calyrex[]; +//extern const u8 gMonFootprint_Wyrdeer[]; +//extern const u8 gMonFootprint_Kleavor[]; +//extern const u8 gMonFootprint_Ursaluna[]; +//extern const u8 gMonFootprint_Basculegion[]; +//extern const u8 gMonFootprint_Sneasler[]; +//extern const u8 gMonFootprint_Overqwil[]; +//extern const u8 gMonFootprint_Enamorus[]; // trainer sprites extern const u32 gTrainerFrontPic_Hiker[]; diff --git a/sound/cry_tables.inc b/sound/cry_tables.inc index d1b33a637..5505c7321 100644 --- a/sound/cry_tables.inc +++ b/sound/cry_tables.inc @@ -898,6 +898,13 @@ gCryTable:: cry Cry_Glastrier cry Cry_Spectrier cry Cry_Calyrex + cry Cry_Bulbasaur //Cry_Wyrdeer + cry Cry_Bulbasaur //Cry_Kleavor + cry Cry_Bulbasaur //Cry_Ursaluna + cry Cry_Bulbasaur //Cry_Basculegion + cry Cry_Bulbasaur //Cry_Sneasler + cry Cry_Bulbasaur //Cry_Overqwil + cry Cry_Bulbasaur //Cry_Enamorus @ Megas cry Cry_VenusaurMega cry Cry_CharizardMegaX @@ -989,6 +996,23 @@ gCryTable:: cry Cry_Darmanitan cry Cry_Yamask cry Cry_Stunfisk + @ Hisuian Forms + cry Cry_Growlithe + cry Cry_Arcanine + cry Cry_Voltorb + cry Cry_Electrode + cry Cry_Typhlosion + cry Cry_Qwilfish + cry Cry_Sneasel + cry Cry_Samurott + cry Cry_Lilligant + cry Cry_Zorua + cry Cry_Zoroark + cry Cry_Braviary + cry Cry_Sliggoo + cry Cry_Goodra + cry Cry_Avalugg + cry Cry_Decidueye @ Misc Forms @ Cosplay Pikachu cry Cry_Pikachu @@ -1062,7 +1086,9 @@ gCryTable:: cry Cry_Rotom cry Cry_Rotom cry Cry_Rotom - @ Giratina + @ Origin Forme + cry Cry_Dialga + cry Cry_Palkia cry Cry_Giratina @ Shaymin cry Cry_ShayminSky @@ -1086,6 +1112,7 @@ gCryTable:: cry Cry_Arceus @ Basculin cry Cry_Basculin + cry Cry_Basculin @ Darmanitan cry Cry_Darmanitan cry Cry_Darmanitan @@ -2172,6 +2199,13 @@ gCryTable_Reverse:: cry_reverse Cry_Glastrier cry_reverse Cry_Spectrier cry_reverse Cry_Calyrex + cry_reverse Cry_Bulbasaur //Cry_Wyrdeer + cry_reverse Cry_Bulbasaur //Cry_Kleavor + cry_reverse Cry_Bulbasaur //Cry_Ursaluna + cry_reverse Cry_Bulbasaur //Cry_Basculegion + cry_reverse Cry_Bulbasaur //Cry_Sneasler + cry_reverse Cry_Bulbasaur //Cry_Overqwil + cry_reverse Cry_Bulbasaur //Cry_Enamorus @ Megas cry_reverse Cry_VenusaurMega cry_reverse Cry_CharizardMegaX @@ -2263,6 +2297,23 @@ gCryTable_Reverse:: cry_reverse Cry_Darmanitan cry_reverse Cry_Yamask cry_reverse Cry_Stunfisk + @ Hisuian Forms + cry_reverse Cry_Growlithe + cry_reverse Cry_Arcanine + cry_reverse Cry_Voltorb + cry_reverse Cry_Electrode + cry_reverse Cry_Typhlosion + cry_reverse Cry_Qwilfish + cry_reverse Cry_Sneasel + cry_reverse Cry_Samurott + cry_reverse Cry_Lilligant + cry_reverse Cry_Zorua + cry_reverse Cry_Zoroark + cry_reverse Cry_Braviary + cry_reverse Cry_Sliggoo + cry_reverse Cry_Goodra + cry_reverse Cry_Avalugg + cry_reverse Cry_Decidueye @ Misc Forms @ Cosplay Pikachu cry_reverse Cry_Pikachu @@ -2336,7 +2387,9 @@ gCryTable_Reverse:: cry_reverse Cry_Rotom cry_reverse Cry_Rotom cry_reverse Cry_Rotom - @ Giratina + @ Origin Forme + cry_reverse Cry_Dialga + cry_reverse Cry_Palkia cry_reverse Cry_Giratina @ Shaymin cry_reverse Cry_ShayminSky @@ -2360,6 +2413,7 @@ gCryTable_Reverse:: cry_reverse Cry_Arceus @ Basculin cry_reverse Cry_Basculin + cry_reverse Cry_Basculin @ Darmanitan cry_reverse Cry_Darmanitan cry_reverse Cry_Darmanitan @@ -2375,6 +2429,7 @@ gCryTable_Reverse:: cry_reverse Cry_TornadusTherian cry_reverse Cry_ThundurusTherian cry_reverse Cry_LandorusTherian + cry_reverse Cry_Bulbasaur //Cry_EnamorusTherian @ Kyurem cry_reverse Cry_KyuremWhite cry_reverse Cry_KyuremBlack diff --git a/sound/direct_sound_data.inc b/sound/direct_sound_data.inc index bddd27423..6ec747940 100644 --- a/sound/direct_sound_data.inc +++ b/sound/direct_sound_data.inc @@ -3977,6 +3977,35 @@ Cry_Spectrier:: .align 2 Cry_Calyrex:: .incbin "sound/direct_sound_samples/cries/calyrex.bin" +/* + .align 2 +Cry_Wyrdeer:: + .incbin "sound/direct_sound_samples/cries/wyrdeer.bin" + + .align 2 +Cry_Kleavor:: + .incbin "sound/direct_sound_samples/cries/kleavor.bin" + + .align 2 +Cry_Ursaluna:: + .incbin "sound/direct_sound_samples/cries/ursaluna.bin" + + .align 2 +Cry_Basculegion:: + .incbin "sound/direct_sound_samples/cries/basculegion.bin" + + .align 2 +Cry_Sneasler:: + .incbin "sound/direct_sound_samples/cries/sneasler.bin" + + .align 2 +Cry_Overqwil:: + .incbin "sound/direct_sound_samples/cries/overqwil.bin" + + .align 2 +Cry_Enamorus:: + .incbin "sound/direct_sound_samples/cries/enamorus.bin" +*/ .align 2 Cry_VenusaurMega:: @@ -4197,6 +4226,11 @@ Cry_ThundurusTherian:: .align 2 Cry_LandorusTherian:: .incbin "sound/direct_sound_samples/cries/landorus_therian.bin" +/* + .align 2 +Cry_EnamorusTherian:: + .incbin "sound/direct_sound_samples/cries/enamorus_therian.bin" +*/ .align 2 Cry_KyuremWhite:: diff --git a/src/data/graphics/pokemon.h b/src/data/graphics/pokemon.h index 05332ea45..78aa7ee87 100644 --- a/src/data/graphics/pokemon.h +++ b/src/data/graphics/pokemon.h @@ -912,6 +912,14 @@ const u32 gMonFrontPic_Regidrago[] = INCBIN_U32("graphics/pokemon/regidrago/fron const u32 gMonFrontPic_Glastrier[] = INCBIN_U32("graphics/pokemon/glastrier/front.4bpp.lz"); const u32 gMonFrontPic_Spectrier[] = INCBIN_U32("graphics/pokemon/spectrier/front.4bpp.lz"); const u32 gMonFrontPic_Calyrex[] = INCBIN_U32("graphics/pokemon/calyrex/front.4bpp.lz"); +//const u32 gMonFrontPic_Wyrdeer[] = INCBIN_U32("graphics/pokemon/wyrdeer/front.4bpp.lz"); +//const u32 gMonFrontPic_Kleavor[] = INCBIN_U32("graphics/pokemon/kleavor/front.4bpp.lz"); +//const u32 gMonFrontPic_Ursaluna[] = INCBIN_U32("graphics/pokemon/ursaluna/front.4bpp.lz"); +//const u32 gMonFrontPic_Basculegion[] = INCBIN_U32("graphics/pokemon/basculegion/front.4bpp.lz"); +//const u32 gMonFrontPic_BasculegionF[] = INCBIN_U32("graphics/pokemon/basculegion/frontf.4bpp.lz"); +//const u32 gMonFrontPic_Sneasler[] = INCBIN_U32("graphics/pokemon/sneasler/front.4bpp.lz"); +//const u32 gMonFrontPic_Overqwil[] = INCBIN_U32("graphics/pokemon/overqwil/front.4bpp.lz"); +//const u32 gMonFrontPic_Enamorus[] = INCBIN_U32("graphics/pokemon/enamorus/front.4bpp.lz"); const u32 gMonFrontPic_VenusaurMega[] = INCBIN_U32("graphics/pokemon/mega_venusaur/front.4bpp.lz"); const u32 gMonFrontPic_CharizardMegaX[] = INCBIN_U32("graphics/pokemon/mega_charizard_x/front.4bpp.lz"); const u32 gMonFrontPic_CharizardMegaY[] = INCBIN_U32("graphics/pokemon/mega_charizard_y/front.4bpp.lz"); @@ -999,6 +1007,22 @@ const u32 gMonFrontPic_DarumakaGalarian[] = INCBIN_U32("graphics/pokemon/darumak const u32 gMonFrontPic_DarmanitanGalarian[] = INCBIN_U32("graphics/pokemon/darmanitan/galarian/front.4bpp.lz"); const u32 gMonFrontPic_YamaskGalarian[] = INCBIN_U32("graphics/pokemon/yamask/galarian/front.4bpp.lz"); const u32 gMonFrontPic_StunfiskGalarian[] = INCBIN_U32("graphics/pokemon/stunfisk/galarian/front.4bpp.lz"); +//const u32 gMonFrontPic_GrowlitheHisuian[] = INCBIN_U32("graphics/pokemon/growlithe/hisuian/front.4bpp.lz"); +//const u32 gMonFrontPic_ArcanineHisuian[] = INCBIN_U32("graphics/pokemon/arcanine/hisuian/front.4bpp.lz"); +//const u32 gMonFrontPic_VoltorbHisuian[]] = INCBIN_U32("graphics/pokemon/voltorb/hisuian/front.4bpp.lz"); +//const u32 gMonFrontPic_ElectrodeHisuian[]] = INCBIN_U32("graphics/pokemon/electrode/hisuian/front.4bpp.lz"); +//const u32 gMonFrontPic_TyphlosionHisuian[]] = INCBIN_U32("graphics/pokemon/typhlosion/hisuian/front.4bpp.lz"); +//const u32 gMonFrontPic_QwilfishHisuian[]] = INCBIN_U32("graphics/pokemon/qwilfish/hisuian/front.4bpp.lz"); +//const u32 gMonFrontPic_SneaselHisuian[]] = INCBIN_U32("graphics/pokemon/sneasel/hisuian/front.4bpp.lz"); +//const u32 gMonFrontPic_SamurottHisuian[]] = INCBIN_U32("graphics/pokemon/samurott/hisuian/front.4bpp.lz"); +//const u32 gMonFrontPic_LilligantHisuian[]] = INCBIN_U32("graphics/pokemon/lilligant/hisuian/front.4bpp.lz"); +//const u32 gMonFrontPic_ZoruaHisuian[]] = INCBIN_U32("graphics/pokemon/zorua/hisuian/front.4bpp.lz"); +//const u32 gMonFrontPic_ZoroarkHisuian[]] = INCBIN_U32("graphics/pokemon/zoroark/hisuian/front.4bpp.lz"); +//const u32 gMonFrontPic_BraviaryHisuian[]] = INCBIN_U32("graphics/pokemon/braviary/hisuian/front.4bpp.lz"); +//const u32 gMonFrontPic_SliggooHisuian[]] = INCBIN_U32("graphics/pokemon/sliggoo/hisuian/front.4bpp.lz"); +//const u32 gMonFrontPic_GoodraHisuian[]] = INCBIN_U32("graphics/pokemon/goodra/hisuian/front.4bpp.lz"); +//const u32 gMonFrontPic_AvaluggHisuian[]] = INCBIN_U32("graphics/pokemon/avalugg/hisuian/front.4bpp.lz"); +//const u32 gMonFrontPic_DecidueyeHisuian[]] = INCBIN_U32("graphics/pokemon/decidueye/hisuian/front.4bpp.lz"); const u32 gMonFrontPic_PikachuCosplay[] = INCBIN_U32("graphics/pokemon/pikachu/cosplay/front.4bpp.lz"); const u32 gMonFrontPic_PikachuRockStar[] = INCBIN_U32("graphics/pokemon/pikachu/rock_star/front.4bpp.lz"); const u32 gMonFrontPic_PikachuBelle[] = INCBIN_U32("graphics/pokemon/pikachu/belle/front.4bpp.lz"); @@ -1059,9 +1083,12 @@ const u32 gMonFrontPic_RotomWash[] = INCBIN_U32("graphics/pokemon/rotom/wash/ani const u32 gMonFrontPic_RotomFrost[] = INCBIN_U32("graphics/pokemon/rotom/frost/anim_front.4bpp.lz"); const u32 gMonFrontPic_RotomFan[] = INCBIN_U32("graphics/pokemon/rotom/fan/anim_front.4bpp.lz"); const u32 gMonFrontPic_RotomMow[] = INCBIN_U32("graphics/pokemon/rotom/mow/anim_front.4bpp.lz"); +//const u32 gMonFrontPic_DialgaOrigin[] = INCBIN_U32("graphics/pokemon/dialga/origin/front.4bpp.lz"); +//const u32 gMonFrontPic_PalkiaOrigin[] = INCBIN_U32("graphics/pokemon/palkia/origin/front.4bpp.lz"); const u32 gMonFrontPic_GiratinaOrigin[] = INCBIN_U32("graphics/pokemon/giratina/origin/anim_front.4bpp.lz"); const u32 gMonFrontPic_ShayminSky[] = INCBIN_U32("graphics/pokemon/shaymin/sky/anim_front.4bpp.lz"); const u32 gMonFrontPic_BasculinBlueStriped[] = INCBIN_U32("graphics/pokemon/basculin/blue_striped/front.4bpp.lz"); +//const u32 gMonFrontPic_BasculinWhiteStriped[] = INCBIN_U32("graphics/pokemon/basculin/white_striped/front.4bpp.lz"); const u32 gMonFrontPic_DarmanitanZenMode[] = INCBIN_U32("graphics/pokemon/darmanitan/zen_mode/anim_front.4bpp.lz"); const u32 gMonFrontPic_DarmanitanZenModeGalarian[] = INCBIN_U32("graphics/pokemon/darmanitan/zen_mode/galarian/front.4bpp.lz"); const u32 gMonFrontPic_SawsbuckSummer[] = INCBIN_U32("graphics/pokemon/sawsbuck/summer/front.4bpp.lz"); @@ -1070,6 +1097,7 @@ const u32 gMonFrontPic_SawsbuckWinter[] = INCBIN_U32("graphics/pokemon/sawsbuck/ const u32 gMonFrontPic_TornadusTherian[] = INCBIN_U32("graphics/pokemon/tornadus/therian/anim_front.4bpp.lz"); const u32 gMonFrontPic_ThundurusTherian[] = INCBIN_U32("graphics/pokemon/thundurus/therian/anim_front.4bpp.lz"); const u32 gMonFrontPic_LandorusTherian[] = INCBIN_U32("graphics/pokemon/landorus/therian/anim_front.4bpp.lz"); +//const u32 gMonFrontPic_EnamorusTherian[] = INCBIN_U32("graphics/pokemon/enamorus/therian/front.4bpp.lz"); const u32 gMonFrontPic_KyuremWhite[] = INCBIN_U32("graphics/pokemon/kyurem/white/anim_front.4bpp.lz"); const u32 gMonFrontPic_KyuremBlack[] = INCBIN_U32("graphics/pokemon/kyurem/black/anim_front.4bpp.lz"); const u32 gMonFrontPic_KeldeoResolute[] = INCBIN_U32("graphics/pokemon/keldeo/resolute/front.4bpp.lz"); @@ -2064,6 +2092,14 @@ const u32 gMonBackPic_Regidrago[] = INCBIN_U32("graphics/pokemon/regidrago/back. const u32 gMonBackPic_Glastrier[] = INCBIN_U32("graphics/pokemon/glastrier/back.4bpp.lz"); const u32 gMonBackPic_Spectrier[] = INCBIN_U32("graphics/pokemon/spectrier/back.4bpp.lz"); const u32 gMonBackPic_Calyrex[] = INCBIN_U32("graphics/pokemon/calyrex/back.4bpp.lz"); +//const u32 gMonBackPic_Wyrdeer[] = INCBIN_U32("graphics/pokemon/wyrdeer/back.4bpp.lz"); +//const u32 gMonBackPic_Kleavor[] = INCBIN_U32("graphics/pokemon/kleavor/back.4bpp.lz"); +//const u32 gMonBackPic_Ursaluna[] = INCBIN_U32("graphics/pokemon/ursaluna/back.4bpp.lz"); +//const u32 gMonBackPic_Basculegion[] = INCBIN_U32("graphics/pokemon/basculegion/back.4bpp.lz"); +//const u32 gMonBackPic_BasculegionF[] = INCBIN_U32("graphics/pokemon/basculegion/backf.4bpp.lz"); +//const u32 gMonBackPic_Sneasler[] = INCBIN_U32("graphics/pokemon/sneasler/back.4bpp.lz"); +//const u32 gMonBackPic_Overqwil[] = INCBIN_U32("graphics/pokemon/overqwil/back.4bpp.lz"); +//const u32 gMonBackPic_Enamorus[] = INCBIN_U32("graphics/pokemon/enamorus/back.4bpp.lz"); const u32 gMonBackPic_VenusaurMega[] = INCBIN_U32("graphics/pokemon/mega_venusaur/back.4bpp.lz"); const u32 gMonBackPic_CharizardMegaX[] = INCBIN_U32("graphics/pokemon/mega_charizard_x/back.4bpp.lz"); const u32 gMonBackPic_CharizardMegaY[] = INCBIN_U32("graphics/pokemon/mega_charizard_y/back.4bpp.lz"); @@ -2151,6 +2187,22 @@ const u32 gMonBackPic_DarumakaGalarian[] = INCBIN_U32("graphics/pokemon/darumaka const u32 gMonBackPic_DarmanitanGalarian[] = INCBIN_U32("graphics/pokemon/darmanitan/galarian/back.4bpp.lz"); const u32 gMonBackPic_YamaskGalarian[] = INCBIN_U32("graphics/pokemon/yamask/galarian/back.4bpp.lz"); const u32 gMonBackPic_StunfiskGalarian[] = INCBIN_U32("graphics/pokemon/stunfisk/galarian/back.4bpp.lz"); +//const u32 gMonBackPic_GrowlitheHisuian[] = INCBIN_U32("graphics/pokemon/growlithe/hisuian/back.4bpp.lz"); +//const u32 gMonBackPic_ArcanineHisuian[] = INCBIN_U32("graphics/pokemon/arcanine/hisuian/back.4bpp.lz"); +//const u32 gMonBackPic_VoltorbHisuian[]] = INCBIN_U32("graphics/pokemon/voltorb/hisuian/back.4bpp.lz"); +//const u32 gMonBackPic_ElectrodeHisuian[]] = INCBIN_U32("graphics/pokemon/electrode/hisuian/back.4bpp.lz"); +//const u32 gMonBackPic_TyphlosionHisuian[]] = INCBIN_U32("graphics/pokemon/typhlosion/hisuian/back.4bpp.lz"); +//const u32 gMonBackPic_QwilfishHisuian[]] = INCBIN_U32("graphics/pokemon/qwilfish/hisuian/back.4bpp.lz"); +//const u32 gMonBackPic_SneaselHisuian[]] = INCBIN_U32("graphics/pokemon/sneasel/hisuian/back.4bpp.lz"); +//const u32 gMonBackPic_SamurottHisuian[]] = INCBIN_U32("graphics/pokemon/samurott/hisuian/back.4bpp.lz"); +//const u32 gMonBackPic_LilligantHisuian[]] = INCBIN_U32("graphics/pokemon/lilligant/hisuian/back.4bpp.lz"); +//const u32 gMonBackPic_ZoruaHisuian[]] = INCBIN_U32("graphics/pokemon/zorua/hisuian/back.4bpp.lz"); +//const u32 gMonBackPic_ZoroarkHisuian[]] = INCBIN_U32("graphics/pokemon/zoroark/hisuian/back.4bpp.lz"); +//const u32 gMonBackPic_BraviaryHisuian[]] = INCBIN_U32("graphics/pokemon/braviary/hisuian/back.4bpp.lz"); +//const u32 gMonBackPic_SliggooHisuian[]] = INCBIN_U32("graphics/pokemon/sliggoo/hisuian/back.4bpp.lz"); +//const u32 gMonBackPic_GoodraHisuian[]] = INCBIN_U32("graphics/pokemon/goodra/hisuian/back.4bpp.lz"); +//const u32 gMonBackPic_AvaluggHisuian[]] = INCBIN_U32("graphics/pokemon/avalugg/hisuian/back.4bpp.lz"); +//const u32 gMonBackPic_DecidueyeHisuian[]] = INCBIN_U32("graphics/pokemon/decidueye/hisuian/back.4bpp.lz"); const u32 gMonBackPic_PikachuCosplay[] = INCBIN_U32("graphics/pokemon/pikachu/cosplay/back.4bpp.lz"); const u32 gMonBackPic_PikachuRockStar[] = INCBIN_U32("graphics/pokemon/pikachu/rock_star/back.4bpp.lz"); const u32 gMonBackPic_PikachuBelle[] = INCBIN_U32("graphics/pokemon/pikachu/belle/back.4bpp.lz"); @@ -2211,9 +2263,12 @@ const u32 gMonBackPic_RotomWash[] = INCBIN_U32("graphics/pokemon/rotom/wash/back const u32 gMonBackPic_RotomFrost[] = INCBIN_U32("graphics/pokemon/rotom/frost/back.4bpp.lz"); const u32 gMonBackPic_RotomFan[] = INCBIN_U32("graphics/pokemon/rotom/fan/back.4bpp.lz"); const u32 gMonBackPic_RotomMow[] = INCBIN_U32("graphics/pokemon/rotom/mow/back.4bpp.lz"); +//const u32 gMonBackPic_DialgaOrigin[] = INCBIN_U32("graphics/pokemon/dialga/origin/back.4bpp.lz"); +//const u32 gMonBackPic_PalkiaOrigin[] = INCBIN_U32("graphics/pokemon/palkia/origin/back.4bpp.lz"); const u32 gMonBackPic_GiratinaOrigin[] = INCBIN_U32("graphics/pokemon/giratina/origin/back.4bpp.lz"); const u32 gMonBackPic_ShayminSky[] = INCBIN_U32("graphics/pokemon/shaymin/sky/back.4bpp.lz"); const u32 gMonBackPic_BasculinBlueStriped[] = INCBIN_U32("graphics/pokemon/basculin/blue_striped/back.4bpp.lz"); +//const u32 gMonBackPic_BasculinWhiteStriped[] = INCBIN_U32("graphics/pokemon/basculin/white_striped/back.4bpp.lz"); const u32 gMonBackPic_DarmanitanZenMode[] = INCBIN_U32("graphics/pokemon/darmanitan/zen_mode/back.4bpp.lz"); const u32 gMonBackPic_DarmanitanZenModeGalarian[] = INCBIN_U32("graphics/pokemon/darmanitan/zen_mode/galarian/back.4bpp.lz"); const u32 gMonBackPic_SawsbuckSummer[] = INCBIN_U32("graphics/pokemon/sawsbuck/summer/back.4bpp.lz"); @@ -2222,6 +2277,7 @@ const u32 gMonBackPic_SawsbuckWinter[] = INCBIN_U32("graphics/pokemon/sawsbuck/w const u32 gMonBackPic_TornadusTherian[] = INCBIN_U32("graphics/pokemon/tornadus/therian/back.4bpp.lz"); const u32 gMonBackPic_ThundurusTherian[] = INCBIN_U32("graphics/pokemon/thundurus/therian/back.4bpp.lz"); const u32 gMonBackPic_LandorusTherian[] = INCBIN_U32("graphics/pokemon/landorus/therian/back.4bpp.lz"); +//const u32 gMonBackPic_EnamorusTherian[] = INCBIN_U32("graphics/pokemon/enamorus/therian/back.4bpp.lz"); const u32 gMonBackPic_KyuremWhite[] = INCBIN_U32("graphics/pokemon/kyurem/white/back.4bpp.lz"); const u32 gMonBackPic_KyuremBlack[] = INCBIN_U32("graphics/pokemon/kyurem/black/back.4bpp.lz"); const u32 gMonBackPic_KeldeoResolute[] = INCBIN_U32("graphics/pokemon/keldeo/resolute/back.4bpp.lz"); @@ -3208,6 +3264,14 @@ const u32 gMonPalette_Regidrago[] = INCBIN_U32("graphics/pokemon/regidrago/norma const u32 gMonPalette_Glastrier[] = INCBIN_U32("graphics/pokemon/glastrier/normal.gbapal.lz"); const u32 gMonPalette_Spectrier[] = INCBIN_U32("graphics/pokemon/spectrier/normal.gbapal.lz"); const u32 gMonPalette_Calyrex[] = INCBIN_U32("graphics/pokemon/calyrex/normal.gbapal.lz"); +//const u32 gMonPalette_Wyrdeer[] = INCBIN_U32("graphics/pokemon/wyrdeer/normal.gbapal.lz"); +//const u32 gMonPalette_Kleavor[] = INCBIN_U32("graphics/pokemon/kleavor/normal.gbapal.lz"); +//const u32 gMonPalette_Ursaluna[] = INCBIN_U32("graphics/pokemon/ursaluna/normal.gbapal.lz"); +//const u32 gMonPalette_Basculegion[] = INCBIN_U32("graphics/pokemon/basculegion/normal.gbapal.lz"); +//const u32 gMonPalette_BasculegionF[] = INCBIN_U32("graphics/pokemon/basculegion/normalf.gbapal.lz"); +//const u32 gMonPalette_Sneasler[] = INCBIN_U32("graphics/pokemon/sneasler/normal.gbapal.lz"); +//const u32 gMonPalette_Overqwil[] = INCBIN_U32("graphics/pokemon/overqwil/normal.gbapal.lz"); +//const u32 gMonPalette_Enamorus[] = INCBIN_U32("graphics/pokemon/enamorus/normal.gbapal.lz"); const u32 gMonPalette_VenusaurMega[] = INCBIN_U32("graphics/pokemon/mega_venusaur/normal.gbapal.lz"); const u32 gMonPalette_CharizardMegaX[] = INCBIN_U32("graphics/pokemon/mega_charizard_x/normal.gbapal.lz"); const u32 gMonPalette_CharizardMegaY[] = INCBIN_U32("graphics/pokemon/mega_charizard_y/normal.gbapal.lz"); @@ -3295,6 +3359,22 @@ const u32 gMonPalette_DarumakaGalarian[] = INCBIN_U32("graphics/pokemon/darumaka const u32 gMonPalette_DarmanitanGalarian[] = INCBIN_U32("graphics/pokemon/darmanitan/galarian/normal.gbapal.lz"); const u32 gMonPalette_YamaskGalarian[] = INCBIN_U32("graphics/pokemon/yamask/galarian/normal.gbapal.lz"); const u32 gMonPalette_StunfiskGalarian[] = INCBIN_U32("graphics/pokemon/stunfisk/galarian/normal.gbapal.lz"); +//const u32 gMonPalette_GrowlitheHisuian[] = INCBIN_U32("graphics/pokemon/growlithe/hisuian/normal.gbapal.lz"); +//const u32 gMonPalette_ArcanineHisuian[] = INCBIN_U32("graphics/pokemon/arcanine/hisuian/normal.gbapal.lz"); +//const u32 gMonPalette_VoltorbHisuian[]] = INCBIN_U32("graphics/pokemon/voltorb/hisuian/normal.gbapal.lz"); +//const u32 gMonPalette_ElectrodeHisuian[]] = INCBIN_U32("graphics/pokemon/electrode/hisuian/normal.gbapal.lz"); +//const u32 gMonPalette_TyphlosionHisuian[]] = INCBIN_U32("graphics/pokemon/typhlosion/hisuian/normal.gbapal.lz"); +//const u32 gMonPalette_QwilfishHisuian[]] = INCBIN_U32("graphics/pokemon/qwilfish/hisuian/normal.gbapal.lz"); +//const u32 gMonPalette_SneaselHisuian[]] = INCBIN_U32("graphics/pokemon/sneasel/hisuian/normal.gbapal.lz"); +//const u32 gMonPalette_SamurottHisuian[]] = INCBIN_U32("graphics/pokemon/samurott/hisuian/normal.gbapal.lz"); +//const u32 gMonPalette_LilligantHisuian[]] = INCBIN_U32("graphics/pokemon/lilligant/hisuian/normal.gbapal.lz"); +//const u32 gMonPalette_ZoruaHisuian[]] = INCBIN_U32("graphics/pokemon/zorua/hisuian/normal.gbapal.lz"); +//const u32 gMonPalette_ZoroarkHisuian[]] = INCBIN_U32("graphics/pokemon/zoroark/hisuian/normal.gbapal.lz"); +//const u32 gMonPalette_BraviaryHisuian[]] = INCBIN_U32("graphics/pokemon/braviary/hisuian/normal.gbapal.lz"); +//const u32 gMonPalette_SliggooHisuian[]] = INCBIN_U32("graphics/pokemon/sliggoo/hisuian/normal.gbapal.lz"); +//const u32 gMonPalette_GoodraHisuian[]] = INCBIN_U32("graphics/pokemon/goodra/hisuian/normal.gbapal.lz"); +//const u32 gMonPalette_AvaluggHisuian[]] = INCBIN_U32("graphics/pokemon/avalugg/hisuian/normal.gbapal.lz"); +//const u32 gMonPalette_DecidueyeHisuian[]] = INCBIN_U32("graphics/pokemon/decidueye/hisuian/normal.gbapal.lz"); const u32 gMonPalette_PikachuCosplay[] = INCBIN_U32("graphics/pokemon/pikachu/cosplay/normal.gbapal.lz"); const u32 gMonPalette_PikachuRockStar[] = INCBIN_U32("graphics/pokemon/pikachu/rock_star/normal.gbapal.lz"); const u32 gMonPalette_PikachuBelle[] = INCBIN_U32("graphics/pokemon/pikachu/belle/normal.gbapal.lz"); @@ -3328,6 +3408,8 @@ const u32 gMonPalette_RotomWash[] = INCBIN_U32("graphics/pokemon/rotom/wash/norm const u32 gMonPalette_RotomFrost[] = INCBIN_U32("graphics/pokemon/rotom/frost/normal.gbapal.lz"); const u32 gMonPalette_RotomFan[] = INCBIN_U32("graphics/pokemon/rotom/fan/normal.gbapal.lz"); const u32 gMonPalette_RotomMow[] = INCBIN_U32("graphics/pokemon/rotom/mow/normal.gbapal.lz"); +//const u32 gMonPalette_DialgaOrigin[] = INCBIN_U32("graphics/pokemon/dialga/origin/normal.gbapal.lz"); +//const u32 gMonPalette_PalkiaOrigin[] = INCBIN_U32("graphics/pokemon/palkia/origin/normal.gbapal.lz"); const u32 gMonPalette_GiratinaOrigin[] = INCBIN_U32("graphics/pokemon/giratina/origin/normal.gbapal.lz"); const u32 gMonPalette_ShayminSky[] = INCBIN_U32("graphics/pokemon/shaymin/sky/normal.gbapal.lz"); const u32 gMonPalette_ArceusFighting[] = INCBIN_U32("graphics/pokemon/arceus/fighting/normal.gbapal.lz"); @@ -3348,6 +3430,7 @@ const u32 gMonPalette_ArceusDragon[] = INCBIN_U32("graphics/pokemon/arceus/drago const u32 gMonPalette_ArceusDark[] = INCBIN_U32("graphics/pokemon/arceus/dark/normal.gbapal.lz"); const u32 gMonPalette_ArceusFairy[] = INCBIN_U32("graphics/pokemon/arceus/fairy/normal.gbapal.lz"); const u32 gMonPalette_BasculinBlueStriped[] = INCBIN_U32("graphics/pokemon/basculin/blue_striped/normal.gbapal.lz"); +//const u32 gMonPalette_BasculinWhiteStriped[] = INCBIN_U32("graphics/pokemon/basculin/white_striped/normal.gbapal.lz"); const u32 gMonPalette_DarmanitanZenMode[] = INCBIN_U32("graphics/pokemon/darmanitan/zen_mode/normal.gbapal.lz"); const u32 gMonPalette_DarmanitanZenModeGalarian[] = INCBIN_U32("graphics/pokemon/darmanitan/zen_mode/galarian/normal.gbapal.lz"); const u32 gMonPalette_DeerlingSummer[] = INCBIN_U32("graphics/pokemon/deerling/summer/normal.gbapal.lz"); @@ -3359,6 +3442,7 @@ const u32 gMonPalette_SawsbuckWinter[] = INCBIN_U32("graphics/pokemon/sawsbuck/w const u32 gMonPalette_TornadusTherian[] = INCBIN_U32("graphics/pokemon/tornadus/therian/normal.gbapal.lz"); const u32 gMonPalette_ThundurusTherian[] = INCBIN_U32("graphics/pokemon/thundurus/therian/normal.gbapal.lz"); const u32 gMonPalette_LandorusTherian[] = INCBIN_U32("graphics/pokemon/landorus/therian/normal.gbapal.lz"); +//const u32 gMonPalette_EnamorusTherian[] = INCBIN_U32("graphics/pokemon/enamorus/therian/normal.gbapal.lz"); const u32 gMonPalette_KyuremWhite[] = INCBIN_U32("graphics/pokemon/kyurem/white/normal.gbapal.lz"); const u32 gMonPalette_KyuremBlack[] = INCBIN_U32("graphics/pokemon/kyurem/black/normal.gbapal.lz"); const u32 gMonPalette_KeldeoResolute[] = INCBIN_U32("graphics/pokemon/keldeo/resolute/normal.gbapal.lz"); @@ -4379,6 +4463,14 @@ const u32 gMonShinyPalette_Regidrago[] = INCBIN_U32("graphics/pokemon/regidrago/ const u32 gMonShinyPalette_Glastrier[] = INCBIN_U32("graphics/pokemon/glastrier/shiny.gbapal.lz"); const u32 gMonShinyPalette_Spectrier[] = INCBIN_U32("graphics/pokemon/spectrier/shiny.gbapal.lz"); const u32 gMonShinyPalette_Calyrex[] = INCBIN_U32("graphics/pokemon/calyrex/shiny.gbapal.lz"); +//const u32 gMonShinyPalette_Wyrdeer[] = INCBIN_U32("graphics/pokemon/wyrdeer/shiny.gbapal.lz"); +//const u32 gMonShinyPalette_Kleavor[] = INCBIN_U32("graphics/pokemon/kleavor/shiny.gbapal.lz"); +//const u32 gMonShinyPalette_Ursaluna[] = INCBIN_U32("graphics/pokemon/ursaluna/shiny.gbapal.lz"); +//const u32 gMonShinyPalette_Basculegion[] = INCBIN_U32("graphics/pokemon/basculegion/shiny.gbapal.lz"); +//const u32 gMonShinyPalette_BasculegionF[] = INCBIN_U32("graphics/pokemon/basculegion/shinyf.gbapal.lz"); +//const u32 gMonShinyPalette_Sneasler[] = INCBIN_U32("graphics/pokemon/sneasler/shiny.gbapal.lz"); +//const u32 gMonShinyPalette_Overqwil[] = INCBIN_U32("graphics/pokemon/overqwil/shiny.gbapal.lz"); +//const u32 gMonShinyPalette_Enamorus[] = INCBIN_U32("graphics/pokemon/enamorus/shiny.gbapal.lz"); const u32 gMonShinyPalette_VenusaurMega[] = INCBIN_U32("graphics/pokemon/mega_venusaur/shiny.gbapal.lz"); const u32 gMonShinyPalette_CharizardMegaX[] = INCBIN_U32("graphics/pokemon/mega_charizard_x/shiny.gbapal.lz"); const u32 gMonShinyPalette_CharizardMegaY[] = INCBIN_U32("graphics/pokemon/mega_charizard_y/shiny.gbapal.lz"); @@ -4466,6 +4558,22 @@ const u32 gMonShinyPalette_DarumakaGalarian[] = INCBIN_U32("graphics/pokemon/dar const u32 gMonShinyPalette_DarmanitanGalarian[] = INCBIN_U32("graphics/pokemon/darmanitan/galarian/shiny.gbapal.lz"); const u32 gMonShinyPalette_YamaskGalarian[] = INCBIN_U32("graphics/pokemon/yamask/galarian/shiny.gbapal.lz"); const u32 gMonShinyPalette_StunfiskGalarian[] = INCBIN_U32("graphics/pokemon/stunfisk/galarian/shiny.gbapal.lz"); +//const u32 gMonShinyPalette_GrowlitheHisuian[] = INCBIN_U32("graphics/pokemon/growlithe/hisuian/shiny.gbapal.lz"); +//const u32 gMonShinyPalette_ArcanineHisuian[] = INCBIN_U32("graphics/pokemon/arcanine/hisuian/shiny.gbapal.lz"); +//const u32 gMonShinyPalette_VoltorbHisuian[]] = INCBIN_U32("graphics/pokemon/voltorb/hisuian/shiny.gbapal.lz"); +//const u32 gMonShinyPalette_ElectrodeHisuian[]] = INCBIN_U32("graphics/pokemon/electrode/hisuian/shiny.gbapal.lz"); +//const u32 gMonShinyPalette_TyphlosionHisuian[]] = INCBIN_U32("graphics/pokemon/typhlosion/hisuian/shiny.gbapal.lz"); +//const u32 gMonShinyPalette_QwilfishHisuian[]] = INCBIN_U32("graphics/pokemon/qwilfish/hisuian/shiny.gbapal.lz"); +//const u32 gMonShinyPalette_SneaselHisuian[]] = INCBIN_U32("graphics/pokemon/sneasel/hisuian/shiny.gbapal.lz"); +//const u32 gMonShinyPalette_SamurottHisuian[]] = INCBIN_U32("graphics/pokemon/samurott/hisuian/shiny.gbapal.lz"); +//const u32 gMonShinyPalette_LilligantHisuian[]] = INCBIN_U32("graphics/pokemon/lilligant/hisuian/shiny.gbapal.lz"); +//const u32 gMonShinyPalette_ZoruaHisuian[]] = INCBIN_U32("graphics/pokemon/zorua/hisuian/shiny.gbapal.lz"); +//const u32 gMonShinyPalette_ZoroarkHisuian[]] = INCBIN_U32("graphics/pokemon/zoroark/hisuian/shiny.gbapal.lz"); +//const u32 gMonShinyPalette_BraviaryHisuian[]] = INCBIN_U32("graphics/pokemon/braviary/hisuian/shiny.gbapal.lz"); +//const u32 gMonShinyPalette_SliggooHisuian[]] = INCBIN_U32("graphics/pokemon/sliggoo/hisuian/shiny.gbapal.lz"); +//const u32 gMonShinyPalette_GoodraHisuian[]] = INCBIN_U32("graphics/pokemon/goodra/hisuian/shiny.gbapal.lz"); +//const u32 gMonShinyPalette_AvaluggHisuian[]] = INCBIN_U32("graphics/pokemon/avalugg/hisuian/shiny.gbapal.lz"); +//const u32 gMonShinyPalette_DecidueyeHisuian[]] = INCBIN_U32("graphics/pokemon/decidueye/hisuian/shiny.gbapal.lz"); const u32 gMonShinyPalette_PikachuCosplay[] = INCBIN_U32("graphics/pokemon/pikachu/cosplay/shiny.gbapal.lz"); const u32 gMonShinyPalette_PikachuRockStar[] = INCBIN_U32("graphics/pokemon/pikachu/rock_star/shiny.gbapal.lz"); const u32 gMonShinyPalette_PikachuBelle[] = INCBIN_U32("graphics/pokemon/pikachu/belle/shiny.gbapal.lz"); @@ -4499,6 +4607,8 @@ const u32 gMonShinyPalette_RotomWash[] = INCBIN_U32("graphics/pokemon/rotom/wash const u32 gMonShinyPalette_RotomFrost[] = INCBIN_U32("graphics/pokemon/rotom/frost/shiny.gbapal.lz"); const u32 gMonShinyPalette_RotomFan[] = INCBIN_U32("graphics/pokemon/rotom/fan/shiny.gbapal.lz"); const u32 gMonShinyPalette_RotomMow[] = INCBIN_U32("graphics/pokemon/rotom/mow/shiny.gbapal.lz"); +//const u32 gMonShinyPalette_DialgaOrigin[] = INCBIN_U32("graphics/pokemon/dialga/origin/shiny.gbapal.lz"); +//const u32 gMonShinyPalette_PalkiaOrigin[] = INCBIN_U32("graphics/pokemon/palkia/origin/shiny.gbapal.lz"); const u32 gMonShinyPalette_GiratinaOrigin[] = INCBIN_U32("graphics/pokemon/giratina/origin/shiny.gbapal.lz"); const u32 gMonShinyPalette_ShayminSky[] = INCBIN_U32("graphics/pokemon/shaymin/sky/shiny.gbapal.lz"); const u32 gMonShinyPalette_ArceusFighting[] = INCBIN_U32("graphics/pokemon/arceus/fighting/shiny.gbapal.lz"); @@ -4519,6 +4629,7 @@ const u32 gMonShinyPalette_ArceusDragon[] = INCBIN_U32("graphics/pokemon/arceus/ const u32 gMonShinyPalette_ArceusDark[] = INCBIN_U32("graphics/pokemon/arceus/dark/shiny.gbapal.lz"); const u32 gMonShinyPalette_ArceusFairy[] = INCBIN_U32("graphics/pokemon/arceus/fairy/shiny.gbapal.lz"); const u32 gMonShinyPalette_BasculinBlueStriped[] = INCBIN_U32("graphics/pokemon/basculin/blue_striped/shiny.gbapal.lz"); +//const u32 gMonShinyPalette_BasculinWhiteStriped[] = INCBIN_U32("graphics/pokemon/basculin/white_striped/shiny.gbapal.lz"); const u32 gMonShinyPalette_DarmanitanZenMode[] = INCBIN_U32("graphics/pokemon/darmanitan/zen_mode/shiny.gbapal.lz"); const u32 gMonShinyPalette_DarmanitanZenModeGalarian[] = INCBIN_U32("graphics/pokemon/darmanitan/zen_mode/galarian/shiny.gbapal.lz"); const u32 gMonShinyPalette_DeerlingSummer[] = INCBIN_U32("graphics/pokemon/deerling/summer/shiny.gbapal.lz"); @@ -4530,6 +4641,7 @@ const u32 gMonShinyPalette_SawsbuckWinter[] = INCBIN_U32("graphics/pokemon/sawsb const u32 gMonShinyPalette_TornadusTherian[] = INCBIN_U32("graphics/pokemon/tornadus/therian/shiny.gbapal.lz"); const u32 gMonShinyPalette_ThundurusTherian[] = INCBIN_U32("graphics/pokemon/thundurus/therian/shiny.gbapal.lz"); const u32 gMonShinyPalette_LandorusTherian[] = INCBIN_U32("graphics/pokemon/landorus/therian/shiny.gbapal.lz"); +//const u32 gMonShinyPalette_EnamorusTherian[] = INCBIN_U32("graphics/pokemon/enamorus/therian/shiny.gbapal.lz"); const u32 gMonShinyPalette_KyuremWhite[] = INCBIN_U32("graphics/pokemon/kyurem/white/shiny.gbapal.lz"); const u32 gMonShinyPalette_KyuremBlack[] = INCBIN_U32("graphics/pokemon/kyurem/black/shiny.gbapal.lz"); const u32 gMonShinyPalette_KeldeoResolute[] = INCBIN_U32("graphics/pokemon/keldeo/resolute/shiny.gbapal.lz"); @@ -5539,7 +5651,15 @@ const u8 gMonIcon_Regieleki[] = INCBIN_U8("graphics/pokemon/regieleki/icon.4bpp" const u8 gMonIcon_Regidrago[] = INCBIN_U8("graphics/pokemon/regidrago/icon.4bpp"); const u8 gMonIcon_Glastrier[] = INCBIN_U8("graphics/pokemon/glastrier/icon.4bpp"); const u8 gMonIcon_Spectrier[] = INCBIN_U8("graphics/pokemon/spectrier/icon.4bpp"); -//const u8 gMonIcon_Calyrex[] = INCBIN_U8("graphics/pokemon/calyrex/icon.4bpp"); +const u8 gMonIcon_Calyrex[] = INCBIN_U8("graphics/pokemon/calyrex/icon.4bpp"); +const u8 gMonIcon_Wyrdeer[] = INCBIN_U8("graphics/pokemon/wyrdeer/icon.4bpp"); +const u8 gMonIcon_Kleavor[] = INCBIN_U8("graphics/pokemon/kleavor/icon.4bpp"); +const u8 gMonIcon_Ursaluna[] = INCBIN_U8("graphics/pokemon/ursaluna/icon.4bpp"); +const u8 gMonIcon_Basculegion[] = INCBIN_U8("graphics/pokemon/basculegion/icon.4bpp"); +const u8 gMonIcon_BasculegionF[] = INCBIN_U8("graphics/pokemon/basculegion/iconf.4bpp"); +const u8 gMonIcon_Sneasler[] = INCBIN_U8("graphics/pokemon/sneasler/icon.4bpp"); +const u8 gMonIcon_Overqwil[] = INCBIN_U8("graphics/pokemon/overqwil/icon.4bpp"); +const u8 gMonIcon_Enamorus[] = INCBIN_U8("graphics/pokemon/enamorus/icon.4bpp"); const u8 gMonIcon_VenusaurMega[] = INCBIN_U8("graphics/pokemon/mega_venusaur/icon.4bpp"); const u8 gMonIcon_CharizardMegaX[] = INCBIN_U8("graphics/pokemon/mega_charizard_x/icon.4bpp"); const u8 gMonIcon_CharizardMegaY[] = INCBIN_U8("graphics/pokemon/mega_charizard_y/icon.4bpp"); @@ -5627,6 +5747,22 @@ const u8 gMonIcon_DarumakaGalarian[] = INCBIN_U8("graphics/pokemon/darumaka/gala const u8 gMonIcon_DarmanitanGalarian[] = INCBIN_U8("graphics/pokemon/darmanitan/galarian/icon.4bpp"); const u8 gMonIcon_YamaskGalarian[] = INCBIN_U8("graphics/pokemon/yamask/galarian/icon.4bpp"); const u8 gMonIcon_StunfiskGalarian[] = INCBIN_U8("graphics/pokemon/stunfisk/galarian/icon.4bpp"); +const u8 gMonIcon_GrowlitheHisuian[] = INCBIN_U8("graphics/pokemon/growlithe/hisuian/icon.4bpp"); +const u8 gMonIcon_ArcanineHisuian[] = INCBIN_U8("graphics/pokemon/arcanine/hisuian/icon.4bpp"); +const u8 gMonIcon_VoltorbHisuian[] = INCBIN_U8("graphics/pokemon/voltorb/hisuian/icon.4bpp"); +const u8 gMonIcon_ElectrodeHisuian[] = INCBIN_U8("graphics/pokemon/electrode/hisuian/icon.4bpp"); +const u8 gMonIcon_TyphlosionHisuian[] = INCBIN_U8("graphics/pokemon/typhlosion/hisuian/icon.4bpp"); +const u8 gMonIcon_QwilfishHisuian[] = INCBIN_U8("graphics/pokemon/qwilfish/hisuian/icon.4bpp"); +const u8 gMonIcon_SneaselHisuian[] = INCBIN_U8("graphics/pokemon/sneasel/hisuian/icon.4bpp"); +const u8 gMonIcon_SamurottHisuian[] = INCBIN_U8("graphics/pokemon/samurott/hisuian/icon.4bpp"); +const u8 gMonIcon_LilligantHisuian[] = INCBIN_U8("graphics/pokemon/lilligant/hisuian/icon.4bpp"); +const u8 gMonIcon_ZoruaHisuian[] = INCBIN_U8("graphics/pokemon/zorua/hisuian/icon.4bpp"); +const u8 gMonIcon_ZoroarkHisuian[] = INCBIN_U8("graphics/pokemon/zoroark/hisuian/icon.4bpp"); +const u8 gMonIcon_BraviaryHisuian[] = INCBIN_U8("graphics/pokemon/braviary/hisuian/icon.4bpp"); +const u8 gMonIcon_SliggooHisuian[] = INCBIN_U8("graphics/pokemon/sliggoo/hisuian/icon.4bpp"); +const u8 gMonIcon_GoodraHisuian[] = INCBIN_U8("graphics/pokemon/goodra/hisuian/icon.4bpp"); +const u8 gMonIcon_AvaluggHisuian[] = INCBIN_U8("graphics/pokemon/avalugg/hisuian/icon.4bpp"); +const u8 gMonIcon_DecidueyeHisuian[] = INCBIN_U8("graphics/pokemon/decidueye/hisuian/icon.4bpp"); const u8 gMonIcon_PikachuCosplay[] = INCBIN_U8("graphics/pokemon/pikachu/cosplay/icon.4bpp"); const u8 gMonIcon_PikachuRockStar[] = INCBIN_U8("graphics/pokemon/pikachu/rock_star/icon.4bpp"); const u8 gMonIcon_PikachuBelle[] = INCBIN_U8("graphics/pokemon/pikachu/belle/icon.4bpp"); @@ -5686,9 +5822,12 @@ const u8 gMonIcon_RotomWash[] = INCBIN_U8("graphics/pokemon/rotom/wash/icon.4bpp const u8 gMonIcon_RotomFrost[] = INCBIN_U8("graphics/pokemon/rotom/frost/icon.4bpp"); const u8 gMonIcon_RotomFan[] = INCBIN_U8("graphics/pokemon/rotom/fan/icon.4bpp"); const u8 gMonIcon_RotomMow[] = INCBIN_U8("graphics/pokemon/rotom/mow/icon.4bpp"); +const u8 gMonIcon_DialgaOrigin[] = INCBIN_U8("graphics/pokemon/dialga/origin/icon.4bpp"); +const u8 gMonIcon_PalkiaOrigin[] = INCBIN_U8("graphics/pokemon/palkia/origin/icon.4bpp"); const u8 gMonIcon_GiratinaOrigin[] = INCBIN_U8("graphics/pokemon/giratina/origin/icon.4bpp"); const u8 gMonIcon_ShayminSky[] = INCBIN_U8("graphics/pokemon/shaymin/sky/icon.4bpp"); const u8 gMonIcon_BasculinBlueStriped[] = INCBIN_U8("graphics/pokemon/basculin/blue_striped/icon.4bpp"); +const u8 gMonIcon_BasculinWhiteStriped[] = INCBIN_U8("graphics/pokemon/basculin/white_striped/icon.4bpp"); const u8 gMonIcon_DarmanitanZenMode[] = INCBIN_U8("graphics/pokemon/darmanitan/zen_mode/icon.4bpp"); const u8 gMonIcon_DarmanitanZenModeGalarian[] = INCBIN_U8("graphics/pokemon/darmanitan/zen_mode/galarian/icon.4bpp"); const u8 gMonIcon_DeerlingSummer[] = INCBIN_U8("graphics/pokemon/deerling/summer/icon.4bpp"); @@ -5700,6 +5839,7 @@ const u8 gMonIcon_SawsbuckWinter[] = INCBIN_U8("graphics/pokemon/sawsbuck/winter const u8 gMonIcon_TornadusTherian[] = INCBIN_U8("graphics/pokemon/tornadus/therian/icon.4bpp"); const u8 gMonIcon_ThundurusTherian[] = INCBIN_U8("graphics/pokemon/thundurus/therian/icon.4bpp"); const u8 gMonIcon_LandorusTherian[] = INCBIN_U8("graphics/pokemon/landorus/therian/icon.4bpp"); +const u8 gMonIcon_EnamorusTherian[] = INCBIN_U8("graphics/pokemon/enamorus/therian/icon.4bpp"); const u8 gMonIcon_KyuremWhite[] = INCBIN_U8("graphics/pokemon/kyurem/white/icon.4bpp"); const u8 gMonIcon_KyuremBlack[] = INCBIN_U8("graphics/pokemon/kyurem/black/icon.4bpp"); const u8 gMonIcon_KeldeoResolute[] = INCBIN_U8("graphics/pokemon/keldeo/resolute/icon.4bpp"); @@ -6691,3 +6831,10 @@ const u8 gMonFootprint_Regidrago[] = INCBIN_U8("graphics/pokemon/regidrago/footp const u8 gMonFootprint_Glastrier[] = INCBIN_U8("graphics/pokemon/glastrier/footprint.1bpp"); const u8 gMonFootprint_Spectrier[] = INCBIN_U8("graphics/pokemon/spectrier/footprint.1bpp"); const u8 gMonFootprint_Calyrex[] = INCBIN_U8("graphics/pokemon/calyrex/footprint.1bpp"); +//const u8 gMonFootprint_Wyrdeer[] = INCBIN_U8("graphics/pokemon/wyrdeer/footprint.1bpp"); +//const u8 gMonFootprint_Kleavor[] = INCBIN_U8("graphics/pokemon/kleavor/footprint.1bpp"); +//const u8 gMonFootprint_Ursaluna[] = INCBIN_U8("graphics/pokemon/ursaluna/footprint.1bpp"); +//const u8 gMonFootprint_Basculegion[] = INCBIN_U8("graphics/pokemon/basculegion/footprint.1bpp"); +//const u8 gMonFootprint_Sneasler[] = INCBIN_U8("graphics/pokemon/sneasler/footprint.1bpp"); +//const u8 gMonFootprint_Overqwil[] = INCBIN_U8("graphics/pokemon/overqwil/footprint.1bpp"); +//const u8 gMonFootprint_Enamorus[] = INCBIN_U8("graphics/pokemon/enamorus/footprint.1bpp"); diff --git a/src/data/pokemon/base_stats.h b/src/data/pokemon/base_stats.h index cfe6bd0f0..df2b133a6 100644 --- a/src/data/pokemon/base_stats.h +++ b/src/data/pokemon/base_stats.h @@ -22837,6 +22837,177 @@ const struct BaseStats gBaseStats[] = .flags = FLAG_LEGENDARY, }, + [SPECIES_WYRDEER] = + { + .baseHP = 103, + .baseAttack = 105, + .baseDefense = 72, + .baseSpeed = 65, + .baseSpAttack = 105, + .baseSpDefense = 75, + .type1 = TYPE_NORMAL, + .type2 = TYPE_PSYCHIC, + .catchRate = 45, + .expYield = 184, + .evYield_Attack = 1, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FIELD, + .abilities = {ABILITY_INTIMIDATE, ABILITY_FRISK, ABILITY_SAP_SIPPER}, + .bodyColor = BODY_COLOR_GRAY, + .noFlip = FALSE, + }, + + [SPECIES_KLEAVOR] = + { + .baseHP = 70, + .baseAttack = 135, + .baseDefense = 95, + .baseSpeed = 85, + .baseSpAttack = 45, + .baseSpDefense = 70, + .type1 = TYPE_BUG, + .type2 = TYPE_ROCK, + .catchRate = 25, + .expYield = 175, + .evYield_Attack = 2, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 25, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_BUG, + .eggGroup2 = EGG_GROUP_BUG, + .abilities = {ABILITY_SWARM, ABILITY_SHEER_FORCE, ABILITY_STEADFAST}, + .bodyColor = BODY_COLOR_BROWN, + .noFlip = FALSE, + }, + + [SPECIES_URSALUNA] = + { + .baseHP = 130, + .baseAttack = 140, + .baseDefense = 105, + .baseSpeed = 50, + .baseSpAttack = 45, + .baseSpDefense = 80, + .type1 = TYPE_GROUND, + .type2 = TYPE_NORMAL, + .catchRate = 75, + .expYield = 194, + .evYield_Attack = 3, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FIELD, + .abilities = {ABILITY_GUTS, ABILITY_BULLETPROOF, ABILITY_UNNERVE}, + .bodyColor = BODY_COLOR_BROWN, + .noFlip = FALSE, + }, + + [SPECIES_BASCULEGION] = + { + .baseHP = 120, + .baseAttack = 112, + .baseDefense = 65, + .baseSpeed = 78, + .baseSpAttack = 80, + .baseSpDefense = 75, + .type1 = TYPE_WATER, + .type2 = TYPE_GHOST, + .catchRate = 25, + .expYield = 186, + .evYield_HP = 2, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 40, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_WATER_2, + .eggGroup2 = EGG_GROUP_WATER_2, + .abilities = {ABILITY_RATTLED, ABILITY_ADAPTABILITY, ABILITY_MOLD_BREAKER}, + .bodyColor = BODY_COLOR_GREEN, + .noFlip = FALSE, + .flags = FLAG_GENDER_DIFFERENCE, + }, + + [SPECIES_SNEASLER] = + { + .baseHP = 80, + .baseAttack = 130, + .baseDefense = 60, + .baseSpeed = 120, + .baseSpAttack = 40, + .baseSpDefense = 80, + .type1 = TYPE_FIGHTING, + .type2 = TYPE_POISON, + .catchRate = 135, + .expYield = 179, + .evYield_Attack = 1, + .evYield_Speed = 1, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 35, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FIELD, + .abilities = {ABILITY_PRESSURE, ABILITY_NONE, ABILITY_POISON_TOUCH}, + .bodyColor = BODY_COLOR_BLUE, + .noFlip = FALSE, + }, + + [SPECIES_OVERQWIL] = + { + .baseHP = 85, + .baseAttack = 115, + .baseDefense = 95, + .baseSpeed = 85, + .baseSpAttack = 65, + .baseSpDefense = 65, + .type1 = TYPE_DARK, + .type2 = TYPE_POISON, + .catchRate = 135, + .expYield = 180, + .evYield_Attack = 1, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_WATER_2, + .eggGroup2 = EGG_GROUP_WATER_2, + .abilities = {ABILITY_POISON_POINT, ABILITY_SWIFT_SWIM, ABILITY_INTIMIDATE}, + .bodyColor = BODY_COLOR_BLACK, + .noFlip = FALSE, + }, + + [SPECIES_ENAMORUS] = + { + .baseHP = 74, + .baseAttack = 115, + .baseDefense = 70, + .baseSpeed = 106, + .baseSpAttack = 135, + .baseSpDefense = 80, + .type1 = TYPE_FAIRY, + .type2 = TYPE_FLYING, + .catchRate = 3, + .expYield = 261, + .evYield_SpAttack = 3, + .genderRatio = MON_FEMALE, + .eggCycles = 120, + .friendship = 90, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_UNDISCOVERED, + .eggGroup2 = EGG_GROUP_UNDISCOVERED, + .abilities = {ABILITY_HEALER, ABILITY_NONE, ABILITY_CONTRARY}, + .bodyColor = BODY_COLOR_PINK, + .noFlip = FALSE, + .flags = FLAG_LEGENDARY, + }, + [SPECIES_VENUSAUR_MEGA] = { .baseHP = 80, @@ -25022,6 +25193,414 @@ const struct BaseStats gBaseStats[] = .flags = FLAG_GALARIAN_FORM, }, + [SPECIES_GROWLITHE_HISUIAN] = + { + .baseHP = 60, + .baseAttack = 75, + .baseDefense = 45, + .baseSpeed = 55, + .baseSpAttack = 65, + .baseSpDefense = 50, + .type1 = TYPE_FIRE, + .type2 = TYPE_ROCK, + .catchRate = 190, + .expYield = 70, + .evYield_Attack = 1, + .genderRatio = PERCENT_FEMALE(25), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FIELD, + .abilities = {ABILITY_INTIMIDATE, ABILITY_FLASH_FIRE, ABILITY_JUSTIFIED}, + .bodyColor = BODY_COLOR_BROWN, + .noFlip = FALSE, + .flags = FLAG_HISUIAN_FORM, + }, + + [SPECIES_ARCANINE_HISUIAN] = + { + .baseHP = 95, + .baseAttack = 115, + .baseDefense = 80, + .baseSpeed = 90, + .baseSpAttack = 95, + .baseSpDefense = 80, + .type1 = TYPE_FIRE, + .type2 = TYPE_ROCK, + .catchRate = 75, + .expYield = 194, + .evYield_Attack = 2, + .genderRatio = PERCENT_FEMALE(25), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FIELD, + .abilities = {ABILITY_INTIMIDATE, ABILITY_FLASH_FIRE, ABILITY_JUSTIFIED}, + .bodyColor = BODY_COLOR_BROWN, + .noFlip = FALSE, + .flags = FLAG_HISUIAN_FORM, + }, + + [SPECIES_VOLTORB_HISUIAN] = + { + .baseHP = 40, + .baseAttack = 30, + .baseDefense = 50, + .baseSpeed = 100, + .baseSpAttack = 55, + .baseSpDefense = 55, + .type1 = TYPE_ELECTRIC, + .type2 = TYPE_GRASS, + .catchRate = 190, + .expYield = 66, + .evYield_Speed = 1, + .genderRatio = MON_GENDERLESS, + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_MINERAL, + .eggGroup2 = EGG_GROUP_MINERAL, + .abilities = {ABILITY_SOUNDPROOF, ABILITY_STATIC, ABILITY_AFTERMATH}, + .bodyColor = BODY_COLOR_RED, + .noFlip = FALSE, + .flags = FLAG_HISUIAN_FORM, + }, + + [SPECIES_ELECTRODE_HISUIAN] = + { + .baseHP = 60, + .baseAttack = 50, + .baseDefense = 70, + .baseSpAttack = 80, + .baseSpDefense = 80, + .baseSpeed = 150, + .type1 = TYPE_ELECTRIC, + .type2 = TYPE_GRASS, + .catchRate = 60, + .expYield = 172, + .evYield_Speed = 2, + .genderRatio = MON_GENDERLESS, + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_MINERAL, + .eggGroup2 = EGG_GROUP_MINERAL, + .abilities = {ABILITY_SOUNDPROOF, ABILITY_STATIC, ABILITY_AFTERMATH}, + .bodyColor = BODY_COLOR_RED, + .noFlip = FALSE, + .flags = FLAG_HISUIAN_FORM, + }, + + [SPECIES_TYPHLOSION_HISUIAN] = + { + .baseHP = 73, + .baseAttack = 84, + .baseDefense = 78, + .baseSpeed = 95, + .baseSpAttack = 119, + .baseSpDefense = 85, + .type1 = TYPE_FIRE, + .type2 = TYPE_GHOST, + .catchRate = 45, + .expYield = 240, + .evYield_SpAttack = 3, + .genderRatio = PERCENT_FEMALE(12.5), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FIELD, + .abilities = {ABILITY_BLAZE, ABILITY_NONE, ABILITY_FLASH_FIRE}, + .bodyColor = BODY_COLOR_YELLOW, + .noFlip = FALSE, + .flags = FLAG_HISUIAN_FORM, + }, + + [SPECIES_QWILFISH_HISUIAN] = + { + .baseHP = 65, + .baseAttack = 95, + .baseDefense = 85, + .baseSpeed = 85, + .baseSpAttack = 55, + .baseSpDefense = 55, + .type1 = TYPE_DARK, + .type2 = TYPE_POISON, + .catchRate = 45, + .expYield = 88, + .evYield_Attack = 1, + .item2 = ITEM_POISON_BARB, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_WATER_2, + .eggGroup2 = EGG_GROUP_WATER_2, + .abilities = {ABILITY_POISON_POINT, ABILITY_SWIFT_SWIM, ABILITY_INTIMIDATE}, + .bodyColor = BODY_COLOR_GRAY, + .noFlip = FALSE, + .flags = FLAG_HISUIAN_FORM, + }, + + [SPECIES_SNEASEL_HISUIAN] = + { + .baseHP = 55, + .baseAttack = 95, + .baseDefense = 55, + .baseSpeed = 115, + .baseSpAttack = 35, + .baseSpDefense = 75, + .type1 = TYPE_POISON, + .type2 = TYPE_FIGHTING, + .catchRate = 60, + .expYield = 86, + .evYield_Speed = 1, + .item2 = ITEM_QUICK_CLAW, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 35, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FIELD, + .abilities = {ABILITY_INNER_FOCUS, ABILITY_KEEN_EYE, ABILITY_POISON_TOUCH}, + .bodyColor = BODY_COLOR_BLACK, + .noFlip = TRUE, + .flags = FLAG_HISUIAN_FORM, + }, + + [SPECIES_SAMUROTT_HISUIAN] = + { + .baseHP = 90, + .baseAttack = 108, + .baseDefense = 80, + .baseSpeed = 85, + .baseSpAttack = 100, + .baseSpDefense = 65, + .type1 = TYPE_WATER, + .type2 = TYPE_DARK, + .catchRate = 45, + .expYield = 238, + .evYield_SpAttack = 3, + .genderRatio = PERCENT_FEMALE(12.5), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FIELD, + .abilities = {ABILITY_TORRENT, ABILITY_NONE, ABILITY_SHELL_ARMOR}, + .bodyColor = BODY_COLOR_BLUE, + .noFlip = FALSE, + .flags = FLAG_HISUIAN_FORM, + }, + + [SPECIES_LILLIGANT_HISUIAN] = + { + .baseHP = 70, + .baseAttack = 105, + .baseDefense = 75, + .baseSpeed = 105, + .baseSpAttack = 50, + .baseSpDefense = 75, + .type1 = TYPE_GRASS, + .type2 = TYPE_FIGHTING, + .catchRate = 75, + .expYield = 168, + .evYield_Attack = 2, + #ifdef ITEM_EXPANSION + .item2 = ITEM_ABSORB_BULB, + #endif + .genderRatio = MON_FEMALE, + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_GRASS, + .eggGroup2 = EGG_GROUP_GRASS, + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_HUSTLE, ABILITY_LEAF_GUARD}, + .bodyColor = BODY_COLOR_GREEN, + .noFlip = TRUE, + .flags = FLAG_HISUIAN_FORM, + }, + + [SPECIES_ZORUA_HISUIAN] = + { + .baseHP = 35, + .baseAttack = 60, + .baseDefense = 40, + .baseSpeed = 70, + .baseSpAttack = 85, + .baseSpDefense = 40, + .type1 = TYPE_NORMAL, + .type2 = TYPE_GHOST, + .catchRate = 75, + .expYield = 66, + .evYield_SpAttack = 1, + .genderRatio = PERCENT_FEMALE(12.5), + .eggCycles = 25, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FIELD, + .abilities = {ABILITY_ILLUSION, ABILITY_NONE}, + .bodyColor = BODY_COLOR_GRAY, + .noFlip = FALSE, + .flags = FLAG_HISUIAN_FORM, + }, + + [SPECIES_ZOROARK_HISUIAN] = + { + .baseHP = 55, + .baseAttack = 100, + .baseDefense = 60, + .baseSpeed = 110, + .baseSpAttack = 125, + .baseSpDefense = 60, + .type1 = TYPE_NORMAL, + .type2 = TYPE_GHOST, + .catchRate = 45, + .expYield = 179, + .evYield_SpAttack = 2, + .genderRatio = PERCENT_FEMALE(12.5), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_FIELD, + .eggGroup2 = EGG_GROUP_FIELD, + .abilities = {ABILITY_ILLUSION, ABILITY_NONE}, + .bodyColor = BODY_COLOR_GRAY, + .noFlip = FALSE, + .flags = FLAG_HISUIAN_FORM, + }, + + [SPECIES_BRAVIARY_HISUIAN] = + { + .baseHP = 110, + .baseAttack = 83, + .baseDefense = 70, + .baseSpeed = 65, + .baseSpAttack = 112, + .baseSpDefense = 70, + .type1 = TYPE_PSYCHIC, + .type2 = TYPE_FLYING, + .catchRate = 60, + .expYield = 179, + .evYield_SpAttack = 2, + .genderRatio = MON_MALE, + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_FLYING, + .eggGroup2 = EGG_GROUP_FLYING, + .abilities = {ABILITY_KEEN_EYE, ABILITY_SHEER_FORCE, ABILITY_DEFIANT}, + .bodyColor = BODY_COLOR_RED, + .noFlip = FALSE, + .flags = FLAG_HISUIAN_FORM, + }, + + [SPECIES_SLIGGOO_HISUIAN] = + { + .baseHP = 58, + .baseAttack = 75, + .baseDefense = 83, + .baseSpeed = 40, + .baseSpAttack = 83, + .baseSpDefense = 113, + .type1 = TYPE_DRAGON, + .type2 = TYPE_STEEL, + .catchRate = 45, + .expYield = 158, + .evYield_SpDefense = 2, + #ifdef ITEM_EXPANSION + .item2 = ITEM_SHED_SHELL, + #endif + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 40, + .friendship = 35, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_DRAGON, + .eggGroup2 = EGG_GROUP_DRAGON, + .abilities = {ABILITY_SAP_SIPPER, ABILITY_OVERCOAT, ABILITY_GOOEY}, + .bodyColor = BODY_COLOR_PURPLE, + .noFlip = FALSE, + .flags = FLAG_HISUIAN_FORM, + }, + + [SPECIES_GOODRA_HISUIAN] = + { + .baseHP = 80, + .baseAttack = 100, + .baseDefense = 100, + .baseSpeed = 60, + .baseSpAttack = 110, + .baseSpDefense = 150, + .type1 = TYPE_DRAGON, + .type2 = TYPE_STEEL, + .catchRate = 45, + .expYield = 270, + .evYield_SpDefense = 3, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 40, + .friendship = 35, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_DRAGON, + .eggGroup2 = EGG_GROUP_DRAGON, + .abilities = {ABILITY_SAP_SIPPER, ABILITY_OVERCOAT, ABILITY_GOOEY}, + .bodyColor = BODY_COLOR_PURPLE, + .noFlip = FALSE, + .flags = FLAG_HISUIAN_FORM, + }, + + [SPECIES_AVALUGG_HISUIAN] = + { + .baseHP = 95, + .baseAttack = 127, + .baseDefense = 184, + .baseSpeed = 38, + .baseSpAttack = 34, + .baseSpDefense = 36, + .type1 = TYPE_ICE, + .type2 = TYPE_ROCK, + .catchRate = 55, + .expYield = 180, + .evYield_Defense = 2, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 20, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_MONSTER, + .eggGroup2 = EGG_GROUP_MINERAL, + .abilities = {ABILITY_STRONG_JAW, ABILITY_ICE_BODY, ABILITY_STURDY}, + .bodyColor = BODY_COLOR_BLUE, + .noFlip = FALSE, + .flags = FLAG_HISUIAN_FORM, + }, + + [SPECIES_DECIDUEYE_HISUIAN] = + { + .baseHP = 88, + .baseAttack = 112, + .baseDefense = 80, + .baseSpeed = 60, + .baseSpAttack = 95, + .baseSpDefense = 95, + .type1 = TYPE_GRASS, + .type2 = TYPE_FIGHTING, + .catchRate = 45, + .expYield = 239, + .evYield_Attack = 3, + .genderRatio = PERCENT_FEMALE(12.5), + .eggCycles = 15, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_SLOW, + .eggGroup1 = EGG_GROUP_FLYING, + .eggGroup2 = EGG_GROUP_FLYING, + .abilities = {ABILITY_OVERGROW, ABILITY_NONE, ABILITY_LONG_REACH}, + .bodyColor = BODY_COLOR_BROWN, + .noFlip = FALSE, + .flags = FLAG_HISUIAN_FORM, + }, + [SPECIES_PIKACHU_COSPLAY] = COSPLAY_PIKACHU_BASE_STATS(FLIP), [SPECIES_PIKACHU_ROCK_STAR] = COSPLAY_PIKACHU_BASE_STATS(FLIP), [SPECIES_PIKACHU_BELLE] = COSPLAY_PIKACHU_BASE_STATS(NO_FLIP), @@ -25212,6 +25791,56 @@ const struct BaseStats gBaseStats[] = [SPECIES_ROTOM_FAN] = ROTOM_FORM_BASE_STATS(TYPE_FLYING, FLIP), [SPECIES_ROTOM_MOW] = ROTOM_FORM_BASE_STATS(TYPE_GRASS, FLIP), + [SPECIES_DIALGA_ORIGIN] = + { + .baseHP = 100, + .baseAttack = 100, + .baseDefense = 120, + .baseSpeed = 90, + .baseSpAttack = 150, + .baseSpDefense = 120, + .type1 = TYPE_STEEL, + .type2 = TYPE_DRAGON, + .catchRate = 3, + .expYield = 306, + .evYield_SpAttack = 3, + .genderRatio = MON_GENDERLESS, + .eggCycles = 120, + .friendship = 0, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_UNDISCOVERED, + .eggGroup2 = EGG_GROUP_UNDISCOVERED, + .abilities = {ABILITY_PRESSURE, ABILITY_NONE, ABILITY_TELEPATHY}, + .bodyColor = BODY_COLOR_WHITE, + .noFlip = FALSE, + .flags = FLAG_LEGENDARY, + }, + + [SPECIES_PALKIA_ORIGIN] = + { + .baseHP = 90, + .baseAttack = 100, + .baseDefense = 100, + .baseSpeed = 120, + .baseSpAttack = 150, + .baseSpDefense = 120, + .type1 = TYPE_WATER, + .type2 = TYPE_DRAGON, + .catchRate = 3, + .expYield = 306, + .evYield_SpAttack = 3, + .genderRatio = MON_GENDERLESS, + .eggCycles = 120, + .friendship = 0, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_UNDISCOVERED, + .eggGroup2 = EGG_GROUP_UNDISCOVERED, + .abilities = {ABILITY_PRESSURE, ABILITY_NONE, ABILITY_TELEPATHY}, + .bodyColor = BODY_COLOR_PURPLE, + .noFlip = FALSE, + .flags = FLAG_LEGENDARY, + }, + [SPECIES_GIRATINA_ORIGIN] = { .baseHP = 150, @@ -25305,6 +25934,31 @@ const struct BaseStats gBaseStats[] = .noFlip = FALSE, }, + [SPECIES_BASCULIN_WHITE_STRIPED] = + { + .baseHP = 70, + .baseAttack = 92, + .baseDefense = 65, + .baseSpeed = 98, + .baseSpAttack = 80, + .baseSpDefense = 55, + .type1 = TYPE_WATER, + .type2 = TYPE_WATER, + .catchRate = 25, + .expYield = 161, + .evYield_Speed = 2, + .item2 = ITEM_DEEP_SEA_SCALE, + .genderRatio = PERCENT_FEMALE(50), + .eggCycles = 40, + .friendship = 70, + .growthRate = GROWTH_MEDIUM_FAST, + .eggGroup1 = EGG_GROUP_WATER_2, + .eggGroup2 = EGG_GROUP_WATER_2, + .abilities = {ABILITY_RATTLED, ABILITY_ADAPTABILITY, ABILITY_MOLD_BREAKER}, + .bodyColor = BODY_COLOR_GREEN, + .noFlip = FALSE, + }, + [SPECIES_DARMANITAN_ZEN_MODE] = { .baseHP = 105, @@ -25437,6 +26091,31 @@ const struct BaseStats gBaseStats[] = .flags = FLAG_LEGENDARY, }, + [SPECIES_ENAMORUS_THERIAN] = + { + .baseHP = 74, + .baseAttack = 115, + .baseDefense = 110, + .baseSpeed = 46, + .baseSpAttack = 135, + .baseSpDefense = 100, + .type1 = TYPE_FAIRY, + .type2 = TYPE_FLYING, + .catchRate = 3, + .expYield = 270, + .evYield_SpAttack = 3, + .genderRatio = MON_FEMALE, + .eggCycles = 120, + .friendship = 90, + .growthRate = GROWTH_SLOW, + .eggGroup1 = EGG_GROUP_UNDISCOVERED, + .eggGroup2 = EGG_GROUP_UNDISCOVERED, + .abilities = {ABILITY_OVERCOAT, ABILITY_NONE}, + .bodyColor = BODY_COLOR_PINK, + .noFlip = FALSE, + .flags = FLAG_LEGENDARY, + }, + [SPECIES_KYUREM_WHITE] = { .baseHP = 125, diff --git a/src/data/pokemon/level_up_learnset_pointers.h b/src/data/pokemon/level_up_learnset_pointers.h index 6cd308aa7..ff592dbe9 100644 --- a/src/data/pokemon/level_up_learnset_pointers.h +++ b/src/data/pokemon/level_up_learnset_pointers.h @@ -899,6 +899,13 @@ const struct LevelUpMove *const gLevelUpLearnsets[NUM_SPECIES] = [SPECIES_GLASTRIER] = sGlastrierLevelUpLearnset, [SPECIES_SPECTRIER] = sSpectrierLevelUpLearnset, [SPECIES_CALYREX] = sCalyrexLevelUpLearnset, + [SPECIES_WYRDEER] = sWyrdeerLevelUpLearnset, + [SPECIES_KLEAVOR] = sKleavorLevelUpLearnset, + [SPECIES_URSALUNA] = sUrsalunaLevelUpLearnset, + [SPECIES_BASCULEGION] = sBasculegionLevelUpLearnset, + [SPECIES_SNEASLER] = sSneaslerLevelUpLearnset, + [SPECIES_OVERQWIL] = sOverqwilLevelUpLearnset, + [SPECIES_ENAMORUS] = sEnamorusLevelUpLearnset, // Megas [SPECIES_VENUSAUR_MEGA] = sVenusaurLevelUpLearnset, [SPECIES_CHARIZARD_MEGA_X] = sCharizardLevelUpLearnset, @@ -990,6 +997,23 @@ const struct LevelUpMove *const gLevelUpLearnsets[NUM_SPECIES] = [SPECIES_DARMANITAN_GALARIAN] = sDarmanitanGalarianLevelUpLearnset, [SPECIES_YAMASK_GALARIAN] = sYamaskGalarianLevelUpLearnset, [SPECIES_STUNFISK_GALARIAN] = sStunfiskGalarianLevelUpLearnset, + // Hisuian Forms + [SPECIES_GROWLITHE_HISUIAN] = sGrowlitheHisuianLevelUpLearnset, + [SPECIES_ARCANINE_HISUIAN] = sArcanineHisuianLevelUpLearnset, + [SPECIES_VOLTORB_HISUIAN] = sVoltorbHisuianLevelUpLearnset, + [SPECIES_ELECTRODE_HISUIAN] = sElectrodeHisuianLevelUpLearnset, + [SPECIES_TYPHLOSION_HISUIAN] = sTyphlosionHisuianLevelUpLearnset, + [SPECIES_QWILFISH_HISUIAN] = sQwilfishHisuianLevelUpLearnset, + [SPECIES_SNEASEL_HISUIAN] = sSneaselHisuianLevelUpLearnset, + [SPECIES_SAMUROTT_HISUIAN] = sSamurottHisuianLevelUpLearnset, + [SPECIES_LILLIGANT_HISUIAN] = sLilligantHisuianLevelUpLearnset, + [SPECIES_ZORUA_HISUIAN] = sZoruaHisuianLevelUpLearnset, + [SPECIES_ZOROARK_HISUIAN] = sZoroarkHisuianLevelUpLearnset, + [SPECIES_BRAVIARY_HISUIAN] = sBraviaryHisuianLevelUpLearnset, + [SPECIES_SLIGGOO_HISUIAN] = sSliggooHisuianLevelUpLearnset, + [SPECIES_GOODRA_HISUIAN] = sGoodraHisuianLevelUpLearnset, + [SPECIES_AVALUGG_HISUIAN] = sAvaluggHisuianLevelUpLearnset, + [SPECIES_DECIDUEYE_HISUIAN] = sDecidueyeHisuianLevelUpLearnset, // Misc Forms // Cosplay Pikachu [SPECIES_PIKACHU_COSPLAY] = sPikachuLevelUpLearnset, @@ -1063,7 +1087,9 @@ const struct LevelUpMove *const gLevelUpLearnsets[NUM_SPECIES] = [SPECIES_ROTOM_FROST] = sRotomLevelUpLearnset, [SPECIES_ROTOM_FAN] = sRotomLevelUpLearnset, [SPECIES_ROTOM_MOW] = sRotomLevelUpLearnset, - // Giratina + // Origin Forme + [SPECIES_DIALGA_ORIGIN] = sDialgaLevelUpLearnset, + [SPECIES_PALKIA_ORIGIN] = sPalkiaLevelUpLearnset, [SPECIES_GIRATINA_ORIGIN] = sGiratinaLevelUpLearnset, // Shaymin [SPECIES_SHAYMIN_SKY] = sShayminSkyLevelUpLearnset, @@ -1087,6 +1113,7 @@ const struct LevelUpMove *const gLevelUpLearnsets[NUM_SPECIES] = [SPECIES_ARCEUS_FAIRY] = sArceusLevelUpLearnset, // Basculin [SPECIES_BASCULIN_BLUE_STRIPED] = sBasculinLevelUpLearnset, + [SPECIES_BASCULIN_WHITE_STRIPED] = sBasculinLevelUpLearnset, // Darmanitan [SPECIES_DARMANITAN_ZEN_MODE] = sDarmanitanLevelUpLearnset, [SPECIES_DARMANITAN_ZEN_MODE_GALARIAN] = sDarmanitanGalarianLevelUpLearnset, @@ -1102,6 +1129,7 @@ const struct LevelUpMove *const gLevelUpLearnsets[NUM_SPECIES] = [SPECIES_TORNADUS_THERIAN] = sTornadusLevelUpLearnset, [SPECIES_THUNDURUS_THERIAN] = sThundurusLevelUpLearnset, [SPECIES_LANDORUS_THERIAN] = sLandorusLevelUpLearnset, + [SPECIES_ENAMORUS_THERIAN] = sEnamorusLevelUpLearnset, // Kyurem [SPECIES_KYUREM_WHITE] = sKyuremWhiteLevelUpLearnset, [SPECIES_KYUREM_BLACK] = sKyuremBlackLevelUpLearnset, diff --git a/src/data/pokemon/level_up_learnsets.h b/src/data/pokemon/level_up_learnsets.h index 8df5886bd..93e51c6c8 100644 --- a/src/data/pokemon/level_up_learnsets.h +++ b/src/data/pokemon/level_up_learnsets.h @@ -18087,6 +18087,96 @@ static const struct LevelUpMove sCalyrexLevelUpLearnset[] = { LEVEL_UP_END }; +static const struct LevelUpMove sWyrdeerLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 5, MOVE_CONFUSION), + LEVEL_UP_MOVE( 9, MOVE_HYPNOSIS), + LEVEL_UP_MOVE(15, MOVE_CALM_MIND), + //LEVEL_UP_MOVE(21, MOVE_PSYSHIELD_BASH), + LEVEL_UP_MOVE(29, MOVE_EXTRASENSORY), + //LEVEL_UP_MOVE(37, MOVE_ZEN_HEADBUTT), + LEVEL_UP_MOVE(47, MOVE_DOUBLE_EDGE), + LEVEL_UP_END +}; + +static const struct LevelUpMove sKleavorLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_QUICK_ATTACK), + LEVEL_UP_MOVE( 6, MOVE_SILVER_WIND), + LEVEL_UP_MOVE(11, MOVE_AERIAL_ACE), + LEVEL_UP_MOVE(14, MOVE_DOUBLE_HIT), + //LEVEL_UP_MOVE(14, MOVE_STEALTH_ROCK), + //LEVEL_UP_MOVE(18, MOVE_AIR_SLASH), + LEVEL_UP_MOVE(25, MOVE_SWORDS_DANCE), + //LEVEL_UP_MOVE(29, MOVE_STONE_AXE), + //LEVEL_UP_MOVE(34, MOVE_X_SCISSOR), + //LEVEL_UP_MOVE(43, MOVE_CLOSE_COMBAT), + LEVEL_UP_END +}; + +static const struct LevelUpMove sUrsalunaLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + //LEVEL_UP_MOVE( 6, MOVE_BABY_DOLL_EYES), + //LEVEL_UP_MOVE(11, MOVE_BULLDOZE), + LEVEL_UP_MOVE(18, MOVE_SLASH), + //LEVEL_UP_MOVE(25, MOVE_PLAY_ROUGH), + //LEVEL_UP_MOVE(34, MOVE_HIGH_HORSEPOWER), + LEVEL_UP_MOVE(43, MOVE_DOUBLE_EDGE), + //LEVEL_UP_MOVE(47, MOVE_HEADLONG_RUSH), + LEVEL_UP_END +}; + +static const struct LevelUpMove sBasculegionLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + //LEVEL_UP_MOVE( 6, MOVE_AQUA_JET), + LEVEL_UP_MOVE(11, MOVE_BITE), + LEVEL_UP_MOVE(11, MOVE_HEX), + //LEVEL_UP_MOVE(18, MOVE_ZEN_HEADBUTT), + LEVEL_UP_MOVE(25, MOVE_CRUNCH), + LEVEL_UP_MOVE(25, MOVE_SHADOW_BALL), + //LEVEL_UP_MOVE(34, MOVE_WAVE_CRASH), + LEVEL_UP_MOVE(43, MOVE_DOUBLE_EDGE), + LEVEL_UP_END +}; + +static const struct LevelUpMove sSneaslerLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_QUICK_ATTACK), + LEVEL_UP_MOVE( 6, MOVE_ROCK_SMASH), + //LEVEL_UP_MOVE(11, MOVE_DIRE_CLAW), + LEVEL_UP_MOVE(11, MOVE_SWIFT), + LEVEL_UP_MOVE(18, MOVE_SLASH), + //LEVEL_UP_MOVE(25, MOVE_POISON_JAB), + LEVEL_UP_MOVE(34, MOVE_SWORDS_DANCE), + //LEVEL_UP_MOVE(43, MOVE_CLOSE_COMBAT), + LEVEL_UP_END +}; + +static const struct LevelUpMove sOverqwilLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_POISON_STING), + LEVEL_UP_MOVE( 5, MOVE_SPIKES), + LEVEL_UP_MOVE( 9, MOVE_PIN_MISSILE), + //LEVEL_UP_MOVE(15, MOVE_BARB_BARRAGE), + LEVEL_UP_MOVE(21, MOVE_WATER_PULSE), + //LEVEL_UP_MOVE(26, MOVE_DARK_PULSE), + //LEVEL_UP_MOVE(29, MOVE_POISON_JAB), + //LEVEL_UP_MOVE(37, MOVE_AQUA_TAIL, + LEVEL_UP_MOVE(47, MOVE_DOUBLE_EDGE), + LEVEL_UP_MOVE(57, MOVE_SELF_DESTRUCT), + LEVEL_UP_END +}; + +static const struct LevelUpMove sEnamorusLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 7, MOVE_BITE), + LEVEL_UP_MOVE(11, MOVE_TWISTER), + //LEVEL_UP_MOVE(14, MOVE_DRAINING_KISS), + LEVEL_UP_MOVE(22, MOVE_IRON_DEFENSE), + LEVEL_UP_MOVE(31, MOVE_EXTRASENSORY), + LEVEL_UP_MOVE(41, MOVE_CRUNCH), + //LEVEL_UP_MOVE(47, MOVE_MOONBLAST), + //LEVEL_UP_MOVE( 1, MOVE_SPRINGTIDE_STORM), + LEVEL_UP_END +}; + static const struct LevelUpMove sRattataAlolanLevelUpLearnset[] = { LEVEL_UP_MOVE( 1, MOVE_TACKLE), LEVEL_UP_MOVE( 1, MOVE_TAIL_WHIP), @@ -18841,6 +18931,220 @@ static const struct LevelUpMove sStunfiskGalarianLevelUpLearnset[] = { LEVEL_UP_END }; +static const struct LevelUpMove sGrowlitheHisuianLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 5, MOVE_EMBER), + LEVEL_UP_MOVE( 9, MOVE_BITE), + //LEVEL_UP_MOVE(15, MOVE_FIRE_FANG), + LEVEL_UP_MOVE(21, MOVE_ROCK_SLIDE), + LEVEL_UP_MOVE(29, MOVE_CRUNCH), + LEVEL_UP_MOVE(37, MOVE_DOUBLE_EDGE), + //LEVEL_UP_MOVE(47, MOVE_FLARE_BLITZ), + LEVEL_UP_END +}; + +static const struct LevelUpMove sArcanineHisuianLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 5, MOVE_EMBER), + LEVEL_UP_MOVE( 9, MOVE_BITE), + //LEVEL_UP_MOVE(15, MOVE_FIRE_FANG), + LEVEL_UP_MOVE(21, MOVE_ROCK_SLIDE), + LEVEL_UP_MOVE(29, MOVE_CRUNCH), + //LEVEL_UP_MOVE(29, MOVE_RAGING_FURY), + LEVEL_UP_MOVE(37, MOVE_DOUBLE_EDGE), + //LEVEL_UP_MOVE(47, MOVE_FLARE_BLITZ), + LEVEL_UP_END +}; + +static const struct LevelUpMove sVoltorbHisuianLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_THUNDER_SHOCK), + LEVEL_UP_MOVE( 5, MOVE_TACKLE), + LEVEL_UP_MOVE( 9, MOVE_THUNDER_WAVE), + LEVEL_UP_MOVE(15, MOVE_SPARK), + //LEVEL_UP_MOVE(21, MOVE_ENERGY_BALL), + LEVEL_UP_MOVE(29, MOVE_THUNDERBOLT), + LEVEL_UP_MOVE(37, MOVE_THUNDER), + LEVEL_UP_MOVE(47, MOVE_SELF_DESTRUCT), + LEVEL_UP_END +}; + +static const struct LevelUpMove sElectrodeHisuianLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_THUNDER_SHOCK), + LEVEL_UP_MOVE( 5, MOVE_TACKLE), + LEVEL_UP_MOVE( 9, MOVE_THUNDER_WAVE), + LEVEL_UP_MOVE(15, MOVE_SPARK), + //LEVEL_UP_MOVE(21, MOVE_ENERGY_BALL), + LEVEL_UP_MOVE(29, MOVE_THUNDERBOLT), + LEVEL_UP_MOVE(37, MOVE_THUNDER), + //LEVEL_UP_MOVE(47, MOVE_CHLOROBLAST), + LEVEL_UP_MOVE(47, MOVE_SELF_DESTRUCT), + LEVEL_UP_END +}; + +static const struct LevelUpMove sTyphlosionHisuianLevelUpLearnset[] = { + //LEVEL_UP_MOVE( 0, MOVE_HEX), + LEVEL_UP_MOVE( 1, MOVE_QUICK_ATTACK), + LEVEL_UP_MOVE( 6, MOVE_EMBER), + LEVEL_UP_MOVE(11, MOVE_ROLLOUT), + LEVEL_UP_MOVE(18, MOVE_FLAME_WHEEL), + LEVEL_UP_MOVE(25, MOVE_SWIFT), + LEVEL_UP_MOVE(34, MOVE_FLAMETHROWER), + //LEVEL_UP_MOVE(40, MOVE_INFERNAL_PARADE), + LEVEL_UP_MOVE(43, MOVE_OVERHEAT), + LEVEL_UP_MOVE(43, MOVE_SHADOW_BALL), + LEVEL_UP_END +}; + +static const struct LevelUpMove sQwilfishHisuianLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_POISON_STING), + LEVEL_UP_MOVE( 5, MOVE_SPIKES), + LEVEL_UP_MOVE( 9, MOVE_PIN_MISSILE), + //LEVEL_UP_MOVE(15, MOVE_BARB_BARRAGE), + LEVEL_UP_MOVE(21, MOVE_WATER_PULSE), + //LEVEL_UP_MOVE(26, MOVE_DARK_PULSE), + //LEVEL_UP_MOVE(29, MOVE_POISON_JAB), + //LEVEL_UP_MOVE(37, MOVE_AQUA_TAIL, + LEVEL_UP_MOVE(47, MOVE_DOUBLE_EDGE), + LEVEL_UP_MOVE(57, MOVE_SELF_DESTRUCT), + LEVEL_UP_END +}; + +static const struct LevelUpMove sSneaselHisuianLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_QUICK_ATTACK), + LEVEL_UP_MOVE( 6, MOVE_ROCK_SMASH), + LEVEL_UP_MOVE(11, MOVE_SWIFT), + LEVEL_UP_MOVE(18, MOVE_SLASH), + //LEVEL_UP_MOVE(25, MOVE_POISON_JAB), + LEVEL_UP_MOVE(34, MOVE_SWORDS_DANCE), + //LEVEL_UP_MOVE(43, MOVE_CLOSE_COMBAT), + LEVEL_UP_END +}; + +static const struct LevelUpMove sSamurottHisuianLevelUpLearnset[] = { + //LEVEL_UP_MOVE( 0, MOVE_NIGHT_SLASH), + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + //LEVEL_UP_MOVE( 6, MOVE_AQUA_JET), + LEVEL_UP_MOVE(11, MOVE_SWORDS_DANCE), + LEVEL_UP_MOVE(18, MOVE_WATER_PULSE), + //LEVEL_UP_MOVE(21, MOVE_CEASELESS_EDGE), + LEVEL_UP_MOVE(25, MOVE_SLASH), + //LEVEL_UP_MOVE(34, MOVE_AQUA_TAIL), + //LEVEL_UP_MOVE(40, MOVE_DARK_PULSE), + LEVEL_UP_MOVE(43, MOVE_HYDRO_PUMP), + LEVEL_UP_END +}; + +static const struct LevelUpMove sLilligantHisuianLevelUpLearnset[] = { + //LEVEL_UP_MOVE( 0, MOVE_ROCK_SMASH), + LEVEL_UP_MOVE( 1, MOVE_ABSORB), + //LEVEL_UP_MOVE( 5, MOVE_LEAFAGE), + LEVEL_UP_MOVE( 9, MOVE_STUN_SPORE), + LEVEL_UP_MOVE(15, MOVE_POISON_POWDER), + //LEVEL_UP_MOVE(21, MOVE_ENERGY_BALL), + LEVEL_UP_MOVE(29, MOVE_SLEEP_POWDER), + //LEVEL_UP_MOVE(34, MOVE_DRAIN_PUNCH), + LEVEL_UP_MOVE(37, MOVE_LEAF_BLADE), + LEVEL_UP_MOVE(37, MOVE_RECOVER), + //LEVEL_UP_MOVE(42, MOVE_VICTORY_DANCE), + //LEVEL_UP_MOVE(47, MOVE_LEAF_STORM), + LEVEL_UP_MOVE(53, MOVE_PETAL_DANCE), + LEVEL_UP_MOVE(57, MOVE_CLOSE_COMBAT), + LEVEL_UP_END +}; + +static const struct LevelUpMove sZoruaHisuianLevelUpLearnset[] = { + //LEVEL_UP_MOVE( 1, MOVE_SHADOW_SNEAK), + //LEVEL_UP_MOVE( 6, MOVE_SNARL), + LEVEL_UP_MOVE(11, MOVE_SWIFT), + //LEVEL_UP_MOVE(18, MOVE_BITTER_MALICE), + LEVEL_UP_MOVE(25, MOVE_SLASH), + //LEVEL_UP_MOVE(34, MOVE_SHADOW_CLAW), + //LEVEL_UP_MOVE(43, MOVE_NASTY_PLOT), + LEVEL_UP_END +}; + +static const struct LevelUpMove sZoroarkHisuianLevelUpLearnset[] = { + //LEVEL_UP_MOVE( 1, MOVE_SHADOW_SNEAK), + //LEVEL_UP_MOVE( 6, MOVE_SNARL), + LEVEL_UP_MOVE(11, MOVE_SWIFT), + //LEVEL_UP_MOVE(18, MOVE_BITTER_MALICE), + LEVEL_UP_MOVE(25, MOVE_SLASH), + //LEVEL_UP_MOVE(34, MOVE_SHADOW_CLAW), + LEVEL_UP_MOVE(40, MOVE_SHADOW_BALL), + //LEVEL_UP_MOVE(43, MOVE_NASTY_PLOT), + LEVEL_UP_MOVE(52, MOVE_EXTRASENSORY), + LEVEL_UP_END +}; + +static const struct LevelUpMove sBraviaryHisuianLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_QUICK_ATTACK), + LEVEL_UP_MOVE( 6, MOVE_AERIAL_ACE), + LEVEL_UP_MOVE(11, MOVE_TWISTER), + LEVEL_UP_MOVE(18, MOVE_SLASH), + //LEVEL_UP_MOVE(20, MOVE_AIR_SLASH), + //LEVEL_UP_MOVE(25, MOVE_ESPER_WING), + LEVEL_UP_MOVE(25, MOVE_ROOST), + LEVEL_UP_MOVE(34, MOVE_DOUBLE_EDGE), + //LEVEL_UP_MOVE(43, MOVE_BRAVE_BIRD), + //LEVEL_UP_MOVE(52, MOVE_HURRICANE), + LEVEL_UP_END +}; + +static const struct LevelUpMove sSliggooHisuianLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_BUBBLE), + //LEVEL_UP_MOVE( 6, MOVE_ACID_SPRAY), + LEVEL_UP_MOVE(11, MOVE_ACID_ARMOR), + LEVEL_UP_MOVE(18, MOVE_WATER_PULSE), + //LEVEL_UP_MOVE(25, MOVE_DRAGON_PULSE), + //LEVEL_UP_MOVE(25, MOVE_IRON_HEAD), + //LEVEL_UP_MOVE(34, MOVE_SHELTER), + LEVEL_UP_MOVE(43, MOVE_HYDRO_PUMP), + LEVEL_UP_END +}; + +static const struct LevelUpMove sGoodraHisuianLevelUpLearnset[] = { + LEVEL_UP_MOVE( 1, MOVE_BUBBLE), + //LEVEL_UP_MOVE( 6, MOVE_ACID_SPRAY), + LEVEL_UP_MOVE(11, MOVE_ACID_ARMOR), + LEVEL_UP_MOVE(18, MOVE_WATER_PULSE), + //LEVEL_UP_MOVE(25, MOVE_DRAGON_PULSE), + //LEVEL_UP_MOVE(25, MOVE_IRON_HEAD), + //LEVEL_UP_MOVE(34, MOVE_SHELTER), + LEVEL_UP_MOVE(43, MOVE_HYDRO_PUMP), + LEVEL_UP_END +}; + +static const struct LevelUpMove sAvaluggHisuianLevelUpLearnset[] = { + //LEVEL_UP_MOVE( 0, MOVE_ROCK_SLIDE), + LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 5, MOVE_POWDER_SNOW), + //LEVEL_UP_MOVE( 9, MOVE_ICE_SHARD), + LEVEL_UP_MOVE(15, MOVE_BITE), + LEVEL_UP_MOVE(21, MOVE_IRON_DEFENSE), + LEVEL_UP_MOVE(29, MOVE_CRUNCH), + //LEVEL_UP_MOVE(29, MOVE_EARTH_POWER), + LEVEL_UP_MOVE(37, MOVE_BLIZZARD), + //LEVEL_UP_MOVE(37, MOVE_MOUNTAIN_GALE), + LEVEL_UP_MOVE(47, MOVE_DOUBLE_EDGE), + LEVEL_UP_END +}; + +static const struct LevelUpMove sDecidueyeHisuianLevelUpLearnset[] = { + //LEVEL_UP_MOVE( 0, MOVE_ROCK_SMASH), + LEVEL_UP_MOVE( 1, MOVE_GUST), + //LEVEL_UP_MOVE( 6, MOVE_LEAFAGE), + LEVEL_UP_MOVE(11, MOVE_ROOST), + LEVEL_UP_MOVE(18, MOVE_AERIAL_ACE), + LEVEL_UP_MOVE(21, MOVE_MAGICAL_LEAF), + //LEVEL_UP_MOVE(25, MOVE_AIR_SLASH), + //LEVEL_UP_MOVE(30, MOVE_AURA_SPHERE), + LEVEL_UP_MOVE(34, MOVE_LEAF_BLADE), + //LEVEL_UP_MOVE(34, MOVE_TRIPLE_ARROWS), + //LEVEL_UP_MOVE(40, MOVE_BRAVE_BIRD), + //LEVEL_UP_MOVE(43, MOVE_LEAF_STORM), + LEVEL_UP_END +}; + static const struct LevelUpMove sDeoxysAttackLevelUpLearnset[] = { LEVEL_UP_MOVE( 1, MOVE_LEER), LEVEL_UP_MOVE( 1, MOVE_WRAP), diff --git a/src/data/pokemon/pokedex_entries.h b/src/data/pokemon/pokedex_entries.h index 6ceff22ee..e1e6426e3 100644 --- a/src/data/pokemon/pokedex_entries.h +++ b/src/data/pokemon/pokedex_entries.h @@ -10787,4 +10787,88 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, + + [NATIONAL_DEX_WYRDEER] = + { + .categoryName = _("Big Horn"), + .height = 18, + .weight = 951, + .description = gWyrdeerPokedexText, + .pokemonScale = 356, + .pokemonOffset = 17, + .trainerScale = 256, + .trainerOffset = 0, + }, + + [NATIONAL_DEX_KLEAVOR] = + { + .categoryName = _("Axe"), + .height = 18, + .weight = 890, + .description = gKleavorPokedexText, + .pokemonScale = 356, + .pokemonOffset = 17, + .trainerScale = 256, + .trainerOffset = 0, + }, + + [NATIONAL_DEX_URSALUNA] = + { + .categoryName = _("Peat"), + .height = 24, + .weight = 2900, + .description = gUrsalunaPokedexText, + .pokemonScale = 356, + .pokemonOffset = 17, + .trainerScale = 256, + .trainerOffset = 0, + }, + + [NATIONAL_DEX_BASCULEGION] = + { + .categoryName = _("Big Fish"), + .height = 30, + .weight = 1100, + .description = gBasculegionPokedexText, + .pokemonScale = 356, + .pokemonOffset = 17, + .trainerScale = 256, + .trainerOffset = 0, + }, + + [NATIONAL_DEX_SNEASLER] = + { + .categoryName = _("Free Climb"), + .height = 13, + .weight = 430, + .description = gSneaslerPokedexText, + .pokemonScale = 356, + .pokemonOffset = 17, + .trainerScale = 256, + .trainerOffset = 0, + }, + + [NATIONAL_DEX_OVERQWIL] = + { + .categoryName = _("Pin Cluster"), + .height = 25, + .weight = 605, + .description = gOverqwilPokedexText, + .pokemonScale = 356, + .pokemonOffset = 17, + .trainerScale = 256, + .trainerOffset = 0, + }, + + [NATIONAL_DEX_ENAMORUS] = + { + .categoryName = _("Love-Hate"), + .height = 16, + .weight = 480, + .description = gEnamorusPokedexText, + .pokemonScale = 356, + .pokemonOffset = 17, + .trainerScale = 256, + .trainerOffset = 0, + }, }; diff --git a/src/data/pokemon/pokedex_orders.h b/src/data/pokemon/pokedex_orders.h index f51bdeb44..0ca5ccb41 100644 --- a/src/data/pokemon/pokedex_orders.h +++ b/src/data/pokemon/pokedex_orders.h @@ -47,6 +47,7 @@ const u16 gPokedexOrder_Alphabetical[] = NATIONAL_DEX_BARBARACLE, NATIONAL_DEX_BARBOACH, NATIONAL_DEX_BARRASKEWDA, + NATIONAL_DEX_BASCULEGION, NATIONAL_DEX_BASCULIN, NATIONAL_DEX_BASTIODON, NATIONAL_DEX_BAYLEEF, @@ -239,6 +240,7 @@ const u16 gPokedexOrder_Alphabetical[] = NATIONAL_DEX_EMBOAR, NATIONAL_DEX_EMOLGA, NATIONAL_DEX_EMPOLEON, + NATIONAL_DEX_ENAMORUS, NATIONAL_DEX_ENTEI, NATIONAL_DEX_ESCAVALIER, NATIONAL_DEX_ESPEON, @@ -403,6 +405,7 @@ const u16 gPokedexOrder_Alphabetical[] = NATIONAL_DEX_KINGLER, NATIONAL_DEX_KIRLIA, NATIONAL_DEX_KLANG, + NATIONAL_DEX_KLEAVOR, NATIONAL_DEX_KLEFKI, NATIONAL_DEX_KLINK, NATIONAL_DEX_KLINKLANG, @@ -562,6 +565,7 @@ const u16 gPokedexOrder_Alphabetical[] = NATIONAL_DEX_ORBEETLE, NATIONAL_DEX_ORICORIO, NATIONAL_DEX_OSHAWOTT, + NATIONAL_DEX_OVERQWIL, NATIONAL_DEX_PACHIRISU, NATIONAL_DEX_PALKIA, @@ -738,6 +742,7 @@ const u16 gPokedexOrder_Alphabetical[] = NATIONAL_DEX_SMEARGLE, NATIONAL_DEX_SMOOCHUM, NATIONAL_DEX_SNEASEL, + NATIONAL_DEX_SNEASLER, NATIONAL_DEX_SNIVY, NATIONAL_DEX_SNOM, NATIONAL_DEX_SNORLAX, @@ -845,6 +850,7 @@ const u16 gPokedexOrder_Alphabetical[] = NATIONAL_DEX_UMBREON, NATIONAL_DEX_UNFEZANT, NATIONAL_DEX_UNOWN, + NATIONAL_DEX_URSALUNA, NATIONAL_DEX_URSARING, NATIONAL_DEX_URSHIFU, NATIONAL_DEX_UXIE, @@ -897,6 +903,7 @@ const u16 gPokedexOrder_Alphabetical[] = NATIONAL_DEX_WORMADAM, NATIONAL_DEX_WURMPLE, NATIONAL_DEX_WYNAUT, + NATIONAL_DEX_WYRDEER, NATIONAL_DEX_XATU, NATIONAL_DEX_XERNEAS, @@ -1248,6 +1255,7 @@ const u16 gPokedexOrder_Weight[] = NATIONAL_DEX_GOURGEIST, // Average Size NATIONAL_DEX_MORGREM, NATIONAL_DEX_IVYSAUR, + //NATIONAL_DEX_VOLTORB, //Hisuian Form //NATIONAL_DEX_BANETTE, // Mega NATIONAL_DEX_MIME_JR, NATIONAL_DEX_LAMPENT, @@ -1324,6 +1332,7 @@ const u16 gPokedexOrder_Weight[] = NATIONAL_DEX_QUILAVA, NATIONAL_DEX_BRUXISH, NATIONAL_DEX_STUNKY, + //NATIONAL_DEX_LILLIGANT, // Hisuian Form NATIONAL_DEX_NIDORINO, NATIONAL_DEX_ABRA, NATIONAL_DEX_MACHOP, @@ -1373,6 +1382,7 @@ const u16 gPokedexOrder_Weight[] = NATIONAL_DEX_WARTORTLE, NATIONAL_DEX_LANTURN, NATIONAL_DEX_GOREBYSS, + //NATIONAL_DEX_GROWLITHE, //Hisuian Form NATIONAL_DEX_PRINPLUP, NATIONAL_DEX_CROAGUNK, NATIONAL_DEX_MOTHIM, @@ -1413,6 +1423,7 @@ const u16 gPokedexOrder_Weight[] = NATIONAL_DEX_ESPEON, NATIONAL_DEX_FROSLASS, NATIONAL_DEX_UMBREON, + //NATIONAL_DEX_SNEASEL, //Hisuian Form NATIONAL_DEX_HUNTAIL, NATIONAL_DEX_CARNIVINE, NATIONAL_DEX_WATCHOG, @@ -1516,6 +1527,7 @@ const u16 gPokedexOrder_Weight[] = NATIONAL_DEX_PORYGON, NATIONAL_DEX_DECIDUEYE, NATIONAL_DEX_MIGHTYENA, + //NATIONAL_DEX_DECIDUEYE, //Hisuian Form NATIONAL_DEX_LIEPARD, NATIONAL_DEX_DARUMAKA, NATIONAL_DEX_FEAROW, @@ -1564,6 +1576,8 @@ const u16 gPokedexOrder_Weight[] = NATIONAL_DEX_DIGGERSBY, NATIONAL_DEX_GLISCOR, NATIONAL_DEX_DUBWOOL, + NATIONAL_DEX_SNEASLER, + //NATIONAL_DEX_BRAVIARY, //Hisuian Form NATIONAL_DEX_PURUGLY, //NATIONAL_DEX_MANECTRIC, // Mega NATIONAL_DEX_GOTHITELLE, @@ -1586,6 +1600,7 @@ const u16 gPokedexOrder_Weight[] = NATIONAL_DEX_HAKAMO_O, NATIONAL_DEX_ALAKAZAM, NATIONAL_DEX_HITMONTOP, + NATIONAL_DEX_ENAMORUS, NATIONAL_DEX_GARDEVOIR, NATIONAL_DEX_KELDEO, NATIONAL_DEX_GRANBULL, @@ -1645,6 +1660,7 @@ const u16 gPokedexOrder_Weight[] = NATIONAL_DEX_HEATMOR, //NATIONAL_DEX_LURANTIS, // Totem-sized //NATIONAL_DEX_ZAPDOS, // Galarian Form + //NATIONAL_DEX_SAMUROTT, // Hisuian Form NATIONAL_DEX_MR_RIME, NATIONAL_DEX_WHIRLIPEDE, //NATIONAL_DEX_PINSIR, // Mega @@ -1661,6 +1677,7 @@ const u16 gPokedexOrder_Weight[] = NATIONAL_DEX_CRADILY, NATIONAL_DEX_BRONZOR, NATIONAL_DEX_MUSHARNA, + NATIONAL_DEX_OVERQWIL, NATIONAL_DEX_DEOXYS, // Normal Forme //NATIONAL_DEX_DEOXYS, // Attack Forme //NATIONAL_DEX_DEOXYS, // Defense Forme @@ -1688,16 +1705,20 @@ const u16 gPokedexOrder_Weight[] = NATIONAL_DEX_MAGMORTAR, NATIONAL_DEX_LANDORUS, NATIONAL_DEX_ARMALDO, + //NATIONAL_DEX_SLIGGOO, //Hisuian Form + //NATIONAL_DEX_TYPHLOSION, //Hisuian Form //NATIONAL_DEX_LATIOS, // Mega NATIONAL_DEX_BISHARP, NATIONAL_DEX_SANDYGAST, NATIONAL_DEX_ZARUDE, NATIONAL_DEX_MACHOKE, //NATIONAL_DEX_SLOWBRO, // Galarian Form + //NATIONAL_DEX_ELECTRODE //Hisuian Form NATIONAL_DEX_TREVENANT, NATIONAL_DEX_STANTLER, NATIONAL_DEX_GRUMPIG, NATIONAL_DEX_LARVITAR, + //NATIONAL_DEX_ZOROARK, //Hisuian Form NATIONAL_DEX_CROBAT, NATIONAL_DEX_QUAGSIRE, NATIONAL_DEX_CORVIKNIGHT, @@ -1749,6 +1770,7 @@ const u16 gPokedexOrder_Weight[] = NATIONAL_DEX_FERALIGATR, NATIONAL_DEX_SHARPEDO, NATIONAL_DEX_EISCUE, + NATIONAL_DEX_KLEAVOR, NATIONAL_DEX_SEEL, NATIONAL_DEX_CHESNAUGHT, NATIONAL_DEX_RILLABOOM, @@ -1762,6 +1784,7 @@ const u16 gPokedexOrder_Weight[] = NATIONAL_DEX_SAMUROTT, NATIONAL_DEX_RAPIDASH, NATIONAL_DEX_GARCHOMP, + NATIONAL_DEX_WYRDEER, NATIONAL_DEX_BELDUM, NATIONAL_DEX_BARBARACLE, NATIONAL_DEX_KROOKODILE, @@ -1800,6 +1823,7 @@ const u16 gPokedexOrder_Weight[] = NATIONAL_DEX_FERROTHORN, NATIONAL_DEX_MUDBRAY, NATIONAL_DEX_ZACIAN, // Hero of Many Battles + NATIONAL_DEX_BASCULEGION, //NATIONAL_DEX_CHARIZARD, // Mega X NATIONAL_DEX_SHELGON, //NATIONAL_DEX_SALAMENCE, // Mega @@ -1853,6 +1877,7 @@ const u16 gPokedexOrder_Weight[] = NATIONAL_DEX_HYDREIGON, //NATIONAL_DEX_SABLEYE, // Mega NATIONAL_DEX_MILOTIC, + //NATIONAL_DEX_ARCANINE, //Hisuian Form NATIONAL_DEX_LUNATONE, NATIONAL_DEX_REGICE, NATIONAL_DEX_ARCTOVISH, @@ -1905,8 +1930,10 @@ const u16 gPokedexOrder_Weight[] = NATIONAL_DEX_GIGALITH, NATIONAL_DEX_BEARTIC, NATIONAL_DEX_TERRAKION, + //NATIONAL_DEX_AVALUGG, //Hisuian Form NATIONAL_DEX_TYRANTRUM, NATIONAL_DEX_RHYPERIOR, + NATIONAL_DEX_URSALUNA, NATIONAL_DEX_MAMOSWINE, // 661.4 - 667.0 lbs / 300.0 - 307.1 kg NATIONAL_DEX_GOLEM, @@ -1923,6 +1950,7 @@ const u16 gPokedexOrder_Weight[] = NATIONAL_DEX_GOLURK, NATIONAL_DEX_RESHIRAM, NATIONAL_DEX_BUZZWOLE, + //NATIONAL_DEX_GOODRA, //Hisuian Form NATIONAL_DEX_PALKIA, NATIONAL_DEX_PROBOPASS, NATIONAL_DEX_ZEKROM, @@ -1949,6 +1977,7 @@ const u16 gPokedexOrder_Weight[] = NATIONAL_DEX_METAGROSS, //NATIONAL_DEX_ZYGARDE, // Complete Forme //NATIONAL_DEX_GIRATINA, // Origin Forme + //NATIONAL_DEX_PALKIA, // Origin Form NATIONAL_DEX_DIALGA, //NATIONAL_DEX_STEELIX, // Mega NATIONAL_DEX_GIRATINA, // Altered Forme @@ -1957,6 +1986,7 @@ const u16 gPokedexOrder_Weight[] = NATIONAL_DEX_GLASTRIER, //NATIONAL_DEX_CALYREX, // Ice Rider NATIONAL_DEX_STAKATAKA, + //NATIONAL_DEX_DIALGA, // Origin Form NATIONAL_DEX_GUZZLORD, NATIONAL_DEX_MUDSDALE, //NATIONAL_DEX_METAGROSS, // Mega @@ -2155,6 +2185,7 @@ const u16 gPokedexOrder_Height[] = NATIONAL_DEX_ODDISH, NATIONAL_DEX_MANKEY, NATIONAL_DEX_VOLTORB, + //NATIONAL_DEX_VOLTORB, //Hisuian Form NATIONAL_DEX_KABUTO, NATIONAL_DEX_CYNDAQUIL, NATIONAL_DEX_SPINARAK, @@ -2162,6 +2193,7 @@ const u16 gPokedexOrder_Height[] = NATIONAL_DEX_MURKROW, NATIONAL_DEX_UNOWN, NATIONAL_DEX_QWILFISH, + //NATIONAL_DEX_QWILFISH, //Hisuian Form NATIONAL_DEX_PHANPY, NATIONAL_DEX_TREECKO, NATIONAL_DEX_POOCHYENA, @@ -2340,11 +2372,13 @@ const u16 gPokedexOrder_Height[] = //NATIONAL_DEX_DARUMAKA, // Galarian Form NATIONAL_DEX_TIRTOUGA, NATIONAL_DEX_ZORUA, + //NATIONAL_DEX_ZORUA, // Hisuian Form NATIONAL_DEX_GOTHORITA, NATIONAL_DEX_STUNFISK, //NATIONAL_DEX_STUNFISK, // Galarian Form NATIONAL_DEX_QUILLADIN, NATIONAL_DEX_FLETCHINDER, + //NATIONAL_DEX_SLIGGOO, // Hisuian Form //NATIONAL_DEX_GOURGEIST, // Small Size NATIONAL_DEX_DIANCIE, NATIONAL_DEX_DARTRIX, @@ -2421,6 +2455,7 @@ const u16 gPokedexOrder_Height[] = NATIONAL_DEX_QUILAVA, NATIONAL_DEX_ESPEON, NATIONAL_DEX_SNEASEL, + //NATIONAL_DEX_SNEASEL, //Hisuian Form NATIONAL_DEX_OCTILLERY, NATIONAL_DEX_DELIBIRD, NATIONAL_DEX_GROVYLE, @@ -2572,6 +2607,7 @@ const u16 gPokedexOrder_Height[] = //NATIONAL_DEX_SLOWPOKE, // Galarian Form NATIONAL_DEX_MUK, NATIONAL_DEX_ELECTRODE, + //NATIONAL_DEX_ELECTRODE, //Hisuian Form NATIONAL_DEX_LICKITUNG, NATIONAL_DEX_WEEZING, NATIONAL_DEX_SEADRA, @@ -2606,6 +2642,7 @@ const u16 gPokedexOrder_Height[] = NATIONAL_DEX_GURDURR, NATIONAL_DEX_LEAVANNY, NATIONAL_DEX_WHIRLIPEDE, + //NATIONAL_DEX_LILLIGANT, //Hisuian Form NATIONAL_DEX_CARRACOSTA, NATIONAL_DEX_FRILLISH, NATIONAL_DEX_ALOMOMOLA, @@ -2660,6 +2697,7 @@ const u16 gPokedexOrder_Height[] = NATIONAL_DEX_DUBWOOL, NATIONAL_DEX_BARRASKEWDA, NATIONAL_DEX_FROSMOTH, + NATIONAL_DEX_SNEASLER, // 4'07" / 1.4m //NATIONAL_DEX_BEEDRILL, // Mega //NATIONAL_DEX_RATICATE, // Alolan Form, Totem-sized @@ -2696,6 +2734,7 @@ const u16 gPokedexOrder_Height[] = NATIONAL_DEX_ZWEILOUS, //NATIONAL_DEX_TORNADUS, // Therian Forme NATIONAL_DEX_KELDEO, + //NATIONAL_DEX_AVALUGG, // Hisuian Form //NATIONAL_DEX_GUMSHOOS, // Totem-sized NATIONAL_DEX_CINDERACE, NATIONAL_DEX_EISCUE, @@ -2730,6 +2769,7 @@ const u16 gPokedexOrder_Height[] = NATIONAL_DEX_CRESSELIA, NATIONAL_DEX_DARKRAI, NATIONAL_DEX_SAMUROTT, + //NATIONAL_DEX_SAMUROTT, // Hisuian Form //NATIONAL_DEX_AUDINO, // Mega NATIONAL_DEX_CONKELDURR, NATIONAL_DEX_SEISMITOAD, @@ -2765,6 +2805,7 @@ const u16 gPokedexOrder_Height[] = NATIONAL_DEX_HYPNO, NATIONAL_DEX_ZAPDOS, //NATIONAL_DEX_ZAPDOS, // Galarian Form + //NATIONAL_DEX_TYPHLOSION, // Hisuian Form NATIONAL_DEX_NOCTOWL, NATIONAL_DEX_GARDEVOIR, //NATIONAL_DEX_GARDEVOIR, // Mega @@ -2777,17 +2818,22 @@ const u16 gPokedexOrder_Height[] = NATIONAL_DEX_EMBOAR, NATIONAL_DEX_ZEBSTRIKA, NATIONAL_DEX_ZOROARK, + //NATIONAL_DEX_ZOROARK, // Hisuian Form NATIONAL_DEX_DRUDDIGON, NATIONAL_DEX_BISHARP, NATIONAL_DEX_BOUFFALANT, + //NATIONAL_DEX_BRAVIARY, // Hisuian Form NATIONAL_DEX_VOLCARONA, NATIONAL_DEX_CHESNAUGHT, NATIONAL_DEX_DECIDUEYE, + //NATIONAL_DEX_DECIDUEYE, // Hisuian Form NATIONAL_DEX_KOMMO_O, NATIONAL_DEX_TOXTRICITY, NATIONAL_DEX_GRAPPLOCT, NATIONAL_DEX_OBSTAGOON, NATIONAL_DEX_RUNERIGUS, + NATIONAL_DEX_ENAMORUS, + //NATIONAL_DEX_ENAMORUS, //Therian Form // 5'07" / 1.7m NATIONAL_DEX_CHARIZARD, //NATIONAL_DEX_CHARIZARD, // Mega X @@ -2820,6 +2866,7 @@ const u16 gPokedexOrder_Height[] = NATIONAL_DEX_COFAGRIGUS, NATIONAL_DEX_GOGOAT, NATIONAL_DEX_AEGISLASH, + //NATIONAL_DEX_GOODRA, //Hisuian Form //NATIONAL_DEX_GOURGEIST, // Super Size NATIONAL_DEX_VOLCANION, NATIONAL_DEX_CRABOMINABLE, @@ -2853,6 +2900,8 @@ const u16 gPokedexOrder_Height[] = NATIONAL_DEX_DRACOZOLT, NATIONAL_DEX_DURALUDON, NATIONAL_DEX_ZARUDE, + NATIONAL_DEX_WYRDEER, + NATIONAL_DEX_KLEAVOR, // 6'03" / 1.9m NATIONAL_DEX_ARCANINE, NATIONAL_DEX_RHYDON, @@ -2878,6 +2927,7 @@ const u16 gPokedexOrder_Height[] = // 6'07" / 2.0m NATIONAL_DEX_VENUSAUR, NATIONAL_DEX_EKANS, + //NATIONAL_DEX_ARCANINE, //Hisuian Form //NATIONAL_DEX_SLOWBRO, // Mega NATIONAL_DEX_EXEGGUTOR, NATIONAL_DEX_MOLTRES, @@ -2947,6 +2997,7 @@ const u16 gPokedexOrder_Height[] = NATIONAL_DEX_NECROZMA, //NATIONAL_DEX_CALYREX, // Ice Rider //NATIONAL_DEX_CALYREX, // Shadow Rider + NATIONAL_DEX_URSALUNA, // 8'02" / 2.5m NATIONAL_DEX_LAPRAS, //NATIONAL_DEX_TYRANITAR, // Mega @@ -2959,6 +3010,7 @@ const u16 gPokedexOrder_Height[] = NATIONAL_DEX_MUDSDALE, NATIONAL_DEX_MELMETAL, NATIONAL_DEX_STONJOURNER, + NATIONAL_DEX_OVERQWIL, // 8'06" / 2.6m NATIONAL_DEX_BEARTIC, //NATIONAL_DEX_VIKAVOLT, // Totem-sized @@ -2985,6 +3037,7 @@ const u16 gPokedexOrder_Height[] = NATIONAL_DEX_FALINKS, NATIONAL_DEX_COPPERAJAH, NATIONAL_DEX_DRAGAPULT, + NATIONAL_DEX_BASCULEGION, // 10'02" / 3.1m //NATIONAL_DEX_ARAQUANID, // Totem-sized // 10'06" / 3.2m @@ -3034,6 +3087,7 @@ const u16 gPokedexOrder_Height[] = NATIONAL_DEX_YVELTAL, // 20'04" / 6.2m NATIONAL_DEX_MILOTIC, + //NATIONAL_DEX_PALKIA, //Origin Forme // 21'04" / 6.5m NATIONAL_DEX_GYARADOS, //NATIONAL_DEX_GYARADOS, // Mega @@ -3042,6 +3096,7 @@ const u16 gPokedexOrder_Height[] = //NATIONAL_DEX_GIRATINA, // Origin Forme // 23'00" / 7.0m NATIONAL_DEX_RAYQUAZA, + //NATIONAL_DEX_DIALGA, //Origin Forme // 24'07" / 7.5m //NATIONAL_DEX_NECROZMA, // Ultra // 26'11" / 8.2m diff --git a/src/data/pokemon/pokedex_text.h b/src/data/pokemon/pokedex_text.h index 15d56ee9d..b29e9db8e 100644 --- a/src/data/pokemon/pokedex_text.h +++ b/src/data/pokemon/pokedex_text.h @@ -5348,3 +5348,43 @@ const u8 gCalyrexPokedexText[] = _( "providing healing and blessings. It\n" "reigned over the Galar region in times\n" "of yore."); + +const u8 gWyrdeerPokedexText[] = _( + "The black orbs shine with an uncanny light\n" + "when it is erecting invisible barriers.\n" + "The fur shed from its beard retains heat\n" + "and useful for winter clothing."); + +const u8 gKleavorPokedexText[] = _( + "A violent creature that fells trees with\n" + "its crude axes and shields itself with hard\n" + "stone. If one should encounter this Pokémon\n" + "in the wild, one's only recourse is to flee."); + +const u8 gUrsalunaPokedexText[] = _( + "Swampy terrain gives Ursaluna its burly\n" + "physique and newfound capacity to\n" + "manipulate peat at will."); + +const u8 gBasculegionPokedexText[] = _( + "It clads itself in the souls of comrades\n" + "that perishes before their goals of\n" + "journeying upstream."); + +const u8 gSneaslerPokedexText[] = _( + "Because of its wicked poison and daunting\n" + "physical prowess, no other species could\n" + "hope to best it on frozen highlands. It\n" + "prefers solitude and doesn't form packs."); + +const u8 gOverqwilPokedexText[] = _( + "Its lancelike spikes and savage\n" + "temperament have earned it the\n" + "nickname Sea Fiend.\n" + "It surps up poison to nourish itself."); + +const u8 gEnamorusPokedexText[] = _( + "Its arrival brings an end to the\n" + "winter. According to legend, this\n" + "Pokémon's love gives rise to the\n" + "budding of fresh life across the land."); diff --git a/src/data/pokemon/tmhm_learnsets.h b/src/data/pokemon/tmhm_learnsets.h index b71192806..0c91bc25e 100644 --- a/src/data/pokemon/tmhm_learnsets.h +++ b/src/data/pokemon/tmhm_learnsets.h @@ -20193,6 +20193,20 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM22_SOLAR_BEAM) | TMHM(TM11_SUNNY_DAY)), + [SPECIES_WYRDEER] = TMHM_LEARNSET(0), + + [SPECIES_KLEAVOR] = TMHM_LEARNSET(0), + + [SPECIES_URSALUNA] = TMHM_LEARNSET(0), + + [SPECIES_BASCULEGION] = TMHM_LEARNSET(0), + + [SPECIES_SNEASLER] = TMHM_LEARNSET(0), + + [SPECIES_OVERQWIL] = TMHM_LEARNSET(0), + + [SPECIES_ENAMORUS] = TMHM_LEARNSET(0), + [SPECIES_RATTATA_ALOLAN] = TMHM_LEARNSET(TMHM(TM14_BLIZZARD) | TMHM(HM01_CUT) | TMHM(TM28_DIG) @@ -20760,6 +20774,38 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM37_SANDSTORM) | TMHM(TM36_SLUDGE_BOMB) | TMHM(HM03_SURF)), + + [SPECIES_GROWLITHE_HISUIAN] = TMHM_LEARNSET(0), + + [SPECIES_ARCANINE_HISUIAN] = TMHM_LEARNSET(0), + + [SPECIES_VOLTORB_HISUIAN] = TMHM_LEARNSET(0), + + [SPECIES_ELECTRODE_HISUIAN] = TMHM_LEARNSET(0), + + [SPECIES_TYPHLOSION_HISUIAN] = TMHM_LEARNSET(0), + + [SPECIES_QWILFISH_HISUIAN] = TMHM_LEARNSET(0), + + [SPECIES_SNEASEL_HISUIAN] = TMHM_LEARNSET(0), + + [SPECIES_SAMUROTT_HISUIAN] = TMHM_LEARNSET(0), + + [SPECIES_LILLIGANT_HISUIAN] = TMHM_LEARNSET(0), + + [SPECIES_ZORUA_HISUIAN] = TMHM_LEARNSET(0), + + [SPECIES_ZOROARK_HISUIAN] = TMHM_LEARNSET(0), + + [SPECIES_BRAVIARY_HISUIAN] = TMHM_LEARNSET(0), + + [SPECIES_SLIGGOO_HISUIAN] = TMHM_LEARNSET(0), + + [SPECIES_GOODRA_HISUIAN] = TMHM_LEARNSET(0), + + [SPECIES_AVALUGG_HISUIAN] = TMHM_LEARNSET(0), + + [SPECIES_DECIDUEYE_HISUIAN] = TMHM_LEARNSET(0), [SPECIES_PIKACHU_COSPLAY] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) | TMHM(TM31_BRICK_BREAK) @@ -21389,6 +21435,78 @@ const u32 gTMHMLearnsets[][2] = [SPECIES_ROTOM_MOW] = TMHM_LEARNSET(0), + [SPECIES_DIALGA_ORIGIN] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) + | TMHM(TM14_BLIZZARD) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM08_BULK_UP) + | TMHM(HM01_CUT) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM02_DRAGON_CLAW) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM42_FACADE) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM35_FLAMETHROWER) + | TMHM(HM05_FLASH) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM23_IRON_TAIL) + | TMHM(TM50_OVERHEAT) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM44_REST) + | TMHM(TM27_RETURN) + | TMHM(TM05_ROAR) + | TMHM(HM06_ROCK_SMASH) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM37_SANDSTORM) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(HM04_STRENGTH) + | TMHM(TM11_SUNNY_DAY) + | TMHM(TM25_THUNDER) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM06_TOXIC)), + + [SPECIES_PALKIA_ORIGIN] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) + | TMHM(TM14_BLIZZARD) + | TMHM(TM31_BRICK_BREAK) + | TMHM(TM08_BULK_UP) + | TMHM(HM01_CUT) + | TMHM(HM08_DIVE) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM02_DRAGON_CLAW) + | TMHM(TM26_EARTHQUAKE) + | TMHM(TM42_FACADE) + | TMHM(TM38_FIRE_BLAST) + | TMHM(TM35_FLAMETHROWER) + | TMHM(TM01_FOCUS_PUNCH) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM15_HYPER_BEAM) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM44_REST) + | TMHM(TM27_RETURN) + | TMHM(TM05_ROAR) + | TMHM(HM06_ROCK_SMASH) + | TMHM(TM39_ROCK_TOMB) + | TMHM(TM20_SAFEGUARD) + | TMHM(TM37_SANDSTORM) + | TMHM(TM43_SECRET_POWER) + | TMHM(TM34_SHOCK_WAVE) + | TMHM(HM04_STRENGTH) + | TMHM(TM11_SUNNY_DAY) + | TMHM(HM03_SURF) + | TMHM(TM25_THUNDER) + | TMHM(TM24_THUNDERBOLT) + | TMHM(TM06_TOXIC) + | TMHM(TM03_WATER_PULSE)), + [SPECIES_GIRATINA_ORIGIN] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) | TMHM(TM04_CALM_MIND) | TMHM(HM01_CUT) @@ -22289,6 +22407,25 @@ const u32 gTMHMLearnsets[][2] = | TMHM(TM06_TOXIC) | TMHM(HM07_WATERFALL)), + [SPECIES_BASCULIN_WHITE_STRIPED] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) + | TMHM(HM01_CUT) + | TMHM(HM08_DIVE) + | TMHM(TM32_DOUBLE_TEAM) + | TMHM(TM42_FACADE) + | TMHM(TM21_FRUSTRATION) + | TMHM(TM07_HAIL) + | TMHM(TM10_HIDDEN_POWER) + | TMHM(TM13_ICE_BEAM) + | TMHM(TM17_PROTECT) + | TMHM(TM18_RAIN_DANCE) + | TMHM(TM44_REST) + | TMHM(TM27_RETURN) + | TMHM(TM43_SECRET_POWER) + | TMHM(HM03_SURF) + | TMHM(TM12_TAUNT) + | TMHM(TM06_TOXIC) + | TMHM(HM07_WATERFALL)), + [SPECIES_DEERLING_SUMMER] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) | TMHM(TM32_DOUBLE_TEAM) | TMHM(TM42_FACADE) @@ -22489,6 +22626,8 @@ const u32 gTMHMLearnsets[][2] = | TMHM(HM04_STRENGTH) | TMHM(TM06_TOXIC)), + [SPECIES_ENAMORUS_THERIAN] = TMHM_LEARNSET(0), + [SPECIES_KYUREM_WHITE] = TMHM_LEARNSET(TMHM(TM14_BLIZZARD) | TMHM(HM01_CUT) | TMHM(TM32_DOUBLE_TEAM) diff --git a/src/data/pokemon/tutor_learnsets.h b/src/data/pokemon/tutor_learnsets.h index f6ad5b26e..26ccbcd9b 100644 --- a/src/data/pokemon/tutor_learnsets.h +++ b/src/data/pokemon/tutor_learnsets.h @@ -10188,6 +10188,20 @@ static const u32 sTutorLearnsets[] = | TUTOR(MOVE_SUBSTITUTE) | TUTOR(MOVE_SWIFT)), + [SPECIES_WYRDEER] = (0), + + [SPECIES_KLEAVOR] = (0), + + [SPECIES_URSALUNA] = (0), + + [SPECIES_BASCULEGION] = (0), + + [SPECIES_SNEASLER] = (0), + + [SPECIES_OVERQWIL] = (0), + + [SPECIES_ENAMORUS] = (0), + [SPECIES_MEOWTH_GALARIAN] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) | TUTOR(MOVE_DOUBLE_EDGE) | TUTOR(MOVE_ENDURE) @@ -10366,6 +10380,38 @@ static const u32 sTutorLearnsets[] = | TUTOR(MOVE_SUBSTITUTE) | TUTOR(MOVE_THUNDER_WAVE)), + [SPECIES_GROWLITHE_HISUIAN] = (0), + + [SPECIES_ARCANINE_HISUIAN] = (0), + + [SPECIES_VOLTORB_HISUIAN] = (0), + + [SPECIES_ELECTRODE_HISUIAN] = (0), + + [SPECIES_TYPHLOSION_HISUIAN] = (0), + + [SPECIES_QWILFISH_HISUIAN] = (0), + + [SPECIES_SNEASEL_HISUIAN] = (0), + + [SPECIES_SAMUROTT_HISUIAN] = (0), + + [SPECIES_LILLIGANT_HISUIAN] = (0), + + [SPECIES_ZORUA_HISUIAN] = (0), + + [SPECIES_ZOROARK_HISUIAN] = (0), + + [SPECIES_BRAVIARY_HISUIAN] = (0), + + [SPECIES_SLIGGOO_HISUIAN] = (0), + + [SPECIES_GOODRA_HISUIAN] = (0), + + [SPECIES_AVALUGG_HISUIAN] = (0), + + [SPECIES_DECIDUEYE_HISUIAN] = (0), + [SPECIES_BURMY_SANDY_CLOAK] = TUTOR_LEARNSET(TUTOR(MOVE_SNORE)), [SPECIES_BURMY_TRASH_CLOAK] = TUTOR_LEARNSET(TUTOR(MOVE_SNORE)), diff --git a/src/data/pokemon_graphics/back_pic_coordinates.h b/src/data/pokemon_graphics/back_pic_coordinates.h index 70baff4b4..91b77450c 100644 --- a/src/data/pokemon_graphics/back_pic_coordinates.h +++ b/src/data/pokemon_graphics/back_pic_coordinates.h @@ -4499,6 +4499,41 @@ const struct MonCoords gMonBackPicCoords[] = .size = MON_COORDS_SIZE(56, 48), .y_offset = 10, }, + [SPECIES_WYRDEER] = + { + .size = MON_COORDS_SIZE(64, 64), + .y_offset = 0, + }, + [SPECIES_KLEAVOR] = + { + .size = MON_COORDS_SIZE(64, 64), + .y_offset = 0, + }, + [SPECIES_URSALUNA] = + { + .size = MON_COORDS_SIZE(64, 64), + .y_offset = 0, + }, + [SPECIES_BASCULEGION] = + { + .size = MON_COORDS_SIZE(64, 64), + .y_offset = 0, + }, + [SPECIES_SNEASLER] = + { + .size = MON_COORDS_SIZE(64, 64), + .y_offset = 0, + }, + [SPECIES_OVERQWIL] = + { + .size = MON_COORDS_SIZE(64, 64), + .y_offset = 0, + }, + [SPECIES_ENAMORUS] = + { + .size = MON_COORDS_SIZE(64, 64), + .y_offset = 0, + }, // Megas [SPECIES_VENUSAUR_MEGA] = { @@ -4937,6 +4972,87 @@ const struct MonCoords gMonBackPicCoords[] = { .size = MON_COORDS_SIZE(64, 24), .y_offset = 23, + }, + // Hisuian Forms + [SPECIES_GROWLITHE_HISUIAN] = + { + .size = MON_COORDS_SIZE(64, 64), + .y_offset = 0, + }, + [SPECIES_ARCANINE_HISUIAN] = + { + .size = MON_COORDS_SIZE(64, 64), + .y_offset = 0, + }, + [SPECIES_VOLTORB_HISUIAN] = + { + .size = MON_COORDS_SIZE(64, 64), + .y_offset = 0, + }, + [SPECIES_ELECTRODE_HISUIAN] = + { + .size = MON_COORDS_SIZE(64, 64), + .y_offset = 0, + }, + [SPECIES_TYPHLOSION_HISUIAN] = + { + .size = MON_COORDS_SIZE(64, 64), + .y_offset = 0, + }, + [SPECIES_QWILFISH_HISUIAN] = + { + .size = MON_COORDS_SIZE(64, 64), + .y_offset = 0, + }, + [SPECIES_SNEASEL_HISUIAN] = + { + .size = MON_COORDS_SIZE(64, 64), + .y_offset = 0, + }, + [SPECIES_SAMUROTT_HISUIAN] = + { + .size = MON_COORDS_SIZE(64, 64), + .y_offset = 0, + }, + [SPECIES_LILLIGANT_HISUIAN] = + { + .size = MON_COORDS_SIZE(64, 64), + .y_offset = 0, + }, + [SPECIES_ZORUA_HISUIAN] = + { + .size = MON_COORDS_SIZE(64, 64), + .y_offset = 0, + }, + [SPECIES_ZOROARK_HISUIAN] = + { + .size = MON_COORDS_SIZE(64, 64), + .y_offset = 0, + }, + [SPECIES_BRAVIARY_HISUIAN] = + { + .size = MON_COORDS_SIZE(64, 64), + .y_offset = 0, + }, + [SPECIES_SLIGGOO_HISUIAN] = + { + .size = MON_COORDS_SIZE(64, 64), + .y_offset = 0, + }, + [SPECIES_GOODRA_HISUIAN] = + { + .size = MON_COORDS_SIZE(64, 64), + .y_offset = 0, + }, + [SPECIES_AVALUGG_HISUIAN] = + { + .size = MON_COORDS_SIZE(64, 64), + .y_offset = 0, + }, + [SPECIES_DECIDUEYE_HISUIAN] = + { + .size = MON_COORDS_SIZE(64, 64), + .y_offset = 0, }, // Misc Forms // Cosplay Pikachu @@ -5251,7 +5367,17 @@ const struct MonCoords gMonBackPicCoords[] = .size = MON_COORDS_SIZE(56, 48), .y_offset = 10, }, - // Giratina + // Origin Forme + [SPECIES_DIALGA_ORIGIN] = + { + .size = MON_COORDS_SIZE(64, 64), + .y_offset = 0, + }, + [SPECIES_PALKIA_ORIGIN] = + { + .size = MON_COORDS_SIZE(64, 64), + .y_offset = 0, + }, [SPECIES_GIRATINA_ORIGIN] = { .size = MON_COORDS_SIZE(64, 56), @@ -5355,6 +5481,11 @@ const struct MonCoords gMonBackPicCoords[] = .size = MON_COORDS_SIZE(64, 48), .y_offset = 16, }, + [SPECIES_BASCULIN_WHITE_STRIPED] = + { + .size = MON_COORDS_SIZE(64, 64), + .y_offset = 0, + }, // Darmanitan [SPECIES_DARMANITAN_ZEN_MODE] = { @@ -5414,6 +5545,11 @@ const struct MonCoords gMonBackPicCoords[] = .size = MON_COORDS_SIZE(64, 56), .y_offset = 7, }, + [SPECIES_ENAMORUS_THERIAN] = + { + .size = MON_COORDS_SIZE(64, 64), + .y_offset = 0, + }, // Kyurem [SPECIES_KYUREM_WHITE] = { diff --git a/src/data/pokemon_graphics/back_pic_table.h b/src/data/pokemon_graphics/back_pic_table.h index 80f7aab3b..f1f8a3afa 100644 --- a/src/data/pokemon_graphics/back_pic_table.h +++ b/src/data/pokemon_graphics/back_pic_table.h @@ -899,6 +899,13 @@ const struct CompressedSpriteSheet gMonBackPicTable[] = SPECIES_SPRITE(GLASTRIER, gMonBackPic_Glastrier), SPECIES_SPRITE(SPECTRIER, gMonBackPic_Spectrier), SPECIES_SPRITE(CALYREX, gMonBackPic_Calyrex), + SPECIES_SPRITE(WYRDEER, gMonBackPic_CircledQuestionMark), //gMonBackPic_Wyrdeer), + SPECIES_SPRITE(KLEAVOR, gMonBackPic_CircledQuestionMark), //gMonBackPic_Kleavor), + SPECIES_SPRITE(URSALUNA, gMonBackPic_CircledQuestionMark), //gMonBackPic_Ursaluna), + SPECIES_SPRITE(BASCULEGION, gMonBackPic_CircledQuestionMark), //gMonBackPic_Basculegion), + SPECIES_SPRITE(SNEASLER, gMonBackPic_CircledQuestionMark), //gMonBackPic_Sneasler), + SPECIES_SPRITE(OVERQWIL, gMonBackPic_CircledQuestionMark), //gMonBackPic_Overqwil), + SPECIES_SPRITE(ENAMORUS, gMonBackPic_CircledQuestionMark), //gMonBackPic_Enamorus), SPECIES_SPRITE(VENUSAUR_MEGA, gMonBackPic_VenusaurMega), SPECIES_SPRITE(CHARIZARD_MEGA_X, gMonBackPic_CharizardMegaX), @@ -991,6 +998,23 @@ const struct CompressedSpriteSheet gMonBackPicTable[] = SPECIES_SPRITE(YAMASK_GALARIAN, gMonBackPic_YamaskGalarian), SPECIES_SPRITE(STUNFISK_GALARIAN, gMonBackPic_StunfiskGalarian), + SPECIES_SPRITE(GROWLITHE_HISUIAN, gMonBackPic_CircledQuestionMark), //gMonBackPic_GrowlitheHisuian), + SPECIES_SPRITE(ARCANINE_HISUIAN, gMonBackPic_CircledQuestionMark), //gMonBackPic_ArcanineHisuian), + SPECIES_SPRITE(VOLTORB_HISUIAN, gMonBackPic_CircledQuestionMark), //gMonBackPic_VoltorbHisuian), + SPECIES_SPRITE(ELECTRODE_HISUIAN, gMonBackPic_CircledQuestionMark), //gMonBackPic_ElectrodeHisuian), + SPECIES_SPRITE(TYPHLOSION_HISUIAN, gMonBackPic_CircledQuestionMark), //gMonBackPic_TyphlosionHisuian), + SPECIES_SPRITE(QWILFISH_HISUIAN, gMonBackPic_CircledQuestionMark), //gMonBackPic_QwilfishHisuian), + SPECIES_SPRITE(SNEASEL_HISUIAN, gMonBackPic_CircledQuestionMark), //gMonBackPic_SneaselHisuian), + SPECIES_SPRITE(SAMUROTT_HISUIAN, gMonBackPic_CircledQuestionMark), //gMonBackPic_SamurottHisuian), + SPECIES_SPRITE(LILLIGANT_HISUIAN, gMonBackPic_CircledQuestionMark), //gMonBackPic_LilligantHisuian), + SPECIES_SPRITE(ZORUA_HISUIAN, gMonBackPic_CircledQuestionMark), //gMonBackPic_ZoruaHisuian), + SPECIES_SPRITE(ZOROARK_HISUIAN, gMonBackPic_CircledQuestionMark), //gMonBackPic_ZoroarkHisuian), + SPECIES_SPRITE(BRAVIARY_HISUIAN, gMonBackPic_CircledQuestionMark), //gMonBackPic_BraviaryHisuian), + SPECIES_SPRITE(SLIGGOO_HISUIAN, gMonBackPic_CircledQuestionMark), //gMonBackPic_SliggooHisuian), + SPECIES_SPRITE(GOODRA_HISUIAN, gMonBackPic_CircledQuestionMark), //gMonBackPic_GoodraHisuian), + SPECIES_SPRITE(AVALUGG_HISUIAN, gMonBackPic_CircledQuestionMark), //gMonBackPic_AvaluggHisuian), + SPECIES_SPRITE(DECIDUEYE_HISUIAN, gMonBackPic_CircledQuestionMark), //gMonBackPic_DecidueyeHisuian), + SPECIES_SPRITE(PIKACHU_COSPLAY, gMonBackPic_PikachuCosplay), SPECIES_SPRITE(PIKACHU_ROCK_STAR, gMonBackPic_PikachuRockStar), SPECIES_SPRITE(PIKACHU_BELLE, gMonBackPic_PikachuBelle), @@ -1063,6 +1087,8 @@ const struct CompressedSpriteSheet gMonBackPicTable[] = SPECIES_SPRITE(ROTOM_FAN, gMonBackPic_RotomFan), SPECIES_SPRITE(ROTOM_MOW, gMonBackPic_RotomMow), + SPECIES_SPRITE(DIALGA_ORIGIN, gMonBackPic_CircledQuestionMark), //gMonBackPic_DialgaOrigin), + SPECIES_SPRITE(PALKIA_ORIGIN, gMonBackPic_CircledQuestionMark), //gMonBackPic_PalkiaOrigin), SPECIES_SPRITE(GIRATINA_ORIGIN, gMonBackPic_GiratinaOrigin), SPECIES_SPRITE(SHAYMIN_SKY, gMonBackPic_ShayminSky), @@ -1086,6 +1112,7 @@ const struct CompressedSpriteSheet gMonBackPicTable[] = SPECIES_SPRITE(ARCEUS_FAIRY, gMonBackPic_Arceus), SPECIES_SPRITE(BASCULIN_BLUE_STRIPED, gMonBackPic_BasculinBlueStriped), + SPECIES_SPRITE(BASCULIN_WHITE_STRIPED, gMonBackPic_CircledQuestionMark), //gMonBackPic_BasculinWhiteStriped), SPECIES_SPRITE(DARMANITAN_ZEN_MODE, gMonBackPic_DarmanitanZenMode), SPECIES_SPRITE(DARMANITAN_ZEN_MODE_GALARIAN, gMonBackPic_DarmanitanZenModeGalarian), @@ -1101,6 +1128,7 @@ const struct CompressedSpriteSheet gMonBackPicTable[] = SPECIES_SPRITE(TORNADUS_THERIAN, gMonBackPic_TornadusTherian), SPECIES_SPRITE(THUNDURUS_THERIAN, gMonBackPic_ThundurusTherian), SPECIES_SPRITE(LANDORUS_THERIAN, gMonBackPic_LandorusTherian), + SPECIES_SPRITE(ENAMORUS_THERIAN, gMonBackPic_CircledQuestionMark), //gMonBackPic_EnamorusTherian), SPECIES_SPRITE(KYUREM_WHITE, gMonBackPic_KyuremWhite), SPECIES_SPRITE(KYUREM_BLACK, gMonBackPic_KyuremBlack), @@ -1292,4 +1320,5 @@ const struct CompressedSpriteSheet gMonBackPicTableFemale[] = SPECIES_SPRITE(FRILLISH, gMonBackPic_FrillishF), SPECIES_SPRITE(JELLICENT, gMonBackPic_JellicentF), SPECIES_SPRITE(PYROAR, gMonBackPic_PyroarF), + SPECIES_SPRITE(BASCULEGION, gMonBackPic_CircledQuestionMark), //gMonBackPic_BasculegionF), }; diff --git a/src/data/pokemon_graphics/front_pic_anims.h b/src/data/pokemon_graphics/front_pic_anims.h index 6387994c1..1e9dc41a8 100644 --- a/src/data/pokemon_graphics/front_pic_anims.h +++ b/src/data/pokemon_graphics/front_pic_anims.h @@ -8527,6 +8527,48 @@ static const union AnimCmd sAnim_CALYREX_1[] = ANIMCMD_END, }; +static const union AnimCmd sAnim_WYRDEER_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sAnim_KLEAVOR_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sAnim_URSALUNA_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sAnim_BASCULEGION_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sAnim_SNEASLER_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sAnim_OVERQWIL_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sAnim_ENAMORUS_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + static const union AnimCmd sAnim_VENUSAUR_MEGA_1[] = { ANIMCMD_FRAME(0, 1), @@ -9049,12 +9091,120 @@ static const union AnimCmd sAnim_STUNFISK_GALARIAN_1[] = ANIMCMD_END, }; +static const union AnimCmd sAnim_GROWLITHE_HISUIAN_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sAnim_ARCANINE_HISUIAN_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sAnim_VOLTORB_HISUIAN_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sAnim_ELECTRODE_HISUIAN_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sAnim_TYPHLOSION_HISUIAN_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sAnim_QWILFISH_HISUIAN_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sAnim_SNEASEL_HISUIAN_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sAnim_SAMUROTT_HISUIAN_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sAnim_LILLIGANT_HISUIAN_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sAnim_ZORUA_HISUIAN_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sAnim_ZOROARK_HISUIAN_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sAnim_BRAVIARY_HISUIAN_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sAnim_SLIGGOO_HISUIAN_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sAnim_GOODRA_HISUIAN_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sAnim_AVALUGG_HISUIAN_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sAnim_DECIDUEYE_HISUIAN_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + static const union AnimCmd sAnim_SHAYMIN_SKY_1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; +static const union AnimCmd sAnim_DIALGA_ORIGIN_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sAnim_PALKIA_ORIGIN_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + static const union AnimCmd sAnim_GIRATINA_ORIGIN_1[] = { ANIMCMD_FRAME(0, 1), @@ -9091,6 +9241,12 @@ static const union AnimCmd sAnim_LANDORUS_THERIAN_1[] = ANIMCMD_END, }; +static const union AnimCmd sAnim_ENAMORUS_THERIAN_1[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + static const union AnimCmd sAnim_KELDEO_RESOLUTE_1[] = { ANIMCMD_FRAME(0, 1), @@ -14041,6 +14197,41 @@ static const union AnimCmd *const sAnims_CALYREX[] ={ sAnim_CALYREX_1, }; +static const union AnimCmd *const sAnims_WYRDEER[] ={ + sAnim_GeneralFrame0, + sAnim_WYRDEER_1, +}; + +static const union AnimCmd *const sAnims_KLEAVOR[] ={ + sAnim_GeneralFrame0, + sAnim_KLEAVOR_1, +}; + +static const union AnimCmd *const sAnims_URSALUNA[] ={ + sAnim_GeneralFrame0, + sAnim_URSALUNA_1, +}; + +static const union AnimCmd *const sAnims_BASCULEGION[] ={ + sAnim_GeneralFrame0, + sAnim_BASCULEGION_1, +}; + +static const union AnimCmd *const sAnims_SNEASLER[] ={ + sAnim_GeneralFrame0, + sAnim_SNEASLER_1, +}; + +static const union AnimCmd *const sAnims_OVERQWIL[] ={ + sAnim_GeneralFrame0, + sAnim_OVERQWIL_1, +}; + +static const union AnimCmd *const sAnims_ENAMORUS[] ={ + sAnim_GeneralFrame0, + sAnim_ENAMORUS_1, +}; + static const union AnimCmd *const sAnims_VENUSAUR_MEGA[] ={ sAnim_GeneralFrame0, sAnim_VENUSAUR_MEGA_1, @@ -14476,11 +14667,101 @@ static const union AnimCmd *const sAnims_STUNFISK_GALARIAN[] ={ sAnim_STUNFISK_GALARIAN_1, }; +static const union AnimCmd *const sAnims_GROWLITHE_HISUIAN[] ={ + sAnim_GeneralFrame0, + sAnim_GROWLITHE_HISUIAN_1, +}; + +static const union AnimCmd *const sAnims_ARCANINE_HISUIAN[] ={ + sAnim_GeneralFrame0, + sAnim_ARCANINE_HISUIAN_1, +}; + +static const union AnimCmd *const sAnims_VOLTORB_HISUIAN[] ={ + sAnim_GeneralFrame0, + sAnim_VOLTORB_HISUIAN_1, +}; + +static const union AnimCmd *const sAnims_ELECTRODE_HISUIAN[] ={ + sAnim_GeneralFrame0, + sAnim_ELECTRODE_HISUIAN_1, +}; + +static const union AnimCmd *const sAnims_TYPHLOSION_HISUIAN[] ={ + sAnim_GeneralFrame0, + sAnim_TYPHLOSION_HISUIAN_1, +}; + +static const union AnimCmd *const sAnims_QWILFISH_HISUIAN[] ={ + sAnim_GeneralFrame0, + sAnim_QWILFISH_HISUIAN_1, +}; + +static const union AnimCmd *const sAnims_SNEASEL_HISUIAN[] ={ + sAnim_GeneralFrame0, + sAnim_SNEASEL_HISUIAN_1, +}; + +static const union AnimCmd *const sAnims_SAMUROTT_HISUIAN[] ={ + sAnim_GeneralFrame0, + sAnim_SAMUROTT_HISUIAN_1, +}; + +static const union AnimCmd *const sAnims_LILLIGANT_HISUIAN[] ={ + sAnim_GeneralFrame0, + sAnim_LILLIGANT_HISUIAN_1, +}; + +static const union AnimCmd *const sAnims_ZORUA_HISUIAN[] ={ + sAnim_GeneralFrame0, + sAnim_ZORUA_HISUIAN_1, +}; + +static const union AnimCmd *const sAnims_ZOROARK_HISUIAN[] ={ + sAnim_GeneralFrame0, + sAnim_ZOROARK_HISUIAN_1, +}; + +static const union AnimCmd *const sAnims_BRAVIARY_HISUIAN[] ={ + sAnim_GeneralFrame0, + sAnim_BRAVIARY_HISUIAN_1, +}; + +static const union AnimCmd *const sAnims_SLIGGOO_HISUIAN[] ={ + sAnim_GeneralFrame0, + sAnim_SLIGGOO_HISUIAN_1, +}; + +static const union AnimCmd *const sAnims_GOODRA_HISUIAN[] ={ + sAnim_GeneralFrame0, + sAnim_GOODRA_HISUIAN_1, +}; + +static const union AnimCmd *const sAnims_AVALUGG_HISUIAN[] ={ + sAnim_GeneralFrame0, + sAnim_AVALUGG_HISUIAN_1, +}; + +static const union AnimCmd *const sAnims_DECIDUEYE_HISUIAN[] ={ + sAnim_GeneralFrame0, + sAnim_DECIDUEYE_HISUIAN_1, +}; + static const union AnimCmd *const sAnims_SHAYMIN_SKY[] ={ sAnim_GeneralFrame0, sAnim_SHAYMIN_SKY_1, }; +static const union AnimCmd *const sAnims_DIALGA_ORIGIN[] ={ + sAnim_GeneralFrame0, + sAnim_DIALGA_ORIGIN_1, +}; + +static const union AnimCmd *const sAnims_PALKIA_ORIGIN[] ={ + sAnim_GeneralFrame0, + sAnim_PALKIA_ORIGIN_1, +}; + static const union AnimCmd *const sAnims_GIRATINA_ORIGIN[] ={ sAnim_GeneralFrame0, sAnim_GIRATINA_ORIGIN_1, @@ -14511,6 +14792,11 @@ static const union AnimCmd *const sAnims_LANDORUS_THERIAN[] ={ sAnim_LANDORUS_THERIAN_1, }; +static const union AnimCmd *const sAnims_ENAMORUS_THERIAN[] ={ + sAnim_GeneralFrame0, + sAnim_ENAMORUS_THERIAN_1, +}; + static const union AnimCmd *const sAnims_KELDEO_RESOLUTE[] ={ sAnim_GeneralFrame0, sAnim_KELDEO_RESOLUTE_1, @@ -15573,6 +15859,13 @@ const union AnimCmd *const *const gMonFrontAnimsPtrTable[] = ANIM_CMD(GLASTRIER), ANIM_CMD(SPECTRIER), ANIM_CMD(CALYREX), + ANIM_CMD(WYRDEER), + ANIM_CMD(KLEAVOR), + ANIM_CMD(URSALUNA), + ANIM_CMD(BASCULEGION), + ANIM_CMD(SNEASLER), + ANIM_CMD(OVERQWIL), + ANIM_CMD(ENAMORUS), ANIM_CMD(VENUSAUR_MEGA), ANIM_CMD(CHARIZARD_MEGA_X), ANIM_CMD(CHARIZARD_MEGA_Y), @@ -15660,6 +15953,22 @@ const union AnimCmd *const *const gMonFrontAnimsPtrTable[] = ANIM_CMD(DARMANITAN_GALARIAN), ANIM_CMD(YAMASK_GALARIAN), ANIM_CMD(STUNFISK_GALARIAN), + ANIM_CMD(GROWLITHE_HISUIAN), + ANIM_CMD(ARCANINE_HISUIAN), + ANIM_CMD(VOLTORB_HISUIAN), + ANIM_CMD(ELECTRODE_HISUIAN), + ANIM_CMD(TYPHLOSION_HISUIAN), + ANIM_CMD(QWILFISH_HISUIAN), + ANIM_CMD(SNEASEL_HISUIAN), + ANIM_CMD(SAMUROTT_HISUIAN), + ANIM_CMD(LILLIGANT_HISUIAN), + ANIM_CMD(ZORUA_HISUIAN), + ANIM_CMD(ZOROARK_HISUIAN), + ANIM_CMD(BRAVIARY_HISUIAN), + ANIM_CMD(SLIGGOO_HISUIAN), + ANIM_CMD(GOODRA_HISUIAN), + ANIM_CMD(AVALUGG_HISUIAN), + ANIM_CMD(DECIDUEYE_HISUIAN), ANIM_CMD(PIKACHU_COSPLAY), ANIM_CMD(PIKACHU_ROCK_STAR), ANIM_CMD(PIKACHU_BELLE), @@ -15720,6 +16029,8 @@ const union AnimCmd *const *const gMonFrontAnimsPtrTable[] = ANIM_CMD(ROTOM_FROST), ANIM_CMD(ROTOM_FAN), ANIM_CMD(ROTOM_MOW), + ANIM_CMD(DIALGA_ORIGIN), + ANIM_CMD(PALKIA_ORIGIN), ANIM_CMD(GIRATINA_ORIGIN), ANIM_CMD(SHAYMIN_SKY), ANIM_CMD_FULL(ARCEUS_FIGHTING, sAnims_ARCEUS), @@ -15740,6 +16051,7 @@ const union AnimCmd *const *const gMonFrontAnimsPtrTable[] = ANIM_CMD_FULL(ARCEUS_DARK, sAnims_ARCEUS), ANIM_CMD_FULL(ARCEUS_FAIRY, sAnims_ARCEUS), ANIM_CMD_FULL(BASCULIN_BLUE_STRIPED, sAnims_BASCULIN), + ANIM_CMD_FULL(BASCULIN_WHITE_STRIPED, sAnims_BASCULIN), ANIM_CMD(DARMANITAN_ZEN_MODE), ANIM_CMD(DARMANITAN_ZEN_MODE_GALARIAN), ANIM_CMD_FULL(DEERLING_SUMMER, sAnims_DEERLING), @@ -15751,6 +16063,7 @@ const union AnimCmd *const *const gMonFrontAnimsPtrTable[] = ANIM_CMD(TORNADUS_THERIAN), ANIM_CMD(THUNDURUS_THERIAN), ANIM_CMD(LANDORUS_THERIAN), + ANIM_CMD(ENAMORUS_THERIAN), ANIM_CMD(KYUREM_WHITE), ANIM_CMD(KYUREM_BLACK), ANIM_CMD(MELOETTA_PIROUETTE), diff --git a/src/data/pokemon_graphics/front_pic_coordinates.h b/src/data/pokemon_graphics/front_pic_coordinates.h index 02a0e0613..fd33f6fa3 100644 --- a/src/data/pokemon_graphics/front_pic_coordinates.h +++ b/src/data/pokemon_graphics/front_pic_coordinates.h @@ -4499,6 +4499,41 @@ const struct MonCoords gMonFrontPicCoords[] = .size = MON_COORDS_SIZE(48, 64), .y_offset = 2, }, + [SPECIES_WYRDEER] = + { + .size = MON_COORDS_SIZE(64, 64), + .y_offset = 0, + }, + [SPECIES_KLEAVOR] = + { + .size = MON_COORDS_SIZE(64, 64), + .y_offset = 0, + }, + [SPECIES_URSALUNA] = + { + .size = MON_COORDS_SIZE(64, 64), + .y_offset = 0, + }, + [SPECIES_BASCULEGION] = + { + .size = MON_COORDS_SIZE(64, 64), + .y_offset = 0, + }, + [SPECIES_SNEASLER] = + { + .size = MON_COORDS_SIZE(64, 64), + .y_offset = 0, + }, + [SPECIES_OVERQWIL] = + { + .size = MON_COORDS_SIZE(64, 64), + .y_offset = 0, + }, + [SPECIES_ENAMORUS] = + { + .size = MON_COORDS_SIZE(64, 64), + .y_offset = 0, + }, // Megas [SPECIES_VENUSAUR_MEGA] = { @@ -4937,6 +4972,87 @@ const struct MonCoords gMonFrontPicCoords[] = { .size = MON_COORDS_SIZE(48, 40), .y_offset = 14, + }, + // Hisuian Forms + [SPECIES_GROWLITHE_HISUIAN] = + { + .size = MON_COORDS_SIZE(64, 64), + .y_offset = 0, + }, + [SPECIES_ARCANINE_HISUIAN] = + { + .size = MON_COORDS_SIZE(64, 64), + .y_offset = 0, + }, + [SPECIES_VOLTORB_HISUIAN] = + { + .size = MON_COORDS_SIZE(64, 64), + .y_offset = 0, + }, + [SPECIES_ELECTRODE_HISUIAN] = + { + .size = MON_COORDS_SIZE(64, 64), + .y_offset = 0, + }, + [SPECIES_TYPHLOSION_HISUIAN] = + { + .size = MON_COORDS_SIZE(64, 64), + .y_offset = 0, + }, + [SPECIES_QWILFISH_HISUIAN] = + { + .size = MON_COORDS_SIZE(64, 64), + .y_offset = 0, + }, + [SPECIES_SNEASEL_HISUIAN] = + { + .size = MON_COORDS_SIZE(64, 64), + .y_offset = 0, + }, + [SPECIES_SAMUROTT_HISUIAN] = + { + .size = MON_COORDS_SIZE(64, 64), + .y_offset = 0, + }, + [SPECIES_LILLIGANT_HISUIAN] = + { + .size = MON_COORDS_SIZE(64, 64), + .y_offset = 0, + }, + [SPECIES_ZORUA_HISUIAN] = + { + .size = MON_COORDS_SIZE(64, 64), + .y_offset = 0, + }, + [SPECIES_ZOROARK_HISUIAN] = + { + .size = MON_COORDS_SIZE(64, 64), + .y_offset = 0, + }, + [SPECIES_BRAVIARY_HISUIAN] = + { + .size = MON_COORDS_SIZE(64, 64), + .y_offset = 0, + }, + [SPECIES_SLIGGOO_HISUIAN] = + { + .size = MON_COORDS_SIZE(64, 64), + .y_offset = 0, + }, + [SPECIES_GOODRA_HISUIAN] = + { + .size = MON_COORDS_SIZE(64, 64), + .y_offset = 0, + }, + [SPECIES_AVALUGG_HISUIAN] = + { + .size = MON_COORDS_SIZE(64, 64), + .y_offset = 0, + }, + [SPECIES_DECIDUEYE_HISUIAN] = + { + .size = MON_COORDS_SIZE(64, 64), + .y_offset = 0, }, // Misc Forms // Cosplay Pikachu @@ -5251,7 +5367,17 @@ const struct MonCoords gMonFrontPicCoords[] = .size = MON_COORDS_SIZE(56, 64), .y_offset = 12, }, - // Giratina + // Origin Forme + [SPECIES_DIALGA_ORIGIN] = + { + .size = MON_COORDS_SIZE(64, 64), + .y_offset = 0, + }, + [SPECIES_PALKIA_ORIGIN] = + { + .size = MON_COORDS_SIZE(64, 64), + .y_offset = 0, + }, [SPECIES_GIRATINA_ORIGIN] = { .size = MON_COORDS_SIZE(64, 64), @@ -5355,6 +5481,11 @@ const struct MonCoords gMonFrontPicCoords[] = .size = MON_COORDS_SIZE(56, 40), .y_offset = 16, }, + [SPECIES_BASCULIN_WHITE_STRIPED] = + { + .size = MON_COORDS_SIZE(64, 64), + .y_offset = 0, + }, // Darmanitan [SPECIES_DARMANITAN_ZEN_MODE] = { @@ -5414,6 +5545,11 @@ const struct MonCoords gMonFrontPicCoords[] = .size = MON_COORDS_SIZE(64, 64), .y_offset = 0, }, + [SPECIES_ENAMORUS_THERIAN] = + { + .size = MON_COORDS_SIZE(64, 64), + .y_offset = 0, + }, // Kyurem [SPECIES_KYUREM_WHITE] = { diff --git a/src/data/pokemon_graphics/front_pic_table.h b/src/data/pokemon_graphics/front_pic_table.h index 7640dc23e..8669e45e9 100644 --- a/src/data/pokemon_graphics/front_pic_table.h +++ b/src/data/pokemon_graphics/front_pic_table.h @@ -899,6 +899,13 @@ const struct CompressedSpriteSheet gMonFrontPicTable[] = SPECIES_SPRITE(GLASTRIER, gMonFrontPic_Glastrier), SPECIES_SPRITE(SPECTRIER, gMonFrontPic_Spectrier), SPECIES_SPRITE(CALYREX, gMonFrontPic_Calyrex), + SPECIES_SPRITE(WYRDEER, gMonFrontPic_CircledQuestionMark), //gMonFrontPic_Wyrdeer), + SPECIES_SPRITE(KLEAVOR, gMonFrontPic_CircledQuestionMark), //gMonFrontPic_Kleavor), + SPECIES_SPRITE(URSALUNA, gMonFrontPic_CircledQuestionMark), //gMonFrontPic_Ursaluna), + SPECIES_SPRITE(BASCULEGION, gMonFrontPic_CircledQuestionMark), //gMonFrontPic_Basculegion), + SPECIES_SPRITE(SNEASLER, gMonFrontPic_CircledQuestionMark), //gMonFrontPic_Sneasler), + SPECIES_SPRITE(OVERQWIL, gMonFrontPic_CircledQuestionMark), //gMonFrontPic_Overqwil), + SPECIES_SPRITE(ENAMORUS, gMonFrontPic_CircledQuestionMark), //gMonFrontPic_Enamorus), SPECIES_SPRITE(VENUSAUR_MEGA, gMonFrontPic_VenusaurMega), SPECIES_SPRITE(CHARIZARD_MEGA_X, gMonFrontPic_CharizardMegaX), @@ -991,6 +998,23 @@ const struct CompressedSpriteSheet gMonFrontPicTable[] = SPECIES_SPRITE(YAMASK_GALARIAN, gMonFrontPic_YamaskGalarian), SPECIES_SPRITE(STUNFISK_GALARIAN, gMonFrontPic_StunfiskGalarian), + SPECIES_SPRITE(GROWLITHE_HISUIAN, gMonFrontPic_CircledQuestionMark), //gMonFrontPic_GrowlitheHisuian), + SPECIES_SPRITE(ARCANINE_HISUIAN, gMonFrontPic_CircledQuestionMark), //gMonFrontPic_ArcanineHisuian), + SPECIES_SPRITE(VOLTORB_HISUIAN, gMonFrontPic_CircledQuestionMark), //gMonFrontPic_VoltorbHisuian), + SPECIES_SPRITE(ELECTRODE_HISUIAN, gMonFrontPic_CircledQuestionMark), //gMonFrontPic_ElectrodeHisuian), + SPECIES_SPRITE(TYPHLOSION_HISUIAN, gMonFrontPic_CircledQuestionMark), //gMonFrontPic_TyphlosionHisuian), + SPECIES_SPRITE(QWILFISH_HISUIAN, gMonFrontPic_CircledQuestionMark), //gMonFrontPic_QwilfishHisuian), + SPECIES_SPRITE(SNEASEL_HISUIAN, gMonFrontPic_CircledQuestionMark), //gMonFrontPic_SneaselHisuian), + SPECIES_SPRITE(SAMUROTT_HISUIAN, gMonFrontPic_CircledQuestionMark), //gMonFrontPic_SamurottHisuian), + SPECIES_SPRITE(LILLIGANT_HISUIAN, gMonFrontPic_CircledQuestionMark), //gMonFrontPic_LilligantHisuian), + SPECIES_SPRITE(ZORUA_HISUIAN, gMonFrontPic_CircledQuestionMark), //gMonFrontPic_ZoruaHisuian), + SPECIES_SPRITE(ZOROARK_HISUIAN, gMonFrontPic_CircledQuestionMark), //gMonFrontPic_ZoroarkHisuian), + SPECIES_SPRITE(BRAVIARY_HISUIAN, gMonFrontPic_CircledQuestionMark), //gMonFrontPic_BraviaryHisuian), + SPECIES_SPRITE(SLIGGOO_HISUIAN, gMonFrontPic_CircledQuestionMark), //gMonFrontPic_SliggooHisuian), + SPECIES_SPRITE(GOODRA_HISUIAN, gMonFrontPic_CircledQuestionMark), //gMonFrontPic_GoodraHisuian), + SPECIES_SPRITE(AVALUGG_HISUIAN, gMonFrontPic_CircledQuestionMark), //gMonFrontPic_AvaluggHisuian), + SPECIES_SPRITE(DECIDUEYE_HISUIAN, gMonFrontPic_CircledQuestionMark), //gMonFrontPic_DecidueyeHisuian), + SPECIES_SPRITE(PIKACHU_COSPLAY, gMonFrontPic_PikachuCosplay), SPECIES_SPRITE(PIKACHU_ROCK_STAR, gMonFrontPic_PikachuRockStar), SPECIES_SPRITE(PIKACHU_BELLE, gMonFrontPic_PikachuBelle), @@ -1063,6 +1087,8 @@ const struct CompressedSpriteSheet gMonFrontPicTable[] = SPECIES_SPRITE(ROTOM_FAN, gMonFrontPic_RotomFan), SPECIES_SPRITE(ROTOM_MOW, gMonFrontPic_RotomMow), + SPECIES_SPRITE(DIALGA_ORIGIN, gMonFrontPic_CircledQuestionMark), //gMonFrontPic_DialgaOrigin), + SPECIES_SPRITE(PALKIA_ORIGIN, gMonFrontPic_CircledQuestionMark), //gMonFrontPic_PalkiaOrigin), SPECIES_SPRITE(GIRATINA_ORIGIN, gMonFrontPic_GiratinaOrigin), SPECIES_SPRITE(SHAYMIN_SKY, gMonFrontPic_ShayminSky), @@ -1086,6 +1112,7 @@ const struct CompressedSpriteSheet gMonFrontPicTable[] = SPECIES_SPRITE(ARCEUS_FAIRY, gMonFrontPic_Arceus), SPECIES_SPRITE(BASCULIN_BLUE_STRIPED, gMonFrontPic_BasculinBlueStriped), + SPECIES_SPRITE(BASCULIN_WHITE_STRIPED, gMonFrontPic_CircledQuestionMark), //gMonFrontPic_BasculinWhiteStriped), SPECIES_SPRITE(DARMANITAN_ZEN_MODE, gMonFrontPic_DarmanitanZenMode), SPECIES_SPRITE(DARMANITAN_ZEN_MODE_GALARIAN, gMonFrontPic_DarmanitanZenModeGalarian), @@ -1101,6 +1128,7 @@ const struct CompressedSpriteSheet gMonFrontPicTable[] = SPECIES_SPRITE(TORNADUS_THERIAN, gMonFrontPic_TornadusTherian), SPECIES_SPRITE(THUNDURUS_THERIAN, gMonFrontPic_ThundurusTherian), SPECIES_SPRITE(LANDORUS_THERIAN, gMonFrontPic_LandorusTherian), + SPECIES_SPRITE(ENAMORUS_THERIAN, gMonFrontPic_CircledQuestionMark), //gMonFrontPic_EnamorusTherian), SPECIES_SPRITE(KYUREM_WHITE, gMonFrontPic_KyuremWhite), SPECIES_SPRITE(KYUREM_BLACK, gMonFrontPic_KyuremBlack), @@ -1292,4 +1320,5 @@ const struct CompressedSpriteSheet gMonFrontPicTableFemale[] = SPECIES_SPRITE(FRILLISH, gMonFrontPic_FrillishF), SPECIES_SPRITE(JELLICENT, gMonFrontPic_JellicentF), SPECIES_SPRITE(PYROAR, gMonFrontPic_PyroarF), + SPECIES_SPRITE(BASCULEGION, gMonFrontPic_CircledQuestionMark), //gMonFrontPic_BasculegionF), }; diff --git a/src/data/pokemon_graphics/palette_table.h b/src/data/pokemon_graphics/palette_table.h index 3de410700..21af8045d 100644 --- a/src/data/pokemon_graphics/palette_table.h +++ b/src/data/pokemon_graphics/palette_table.h @@ -899,6 +899,13 @@ const struct CompressedSpritePalette gMonPaletteTable[] = SPECIES_PAL(GLASTRIER, gMonPalette_Glastrier), SPECIES_PAL(SPECTRIER, gMonPalette_Spectrier), SPECIES_PAL(CALYREX, gMonPalette_Calyrex), + SPECIES_PAL(WYRDEER, gMonPalette_CircledQuestionMark), // gMonPalette_Wyrdeer), + SPECIES_PAL(KLEAVOR, gMonPalette_CircledQuestionMark), // gMonPalette_Kleavor), + SPECIES_PAL(URSALUNA, gMonPalette_CircledQuestionMark), // gMonPalette_Ursaluna), + SPECIES_PAL(BASCULEGION, gMonPalette_CircledQuestionMark), // gMonPalette_Basculegion), + SPECIES_PAL(SNEASLER, gMonPalette_CircledQuestionMark), // gMonPalette_Sneasler), + SPECIES_PAL(OVERQWIL, gMonPalette_CircledQuestionMark), // gMonPalette_Overqwil), + SPECIES_PAL(ENAMORUS, gMonPalette_CircledQuestionMark), // gMonPalette_Enamorus), SPECIES_PAL(VENUSAUR_MEGA, gMonPalette_VenusaurMega), SPECIES_PAL(CHARIZARD_MEGA_X, gMonPalette_CharizardMegaX), @@ -991,6 +998,23 @@ const struct CompressedSpritePalette gMonPaletteTable[] = SPECIES_PAL(YAMASK_GALARIAN, gMonPalette_YamaskGalarian), SPECIES_PAL(STUNFISK_GALARIAN, gMonPalette_StunfiskGalarian), + SPECIES_PAL(GROWLITHE_HISUIAN, gMonPalette_CircledQuestionMark), // gMonPalette_GrowlitheHisuian), + SPECIES_PAL(ARCANINE_HISUIAN, gMonPalette_CircledQuestionMark), // gMonPalette_ArcanineHisuian), + SPECIES_PAL(VOLTORB_HISUIAN, gMonPalette_CircledQuestionMark), // gMonPalette_VoltorbHisuian), + SPECIES_PAL(ELECTRODE_HISUIAN, gMonPalette_CircledQuestionMark), // gMonPalette_ElectrodeHisuian), + SPECIES_PAL(TYPHLOSION_HISUIAN, gMonPalette_CircledQuestionMark), // gMonPalette_TyphlosionHisuian), + SPECIES_PAL(QWILFISH_HISUIAN, gMonPalette_CircledQuestionMark), // gMonPalette_QwilfishHisuian), + SPECIES_PAL(SNEASEL_HISUIAN, gMonPalette_CircledQuestionMark), // gMonPalette_SneaselHisuian), + SPECIES_PAL(SAMUROTT_HISUIAN, gMonPalette_CircledQuestionMark), // gMonPalette_SamurottHisuian), + SPECIES_PAL(LILLIGANT_HISUIAN, gMonPalette_CircledQuestionMark), // gMonPalette_LilligantHisuian), + SPECIES_PAL(ZORUA_HISUIAN, gMonPalette_CircledQuestionMark), // gMonPalette_ZoruaHisuian), + SPECIES_PAL(ZOROARK_HISUIAN, gMonPalette_CircledQuestionMark), // gMonPalette_ZoroarkHisuian), + SPECIES_PAL(BRAVIARY_HISUIAN, gMonPalette_CircledQuestionMark), // gMonPalette_BraviaryHisuian), + SPECIES_PAL(SLIGGOO_HISUIAN, gMonPalette_CircledQuestionMark), // gMonPalette_SliggooHisuian), + SPECIES_PAL(GOODRA_HISUIAN, gMonPalette_CircledQuestionMark), // gMonPalette_GoodraHisuian), + SPECIES_PAL(AVALUGG_HISUIAN, gMonPalette_CircledQuestionMark), // gMonPalette_AvaluggHisuian), + SPECIES_PAL(DECIDUEYE_HISUIAN, gMonPalette_CircledQuestionMark), // gMonPalette_DecidueyeHisuian), + SPECIES_PAL(PIKACHU_COSPLAY, gMonPalette_PikachuCosplay), SPECIES_PAL(PIKACHU_ROCK_STAR, gMonPalette_PikachuRockStar), SPECIES_PAL(PIKACHU_BELLE, gMonPalette_PikachuBelle), @@ -1063,6 +1087,8 @@ const struct CompressedSpritePalette gMonPaletteTable[] = SPECIES_PAL(ROTOM_FAN, gMonPalette_RotomFan), SPECIES_PAL(ROTOM_MOW, gMonPalette_RotomMow), + SPECIES_PAL(DIALGA_ORIGIN, gMonPalette_CircledQuestionMark), // gMonPalette_DialgaOrigin), + SPECIES_PAL(PALKIA_ORIGIN, gMonPalette_CircledQuestionMark), // gMonPalette_PalkiaOrigin), SPECIES_PAL(GIRATINA_ORIGIN, gMonPalette_GiratinaOrigin), SPECIES_PAL(SHAYMIN_SKY, gMonPalette_ShayminSky), @@ -1086,6 +1112,7 @@ const struct CompressedSpritePalette gMonPaletteTable[] = SPECIES_PAL(ARCEUS_FAIRY, gMonPalette_ArceusFairy), SPECIES_PAL(BASCULIN_BLUE_STRIPED, gMonPalette_BasculinBlueStriped), + SPECIES_PAL(BASCULIN_WHITE_STRIPED, gMonPalette_CircledQuestionMark), // gMonPalette_BasculinWhiteStriped), SPECIES_PAL(DARMANITAN_ZEN_MODE, gMonPalette_DarmanitanZenMode), SPECIES_PAL(DARMANITAN_ZEN_MODE_GALARIAN, gMonPalette_DarmanitanZenModeGalarian), @@ -1101,6 +1128,7 @@ const struct CompressedSpritePalette gMonPaletteTable[] = SPECIES_PAL(TORNADUS_THERIAN, gMonPalette_TornadusTherian), SPECIES_PAL(THUNDURUS_THERIAN, gMonPalette_ThundurusTherian), SPECIES_PAL(LANDORUS_THERIAN, gMonPalette_LandorusTherian), + SPECIES_PAL(ENAMORUS_THERIAN, gMonPalette_CircledQuestionMark), // gMonPalette_EnamorusTherian), SPECIES_PAL(KYUREM_WHITE, gMonPalette_KyuremWhite), SPECIES_PAL(KYUREM_BLACK, gMonPalette_KyuremBlack), @@ -1292,4 +1320,5 @@ const struct CompressedSpritePalette gMonPaletteTableFemale[] = SPECIES_PAL(FRILLISH, gMonPalette_FrillishF), SPECIES_PAL(JELLICENT, gMonPalette_JellicentF), SPECIES_PAL(PYROAR, gMonPalette_PyroarF), + SPECIES_PAL(BASCULEGION, gMonPalette_CircledQuestionMark), // gMonPalette_BasculegionF), }; diff --git a/src/data/pokemon_graphics/shiny_palette_table.h b/src/data/pokemon_graphics/shiny_palette_table.h index aa7c4153e..0a7576dd8 100644 --- a/src/data/pokemon_graphics/shiny_palette_table.h +++ b/src/data/pokemon_graphics/shiny_palette_table.h @@ -899,6 +899,13 @@ const struct CompressedSpritePalette gMonShinyPaletteTable[] = SPECIES_SHINY_PAL(GLASTRIER, gMonShinyPalette_Glastrier), SPECIES_SHINY_PAL(SPECTRIER, gMonShinyPalette_Spectrier), SPECIES_SHINY_PAL(CALYREX, gMonShinyPalette_Calyrex), + SPECIES_SHINY_PAL(WYRDEER, gMonShinyPalette_CircledQuestionMark), // gMonShinyPalette_Wyrdeer), + SPECIES_SHINY_PAL(KLEAVOR, gMonShinyPalette_CircledQuestionMark), // gMonShinyPalette_Kleavor), + SPECIES_SHINY_PAL(URSALUNA, gMonShinyPalette_CircledQuestionMark), // gMonShinyPalette_Ursaluna), + SPECIES_SHINY_PAL(BASCULEGION, gMonShinyPalette_CircledQuestionMark), // gMonShinyPalette_Basculegion), + SPECIES_SHINY_PAL(SNEASLER, gMonShinyPalette_CircledQuestionMark), // gMonShinyPalette_Sneasler), + SPECIES_SHINY_PAL(OVERQWIL, gMonShinyPalette_CircledQuestionMark), // gMonShinyPalette_Overqwil), + SPECIES_SHINY_PAL(ENAMORUS, gMonShinyPalette_CircledQuestionMark), // gMonShinyPalette_Enamorus), SPECIES_SHINY_PAL(VENUSAUR_MEGA, gMonShinyPalette_VenusaurMega), SPECIES_SHINY_PAL(CHARIZARD_MEGA_X, gMonShinyPalette_CharizardMegaX), @@ -991,6 +998,23 @@ const struct CompressedSpritePalette gMonShinyPaletteTable[] = SPECIES_SHINY_PAL(YAMASK_GALARIAN, gMonShinyPalette_YamaskGalarian), SPECIES_SHINY_PAL(STUNFISK_GALARIAN, gMonShinyPalette_StunfiskGalarian), + SPECIES_SHINY_PAL(GROWLITHE_HISUIAN, gMonShinyPalette_CircledQuestionMark), // gMonShinyPalette_GrowlitheHisuian), + SPECIES_SHINY_PAL(ARCANINE_HISUIAN, gMonShinyPalette_CircledQuestionMark), // gMonShinyPalette_ArcanineHisuian), + SPECIES_SHINY_PAL(VOLTORB_HISUIAN, gMonShinyPalette_CircledQuestionMark), // gMonShinyPalette_VoltorbHisuian), + SPECIES_SHINY_PAL(ELECTRODE_HISUIAN, gMonShinyPalette_CircledQuestionMark), // gMonShinyPalette_ElectrodeHisuian), + SPECIES_SHINY_PAL(TYPHLOSION_HISUIAN, gMonShinyPalette_CircledQuestionMark), // gMonShinyPalette_TyphlosionHisuian), + SPECIES_SHINY_PAL(QWILFISH_HISUIAN, gMonShinyPalette_CircledQuestionMark), // gMonShinyPalette_QwilfishHisuian), + SPECIES_SHINY_PAL(SNEASEL_HISUIAN, gMonShinyPalette_CircledQuestionMark), // gMonShinyPalette_SneaselHisuian), + SPECIES_SHINY_PAL(SAMUROTT_HISUIAN, gMonShinyPalette_CircledQuestionMark), // gMonShinyPalette_SamurottHisuian), + SPECIES_SHINY_PAL(LILLIGANT_HISUIAN, gMonShinyPalette_CircledQuestionMark), // gMonShinyPalette_LilligantHisuian), + SPECIES_SHINY_PAL(ZORUA_HISUIAN, gMonShinyPalette_CircledQuestionMark), // gMonShinyPalette_ZoruaHisuian), + SPECIES_SHINY_PAL(ZOROARK_HISUIAN, gMonShinyPalette_CircledQuestionMark), // gMonShinyPalette_ZoroarkHisuian), + SPECIES_SHINY_PAL(BRAVIARY_HISUIAN, gMonShinyPalette_CircledQuestionMark), // gMonShinyPalette_BraviaryHisuian), + SPECIES_SHINY_PAL(SLIGGOO_HISUIAN, gMonShinyPalette_CircledQuestionMark), // gMonShinyPalette_SliggooHisuian), + SPECIES_SHINY_PAL(GOODRA_HISUIAN, gMonShinyPalette_CircledQuestionMark), // gMonShinyPalette_GoodraHisuian), + SPECIES_SHINY_PAL(AVALUGG_HISUIAN, gMonShinyPalette_CircledQuestionMark), // gMonShinyPalette_AvaluggHisuian), + SPECIES_SHINY_PAL(DECIDUEYE_HISUIAN, gMonShinyPalette_CircledQuestionMark), // gMonShinyPalette_DecidueyeHisuian), + SPECIES_SHINY_PAL(PIKACHU_COSPLAY, gMonShinyPalette_PikachuCosplay), SPECIES_SHINY_PAL(PIKACHU_ROCK_STAR, gMonShinyPalette_PikachuRockStar), SPECIES_SHINY_PAL(PIKACHU_BELLE, gMonShinyPalette_PikachuBelle), @@ -1063,6 +1087,8 @@ const struct CompressedSpritePalette gMonShinyPaletteTable[] = SPECIES_SHINY_PAL(ROTOM_FAN, gMonShinyPalette_RotomFan), SPECIES_SHINY_PAL(ROTOM_MOW, gMonShinyPalette_RotomMow), + SPECIES_SHINY_PAL(DIALGA_ORIGIN, gMonShinyPalette_CircledQuestionMark), // gMonShinyPalette_DialgaOrigin), + SPECIES_SHINY_PAL(PALKIA_ORIGIN, gMonShinyPalette_CircledQuestionMark), // gMonShinyPalette_PalkiaOrigin), SPECIES_SHINY_PAL(GIRATINA_ORIGIN, gMonShinyPalette_GiratinaOrigin), SPECIES_SHINY_PAL(SHAYMIN_SKY, gMonShinyPalette_ShayminSky), @@ -1086,6 +1112,7 @@ const struct CompressedSpritePalette gMonShinyPaletteTable[] = SPECIES_SHINY_PAL(ARCEUS_FAIRY, gMonShinyPalette_ArceusFairy), SPECIES_SHINY_PAL(BASCULIN_BLUE_STRIPED, gMonShinyPalette_BasculinBlueStriped), + SPECIES_SHINY_PAL(BASCULIN_WHITE_STRIPED, gMonShinyPalette_CircledQuestionMark), // gMonShinyPalette_BasculinWhiteStriped), SPECIES_SHINY_PAL(DARMANITAN_ZEN_MODE, gMonShinyPalette_DarmanitanZenMode), SPECIES_SHINY_PAL(DARMANITAN_ZEN_MODE_GALARIAN, gMonShinyPalette_DarmanitanZenModeGalarian), @@ -1101,6 +1128,7 @@ const struct CompressedSpritePalette gMonShinyPaletteTable[] = SPECIES_SHINY_PAL(TORNADUS_THERIAN, gMonShinyPalette_TornadusTherian), SPECIES_SHINY_PAL(THUNDURUS_THERIAN, gMonShinyPalette_ThundurusTherian), SPECIES_SHINY_PAL(LANDORUS_THERIAN, gMonShinyPalette_LandorusTherian), + SPECIES_SHINY_PAL(ENAMORUS_THERIAN, gMonShinyPalette_CircledQuestionMark), // gMonShinyPalette_EnamorusTherian), SPECIES_SHINY_PAL(KYUREM_WHITE, gMonShinyPalette_KyuremWhite), SPECIES_SHINY_PAL(KYUREM_BLACK, gMonShinyPalette_KyuremBlack), @@ -1292,4 +1320,5 @@ const struct CompressedSpritePalette gMonShinyPaletteTableFemale[] = SPECIES_SHINY_PAL(FRILLISH, gMonShinyPalette_FrillishF), SPECIES_SHINY_PAL(JELLICENT, gMonShinyPalette_JellicentF), SPECIES_SHINY_PAL(PYROAR, gMonShinyPalette_PyroarF), + SPECIES_SHINY_PAL(BASCULEGION, gMonShinyPalette_CircledQuestionMark), // gMonShinyPalette_BasculegionF), }; diff --git a/src/data/text/species_names.h b/src/data/text/species_names.h index 8129e2a60..aa8b4261e 100644 --- a/src/data/text/species_names.h +++ b/src/data/text/species_names.h @@ -898,6 +898,13 @@ const u8 gSpeciesNames[][POKEMON_NAME_LENGTH + 1] = { [SPECIES_GLASTRIER] = _("Glastrier"), [SPECIES_SPECTRIER] = _("Spectrier"), [SPECIES_CALYREX] = _("Calyrex"), + [SPECIES_WYRDEER] = _("Wyrdeer"), + [SPECIES_KLEAVOR] = _("Kleavor"), + [SPECIES_URSALUNA] = _("Ursaluna"), + [SPECIES_BASCULEGION] = _("Bsculegion"), + [SPECIES_SNEASLER] = _("Sneasler"), + [SPECIES_OVERQWIL] = _("Overqwil"), + [SPECIES_ENAMORUS] = _("Enamorus"), // Megas [SPECIES_VENUSAUR_MEGA] = _("Venusaur"), @@ -993,6 +1000,24 @@ const u8 gSpeciesNames[][POKEMON_NAME_LENGTH + 1] = { [SPECIES_YAMASK_GALARIAN] = _("Yamask"), [SPECIES_STUNFISK_GALARIAN] = _("Stunfisk"), +//Hisuian Forms + [SPECIES_GROWLITHE_HISUIAN] = _("Growlithe"), + [SPECIES_ARCANINE_HISUIAN] = _("Arcanine"), + [SPECIES_VOLTORB_HISUIAN] = _("Voltorb"), + [SPECIES_ELECTRODE_HISUIAN] = _("Electrode"), + [SPECIES_TYPHLOSION_HISUIAN] = _("Typhlosion"), + [SPECIES_QWILFISH_HISUIAN] = _("Qwilfish"), + [SPECIES_SNEASEL_HISUIAN] = _("Sneasel"), + [SPECIES_SAMUROTT_HISUIAN] = _("Samurott"), + [SPECIES_LILLIGANT_HISUIAN] = _("Lilligant"), + [SPECIES_ZORUA_HISUIAN] = _("Zorua"), + [SPECIES_ZOROARK_HISUIAN] = _("Zoroark"), + [SPECIES_BRAVIARY_HISUIAN] = _("Braviary"), + [SPECIES_SLIGGOO_HISUIAN] = _("Sliggoo"), + [SPECIES_GOODRA_HISUIAN] = _("Goodra"), + [SPECIES_AVALUGG_HISUIAN] = _("Avalugg"), + [SPECIES_DECIDUEYE_HISUIAN] = _("Decidueye"), + // Cosplay Pikachu [SPECIES_PIKACHU_COSPLAY] = _("Pikachu"), [SPECIES_PIKACHU_ROCK_STAR] = _("Pikachu"), @@ -1065,7 +1090,9 @@ const u8 gSpeciesNames[][POKEMON_NAME_LENGTH + 1] = { [SPECIES_ROTOM_FROST] = _("Rotom"), [SPECIES_ROTOM_MOW] = _("Rotom"), [SPECIES_ROTOM_WASH] = _("Rotom"), - // Giratina + // Origin + [SPECIES_DIALGA_ORIGIN] = _("Dialga"), + [SPECIES_PALKIA_ORIGIN] = _("Palkia"), [SPECIES_GIRATINA_ORIGIN] = _("Giratina"), // Shaymin [SPECIES_SHAYMIN_SKY] = _("Shaymin"), @@ -1089,6 +1116,7 @@ const u8 gSpeciesNames[][POKEMON_NAME_LENGTH + 1] = { [SPECIES_ARCEUS_FAIRY] = _("Arceus"), // Basculin [SPECIES_BASCULIN_BLUE_STRIPED] = _("Basculin"), + [SPECIES_BASCULIN_WHITE_STRIPED] = _("Basculin"), // Darmanitan [SPECIES_DARMANITAN_ZEN_MODE] = _("Darmanitan"), [SPECIES_DARMANITAN_ZEN_MODE_GALARIAN] = _("Darmanitan"), @@ -1104,6 +1132,7 @@ const u8 gSpeciesNames[][POKEMON_NAME_LENGTH + 1] = { [SPECIES_TORNADUS_THERIAN] = _("Tornadus"), [SPECIES_THUNDURUS_THERIAN] = _("Thundurus"), [SPECIES_LANDORUS_THERIAN] = _("Landorus"), + [SPECIES_ENAMORUS_THERIAN] = _("Enamorus"), // Kyurem [SPECIES_KYUREM_BLACK] = _("Kyurem"), [SPECIES_KYUREM_WHITE] = _("Kyurem"), diff --git a/src/pokemon.c b/src/pokemon.c index 215dc0062..0e8bbfa6c 100644 --- a/src/pokemon.c +++ b/src/pokemon.c @@ -1218,6 +1218,13 @@ static const u16 sSpeciesToNationalPokedexNum[NUM_SPECIES - 1] = SPECIES_TO_NATIONAL(GLASTRIER), SPECIES_TO_NATIONAL(SPECTRIER), SPECIES_TO_NATIONAL(CALYREX), + SPECIES_TO_NATIONAL(WYRDEER), + SPECIES_TO_NATIONAL(KLEAVOR), + SPECIES_TO_NATIONAL(URSALUNA), + SPECIES_TO_NATIONAL(BASCULEGION), + SPECIES_TO_NATIONAL(SNEASLER), + SPECIES_TO_NATIONAL(OVERQWIL), + SPECIES_TO_NATIONAL(ENAMORUS), // Megas [SPECIES_VENUSAUR_MEGA - 1] = NATIONAL_DEX_VENUSAUR, @@ -1310,6 +1317,23 @@ static const u16 sSpeciesToNationalPokedexNum[NUM_SPECIES - 1] = [SPECIES_DARMANITAN_GALARIAN - 1] = NATIONAL_DEX_DARMANITAN, [SPECIES_YAMASK_GALARIAN - 1] = NATIONAL_DEX_YAMASK, [SPECIES_STUNFISK_GALARIAN - 1] = NATIONAL_DEX_STUNFISK, +//Hisuian Forms + [SPECIES_GROWLITHE_HISUIAN - 1] = NATIONAL_DEX_GROWLITHE, + [SPECIES_ARCANINE_HISUIAN - 1] = NATIONAL_DEX_ARCANINE, + [SPECIES_VOLTORB_HISUIAN - 1] = NATIONAL_DEX_VOLTORB, + [SPECIES_ELECTRODE_HISUIAN - 1] = NATIONAL_DEX_ELECTRODE, + [SPECIES_TYPHLOSION_HISUIAN - 1] = NATIONAL_DEX_TYPHLOSION, + [SPECIES_QWILFISH_HISUIAN - 1] = NATIONAL_DEX_QWILFISH, + [SPECIES_SNEASEL_HISUIAN - 1] = NATIONAL_DEX_SNEASEL, + [SPECIES_SAMUROTT_HISUIAN - 1] = NATIONAL_DEX_SAMUROTT, + [SPECIES_LILLIGANT_HISUIAN - 1] = NATIONAL_DEX_LILLIGANT, + [SPECIES_ZORUA_HISUIAN - 1] = NATIONAL_DEX_ZORUA, + [SPECIES_ZOROARK_HISUIAN - 1] = NATIONAL_DEX_ZOROARK, + [SPECIES_BRAVIARY_HISUIAN - 1] = NATIONAL_DEX_BRAVIARY, + [SPECIES_SLIGGOO_HISUIAN - 1] = NATIONAL_DEX_SLIGGOO, + [SPECIES_GOODRA_HISUIAN - 1] = NATIONAL_DEX_GOODRA, + [SPECIES_AVALUGG_HISUIAN - 1] = NATIONAL_DEX_AVALUGG, + [SPECIES_DECIDUEYE_HISUIAN - 1] = NATIONAL_DEX_DECIDUEYE, // Cosplay Pikachu [SPECIES_PIKACHU_COSPLAY - 1] = NATIONAL_DEX_PIKACHU, [SPECIES_PIKACHU_ROCK_STAR - 1] = NATIONAL_DEX_PIKACHU, @@ -1382,7 +1406,9 @@ static const u16 sSpeciesToNationalPokedexNum[NUM_SPECIES - 1] = [SPECIES_ROTOM_FROST - 1] = NATIONAL_DEX_ROTOM, [SPECIES_ROTOM_FAN - 1] = NATIONAL_DEX_ROTOM, [SPECIES_ROTOM_MOW - 1] = NATIONAL_DEX_ROTOM, - // Giratina + // Origin + [SPECIES_DIALGA_ORIGIN - 1] = NATIONAL_DEX_DIALGA, + [SPECIES_PALKIA_ORIGIN - 1] = NATIONAL_DEX_PALKIA, [SPECIES_GIRATINA_ORIGIN - 1] = NATIONAL_DEX_GIRATINA, // Shaymin [SPECIES_SHAYMIN_SKY - 1] = NATIONAL_DEX_SHAYMIN, @@ -1406,6 +1432,7 @@ static const u16 sSpeciesToNationalPokedexNum[NUM_SPECIES - 1] = [SPECIES_ARCEUS_FAIRY - 1] = NATIONAL_DEX_ARCEUS, // Basculin [SPECIES_BASCULIN_BLUE_STRIPED - 1] = NATIONAL_DEX_BASCULIN, + [SPECIES_BASCULIN_WHITE_STRIPED - 1] = NATIONAL_DEX_BASCULIN, // Darmanitan [SPECIES_DARMANITAN_ZEN_MODE - 1] = NATIONAL_DEX_DARMANITAN, [SPECIES_DARMANITAN_ZEN_MODE_GALARIAN - 1] = NATIONAL_DEX_DARMANITAN, @@ -1421,6 +1448,7 @@ static const u16 sSpeciesToNationalPokedexNum[NUM_SPECIES - 1] = [SPECIES_TORNADUS_THERIAN - 1] = NATIONAL_DEX_TORNADUS, [SPECIES_THUNDURUS_THERIAN - 1] = NATIONAL_DEX_THUNDURUS, [SPECIES_LANDORUS_THERIAN - 1] = NATIONAL_DEX_LANDORUS, + [SPECIES_ENAMORUS_THERIAN - 1] = NATIONAL_DEX_ENAMORUS, // Kyurem [SPECIES_KYUREM_BLACK - 1] = NATIONAL_DEX_KYUREM, [SPECIES_KYUREM_WHITE - 1] = NATIONAL_DEX_KYUREM, @@ -2776,6 +2804,13 @@ static const u8 sMonFrontAnimIdsTable[NUM_SPECIES - 1] = [SPECIES_GLASTRIER - 1] = ANIM_V_SQUISH_AND_BOUNCE, [SPECIES_SPECTRIER - 1] = ANIM_V_SQUISH_AND_BOUNCE, [SPECIES_CALYREX - 1] = ANIM_V_SQUISH_AND_BOUNCE, + [SPECIES_WYRDEER - 1] = ANIM_V_SQUISH_AND_BOUNCE, + [SPECIES_KLEAVOR - 1] = ANIM_V_SQUISH_AND_BOUNCE, + [SPECIES_URSALUNA - 1] = ANIM_V_SQUISH_AND_BOUNCE, + [SPECIES_BASCULEGION - 1] = ANIM_V_SQUISH_AND_BOUNCE, + [SPECIES_SNEASLER - 1] = ANIM_V_SQUISH_AND_BOUNCE, + [SPECIES_OVERQWIL - 1] = ANIM_V_SQUISH_AND_BOUNCE, + [SPECIES_ENAMORUS - 1] = ANIM_V_SQUISH_AND_BOUNCE, // Forms [SPECIES_ROTOM_HEAT - 1] = ANIM_V_SQUISH_AND_BOUNCE, diff --git a/src/pokemon_icon.c b/src/pokemon_icon.c index 0faebfe74..5420c1ede 100644 --- a/src/pokemon_icon.c +++ b/src/pokemon_icon.c @@ -928,7 +928,14 @@ const u8 *const gMonIconTable[] = [SPECIES_REGIDRAGO] = gMonIcon_Regidrago, [SPECIES_GLASTRIER] = gMonIcon_Glastrier, [SPECIES_SPECTRIER] = gMonIcon_Spectrier, - [SPECIES_CALYREX] = gMonIcon_QuestionMark,//gMonIcon_Calyrex, + [SPECIES_CALYREX] = gMonIcon_Calyrex, + [SPECIES_WYRDEER] = gMonIcon_Wyrdeer, + [SPECIES_KLEAVOR] = gMonIcon_Kleavor, + [SPECIES_URSALUNA] = gMonIcon_Ursaluna, + [SPECIES_BASCULEGION] = gMonIcon_Basculegion, + [SPECIES_SNEASLER] = gMonIcon_Sneasler, + [SPECIES_OVERQWIL] = gMonIcon_Overqwil, + [SPECIES_ENAMORUS] = gMonIcon_Enamorus, [SPECIES_VENUSAUR_MEGA] = gMonIcon_VenusaurMega, [SPECIES_CHARIZARD_MEGA_X] = gMonIcon_CharizardMegaX, [SPECIES_CHARIZARD_MEGA_Y] = gMonIcon_CharizardMegaY, @@ -1016,6 +1023,22 @@ const u8 *const gMonIconTable[] = [SPECIES_DARMANITAN_GALARIAN] = gMonIcon_DarmanitanGalarian, [SPECIES_YAMASK_GALARIAN] = gMonIcon_YamaskGalarian, [SPECIES_STUNFISK_GALARIAN] = gMonIcon_StunfiskGalarian, + [SPECIES_GROWLITHE_HISUIAN] = gMonIcon_GrowlitheHisuian, + [SPECIES_ARCANINE_HISUIAN] = gMonIcon_ArcanineHisuian, + [SPECIES_VOLTORB_HISUIAN] = gMonIcon_VoltorbHisuian, + [SPECIES_ELECTRODE_HISUIAN] = gMonIcon_ElectrodeHisuian, + [SPECIES_TYPHLOSION_HISUIAN] = gMonIcon_TyphlosionHisuian, + [SPECIES_QWILFISH_HISUIAN] = gMonIcon_QwilfishHisuian, + [SPECIES_SNEASEL_HISUIAN] = gMonIcon_SneaselHisuian, + [SPECIES_SAMUROTT_HISUIAN] = gMonIcon_SamurottHisuian, + [SPECIES_LILLIGANT_HISUIAN] = gMonIcon_LilligantHisuian, + [SPECIES_ZORUA_HISUIAN] = gMonIcon_ZoruaHisuian, + [SPECIES_ZOROARK_HISUIAN] = gMonIcon_ZoroarkHisuian, + [SPECIES_BRAVIARY_HISUIAN] = gMonIcon_BraviaryHisuian, + [SPECIES_SLIGGOO_HISUIAN] = gMonIcon_SliggooHisuian, + [SPECIES_GOODRA_HISUIAN] = gMonIcon_GoodraHisuian, + [SPECIES_AVALUGG_HISUIAN] = gMonIcon_AvaluggHisuian, + [SPECIES_DECIDUEYE_HISUIAN] = gMonIcon_DecidueyeHisuian, [SPECIES_PIKACHU_COSPLAY] = gMonIcon_PikachuCosplay, [SPECIES_PIKACHU_ROCK_STAR] = gMonIcon_PikachuRockStar, [SPECIES_PIKACHU_BELLE] = gMonIcon_PikachuBelle, @@ -1076,6 +1099,8 @@ const u8 *const gMonIconTable[] = [SPECIES_ROTOM_FROST] = gMonIcon_RotomFrost, [SPECIES_ROTOM_FAN] = gMonIcon_RotomFan, [SPECIES_ROTOM_MOW] = gMonIcon_RotomMow, + [SPECIES_DIALGA_ORIGIN] = gMonIcon_DialgaOrigin, + [SPECIES_PALKIA_ORIGIN] = gMonIcon_PalkiaOrigin, [SPECIES_GIRATINA_ORIGIN] = gMonIcon_GiratinaOrigin, [SPECIES_SHAYMIN_SKY] = gMonIcon_ShayminSky, [SPECIES_ARCEUS_FIGHTING] = gMonIcon_Arceus, @@ -1096,6 +1121,7 @@ const u8 *const gMonIconTable[] = [SPECIES_ARCEUS_DARK] = gMonIcon_Arceus, [SPECIES_ARCEUS_FAIRY] = gMonIcon_Arceus, [SPECIES_BASCULIN_BLUE_STRIPED] = gMonIcon_BasculinBlueStriped, + [SPECIES_BASCULIN_WHITE_STRIPED] = gMonIcon_BasculinWhiteStriped, [SPECIES_DARMANITAN_ZEN_MODE] = gMonIcon_DarmanitanZenMode, [SPECIES_DARMANITAN_ZEN_MODE_GALARIAN] = gMonIcon_DarmanitanZenModeGalarian, [SPECIES_DEERLING_SUMMER] = gMonIcon_DeerlingSummer, @@ -1107,6 +1133,7 @@ const u8 *const gMonIconTable[] = [SPECIES_TORNADUS_THERIAN] = gMonIcon_TornadusTherian, [SPECIES_THUNDURUS_THERIAN] = gMonIcon_ThundurusTherian, [SPECIES_LANDORUS_THERIAN] = gMonIcon_LandorusTherian, + [SPECIES_ENAMORUS_THERIAN] = gMonIcon_EnamorusTherian, [SPECIES_KYUREM_WHITE] = gMonIcon_KyuremWhite, [SPECIES_KYUREM_BLACK] = gMonIcon_KyuremBlack, [SPECIES_KELDEO_RESOLUTE] = gMonIcon_KeldeoResolute, @@ -1257,6 +1284,7 @@ const u8 *const gMonIconTableFemale[] = [SPECIES_FRILLISH] = gMonIcon_FrillishF, [SPECIES_JELLICENT] = gMonIcon_JellicentF, [SPECIES_PYROAR] = gMonIcon_PyroarF, + [SPECIES_BASCULEGION] = gMonIcon_BasculegionF, }; const u8 gMonIconPaletteIndices[] = @@ -2159,6 +2187,13 @@ const u8 gMonIconPaletteIndices[] = [SPECIES_GLASTRIER] = 0, [SPECIES_SPECTRIER] = 0, [SPECIES_CALYREX] = 0, + [SPECIES_WYRDEER] = 2, + [SPECIES_KLEAVOR] = 2, + [SPECIES_URSALUNA] = 2, + [SPECIES_BASCULEGION] = 1, + [SPECIES_SNEASLER] = 2, + [SPECIES_OVERQWIL] = 2, + [SPECIES_ENAMORUS] = 1, [SPECIES_VENUSAUR_MEGA] = 1, [SPECIES_CHARIZARD_MEGA_X] = 0, [SPECIES_CHARIZARD_MEGA_Y] = 0, @@ -2246,6 +2281,22 @@ const u8 gMonIconPaletteIndices[] = [SPECIES_DARMANITAN_GALARIAN] = 0, [SPECIES_YAMASK_GALARIAN] = 2, [SPECIES_STUNFISK_GALARIAN] = 1, + [SPECIES_GROWLITHE_HISUIAN] = 0, + [SPECIES_ARCANINE_HISUIAN] = 0, + [SPECIES_VOLTORB_HISUIAN] = 0, + [SPECIES_ELECTRODE_HISUIAN] = 1, + [SPECIES_TYPHLOSION_HISUIAN] = 1, + [SPECIES_QWILFISH_HISUIAN] = 0, + [SPECIES_SNEASEL_HISUIAN] = 2, + [SPECIES_SAMUROTT_HISUIAN] = 0, + [SPECIES_LILLIGANT_HISUIAN] = 1, + [SPECIES_ZORUA_HISUIAN] = 0, + [SPECIES_ZOROARK_HISUIAN] = 0, + [SPECIES_BRAVIARY_HISUIAN] = 2, + [SPECIES_SLIGGOO_HISUIAN] = 2, + [SPECIES_GOODRA_HISUIAN] = 2, + [SPECIES_AVALUGG_HISUIAN] = 5, + [SPECIES_DECIDUEYE_HISUIAN] = 0, [SPECIES_PIKACHU_COSPLAY] = 2, [SPECIES_PIKACHU_ROCK_STAR] = 1, [SPECIES_PIKACHU_BELLE] = 0, @@ -2277,6 +2328,8 @@ const u8 gMonIconPaletteIndices[] = [SPECIES_ROTOM_FROST] = 5, [SPECIES_ROTOM_FAN] = 0, [SPECIES_ROTOM_MOW] = 0, + [SPECIES_DIALGA_ORIGIN] = 0, + [SPECIES_PALKIA_ORIGIN] = 2, [SPECIES_GIRATINA_ORIGIN] = 0, [SPECIES_SHAYMIN_SKY] = 1, [SPECIES_ARCEUS_FIGHTING] = 1, @@ -2297,6 +2350,7 @@ const u8 gMonIconPaletteIndices[] = [SPECIES_ARCEUS_DARK] = 1, [SPECIES_ARCEUS_FAIRY] = 1, [SPECIES_BASCULIN_BLUE_STRIPED] = 0, + [SPECIES_BASCULIN_WHITE_STRIPED] = 0, [SPECIES_DARMANITAN_ZEN_MODE] = 0, [SPECIES_DARMANITAN_ZEN_MODE_GALARIAN] = 0, [SPECIES_DEERLING_SUMMER] = 1, @@ -2308,6 +2362,7 @@ const u8 gMonIconPaletteIndices[] = [SPECIES_TORNADUS_THERIAN] = 1, [SPECIES_THUNDURUS_THERIAN] = 0, [SPECIES_LANDORUS_THERIAN] = 0, + [SPECIES_ENAMORUS_THERIAN] = 1, [SPECIES_KYUREM_WHITE] = 0, [SPECIES_KYUREM_BLACK] = 0, [SPECIES_KELDEO_RESOLUTE] = 0, @@ -2451,6 +2506,7 @@ const u8 gMonIconPaletteIndicesFemale[] = [SPECIES_FRILLISH] = 1, [SPECIES_JELLICENT] = 1, [SPECIES_PYROAR] = 2, + [SPECIES_BASCULEGION] = 0, }; const struct SpritePalette gMonIconPaletteTable[] = From ff861ff963d0ca1a4eb01927b08fed2509727a7e Mon Sep 17 00:00:00 2001 From: Blackforest92 Date: Mon, 4 Jul 2022 12:28:40 +0700 Subject: [PATCH 06/53] Add some of Legends Arceus battle sprites --- graphics/pokemon/arcanine/hisuian/back.png | Bin 0 -> 902 bytes graphics/pokemon/arcanine/hisuian/front.png | Bin 0 -> 1137 bytes graphics/pokemon/arcanine/hisuian/normal.pal | 19 ++ graphics/pokemon/arcanine/hisuian/shiny.pal | 19 ++ graphics/pokemon/avalugg/hisuian/back.png | Bin 0 -> 528 bytes graphics/pokemon/avalugg/hisuian/front.png | Bin 0 -> 809 bytes graphics/pokemon/avalugg/hisuian/normal.pal | 19 ++ graphics/pokemon/avalugg/hisuian/shiny.pal | 19 ++ .../pokemon/basculin/white_striped/back.png | Bin 0 -> 645 bytes .../pokemon/basculin/white_striped/front.png | Bin 0 -> 546 bytes .../pokemon/basculin/white_striped/normal.pal | 19 ++ .../pokemon/basculin/white_striped/shiny.pal | 19 ++ graphics/pokemon/braviary/hisuian/back.png | Bin 0 -> 786 bytes graphics/pokemon/braviary/hisuian/front.png | Bin 0 -> 978 bytes graphics/pokemon/braviary/hisuian/normal.pal | 19 ++ graphics/pokemon/braviary/hisuian/shiny.pal | 19 ++ graphics/pokemon/dialga/origin/back.png | Bin 0 -> 623 bytes graphics/pokemon/dialga/origin/front.png | Bin 0 -> 1072 bytes graphics/pokemon/dialga/origin/normal.pal | 19 ++ graphics/pokemon/dialga/origin/shiny.pal | 19 ++ graphics/pokemon/electrode/hisuian/back.png | Bin 0 -> 516 bytes graphics/pokemon/electrode/hisuian/front.png | Bin 0 -> 653 bytes graphics/pokemon/electrode/hisuian/normal.pal | 19 ++ graphics/pokemon/electrode/hisuian/shiny.pal | 19 ++ graphics/pokemon/goodra/hisuian/back.png | Bin 0 -> 882 bytes graphics/pokemon/goodra/hisuian/front.png | Bin 0 -> 924 bytes graphics/pokemon/goodra/hisuian/normal.pal | 19 ++ graphics/pokemon/goodra/hisuian/shiny.pal | 19 ++ graphics/pokemon/growlithe/hisuian/back.png | Bin 0 -> 678 bytes graphics/pokemon/growlithe/hisuian/front.png | Bin 0 -> 701 bytes graphics/pokemon/growlithe/hisuian/normal.pal | 19 ++ graphics/pokemon/growlithe/hisuian/shiny.pal | 19 ++ graphics/pokemon/lilligant/hisuian/back.png | Bin 0 -> 814 bytes graphics/pokemon/lilligant/hisuian/front.png | Bin 0 -> 705 bytes graphics/pokemon/lilligant/hisuian/normal.pal | 19 ++ graphics/pokemon/lilligant/hisuian/shiny.pal | 19 ++ graphics/pokemon/overqwil/back.png | Bin 0 -> 605 bytes graphics/pokemon/overqwil/front.png | Bin 0 -> 742 bytes graphics/pokemon/overqwil/normal.pal | 19 ++ graphics/pokemon/overqwil/shiny.pal | 19 ++ graphics/pokemon/palkia/origin/back.png | Bin 0 -> 739 bytes graphics/pokemon/palkia/origin/front.png | Bin 0 -> 1162 bytes graphics/pokemon/palkia/origin/normal.pal | 19 ++ graphics/pokemon/palkia/origin/shiny.pal | 19 ++ graphics/pokemon/qwilfish/hisuian/back.png | Bin 0 -> 606 bytes graphics/pokemon/qwilfish/hisuian/front.png | Bin 0 -> 571 bytes graphics/pokemon/qwilfish/hisuian/normal.pal | 19 ++ graphics/pokemon/qwilfish/hisuian/shiny.pal | 19 ++ graphics/pokemon/sliggoo/hisuian/back.png | Bin 0 -> 606 bytes graphics/pokemon/sliggoo/hisuian/front.png | Bin 0 -> 659 bytes graphics/pokemon/sliggoo/hisuian/normal.pal | 19 ++ graphics/pokemon/sliggoo/hisuian/shiny.pal | 19 ++ graphics/pokemon/sneasel/hisuian/back.png | Bin 0 -> 591 bytes graphics/pokemon/sneasel/hisuian/front.png | Bin 0 -> 682 bytes graphics/pokemon/sneasel/hisuian/normal.pal | 19 ++ graphics/pokemon/sneasel/hisuian/shiny.pal | 19 ++ graphics/pokemon/typhlosion/hisuian/back.png | Bin 0 -> 767 bytes graphics/pokemon/typhlosion/hisuian/front.png | Bin 0 -> 872 bytes .../pokemon/typhlosion/hisuian/normal.pal | 19 ++ graphics/pokemon/typhlosion/hisuian/shiny.pal | 19 ++ graphics/pokemon/ursaluna/back.png | Bin 0 -> 564 bytes graphics/pokemon/ursaluna/front.png | Bin 0 -> 996 bytes graphics/pokemon/ursaluna/normal.pal | 19 ++ graphics/pokemon/ursaluna/shiny.pal | 19 ++ graphics/pokemon/voltorb/hisuian/back.png | Bin 0 -> 443 bytes graphics/pokemon/voltorb/hisuian/front.png | Bin 0 -> 436 bytes graphics/pokemon/voltorb/hisuian/normal.pal | 19 ++ graphics/pokemon/voltorb/hisuian/shiny.pal | 19 ++ graphics/pokemon/zoroark/hisuian/back.png | Bin 0 -> 1185 bytes graphics/pokemon/zoroark/hisuian/front.png | Bin 0 -> 1099 bytes graphics/pokemon/zoroark/hisuian/normal.pal | 19 ++ graphics/pokemon/zoroark/hisuian/shiny.pal | 19 ++ graphics/pokemon/zorua/hisuian/back.png | Bin 0 -> 772 bytes graphics/pokemon/zorua/hisuian/front.png | Bin 0 -> 750 bytes graphics/pokemon/zorua/hisuian/normal.pal | 19 ++ graphics/pokemon/zorua/hisuian/shiny.pal | 19 ++ include/graphics.h | 152 ++++++++-------- src/data/graphics/pokemon.h | 168 +++++++++--------- .../pokemon_graphics/back_pic_coordinates.h | 54 +++--- src/data/pokemon_graphics/back_pic_table.h | 38 ++-- .../pokemon_graphics/enemy_mon_elevation.h | 4 + .../pokemon_graphics/front_pic_coordinates.h | 48 ++--- src/data/pokemon_graphics/front_pic_table.h | 38 ++-- src/data/pokemon_graphics/palette_table.h | 42 ++--- .../pokemon_graphics/shiny_palette_table.h | 44 ++--- 85 files changed, 1018 insertions(+), 292 deletions(-) create mode 100644 graphics/pokemon/arcanine/hisuian/back.png create mode 100644 graphics/pokemon/arcanine/hisuian/front.png create mode 100644 graphics/pokemon/arcanine/hisuian/normal.pal create mode 100644 graphics/pokemon/arcanine/hisuian/shiny.pal create mode 100644 graphics/pokemon/avalugg/hisuian/back.png create mode 100644 graphics/pokemon/avalugg/hisuian/front.png create mode 100644 graphics/pokemon/avalugg/hisuian/normal.pal create mode 100644 graphics/pokemon/avalugg/hisuian/shiny.pal create mode 100644 graphics/pokemon/basculin/white_striped/back.png create mode 100644 graphics/pokemon/basculin/white_striped/front.png create mode 100644 graphics/pokemon/basculin/white_striped/normal.pal create mode 100644 graphics/pokemon/basculin/white_striped/shiny.pal create mode 100644 graphics/pokemon/braviary/hisuian/back.png create mode 100644 graphics/pokemon/braviary/hisuian/front.png create mode 100644 graphics/pokemon/braviary/hisuian/normal.pal create mode 100644 graphics/pokemon/braviary/hisuian/shiny.pal create mode 100644 graphics/pokemon/dialga/origin/back.png create mode 100644 graphics/pokemon/dialga/origin/front.png create mode 100644 graphics/pokemon/dialga/origin/normal.pal create mode 100644 graphics/pokemon/dialga/origin/shiny.pal create mode 100644 graphics/pokemon/electrode/hisuian/back.png create mode 100644 graphics/pokemon/electrode/hisuian/front.png create mode 100644 graphics/pokemon/electrode/hisuian/normal.pal create mode 100644 graphics/pokemon/electrode/hisuian/shiny.pal create mode 100644 graphics/pokemon/goodra/hisuian/back.png create mode 100644 graphics/pokemon/goodra/hisuian/front.png create mode 100644 graphics/pokemon/goodra/hisuian/normal.pal create mode 100644 graphics/pokemon/goodra/hisuian/shiny.pal create mode 100644 graphics/pokemon/growlithe/hisuian/back.png create mode 100644 graphics/pokemon/growlithe/hisuian/front.png create mode 100644 graphics/pokemon/growlithe/hisuian/normal.pal create mode 100644 graphics/pokemon/growlithe/hisuian/shiny.pal create mode 100644 graphics/pokemon/lilligant/hisuian/back.png create mode 100644 graphics/pokemon/lilligant/hisuian/front.png create mode 100644 graphics/pokemon/lilligant/hisuian/normal.pal create mode 100644 graphics/pokemon/lilligant/hisuian/shiny.pal create mode 100644 graphics/pokemon/overqwil/back.png create mode 100644 graphics/pokemon/overqwil/front.png create mode 100644 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zf4E%La{HP8nwNlEkgj|jMkLiY4P3L^U+>inX)@vbCSOdH_cibvW5Kt})_X;3{(qSsT6{&L!0B6qI-%Fqi#1i@@ROVju)QNjVh$AH^ z?NF~c5y2(9h7}=aD~GD zg$8032l1lXS1QIN(*WOD4=bE00Tv5Q%pU?sUI`<{uDN&&&;_SLhAycA)fa|%<`H+p^2K%=$cVt73xvm9#~t$W@wC>>6oC=*}ox-JO{?=*P@o0#%=;I znZm$M&CE1z0K?uklFPa5qTQYA?3nmCtg2>VlI6>*-MYQZ(owt4ie0p9%3!Y59o2s$Y`h&o;13W*Gd-2jhAf5nx{&f(7n0Rt6 zP8#S7bZ6tyOK^QT_B7zvUY#ceQtrZgFXKQ+?GWXdT;u?Ht-~4*T?k{&MtK0P zgY#a%gn!wNa{)qzUhm|oh%fa*Aa+V1;+`Jo6}bSSo*oqdgRgkCF4h2%gMY%JpP}xM g!o!PD{7LiU9|`#fY_4U Date: Tue, 16 Aug 2022 13:00:28 -0400 Subject: [PATCH 07/53] Add missing usage of SOUND_PAN_* --- src/battle_anim_effects_1.c | 10 +++++----- src/battle_anim_effects_2.c | 6 +++--- src/battle_anim_effects_3.c | 20 ++++++++++---------- src/battle_anim_electric.c | 2 +- src/battle_anim_psychic.c | 2 +- src/battle_anim_rock.c | 4 ++-- src/battle_anim_utility_funcs.c | 4 ++-- 7 files changed, 24 insertions(+), 24 deletions(-) diff --git a/src/battle_anim_effects_1.c b/src/battle_anim_effects_1.c index 0387d3929..0ae945c0c 100644 --- a/src/battle_anim_effects_1.c +++ b/src/battle_anim_effects_1.c @@ -3184,14 +3184,14 @@ static void AnimItemSteal_Step3(struct Sprite *sprite) sprite->y2 = Sin(sprite->data[0] + 0x80, 30 - sprite->data[1] * 8); if (sprite->y2 == 0) - PlaySE12WithPanning(SE_M_BUBBLE2, BattleAnimAdjustPanning(63)); + PlaySE12WithPanning(SE_M_BUBBLE2, BattleAnimAdjustPanning(SOUND_PAN_TARGET)); if (moveAlongLinearPath(sprite)) { sprite->y2 = 0; sprite->data[0] = 0; sprite->callback = AnimItemSteal_Step2; - PlaySE12WithPanning(SE_M_BUBBLE2, BattleAnimAdjustPanning(-64)); + PlaySE12WithPanning(SE_M_BUBBLE2, BattleAnimAdjustPanning(SOUND_PAN_ATTACKER)); } } @@ -4264,7 +4264,7 @@ static void AnimLockOnTarget_Step1(struct Sprite *sprite) sprite->callback = StartAnimLinearTranslation; StoreSpriteCallbackInData6(sprite, AnimLockOnTarget_Step2); sprite->data[5] += 0x100; - PlaySE12WithPanning(SE_M_LOCK_ON, BattleAnimAdjustPanning(63)); + PlaySE12WithPanning(SE_M_LOCK_ON, BattleAnimAdjustPanning(SOUND_PAN_TARGET)); break; } @@ -4350,7 +4350,7 @@ static void AnimLockOnTarget_Step4(struct Sprite *sprite) sprite->data[2]++; pal = sprite->oam.paletteNum; LoadPalette(&gPlttBufferUnfaded[0x108 + pal * 16], pal * 16 | 0x101, 4); - PlaySE12WithPanning(SE_M_LEER, BattleAnimAdjustPanning(63)); + PlaySE12WithPanning(SE_M_LEER, BattleAnimAdjustPanning(SOUND_PAN_TARGET)); } else if (sprite->data[1] == 0) { @@ -4812,7 +4812,7 @@ static void AnimSharpenSphere(struct Sprite *sprite) sprite->data[2] = 0; sprite->data[3] = 0; sprite->data[4] = 0; - sprite->data[5] = BattleAnimAdjustPanning(-64); + sprite->data[5] = BattleAnimAdjustPanning(SOUND_PAN_ATTACKER); sprite->callback = AnimSharpenSphere_Step; } diff --git a/src/battle_anim_effects_2.c b/src/battle_anim_effects_2.c index 33065c0dd..82f3b77d5 100755 --- a/src/battle_anim_effects_2.c +++ b/src/battle_anim_effects_2.c @@ -1642,7 +1642,7 @@ static void AirCutterProjectileStep1(u8 taskId) gTasks[taskId].data[gTasks[taskId].data[1] + 13] = spriteId; gTasks[taskId].data[0] = gTasks[taskId].data[3]; gTasks[taskId].data[1]++; - PlaySE12WithPanning(SE_M_BLIZZARD2, BattleAnimAdjustPanning(-63)); + PlaySE12WithPanning(SE_M_BLIZZARD2, BattleAnimAdjustPanning(SOUND_PAN_ATTACKER + 1)); if (gTasks[taskId].data[1] > 2) gTasks[taskId].func = AirCutterProjectileStep2; } @@ -1839,7 +1839,7 @@ static void AnimBulletSeed_Step1(struct Sprite *sprite) int i; u16 rand; s16 *ptr; - PlaySE12WithPanning(SE_M_HORN_ATTACK, BattleAnimAdjustPanning(63)); + PlaySE12WithPanning(SE_M_HORN_ATTACK, BattleAnimAdjustPanning(SOUND_PAN_TARGET)); sprite->x += sprite->x2; sprite->y += sprite->y2; sprite->y2 = 0; @@ -2485,7 +2485,7 @@ static void AnimPencil(struct Sprite *sprite) sprite->data[3] = 16; sprite->data[4] = 0; sprite->data[5] = GetBattlerSpriteCoordAttr(gBattleAnimTarget, BATTLER_COORD_ATTR_HEIGHT) + 2; - sprite->data[6] = BattleAnimAdjustPanning(63); + sprite->data[6] = BattleAnimAdjustPanning(SOUND_PAN_TARGET); sprite->callback = AnimPencil_Step; } diff --git a/src/battle_anim_effects_3.c b/src/battle_anim_effects_3.c index 6fca60369..f613ff597 100755 --- a/src/battle_anim_effects_3.c +++ b/src/battle_anim_effects_3.c @@ -1646,7 +1646,7 @@ static void AnimClappingHand_Step(struct Sprite *sprite) sprite->data[2]++; if (sprite->data[3] == 0) { - PlaySE1WithPanning(SE_M_ENCORE, BattleAnimAdjustPanning(-64)); + PlaySE1WithPanning(SE_M_ENCORE, BattleAnimAdjustPanning(SOUND_PAN_ATTACKER)); } } } @@ -1930,7 +1930,7 @@ static void TormentAttacker_Step(u8 taskId) y = task->data[3] + task->data[5]; spriteId = CreateSprite(&gThoughtBubbleSpriteTemplate, x, y, 6 - task->data[1]); - PlaySE12WithPanning(SE_M_METRONOME, BattleAnimAdjustPanning(-64)); + PlaySE12WithPanning(SE_M_METRONOME, BattleAnimAdjustPanning(SOUND_PAN_ATTACKER)); if (spriteId != MAX_SPRITES) { @@ -2411,7 +2411,7 @@ void AnimTask_MorningSunLightBeam(u8 taskId) gTasks[taskId].data[11] = gBattle_BG1_Y; gTasks[taskId].data[0]++; - PlaySE12WithPanning(SE_M_MORNING_SUN, BattleAnimAdjustPanning(-64)); + PlaySE12WithPanning(SE_M_MORNING_SUN, BattleAnimAdjustPanning(SOUND_PAN_ATTACKER)); break; case 1: if (gTasks[taskId].data[4]++ > 0) @@ -2446,7 +2446,7 @@ void AnimTask_MorningSunLightBeam(u8 taskId) { gTasks[taskId].data[3] = 0; gTasks[taskId].data[0] = 1; - PlaySE12WithPanning(SE_M_MORNING_SUN, BattleAnimAdjustPanning(-64)); + PlaySE12WithPanning(SE_M_MORNING_SUN, BattleAnimAdjustPanning(SOUND_PAN_ATTACKER)); } break; case 4: @@ -4845,7 +4845,7 @@ static void AnimTask_MonToSubstituteDoll(u8 taskId) if (gSprites[spriteId].y2 == 0) { - PlaySE12WithPanning(SE_M_BUBBLE2, BattleAnimAdjustPanning(-64)); + PlaySE12WithPanning(SE_M_BUBBLE2, BattleAnimAdjustPanning(SOUND_PAN_ATTACKER)); gTasks[taskId].data[10] -= 0x800; gTasks[taskId].data[0]++; } @@ -4867,7 +4867,7 @@ static void AnimTask_MonToSubstituteDoll(u8 taskId) if (gSprites[spriteId].y2 == 0) { - PlaySE12WithPanning(SE_M_BUBBLE2, BattleAnimAdjustPanning(-64)); + PlaySE12WithPanning(SE_M_BUBBLE2, BattleAnimAdjustPanning(SOUND_PAN_ATTACKER)); DestroyAnimVisualTask(taskId); } break; @@ -4904,7 +4904,7 @@ static void AnimBlockX_Step(struct Sprite *sprite) sprite->y2 += 10; if (sprite->y2 >= 0) { - PlaySE12WithPanning(SE_M_SKETCH, BattleAnimAdjustPanning(63)); + PlaySE12WithPanning(SE_M_SKETCH, BattleAnimAdjustPanning(SOUND_PAN_TARGET)); sprite->y2 = 0; sprite->data[0]++; } @@ -4914,7 +4914,7 @@ static void AnimBlockX_Step(struct Sprite *sprite) sprite->y2 = -(gSineTable[sprite->data[1]] >> 3); if (sprite->data[1] > 0x7F) { - PlaySE12WithPanning(SE_M_SKETCH, BattleAnimAdjustPanning(63)); + PlaySE12WithPanning(SE_M_SKETCH, BattleAnimAdjustPanning(SOUND_PAN_TARGET)); sprite->data[1] = 0; sprite->y2 = 0; sprite->data[0]++; @@ -4933,7 +4933,7 @@ static void AnimBlockX_Step(struct Sprite *sprite) case 3: if (++sprite->data[1] > 8) { - PlaySE12WithPanning(SE_M_LEER, BattleAnimAdjustPanning(63)); + PlaySE12WithPanning(SE_M_LEER, BattleAnimAdjustPanning(SOUND_PAN_TARGET)); sprite->data[1] = 0; sprite->data[0]++; } @@ -5227,7 +5227,7 @@ static void AnimUnusedItemBagSteal(struct Sprite *sprite) case 0: if (gBattleAnimArgs[7] == -1) { - PlaySE12WithPanning(SE_M_VITAL_THROW, BattleAnimAdjustPanning(63)); + PlaySE12WithPanning(SE_M_VITAL_THROW, BattleAnimAdjustPanning(SOUND_PAN_TARGET)); sprite->y = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y) + 16; sprite->data[0] = -32; sprite->data[7]++; diff --git a/src/battle_anim_electric.c b/src/battle_anim_electric.c index ce1c5b199..6a92fd607 100644 --- a/src/battle_anim_electric.c +++ b/src/battle_anim_electric.c @@ -1159,7 +1159,7 @@ void AnimTask_ShockWaveProgressingBolt(u8 taskId) task->data[4] = 7; task->data[5] = -1; task->data[11] = 12; - task->data[12] = BattleAnimAdjustPanning(task->data[11] - 76); + task->data[12] = BattleAnimAdjustPanning(SOUND_PAN_ATTACKER); task->data[13] = BattleAnimAdjustPanning(SOUND_PAN_TARGET); task->data[14] = task->data[12]; task->data[15] = (task->data[13] - task->data[12]) / 3; diff --git a/src/battle_anim_psychic.c b/src/battle_anim_psychic.c index aebf76cc0..c68ec5d8a 100644 --- a/src/battle_anim_psychic.c +++ b/src/battle_anim_psychic.c @@ -1137,7 +1137,7 @@ static void AnimPsychoBoost(struct Sprite *sprite) case 1: if (sprite->affineAnimEnded) { - PlaySE12WithPanning(SE_M_TELEPORT, BattleAnimAdjustPanning(-64)); + PlaySE12WithPanning(SE_M_TELEPORT, BattleAnimAdjustPanning(SOUND_PAN_ATTACKER)); ChangeSpriteAffineAnim(sprite, 1); sprite->data[0]++; } diff --git a/src/battle_anim_rock.c b/src/battle_anim_rock.c index e2ea43fb6..287a332b5 100644 --- a/src/battle_anim_rock.c +++ b/src/battle_anim_rock.c @@ -596,8 +596,8 @@ void AnimTask_Rollout(u8 taskId) task->data[6] = 0; task->data[7] = 0; - pan1 = BattleAnimAdjustPanning(-64); - pan2 = BattleAnimAdjustPanning(63); + pan1 = BattleAnimAdjustPanning(SOUND_PAN_ATTACKER); + pan2 = BattleAnimAdjustPanning(SOUND_PAN_TARGET); task->data[13] = pan1; task->data[14] = (pan2 - pan1) / task->data[8]; diff --git a/src/battle_anim_utility_funcs.c b/src/battle_anim_utility_funcs.c index 688a6e5ae..4071ce9b9 100644 --- a/src/battle_anim_utility_funcs.c +++ b/src/battle_anim_utility_funcs.c @@ -535,9 +535,9 @@ static void StatsChangeAnimation_Step2(u8 taskId) gTasks[taskId].func = StatsChangeAnimation_Step3; if (sAnimStatsChangeData->data[0] == 0) - PlaySE12WithPanning(SE_M_STAT_INCREASE, BattleAnimAdjustPanning2(-64)); + PlaySE12WithPanning(SE_M_STAT_INCREASE, BattleAnimAdjustPanning2(SOUND_PAN_ATTACKER)); else - PlaySE12WithPanning(SE_M_STAT_DECREASE, BattleAnimAdjustPanning2(-64)); + PlaySE12WithPanning(SE_M_STAT_DECREASE, BattleAnimAdjustPanning2(SOUND_PAN_ATTACKER)); } static void StatsChangeAnimation_Step3(u8 taskId) From 00a827b3fb2d96c27902fc3a2581f47e86dd6352 Mon Sep 17 00:00:00 2001 From: Blackforest92 Date: Fri, 19 Aug 2022 17:47:34 +0700 Subject: [PATCH 08/53] Add PLA pokemon to Form Species Table, add Kleavor's graphics --- graphics/pokemon/kleavor/back.png | Bin 0 -> 763 bytes graphics/pokemon/kleavor/front.png | Bin 0 -> 967 bytes graphics/pokemon/kleavor/normal.pal | 19 +++ graphics/pokemon/kleavor/shiny.pal | 19 +++ include/graphics.h | 8 +- src/data/graphics/pokemon.h | 8 +- .../pokemon/form_species_table_pointers.h | 46 ++++++- src/data/pokemon/form_species_tables.h | 115 ++++++++++++++++++ .../pokemon_graphics/back_pic_coordinates.h | 4 +- src/data/pokemon_graphics/back_pic_table.h | 2 +- .../pokemon_graphics/front_pic_coordinates.h | 2 +- src/data/pokemon_graphics/front_pic_table.h | 2 +- src/data/pokemon_graphics/palette_table.h | 2 +- .../pokemon_graphics/shiny_palette_table.h | 2 +- 14 files changed, 211 insertions(+), 18 deletions(-) create mode 100644 graphics/pokemon/kleavor/back.png create mode 100644 graphics/pokemon/kleavor/front.png create mode 100644 graphics/pokemon/kleavor/normal.pal create mode 100644 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HcmV?d00001 diff --git a/graphics/pokemon/kleavor/normal.pal b/graphics/pokemon/kleavor/normal.pal new file mode 100644 index 000000000..fd47f8a2d --- /dev/null +++ b/graphics/pokemon/kleavor/normal.pal @@ -0,0 +1,19 @@ +JASC-PAL +0100 +16 +152 208 160 +48 32 32 +144 112 112 +16 16 16 +88 64 64 +128 80 40 +224 192 128 +248 248 248 +200 200 168 +192 136 80 +240 224 184 +200 184 144 +160 144 104 +0 0 0 +0 0 0 +0 0 0 diff --git a/graphics/pokemon/kleavor/shiny.pal b/graphics/pokemon/kleavor/shiny.pal new file mode 100644 index 000000000..5634b4c70 --- /dev/null +++ b/graphics/pokemon/kleavor/shiny.pal @@ -0,0 +1,19 @@ +JASC-PAL +0100 +16 +152 208 160 +32 32 32 +104 104 104 +16 16 16 +56 56 56 +72 80 48 +144 168 104 +248 248 248 +200 200 168 +104 128 56 +216 184 104 +184 128 56 +136 80 24 +0 0 0 +0 0 0 +0 0 0 diff --git a/include/graphics.h b/include/graphics.h index a296d309c..1c06c53a5 100644 --- a/include/graphics.h +++ b/include/graphics.h @@ -950,7 +950,7 @@ extern const u32 gMonFrontPic_Glastrier[]; extern const u32 gMonFrontPic_Spectrier[]; extern const u32 gMonFrontPic_Calyrex[]; //extern const u32 gMonFrontPic_Wyrdeer[]; -//extern const u32 gMonFrontPic_Kleavor[]; +extern const u32 gMonFrontPic_Kleavor[]; extern const u32 gMonFrontPic_Ursaluna[]; //extern const u32 gMonFrontPic_Basculegion[]; //extern const u32 gMonFrontPic_BasculegionF[]; @@ -2130,7 +2130,7 @@ extern const u32 gMonBackPic_Glastrier[]; extern const u32 gMonBackPic_Spectrier[]; extern const u32 gMonBackPic_Calyrex[]; //extern const u32 gMonBackPic_Wyrdeer[]; -//extern const u32 gMonBackPic_Kleavor[]; +extern const u32 gMonBackPic_Kleavor[]; extern const u32 gMonBackPic_Ursaluna[]; //extern const u32 gMonBackPic_Basculegion[]; //extern const u32 gMonBackPic_BasculegionF[]; @@ -3302,7 +3302,7 @@ extern const u32 gMonPalette_Glastrier[]; extern const u32 gMonPalette_Spectrier[]; extern const u32 gMonPalette_Calyrex[]; //extern const u32 gMonPalette_Wyrdeer[]; -//extern const u32 gMonPalette_Kleavor[]; +extern const u32 gMonPalette_Kleavor[]; extern const u32 gMonPalette_Ursaluna[]; //extern const u32 gMonPalette_Basculegion[]; //extern const u32 gMonPalette_BasculegionF[]; @@ -4502,7 +4502,7 @@ extern const u32 gMonShinyPalette_Glastrier[]; extern const u32 gMonShinyPalette_Spectrier[]; extern const u32 gMonShinyPalette_Calyrex[]; //extern const u32 gMonShinyPalette_Wyrdeer[]; -//extern const u32 gMonShinyPalette_Kleavor[]; +extern const u32 gMonShinyPalette_Kleavor[]; extern const u32 gMonShinyPalette_Ursaluna[]; //extern const u32 gMonShinyPalette_Basculegion[]; //extern const u32 gMonShinyPalette_BasculegionF[]; diff --git a/src/data/graphics/pokemon.h b/src/data/graphics/pokemon.h index f9c634139..1c41b1331 100644 --- a/src/data/graphics/pokemon.h +++ b/src/data/graphics/pokemon.h @@ -913,7 +913,7 @@ const u32 gMonFrontPic_Glastrier[] = INCBIN_U32("graphics/pokemon/glastrier/fron const u32 gMonFrontPic_Spectrier[] = INCBIN_U32("graphics/pokemon/spectrier/front.4bpp.lz"); const u32 gMonFrontPic_Calyrex[] = INCBIN_U32("graphics/pokemon/calyrex/front.4bpp.lz"); //const u32 gMonFrontPic_Wyrdeer[] = INCBIN_U32("graphics/pokemon/wyrdeer/front.4bpp.lz"); -//const u32 gMonFrontPic_Kleavor[] = INCBIN_U32("graphics/pokemon/kleavor/front.4bpp.lz"); +const u32 gMonFrontPic_Kleavor[] = INCBIN_U32("graphics/pokemon/kleavor/front.4bpp.lz"); const u32 gMonFrontPic_Ursaluna[] = INCBIN_U32("graphics/pokemon/ursaluna/front.4bpp.lz"); //const u32 gMonFrontPic_Basculegion[] = INCBIN_U32("graphics/pokemon/basculegion/front.4bpp.lz"); //const u32 gMonFrontPic_BasculegionF[] = INCBIN_U32("graphics/pokemon/basculegion/frontf.4bpp.lz"); @@ -2093,7 +2093,7 @@ const u32 gMonBackPic_Glastrier[] = INCBIN_U32("graphics/pokemon/glastrier/back. const u32 gMonBackPic_Spectrier[] = INCBIN_U32("graphics/pokemon/spectrier/back.4bpp.lz"); const u32 gMonBackPic_Calyrex[] = INCBIN_U32("graphics/pokemon/calyrex/back.4bpp.lz"); //const u32 gMonBackPic_Wyrdeer[] = INCBIN_U32("graphics/pokemon/wyrdeer/back.4bpp.lz"); -//const u32 gMonBackPic_Kleavor[] = INCBIN_U32("graphics/pokemon/kleavor/back.4bpp.lz"); +const u32 gMonBackPic_Kleavor[] = INCBIN_U32("graphics/pokemon/kleavor/back.4bpp.lz"); const u32 gMonBackPic_Ursaluna[] = INCBIN_U32("graphics/pokemon/ursaluna/back.4bpp.lz"); //const u32 gMonBackPic_Basculegion[] = INCBIN_U32("graphics/pokemon/basculegion/back.4bpp.lz"); //const u32 gMonBackPic_BasculegionF[] = INCBIN_U32("graphics/pokemon/basculegion/backf.4bpp.lz"); @@ -3265,7 +3265,7 @@ const u32 gMonPalette_Glastrier[] = INCBIN_U32("graphics/pokemon/glastrier/norma const u32 gMonPalette_Spectrier[] = INCBIN_U32("graphics/pokemon/spectrier/normal.gbapal.lz"); const u32 gMonPalette_Calyrex[] = INCBIN_U32("graphics/pokemon/calyrex/normal.gbapal.lz"); //const u32 gMonPalette_Wyrdeer[] = INCBIN_U32("graphics/pokemon/wyrdeer/normal.gbapal.lz"); -//const u32 gMonPalette_Kleavor[] = INCBIN_U32("graphics/pokemon/kleavor/normal.gbapal.lz"); +const u32 gMonPalette_Kleavor[] = INCBIN_U32("graphics/pokemon/kleavor/normal.gbapal.lz"); const u32 gMonPalette_Ursaluna[] = INCBIN_U32("graphics/pokemon/ursaluna/normal.gbapal.lz"); //const u32 gMonPalette_Basculegion[] = INCBIN_U32("graphics/pokemon/basculegion/normal.gbapal.lz"); //const u32 gMonPalette_BasculegionF[] = INCBIN_U32("graphics/pokemon/basculegion/normalf.gbapal.lz"); @@ -4464,7 +4464,7 @@ const u32 gMonShinyPalette_Glastrier[] = INCBIN_U32("graphics/pokemon/glastrier/ const u32 gMonShinyPalette_Spectrier[] = INCBIN_U32("graphics/pokemon/spectrier/shiny.gbapal.lz"); const u32 gMonShinyPalette_Calyrex[] = INCBIN_U32("graphics/pokemon/calyrex/shiny.gbapal.lz"); //const u32 gMonShinyPalette_Wyrdeer[] = INCBIN_U32("graphics/pokemon/wyrdeer/shiny.gbapal.lz"); -//const u32 gMonShinyPalette_Kleavor[] = INCBIN_U32("graphics/pokemon/kleavor/shiny.gbapal.lz"); +const u32 gMonShinyPalette_Kleavor[] = INCBIN_U32("graphics/pokemon/kleavor/shiny.gbapal.lz"); const u32 gMonShinyPalette_Ursaluna[] = INCBIN_U32("graphics/pokemon/ursaluna/shiny.gbapal.lz"); //const u32 gMonShinyPalette_Basculegion[] = INCBIN_U32("graphics/pokemon/basculegion/shiny.gbapal.lz"); //const u32 gMonShinyPalette_BasculegionF[] = INCBIN_U32("graphics/pokemon/basculegion/shinyf.gbapal.lz"); diff --git a/src/data/pokemon/form_species_table_pointers.h b/src/data/pokemon/form_species_table_pointers.h index 7c7c56b0e..0895fe59e 100644 --- a/src/data/pokemon/form_species_table_pointers.h +++ b/src/data/pokemon/form_species_table_pointers.h @@ -18,6 +18,8 @@ const u16 *const gFormSpeciesIdTables[NUM_SPECIES] = [SPECIES_MEOWTH] = sMeowthFormSpeciesIdTable, [SPECIES_PERSIAN] = sPersianFormSpeciesIdTable, [SPECIES_ALAKAZAM] = sAlakazamFormSpeciesIdTable, + [SPECIES_GROWLITHE] = sGrowlitheFormSpeciesIdTable, + [SPECIES_ARCANINE] = sArcanineFormSpeciesIdTable, [SPECIES_GEODUDE] = sGeodudeFormSpeciesIdTable, [SPECIES_GRAVELER] = sGravelerFormSpeciesIdTable, [SPECIES_GOLEM] = sGolemFormSpeciesIdTable, @@ -29,7 +31,9 @@ const u16 *const gFormSpeciesIdTables[NUM_SPECIES] = [SPECIES_GRIMER] = sGrimerFormSpeciesIdTable, [SPECIES_MUK] = sMukFormSpeciesIdTable, [SPECIES_GENGAR] = sGengarFormSpeciesIdTable, - [SPECIES_EXEGGUTOR] = sExeggutorFormSpeciesIdTable, + [SPECIES_VOLTORB] = sExeggutorFormSpeciesIdTable, + [SPECIES_ELECTRODE] = sVoltorbFormSpeciesIdTable, + [SPECIES_EXEGGUTOR] = sElectrodeFormSpeciesIdTable, [SPECIES_MAROWAK] = sMarowakFormSpeciesIdTable, [SPECIES_WEEZING] = sWeezingFormSpeciesIdTable, [SPECIES_KANGASKHAN] = sKangaskhanFormSpeciesIdTable, @@ -41,9 +45,12 @@ const u16 *const gFormSpeciesIdTables[NUM_SPECIES] = [SPECIES_ZAPDOS] = sZapdosFormSpeciesIdTable, [SPECIES_MOLTRES] = sMoltresFormSpeciesIdTable, [SPECIES_MEWTWO] = sMewtwoFormSpeciesIdTable, + [SPECIES_TYPHLOSION] = sTyphlosionFormSpeciesIdTable, [SPECIES_PICHU] = sPichuFormSpeciesIdTable, [SPECIES_AMPHAROS] = sAmpharosFormSpeciesIdTable, [SPECIES_SLOWKING] = sSlowkingFormSpeciesIdTable, + [SPECIES_QWILFISH] = sQwilfishFormSpeciesIdTable, + [SPECIES_SNEASEL] = sSneaselFormSpeciesIdTable, [SPECIES_UNOWN] = sUnownFormSpeciesIdTable, [SPECIES_STEELIX] = sSteelixFormSpeciesIdTable, [SPECIES_SCIZOR] = sScizorFormSpeciesIdTable, @@ -88,17 +95,24 @@ const u16 *const gFormSpeciesIdTables[NUM_SPECIES] = [SPECIES_ABOMASNOW] = sAbomasnowFormSpeciesIdTable, [SPECIES_GALLADE] = sGalladeFormSpeciesIdTable, [SPECIES_ROTOM] = sRotomFormSpeciesIdTable, + [SPECIES_DIALGA] = sDialgaFormSpeciesIdTable, + [SPECIES_PALKIA] = sPalkiaFormSpeciesIdTable, [SPECIES_GIRATINA] = sGiratinaFormSpeciesIdTable, + [SPECIES_SAMUROTT] = sSamurottFormSpeciesIdTable, [SPECIES_SHAYMIN] = sShayminFormSpeciesIdTable, [SPECIES_ARCEUS] = sArceusFormSpeciesIdTable, [SPECIES_AUDINO] = sAudinoFormSpeciesIdTable, [SPECIES_BASCULIN] = sBasculinFormSpeciesIdTable, + [SPECIES_LILLIGANT] = sLilligantFormSpeciesIdTable, [SPECIES_DARUMAKA] = sDarumakaFormSpeciesIdTable, [SPECIES_DARMANITAN] = sDarmanitanFormSpeciesIdTable, - [SPECIES_YAMASK] = sYamaskFormSpeciesIdTable, + [SPECIES_YAMASK] = sYamaskFormSpeciesIdTable, + [SPECIES_ZORUA] = sZoruaFormSpeciesIdTable, + [SPECIES_ZOROARK] = sZoroarkFormSpeciesIdTable, [SPECIES_DEERLING] = sDeerlingFormSpeciesIdTable, [SPECIES_SAWSBUCK] = sSawsbuckFormSpeciesIdTable, [SPECIES_STUNFISK] = sStunfiskFormSpeciesIdTable, + [SPECIES_BRAVIARY] = sBraviaryFormSpeciesIdTable, [SPECIES_TORNADUS] = sTornadusFormSpeciesIdTable, [SPECIES_THUNDURUS] = sThundurusFormSpeciesIdTable, [SPECIES_LANDORUS] = sLandorusFormSpeciesIdTable, @@ -114,12 +128,16 @@ const u16 *const gFormSpeciesIdTables[NUM_SPECIES] = [SPECIES_FURFROU] = sFurfrouFormSpeciesIdTable, [SPECIES_MEOWSTIC] = sMeowsticFormSpeciesIdTable, [SPECIES_AEGISLASH] = sAegislashFormSpeciesIdTable, + [SPECIES_SLIGGOO] = sSliggooFormSpeciesIdTable, + [SPECIES_GOODRA] = sGoodraFormSpeciesIdTable, [SPECIES_PUMPKABOO] = sPumpkabooFormSpeciesIdTable, [SPECIES_GOURGEIST] = sGourgeistFormSpeciesIdTable, + [SPECIES_AVALUGG] = sAvaluggFormSpeciesIdTable, [SPECIES_XERNEAS] = sXerneasFormSpeciesIdTable, [SPECIES_ZYGARDE] = sZygardeFormSpeciesIdTable, [SPECIES_DIANCIE] = sDiancieFormSpeciesIdTable, [SPECIES_HOOPA] = sHoopaFormSpeciesIdTable, + [SPECIES_DECIDUEYE] = sDecidueyeFormSpeciesIdTable, [SPECIES_ORICORIO] = sOricorioFormSpeciesIdTable, [SPECIES_ROCKRUFF] = sRockruffFormSpeciesIdTable, [SPECIES_LYCANROC] = sLycanrocFormSpeciesIdTable, @@ -143,6 +161,7 @@ const u16 *const gFormSpeciesIdTables[NUM_SPECIES] = [SPECIES_URSHIFU] = sUrshifuFormSpeciesIdTable, [SPECIES_ZARUDE] = sZarudeFormSpeciesIdTable, [SPECIES_CALYREX] = sCalyrexFormSpeciesIdTable, + [SPECIES_ENAMORUS] = sEnamorusFormSpeciesIdTable, // Megas [SPECIES_VENUSAUR_MEGA] = sVenusaurFormSpeciesIdTable, [SPECIES_CHARIZARD_MEGA_X] = sCharizardFormSpeciesIdTable, @@ -234,6 +253,23 @@ const u16 *const gFormSpeciesIdTables[NUM_SPECIES] = [SPECIES_DARMANITAN_GALARIAN] = sDarmanitanFormSpeciesIdTable, [SPECIES_YAMASK_GALARIAN] = sYamaskFormSpeciesIdTable, [SPECIES_STUNFISK_GALARIAN] = sStunfiskFormSpeciesIdTable, + //Hisuian Forms + [SPECIES_GROWLITHE_HISUIAN] = sGrowlitheFormSpeciesIdTable, + [SPECIES_ARCANINE_HISUIAN] = sArcanineFormSpeciesIdTable, + [SPECIES_VOLTORB_HISUIAN] = sVoltorbFormSpeciesIdTable, + [SPECIES_ELECTRODE_HISUIAN] = sElectrodeFormSpeciesIdTable, + [SPECIES_TYPHLOSION_HISUIAN] = sTyphlosionFormSpeciesIdTable, + [SPECIES_QWILFISH_HISUIAN] = sQwilfishFormSpeciesIdTable, + [SPECIES_SNEASEL_HISUIAN] = sSneaselFormSpeciesIdTable, + [SPECIES_SAMUROTT_HISUIAN] = sSamurottFormSpeciesIdTable, + [SPECIES_LILLIGANT_HISUIAN] = sLilligantFormSpeciesIdTable, + [SPECIES_ZORUA_HISUIAN] = sZoruaFormSpeciesIdTable, + [SPECIES_ZOROARK_HISUIAN] = sZoroarkFormSpeciesIdTable, + [SPECIES_BRAVIARY_HISUIAN] = sBraviaryFormSpeciesIdTable, + [SPECIES_SLIGGOO_HISUIAN] = sSliggooFormSpeciesIdTable, + [SPECIES_GOODRA_HISUIAN] = sGoodraFormSpeciesIdTable, + [SPECIES_AVALUGG_HISUIAN] = sAvaluggFormSpeciesIdTable, + [SPECIES_DECIDUEYE_HISUIAN] = sDecidueyeFormSpeciesIdTable, // Misc Forms // Cosplay Pikachu [SPECIES_PIKACHU_COSPLAY] = sPikachuFormSpeciesIdTable, @@ -307,7 +343,9 @@ const u16 *const gFormSpeciesIdTables[NUM_SPECIES] = [SPECIES_ROTOM_FROST] = sRotomFormSpeciesIdTable, [SPECIES_ROTOM_FAN] = sRotomFormSpeciesIdTable, [SPECIES_ROTOM_MOW] = sRotomFormSpeciesIdTable, - // Giratina + // Origin Forme + [SPECIES_DIALGA_ORIGIN] = sDialgaFormSpeciesIdTable, + [SPECIES_PALKIA_ORIGIN] = sPalkiaFormSpeciesIdTable, [SPECIES_GIRATINA_ORIGIN] = sGiratinaFormSpeciesIdTable, // Shaymin [SPECIES_SHAYMIN_SKY] = sShayminFormSpeciesIdTable, @@ -331,6 +369,7 @@ const u16 *const gFormSpeciesIdTables[NUM_SPECIES] = [SPECIES_ARCEUS_FAIRY] = sArceusFormSpeciesIdTable, // Basculin [SPECIES_BASCULIN_BLUE_STRIPED] = sBasculinFormSpeciesIdTable, + [SPECIES_BASCULIN_WHITE_STRIPED] = sBasculinFormSpeciesIdTable, // Darmanitan [SPECIES_DARMANITAN_ZEN_MODE] = sDarmanitanFormSpeciesIdTable, [SPECIES_DARMANITAN_ZEN_MODE_GALARIAN] = sDarmanitanFormSpeciesIdTable, @@ -346,6 +385,7 @@ const u16 *const gFormSpeciesIdTables[NUM_SPECIES] = [SPECIES_TORNADUS_THERIAN] = sTornadusFormSpeciesIdTable, [SPECIES_THUNDURUS_THERIAN] = sThundurusFormSpeciesIdTable, [SPECIES_LANDORUS_THERIAN] = sLandorusFormSpeciesIdTable, + [SPECIES_ENAMORUS_THERIAN] = sEnamorusFormSpeciesIdTable, // Kyurem [SPECIES_KYUREM_WHITE] = sKyuremFormSpeciesIdTable, [SPECIES_KYUREM_BLACK] = sKyuremFormSpeciesIdTable, diff --git a/src/data/pokemon/form_species_tables.h b/src/data/pokemon/form_species_tables.h index 810da6499..c6660f6e7 100644 --- a/src/data/pokemon/form_species_tables.h +++ b/src/data/pokemon/form_species_tables.h @@ -121,6 +121,18 @@ static const u16 sAlakazamFormSpeciesIdTable[] = { FORM_SPECIES_END, }; +static const u16 sGrowlitheFormSpeciesIdTable[] = { + SPECIES_GROWLITHE, + SPECIES_GROWLITHE_HISUIAN, + FORM_SPECIES_END, +}; + +static const u16 sArcanineFormSpeciesIdTable[] = { + SPECIES_ARCANINE, + SPECIES_ARCANINE_HISUIAN, + FORM_SPECIES_END, +}; + static const u16 sGeodudeFormSpeciesIdTable[] = { SPECIES_GEODUDE, SPECIES_GEODUDE_ALOLAN, @@ -188,6 +200,18 @@ static const u16 sGengarFormSpeciesIdTable[] = { FORM_SPECIES_END, }; +static const u16 sVoltorbFormSpeciesIdTable[] = { + SPECIES_VOLTORB, + SPECIES_VOLTORB_HISUIAN, + FORM_SPECIES_END, +}; + +static const u16 sElectrodeFormSpeciesIdTable[] = { + SPECIES_ELECTRODE, + SPECIES_ELECTRODE_HISUIAN, + FORM_SPECIES_END, +}; + static const u16 sExeggutorFormSpeciesIdTable[] = { SPECIES_EXEGGUTOR, SPECIES_EXEGGUTOR_ALOLAN, @@ -254,6 +278,12 @@ static const u16 sMoltresFormSpeciesIdTable[] = { FORM_SPECIES_END, }; +static const u16 sTyphlosionFormSpeciesIdTable[] = { + SPECIES_TYPHLOSION, + SPECIES_TYPHLOSION_HISUIAN, + FORM_SPECIES_END, +}; + static const u16 sMewtwoFormSpeciesIdTable[] = { SPECIES_MEWTWO, SPECIES_MEWTWO_MEGA_X, @@ -279,6 +309,18 @@ static const u16 sSlowkingFormSpeciesIdTable[] = { FORM_SPECIES_END, }; +static const u16 sQwilfishFormSpeciesIdTable[] = { + SPECIES_QWILFISH, + SPECIES_QWILFISH_HISUIAN, + FORM_SPECIES_END, +}; + +static const u16 sSneaselFormSpeciesIdTable[] = { + SPECIES_SNEASEL, + SPECIES_SNEASEL_HISUIAN, + FORM_SPECIES_END, +}; + static const u16 sUnownFormSpeciesIdTable[] = { SPECIES_UNOWN, SPECIES_UNOWN_B, @@ -579,12 +621,30 @@ static const u16 sRotomFormSpeciesIdTable[] = { FORM_SPECIES_END, }; +static const u16 sDialgaFormSpeciesIdTable[] = { + SPECIES_DIALGA, + SPECIES_DIALGA_ORIGIN, + FORM_SPECIES_END, +}; + +static const u16 sPalkiaFormSpeciesIdTable[] = { + SPECIES_PALKIA, + SPECIES_PALKIA_ORIGIN, + FORM_SPECIES_END, +}; + static const u16 sGiratinaFormSpeciesIdTable[] = { SPECIES_GIRATINA, SPECIES_GIRATINA_ORIGIN, FORM_SPECIES_END, }; +static const u16 sSamurottFormSpeciesIdTable[] = { + SPECIES_SAMUROTT, + SPECIES_SAMUROTT_HISUIAN, + FORM_SPECIES_END, +}; + static const u16 sShayminFormSpeciesIdTable[] = { SPECIES_SHAYMIN, SPECIES_SHAYMIN_SKY, @@ -622,6 +682,13 @@ static const u16 sAudinoFormSpeciesIdTable[] = { static const u16 sBasculinFormSpeciesIdTable[] = { SPECIES_BASCULIN, SPECIES_BASCULIN_BLUE_STRIPED, + SPECIES_BASCULIN_WHITE_STRIPED, + FORM_SPECIES_END, +}; + +static const u16 sLilligantFormSpeciesIdTable[] = { + SPECIES_LILLIGANT, + SPECIES_LILLIGANT_HISUIAN, FORM_SPECIES_END, }; @@ -645,6 +712,18 @@ static const u16 sYamaskFormSpeciesIdTable[] = { FORM_SPECIES_END, }; +static const u16 sZoruaFormSpeciesIdTable[] = { + SPECIES_ZORUA, + SPECIES_ZORUA_HISUIAN, + FORM_SPECIES_END, +}; + +static const u16 sZoroarkFormSpeciesIdTable[] = { + SPECIES_ZOROARK, + SPECIES_ZOROARK_HISUIAN, + FORM_SPECIES_END, +}; + static const u16 sDeerlingFormSpeciesIdTable[] = { SPECIES_DEERLING, SPECIES_DEERLING_SUMMER, @@ -667,6 +746,12 @@ static const u16 sStunfiskFormSpeciesIdTable[] = { FORM_SPECIES_END, }; +static const u16 sBraviaryFormSpeciesIdTable[] = { + SPECIES_BRAVIARY, + SPECIES_BRAVIARY_HISUIAN, + FORM_SPECIES_END, +}; + static const u16 sTornadusFormSpeciesIdTable[] = { SPECIES_TORNADUS, SPECIES_TORNADUS_THERIAN, @@ -685,6 +770,12 @@ static const u16 sLandorusFormSpeciesIdTable[] = { FORM_SPECIES_END, }; +static const u16 sEnamorusFormSpeciesIdTable[] = { + SPECIES_ENAMORUS, + SPECIES_ENAMORUS_THERIAN, + FORM_SPECIES_END, +}; + static const u16 sKyuremFormSpeciesIdTable[] = { SPECIES_KYUREM, SPECIES_KYUREM_WHITE, @@ -798,6 +889,18 @@ static const u16 sAegislashFormSpeciesIdTable[] = { FORM_SPECIES_END, }; +static const u16 sSliggooFormSpeciesIdTable[] = { + SPECIES_SLIGGOO, + SPECIES_SLIGGOO_HISUIAN, + FORM_SPECIES_END, +}; + +static const u16 sGoodraFormSpeciesIdTable[] = { + SPECIES_GOODRA, + SPECIES_GOODRA_HISUIAN, + FORM_SPECIES_END, +}; + static const u16 sPumpkabooFormSpeciesIdTable[] = { SPECIES_PUMPKABOO, SPECIES_PUMPKABOO_SMALL, @@ -814,6 +917,12 @@ static const u16 sGourgeistFormSpeciesIdTable[] = { FORM_SPECIES_END, }; +static const u16 sAvaluggFormSpeciesIdTable[] = { + SPECIES_AVALUGG, + SPECIES_AVALUGG_HISUIAN, + FORM_SPECIES_END, +}; + static const u16 sXerneasFormSpeciesIdTable[] = { SPECIES_XERNEAS, SPECIES_XERNEAS_ACTIVE, @@ -841,6 +950,12 @@ static const u16 sHoopaFormSpeciesIdTable[] = { FORM_SPECIES_END, }; +static const u16 sDecidueyeFormSpeciesIdTable[] = { + SPECIES_DECIDUEYE, + SPECIES_DECIDUEYE_HISUIAN, + FORM_SPECIES_END, +}; + static const u16 sOricorioFormSpeciesIdTable[] = { SPECIES_ORICORIO, SPECIES_ORICORIO_POM_POM, diff --git a/src/data/pokemon_graphics/back_pic_coordinates.h b/src/data/pokemon_graphics/back_pic_coordinates.h index fe8834eee..9a1a662b1 100644 --- a/src/data/pokemon_graphics/back_pic_coordinates.h +++ b/src/data/pokemon_graphics/back_pic_coordinates.h @@ -4506,8 +4506,8 @@ const struct MonCoords gMonBackPicCoords[] = }, [SPECIES_KLEAVOR] = { - .size = MON_COORDS_SIZE(64, 64), - .y_offset = 0, + .size = MON_COORDS_SIZE(64, 56), + .y_offset = 4, }, [SPECIES_URSALUNA] = { diff --git a/src/data/pokemon_graphics/back_pic_table.h b/src/data/pokemon_graphics/back_pic_table.h index 4f4c7504c..d2d02b540 100644 --- a/src/data/pokemon_graphics/back_pic_table.h +++ b/src/data/pokemon_graphics/back_pic_table.h @@ -900,7 +900,7 @@ const struct CompressedSpriteSheet gMonBackPicTable[] = SPECIES_SPRITE(SPECTRIER, gMonBackPic_Spectrier), SPECIES_SPRITE(CALYREX, gMonBackPic_Calyrex), SPECIES_SPRITE(WYRDEER, gMonBackPic_CircledQuestionMark), //gMonBackPic_Wyrdeer), - SPECIES_SPRITE(KLEAVOR, gMonBackPic_CircledQuestionMark), //gMonBackPic_Kleavor), + SPECIES_SPRITE(KLEAVOR, gMonBackPic_Kleavor), SPECIES_SPRITE(URSALUNA, gMonBackPic_Ursaluna), SPECIES_SPRITE(BASCULEGION, gMonBackPic_CircledQuestionMark), //gMonBackPic_Basculegion), SPECIES_SPRITE(SNEASLER, gMonBackPic_CircledQuestionMark), //gMonBackPic_Sneasler), diff --git a/src/data/pokemon_graphics/front_pic_coordinates.h b/src/data/pokemon_graphics/front_pic_coordinates.h index a54260b43..d2cfdbedf 100644 --- a/src/data/pokemon_graphics/front_pic_coordinates.h +++ b/src/data/pokemon_graphics/front_pic_coordinates.h @@ -4507,7 +4507,7 @@ const struct MonCoords gMonFrontPicCoords[] = [SPECIES_KLEAVOR] = { .size = MON_COORDS_SIZE(64, 64), - .y_offset = 0, + .y_offset = 2, }, [SPECIES_URSALUNA] = { diff --git a/src/data/pokemon_graphics/front_pic_table.h b/src/data/pokemon_graphics/front_pic_table.h index 98651a249..0ec83bb29 100644 --- a/src/data/pokemon_graphics/front_pic_table.h +++ b/src/data/pokemon_graphics/front_pic_table.h @@ -900,7 +900,7 @@ const struct CompressedSpriteSheet gMonFrontPicTable[] = SPECIES_SPRITE(SPECTRIER, gMonFrontPic_Spectrier), SPECIES_SPRITE(CALYREX, gMonFrontPic_Calyrex), SPECIES_SPRITE(WYRDEER, gMonFrontPic_CircledQuestionMark), //gMonFrontPic_Wyrdeer), - SPECIES_SPRITE(KLEAVOR, gMonFrontPic_CircledQuestionMark), //gMonFrontPic_Kleavor), + SPECIES_SPRITE(KLEAVOR, gMonFrontPic_Kleavor), SPECIES_SPRITE(URSALUNA, gMonFrontPic_Ursaluna), SPECIES_SPRITE(BASCULEGION, gMonFrontPic_CircledQuestionMark), //gMonFrontPic_Basculegion), SPECIES_SPRITE(SNEASLER, gMonFrontPic_CircledQuestionMark), //gMonFrontPic_Sneasler), diff --git a/src/data/pokemon_graphics/palette_table.h b/src/data/pokemon_graphics/palette_table.h index 28289402d..16ba152cb 100644 --- a/src/data/pokemon_graphics/palette_table.h +++ b/src/data/pokemon_graphics/palette_table.h @@ -900,7 +900,7 @@ const struct CompressedSpritePalette gMonPaletteTable[] = SPECIES_PAL(SPECTRIER, gMonPalette_Spectrier), SPECIES_PAL(CALYREX, gMonPalette_Calyrex), SPECIES_PAL(WYRDEER, gMonPalette_CircledQuestionMark), // gMonPalette_Wyrdeer), - SPECIES_PAL(KLEAVOR, gMonPalette_CircledQuestionMark), // gMonPalette_Kleavor), + SPECIES_PAL(KLEAVOR, gMonPalette_Kleavor), SPECIES_PAL(URSALUNA, gMonPalette_Ursaluna), SPECIES_PAL(BASCULEGION, gMonPalette_CircledQuestionMark), // gMonPalette_Basculegion), SPECIES_PAL(SNEASLER, gMonPalette_CircledQuestionMark), // gMonPalette_Sneasler), diff --git a/src/data/pokemon_graphics/shiny_palette_table.h b/src/data/pokemon_graphics/shiny_palette_table.h index 20728eaf7..6b4baa8c7 100644 --- a/src/data/pokemon_graphics/shiny_palette_table.h +++ b/src/data/pokemon_graphics/shiny_palette_table.h @@ -900,7 +900,7 @@ const struct CompressedSpritePalette gMonShinyPaletteTable[] = SPECIES_SHINY_PAL(SPECTRIER, gMonShinyPalette_Spectrier), SPECIES_SHINY_PAL(CALYREX, gMonShinyPalette_Calyrex), SPECIES_SHINY_PAL(WYRDEER, gMonShinyPalette_CircledQuestionMark), // gMonShinyPalette_Wyrdeer), - SPECIES_SHINY_PAL(KLEAVOR, gMonShinyPalette_CircledQuestionMark), // gMonShinyPalette_Kleavor), + SPECIES_SHINY_PAL(KLEAVOR, gMonShinyPalette_Kleavor), SPECIES_SHINY_PAL(URSALUNA, gMonShinyPalette_Ursaluna), SPECIES_SHINY_PAL(BASCULEGION, gMonShinyPalette_CircledQuestionMark), // gMonShinyPalette_Basculegion), SPECIES_SHINY_PAL(SNEASLER, gMonShinyPalette_CircledQuestionMark), // gMonShinyPalette_Sneasler), From 346f3b7f4c3bbd51038becb75498be7fe8f6e306 Mon Sep 17 00:00:00 2001 From: Blackforest92 Date: Fri, 19 Aug 2022 18:01:28 +0700 Subject: [PATCH 09/53] Fix PLA's base_stats.h (rename .item2 to .itemRare) --- src/data/pokemon/base_stats.h | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/src/data/pokemon/base_stats.h b/src/data/pokemon/base_stats.h index d8c6c608f..2e56cab4b 100644 --- a/src/data/pokemon/base_stats.h +++ b/src/data/pokemon/base_stats.h @@ -25333,7 +25333,7 @@ const struct BaseStats gBaseStats[] = .catchRate = 45, .expYield = 88, .evYield_Attack = 1, - .item2 = ITEM_POISON_BARB, + .itemRare = ITEM_POISON_BARB, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, .friendship = 70, @@ -25359,7 +25359,7 @@ const struct BaseStats gBaseStats[] = .catchRate = 60, .expYield = 86, .evYield_Speed = 1, - .item2 = ITEM_QUICK_CLAW, + .itemRare = ITEM_QUICK_CLAW, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 20, .friendship = 35, @@ -25411,7 +25411,7 @@ const struct BaseStats gBaseStats[] = .expYield = 168, .evYield_Attack = 2, #ifdef ITEM_EXPANSION - .item2 = ITEM_ABSORB_BULB, + .itemRare = ITEM_ABSORB_BULB, #endif .genderRatio = MON_FEMALE, .eggCycles = 20, @@ -25514,7 +25514,7 @@ const struct BaseStats gBaseStats[] = .expYield = 158, .evYield_SpDefense = 2, #ifdef ITEM_EXPANSION - .item2 = ITEM_SHED_SHELL, + .itemRare = ITEM_SHED_SHELL, #endif .genderRatio = PERCENT_FEMALE(50), .eggCycles = 40, @@ -25949,7 +25949,7 @@ const struct BaseStats gBaseStats[] = .catchRate = 25, .expYield = 161, .evYield_Speed = 2, - .item2 = ITEM_DEEP_SEA_SCALE, + .itemRare = ITEM_DEEP_SEA_SCALE, .genderRatio = PERCENT_FEMALE(50), .eggCycles = 40, .friendship = 70, From 2b512a8e0361a0235fa5be6005a35a19ca385089 Mon Sep 17 00:00:00 2001 From: Blackforest92 Date: Fri, 19 Aug 2022 18:14:11 +0700 Subject: [PATCH 10/53] Fix Voltorb and Exeggutor' form species table --- src/data/pokemon/form_species_table_pointers.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/data/pokemon/form_species_table_pointers.h b/src/data/pokemon/form_species_table_pointers.h index 0895fe59e..f516d4e7b 100644 --- a/src/data/pokemon/form_species_table_pointers.h +++ b/src/data/pokemon/form_species_table_pointers.h @@ -31,9 +31,9 @@ const u16 *const gFormSpeciesIdTables[NUM_SPECIES] = [SPECIES_GRIMER] = sGrimerFormSpeciesIdTable, [SPECIES_MUK] = sMukFormSpeciesIdTable, [SPECIES_GENGAR] = sGengarFormSpeciesIdTable, - [SPECIES_VOLTORB] = sExeggutorFormSpeciesIdTable, - [SPECIES_ELECTRODE] = sVoltorbFormSpeciesIdTable, - [SPECIES_EXEGGUTOR] = sElectrodeFormSpeciesIdTable, + [SPECIES_VOLTORB] = sVoltorbFormSpeciesIdTable, + [SPECIES_ELECTRODE] = sElectrodeFormSpeciesIdTable, + [SPECIES_EXEGGUTOR] = sExeggutorFormSpeciesIdTable, [SPECIES_MAROWAK] = sMarowakFormSpeciesIdTable, [SPECIES_WEEZING] = sWeezingFormSpeciesIdTable, [SPECIES_KANGASKHAN] = sKangaskhanFormSpeciesIdTable, From c2d5dd2a1fd85b48c3dec49e89f5a26ed3bc4a44 Mon Sep 17 00:00:00 2001 From: GriffinR Date: Wed, 17 Aug 2022 11:44:20 -0400 Subject: [PATCH 11/53] Additional battle anim sync --- data/battle_anim_scripts.s | 20 +++++++++--------- include/battle_anim.h | 2 +- include/battle_interface.h | 11 ++++++---- src/battle_anim_effects_1.c | 6 +++--- src/battle_anim_effects_2.c | 7 ++----- src/battle_anim_effects_3.c | 14 ++++++------- src/battle_anim_electric.c | 2 +- src/battle_anim_fight.c | 4 ++-- src/battle_anim_fire.c | 4 ++-- src/battle_anim_flying.c | 8 +++---- src/battle_anim_ice.c | 32 +++++++++++++++------------- src/battle_anim_mon_movement.c | 37 ++++++++++++--------------------- src/battle_anim_mons.c | 30 +++++++++++++------------- src/battle_anim_psychic.c | 6 ++---- src/battle_anim_sound_tasks.c | 4 ++-- src/battle_anim_throw.c | 14 ++++++------- src/battle_anim_utility_funcs.c | 2 +- 17 files changed, 97 insertions(+), 106 deletions(-) diff --git a/data/battle_anim_scripts.s b/data/battle_anim_scripts.s index eff53de84..8eaff7c07 100644 --- a/data/battle_anim_scripts.s +++ b/data/battle_anim_scripts.s @@ -798,14 +798,14 @@ Move_DOUBLE_EDGE: createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, -10, 0, ANIM_TARGET, 0 createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -32, 0, 0, 3 waitforvisualfinish - createvisualtask AnimTask_RotateMonSpriteToSide, 2, 8, -256, 0, 0 - createvisualtask AnimTask_RotateMonSpriteToSide, 2, 8, -256, 1, 0 + createvisualtask AnimTask_RotateMonSpriteToSide, 2, 8, -256, ANIM_ATTACKER, 0 + createvisualtask AnimTask_RotateMonSpriteToSide, 2, 8, -256, ANIM_TARGET, 0 createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 4, 0, 12, 1 createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 4, 0, 12, 1 createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, F_PAL_BG, 2, 16, 0, RGB_WHITE waitforvisualfinish - createvisualtask AnimTask_RotateMonSpriteToSide, 2, 8, -256, 0, 1 - createvisualtask AnimTask_RotateMonSpriteToSide, 2, 8, -256, 1, 1 + createvisualtask AnimTask_RotateMonSpriteToSide, 2, 8, -256, ANIM_ATTACKER, 1 + createvisualtask AnimTask_RotateMonSpriteToSide, 2, 8, -256, ANIM_TARGET, 1 waitforvisualfinish createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 5 delay 3 @@ -2441,7 +2441,7 @@ Move_HORN_ATTACK: Move_FURY_ATTACK: loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_HORN_HIT - createvisualtask AnimTask_RotateMonSpriteToSide, 2, 4, 256, 0, 2 + createvisualtask AnimTask_RotateMonSpriteToSide, 2, 4, 256, ANIM_ATTACKER, 2 choosetwoturnanim FuryAttackRight, FuryAttackLeft FuryAttackContinue: createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1 @@ -2590,7 +2590,7 @@ Move_LOW_KICK: createsprite gSlidingKickSpriteTemplate, ANIM_TARGET, 2, -24, 28, 40, 8, 160, 0 delay 4 createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -8, 8, ANIM_TARGET, 2 - createvisualtask AnimTask_RotateMonSpriteToSide, 2, 6, 384, 1, 2 + createvisualtask AnimTask_RotateMonSpriteToSide, 2, 6, 384, ANIM_TARGET, 2 playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET waitforvisualfinish createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 1, 4 @@ -2835,7 +2835,7 @@ SkullBashSetUpHeadDown: createsprite gSlideMonToOffsetAndBackSpriteTemplate, ANIM_ATTACKER, 2, ANIM_ATTACKER, -24, 0, 0, 10, 0 playsewithpan SE_M_TAKE_DOWN, SOUND_PAN_ATTACKER waitforvisualfinish - createvisualtask AnimTask_RotateMonSpriteToSide, 2, 16, 96, 0, 2 + createvisualtask AnimTask_RotateMonSpriteToSide, 2, 16, 96, ANIM_ATTACKER, 2 waitforvisualfinish createsprite gSlideMonToOffsetAndBackSpriteTemplate, ANIM_ATTACKER, 2, ANIM_ATTACKER, 24, 0, 0, 10, 1 waitforvisualfinish @@ -3958,7 +3958,7 @@ Move_MIST_BALL: createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, F_PAL_BG, 1, 1, RGB(23, 16, 31), 16, RGB_WHITE, 16 delay 0 playsewithpan SE_M_HAZE, 0 - createvisualtask AnimTask_LoadMistTiles, 5 + createvisualtask AnimTask_MistBallFog, 5 createvisualtask AnimTask_BlendBattleAnimPal, 10, F_PAL_TARGET, 3, 0, 16, RGB_WHITE delay 8 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 4, 0, 70, 0 @@ -8570,14 +8570,14 @@ Move_ARM_THRUST: loadspritegfx ANIM_TAG_IMPACT splitbgprio ANIM_TARGET setalpha 12, 8 - createvisualtask AnimTask_RotateMonSpriteToSide, 5, 8, 5, 0, 0 + createvisualtask AnimTask_RotateMonSpriteToSide, 5, 8, 5, ANIM_ATTACKER, 0 delay 6 createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 3 delay 4 playsewithpan SE_M_SWAGGER, SOUND_PAN_TARGET createsprite gArmThrustHandSpriteTemplate, ANIM_TARGET, 2, 10, -8, 14, 3 waitforvisualfinish - createvisualtask AnimTask_RotateMonSpriteToSide, 5, 8, 5, 0, 1 + createvisualtask AnimTask_RotateMonSpriteToSide, 5, 8, 5, ANIM_ATTACKER, 1 playsewithpan SE_M_DOUBLE_SLAP, SOUND_PAN_TARGET choosetwoturnanim ArmThrustRight, ArmThrustLeft ArmThrustContinue: diff --git a/include/battle_anim.h b/include/battle_anim.h index 5ac512346..0fe0d1898 100644 --- a/include/battle_anim.h +++ b/include/battle_anim.h @@ -120,7 +120,7 @@ void PrepareBattlerSpriteForRotScale(u8 spriteId, u8 objMode); void SetBattlerSpriteYOffsetFromRotation(u8 spriteId); u32 GetBattlePalettesMask(bool8 battleBackground, bool8 attacker, bool8 target, bool8 attackerPartner, bool8 targetPartner, bool8 anim1, bool8 anim2); u32 GetBattleMonSpritePalettesMask(u8 playerLeft, u8 playerRight, u8 opponentLeft, u8 opponentRight); -u8 AnimDummyReturnArg(u8 battler); +u8 GetSpritePalIdxByBattler(u8 battler); s16 CloneBattlerSpriteWithBlend(u8); void DestroySpriteWithActiveSheet(struct Sprite *); u8 CreateInvisibleSpriteCopy(int, u8, int); diff --git a/include/battle_interface.h b/include/battle_interface.h index c4816e8da..ed71b8845 100644 --- a/include/battle_interface.h +++ b/include/battle_interface.h @@ -34,16 +34,19 @@ enum #define TAG_HEALTHBAR_PLAYER2_TILE 0xD706 #define TAG_HEALTHBAR_OPPONENT2_TILE 0xD707 +#define TAG_HEALTHBOX_PALS_1 0xD709 +#define TAG_HEALTHBOX_PALS_2 0xD70A #define TAG_HEALTHBOX_SAFARI_TILE 0xD70B - #define TAG_STATUS_SUMMARY_BAR_TILE 0xD70C -#define TAG_STATUS_SUMMARY_BALLS_TILE 0xD714 -#define TAG_HEALTHBOX_PAL 0xD6FF -#define TAG_HEALTHBAR_PAL 0xD704 #define TAG_STATUS_SUMMARY_BAR_PAL 0xD710 #define TAG_STATUS_SUMMARY_BALLS_PAL 0xD712 +#define TAG_STATUS_SUMMARY_BALLS_TILE 0xD714 + +#define TAG_HEALTHBAR_PAL TAG_HEALTHBAR_PLAYER1_TILE +#define TAG_HEALTHBOX_PAL TAG_HEALTHBOX_PLAYER1_TILE + enum { HEALTHBOX_ALL, diff --git a/src/battle_anim_effects_1.c b/src/battle_anim_effects_1.c index 0ae945c0c..757576efa 100644 --- a/src/battle_anim_effects_1.c +++ b/src/battle_anim_effects_1.c @@ -84,7 +84,7 @@ static void AnimMilkBottle(struct Sprite *); static void AnimMilkBottle_Step1(struct Sprite *); static void AnimMilkBottle_Step2(struct Sprite *, int, int); static void AnimGrantingStars(struct Sprite *); -static void AnimSparkingStars(struct Sprite *); +static void AnimSparklingStars(struct Sprite *); static void AnimBubbleBurst(struct Sprite *); static void AnimBubbleBurst_Step(struct Sprite *); static void AnimSleepLetterZ(struct Sprite *); @@ -1416,7 +1416,7 @@ const struct SpriteTemplate gSparklingStarsSpriteTemplate = .anims = gGrantingStarsAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = AnimSparkingStars, + .callback = AnimSparklingStars, }; static const union AnimCmd sAnim_BubbleBurst[] = @@ -4137,7 +4137,7 @@ static void AnimGrantingStars(struct Sprite *sprite) sprite->callback = TranslateSpriteLinearFixedPoint; } -static void AnimSparkingStars(struct Sprite *sprite) +static void AnimSparklingStars(struct Sprite *sprite) { u8 battler; if (!gBattleAnimArgs[2]) diff --git a/src/battle_anim_effects_2.c b/src/battle_anim_effects_2.c index 82f3b77d5..5bd28acea 100755 --- a/src/battle_anim_effects_2.c +++ b/src/battle_anim_effects_2.c @@ -3043,9 +3043,7 @@ void AnimTask_FreeMusicNotesPals(u8 taskId) static void SetMusicNotePalette(struct Sprite *sprite, u8 a, u8 b) { - u8 tile; - tile = (b & 1); - tile = ((-tile | tile) >> 31) & 32; + u8 tile = (b & 1) ? 32 : 0; sprite->oam.tileNum += tile + (a << 2); sprite->oam.paletteNum = IndexOfSpritePaletteTag(sMusicNotePaletteTagsTable[b >> 1]); } @@ -3792,8 +3790,7 @@ static void AnimPerishSongMusicNote_Step2(struct Sprite *sprite) if (sprite->data[4] > 3) { - int var1 = sprite->data[2]; - sprite->invisible = var1 - (((s32)(var1 + ((u32)var1 >> 31)) >> 1) << 1); + sprite->invisible = sprite->data[2] % 2; DestroyAnimSprite(sprite); } diff --git a/src/battle_anim_effects_3.c b/src/battle_anim_effects_3.c index f613ff597..c0f400a55 100755 --- a/src/battle_anim_effects_3.c +++ b/src/battle_anim_effects_3.c @@ -2107,7 +2107,7 @@ static void AnimWishStar(struct Sprite *sprite) if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER) sprite->x = -16; else - sprite->x = 256; + sprite->x = DISPLAY_WIDTH + 16; sprite->y = 0; sprite->callback = AnimWishStar_Step; @@ -2136,7 +2136,7 @@ static void AnimWishStar_Step(struct Sprite *sprite) } newX = sprite->x + sprite->x2 + 32; - if (newX > 304) + if (newX > DISPLAY_WIDTH + 64) DestroyAnimSprite(sprite); } @@ -3183,7 +3183,7 @@ static void AnimReversalOrb_Step(struct Sprite *sprite) // Copies the target mon's sprite, and makes a white silhouette that shrinks away. void AnimTask_RolePlaySilhouette(u8 taskId) { - u8 isBackPic; + bool8 isBackPic; u32 personality; u32 otId; u16 species; @@ -3206,7 +3206,7 @@ void AnimTask_RolePlaySilhouette(u8 taskId) { if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER) { - isBackPic = 0; + isBackPic = FALSE; personality = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gBattleAnimTarget]], MON_DATA_PERSONALITY); otId = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gBattleAnimTarget]], MON_DATA_OT_ID); if (gBattleSpritesDataPtr->battlerData[gBattleAnimTarget].transformSpecies == SPECIES_NONE) @@ -3226,7 +3226,7 @@ void AnimTask_RolePlaySilhouette(u8 taskId) } else { - isBackPic = 1; + isBackPic = TRUE; personality = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gBattleAnimTarget]], MON_DATA_PERSONALITY); otId = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gBattleAnimTarget]], MON_DATA_OT_ID); if (gBattleSpritesDataPtr->battlerData[gBattleAnimTarget].transformSpecies == SPECIES_NONE) @@ -5097,7 +5097,7 @@ void AnimTask_SnatchOpposingMonMove(u8 taskId) gTasks[taskId].data[1] &= 0xFF; x = gSprites[spriteId].x + gSprites[spriteId].x2; - if ((u16)(x + 32) > 304) + if (x < -32 || x > DISPLAY_WIDTH + 32) { gTasks[taskId].data[1] = 0; gTasks[taskId].data[0]++; @@ -5180,7 +5180,7 @@ void AnimTask_SnatchOpposingMonMove(u8 taskId) } } - if ((u16)(x + 32) > 304) + if (x < -32 || x > DISPLAY_WIDTH + 32) { gTasks[taskId].data[1] = 0; gTasks[taskId].data[0]++; diff --git a/src/battle_anim_electric.c b/src/battle_anim_electric.c index 6a92fd607..b6a82b8d9 100644 --- a/src/battle_anim_electric.c +++ b/src/battle_anim_electric.c @@ -583,7 +583,7 @@ static void AnimZapCannonSpark(struct Sprite *sprite) sprite->data[7] = gBattleAnimArgs[4]; sprite->oam.tileNum += gBattleAnimArgs[6] * 4; sprite->callback = AnimZapCannonSpark_Step; - AnimZapCannonSpark_Step(sprite); + sprite->callback(sprite); } static void AnimZapCannonSpark_Step(struct Sprite *sprite) diff --git a/src/battle_anim_fight.c b/src/battle_anim_fight.c index dc668e6ff..0d7b977e9 100644 --- a/src/battle_anim_fight.c +++ b/src/battle_anim_fight.c @@ -500,7 +500,7 @@ static void AnimFistOrFootRandomPos(struct Sprite *sprite) sprite->data[0] = gBattleAnimArgs[1]; sprite->data[7] = CreateSprite(&gBasicHitSplatSpriteTemplate, sprite->x, sprite->y, sprite->subpriority + 1); - if (sprite->data[7] != 64) + if (sprite->data[7] != MAX_SPRITES) { StartSpriteAffineAnim(&gSprites[sprite->data[7]], 0); gSprites[sprite->data[7]].callback = SpriteCallbackDummy; @@ -513,7 +513,7 @@ static void AnimFistOrFootRandomPos_Step(struct Sprite *sprite) { if (sprite->data[0] == 0) { - if (sprite->data[7] != 64) + if (sprite->data[7] != MAX_SPRITES) { FreeOamMatrix(gSprites[sprite->data[7]].oam.matrixNum); DestroySprite(&gSprites[sprite->data[7]]); diff --git a/src/battle_anim_fire.c b/src/battle_anim_fire.c index cbfe21c60..72d802f19 100644 --- a/src/battle_anim_fire.c +++ b/src/battle_anim_fire.c @@ -1227,8 +1227,8 @@ void AnimTask_MoveHeatWaveTargets(u8 taskId) { struct Task *task = &gTasks[taskId]; - task->data[12] = !GetBattlerSide(gBattleAnimAttacker) ? 1 : -1; - task->data[13] = IsBattlerSpriteVisible(gBattleAnimTarget ^ 2) + 1; + task->data[12] = GetBattlerSide(gBattleAnimAttacker) == B_SIDE_PLAYER ? 1 : -1; + task->data[13] = IsBattlerSpriteVisible(gBattleAnimTarget ^ BIT_FLANK) + 1; task->data[14] = GetAnimBattlerSpriteId(ANIM_TARGET); task->data[15] = GetAnimBattlerSpriteId(ANIM_DEF_PARTNER); diff --git a/src/battle_anim_flying.c b/src/battle_anim_flying.c index 59474eae3..8609a8e17 100644 --- a/src/battle_anim_flying.c +++ b/src/battle_anim_flying.c @@ -528,8 +528,8 @@ static void AnimFlyBallAttack_Step(struct Sprite *sprite) } if (sprite->x + sprite->x2 < -32 - || sprite->x + sprite->x2 > DISPLAY_WIDTH + 32 - || sprite->y + sprite->y2 > DISPLAY_HEIGHT) + || sprite->x + sprite->x2 > DISPLAY_WIDTH + 32 + || sprite->y + sprite->y2 > DISPLAY_HEIGHT) { gSprites[GetAnimBattlerSpriteId(ANIM_ATTACKER)].invisible = FALSE; DestroyAnimSprite(sprite); @@ -1215,8 +1215,8 @@ void AnimSkyAttackBird_Step(struct Sprite *sprite) sprite->x = sprite->data[4] >> 4; sprite->y = sprite->data[5] >> 4; - if (sprite->x > 285 || sprite->x < -45 - || sprite->y > 157 || sprite->y < -45) + if (sprite->x > DISPLAY_WIDTH + 45 || sprite->x < -45 + || sprite->y > 157 || sprite->y < -45) DestroySpriteAndMatrix(sprite); } diff --git a/src/battle_anim_ice.c b/src/battle_anim_ice.c index 6a0ff1154..433a7daf0 100644 --- a/src/battle_anim_ice.c +++ b/src/battle_anim_ice.c @@ -45,7 +45,7 @@ static void AnimThrowIceBall(struct Sprite *); static void InitIceBallParticle(struct Sprite *); static void AnimIceBallParticle(struct Sprite *); static void AnimTask_HazeScrollingFog_Step(u8); -static void AnimTask_LoadMistTiles_Step(u8); +static void AnimTask_MistBallFog_Step(u8); static void AnimTask_Hail2(u8); static bool8 GenerateHailParticle(u8 hailStructId, u8 affineAnimNum, u8 taskId, u8 c); @@ -353,7 +353,7 @@ const struct SpriteTemplate gMistBallSpriteTemplate = .callback = AnimThrowMistBall, }; -static const u8 wMistBlendAmounts[] = +static const u8 sMistBlendAmounts[] = { 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 5, }; @@ -696,7 +696,8 @@ static void AnimSwirlingSnowball(struct Sprite *sprite) sprite->data[0] = 1; AnimFastTranslateLinear(sprite); - if ((u32)(sprite->x + sprite->x2 + 16) > DISPLAY_WIDTH + 32 + if (sprite->x + sprite->x2 > DISPLAY_WIDTH + 16 + || sprite->x + sprite->x2 < -16 || sprite->y + sprite->y2 > DISPLAY_HEIGHT || sprite->y + sprite->y2 < -16) break; @@ -762,7 +763,8 @@ static void AnimSwirlingSnowball_End(struct Sprite *sprite) sprite->data[0] = 1; AnimFastTranslateLinear(sprite); - if ((u32)(sprite->x + sprite->x2 + 16) > DISPLAY_WIDTH + 32 + if (sprite->x + sprite->x2 > 256 + || sprite->x + sprite->x2 < -16 || sprite->y + sprite->y2 > 256 || sprite->y + sprite->y2 < -16) DestroyAnimSprite(sprite); @@ -816,7 +818,8 @@ static void AnimMoveParticleBeyondTarget(struct Sprite *sprite) { sprite->data[0] = 1; AnimFastTranslateLinear(sprite); - if ((u32)(sprite->x + sprite->x2 + 16) > DISPLAY_WIDTH + 32 + if (sprite->x + sprite->x2 > DISPLAY_WIDTH + 16 + || sprite->x + sprite->x2 < -16 || sprite->y + sprite->y2 > DISPLAY_HEIGHT || sprite->y + sprite->y2 < -16) break; @@ -846,7 +849,8 @@ static void AnimWiggleParticleTowardsTarget(struct Sprite *sprite) sprite->data[7] = (sprite->data[7] + sprite->data[6]) & 0xFF; if (sprite->data[0] == 1) { - if ((u32)(sprite->x + sprite->x2 + 16) > DISPLAY_WIDTH + 32 + if (sprite->x + sprite->x2 > DISPLAY_WIDTH + 16 + || sprite->x + sprite->x2 < -16 || sprite->y + sprite->y2 > DISPLAY_HEIGHT || sprite->y + sprite->y2 < -16) DestroyAnimSprite(sprite); @@ -1086,7 +1090,7 @@ static void AnimThrowMistBall(struct Sprite *sprite) } // Displays misty background in Mist Ball. -void AnimTask_LoadMistTiles(u8 taskId) +void AnimTask_MistBallFog(u8 taskId) { struct BattleAnimBgData animBg; @@ -1109,10 +1113,10 @@ void AnimTask_LoadMistTiles(u8 taskId) LoadPalette(&gFogPalette, animBg.paletteId * 16, 32); gTasks[taskId].data[15] = -1; - gTasks[taskId].func = AnimTask_LoadMistTiles_Step; + gTasks[taskId].func = AnimTask_MistBallFog_Step; } -static void AnimTask_LoadMistTiles_Step(u8 taskId) +static void AnimTask_MistBallFog_Step(u8 taskId) { struct BattleAnimBgData animBg; @@ -1123,7 +1127,7 @@ static void AnimTask_LoadMistTiles_Step(u8 taskId) { case 0: gTasks[taskId].data[9] += 1; - gTasks[taskId].data[11] = wMistBlendAmounts[gTasks[taskId].data[9]]; + gTasks[taskId].data[11] = sMistBlendAmounts[gTasks[taskId].data[9]]; SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(gTasks[taskId].data[11], 17 - gTasks[taskId].data[11])); if (gTasks[taskId].data[11] == 5) { @@ -1410,14 +1414,14 @@ static bool8 GenerateHailParticle(u8 hailStructId, u8 affineAnimNum, u8 taskId, } else { - battlerX = (sHailCoordData[hailStructId].x); - battlerY = (sHailCoordData[hailStructId].y); + battlerX = sHailCoordData[hailStructId].x; + battlerY = sHailCoordData[hailStructId].y; } } else { - battlerX = (sHailCoordData[hailStructId].x); - battlerY = (sHailCoordData[hailStructId].y); + battlerX = sHailCoordData[hailStructId].x; + battlerY = sHailCoordData[hailStructId].y; } spriteX = battlerX - ((battlerY + 8) / 2); id = CreateSprite(&gHailParticleSpriteTemplate, spriteX, -8, 18); diff --git a/src/battle_anim_mon_movement.c b/src/battle_anim_mon_movement.c index 77e50c9a4..09393a2a7 100644 --- a/src/battle_anim_mon_movement.c +++ b/src/battle_anim_mon_movement.c @@ -5,7 +5,6 @@ #include "task.h" #include "trig.h" -// This file's functions. static void AnimTask_ShakeMon_Step(u8 taskId); static void AnimTask_ShakeMon2_Step(u8 taskId); static void AnimTask_ShakeMonInPlace_Step(u8 taskId); @@ -108,7 +107,7 @@ void AnimTask_ShakeMon(u8 taskId) gTasks[taskId].data[4] = gBattleAnimArgs[1]; gTasks[taskId].data[5] = gBattleAnimArgs[2]; gTasks[taskId].func = AnimTask_ShakeMon_Step; - AnimTask_ShakeMon_Step(taskId); + gTasks[taskId].func(taskId); } static void AnimTask_ShakeMon_Step(u8 taskId) @@ -156,17 +155,14 @@ static void AnimTask_ShakeMon_Step(u8 taskId) void AnimTask_ShakeMon2(u8 taskId) { u8 spriteId; - bool8 destroy = FALSE; + bool8 abort = FALSE; u8 battlerId; if (gBattleAnimArgs[0] < MAX_BATTLERS_COUNT) { spriteId = GetAnimBattlerSpriteId(gBattleAnimArgs[0]); if (spriteId == SPRITE_NONE) - { - DestroyAnimVisualTask(taskId); - return; - } + abort = TRUE; } else if (gBattleAnimArgs[0] != 8) { @@ -188,7 +184,7 @@ void AnimTask_ShakeMon2(u8 taskId) } if (IsBattlerSpriteVisible(battlerId) == FALSE) - destroy = TRUE; + abort = TRUE; spriteId = gBattlerSpriteIds[battlerId]; } @@ -197,7 +193,7 @@ void AnimTask_ShakeMon2(u8 taskId) spriteId = gBattlerSpriteIds[gBattleAnimAttacker]; } - if (destroy) + if (abort) { DestroyAnimVisualTask(taskId); return; @@ -332,10 +328,8 @@ void AnimTask_ShakeAndSinkMon(u8 taskId) static void AnimTask_ShakeAndSinkMon_Step(u8 taskId) { - s16 x; - u8 spriteId; - spriteId = gTasks[taskId].data[0]; - x = gTasks[taskId].data[1]; + u8 spriteId = gTasks[taskId].data[0]; + s16 x = gTasks[taskId].data[1]; if (gTasks[taskId].data[2] == gTasks[taskId].data[8]++) { gTasks[taskId].data[8] = 0; @@ -365,11 +359,8 @@ static void AnimTask_ShakeAndSinkMon_Step(u8 taskId) void AnimTask_TranslateMonElliptical(u8 taskId) { u8 i; - u8 spriteId; - u8 wavePeriod; - - wavePeriod = 1; - spriteId = GetAnimBattlerSpriteId(gBattleAnimArgs[0]); + u8 wavePeriod = 1; + u8 spriteId = GetAnimBattlerSpriteId(gBattleAnimArgs[0]); if (gBattleAnimArgs[4] > 5) gBattleAnimArgs[4] = 5; @@ -742,7 +733,7 @@ static void AnimTask_SlideOffScreen_Step(u8 taskId) { u8 spriteId = gTasks[taskId].data[0]; gSprites[spriteId].x2 += gTasks[taskId].data[1]; - if (gSprites[spriteId].x2 + gSprites[spriteId].x + 0x20 > 0x130u) + if (gSprites[spriteId].x2 + gSprites[spriteId].x < -32 || gSprites[spriteId].x2 + gSprites[spriteId].x > DISPLAY_WIDTH + 32) { DestroyAnimVisualTask(taskId); return; @@ -831,8 +822,7 @@ static void AnimTask_SwayMonStep(u8 taskId) // arg 4: sprite object mode void AnimTask_ScaleMonAndRestore(u8 taskId) { - u8 spriteId; - spriteId = GetAnimBattlerSpriteId(gBattleAnimArgs[3]); + u8 spriteId = GetAnimBattlerSpriteId(gBattleAnimArgs[3]); PrepareBattlerSpriteForRotScale(spriteId, gBattleAnimArgs[4]); gTasks[taskId].data[0] = gBattleAnimArgs[0]; gTasks[taskId].data[1] = gBattleAnimArgs[1]; @@ -893,7 +883,7 @@ void AnimTask_RotateMonSpriteToSide(u8 taskId) } else { - if (gBattleAnimArgs[2] == 0) + if (gBattleAnimArgs[2] == ANIM_ATTACKER) { gTasks[taskId].data[7] = !GetBattlerSide(gBattleAnimAttacker); } @@ -916,8 +906,7 @@ void AnimTask_RotateMonSpriteToSide(u8 taskId) // Rotates mon to side and back to original position. For Peck and when a held item activates void AnimTask_RotateMonToSideAndRestore(u8 taskId) { - u8 spriteId; - spriteId = GetAnimBattlerSpriteId(gBattleAnimArgs[2]); + u8 spriteId = GetAnimBattlerSpriteId(gBattleAnimArgs[2]); PrepareBattlerSpriteForRotScale(spriteId, ST_OAM_OBJ_NORMAL); gTasks[taskId].data[1] = 0; gTasks[taskId].data[2] = gBattleAnimArgs[0]; diff --git a/src/battle_anim_mons.c b/src/battle_anim_mons.c index 05b0daf3f..4ce33251a 100644 --- a/src/battle_anim_mons.c +++ b/src/battle_anim_mons.c @@ -81,7 +81,7 @@ static const u8 sCastformBackSpriteYCoords[NUM_CASTFORM_FORMS] = #define TAG_MOVE_EFFECT_MON_1 55125 #define TAG_MOVE_EFFECT_MON_2 55126 -static const struct SpriteTemplate sSpriteTemplate_MoveEffectMons[] = +static const struct SpriteTemplate sSpriteTemplates_MoveEffectMons[] = { { .tileTag = TAG_MOVE_EFFECT_MON_1, @@ -103,7 +103,7 @@ static const struct SpriteTemplate sSpriteTemplate_MoveEffectMons[] = } }; -static const struct SpriteSheet sSpriteSheet_MoveEffectMons[] = +static const struct SpriteSheet sSpriteSheets_MoveEffectMons[] = { { gMiscBlank_Gfx, MON_PIC_SIZE, TAG_MOVE_EFFECT_MON_1, }, { gMiscBlank_Gfx, MON_PIC_SIZE, TAG_MOVE_EFFECT_MON_2, }, @@ -440,7 +440,7 @@ void SetCallbackToStoredInData6(struct Sprite *sprite) #define sAmplitudeX sAmplitude #define sAmplitudeY data[4] -// TranslateSpriteInWavePattern +// TranslateSpriteInLissajousCurve #define sCirclePosX sCirclePos #define sCircleSpeedX sCircleSpeed #define sCirclePosY data[4] @@ -487,7 +487,7 @@ void TranslateSpriteInGrowingCircle(struct Sprite *sprite) // Unused // Exact shape depends on arguments. Can move in a figure-8-like pattern, or circular, etc. -static void TranslateSpriteInWavePattern(struct Sprite *sprite) +static void TranslateSpriteInLissajousCurve(struct Sprite *sprite) { if (sprite->sDuration) { @@ -1508,13 +1508,13 @@ u32 GetBattleMonSpritePalettesMask(u8 playerLeft, u8 playerRight, u8 opponentLef return selectedPalettes; } -// Presumably something commented here, just returns arg -u8 AnimDummyReturnArg(u8 battler) +u8 GetSpritePalIdxByBattler(u8 battler) { return battler; } -static u8 GetBattlerAtPosition_(u8 position) +// Unused +static u8 GetSpritePalIdxByPosition(u8 position) { return GetBattlerAtPosition(position); } @@ -1552,20 +1552,20 @@ void AnimSpriteOnMonPos(struct Sprite *sprite) // arg 5: lower 8 bits = location on attacking mon, upper 8 bits = location on target mon pick to target void TranslateAnimSpriteToTargetMonLocation(struct Sprite *sprite) { - bool8 v1; + bool8 respectMonPicOffsets; u8 coordType; if (!(gBattleAnimArgs[5] & 0xff00)) - v1 = TRUE; + respectMonPicOffsets = TRUE; else - v1 = FALSE; + respectMonPicOffsets = FALSE; if (!(gBattleAnimArgs[5] & 0xff)) coordType = BATTLER_COORD_Y_PIC_OFFSET; else coordType = BATTLER_COORD_Y; - InitSpritePosToAnimAttacker(sprite, v1); + InitSpritePosToAnimAttacker(sprite, respectMonPicOffsets); if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER) gBattleAnimArgs[2] = -gBattleAnimArgs[2]; @@ -2097,8 +2097,8 @@ u8 GetBattlerSpriteBGPriorityRank(u8 battlerId) u8 CreateAdditionalMonSpriteForMoveAnim(u16 species, bool8 isBackpic, u8 id, s16 x, s16 y, u8 subpriority, u32 personality, u32 trainerId, u32 battlerId, bool32 ignoreDeoxysForm) { u8 spriteId; - u16 sheet = LoadSpriteSheet(&sSpriteSheet_MoveEffectMons[id]); - u16 palette = AllocSpritePalette(sSpriteTemplate_MoveEffectMons[id].paletteTag); + u16 sheet = LoadSpriteSheet(&sSpriteSheets_MoveEffectMons[id]); + u16 palette = AllocSpritePalette(sSpriteTemplates_MoveEffectMons[id].paletteTag); if (gMonSpritesGfxPtr != NULL && gMonSpritesGfxPtr->buffer == NULL) gMonSpritesGfxPtr->buffer = AllocZeroed(0x2000); @@ -2139,9 +2139,9 @@ u8 CreateAdditionalMonSpriteForMoveAnim(u16 species, bool8 isBackpic, u8 id, s16 FREE_AND_SET_NULL(gMonSpritesGfxPtr->buffer); if (!isBackpic) - spriteId = CreateSprite(&sSpriteTemplate_MoveEffectMons[id], x, y + gMonFrontPicCoords[species].y_offset, subpriority); + spriteId = CreateSprite(&sSpriteTemplates_MoveEffectMons[id], x, y + gMonFrontPicCoords[species].y_offset, subpriority); else - spriteId = CreateSprite(&sSpriteTemplate_MoveEffectMons[id], x, y + gMonBackPicCoords[species].y_offset, subpriority); + spriteId = CreateSprite(&sSpriteTemplates_MoveEffectMons[id], x, y + gMonBackPicCoords[species].y_offset, subpriority); if (IsContest()) { diff --git a/src/battle_anim_psychic.c b/src/battle_anim_psychic.c index c68ec5d8a..976682821 100644 --- a/src/battle_anim_psychic.c +++ b/src/battle_anim_psychic.c @@ -818,7 +818,7 @@ static void AnimTask_ImprisonOrbs_Step(u8 taskId) { for (i = 8; i < 13; i++) { - if (task->data[i] != 64) + if (task->data[i] != MAX_SPRITES) DestroySprite(&gSprites[task->data[i]]); } @@ -997,12 +997,10 @@ void AnimTask_ExtrasensoryDistortion(u8 taskId) scanlineParams.dmaDest = ®_BG2HOFS; } - i = task->data[14]; - while (i <= task->data[14] + 64) + for (i = task->data[14]; i <= task->data[14] + 64; i++) { gScanlineEffectRegBuffers[0][i] = task->data[10]; gScanlineEffectRegBuffers[1][i] = task->data[10]; - i++; } scanlineParams.dmaControl = SCANLINE_EFFECT_DMACNT_16BIT; diff --git a/src/battle_anim_sound_tasks.c b/src/battle_anim_sound_tasks.c index f329ea210..1fde3a982 100644 --- a/src/battle_anim_sound_tasks.c +++ b/src/battle_anim_sound_tasks.c @@ -100,7 +100,7 @@ void SoundTask_LoopSEAdjustPanning(u8 taskId) gTasks[taskId].data[12] = r9; gTasks[taskId].func = SoundTask_LoopSEAdjustPanning_Step; - SoundTask_LoopSEAdjustPanning_Step(taskId); + gTasks[taskId].func(taskId); } static void SoundTask_LoopSEAdjustPanning_Step(u8 taskId) @@ -385,7 +385,7 @@ void SoundTask_AdjustPanningVar(u8 taskId) gTasks[taskId].data[11] = sourcePan; gTasks[taskId].func = SoundTask_AdjustPanningVar_Step; - SoundTask_AdjustPanningVar_Step(taskId); + gTasks[taskId].func(taskId); } static void SoundTask_AdjustPanningVar_Step(u8 taskId) diff --git a/src/battle_anim_throw.c b/src/battle_anim_throw.c index b02995142..d81b532c5 100755 --- a/src/battle_anim_throw.c +++ b/src/battle_anim_throw.c @@ -550,8 +550,8 @@ static void LoadHealthboxPalsForLevelUp(u8 *paletteId1, u8 *paletteId2, u8 battl healthBoxSpriteId = gHealthboxSpriteIds[battler]; spriteId1 = gSprites[healthBoxSpriteId].oam.affineParam; spriteId2 = gSprites[healthBoxSpriteId].data[5]; - *paletteId1 = AllocSpritePalette(0xD709); - *paletteId2 = AllocSpritePalette(0xD70A); + *paletteId1 = AllocSpritePalette(TAG_HEALTHBOX_PALS_1); + *paletteId2 = AllocSpritePalette(TAG_HEALTHBOX_PALS_2); offset1 = (gSprites[healthBoxSpriteId].oam.paletteNum * 16) + 0x100; offset2 = (gSprites[spriteId2].oam.paletteNum * 16) + 0x100; @@ -580,10 +580,10 @@ static void FreeHealthboxPalsForLevelUp(u8 battler) spriteId1 = gSprites[healthBoxSpriteId].oam.affineParam; spriteId2 = gSprites[healthBoxSpriteId].data[5]; - FreeSpritePaletteByTag(0xD709); - FreeSpritePaletteByTag(0xD70A); - paletteId1 = IndexOfSpritePaletteTag(0xD6FF); - paletteId2 = IndexOfSpritePaletteTag(0xD704); + FreeSpritePaletteByTag(TAG_HEALTHBOX_PALS_1); + FreeSpritePaletteByTag(TAG_HEALTHBOX_PALS_2); + paletteId1 = IndexOfSpritePaletteTag(TAG_HEALTHBOX_PAL); + paletteId2 = IndexOfSpritePaletteTag(TAG_HEALTHBAR_PAL); gSprites[healthBoxSpriteId].oam.paletteNum = paletteId1; gSprites[spriteId1].oam.paletteNum = paletteId1; gSprites[spriteId2].oam.paletteNum = paletteId2; @@ -611,7 +611,7 @@ static void AnimTask_FlashHealthboxOnLevelUp_Step(u8 taskId) if (gTasks[taskId].data[0]++ >= gTasks[taskId].data[11]) { gTasks[taskId].data[0] = 0; - paletteNum = IndexOfSpritePaletteTag(0xD709); + paletteNum = IndexOfSpritePaletteTag(TAG_HEALTHBOX_PALS_1); colorOffset = gTasks[taskId].data[10] == 0 ? 6 : 2; switch (gTasks[taskId].data[1]) { diff --git a/src/battle_anim_utility_funcs.c b/src/battle_anim_utility_funcs.c index 4071ce9b9..403939f88 100644 --- a/src/battle_anim_utility_funcs.c +++ b/src/battle_anim_utility_funcs.c @@ -97,7 +97,7 @@ void AnimTask_BlendBattleAnimPalExclude(u8 taskId) for (battler = 0; battler < MAX_BATTLERS_COUNT; battler++) { if (battler != animBattlers[0] && battler != animBattlers[1] && IsBattlerSpriteVisible(battler)) - selectedPalettes |= 0x10000 << AnimDummyReturnArg(battler); + selectedPalettes |= 0x10000 << GetSpritePalIdxByBattler(battler); } StartBlendAnimSpriteColor(taskId, selectedPalettes); From 45511fcc44e96afbd8a681b5ee3a91e3ad333a16 Mon Sep 17 00:00:00 2001 From: crater-git Date: Tue, 23 Aug 2022 21:44:42 -0400 Subject: [PATCH 12/53] Reworked TMHM into expandable list format --- include/pokemon.h | 5 +- src/apprentice.c | 2 +- src/data/pokemon/tmhm_learnset_pointers.h | 1279 + src/data/pokemon/tmhm_learnsets.h | 52851 +++++++++++--------- src/daycare.c | 3 +- src/party_menu.c | 2 +- src/pokemon.c | 42 +- 7 files changed, 29404 insertions(+), 24780 deletions(-) create mode 100644 src/data/pokemon/tmhm_learnset_pointers.h diff --git a/include/pokemon.h b/include/pokemon.h index d7de38c61..302b2931e 100644 --- a/include/pokemon.h +++ b/include/pokemon.h @@ -397,6 +397,7 @@ extern const struct BaseStats gBaseStats[]; extern const u8 *const gItemEffectTable[]; extern const u32 gExperienceTables[][MAX_LEVEL + 1]; extern const struct LevelUpMove *const gLevelUpLearnsets[]; +extern const u16 *const gTMHMLearnsets[]; extern const u8 gPPUpGetMask[]; extern const u8 gPPUpClearMask[]; extern const u8 gPPUpAddValues[]; @@ -509,8 +510,8 @@ u8 CheckPartyHasHadPokerus(struct Pokemon *party, u8 selection); void UpdatePartyPokerusTime(u16 days); void PartySpreadPokerus(struct Pokemon *party); bool8 TryIncrementMonLevel(struct Pokemon *mon); -u32 CanMonLearnTMHM(struct Pokemon *mon, u8 tm); -u32 CanSpeciesLearnTMHM(u16 species, u8 tm); +u32 CanMonLearnTMHM(struct Pokemon *mon, u16 move); +u32 CanSpeciesLearnTMHM(u16 species, u16 move); u8 GetMoveRelearnerMoves(struct Pokemon *mon, u16 *moves); u8 GetLevelUpMovesBySpecies(u16 species, u16 *moves); u8 GetNumberOfRelearnableMoves(struct Pokemon *mon); diff --git a/src/apprentice.c b/src/apprentice.c index 4103e8f79..cceeedb68 100644 --- a/src/apprentice.c +++ b/src/apprentice.c @@ -376,7 +376,7 @@ static u16 GetRandomAlternateMove(u8 monId) do { id = Random() % (NUM_TECHNICAL_MACHINES + NUM_HIDDEN_MACHINES); - shouldUseMove = CanSpeciesLearnTMHM(species, id); + shouldUseMove = CanSpeciesLearnTMHM(species, ItemIdToBattleMoveId(ITEM_TM01 + id)); } while (!shouldUseMove); diff --git a/src/data/pokemon/tmhm_learnset_pointers.h b/src/data/pokemon/tmhm_learnset_pointers.h new file mode 100644 index 000000000..8fd8920a4 --- /dev/null +++ b/src/data/pokemon/tmhm_learnset_pointers.h @@ -0,0 +1,1279 @@ +const u16 *const gTMHMLearnsets[NUM_SPECIES] = +{ + [SPECIES_NONE] = sBulbasaurTMHMLearnset, + [SPECIES_BULBASAUR] = sBulbasaurTMHMLearnset, + [SPECIES_IVYSAUR] = sIvysaurTMHMLearnset, + [SPECIES_VENUSAUR] = sVenusaurTMHMLearnset, + [SPECIES_CHARMANDER] = sCharmanderTMHMLearnset, + [SPECIES_CHARMELEON] = sCharmeleonTMHMLearnset, + [SPECIES_CHARIZARD] = sCharizardTMHMLearnset, + [SPECIES_SQUIRTLE] = sSquirtleTMHMLearnset, + [SPECIES_WARTORTLE] = sWartortleTMHMLearnset, + [SPECIES_BLASTOISE] = sBlastoiseTMHMLearnset, + [SPECIES_CATERPIE] = sCaterpieTMHMLearnset, + [SPECIES_METAPOD] = sMetapodTMHMLearnset, + [SPECIES_BUTTERFREE] = sButterfreeTMHMLearnset, + [SPECIES_WEEDLE] = sWeedleTMHMLearnset, + [SPECIES_KAKUNA] = sKakunaTMHMLearnset, + [SPECIES_BEEDRILL] = sBeedrillTMHMLearnset, + [SPECIES_PIDGEY] = sPidgeyTMHMLearnset, + [SPECIES_PIDGEOTTO] = sPidgeottoTMHMLearnset, + [SPECIES_PIDGEOT] = sPidgeotTMHMLearnset, + [SPECIES_RATTATA] = sRattataTMHMLearnset, + [SPECIES_RATICATE] = sRaticateTMHMLearnset, + [SPECIES_SPEAROW] = sSpearowTMHMLearnset, + [SPECIES_FEAROW] = sFearowTMHMLearnset, + [SPECIES_EKANS] = sEkansTMHMLearnset, + [SPECIES_ARBOK] = sArbokTMHMLearnset, + [SPECIES_PIKACHU] = sPikachuTMHMLearnset, + [SPECIES_RAICHU] = sRaichuTMHMLearnset, + [SPECIES_SANDSHREW] = sSandshrewTMHMLearnset, + [SPECIES_SANDSLASH] = sSandslashTMHMLearnset, + [SPECIES_NIDORAN_F] = sNidoranFTMHMLearnset, + [SPECIES_NIDORINA] = sNidorinaTMHMLearnset, + [SPECIES_NIDOQUEEN] = sNidoqueenTMHMLearnset, + [SPECIES_NIDORAN_M] = sNidoranMTMHMLearnset, + [SPECIES_NIDORINO] = sNidorinoTMHMLearnset, + [SPECIES_NIDOKING] = sNidokingTMHMLearnset, + [SPECIES_CLEFAIRY] = sClefairyTMHMLearnset, + [SPECIES_CLEFABLE] = sClefableTMHMLearnset, + [SPECIES_VULPIX] = sVulpixTMHMLearnset, + [SPECIES_NINETALES] = sNinetalesTMHMLearnset, + [SPECIES_JIGGLYPUFF] = sJigglypuffTMHMLearnset, + [SPECIES_WIGGLYTUFF] = sWigglytuffTMHMLearnset, + [SPECIES_ZUBAT] = sZubatTMHMLearnset, + [SPECIES_GOLBAT] = sGolbatTMHMLearnset, + [SPECIES_ODDISH] = sOddishTMHMLearnset, + [SPECIES_GLOOM] = sGloomTMHMLearnset, + [SPECIES_VILEPLUME] = sVileplumeTMHMLearnset, + [SPECIES_PARAS] = sParasTMHMLearnset, + [SPECIES_PARASECT] = sParasectTMHMLearnset, + [SPECIES_VENONAT] = sVenonatTMHMLearnset, + [SPECIES_VENOMOTH] = sVenomothTMHMLearnset, + [SPECIES_DIGLETT] = sDiglettTMHMLearnset, + [SPECIES_DUGTRIO] = sDugtrioTMHMLearnset, + [SPECIES_MEOWTH] = sMeowthTMHMLearnset, + [SPECIES_PERSIAN] = sPersianTMHMLearnset, + [SPECIES_PSYDUCK] = sPsyduckTMHMLearnset, + [SPECIES_GOLDUCK] = sGolduckTMHMLearnset, + [SPECIES_MANKEY] = sMankeyTMHMLearnset, + [SPECIES_PRIMEAPE] = sPrimeapeTMHMLearnset, + [SPECIES_GROWLITHE] = sGrowlitheTMHMLearnset, + [SPECIES_ARCANINE] = sArcanineTMHMLearnset, + [SPECIES_POLIWAG] = sPoliwagTMHMLearnset, + [SPECIES_POLIWHIRL] = sPoliwhirlTMHMLearnset, + [SPECIES_POLIWRATH] = sPoliwrathTMHMLearnset, + [SPECIES_ABRA] = sAbraTMHMLearnset, + [SPECIES_KADABRA] = sKadabraTMHMLearnset, + [SPECIES_ALAKAZAM] = sAlakazamTMHMLearnset, + [SPECIES_MACHOP] = sMachopTMHMLearnset, + [SPECIES_MACHOKE] = sMachokeTMHMLearnset, + [SPECIES_MACHAMP] = sMachampTMHMLearnset, + [SPECIES_BELLSPROUT] = sBellsproutTMHMLearnset, + [SPECIES_WEEPINBELL] = sWeepinbellTMHMLearnset, + [SPECIES_VICTREEBEL] = sVictreebelTMHMLearnset, + [SPECIES_TENTACOOL] = sTentacoolTMHMLearnset, + [SPECIES_TENTACRUEL] = sTentacruelTMHMLearnset, + [SPECIES_GEODUDE] = sGeodudeTMHMLearnset, + [SPECIES_GRAVELER] = sGravelerTMHMLearnset, + [SPECIES_GOLEM] = sGolemTMHMLearnset, + [SPECIES_PONYTA] = sPonytaTMHMLearnset, + [SPECIES_RAPIDASH] = sRapidashTMHMLearnset, + [SPECIES_SLOWPOKE] = sSlowpokeTMHMLearnset, + [SPECIES_SLOWBRO] = sSlowbroTMHMLearnset, + [SPECIES_MAGNEMITE] = sMagnemiteTMHMLearnset, + [SPECIES_MAGNETON] = sMagnetonTMHMLearnset, + [SPECIES_FARFETCHD] = sFarfetchdTMHMLearnset, + [SPECIES_DODUO] = sDoduoTMHMLearnset, + [SPECIES_DODRIO] = sDodrioTMHMLearnset, + [SPECIES_SEEL] = sSeelTMHMLearnset, + [SPECIES_DEWGONG] = sDewgongTMHMLearnset, + [SPECIES_GRIMER] = sGrimerTMHMLearnset, + [SPECIES_MUK] = sMukTMHMLearnset, + [SPECIES_SHELLDER] = sShellderTMHMLearnset, + [SPECIES_CLOYSTER] = sCloysterTMHMLearnset, + [SPECIES_GASTLY] = sGastlyTMHMLearnset, + [SPECIES_HAUNTER] = sHaunterTMHMLearnset, + [SPECIES_GENGAR] = sGengarTMHMLearnset, + [SPECIES_ONIX] = sOnixTMHMLearnset, + [SPECIES_DROWZEE] = sDrowzeeTMHMLearnset, + [SPECIES_HYPNO] = sHypnoTMHMLearnset, + [SPECIES_KRABBY] = sKrabbyTMHMLearnset, + [SPECIES_KINGLER] = sKinglerTMHMLearnset, + [SPECIES_VOLTORB] = sVoltorbTMHMLearnset, + [SPECIES_ELECTRODE] = sElectrodeTMHMLearnset, + [SPECIES_EXEGGCUTE] = sExeggcuteTMHMLearnset, + [SPECIES_EXEGGUTOR] = sExeggutorTMHMLearnset, + [SPECIES_CUBONE] = sCuboneTMHMLearnset, + [SPECIES_MAROWAK] = sMarowakTMHMLearnset, + [SPECIES_HITMONLEE] = sHitmonleeTMHMLearnset, + [SPECIES_HITMONCHAN] = sHitmonchanTMHMLearnset, + [SPECIES_LICKITUNG] = sLickitungTMHMLearnset, + [SPECIES_KOFFING] = sKoffingTMHMLearnset, + [SPECIES_WEEZING] = sWeezingTMHMLearnset, + [SPECIES_RHYHORN] = sRhyhornTMHMLearnset, + [SPECIES_RHYDON] = sRhydonTMHMLearnset, + [SPECIES_CHANSEY] = sChanseyTMHMLearnset, + [SPECIES_TANGELA] = sTangelaTMHMLearnset, + [SPECIES_KANGASKHAN] = sKangaskhanTMHMLearnset, + [SPECIES_HORSEA] = sHorseaTMHMLearnset, + [SPECIES_SEADRA] = sSeadraTMHMLearnset, + [SPECIES_GOLDEEN] = sGoldeenTMHMLearnset, + [SPECIES_SEAKING] = sSeakingTMHMLearnset, + [SPECIES_STARYU] = sStaryuTMHMLearnset, + [SPECIES_STARMIE] = sStarmieTMHMLearnset, + [SPECIES_MR_MIME] = sMrMimeTMHMLearnset, + [SPECIES_SCYTHER] = sScytherTMHMLearnset, + [SPECIES_JYNX] = sJynxTMHMLearnset, + [SPECIES_ELECTABUZZ] = sElectabuzzTMHMLearnset, + [SPECIES_MAGMAR] = sMagmarTMHMLearnset, + [SPECIES_PINSIR] = sPinsirTMHMLearnset, + [SPECIES_TAUROS] = sTaurosTMHMLearnset, + [SPECIES_MAGIKARP] = sMagikarpTMHMLearnset, + [SPECIES_GYARADOS] = sGyaradosTMHMLearnset, + [SPECIES_LAPRAS] = sLaprasTMHMLearnset, + [SPECIES_DITTO] = sDittoTMHMLearnset, + [SPECIES_EEVEE] = sEeveeTMHMLearnset, + [SPECIES_VAPOREON] = sVaporeonTMHMLearnset, + [SPECIES_JOLTEON] = sJolteonTMHMLearnset, + [SPECIES_FLAREON] = sFlareonTMHMLearnset, + [SPECIES_PORYGON] = sPorygonTMHMLearnset, + [SPECIES_OMANYTE] = sOmanyteTMHMLearnset, + [SPECIES_OMASTAR] = sOmastarTMHMLearnset, + [SPECIES_KABUTO] = sKabutoTMHMLearnset, + [SPECIES_KABUTOPS] = sKabutopsTMHMLearnset, + [SPECIES_AERODACTYL] = sAerodactylTMHMLearnset, + [SPECIES_SNORLAX] = sSnorlaxTMHMLearnset, + [SPECIES_ARTICUNO] = sArticunoTMHMLearnset, + [SPECIES_ZAPDOS] = sZapdosTMHMLearnset, + [SPECIES_MOLTRES] = sMoltresTMHMLearnset, + [SPECIES_DRATINI] = sDratiniTMHMLearnset, + [SPECIES_DRAGONAIR] = sDragonairTMHMLearnset, + [SPECIES_DRAGONITE] = sDragoniteTMHMLearnset, + [SPECIES_MEWTWO] = sMewtwoTMHMLearnset, + [SPECIES_MEW] = sMewTMHMLearnset, + [SPECIES_CHIKORITA] = sChikoritaTMHMLearnset, + [SPECIES_BAYLEEF] = sBayleefTMHMLearnset, + [SPECIES_MEGANIUM] = sMeganiumTMHMLearnset, + [SPECIES_CYNDAQUIL] = sCyndaquilTMHMLearnset, + [SPECIES_QUILAVA] = sQuilavaTMHMLearnset, + [SPECIES_TYPHLOSION] = sTyphlosionTMHMLearnset, + [SPECIES_TOTODILE] = sTotodileTMHMLearnset, + [SPECIES_CROCONAW] = sCroconawTMHMLearnset, + [SPECIES_FERALIGATR] = sFeraligatrTMHMLearnset, + [SPECIES_SENTRET] = sSentretTMHMLearnset, + [SPECIES_FURRET] = sFurretTMHMLearnset, + [SPECIES_HOOTHOOT] = sHoothootTMHMLearnset, + [SPECIES_NOCTOWL] = sNoctowlTMHMLearnset, + [SPECIES_LEDYBA] = sLedybaTMHMLearnset, + [SPECIES_LEDIAN] = sLedianTMHMLearnset, + [SPECIES_SPINARAK] = sSpinarakTMHMLearnset, + [SPECIES_ARIADOS] = sAriadosTMHMLearnset, + [SPECIES_CROBAT] = sCrobatTMHMLearnset, + [SPECIES_CHINCHOU] = sChinchouTMHMLearnset, + [SPECIES_LANTURN] = sLanturnTMHMLearnset, + [SPECIES_PICHU] = sPichuTMHMLearnset, + [SPECIES_CLEFFA] = sCleffaTMHMLearnset, + [SPECIES_IGGLYBUFF] = sIgglybuffTMHMLearnset, + [SPECIES_TOGEPI] = sTogepiTMHMLearnset, + [SPECIES_TOGETIC] = sTogeticTMHMLearnset, + [SPECIES_NATU] = sNatuTMHMLearnset, + [SPECIES_XATU] = sXatuTMHMLearnset, + [SPECIES_MAREEP] = sMareepTMHMLearnset, + [SPECIES_FLAAFFY] = sFlaaffyTMHMLearnset, + [SPECIES_AMPHAROS] = sAmpharosTMHMLearnset, + [SPECIES_BELLOSSOM] = sBellossomTMHMLearnset, + [SPECIES_MARILL] = sMarillTMHMLearnset, + [SPECIES_AZUMARILL] = sAzumarillTMHMLearnset, + [SPECIES_SUDOWOODO] = sSudowoodoTMHMLearnset, + [SPECIES_POLITOED] = sPolitoedTMHMLearnset, + [SPECIES_HOPPIP] = sHoppipTMHMLearnset, + [SPECIES_SKIPLOOM] = sSkiploomTMHMLearnset, + [SPECIES_JUMPLUFF] = sJumpluffTMHMLearnset, + [SPECIES_AIPOM] = sAipomTMHMLearnset, + [SPECIES_SUNKERN] = sSunkernTMHMLearnset, + [SPECIES_SUNFLORA] = sSunfloraTMHMLearnset, + [SPECIES_YANMA] = sYanmaTMHMLearnset, + [SPECIES_WOOPER] = sWooperTMHMLearnset, + [SPECIES_QUAGSIRE] = sQuagsireTMHMLearnset, + [SPECIES_ESPEON] = sEspeonTMHMLearnset, + [SPECIES_UMBREON] = sUmbreonTMHMLearnset, + [SPECIES_MURKROW] = sMurkrowTMHMLearnset, + [SPECIES_SLOWKING] = sSlowkingTMHMLearnset, + [SPECIES_MISDREAVUS] = sMisdreavusTMHMLearnset, + [SPECIES_UNOWN] = sUnownTMHMLearnset, + [SPECIES_WOBBUFFET] = sWobbuffetTMHMLearnset, + [SPECIES_GIRAFARIG] = sGirafarigTMHMLearnset, + [SPECIES_PINECO] = sPinecoTMHMLearnset, + [SPECIES_FORRETRESS] = sForretressTMHMLearnset, + [SPECIES_DUNSPARCE] = sDunsparceTMHMLearnset, + [SPECIES_GLIGAR] = sGligarTMHMLearnset, + [SPECIES_STEELIX] = sSteelixTMHMLearnset, + [SPECIES_SNUBBULL] = sSnubbullTMHMLearnset, + [SPECIES_GRANBULL] = sGranbullTMHMLearnset, + [SPECIES_QWILFISH] = sQwilfishTMHMLearnset, + [SPECIES_SCIZOR] = sScizorTMHMLearnset, + [SPECIES_SHUCKLE] = sShuckleTMHMLearnset, + [SPECIES_HERACROSS] = sHeracrossTMHMLearnset, + [SPECIES_SNEASEL] = sSneaselTMHMLearnset, + [SPECIES_TEDDIURSA] = sTeddiursaTMHMLearnset, + [SPECIES_URSARING] = sUrsaringTMHMLearnset, + [SPECIES_SLUGMA] = sSlugmaTMHMLearnset, + [SPECIES_MAGCARGO] = sMagcargoTMHMLearnset, + [SPECIES_SWINUB] = sSwinubTMHMLearnset, + [SPECIES_PILOSWINE] = sPiloswineTMHMLearnset, + [SPECIES_CORSOLA] = sCorsolaTMHMLearnset, + [SPECIES_REMORAID] = sRemoraidTMHMLearnset, + [SPECIES_OCTILLERY] = sOctilleryTMHMLearnset, + [SPECIES_DELIBIRD] = sDelibirdTMHMLearnset, + [SPECIES_MANTINE] = sMantineTMHMLearnset, + [SPECIES_SKARMORY] = sSkarmoryTMHMLearnset, + [SPECIES_HOUNDOUR] = sHoundourTMHMLearnset, + [SPECIES_HOUNDOOM] = sHoundoomTMHMLearnset, + [SPECIES_KINGDRA] = sKingdraTMHMLearnset, + [SPECIES_PHANPY] = sPhanpyTMHMLearnset, + [SPECIES_DONPHAN] = sDonphanTMHMLearnset, + [SPECIES_PORYGON2] = sPorygon2TMHMLearnset, + [SPECIES_STANTLER] = sStantlerTMHMLearnset, + [SPECIES_SMEARGLE] = sSmeargleTMHMLearnset, + [SPECIES_TYROGUE] = sTyrogueTMHMLearnset, + [SPECIES_HITMONTOP] = sHitmontopTMHMLearnset, + [SPECIES_SMOOCHUM] = sSmoochumTMHMLearnset, + [SPECIES_ELEKID] = sElekidTMHMLearnset, + [SPECIES_MAGBY] = sMagbyTMHMLearnset, + [SPECIES_MILTANK] = sMiltankTMHMLearnset, + [SPECIES_BLISSEY] = sBlisseyTMHMLearnset, + [SPECIES_RAIKOU] = sRaikouTMHMLearnset, + [SPECIES_ENTEI] = sEnteiTMHMLearnset, + [SPECIES_SUICUNE] = sSuicuneTMHMLearnset, + [SPECIES_LARVITAR] = sLarvitarTMHMLearnset, + [SPECIES_PUPITAR] = sPupitarTMHMLearnset, + [SPECIES_TYRANITAR] = sTyranitarTMHMLearnset, + [SPECIES_LUGIA] = sLugiaTMHMLearnset, + [SPECIES_HO_OH] = sHoOhTMHMLearnset, + [SPECIES_CELEBI] = sCelebiTMHMLearnset, + [SPECIES_TREECKO] = sTreeckoTMHMLearnset, + [SPECIES_GROVYLE] = sGrovyleTMHMLearnset, + [SPECIES_SCEPTILE] = sSceptileTMHMLearnset, + [SPECIES_TORCHIC] = sTorchicTMHMLearnset, + [SPECIES_COMBUSKEN] = sCombuskenTMHMLearnset, + [SPECIES_BLAZIKEN] = sBlazikenTMHMLearnset, + [SPECIES_MUDKIP] = sMudkipTMHMLearnset, + [SPECIES_MARSHTOMP] = sMarshtompTMHMLearnset, + [SPECIES_SWAMPERT] = sSwampertTMHMLearnset, + [SPECIES_POOCHYENA] = sPoochyenaTMHMLearnset, + [SPECIES_MIGHTYENA] = sMightyenaTMHMLearnset, + [SPECIES_ZIGZAGOON] = sZigzagoonTMHMLearnset, + [SPECIES_LINOONE] = sLinooneTMHMLearnset, + [SPECIES_WURMPLE] = sWurmpleTMHMLearnset, + [SPECIES_SILCOON] = sSilcoonTMHMLearnset, + [SPECIES_BEAUTIFLY] = sBeautiflyTMHMLearnset, + [SPECIES_CASCOON] = sCascoonTMHMLearnset, + [SPECIES_DUSTOX] = sDustoxTMHMLearnset, + [SPECIES_LOTAD] = sLotadTMHMLearnset, + [SPECIES_LOMBRE] = sLombreTMHMLearnset, + [SPECIES_LUDICOLO] = sLudicoloTMHMLearnset, + [SPECIES_SEEDOT] = sSeedotTMHMLearnset, + [SPECIES_NUZLEAF] = sNuzleafTMHMLearnset, + [SPECIES_SHIFTRY] = sShiftryTMHMLearnset, + [SPECIES_NINCADA] = sNincadaTMHMLearnset, + [SPECIES_NINJASK] = sNinjaskTMHMLearnset, + [SPECIES_SHEDINJA] = sShedinjaTMHMLearnset, + [SPECIES_TAILLOW] = sTaillowTMHMLearnset, + [SPECIES_SWELLOW] = sSwellowTMHMLearnset, + [SPECIES_SHROOMISH] = sShroomishTMHMLearnset, + [SPECIES_BRELOOM] = sBreloomTMHMLearnset, + [SPECIES_SPINDA] = sSpindaTMHMLearnset, + [SPECIES_WINGULL] = sWingullTMHMLearnset, + [SPECIES_PELIPPER] = sPelipperTMHMLearnset, + [SPECIES_SURSKIT] = sSurskitTMHMLearnset, + [SPECIES_MASQUERAIN] = sMasquerainTMHMLearnset, + [SPECIES_WAILMER] = sWailmerTMHMLearnset, + [SPECIES_WAILORD] = sWailordTMHMLearnset, + [SPECIES_SKITTY] = sSkittyTMHMLearnset, + [SPECIES_DELCATTY] = sDelcattyTMHMLearnset, + [SPECIES_KECLEON] = sKecleonTMHMLearnset, + [SPECIES_BALTOY] = sBaltoyTMHMLearnset, + [SPECIES_CLAYDOL] = sClaydolTMHMLearnset, + [SPECIES_NOSEPASS] = sNosepassTMHMLearnset, + [SPECIES_TORKOAL] = sTorkoalTMHMLearnset, + [SPECIES_SABLEYE] = sSableyeTMHMLearnset, + [SPECIES_BARBOACH] = sBarboachTMHMLearnset, + [SPECIES_WHISCASH] = sWhiscashTMHMLearnset, + [SPECIES_LUVDISC] = sLuvdiscTMHMLearnset, + [SPECIES_CORPHISH] = sCorphishTMHMLearnset, + [SPECIES_CRAWDAUNT] = sCrawdauntTMHMLearnset, + [SPECIES_FEEBAS] = sFeebasTMHMLearnset, + [SPECIES_MILOTIC] = sMiloticTMHMLearnset, + [SPECIES_CARVANHA] = sCarvanhaTMHMLearnset, + [SPECIES_SHARPEDO] = sSharpedoTMHMLearnset, + [SPECIES_TRAPINCH] = sTrapinchTMHMLearnset, + [SPECIES_VIBRAVA] = sVibravaTMHMLearnset, + [SPECIES_FLYGON] = sFlygonTMHMLearnset, + [SPECIES_MAKUHITA] = sMakuhitaTMHMLearnset, + [SPECIES_HARIYAMA] = sHariyamaTMHMLearnset, + [SPECIES_ELECTRIKE] = sElectrikeTMHMLearnset, + [SPECIES_MANECTRIC] = sManectricTMHMLearnset, + [SPECIES_NUMEL] = sNumelTMHMLearnset, + [SPECIES_CAMERUPT] = sCameruptTMHMLearnset, + [SPECIES_SPHEAL] = sSphealTMHMLearnset, + [SPECIES_SEALEO] = sSealeoTMHMLearnset, + [SPECIES_WALREIN] = sWalreinTMHMLearnset, + [SPECIES_CACNEA] = sCacneaTMHMLearnset, + [SPECIES_CACTURNE] = sCacturneTMHMLearnset, + [SPECIES_SNORUNT] = sSnoruntTMHMLearnset, + [SPECIES_GLALIE] = sGlalieTMHMLearnset, + [SPECIES_LUNATONE] = sLunatoneTMHMLearnset, + [SPECIES_SOLROCK] = sSolrockTMHMLearnset, + [SPECIES_AZURILL] = sAzurillTMHMLearnset, + [SPECIES_SPOINK] = sSpoinkTMHMLearnset, + [SPECIES_GRUMPIG] = sGrumpigTMHMLearnset, + [SPECIES_PLUSLE] = sPlusleTMHMLearnset, + [SPECIES_MINUN] = sMinunTMHMLearnset, + [SPECIES_MAWILE] = sMawileTMHMLearnset, + [SPECIES_MEDITITE] = sMedititeTMHMLearnset, + [SPECIES_MEDICHAM] = sMedichamTMHMLearnset, + [SPECIES_SWABLU] = sSwabluTMHMLearnset, + [SPECIES_ALTARIA] = sAltariaTMHMLearnset, + [SPECIES_WYNAUT] = sWynautTMHMLearnset, + [SPECIES_DUSKULL] = sDuskullTMHMLearnset, + [SPECIES_DUSCLOPS] = sDusclopsTMHMLearnset, + [SPECIES_ROSELIA] = sRoseliaTMHMLearnset, + [SPECIES_SLAKOTH] = sSlakothTMHMLearnset, + [SPECIES_VIGOROTH] = sVigorothTMHMLearnset, + [SPECIES_SLAKING] = sSlakingTMHMLearnset, + [SPECIES_GULPIN] = sGulpinTMHMLearnset, + [SPECIES_SWALOT] = sSwalotTMHMLearnset, + [SPECIES_TROPIUS] = sTropiusTMHMLearnset, + [SPECIES_WHISMUR] = sWhismurTMHMLearnset, + [SPECIES_LOUDRED] = sLoudredTMHMLearnset, + [SPECIES_EXPLOUD] = sExploudTMHMLearnset, + [SPECIES_CLAMPERL] = sClamperlTMHMLearnset, + [SPECIES_HUNTAIL] = sHuntailTMHMLearnset, + [SPECIES_GOREBYSS] = sGorebyssTMHMLearnset, + [SPECIES_ABSOL] = sAbsolTMHMLearnset, + [SPECIES_SHUPPET] = sShuppetTMHMLearnset, + [SPECIES_BANETTE] = sBanetteTMHMLearnset, + [SPECIES_SEVIPER] = sSeviperTMHMLearnset, + [SPECIES_ZANGOOSE] = sZangooseTMHMLearnset, + [SPECIES_RELICANTH] = sRelicanthTMHMLearnset, + [SPECIES_ARON] = sAronTMHMLearnset, + [SPECIES_LAIRON] = sLaironTMHMLearnset, + [SPECIES_AGGRON] = sAggronTMHMLearnset, + [SPECIES_CASTFORM] = sCastformTMHMLearnset, + [SPECIES_VOLBEAT] = sVolbeatTMHMLearnset, + [SPECIES_ILLUMISE] = sIllumiseTMHMLearnset, + [SPECIES_LILEEP] = sLileepTMHMLearnset, + [SPECIES_CRADILY] = sCradilyTMHMLearnset, + [SPECIES_ANORITH] = sAnorithTMHMLearnset, + [SPECIES_ARMALDO] = sArmaldoTMHMLearnset, + [SPECIES_RALTS] = sRaltsTMHMLearnset, + [SPECIES_KIRLIA] = sKirliaTMHMLearnset, + [SPECIES_GARDEVOIR] = sGardevoirTMHMLearnset, + [SPECIES_BAGON] = sBagonTMHMLearnset, + [SPECIES_SHELGON] = sShelgonTMHMLearnset, + [SPECIES_SALAMENCE] = sSalamenceTMHMLearnset, + [SPECIES_BELDUM] = sBeldumTMHMLearnset, + [SPECIES_METANG] = sMetangTMHMLearnset, + [SPECIES_METAGROSS] = sMetagrossTMHMLearnset, + [SPECIES_REGIROCK] = sRegirockTMHMLearnset, + [SPECIES_REGICE] = sRegiceTMHMLearnset, + [SPECIES_REGISTEEL] = sRegisteelTMHMLearnset, + [SPECIES_KYOGRE] = sKyogreTMHMLearnset, + [SPECIES_GROUDON] = sGroudonTMHMLearnset, + [SPECIES_RAYQUAZA] = sRayquazaTMHMLearnset, + [SPECIES_LATIAS] = sLatiasTMHMLearnset, + [SPECIES_LATIOS] = sLatiosTMHMLearnset, + [SPECIES_JIRACHI] = sJirachiTMHMLearnset, + [SPECIES_DEOXYS] = sDeoxysTMHMLearnset, + [SPECIES_CHIMECHO] = sChimechoTMHMLearnset, +#if P_NEW_POKEMON == TRUE + [SPECIES_TURTWIG] = sTurtwigTMHMLearnset, + [SPECIES_GROTLE] = sGrotleTMHMLearnset, + [SPECIES_TORTERRA] = sTorterraTMHMLearnset, + [SPECIES_CHIMCHAR] = sChimcharTMHMLearnset, + [SPECIES_MONFERNO] = sMonfernoTMHMLearnset, + [SPECIES_INFERNAPE] = sInfernapeTMHMLearnset, + [SPECIES_PIPLUP] = sPiplupTMHMLearnset, + [SPECIES_PRINPLUP] = sPrinplupTMHMLearnset, + [SPECIES_EMPOLEON] = sEmpoleonTMHMLearnset, + [SPECIES_STARLY] = sStarlyTMHMLearnset, + [SPECIES_STARAVIA] = sStaraviaTMHMLearnset, + [SPECIES_STARAPTOR] = sStaraptorTMHMLearnset, + [SPECIES_BIDOOF] = sBidoofTMHMLearnset, + [SPECIES_BIBAREL] = sBibarelTMHMLearnset, + [SPECIES_KRICKETOT] = sKricketotTMHMLearnset, + [SPECIES_KRICKETUNE] = sKricketuneTMHMLearnset, + [SPECIES_SHINX] = sShinxTMHMLearnset, + [SPECIES_LUXIO] = sLuxioTMHMLearnset, + [SPECIES_LUXRAY] = sLuxrayTMHMLearnset, + [SPECIES_BUDEW] = sBudewTMHMLearnset, + [SPECIES_ROSERADE] = sRoseradeTMHMLearnset, + [SPECIES_CRANIDOS] = sCranidosTMHMLearnset, + [SPECIES_RAMPARDOS] = sRampardosTMHMLearnset, + [SPECIES_SHIELDON] = sShieldonTMHMLearnset, + [SPECIES_BASTIODON] = sBastiodonTMHMLearnset, + [SPECIES_BURMY] = sBurmyTMHMLearnset, + [SPECIES_WORMADAM] = sWormadamTMHMLearnset, + [SPECIES_MOTHIM] = sMothimTMHMLearnset, + [SPECIES_COMBEE] = sCombeeTMHMLearnset, + [SPECIES_VESPIQUEN] = sVespiquenTMHMLearnset, + [SPECIES_PACHIRISU] = sPachirisuTMHMLearnset, + [SPECIES_BUIZEL] = sBuizelTMHMLearnset, + [SPECIES_FLOATZEL] = sFloatzelTMHMLearnset, + [SPECIES_CHERUBI] = sCherubiTMHMLearnset, + [SPECIES_CHERRIM] = sCherrimTMHMLearnset, + [SPECIES_SHELLOS] = sShellosTMHMLearnset, + [SPECIES_GASTRODON] = sGastrodonTMHMLearnset, + [SPECIES_AMBIPOM] = sAmbipomTMHMLearnset, + [SPECIES_DRIFLOON] = sDrifloonTMHMLearnset, + [SPECIES_DRIFBLIM] = sDrifblimTMHMLearnset, + [SPECIES_BUNEARY] = sBunearyTMHMLearnset, + [SPECIES_LOPUNNY] = sLopunnyTMHMLearnset, + [SPECIES_MISMAGIUS] = sMismagiusTMHMLearnset, + [SPECIES_HONCHKROW] = sHonchkrowTMHMLearnset, + [SPECIES_GLAMEOW] = sGlameowTMHMLearnset, + [SPECIES_PURUGLY] = sPuruglyTMHMLearnset, + [SPECIES_CHINGLING] = sChinglingTMHMLearnset, + [SPECIES_STUNKY] = sStunkyTMHMLearnset, + [SPECIES_SKUNTANK] = sSkuntankTMHMLearnset, + [SPECIES_BRONZOR] = sBronzorTMHMLearnset, + [SPECIES_BRONZONG] = sBronzongTMHMLearnset, + [SPECIES_BONSLY] = sBonslyTMHMLearnset, + [SPECIES_MIME_JR] = sMimeJrTMHMLearnset, + [SPECIES_HAPPINY] = sHappinyTMHMLearnset, + [SPECIES_CHATOT] = sChatotTMHMLearnset, + [SPECIES_SPIRITOMB] = sSpiritombTMHMLearnset, + [SPECIES_GIBLE] = sGibleTMHMLearnset, + [SPECIES_GABITE] = sGabiteTMHMLearnset, + [SPECIES_GARCHOMP] = sGarchompTMHMLearnset, + [SPECIES_MUNCHLAX] = sMunchlaxTMHMLearnset, + [SPECIES_RIOLU] = sRioluTMHMLearnset, + [SPECIES_LUCARIO] = sLucarioTMHMLearnset, + [SPECIES_HIPPOPOTAS] = sHippopotasTMHMLearnset, + [SPECIES_HIPPOWDON] = sHippowdonTMHMLearnset, + [SPECIES_SKORUPI] = sSkorupiTMHMLearnset, + [SPECIES_DRAPION] = sDrapionTMHMLearnset, + [SPECIES_CROAGUNK] = sCroagunkTMHMLearnset, + [SPECIES_TOXICROAK] = sToxicroakTMHMLearnset, + [SPECIES_CARNIVINE] = sCarnivineTMHMLearnset, + [SPECIES_FINNEON] = sFinneonTMHMLearnset, + [SPECIES_LUMINEON] = sLumineonTMHMLearnset, + [SPECIES_MANTYKE] = sMantykeTMHMLearnset, + [SPECIES_SNOVER] = sSnoverTMHMLearnset, + [SPECIES_ABOMASNOW] = sAbomasnowTMHMLearnset, + [SPECIES_WEAVILE] = sWeavileTMHMLearnset, + [SPECIES_MAGNEZONE] = sMagnezoneTMHMLearnset, + [SPECIES_LICKILICKY] = sLickilickyTMHMLearnset, + [SPECIES_RHYPERIOR] = sRhyperiorTMHMLearnset, + [SPECIES_TANGROWTH] = sTangrowthTMHMLearnset, + [SPECIES_ELECTIVIRE] = sElectivireTMHMLearnset, + [SPECIES_MAGMORTAR] = sMagmortarTMHMLearnset, + [SPECIES_TOGEKISS] = sTogekissTMHMLearnset, + [SPECIES_YANMEGA] = sYanmegaTMHMLearnset, + [SPECIES_LEAFEON] = sLeafeonTMHMLearnset, + [SPECIES_GLACEON] = sGlaceonTMHMLearnset, + [SPECIES_GLISCOR] = sGliscorTMHMLearnset, + [SPECIES_MAMOSWINE] = sMamoswineTMHMLearnset, + [SPECIES_PORYGON_Z] = sPorygonZTMHMLearnset, + [SPECIES_GALLADE] = sGalladeTMHMLearnset, + [SPECIES_PROBOPASS] = sProbopassTMHMLearnset, + [SPECIES_DUSKNOIR] = sDusknoirTMHMLearnset, + [SPECIES_FROSLASS] = sFroslassTMHMLearnset, + [SPECIES_ROTOM] = sRotomTMHMLearnset, + [SPECIES_UXIE] = sUxieTMHMLearnset, + [SPECIES_MESPRIT] = sMespritTMHMLearnset, + [SPECIES_AZELF] = sAzelfTMHMLearnset, + [SPECIES_DIALGA] = sDialgaTMHMLearnset, + [SPECIES_PALKIA] = sPalkiaTMHMLearnset, + [SPECIES_HEATRAN] = sHeatranTMHMLearnset, + [SPECIES_REGIGIGAS] = sRegigigasTMHMLearnset, + [SPECIES_GIRATINA] = sGiratinaTMHMLearnset, + [SPECIES_CRESSELIA] = sCresseliaTMHMLearnset, + [SPECIES_PHIONE] = sPhioneTMHMLearnset, + [SPECIES_MANAPHY] = sManaphyTMHMLearnset, + [SPECIES_DARKRAI] = sDarkraiTMHMLearnset, + [SPECIES_SHAYMIN] = sShayminTMHMLearnset, + [SPECIES_ARCEUS] = sArceusTMHMLearnset, + [SPECIES_VICTINI] = sVictiniTMHMLearnset, + [SPECIES_SNIVY] = sSnivyTMHMLearnset, + [SPECIES_SERVINE] = sServineTMHMLearnset, + [SPECIES_SERPERIOR] = sSerperiorTMHMLearnset, + [SPECIES_TEPIG] = sTepigTMHMLearnset, + [SPECIES_PIGNITE] = sPigniteTMHMLearnset, + [SPECIES_EMBOAR] = sEmboarTMHMLearnset, + [SPECIES_OSHAWOTT] = sOshawottTMHMLearnset, + [SPECIES_DEWOTT] = sDewottTMHMLearnset, + [SPECIES_SAMUROTT] = sSamurottTMHMLearnset, + [SPECIES_PATRAT] = sPatratTMHMLearnset, + [SPECIES_WATCHOG] = sWatchogTMHMLearnset, + [SPECIES_LILLIPUP] = sLillipupTMHMLearnset, + [SPECIES_HERDIER] = sHerdierTMHMLearnset, + [SPECIES_STOUTLAND] = sStoutlandTMHMLearnset, + [SPECIES_PURRLOIN] = sPurrloinTMHMLearnset, + [SPECIES_LIEPARD] = sLiepardTMHMLearnset, + [SPECIES_PANSAGE] = sPansageTMHMLearnset, + [SPECIES_SIMISAGE] = sSimisageTMHMLearnset, + [SPECIES_PANSEAR] = sPansearTMHMLearnset, + [SPECIES_SIMISEAR] = sSimisearTMHMLearnset, + [SPECIES_PANPOUR] = sPanpourTMHMLearnset, + [SPECIES_SIMIPOUR] = sSimipourTMHMLearnset, + [SPECIES_MUNNA] = sMunnaTMHMLearnset, + [SPECIES_MUSHARNA] = sMusharnaTMHMLearnset, + [SPECIES_PIDOVE] = sPidoveTMHMLearnset, + [SPECIES_TRANQUILL] = sTranquillTMHMLearnset, + [SPECIES_UNFEZANT] = sUnfezantTMHMLearnset, + [SPECIES_BLITZLE] = sBlitzleTMHMLearnset, + [SPECIES_ZEBSTRIKA] = sZebstrikaTMHMLearnset, + [SPECIES_ROGGENROLA] = sRoggenrolaTMHMLearnset, + [SPECIES_BOLDORE] = sBoldoreTMHMLearnset, + [SPECIES_GIGALITH] = sGigalithTMHMLearnset, + [SPECIES_WOOBAT] = sWoobatTMHMLearnset, + [SPECIES_SWOOBAT] = sSwoobatTMHMLearnset, + [SPECIES_DRILBUR] = sDrilburTMHMLearnset, + [SPECIES_EXCADRILL] = sExcadrillTMHMLearnset, + [SPECIES_AUDINO] = sAudinoTMHMLearnset, + [SPECIES_TIMBURR] = sTimburrTMHMLearnset, + [SPECIES_GURDURR] = sGurdurrTMHMLearnset, + [SPECIES_CONKELDURR] = sConkeldurrTMHMLearnset, + [SPECIES_TYMPOLE] = sTympoleTMHMLearnset, + [SPECIES_PALPITOAD] = sPalpitoadTMHMLearnset, + [SPECIES_SEISMITOAD] = sSeismitoadTMHMLearnset, + [SPECIES_THROH] = sThrohTMHMLearnset, + [SPECIES_SAWK] = sSawkTMHMLearnset, + [SPECIES_SEWADDLE] = sSewaddleTMHMLearnset, + [SPECIES_SWADLOON] = sSwadloonTMHMLearnset, + [SPECIES_LEAVANNY] = sLeavannyTMHMLearnset, + [SPECIES_VENIPEDE] = sVenipedeTMHMLearnset, + [SPECIES_WHIRLIPEDE] = sWhirlipedeTMHMLearnset, + [SPECIES_SCOLIPEDE] = sScolipedeTMHMLearnset, + [SPECIES_COTTONEE] = sCottoneeTMHMLearnset, + [SPECIES_WHIMSICOTT] = sWhimsicottTMHMLearnset, + [SPECIES_PETILIL] = sPetililTMHMLearnset, + [SPECIES_LILLIGANT] = sLilligantTMHMLearnset, + [SPECIES_BASCULIN] = sBasculinTMHMLearnset, + [SPECIES_SANDILE] = sSandileTMHMLearnset, + [SPECIES_KROKOROK] = sKrokorokTMHMLearnset, + [SPECIES_KROOKODILE] = sKrookodileTMHMLearnset, + [SPECIES_DARUMAKA] = sDarumakaTMHMLearnset, + [SPECIES_DARMANITAN] = sDarmanitanTMHMLearnset, + [SPECIES_MARACTUS] = sMaractusTMHMLearnset, + [SPECIES_DWEBBLE] = sDwebbleTMHMLearnset, + [SPECIES_CRUSTLE] = sCrustleTMHMLearnset, + [SPECIES_SCRAGGY] = sScraggyTMHMLearnset, + [SPECIES_SCRAFTY] = sScraftyTMHMLearnset, + [SPECIES_SIGILYPH] = sSigilyphTMHMLearnset, + [SPECIES_YAMASK] = sYamaskTMHMLearnset, + [SPECIES_COFAGRIGUS] = sCofagrigusTMHMLearnset, + [SPECIES_TIRTOUGA] = sTirtougaTMHMLearnset, + [SPECIES_CARRACOSTA] = sCarracostaTMHMLearnset, + [SPECIES_ARCHEN] = sArchenTMHMLearnset, + [SPECIES_ARCHEOPS] = sArcheopsTMHMLearnset, + [SPECIES_TRUBBISH] = sTrubbishTMHMLearnset, + [SPECIES_GARBODOR] = sGarbodorTMHMLearnset, + [SPECIES_ZORUA] = sZoruaTMHMLearnset, + [SPECIES_ZOROARK] = sZoroarkTMHMLearnset, + [SPECIES_MINCCINO] = sMinccinoTMHMLearnset, + [SPECIES_CINCCINO] = sCinccinoTMHMLearnset, + [SPECIES_GOTHITA] = sGothitaTMHMLearnset, + [SPECIES_GOTHORITA] = sGothoritaTMHMLearnset, + [SPECIES_GOTHITELLE] = sGothitelleTMHMLearnset, + [SPECIES_SOLOSIS] = sSolosisTMHMLearnset, + [SPECIES_DUOSION] = sDuosionTMHMLearnset, + [SPECIES_REUNICLUS] = sReuniclusTMHMLearnset, + [SPECIES_DUCKLETT] = sDucklettTMHMLearnset, + [SPECIES_SWANNA] = sSwannaTMHMLearnset, + [SPECIES_VANILLITE] = sVanilliteTMHMLearnset, + [SPECIES_VANILLISH] = sVanillishTMHMLearnset, + [SPECIES_VANILLUXE] = sVanilluxeTMHMLearnset, + [SPECIES_DEERLING] = sDeerlingTMHMLearnset, + [SPECIES_SAWSBUCK] = sSawsbuckTMHMLearnset, + [SPECIES_EMOLGA] = sEmolgaTMHMLearnset, + [SPECIES_KARRABLAST] = sKarrablastTMHMLearnset, + [SPECIES_ESCAVALIER] = sEscavalierTMHMLearnset, + [SPECIES_FOONGUS] = sFoongusTMHMLearnset, + [SPECIES_AMOONGUSS] = sAmoongussTMHMLearnset, + [SPECIES_FRILLISH] = sFrillishTMHMLearnset, + [SPECIES_JELLICENT] = sJellicentTMHMLearnset, + [SPECIES_ALOMOMOLA] = sAlomomolaTMHMLearnset, + [SPECIES_JOLTIK] = sJoltikTMHMLearnset, + [SPECIES_GALVANTULA] = sGalvantulaTMHMLearnset, + [SPECIES_FERROSEED] = sFerroseedTMHMLearnset, + [SPECIES_FERROTHORN] = sFerrothornTMHMLearnset, + [SPECIES_KLINK] = sKlinkTMHMLearnset, + [SPECIES_KLANG] = sKlangTMHMLearnset, + [SPECIES_KLINKLANG] = sKlinklangTMHMLearnset, + [SPECIES_TYNAMO] = sTynamoTMHMLearnset, + [SPECIES_EELEKTRIK] = sEelektrikTMHMLearnset, + [SPECIES_EELEKTROSS] = sEelektrossTMHMLearnset, + [SPECIES_ELGYEM] = sElgyemTMHMLearnset, + [SPECIES_BEHEEYEM] = sBeheeyemTMHMLearnset, + [SPECIES_LITWICK] = sLitwickTMHMLearnset, + [SPECIES_LAMPENT] = sLampentTMHMLearnset, + [SPECIES_CHANDELURE] = sChandelureTMHMLearnset, + [SPECIES_AXEW] = sAxewTMHMLearnset, + [SPECIES_FRAXURE] = sFraxureTMHMLearnset, + [SPECIES_HAXORUS] = sHaxorusTMHMLearnset, + [SPECIES_CUBCHOO] = sCubchooTMHMLearnset, + [SPECIES_BEARTIC] = sBearticTMHMLearnset, + [SPECIES_CRYOGONAL] = sCryogonalTMHMLearnset, + [SPECIES_SHELMET] = sShelmetTMHMLearnset, + [SPECIES_ACCELGOR] = sAccelgorTMHMLearnset, + [SPECIES_STUNFISK] = sStunfiskTMHMLearnset, + [SPECIES_MIENFOO] = sMienfooTMHMLearnset, + [SPECIES_MIENSHAO] = sMienshaoTMHMLearnset, + [SPECIES_DRUDDIGON] = sDruddigonTMHMLearnset, + [SPECIES_GOLETT] = sGolettTMHMLearnset, + [SPECIES_GOLURK] = sGolurkTMHMLearnset, + [SPECIES_PAWNIARD] = sPawniardTMHMLearnset, + [SPECIES_BISHARP] = sBisharpTMHMLearnset, + [SPECIES_BOUFFALANT] = sBouffalantTMHMLearnset, + [SPECIES_RUFFLET] = sRuffletTMHMLearnset, + [SPECIES_BRAVIARY] = sBraviaryTMHMLearnset, + [SPECIES_VULLABY] = sVullabyTMHMLearnset, + [SPECIES_MANDIBUZZ] = sMandibuzzTMHMLearnset, + [SPECIES_HEATMOR] = sHeatmorTMHMLearnset, + [SPECIES_DURANT] = sDurantTMHMLearnset, + [SPECIES_DEINO] = sDeinoTMHMLearnset, + [SPECIES_ZWEILOUS] = sZweilousTMHMLearnset, + [SPECIES_HYDREIGON] = sHydreigonTMHMLearnset, + [SPECIES_LARVESTA] = sLarvestaTMHMLearnset, + [SPECIES_VOLCARONA] = sVolcaronaTMHMLearnset, + [SPECIES_COBALION] = sCobalionTMHMLearnset, + [SPECIES_TERRAKION] = sTerrakionTMHMLearnset, + [SPECIES_VIRIZION] = sVirizionTMHMLearnset, + [SPECIES_TORNADUS] = sTornadusTMHMLearnset, + [SPECIES_THUNDURUS] = sThundurusTMHMLearnset, + [SPECIES_RESHIRAM] = sReshiramTMHMLearnset, + [SPECIES_ZEKROM] = sZekromTMHMLearnset, + [SPECIES_LANDORUS] = sLandorusTMHMLearnset, + [SPECIES_KYUREM] = sKyuremTMHMLearnset, + [SPECIES_KELDEO] = sKeldeoTMHMLearnset, + [SPECIES_MELOETTA] = sMeloettaTMHMLearnset, + [SPECIES_GENESECT] = sGenesectTMHMLearnset, + [SPECIES_CHESPIN] = sChespinTMHMLearnset, + [SPECIES_QUILLADIN] = sQuilladinTMHMLearnset, + [SPECIES_CHESNAUGHT] = sChesnaughtTMHMLearnset, + [SPECIES_FENNEKIN] = sFennekinTMHMLearnset, + [SPECIES_BRAIXEN] = sBraixenTMHMLearnset, + [SPECIES_DELPHOX] = sDelphoxTMHMLearnset, + [SPECIES_FROAKIE] = sFroakieTMHMLearnset, + [SPECIES_FROGADIER] = sFrogadierTMHMLearnset, + [SPECIES_GRENINJA] = sGreninjaTMHMLearnset, + [SPECIES_BUNNELBY] = sBunnelbyTMHMLearnset, + [SPECIES_DIGGERSBY] = sDiggersbyTMHMLearnset, + [SPECIES_FLETCHLING] = sFletchlingTMHMLearnset, + [SPECIES_FLETCHINDER] = sFletchinderTMHMLearnset, + [SPECIES_TALONFLAME] = sTalonflameTMHMLearnset, + [SPECIES_SCATTERBUG] = sScatterbugTMHMLearnset, + [SPECIES_SPEWPA] = sSpewpaTMHMLearnset, + [SPECIES_VIVILLON] = sVivillonTMHMLearnset, + [SPECIES_LITLEO] = sLitleoTMHMLearnset, + [SPECIES_PYROAR] = sPyroarTMHMLearnset, + [SPECIES_FLABEBE] = sFlabebeTMHMLearnset, + [SPECIES_FLOETTE] = sFloetteTMHMLearnset, + [SPECIES_FLORGES] = sFlorgesTMHMLearnset, + [SPECIES_SKIDDO] = sSkiddoTMHMLearnset, + [SPECIES_GOGOAT] = sGogoatTMHMLearnset, + [SPECIES_PANCHAM] = sPanchamTMHMLearnset, + [SPECIES_PANGORO] = sPangoroTMHMLearnset, + [SPECIES_FURFROU] = sFurfrouTMHMLearnset, + [SPECIES_ESPURR] = sEspurrTMHMLearnset, + [SPECIES_MEOWSTIC] = sMeowsticTMHMLearnset, + [SPECIES_HONEDGE] = sHonedgeTMHMLearnset, + [SPECIES_DOUBLADE] = sDoubladeTMHMLearnset, + [SPECIES_AEGISLASH] = sAegislashTMHMLearnset, + [SPECIES_SPRITZEE] = sSpritzeeTMHMLearnset, + [SPECIES_AROMATISSE] = sAromatisseTMHMLearnset, + [SPECIES_SWIRLIX] = sSwirlixTMHMLearnset, + [SPECIES_SLURPUFF] = sSlurpuffTMHMLearnset, + [SPECIES_INKAY] = sInkayTMHMLearnset, + [SPECIES_MALAMAR] = sMalamarTMHMLearnset, + [SPECIES_BINACLE] = sBinacleTMHMLearnset, + [SPECIES_BARBARACLE] = sBarbaracleTMHMLearnset, + [SPECIES_SKRELP] = sSkrelpTMHMLearnset, + [SPECIES_DRAGALGE] = sDragalgeTMHMLearnset, + [SPECIES_CLAUNCHER] = sClauncherTMHMLearnset, + [SPECIES_CLAWITZER] = sClawitzerTMHMLearnset, + [SPECIES_HELIOPTILE] = sHelioptileTMHMLearnset, + [SPECIES_HELIOLISK] = sHelioliskTMHMLearnset, + [SPECIES_TYRUNT] = sTyruntTMHMLearnset, + [SPECIES_TYRANTRUM] = sTyrantrumTMHMLearnset, + [SPECIES_AMAURA] = sAmauraTMHMLearnset, + [SPECIES_AURORUS] = sAurorusTMHMLearnset, + [SPECIES_SYLVEON] = sSylveonTMHMLearnset, + [SPECIES_HAWLUCHA] = sHawluchaTMHMLearnset, + [SPECIES_DEDENNE] = sDedenneTMHMLearnset, + [SPECIES_CARBINK] = sCarbinkTMHMLearnset, + [SPECIES_GOOMY] = sGoomyTMHMLearnset, + [SPECIES_SLIGGOO] = sSliggooTMHMLearnset, + [SPECIES_GOODRA] = sGoodraTMHMLearnset, + [SPECIES_KLEFKI] = sKlefkiTMHMLearnset, + [SPECIES_PHANTUMP] = sPhantumpTMHMLearnset, + [SPECIES_TREVENANT] = sTrevenantTMHMLearnset, + [SPECIES_PUMPKABOO] = sPumpkabooTMHMLearnset, + [SPECIES_GOURGEIST] = sGourgeistTMHMLearnset, + [SPECIES_BERGMITE] = sBergmiteTMHMLearnset, + [SPECIES_AVALUGG] = sAvaluggTMHMLearnset, + [SPECIES_NOIBAT] = sNoibatTMHMLearnset, + [SPECIES_NOIVERN] = sNoivernTMHMLearnset, + [SPECIES_XERNEAS] = sXerneasTMHMLearnset, + [SPECIES_YVELTAL] = sYveltalTMHMLearnset, + [SPECIES_ZYGARDE] = sZygardeTMHMLearnset, + [SPECIES_DIANCIE] = sDiancieTMHMLearnset, + [SPECIES_HOOPA] = sHoopaTMHMLearnset, + [SPECIES_VOLCANION] = sVolcanionTMHMLearnset, + [SPECIES_ROWLET] = sRowletTMHMLearnset, + [SPECIES_DARTRIX] = sDartrixTMHMLearnset, + [SPECIES_DECIDUEYE] = sDecidueyeTMHMLearnset, + [SPECIES_LITTEN] = sLittenTMHMLearnset, + [SPECIES_TORRACAT] = sTorracatTMHMLearnset, + [SPECIES_INCINEROAR] = sIncineroarTMHMLearnset, + [SPECIES_POPPLIO] = sPopplioTMHMLearnset, + [SPECIES_BRIONNE] = sBrionneTMHMLearnset, + [SPECIES_PRIMARINA] = sPrimarinaTMHMLearnset, + [SPECIES_PIKIPEK] = sPikipekTMHMLearnset, + [SPECIES_TRUMBEAK] = sTrumbeakTMHMLearnset, + [SPECIES_TOUCANNON] = sToucannonTMHMLearnset, + [SPECIES_YUNGOOS] = sYungoosTMHMLearnset, + [SPECIES_GUMSHOOS] = sGumshoosTMHMLearnset, + [SPECIES_GRUBBIN] = sGrubbinTMHMLearnset, + [SPECIES_CHARJABUG] = sCharjabugTMHMLearnset, + [SPECIES_VIKAVOLT] = sVikavoltTMHMLearnset, + [SPECIES_CRABRAWLER] = sCrabrawlerTMHMLearnset, + [SPECIES_CRABOMINABLE] = sCrabominableTMHMLearnset, + [SPECIES_ORICORIO] = sOricorioTMHMLearnset, + [SPECIES_CUTIEFLY] = sCutieflyTMHMLearnset, + [SPECIES_RIBOMBEE] = sRibombeeTMHMLearnset, + [SPECIES_ROCKRUFF] = sRockruffTMHMLearnset, + [SPECIES_LYCANROC] = sLycanrocTMHMLearnset, + [SPECIES_WISHIWASHI] = sWishiwashiTMHMLearnset, + [SPECIES_MAREANIE] = sMareanieTMHMLearnset, + [SPECIES_TOXAPEX] = sToxapexTMHMLearnset, + [SPECIES_MUDBRAY] = sMudbrayTMHMLearnset, + [SPECIES_MUDSDALE] = sMudsdaleTMHMLearnset, + [SPECIES_DEWPIDER] = sDewpiderTMHMLearnset, + [SPECIES_ARAQUANID] = sAraquanidTMHMLearnset, + [SPECIES_FOMANTIS] = sFomantisTMHMLearnset, + [SPECIES_LURANTIS] = sLurantisTMHMLearnset, + [SPECIES_MORELULL] = sMorelullTMHMLearnset, + [SPECIES_SHIINOTIC] = sShiinoticTMHMLearnset, + [SPECIES_SALANDIT] = sSalanditTMHMLearnset, + [SPECIES_SALAZZLE] = sSalazzleTMHMLearnset, + [SPECIES_STUFFUL] = sStuffulTMHMLearnset, + [SPECIES_BEWEAR] = sBewearTMHMLearnset, + [SPECIES_BOUNSWEET] = sBounsweetTMHMLearnset, + [SPECIES_STEENEE] = sSteeneeTMHMLearnset, + [SPECIES_TSAREENA] = sTsareenaTMHMLearnset, + [SPECIES_COMFEY] = sComfeyTMHMLearnset, + [SPECIES_ORANGURU] = sOranguruTMHMLearnset, + [SPECIES_PASSIMIAN] = sPassimianTMHMLearnset, + [SPECIES_WIMPOD] = sWimpodTMHMLearnset, + [SPECIES_GOLISOPOD] = sGolisopodTMHMLearnset, + [SPECIES_SANDYGAST] = sSandygastTMHMLearnset, + [SPECIES_PALOSSAND] = sPalossandTMHMLearnset, + [SPECIES_PYUKUMUKU] = sPyukumukuTMHMLearnset, + [SPECIES_TYPE_NULL] = sTypeNullTMHMLearnset, + [SPECIES_SILVALLY] = sSilvallyTMHMLearnset, + [SPECIES_MINIOR] = sMiniorTMHMLearnset, + [SPECIES_KOMALA] = sKomalaTMHMLearnset, + [SPECIES_TURTONATOR] = sTurtonatorTMHMLearnset, + [SPECIES_TOGEDEMARU] = sTogedemaruTMHMLearnset, + [SPECIES_MIMIKYU] = sMimikyuTMHMLearnset, + [SPECIES_BRUXISH] = sBruxishTMHMLearnset, + [SPECIES_DRAMPA] = sDrampaTMHMLearnset, + [SPECIES_DHELMISE] = sDhelmiseTMHMLearnset, + [SPECIES_JANGMO_O] = sJangmooTMHMLearnset, + [SPECIES_HAKAMO_O] = sHakamooTMHMLearnset, + [SPECIES_KOMMO_O] = sKommooTMHMLearnset, + [SPECIES_TAPU_KOKO] = sTapuKokoTMHMLearnset, + [SPECIES_TAPU_LELE] = sTapuLeleTMHMLearnset, + [SPECIES_TAPU_BULU] = sTapuBuluTMHMLearnset, + [SPECIES_TAPU_FINI] = sTapuFiniTMHMLearnset, + [SPECIES_COSMOG] = sCosmogTMHMLearnset, + [SPECIES_COSMOEM] = sCosmoemTMHMLearnset, + [SPECIES_SOLGALEO] = sSolgaleoTMHMLearnset, + [SPECIES_LUNALA] = sLunalaTMHMLearnset, + [SPECIES_NIHILEGO] = sNihilegoTMHMLearnset, + [SPECIES_BUZZWOLE] = sBuzzwoleTMHMLearnset, + [SPECIES_PHEROMOSA] = sPheromosaTMHMLearnset, + [SPECIES_XURKITREE] = sXurkitreeTMHMLearnset, + [SPECIES_CELESTEELA] = sCelesteelaTMHMLearnset, + [SPECIES_KARTANA] = sKartanaTMHMLearnset, + [SPECIES_GUZZLORD] = sGuzzlordTMHMLearnset, + [SPECIES_NECROZMA] = sNecrozmaTMHMLearnset, + [SPECIES_MAGEARNA] = sMagearnaTMHMLearnset, + [SPECIES_MARSHADOW] = sMarshadowTMHMLearnset, + [SPECIES_POIPOLE] = sPoipoleTMHMLearnset, + [SPECIES_NAGANADEL] = sNaganadelTMHMLearnset, + [SPECIES_STAKATAKA] = sStakatakaTMHMLearnset, + [SPECIES_BLACEPHALON] = sBlacephalonTMHMLearnset, + [SPECIES_ZERAORA] = sZeraoraTMHMLearnset, + [SPECIES_MELTAN] = sMeltanTMHMLearnset, + [SPECIES_MELMETAL] = sMelmetalTMHMLearnset, + [SPECIES_GROOKEY] = sGrookeyTMHMLearnset, + [SPECIES_THWACKEY] = sThwackeyTMHMLearnset, + [SPECIES_RILLABOOM] = sRillaboomTMHMLearnset, + [SPECIES_SCORBUNNY] = sScorbunnyTMHMLearnset, + [SPECIES_RABOOT] = sRabootTMHMLearnset, + [SPECIES_CINDERACE] = sCinderaceTMHMLearnset, + [SPECIES_SOBBLE] = sSobbleTMHMLearnset, + [SPECIES_DRIZZILE] = sDrizzileTMHMLearnset, + [SPECIES_INTELEON] = sInteleonTMHMLearnset, + [SPECIES_SKWOVET] = sSkwovetTMHMLearnset, + [SPECIES_GREEDENT] = sGreedentTMHMLearnset, + [SPECIES_ROOKIDEE] = sRookideeTMHMLearnset, + [SPECIES_CORVISQUIRE] = sCorvisquireTMHMLearnset, + [SPECIES_CORVIKNIGHT] = sCorviknightTMHMLearnset, + [SPECIES_BLIPBUG] = sBlipbugTMHMLearnset, + [SPECIES_DOTTLER] = sDottlerTMHMLearnset, + [SPECIES_ORBEETLE] = sOrbeetleTMHMLearnset, + [SPECIES_NICKIT] = sNickitTMHMLearnset, + [SPECIES_THIEVUL] = sThievulTMHMLearnset, + [SPECIES_GOSSIFLEUR] = sGossifleurTMHMLearnset, + [SPECIES_ELDEGOSS] = sEldegossTMHMLearnset, + [SPECIES_WOOLOO] = sWoolooTMHMLearnset, + [SPECIES_DUBWOOL] = sDubwoolTMHMLearnset, + [SPECIES_CHEWTLE] = sChewtleTMHMLearnset, + [SPECIES_DREDNAW] = sDrednawTMHMLearnset, + [SPECIES_YAMPER] = sYamperTMHMLearnset, + [SPECIES_BOLTUND] = sBoltundTMHMLearnset, + [SPECIES_ROLYCOLY] = sRolycolyTMHMLearnset, + [SPECIES_CARKOL] = sCarkolTMHMLearnset, + [SPECIES_COALOSSAL] = sCoalossalTMHMLearnset, + [SPECIES_APPLIN] = sApplinTMHMLearnset, + [SPECIES_FLAPPLE] = sFlappleTMHMLearnset, + [SPECIES_APPLETUN] = sAppletunTMHMLearnset, + [SPECIES_SILICOBRA] = sSilicobraTMHMLearnset, + [SPECIES_SANDACONDA] = sSandacondaTMHMLearnset, + [SPECIES_CRAMORANT] = sCramorantTMHMLearnset, + [SPECIES_ARROKUDA] = sArrokudaTMHMLearnset, + [SPECIES_BARRASKEWDA] = sBarraskewdaTMHMLearnset, + [SPECIES_TOXEL] = sToxelTMHMLearnset, + [SPECIES_TOXTRICITY] = sToxtricityTMHMLearnset, + [SPECIES_SIZZLIPEDE] = sSizzlipedeTMHMLearnset, + [SPECIES_CENTISKORCH] = sCentiskorchTMHMLearnset, + [SPECIES_CLOBBOPUS] = sClobbopusTMHMLearnset, + [SPECIES_GRAPPLOCT] = sGrapploctTMHMLearnset, + [SPECIES_SINISTEA] = sSinisteaTMHMLearnset, + [SPECIES_POLTEAGEIST] = sPolteageistTMHMLearnset, + [SPECIES_HATENNA] = sHatennaTMHMLearnset, + [SPECIES_HATTREM] = sHattremTMHMLearnset, + [SPECIES_HATTERENE] = sHattereneTMHMLearnset, + [SPECIES_IMPIDIMP] = sImpidimpTMHMLearnset, + [SPECIES_MORGREM] = sMorgremTMHMLearnset, + [SPECIES_GRIMMSNARL] = sGrimmsnarlTMHMLearnset, + [SPECIES_OBSTAGOON] = sObstagoonTMHMLearnset, + [SPECIES_PERRSERKER] = sPerrserkerTMHMLearnset, + [SPECIES_CURSOLA] = sCursolaTMHMLearnset, + [SPECIES_SIRFETCHD] = sSirfetchdTMHMLearnset, + [SPECIES_MR_RIME] = sMrRimeTMHMLearnset, + [SPECIES_RUNERIGUS] = sRunerigusTMHMLearnset, + [SPECIES_MILCERY] = sMilceryTMHMLearnset, + [SPECIES_ALCREMIE] = sAlcremieTMHMLearnset, + [SPECIES_FALINKS] = sFalinksTMHMLearnset, + [SPECIES_PINCURCHIN] = sPincurchinTMHMLearnset, + [SPECIES_SNOM] = sSnomTMHMLearnset, + [SPECIES_FROSMOTH] = sFrosmothTMHMLearnset, + [SPECIES_STONJOURNER] = sStonjournerTMHMLearnset, + [SPECIES_EISCUE] = sEiscueTMHMLearnset, + [SPECIES_INDEEDEE] = sIndeedeeTMHMLearnset, + [SPECIES_MORPEKO] = sMorpekoTMHMLearnset, + [SPECIES_CUFANT] = sCufantTMHMLearnset, + [SPECIES_COPPERAJAH] = sCopperajahTMHMLearnset, + [SPECIES_DRACOZOLT] = sDracozoltTMHMLearnset, + [SPECIES_ARCTOZOLT] = sArctozoltTMHMLearnset, + [SPECIES_DRACOVISH] = sDracovishTMHMLearnset, + [SPECIES_ARCTOVISH] = sArctovishTMHMLearnset, + [SPECIES_DURALUDON] = sDuraludonTMHMLearnset, + [SPECIES_DREEPY] = sDreepyTMHMLearnset, + [SPECIES_DRAKLOAK] = sDrakloakTMHMLearnset, + [SPECIES_DRAGAPULT] = sDragapultTMHMLearnset, + [SPECIES_ZACIAN] = sZacianTMHMLearnset, + [SPECIES_ZAMAZENTA] = sZamazentaTMHMLearnset, + [SPECIES_ETERNATUS] = sEternatusTMHMLearnset, + [SPECIES_KUBFU] = sKubfuTMHMLearnset, + [SPECIES_URSHIFU] = sUrshifuTMHMLearnset, + [SPECIES_ZARUDE] = sZarudeTMHMLearnset, + [SPECIES_REGIELEKI] = sRegielekiTMHMLearnset, + [SPECIES_REGIDRAGO] = sRegidragoTMHMLearnset, + [SPECIES_GLASTRIER] = sGlastrierTMHMLearnset, + [SPECIES_SPECTRIER] = sSpectrierTMHMLearnset, + [SPECIES_CALYREX] = sCalyrexTMHMLearnset, + // Megas + [SPECIES_VENUSAUR_MEGA] = sVenusaurTMHMLearnset, + [SPECIES_CHARIZARD_MEGA_X] = sCharizardTMHMLearnset, + [SPECIES_CHARIZARD_MEGA_Y] = sCharizardTMHMLearnset, + [SPECIES_BLASTOISE_MEGA] = sBlastoiseTMHMLearnset, + [SPECIES_BEEDRILL_MEGA] = sBeedrillTMHMLearnset, + [SPECIES_PIDGEOT_MEGA] = sPidgeotTMHMLearnset, + [SPECIES_ALAKAZAM_MEGA] = sAlakazamTMHMLearnset, + [SPECIES_SLOWBRO_MEGA] = sSlowbroTMHMLearnset, + [SPECIES_GENGAR_MEGA] = sGengarTMHMLearnset, + [SPECIES_KANGASKHAN_MEGA] = sKangaskhanTMHMLearnset, + [SPECIES_PINSIR_MEGA] = sPinsirTMHMLearnset, + [SPECIES_GYARADOS_MEGA] = sGyaradosTMHMLearnset, + [SPECIES_AERODACTYL_MEGA] = sAerodactylTMHMLearnset, + [SPECIES_MEWTWO_MEGA_X] = sMewtwoTMHMLearnset, + [SPECIES_MEWTWO_MEGA_Y] = sMewtwoTMHMLearnset, + [SPECIES_AMPHAROS_MEGA] = sAmpharosTMHMLearnset, + [SPECIES_STEELIX_MEGA] = sSteelixTMHMLearnset, + [SPECIES_SCIZOR_MEGA] = sScizorTMHMLearnset, + [SPECIES_HERACROSS_MEGA] = sHeracrossTMHMLearnset, + [SPECIES_HOUNDOOM_MEGA] = sHoundoomTMHMLearnset, + [SPECIES_TYRANITAR_MEGA] = sTyranitarTMHMLearnset, + [SPECIES_SCEPTILE_MEGA] = sSceptileTMHMLearnset, + [SPECIES_BLAZIKEN_MEGA] = sBlazikenTMHMLearnset, + [SPECIES_SWAMPERT_MEGA] = sSwampertTMHMLearnset, + [SPECIES_GARDEVOIR_MEGA] = sGardevoirTMHMLearnset, + [SPECIES_SABLEYE_MEGA] = sSableyeTMHMLearnset, + [SPECIES_MAWILE_MEGA] = sMawileTMHMLearnset, + [SPECIES_AGGRON_MEGA] = sAggronTMHMLearnset, + [SPECIES_MEDICHAM_MEGA] = sMedichamTMHMLearnset, + [SPECIES_MANECTRIC_MEGA] = sManectricTMHMLearnset, + [SPECIES_SHARPEDO_MEGA] = sSharpedoTMHMLearnset, + [SPECIES_CAMERUPT_MEGA] = sCameruptTMHMLearnset, + [SPECIES_ALTARIA_MEGA] = sAltariaTMHMLearnset, + [SPECIES_BANETTE_MEGA] = sBanetteTMHMLearnset, + [SPECIES_ABSOL_MEGA] = sAbsolTMHMLearnset, + [SPECIES_GLALIE_MEGA] = sGlalieTMHMLearnset, + [SPECIES_SALAMENCE_MEGA] = sSalamenceTMHMLearnset, + [SPECIES_METAGROSS_MEGA] = sMetagrossTMHMLearnset, + [SPECIES_LATIAS_MEGA] = sLatiasTMHMLearnset, + [SPECIES_LATIOS_MEGA] = sLatiosTMHMLearnset, + [SPECIES_LOPUNNY_MEGA] = sLopunnyTMHMLearnset, + [SPECIES_GARCHOMP_MEGA] = sGarchompTMHMLearnset, + [SPECIES_LUCARIO_MEGA] = sLucarioTMHMLearnset, + [SPECIES_ABOMASNOW_MEGA] = sAbomasnowTMHMLearnset, + [SPECIES_GALLADE_MEGA] = sGalladeTMHMLearnset, + [SPECIES_AUDINO_MEGA] = sAudinoTMHMLearnset, + [SPECIES_DIANCIE_MEGA] = sDiancieTMHMLearnset, + // Special Mega + Primals + [SPECIES_RAYQUAZA_MEGA] = sRayquazaTMHMLearnset, + [SPECIES_KYOGRE_PRIMAL] = sKyogreTMHMLearnset, + [SPECIES_GROUDON_PRIMAL] = sGroudonTMHMLearnset, + // Alolan Forms + [SPECIES_RATTATA_ALOLAN] = sRattataAlolanTMHMLearnset, + [SPECIES_RATICATE_ALOLAN] = sRaticateAlolanTMHMLearnset, + [SPECIES_RAICHU_ALOLAN] = sRaichuAlolanTMHMLearnset, + [SPECIES_SANDSHREW_ALOLAN] = sSandshrewAlolanTMHMLearnset, + [SPECIES_SANDSLASH_ALOLAN] = sSandslashAlolanTMHMLearnset, + [SPECIES_VULPIX_ALOLAN] = sVulpixAlolanTMHMLearnset, + [SPECIES_NINETALES_ALOLAN] = sNinetalesAlolanTMHMLearnset, + [SPECIES_DIGLETT_ALOLAN] = sDiglettAlolanTMHMLearnset, + [SPECIES_DUGTRIO_ALOLAN] = sDugtrioAlolanTMHMLearnset, + [SPECIES_MEOWTH_ALOLAN] = sMeowthAlolanTMHMLearnset, + [SPECIES_PERSIAN_ALOLAN] = sPersianAlolanTMHMLearnset, + [SPECIES_GEODUDE_ALOLAN] = sGeodudeAlolanTMHMLearnset, + [SPECIES_GRAVELER_ALOLAN] = sGravelerAlolanTMHMLearnset, + [SPECIES_GOLEM_ALOLAN] = sGolemAlolanTMHMLearnset, + [SPECIES_GRIMER_ALOLAN] = sGrimerAlolanTMHMLearnset, + [SPECIES_MUK_ALOLAN] = sMukAlolanTMHMLearnset, + [SPECIES_EXEGGUTOR_ALOLAN] = sExeggutorAlolanTMHMLearnset, + [SPECIES_MAROWAK_ALOLAN] = sMarowakAlolanTMHMLearnset, + // Galarian Forms + [SPECIES_MEOWTH_GALARIAN] = sMeowthGalarianTMHMLearnset, + [SPECIES_PONYTA_GALARIAN] = sPonytaGalarianTMHMLearnset, + [SPECIES_RAPIDASH_GALARIAN] = sRapidashGalarianTMHMLearnset, + [SPECIES_SLOWPOKE_GALARIAN] = sSlowpokeGalarianTMHMLearnset, + [SPECIES_SLOWBRO_GALARIAN] = sSlowbroGalarianTMHMLearnset, + [SPECIES_FARFETCHD_GALARIAN] = sFarfetchdGalarianTMHMLearnset, + [SPECIES_WEEZING_GALARIAN] = sWeezingGalarianTMHMLearnset, + [SPECIES_MR_MIME_GALARIAN] = sMrMimeGalarianTMHMLearnset, + [SPECIES_ARTICUNO_GALARIAN] = sArticunoGalarianTMHMLearnset, + [SPECIES_ZAPDOS_GALARIAN] = sZapdosGalarianTMHMLearnset, + [SPECIES_MOLTRES_GALARIAN] = sMoltresGalarianTMHMLearnset, + [SPECIES_SLOWKING_GALARIAN] = sSlowkingGalarianTMHMLearnset, + [SPECIES_CORSOLA_GALARIAN] = sCorsolaGalarianTMHMLearnset, + [SPECIES_ZIGZAGOON_GALARIAN] = sZigzagoonGalarianTMHMLearnset, + [SPECIES_LINOONE_GALARIAN] = sLinooneGalarianTMHMLearnset, + [SPECIES_DARUMAKA_GALARIAN] = sDarumakaGalarianTMHMLearnset, + [SPECIES_DARMANITAN_GALARIAN] = sDarmanitanGalarianTMHMLearnset, + [SPECIES_YAMASK_GALARIAN] = sYamaskGalarianTMHMLearnset, + [SPECIES_STUNFISK_GALARIAN] = sStunfiskGalarianTMHMLearnset, + // Misc Forms + // Cosplay Pikachu + [SPECIES_PIKACHU_COSPLAY] = sPikachuTMHMLearnset, + [SPECIES_PIKACHU_ROCK_STAR] = sPikachuTMHMLearnset, + [SPECIES_PIKACHU_BELLE] = sPikachuTMHMLearnset, + [SPECIES_PIKACHU_POP_STAR] = sPikachuTMHMLearnset, + [SPECIES_PIKACHU_PH_D] = sPikachuTMHMLearnset, + [SPECIES_PIKACHU_LIBRE] = sPikachuTMHMLearnset, + // Cap Pikachu + [SPECIES_PIKACHU_ORIGINAL_CAP] = sPikachuTMHMLearnset, + [SPECIES_PIKACHU_HOENN_CAP] = sPikachuTMHMLearnset, + [SPECIES_PIKACHU_SINNOH_CAP] = sPikachuTMHMLearnset, + [SPECIES_PIKACHU_UNOVA_CAP] = sPikachuTMHMLearnset, + [SPECIES_PIKACHU_KALOS_CAP] = sPikachuTMHMLearnset, + [SPECIES_PIKACHU_ALOLA_CAP] = sPikachuTMHMLearnset, + [SPECIES_PIKACHU_PARTNER_CAP] = sPikachuTMHMLearnset, + [SPECIES_PIKACHU_WORLD_CAP] = sPikachuTMHMLearnset, + // Pichu + [SPECIES_PICHU_SPIKY_EARED] = sPichuTMHMLearnset, +#endif + // Unown + [SPECIES_UNOWN_B] = sUnownTMHMLearnset, + [SPECIES_UNOWN_C] = sUnownTMHMLearnset, + [SPECIES_UNOWN_D] = sUnownTMHMLearnset, + [SPECIES_UNOWN_E] = sUnownTMHMLearnset, + [SPECIES_UNOWN_F] = sUnownTMHMLearnset, + [SPECIES_UNOWN_G] = sUnownTMHMLearnset, + [SPECIES_UNOWN_H] = sUnownTMHMLearnset, + [SPECIES_UNOWN_I] = sUnownTMHMLearnset, + [SPECIES_UNOWN_J] = sUnownTMHMLearnset, + [SPECIES_UNOWN_K] = sUnownTMHMLearnset, + [SPECIES_UNOWN_L] = sUnownTMHMLearnset, + [SPECIES_UNOWN_M] = sUnownTMHMLearnset, + [SPECIES_UNOWN_N] = sUnownTMHMLearnset, + [SPECIES_UNOWN_O] = sUnownTMHMLearnset, + [SPECIES_UNOWN_P] = sUnownTMHMLearnset, + [SPECIES_UNOWN_Q] = sUnownTMHMLearnset, + [SPECIES_UNOWN_R] = sUnownTMHMLearnset, + [SPECIES_UNOWN_S] = sUnownTMHMLearnset, + [SPECIES_UNOWN_T] = sUnownTMHMLearnset, + [SPECIES_UNOWN_U] = sUnownTMHMLearnset, + [SPECIES_UNOWN_V] = sUnownTMHMLearnset, + [SPECIES_UNOWN_W] = sUnownTMHMLearnset, + [SPECIES_UNOWN_X] = sUnownTMHMLearnset, + [SPECIES_UNOWN_Y] = sUnownTMHMLearnset, + [SPECIES_UNOWN_Z] = sUnownTMHMLearnset, + [SPECIES_UNOWN_EMARK] = sUnownTMHMLearnset, + [SPECIES_UNOWN_QMARK] = sUnownTMHMLearnset, + // Castform + [SPECIES_CASTFORM_SUNNY] = sCastformTMHMLearnset, + [SPECIES_CASTFORM_RAINY] = sCastformTMHMLearnset, + [SPECIES_CASTFORM_SNOWY] = sCastformTMHMLearnset, + // Deoxys + [SPECIES_DEOXYS_ATTACK] = sDeoxysAttackTMHMLearnset, + [SPECIES_DEOXYS_DEFENSE] = sDeoxysDefenseTMHMLearnset, + [SPECIES_DEOXYS_SPEED] = sDeoxysSpeedTMHMLearnset, +#if P_NEW_POKEMON == TRUE + // Burmy + [SPECIES_BURMY_SANDY_CLOAK] = sBurmyTMHMLearnset, + [SPECIES_BURMY_TRASH_CLOAK] = sBurmyTMHMLearnset, + // Wormadam + [SPECIES_WORMADAM_SANDY_CLOAK] = sWormadamSandyCloakTMHMLearnset, + [SPECIES_WORMADAM_TRASH_CLOAK] = sWormadamTrashCloakTMHMLearnset, + // Cherrim + [SPECIES_CHERRIM_SUNSHINE] = sCherrimTMHMLearnset, + // Shellos + [SPECIES_SHELLOS_EAST_SEA] = sShellosTMHMLearnset, + // Gastrodon + [SPECIES_GASTRODON_EAST_SEA] = sGastrodonTMHMLearnset, + // Rotom + [SPECIES_ROTOM_HEAT] = sRotomTMHMLearnset, + [SPECIES_ROTOM_WASH] = sRotomTMHMLearnset, + [SPECIES_ROTOM_FROST] = sRotomTMHMLearnset, + [SPECIES_ROTOM_FAN] = sRotomTMHMLearnset, + [SPECIES_ROTOM_MOW] = sRotomTMHMLearnset, + // Giratina + [SPECIES_GIRATINA_ORIGIN] = sGiratinaTMHMLearnset, + // Shaymin + [SPECIES_SHAYMIN_SKY] = sShayminSkyTMHMLearnset, + // Arceus + [SPECIES_ARCEUS_FIGHTING] = sArceusTMHMLearnset, + [SPECIES_ARCEUS_FLYING] = sArceusTMHMLearnset, + [SPECIES_ARCEUS_POISON] = sArceusTMHMLearnset, + [SPECIES_ARCEUS_GROUND] = sArceusTMHMLearnset, + [SPECIES_ARCEUS_ROCK] = sArceusTMHMLearnset, + [SPECIES_ARCEUS_BUG] = sArceusTMHMLearnset, + [SPECIES_ARCEUS_GHOST] = sArceusTMHMLearnset, + [SPECIES_ARCEUS_STEEL] = sArceusTMHMLearnset, + [SPECIES_ARCEUS_FIRE] = sArceusTMHMLearnset, + [SPECIES_ARCEUS_WATER] = sArceusTMHMLearnset, + [SPECIES_ARCEUS_GRASS] = sArceusTMHMLearnset, + [SPECIES_ARCEUS_ELECTRIC] = sArceusTMHMLearnset, + [SPECIES_ARCEUS_PSYCHIC] = sArceusTMHMLearnset, + [SPECIES_ARCEUS_ICE] = sArceusTMHMLearnset, + [SPECIES_ARCEUS_DRAGON] = sArceusTMHMLearnset, + [SPECIES_ARCEUS_DARK] = sArceusTMHMLearnset, + [SPECIES_ARCEUS_FAIRY] = sArceusTMHMLearnset, + // Basculin + [SPECIES_BASCULIN_BLUE_STRIPED] = sBasculinTMHMLearnset, + // Darmanitan + [SPECIES_DARMANITAN_ZEN_MODE] = sDarmanitanTMHMLearnset, + [SPECIES_DARMANITAN_ZEN_MODE_GALARIAN] = sDarmanitanGalarianTMHMLearnset, + // Deerling + [SPECIES_DEERLING_SUMMER] = sDeerlingTMHMLearnset, + [SPECIES_DEERLING_AUTUMN] = sDeerlingTMHMLearnset, + [SPECIES_DEERLING_WINTER] = sDeerlingTMHMLearnset, + // Sawsbuck + [SPECIES_SAWSBUCK_SUMMER] = sSawsbuckTMHMLearnset, + [SPECIES_SAWSBUCK_AUTUMN] = sSawsbuckTMHMLearnset, + [SPECIES_SAWSBUCK_WINTER] = sSawsbuckTMHMLearnset, + // Therian Forms + [SPECIES_TORNADUS_THERIAN] = sTornadusTMHMLearnset, + [SPECIES_THUNDURUS_THERIAN] = sThundurusTMHMLearnset, + [SPECIES_LANDORUS_THERIAN] = sLandorusTMHMLearnset, + // Kyurem + [SPECIES_KYUREM_WHITE] = sKyuremWhiteTMHMLearnset, + [SPECIES_KYUREM_BLACK] = sKyuremBlackTMHMLearnset, + // Keldeo + [SPECIES_KELDEO_RESOLUTE] = sKeldeoTMHMLearnset, + // Meloetta + [SPECIES_MELOETTA_PIROUETTE] = sMeloettaTMHMLearnset, + // Genesect + [SPECIES_GENESECT_DOUSE_DRIVE] = sGenesectTMHMLearnset, + [SPECIES_GENESECT_SHOCK_DRIVE] = sGenesectTMHMLearnset, + [SPECIES_GENESECT_BURN_DRIVE] = sGenesectTMHMLearnset, + [SPECIES_GENESECT_CHILL_DRIVE] = sGenesectTMHMLearnset, + // Greninja + [SPECIES_GRENINJA_BATTLE_BOND] = sGreninjaTMHMLearnset, + [SPECIES_GRENINJA_ASH] = sGreninjaTMHMLearnset, + // Vivillon + [SPECIES_VIVILLON_POLAR] = sVivillonTMHMLearnset, + [SPECIES_VIVILLON_TUNDRA] = sVivillonTMHMLearnset, + [SPECIES_VIVILLON_CONTINENTAL] = sVivillonTMHMLearnset, + [SPECIES_VIVILLON_GARDEN] = sVivillonTMHMLearnset, + [SPECIES_VIVILLON_ELEGANT] = sVivillonTMHMLearnset, + [SPECIES_VIVILLON_MEADOW] = sVivillonTMHMLearnset, + [SPECIES_VIVILLON_MODERN] = sVivillonTMHMLearnset, + [SPECIES_VIVILLON_MARINE] = sVivillonTMHMLearnset, + [SPECIES_VIVILLON_ARCHIPELAGO] = sVivillonTMHMLearnset, + [SPECIES_VIVILLON_HIGH_PLAINS] = sVivillonTMHMLearnset, + [SPECIES_VIVILLON_SANDSTORM] = sVivillonTMHMLearnset, + [SPECIES_VIVILLON_RIVER] = sVivillonTMHMLearnset, + [SPECIES_VIVILLON_MONSOON] = sVivillonTMHMLearnset, + [SPECIES_VIVILLON_SAVANNA] = sVivillonTMHMLearnset, + [SPECIES_VIVILLON_SUN] = sVivillonTMHMLearnset, + [SPECIES_VIVILLON_OCEAN] = sVivillonTMHMLearnset, + [SPECIES_VIVILLON_JUNGLE] = sVivillonTMHMLearnset, + [SPECIES_VIVILLON_FANCY] = sVivillonTMHMLearnset, + [SPECIES_VIVILLON_POKE_BALL] = sVivillonTMHMLearnset, + // Flabébé + [SPECIES_FLABEBE_YELLOW_FLOWER] = sFlabebeTMHMLearnset, + [SPECIES_FLABEBE_ORANGE_FLOWER] = sFlabebeTMHMLearnset, + [SPECIES_FLABEBE_BLUE_FLOWER] = sFlabebeTMHMLearnset, + [SPECIES_FLABEBE_WHITE_FLOWER] = sFlabebeTMHMLearnset, + // Floette + [SPECIES_FLOETTE_YELLOW_FLOWER] = sFloetteTMHMLearnset, + [SPECIES_FLOETTE_ORANGE_FLOWER] = sFloetteTMHMLearnset, + [SPECIES_FLOETTE_BLUE_FLOWER] = sFloetteTMHMLearnset, + [SPECIES_FLOETTE_WHITE_FLOWER] = sFloetteTMHMLearnset, + [SPECIES_FLOETTE_ETERNAL_FLOWER] = sFloetteEternalFlowerTMHMLearnset, + // Florges + [SPECIES_FLORGES_YELLOW_FLOWER] = sFlorgesTMHMLearnset, + [SPECIES_FLORGES_ORANGE_FLOWER] = sFlorgesTMHMLearnset, + [SPECIES_FLORGES_BLUE_FLOWER] = sFlorgesTMHMLearnset, + [SPECIES_FLORGES_WHITE_FLOWER] = sFlorgesTMHMLearnset, + //Furfrou + [SPECIES_FURFROU_HEART_TRIM] = sFurfrouTMHMLearnset, + [SPECIES_FURFROU_STAR_TRIM] = sFurfrouTMHMLearnset, + [SPECIES_FURFROU_DIAMOND_TRIM] = sFurfrouTMHMLearnset, + [SPECIES_FURFROU_DEBUTANTE_TRIM] = sFurfrouTMHMLearnset, + [SPECIES_FURFROU_MATRON_TRIM] = sFurfrouTMHMLearnset, + [SPECIES_FURFROU_DANDY_TRIM] = sFurfrouTMHMLearnset, + [SPECIES_FURFROU_LA_REINE_TRIM] = sFurfrouTMHMLearnset, + [SPECIES_FURFROU_KABUKI_TRIM] = sFurfrouTMHMLearnset, + [SPECIES_FURFROU_PHARAOH_TRIM] = sFurfrouTMHMLearnset, + // Meowstic + [SPECIES_MEOWSTIC_FEMALE] = sMeowsticFemaleTMHMLearnset, + // Aegislash + [SPECIES_AEGISLASH_BLADE] = sAegislashTMHMLearnset, + // Pumpkaboo + [SPECIES_PUMPKABOO_SMALL] = sPumpkabooTMHMLearnset, + [SPECIES_PUMPKABOO_LARGE] = sPumpkabooTMHMLearnset, + [SPECIES_PUMPKABOO_SUPER] = sPumpkabooTMHMLearnset, + // Gourgeist + [SPECIES_GOURGEIST_SMALL] = sGourgeistTMHMLearnset, + [SPECIES_GOURGEIST_LARGE] = sGourgeistTMHMLearnset, + [SPECIES_GOURGEIST_SUPER] = sGourgeistTMHMLearnset, + // Xerneas + [SPECIES_XERNEAS_ACTIVE] = sXerneasTMHMLearnset, + // Zygarde + [SPECIES_ZYGARDE_10] = sZygardeTMHMLearnset, + [SPECIES_ZYGARDE_10_POWER_CONSTRUCT] = sZygardeTMHMLearnset, + [SPECIES_ZYGARDE_50_POWER_CONSTRUCT] = sZygardeTMHMLearnset, + [SPECIES_ZYGARDE_COMPLETE] = sZygardeTMHMLearnset, + // Hoopa + [SPECIES_HOOPA_UNBOUND] = sHoopaUnboundTMHMLearnset, + // Oricorio + [SPECIES_ORICORIO_POM_POM] = sOricorioTMHMLearnset, + [SPECIES_ORICORIO_PAU] = sOricorioTMHMLearnset, + [SPECIES_ORICORIO_SENSU] = sOricorioTMHMLearnset, + // Rockruff + [SPECIES_ROCKRUFF_OWN_TEMPO] = sRockruffTMHMLearnset, + // Lycanroc + [SPECIES_LYCANROC_MIDNIGHT] = sLycanrocMidnightTMHMLearnset, + [SPECIES_LYCANROC_DUSK] = sLycanrocDuskTMHMLearnset, + // Wishiwashi + [SPECIES_WISHIWASHI_SCHOOL] = sWishiwashiTMHMLearnset, + // Silvally + [SPECIES_SILVALLY_FIGHTING] = sSilvallyTMHMLearnset, + [SPECIES_SILVALLY_FLYING] = sSilvallyTMHMLearnset, + [SPECIES_SILVALLY_POISON] = sSilvallyTMHMLearnset, + [SPECIES_SILVALLY_GROUND] = sSilvallyTMHMLearnset, + [SPECIES_SILVALLY_ROCK] = sSilvallyTMHMLearnset, + [SPECIES_SILVALLY_BUG] = sSilvallyTMHMLearnset, + [SPECIES_SILVALLY_GHOST] = sSilvallyTMHMLearnset, + [SPECIES_SILVALLY_STEEL] = sSilvallyTMHMLearnset, + [SPECIES_SILVALLY_FIRE] = sSilvallyTMHMLearnset, + [SPECIES_SILVALLY_WATER] = sSilvallyTMHMLearnset, + [SPECIES_SILVALLY_GRASS] = sSilvallyTMHMLearnset, + [SPECIES_SILVALLY_ELECTRIC] = sSilvallyTMHMLearnset, + [SPECIES_SILVALLY_PSYCHIC] = sSilvallyTMHMLearnset, + [SPECIES_SILVALLY_ICE] = sSilvallyTMHMLearnset, + [SPECIES_SILVALLY_DRAGON] = sSilvallyTMHMLearnset, + [SPECIES_SILVALLY_DARK] = sSilvallyTMHMLearnset, + [SPECIES_SILVALLY_FAIRY] = sSilvallyTMHMLearnset, + // Minior + [SPECIES_MINIOR_METEOR_ORANGE] = sMiniorTMHMLearnset, + [SPECIES_MINIOR_METEOR_YELLOW] = sMiniorTMHMLearnset, + [SPECIES_MINIOR_METEOR_GREEN] = sMiniorTMHMLearnset, + [SPECIES_MINIOR_METEOR_BLUE] = sMiniorTMHMLearnset, + [SPECIES_MINIOR_METEOR_INDIGO] = sMiniorTMHMLearnset, + [SPECIES_MINIOR_METEOR_VIOLET] = sMiniorTMHMLearnset, + [SPECIES_MINIOR_CORE_RED] = sMiniorTMHMLearnset, + [SPECIES_MINIOR_CORE_ORANGE] = sMiniorTMHMLearnset, + [SPECIES_MINIOR_CORE_YELLOW] = sMiniorTMHMLearnset, + [SPECIES_MINIOR_CORE_GREEN] = sMiniorTMHMLearnset, + [SPECIES_MINIOR_CORE_BLUE] = sMiniorTMHMLearnset, + [SPECIES_MINIOR_CORE_INDIGO] = sMiniorTMHMLearnset, + [SPECIES_MINIOR_CORE_VIOLET] = sMiniorTMHMLearnset, + // Mimikyu + [SPECIES_MIMIKYU_BUSTED] = sMimikyuTMHMLearnset, + // Necrozma + [SPECIES_NECROZMA_DUSK_MANE] = sNecrozmaTMHMLearnset, + [SPECIES_NECROZMA_DAWN_WINGS] = sNecrozmaTMHMLearnset, + [SPECIES_NECROZMA_ULTRA] = sNecrozmaTMHMLearnset, + // Magearna + [SPECIES_MAGEARNA_ORIGINAL_COLOR] = sMagearnaTMHMLearnset, + // Cramorant + [SPECIES_CRAMORANT_GULPING] = sCramorantTMHMLearnset, + [SPECIES_CRAMORANT_GORGING] = sCramorantTMHMLearnset, + // Toxtricity + [SPECIES_TOXTRICITY_LOW_KEY] = sToxtricityLowKeyTMHMLearnset, + // Sinistea + [SPECIES_SINISTEA_ANTIQUE] = sSinisteaTMHMLearnset, + // Polteageist + [SPECIES_POLTEAGEIST_ANTIQUE] = sPolteageistTMHMLearnset, + // Alcremie + [SPECIES_ALCREMIE_RUBY_CREAM] = sAlcremieTMHMLearnset, + [SPECIES_ALCREMIE_MATCHA_CREAM] = sAlcremieTMHMLearnset, + [SPECIES_ALCREMIE_MINT_CREAM] = sAlcremieTMHMLearnset, + [SPECIES_ALCREMIE_LEMON_CREAM] = sAlcremieTMHMLearnset, + [SPECIES_ALCREMIE_SALTED_CREAM] = sAlcremieTMHMLearnset, + [SPECIES_ALCREMIE_RUBY_SWIRL] = sAlcremieTMHMLearnset, + [SPECIES_ALCREMIE_CARAMEL_SWIRL] = sAlcremieTMHMLearnset, + [SPECIES_ALCREMIE_RAINBOW_SWIRL] = sAlcremieTMHMLearnset, + // Eiscue + [SPECIES_EISCUE_NOICE_FACE] = sEiscueTMHMLearnset, + // Indeedee + [SPECIES_INDEEDEE_FEMALE] = sIndeedeeFemaleTMHMLearnset, + // Morpeko + [SPECIES_MORPEKO_HANGRY] = sMorpekoTMHMLearnset, + // Zacian + [SPECIES_ZACIAN_CROWNED_SWORD] = sZacianTMHMLearnset, + // Zamazenta + [SPECIES_ZAMAZENTA_CROWNED_SHIELD] = sZamazentaTMHMLearnset, + // Eternatus + [SPECIES_ETERNATUS_ETERNAMAX] = sEternatusTMHMLearnset, + // Urshifu + [SPECIES_URSHIFU_RAPID_STRIKE_STYLE] = sUrshifuRapidStrikeStyleTMHMLearnset, + // Zarude + [SPECIES_ZARUDE_DADA] = sZarudeTMHMLearnset, + // Calyrex + [SPECIES_CALYREX_ICE_RIDER] = sCalyrexIceRiderTMHMLearnset, + [SPECIES_CALYREX_SHADOW_RIDER] = sCalyrexShadowRiderTMHMLearnset, +#endif +}; diff --git a/src/data/pokemon/tmhm_learnsets.h b/src/data/pokemon/tmhm_learnsets.h index 014e4a598..492717140 100644 --- a/src/data/pokemon/tmhm_learnsets.h +++ b/src/data/pokemon/tmhm_learnsets.h @@ -1,24757 +1,28096 @@ -#define TMHM_LEARNSET(moves) {(u32)(moves), ((u64)(moves) >> 32)} -#define TMHM(tmhm) ((u64)1 << (ITEM_##tmhm - ITEM_TM01_FOCUS_PUNCH - ((ITEM_##tmhm > ITEM_TM100) ? 50 : 0))) - -// This table determines which TMs and HMs a species is capable of learning. -// Each entry is a 64-bit bit array spread across two 32-bit values, with -// each bit corresponding to a TM or HM. -const u32 gTMHMLearnsets[][2] = -{ - [SPECIES_NONE] = TMHM_LEARNSET(TMHM(TM14_BLIZZARD) - | TMHM(HM01_CUT) - | TMHM(TM26_EARTHQUAKE) - | TMHM(HM02_FLY) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM29_PSYCHIC) - | TMHM(TM44_REST) - | TMHM(TM25_THUNDER) - | TMHM(TM06_TOXIC)), - - [SPECIES_BULBASAUR] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM09_BULLET_SEED) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_IVYSAUR] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM09_BULLET_SEED) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_VENUSAUR] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM09_BULLET_SEED) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_CHARMANDER] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_CHARMELEON] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_CHARIZARD] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM02_FLY) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM47_STEEL_WING) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_SQUIRTLE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM28_DIG) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_WARTORTLE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM28_DIG) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_BLASTOISE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM28_DIG) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_CATERPIE] = TMHM_LEARNSET(0), - - [SPECIES_METAPOD] = TMHM_LEARNSET(0), - - [SPECIES_BUTTERFREE] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_WEEDLE] = TMHM_LEARNSET(0), - - [SPECIES_KAKUNA] = TMHM_LEARNSET(0), - - [SPECIES_BEEDRILL] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_PIDGEY] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM47_STEEL_WING) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_PIDGEOTTO] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM47_STEEL_WING) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_PIDGEOT] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM47_STEEL_WING) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_RATTATA] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_RATICATE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM08_BULK_UP) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_SPEAROW] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM47_STEEL_WING) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_FEAROW] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM47_STEEL_WING) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_EKANS] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM49_SNATCH) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_ARBOK] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM49_SNATCH) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_PIKACHU] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(HM02_FLY) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(HM04_STRENGTH) - | TMHM(HM03_SURF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_RAICHU] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(HM04_STRENGTH) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_SANDSHREW] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_SANDSLASH] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_NIDORAN_F] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_NIDORINA] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_NIDOQUEEN] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_NIDORAN_M] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_NIDORINO] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_NIDOKING] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_CLEFAIRY] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM04_CALM_MIND) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM05_FLASH) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM49_SNATCH) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_CLEFABLE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM04_CALM_MIND) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM05_FLASH) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM49_SNATCH) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_VULPIX] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_NINETALES] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_JIGGLYPUFF] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM05_FLASH) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM49_SNATCH) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_WIGGLYTUFF] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM05_FLASH) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM49_SNATCH) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_ZUBAT] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM49_SNATCH) - | TMHM(TM47_STEEL_WING) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_GOLBAT] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM49_SNATCH) - | TMHM(TM47_STEEL_WING) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_ODDISH] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM09_BULLET_SEED) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_GLOOM] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM09_BULLET_SEED) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_VILEPLUME] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM09_BULLET_SEED) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_PARAS] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM09_BULLET_SEED) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_PARASECT] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM09_BULLET_SEED) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_VENONAT] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_VENOMOTH] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_DIGLETT] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_DUGTRIO] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_MEOWTH] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM49_SNATCH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_PERSIAN] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM49_SNATCH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_PSYDUCK] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM04_CALM_MIND) - | TMHM(TM28_DIG) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_GOLDUCK] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM04_CALM_MIND) - | TMHM(TM28_DIG) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_MANKEY] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_PRIMEAPE] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_GROWLITHE] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_ARCANINE] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_POLIWAG] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM28_DIG) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM03_SURF) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_POLIWHIRL] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM28_DIG) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(HM03_SURF) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_POLIWRATH] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM28_DIG) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(HM03_SURF) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_ABRA] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM49_SNATCH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_KADABRA] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM49_SNATCH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_ALAKAZAM] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM49_SNATCH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_MACHOP] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_MACHOKE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_MACHAMP] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_BELLSPROUT] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM09_BULLET_SEED) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_WEEPINBELL] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM09_BULLET_SEED) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_VICTREEBEL] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM09_BULLET_SEED) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_TENTACOOL] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(HM01_CUT) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(HM03_SURF) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_TENTACRUEL] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(HM01_CUT) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(HM03_SURF) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_GEODUDE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_GRAVELER] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_GOLEM] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_PONYTA] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_RAPIDASH] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_SLOWPOKE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM04_CALM_MIND) - | TMHM(TM28_DIG) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM48_SKILL_SWAP) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_SLOWBRO] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM04_CALM_MIND) - | TMHM(TM28_DIG) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM05_FLASH) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM48_SKILL_SWAP) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_MAGNEMITE] = TMHM_LEARNSET(TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_MAGNETON] = TMHM_LEARNSET(TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_FARFETCHD] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM47_STEEL_WING) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_DODUO] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM47_STEEL_WING) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_DODRIO] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM47_STEEL_WING) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_SEEL] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(HM03_SURF) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_DEWGONG] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(HM03_SURF) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_GRIMER] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_MUK] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_SHELLDER] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_CLOYSTER] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM03_SURF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_GASTLY] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM49_SNATCH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_HAUNTER] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM49_SNATCH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_GENGAR] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM49_SNATCH) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_ONIX] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_DROWZEE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM49_SNATCH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_HYPNO] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM49_SNATCH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_KRABBY] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(HM03_SURF) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_KINGLER] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(HM03_SURF) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_VOLTORB] = TMHM_LEARNSET(TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_ELECTRODE] = TMHM_LEARNSET(TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_EXEGGCUTE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM09_BULLET_SEED) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_EXEGGUTOR] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM09_BULLET_SEED) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_CUBONE] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_MAROWAK] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_HITMONLEE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_HITMONCHAN] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_LICKITUNG] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_KOFFING] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_WEEZING] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_RHYHORN] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_RHYDON] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_CHANSEY] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM05_FLASH) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM49_SNATCH) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_TANGELA] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM09_BULLET_SEED) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_KANGASKHAN] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_HORSEA] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_SEADRA] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_GOLDEEN] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_SEAKING] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_STARYU] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM03_SURF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_STARMIE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM48_SKILL_SWAP) - | TMHM(HM03_SURF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_MR_MIME] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM49_SNATCH) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_SCYTHER] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM47_STEEL_WING) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_JYNX] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_ELECTABUZZ] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(HM04_STRENGTH) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_MAGMAR] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_PINSIR] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_TAUROS] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_MAGIKARP] = TMHM_LEARNSET(0), - - [SPECIES_GYARADOS] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(HM03_SURF) - | TMHM(TM12_TAUNT) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_LAPRAS] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(HM03_SURF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_DITTO] = TMHM_LEARNSET(0), - - [SPECIES_EEVEE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_VAPOREON] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM28_DIG) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_JOLTEON] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_FLAREON] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_PORYGON] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM14_BLIZZARD) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_OMANYTE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM03_SURF) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_OMASTAR] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM03_SURF) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_KABUTO] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM03_SURF) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_KABUTOPS] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM03_SURF) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_AERODACTYL] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM47_STEEL_WING) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_SNORLAX] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM49_SNATCH) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_ARTICUNO] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM14_BLIZZARD) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM47_STEEL_WING) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_ZAPDOS] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM47_STEEL_WING) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_MOLTRES] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM47_STEEL_WING) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_DRATINI] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_DRAGONAIR] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_DRAGONITE] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(HM01_CUT) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM02_FLY) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM47_STEEL_WING) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_MEWTWO] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM04_CALM_MIND) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM05_FLASH) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM49_SNATCH) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_MEW] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM09_BULLET_SEED) - | TMHM(TM04_CALM_MIND) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM05_FLASH) - | TMHM(HM02_FLY) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM49_SNATCH) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM47_STEEL_WING) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_CHIKORITA] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM09_BULLET_SEED) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_BAYLEEF] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM09_BULLET_SEED) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_MEGANIUM] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM09_BULLET_SEED) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_CYNDAQUIL] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_QUILAVA] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_TYPHLOSION] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_TOTODILE] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_CROCONAW] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_FERALIGATR] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_SENTRET] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM46_THIEF) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_FURRET] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_HOOTHOOT] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM47_STEEL_WING) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_NOCTOWL] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM47_STEEL_WING) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_LEDYBA] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_LEDIAN] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_SPINARAK] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_ARIADOS] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_CROBAT] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM49_SNATCH) - | TMHM(TM47_STEEL_WING) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_CHINCHOU] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(HM03_SURF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_LANTURN] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(HM03_SURF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_PICHU] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(HM03_SURF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_CLEFFA] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_IGGLYBUFF] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_TOGEPI] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_TOGETIC] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM05_FLASH) - | TMHM(HM02_FLY) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM47_STEEL_WING) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_NATU] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM47_STEEL_WING) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_XATU] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM47_STEEL_WING) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_MAREEP] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_FLAAFFY] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(HM04_STRENGTH) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_AMPHAROS] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(HM04_STRENGTH) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_BELLOSSOM] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM09_BULLET_SEED) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_MARILL] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM28_DIG) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_AZUMARILL] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM28_DIG) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_SUDOWOODO] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM04_CALM_MIND) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_POLITOED] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM28_DIG) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(HM03_SURF) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_HOPPIP] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM09_BULLET_SEED) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_SKIPLOOM] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM09_BULLET_SEED) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_JUMPLUFF] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM09_BULLET_SEED) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_AIPOM] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM49_SNATCH) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_SUNKERN] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM09_BULLET_SEED) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_SUNFLORA] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM09_BULLET_SEED) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_YANMA] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM47_STEEL_WING) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_WOOPER] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM28_DIG) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_QUAGSIRE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM28_DIG) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(HM04_STRENGTH) - | TMHM(HM03_SURF) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_ESPEON] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_UMBREON] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM49_SNATCH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_MURKROW] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM49_SNATCH) - | TMHM(TM47_STEEL_WING) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_SLOWKING] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM04_CALM_MIND) - | TMHM(TM28_DIG) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM05_FLASH) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM48_SKILL_SWAP) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_MISDREAVUS] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM49_SNATCH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_UNOWN] = TMHM_LEARNSET(TMHM(TM10_HIDDEN_POWER)), - - [SPECIES_WOBBUFFET] = TMHM_LEARNSET(TMHM(TM20_SAFEGUARD)), - - [SPECIES_GIRAFARIG] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM48_SKILL_SWAP) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_PINECO] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_FORRETRESS] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_DUNSPARCE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM04_CALM_MIND) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_GLIGAR] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM47_STEEL_WING) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_STEELIX] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_SNUBBULL] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_GRANBULL] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_QWILFISH] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(HM03_SURF) - | TMHM(TM12_TAUNT) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_SCIZOR] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM47_STEEL_WING) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_SHUCKLE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_HERACROSS] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM09_BULLET_SEED) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_SNEASEL] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM04_CALM_MIND) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM49_SNATCH) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_TEDDIURSA] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_URSARING] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_SLUGMA] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_MAGCARGO] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_SWINUB] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(TM06_TOXIC)), - - [SPECIES_PILOSWINE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(TM06_TOXIC)), - - [SPECIES_CORSOLA] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM04_CALM_MIND) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_REMORAID] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM09_BULLET_SEED) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_OCTILLERY] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM09_BULLET_SEED) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_DELIBIRD] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM02_FLY) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_MANTINE] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM09_BULLET_SEED) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_SKARMORY] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM47_STEEL_WING) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_HOUNDOUR] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM49_SNATCH) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_HOUNDOOM] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM49_SNATCH) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_KINGDRA] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_PHANPY] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_DONPHAN] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_PORYGON2] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM14_BLIZZARD) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_STANTLER] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_SMEARGLE] = TMHM_LEARNSET(TMHM(TM35_FLAMETHROWER)), - - [SPECIES_TYROGUE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_HITMONTOP] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_SMOOCHUM] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_ELEKID] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_MAGBY] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_MILTANK] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_BLISSEY] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM05_FLASH) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM49_SNATCH) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_RAIKOU] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_ENTEI] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_SUICUNE] = TMHM_LEARNSET(TMHM(TM14_BLIZZARD) - | TMHM(TM04_CALM_MIND) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_LARVITAR] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_PUPITAR] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_TYRANITAR] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM12_TAUNT) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_LUGIA] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM14_BLIZZARD) - | TMHM(TM04_CALM_MIND) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM47_STEEL_WING) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_HO_OH] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM05_FLASH) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM47_STEEL_WING) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_CELEBI] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM04_CALM_MIND) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_TREECKO] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM09_BULLET_SEED) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_GROVYLE] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM09_BULLET_SEED) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_SCEPTILE] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM09_BULLET_SEED) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_TORCHIC] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_COMBUSKEN] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_BLAZIKEN] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_MUDKIP] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM28_DIG) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_MARSHTOMP] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM28_DIG) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_SWAMPERT] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM28_DIG) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_POOCHYENA] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM49_SNATCH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_MIGHTYENA] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM49_SNATCH) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_ZIGZAGOON] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_LINOONE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_WURMPLE] = TMHM_LEARNSET(0), - - [SPECIES_SILCOON] = TMHM_LEARNSET(0), - - [SPECIES_BEAUTIFLY] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_CASCOON] = TMHM_LEARNSET(0), - - [SPECIES_DUSTOX] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_LOTAD] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM09_BULLET_SEED) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_LOMBRE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM09_BULLET_SEED) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_LUDICOLO] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM09_BULLET_SEED) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_SEEDOT] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM09_BULLET_SEED) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_NUZLEAF] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM09_BULLET_SEED) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_SHIFTRY] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM09_BULLET_SEED) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_TAILLOW] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM47_STEEL_WING) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_SWELLOW] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM47_STEEL_WING) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_WINGULL] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM47_STEEL_WING) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_PELIPPER] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM47_STEEL_WING) - | TMHM(HM03_SURF) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_RALTS] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM49_SNATCH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_KIRLIA] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM49_SNATCH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_GARDEVOIR] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM49_SNATCH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_SURSKIT] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_MASQUERAIN] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_SHROOMISH] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM09_BULLET_SEED) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM49_SNATCH) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_BRELOOM] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM09_BULLET_SEED) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM49_SNATCH) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_SLAKOTH] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_VIGOROTH] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_SLAKING] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_NINCADA] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_NINJASK] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_SHEDINJA] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_WHISMUR] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_LOUDRED] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_EXPLOUD] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM12_TAUNT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_MAKUHITA] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC)), - - [SPECIES_HARIYAMA] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC)), - - [SPECIES_AZURILL] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_NOSEPASS] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_SKITTY] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM04_CALM_MIND) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_DELCATTY] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM04_CALM_MIND) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_SABLEYE] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM04_CALM_MIND) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM49_SNATCH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_MAWILE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM49_SNATCH) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_ARON] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_LAIRON] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_AGGRON] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM12_TAUNT) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_MEDITITE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_MEDICHAM] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_ELECTRIKE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(HM04_STRENGTH) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_MANECTRIC] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(HM04_STRENGTH) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_PLUSLE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_MINUN] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_VOLBEAT] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_ILLUMISE] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_ROSELIA] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM09_BULLET_SEED) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_GULPIN] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM09_BULLET_SEED) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM49_SNATCH) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_SWALOT] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM09_BULLET_SEED) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM49_SNATCH) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_CARVANHA] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM03_SURF) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_SHARPEDO] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(HM03_SURF) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_WAILMER] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_WAILORD] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_NUMEL] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_CAMERUPT] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_TORKOAL] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_SPOINK] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM49_SNATCH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_GRUMPIG] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM49_SNATCH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_SPINDA] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM04_CALM_MIND) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM49_SNATCH) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_TRAPINCH] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_VIBRAVA] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM47_STEEL_WING) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_FLYGON] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM47_STEEL_WING) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_CACNEA] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM09_BULLET_SEED) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_CACTURNE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM09_BULLET_SEED) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_SWABLU] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM47_STEEL_WING) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_ALTARIA] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM47_STEEL_WING) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_ZANGOOSE] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_SEVIPER] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM49_SNATCH) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_LUNATONE] = TMHM_LEARNSET(TMHM(TM14_BLIZZARD) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM06_TOXIC)), - - [SPECIES_SOLROCK] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_BARBOACH] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_WHISCASH] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_CORPHISH] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(HM04_STRENGTH) - | TMHM(HM03_SURF) - | TMHM(TM12_TAUNT) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_CRAWDAUNT] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(HM04_STRENGTH) - | TMHM(HM03_SURF) - | TMHM(TM12_TAUNT) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_BALTOY] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_CLAYDOL] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_LILEEP] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM09_BULLET_SEED) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_CRADILY] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM09_BULLET_SEED) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_ANORITH] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_ARMALDO] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_FEEBAS] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_MILOTIC] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_CASTFORM] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_KECLEON] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM05_FLASH) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM49_SNATCH) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_SHUPPET] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM49_SNATCH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_BANETTE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM49_SNATCH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_DUSKULL] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM49_SNATCH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_DUSCLOPS] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM49_SNATCH) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_TROPIUS] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM09_BULLET_SEED) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM47_STEEL_WING) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_CHIMECHO] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM49_SNATCH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_ABSOL] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM04_CALM_MIND) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM49_SNATCH) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_WYNAUT] = TMHM_LEARNSET(TMHM(TM20_SAFEGUARD)), - - [SPECIES_SNORUNT] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_GLALIE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM12_TAUNT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_SPHEAL] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_SEALEO] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_WALREIN] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_CLAMPERL] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_HUNTAIL] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM49_SNATCH) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_GOREBYSS] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_RELICANTH] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM04_CALM_MIND) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_LUVDISC] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_BAGON] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_SHELGON] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_SALAMENCE] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM47_STEEL_WING) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_BELDUM] = TMHM_LEARNSET(0), - - [SPECIES_METANG] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM31_BRICK_BREAK) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_METAGROSS] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM31_BRICK_BREAK) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_REGIROCK] = TMHM_LEARNSET(TMHM(TM31_BRICK_BREAK) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_REGICE] = TMHM_LEARNSET(TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(HM04_STRENGTH) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_REGISTEEL] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_LATIAS] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(HM01_CUT) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM47_STEEL_WING) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_LATIOS] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(HM01_CUT) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM47_STEEL_WING) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_KYOGRE] = TMHM_LEARNSET(TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM04_CALM_MIND) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(HM04_STRENGTH) - | TMHM(HM03_SURF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_GROUDON] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_RAYQUAZA] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_JIRACHI] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_DEOXYS] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM04_CALM_MIND) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM49_SNATCH) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - -#if P_NEW_POKEMON == TRUE - [SPECIES_TURTWIG] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM09_BULLET_SEED) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_GROTLE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM09_BULLET_SEED) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_TORTERRA] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM09_BULLET_SEED) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_CHIMCHAR] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_MONFERNO] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_INFERNAPE] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM04_CALM_MIND) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_PIPLUP] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_PRINPLUP] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_EMPOLEON] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM47_STEEL_WING) - | TMHM(HM04_STRENGTH) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_STARLY] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM47_STEEL_WING) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_STARAVIA] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM47_STEEL_WING) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_STARAPTOR] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM47_STEEL_WING) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_BIDOOF] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_BIBAREL] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_KRICKETOT] = TMHM_LEARNSET(0), - - [SPECIES_KRICKETUNE] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM06_TOXIC)), - - [SPECIES_SHINX] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(HM04_STRENGTH) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_LUXIO] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(HM04_STRENGTH) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_LUXRAY] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(HM04_STRENGTH) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_BUDEW] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM09_BULLET_SEED) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_ROSERADE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM09_BULLET_SEED) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_CRANIDOS] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_RAMPARDOS] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_SHIELDON] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_BASTIODON] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_BURMY] = TMHM_LEARNSET(TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT)), - - [SPECIES_WORMADAM] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM09_BULLET_SEED) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_MOTHIM] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_COMBEE] = TMHM_LEARNSET(0), - - [SPECIES_VESPIQUEN] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_PACHIRISU] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_BUIZEL] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM28_DIG) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_FLOATZEL] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM28_DIG) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(HM03_SURF) - | TMHM(TM12_TAUNT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_CHERUBI] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM09_BULLET_SEED) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_CHERRIM] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM09_BULLET_SEED) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_SHELLOS] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_GASTRODON] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM28_DIG) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(HM04_STRENGTH) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_AMBIPOM] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM49_SNATCH) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_DRIFLOON] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_DRIFBLIM] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_BUNEARY] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_LOPUNNY] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_MISMAGIUS] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM49_SNATCH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_HONCHKROW] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM49_SNATCH) - | TMHM(TM47_STEEL_WING) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_GLAMEOW] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM49_SNATCH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_PURUGLY] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM49_SNATCH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_CHINGLING] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM49_SNATCH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_STUNKY] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM49_SNATCH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_SKUNTANK] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM49_SNATCH) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_BRONZOR] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_BRONZONG] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_BONSLY] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM04_CALM_MIND) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_MIME_JR] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM49_SNATCH) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_HAPPINY] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_CHATOT] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM47_STEEL_WING) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_SPIRITOMB] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM49_SNATCH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_GIBLE] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_GABITE] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_GARCHOMP] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC)), - - [SPECIES_MUNCHLAX] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM49_SNATCH) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_RIOLU] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_LUCARIO] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM04_CALM_MIND) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_HIPPOPOTAS] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_HIPPOWDON] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_SKORUPI] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_DRAPION] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_CROAGUNK] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM49_SNATCH) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_TOXICROAK] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM49_SNATCH) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_CARNIVINE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM09_BULLET_SEED) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_FINNEON] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_LUMINEON] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_MANTYKE] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_SNOVER] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM09_BULLET_SEED) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_ABOMASNOW] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM09_BULLET_SEED) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_WEAVILE] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM04_CALM_MIND) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM49_SNATCH) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_MAGNEZONE] = TMHM_LEARNSET(TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_LICKILICKY] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_RHYPERIOR] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_TANGROWTH] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM09_BULLET_SEED) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_ELECTIVIRE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM05_FLASH) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(HM04_STRENGTH) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_MAGMORTAR] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_TOGEKISS] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM05_FLASH) - | TMHM(HM02_FLY) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM47_STEEL_WING) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_YANMEGA] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM47_STEEL_WING) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_LEAFEON] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM09_BULLET_SEED) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_GLACEON] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_GLISCOR] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM47_STEEL_WING) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_MAMOSWINE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(TM06_TOXIC)), - - [SPECIES_PORYGON_Z] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM14_BLIZZARD) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_GALLADE] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM04_CALM_MIND) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM49_SNATCH) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_PROBOPASS] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_DUSKNOIR] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM49_SNATCH) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_FROSLASS] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM49_SNATCH) - | TMHM(TM12_TAUNT) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_ROTOM] = TMHM_LEARNSET(TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM49_SNATCH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_UXIE] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_MESPRIT] = TMHM_LEARNSET(TMHM(TM14_BLIZZARD) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_AZELF] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_DIALGA] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_PALKIA] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(HM01_CUT) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_HEATRAN] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_REGIGIGAS] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_GIRATINA] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM04_CALM_MIND) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM47_STEEL_WING) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_CRESSELIA] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_PHIONE] = TMHM_LEARNSET(TMHM(TM14_BLIZZARD) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_MANAPHY] = TMHM_LEARNSET(TMHM(TM14_BLIZZARD) - | TMHM(TM04_CALM_MIND) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM48_SKILL_SWAP) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_DARKRAI] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM04_CALM_MIND) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM49_SNATCH) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_SHAYMIN] = TMHM_LEARNSET(TMHM(TM09_BULLET_SEED) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_ARCEUS] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM09_BULLET_SEED) - | TMHM(TM04_CALM_MIND) - | TMHM(HM01_CUT) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM05_FLASH) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_VICTINI] = TMHM_LEARNSET(TMHM(TM31_BRICK_BREAK) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_SNIVY] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM49_SNATCH) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_SERVINE] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM49_SNATCH) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_SERPERIOR] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM49_SNATCH) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_TEPIG] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM06_TOXIC)), - - [SPECIES_PIGNITE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM06_TOXIC)), - - [SPECIES_EMBOAR] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM06_TOXIC)), - - [SPECIES_OSHAWOTT] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM03_SURF) - | TMHM(TM12_TAUNT) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_DEWOTT] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM03_SURF) - | TMHM(TM12_TAUNT) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_SAMUROTT] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(HM03_SURF) - | TMHM(TM12_TAUNT) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_PATRAT] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM09_BULLET_SEED) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_WATCHOG] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM05_FLASH) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_LILLIPUP] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_HERDIER] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_STOUTLAND] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_PURRLOIN] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM49_SNATCH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_LIEPARD] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM49_SNATCH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_PANSAGE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM09_BULLET_SEED) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_SIMISAGE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_PANSEAR] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_SIMISEAR] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_PANPOUR] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM03_SURF) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_SIMIPOUR] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM03_SURF) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_MUNNA] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_MUSHARNA] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_PIDOVE] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM47_STEEL_WING) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM06_TOXIC)), - - [SPECIES_TRANQUILL] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM47_STEEL_WING) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM06_TOXIC)), - - [SPECIES_UNFEZANT] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM47_STEEL_WING) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM06_TOXIC)), - - [SPECIES_BLITZLE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM49_SNATCH) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_ZEBSTRIKA] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM49_SNATCH) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_ROGGENROLA] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(TM06_TOXIC)), - - [SPECIES_BOLDORE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(TM06_TOXIC)), - - [SPECIES_GIGALITH] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM06_TOXIC)), - - [SPECIES_WOOBAT] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM47_STEEL_WING) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_SWOOBAT] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM47_STEEL_WING) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_DRILBUR] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(HM04_STRENGTH) - | TMHM(TM06_TOXIC)), - - [SPECIES_EXCADRILL] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(HM04_STRENGTH) - | TMHM(TM06_TOXIC)), - - [SPECIES_AUDINO] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM04_CALM_MIND) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM05_FLASH) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM49_SNATCH) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_TIMBURR] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM06_TOXIC)), - - [SPECIES_GURDURR] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM06_TOXIC)), - - [SPECIES_CONKELDURR] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM06_TOXIC)), - - [SPECIES_TYMPOLE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_PALPITOAD] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_SEISMITOAD] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(HM04_STRENGTH) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_THROH] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM06_TOXIC)), - - [SPECIES_SAWK] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM06_TOXIC)), - - [SPECIES_SEWADDLE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_SWADLOON] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_LEAVANNY] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM47_STEEL_WING) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_VENIPEDE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_WHIRLIPEDE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_SCOLIPEDE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM49_SNATCH) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_COTTONEE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM06_TOXIC)), - - [SPECIES_WHIMSICOTT] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_PETILIL] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_LILLIGANT] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_BASCULIN] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(HM01_CUT) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM03_SURF) - | TMHM(TM12_TAUNT) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL)), - - [SPECIES_SANDILE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM49_SNATCH) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_KROKOROK] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM49_SNATCH) - | TMHM(HM04_STRENGTH) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_KROOKODILE] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM49_SNATCH) - | TMHM(HM04_STRENGTH) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_DARUMAKA] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM49_SNATCH) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_DARMANITAN] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM49_SNATCH) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_MARACTUS] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM09_BULLET_SEED) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_DWEBBLE] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM06_TOXIC)), - - [SPECIES_CRUSTLE] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM06_TOXIC)), - - [SPECIES_SCRAGGY] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM49_SNATCH) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_SCRAFTY] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM49_SNATCH) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_SIGILYPH] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM47_STEEL_WING) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_YAMASK] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM49_SNATCH) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_COFAGRIGUS] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM49_SNATCH) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_TIRTOUGA] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM28_DIG) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_CARRACOSTA] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM28_DIG) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_ARCHEN] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM47_STEEL_WING) - | TMHM(TM12_TAUNT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_ARCHEOPS] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM47_STEEL_WING) - | TMHM(TM12_TAUNT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_TRUBBISH] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_GARBODOR] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_ZORUA] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM49_SNATCH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_ZOROARK] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM49_SNATCH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_MINCCINO] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_CINCCINO] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM09_BULLET_SEED) - | TMHM(TM04_CALM_MIND) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_GOTHITA] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM49_SNATCH) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_GOTHORITA] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM49_SNATCH) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_GOTHITELLE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM49_SNATCH) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_SOLOSIS] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM49_SNATCH) - | TMHM(TM25_THUNDER) - | TMHM(TM06_TOXIC)), - - [SPECIES_DUOSION] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM49_SNATCH) - | TMHM(TM25_THUNDER) - | TMHM(TM06_TOXIC)), - - [SPECIES_REUNICLUS] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM49_SNATCH) - | TMHM(HM04_STRENGTH) - | TMHM(TM25_THUNDER) - | TMHM(TM06_TOXIC)), - - [SPECIES_DUCKLETT] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM47_STEEL_WING) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_SWANNA] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM47_STEEL_WING) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_VANILLITE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM12_TAUNT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_VANILLISH] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM12_TAUNT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_VANILLUXE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM12_TAUNT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_DEERLING] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_SAWSBUCK] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_EMOLGA] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM12_TAUNT) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_KARRABLAST] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM06_TOXIC)), - - [SPECIES_ESCAVALIER] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM06_TOXIC)), - - [SPECIES_FOONGUS] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_AMOONGUSS] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_FRILLISH] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(HM03_SURF) - | TMHM(TM12_TAUNT) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_JELLICENT] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(HM03_SURF) - | TMHM(TM12_TAUNT) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_ALOMOMOLA] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM04_CALM_MIND) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_JOLTIK] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM46_THIEF) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_GALVANTULA] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_FERROSEED] = TMHM_LEARNSET(TMHM(TM09_BULLET_SEED) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_FERROTHORN] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_KLINK] = TMHM_LEARNSET(TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_KLANG] = TMHM_LEARNSET(TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_KLINKLANG] = TMHM_LEARNSET(TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_TYNAMO] = TMHM_LEARNSET(0), - - [SPECIES_EELEKTRIK] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_EELEKTROSS] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM42_FACADE) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM05_FLASH) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(HM04_STRENGTH) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_ELGYEM] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM49_SNATCH) - | TMHM(TM47_STEEL_WING) - | TMHM(TM46_THIEF) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_BEHEEYEM] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM49_SNATCH) - | TMHM(TM47_STEEL_WING) - | TMHM(TM46_THIEF) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_LITWICK] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_LAMPENT] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_CHANDELURE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_AXEW] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM06_TOXIC)), - - [SPECIES_FRAXURE] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM06_TOXIC)), - - [SPECIES_HAXORUS] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM12_TAUNT) - | TMHM(TM06_TOXIC)), - - [SPECIES_CUBCHOO] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_BEARTIC] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(HM03_SURF) - | TMHM(TM12_TAUNT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_CRYOGONAL] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_SHELMET] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM06_TOXIC)), - - [SPECIES_ACCELGOR] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM06_TOXIC)), - - [SPECIES_STUNFISK] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(HM03_SURF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_MIENFOO] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM04_CALM_MIND) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM06_TOXIC)), - - [SPECIES_MIENSHAO] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM04_CALM_MIND) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM06_TOXIC)), - - [SPECIES_DRUDDIGON] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM49_SNATCH) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM12_TAUNT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_GOLETT] = TMHM_LEARNSET(TMHM(TM31_BRICK_BREAK) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(HM04_STRENGTH) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_GOLURK] = TMHM_LEARNSET(TMHM(TM31_BRICK_BREAK) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(HM02_FLY) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM46_THIEF) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_PAWNIARD] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM49_SNATCH) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_BISHARP] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM49_SNATCH) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_BOUFFALANT] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM12_TAUNT) - | TMHM(TM06_TOXIC)), - - [SPECIES_RUFFLET] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM08_BULK_UP) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM47_STEEL_WING) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_BRAVIARY] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM08_BULK_UP) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM47_STEEL_WING) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_VULLABY] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM49_SNATCH) - | TMHM(TM47_STEEL_WING) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_MANDIBUZZ] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM49_SNATCH) - | TMHM(TM47_STEEL_WING) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_HEATMOR] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM49_SNATCH) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_DURANT] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(TM06_TOXIC)), - - [SPECIES_DEINO] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_ZWEILOUS] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_HYDREIGON] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM47_STEEL_WING) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_LARVESTA] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_VOLCARONA] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_COBALION] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM04_CALM_MIND) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(TM12_TAUNT) - | TMHM(TM06_TOXIC)), - - [SPECIES_TERRAKION] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM04_CALM_MIND) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(TM12_TAUNT) - | TMHM(TM06_TOXIC)), - - [SPECIES_VIRIZION] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM04_CALM_MIND) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM06_TOXIC)), - - [SPECIES_TORNADUS] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(HM04_STRENGTH) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_THUNDURUS] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(HM04_STRENGTH) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_RESHIRAM] = TMHM_LEARNSET(TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM47_STEEL_WING) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_ZEKROM] = TMHM_LEARNSET(TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM47_STEEL_WING) - | TMHM(HM04_STRENGTH) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_LANDORUS] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM04_CALM_MIND) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(HM04_STRENGTH) - | TMHM(TM06_TOXIC)), - - [SPECIES_KYUREM] = TMHM_LEARNSET(TMHM(TM14_BLIZZARD) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM42_FACADE) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM47_STEEL_WING) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_KELDEO] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM04_CALM_MIND) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(HM03_SURF) - | TMHM(TM12_TAUNT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_MELOETTA] = TMHM_LEARNSET(TMHM(TM31_BRICK_BREAK) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM49_SNATCH) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_GENESECT] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM14_BLIZZARD) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM05_FLASH) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_CHESPIN] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM06_TOXIC)), - - [SPECIES_QUILLADIN] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM06_TOXIC)), - - [SPECIES_CHESNAUGHT] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM06_TOXIC)), - - [SPECIES_FENNEKIN] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_BRAIXEN] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM49_SNATCH) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_DELPHOX] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM49_SNATCH) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_FROAKIE] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM49_SNATCH) - | TMHM(HM04_STRENGTH) - | TMHM(HM03_SURF) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_FROGADIER] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM49_SNATCH) - | TMHM(HM04_STRENGTH) - | TMHM(HM03_SURF) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_GRENINJA] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM49_SNATCH) - | TMHM(HM04_STRENGTH) - | TMHM(HM03_SURF) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_BUNNELBY] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(HM04_STRENGTH) - | TMHM(HM03_SURF) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_DIGGERSBY] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM49_SNATCH) - | TMHM(HM04_STRENGTH) - | TMHM(HM03_SURF) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_FLETCHLING] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM49_SNATCH) - | TMHM(TM47_STEEL_WING) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_FLETCHINDER] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM49_SNATCH) - | TMHM(TM47_STEEL_WING) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_TALONFLAME] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM08_BULK_UP) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM49_SNATCH) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM47_STEEL_WING) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_SCATTERBUG] = TMHM_LEARNSET(0), - - [SPECIES_SPEWPA] = TMHM_LEARNSET(TMHM(TM17_PROTECT)), - - [SPECIES_VIVILLON] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_LITLEO] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM49_SNATCH) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_PYROAR] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM49_SNATCH) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_FLABEBE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_FLOETTE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_FLORGES] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_SKIDDO] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC)), - - [SPECIES_GOGOAT] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC)), - - [SPECIES_PANCHAM] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM49_SNATCH) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_PANGORO] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM49_SNATCH) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_FURFROU] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC)), - - [SPECIES_ESPURR] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM49_SNATCH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_MEOWSTIC] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM49_SNATCH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_HONEDGE] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM06_TOXIC)), - - [SPECIES_DOUBLADE] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM06_TOXIC)), - - [SPECIES_AEGISLASH] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_SPRITZEE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_AROMATISSE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_SWIRLIX] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM46_THIEF) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_SLURPUFF] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM46_THIEF) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_INKAY] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM49_SNATCH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_MALAMAR] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM49_SNATCH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_BINACLE] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(HM04_STRENGTH) - | TMHM(HM03_SURF) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_BARBARACLE] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(HM04_STRENGTH) - | TMHM(HM03_SURF) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_SKRELP] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(HM03_SURF) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_DRAGALGE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(HM03_SURF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_CLAUNCHER] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(HM01_CUT) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_CLAWITZER] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(HM01_CUT) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_HELIOPTILE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(HM03_SURF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_HELIOLISK] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(HM03_SURF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_TYRUNT] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_TYRANTRUM] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_AMAURA] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_AURORUS] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_SYLVEON] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_HAWLUCHA] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM02_FLY) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM47_STEEL_WING) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_DEDENNE] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_CARBINK] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_GOOMY] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_SLIGGOO] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_GOODRA] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_KLEFKI] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_PHANTUMP] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_TREVENANT] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_PUMPKABOO] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM09_BULLET_SEED) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_GOURGEIST] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM09_BULLET_SEED) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_BERGMITE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_AVALUGG] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_NOIBAT] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM49_SNATCH) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM47_STEEL_WING) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_NOIVERN] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM42_FACADE) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM49_SNATCH) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM47_STEEL_WING) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_XERNEAS] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_YVELTAL] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM42_FACADE) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM47_STEEL_WING) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_ZYGARDE] = TMHM_LEARNSET(TMHM(TM31_BRICK_BREAK) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_DIANCIE] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_HOOPA] = TMHM_LEARNSET(TMHM(TM31_BRICK_BREAK) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM49_SNATCH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_VOLCANION] = TMHM_LEARNSET(TMHM(TM31_BRICK_BREAK) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_ROWLET] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM47_STEEL_WING) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_DARTRIX] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM47_STEEL_WING) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_DECIDUEYE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM47_STEEL_WING) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_LITTEN] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM08_BULK_UP) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_TORRACAT] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM08_BULK_UP) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_INCINEROAR] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(TM49_SNATCH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_POPPLIO] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_BRIONNE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_PRIMARINA] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM30_SHADOW_BALL) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_PIKIPEK] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM09_BULLET_SEED) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM47_STEEL_WING) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_TRUMBEAK] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM09_BULLET_SEED) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM47_STEEL_WING) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_TOUCANNON] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM09_BULLET_SEED) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM47_STEEL_WING) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_YUNGOOS] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_GUMSHOOS] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_GRUBBIN] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_CHARJABUG] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_VIKAVOLT] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_CRABRAWLER] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_CRABOMINABLE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_ORICORIO] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM47_STEEL_WING) - | TMHM(TM12_TAUNT) - | TMHM(TM06_TOXIC)), - - [SPECIES_CUTIEFLY] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_RIBOMBEE] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_ROCKRUFF] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM12_TAUNT) - | TMHM(TM06_TOXIC)), - - [SPECIES_LYCANROC] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM12_TAUNT) - | TMHM(TM06_TOXIC)), - - [SPECIES_WISHIWASHI] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_MAREANIE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM49_SNATCH) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_TOXAPEX] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM49_SNATCH) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_MUDBRAY] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM06_TOXIC)), - - [SPECIES_MUDSDALE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM06_TOXIC)), - - [SPECIES_DEWPIDER] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_ARAQUANID] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_FOMANTIS] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_LURANTIS] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_MORELULL] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_SHIINOTIC] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_SALANDIT] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM49_SNATCH) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_SALAZZLE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM49_SNATCH) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_STUFFUL] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM12_TAUNT) - | TMHM(TM06_TOXIC)), - - [SPECIES_BEWEAR] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM12_TAUNT) - | TMHM(TM06_TOXIC)), - - [SPECIES_BOUNSWEET] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_STEENEE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_TSAREENA] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_COMFEY] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_ORANGURU] = TMHM_LEARNSET(TMHM(TM31_BRICK_BREAK) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM49_SNATCH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_PASSIMIAN] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM49_SNATCH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_WIMPOD] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM03_SURF) - | TMHM(TM12_TAUNT) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL)), - - [SPECIES_GOLISOPOD] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(HM03_SURF) - | TMHM(TM12_TAUNT) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_SANDYGAST] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM06_TOXIC)), - - [SPECIES_PALOSSAND] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM06_TOXIC)), - - [SPECIES_PYUKUMUKU] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM07_HAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM12_TAUNT) - | TMHM(TM06_TOXIC)), - - [SPECIES_TYPE_NULL] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(TM37_SANDSTORM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_SILVALLY] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM42_FACADE) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(TM37_SANDSTORM) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM47_STEEL_WING) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_MINIOR] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM06_TOXIC)), - - [SPECIES_KOMALA] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM27_RETURN) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_TURTONATOR] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM08_BULK_UP) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM06_TOXIC)), - - [SPECIES_TOGEDEMARU] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_MIMIKYU] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM08_BULK_UP) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM49_SNATCH) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_BRUXISH] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM08_BULK_UP) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM49_SNATCH) - | TMHM(HM03_SURF) - | TMHM(TM12_TAUNT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_DRAMPA] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM47_STEEL_WING) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_DHELMISE] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_JANGMO_O] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM12_TAUNT) - | TMHM(TM06_TOXIC)), - - [SPECIES_HAKAMO_O] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM12_TAUNT) - | TMHM(TM06_TOXIC)), - - [SPECIES_KOMMO_O] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM12_TAUNT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_TAPU_KOKO] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM47_STEEL_WING) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_TAPU_LELE] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM33_REFLECT) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_TAPU_BULU] = TMHM_LEARNSET(TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM04_CALM_MIND) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM33_REFLECT) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_TAPU_FINI] = TMHM_LEARNSET(TMHM(TM14_BLIZZARD) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM30_SHADOW_BALL) - | TMHM(HM03_SURF) - | TMHM(TM12_TAUNT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_COSMOG] = TMHM_LEARNSET(0), - - [SPECIES_COSMOEM] = TMHM_LEARNSET(0), - - [SPECIES_SOLGALEO] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_LUNALA] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM14_BLIZZARD) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_NIHILEGO] = TMHM_LEARNSET(TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_BUZZWOLE] = TMHM_LEARNSET(TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM12_TAUNT) - | TMHM(TM06_TOXIC)), - - [SPECIES_PHEROMOSA] = TMHM_LEARNSET(TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM49_SNATCH) - | TMHM(TM12_TAUNT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_XURKITREE] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_CELESTEELA] = TMHM_LEARNSET(TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM06_TOXIC)), - - [SPECIES_KARTANA] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM04_CALM_MIND) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM06_TOXIC)), - - [SPECIES_GUZZLORD] = TMHM_LEARNSET(TMHM(TM31_BRICK_BREAK) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_NECROZMA] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_MAGEARNA] = TMHM_LEARNSET(TMHM(TM31_BRICK_BREAK) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM33_REFLECT) - | TMHM(TM27_RETURN) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM24_THUNDERBOLT)), - - [SPECIES_MARSHADOW] = TMHM_LEARNSET(TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM49_SNATCH) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_POIPOLE] = TMHM_LEARNSET(TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM49_SNATCH) - | TMHM(TM06_TOXIC)), - - [SPECIES_NAGANADEL] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM49_SNATCH) - | TMHM(TM46_THIEF) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_STAKATAKA] = TMHM_LEARNSET(TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM06_TOXIC)), - - [SPECIES_BLACEPHALON] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_ZERAORA] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM49_SNATCH) - | TMHM(TM12_TAUNT) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - //TMs of LGPE don't match with USUM - [SPECIES_MELTAN] = TMHM_LEARNSET(TMHM(TM10_HIDDEN_POWER)), - - [SPECIES_MELMETAL] = TMHM_LEARNSET(TMHM(TM10_HIDDEN_POWER)), - - [SPECIES_GROOKEY] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM42_FACADE) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT)), - - [SPECIES_THWACKEY] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM42_FACADE) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT)), - - [SPECIES_RILLABOOM] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM09_BULLET_SEED) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT)), - - [SPECIES_SCORBUNNY] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT)), - - [SPECIES_RABOOT] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM08_BULK_UP) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT)), - - [SPECIES_CINDERACE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM08_BULK_UP) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT)), - - [SPECIES_SOBBLE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM20_SAFEGUARD) - | TMHM(HM03_SURF) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_DRIZZILE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(HM08_DIVE) - | TMHM(TM42_FACADE) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM20_SAFEGUARD) - | TMHM(HM03_SURF) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_INTELEON] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(HM08_DIVE) - | TMHM(TM42_FACADE) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM30_SHADOW_BALL) - | TMHM(HM03_SURF) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_SKWOVET] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM09_BULLET_SEED) - | TMHM(TM28_DIG) - | TMHM(TM42_FACADE) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM46_THIEF)), - - [SPECIES_GREEDENT] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM09_BULLET_SEED) - | TMHM(TM28_DIG) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM46_THIEF)), - - [SPECIES_ROOKIDEE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM42_FACADE) - | TMHM(HM02_FLY) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF)), - - [SPECIES_CORVISQUIRE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM42_FACADE) - | TMHM(HM02_FLY) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF)), - - [SPECIES_CORVIKNIGHT] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM08_BULK_UP) - | TMHM(TM42_FACADE) - | TMHM(HM02_FLY) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM47_STEEL_WING) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF)), - - [SPECIES_BLIPBUG] = TMHM_LEARNSET(0), - - [SPECIES_DOTTLER] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM42_FACADE) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM22_SOLAR_BEAM)), - - [SPECIES_ORBEETLE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM42_FACADE) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM22_SOLAR_BEAM)), - - [SPECIES_NICKIT] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM28_DIG) - | TMHM(TM42_FACADE) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT)), - - [SPECIES_THIEVUL] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM28_DIG) - | TMHM(TM42_FACADE) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM44_REST) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF)), - - [SPECIES_GOSSIFLEUR] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM09_BULLET_SEED) - | TMHM(TM42_FACADE) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY)), - - [SPECIES_ELDEGOSS] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM09_BULLET_SEED) - | TMHM(TM42_FACADE) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY)), - - [SPECIES_WOOLOO] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM42_FACADE) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST)), - - [SPECIES_DUBWOOL] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM42_FACADE) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST)), - - [SPECIES_CHEWTLE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(HM08_DIVE) - | TMHM(TM42_FACADE) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(HM03_SURF)), - - [SPECIES_DREDNAW] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM28_DIG) - | TMHM(HM08_DIVE) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(HM03_SURF) - | TMHM(HM07_WATERFALL)), - - [SPECIES_YAMPER] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM28_DIG) - | TMHM(TM42_FACADE) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM05_ROAR) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT)), - - [SPECIES_BOLTUND] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM08_BULK_UP) - | TMHM(TM28_DIG) - | TMHM(TM42_FACADE) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM05_ROAR) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT)), - - [SPECIES_ROLYCOLY] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM28_DIG) - | TMHM(TM42_FACADE) - | TMHM(TM17_PROTECT) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM)), - - [SPECIES_CARKOL] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM28_DIG) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM)), - - [SPECIES_COALOSSAL] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM28_DIG) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM22_SOLAR_BEAM)), - - [SPECIES_APPLIN] = TMHM_LEARNSET(TMHM(TM45_ATTRACT)), - - [SPECIES_FLAPPLE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM09_BULLET_SEED) - | TMHM(TM42_FACADE) - | TMHM(HM02_FLY) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY)), - - [SPECIES_APPLETUN] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM09_BULLET_SEED) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY)), - - [SPECIES_SILICOBRA] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM28_DIG) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM37_SANDSTORM)), - - [SPECIES_SANDACONDA] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM28_DIG) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM)), - - [SPECIES_CRAMORANT] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(HM08_DIVE) - | TMHM(TM42_FACADE) - | TMHM(HM02_FLY) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM47_STEEL_WING) - | TMHM(HM03_SURF) - | TMHM(TM46_THIEF)), - - [SPECIES_ARROKUDA] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(HM08_DIVE) - | TMHM(TM42_FACADE) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(HM07_WATERFALL)), - - [SPECIES_BARRASKEWDA] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(HM08_DIVE) - | TMHM(TM42_FACADE) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(HM03_SURF) - | TMHM(HM07_WATERFALL)), - - [SPECIES_TOXEL] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM42_FACADE) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST)), - - [SPECIES_TOXTRICITY] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM42_FACADE) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM12_TAUNT) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_SIZZLIPEDE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM42_FACADE) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM11_SUNNY_DAY)), - - [SPECIES_CENTISKORCH] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY)), - - [SPECIES_CLOBBOPUS] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(HM08_DIVE) - | TMHM(TM42_FACADE) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM12_TAUNT) - | TMHM(HM07_WATERFALL)), - - [SPECIES_GRAPPLOCT] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM28_DIG) - | TMHM(HM08_DIVE) - | TMHM(TM42_FACADE) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(HM06_ROCK_SMASH) - | TMHM(HM03_SURF) - | TMHM(TM12_TAUNT) - | TMHM(HM07_WATERFALL)), - - [SPECIES_SINISTEA] = TMHM_LEARNSET(TMHM(TM42_FACADE) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM44_REST) - | TMHM(TM30_SHADOW_BALL)), - - [SPECIES_POLTEAGEIST] = TMHM_LEARNSET(TMHM(TM42_FACADE) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM30_SHADOW_BALL)), - - [SPECIES_HATENNA] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM42_FACADE) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM44_REST) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM48_SKILL_SWAP)), - - [SPECIES_HATTREM] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM42_FACADE) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM44_REST) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM48_SKILL_SWAP)), - - [SPECIES_HATTERENE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM42_FACADE) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM44_REST) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM48_SKILL_SWAP)), - - [SPECIES_IMPIDIMP] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM42_FACADE) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT)), - - [SPECIES_MORGREM] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM42_FACADE) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT)), - - [SPECIES_GRIMMSNARL] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM42_FACADE) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT)), - - [SPECIES_OBSTAGOON] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM28_DIG) - | TMHM(TM42_FACADE) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT)), - - [SPECIES_PERRSERKER] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM28_DIG) - | TMHM(TM42_FACADE) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT)), - - [SPECIES_CURSOLA] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM04_CALM_MIND) - | TMHM(TM28_DIG) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM07_HAIL) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF)), - - [SPECIES_SIRFETCHD] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM42_FACADE) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM47_STEEL_WING) - | TMHM(TM11_SUNNY_DAY)), - - [SPECIES_MR_RIME] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM04_CALM_MIND) - | TMHM(TM42_FACADE) - | TMHM(TM07_HAIL) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT)), - - [SPECIES_RUNERIGUS] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF)), - - [SPECIES_MILCERY] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM42_FACADE) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST)), - - [SPECIES_ALCREMIE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM42_FACADE) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM44_REST) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM22_SOLAR_BEAM)), - - [SPECIES_FALINKS] = TMHM_LEARNSET(TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM42_FACADE) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB)), - - [SPECIES_PINCURCHIN] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM42_FACADE) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(HM03_SURF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT)), - - [SPECIES_SNOM] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM42_FACADE) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST)), - - [SPECIES_FROSMOTH] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM04_CALM_MIND) - | TMHM(TM42_FACADE) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM07_HAIL) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM20_SAFEGUARD)), - - [SPECIES_STONJOURNER] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM)), - - [SPECIES_EISCUE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(HM08_DIVE) - | TMHM(TM42_FACADE) - | TMHM(TM07_HAIL) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(HM03_SURF) - | TMHM(HM07_WATERFALL)), - - [SPECIES_INDEEDEE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM42_FACADE) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM44_REST) - | TMHM(TM30_SHADOW_BALL)), - - [SPECIES_MORPEKO] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM09_BULLET_SEED) - | TMHM(TM42_FACADE) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM41_TORMENT)), - - [SPECIES_CUFANT] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM28_DIG) - | TMHM(TM42_FACADE) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(HM04_STRENGTH)), - - [SPECIES_COPPERAJAH] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM28_DIG) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(HM04_STRENGTH) - | TMHM(TM12_TAUNT)), - - [SPECIES_DRACOZOLT] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT)), - - [SPECIES_ARCTOZOLT] = TMHM_LEARNSET(TMHM(TM14_BLIZZARD) - | TMHM(TM42_FACADE) - | TMHM(TM07_HAIL) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM39_ROCK_TOMB) - | TMHM(HM03_SURF) - | TMHM(TM12_TAUNT) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT)), - - [SPECIES_DRACOVISH] = TMHM_LEARNSET(TMHM(HM08_DIVE) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM39_ROCK_TOMB) - | TMHM(HM03_SURF) - | TMHM(HM07_WATERFALL)), - - [SPECIES_ARCTOVISH] = TMHM_LEARNSET(TMHM(TM14_BLIZZARD) - | TMHM(HM08_DIVE) - | TMHM(TM42_FACADE) - | TMHM(TM07_HAIL) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM39_ROCK_TOMB) - | TMHM(HM03_SURF) - | TMHM(HM07_WATERFALL)), - - [SPECIES_DURALUDON] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM42_FACADE) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT)), - - [SPECIES_DREEPY] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST)), - - [SPECIES_DRAKLOAK] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(HM08_DIVE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM47_STEEL_WING) - | TMHM(HM03_SURF) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT)), - - [SPECIES_DRAGAPULT] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(HM08_DIVE) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM02_FLY) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM47_STEEL_WING) - | TMHM(HM03_SURF) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT)), - - [SPECIES_ZACIAN] = TMHM_LEARNSET(TMHM(TM31_BRICK_BREAK) - | TMHM(TM28_DIG) - | TMHM(TM42_FACADE) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST)), - - [SPECIES_ZAMAZENTA] = TMHM_LEARNSET(TMHM(TM28_DIG) - | TMHM(TM42_FACADE) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM22_SOLAR_BEAM)), - - [SPECIES_ETERNATUS] = TMHM_LEARNSET(TMHM(TM42_FACADE) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM02_FLY) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM06_TOXIC)), - - [SPECIES_KUBFU] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM28_DIG) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(HM06_ROCK_SMASH)), - - [SPECIES_URSHIFU] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM28_DIG) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM12_TAUNT)), - - [SPECIES_ZARUDE] = TMHM_LEARNSET(TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM09_BULLET_SEED) - | TMHM(TM28_DIG) - | TMHM(TM42_FACADE) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF)), - - [SPECIES_REGIELEKI] = TMHM_LEARNSET(TMHM(TM42_FACADE) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT)), - - [SPECIES_REGIDRAGO] = TMHM_LEARNSET(TMHM(TM02_DRAGON_CLAW) - | TMHM(TM42_FACADE) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST)), - - [SPECIES_GLASTRIER] = TMHM_LEARNSET(TMHM(TM14_BLIZZARD) - | TMHM(TM42_FACADE) - | TMHM(TM07_HAIL) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM12_TAUNT) - | TMHM(TM41_TORMENT)), - - [SPECIES_SPECTRIER] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND) - | TMHM(TM42_FACADE) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM12_TAUNT)), - - [SPECIES_CALYREX] = TMHM_LEARNSET(TMHM(TM09_BULLET_SEED) - | TMHM(TM04_CALM_MIND) - | TMHM(TM42_FACADE) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY)), - - [SPECIES_RATTATA_ALOLAN] = TMHM_LEARNSET(TMHM(TM14_BLIZZARD) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM42_FACADE) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM12_TAUNT) - | TMHM(TM06_TOXIC)), - - [SPECIES_RATICATE_ALOLAN] = TMHM_LEARNSET(TMHM(TM14_BLIZZARD) - | TMHM(TM08_BULK_UP) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM42_FACADE) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM12_TAUNT) - | TMHM(TM06_TOXIC)), - - [SPECIES_RAICHU_ALOLAN] = TMHM_LEARNSET(TMHM(TM31_BRICK_BREAK) - | TMHM(TM04_CALM_MIND) - | TMHM(TM28_DIG) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(HM06_ROCK_SMASH) - | TMHM(HM04_STRENGTH) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM25_THUNDER) - | TMHM(TM06_TOXIC)), - - [SPECIES_SANDSHREW_ALOLAN] = TMHM_LEARNSET(TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(HM06_ROCK_SMASH) - | TMHM(HM04_STRENGTH) - | TMHM(TM06_TOXIC)), - - [SPECIES_SANDSLASH_ALOLAN] = TMHM_LEARNSET(TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(HM06_ROCK_SMASH) - | TMHM(HM04_STRENGTH) - | TMHM(TM06_TOXIC)), - - [SPECIES_VULPIX_ALOLAN] = TMHM_LEARNSET(TMHM(TM14_BLIZZARD) - | TMHM(TM28_DIG) - | TMHM(TM42_FACADE) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM06_TOXIC)), - - [SPECIES_NINETALES_ALOLAN] = TMHM_LEARNSET(TMHM(TM14_BLIZZARD) - | TMHM(TM04_CALM_MIND) - | TMHM(TM28_DIG) - | TMHM(TM42_FACADE) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM06_TOXIC)), - - [SPECIES_DIGLETT_ALOLAN] = TMHM_LEARNSET(TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM06_TOXIC)), - - [SPECIES_DUGTRIO_ALOLAN] = TMHM_LEARNSET(TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM06_TOXIC)), - - [SPECIES_MEOWTH_ALOLAN] = TMHM_LEARNSET(TMHM(HM01_CUT) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM12_TAUNT) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM25_THUNDER) - | TMHM(TM06_TOXIC)), - - [SPECIES_PERSIAN_ALOLAN] = TMHM_LEARNSET(TMHM(HM01_CUT) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM12_TAUNT) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM25_THUNDER) - | TMHM(TM06_TOXIC)), - - [SPECIES_GEODUDE_ALOLAN] = TMHM_LEARNSET(TMHM(TM31_BRICK_BREAK) - | TMHM(TM28_DIG) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(HM06_ROCK_SMASH) - | TMHM(HM04_STRENGTH) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM25_THUNDER) - | TMHM(TM06_TOXIC)), - - [SPECIES_GRAVELER_ALOLAN] = TMHM_LEARNSET(TMHM(TM31_BRICK_BREAK) - | TMHM(TM28_DIG) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(HM06_ROCK_SMASH) - | TMHM(HM04_STRENGTH) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM25_THUNDER) - | TMHM(TM06_TOXIC)), - - [SPECIES_GOLEM_ALOLAN] = TMHM_LEARNSET(TMHM(TM31_BRICK_BREAK) - | TMHM(TM28_DIG) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(HM06_ROCK_SMASH) - | TMHM(HM04_STRENGTH) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM25_THUNDER) - | TMHM(TM06_TOXIC)), - - [SPECIES_GRIMER_ALOLAN] = TMHM_LEARNSET(TMHM(TM28_DIG) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(HM04_STRENGTH) - | TMHM(TM12_TAUNT) - | TMHM(TM06_TOXIC)), - - [SPECIES_MUK_ALOLAN] = TMHM_LEARNSET(TMHM(TM31_BRICK_BREAK) - | TMHM(TM28_DIG) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(HM04_STRENGTH) - | TMHM(TM12_TAUNT) - | TMHM(TM06_TOXIC)), - - [SPECIES_EXEGGUTOR_ALOLAN] = TMHM_LEARNSET(TMHM(TM31_BRICK_BREAK) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM05_FLASH) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(HM04_STRENGTH) - | TMHM(TM06_TOXIC)), - - [SPECIES_MAROWAK_ALOLAN] = TMHM_LEARNSET(TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM28_DIG) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM30_SHADOW_BALL) - | TMHM(HM04_STRENGTH) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM25_THUNDER) - | TMHM(TM06_TOXIC)), - - [SPECIES_MEOWTH_GALARIAN] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM28_DIG) - | TMHM(TM42_FACADE) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT)), - - [SPECIES_PONYTA_GALARIAN] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM42_FACADE) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM44_REST)), - - [SPECIES_RAPIDASH_GALARIAN] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM42_FACADE) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM44_REST)), - - [SPECIES_SLOWPOKE_GALARIAN] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM04_CALM_MIND) - | TMHM(TM28_DIG) - | TMHM(HM08_DIVE) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM07_HAIL) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_SLOWBRO_GALARIAN] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM04_CALM_MIND) - | TMHM(TM28_DIG) - | TMHM(HM08_DIVE) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM07_HAIL) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_FARFETCHD_GALARIAN] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM42_FACADE) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM47_STEEL_WING) - | TMHM(TM11_SUNNY_DAY)), - - [SPECIES_WEEZING_GALARIAN] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_MR_MIME_GALARIAN] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM04_CALM_MIND) - | TMHM(TM42_FACADE) - | TMHM(TM07_HAIL) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT)), - - [SPECIES_ARTICUNO_GALARIAN] = TMHM_LEARNSET(TMHM(TM04_CALM_MIND) - | TMHM(TM42_FACADE) - | TMHM(HM02_FLY) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM47_STEEL_WING)), - - [SPECIES_ZAPDOS_GALARIAN] = TMHM_LEARNSET(TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM42_FACADE) - | TMHM(HM02_FLY) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM47_STEEL_WING) - | TMHM(TM12_TAUNT)), - - [SPECIES_MOLTRES_GALARIAN] = TMHM_LEARNSET(TMHM(TM42_FACADE) - | TMHM(HM02_FLY) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM47_STEEL_WING) - | TMHM(TM12_TAUNT)), - - [SPECIES_SLOWKING_GALARIAN] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM04_CALM_MIND) - | TMHM(TM28_DIG) - | TMHM(HM08_DIVE) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM07_HAIL) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_CORSOLA_GALARIAN] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM04_CALM_MIND) - | TMHM(TM28_DIG) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM07_HAIL) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_ZIGZAGOON_GALARIAN] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM28_DIG) - | TMHM(TM42_FACADE) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT)), - - [SPECIES_LINOONE_GALARIAN] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM28_DIG) - | TMHM(TM42_FACADE) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT)), - - [SPECIES_DARUMAKA_GALARIAN] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM28_DIG) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF)), - - [SPECIES_DARMANITAN_GALARIAN] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM28_DIG) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM44_REST) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF)), - - [SPECIES_YAMASK_GALARIAN] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM46_THIEF)), - - [SPECIES_STUNFISK_GALARIAN] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM28_DIG) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(HM03_SURF)), - - [SPECIES_PIKACHU_COSPLAY] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(HM02_FLY) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(HM04_STRENGTH) - | TMHM(HM03_SURF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_PIKACHU_ROCK_STAR] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(HM02_FLY) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(HM04_STRENGTH) - | TMHM(HM03_SURF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_PIKACHU_BELLE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(HM02_FLY) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(HM04_STRENGTH) - | TMHM(HM03_SURF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_PIKACHU_POP_STAR] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(HM02_FLY) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(HM04_STRENGTH) - | TMHM(HM03_SURF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_PIKACHU_PH_D] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(HM02_FLY) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(HM04_STRENGTH) - | TMHM(HM03_SURF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_PIKACHU_LIBRE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(HM02_FLY) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(HM04_STRENGTH) - | TMHM(HM03_SURF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_PIKACHU_ORIGINAL_CAP] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(HM02_FLY) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(HM04_STRENGTH) - | TMHM(HM03_SURF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_PIKACHU_HOENN_CAP] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(HM02_FLY) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(HM04_STRENGTH) - | TMHM(HM03_SURF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_PIKACHU_SINNOH_CAP] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(HM02_FLY) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(HM04_STRENGTH) - | TMHM(HM03_SURF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_PIKACHU_UNOVA_CAP] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(HM02_FLY) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(HM04_STRENGTH) - | TMHM(HM03_SURF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_PIKACHU_KALOS_CAP] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(HM02_FLY) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(HM04_STRENGTH) - | TMHM(HM03_SURF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_PIKACHU_ALOLA_CAP] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(HM02_FLY) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(HM04_STRENGTH) - | TMHM(HM03_SURF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_PIKACHU_PARTNER_CAP] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(HM02_FLY) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(HM04_STRENGTH) - | TMHM(HM03_SURF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_PICHU_SPIKY_EARED] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(HM03_SURF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), -#endif - [SPECIES_UNOWN_B] = TMHM_LEARNSET(TMHM(TM10_HIDDEN_POWER)), - - [SPECIES_UNOWN_C] = TMHM_LEARNSET(TMHM(TM10_HIDDEN_POWER)), - - [SPECIES_UNOWN_D] = TMHM_LEARNSET(TMHM(TM10_HIDDEN_POWER)), - - [SPECIES_UNOWN_E] = TMHM_LEARNSET(TMHM(TM10_HIDDEN_POWER)), - - [SPECIES_UNOWN_F] = TMHM_LEARNSET(TMHM(TM10_HIDDEN_POWER)), - - [SPECIES_UNOWN_G] = TMHM_LEARNSET(TMHM(TM10_HIDDEN_POWER)), - - [SPECIES_UNOWN_H] = TMHM_LEARNSET(TMHM(TM10_HIDDEN_POWER)), - - [SPECIES_UNOWN_I] = TMHM_LEARNSET(TMHM(TM10_HIDDEN_POWER)), - - [SPECIES_UNOWN_J] = TMHM_LEARNSET(TMHM(TM10_HIDDEN_POWER)), - - [SPECIES_UNOWN_K] = TMHM_LEARNSET(TMHM(TM10_HIDDEN_POWER)), - - [SPECIES_UNOWN_L] = TMHM_LEARNSET(TMHM(TM10_HIDDEN_POWER)), - - [SPECIES_UNOWN_M] = TMHM_LEARNSET(TMHM(TM10_HIDDEN_POWER)), - - [SPECIES_UNOWN_N] = TMHM_LEARNSET(TMHM(TM10_HIDDEN_POWER)), - - [SPECIES_UNOWN_O] = TMHM_LEARNSET(TMHM(TM10_HIDDEN_POWER)), - - [SPECIES_UNOWN_P] = TMHM_LEARNSET(TMHM(TM10_HIDDEN_POWER)), - - [SPECIES_UNOWN_Q] = TMHM_LEARNSET(TMHM(TM10_HIDDEN_POWER)), - - [SPECIES_UNOWN_R] = TMHM_LEARNSET(TMHM(TM10_HIDDEN_POWER)), - - [SPECIES_UNOWN_S] = TMHM_LEARNSET(TMHM(TM10_HIDDEN_POWER)), - - [SPECIES_UNOWN_T] = TMHM_LEARNSET(TMHM(TM10_HIDDEN_POWER)), - - [SPECIES_UNOWN_U] = TMHM_LEARNSET(TMHM(TM10_HIDDEN_POWER)), - - [SPECIES_UNOWN_V] = TMHM_LEARNSET(TMHM(TM10_HIDDEN_POWER)), - - [SPECIES_UNOWN_W] = TMHM_LEARNSET(TMHM(TM10_HIDDEN_POWER)), - - [SPECIES_UNOWN_X] = TMHM_LEARNSET(TMHM(TM10_HIDDEN_POWER)), - - [SPECIES_UNOWN_Y] = TMHM_LEARNSET(TMHM(TM10_HIDDEN_POWER)), - - [SPECIES_UNOWN_Z] = TMHM_LEARNSET(TMHM(TM10_HIDDEN_POWER)), - - [SPECIES_UNOWN_EMARK] = TMHM_LEARNSET(TMHM(TM10_HIDDEN_POWER)), - - [SPECIES_UNOWN_QMARK] = TMHM_LEARNSET(TMHM(TM10_HIDDEN_POWER)), - - [SPECIES_DEOXYS_ATTACK] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM04_CALM_MIND) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM49_SNATCH) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_DEOXYS_DEFENSE] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM04_CALM_MIND) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM49_SNATCH) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_DEOXYS_SPEED] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM04_CALM_MIND) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM49_SNATCH) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - -#if P_NEW_POKEMON == TRUE - [SPECIES_BURMY_SANDY_CLOAK] = TMHM_LEARNSET(TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT)), - - [SPECIES_BURMY_TRASH_CLOAK] = TMHM_LEARNSET(TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT)), - - [SPECIES_WORMADAM_SANDY_CLOAK] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_WORMADAM_TRASH_CLOAK] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_SHELLOS_EAST_SEA] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_GASTRODON_EAST_SEA] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(TM28_DIG) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(HM04_STRENGTH) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_ROTOM_HEAT] = TMHM_LEARNSET(TMHM(TM50_OVERHEAT)), - - [SPECIES_ROTOM_WASH] = TMHM_LEARNSET(0), - - [SPECIES_ROTOM_FROST] = TMHM_LEARNSET(TMHM(TM14_BLIZZARD)), - - [SPECIES_ROTOM_FAN] = TMHM_LEARNSET(0), - - [SPECIES_ROTOM_MOW] = TMHM_LEARNSET(0), - - [SPECIES_GIRATINA_ORIGIN] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM04_CALM_MIND) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM47_STEEL_WING) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_SHAYMIN_SKY] = TMHM_LEARNSET(TMHM(TM09_BULLET_SEED) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_ARCEUS_FIGHTING] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM09_BULLET_SEED) - | TMHM(TM04_CALM_MIND) - | TMHM(HM01_CUT) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM05_FLASH) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_ARCEUS_FLYING] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM09_BULLET_SEED) - | TMHM(TM04_CALM_MIND) - | TMHM(HM01_CUT) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM05_FLASH) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_ARCEUS_POISON] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM09_BULLET_SEED) - | TMHM(TM04_CALM_MIND) - | TMHM(HM01_CUT) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM05_FLASH) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_ARCEUS_GROUND] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM09_BULLET_SEED) - | TMHM(TM04_CALM_MIND) - | TMHM(HM01_CUT) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM05_FLASH) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_ARCEUS_ROCK] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM09_BULLET_SEED) - | TMHM(TM04_CALM_MIND) - | TMHM(HM01_CUT) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM05_FLASH) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_ARCEUS_BUG] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM09_BULLET_SEED) - | TMHM(TM04_CALM_MIND) - | TMHM(HM01_CUT) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM05_FLASH) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_ARCEUS_GHOST] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM09_BULLET_SEED) - | TMHM(TM04_CALM_MIND) - | TMHM(HM01_CUT) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM05_FLASH) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_ARCEUS_STEEL] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM09_BULLET_SEED) - | TMHM(TM04_CALM_MIND) - | TMHM(HM01_CUT) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM05_FLASH) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_ARCEUS_FIRE] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM09_BULLET_SEED) - | TMHM(TM04_CALM_MIND) - | TMHM(HM01_CUT) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM05_FLASH) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_ARCEUS_WATER] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM09_BULLET_SEED) - | TMHM(TM04_CALM_MIND) - | TMHM(HM01_CUT) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM05_FLASH) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_ARCEUS_GRASS] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM09_BULLET_SEED) - | TMHM(TM04_CALM_MIND) - | TMHM(HM01_CUT) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM05_FLASH) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_ARCEUS_ELECTRIC] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM09_BULLET_SEED) - | TMHM(TM04_CALM_MIND) - | TMHM(HM01_CUT) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM05_FLASH) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_ARCEUS_PSYCHIC] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM09_BULLET_SEED) - | TMHM(TM04_CALM_MIND) - | TMHM(HM01_CUT) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM05_FLASH) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_ARCEUS_ICE] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM09_BULLET_SEED) - | TMHM(TM04_CALM_MIND) - | TMHM(HM01_CUT) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM05_FLASH) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_ARCEUS_DRAGON] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM09_BULLET_SEED) - | TMHM(TM04_CALM_MIND) - | TMHM(HM01_CUT) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM05_FLASH) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_ARCEUS_DARK] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM09_BULLET_SEED) - | TMHM(TM04_CALM_MIND) - | TMHM(HM01_CUT) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM05_FLASH) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_ARCEUS_FAIRY] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM14_BLIZZARD) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM09_BULLET_SEED) - | TMHM(TM04_CALM_MIND) - | TMHM(HM01_CUT) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM05_FLASH) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM50_OVERHEAT) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_BASCULIN_BLUE_STRIPED] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(HM01_CUT) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM03_SURF) - | TMHM(TM12_TAUNT) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL)), - - [SPECIES_DEERLING_SUMMER] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_DEERLING_AUTUMN] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_DEERLING_WINTER] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_SAWSBUCK_SUMMER] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_SAWSBUCK_AUTUMN] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_SAWSBUCK_WINTER] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_TORNADUS_THERIAN] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(HM04_STRENGTH) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_THUNDURUS_THERIAN] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(HM04_STRENGTH) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_LANDORUS_THERIAN] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM04_CALM_MIND) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(HM04_STRENGTH) - | TMHM(TM06_TOXIC)), - - [SPECIES_KYUREM_WHITE] = TMHM_LEARNSET(TMHM(TM14_BLIZZARD) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM42_FACADE) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM47_STEEL_WING) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_KYUREM_BLACK] = TMHM_LEARNSET(TMHM(TM14_BLIZZARD) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM42_FACADE) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM47_STEEL_WING) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_KELDEO_RESOLUTE] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM04_CALM_MIND) - | TMHM(HM01_CUT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(HM04_STRENGTH) - | TMHM(HM03_SURF) - | TMHM(TM12_TAUNT) - | TMHM(TM06_TOXIC) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_GENESECT_DOUSE_DRIVE] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM14_BLIZZARD) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM05_FLASH) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_GENESECT_SHOCK_DRIVE] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM14_BLIZZARD) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM05_FLASH) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_GENESECT_BURN_DRIVE] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM14_BLIZZARD) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM05_FLASH) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_GENESECT_CHILL_DRIVE] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM14_BLIZZARD) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM05_FLASH) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_GRENINJA_BATTLE_BOND] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM14_BLIZZARD) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(HM08_DIVE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM49_SNATCH) - | TMHM(HM04_STRENGTH) - | TMHM(HM03_SURF) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC) - | TMHM(HM07_WATERFALL) - | TMHM(TM03_WATER_PULSE)), - - [SPECIES_VIVILLON_POLAR] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_VIVILLON_TUNDRA] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_VIVILLON_CONTINENTAL] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_VIVILLON_GARDEN] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_VIVILLON_ELEGANT] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_VIVILLON_MEADOW] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_VIVILLON_MODERN] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_VIVILLON_MARINE] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_VIVILLON_ARCHIPELAGO] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_VIVILLON_HIGH_PLAINS] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_VIVILLON_SANDSTORM] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_VIVILLON_RIVER] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_VIVILLON_MONSOON] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_VIVILLON_SAVANNA] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_VIVILLON_SUN] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_VIVILLON_OCEAN] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_VIVILLON_JUNGLE] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_VIVILLON_FANCY] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_VIVILLON_POKE_BALL] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_FLABEBE_YELLOW_FLOWER] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_FLABEBE_ORANGE_FLOWER] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_FLABEBE_BLUE_FLOWER] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_FLABEBE_WHITE_FLOWER] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_FLOETTE_YELLOW_FLOWER] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_FLOETTE_ORANGE_FLOWER] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_FLOETTE_BLUE_FLOWER] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_FLOETTE_WHITE_FLOWER] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_FLOETTE_ETERNAL_FLOWER] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_FLORGES_YELLOW_FLOWER] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_FLORGES_ORANGE_FLOWER] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_FLORGES_BLUE_FLOWER] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_FLORGES_WHITE_FLOWER] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_FURFROU_HEART_TRIM] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC)), - - [SPECIES_FURFROU_STAR_TRIM] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC)), - - [SPECIES_FURFROU_DIAMOND_TRIM] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC)), - - [SPECIES_FURFROU_DEBUTANTE_TRIM] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC)), - - [SPECIES_FURFROU_MATRON_TRIM] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC)), - - [SPECIES_FURFROU_DANDY_TRIM] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC)), - - [SPECIES_FURFROU_LA_REINE_TRIM] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC)), - - [SPECIES_FURFROU_KABUKI_TRIM] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC)), - - [SPECIES_FURFROU_PHARAOH_TRIM] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM06_TOXIC)), - - [SPECIES_MEOWSTIC_FEMALE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(HM01_CUT) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM49_SNATCH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_PUMPKABOO_SMALL] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM09_BULLET_SEED) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_PUMPKABOO_LARGE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM09_BULLET_SEED) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_PUMPKABOO_SUPER] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM09_BULLET_SEED) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_GOURGEIST_SMALL] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM09_BULLET_SEED) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_GOURGEIST_LARGE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM09_BULLET_SEED) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_GOURGEIST_SUPER] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM09_BULLET_SEED) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM38_FIRE_BLAST) - | TMHM(TM35_FLAMETHROWER) - | TMHM(HM05_FLASH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_ZYGARDE_10] = TMHM_LEARNSET(TMHM(TM31_BRICK_BREAK) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_ZYGARDE_10_POWER_CONSTRUCT] = TMHM_LEARNSET(TMHM(TM31_BRICK_BREAK) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_ZYGARDE_50_POWER_CONSTRUCT] = TMHM_LEARNSET(TMHM(TM31_BRICK_BREAK) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_ZYGARDE_COMPLETE] = TMHM_LEARNSET(TMHM(TM31_BRICK_BREAK) - | TMHM(TM28_DIG) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(HM04_STRENGTH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM06_TOXIC)), - - [SPECIES_HOOPA_UNBOUND] = TMHM_LEARNSET(TMHM(TM31_BRICK_BREAK) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM05_FLASH) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM43_SECRET_POWER) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM49_SNATCH) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM41_TORMENT) - | TMHM(TM06_TOXIC)), - - [SPECIES_ORICORIO_POM_POM] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM47_STEEL_WING) - | TMHM(TM12_TAUNT) - | TMHM(TM06_TOXIC)), - - [SPECIES_ORICORIO_PAU] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM47_STEEL_WING) - | TMHM(TM12_TAUNT) - | TMHM(TM06_TOXIC)), - - [SPECIES_ORICORIO_SENSU] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(HM02_FLY) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM47_STEEL_WING) - | TMHM(TM12_TAUNT) - | TMHM(TM06_TOXIC)), - - [SPECIES_ROCKRUFF_OWN_TEMPO] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM12_TAUNT) - | TMHM(TM06_TOXIC)), - - [SPECIES_LYCANROC_MIDNIGHT] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM12_TAUNT) - | TMHM(TM06_TOXIC)), - - [SPECIES_LYCANROC_DUSK] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM12_TAUNT) - | TMHM(TM06_TOXIC)), - - [SPECIES_SILVALLY_FIGHTING] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM42_FACADE) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(TM37_SANDSTORM) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM47_STEEL_WING) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_SILVALLY_FLYING] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM42_FACADE) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(TM37_SANDSTORM) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM47_STEEL_WING) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_SILVALLY_POISON] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM42_FACADE) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(TM37_SANDSTORM) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM47_STEEL_WING) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_SILVALLY_GROUND] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM42_FACADE) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(TM37_SANDSTORM) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM47_STEEL_WING) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_SILVALLY_ROCK] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM42_FACADE) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(TM37_SANDSTORM) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM47_STEEL_WING) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_SILVALLY_BUG] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM42_FACADE) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(TM37_SANDSTORM) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM47_STEEL_WING) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_SILVALLY_GHOST] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM42_FACADE) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(TM37_SANDSTORM) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM47_STEEL_WING) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_SILVALLY_STEEL] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM42_FACADE) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(TM37_SANDSTORM) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM47_STEEL_WING) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_SILVALLY_FIRE] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM42_FACADE) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(TM37_SANDSTORM) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM47_STEEL_WING) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_SILVALLY_WATER] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM42_FACADE) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(TM37_SANDSTORM) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM47_STEEL_WING) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_SILVALLY_GRASS] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM42_FACADE) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(TM37_SANDSTORM) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM47_STEEL_WING) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_SILVALLY_ELECTRIC] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM42_FACADE) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(TM37_SANDSTORM) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM47_STEEL_WING) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_SILVALLY_PSYCHIC] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM42_FACADE) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(TM37_SANDSTORM) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM47_STEEL_WING) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_SILVALLY_ICE] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM42_FACADE) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(TM37_SANDSTORM) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM47_STEEL_WING) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_SILVALLY_DRAGON] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM42_FACADE) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(TM37_SANDSTORM) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM47_STEEL_WING) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_SILVALLY_DARK] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM42_FACADE) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(TM37_SANDSTORM) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM47_STEEL_WING) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_SILVALLY_FAIRY] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM02_DRAGON_CLAW) - | TMHM(TM42_FACADE) - | TMHM(TM35_FLAMETHROWER) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM07_HAIL) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM05_ROAR) - | TMHM(TM37_SANDSTORM) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM47_STEEL_WING) - | TMHM(TM11_SUNNY_DAY) - | TMHM(HM03_SURF) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_MINIOR_CORE_RED] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM06_TOXIC)), - - [SPECIES_MINIOR_CORE_ORANGE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM06_TOXIC)), - - [SPECIES_MINIOR_CORE_YELLOW] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM06_TOXIC)), - - [SPECIES_MINIOR_CORE_GREEN] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM06_TOXIC)), - - [SPECIES_MINIOR_CORE_BLUE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM06_TOXIC)), - - [SPECIES_MINIOR_CORE_INDIGO] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM06_TOXIC)), - - [SPECIES_MINIOR_CORE_VIOLET] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM37_SANDSTORM) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM06_TOXIC)), - - [SPECIES_NECROZMA_DUSK_MANE] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_NECROZMA_DAWN_WINGS] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM26_EARTHQUAKE) - | TMHM(TM42_FACADE) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM27_RETURN) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM46_THIEF) - | TMHM(TM06_TOXIC)), - - [SPECIES_MAGEARNA_ORIGINAL_COLOR] = TMHM_LEARNSET(TMHM(TM31_BRICK_BREAK) - | TMHM(TM04_CALM_MIND) - | TMHM(TM32_DOUBLE_TEAM) - | TMHM(TM21_FRUSTRATION) - | TMHM(TM10_HIDDEN_POWER) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM33_REFLECT) - | TMHM(TM27_RETURN) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM24_THUNDERBOLT)), - - [SPECIES_TOXTRICITY_LOW_KEY] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM42_FACADE) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM34_SHOCK_WAVE) - | TMHM(TM36_SLUDGE_BOMB) - | TMHM(TM12_TAUNT) - | TMHM(TM25_THUNDER) - | TMHM(TM24_THUNDERBOLT) - | TMHM(TM06_TOXIC)), - - [SPECIES_SINISTEA_ANTIQUE] = TMHM_LEARNSET(TMHM(TM42_FACADE) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM44_REST) - | TMHM(TM30_SHADOW_BALL)), - - [SPECIES_POLTEAGEIST_ANTIQUE] = TMHM_LEARNSET(TMHM(TM42_FACADE) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM30_SHADOW_BALL)), - - [SPECIES_ALCREMIE_RUBY_CREAM] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM42_FACADE) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM44_REST) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM22_SOLAR_BEAM)), - - [SPECIES_ALCREMIE_MATCHA_CREAM] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM42_FACADE) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM44_REST) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM22_SOLAR_BEAM)), - - [SPECIES_ALCREMIE_MINT_CREAM] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM42_FACADE) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM44_REST) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM22_SOLAR_BEAM)), - - [SPECIES_ALCREMIE_LEMON_CREAM] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM42_FACADE) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM44_REST) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM22_SOLAR_BEAM)), - - [SPECIES_ALCREMIE_SALTED_CREAM] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM42_FACADE) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM44_REST) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM22_SOLAR_BEAM)), - - [SPECIES_ALCREMIE_RUBY_SWIRL] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM42_FACADE) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM44_REST) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM22_SOLAR_BEAM)), - - [SPECIES_ALCREMIE_CARAMEL_SWIRL] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM42_FACADE) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM44_REST) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM22_SOLAR_BEAM)), - - [SPECIES_ALCREMIE_RAINBOW_SWIRL] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM42_FACADE) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM44_REST) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM22_SOLAR_BEAM)), - - [SPECIES_INDEEDEE_FEMALE] = TMHM_LEARNSET(TMHM(TM45_ATTRACT) - | TMHM(TM04_CALM_MIND) - | TMHM(TM42_FACADE) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM30_SHADOW_BALL)), - - [SPECIES_URSHIFU_RAPID_STRIKE_STYLE] = TMHM_LEARNSET(TMHM(TM40_AERIAL_ACE) - | TMHM(TM45_ATTRACT) - | TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM28_DIG) - | TMHM(HM08_DIVE) - | TMHM(TM42_FACADE) - | TMHM(TM01_FOCUS_PUNCH) - | TMHM(TM17_PROTECT) - | TMHM(TM18_RAIN_DANCE) - | TMHM(TM44_REST) - | TMHM(HM06_ROCK_SMASH) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM12_TAUNT) - | TMHM(HM07_WATERFALL)), - - [SPECIES_ZARUDE_DADA] = TMHM_LEARNSET(TMHM(TM31_BRICK_BREAK) - | TMHM(TM08_BULK_UP) - | TMHM(TM09_BULLET_SEED) - | TMHM(TM28_DIG) - | TMHM(TM42_FACADE) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM23_IRON_TAIL) - | TMHM(TM17_PROTECT) - | TMHM(TM44_REST) - | TMHM(TM39_ROCK_TOMB) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM46_THIEF)), - - [SPECIES_CALYREX_ICE_RIDER] = TMHM_LEARNSET(TMHM(TM14_BLIZZARD) - | TMHM(TM09_BULLET_SEED) - | TMHM(TM04_CALM_MIND) - | TMHM(TM42_FACADE) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM07_HAIL) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM13_ICE_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT) - | TMHM(TM41_TORMENT)), - - [SPECIES_CALYREX_SHADOW_RIDER] = TMHM_LEARNSET(TMHM(TM09_BULLET_SEED) - | TMHM(TM04_CALM_MIND) - | TMHM(TM42_FACADE) - | TMHM(TM19_GIGA_DRAIN) - | TMHM(TM15_HYPER_BEAM) - | TMHM(TM16_LIGHT_SCREEN) - | TMHM(TM17_PROTECT) - | TMHM(TM29_PSYCHIC) - | TMHM(TM33_REFLECT) - | TMHM(TM44_REST) - | TMHM(TM20_SAFEGUARD) - | TMHM(TM30_SHADOW_BALL) - | TMHM(TM48_SKILL_SWAP) - | TMHM(TM22_SOLAR_BEAM) - | TMHM(TM11_SUNNY_DAY) - | TMHM(TM12_TAUNT)), -#endif + +/* static const u16 sNoneTMHMLearnset[] = { + MOVE_BLIZZARD, + MOVE_CUT, + MOVE_EARTHQUAKE, + MOVE_FLY, + MOVE_ICE_BEAM, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_THUNDER, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; */ + +static const u16 sBulbasaurTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sIvysaurTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sVenusaurTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sCharmanderTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sCharmeleonTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sCharizardTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLY, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STEEL_WING, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSquirtleTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sWartortleTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sBlastoiseTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sCaterpieTMHMLearnset[] = { + }; + +static const u16 sMetapodTMHMLearnset[] = { + }; + +static const u16 sButterfreeTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sWeedleTMHMLearnset[] = { + }; + +static const u16 sKakunaTMHMLearnset[] = { + }; + +static const u16 sBeedrillTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sPidgeyTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sPidgeottoTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sPidgeotTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sRattataTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sRaticateTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BULK_UP, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSpearowTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sFearowTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sEkansTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sArbokTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sPikachuTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FLY, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sRaichuTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSandshrewTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSandslashTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sNidoranFTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sNidorinaTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sNidoqueenTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sNidoranMTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sNidorinoTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sNidokingTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sClefairyTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sClefableTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sVulpixTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sNinetalesTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sJigglypuffTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sWigglytuffTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sZubatTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sGolbatTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sOddishTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sGloomTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sVileplumeTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sParasTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sParasectTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sVenonatTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SKILL_SWAP, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sVenomothTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SKILL_SWAP, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sDiglettTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sDugtrioTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sMeowthTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sPersianTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sPsyduckTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sGolduckTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sMankeyTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sPrimeapeTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sGrowlitheTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sArcanineTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sPoliwagTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SURF, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sPoliwhirlTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sPoliwrathTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sAbraTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sKadabraTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sAlakazamTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sMachopTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sMachokeTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sMachampTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sBellsproutTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sWeepinbellTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sVictreebelTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sTentacoolTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CUT, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SURF, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sTentacruelTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CUT, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SURF, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sGeodudeTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sGravelerTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sGolemTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sPonytaTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sRapidashTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSlowpokeTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CALM_MIND, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sSlowbroTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sMagnemiteTMHMLearnset[] = { + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SUNNY_DAY, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sMagnetonTMHMLearnset[] = { + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SUNNY_DAY, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sFarfetchdTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sDoduoTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sDodrioTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSeelTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sDewgongTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sGrimerTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sMukTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sShellderTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sCloysterTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SURF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sGastlyTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sHaunterTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sGengarTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sOnixTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sDrowzeeTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sHypnoTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sKrabbyTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sKinglerTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sVoltorbTMHMLearnset[] = { + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sElectrodeTMHMLearnset[] = { + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sExeggcuteTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SKILL_SWAP, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sExeggutorTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SKILL_SWAP, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sCuboneTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sMarowakTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sHitmonleeTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sHitmonchanTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sLickitungTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sKoffingTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sWeezingTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sRhyhornTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sRhydonTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sChanseyTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sTangelaTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sKangaskhanTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sHorseaTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sSeadraTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sGoldeenTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sSeakingTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sStaryuTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sStarmieTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SKILL_SWAP, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sMrMimeTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sScytherTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sJynxTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sElectabuzzTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sMagmarTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sPinsirTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sTaurosTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sMagikarpTMHMLearnset[] = { + }; + +static const u16 sGyaradosTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TAUNT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sLaprasTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sDittoTMHMLearnset[] = { + }; + +static const u16 sEeveeTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sVaporeonTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sJolteonTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sFlareonTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sPorygonTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BLIZZARD, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sOmanyteTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SURF, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sOmastarTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SURF, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sKabutoTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SURF, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sKabutopsTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SURF, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sAerodactylTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STEEL_WING, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSnorlaxTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sArticunoTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BLIZZARD, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sZapdosTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sMoltresTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sDratiniTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sDragonairTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sDragoniteTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLY, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STEEL_WING, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sMewtwoTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CALM_MIND, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sMewTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_BULLET_SEED, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FLY, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_STEEL_WING, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sChikoritaTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sBayleefTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sMeganiumTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sCyndaquilTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sQuilavaTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sTyphlosionTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sTotodileTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sCroconawTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sFeraligatrTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sSentretTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THIEF, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sFurretTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sHoothootTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sNoctowlTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sLedybaTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sLedianTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSpinarakTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sAriadosTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sCrobatTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sChinchouTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sLanturnTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sPichuTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sCleffaTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sIgglybuffTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sTogepiTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sTogeticTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FLY, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sNatuTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SOLAR_BEAM, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sXatuTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SOLAR_BEAM, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sMareepTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sFlaaffyTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sAmpharosTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sBellossomTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sMarillTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sAzumarillTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sSudowoodoTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sPolitoedTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sHoppipTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSkiploomTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sJumpluffTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sAipomTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sSunkernTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSunfloraTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sYanmaTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SOLAR_BEAM, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sWooperTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sQuagsireTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sEspeonTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sUmbreonTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sMurkrowTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SNATCH, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSlowkingTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sMisdreavusTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sUnownTMHMLearnset[] = { + MOVE_HIDDEN_POWER, + MOVE_UNAVAILABLE, +}; + +static const u16 sWobbuffetTMHMLearnset[] = { + MOVE_SAFEGUARD, + MOVE_UNAVAILABLE, +}; + +static const u16 sGirafarigTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sPinecoTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sForretressTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sDunsparceTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CALM_MIND, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sGligarTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_STEEL_WING, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSteelixTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSnubbullTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sGranbullTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sQwilfishTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_SURF, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sScizorTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STEEL_WING, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sShuckleTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sHeracrossTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSneaselTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SNATCH, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sTeddiursaTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sUrsaringTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSlugmaTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sMagcargoTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSwinubTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sPiloswineTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sCorsolaTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CALM_MIND, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sRemoraidTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BULLET_SEED, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sOctilleryTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BULLET_SEED, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sDelibirdTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sMantineTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BULLET_SEED, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sSkarmoryTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sHoundourTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sHoundoomTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sKingdraTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sPhanpyTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sDonphanTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sPorygon2TMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BLIZZARD, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sStantlerTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSmeargleTMHMLearnset[] = { + MOVE_FLAMETHROWER, + MOVE_UNAVAILABLE, +}; + +static const u16 sTyrogueTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sHitmontopTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSmoochumTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sElekidTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sMagbyTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sMiltankTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sBlisseyTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sRaikouTMHMLearnset[] = { + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sEnteiTMHMLearnset[] = { + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSuicuneTMHMLearnset[] = { + MOVE_BLIZZARD, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sLarvitarTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sPupitarTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sTyranitarTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_TAUNT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sLugiaTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BLIZZARD, + MOVE_CALM_MIND, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_STEEL_WING, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sHoOhTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_STEEL_WING, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sCelebiTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sTreeckoTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sGrovyleTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSceptileTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sTorchicTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sCombuskenTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sBlazikenTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sMudkipTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sMarshtompTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sSwampertTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sPoochyenaTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sMightyenaTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SNATCH, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sZigzagoonTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sLinooneTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sWurmpleTMHMLearnset[] = { + }; + +static const u16 sSilcoonTMHMLearnset[] = { + }; + +static const u16 sBeautiflyTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sCascoonTMHMLearnset[] = { + }; + +static const u16 sDustoxTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sLotadTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BULLET_SEED, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sLombreTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_BULLET_SEED, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sLudicoloTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_BULLET_SEED, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sSeedotTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sNuzleafTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sShiftryTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sTaillowTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSwellowTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sWingullTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STEEL_WING, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sPelipperTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STEEL_WING, + MOVE_SURF, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sRaltsTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sKirliaTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sGardevoirTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSurskitTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sMasquerainTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sShroomishTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sBreloomTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSlakothTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sVigorothTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sSlakingTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sNincadaTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sNinjaskTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sShedinjaTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sWhismurTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sLoudredTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sExploudTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_TAUNT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sMakuhitaTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sHariyamaTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sAzurillTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sNosepassTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSkittyTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CALM_MIND, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sDelcattyTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CALM_MIND, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sSableyeTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sMawileTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sAronTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sLaironTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sAggronTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_TAUNT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sMedititeTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sMedichamTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sElectrikeTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sManectricTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sPlusleTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sMinunTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sVolbeatTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sIllumiseTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sRoseliaTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sGulpinTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sSwalotTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sCarvanhaTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SURF, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sSharpedoTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sWailmerTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sWailordTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sNumelTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sCameruptTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sTorkoalTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSpoinkTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sGrumpigTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSpindaTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sTrapinchTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sVibravaTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STEEL_WING, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sFlygonTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STEEL_WING, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sCacneaTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sCacturneTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSwabluTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sAltariaTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sZangooseTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sSeviperTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sLunatoneTMHMLearnset[] = { + MOVE_BLIZZARD, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSolrockTMHMLearnset[] = { + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sBarboachTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sWhiscashTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sCorphishTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sCrawdauntTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sBaltoyTMHMLearnset[] = { + MOVE_CALM_MIND, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sClaydolTMHMLearnset[] = { + MOVE_CALM_MIND, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sLileepTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sCradilyTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sAnorithTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sArmaldoTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sFeebasTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sMiloticTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sCastformTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sKecleonTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sShuppetTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sBanetteTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sDuskullTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sDusclopsTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sTropiusTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STEEL_WING, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sChimechoTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sAbsolTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SNATCH, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sWynautTMHMLearnset[] = { + MOVE_SAFEGUARD, + MOVE_UNAVAILABLE, +}; + +static const u16 sSnoruntTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sGlalieTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_TAUNT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sSphealTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sSealeoTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sWalreinTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sClamperlTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sHuntailTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SNATCH, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sGorebyssTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sRelicanthTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CALM_MIND, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sLuvdiscTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sBagonTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sShelgonTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSalamenceTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STEEL_WING, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sBeldumTMHMLearnset[] = { + }; + +static const u16 sMetangTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SLUDGE_BOMB, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sMetagrossTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SLUDGE_BOMB, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sRegirockTMHMLearnset[] = { + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sRegiceTMHMLearnset[] = { + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sRegisteelTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BRICK_BREAK, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sLatiasTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sLatiosTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sKyogreTMHMLearnset[] = { + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sGroudonTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sRayquazaTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sJirachiTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SUNNY_DAY, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sDeoxysTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sTurtwigTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sGrotleTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sTorterraTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sChimcharTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sMonfernoTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sInfernapeTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sPiplupTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sPrinplupTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sEmpoleonTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STEEL_WING, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sStarlyTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sStaraviaTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sStaraptorTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sBidoofTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sBibarelTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CUT, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sKricketotTMHMLearnset[] = { + }; + +static const u16 sKricketuneTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sShinxTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sLuxioTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sLuxrayTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sBudewTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sRoseradeTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sCranidosTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sRampardosTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sShieldonTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sBastiodonTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sBurmyTMHMLearnset[] = { + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_UNAVAILABLE, +}; + +static const u16 sWormadamTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sMothimTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sCombeeTMHMLearnset[] = { + }; + +static const u16 sVespiquenTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sPachirisuTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sBuizelTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sFloatzelTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TAUNT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sCherubiTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sCherrimTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sShellosTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sGastrodonTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sAmbipomTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sDrifloonTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sDrifblimTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sBunearyTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sLopunnyTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sMismagiusTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sHonchkrowTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SNATCH, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sGlameowTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sPuruglyTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sChinglingTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sStunkyTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSkuntankTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sBronzorTMHMLearnset[] = { + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sBronzongTMHMLearnset[] = { + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sBonslyTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sMimeJrTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sHappinyTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sChatotTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSpiritombTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sGibleTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sGabiteTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sGarchompTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sMunchlaxTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sRioluTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sLucarioTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CALM_MIND, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sHippopotasTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sHippowdonTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sSkorupiTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SLUDGE_BOMB, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sDrapionTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SLUDGE_BOMB, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sCroagunkTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sToxicroakTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sCarnivineTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sFinneonTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sLumineonTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sMantykeTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sSnoverTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BULLET_SEED, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SOLAR_BEAM, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sAbomasnowTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_BULLET_SEED, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sWeavileTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SNATCH, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sMagnezoneTMHMLearnset[] = { + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SUNNY_DAY, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sLickilickyTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sRhyperiorTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sTangrowthTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sElectivireTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sMagmortarTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sTogekissTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FLY, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sYanmegaTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SOLAR_BEAM, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sLeafeonTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sGlaceonTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sGliscorTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_STEEL_WING, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sMamoswineTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sPorygonZTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BLIZZARD, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sGalladeTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sProbopassTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sDusknoirTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sFroslassTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SNATCH, + MOVE_TAUNT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sRotomTMHMLearnset[] = { + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sUxieTMHMLearnset[] = { + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sMespritTMHMLearnset[] = { + MOVE_BLIZZARD, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SUNNY_DAY, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sAzelfTMHMLearnset[] = { + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sDialgaTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sPalkiaTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CUT, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sHeatranTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sRegigigasTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BRICK_BREAK, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_RAIN_DANCE, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sGiratinaTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_STEEL_WING, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sCresseliaTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sPhioneTMHMLearnset[] = { + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sManaphyTMHMLearnset[] = { + MOVE_BLIZZARD, + MOVE_CALM_MIND, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sDarkraiTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sShayminTMHMLearnset[] = { + MOVE_BULLET_SEED, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sArceusTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_BULLET_SEED, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sVictiniTMHMLearnset[] = { + MOVE_BRICK_BREAK, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSnivyTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sServineTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSerperiorTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sTepigTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sPigniteTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sEmboarTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sOshawottTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CUT, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SURF, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sDewottTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CUT, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SURF, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sSamurottTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CUT, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sPatratTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SUNNY_DAY, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sWatchogTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sLillipupTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SUNNY_DAY, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sHerdierTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sStoutlandTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sPurrloinTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sLiepardTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sPansageTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSimisageTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sPansearTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSimisearTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sPanpourTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CUT, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SURF, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sSimipourTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SURF, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sMunnaTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sMusharnaTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sPidoveTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sTranquillTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sUnfezantTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sBlitzleTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SNATCH, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sZebstrikaTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SNATCH, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sRoggenrolaTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sBoldoreTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sGigalithTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sWoobatTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_STEEL_WING, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSwoobatTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_STEEL_WING, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sDrilburTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_STRENGTH, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sExcadrillTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_STRENGTH, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sAudinoTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CALM_MIND, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sTimburrTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sGurdurrTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sConkeldurrTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sTympoleTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sPalpitoadTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sSeismitoadTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sThrohTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSawkTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSewaddleTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSwadloonTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sLeavannyTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sVenipedeTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sWhirlipedeTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sScolipedeTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sCottoneeTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sWhimsicottTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sPetililTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sLilligantTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sBasculinTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SURF, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_UNAVAILABLE, +}; + +static const u16 sSandileTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sKrokorokTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_STRENGTH, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sKrookodileTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_STRENGTH, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sDarumakaTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sDarmanitanTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sMaractusTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sDwebbleTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sCrustleTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sScraggyTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sScraftyTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSigilyphTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SOLAR_BEAM, + MOVE_STEEL_WING, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sYamaskTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sCofagrigusTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sTirtougaTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sCarracostaTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sArchenTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STEEL_WING, + MOVE_TAUNT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sArcheopsTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STEEL_WING, + MOVE_TAUNT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sTrubbishTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sGarbodorTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sZoruaTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sZoroarkTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sMinccinoTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sCinccinoTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_CALM_MIND, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sGothitaTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sGothoritaTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sGothitelleTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSolosisTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_THUNDER, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sDuosionTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_THUNDER, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sReuniclusTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_STRENGTH, + MOVE_THUNDER, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sDucklettTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_STEEL_WING, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sSwannaTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_STEEL_WING, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sVanilliteTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sVanillishTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sVanilluxeTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sDeerlingTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSawsbuckTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sEmolgaTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_TAUNT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sKarrablastTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sEscavalierTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sFoongusTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sAmoongussTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sFrillishTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_SURF, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sJellicentTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_SURF, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sAlomomolaTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CALM_MIND, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sJoltikTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_THIEF, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sGalvantulaTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sFerroseedTMHMLearnset[] = { + MOVE_BULLET_SEED, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sFerrothornTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sKlinkTMHMLearnset[] = { + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sKlangTMHMLearnset[] = { + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sKlinklangTMHMLearnset[] = { + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sTynamoTMHMLearnset[] = { + }; + +static const u16 sEelektrikTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sEelektrossTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_FACADE, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sElgyemTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_STEEL_WING, + MOVE_THIEF, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sBeheeyemTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_STEEL_WING, + MOVE_THIEF, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sLitwickTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sLampentTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sChandelureTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sAxewTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sFraxureTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sHaxorusTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sCubchooTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sBearticTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CUT, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sCryogonalTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sShelmetTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sAccelgorTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sStunfiskTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sMienfooTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CALM_MIND, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sMienshaoTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CALM_MIND, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sDruddigonTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_TAUNT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sGolettTMHMLearnset[] = { + MOVE_BRICK_BREAK, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sGolurkTMHMLearnset[] = { + MOVE_BRICK_BREAK, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FLY, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_THIEF, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sPawniardTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SNATCH, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sBisharpTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SNATCH, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sBouffalantTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sRuffletTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BULK_UP, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STEEL_WING, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sBraviaryTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BULK_UP, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STEEL_WING, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sVullabyTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SNATCH, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sMandibuzzTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SNATCH, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sHeatmorTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sDurantTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sDeinoTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sZweilousTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sHydreigonTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STEEL_WING, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sLarvestaTMHMLearnset[] = { + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sVolcaronaTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sCobalionTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sTerrakionTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sVirizionTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sTornadusTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_STRENGTH, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sThundurusTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_STRENGTH, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sReshiramTMHMLearnset[] = { + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SOLAR_BEAM, + MOVE_STEEL_WING, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sZekromTMHMLearnset[] = { + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_STEEL_WING, + MOVE_STRENGTH, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sLandorusTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CALM_MIND, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_STRENGTH, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sKyuremTMHMLearnset[] = { + MOVE_BLIZZARD, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_STEEL_WING, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sKeldeoTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sMeloettaTMHMLearnset[] = { + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sGenesectTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BLIZZARD, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sChespinTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sQuilladinTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sChesnaughtTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sFennekinTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sBraixenTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sDelphoxTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sFroakieTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CUT, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SNATCH, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sFrogadierTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CUT, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SNATCH, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sGreninjaTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CUT, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SNATCH, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sBunnelbyTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sDiggersbyTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sFletchlingTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SNATCH, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sFletchinderTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SNATCH, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sTalonflameTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BULK_UP, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sScatterbugTMHMLearnset[] = { + }; + +static const u16 sSpewpaTMHMLearnset[] = { + MOVE_PROTECT, + MOVE_UNAVAILABLE, +}; + +static const u16 sVivillonTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sLitleoTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sPyroarTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sFlabebeTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sFloetteTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sFlorgesTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSkiddoTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sGogoatTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sPanchamTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sPangoroTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sFurfrouTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sEspurrTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sMeowsticTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sHonedgeTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sDoubladeTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sAegislashTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSpritzeeTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SKILL_SWAP, + MOVE_SUNNY_DAY, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sAromatisseTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SKILL_SWAP, + MOVE_SUNNY_DAY, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSwirlixTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THIEF, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSlurpuffTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THIEF, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sInkayTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sMalamarTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sBinacleTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sBarbaracleTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sSkrelpTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_SURF, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sDragalgeTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sClauncherTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sClawitzerTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SLUDGE_BOMB, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sHelioptileTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sHelioliskTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sTyruntTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sTyrantrumTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sAmauraTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sAurorusTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sSylveonTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sHawluchaTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STEEL_WING, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sDedenneTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sCarbinkTMHMLearnset[] = { + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SKILL_SWAP, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sGoomyTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_SUNNY_DAY, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sSliggooTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_SUNNY_DAY, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sGoodraTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sKlefkiTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sPhantumpTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sTrevenantTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sPumpkabooTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sGourgeistTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sBergmiteTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sAvaluggTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sNoibatTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sNoivernTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_FACADE, + MOVE_FLAMETHROWER, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sXerneasTMHMLearnset[] = { + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_SECRET_POWER, + MOVE_SUNNY_DAY, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sYveltalTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sZygardeTMHMLearnset[] = { + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sDiancieTMHMLearnset[] = { + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SKILL_SWAP, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sHoopaTMHMLearnset[] = { + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sVolcanionTMHMLearnset[] = { + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sRowletTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SOLAR_BEAM, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sDartrixTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SOLAR_BEAM, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sDecidueyeTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SHADOW_BALL, + MOVE_SOLAR_BEAM, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sLittenTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BULK_UP, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sTorracatTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BULK_UP, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sIncineroarTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sPopplioTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sBrionneTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sPrimarinaTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SHADOW_BALL, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sPikipekTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULLET_SEED, + MOVE_DOUBLE_TEAM, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sTrumbeakTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULLET_SEED, + MOVE_DOUBLE_TEAM, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sToucannonTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULLET_SEED, + MOVE_DOUBLE_TEAM, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sYungoosTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SHOCK_WAVE, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sGumshoosTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SHOCK_WAVE, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sGrubbinTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SHOCK_WAVE, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sCharjabugTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SHOCK_WAVE, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sVikavoltTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sCrabrawlerTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sCrabominableTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sOricorioTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_STEEL_WING, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sCutieflyTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SKILL_SWAP, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sRibombeeTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SKILL_SWAP, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sRockruffTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_TOMB, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sLycanrocTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_TOMB, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sWishiwashiTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sMareanieTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sToxapexTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sMudbrayTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sMudsdaleTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sDewpiderTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sAraquanidTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sFomantisTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sLurantisTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sMorelullTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sShiinoticTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSalanditTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSalazzleTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sStuffulTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_TOMB, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sBewearTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_TOMB, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sBounsweetTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSteeneeTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sTsareenaTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sComfeyTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sOranguruTMHMLearnset[] = { + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SHADOW_BALL, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sPassimianTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sWimpodTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SURF, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_UNAVAILABLE, +}; + +static const u16 sGolisopodTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SLUDGE_BOMB, + MOVE_SURF, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sSandygastTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sPalossandTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SLUDGE_BOMB, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sPyukumukuTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_HAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_SAFEGUARD, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sTypeNullTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_SANDSTORM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSilvallyTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_FACADE, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_SANDSTORM, + MOVE_SHADOW_BALL, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sMiniorTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SOLAR_BEAM, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sKomalaTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RETURN, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sTurtonatorTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BULK_UP, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_TOMB, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sTogedemaruTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SHOCK_WAVE, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sMimikyuTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BULK_UP, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SHADOW_BALL, + MOVE_SNATCH, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sBruxishTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BULK_UP, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SNATCH, + MOVE_SURF, + MOVE_TAUNT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sDrampaTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_SAFEGUARD, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sDhelmiseTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SHADOW_BALL, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sJangmooTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sHakamooTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sKommooTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SHOCK_WAVE, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sTapuKokoTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_RETURN, + MOVE_ROAR, + MOVE_SAFEGUARD, + MOVE_SHOCK_WAVE, + MOVE_STEEL_WING, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sTapuLeleTMHMLearnset[] = { + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REFLECT, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sTapuBuluTMHMLearnset[] = { + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CALM_MIND, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sTapuFiniTMHMLearnset[] = { + MOVE_BLIZZARD, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SHADOW_BALL, + MOVE_SURF, + MOVE_TAUNT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sCosmogTMHMLearnset[] = { + }; + +static const u16 sCosmoemTMHMLearnset[] = { + }; + +static const u16 sSolgaleoTMHMLearnset[] = { + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sLunalaTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BLIZZARD, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_SAFEGUARD, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sNihilegoTMHMLearnset[] = { + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SLUDGE_BOMB, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sBuzzwoleTMHMLearnset[] = { + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sPheromosaTMHMLearnset[] = { + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SHOCK_WAVE, + MOVE_SNATCH, + MOVE_TAUNT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sXurkitreeTMHMLearnset[] = { + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sCelesteelaTMHMLearnset[] = { + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sKartanaTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sGuzzlordTMHMLearnset[] = { + MOVE_BRICK_BREAK, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sNecrozmaTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sMagearnaTMHMLearnset[] = { + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_RETURN, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_THUNDERBOLT, + MOVE_UNAVAILABLE, +}; + +static const u16 sMarshadowTMHMLearnset[] = { + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SHADOW_BALL, + MOVE_SNATCH, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sPoipoleTMHMLearnset[] = { + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sNaganadelTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_THIEF, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sStakatakaTMHMLearnset[] = { + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SKILL_SWAP, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sBlacephalonTMHMLearnset[] = { + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_RETURN, + MOVE_SHADOW_BALL, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sZeraoraTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SHOCK_WAVE, + MOVE_SNATCH, + MOVE_TAUNT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + //TMs of LGPE don't match with USUM +static const u16 sMeltanTMHMLearnset[] = { + MOVE_HIDDEN_POWER, + MOVE_UNAVAILABLE, +}; + +static const u16 sMelmetalTMHMLearnset[] = { + MOVE_HIDDEN_POWER, + MOVE_UNAVAILABLE, +}; + +static const u16 sGrookeyTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_FACADE, + MOVE_GIGA_DRAIN, + MOVE_PROTECT, + MOVE_REST, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_UNAVAILABLE, +}; + +static const u16 sThwackeyTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_FACADE, + MOVE_GIGA_DRAIN, + MOVE_PROTECT, + MOVE_REST, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_UNAVAILABLE, +}; + +static const u16 sRillaboomTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_BULLET_SEED, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_GIGA_DRAIN, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_UNAVAILABLE, +}; + +static const u16 sScorbunnyTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_UNAVAILABLE, +}; + +static const u16 sRabootTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BULK_UP, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_UNAVAILABLE, +}; + +static const u16 sCinderaceTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BULK_UP, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_HYPER_BEAM, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_SHADOW_BALL, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_UNAVAILABLE, +}; + +static const u16 sSobbleTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_SAFEGUARD, + MOVE_SURF, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sDrizzileTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DIVE, + MOVE_FACADE, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_SAFEGUARD, + MOVE_SURF, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sInteleonTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_FACADE, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_SAFEGUARD, + MOVE_SHADOW_BALL, + MOVE_SURF, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sSkwovetTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_DIG, + MOVE_FACADE, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_THIEF, + MOVE_UNAVAILABLE, +}; + +static const u16 sGreedentTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_DIG, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_THIEF, + MOVE_UNAVAILABLE, +}; + +static const u16 sRookideeTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_FACADE, + MOVE_FLY, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROCK_SMASH, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_UNAVAILABLE, +}; + +static const u16 sCorvisquireTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_FACADE, + MOVE_FLY, + MOVE_PROTECT, + MOVE_REST, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_UNAVAILABLE, +}; + +static const u16 sCorviknightTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BULK_UP, + MOVE_FACADE, + MOVE_FLY, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_STEEL_WING, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_UNAVAILABLE, +}; + +static const u16 sBlipbugTMHMLearnset[] = { + }; + +static const u16 sDottlerTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_FACADE, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REFLECT, + MOVE_REST, + MOVE_SAFEGUARD, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SOLAR_BEAM, + MOVE_UNAVAILABLE, +}; + +static const u16 sOrbeetleTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_FACADE, + MOVE_GIGA_DRAIN, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REFLECT, + MOVE_REST, + MOVE_SAFEGUARD, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SOLAR_BEAM, + MOVE_UNAVAILABLE, +}; + +static const u16 sNickitTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_FACADE, + MOVE_PROTECT, + MOVE_REST, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_UNAVAILABLE, +}; + +static const u16 sThievulTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_FACADE, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_SHADOW_BALL, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_UNAVAILABLE, +}; + +static const u16 sGossifleurTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_FACADE, + MOVE_GIGA_DRAIN, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REST, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_UNAVAILABLE, +}; + +static const u16 sEldegossTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_FACADE, + MOVE_GIGA_DRAIN, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REST, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_UNAVAILABLE, +}; + +static const u16 sWoolooTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_FACADE, + MOVE_PROTECT, + MOVE_REST, + MOVE_UNAVAILABLE, +}; + +static const u16 sDubwoolTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_FACADE, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_UNAVAILABLE, +}; + +static const u16 sChewtleTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DIVE, + MOVE_FACADE, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_SURF, + MOVE_UNAVAILABLE, +}; + +static const u16 sDrednawTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIG, + MOVE_DIVE, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SURF, + MOVE_WATERFALL, + MOVE_UNAVAILABLE, +}; + +static const u16 sYamperTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_FACADE, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROAR, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_UNAVAILABLE, +}; + +static const u16 sBoltundTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BULK_UP, + MOVE_DIG, + MOVE_FACADE, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROAR, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_UNAVAILABLE, +}; + +static const u16 sRolycolyTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_FACADE, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_UNAVAILABLE, +}; + +static const u16 sCarkolTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_UNAVAILABLE, +}; + +static const u16 sCoalossalTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_HYPER_BEAM, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SOLAR_BEAM, + MOVE_UNAVAILABLE, +}; + +static const u16 sApplinTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_UNAVAILABLE, +}; + +static const u16 sFlappleTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_FACADE, + MOVE_FLY, + MOVE_GIGA_DRAIN, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_UNAVAILABLE, +}; + +static const u16 sAppletunTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_GIGA_DRAIN, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_SAFEGUARD, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_UNAVAILABLE, +}; + +static const u16 sSilicobraTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_PROTECT, + MOVE_REST, + MOVE_SANDSTORM, + MOVE_UNAVAILABLE, +}; + +static const u16 sSandacondaTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_UNAVAILABLE, +}; + +static const u16 sCramorantTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_FACADE, + MOVE_FLY, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_STEEL_WING, + MOVE_SURF, + MOVE_THIEF, + MOVE_UNAVAILABLE, +}; + +static const u16 sArrokudaTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DIVE, + MOVE_FACADE, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_WATERFALL, + MOVE_UNAVAILABLE, +}; + +static const u16 sBarraskewdaTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DIVE, + MOVE_FACADE, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_SURF, + MOVE_WATERFALL, + MOVE_UNAVAILABLE, +}; + +static const u16 sToxelTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_FACADE, + MOVE_PROTECT, + MOVE_REST, + MOVE_UNAVAILABLE, +}; + +static const u16 sToxtricityTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_FACADE, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_TAUNT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSizzlipedeTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_FACADE, + MOVE_PROTECT, + MOVE_REST, + MOVE_SUNNY_DAY, + MOVE_UNAVAILABLE, +}; + +static const u16 sCentiskorchTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_HYPER_BEAM, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_UNAVAILABLE, +}; + +static const u16 sClobbopusTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DIVE, + MOVE_FACADE, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROCK_SMASH, + MOVE_TAUNT, + MOVE_WATERFALL, + MOVE_UNAVAILABLE, +}; + +static const u16 sGrapploctTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DIG, + MOVE_DIVE, + MOVE_FACADE, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROCK_SMASH, + MOVE_SURF, + MOVE_TAUNT, + MOVE_WATERFALL, + MOVE_UNAVAILABLE, +}; + +static const u16 sSinisteaTMHMLearnset[] = { + MOVE_FACADE, + MOVE_GIGA_DRAIN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_SHADOW_BALL, + MOVE_UNAVAILABLE, +}; + +static const u16 sPolteageistTMHMLearnset[] = { + MOVE_FACADE, + MOVE_GIGA_DRAIN, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REFLECT, + MOVE_REST, + MOVE_SHADOW_BALL, + MOVE_UNAVAILABLE, +}; + +static const u16 sHatennaTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_FACADE, + MOVE_GIGA_DRAIN, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_SAFEGUARD, + MOVE_SKILL_SWAP, + MOVE_UNAVAILABLE, +}; + +static const u16 sHattremTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_FACADE, + MOVE_GIGA_DRAIN, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_SAFEGUARD, + MOVE_SKILL_SWAP, + MOVE_UNAVAILABLE, +}; + +static const u16 sHattereneTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_FACADE, + MOVE_GIGA_DRAIN, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_SAFEGUARD, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_UNAVAILABLE, +}; + +static const u16 sImpidimpTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_FACADE, + MOVE_PROTECT, + MOVE_REST, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_UNAVAILABLE, +}; + +static const u16 sMorgremTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_FACADE, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_UNAVAILABLE, +}; + +static const u16 sGrimmsnarlTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_FACADE, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_UNAVAILABLE, +}; + +static const u16 sObstagoonTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DIG, + MOVE_FACADE, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_SHADOW_BALL, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_UNAVAILABLE, +}; + +static const u16 sPerrserkerTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_FACADE, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_SHADOW_BALL, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_UNAVAILABLE, +}; + +static const u16 sCursolaTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CALM_MIND, + MOVE_DIG, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_GIGA_DRAIN, + MOVE_HAIL, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SHADOW_BALL, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_UNAVAILABLE, +}; + +static const u16 sSirfetchdTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_FACADE, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROCK_SMASH, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_UNAVAILABLE, +}; + +static const u16 sMrRimeTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_FACADE, + MOVE_HAIL, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_SAFEGUARD, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_UNAVAILABLE, +}; + +static const u16 sRunerigusTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_UNAVAILABLE, +}; + +static const u16 sMilceryTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_FACADE, + MOVE_PROTECT, + MOVE_REST, + MOVE_UNAVAILABLE, +}; + +static const u16 sAlcremieTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_FACADE, + MOVE_GIGA_DRAIN, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_SAFEGUARD, + MOVE_SOLAR_BEAM, + MOVE_UNAVAILABLE, +}; + +static const u16 sFalinksTMHMLearnset[] = { + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_FACADE, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_UNAVAILABLE, +}; + +static const u16 sPincurchinTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_FACADE, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_UNAVAILABLE, +}; + +static const u16 sSnomTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_FACADE, + MOVE_PROTECT, + MOVE_REST, + MOVE_UNAVAILABLE, +}; + +static const u16 sFrosmothTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CALM_MIND, + MOVE_FACADE, + MOVE_GIGA_DRAIN, + MOVE_HAIL, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_SAFEGUARD, + MOVE_UNAVAILABLE, +}; + +static const u16 sStonjournerTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_UNAVAILABLE, +}; + +static const u16 sEiscueTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_FACADE, + MOVE_HAIL, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_SURF, + MOVE_WATERFALL, + MOVE_UNAVAILABLE, +}; + +static const u16 sIndeedeeTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_FACADE, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_SHADOW_BALL, + MOVE_UNAVAILABLE, +}; + +static const u16 sMorpekoTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULLET_SEED, + MOVE_FACADE, + MOVE_PROTECT, + MOVE_REST, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_UNAVAILABLE, +}; + +static const u16 sCufantTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_FACADE, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_STRENGTH, + MOVE_UNAVAILABLE, +}; + +static const u16 sCopperajahTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_STRENGTH, + MOVE_TAUNT, + MOVE_UNAVAILABLE, +}; + +static const u16 sDracozoltTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_ROCK_TOMB, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_UNAVAILABLE, +}; + +static const u16 sArctozoltTMHMLearnset[] = { + MOVE_BLIZZARD, + MOVE_FACADE, + MOVE_HAIL, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_ROCK_TOMB, + MOVE_SURF, + MOVE_TAUNT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_UNAVAILABLE, +}; + +static const u16 sDracovishTMHMLearnset[] = { + MOVE_DIVE, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_ROCK_TOMB, + MOVE_SURF, + MOVE_WATERFALL, + MOVE_UNAVAILABLE, +}; + +static const u16 sArctovishTMHMLearnset[] = { + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_FACADE, + MOVE_HAIL, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_ROCK_TOMB, + MOVE_SURF, + MOVE_WATERFALL, + MOVE_UNAVAILABLE, +}; + +static const u16 sDuraludonTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DRAGON_CLAW, + MOVE_FACADE, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SOLAR_BEAM, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_UNAVAILABLE, +}; + +static const u16 sDreepyTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_PROTECT, + MOVE_REST, + MOVE_UNAVAILABLE, +}; + +static const u16 sDrakloakTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DIVE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_SHADOW_BALL, + MOVE_STEEL_WING, + MOVE_SURF, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_UNAVAILABLE, +}; + +static const u16 sDragapultTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DIVE, + MOVE_DRAGON_CLAW, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLY, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_SHADOW_BALL, + MOVE_SOLAR_BEAM, + MOVE_STEEL_WING, + MOVE_SURF, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_UNAVAILABLE, +}; + +static const u16 sZacianTMHMLearnset[] = { + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_FACADE, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_UNAVAILABLE, +}; + +static const u16 sZamazentaTMHMLearnset[] = { + MOVE_DIG, + MOVE_FACADE, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_SAFEGUARD, + MOVE_SOLAR_BEAM, + MOVE_UNAVAILABLE, +}; + +static const u16 sEternatusTMHMLearnset[] = { + MOVE_FACADE, + MOVE_FLAMETHROWER, + MOVE_FLY, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_SHADOW_BALL, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sKubfuTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DIG, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROCK_SMASH, + MOVE_UNAVAILABLE, +}; + +static const u16 sUrshifuTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DIG, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_TAUNT, + MOVE_UNAVAILABLE, +}; + +static const u16 sZarudeTMHMLearnset[] = { + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_BULLET_SEED, + MOVE_DIG, + MOVE_FACADE, + MOVE_GIGA_DRAIN, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROCK_TOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_UNAVAILABLE, +}; + +static const u16 sRegielekiTMHMLearnset[] = { + MOVE_FACADE, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_SHOCK_WAVE, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_UNAVAILABLE, +}; + +static const u16 sRegidragoTMHMLearnset[] = { + MOVE_DRAGON_CLAW, + MOVE_FACADE, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_UNAVAILABLE, +}; + +static const u16 sGlastrierTMHMLearnset[] = { + MOVE_BLIZZARD, + MOVE_FACADE, + MOVE_HAIL, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_TAUNT, + MOVE_TORMENT, + MOVE_UNAVAILABLE, +}; + +static const u16 sSpectrierTMHMLearnset[] = { + MOVE_CALM_MIND, + MOVE_FACADE, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_SHADOW_BALL, + MOVE_TAUNT, + MOVE_UNAVAILABLE, +}; + +static const u16 sCalyrexTMHMLearnset[] = { + MOVE_BULLET_SEED, + MOVE_CALM_MIND, + MOVE_FACADE, + MOVE_GIGA_DRAIN, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REFLECT, + MOVE_REST, + MOVE_SAFEGUARD, + MOVE_SKILL_SWAP, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_UNAVAILABLE, +}; + +static const u16 sRattataAlolanTMHMLearnset[] = { + MOVE_BLIZZARD, + MOVE_CUT, + MOVE_DIG, + MOVE_FACADE, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_SHADOW_BALL, + MOVE_SLUDGE_BOMB, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sRaticateAlolanTMHMLearnset[] = { + MOVE_BLIZZARD, + MOVE_BULK_UP, + MOVE_CUT, + MOVE_DIG, + MOVE_FACADE, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_SHADOW_BALL, + MOVE_SLUDGE_BOMB, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sRaichuAlolanTMHMLearnset[] = { + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_DIG, + MOVE_FACADE, + MOVE_FLASH, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REFLECT, + MOVE_REST, + MOVE_ROCK_SMASH, + MOVE_STRENGTH, + MOVE_THUNDERBOLT, + MOVE_THUNDER, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSandshrewAlolanTMHMLearnset[] = { + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROCK_SMASH, + MOVE_STRENGTH, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSandslashAlolanTMHMLearnset[] = { + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROCK_SMASH, + MOVE_STRENGTH, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sVulpixAlolanTMHMLearnset[] = { + MOVE_BLIZZARD, + MOVE_DIG, + MOVE_FACADE, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sNinetalesAlolanTMHMLearnset[] = { + MOVE_BLIZZARD, + MOVE_CALM_MIND, + MOVE_DIG, + MOVE_FACADE, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sDiglettAlolanTMHMLearnset[] = { + MOVE_CUT, + MOVE_DIG, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROCK_SMASH, + MOVE_SLUDGE_BOMB, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sDugtrioAlolanTMHMLearnset[] = { + MOVE_CUT, + MOVE_DIG, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROCK_SMASH, + MOVE_SLUDGE_BOMB, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sMeowthAlolanTMHMLearnset[] = { + MOVE_CUT, + MOVE_FACADE, + MOVE_FLASH, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_SHADOW_BALL, + MOVE_TAUNT, + MOVE_THUNDERBOLT, + MOVE_THUNDER, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sPersianAlolanTMHMLearnset[] = { + MOVE_CUT, + MOVE_FACADE, + MOVE_FLASH, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_SHADOW_BALL, + MOVE_TAUNT, + MOVE_THUNDERBOLT, + MOVE_THUNDER, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sGeodudeAlolanTMHMLearnset[] = { + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_EARTHQUAKE, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROCK_SMASH, + MOVE_STRENGTH, + MOVE_THUNDERBOLT, + MOVE_THUNDER, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sGravelerAlolanTMHMLearnset[] = { + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROCK_SMASH, + MOVE_STRENGTH, + MOVE_THUNDERBOLT, + MOVE_THUNDER, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sGolemAlolanTMHMLearnset[] = { + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROCK_SMASH, + MOVE_STRENGTH, + MOVE_THUNDERBOLT, + MOVE_THUNDER, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sGrimerAlolanTMHMLearnset[] = { + MOVE_DIG, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_SHADOW_BALL, + MOVE_SLUDGE_BOMB, + MOVE_STRENGTH, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sMukAlolanTMHMLearnset[] = { + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROCK_SMASH, + MOVE_SHADOW_BALL, + MOVE_SLUDGE_BOMB, + MOVE_STRENGTH, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sExeggutorAlolanTMHMLearnset[] = { + MOVE_BRICK_BREAK, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REFLECT, + MOVE_REST, + MOVE_SOLAR_BEAM, + MOVE_SLUDGE_BOMB, + MOVE_STRENGTH, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sMarowakAlolanTMHMLearnset[] = { + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROCK_SMASH, + MOVE_SHADOW_BALL, + MOVE_STRENGTH, + MOVE_THUNDERBOLT, + MOVE_THUNDER, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sMeowthGalarianTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_FACADE, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_SHADOW_BALL, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_UNAVAILABLE, +}; + +static const u16 sPonytaGalarianTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_FACADE, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_UNAVAILABLE, +}; + +static const u16 sRapidashGalarianTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_FACADE, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_UNAVAILABLE, +}; + +static const u16 sSlowpokeGalarianTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CALM_MIND, + MOVE_DIG, + MOVE_DIVE, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_HAIL, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_SAFEGUARD, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sSlowbroGalarianTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_DIG, + MOVE_DIVE, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_HAIL, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_SAFEGUARD, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SLUDGE_BOMB, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sFarfetchdGalarianTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_FACADE, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROCK_SMASH, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_UNAVAILABLE, +}; + +static const u16 sWeezingGalarianTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_HYPER_BEAM, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_SHADOW_BALL, + MOVE_SLUDGE_BOMB, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sMrMimeGalarianTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_FACADE, + MOVE_HAIL, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_SAFEGUARD, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_UNAVAILABLE, +}; + +static const u16 sArticunoGalarianTMHMLearnset[] = { + MOVE_CALM_MIND, + MOVE_FACADE, + MOVE_FLY, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REFLECT, + MOVE_REST, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_STEEL_WING, + MOVE_UNAVAILABLE, +}; + +static const u16 sZapdosGalarianTMHMLearnset[] = { + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_FACADE, + MOVE_FLY, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROCK_SMASH, + MOVE_STEEL_WING, + MOVE_TAUNT, + MOVE_UNAVAILABLE, +}; + +static const u16 sMoltresGalarianTMHMLearnset[] = { + MOVE_FACADE, + MOVE_FLY, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_SAFEGUARD, + MOVE_SHADOW_BALL, + MOVE_STEEL_WING, + MOVE_TAUNT, + MOVE_UNAVAILABLE, +}; + +static const u16 sSlowkingGalarianTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_DIG, + MOVE_DIVE, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_HAIL, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_SAFEGUARD, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SLUDGE_BOMB, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sCorsolaGalarianTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CALM_MIND, + MOVE_DIG, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_GIGA_DRAIN, + MOVE_HAIL, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SHADOW_BALL, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sZigzagoonGalarianTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIG, + MOVE_FACADE, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_SHADOW_BALL, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_UNAVAILABLE, +}; + +static const u16 sLinooneGalarianTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIG, + MOVE_FACADE, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_SHADOW_BALL, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_UNAVAILABLE, +}; + +static const u16 sDarumakaGalarianTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_ICE_BEAM, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROCK_TOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_UNAVAILABLE, +}; + +static const u16 sDarmanitanGalarianTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DIG, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_ROCK_TOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_UNAVAILABLE, +}; + +static const u16 sYamaskGalarianTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_THIEF, + MOVE_UNAVAILABLE, +}; + +static const u16 sStunfiskGalarianTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SLUDGE_BOMB, + MOVE_SURF, + MOVE_UNAVAILABLE, +}; + +static const u16 sPikachuCosplayTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FLY, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sPikachuRockStarTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FLY, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sPikachuBelleTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FLY, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sPikachuPopStarTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FLY, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sPikachuPhDTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FLY, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sPikachuLibreTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FLY, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sPikachuOriginalCapTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FLY, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sPikachuHoennCapTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FLY, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sPikachuSinnohCapTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FLY, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sPikachuUnovaCapTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FLY, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sPikachuKalosCapTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FLY, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sPikachuAlolaCapTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FLY, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sPikachuPartnerCapTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FLY, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sPichuSpikyEaredTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sUnownBTMHMLearnset[] = { + MOVE_HIDDEN_POWER, + MOVE_UNAVAILABLE, +}; + +static const u16 sUnownCTMHMLearnset[] = { + MOVE_HIDDEN_POWER, + MOVE_UNAVAILABLE, +}; + +static const u16 sUnownDTMHMLearnset[] = { + MOVE_HIDDEN_POWER, + MOVE_UNAVAILABLE, +}; + +static const u16 sUnownETMHMLearnset[] = { + MOVE_HIDDEN_POWER, + MOVE_UNAVAILABLE, +}; + +static const u16 sUnownFTMHMLearnset[] = { + MOVE_HIDDEN_POWER, + MOVE_UNAVAILABLE, +}; + +static const u16 sUnownGTMHMLearnset[] = { + MOVE_HIDDEN_POWER, + MOVE_UNAVAILABLE, +}; + +static const u16 sUnownHTMHMLearnset[] = { + MOVE_HIDDEN_POWER, + MOVE_UNAVAILABLE, +}; + +static const u16 sUnownITMHMLearnset[] = { + MOVE_HIDDEN_POWER, + MOVE_UNAVAILABLE, +}; + +static const u16 sUnownJTMHMLearnset[] = { + MOVE_HIDDEN_POWER, + MOVE_UNAVAILABLE, +}; + +static const u16 sUnownKTMHMLearnset[] = { + MOVE_HIDDEN_POWER, + MOVE_UNAVAILABLE, +}; + +static const u16 sUnownLTMHMLearnset[] = { + MOVE_HIDDEN_POWER, + MOVE_UNAVAILABLE, +}; + +static const u16 sUnownMTMHMLearnset[] = { + MOVE_HIDDEN_POWER, + MOVE_UNAVAILABLE, +}; + +static const u16 sUnownNTMHMLearnset[] = { + MOVE_HIDDEN_POWER, + MOVE_UNAVAILABLE, +}; + +static const u16 sUnownOTMHMLearnset[] = { + MOVE_HIDDEN_POWER, + MOVE_UNAVAILABLE, +}; + +static const u16 sUnownPTMHMLearnset[] = { + MOVE_HIDDEN_POWER, + MOVE_UNAVAILABLE, +}; + +static const u16 sUnownQTMHMLearnset[] = { + MOVE_HIDDEN_POWER, + MOVE_UNAVAILABLE, +}; + +static const u16 sUnownRTMHMLearnset[] = { + MOVE_HIDDEN_POWER, + MOVE_UNAVAILABLE, +}; + +static const u16 sUnownSTMHMLearnset[] = { + MOVE_HIDDEN_POWER, + MOVE_UNAVAILABLE, +}; + +static const u16 sUnownTTMHMLearnset[] = { + MOVE_HIDDEN_POWER, + MOVE_UNAVAILABLE, +}; + +static const u16 sUnownUTMHMLearnset[] = { + MOVE_HIDDEN_POWER, + MOVE_UNAVAILABLE, +}; + +static const u16 sUnownVTMHMLearnset[] = { + MOVE_HIDDEN_POWER, + MOVE_UNAVAILABLE, +}; + +static const u16 sUnownWTMHMLearnset[] = { + MOVE_HIDDEN_POWER, + MOVE_UNAVAILABLE, +}; + +static const u16 sUnownXTMHMLearnset[] = { + MOVE_HIDDEN_POWER, + MOVE_UNAVAILABLE, +}; + +static const u16 sUnownYTMHMLearnset[] = { + MOVE_HIDDEN_POWER, + MOVE_UNAVAILABLE, +}; + +static const u16 sUnownZTMHMLearnset[] = { + MOVE_HIDDEN_POWER, + MOVE_UNAVAILABLE, +}; + +static const u16 sUnownEmarkTMHMLearnset[] = { + MOVE_HIDDEN_POWER, + MOVE_UNAVAILABLE, +}; + +static const u16 sUnownQmarkTMHMLearnset[] = { + MOVE_HIDDEN_POWER, + MOVE_UNAVAILABLE, +}; + +static const u16 sDeoxysAttackTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sDeoxysDefenseTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sDeoxysSpeedTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sBurmySandyCloakTMHMLearnset[] = { + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_UNAVAILABLE, +}; + +static const u16 sBurmyTrashCloakTMHMLearnset[] = { + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_UNAVAILABLE, +}; + +static const u16 sWormadamSandyCloakTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sWormadamTrashCloakTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sShellosEastSeaTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sGastrodonEastSeaTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sRotomHeatTMHMLearnset[] = { + MOVE_OVERHEAT, + MOVE_UNAVAILABLE, +}; + +static const u16 sRotomWashTMHMLearnset[] = { + }; + +static const u16 sRotomFrostTMHMLearnset[] = { + MOVE_BLIZZARD, + MOVE_UNAVAILABLE, +}; + +static const u16 sRotomFanTMHMLearnset[] = { + }; + +static const u16 sRotomMowTMHMLearnset[] = { + }; + +static const u16 sGiratinaOriginTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_STEEL_WING, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sShayminSkyTMHMLearnset[] = { + MOVE_BULLET_SEED, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sArceusFightingTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_BULLET_SEED, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sArceusFlyingTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_BULLET_SEED, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sArceusPoisonTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_BULLET_SEED, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sArceusGroundTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_BULLET_SEED, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sArceusRockTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_BULLET_SEED, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sArceusBugTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_BULLET_SEED, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sArceusGhostTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_BULLET_SEED, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sArceusSteelTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_BULLET_SEED, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sArceusFireTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_BULLET_SEED, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sArceusWaterTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_BULLET_SEED, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sArceusGrassTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_BULLET_SEED, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sArceusElectricTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_BULLET_SEED, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sArceusPsychicTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_BULLET_SEED, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sArceusIceTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_BULLET_SEED, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sArceusDragonTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_BULLET_SEED, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sArceusDarkTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_BULLET_SEED, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sArceusFairyTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_BULLET_SEED, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sBasculinBlueStripedTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SURF, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_UNAVAILABLE, +}; + +static const u16 sDeerlingSummerTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sDeerlingAutumnTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sDeerlingWinterTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSawsbuckSummerTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSawsbuckAutumnTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSawsbuckWinterTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sTornadusTherianTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_STRENGTH, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sThundurusTherianTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_STRENGTH, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sLandorusTherianTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CALM_MIND, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_STRENGTH, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sKyuremWhiteTMHMLearnset[] = { + MOVE_BLIZZARD, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_STEEL_WING, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sKyuremBlackTMHMLearnset[] = { + MOVE_BLIZZARD, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_STEEL_WING, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sKeldeoResoluteTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sGenesectDouseDriveTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BLIZZARD, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sGenesectShockDriveTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BLIZZARD, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sGenesectBurnDriveTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BLIZZARD, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sGenesectChillDriveTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BLIZZARD, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sGreninjaBattleBondTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CUT, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SNATCH, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sVivillonPolarTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sVivillonTundraTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sVivillonContinentalTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sVivillonGardenTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sVivillonElegantTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sVivillonMeadowTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sVivillonModernTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sVivillonMarineTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sVivillonArchipelagoTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sVivillonHighPlainsTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sVivillonSandstormTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sVivillonRiverTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sVivillonMonsoonTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sVivillonSavannaTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sVivillonSunTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sVivillonOceanTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sVivillonJungleTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sVivillonFancyTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sVivillonPokeBallTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sFlabebeYellowFlowerTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sFlabebeOrangeFlowerTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sFlabebeBlueFlowerTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sFlabebeWhiteFlowerTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sFloetteYellowFlowerTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sFloetteOrangeFlowerTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sFloetteBlueFlowerTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sFloetteWhiteFlowerTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sFloetteEternalFlowerTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sFlorgesYellowFlowerTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sFlorgesOrangeFlowerTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sFlorgesBlueFlowerTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sFlorgesWhiteFlowerTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sFurfrouHeartTrimTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sFurfrouStarTrimTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sFurfrouDiamondTrimTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sFurfrouDebutanteTrimTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sFurfrouMatronTrimTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sFurfrouDandyTrimTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sFurfrouLaReineTrimTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sFurfrouKabukiTrimTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sFurfrouPharaohTrimTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sMeowsticFemaleTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sPumpkabooSmallTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sPumpkabooLargeTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sPumpkabooSuperTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sGourgeistSmallTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sGourgeistLargeTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sGourgeistSuperTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sZygarde10TMHMLearnset[] = { + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sZygarde10PowerConstructTMHMLearnset[] = { + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sZygarde50PowerConstructTMHMLearnset[] = { + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sZygardeCompleteTMHMLearnset[] = { + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sHoopaUnboundTMHMLearnset[] = { + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sOricorioPomPomTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_STEEL_WING, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sOricorioPauTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_STEEL_WING, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sOricorioSensuTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_STEEL_WING, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sRockruffOwnTempoTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_TOMB, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sLycanrocMidnightTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_TOMB, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sLycanrocDuskTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_TOMB, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSilvallyFightingTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_FACADE, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_SANDSTORM, + MOVE_SHADOW_BALL, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSilvallyFlyingTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_FACADE, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_SANDSTORM, + MOVE_SHADOW_BALL, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSilvallyPoisonTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_FACADE, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_SANDSTORM, + MOVE_SHADOW_BALL, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSilvallyGroundTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_FACADE, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_SANDSTORM, + MOVE_SHADOW_BALL, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSilvallyRockTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_FACADE, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_SANDSTORM, + MOVE_SHADOW_BALL, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSilvallyBugTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_FACADE, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_SANDSTORM, + MOVE_SHADOW_BALL, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSilvallyGhostTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_FACADE, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_SANDSTORM, + MOVE_SHADOW_BALL, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSilvallySteelTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_FACADE, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_SANDSTORM, + MOVE_SHADOW_BALL, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSilvallyFireTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_FACADE, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_SANDSTORM, + MOVE_SHADOW_BALL, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSilvallyWaterTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_FACADE, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_SANDSTORM, + MOVE_SHADOW_BALL, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSilvallyGrassTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_FACADE, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_SANDSTORM, + MOVE_SHADOW_BALL, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSilvallyElectricTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_FACADE, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_SANDSTORM, + MOVE_SHADOW_BALL, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSilvallyPsychicTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_FACADE, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_SANDSTORM, + MOVE_SHADOW_BALL, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSilvallyIceTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_FACADE, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_SANDSTORM, + MOVE_SHADOW_BALL, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSilvallyDragonTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_FACADE, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_SANDSTORM, + MOVE_SHADOW_BALL, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSilvallyDarkTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_FACADE, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_SANDSTORM, + MOVE_SHADOW_BALL, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSilvallyFairyTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_FACADE, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_SANDSTORM, + MOVE_SHADOW_BALL, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sMiniorCoreRedTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SOLAR_BEAM, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sMiniorCoreOrangeTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SOLAR_BEAM, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sMiniorCoreYellowTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SOLAR_BEAM, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sMiniorCoreGreenTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SOLAR_BEAM, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sMiniorCoreBlueTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SOLAR_BEAM, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sMiniorCoreIndigoTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SOLAR_BEAM, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sMiniorCoreVioletTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SOLAR_BEAM, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sNecrozmaDuskManeTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sNecrozmaDawnWingsTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sMagearnaOriginalColorTMHMLearnset[] = { + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_RETURN, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_THUNDERBOLT, + MOVE_UNAVAILABLE, +}; + +static const u16 sToxtricityLowKeyTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_FACADE, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_TAUNT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSinisteaAntiqueTMHMLearnset[] = { + MOVE_FACADE, + MOVE_GIGA_DRAIN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_SHADOW_BALL, + MOVE_UNAVAILABLE, +}; + +static const u16 sPolteageistAntiqueTMHMLearnset[] = { + MOVE_FACADE, + MOVE_GIGA_DRAIN, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REFLECT, + MOVE_REST, + MOVE_SHADOW_BALL, + MOVE_UNAVAILABLE, +}; + +static const u16 sAlcremieRubyCreamTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_FACADE, + MOVE_GIGA_DRAIN, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_SAFEGUARD, + MOVE_SOLAR_BEAM, + MOVE_UNAVAILABLE, +}; + +static const u16 sAlcremieMatchaCreamTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_FACADE, + MOVE_GIGA_DRAIN, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_SAFEGUARD, + MOVE_SOLAR_BEAM, + MOVE_UNAVAILABLE, +}; + +static const u16 sAlcremieMintCreamTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_FACADE, + MOVE_GIGA_DRAIN, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_SAFEGUARD, + MOVE_SOLAR_BEAM, + MOVE_UNAVAILABLE, +}; + +static const u16 sAlcremieLemonCreamTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_FACADE, + MOVE_GIGA_DRAIN, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_SAFEGUARD, + MOVE_SOLAR_BEAM, + MOVE_UNAVAILABLE, +}; + +static const u16 sAlcremieSaltedCreamTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_FACADE, + MOVE_GIGA_DRAIN, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_SAFEGUARD, + MOVE_SOLAR_BEAM, + MOVE_UNAVAILABLE, +}; + +static const u16 sAlcremieRubySwirlTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_FACADE, + MOVE_GIGA_DRAIN, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_SAFEGUARD, + MOVE_SOLAR_BEAM, + MOVE_UNAVAILABLE, +}; + +static const u16 sAlcremieCaramelSwirlTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_FACADE, + MOVE_GIGA_DRAIN, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_SAFEGUARD, + MOVE_SOLAR_BEAM, + MOVE_UNAVAILABLE, +}; + +static const u16 sAlcremieRainbowSwirlTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_FACADE, + MOVE_GIGA_DRAIN, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_SAFEGUARD, + MOVE_SOLAR_BEAM, + MOVE_UNAVAILABLE, +}; + +static const u16 sIndeedeeFemaleTMHMLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_FACADE, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REFLECT, + MOVE_REST, + MOVE_SAFEGUARD, + MOVE_SHADOW_BALL, + MOVE_UNAVAILABLE, +}; + +static const u16 sUrshifuRapidStrikeStyleTMHMLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DIG, + MOVE_DIVE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_TAUNT, + MOVE_WATERFALL, + MOVE_UNAVAILABLE, +}; + +static const u16 sZarudeDadaTMHMLearnset[] = { + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_BULLET_SEED, + MOVE_DIG, + MOVE_FACADE, + MOVE_GIGA_DRAIN, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROCK_TOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_UNAVAILABLE, +}; + +static const u16 sCalyrexIceRiderTMHMLearnset[] = { + MOVE_BLIZZARD, + MOVE_BULLET_SEED, + MOVE_CALM_MIND, + MOVE_FACADE, + MOVE_GIGA_DRAIN, + MOVE_HAIL, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REFLECT, + MOVE_REST, + MOVE_SAFEGUARD, + MOVE_SKILL_SWAP, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TORMENT, + MOVE_UNAVAILABLE, +}; + +static const u16 sCalyrexShadowRiderTMHMLearnset[] = { + MOVE_BULLET_SEED, + MOVE_CALM_MIND, + MOVE_FACADE, + MOVE_GIGA_DRAIN, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REFLECT, + MOVE_REST, + MOVE_SAFEGUARD, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_UNAVAILABLE, }; diff --git a/src/daycare.c b/src/daycare.c index d293e5117..11c89b8cb 100644 --- a/src/daycare.c +++ b/src/daycare.c @@ -695,7 +695,8 @@ static void BuildEggMoveset(struct Pokemon *egg, struct BoxPokemon *father, stru { for (j = 0; j < NUM_TECHNICAL_MACHINES + NUM_HIDDEN_MACHINES; j++) { - if (sHatchedEggFatherMoves[i] == ItemIdToBattleMoveId(ITEM_TM01_FOCUS_PUNCH + j) && CanMonLearnTMHM(egg, j)) + u16 moveId = ItemIdToBattleMoveId(ITEM_TM01_FOCUS_PUNCH + j); + if (sHatchedEggFatherMoves[i] == moveId && CanMonLearnTMHM(egg, moveId)) { if (GiveMoveToMon(egg, sHatchedEggFatherMoves[i]) == MON_HAS_MAX_MOVES) DeleteFirstMoveAndGiveMoveToMon(egg, sHatchedEggFatherMoves[i]); diff --git a/src/party_menu.c b/src/party_menu.c index db20e0932..9f8fe0026 100755 --- a/src/party_menu.c +++ b/src/party_menu.c @@ -2038,7 +2038,7 @@ static u8 CanMonLearnTMTutor(struct Pokemon *mon, u16 item, u8 tutor) if (item >= ITEM_TM01) { - if (!CanMonLearnTMHM(mon, item - ITEM_TM01 - ((item > ITEM_TM100) ? 50 : 0))) + if (!CanMonLearnTMHM(mon, ItemIdToBattleMoveId(item))) return CANNOT_LEARN_MOVE; else move = ItemIdToBattleMoveId(item); diff --git a/src/pokemon.c b/src/pokemon.c index c781a8007..d165635d7 100644 --- a/src/pokemon.c +++ b/src/pokemon.c @@ -1890,17 +1890,18 @@ const s8 gNatureStatTable[NUM_NATURES][NUM_NATURE_STATS] = [NATURE_QUIRKY] = { 0, 0, 0, 0, 0}, }; -#include "data/pokemon/tmhm_learnsets.h" #include "data/pokemon/trainer_class_lookups.h" #include "data/pokemon/experience_tables.h" #include "data/pokemon/base_stats.h" #include "data/pokemon/level_up_learnsets.h" +#include "data/pokemon/tmhm_learnsets.h" #if P_NEW_POKEMON == TRUE #include "data/pokemon/evolution.h" #else #include "data/pokemon/evolution_old.h" #endif #include "data/pokemon/level_up_learnset_pointers.h" +#include "data/pokemon/tmhm_learnset_pointers.h" #include "data/pokemon/form_species_tables.h" #include "data/pokemon/form_species_table_pointers.h" #include "data/pokemon/form_change_tables.h" @@ -7243,40 +7244,43 @@ bool8 TryIncrementMonLevel(struct Pokemon *mon) } } -u32 CanMonLearnTMHM(struct Pokemon *mon, u8 tm) +u32 CanMonLearnTMHM(struct Pokemon *mon, u16 move) { u16 species = GetMonData(mon, MON_DATA_SPECIES2, 0); + if (species == SPECIES_EGG) { - return 0; - } - else if (tm < 32) - { - u32 mask = 1 << tm; - return gTMHMLearnsets[species][0] & mask; + return FALSE; } else { - u32 mask = 1 << (tm - 32); - return gTMHMLearnsets[species][1] & mask; + u32 i; + for (i = 0; gTMHMLearnsets[species][i] != MOVE_UNAVAILABLE; i++) + { + if (gTMHMLearnsets[species][i] == move) { + return TRUE; + } + } + return FALSE; } } -u32 CanSpeciesLearnTMHM(u16 species, u8 tm) +u32 CanSpeciesLearnTMHM(u16 species, u16 move) { if (species == SPECIES_EGG) { - return 0; - } - else if (tm < 32) - { - u32 mask = 1 << tm; - return gTMHMLearnsets[species][0] & mask; + return FALSE; } else { - u32 mask = 1 << (tm - 32); - return gTMHMLearnsets[species][1] & mask; + u32 i; + for (i = 0; gTMHMLearnsets[species][i] != MOVE_UNAVAILABLE; i++) + { + if (gTMHMLearnsets[species][i] == move) { + return TRUE; + } + } + return FALSE; } } From 7ac2f566fdc88127ec562f65dc1b4e419dfe5a21 Mon Sep 17 00:00:00 2001 From: crater-git Date: Tue, 23 Aug 2022 23:08:38 -0400 Subject: [PATCH 13/53] Re-added PP if statements for P_NEW_POKEMON --- src/data/pokemon/tmhm_learnsets.h | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/src/data/pokemon/tmhm_learnsets.h b/src/data/pokemon/tmhm_learnsets.h index 492717140..8c156b176 100644 --- a/src/data/pokemon/tmhm_learnsets.h +++ b/src/data/pokemon/tmhm_learnsets.h @@ -10748,6 +10748,7 @@ static const u16 sDeoxysTMHMLearnset[] = { MOVE_UNAVAILABLE, }; +#if P_NEW_POKEMON == TRUE static const u16 sTurtwigTMHMLearnset[] = { MOVE_ATTRACT, MOVE_BULLET_SEED, @@ -23926,6 +23927,7 @@ static const u16 sPichuSpikyEaredTMHMLearnset[] = { MOVE_TOXIC, MOVE_UNAVAILABLE, }; +#endif static const u16 sUnownBTMHMLearnset[] = { MOVE_HIDDEN_POWER, @@ -24182,6 +24184,7 @@ static const u16 sDeoxysSpeedTMHMLearnset[] = { MOVE_UNAVAILABLE, }; +#if P_NEW_POKEMON == TRUE static const u16 sBurmySandyCloakTMHMLearnset[] = { MOVE_HIDDEN_POWER, MOVE_PROTECT, @@ -28094,3 +28097,5 @@ static const u16 sCalyrexShadowRiderTMHMLearnset[] = { MOVE_TAUNT, MOVE_UNAVAILABLE, }; + +#endif \ No newline at end of file From fb00ac977a8e3d5229de48c70b740e9f1e471a5a Mon Sep 17 00:00:00 2001 From: Blackforest92 Date: Wed, 24 Aug 2022 16:21:45 +0700 Subject: [PATCH 14/53] Adjust endif in form_species_tables.h to include Hisuian Sneasel and Qwilfish --- src/data/pokemon/form_species_tables.h | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/data/pokemon/form_species_tables.h b/src/data/pokemon/form_species_tables.h index 946700645..8e89a3836 100644 --- a/src/data/pokemon/form_species_tables.h +++ b/src/data/pokemon/form_species_tables.h @@ -309,7 +309,6 @@ static const u16 sSlowkingFormSpeciesIdTable[] = { SPECIES_SLOWKING_GALARIAN, FORM_SPECIES_END, }; -#endif static const u16 sQwilfishFormSpeciesIdTable[] = { SPECIES_QWILFISH, @@ -322,7 +321,7 @@ static const u16 sSneaselFormSpeciesIdTable[] = { SPECIES_SNEASEL_HISUIAN, FORM_SPECIES_END, }; - +#endif static const u16 sUnownFormSpeciesIdTable[] = { SPECIES_UNOWN, SPECIES_UNOWN_B, From 1ff5bdca9dc6e036f927def41eaf924a44449a4a Mon Sep 17 00:00:00 2001 From: crater-git Date: Wed, 24 Aug 2022 11:55:39 -0400 Subject: [PATCH 15/53] Added list endings to otherwise empty learnsets --- src/data/pokemon/tmhm_learnsets.h | 60 ++++++++++++++++++++----------- 1 file changed, 40 insertions(+), 20 deletions(-) diff --git a/src/data/pokemon/tmhm_learnsets.h b/src/data/pokemon/tmhm_learnsets.h index 8c156b176..0af5a92e5 100644 --- a/src/data/pokemon/tmhm_learnsets.h +++ b/src/data/pokemon/tmhm_learnsets.h @@ -281,10 +281,12 @@ static const u16 sBlastoiseTMHMLearnset[] = { }; static const u16 sCaterpieTMHMLearnset[] = { - }; + MOVE_UNAVAILABLE, +}; static const u16 sMetapodTMHMLearnset[] = { - }; + MOVE_UNAVAILABLE, +}; static const u16 sButterfreeTMHMLearnset[] = { MOVE_AERIAL_ACE, @@ -314,10 +316,12 @@ static const u16 sButterfreeTMHMLearnset[] = { }; static const u16 sWeedleTMHMLearnset[] = { - }; + MOVE_UNAVAILABLE, +}; static const u16 sKakunaTMHMLearnset[] = { - }; + MOVE_UNAVAILABLE, +}; static const u16 sBeedrillTMHMLearnset[] = { MOVE_AERIAL_ACE, @@ -3550,7 +3554,8 @@ static const u16 sTaurosTMHMLearnset[] = { }; static const u16 sMagikarpTMHMLearnset[] = { - }; + MOVE_UNAVAILABLE, +}; static const u16 sGyaradosTMHMLearnset[] = { MOVE_ATTRACT, @@ -3623,7 +3628,8 @@ static const u16 sLaprasTMHMLearnset[] = { }; static const u16 sDittoTMHMLearnset[] = { - }; + MOVE_UNAVAILABLE, +}; static const u16 sEeveeTMHMLearnset[] = { MOVE_ATTRACT, @@ -7401,10 +7407,12 @@ static const u16 sLinooneTMHMLearnset[] = { }; static const u16 sWurmpleTMHMLearnset[] = { - }; + MOVE_UNAVAILABLE, +}; static const u16 sSilcoonTMHMLearnset[] = { - }; + MOVE_UNAVAILABLE, +}; static const u16 sBeautiflyTMHMLearnset[] = { MOVE_AERIAL_ACE, @@ -7431,7 +7439,8 @@ static const u16 sBeautiflyTMHMLearnset[] = { }; static const u16 sCascoonTMHMLearnset[] = { - }; + MOVE_UNAVAILABLE, +}; static const u16 sDustoxTMHMLearnset[] = { MOVE_AERIAL_ACE, @@ -10341,7 +10350,8 @@ static const u16 sSalamenceTMHMLearnset[] = { }; static const u16 sBeldumTMHMLearnset[] = { - }; + MOVE_UNAVAILABLE, +}; static const u16 sMetangTMHMLearnset[] = { MOVE_AERIAL_ACE, @@ -11140,7 +11150,8 @@ static const u16 sBibarelTMHMLearnset[] = { }; static const u16 sKricketotTMHMLearnset[] = { - }; + MOVE_UNAVAILABLE, +}; static const u16 sKricketuneTMHMLearnset[] = { MOVE_AERIAL_ACE, @@ -11481,7 +11492,8 @@ static const u16 sMothimTMHMLearnset[] = { }; static const u16 sCombeeTMHMLearnset[] = { - }; + MOVE_UNAVAILABLE, +}; static const u16 sVespiquenTMHMLearnset[] = { MOVE_AERIAL_ACE, @@ -16520,7 +16532,8 @@ static const u16 sKlinklangTMHMLearnset[] = { }; static const u16 sTynamoTMHMLearnset[] = { - }; + MOVE_UNAVAILABLE, +}; static const u16 sEelektrikTMHMLearnset[] = { MOVE_ATTRACT, @@ -18207,7 +18220,8 @@ static const u16 sTalonflameTMHMLearnset[] = { }; static const u16 sScatterbugTMHMLearnset[] = { - }; + MOVE_UNAVAILABLE, +}; static const u16 sSpewpaTMHMLearnset[] = { MOVE_PROTECT, @@ -21201,10 +21215,12 @@ static const u16 sTapuFiniTMHMLearnset[] = { }; static const u16 sCosmogTMHMLearnset[] = { - }; + MOVE_UNAVAILABLE, +}; static const u16 sCosmoemTMHMLearnset[] = { - }; + MOVE_UNAVAILABLE, +}; static const u16 sSolgaleoTMHMLearnset[] = { MOVE_CALM_MIND, @@ -21781,7 +21797,8 @@ static const u16 sCorviknightTMHMLearnset[] = { }; static const u16 sBlipbugTMHMLearnset[] = { - }; + MOVE_UNAVAILABLE, +}; static const u16 sDottlerTMHMLearnset[] = { MOVE_ATTRACT, @@ -24305,7 +24322,8 @@ static const u16 sRotomHeatTMHMLearnset[] = { }; static const u16 sRotomWashTMHMLearnset[] = { - }; + MOVE_UNAVAILABLE, +}; static const u16 sRotomFrostTMHMLearnset[] = { MOVE_BLIZZARD, @@ -24313,10 +24331,12 @@ static const u16 sRotomFrostTMHMLearnset[] = { }; static const u16 sRotomFanTMHMLearnset[] = { - }; + MOVE_UNAVAILABLE, +}; static const u16 sRotomMowTMHMLearnset[] = { - }; + MOVE_UNAVAILABLE, +}; static const u16 sGiratinaOriginTMHMLearnset[] = { MOVE_AERIAL_ACE, From 90f72a745adde802c9ab287a217b8c80b36b7d21 Mon Sep 17 00:00:00 2001 From: LOuroboros Date: Wed, 24 Aug 2022 17:01:36 -0300 Subject: [PATCH 16/53] Fixed switch syntax in Task_TryFieldPoisonWhiteOut --- src/field_poison.c | 62 +++++++++++++++++++++++----------------------- 1 file changed, 31 insertions(+), 31 deletions(-) diff --git a/src/field_poison.c b/src/field_poison.c index e29e1ac98..fcb47acdb 100644 --- a/src/field_poison.c +++ b/src/field_poison.c @@ -67,40 +67,40 @@ static void Task_TryFieldPoisonWhiteOut(u8 taskId) s16 *data = gTasks[taskId].data; switch (tState) { - case 0: - for (; tPartyIdx < PARTY_SIZE; tPartyIdx++) + case 0: + for (; tPartyIdx < PARTY_SIZE; tPartyIdx++) + { + if (MonFaintedFromPoison(tPartyIdx)) { - if (MonFaintedFromPoison(tPartyIdx)) - { - FaintFromFieldPoison(tPartyIdx); - ShowFieldMessage(gText_PkmnFainted_FldPsn); - tState++; - return; - } - } - tState = 2; // Finished checking party - break; - case 1: - // Wait for "{mon} fainted" message, then return to party loop - if (IsFieldMessageBoxHidden()) - tState--; - break; - case 2: - if (AllMonsFainted()) - { - // Battle facilities have their own white out script to handle the challenge loss - if (InBattlePyramid() | InBattlePike() || InTrainerHillChallenge()) - gSpecialVar_Result = FLDPSN_FRONTIER_WHITEOUT; - else - gSpecialVar_Result = FLDPSN_WHITEOUT; + FaintFromFieldPoison(tPartyIdx); + ShowFieldMessage(gText_PkmnFainted_FldPsn); + tState++; + return; } + } + tState = 2; // Finished checking party + break; + case 1: + // Wait for "{mon} fainted" message, then return to party loop + if (IsFieldMessageBoxHidden()) + tState--; + break; + case 2: + if (AllMonsFainted()) + { + // Battle facilities have their own white out script to handle the challenge loss + if (InBattlePyramid() | InBattlePike() || InTrainerHillChallenge()) + gSpecialVar_Result = FLDPSN_FRONTIER_WHITEOUT; else - { - gSpecialVar_Result = FLDPSN_NO_WHITEOUT; - } - ScriptContext_Enable(); - DestroyTask(taskId); - break; + gSpecialVar_Result = FLDPSN_WHITEOUT; + } + else + { + gSpecialVar_Result = FLDPSN_NO_WHITEOUT; + } + ScriptContext_Enable(); + DestroyTask(taskId); + break; } } From 3a6552929335551a214df051eb3a30434aefb22b Mon Sep 17 00:00:00 2001 From: LOuroboros Date: Wed, 24 Aug 2022 17:12:59 -0300 Subject: [PATCH 17/53] Fixed KeyInterCB_DeferToEventScript comment --- src/overworld.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/overworld.c b/src/overworld.c index cb0d1f06e..4c4dd5217 100644 --- a/src/overworld.c +++ b/src/overworld.c @@ -2520,8 +2520,7 @@ static u16 KeyInterCB_Idle(u32 key) return LINK_KEY_CODE_EMPTY; } -// Ignore the player's inputs as long as there is an event script -// in ScriptContext2. +// Ignore the player's inputs as long as there is an event script being executed. static u16 KeyInterCB_DeferToEventScript(u32 key) { u16 retVal; From 015961c00ac46551408e8c43b6ce14a2b2ecb36e Mon Sep 17 00:00:00 2001 From: LOuroboros Date: Wed, 24 Aug 2022 17:19:24 -0300 Subject: [PATCH 18/53] Re-aligned READ_PTR_FROM_TASK's 2nd line EoL --- src/pokemon.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/pokemon.c b/src/pokemon.c index 8786405c8..4b22947cb 100644 --- a/src/pokemon.c +++ b/src/pokemon.c @@ -6675,7 +6675,7 @@ const u8 *GetTrainerPartnerName(void) } #define READ_PTR_FROM_TASK(taskId, dataId) \ - (void *)( \ + (void *)( \ ((u16)(gTasks[taskId].data[dataId]) | \ ((u16)(gTasks[taskId].data[dataId + 1]) << 16))) From 91b76e2e4f6468b2d151a9c8524ae5277d121cb7 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Wed, 24 Aug 2022 23:39:34 +0200 Subject: [PATCH 19/53] quash pr clean up --- include/battle.h | 4 +- src/battle_main.c | 23 ++++--- src/battle_script_commands.c | 118 +++++++++++++++++------------------ 3 files changed, 72 insertions(+), 73 deletions(-) diff --git a/include/battle.h b/include/battle.h index 6472df3cb..d2fc93f65 100644 --- a/include/battle.h +++ b/include/battle.h @@ -147,9 +147,9 @@ struct ProtectStruct u16 pranksterElevated:1; u16 quickDraw:1; u16 beakBlastCharge:1; + u16 quash:1; u32 physicalDmg; u32 specialDmg; - u8 quash : 1; u8 physicalBattlerId; u8 specialBattlerId; }; @@ -670,7 +670,7 @@ struct BattleStruct #define SET_STATCHANGER(statId, stage, goesDown)(gBattleScripting.statChanger = (statId) + ((stage) << 3) + (goesDown << 7)) #define SET_STATCHANGER2(dst, statId, stage, goesDown)(dst = (statId) + ((stage) << 3) + (goesDown << 7)) -// NOTE: The members of this struct have hard-coded offsets +// NOTE: The members of this struct have hard-coded offsets // in include/constants/battle_script_commands.h struct BattleScripting { diff --git a/src/battle_main.c b/src/battle_main.c index 4566dce4b..b84854ffa 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -2981,10 +2981,10 @@ static void BattleStartClearSetData(void) gBattleStruct->arenaLostOpponentMons = 0; gBattleStruct->mega.triggerSpriteId = 0xFF; - + gBattleStruct->stickyWebUser = 0xFF; gBattleStruct->appearedInBattle = 0; - + for (i = 0; i < PARTY_SIZE; i++) { gBattleStruct->usedHeldItems[i][0] = 0; @@ -3084,7 +3084,7 @@ void SwitchInClearSetData(void) gBattleStruct->lastTakenMoveFrom[gActiveBattler][3] = 0; gBattleStruct->lastMoveFailed &= ~(gBitTable[gActiveBattler]); gBattleStruct->palaceFlags &= ~(gBitTable[gActiveBattler]); - + if (gActiveBattler == gBattleStruct->stickyWebUser) gBattleStruct->stickyWebUser = 0xFF; // Switched into sticky web user slot so reset it @@ -3100,7 +3100,7 @@ void SwitchInClearSetData(void) gBattleResources->flags->flags[gActiveBattler] = 0; gCurrentMove = MOVE_NONE; gBattleStruct->arenaTurnCounter = 0xFF; - + // Reset damage to prevent things like red card activating if the switched-in mon is holding it gSpecialStatuses[gActiveBattler].physicalDmg = 0; gSpecialStatuses[gActiveBattler].specialDmg = 0; @@ -3184,7 +3184,7 @@ void FaintClearSetData(void) gBattleStruct->lastTakenMoveFrom[gActiveBattler][3] = 0; gBattleStruct->palaceFlags &= ~(gBitTable[gActiveBattler]); - + if (gActiveBattler == gBattleStruct->stickyWebUser) gBattleStruct->stickyWebUser = 0xFF; // User of sticky web fainted, so reset the stored battler ID @@ -3696,7 +3696,7 @@ static void TryDoEventsBeforeFirstTurn(void) gMoveResultFlags = 0; gRandomTurnNumber = Random(); - + GetAiLogicData(); // get assumed abilities, hold effects, etc of all battlers if (gBattleTypeFlags & BATTLE_TYPE_ARENA) @@ -3904,7 +3904,7 @@ static void HandleTurnActionSelectionState(void) case STATE_TURN_START_RECORD: // Recorded battle related action on start of every turn. RecordedBattle_CopyBattlerMoves(); gBattleCommunication[gActiveBattler] = STATE_BEFORE_ACTION_CHOSEN; - + // Do AI score computations here so we can use them in AI_TrySwitchOrUseItem if ((gBattleTypeFlags & BATTLE_TYPE_HAS_AI || IsWildMonSmart()) && IsBattlerAIControlled(gActiveBattler)) { gBattleStruct->aiMoveOrAction[gActiveBattler] = ComputeBattleAiScores(gActiveBattler); @@ -4515,10 +4515,9 @@ s8 GetMovePriority(u32 battlerId, u16 move) break; } } - if (gProtectStructs[battlerId].quash == 1) - { + + if (gProtectStructs[battlerId].quash) priority = -8; - } return priority; } @@ -4568,7 +4567,7 @@ u8 GetWhoStrikesFirst(u8 battler1, u8 battler2, bool8 ignoreChosenMoves) // QUICK CLAW / CUSTAP - always first // LAGGING TAIL - always last // STALL - always last - + if (gProtectStructs[battler1].quickDraw && !gProtectStructs[battler2].quickDraw) strikesFirst = 0; else if (!gProtectStructs[battler1].quickDraw && gProtectStructs[battler2].quickDraw) @@ -4740,7 +4739,7 @@ static void TurnValuesCleanUp(bool8 var0) gProtectStructs[gActiveBattler].spikyShielded = FALSE; gProtectStructs[gActiveBattler].kingsShielded = FALSE; gProtectStructs[gActiveBattler].banefulBunkered = FALSE; - gProtectStructs[gBattlerTarget].quash = FALSE; + gProtectStructs[gBattlerTarget].quash = FALSE; } else { diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index f551c3987..f71bbb1c3 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -1422,7 +1422,7 @@ static void Cmd_attackcanceler(void) return; if (AbilityBattleEffects(ABILITYEFFECT_MOVES_BLOCK, gBattlerTarget, 0, 0, 0)) return; - if (!gBattleMons[gBattlerAttacker].pp[gCurrMovePos] && gCurrentMove != MOVE_STRUGGLE + if (!gBattleMons[gBattlerAttacker].pp[gCurrMovePos] && gCurrentMove != MOVE_STRUGGLE && !(gHitMarker & (HITMARKER_ALLOW_NO_PP | HITMARKER_NO_ATTACKSTRING | HITMARKER_NO_PPDEDUCT)) && !(gBattleMons[gBattlerAttacker].status2 & STATUS2_MULTIPLETURNS)) { @@ -1622,7 +1622,7 @@ static bool32 AccuracyCalcHelper(u16 move) RecordAbilityBattle(gBattlerTarget, ABILITY_NO_GUARD); return TRUE; } - + if (gBattleStruct->zmove.active && !(gStatuses3[gBattlerTarget] & STATUS3_SEMI_INVULNERABLE)) { JumpIfMoveFailed(7, move); @@ -1765,7 +1765,7 @@ static void Cmd_accuracycheck(void) gMoveResultFlags |= MOVE_RESULT_MISSED; if (GetBattlerHoldEffect(gBattlerAttacker, TRUE) == HOLD_EFFECT_BLUNDER_POLICY) gBattleStruct->blunderPolicy = TRUE; // Only activates from missing through acc/evasion checks - + if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE && (moveTarget == MOVE_TARGET_BOTH || moveTarget == MOVE_TARGET_FOES_AND_ALLY)) gBattleCommunication[MISS_TYPE] = B_MSG_AVOIDED_ATK; @@ -2596,14 +2596,14 @@ static void CheckSetUnburden(u8 battlerId) // battlerStealer steals the item of battlerItem void StealTargetItem(u8 battlerStealer, u8 battlerItem) -{ +{ gLastUsedItem = gBattleMons[battlerItem].item; gBattleMons[battlerItem].item = 0; - + RecordItemEffectBattle(battlerItem, 0); RecordItemEffectBattle(battlerStealer, ItemId_GetHoldEffect(gLastUsedItem)); gBattleMons[battlerStealer].item = gLastUsedItem; - + CheckSetUnburden(battlerItem); gBattleResources->flags->flags[battlerStealer] &= ~RESOURCE_FLAG_UNBURDEN; @@ -2614,9 +2614,9 @@ void StealTargetItem(u8 battlerStealer, u8 battlerItem) gActiveBattler = battlerItem; BtlController_EmitSetMonData(BUFFER_A, REQUEST_HELDITEM_BATTLE, 0, sizeof(gBattleMons[gBattlerTarget].item), &gBattleMons[battlerItem].item); // remove target item MarkBattlerForControllerExec(battlerItem); - + gBattleStruct->choicedMove[battlerItem] = 0; - + TrySaveExchangedItem(battlerItem, gLastUsedItem); } @@ -2640,7 +2640,7 @@ void SetMoveEffect(bool32 primary, u32 certain) bool32 mirrorArmorReflected = (GetBattlerAbility(gBattlerTarget) == ABILITY_MIRROR_ARMOR); u32 flags = 0; u16 battlerAbility; - + switch (gBattleScripting.moveEffect) // Set move effects which happen later on { case MOVE_EFFECT_KNOCK_OFF: @@ -2749,7 +2749,7 @@ void SetMoveEffect(bool32 primary, u32 certain) case STATUS1_BURN: if (gCurrentMove == MOVE_BURNING_JEALOUSY && !gProtectStructs[gEffectBattler].statRaised) break; - + if ((battlerAbility == ABILITY_WATER_VEIL || battlerAbility == ABILITY_WATER_BUBBLE) && (primary == TRUE || certain == MOVE_EFFECT_CERTAIN)) { @@ -2944,7 +2944,7 @@ void SetMoveEffect(bool32 primary, u32 certain) else { gBattleMons[gEffectBattler].status2 |= STATUS2_CONFUSION_TURN(((Random()) % 4) + 2); // 2-5 turns - + // If the confusion is activating due to being released from Sky Drop, go to "confused due to fatigue" script. // Otherwise, do normal confusion script. if(gCurrentMove == MOVE_SKY_DROP) @@ -2956,7 +2956,7 @@ void SetMoveEffect(bool32 primary, u32 certain) else { BattleScriptPush(gBattlescriptCurrInstr + 1); - gBattlescriptCurrInstr = sMoveEffectBS_Ptrs[gBattleScripting.moveEffect]; + gBattlescriptCurrInstr = sMoveEffectBS_Ptrs[gBattleScripting.moveEffect]; } } break; @@ -3091,7 +3091,7 @@ void SetMoveEffect(bool32 primary, u32 certain) flags = affectsUser; if (mirrorArmorReflected && !affectsUser) flags |= STAT_CHANGE_ALLOW_PTR; - + if (ChangeStatBuffs(SET_STAT_BUFF_VALUE(1) | STAT_BUFF_NEGATIVE, gBattleScripting.moveEffect - MOVE_EFFECT_ATK_MINUS_1 + 1, flags | STAT_CHANGE_UPDATE_MOVE_EFFECT, gBattlescriptCurrInstr + 1)) @@ -3482,14 +3482,14 @@ void SetMoveEffect(bool32 primary, u32 certain) gBattleMons[gEffectBattler].item = 0; CheckSetUnburden(gEffectBattler); gActiveBattler = gEffectBattler; - + BtlController_EmitSetMonData(BUFFER_A, REQUEST_HELDITEM_BATTLE, 0, sizeof(gBattleMons[gEffectBattler].item), &gBattleMons[gEffectBattler].item); MarkBattlerForControllerExec(gActiveBattler); - + // attacker temporarily gains their item gBattleStruct->changedItems[gBattlerAttacker] = gBattleMons[gBattlerAttacker].item; gBattleMons[gBattlerAttacker].item = gLastUsedItem; - + BattleScriptPush(gBattlescriptCurrInstr + 1); gBattlescriptCurrInstr = BattleScript_MoveEffectBugBite; } @@ -5257,13 +5257,13 @@ static void Cmd_moveend(void) if (gBattleStruct->skyDropTargets[targetId] == i) break; } - + // Set gBattlerAttacker to the battler id of the target gBattlerAttacker = targetId; - + // Jump to "confused due to fatigue" script gBattlescriptCurrInstr = BattleScript_ThrashConfuses; - + // Clear skyDropTargets data gBattleStruct->skyDropTargets[i] = 0xFF; gBattleStruct->skyDropTargets[targetId] = 0xFF; @@ -5380,7 +5380,7 @@ static void Cmd_moveend(void) if (!(gHitMarker & HITMARKER_UNABLE_TO_USE_MOVE) && !(gMoveResultFlags & MOVE_RESULT_NO_EFFECT)) gProtectStructs[gBattlerAttacker].targetAffected = TRUE; - + if (!(gHitMarker & HITMARKER_UNABLE_TO_USE_MOVE) && gBattleTypeFlags & BATTLE_TYPE_DOUBLE && !gProtectStructs[gBattlerAttacker].chargingTurn @@ -5482,7 +5482,7 @@ static void Cmd_moveend(void) && GetBattlerHoldEffect(battler, TRUE) == HOLD_EFFECT_RED_CARD && (gSpecialStatuses[battler].physicalDmg != 0 || gSpecialStatuses[battler].specialDmg != 0) && CanBattlerSwitch(gBattlerAttacker)) - { + { gLastUsedItem = gBattleMons[battler].item; gActiveBattler = gBattleStruct->savedBattlerTarget = gBattleScripting.battler = battler; // Battler with red card gEffectBattler = gBattlerAttacker; @@ -5554,7 +5554,7 @@ static void Cmd_moveend(void) // Battle scripting is super brittle so we shall do the item exchange now (if possible) if (GetBattlerAbility(gBattlerAttacker) != ABILITY_STICKY_HOLD) StealTargetItem(gBattlerTarget, gBattlerAttacker); // Target takes attacker's item - + gEffectBattler = gBattlerAttacker; BattleScriptPushCursor(); gBattlescriptCurrInstr = BattleScript_Pickpocket; // Includes sticky hold check to print separate string @@ -7109,7 +7109,7 @@ static void Cmd_removeitem(void) // Popped Air Balloon cannot be restored by any means. if (GetBattlerHoldEffect(gActiveBattler, TRUE) != HOLD_EFFECT_AIR_BALLOON) gBattleStruct->usedHeldItems[gBattlerPartyIndexes[gActiveBattler]][GetBattlerSide(gActiveBattler)] = itemId; // Remember if switched out - + gBattleMons[gActiveBattler].item = ITEM_NONE; CheckSetUnburden(gActiveBattler); @@ -8103,7 +8103,7 @@ static void Cmd_various(void) break; case VARIOUS_ARENA_JUDGMENT_WINDOW: i = BattleArena_ShowJudgmentWindow(&gBattleCommunication[0]); - + // BattleArena_ShowJudgmentWindow's last state was an intermediate step. // Return without advancing the current instruction so that it will be called again. if (i == ARENA_RESULT_RUNNING) @@ -8454,13 +8454,13 @@ static void Cmd_various(void) } return; case VARIOUS_TRY_QUASH: - if (GetBattlerTurnOrderNum(gBattlerAttacker) > GetBattlerTurnOrderNum(gBattlerTarget)) // is true if foe is faster, has a bigger priority, or switches + if (GetBattlerTurnOrderNum(gBattlerAttacker) > GetBattlerTurnOrderNum(gBattlerTarget)) // It's true if foe is faster, has a bigger priority, or switches { - gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 3); // This replaces the current battlescript with the "fail" script, if the condition - } // we checked is true + gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 3); // This replaces the current battlescript with the "fail" script. + } else // If the condition is not true, it means we are faster than the foe, so we can set the quash bit { - gProtectStructs[gBattlerTarget].quash = 1; + gProtectStructs[gBattlerTarget].quash = TRUE; gBattlescriptCurrInstr += 7; // and then we proceed with the rest of our battlescript } return; @@ -8554,7 +8554,7 @@ static void Cmd_various(void) } return; case VARIOUS_TRY_SOAK: - if (gBattleMons[gBattlerTarget].type1 == gBattleMoves[gCurrentMove].type + if (gBattleMons[gBattlerTarget].type1 == gBattleMoves[gCurrentMove].type && gBattleMons[gBattlerTarget].type2 == gBattleMoves[gCurrentMove].type) { gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 3); @@ -9082,7 +9082,7 @@ static void Cmd_various(void) case VARIOUS_MAKE_INVISIBLE: if (gBattleControllerExecFlags) break; - + BtlController_EmitSpriteInvisibility(BUFFER_A, TRUE); MarkBattlerForControllerExec(gActiveBattler); break; @@ -9123,10 +9123,10 @@ static void Cmd_various(void) BtlController_EmitSetMonData(BUFFER_A, REQUEST_PPMOVE1_BATTLE + i, 0, sizeof(gBattleMons[gActiveBattler].pp[i]), &gBattleMons[gActiveBattler].pp[i]); MarkBattlerForControllerExec(gActiveBattler); } - + if (gBattleMons[gActiveBattler].pp[i] == 0 && gBattleStruct->skyDropTargets[gActiveBattler] == 0xFF) CancelMultiTurnMoves(gActiveBattler); - + gBattlescriptCurrInstr += 7; // continue } else @@ -9200,19 +9200,19 @@ static void Cmd_various(void) return; case VARIOUS_SET_SKY_DROP: gStatuses3[gBattlerTarget] |= (STATUS3_SKY_DROPPED | STATUS3_ON_AIR); - /* skyDropTargets holds the information of who is in a particular instance of Sky Drop. + /* skyDropTargets holds the information of who is in a particular instance of Sky Drop. This is needed in the case that multiple Pokemon use Sky Drop in the same turn or if the target of a Sky Drop faints while in the air.*/ gBattleStruct->skyDropTargets[gBattlerAttacker] = gBattlerTarget; gBattleStruct->skyDropTargets[gBattlerTarget] = gBattlerAttacker; - + // End any multiturn effects caused by the target except STATUS2_LOCK_CONFUSE gBattleMons[gBattlerTarget].status2 &= ~(STATUS2_MULTIPLETURNS); gBattleMons[gBattlerTarget].status2 &= ~(STATUS2_UPROAR); gBattleMons[gBattlerTarget].status2 &= ~(STATUS2_BIDE); gDisableStructs[gBattlerTarget].rolloutTimer = 0; gDisableStructs[gBattlerTarget].furyCutterCounter = 0; - + // End any Follow Me/Rage Powder effects caused by the target if (gSideTimers[GetBattlerSide(gBattlerTarget)].followmeTimer != 0 && gSideTimers[GetBattlerSide(gBattlerTarget)].followmeTarget == gBattlerTarget) gSideTimers[GetBattlerSide(gBattlerTarget)].followmeTimer = 0; @@ -9225,12 +9225,12 @@ static void Cmd_various(void) gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 3); else { - gBattleStruct->skyDropTargets[gBattlerAttacker] = 0xFF; + gBattleStruct->skyDropTargets[gBattlerAttacker] = 0xFF; gBattleStruct->skyDropTargets[gBattlerTarget] = 0xFF; gStatuses3[gBattlerTarget] &= ~(STATUS3_SKY_DROPPED | STATUS3_ON_AIR); gBattlescriptCurrInstr += 7; } - + // Confuse target if they were in the middle of Petal Dance/Outrage/Thrash when targeted. if (gBattleMons[gBattlerTarget].status2 & STATUS2_LOCK_CONFUSE) gBattleScripting.moveEffect = (MOVE_EFFECT_CONFUSION | MOVE_EFFECT_CERTAIN); @@ -9244,7 +9244,7 @@ static void Cmd_various(void) // Clear skyDropTargets data gBattleStruct->skyDropTargets[gBattleStruct->skyDropTargets[gEffectBattler]] = 0xFF; gBattleStruct->skyDropTargets[gEffectBattler] = 0xFF; - + // If the target was in the middle of Outrage/Thrash/etc. when targeted by Sky Drop, confuse them on release and do proper animation if (gBattleMons[gEffectBattler].status2 & STATUS2_LOCK_CONFUSE && CanBeConfused(gEffectBattler)) { @@ -9317,7 +9317,7 @@ static void Cmd_various(void) count++; } } - + if (count == 0) gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 3); // Rototiller fails else @@ -9354,19 +9354,19 @@ static void Cmd_various(void) gBattlescriptCurrInstr += 4; return; } - + gBattleScripting.battler = gEffectBattler = gBattlerTarget = gActiveBattler; // Cover all berry effect battlerId cases. e.g. ChangeStatBuffs uses target ID // Do move end berry effects for just a single battler, instead of looping through all battlers if (ItemBattleEffects(ITEMEFFECT_BATTLER_MOVE_END, gActiveBattler, FALSE)) return; - + if (gBattlescriptCurrInstr[3]) { gBattleMons[gActiveBattler].item = gBattleStruct->changedItems[gActiveBattler]; gBattleStruct->changedItems[gActiveBattler] = ITEM_NONE; gBattleResources->flags->flags[gActiveBattler] &= ~RESOURCE_FLAG_UNBURDEN; } - + gBattlescriptCurrInstr += 4; return; case VARIOUS_JUMP_IF_CANT_REVERT_TO_PRIMAL: @@ -9538,7 +9538,7 @@ static void Cmd_various(void) return; case VARIOUS_CAN_TAR_SHOT_WORK: // Tar Shot will fail if it's already been used on the target and its speed can't be lowered further - if (!gDisableStructs[gActiveBattler].tarShot + if (!gDisableStructs[gActiveBattler].tarShot && CompareStat(gActiveBattler, STAT_SPEED, MAX_STAT_STAGE, CMP_LESS_THAN)) gBattlescriptCurrInstr += 7; else @@ -9636,7 +9636,7 @@ static void Cmd_various(void) case VARIOUS_BATTLER_ITEM_TO_LAST_USED_ITEM: gBattleMons[gActiveBattler].item = gLastUsedItem; break; - case VARIOUS_SET_BEAK_BLAST: + case VARIOUS_SET_BEAK_BLAST: gProtectStructs[gBattlerAttacker].beakBlastCharge = TRUE; break; case VARIOUS_SWAP_SIDE_STATUSES: @@ -10254,7 +10254,7 @@ static u32 ChangeStatBuffs(s8 statValue, u32 statId, u32 flags, const u8 *BS_ptr gActiveBattler = gBattlerAttacker; else gActiveBattler = gBattlerTarget; - + activeBattlerAbility = GetBattlerAbility(gActiveBattler); gSpecialStatuses[gActiveBattler].changedStatsBattlerId = gBattlerAttacker; @@ -10418,7 +10418,7 @@ static u32 ChangeStatBuffs(s8 statValue, u32 statId, u32 flags, const u8 *BS_ptr gBattleTextBuff2[index++] = STRINGID_STATFELL; gBattleTextBuff2[index++] = STRINGID_STATFELL >> 8; gBattleTextBuff2[index] = B_BUFF_EOS; - + if (gBattleMons[gActiveBattler].statStages[statId] == MIN_STAT_STAGE) { gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_STAT_WONT_DECREASE; @@ -10605,9 +10605,9 @@ static void Cmd_forcerandomswitch(void) struct Pokemon *party = NULL; s32 validMons = 0; s32 minNeeded; - + bool32 redCardForcedSwitch = FALSE; - + // Red card checks against wild pokemon. If we have reached here, the player has a mon to switch into // Red card swaps attacker with target to get the animation correct, so here we check attacker which is really the target. Thanks GF... if (gBattleScripting.switchCase == B_SWITCH_RED_CARD @@ -10650,7 +10650,7 @@ static void Cmd_forcerandomswitch(void) && GetBattlerSide(gBattlerTarget) == B_SIDE_PLAYER) || redCardForcedSwitch ) - { + { if (GetBattlerSide(gBattlerTarget) == B_SIDE_PLAYER) party = gPlayerParty; else @@ -12175,7 +12175,7 @@ static void Cmd_maxattackhalvehp(void) if (!(gBattleMons[gBattlerAttacker].maxHP / 2)) halfHp = 1; - + // Belly Drum fails if the user's current HP is less than half its maximum, or if the user's Attack is already at +6 (even if the user has Contrary). if (gBattleMons[gBattlerAttacker].statStages[STAT_ATK] < MAX_STAT_STAGE && gBattleMons[gBattlerAttacker].hp > halfHp) @@ -12671,7 +12671,7 @@ static void Cmd_tryswapitems(void) gBattleMons[gBattlerAttacker].item = ITEM_NONE; gBattleMons[gBattlerTarget].item = oldItemAtk; - + RecordItemEffectBattle(gBattlerAttacker, 0); RecordItemEffectBattle(gBattlerTarget, ItemId_GetHoldEffect(oldItemAtk)); @@ -12690,7 +12690,7 @@ static void Cmd_tryswapitems(void) PREPARE_ITEM_BUFFER(gBattleTextBuff1, *newItemAtk) PREPARE_ITEM_BUFFER(gBattleTextBuff2, oldItemAtk) - + if (!(sideAttacker == sideTarget && IsPartnerMonFromSameTrainer(gBattlerAttacker))) { // if targeting your own side and you aren't in a multi battle, don't save items as stolen @@ -12767,7 +12767,7 @@ static void Cmd_trywish(void) #else gBattleMoveDamage = max(1, gBattleMons[gBattlerTarget].maxHP / 2); #endif - + gBattleMoveDamage *= -1; if (gBattleMons[gBattlerTarget].hp == gBattleMons[gBattlerTarget].maxHP) gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 2); @@ -13163,7 +13163,7 @@ u16 GetSecretPowerMoveEffect(void) } } else - { + { switch (gBattleTerrain) { case BATTLE_TERRAIN_GRASS: @@ -13386,7 +13386,7 @@ static void Cmd_settypebasedhalvers(void) gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_WEAKEN_ELECTRIC; worked = TRUE; } - #else + #else if (!(gStatuses4[gBattlerAttacker] & STATUS4_MUD_SPORT)) { gStatuses4[gBattlerAttacker] |= STATUS4_MUD_SPORT; @@ -13561,20 +13561,20 @@ static void Cmd_removelightscreenreflect(void) { u8 side; bool32 failed; - + #if B_BRICK_BREAK >= GEN_4 // From Gen 4 onwards, Brick Break can remove screens on the user's side if used on an ally side = GetBattlerSide(gBattlerTarget); #else side = GetBattlerSide(gBattlerAttacker) ^ BIT_SIDE; #endif - + #if B_BRICK_BREAK >= GEN_5 failed = (gMoveResultFlags & MOVE_RESULT_NO_EFFECT); #else failed = FALSE; #endif - + if (!failed && (gSideTimers[side].reflectTimer || gSideTimers[side].lightscreenTimer @@ -13633,7 +13633,7 @@ static void Cmd_handleballthrow(void) { u32 odds, i; u8 catchRate; - + gLastThrownBall = gLastUsedItem; if (gBattleTypeFlags & BATTLE_TYPE_SAFARI) catchRate = gBattleStruct->safariCatchFactor * 1275 / 100; From 4f790a6ec025d5a5aeec820fe5dc744aa5cdac2a Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Wed, 24 Aug 2022 23:47:42 +0200 Subject: [PATCH 20/53] spaces --- src/battle_main.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/battle_main.c b/src/battle_main.c index b84854ffa..6320770eb 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -4739,7 +4739,7 @@ static void TurnValuesCleanUp(bool8 var0) gProtectStructs[gActiveBattler].spikyShielded = FALSE; gProtectStructs[gActiveBattler].kingsShielded = FALSE; gProtectStructs[gActiveBattler].banefulBunkered = FALSE; - gProtectStructs[gBattlerTarget].quash = FALSE; + gProtectStructs[gBattlerTarget].quash = FALSE; } else { From 1d512ed57d8cd198a09e113a7192db6abdef9c2a Mon Sep 17 00:00:00 2001 From: LOuroboros Date: Mon, 1 Aug 2022 07:39:51 -0300 Subject: [PATCH 21/53] Updated Serene Grace checks in AI_CheckViability --- src/battle_ai_main.c | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/src/battle_ai_main.c b/src/battle_ai_main.c index 732dea780..59faecd18 100644 --- a/src/battle_ai_main.c +++ b/src/battle_ai_main.c @@ -2974,6 +2974,8 @@ static s16 AI_CheckViability(u8 battlerAtk, u8 battlerDef, u16 move, s16 score) u16 predictedMove = AI_DATA->predictedMoves[battlerDef]; bool32 isDoubleBattle = IsValidDoubleBattle(battlerAtk); u32 i; + // We only check for moves that have a 20% chance or more for their secondary effect to happen because moves with a smaller chance are rather worthless. We don't want the AI to use those. + bool32 sereneGraceBoost = (AI_DATA->abilities[battlerAtk] == ABILITY_SERENE_GRACE && (gBattleMoves[move].secondaryEffectChance >= 20 && gBattleMoves[move].secondaryEffectChance < 100)); // Targeting partner, check benefits of doing that instead if (IsTargetingPartner(battlerAtk, battlerDef)) @@ -3432,7 +3434,7 @@ static s16 AI_CheckViability(u8 battlerAtk, u8 battlerDef, u16 move, s16 score) score += 2; break; case EFFECT_CONFUSE_HIT: - if (AI_DATA->abilities[battlerAtk] == ABILITY_SERENE_GRACE) + if (sereneGraceBoost) score++; //fallthrough case EFFECT_CONFUSE: @@ -3451,7 +3453,7 @@ static s16 AI_CheckViability(u8 battlerAtk, u8 battlerDef, u16 move, s16 score) case EFFECT_SPECIAL_DEFENSE_DOWN_HIT: case EFFECT_ACCURACY_DOWN_HIT: case EFFECT_EVASION_DOWN_HIT: - if (AI_DATA->abilities[battlerAtk] == ABILITY_SERENE_GRACE && AI_DATA->abilities[battlerDef] != ABILITY_CONTRARY) + if (sereneGraceBoost && AI_DATA->abilities[battlerDef] != ABILITY_CONTRARY) score += 2; break; case EFFECT_SPEED_DOWN_HIT: @@ -3459,12 +3461,10 @@ static s16 AI_CheckViability(u8 battlerAtk, u8 battlerDef, u16 move, s16 score) score -= 2; else if (!AI_RandLessThan(70)) score++; - if (AI_DATA->abilities[battlerAtk] == ABILITY_SERENE_GRACE && AI_DATA->abilities[battlerDef] != ABILITY_CONTRARY) - score++; if (ShouldLowerSpeed(battlerAtk, battlerDef, AI_DATA->abilities[battlerDef])) { - if (AI_DATA->abilities[battlerAtk] == ABILITY_SERENE_GRACE && AI_DATA->abilities[battlerDef] != ABILITY_CONTRARY) - score += 4; + if (sereneGraceBoost && AI_DATA->abilities[battlerDef] != ABILITY_CONTRARY) + score += 5; else score += 2; } @@ -3595,7 +3595,7 @@ static s16 AI_CheckViability(u8 battlerAtk, u8 battlerDef, u16 move, s16 score) score++; break; case EFFECT_SPEED_UP_HIT: - if (AI_DATA->abilities[battlerAtk] == ABILITY_SERENE_GRACE && AI_DATA->abilities[battlerDef] != ABILITY_CONTRARY && !WillAIStrikeFirst()) + if (sereneGraceBoost && AI_DATA->abilities[battlerDef] != ABILITY_CONTRARY && !WillAIStrikeFirst()) score += 3; break; case EFFECT_DESTINY_BOND: @@ -3839,7 +3839,7 @@ static s16 AI_CheckViability(u8 battlerAtk, u8 battlerDef, u16 move, s16 score) } break; case EFFECT_ATTACK_UP_HIT: - if (AI_DATA->abilities[battlerAtk] == ABILITY_SERENE_GRACE) + if (sereneGraceBoost) IncreaseStatUpScore(battlerAtk, battlerDef, STAT_ATK, &score); break; case EFFECT_FELL_STINGER: From d719510d3219b58008d07f14e4bf683df1bfbf0f Mon Sep 17 00:00:00 2001 From: gruxor <95389790+gruxor@users.noreply.github.com> Date: Wed, 24 Aug 2022 22:31:52 -0400 Subject: [PATCH 22/53] Apply suggestions from code review Co-authored-by: Eduardo Quezada D'Ottone --- src/daycare.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/daycare.c b/src/daycare.c index 11c89b8cb..1f95706e7 100644 --- a/src/daycare.c +++ b/src/daycare.c @@ -695,7 +695,7 @@ static void BuildEggMoveset(struct Pokemon *egg, struct BoxPokemon *father, stru { for (j = 0; j < NUM_TECHNICAL_MACHINES + NUM_HIDDEN_MACHINES; j++) { - u16 moveId = ItemIdToBattleMoveId(ITEM_TM01_FOCUS_PUNCH + j); + u16 moveId = ItemIdToBattleMoveId(ITEM_TM01 + j); if (sHatchedEggFatherMoves[i] == moveId && CanMonLearnTMHM(egg, moveId)) { if (GiveMoveToMon(egg, sHatchedEggFatherMoves[i]) == MON_HAS_MAX_MOVES) From 1f4ef2a0fb26f10f37686aa9c0da6b356f898721 Mon Sep 17 00:00:00 2001 From: LOuroboros Date: Thu, 25 Aug 2022 10:32:14 -0300 Subject: [PATCH 23/53] Added constants for GetLeadMonFriendshipScore --- data/maps/PacifidlogTown_House2/scripts.inc | 4 ++-- .../maps/SlateportCity_PokemonFanClub/scripts.inc | 2 +- .../scripts.inc | 14 +++++++------- include/constants/pokemon.h | 9 +++++++++ src/field_specials.c | 15 ++++++++------- 5 files changed, 27 insertions(+), 17 deletions(-) diff --git a/data/maps/PacifidlogTown_House2/scripts.inc b/data/maps/PacifidlogTown_House2/scripts.inc index 3dedcec30..b5868625f 100644 --- a/data/maps/PacifidlogTown_House2/scripts.inc +++ b/data/maps/PacifidlogTown_House2/scripts.inc @@ -11,9 +11,9 @@ PacifidlogTown_House2_EventScript_FanClubYoungerBrother:: call_if_unset FLAG_MET_FANCLUB_YOUNGER_BROTHER, PacifidlogTown_House2_EventScript_FirstMonAssessment setflag FLAG_MET_FANCLUB_YOUNGER_BROTHER specialvar VAR_RESULT, GetLeadMonFriendshipScore - goto_if_ge VAR_RESULT, 4, PacifidlogTown_House2_EventScript_GiveReturn + goto_if_ge VAR_RESULT, FRIENDSHIP_GE_150, PacifidlogTown_House2_EventScript_GiveReturn specialvar VAR_RESULT, GetLeadMonFriendshipScore - goto_if_ge VAR_RESULT, 2, PacifidlogTown_House2_EventScript_PutInEffort + goto_if_ge VAR_RESULT, FRIENDSHIP_GE_50, PacifidlogTown_House2_EventScript_PutInEffort goto PacifidlogTown_House2_EventScript_GiveFrustration end diff --git a/data/maps/SlateportCity_PokemonFanClub/scripts.inc b/data/maps/SlateportCity_PokemonFanClub/scripts.inc index b97e29a02..22145e774 100644 --- a/data/maps/SlateportCity_PokemonFanClub/scripts.inc +++ b/data/maps/SlateportCity_PokemonFanClub/scripts.inc @@ -192,7 +192,7 @@ SlateportCity_PokemonFanClub_EventScript_SootheBellWoman:: goto_if_set FLAG_RECEIVED_SOOTHE_BELL, SlateportCity_PokemonFanClub_EventScript_ReceivedSootheBell msgbox SlateportCity_PokemonFanClub_Text_ShowMePokemonThatLoveYou, MSGBOX_DEFAULT specialvar VAR_RESULT, GetLeadMonFriendshipScore - goto_if_ge VAR_RESULT, 4, SlateportCity_PokemonFanClub_EventScript_GiveSootheBell + goto_if_ge VAR_RESULT, FRIENDSHIP_GE_150, SlateportCity_PokemonFanClub_EventScript_GiveSootheBell release end diff --git a/data/maps/VerdanturfTown_FriendshipRatersHouse/scripts.inc b/data/maps/VerdanturfTown_FriendshipRatersHouse/scripts.inc index 84cdef029..98ac7273e 100644 --- a/data/maps/VerdanturfTown_FriendshipRatersHouse/scripts.inc +++ b/data/maps/VerdanturfTown_FriendshipRatersHouse/scripts.inc @@ -7,13 +7,13 @@ VerdanturfTown_FriendshipRatersHouse_EventScript_FriendshipRater:: msgbox VerdanturfTown_FriendshipRatersHouse_Text_SeeHowMuchPokemonLikesYou, MSGBOX_DEFAULT specialvar VAR_RESULT, GetLeadMonFriendshipScore switch VAR_RESULT - case 0, VerdanturfTown_FriendshipRatersHouse_EventScript_DetestsYou - case 1, VerdanturfTown_FriendshipRatersHouse_EventScript_VeryWary - case 2, VerdanturfTown_FriendshipRatersHouse_EventScript_NotUsedToYou - case 3, VerdanturfTown_FriendshipRatersHouse_EventScript_GettingUsedToYou - case 4, VerdanturfTown_FriendshipRatersHouse_EventScript_LikesYouQuiteALot - case 5, VerdanturfTown_FriendshipRatersHouse_EventScript_VeryHappy - case 6, VerdanturfTown_FriendshipRatersHouse_EventScript_AdoresYou + case FRIENDSHIP_NONE, VerdanturfTown_FriendshipRatersHouse_EventScript_DetestsYou + case FRIENDSHIP_GE_1, VerdanturfTown_FriendshipRatersHouse_EventScript_VeryWary + case FRIENDSHIP_GE_50, VerdanturfTown_FriendshipRatersHouse_EventScript_NotUsedToYou + case FRIENDSHIP_GE_100, VerdanturfTown_FriendshipRatersHouse_EventScript_GettingUsedToYou + case FRIENDSHIP_GE_150, VerdanturfTown_FriendshipRatersHouse_EventScript_LikesYouQuiteALot + case FRIENDSHIP_GE_200, VerdanturfTown_FriendshipRatersHouse_EventScript_VeryHappy + case FRIENDSHIP_MAX, VerdanturfTown_FriendshipRatersHouse_EventScript_AdoresYou release end diff --git a/include/constants/pokemon.h b/include/constants/pokemon.h index 40af999fd..01449fab9 100644 --- a/include/constants/pokemon.h +++ b/include/constants/pokemon.h @@ -181,6 +181,15 @@ #define FRIENDSHIP_EVENT_FAINT_FIELD_PSN 7 #define FRIENDSHIP_EVENT_FAINT_LARGE 8 // If opponent was >= 30 levels higher. See AdjustFriendshipOnBattleFaint +// Constants for GetLeadMonFriendshipScore +#define FRIENDSHIP_NONE 0 +#define FRIENDSHIP_GE_1 1 +#define FRIENDSHIP_GE_50 2 +#define FRIENDSHIP_GE_100 3 +#define FRIENDSHIP_GE_150 4 +#define FRIENDSHIP_GE_200 5 +#define FRIENDSHIP_MAX 6 + #define MAX_FRIENDSHIP 255 #define MAX_SHEEN 255 #define MAX_CONDITION 255 diff --git a/src/field_specials.c b/src/field_specials.c index 7c226e7a3..41f84dff7 100644 --- a/src/field_specials.c +++ b/src/field_specials.c @@ -65,6 +65,7 @@ #include "constants/weather.h" #include "constants/metatile_labels.h" #include "palette.h" +#include "constants/pokemon.h" EWRAM_DATA bool8 gBikeCyclingChallenge = FALSE; EWRAM_DATA u8 gBikeCollisions = 0; @@ -941,19 +942,19 @@ u8 GetLeadMonFriendshipScore(void) { struct Pokemon *pokemon = &gPlayerParty[GetLeadMonIndex()]; if (GetMonData(pokemon, MON_DATA_FRIENDSHIP) == MAX_FRIENDSHIP) - return 6; + return FRIENDSHIP_MAX; if (GetMonData(pokemon, MON_DATA_FRIENDSHIP) >= 200) - return 5; + return FRIENDSHIP_GE_200; if (GetMonData(pokemon, MON_DATA_FRIENDSHIP) >= 150) - return 4; + return FRIENDSHIP_GE_150; if (GetMonData(pokemon, MON_DATA_FRIENDSHIP) >= 100) - return 3; + return FRIENDSHIP_GE_100; if (GetMonData(pokemon, MON_DATA_FRIENDSHIP) >= 50) - return 2; + return FRIENDSHIP_GE_50; if (GetMonData(pokemon, MON_DATA_FRIENDSHIP) >= 1) - return 1; + return FRIENDSHIP_GE_1; - return 0; + return FRIENDSHIP_NONE; } static void CB2_FieldShowRegionMap(void) From 8a1130d0461aac5e29fc1966f5ae6405bf2d2afe Mon Sep 17 00:00:00 2001 From: GriffinR Date: Thu, 25 Aug 2022 10:21:41 -0400 Subject: [PATCH 24/53] Missing constant in friendshiptodamagecalculation --- src/battle_script_commands.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 7c009e077..09535e079 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -8520,7 +8520,7 @@ static void Cmd_friendshiptodamagecalculation(void) if (gBattleMoves[gCurrentMove].effect == EFFECT_RETURN) gDynamicBasePower = 10 * (gBattleMons[gBattlerAttacker].friendship) / 25; else // EFFECT_FRUSTRATION - gDynamicBasePower = 10 * (255 - gBattleMons[gBattlerAttacker].friendship) / 25; + gDynamicBasePower = 10 * (MAX_FRIENDSHIP - gBattleMons[gBattlerAttacker].friendship) / 25; gBattlescriptCurrInstr++; } From 11d6ae48205d01710d4fc8c961bd29f053272678 Mon Sep 17 00:00:00 2001 From: LOuroboros Date: Thu, 25 Aug 2022 11:34:37 -0300 Subject: [PATCH 25/53] Renamed the GetLeadMonFriendshipScore constants --- data/maps/PacifidlogTown_House2/scripts.inc | 4 ++-- data/maps/SlateportCity_PokemonFanClub/scripts.inc | 2 +- .../scripts.inc | 10 +++++----- include/constants/pokemon.h | 14 +++++++------- src/field_specials.c | 10 +++++----- 5 files changed, 20 insertions(+), 20 deletions(-) diff --git a/data/maps/PacifidlogTown_House2/scripts.inc b/data/maps/PacifidlogTown_House2/scripts.inc index b5868625f..175b477e7 100644 --- a/data/maps/PacifidlogTown_House2/scripts.inc +++ b/data/maps/PacifidlogTown_House2/scripts.inc @@ -11,9 +11,9 @@ PacifidlogTown_House2_EventScript_FanClubYoungerBrother:: call_if_unset FLAG_MET_FANCLUB_YOUNGER_BROTHER, PacifidlogTown_House2_EventScript_FirstMonAssessment setflag FLAG_MET_FANCLUB_YOUNGER_BROTHER specialvar VAR_RESULT, GetLeadMonFriendshipScore - goto_if_ge VAR_RESULT, FRIENDSHIP_GE_150, PacifidlogTown_House2_EventScript_GiveReturn + goto_if_ge VAR_RESULT, FRIENDSHIP_150_TO_199, PacifidlogTown_House2_EventScript_GiveReturn specialvar VAR_RESULT, GetLeadMonFriendshipScore - goto_if_ge VAR_RESULT, FRIENDSHIP_GE_50, PacifidlogTown_House2_EventScript_PutInEffort + goto_if_ge VAR_RESULT, FRIENDSHIP_50_TO_99, PacifidlogTown_House2_EventScript_PutInEffort goto PacifidlogTown_House2_EventScript_GiveFrustration end diff --git a/data/maps/SlateportCity_PokemonFanClub/scripts.inc b/data/maps/SlateportCity_PokemonFanClub/scripts.inc index 22145e774..3b5042861 100644 --- a/data/maps/SlateportCity_PokemonFanClub/scripts.inc +++ b/data/maps/SlateportCity_PokemonFanClub/scripts.inc @@ -192,7 +192,7 @@ SlateportCity_PokemonFanClub_EventScript_SootheBellWoman:: goto_if_set FLAG_RECEIVED_SOOTHE_BELL, SlateportCity_PokemonFanClub_EventScript_ReceivedSootheBell msgbox SlateportCity_PokemonFanClub_Text_ShowMePokemonThatLoveYou, MSGBOX_DEFAULT specialvar VAR_RESULT, GetLeadMonFriendshipScore - goto_if_ge VAR_RESULT, FRIENDSHIP_GE_150, SlateportCity_PokemonFanClub_EventScript_GiveSootheBell + goto_if_ge VAR_RESULT, FRIENDSHIP_150_TO_199, SlateportCity_PokemonFanClub_EventScript_GiveSootheBell release end diff --git a/data/maps/VerdanturfTown_FriendshipRatersHouse/scripts.inc b/data/maps/VerdanturfTown_FriendshipRatersHouse/scripts.inc index 98ac7273e..97e522471 100644 --- a/data/maps/VerdanturfTown_FriendshipRatersHouse/scripts.inc +++ b/data/maps/VerdanturfTown_FriendshipRatersHouse/scripts.inc @@ -8,11 +8,11 @@ VerdanturfTown_FriendshipRatersHouse_EventScript_FriendshipRater:: specialvar VAR_RESULT, GetLeadMonFriendshipScore switch VAR_RESULT case FRIENDSHIP_NONE, VerdanturfTown_FriendshipRatersHouse_EventScript_DetestsYou - case FRIENDSHIP_GE_1, VerdanturfTown_FriendshipRatersHouse_EventScript_VeryWary - case FRIENDSHIP_GE_50, VerdanturfTown_FriendshipRatersHouse_EventScript_NotUsedToYou - case FRIENDSHIP_GE_100, VerdanturfTown_FriendshipRatersHouse_EventScript_GettingUsedToYou - case FRIENDSHIP_GE_150, VerdanturfTown_FriendshipRatersHouse_EventScript_LikesYouQuiteALot - case FRIENDSHIP_GE_200, VerdanturfTown_FriendshipRatersHouse_EventScript_VeryHappy + case FRIENDSHIP_1_TO_49, VerdanturfTown_FriendshipRatersHouse_EventScript_VeryWary + case FRIENDSHIP_50_TO_99, VerdanturfTown_FriendshipRatersHouse_EventScript_NotUsedToYou + case FRIENDSHIP_100_TO_149, VerdanturfTown_FriendshipRatersHouse_EventScript_GettingUsedToYou + case FRIENDSHIP_150_TO_199, VerdanturfTown_FriendshipRatersHouse_EventScript_LikesYouQuiteALot + case FRIENDSHIP_200_TO_254, VerdanturfTown_FriendshipRatersHouse_EventScript_VeryHappy case FRIENDSHIP_MAX, VerdanturfTown_FriendshipRatersHouse_EventScript_AdoresYou release end diff --git a/include/constants/pokemon.h b/include/constants/pokemon.h index 01449fab9..0e17357a3 100644 --- a/include/constants/pokemon.h +++ b/include/constants/pokemon.h @@ -182,13 +182,13 @@ #define FRIENDSHIP_EVENT_FAINT_LARGE 8 // If opponent was >= 30 levels higher. See AdjustFriendshipOnBattleFaint // Constants for GetLeadMonFriendshipScore -#define FRIENDSHIP_NONE 0 -#define FRIENDSHIP_GE_1 1 -#define FRIENDSHIP_GE_50 2 -#define FRIENDSHIP_GE_100 3 -#define FRIENDSHIP_GE_150 4 -#define FRIENDSHIP_GE_200 5 -#define FRIENDSHIP_MAX 6 +#define FRIENDSHIP_NONE 0 +#define FRIENDSHIP_1_TO_49 1 +#define FRIENDSHIP_50_TO_99 2 +#define FRIENDSHIP_100_TO_149 3 +#define FRIENDSHIP_150_TO_199 4 +#define FRIENDSHIP_200_TO_254 5 +#define FRIENDSHIP_MAX 6 #define MAX_FRIENDSHIP 255 #define MAX_SHEEN 255 diff --git a/src/field_specials.c b/src/field_specials.c index 41f84dff7..9a2742b70 100644 --- a/src/field_specials.c +++ b/src/field_specials.c @@ -944,15 +944,15 @@ u8 GetLeadMonFriendshipScore(void) if (GetMonData(pokemon, MON_DATA_FRIENDSHIP) == MAX_FRIENDSHIP) return FRIENDSHIP_MAX; if (GetMonData(pokemon, MON_DATA_FRIENDSHIP) >= 200) - return FRIENDSHIP_GE_200; + return FRIENDSHIP_200_TO_254; if (GetMonData(pokemon, MON_DATA_FRIENDSHIP) >= 150) - return FRIENDSHIP_GE_150; + return FRIENDSHIP_150_TO_199; if (GetMonData(pokemon, MON_DATA_FRIENDSHIP) >= 100) - return FRIENDSHIP_GE_100; + return FRIENDSHIP_100_TO_149; if (GetMonData(pokemon, MON_DATA_FRIENDSHIP) >= 50) - return FRIENDSHIP_GE_50; + return FRIENDSHIP_50_TO_99; if (GetMonData(pokemon, MON_DATA_FRIENDSHIP) >= 1) - return FRIENDSHIP_GE_1; + return FRIENDSHIP_1_TO_49; return FRIENDSHIP_NONE; } From 23bf67c63ffd46258f8a435314c8fb67213cd9b6 Mon Sep 17 00:00:00 2001 From: LOuroboros Date: Thu, 25 Aug 2022 11:43:01 -0300 Subject: [PATCH 26/53] Removed unnecessary inclusion of header in src/field_specials.c --- src/field_specials.c | 1 - 1 file changed, 1 deletion(-) diff --git a/src/field_specials.c b/src/field_specials.c index 9a2742b70..6aa62d22f 100644 --- a/src/field_specials.c +++ b/src/field_specials.c @@ -65,7 +65,6 @@ #include "constants/weather.h" #include "constants/metatile_labels.h" #include "palette.h" -#include "constants/pokemon.h" EWRAM_DATA bool8 gBikeCyclingChallenge = FALSE; EWRAM_DATA u8 gBikeCollisions = 0; From ed02c4b425028a4fe2cf622653f352ec10914736 Mon Sep 17 00:00:00 2001 From: crater-git Date: Thu, 25 Aug 2022 19:56:47 -0400 Subject: [PATCH 27/53] Removed tutor move distinction, combined llists --- data/scripts/move_tutors.inc | 20 +- include/constants/party_menu.h | 32 +- include/party_menu.h | 2 - include/pokemon.h | 6 +- src/apprentice.c | 2 +- src/data/pokemon/teach_learnset_pointers.h | 1279 + src/data/pokemon/teach_learnsets.h | 33464 +++++++++++++++++++ src/data/pokemon/tmhm_learnset_pointers.h | 1279 - src/data/pokemon/tmhm_learnsets.h | 28121 ---------------- src/data/pokemon/tutor_learnsets.h | 10595 ------ src/daycare.c | 2 +- src/field_specials.c | 4 +- src/party_menu.c | 75 +- src/pokemon.c | 16 +- 14 files changed, 34790 insertions(+), 40107 deletions(-) create mode 100644 src/data/pokemon/teach_learnset_pointers.h create mode 100644 src/data/pokemon/teach_learnsets.h delete mode 100644 src/data/pokemon/tmhm_learnset_pointers.h delete mode 100644 src/data/pokemon/tmhm_learnsets.h delete mode 100644 src/data/pokemon/tutor_learnsets.h diff --git a/data/scripts/move_tutors.inc b/data/scripts/move_tutors.inc index 4155969a0..afb772bb1 100644 --- a/data/scripts/move_tutors.inc +++ b/data/scripts/move_tutors.inc @@ -7,7 +7,7 @@ SlateportCity_PokemonFanClub_EventScript_SwaggerTutor:: call MoveTutor_EventScript_CanOnlyBeLearnedOnce goto_if_eq VAR_RESULT, NO, MoveTutor_EventScript_SwaggerDeclined msgbox MoveTutor_Text_SwaggerWhichMon, MSGBOX_DEFAULT - setvar VAR_0x8005, TUTOR_MOVE_SWAGGER + setvar VAR_0x8005, MOVE_SWAGGER call MoveTutor_EventScript_OpenPartyMenu goto_if_eq VAR_RESULT, 0, MoveTutor_EventScript_SwaggerDeclined setflag FLAG_MOVE_TUTOR_TAUGHT_SWAGGER @@ -33,7 +33,7 @@ MauvilleCity_EventScript_RolloutTutor:: call MoveTutor_EventScript_CanOnlyBeLearnedOnce goto_if_eq VAR_RESULT, NO, MoveTutor_EventScript_RolloutDeclined msgbox MoveTutor_Text_RolloutWhichMon, MSGBOX_DEFAULT - setvar VAR_0x8005, TUTOR_MOVE_ROLLOUT + setvar VAR_0x8005, MOVE_ROLLOUT call MoveTutor_EventScript_OpenPartyMenu goto_if_eq VAR_RESULT, 0, MoveTutor_EventScript_RolloutDeclined setflag FLAG_MOVE_TUTOR_TAUGHT_ROLLOUT @@ -59,7 +59,7 @@ VerdanturfTown_PokemonCenter_1F_EventScript_FuryCutterTutor:: call MoveTutor_EventScript_CanOnlyBeLearnedOnce goto_if_eq VAR_RESULT, NO, MoveTutor_EventScript_FuryCutterDeclined msgbox MoveTutor_Text_FuryCutterWhichMon, MSGBOX_DEFAULT - setvar VAR_0x8005, TUTOR_MOVE_FURY_CUTTER + setvar VAR_0x8005, MOVE_FURY_CUTTER call MoveTutor_EventScript_OpenPartyMenu goto_if_eq VAR_RESULT, 0, MoveTutor_EventScript_FuryCutterDeclined setflag FLAG_MOVE_TUTOR_TAUGHT_FURY_CUTTER @@ -85,7 +85,7 @@ LavaridgeTown_House_EventScript_MimicTutor:: call MoveTutor_EventScript_CanOnlyBeLearnedOnce goto_if_eq VAR_RESULT, NO, MoveTutor_EventScript_MimicDeclined msgbox MoveTutor_Text_MimicWhichMon, MSGBOX_DEFAULT - setvar VAR_0x8005, TUTOR_MOVE_MIMIC + setvar VAR_0x8005, MOVE_MIMIC call MoveTutor_EventScript_OpenPartyMenu goto_if_eq VAR_RESULT, 0, MoveTutor_EventScript_MimicDeclined setflag FLAG_MOVE_TUTOR_TAUGHT_MIMIC @@ -111,7 +111,7 @@ FallarborTown_Mart_EventScript_MetronomeTutor:: call MoveTutor_EventScript_CanOnlyBeLearnedOnce goto_if_eq VAR_RESULT, NO, MoveTutor_EventScript_MetronomeDeclined msgbox MoveTutor_Text_MetronomeWhichMon, MSGBOX_DEFAULT - setvar VAR_0x8005, TUTOR_MOVE_METRONOME + setvar VAR_0x8005, MOVE_METRONOME call MoveTutor_EventScript_OpenPartyMenu goto_if_eq VAR_RESULT, 0, MoveTutor_EventScript_MetronomeDeclined setflag FLAG_MOVE_TUTOR_TAUGHT_METRONOME @@ -137,7 +137,7 @@ FortreeCity_House2_EventScript_SleepTalkTutor:: call MoveTutor_EventScript_CanOnlyBeLearnedOnce goto_if_eq VAR_RESULT, NO, MoveTutor_EventScript_SleepTalkDeclined msgbox MoveTutor_Text_SleepTalkWhichMon, MSGBOX_DEFAULT - setvar VAR_0x8005, TUTOR_MOVE_SLEEP_TALK + setvar VAR_0x8005, MOVE_SLEEP_TALK call MoveTutor_EventScript_OpenPartyMenu goto_if_eq VAR_RESULT, 0, MoveTutor_EventScript_SleepTalkDeclined setflag FLAG_MOVE_TUTOR_TAUGHT_SLEEP_TALK @@ -163,7 +163,7 @@ LilycoveCity_DepartmentStoreRooftop_EventScript_SubstituteTutor:: call MoveTutor_EventScript_CanOnlyBeLearnedOnce goto_if_eq VAR_RESULT, NO, MoveTutor_EventScript_SubstituteDeclined msgbox MoveTutor_Text_SubstituteWhichMon, MSGBOX_DEFAULT - setvar VAR_0x8005, TUTOR_MOVE_SUBSTITUTE + setvar VAR_0x8005, MOVE_SUBSTITUTE call MoveTutor_EventScript_OpenPartyMenu goto_if_eq VAR_RESULT, 0, MoveTutor_EventScript_SubstituteDeclined setflag FLAG_MOVE_TUTOR_TAUGHT_SUBSTITUTE @@ -189,7 +189,7 @@ MossdeepCity_EventScript_DynamicPunchTutor:: call MoveTutor_EventScript_CanOnlyBeLearnedOnce goto_if_eq VAR_RESULT, NO, MoveTutor_EventScript_DynamicPunchDeclined msgbox MoveTutor_Text_DynamicPunchWhichMon, MSGBOX_DEFAULT - setvar VAR_0x8005, TUTOR_MOVE_DYNAMIC_PUNCH + setvar VAR_0x8005, MOVE_DYNAMIC_PUNCH call MoveTutor_EventScript_OpenPartyMenu goto_if_eq VAR_RESULT, 0, MoveTutor_EventScript_DynamicPunchDeclined setflag FLAG_MOVE_TUTOR_TAUGHT_DYNAMICPUNCH @@ -215,7 +215,7 @@ SootopolisCity_PokemonCenter_1F_EventScript_DoubleEdgeTutor:: call MoveTutor_EventScript_CanOnlyBeLearnedOnce goto_if_eq VAR_RESULT, NO, MoveTutor_EventScript_DoubleEdgeDeclined msgbox MoveTutor_Text_DoubleEdgeWhichMon, MSGBOX_DEFAULT - setvar VAR_0x8005, TUTOR_MOVE_DOUBLE_EDGE + setvar VAR_0x8005, MOVE_DOUBLE_EDGE call MoveTutor_EventScript_OpenPartyMenu goto_if_eq VAR_RESULT, 0, MoveTutor_EventScript_DoubleEdgeDeclined setflag FLAG_MOVE_TUTOR_TAUGHT_DOUBLE_EDGE @@ -241,7 +241,7 @@ PacifidlogTown_PokemonCenter_1F_EventScript_ExplosionTutor:: call MoveTutor_EventScript_CanOnlyBeLearnedOnce goto_if_eq VAR_RESULT, NO, MoveTutor_EventScript_ExplosionDeclined msgbox MoveTutor_Text_ExplosionWhichMon, MSGBOX_DEFAULT - setvar VAR_0x8005, TUTOR_MOVE_EXPLOSION + setvar VAR_0x8005, MOVE_EXPLOSION call MoveTutor_EventScript_OpenPartyMenu goto_if_eq VAR_RESULT, 0, MoveTutor_EventScript_ExplosionDeclined setflag FLAG_MOVE_TUTOR_TAUGHT_EXPLOSION diff --git a/include/constants/party_menu.h b/include/constants/party_menu.h index f95bfa90f..36b68f063 100644 --- a/include/constants/party_menu.h +++ b/include/constants/party_menu.h @@ -12,37 +12,7 @@ #define AILMENT_PKRS 6 #define AILMENT_FNT 7 -#define TUTOR_MOVE_MEGA_PUNCH 0 -#define TUTOR_MOVE_SWORDS_DANCE 1 -#define TUTOR_MOVE_MEGA_KICK 2 -#define TUTOR_MOVE_BODY_SLAM 3 -#define TUTOR_MOVE_DOUBLE_EDGE 4 -#define TUTOR_MOVE_COUNTER 5 -#define TUTOR_MOVE_SEISMIC_TOSS 6 -#define TUTOR_MOVE_MIMIC 7 -#define TUTOR_MOVE_METRONOME 8 -#define TUTOR_MOVE_SOFT_BOILED 9 -#define TUTOR_MOVE_DREAM_EATER 10 -#define TUTOR_MOVE_THUNDER_WAVE 11 -#define TUTOR_MOVE_EXPLOSION 12 -#define TUTOR_MOVE_ROCK_SLIDE 13 -#define TUTOR_MOVE_SUBSTITUTE 14 -#define TUTOR_MOVE_DYNAMIC_PUNCH 15 -#define TUTOR_MOVE_ROLLOUT 16 -#define TUTOR_MOVE_PSYCH_UP 17 -#define TUTOR_MOVE_SNORE 18 -#define TUTOR_MOVE_ICY_WIND 19 -#define TUTOR_MOVE_ENDURE 20 -#define TUTOR_MOVE_MUD_SLAP 21 -#define TUTOR_MOVE_ICE_PUNCH 22 -#define TUTOR_MOVE_SWAGGER 23 -#define TUTOR_MOVE_SLEEP_TALK 24 -#define TUTOR_MOVE_SWIFT 25 -#define TUTOR_MOVE_DEFENSE_CURL 26 -#define TUTOR_MOVE_THUNDER_PUNCH 27 -#define TUTOR_MOVE_FIRE_PUNCH 28 -#define TUTOR_MOVE_FURY_CUTTER 29 -#define TUTOR_MOVE_COUNT 30 +#define TUTOR_MOVE_COUNT 30 #define PARTY_LAYOUT_SINGLE 0 #define PARTY_LAYOUT_DOUBLE 1 diff --git a/include/party_menu.h b/include/party_menu.h index 02f7b30b1..b00fd7324 100644 --- a/include/party_menu.h +++ b/include/party_menu.h @@ -29,8 +29,6 @@ extern u8 gBattlePartyCurrentOrder[PARTY_SIZE / 2]; extern void (*gItemUseCB)(u8, TaskFunc); -extern const u16 gTutorMoves[]; - void AnimatePartySlot(u8 slot, u8 animNum); bool8 IsMultiBattle(void); u8 GetCursorSelectionMonId(void); diff --git a/include/pokemon.h b/include/pokemon.h index 302b2931e..92057e9b7 100644 --- a/include/pokemon.h +++ b/include/pokemon.h @@ -397,7 +397,7 @@ extern const struct BaseStats gBaseStats[]; extern const u8 *const gItemEffectTable[]; extern const u32 gExperienceTables[][MAX_LEVEL + 1]; extern const struct LevelUpMove *const gLevelUpLearnsets[]; -extern const u16 *const gTMHMLearnsets[]; +extern const u16 *const gTeachLearnsets[]; extern const u8 gPPUpGetMask[]; extern const u8 gPPUpClearMask[]; extern const u8 gPPUpAddValues[]; @@ -510,8 +510,8 @@ u8 CheckPartyHasHadPokerus(struct Pokemon *party, u8 selection); void UpdatePartyPokerusTime(u16 days); void PartySpreadPokerus(struct Pokemon *party); bool8 TryIncrementMonLevel(struct Pokemon *mon); -u32 CanMonLearnTMHM(struct Pokemon *mon, u16 move); -u32 CanSpeciesLearnTMHM(u16 species, u16 move); +u32 CanMonLearnTaughtMove(struct Pokemon *mon, u16 move); +u32 CanSpeciesLearnTaughtMove(u16 species, u16 move); u8 GetMoveRelearnerMoves(struct Pokemon *mon, u16 *moves); u8 GetLevelUpMovesBySpecies(u16 species, u16 *moves); u8 GetNumberOfRelearnableMoves(struct Pokemon *mon); diff --git a/src/apprentice.c b/src/apprentice.c index cceeedb68..71536065f 100644 --- a/src/apprentice.c +++ b/src/apprentice.c @@ -376,7 +376,7 @@ static u16 GetRandomAlternateMove(u8 monId) do { id = Random() % (NUM_TECHNICAL_MACHINES + NUM_HIDDEN_MACHINES); - shouldUseMove = CanSpeciesLearnTMHM(species, ItemIdToBattleMoveId(ITEM_TM01 + id)); + shouldUseMove = CanSpeciesLearnTaughtMove(species, ItemIdToBattleMoveId(ITEM_TM01 + id)); } while (!shouldUseMove); diff --git a/src/data/pokemon/teach_learnset_pointers.h b/src/data/pokemon/teach_learnset_pointers.h new file mode 100644 index 000000000..cdb9e1b56 --- /dev/null +++ b/src/data/pokemon/teach_learnset_pointers.h @@ -0,0 +1,1279 @@ +const u16 *const gTeachLearnsets[NUM_SPECIES] = +{ + [SPECIES_NONE] = sBulbasaurTeachLearnset, + [SPECIES_BULBASAUR] = sBulbasaurTeachLearnset, + [SPECIES_IVYSAUR] = sIvysaurTeachLearnset, + [SPECIES_VENUSAUR] = sVenusaurTeachLearnset, + [SPECIES_CHARMANDER] = sCharmanderTeachLearnset, + [SPECIES_CHARMELEON] = sCharmeleonTeachLearnset, + [SPECIES_CHARIZARD] = sCharizardTeachLearnset, + [SPECIES_SQUIRTLE] = sSquirtleTeachLearnset, + [SPECIES_WARTORTLE] = sWartortleTeachLearnset, + [SPECIES_BLASTOISE] = sBlastoiseTeachLearnset, + [SPECIES_CATERPIE] = sCaterpieTeachLearnset, + [SPECIES_METAPOD] = sMetapodTeachLearnset, + [SPECIES_BUTTERFREE] = sButterfreeTeachLearnset, + [SPECIES_WEEDLE] = sWeedleTeachLearnset, + [SPECIES_KAKUNA] = sKakunaTeachLearnset, + [SPECIES_BEEDRILL] = sBeedrillTeachLearnset, + [SPECIES_PIDGEY] = sPidgeyTeachLearnset, + [SPECIES_PIDGEOTTO] = sPidgeottoTeachLearnset, + [SPECIES_PIDGEOT] = sPidgeotTeachLearnset, + [SPECIES_RATTATA] = sRattataTeachLearnset, + [SPECIES_RATICATE] = sRaticateTeachLearnset, + [SPECIES_SPEAROW] = sSpearowTeachLearnset, + [SPECIES_FEAROW] = sFearowTeachLearnset, + [SPECIES_EKANS] = sEkansTeachLearnset, + [SPECIES_ARBOK] = sArbokTeachLearnset, + [SPECIES_PIKACHU] = sPikachuTeachLearnset, + [SPECIES_RAICHU] = sRaichuTeachLearnset, + [SPECIES_SANDSHREW] = sSandshrewTeachLearnset, + [SPECIES_SANDSLASH] = sSandslashTeachLearnset, + [SPECIES_NIDORAN_F] = sNidoranFTeachLearnset, + [SPECIES_NIDORINA] = sNidorinaTeachLearnset, + [SPECIES_NIDOQUEEN] = sNidoqueenTeachLearnset, + [SPECIES_NIDORAN_M] = sNidoranMTeachLearnset, + [SPECIES_NIDORINO] = sNidorinoTeachLearnset, + [SPECIES_NIDOKING] = sNidokingTeachLearnset, + [SPECIES_CLEFAIRY] = sClefairyTeachLearnset, + [SPECIES_CLEFABLE] = sClefableTeachLearnset, + [SPECIES_VULPIX] = sVulpixTeachLearnset, + [SPECIES_NINETALES] = sNinetalesTeachLearnset, + [SPECIES_JIGGLYPUFF] = sJigglypuffTeachLearnset, + [SPECIES_WIGGLYTUFF] = sWigglytuffTeachLearnset, + [SPECIES_ZUBAT] = sZubatTeachLearnset, + [SPECIES_GOLBAT] = sGolbatTeachLearnset, + [SPECIES_ODDISH] = sOddishTeachLearnset, + [SPECIES_GLOOM] = sGloomTeachLearnset, + [SPECIES_VILEPLUME] = sVileplumeTeachLearnset, + [SPECIES_PARAS] = sParasTeachLearnset, + [SPECIES_PARASECT] = sParasectTeachLearnset, + [SPECIES_VENONAT] = sVenonatTeachLearnset, + [SPECIES_VENOMOTH] = sVenomothTeachLearnset, + [SPECIES_DIGLETT] = sDiglettTeachLearnset, + [SPECIES_DUGTRIO] = sDugtrioTeachLearnset, + [SPECIES_MEOWTH] = sMeowthTeachLearnset, + [SPECIES_PERSIAN] = sPersianTeachLearnset, + [SPECIES_PSYDUCK] = sPsyduckTeachLearnset, + [SPECIES_GOLDUCK] = sGolduckTeachLearnset, + [SPECIES_MANKEY] = sMankeyTeachLearnset, + [SPECIES_PRIMEAPE] = sPrimeapeTeachLearnset, + [SPECIES_GROWLITHE] = sGrowlitheTeachLearnset, + [SPECIES_ARCANINE] = sArcanineTeachLearnset, + [SPECIES_POLIWAG] = sPoliwagTeachLearnset, + [SPECIES_POLIWHIRL] = sPoliwhirlTeachLearnset, + [SPECIES_POLIWRATH] = sPoliwrathTeachLearnset, + [SPECIES_ABRA] = sAbraTeachLearnset, + [SPECIES_KADABRA] = sKadabraTeachLearnset, + [SPECIES_ALAKAZAM] = sAlakazamTeachLearnset, + [SPECIES_MACHOP] = sMachopTeachLearnset, + [SPECIES_MACHOKE] = sMachokeTeachLearnset, + [SPECIES_MACHAMP] = sMachampTeachLearnset, + [SPECIES_BELLSPROUT] = sBellsproutTeachLearnset, + [SPECIES_WEEPINBELL] = sWeepinbellTeachLearnset, + [SPECIES_VICTREEBEL] = sVictreebelTeachLearnset, + [SPECIES_TENTACOOL] = sTentacoolTeachLearnset, + [SPECIES_TENTACRUEL] = sTentacruelTeachLearnset, + [SPECIES_GEODUDE] = sGeodudeTeachLearnset, + [SPECIES_GRAVELER] = sGravelerTeachLearnset, + [SPECIES_GOLEM] = sGolemTeachLearnset, + [SPECIES_PONYTA] = sPonytaTeachLearnset, + [SPECIES_RAPIDASH] = sRapidashTeachLearnset, + [SPECIES_SLOWPOKE] = sSlowpokeTeachLearnset, + [SPECIES_SLOWBRO] = sSlowbroTeachLearnset, + [SPECIES_MAGNEMITE] = sMagnemiteTeachLearnset, + [SPECIES_MAGNETON] = sMagnetonTeachLearnset, + [SPECIES_FARFETCHD] = sFarfetchdTeachLearnset, + [SPECIES_DODUO] = sDoduoTeachLearnset, + [SPECIES_DODRIO] = sDodrioTeachLearnset, + [SPECIES_SEEL] = sSeelTeachLearnset, + [SPECIES_DEWGONG] = sDewgongTeachLearnset, + [SPECIES_GRIMER] = sGrimerTeachLearnset, + [SPECIES_MUK] = sMukTeachLearnset, + [SPECIES_SHELLDER] = sShellderTeachLearnset, + [SPECIES_CLOYSTER] = sCloysterTeachLearnset, + [SPECIES_GASTLY] = sGastlyTeachLearnset, + [SPECIES_HAUNTER] = sHaunterTeachLearnset, + [SPECIES_GENGAR] = sGengarTeachLearnset, + [SPECIES_ONIX] = sOnixTeachLearnset, + [SPECIES_DROWZEE] = sDrowzeeTeachLearnset, + [SPECIES_HYPNO] = sHypnoTeachLearnset, + [SPECIES_KRABBY] = sKrabbyTeachLearnset, + [SPECIES_KINGLER] = sKinglerTeachLearnset, + [SPECIES_VOLTORB] = sVoltorbTeachLearnset, + [SPECIES_ELECTRODE] = sElectrodeTeachLearnset, + [SPECIES_EXEGGCUTE] = sExeggcuteTeachLearnset, + [SPECIES_EXEGGUTOR] = sExeggutorTeachLearnset, + [SPECIES_CUBONE] = sCuboneTeachLearnset, + [SPECIES_MAROWAK] = sMarowakTeachLearnset, + [SPECIES_HITMONLEE] = sHitmonleeTeachLearnset, + [SPECIES_HITMONCHAN] = sHitmonchanTeachLearnset, + [SPECIES_LICKITUNG] = sLickitungTeachLearnset, + [SPECIES_KOFFING] = sKoffingTeachLearnset, + [SPECIES_WEEZING] = sWeezingTeachLearnset, + [SPECIES_RHYHORN] = sRhyhornTeachLearnset, + [SPECIES_RHYDON] = sRhydonTeachLearnset, + [SPECIES_CHANSEY] = sChanseyTeachLearnset, + [SPECIES_TANGELA] = sTangelaTeachLearnset, + [SPECIES_KANGASKHAN] = sKangaskhanTeachLearnset, + [SPECIES_HORSEA] = sHorseaTeachLearnset, + [SPECIES_SEADRA] = sSeadraTeachLearnset, + [SPECIES_GOLDEEN] = sGoldeenTeachLearnset, + [SPECIES_SEAKING] = sSeakingTeachLearnset, + [SPECIES_STARYU] = sStaryuTeachLearnset, + [SPECIES_STARMIE] = sStarmieTeachLearnset, + [SPECIES_MR_MIME] = sMrMimeTeachLearnset, + [SPECIES_SCYTHER] = sScytherTeachLearnset, + [SPECIES_JYNX] = sJynxTeachLearnset, + [SPECIES_ELECTABUZZ] = sElectabuzzTeachLearnset, + [SPECIES_MAGMAR] = sMagmarTeachLearnset, + [SPECIES_PINSIR] = sPinsirTeachLearnset, + [SPECIES_TAUROS] = sTaurosTeachLearnset, + [SPECIES_MAGIKARP] = sMagikarpTeachLearnset, + [SPECIES_GYARADOS] = sGyaradosTeachLearnset, + [SPECIES_LAPRAS] = sLaprasTeachLearnset, + [SPECIES_DITTO] = sDittoTeachLearnset, + [SPECIES_EEVEE] = sEeveeTeachLearnset, + [SPECIES_VAPOREON] = sVaporeonTeachLearnset, + [SPECIES_JOLTEON] = sJolteonTeachLearnset, + [SPECIES_FLAREON] = sFlareonTeachLearnset, + [SPECIES_PORYGON] = sPorygonTeachLearnset, + [SPECIES_OMANYTE] = sOmanyteTeachLearnset, + [SPECIES_OMASTAR] = sOmastarTeachLearnset, + [SPECIES_KABUTO] = sKabutoTeachLearnset, + [SPECIES_KABUTOPS] = sKabutopsTeachLearnset, + [SPECIES_AERODACTYL] = sAerodactylTeachLearnset, + [SPECIES_SNORLAX] = sSnorlaxTeachLearnset, + [SPECIES_ARTICUNO] = sArticunoTeachLearnset, + [SPECIES_ZAPDOS] = sZapdosTeachLearnset, + [SPECIES_MOLTRES] = sMoltresTeachLearnset, + [SPECIES_DRATINI] = sDratiniTeachLearnset, + [SPECIES_DRAGONAIR] = sDragonairTeachLearnset, + [SPECIES_DRAGONITE] = sDragoniteTeachLearnset, + [SPECIES_MEWTWO] = sMewtwoTeachLearnset, + [SPECIES_MEW] = sMewTeachLearnset, + [SPECIES_CHIKORITA] = sChikoritaTeachLearnset, + [SPECIES_BAYLEEF] = sBayleefTeachLearnset, + [SPECIES_MEGANIUM] = sMeganiumTeachLearnset, + [SPECIES_CYNDAQUIL] = sCyndaquilTeachLearnset, + [SPECIES_QUILAVA] = sQuilavaTeachLearnset, + [SPECIES_TYPHLOSION] = sTyphlosionTeachLearnset, + [SPECIES_TOTODILE] = sTotodileTeachLearnset, + [SPECIES_CROCONAW] = sCroconawTeachLearnset, + [SPECIES_FERALIGATR] = sFeraligatrTeachLearnset, + [SPECIES_SENTRET] = sSentretTeachLearnset, + [SPECIES_FURRET] = sFurretTeachLearnset, + [SPECIES_HOOTHOOT] = sHoothootTeachLearnset, + [SPECIES_NOCTOWL] = sNoctowlTeachLearnset, + [SPECIES_LEDYBA] = sLedybaTeachLearnset, + [SPECIES_LEDIAN] = sLedianTeachLearnset, + [SPECIES_SPINARAK] = sSpinarakTeachLearnset, + [SPECIES_ARIADOS] = sAriadosTeachLearnset, + [SPECIES_CROBAT] = sCrobatTeachLearnset, + [SPECIES_CHINCHOU] = sChinchouTeachLearnset, + [SPECIES_LANTURN] = sLanturnTeachLearnset, + [SPECIES_PICHU] = sPichuTeachLearnset, + [SPECIES_CLEFFA] = sCleffaTeachLearnset, + [SPECIES_IGGLYBUFF] = sIgglybuffTeachLearnset, + [SPECIES_TOGEPI] = sTogepiTeachLearnset, + [SPECIES_TOGETIC] = sTogeticTeachLearnset, + [SPECIES_NATU] = sNatuTeachLearnset, + [SPECIES_XATU] = sXatuTeachLearnset, + [SPECIES_MAREEP] = sMareepTeachLearnset, + [SPECIES_FLAAFFY] = sFlaaffyTeachLearnset, + [SPECIES_AMPHAROS] = sAmpharosTeachLearnset, + [SPECIES_BELLOSSOM] = sBellossomTeachLearnset, + [SPECIES_MARILL] = sMarillTeachLearnset, + [SPECIES_AZUMARILL] = sAzumarillTeachLearnset, + [SPECIES_SUDOWOODO] = sSudowoodoTeachLearnset, + [SPECIES_POLITOED] = sPolitoedTeachLearnset, + [SPECIES_HOPPIP] = sHoppipTeachLearnset, + [SPECIES_SKIPLOOM] = sSkiploomTeachLearnset, + [SPECIES_JUMPLUFF] = sJumpluffTeachLearnset, + [SPECIES_AIPOM] = sAipomTeachLearnset, + [SPECIES_SUNKERN] = sSunkernTeachLearnset, + [SPECIES_SUNFLORA] = sSunfloraTeachLearnset, + [SPECIES_YANMA] = sYanmaTeachLearnset, + [SPECIES_WOOPER] = sWooperTeachLearnset, + [SPECIES_QUAGSIRE] = sQuagsireTeachLearnset, + [SPECIES_ESPEON] = sEspeonTeachLearnset, + [SPECIES_UMBREON] = sUmbreonTeachLearnset, + [SPECIES_MURKROW] = sMurkrowTeachLearnset, + [SPECIES_SLOWKING] = sSlowkingTeachLearnset, + [SPECIES_MISDREAVUS] = sMisdreavusTeachLearnset, + [SPECIES_UNOWN] = sUnownTeachLearnset, + [SPECIES_WOBBUFFET] = sWobbuffetTeachLearnset, + [SPECIES_GIRAFARIG] = sGirafarigTeachLearnset, + [SPECIES_PINECO] = sPinecoTeachLearnset, + [SPECIES_FORRETRESS] = sForretressTeachLearnset, + [SPECIES_DUNSPARCE] = sDunsparceTeachLearnset, + [SPECIES_GLIGAR] = sGligarTeachLearnset, + [SPECIES_STEELIX] = sSteelixTeachLearnset, + [SPECIES_SNUBBULL] = sSnubbullTeachLearnset, + [SPECIES_GRANBULL] = sGranbullTeachLearnset, + [SPECIES_QWILFISH] = sQwilfishTeachLearnset, + [SPECIES_SCIZOR] = sScizorTeachLearnset, + [SPECIES_SHUCKLE] = sShuckleTeachLearnset, + [SPECIES_HERACROSS] = sHeracrossTeachLearnset, + [SPECIES_SNEASEL] = sSneaselTeachLearnset, + [SPECIES_TEDDIURSA] = sTeddiursaTeachLearnset, + [SPECIES_URSARING] = sUrsaringTeachLearnset, + [SPECIES_SLUGMA] = sSlugmaTeachLearnset, + [SPECIES_MAGCARGO] = sMagcargoTeachLearnset, + [SPECIES_SWINUB] = sSwinubTeachLearnset, + [SPECIES_PILOSWINE] = sPiloswineTeachLearnset, + [SPECIES_CORSOLA] = sCorsolaTeachLearnset, + [SPECIES_REMORAID] = sRemoraidTeachLearnset, + [SPECIES_OCTILLERY] = sOctilleryTeachLearnset, + [SPECIES_DELIBIRD] = sDelibirdTeachLearnset, + [SPECIES_MANTINE] = sMantineTeachLearnset, + [SPECIES_SKARMORY] = sSkarmoryTeachLearnset, + [SPECIES_HOUNDOUR] = sHoundourTeachLearnset, + [SPECIES_HOUNDOOM] = sHoundoomTeachLearnset, + [SPECIES_KINGDRA] = sKingdraTeachLearnset, + [SPECIES_PHANPY] = sPhanpyTeachLearnset, + [SPECIES_DONPHAN] = sDonphanTeachLearnset, + [SPECIES_PORYGON2] = sPorygon2TeachLearnset, + [SPECIES_STANTLER] = sStantlerTeachLearnset, + [SPECIES_SMEARGLE] = sSmeargleTeachLearnset, + [SPECIES_TYROGUE] = sTyrogueTeachLearnset, + [SPECIES_HITMONTOP] = sHitmontopTeachLearnset, + [SPECIES_SMOOCHUM] = sSmoochumTeachLearnset, + [SPECIES_ELEKID] = sElekidTeachLearnset, + [SPECIES_MAGBY] = sMagbyTeachLearnset, + [SPECIES_MILTANK] = sMiltankTeachLearnset, + [SPECIES_BLISSEY] = sBlisseyTeachLearnset, + [SPECIES_RAIKOU] = sRaikouTeachLearnset, + [SPECIES_ENTEI] = sEnteiTeachLearnset, + [SPECIES_SUICUNE] = sSuicuneTeachLearnset, + [SPECIES_LARVITAR] = sLarvitarTeachLearnset, + [SPECIES_PUPITAR] = sPupitarTeachLearnset, + [SPECIES_TYRANITAR] = sTyranitarTeachLearnset, + [SPECIES_LUGIA] = sLugiaTeachLearnset, + [SPECIES_HO_OH] = sHoOhTeachLearnset, + [SPECIES_CELEBI] = sCelebiTeachLearnset, + [SPECIES_TREECKO] = sTreeckoTeachLearnset, + [SPECIES_GROVYLE] = sGrovyleTeachLearnset, + [SPECIES_SCEPTILE] = sSceptileTeachLearnset, + [SPECIES_TORCHIC] = sTorchicTeachLearnset, + [SPECIES_COMBUSKEN] = sCombuskenTeachLearnset, + [SPECIES_BLAZIKEN] = sBlazikenTeachLearnset, + [SPECIES_MUDKIP] = sMudkipTeachLearnset, + [SPECIES_MARSHTOMP] = sMarshtompTeachLearnset, + [SPECIES_SWAMPERT] = sSwampertTeachLearnset, + [SPECIES_POOCHYENA] = sPoochyenaTeachLearnset, + [SPECIES_MIGHTYENA] = sMightyenaTeachLearnset, + [SPECIES_ZIGZAGOON] = sZigzagoonTeachLearnset, + [SPECIES_LINOONE] = sLinooneTeachLearnset, + [SPECIES_WURMPLE] = sWurmpleTeachLearnset, + [SPECIES_SILCOON] = sSilcoonTeachLearnset, + [SPECIES_BEAUTIFLY] = sBeautiflyTeachLearnset, + [SPECIES_CASCOON] = sCascoonTeachLearnset, + [SPECIES_DUSTOX] = sDustoxTeachLearnset, + [SPECIES_LOTAD] = sLotadTeachLearnset, + [SPECIES_LOMBRE] = sLombreTeachLearnset, + [SPECIES_LUDICOLO] = sLudicoloTeachLearnset, + [SPECIES_SEEDOT] = sSeedotTeachLearnset, + [SPECIES_NUZLEAF] = sNuzleafTeachLearnset, + [SPECIES_SHIFTRY] = sShiftryTeachLearnset, + [SPECIES_NINCADA] = sNincadaTeachLearnset, + [SPECIES_NINJASK] = sNinjaskTeachLearnset, + [SPECIES_SHEDINJA] = sShedinjaTeachLearnset, + [SPECIES_TAILLOW] = sTaillowTeachLearnset, + [SPECIES_SWELLOW] = sSwellowTeachLearnset, + [SPECIES_SHROOMISH] = sShroomishTeachLearnset, + [SPECIES_BRELOOM] = sBreloomTeachLearnset, + [SPECIES_SPINDA] = sSpindaTeachLearnset, + [SPECIES_WINGULL] = sWingullTeachLearnset, + [SPECIES_PELIPPER] = sPelipperTeachLearnset, + [SPECIES_SURSKIT] = sSurskitTeachLearnset, + [SPECIES_MASQUERAIN] = sMasquerainTeachLearnset, + [SPECIES_WAILMER] = sWailmerTeachLearnset, + [SPECIES_WAILORD] = sWailordTeachLearnset, + [SPECIES_SKITTY] = sSkittyTeachLearnset, + [SPECIES_DELCATTY] = sDelcattyTeachLearnset, + [SPECIES_KECLEON] = sKecleonTeachLearnset, + [SPECIES_BALTOY] = sBaltoyTeachLearnset, + [SPECIES_CLAYDOL] = sClaydolTeachLearnset, + [SPECIES_NOSEPASS] = sNosepassTeachLearnset, + [SPECIES_TORKOAL] = sTorkoalTeachLearnset, + [SPECIES_SABLEYE] = sSableyeTeachLearnset, + [SPECIES_BARBOACH] = sBarboachTeachLearnset, + [SPECIES_WHISCASH] = sWhiscashTeachLearnset, + [SPECIES_LUVDISC] = sLuvdiscTeachLearnset, + [SPECIES_CORPHISH] = sCorphishTeachLearnset, + [SPECIES_CRAWDAUNT] = sCrawdauntTeachLearnset, + [SPECIES_FEEBAS] = sFeebasTeachLearnset, + [SPECIES_MILOTIC] = sMiloticTeachLearnset, + [SPECIES_CARVANHA] = sCarvanhaTeachLearnset, + [SPECIES_SHARPEDO] = sSharpedoTeachLearnset, + [SPECIES_TRAPINCH] = sTrapinchTeachLearnset, + [SPECIES_VIBRAVA] = sVibravaTeachLearnset, + [SPECIES_FLYGON] = sFlygonTeachLearnset, + [SPECIES_MAKUHITA] = sMakuhitaTeachLearnset, + [SPECIES_HARIYAMA] = sHariyamaTeachLearnset, + [SPECIES_ELECTRIKE] = sElectrikeTeachLearnset, + [SPECIES_MANECTRIC] = sManectricTeachLearnset, + [SPECIES_NUMEL] = sNumelTeachLearnset, + [SPECIES_CAMERUPT] = sCameruptTeachLearnset, + [SPECIES_SPHEAL] = sSphealTeachLearnset, + [SPECIES_SEALEO] = sSealeoTeachLearnset, + [SPECIES_WALREIN] = sWalreinTeachLearnset, + [SPECIES_CACNEA] = sCacneaTeachLearnset, + [SPECIES_CACTURNE] = sCacturneTeachLearnset, + [SPECIES_SNORUNT] = sSnoruntTeachLearnset, + [SPECIES_GLALIE] = sGlalieTeachLearnset, + [SPECIES_LUNATONE] = sLunatoneTeachLearnset, + [SPECIES_SOLROCK] = sSolrockTeachLearnset, + [SPECIES_AZURILL] = sAzurillTeachLearnset, + [SPECIES_SPOINK] = sSpoinkTeachLearnset, + [SPECIES_GRUMPIG] = sGrumpigTeachLearnset, + [SPECIES_PLUSLE] = sPlusleTeachLearnset, + [SPECIES_MINUN] = sMinunTeachLearnset, + [SPECIES_MAWILE] = sMawileTeachLearnset, + [SPECIES_MEDITITE] = sMedititeTeachLearnset, + [SPECIES_MEDICHAM] = sMedichamTeachLearnset, + [SPECIES_SWABLU] = sSwabluTeachLearnset, + [SPECIES_ALTARIA] = sAltariaTeachLearnset, + [SPECIES_WYNAUT] = sWynautTeachLearnset, + [SPECIES_DUSKULL] = sDuskullTeachLearnset, + [SPECIES_DUSCLOPS] = sDusclopsTeachLearnset, + [SPECIES_ROSELIA] = sRoseliaTeachLearnset, + [SPECIES_SLAKOTH] = sSlakothTeachLearnset, + [SPECIES_VIGOROTH] = sVigorothTeachLearnset, + [SPECIES_SLAKING] = sSlakingTeachLearnset, + [SPECIES_GULPIN] = sGulpinTeachLearnset, + [SPECIES_SWALOT] = sSwalotTeachLearnset, + [SPECIES_TROPIUS] = sTropiusTeachLearnset, + [SPECIES_WHISMUR] = sWhismurTeachLearnset, + [SPECIES_LOUDRED] = sLoudredTeachLearnset, + [SPECIES_EXPLOUD] = sExploudTeachLearnset, + [SPECIES_CLAMPERL] = sClamperlTeachLearnset, + [SPECIES_HUNTAIL] = sHuntailTeachLearnset, + [SPECIES_GOREBYSS] = sGorebyssTeachLearnset, + [SPECIES_ABSOL] = sAbsolTeachLearnset, + [SPECIES_SHUPPET] = sShuppetTeachLearnset, + [SPECIES_BANETTE] = sBanetteTeachLearnset, + [SPECIES_SEVIPER] = sSeviperTeachLearnset, + [SPECIES_ZANGOOSE] = sZangooseTeachLearnset, + [SPECIES_RELICANTH] = sRelicanthTeachLearnset, + [SPECIES_ARON] = sAronTeachLearnset, + [SPECIES_LAIRON] = sLaironTeachLearnset, + [SPECIES_AGGRON] = sAggronTeachLearnset, + [SPECIES_CASTFORM] = sCastformTeachLearnset, + [SPECIES_VOLBEAT] = sVolbeatTeachLearnset, + [SPECIES_ILLUMISE] = sIllumiseTeachLearnset, + [SPECIES_LILEEP] = sLileepTeachLearnset, + [SPECIES_CRADILY] = sCradilyTeachLearnset, + [SPECIES_ANORITH] = sAnorithTeachLearnset, + [SPECIES_ARMALDO] = sArmaldoTeachLearnset, + [SPECIES_RALTS] = sRaltsTeachLearnset, + [SPECIES_KIRLIA] = sKirliaTeachLearnset, + [SPECIES_GARDEVOIR] = sGardevoirTeachLearnset, + [SPECIES_BAGON] = sBagonTeachLearnset, + [SPECIES_SHELGON] = sShelgonTeachLearnset, + [SPECIES_SALAMENCE] = sSalamenceTeachLearnset, + [SPECIES_BELDUM] = sBeldumTeachLearnset, + [SPECIES_METANG] = sMetangTeachLearnset, + [SPECIES_METAGROSS] = sMetagrossTeachLearnset, + [SPECIES_REGIROCK] = sRegirockTeachLearnset, + [SPECIES_REGICE] = sRegiceTeachLearnset, + [SPECIES_REGISTEEL] = sRegisteelTeachLearnset, + [SPECIES_KYOGRE] = sKyogreTeachLearnset, + [SPECIES_GROUDON] = sGroudonTeachLearnset, + [SPECIES_RAYQUAZA] = sRayquazaTeachLearnset, + [SPECIES_LATIAS] = sLatiasTeachLearnset, + [SPECIES_LATIOS] = sLatiosTeachLearnset, + [SPECIES_JIRACHI] = sJirachiTeachLearnset, + [SPECIES_DEOXYS] = sDeoxysTeachLearnset, + [SPECIES_CHIMECHO] = sChimechoTeachLearnset, +#if P_NEW_POKEMON == TRUE + [SPECIES_TURTWIG] = sTurtwigTeachLearnset, + [SPECIES_GROTLE] = sGrotleTeachLearnset, + [SPECIES_TORTERRA] = sTorterraTeachLearnset, + [SPECIES_CHIMCHAR] = sChimcharTeachLearnset, + [SPECIES_MONFERNO] = sMonfernoTeachLearnset, + [SPECIES_INFERNAPE] = sInfernapeTeachLearnset, + [SPECIES_PIPLUP] = sPiplupTeachLearnset, + [SPECIES_PRINPLUP] = sPrinplupTeachLearnset, + [SPECIES_EMPOLEON] = sEmpoleonTeachLearnset, + [SPECIES_STARLY] = sStarlyTeachLearnset, + [SPECIES_STARAVIA] = sStaraviaTeachLearnset, + [SPECIES_STARAPTOR] = sStaraptorTeachLearnset, + [SPECIES_BIDOOF] = sBidoofTeachLearnset, + [SPECIES_BIBAREL] = sBibarelTeachLearnset, + [SPECIES_KRICKETOT] = sKricketotTeachLearnset, + [SPECIES_KRICKETUNE] = sKricketuneTeachLearnset, + [SPECIES_SHINX] = sShinxTeachLearnset, + [SPECIES_LUXIO] = sLuxioTeachLearnset, + [SPECIES_LUXRAY] = sLuxrayTeachLearnset, + [SPECIES_BUDEW] = sBudewTeachLearnset, + [SPECIES_ROSERADE] = sRoseradeTeachLearnset, + [SPECIES_CRANIDOS] = sCranidosTeachLearnset, + [SPECIES_RAMPARDOS] = sRampardosTeachLearnset, + [SPECIES_SHIELDON] = sShieldonTeachLearnset, + [SPECIES_BASTIODON] = sBastiodonTeachLearnset, + [SPECIES_BURMY] = sBurmyTeachLearnset, + [SPECIES_WORMADAM] = sWormadamTeachLearnset, + [SPECIES_MOTHIM] = sMothimTeachLearnset, + [SPECIES_COMBEE] = sCombeeTeachLearnset, + [SPECIES_VESPIQUEN] = sVespiquenTeachLearnset, + [SPECIES_PACHIRISU] = sPachirisuTeachLearnset, + [SPECIES_BUIZEL] = sBuizelTeachLearnset, + [SPECIES_FLOATZEL] = sFloatzelTeachLearnset, + [SPECIES_CHERUBI] = sCherubiTeachLearnset, + [SPECIES_CHERRIM] = sCherrimTeachLearnset, + [SPECIES_SHELLOS] = sShellosTeachLearnset, + [SPECIES_GASTRODON] = sGastrodonTeachLearnset, + [SPECIES_AMBIPOM] = sAmbipomTeachLearnset, + [SPECIES_DRIFLOON] = sDrifloonTeachLearnset, + [SPECIES_DRIFBLIM] = sDrifblimTeachLearnset, + [SPECIES_BUNEARY] = sBunearyTeachLearnset, + [SPECIES_LOPUNNY] = sLopunnyTeachLearnset, + [SPECIES_MISMAGIUS] = sMismagiusTeachLearnset, + [SPECIES_HONCHKROW] = sHonchkrowTeachLearnset, + [SPECIES_GLAMEOW] = sGlameowTeachLearnset, + [SPECIES_PURUGLY] = sPuruglyTeachLearnset, + [SPECIES_CHINGLING] = sChinglingTeachLearnset, + [SPECIES_STUNKY] = sStunkyTeachLearnset, + [SPECIES_SKUNTANK] = sSkuntankTeachLearnset, + [SPECIES_BRONZOR] = sBronzorTeachLearnset, + [SPECIES_BRONZONG] = sBronzongTeachLearnset, + [SPECIES_BONSLY] = sBonslyTeachLearnset, + [SPECIES_MIME_JR] = sMimeJrTeachLearnset, + [SPECIES_HAPPINY] = sHappinyTeachLearnset, + [SPECIES_CHATOT] = sChatotTeachLearnset, + [SPECIES_SPIRITOMB] = sSpiritombTeachLearnset, + [SPECIES_GIBLE] = sGibleTeachLearnset, + [SPECIES_GABITE] = sGabiteTeachLearnset, + [SPECIES_GARCHOMP] = sGarchompTeachLearnset, + [SPECIES_MUNCHLAX] = sMunchlaxTeachLearnset, + [SPECIES_RIOLU] = sRioluTeachLearnset, + [SPECIES_LUCARIO] = sLucarioTeachLearnset, + [SPECIES_HIPPOPOTAS] = sHippopotasTeachLearnset, + [SPECIES_HIPPOWDON] = sHippowdonTeachLearnset, + [SPECIES_SKORUPI] = sSkorupiTeachLearnset, + [SPECIES_DRAPION] = sDrapionTeachLearnset, + [SPECIES_CROAGUNK] = sCroagunkTeachLearnset, + [SPECIES_TOXICROAK] = sToxicroakTeachLearnset, + [SPECIES_CARNIVINE] = sCarnivineTeachLearnset, + [SPECIES_FINNEON] = sFinneonTeachLearnset, + [SPECIES_LUMINEON] = sLumineonTeachLearnset, + [SPECIES_MANTYKE] = sMantykeTeachLearnset, + [SPECIES_SNOVER] = sSnoverTeachLearnset, + [SPECIES_ABOMASNOW] = sAbomasnowTeachLearnset, + [SPECIES_WEAVILE] = sWeavileTeachLearnset, + [SPECIES_MAGNEZONE] = sMagnezoneTeachLearnset, + [SPECIES_LICKILICKY] = sLickilickyTeachLearnset, + [SPECIES_RHYPERIOR] = sRhyperiorTeachLearnset, + [SPECIES_TANGROWTH] = sTangrowthTeachLearnset, + [SPECIES_ELECTIVIRE] = sElectivireTeachLearnset, + [SPECIES_MAGMORTAR] = sMagmortarTeachLearnset, + [SPECIES_TOGEKISS] = sTogekissTeachLearnset, + [SPECIES_YANMEGA] = sYanmegaTeachLearnset, + [SPECIES_LEAFEON] = sLeafeonTeachLearnset, + [SPECIES_GLACEON] = sGlaceonTeachLearnset, + [SPECIES_GLISCOR] = sGliscorTeachLearnset, + [SPECIES_MAMOSWINE] = sMamoswineTeachLearnset, + [SPECIES_PORYGON_Z] = sPorygonZTeachLearnset, + [SPECIES_GALLADE] = sGalladeTeachLearnset, + [SPECIES_PROBOPASS] = sProbopassTeachLearnset, + [SPECIES_DUSKNOIR] = sDusknoirTeachLearnset, + [SPECIES_FROSLASS] = sFroslassTeachLearnset, + [SPECIES_ROTOM] = sRotomTeachLearnset, + [SPECIES_UXIE] = sUxieTeachLearnset, + [SPECIES_MESPRIT] = sMespritTeachLearnset, + [SPECIES_AZELF] = sAzelfTeachLearnset, + [SPECIES_DIALGA] = sDialgaTeachLearnset, + [SPECIES_PALKIA] = sPalkiaTeachLearnset, + [SPECIES_HEATRAN] = sHeatranTeachLearnset, + [SPECIES_REGIGIGAS] = sRegigigasTeachLearnset, + [SPECIES_GIRATINA] = sGiratinaTeachLearnset, + [SPECIES_CRESSELIA] = sCresseliaTeachLearnset, + [SPECIES_PHIONE] = sPhioneTeachLearnset, + [SPECIES_MANAPHY] = sManaphyTeachLearnset, + [SPECIES_DARKRAI] = sDarkraiTeachLearnset, + [SPECIES_SHAYMIN] = sShayminTeachLearnset, + [SPECIES_ARCEUS] = sArceusTeachLearnset, + [SPECIES_VICTINI] = sVictiniTeachLearnset, + [SPECIES_SNIVY] = sSnivyTeachLearnset, + [SPECIES_SERVINE] = sServineTeachLearnset, + [SPECIES_SERPERIOR] = sSerperiorTeachLearnset, + [SPECIES_TEPIG] = sTepigTeachLearnset, + [SPECIES_PIGNITE] = sPigniteTeachLearnset, + [SPECIES_EMBOAR] = sEmboarTeachLearnset, + [SPECIES_OSHAWOTT] = sOshawottTeachLearnset, + [SPECIES_DEWOTT] = sDewottTeachLearnset, + [SPECIES_SAMUROTT] = sSamurottTeachLearnset, + [SPECIES_PATRAT] = sPatratTeachLearnset, + [SPECIES_WATCHOG] = sWatchogTeachLearnset, + [SPECIES_LILLIPUP] = sLillipupTeachLearnset, + [SPECIES_HERDIER] = sHerdierTeachLearnset, + [SPECIES_STOUTLAND] = sStoutlandTeachLearnset, + [SPECIES_PURRLOIN] = sPurrloinTeachLearnset, + [SPECIES_LIEPARD] = sLiepardTeachLearnset, + [SPECIES_PANSAGE] = sPansageTeachLearnset, + [SPECIES_SIMISAGE] = sSimisageTeachLearnset, + [SPECIES_PANSEAR] = sPansearTeachLearnset, + [SPECIES_SIMISEAR] = sSimisearTeachLearnset, + [SPECIES_PANPOUR] = sPanpourTeachLearnset, + [SPECIES_SIMIPOUR] = sSimipourTeachLearnset, + [SPECIES_MUNNA] = sMunnaTeachLearnset, + [SPECIES_MUSHARNA] = sMusharnaTeachLearnset, + [SPECIES_PIDOVE] = sPidoveTeachLearnset, + [SPECIES_TRANQUILL] = sTranquillTeachLearnset, + [SPECIES_UNFEZANT] = sUnfezantTeachLearnset, + [SPECIES_BLITZLE] = sBlitzleTeachLearnset, + [SPECIES_ZEBSTRIKA] = sZebstrikaTeachLearnset, + [SPECIES_ROGGENROLA] = sRoggenrolaTeachLearnset, + [SPECIES_BOLDORE] = sBoldoreTeachLearnset, + [SPECIES_GIGALITH] = sGigalithTeachLearnset, + [SPECIES_WOOBAT] = sWoobatTeachLearnset, + [SPECIES_SWOOBAT] = sSwoobatTeachLearnset, + [SPECIES_DRILBUR] = sDrilburTeachLearnset, + [SPECIES_EXCADRILL] = sExcadrillTeachLearnset, + [SPECIES_AUDINO] = sAudinoTeachLearnset, + [SPECIES_TIMBURR] = sTimburrTeachLearnset, + [SPECIES_GURDURR] = sGurdurrTeachLearnset, + [SPECIES_CONKELDURR] = sConkeldurrTeachLearnset, + [SPECIES_TYMPOLE] = sTympoleTeachLearnset, + [SPECIES_PALPITOAD] = sPalpitoadTeachLearnset, + [SPECIES_SEISMITOAD] = sSeismitoadTeachLearnset, + [SPECIES_THROH] = sThrohTeachLearnset, + [SPECIES_SAWK] = sSawkTeachLearnset, + [SPECIES_SEWADDLE] = sSewaddleTeachLearnset, + [SPECIES_SWADLOON] = sSwadloonTeachLearnset, + [SPECIES_LEAVANNY] = sLeavannyTeachLearnset, + [SPECIES_VENIPEDE] = sVenipedeTeachLearnset, + [SPECIES_WHIRLIPEDE] = sWhirlipedeTeachLearnset, + [SPECIES_SCOLIPEDE] = sScolipedeTeachLearnset, + [SPECIES_COTTONEE] = sCottoneeTeachLearnset, + [SPECIES_WHIMSICOTT] = sWhimsicottTeachLearnset, + [SPECIES_PETILIL] = sPetililTeachLearnset, + [SPECIES_LILLIGANT] = sLilligantTeachLearnset, + [SPECIES_BASCULIN] = sBasculinTeachLearnset, + [SPECIES_SANDILE] = sSandileTeachLearnset, + [SPECIES_KROKOROK] = sKrokorokTeachLearnset, + [SPECIES_KROOKODILE] = sKrookodileTeachLearnset, + [SPECIES_DARUMAKA] = sDarumakaTeachLearnset, + [SPECIES_DARMANITAN] = sDarmanitanTeachLearnset, + [SPECIES_MARACTUS] = sMaractusTeachLearnset, + [SPECIES_DWEBBLE] = sDwebbleTeachLearnset, + [SPECIES_CRUSTLE] = sCrustleTeachLearnset, + [SPECIES_SCRAGGY] = sScraggyTeachLearnset, + [SPECIES_SCRAFTY] = sScraftyTeachLearnset, + [SPECIES_SIGILYPH] = sSigilyphTeachLearnset, + [SPECIES_YAMASK] = sYamaskTeachLearnset, + [SPECIES_COFAGRIGUS] = sCofagrigusTeachLearnset, + [SPECIES_TIRTOUGA] = sTirtougaTeachLearnset, + [SPECIES_CARRACOSTA] = sCarracostaTeachLearnset, + [SPECIES_ARCHEN] = sArchenTeachLearnset, + [SPECIES_ARCHEOPS] = sArcheopsTeachLearnset, + [SPECIES_TRUBBISH] = sTrubbishTeachLearnset, + [SPECIES_GARBODOR] = sGarbodorTeachLearnset, + [SPECIES_ZORUA] = sZoruaTeachLearnset, + [SPECIES_ZOROARK] = sZoroarkTeachLearnset, + [SPECIES_MINCCINO] = sMinccinoTeachLearnset, + [SPECIES_CINCCINO] = sCinccinoTeachLearnset, + [SPECIES_GOTHITA] = sGothitaTeachLearnset, + [SPECIES_GOTHORITA] = sGothoritaTeachLearnset, + [SPECIES_GOTHITELLE] = sGothitelleTeachLearnset, + [SPECIES_SOLOSIS] = sSolosisTeachLearnset, + [SPECIES_DUOSION] = sDuosionTeachLearnset, + [SPECIES_REUNICLUS] = sReuniclusTeachLearnset, + [SPECIES_DUCKLETT] = sDucklettTeachLearnset, + [SPECIES_SWANNA] = sSwannaTeachLearnset, + [SPECIES_VANILLITE] = sVanilliteTeachLearnset, + [SPECIES_VANILLISH] = sVanillishTeachLearnset, + [SPECIES_VANILLUXE] = sVanilluxeTeachLearnset, + [SPECIES_DEERLING] = sDeerlingTeachLearnset, + [SPECIES_SAWSBUCK] = sSawsbuckTeachLearnset, + [SPECIES_EMOLGA] = sEmolgaTeachLearnset, + [SPECIES_KARRABLAST] = sKarrablastTeachLearnset, + [SPECIES_ESCAVALIER] = sEscavalierTeachLearnset, + [SPECIES_FOONGUS] = sFoongusTeachLearnset, + [SPECIES_AMOONGUSS] = sAmoongussTeachLearnset, + [SPECIES_FRILLISH] = sFrillishTeachLearnset, + [SPECIES_JELLICENT] = sJellicentTeachLearnset, + [SPECIES_ALOMOMOLA] = sAlomomolaTeachLearnset, + [SPECIES_JOLTIK] = sJoltikTeachLearnset, + [SPECIES_GALVANTULA] = sGalvantulaTeachLearnset, + [SPECIES_FERROSEED] = sFerroseedTeachLearnset, + [SPECIES_FERROTHORN] = sFerrothornTeachLearnset, + [SPECIES_KLINK] = sKlinkTeachLearnset, + [SPECIES_KLANG] = sKlangTeachLearnset, + [SPECIES_KLINKLANG] = sKlinklangTeachLearnset, + [SPECIES_TYNAMO] = sTynamoTeachLearnset, + [SPECIES_EELEKTRIK] = sEelektrikTeachLearnset, + [SPECIES_EELEKTROSS] = sEelektrossTeachLearnset, + [SPECIES_ELGYEM] = sElgyemTeachLearnset, + [SPECIES_BEHEEYEM] = sBeheeyemTeachLearnset, + [SPECIES_LITWICK] = sLitwickTeachLearnset, + [SPECIES_LAMPENT] = sLampentTeachLearnset, + [SPECIES_CHANDELURE] = sChandelureTeachLearnset, + [SPECIES_AXEW] = sAxewTeachLearnset, + [SPECIES_FRAXURE] = sFraxureTeachLearnset, + [SPECIES_HAXORUS] = sHaxorusTeachLearnset, + [SPECIES_CUBCHOO] = sCubchooTeachLearnset, + [SPECIES_BEARTIC] = sBearticTeachLearnset, + [SPECIES_CRYOGONAL] = sCryogonalTeachLearnset, + [SPECIES_SHELMET] = sShelmetTeachLearnset, + [SPECIES_ACCELGOR] = sAccelgorTeachLearnset, + [SPECIES_STUNFISK] = sStunfiskTeachLearnset, + [SPECIES_MIENFOO] = sMienfooTeachLearnset, + [SPECIES_MIENSHAO] = sMienshaoTeachLearnset, + [SPECIES_DRUDDIGON] = sDruddigonTeachLearnset, + [SPECIES_GOLETT] = sGolettTeachLearnset, + [SPECIES_GOLURK] = sGolurkTeachLearnset, + [SPECIES_PAWNIARD] = sPawniardTeachLearnset, + [SPECIES_BISHARP] = sBisharpTeachLearnset, + [SPECIES_BOUFFALANT] = sBouffalantTeachLearnset, + [SPECIES_RUFFLET] = sRuffletTeachLearnset, + [SPECIES_BRAVIARY] = sBraviaryTeachLearnset, + [SPECIES_VULLABY] = sVullabyTeachLearnset, + [SPECIES_MANDIBUZZ] = sMandibuzzTeachLearnset, + [SPECIES_HEATMOR] = sHeatmorTeachLearnset, + [SPECIES_DURANT] = sDurantTeachLearnset, + [SPECIES_DEINO] = sDeinoTeachLearnset, + [SPECIES_ZWEILOUS] = sZweilousTeachLearnset, + [SPECIES_HYDREIGON] = sHydreigonTeachLearnset, + [SPECIES_LARVESTA] = sLarvestaTeachLearnset, + [SPECIES_VOLCARONA] = sVolcaronaTeachLearnset, + [SPECIES_COBALION] = sCobalionTeachLearnset, + [SPECIES_TERRAKION] = sTerrakionTeachLearnset, + [SPECIES_VIRIZION] = sVirizionTeachLearnset, + [SPECIES_TORNADUS] = sTornadusTeachLearnset, + [SPECIES_THUNDURUS] = sThundurusTeachLearnset, + [SPECIES_RESHIRAM] = sReshiramTeachLearnset, + [SPECIES_ZEKROM] = sZekromTeachLearnset, + [SPECIES_LANDORUS] = sLandorusTeachLearnset, + [SPECIES_KYUREM] = sKyuremTeachLearnset, + [SPECIES_KELDEO] = sKeldeoTeachLearnset, + [SPECIES_MELOETTA] = sMeloettaTeachLearnset, + [SPECIES_GENESECT] = sGenesectTeachLearnset, + [SPECIES_CHESPIN] = sChespinTeachLearnset, + [SPECIES_QUILLADIN] = sQuilladinTeachLearnset, + [SPECIES_CHESNAUGHT] = sChesnaughtTeachLearnset, + [SPECIES_FENNEKIN] = sFennekinTeachLearnset, + [SPECIES_BRAIXEN] = sBraixenTeachLearnset, + [SPECIES_DELPHOX] = sDelphoxTeachLearnset, + [SPECIES_FROAKIE] = sFroakieTeachLearnset, + [SPECIES_FROGADIER] = sFrogadierTeachLearnset, + [SPECIES_GRENINJA] = sGreninjaTeachLearnset, + [SPECIES_BUNNELBY] = sBunnelbyTeachLearnset, + [SPECIES_DIGGERSBY] = sDiggersbyTeachLearnset, + [SPECIES_FLETCHLING] = sFletchlingTeachLearnset, + [SPECIES_FLETCHINDER] = sFletchinderTeachLearnset, + [SPECIES_TALONFLAME] = sTalonflameTeachLearnset, + [SPECIES_SCATTERBUG] = sScatterbugTeachLearnset, + [SPECIES_SPEWPA] = sSpewpaTeachLearnset, + [SPECIES_VIVILLON] = sVivillonTeachLearnset, + [SPECIES_LITLEO] = sLitleoTeachLearnset, + [SPECIES_PYROAR] = sPyroarTeachLearnset, + [SPECIES_FLABEBE] = sFlabebeTeachLearnset, + [SPECIES_FLOETTE] = sFloetteTeachLearnset, + [SPECIES_FLORGES] = sFlorgesTeachLearnset, + [SPECIES_SKIDDO] = sSkiddoTeachLearnset, + [SPECIES_GOGOAT] = sGogoatTeachLearnset, + [SPECIES_PANCHAM] = sPanchamTeachLearnset, + [SPECIES_PANGORO] = sPangoroTeachLearnset, + [SPECIES_FURFROU] = sFurfrouTeachLearnset, + [SPECIES_ESPURR] = sEspurrTeachLearnset, + [SPECIES_MEOWSTIC] = sMeowsticTeachLearnset, + [SPECIES_HONEDGE] = sHonedgeTeachLearnset, + [SPECIES_DOUBLADE] = sDoubladeTeachLearnset, + [SPECIES_AEGISLASH] = sAegislashTeachLearnset, + [SPECIES_SPRITZEE] = sSpritzeeTeachLearnset, + [SPECIES_AROMATISSE] = sAromatisseTeachLearnset, + [SPECIES_SWIRLIX] = sSwirlixTeachLearnset, + [SPECIES_SLURPUFF] = sSlurpuffTeachLearnset, + [SPECIES_INKAY] = sInkayTeachLearnset, + [SPECIES_MALAMAR] = sMalamarTeachLearnset, + [SPECIES_BINACLE] = sBinacleTeachLearnset, + [SPECIES_BARBARACLE] = sBarbaracleTeachLearnset, + [SPECIES_SKRELP] = sSkrelpTeachLearnset, + [SPECIES_DRAGALGE] = sDragalgeTeachLearnset, + [SPECIES_CLAUNCHER] = sClauncherTeachLearnset, + [SPECIES_CLAWITZER] = sClawitzerTeachLearnset, + [SPECIES_HELIOPTILE] = sHelioptileTeachLearnset, + [SPECIES_HELIOLISK] = sHelioliskTeachLearnset, + [SPECIES_TYRUNT] = sTyruntTeachLearnset, + [SPECIES_TYRANTRUM] = sTyrantrumTeachLearnset, + [SPECIES_AMAURA] = sAmauraTeachLearnset, + [SPECIES_AURORUS] = sAurorusTeachLearnset, + [SPECIES_SYLVEON] = sSylveonTeachLearnset, + [SPECIES_HAWLUCHA] = sHawluchaTeachLearnset, + [SPECIES_DEDENNE] = sDedenneTeachLearnset, + [SPECIES_CARBINK] = sCarbinkTeachLearnset, + [SPECIES_GOOMY] = sGoomyTeachLearnset, + [SPECIES_SLIGGOO] = sSliggooTeachLearnset, + [SPECIES_GOODRA] = sGoodraTeachLearnset, + [SPECIES_KLEFKI] = sKlefkiTeachLearnset, + [SPECIES_PHANTUMP] = sPhantumpTeachLearnset, + [SPECIES_TREVENANT] = sTrevenantTeachLearnset, + [SPECIES_PUMPKABOO] = sPumpkabooTeachLearnset, + [SPECIES_GOURGEIST] = sGourgeistTeachLearnset, + [SPECIES_BERGMITE] = sBergmiteTeachLearnset, + [SPECIES_AVALUGG] = sAvaluggTeachLearnset, + [SPECIES_NOIBAT] = sNoibatTeachLearnset, + [SPECIES_NOIVERN] = sNoivernTeachLearnset, + [SPECIES_XERNEAS] = sXerneasTeachLearnset, + [SPECIES_YVELTAL] = sYveltalTeachLearnset, + [SPECIES_ZYGARDE] = sZygardeTeachLearnset, + [SPECIES_DIANCIE] = sDiancieTeachLearnset, + [SPECIES_HOOPA] = sHoopaTeachLearnset, + [SPECIES_VOLCANION] = sVolcanionTeachLearnset, + [SPECIES_ROWLET] = sRowletTeachLearnset, + [SPECIES_DARTRIX] = sDartrixTeachLearnset, + [SPECIES_DECIDUEYE] = sDecidueyeTeachLearnset, + [SPECIES_LITTEN] = sLittenTeachLearnset, + [SPECIES_TORRACAT] = sTorracatTeachLearnset, + [SPECIES_INCINEROAR] = sIncineroarTeachLearnset, + [SPECIES_POPPLIO] = sPopplioTeachLearnset, + [SPECIES_BRIONNE] = sBrionneTeachLearnset, + [SPECIES_PRIMARINA] = sPrimarinaTeachLearnset, + [SPECIES_PIKIPEK] = sPikipekTeachLearnset, + [SPECIES_TRUMBEAK] = sTrumbeakTeachLearnset, + [SPECIES_TOUCANNON] = sToucannonTeachLearnset, + [SPECIES_YUNGOOS] = sYungoosTeachLearnset, + [SPECIES_GUMSHOOS] = sGumshoosTeachLearnset, + [SPECIES_GRUBBIN] = sGrubbinTeachLearnset, + [SPECIES_CHARJABUG] = sCharjabugTeachLearnset, + [SPECIES_VIKAVOLT] = sVikavoltTeachLearnset, + [SPECIES_CRABRAWLER] = sCrabrawlerTeachLearnset, + [SPECIES_CRABOMINABLE] = sCrabominableTeachLearnset, + [SPECIES_ORICORIO] = sOricorioTeachLearnset, + [SPECIES_CUTIEFLY] = sCutieflyTeachLearnset, + [SPECIES_RIBOMBEE] = sRibombeeTeachLearnset, + [SPECIES_ROCKRUFF] = sRockruffTeachLearnset, + [SPECIES_LYCANROC] = sLycanrocTeachLearnset, + [SPECIES_WISHIWASHI] = sWishiwashiTeachLearnset, + [SPECIES_MAREANIE] = sMareanieTeachLearnset, + [SPECIES_TOXAPEX] = sToxapexTeachLearnset, + [SPECIES_MUDBRAY] = sMudbrayTeachLearnset, + [SPECIES_MUDSDALE] = sMudsdaleTeachLearnset, + [SPECIES_DEWPIDER] = sDewpiderTeachLearnset, + [SPECIES_ARAQUANID] = sAraquanidTeachLearnset, + [SPECIES_FOMANTIS] = sFomantisTeachLearnset, + [SPECIES_LURANTIS] = sLurantisTeachLearnset, + [SPECIES_MORELULL] = sMorelullTeachLearnset, + [SPECIES_SHIINOTIC] = sShiinoticTeachLearnset, + [SPECIES_SALANDIT] = sSalanditTeachLearnset, + [SPECIES_SALAZZLE] = sSalazzleTeachLearnset, + [SPECIES_STUFFUL] = sStuffulTeachLearnset, + [SPECIES_BEWEAR] = sBewearTeachLearnset, + [SPECIES_BOUNSWEET] = sBounsweetTeachLearnset, + [SPECIES_STEENEE] = sSteeneeTeachLearnset, + [SPECIES_TSAREENA] = sTsareenaTeachLearnset, + [SPECIES_COMFEY] = sComfeyTeachLearnset, + [SPECIES_ORANGURU] = sOranguruTeachLearnset, + [SPECIES_PASSIMIAN] = sPassimianTeachLearnset, + [SPECIES_WIMPOD] = sWimpodTeachLearnset, + [SPECIES_GOLISOPOD] = sGolisopodTeachLearnset, + [SPECIES_SANDYGAST] = sSandygastTeachLearnset, + [SPECIES_PALOSSAND] = sPalossandTeachLearnset, + [SPECIES_PYUKUMUKU] = sPyukumukuTeachLearnset, + [SPECIES_TYPE_NULL] = sTypeNullTeachLearnset, + [SPECIES_SILVALLY] = sSilvallyTeachLearnset, + [SPECIES_MINIOR] = sMiniorTeachLearnset, + [SPECIES_KOMALA] = sKomalaTeachLearnset, + [SPECIES_TURTONATOR] = sTurtonatorTeachLearnset, + [SPECIES_TOGEDEMARU] = sTogedemaruTeachLearnset, + [SPECIES_MIMIKYU] = sMimikyuTeachLearnset, + [SPECIES_BRUXISH] = sBruxishTeachLearnset, + [SPECIES_DRAMPA] = sDrampaTeachLearnset, + [SPECIES_DHELMISE] = sDhelmiseTeachLearnset, + [SPECIES_JANGMO_O] = sJangmooTeachLearnset, + [SPECIES_HAKAMO_O] = sHakamooTeachLearnset, + [SPECIES_KOMMO_O] = sKommooTeachLearnset, + [SPECIES_TAPU_KOKO] = sTapuKokoTeachLearnset, + [SPECIES_TAPU_LELE] = sTapuLeleTeachLearnset, + [SPECIES_TAPU_BULU] = sTapuBuluTeachLearnset, + [SPECIES_TAPU_FINI] = sTapuFiniTeachLearnset, + [SPECIES_COSMOG] = sCosmogTeachLearnset, + [SPECIES_COSMOEM] = sCosmoemTeachLearnset, + [SPECIES_SOLGALEO] = sSolgaleoTeachLearnset, + [SPECIES_LUNALA] = sLunalaTeachLearnset, + [SPECIES_NIHILEGO] = sNihilegoTeachLearnset, + [SPECIES_BUZZWOLE] = sBuzzwoleTeachLearnset, + [SPECIES_PHEROMOSA] = sPheromosaTeachLearnset, + [SPECIES_XURKITREE] = sXurkitreeTeachLearnset, + [SPECIES_CELESTEELA] = sCelesteelaTeachLearnset, + [SPECIES_KARTANA] = sKartanaTeachLearnset, + [SPECIES_GUZZLORD] = sGuzzlordTeachLearnset, + [SPECIES_NECROZMA] = sNecrozmaTeachLearnset, + [SPECIES_MAGEARNA] = sMagearnaTeachLearnset, + [SPECIES_MARSHADOW] = sMarshadowTeachLearnset, + [SPECIES_POIPOLE] = sPoipoleTeachLearnset, + [SPECIES_NAGANADEL] = sNaganadelTeachLearnset, + [SPECIES_STAKATAKA] = sStakatakaTeachLearnset, + [SPECIES_BLACEPHALON] = sBlacephalonTeachLearnset, + [SPECIES_ZERAORA] = sZeraoraTeachLearnset, + [SPECIES_MELTAN] = sMeltanTeachLearnset, + [SPECIES_MELMETAL] = sMelmetalTeachLearnset, + [SPECIES_GROOKEY] = sGrookeyTeachLearnset, + [SPECIES_THWACKEY] = sThwackeyTeachLearnset, + [SPECIES_RILLABOOM] = sRillaboomTeachLearnset, + [SPECIES_SCORBUNNY] = sScorbunnyTeachLearnset, + [SPECIES_RABOOT] = sRabootTeachLearnset, + [SPECIES_CINDERACE] = sCinderaceTeachLearnset, + [SPECIES_SOBBLE] = sSobbleTeachLearnset, + [SPECIES_DRIZZILE] = sDrizzileTeachLearnset, + [SPECIES_INTELEON] = sInteleonTeachLearnset, + [SPECIES_SKWOVET] = sSkwovetTeachLearnset, + [SPECIES_GREEDENT] = sGreedentTeachLearnset, + [SPECIES_ROOKIDEE] = sRookideeTeachLearnset, + [SPECIES_CORVISQUIRE] = sCorvisquireTeachLearnset, + [SPECIES_CORVIKNIGHT] = sCorviknightTeachLearnset, + [SPECIES_BLIPBUG] = sBlipbugTeachLearnset, + [SPECIES_DOTTLER] = sDottlerTeachLearnset, + [SPECIES_ORBEETLE] = sOrbeetleTeachLearnset, + [SPECIES_NICKIT] = sNickitTeachLearnset, + [SPECIES_THIEVUL] = sThievulTeachLearnset, + [SPECIES_GOSSIFLEUR] = sGossifleurTeachLearnset, + [SPECIES_ELDEGOSS] = sEldegossTeachLearnset, + [SPECIES_WOOLOO] = sWoolooTeachLearnset, + [SPECIES_DUBWOOL] = sDubwoolTeachLearnset, + [SPECIES_CHEWTLE] = sChewtleTeachLearnset, + [SPECIES_DREDNAW] = sDrednawTeachLearnset, + [SPECIES_YAMPER] = sYamperTeachLearnset, + [SPECIES_BOLTUND] = sBoltundTeachLearnset, + [SPECIES_ROLYCOLY] = sRolycolyTeachLearnset, + [SPECIES_CARKOL] = sCarkolTeachLearnset, + [SPECIES_COALOSSAL] = sCoalossalTeachLearnset, + [SPECIES_APPLIN] = sApplinTeachLearnset, + [SPECIES_FLAPPLE] = sFlappleTeachLearnset, + [SPECIES_APPLETUN] = sAppletunTeachLearnset, + [SPECIES_SILICOBRA] = sSilicobraTeachLearnset, + [SPECIES_SANDACONDA] = sSandacondaTeachLearnset, + [SPECIES_CRAMORANT] = sCramorantTeachLearnset, + [SPECIES_ARROKUDA] = sArrokudaTeachLearnset, + [SPECIES_BARRASKEWDA] = sBarraskewdaTeachLearnset, + [SPECIES_TOXEL] = sToxelTeachLearnset, + [SPECIES_TOXTRICITY] = sToxtricityTeachLearnset, + [SPECIES_SIZZLIPEDE] = sSizzlipedeTeachLearnset, + [SPECIES_CENTISKORCH] = sCentiskorchTeachLearnset, + [SPECIES_CLOBBOPUS] = sClobbopusTeachLearnset, + [SPECIES_GRAPPLOCT] = sGrapploctTeachLearnset, + [SPECIES_SINISTEA] = sSinisteaTeachLearnset, + [SPECIES_POLTEAGEIST] = sPolteageistTeachLearnset, + [SPECIES_HATENNA] = sHatennaTeachLearnset, + [SPECIES_HATTREM] = sHattremTeachLearnset, + [SPECIES_HATTERENE] = sHattereneTeachLearnset, + [SPECIES_IMPIDIMP] = sImpidimpTeachLearnset, + [SPECIES_MORGREM] = sMorgremTeachLearnset, + [SPECIES_GRIMMSNARL] = sGrimmsnarlTeachLearnset, + [SPECIES_OBSTAGOON] = sObstagoonTeachLearnset, + [SPECIES_PERRSERKER] = sPerrserkerTeachLearnset, + [SPECIES_CURSOLA] = sCursolaTeachLearnset, + [SPECIES_SIRFETCHD] = sSirfetchdTeachLearnset, + [SPECIES_MR_RIME] = sMrRimeTeachLearnset, + [SPECIES_RUNERIGUS] = sRunerigusTeachLearnset, + [SPECIES_MILCERY] = sMilceryTeachLearnset, + [SPECIES_ALCREMIE] = sAlcremieTeachLearnset, + [SPECIES_FALINKS] = sFalinksTeachLearnset, + [SPECIES_PINCURCHIN] = sPincurchinTeachLearnset, + [SPECIES_SNOM] = sSnomTeachLearnset, + [SPECIES_FROSMOTH] = sFrosmothTeachLearnset, + [SPECIES_STONJOURNER] = sStonjournerTeachLearnset, + [SPECIES_EISCUE] = sEiscueTeachLearnset, + [SPECIES_INDEEDEE] = sIndeedeeTeachLearnset, + [SPECIES_MORPEKO] = sMorpekoTeachLearnset, + [SPECIES_CUFANT] = sCufantTeachLearnset, + [SPECIES_COPPERAJAH] = sCopperajahTeachLearnset, + [SPECIES_DRACOZOLT] = sDracozoltTeachLearnset, + [SPECIES_ARCTOZOLT] = sArctozoltTeachLearnset, + [SPECIES_DRACOVISH] = sDracovishTeachLearnset, + [SPECIES_ARCTOVISH] = sArctovishTeachLearnset, + [SPECIES_DURALUDON] = sDuraludonTeachLearnset, + [SPECIES_DREEPY] = sDreepyTeachLearnset, + [SPECIES_DRAKLOAK] = sDrakloakTeachLearnset, + [SPECIES_DRAGAPULT] = sDragapultTeachLearnset, + [SPECIES_ZACIAN] = sZacianTeachLearnset, + [SPECIES_ZAMAZENTA] = sZamazentaTeachLearnset, + [SPECIES_ETERNATUS] = sEternatusTeachLearnset, + [SPECIES_KUBFU] = sKubfuTeachLearnset, + [SPECIES_URSHIFU] = sUrshifuTeachLearnset, + [SPECIES_ZARUDE] = sZarudeTeachLearnset, + [SPECIES_REGIELEKI] = sRegielekiTeachLearnset, + [SPECIES_REGIDRAGO] = sRegidragoTeachLearnset, + [SPECIES_GLASTRIER] = sGlastrierTeachLearnset, + [SPECIES_SPECTRIER] = sSpectrierTeachLearnset, + [SPECIES_CALYREX] = sCalyrexTeachLearnset, + // Megas + [SPECIES_VENUSAUR_MEGA] = sVenusaurTeachLearnset, + [SPECIES_CHARIZARD_MEGA_X] = sCharizardTeachLearnset, + [SPECIES_CHARIZARD_MEGA_Y] = sCharizardTeachLearnset, + [SPECIES_BLASTOISE_MEGA] = sBlastoiseTeachLearnset, + [SPECIES_BEEDRILL_MEGA] = sBeedrillTeachLearnset, + [SPECIES_PIDGEOT_MEGA] = sPidgeotTeachLearnset, + [SPECIES_ALAKAZAM_MEGA] = sAlakazamTeachLearnset, + [SPECIES_SLOWBRO_MEGA] = sSlowbroTeachLearnset, + [SPECIES_GENGAR_MEGA] = sGengarTeachLearnset, + [SPECIES_KANGASKHAN_MEGA] = sKangaskhanTeachLearnset, + [SPECIES_PINSIR_MEGA] = sPinsirTeachLearnset, + [SPECIES_GYARADOS_MEGA] = sGyaradosTeachLearnset, + [SPECIES_AERODACTYL_MEGA] = sAerodactylTeachLearnset, + [SPECIES_MEWTWO_MEGA_X] = sMewtwoTeachLearnset, + [SPECIES_MEWTWO_MEGA_Y] = sMewtwoTeachLearnset, + [SPECIES_AMPHAROS_MEGA] = sAmpharosTeachLearnset, + [SPECIES_STEELIX_MEGA] = sSteelixTeachLearnset, + [SPECIES_SCIZOR_MEGA] = sScizorTeachLearnset, + [SPECIES_HERACROSS_MEGA] = sHeracrossTeachLearnset, + [SPECIES_HOUNDOOM_MEGA] = sHoundoomTeachLearnset, + [SPECIES_TYRANITAR_MEGA] = sTyranitarTeachLearnset, + [SPECIES_SCEPTILE_MEGA] = sSceptileTeachLearnset, + [SPECIES_BLAZIKEN_MEGA] = sBlazikenTeachLearnset, + [SPECIES_SWAMPERT_MEGA] = sSwampertTeachLearnset, + [SPECIES_GARDEVOIR_MEGA] = sGardevoirTeachLearnset, + [SPECIES_SABLEYE_MEGA] = sSableyeTeachLearnset, + [SPECIES_MAWILE_MEGA] = sMawileTeachLearnset, + [SPECIES_AGGRON_MEGA] = sAggronTeachLearnset, + [SPECIES_MEDICHAM_MEGA] = sMedichamTeachLearnset, + [SPECIES_MANECTRIC_MEGA] = sManectricTeachLearnset, + [SPECIES_SHARPEDO_MEGA] = sSharpedoTeachLearnset, + [SPECIES_CAMERUPT_MEGA] = sCameruptTeachLearnset, + [SPECIES_ALTARIA_MEGA] = sAltariaTeachLearnset, + [SPECIES_BANETTE_MEGA] = sBanetteTeachLearnset, + [SPECIES_ABSOL_MEGA] = sAbsolTeachLearnset, + [SPECIES_GLALIE_MEGA] = sGlalieTeachLearnset, + [SPECIES_SALAMENCE_MEGA] = sSalamenceTeachLearnset, + [SPECIES_METAGROSS_MEGA] = sMetagrossTeachLearnset, + [SPECIES_LATIAS_MEGA] = sLatiasTeachLearnset, + [SPECIES_LATIOS_MEGA] = sLatiosTeachLearnset, + [SPECIES_LOPUNNY_MEGA] = sLopunnyTeachLearnset, + [SPECIES_GARCHOMP_MEGA] = sGarchompTeachLearnset, + [SPECIES_LUCARIO_MEGA] = sLucarioTeachLearnset, + [SPECIES_ABOMASNOW_MEGA] = sAbomasnowTeachLearnset, + [SPECIES_GALLADE_MEGA] = sGalladeTeachLearnset, + [SPECIES_AUDINO_MEGA] = sAudinoTeachLearnset, + [SPECIES_DIANCIE_MEGA] = sDiancieTeachLearnset, + // Special Mega + Primals + [SPECIES_RAYQUAZA_MEGA] = sRayquazaTeachLearnset, + [SPECIES_KYOGRE_PRIMAL] = sKyogreTeachLearnset, + [SPECIES_GROUDON_PRIMAL] = sGroudonTeachLearnset, + // Alolan Forms + [SPECIES_RATTATA_ALOLAN] = sRattataAlolanTeachLearnset, + [SPECIES_RATICATE_ALOLAN] = sRaticateAlolanTeachLearnset, + [SPECIES_RAICHU_ALOLAN] = sRaichuAlolanTeachLearnset, + [SPECIES_SANDSHREW_ALOLAN] = sSandshrewAlolanTeachLearnset, + [SPECIES_SANDSLASH_ALOLAN] = sSandslashAlolanTeachLearnset, + [SPECIES_VULPIX_ALOLAN] = sVulpixAlolanTeachLearnset, + [SPECIES_NINETALES_ALOLAN] = sNinetalesAlolanTeachLearnset, + [SPECIES_DIGLETT_ALOLAN] = sDiglettAlolanTeachLearnset, + [SPECIES_DUGTRIO_ALOLAN] = sDugtrioAlolanTeachLearnset, + [SPECIES_MEOWTH_ALOLAN] = sMeowthAlolanTeachLearnset, + [SPECIES_PERSIAN_ALOLAN] = sPersianAlolanTeachLearnset, + [SPECIES_GEODUDE_ALOLAN] = sGeodudeAlolanTeachLearnset, + [SPECIES_GRAVELER_ALOLAN] = sGravelerAlolanTeachLearnset, + [SPECIES_GOLEM_ALOLAN] = sGolemAlolanTeachLearnset, + [SPECIES_GRIMER_ALOLAN] = sGrimerAlolanTeachLearnset, + [SPECIES_MUK_ALOLAN] = sMukAlolanTeachLearnset, + [SPECIES_EXEGGUTOR_ALOLAN] = sExeggutorAlolanTeachLearnset, + [SPECIES_MAROWAK_ALOLAN] = sMarowakAlolanTeachLearnset, + // Galarian Forms + [SPECIES_MEOWTH_GALARIAN] = sMeowthGalarianTeachLearnset, + [SPECIES_PONYTA_GALARIAN] = sPonytaGalarianTeachLearnset, + [SPECIES_RAPIDASH_GALARIAN] = sRapidashGalarianTeachLearnset, + [SPECIES_SLOWPOKE_GALARIAN] = sSlowpokeGalarianTeachLearnset, + [SPECIES_SLOWBRO_GALARIAN] = sSlowbroGalarianTeachLearnset, + [SPECIES_FARFETCHD_GALARIAN] = sFarfetchdGalarianTeachLearnset, + [SPECIES_WEEZING_GALARIAN] = sWeezingGalarianTeachLearnset, + [SPECIES_MR_MIME_GALARIAN] = sMrMimeGalarianTeachLearnset, + [SPECIES_ARTICUNO_GALARIAN] = sArticunoGalarianTeachLearnset, + [SPECIES_ZAPDOS_GALARIAN] = sZapdosGalarianTeachLearnset, + [SPECIES_MOLTRES_GALARIAN] = sMoltresGalarianTeachLearnset, + [SPECIES_SLOWKING_GALARIAN] = sSlowkingGalarianTeachLearnset, + [SPECIES_CORSOLA_GALARIAN] = sCorsolaGalarianTeachLearnset, + [SPECIES_ZIGZAGOON_GALARIAN] = sZigzagoonGalarianTeachLearnset, + [SPECIES_LINOONE_GALARIAN] = sLinooneGalarianTeachLearnset, + [SPECIES_DARUMAKA_GALARIAN] = sDarumakaGalarianTeachLearnset, + [SPECIES_DARMANITAN_GALARIAN] = sDarmanitanGalarianTeachLearnset, + [SPECIES_YAMASK_GALARIAN] = sYamaskGalarianTeachLearnset, + [SPECIES_STUNFISK_GALARIAN] = sStunfiskGalarianTeachLearnset, + // Misc Forms + // Cosplay Pikachu + [SPECIES_PIKACHU_COSPLAY] = sPikachuTeachLearnset, + [SPECIES_PIKACHU_ROCK_STAR] = sPikachuTeachLearnset, + [SPECIES_PIKACHU_BELLE] = sPikachuTeachLearnset, + [SPECIES_PIKACHU_POP_STAR] = sPikachuTeachLearnset, + [SPECIES_PIKACHU_PH_D] = sPikachuTeachLearnset, + [SPECIES_PIKACHU_LIBRE] = sPikachuTeachLearnset, + // Cap Pikachu + [SPECIES_PIKACHU_ORIGINAL_CAP] = sPikachuTeachLearnset, + [SPECIES_PIKACHU_HOENN_CAP] = sPikachuTeachLearnset, + [SPECIES_PIKACHU_SINNOH_CAP] = sPikachuTeachLearnset, + [SPECIES_PIKACHU_UNOVA_CAP] = sPikachuTeachLearnset, + [SPECIES_PIKACHU_KALOS_CAP] = sPikachuTeachLearnset, + [SPECIES_PIKACHU_ALOLA_CAP] = sPikachuTeachLearnset, + [SPECIES_PIKACHU_PARTNER_CAP] = sPikachuTeachLearnset, + [SPECIES_PIKACHU_WORLD_CAP] = sPikachuTeachLearnset, + // Pichu + [SPECIES_PICHU_SPIKY_EARED] = sPichuTeachLearnset, +#endif + // Unown + [SPECIES_UNOWN_B] = sUnownTeachLearnset, + [SPECIES_UNOWN_C] = sUnownTeachLearnset, + [SPECIES_UNOWN_D] = sUnownTeachLearnset, + [SPECIES_UNOWN_E] = sUnownTeachLearnset, + [SPECIES_UNOWN_F] = sUnownTeachLearnset, + [SPECIES_UNOWN_G] = sUnownTeachLearnset, + [SPECIES_UNOWN_H] = sUnownTeachLearnset, + [SPECIES_UNOWN_I] = sUnownTeachLearnset, + [SPECIES_UNOWN_J] = sUnownTeachLearnset, + [SPECIES_UNOWN_K] = sUnownTeachLearnset, + [SPECIES_UNOWN_L] = sUnownTeachLearnset, + [SPECIES_UNOWN_M] = sUnownTeachLearnset, + [SPECIES_UNOWN_N] = sUnownTeachLearnset, + [SPECIES_UNOWN_O] = sUnownTeachLearnset, + [SPECIES_UNOWN_P] = sUnownTeachLearnset, + [SPECIES_UNOWN_Q] = sUnownTeachLearnset, + [SPECIES_UNOWN_R] = sUnownTeachLearnset, + [SPECIES_UNOWN_S] = sUnownTeachLearnset, + [SPECIES_UNOWN_T] = sUnownTeachLearnset, + [SPECIES_UNOWN_U] = sUnownTeachLearnset, + [SPECIES_UNOWN_V] = sUnownTeachLearnset, + [SPECIES_UNOWN_W] = sUnownTeachLearnset, + [SPECIES_UNOWN_X] = sUnownTeachLearnset, + [SPECIES_UNOWN_Y] = sUnownTeachLearnset, + [SPECIES_UNOWN_Z] = sUnownTeachLearnset, + [SPECIES_UNOWN_EMARK] = sUnownTeachLearnset, + [SPECIES_UNOWN_QMARK] = sUnownTeachLearnset, + // Castform + [SPECIES_CASTFORM_SUNNY] = sCastformTeachLearnset, + [SPECIES_CASTFORM_RAINY] = sCastformTeachLearnset, + [SPECIES_CASTFORM_SNOWY] = sCastformTeachLearnset, + // Deoxys + [SPECIES_DEOXYS_ATTACK] = sDeoxysAttackTeachLearnset, + [SPECIES_DEOXYS_DEFENSE] = sDeoxysDefenseTeachLearnset, + [SPECIES_DEOXYS_SPEED] = sDeoxysSpeedTeachLearnset, +#if P_NEW_POKEMON == TRUE + // Burmy + [SPECIES_BURMY_SANDY_CLOAK] = sBurmyTeachLearnset, + [SPECIES_BURMY_TRASH_CLOAK] = sBurmyTeachLearnset, + // Wormadam + [SPECIES_WORMADAM_SANDY_CLOAK] = sWormadamSandyCloakTeachLearnset, + [SPECIES_WORMADAM_TRASH_CLOAK] = sWormadamTrashCloakTeachLearnset, + // Cherrim + [SPECIES_CHERRIM_SUNSHINE] = sCherrimTeachLearnset, + // Shellos + [SPECIES_SHELLOS_EAST_SEA] = sShellosTeachLearnset, + // Gastrodon + [SPECIES_GASTRODON_EAST_SEA] = sGastrodonTeachLearnset, + // Rotom + [SPECIES_ROTOM_HEAT] = sRotomTeachLearnset, + [SPECIES_ROTOM_WASH] = sRotomTeachLearnset, + [SPECIES_ROTOM_FROST] = sRotomTeachLearnset, + [SPECIES_ROTOM_FAN] = sRotomTeachLearnset, + [SPECIES_ROTOM_MOW] = sRotomTeachLearnset, + // Giratina + [SPECIES_GIRATINA_ORIGIN] = sGiratinaTeachLearnset, + // Shaymin + [SPECIES_SHAYMIN_SKY] = sShayminSkyTeachLearnset, + // Arceus + [SPECIES_ARCEUS_FIGHTING] = sArceusTeachLearnset, + [SPECIES_ARCEUS_FLYING] = sArceusTeachLearnset, + [SPECIES_ARCEUS_POISON] = sArceusTeachLearnset, + [SPECIES_ARCEUS_GROUND] = sArceusTeachLearnset, + [SPECIES_ARCEUS_ROCK] = sArceusTeachLearnset, + [SPECIES_ARCEUS_BUG] = sArceusTeachLearnset, + [SPECIES_ARCEUS_GHOST] = sArceusTeachLearnset, + [SPECIES_ARCEUS_STEEL] = sArceusTeachLearnset, + [SPECIES_ARCEUS_FIRE] = sArceusTeachLearnset, + [SPECIES_ARCEUS_WATER] = sArceusTeachLearnset, + [SPECIES_ARCEUS_GRASS] = sArceusTeachLearnset, + [SPECIES_ARCEUS_ELECTRIC] = sArceusTeachLearnset, + [SPECIES_ARCEUS_PSYCHIC] = sArceusTeachLearnset, + [SPECIES_ARCEUS_ICE] = sArceusTeachLearnset, + [SPECIES_ARCEUS_DRAGON] = sArceusTeachLearnset, + [SPECIES_ARCEUS_DARK] = sArceusTeachLearnset, + [SPECIES_ARCEUS_FAIRY] = sArceusTeachLearnset, + // Basculin + [SPECIES_BASCULIN_BLUE_STRIPED] = sBasculinTeachLearnset, + // Darmanitan + [SPECIES_DARMANITAN_ZEN_MODE] = sDarmanitanTeachLearnset, + [SPECIES_DARMANITAN_ZEN_MODE_GALARIAN] = sDarmanitanGalarianTeachLearnset, + // Deerling + [SPECIES_DEERLING_SUMMER] = sDeerlingTeachLearnset, + [SPECIES_DEERLING_AUTUMN] = sDeerlingTeachLearnset, + [SPECIES_DEERLING_WINTER] = sDeerlingTeachLearnset, + // Sawsbuck + [SPECIES_SAWSBUCK_SUMMER] = sSawsbuckTeachLearnset, + [SPECIES_SAWSBUCK_AUTUMN] = sSawsbuckTeachLearnset, + [SPECIES_SAWSBUCK_WINTER] = sSawsbuckTeachLearnset, + // Therian Forms + [SPECIES_TORNADUS_THERIAN] = sTornadusTeachLearnset, + [SPECIES_THUNDURUS_THERIAN] = sThundurusTeachLearnset, + [SPECIES_LANDORUS_THERIAN] = sLandorusTeachLearnset, + // Kyurem + [SPECIES_KYUREM_WHITE] = sKyuremTeachLearnset, + [SPECIES_KYUREM_BLACK] = sKyuremTeachLearnset, + // Keldeo + [SPECIES_KELDEO_RESOLUTE] = sKeldeoTeachLearnset, + // Meloetta + [SPECIES_MELOETTA_PIROUETTE] = sMeloettaTeachLearnset, + // Genesect + [SPECIES_GENESECT_DOUSE_DRIVE] = sGenesectTeachLearnset, + [SPECIES_GENESECT_SHOCK_DRIVE] = sGenesectTeachLearnset, + [SPECIES_GENESECT_BURN_DRIVE] = sGenesectTeachLearnset, + [SPECIES_GENESECT_CHILL_DRIVE] = sGenesectTeachLearnset, + // Greninja + [SPECIES_GRENINJA_BATTLE_BOND] = sGreninjaTeachLearnset, + [SPECIES_GRENINJA_ASH] = sGreninjaTeachLearnset, + // Vivillon + [SPECIES_VIVILLON_POLAR] = sVivillonTeachLearnset, + [SPECIES_VIVILLON_TUNDRA] = sVivillonTeachLearnset, + [SPECIES_VIVILLON_CONTINENTAL] = sVivillonTeachLearnset, + [SPECIES_VIVILLON_GARDEN] = sVivillonTeachLearnset, + [SPECIES_VIVILLON_ELEGANT] = sVivillonTeachLearnset, + [SPECIES_VIVILLON_MEADOW] = sVivillonTeachLearnset, + [SPECIES_VIVILLON_MODERN] = sVivillonTeachLearnset, + [SPECIES_VIVILLON_MARINE] = sVivillonTeachLearnset, + [SPECIES_VIVILLON_ARCHIPELAGO] = sVivillonTeachLearnset, + [SPECIES_VIVILLON_HIGH_PLAINS] = sVivillonTeachLearnset, + [SPECIES_VIVILLON_SANDSTORM] = sVivillonTeachLearnset, + [SPECIES_VIVILLON_RIVER] = sVivillonTeachLearnset, + [SPECIES_VIVILLON_MONSOON] = sVivillonTeachLearnset, + [SPECIES_VIVILLON_SAVANNA] = sVivillonTeachLearnset, + [SPECIES_VIVILLON_SUN] = sVivillonTeachLearnset, + [SPECIES_VIVILLON_OCEAN] = sVivillonTeachLearnset, + [SPECIES_VIVILLON_JUNGLE] = sVivillonTeachLearnset, + [SPECIES_VIVILLON_FANCY] = sVivillonTeachLearnset, + [SPECIES_VIVILLON_POKE_BALL] = sVivillonTeachLearnset, + // Flabébé + [SPECIES_FLABEBE_YELLOW_FLOWER] = sFlabebeTeachLearnset, + [SPECIES_FLABEBE_ORANGE_FLOWER] = sFlabebeTeachLearnset, + [SPECIES_FLABEBE_BLUE_FLOWER] = sFlabebeTeachLearnset, + [SPECIES_FLABEBE_WHITE_FLOWER] = sFlabebeTeachLearnset, + // Floette + [SPECIES_FLOETTE_YELLOW_FLOWER] = sFloetteTeachLearnset, + [SPECIES_FLOETTE_ORANGE_FLOWER] = sFloetteTeachLearnset, + [SPECIES_FLOETTE_BLUE_FLOWER] = sFloetteTeachLearnset, + [SPECIES_FLOETTE_WHITE_FLOWER] = sFloetteTeachLearnset, + [SPECIES_FLOETTE_ETERNAL_FLOWER] = sFloetteEternalFlowerTeachLearnset, + // Florges + [SPECIES_FLORGES_YELLOW_FLOWER] = sFlorgesTeachLearnset, + [SPECIES_FLORGES_ORANGE_FLOWER] = sFlorgesTeachLearnset, + [SPECIES_FLORGES_BLUE_FLOWER] = sFlorgesTeachLearnset, + [SPECIES_FLORGES_WHITE_FLOWER] = sFlorgesTeachLearnset, + //Furfrou + [SPECIES_FURFROU_HEART_TRIM] = sFurfrouTeachLearnset, + [SPECIES_FURFROU_STAR_TRIM] = sFurfrouTeachLearnset, + [SPECIES_FURFROU_DIAMOND_TRIM] = sFurfrouTeachLearnset, + [SPECIES_FURFROU_DEBUTANTE_TRIM] = sFurfrouTeachLearnset, + [SPECIES_FURFROU_MATRON_TRIM] = sFurfrouTeachLearnset, + [SPECIES_FURFROU_DANDY_TRIM] = sFurfrouTeachLearnset, + [SPECIES_FURFROU_LA_REINE_TRIM] = sFurfrouTeachLearnset, + [SPECIES_FURFROU_KABUKI_TRIM] = sFurfrouTeachLearnset, + [SPECIES_FURFROU_PHARAOH_TRIM] = sFurfrouTeachLearnset, + // Meowstic + [SPECIES_MEOWSTIC_FEMALE] = sMeowsticFemaleTeachLearnset, + // Aegislash + [SPECIES_AEGISLASH_BLADE] = sAegislashTeachLearnset, + // Pumpkaboo + [SPECIES_PUMPKABOO_SMALL] = sPumpkabooTeachLearnset, + [SPECIES_PUMPKABOO_LARGE] = sPumpkabooTeachLearnset, + [SPECIES_PUMPKABOO_SUPER] = sPumpkabooTeachLearnset, + // Gourgeist + [SPECIES_GOURGEIST_SMALL] = sGourgeistTeachLearnset, + [SPECIES_GOURGEIST_LARGE] = sGourgeistTeachLearnset, + [SPECIES_GOURGEIST_SUPER] = sGourgeistTeachLearnset, + // Xerneas + [SPECIES_XERNEAS_ACTIVE] = sXerneasTeachLearnset, + // Zygarde + [SPECIES_ZYGARDE_10] = sZygardeTeachLearnset, + [SPECIES_ZYGARDE_10_POWER_CONSTRUCT] = sZygardeTeachLearnset, + [SPECIES_ZYGARDE_50_POWER_CONSTRUCT] = sZygardeTeachLearnset, + [SPECIES_ZYGARDE_COMPLETE] = sZygardeTeachLearnset, + // Hoopa + [SPECIES_HOOPA_UNBOUND] = sHoopaUnboundTeachLearnset, + // Oricorio + [SPECIES_ORICORIO_POM_POM] = sOricorioTeachLearnset, + [SPECIES_ORICORIO_PAU] = sOricorioTeachLearnset, + [SPECIES_ORICORIO_SENSU] = sOricorioTeachLearnset, + // Rockruff + [SPECIES_ROCKRUFF_OWN_TEMPO] = sRockruffTeachLearnset, + // Lycanroc + [SPECIES_LYCANROC_MIDNIGHT] = sLycanrocMidnightTeachLearnset, + [SPECIES_LYCANROC_DUSK] = sLycanrocDuskTeachLearnset, + // Wishiwashi + [SPECIES_WISHIWASHI_SCHOOL] = sWishiwashiTeachLearnset, + // Silvally + [SPECIES_SILVALLY_FIGHTING] = sSilvallyTeachLearnset, + [SPECIES_SILVALLY_FLYING] = sSilvallyTeachLearnset, + [SPECIES_SILVALLY_POISON] = sSilvallyTeachLearnset, + [SPECIES_SILVALLY_GROUND] = sSilvallyTeachLearnset, + [SPECIES_SILVALLY_ROCK] = sSilvallyTeachLearnset, + [SPECIES_SILVALLY_BUG] = sSilvallyTeachLearnset, + [SPECIES_SILVALLY_GHOST] = sSilvallyTeachLearnset, + [SPECIES_SILVALLY_STEEL] = sSilvallyTeachLearnset, + [SPECIES_SILVALLY_FIRE] = sSilvallyTeachLearnset, + [SPECIES_SILVALLY_WATER] = sSilvallyTeachLearnset, + [SPECIES_SILVALLY_GRASS] = sSilvallyTeachLearnset, + [SPECIES_SILVALLY_ELECTRIC] = sSilvallyTeachLearnset, + [SPECIES_SILVALLY_PSYCHIC] = sSilvallyTeachLearnset, + [SPECIES_SILVALLY_ICE] = sSilvallyTeachLearnset, + [SPECIES_SILVALLY_DRAGON] = sSilvallyTeachLearnset, + [SPECIES_SILVALLY_DARK] = sSilvallyTeachLearnset, + [SPECIES_SILVALLY_FAIRY] = sSilvallyTeachLearnset, + // Minior + [SPECIES_MINIOR_METEOR_ORANGE] = sMiniorTeachLearnset, + [SPECIES_MINIOR_METEOR_YELLOW] = sMiniorTeachLearnset, + [SPECIES_MINIOR_METEOR_GREEN] = sMiniorTeachLearnset, + [SPECIES_MINIOR_METEOR_BLUE] = sMiniorTeachLearnset, + [SPECIES_MINIOR_METEOR_INDIGO] = sMiniorTeachLearnset, + [SPECIES_MINIOR_METEOR_VIOLET] = sMiniorTeachLearnset, + [SPECIES_MINIOR_CORE_RED] = sMiniorTeachLearnset, + [SPECIES_MINIOR_CORE_ORANGE] = sMiniorTeachLearnset, + [SPECIES_MINIOR_CORE_YELLOW] = sMiniorTeachLearnset, + [SPECIES_MINIOR_CORE_GREEN] = sMiniorTeachLearnset, + [SPECIES_MINIOR_CORE_BLUE] = sMiniorTeachLearnset, + [SPECIES_MINIOR_CORE_INDIGO] = sMiniorTeachLearnset, + [SPECIES_MINIOR_CORE_VIOLET] = sMiniorTeachLearnset, + // Mimikyu + [SPECIES_MIMIKYU_BUSTED] = sMimikyuTeachLearnset, + // Necrozma + [SPECIES_NECROZMA_DUSK_MANE] = sNecrozmaTeachLearnset, + [SPECIES_NECROZMA_DAWN_WINGS] = sNecrozmaTeachLearnset, + [SPECIES_NECROZMA_ULTRA] = sNecrozmaTeachLearnset, + // Magearna + [SPECIES_MAGEARNA_ORIGINAL_COLOR] = sMagearnaTeachLearnset, + // Cramorant + [SPECIES_CRAMORANT_GULPING] = sCramorantTeachLearnset, + [SPECIES_CRAMORANT_GORGING] = sCramorantTeachLearnset, + // Toxtricity + [SPECIES_TOXTRICITY_LOW_KEY] = sToxtricityLowKeyTeachLearnset, + // Sinistea + [SPECIES_SINISTEA_ANTIQUE] = sSinisteaTeachLearnset, + // Polteageist + [SPECIES_POLTEAGEIST_ANTIQUE] = sPolteageistTeachLearnset, + // Alcremie + [SPECIES_ALCREMIE_RUBY_CREAM] = sAlcremieTeachLearnset, + [SPECIES_ALCREMIE_MATCHA_CREAM] = sAlcremieTeachLearnset, + [SPECIES_ALCREMIE_MINT_CREAM] = sAlcremieTeachLearnset, + [SPECIES_ALCREMIE_LEMON_CREAM] = sAlcremieTeachLearnset, + [SPECIES_ALCREMIE_SALTED_CREAM] = sAlcremieTeachLearnset, + [SPECIES_ALCREMIE_RUBY_SWIRL] = sAlcremieTeachLearnset, + [SPECIES_ALCREMIE_CARAMEL_SWIRL] = sAlcremieTeachLearnset, + [SPECIES_ALCREMIE_RAINBOW_SWIRL] = sAlcremieTeachLearnset, + // Eiscue + [SPECIES_EISCUE_NOICE_FACE] = sEiscueTeachLearnset, + // Indeedee + [SPECIES_INDEEDEE_FEMALE] = sIndeedeeFemaleTeachLearnset, + // Morpeko + [SPECIES_MORPEKO_HANGRY] = sMorpekoTeachLearnset, + // Zacian + [SPECIES_ZACIAN_CROWNED_SWORD] = sZacianTeachLearnset, + // Zamazenta + [SPECIES_ZAMAZENTA_CROWNED_SHIELD] = sZamazentaTeachLearnset, + // Eternatus + [SPECIES_ETERNATUS_ETERNAMAX] = sEternatusTeachLearnset, + // Urshifu + [SPECIES_URSHIFU_RAPID_STRIKE_STYLE] = sUrshifuRapidStrikeStyleTeachLearnset, + // Zarude + [SPECIES_ZARUDE_DADA] = sZarudeTeachLearnset, + // Calyrex + [SPECIES_CALYREX_ICE_RIDER] = sCalyrexIceRiderTeachLearnset, + [SPECIES_CALYREX_SHADOW_RIDER] = sCalyrexShadowRiderTeachLearnset, +#endif +}; diff --git a/src/data/pokemon/teach_learnsets.h b/src/data/pokemon/teach_learnsets.h new file mode 100644 index 000000000..560afc503 --- /dev/null +++ b/src/data/pokemon/teach_learnsets.h @@ -0,0 +1,33464 @@ +static const u16 sBulbasaurTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sIvysaurTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sVenusaurTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sCharmanderTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_FURY_CUTTER, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sCharmeleonTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_FURY_CUTTER, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sCharizardTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLY, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STEEL_WING, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_FURY_CUTTER, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sSquirtleTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROLLOUT, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sWartortleTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROLLOUT, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sBlastoiseTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sCaterpieTeachLearnset[] = { + MOVE_SNORE, + MOVE_UNAVAILABLE, +}; + +static const u16 sMetapodTeachLearnset[] = { + MOVE_UNAVAILABLE, +}; + +static const u16 sButterfreeTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sWeedleTeachLearnset[] = { + MOVE_UNAVAILABLE, +}; + +static const u16 sKakunaTeachLearnset[] = { + MOVE_UNAVAILABLE, +}; + +static const u16 sBeedrillTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_MIMIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sPidgeyTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sPidgeottoTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sPidgeotTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sRattataTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sRaticateTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BULK_UP, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sSpearowTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sFearowTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sEkansTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sArbokTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sPikachuTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FLY, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROLLOUT, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sRaichuTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROLLOUT, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sSandshrewTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sSandslashTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sNidoranFTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sNidorinaTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sNidoqueenTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_FURY_CUTTER, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sNidoranMTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sNidorinoTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sNidokingTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_FURY_CUTTER, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sClefairyTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_ROLLOUT, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SOFT_BOILED, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sClefableTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_ROLLOUT, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SOFT_BOILED, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sVulpixTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sNinetalesTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sJigglypuffTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_ROLLOUT, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sWigglytuffTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_ROLLOUT, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sZubatTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sGolbatTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sOddishTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sGloomTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sVileplumeTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sParasTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_MIMIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sParasectTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_MIMIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sVenonatTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SKILL_SWAP, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sVenomothTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SKILL_SWAP, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sDiglettTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sDugtrioTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sMeowthTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sPersianTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sPsyduckTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sGolduckTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sMankeyTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sPrimeapeTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sGrowlitheTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sArcanineTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sPoliwagTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SURF, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sPoliwhirlTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sPoliwrathTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sAbraTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MIMIC, + MOVE_PSYCH_UP, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sKadabraTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MIMIC, + MOVE_PSYCH_UP, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sAlakazamTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MIMIC, + MOVE_PSYCH_UP, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sMachopTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sMachokeTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sMachampTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sBellsproutTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sWeepinbellTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sVictreebelTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sTentacoolTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CUT, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SURF, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sTentacruelTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CUT, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SURF, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sGeodudeTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_EXPLOSION, + MOVE_FIRE_PUNCH, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sGravelerTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_EXPLOSION, + MOVE_FIRE_PUNCH, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sGolemTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_EXPLOSION, + MOVE_FIRE_PUNCH, + MOVE_FURY_CUTTER, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sPonytaTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sRapidashTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sSlowpokeTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CALM_MIND, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sSlowbroTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sMagnemiteTeachLearnset[] = { + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SUNNY_DAY, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_EXPLOSION, + MOVE_MIMIC, + MOVE_PSYCH_UP, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sMagnetonTeachLearnset[] = { + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SUNNY_DAY, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_EXPLOSION, + MOVE_MIMIC, + MOVE_PSYCH_UP, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sFarfetchdTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sDoduoTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sDodrioTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sSeelTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sDewgongTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sGrimerTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_EXPLOSION, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sMukTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_EXPLOSION, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sShellderTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_EXPLOSION, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sCloysterTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SURF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_EXPLOSION, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sGastlyTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_EXPLOSION, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sHaunterTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_EXPLOSION, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sGengarTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_EXPLOSION, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MIMIC, + MOVE_PSYCH_UP, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sOnixTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_EXPLOSION, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sDrowzeeTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MIMIC, + MOVE_PSYCH_UP, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sHypnoTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MIMIC, + MOVE_PSYCH_UP, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sKrabbyTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sKinglerTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sVoltorbTeachLearnset[] = { + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_ENDURE, + MOVE_EXPLOSION, + MOVE_MIMIC, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sElectrodeTeachLearnset[] = { + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_ENDURE, + MOVE_EXPLOSION, + MOVE_MIMIC, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sExeggcuteTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SKILL_SWAP, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_EXPLOSION, + MOVE_MIMIC, + MOVE_PSYCH_UP, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sExeggutorTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SKILL_SWAP, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_EXPLOSION, + MOVE_MIMIC, + MOVE_PSYCH_UP, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sCuboneTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_FURY_CUTTER, + MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sMarowakTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_FURY_CUTTER, + MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sHitmonleeTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sHitmonchanTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sLickitungTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sKoffingTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_ENDURE, + MOVE_EXPLOSION, + MOVE_MIMIC, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sWeezingTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_ENDURE, + MOVE_EXPLOSION, + MOVE_MIMIC, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sRhyhornTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sRhydonTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_FURY_CUTTER, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sChanseyTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SOFT_BOILED, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sTangelaTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sKangaskhanTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_FURY_CUTTER, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sHorseaTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sSeadraTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sGoldeenTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sSeakingTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sStaryuTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_PSYCH_UP, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sStarmieTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SKILL_SWAP, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_PSYCH_UP, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sMrMimeTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sScytherTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_MIMIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sJynxTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sElectabuzzTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sMagmarTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sPinsirTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_MIMIC, + MOVE_ROCK_SLIDE, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sTaurosTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sMagikarpTeachLearnset[] = { + MOVE_UNAVAILABLE, +}; + +static const u16 sGyaradosTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TAUNT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sLaprasTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sDittoTeachLearnset[] = { + MOVE_UNAVAILABLE, +}; + +static const u16 sEeveeTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sVaporeonTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sJolteonTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sFlareonTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sPorygonTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BLIZZARD, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sOmanyteTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SURF, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sOmastarTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SURF, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sKabutoTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SURF, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sKabutopsTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SURF, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sAerodactylTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STEEL_WING, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sSnorlaxTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sArticunoTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BLIZZARD, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sZapdosTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sMoltresTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sDratiniTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sDragonairTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sDragoniteTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLY, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STEEL_WING, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_FURY_CUTTER, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sMewtwoTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CALM_MIND, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sMewTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_BULLET_SEED, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FLY, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_STEEL_WING, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_EXPLOSION, + MOVE_FIRE_PUNCH, + MOVE_FURY_CUTTER, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SOFT_BOILED, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sChikoritaTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sBayleefTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sMeganiumTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sCyndaquilTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sQuilavaTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sTyphlosionTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_FURY_CUTTER, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sTotodileTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sCroconawTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sFeraligatrTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sSentretTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THIEF, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_FURY_CUTTER, + MOVE_ICE_PUNCH, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sFurretTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_FURY_CUTTER, + MOVE_ICE_PUNCH, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sHoothootTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sNoctowlTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sLedybaTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_ICE_PUNCH, + MOVE_MEGA_PUNCH, + MOVE_MIMIC, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sLedianTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_ICE_PUNCH, + MOVE_MEGA_PUNCH, + MOVE_MIMIC, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sSpinarakTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sAriadosTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sCrobatTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sChinchouTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sLanturnTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sPichuTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROLLOUT, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sCleffaTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_ROLLOUT, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SOFT_BOILED, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sIgglybuffTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_ROLLOUT, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sTogepiTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_ROLLOUT, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SOFT_BOILED, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sTogeticTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FLY, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_ROLLOUT, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SOFT_BOILED, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sNatuTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SOLAR_BEAM, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sXatuTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SOLAR_BEAM, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sMareepTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sFlaaffyTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MIMIC, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sAmpharosTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MIMIC, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sBellossomTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sMarillTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROLLOUT, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sAzumarillTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROLLOUT, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sSudowoodoTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_EXPLOSION, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sPolitoedTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sHoppipTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sSkiploomTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sJumpluffTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sAipomTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_FURY_CUTTER, + MOVE_ICE_PUNCH, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sSunkernTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sSunfloraTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sYanmaTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SOLAR_BEAM, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sWooperTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sQuagsireTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sEspeonTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sUmbreonTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sMurkrowTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SNATCH, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sSlowkingTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sMisdreavusTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sUnownTeachLearnset[] = { + MOVE_HIDDEN_POWER, + MOVE_UNAVAILABLE, +}; + +static const u16 sWobbuffetTeachLearnset[] = { + MOVE_SAFEGUARD, + MOVE_COUNTER, + MOVE_UNAVAILABLE, +}; + +static const u16 sGirafarigTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sPinecoTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_EXPLOSION, + MOVE_MIMIC, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sForretressTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_EXPLOSION, + MOVE_MIMIC, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sDunsparceTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CALM_MIND, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sGligarTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_STEEL_WING, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_MIMIC, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sSteelixTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_EXPLOSION, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sSnubbullTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sGranbullTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sQwilfishTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_SURF, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_EXPLOSION, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sScizorTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STEEL_WING, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_MIMIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sShuckleTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sHeracrossTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_MIMIC, + MOVE_ROCK_SLIDE, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sSneaselTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SNATCH, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sTeddiursaTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_FURY_CUTTER, + MOVE_ICE_PUNCH, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sUrsaringTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_FURY_CUTTER, + MOVE_ICE_PUNCH, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sSlugmaTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sMagcargoTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_EXPLOSION, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sSwinubTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sPiloswineTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sCorsolaTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CALM_MIND, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_EXPLOSION, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sRemoraidTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BULLET_SEED, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sOctilleryTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BULLET_SEED, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sDelibirdTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROLLOUT, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sMantineTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BULLET_SEED, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sSkarmoryTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sHoundourTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sHoundoomTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sKingdraTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sPhanpyTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sDonphanTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sPorygon2TeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BLIZZARD, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sStantlerTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sSmeargleTeachLearnset[] = { + MOVE_FLAMETHROWER, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_UNAVAILABLE, +}; + +static const u16 sTyrogueTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MEGA_KICK, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sHitmontopTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MEGA_KICK, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sSmoochumTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sElekidTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sMagbyTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sMiltankTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sBlisseyTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SOFT_BOILED, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sRaikouTeachLearnset[] = { + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sEnteiTeachLearnset[] = { + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sSuicuneTeachLearnset[] = { + MOVE_BLIZZARD, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sLarvitarTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sPupitarTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sTyranitarTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_TAUNT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_FURY_CUTTER, + MOVE_ICE_PUNCH, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sLugiaTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BLIZZARD, + MOVE_CALM_MIND, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_STEEL_WING, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sHoOhTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_STEEL_WING, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sCelebiTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_METRONOME, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sTreeckoTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sGrovyleTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sSceptileTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sTorchicTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sCombuskenTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_FURY_CUTTER, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sBlazikenTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_FURY_CUTTER, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sMudkipTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sMarshtompTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sSwampertTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sPoochyenaTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sMightyenaTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SNATCH, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sZigzagoonTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sLinooneTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sWurmpleTeachLearnset[] = { + MOVE_SNORE, + MOVE_UNAVAILABLE, +}; + +static const u16 sSilcoonTeachLearnset[] = { + MOVE_UNAVAILABLE, +}; + +static const u16 sBeautiflyTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sCascoonTeachLearnset[] = { + MOVE_UNAVAILABLE, +}; + +static const u16 sDustoxTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sLotadTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BULLET_SEED, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sLombreTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_BULLET_SEED, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sLudicoloTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_BULLET_SEED, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sSeedotTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_EXPLOSION, + MOVE_MIMIC, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sNuzleafTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_EXPLOSION, + MOVE_FURY_CUTTER, + MOVE_MEGA_KICK, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sShiftryTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_EXPLOSION, + MOVE_FURY_CUTTER, + MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sTaillowTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sSwellowTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sWingullTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STEEL_WING, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sPelipperTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STEEL_WING, + MOVE_SURF, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sRaltsTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sKirliaTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sGardevoirTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sSurskitTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sMasquerainTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sShroomishTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sBreloomTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sSlakothTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_FURY_CUTTER, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sVigorothTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_FURY_CUTTER, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sSlakingTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_FURY_CUTTER, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sNincadaTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sNinjaskTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sShedinjaTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sWhismurTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_ROLLOUT, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sLoudredTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sExploudTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_TAUNT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sMakuhitaTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sHariyamaTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sAzurillTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sNosepassTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_EXPLOSION, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sSkittyTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CALM_MIND, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sDelcattyTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CALM_MIND, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sSableyeTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_FURY_CUTTER, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sMawileTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sAronTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sLaironTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sAggronTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_TAUNT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_FURY_CUTTER, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sMedititeTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sMedichamTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sElectrikeTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sManectricTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sPlusleTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROLLOUT, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sMinunTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROLLOUT, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sVolbeatTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_ICE_PUNCH, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sIllumiseTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_ICE_PUNCH, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sRoseliaTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sGulpinTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_EXPLOSION, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sSwalotTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_EXPLOSION, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sCarvanhaTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SURF, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sSharpedoTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sWailmerTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sWailordTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sNumelTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sCameruptTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_EXPLOSION, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sTorkoalTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_EXPLOSION, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sSpoinkTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sGrumpigTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sSpindaTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sTrapinchTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sVibravaTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STEEL_WING, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sFlygonTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STEEL_WING, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_FURY_CUTTER, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sCacneaTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_MEGA_PUNCH, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sCacturneTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sSwabluTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sAltariaTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sZangooseTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_FURY_CUTTER, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sSeviperTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sLunatoneTeachLearnset[] = { + MOVE_BLIZZARD, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_EXPLOSION, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sSolrockTeachLearnset[] = { + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_EXPLOSION, + MOVE_MIMIC, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sBarboachTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sWhiscashTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sCorphishTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sCrawdauntTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sBaltoyTeachLearnset[] = { + MOVE_CALM_MIND, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_EXPLOSION, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sClaydolTeachLearnset[] = { + MOVE_CALM_MIND, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_EXPLOSION, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sLileepTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sCradilyTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sAnorithTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sArmaldoTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sFeebasTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sMiloticTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sCastformTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sKecleonTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_FURY_CUTTER, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sShuppetTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sBanetteTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_METRONOME, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sDuskullTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sDusclopsTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sTropiusTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STEEL_WING, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sChimechoTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_PSYCH_UP, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sAbsolTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SNATCH, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sWynautTeachLearnset[] = { + MOVE_SAFEGUARD, + MOVE_COUNTER, + MOVE_UNAVAILABLE, +}; + +static const u16 sSnoruntTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sGlalieTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_TAUNT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_EXPLOSION, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sSphealTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sSealeoTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sWalreinTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sClamperlTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sHuntailTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SNATCH, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sGorebyssTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sRelicanthTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CALM_MIND, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sLuvdiscTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sBagonTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sShelgonTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sSalamenceTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STEEL_WING, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sBeldumTeachLearnset[] = { + MOVE_UNAVAILABLE, +}; + +static const u16 sMetangTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SLUDGE_BOMB, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_EXPLOSION, + MOVE_FURY_CUTTER, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sMetagrossTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SLUDGE_BOMB, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_EXPLOSION, + MOVE_FURY_CUTTER, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sRegirockTeachLearnset[] = { + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_EXPLOSION, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sRegiceTeachLearnset[] = { + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_EXPLOSION, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sRegisteelTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BRICK_BREAK, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_EXPLOSION, + MOVE_ICE_PUNCH, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sLatiasTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sLatiosTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sKyogreTeachLearnset[] = { + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sGroudonTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_FURY_CUTTER, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sRayquazaTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sJirachiTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SUNNY_DAY, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_METRONOME, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sDeoxysTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +#if P_NEW_POKEMON == TRUE + +static const u16 sTurtwigTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sGrotleTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_ENDURE, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sTorterraTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_ENDURE, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sChimcharTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_COUNTER, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_MUD_SLAP, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sMonfernoTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sInfernapeTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sPiplupTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sPrinplupTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sEmpoleonTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STEEL_WING, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_ICY_WIND, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sStarlyTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sStaraviaTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_ENDURE, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sStaraptorTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_ENDURE, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sBidoofTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_ICY_WIND, + MOVE_MUD_SLAP, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sBibarelTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CUT, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_DEFENSE_CURL, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_ICY_WIND, + MOVE_MUD_SLAP, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sKricketotTeachLearnset[] = { + MOVE_MUD_SLAP, + MOVE_SNORE, + MOVE_UNAVAILABLE, +}; + +static const u16 sKricketuneTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sShinxTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sLuxioTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sLuxrayTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sBudewTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_ENDURE, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sRoseradeTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sCranidosTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sRampardosTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sShieldonTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sBastiodonTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_ENDURE, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sBurmyTeachLearnset[] = { + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_SNORE, + MOVE_UNAVAILABLE, +}; + +static const u16 sWormadamTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sMothimTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sCombeeTeachLearnset[] = { + MOVE_MUD_SLAP, + MOVE_SNORE, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sVespiquenTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sPachirisuTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_DEFENSE_CURL, + MOVE_ENDURE, + MOVE_MUD_SLAP, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sBuizelTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sFloatzelTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TAUNT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_ENDURE, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sCherubiTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_DEFENSE_CURL, + MOVE_ENDURE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sCherrimTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_ENDURE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sShellosTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sGastrodonTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sAmbipomTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_FURY_CUTTER, + MOVE_ICE_PUNCH, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sDrifloonTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_EXPLOSION, + MOVE_ICY_WIND, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sDrifblimTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_EXPLOSION, + MOVE_ICY_WIND, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sBunearyTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_DEFENSE_CURL, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sLopunnyTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_DEFENSE_CURL, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_FURY_CUTTER, + MOVE_ICE_PUNCH, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sMismagiusTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sHonchkrowTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SNATCH, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sGlameowTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sPuruglyTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sChinglingTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_PSYCH_UP, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sStunkyTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_EXPLOSION, + MOVE_FURY_CUTTER, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sSkuntankTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_ENDURE, + MOVE_EXPLOSION, + MOVE_FURY_CUTTER, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sBronzorTeachLearnset[] = { + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sBronzongTeachLearnset[] = { + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_EXPLOSION, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sBonslyTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_EXPLOSION, + MOVE_MIMIC, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sMimeJrTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sHappinyTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_COUNTER, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_METRONOME, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sChatotTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_ENDURE, + MOVE_MIMIC, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sSpiritombTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sGibleTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sGabiteTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sGarchompTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_TOXIC, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sMunchlaxTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_METRONOME, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sRioluTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_COUNTER, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_ICE_PUNCH, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sLucarioTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CALM_MIND, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_COUNTER, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_ICE_PUNCH, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sHippopotasTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sHippowdonTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sSkorupiTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SLUDGE_BOMB, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sDrapionTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SLUDGE_BOMB, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sCroagunkTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_COUNTER, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sToxicroakTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sCarnivineTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sFinneonTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sLumineonTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sMantykeTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sSnoverTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BULLET_SEED, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SOLAR_BEAM, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sAbomasnowTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_BULLET_SEED, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_ENDURE, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sWeavileTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SNATCH, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sMagnezoneTeachLearnset[] = { + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SUNNY_DAY, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_ENDURE, + MOVE_EXPLOSION, + MOVE_PSYCH_UP, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sLickilickyTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_DEFENSE_CURL, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_EXPLOSION, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sRhyperiorTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_FURY_CUTTER, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sTangrowthTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_ENDURE, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sElectivireTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sMagmortarTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sTogekissTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FLY, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sYanmegaTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SOLAR_BEAM, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sLeafeonTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sGlaceonTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sGliscorTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_STEEL_WING, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sMamoswineTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_TOXIC, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sPorygonZTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BLIZZARD, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sGalladeTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_FURY_CUTTER, + MOVE_ICE_PUNCH, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sProbopassTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_ENDURE, + MOVE_EXPLOSION, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sDusknoirTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sFroslassTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SNATCH, + MOVE_TAUNT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sRotomTeachLearnset[] = { + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sUxieTeachLearnset[] = { + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sMespritTeachLearnset[] = { + MOVE_BLIZZARD, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SUNNY_DAY, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sAzelfTeachLearnset[] = { + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_EXPLOSION, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sDialgaTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sPalkiaTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CUT, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sHeatranTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_ENDURE, + MOVE_EXPLOSION, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sRegigigasTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BRICK_BREAK, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_RAIN_DANCE, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MEGA_PUNCH, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sGiratinaTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_STEEL_WING, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_ICY_WIND, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sCresseliaTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_ICY_WIND, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sPhioneTeachLearnset[] = { + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sManaphyTeachLearnset[] = { + MOVE_BLIZZARD, + MOVE_CALM_MIND, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sDarkraiTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sShayminTeachLearnset[] = { + MOVE_BULLET_SEED, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_DEFENSE_CURL, + MOVE_ENDURE, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sArceusTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_BULLET_SEED, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_ICY_WIND, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sVictiniTeachLearnset[] = { + MOVE_BRICK_BREAK, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sSnivyTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sServineTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sSerperiorTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sTepigTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sPigniteTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_DEFENSE_CURL, + MOVE_FIRE_PUNCH, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sEmboarTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_DEFENSE_CURL, + MOVE_FIRE_PUNCH, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sOshawottTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CUT, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SURF, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_FURY_CUTTER, + MOVE_ICY_WIND, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sDewottTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CUT, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SURF, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_FURY_CUTTER, + MOVE_ICY_WIND, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sSamurottTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CUT, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_FURY_CUTTER, + MOVE_ICY_WIND, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sPatratTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SUNNY_DAY, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sWatchogTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_DREAM_EATER, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sLillipupTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SUNNY_DAY, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_ENDURE, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sHerdierTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sStoutlandTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sPurrloinTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_DREAM_EATER, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sLiepardTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_DREAM_EATER, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sPansageTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sSimisageTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sPansearTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_FIRE_PUNCH, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sSimisearTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_FIRE_PUNCH, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sPanpourTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CUT, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SURF, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sSimipourTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SURF, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sMunnaTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_DEFENSE_CURL, + MOVE_DREAM_EATER, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sMusharnaTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_DEFENSE_CURL, + MOVE_DREAM_EATER, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sPidoveTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sTranquillTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sUnfezantTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sBlitzleTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SNATCH, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sZebstrikaTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SNATCH, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sRoggenrolaTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_TOXIC, + MOVE_EXPLOSION, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sBoldoreTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_TOXIC, + MOVE_EXPLOSION, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sGigalithTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_TOXIC, + MOVE_EXPLOSION, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sWoobatTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_STEEL_WING, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_DREAM_EATER, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sSwoobatTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_STEEL_WING, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_DREAM_EATER, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sDrilburTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_STRENGTH, + MOVE_TOXIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sExcadrillTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_STRENGTH, + MOVE_TOXIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sAudinoTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CALM_MIND, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_DOUBLE_EDGE, + MOVE_DREAM_EATER, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sTimburrTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_COUNTER, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sGurdurrTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_DYNAMIC_PUNCH, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sConkeldurrTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_DYNAMIC_PUNCH, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sTympoleTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_ICY_WIND, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sPalpitoadTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_ICY_WIND, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sSeismitoadTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sThrohTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_ROCK_SLIDE, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sSawkTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_COUNTER, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sSewaddleTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sSwadloonTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_DREAM_EATER, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sLeavannyTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_DREAM_EATER, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sVenipedeTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sWhirlipedeTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sScolipedeTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sCottoneeTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_DREAM_EATER, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sWhimsicottTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_DREAM_EATER, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sPetililTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sLilligantTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_DREAM_EATER, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sBasculinTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SURF, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_DOUBLE_EDGE, + MOVE_ICY_WIND, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sSandileTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sKrokorokTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_STRENGTH, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sKrookodileTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_STRENGTH, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_COUNTER, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sDarumakaTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sDarmanitanTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_FIRE_PUNCH, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sMaractusTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sDwebbleTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_TOXIC, + MOVE_COUNTER, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sCrustleTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_TOXIC, + MOVE_COUNTER, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sScraggyTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_COUNTER, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sScraftyTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sSigilyphTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SOLAR_BEAM, + MOVE_STEEL_WING, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_DREAM_EATER, + MOVE_ICY_WIND, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sYamaskTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sCofagrigusTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_DREAM_EATER, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sTirtougaTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_ICY_WIND, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sCarracostaTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_ICY_WIND, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sArchenTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STEEL_WING, + MOVE_TAUNT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sArcheopsTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STEEL_WING, + MOVE_TAUNT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sTrubbishTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_EXPLOSION, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sGarbodorTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_EXPLOSION, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sZoruaTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_COUNTER, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sZoroarkTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sMinccinoTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_ENDURE, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sCinccinoTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_CALM_MIND, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sGothitaTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_DREAM_EATER, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sGothoritaTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_DREAM_EATER, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sGothitelleTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_DREAM_EATER, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sSolosisTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_THUNDER, + MOVE_TOXIC, + MOVE_DREAM_EATER, + MOVE_EXPLOSION, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sDuosionTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_THUNDER, + MOVE_TOXIC, + MOVE_DREAM_EATER, + MOVE_EXPLOSION, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sReuniclusTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_STRENGTH, + MOVE_THUNDER, + MOVE_TOXIC, + MOVE_DREAM_EATER, + MOVE_EXPLOSION, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sDucklettTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_STEEL_WING, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_ICY_WIND, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sSwannaTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_STEEL_WING, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_ICY_WIND, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sVanilliteTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_EXPLOSION, + MOVE_ICY_WIND, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sVanillishTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_EXPLOSION, + MOVE_ICY_WIND, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sVanilluxeTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_EXPLOSION, + MOVE_ICY_WIND, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sDeerlingTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_DOUBLE_EDGE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sSawsbuckTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_DOUBLE_EDGE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sEmolgaTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_TAUNT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sKarrablastTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_TOXIC, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sEscavalierTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_TOXIC, + MOVE_DOUBLE_EDGE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sFoongusTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, + MOVE_ENDURE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sAmoongussTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sFrillishTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_SURF, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_DREAM_EATER, + MOVE_ICY_WIND, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sJellicentTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_SURF, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_DREAM_EATER, + MOVE_ICY_WIND, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sAlomomolaTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CALM_MIND, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sJoltikTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_THIEF, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_FURY_CUTTER, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sGalvantulaTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_FURY_CUTTER, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sFerroseedTeachLearnset[] = { + MOVE_BULLET_SEED, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_EXPLOSION, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sFerrothornTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_EXPLOSION, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sKlinkTeachLearnset[] = { + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sKlangTeachLearnset[] = { + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sKlinklangTeachLearnset[] = { + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sTynamoTeachLearnset[] = { + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sEelektrikTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sEelektrossTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_FACADE, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_FIRE_PUNCH, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sElgyemTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_STEEL_WING, + MOVE_THIEF, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_DREAM_EATER, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sBeheeyemTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_STEEL_WING, + MOVE_THIEF, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_DREAM_EATER, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sLitwickTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sLampentTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_DREAM_EATER, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sChandelureTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_DREAM_EATER, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sAxewTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_COUNTER, + MOVE_ENDURE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sFraxureTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sHaxorusTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sCubchooTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_ENDURE, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sBearticTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CUT, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_ENDURE, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sCryogonalTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_EXPLOSION, + MOVE_ICY_WIND, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sShelmetTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sAccelgorTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_TOXIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sStunfiskTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_ENDURE, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sMienfooTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CALM_MIND, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_ENDURE, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sMienshaoTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CALM_MIND, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sDruddigonTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_TAUNT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_FIRE_PUNCH, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sGolettTeachLearnset[] = { + MOVE_BRICK_BREAK, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_DEFENSE_CURL, + MOVE_DYNAMIC_PUNCH, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MEGA_PUNCH, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sGolurkTeachLearnset[] = { + MOVE_BRICK_BREAK, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FLY, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_THIEF, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_DEFENSE_CURL, + MOVE_DYNAMIC_PUNCH, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MEGA_PUNCH, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sPawniardTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SNATCH, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_FURY_CUTTER, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sBisharpTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SNATCH, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_FURY_CUTTER, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sBouffalantTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sRuffletTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BULK_UP, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STEEL_WING, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sBraviaryTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BULK_UP, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STEEL_WING, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sVullabyTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SNATCH, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sMandibuzzTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SNATCH, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sHeatmorTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_FIRE_PUNCH, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sDurantTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_TOXIC, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sDeinoTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sZweilousTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sHydreigonTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STEEL_WING, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sLarvestaTeachLearnset[] = { + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sVolcaronaTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sCobalionTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sTerrakionTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sVirizionTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sTornadusTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_STRENGTH, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_ICY_WIND, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sThundurusTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_STRENGTH, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sReshiramTeachLearnset[] = { + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SOLAR_BEAM, + MOVE_STEEL_WING, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sZekromTeachLearnset[] = { + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_STEEL_WING, + MOVE_STRENGTH, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sLandorusTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CALM_MIND, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_STRENGTH, + MOVE_TOXIC, + MOVE_EXPLOSION, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sKyuremTeachLearnset[] = { + MOVE_BLIZZARD, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_STEEL_WING, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_ICY_WIND, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sKeldeoTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_ICY_WIND, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sMeloettaTeachLearnset[] = { + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_DREAM_EATER, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sGenesectTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BLIZZARD, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_EXPLOSION, + MOVE_FURY_CUTTER, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sChespinTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sQuilladinTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sChesnaughtTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sFennekinTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_DREAM_EATER, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sBraixenTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_DREAM_EATER, + MOVE_FIRE_PUNCH, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sDelphoxTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_DREAM_EATER, + MOVE_FIRE_PUNCH, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sFroakieTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CUT, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SNATCH, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_ICY_WIND, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sFrogadierTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CUT, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SNATCH, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sGreninjaTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CUT, + MOVE_DIG, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SNATCH, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sBunnelbyTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_DEFENSE_CURL, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sDiggersbyTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sFletchlingTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SNATCH, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sFletchinderTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SNATCH, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sTalonflameTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BULK_UP, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sScatterbugTeachLearnset[] = { + MOVE_UNAVAILABLE, +}; + +static const u16 sSpewpaTeachLearnset[] = { + MOVE_PROTECT, + MOVE_UNAVAILABLE, +}; + +static const u16 sVivillonTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_DREAM_EATER, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sLitleoTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sPyroarTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sFlabebeTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sFloetteTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sFlorgesTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sSkiddoTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_TOXIC, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sGogoatTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_TOXIC, + MOVE_DOUBLE_EDGE, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sPanchamTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sPangoroTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sFurfrouTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_TOXIC, + MOVE_MIMIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sEspurrTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_DREAM_EATER, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sMeowsticTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_DREAM_EATER, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sHonedgeTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_TOXIC, + MOVE_FURY_CUTTER, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sDoubladeTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_TOXIC, + MOVE_FURY_CUTTER, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sAegislashTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_FURY_CUTTER, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sSpritzeeTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SKILL_SWAP, + MOVE_SUNNY_DAY, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_DREAM_EATER, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sAromatisseTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SKILL_SWAP, + MOVE_SUNNY_DAY, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_DREAM_EATER, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sSwirlixTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THIEF, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_DREAM_EATER, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sSlurpuffTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THIEF, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_DREAM_EATER, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sInkayTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sMalamarTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sBinacleTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_FURY_CUTTER, + MOVE_ICY_WIND, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sBarbaracleTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_FURY_CUTTER, + MOVE_ICY_WIND, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sSkrelpTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_SURF, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_ICY_WIND, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sDragalgeTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_ICY_WIND, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sClauncherTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sClawitzerTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SLUDGE_BOMB, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_ICY_WIND, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sHelioptileTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sHelioliskTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_FIRE_PUNCH, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sTyruntTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sTyrantrumTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sAmauraTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_DREAM_EATER, + MOVE_ICY_WIND, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sAurorusTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_DREAM_EATER, + MOVE_ICY_WIND, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sSylveonTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sHawluchaTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SECRET_POWER, + MOVE_STEEL_WING, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_FIRE_PUNCH, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sDedenneTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sCarbinkTeachLearnset[] = { + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SKILL_SWAP, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_EXPLOSION, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sGoomyTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_SUNNY_DAY, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_ENDURE, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sSliggooTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_SUNNY_DAY, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sGoodraTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_FIRE_PUNCH, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sKlefkiTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sPhantumpTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_DREAM_EATER, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sTrevenantTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_DREAM_EATER, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sPumpkabooTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_DREAM_EATER, + MOVE_EXPLOSION, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sGourgeistTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_DREAM_EATER, + MOVE_EXPLOSION, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sBergmiteTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_DOUBLE_EDGE, + MOVE_ICY_WIND, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sAvaluggTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_STRENGTH, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ICY_WIND, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sNoibatTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_DREAM_EATER, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sNoivernTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_FACADE, + MOVE_FLAMETHROWER, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_DREAM_EATER, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sXerneasTeachLearnset[] = { + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_SECRET_POWER, + MOVE_SUNNY_DAY, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sYveltalTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_DREAM_EATER, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sZygardeTeachLearnset[] = { + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHOCK_WAVE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sDiancieTeachLearnset[] = { + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SKILL_SWAP, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_EXPLOSION, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sHoopaTeachLearnset[] = { + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_DREAM_EATER, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sVolcanionTeachLearnset[] = { + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_EXPLOSION, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sRowletTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SOLAR_BEAM, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sDartrixTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SOLAR_BEAM, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sDecidueyeTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SHADOW_BALL, + MOVE_SOLAR_BEAM, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sLittenTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BULK_UP, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sTorracatTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BULK_UP, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sIncineroarTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_FIRE_PUNCH, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sPopplioTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_ICY_WIND, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sBrionneTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_ICY_WIND, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sPrimarinaTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SHADOW_BALL, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_ICY_WIND, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sPikipekTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULLET_SEED, + MOVE_DOUBLE_TEAM, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sTrumbeakTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULLET_SEED, + MOVE_DOUBLE_TEAM, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sToucannonTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULLET_SEED, + MOVE_DOUBLE_TEAM, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sYungoosTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SHOCK_WAVE, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sGumshoosTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SHOCK_WAVE, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sGrubbinTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SHOCK_WAVE, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_ENDURE, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sCharjabugTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SHOCK_WAVE, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sVikavoltTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sCrabrawlerTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_DYNAMIC_PUNCH, + MOVE_ICE_PUNCH, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sCrabominableTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_DYNAMIC_PUNCH, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sOricorioTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_STEEL_WING, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_ICY_WIND, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sCutieflyTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SKILL_SWAP, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_DREAM_EATER, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sRibombeeTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SKILL_SWAP, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_DREAM_EATER, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sRockruffTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_TOMB, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sLycanrocTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_TOMB, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sWishiwashiTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_DOUBLE_EDGE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sMareanieTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_ICY_WIND, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sToxapexTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_ICY_WIND, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sMudbrayTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_MEGA_KICK, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sMudsdaleTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_TOXIC, + MOVE_COUNTER, + MOVE_MEGA_KICK, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sDewpiderTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_ICY_WIND, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sAraquanidTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SURF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_ICY_WIND, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sFomantisTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_FURY_CUTTER, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sLurantisTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_FURY_CUTTER, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sMorelullTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_DREAM_EATER, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sShiinoticTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_DREAM_EATER, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sSalanditTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sSalazzleTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sStuffulTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_TOMB, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_ICE_PUNCH, + MOVE_MEGA_KICK, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sBewearTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_TOMB, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_DOUBLE_EDGE, + MOVE_ICE_PUNCH, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sBounsweetTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sSteeneeTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sTsareenaTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sComfeyTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_ENDURE, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sOranguruTeachLearnset[] = { + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SHADOW_BALL, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_DREAM_EATER, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sPassimianTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_DOUBLE_EDGE, + MOVE_ROCK_SLIDE, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sWimpodTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SURF, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sGolisopodTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SLUDGE_BOMB, + MOVE_SURF, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_FURY_CUTTER, + MOVE_ICY_WIND, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sSandygastTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_TOXIC, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sPalossandTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SLUDGE_BOMB, + MOVE_TOXIC, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sPyukumukuTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_HAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_SAFEGUARD, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_COUNTER, + MOVE_ENDURE, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sTypeNullTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_SANDSTORM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_DOUBLE_EDGE, + MOVE_ICY_WIND, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sSilvallyTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_FACADE, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HAIL, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_SANDSTORM, + MOVE_SHADOW_BALL, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_DOUBLE_EDGE, + MOVE_EXPLOSION, + MOVE_ICY_WIND, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sMiniorTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SOLAR_BEAM, + MOVE_TOXIC, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_EXPLOSION, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sKomalaTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_RETURN, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_DEFENSE_CURL, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sTurtonatorTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BULK_UP, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_TOMB, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_EXPLOSION, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sTogedemaruTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SHOCK_WAVE, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_DEFENSE_CURL, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sMimikyuTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BULK_UP, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SHADOW_BALL, + MOVE_SNATCH, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_DREAM_EATER, + MOVE_MIMIC, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sBruxishTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BULK_UP, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SNATCH, + MOVE_SURF, + MOVE_TAUNT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_DREAM_EATER, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sDrampaTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_SAFEGUARD, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_ICY_WIND, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sDhelmiseTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SHADOW_BALL, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sJangmooTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_COUNTER, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sHakamooTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sKommooTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SHOCK_WAVE, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sTapuKokoTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_RETURN, + MOVE_ROAR, + MOVE_SAFEGUARD, + MOVE_SHOCK_WAVE, + MOVE_STEEL_WING, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sTapuLeleTeachLearnset[] = { + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REFLECT, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sTapuBuluTeachLearnset[] = { + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CALM_MIND, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sTapuFiniTeachLearnset[] = { + MOVE_BLIZZARD, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SHADOW_BALL, + MOVE_SURF, + MOVE_TAUNT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sCosmogTeachLearnset[] = { + MOVE_UNAVAILABLE, +}; + +static const u16 sCosmoemTeachLearnset[] = { + MOVE_UNAVAILABLE, +}; + +static const u16 sSolgaleoTeachLearnset[] = { + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sLunalaTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BLIZZARD, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_SAFEGUARD, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_DREAM_EATER, + MOVE_ICY_WIND, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sNihilegoTeachLearnset[] = { + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SLUDGE_BOMB, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sBuzzwoleTeachLearnset[] = { + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_COUNTER, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_ICE_PUNCH, + MOVE_MEGA_PUNCH, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sPheromosaTeachLearnset[] = { + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SHOCK_WAVE, + MOVE_SNATCH, + MOVE_TAUNT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_ICY_WIND, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sXurkitreeTeachLearnset[] = { + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sCelesteelaTeachLearnset[] = { + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_TOXIC, + MOVE_DOUBLE_EDGE, + MOVE_EXPLOSION, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sKartanaTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_TOXIC, + MOVE_FURY_CUTTER, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sGuzzlordTeachLearnset[] = { + MOVE_BRICK_BREAK, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_UNAVAILABLE, +}; + +static const u16 sNecrozmaTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sMagearnaTeachLearnset[] = { + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_RETURN, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SOLAR_BEAM, + MOVE_THUNDERBOLT, + MOVE_DEFENSE_CURL, + MOVE_EXPLOSION, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sMarshadowTeachLearnset[] = { + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SHADOW_BALL, + MOVE_SNATCH, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_COUNTER, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_PSYCH_UP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sPoipoleTeachLearnset[] = { + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_TOXIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_UNAVAILABLE, +}; + +static const u16 sNaganadelTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, + MOVE_THIEF, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_UNAVAILABLE, +}; + +static const u16 sStakatakaTeachLearnset[] = { + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SKILL_SWAP, + MOVE_TOXIC, + MOVE_DOUBLE_EDGE, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_UNAVAILABLE, +}; + +static const u16 sBlacephalonTeachLearnset[] = { + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_RETURN, + MOVE_SHADOW_BALL, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_EXPLOSION, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sZeraoraTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SHOCK_WAVE, + MOVE_SNATCH, + MOVE_TAUNT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_FIRE_PUNCH, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sMeltanTeachLearnset[] = { + MOVE_HIDDEN_POWER, + MOVE_UNAVAILABLE, +}; + +static const u16 sMelmetalTeachLearnset[] = { + MOVE_HIDDEN_POWER, + MOVE_UNAVAILABLE, +}; + +static const u16 sGrookeyTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_FACADE, + MOVE_GIGA_DRAIN, + MOVE_PROTECT, + MOVE_REST, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_ENDURE, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sThwackeyTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_FACADE, + MOVE_GIGA_DRAIN, + MOVE_PROTECT, + MOVE_REST, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_ENDURE, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sRillaboomTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_BULLET_SEED, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_GIGA_DRAIN, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sScorbunnyTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MEGA_KICK, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sRabootTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BULK_UP, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MEGA_KICK, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sCinderaceTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BULK_UP, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_HYPER_BEAM, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_SHADOW_BALL, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_MEGA_KICK, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sSobbleTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DIVE, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_SAFEGUARD, + MOVE_SURF, + MOVE_WATER_PULSE, + MOVE_ENDURE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sDrizzileTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DIVE, + MOVE_FACADE, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_SAFEGUARD, + MOVE_SURF, + MOVE_WATER_PULSE, + MOVE_ENDURE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sInteleonTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_FACADE, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_SAFEGUARD, + MOVE_SHADOW_BALL, + MOVE_SURF, + MOVE_WATERFALL, + MOVE_WATER_PULSE, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_METRONOME, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sSkwovetTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_DIG, + MOVE_FACADE, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_THIEF, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_ENDURE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_UNAVAILABLE, +}; + +static const u16 sGreedentTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_DIG, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_THIEF, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_ENDURE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sRookideeTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_FACADE, + MOVE_FLY, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROCK_SMASH, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_ENDURE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sCorvisquireTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_FACADE, + MOVE_FLY, + MOVE_PROTECT, + MOVE_REST, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_ENDURE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sCorviknightTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BULK_UP, + MOVE_FACADE, + MOVE_FLY, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_STEEL_WING, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sBlipbugTeachLearnset[] = { + MOVE_UNAVAILABLE, +}; + +static const u16 sDottlerTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_FACADE, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REFLECT, + MOVE_REST, + MOVE_SAFEGUARD, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SOLAR_BEAM, + MOVE_ENDURE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_UNAVAILABLE, +}; + +static const u16 sOrbeetleTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_FACADE, + MOVE_GIGA_DRAIN, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REFLECT, + MOVE_REST, + MOVE_SAFEGUARD, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SOLAR_BEAM, + MOVE_ENDURE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_UNAVAILABLE, +}; + +static const u16 sNickitTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_FACADE, + MOVE_PROTECT, + MOVE_REST, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_ENDURE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sThievulTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_FACADE, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_SHADOW_BALL, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_ENDURE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sGossifleurTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_FACADE, + MOVE_GIGA_DRAIN, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REST, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_ENDURE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_UNAVAILABLE, +}; + +static const u16 sEldegossTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_FACADE, + MOVE_GIGA_DRAIN, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REST, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_ENDURE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_UNAVAILABLE, +}; + +static const u16 sWoolooTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_FACADE, + MOVE_PROTECT, + MOVE_REST, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sDubwoolTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_FACADE, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MEGA_KICK, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWORDS_DANCE, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sChewtleTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DIVE, + MOVE_FACADE, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_SURF, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_ENDURE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_UNAVAILABLE, +}; + +static const u16 sDrednawTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIG, + MOVE_DIVE, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SURF, + MOVE_WATERFALL, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_ENDURE, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sYamperTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_FACADE, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROAR, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sBoltundTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BULK_UP, + MOVE_DIG, + MOVE_FACADE, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROAR, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_ENDURE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sRolycolyTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_FACADE, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_ENDURE, + MOVE_EXPLOSION, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_UNAVAILABLE, +}; + +static const u16 sCarkolTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_ENDURE, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_UNAVAILABLE, +}; + +static const u16 sCoalossalTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_HYPER_BEAM, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SOLAR_BEAM, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_UNAVAILABLE, +}; + +static const u16 sApplinTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DEFENSE_CURL, + MOVE_ROLLOUT, + MOVE_UNAVAILABLE, +}; + +static const u16 sFlappleTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_FACADE, + MOVE_FLY, + MOVE_GIGA_DRAIN, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_ENDURE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_UNAVAILABLE, +}; + +static const u16 sAppletunTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BULLET_SEED, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_GIGA_DRAIN, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_SAFEGUARD, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_UNAVAILABLE, +}; + +static const u16 sSilicobraTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_PROTECT, + MOVE_REST, + MOVE_SANDSTORM, + MOVE_ENDURE, + MOVE_MUD_SLAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_UNAVAILABLE, +}; + +static const u16 sSandacondaTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_ENDURE, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_UNAVAILABLE, +}; + +static const u16 sCramorantTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_FACADE, + MOVE_FLY, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_STEEL_WING, + MOVE_SURF, + MOVE_THIEF, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_UNAVAILABLE, +}; + +static const u16 sArrokudaTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DIVE, + MOVE_FACADE, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_WATERFALL, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sBarraskewdaTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DIVE, + MOVE_FACADE, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_SURF, + MOVE_WATERFALL, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sToxelTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_FACADE, + MOVE_PROTECT, + MOVE_REST, + MOVE_ENDURE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_UNAVAILABLE, +}; + +static const u16 sToxtricityTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_FACADE, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_TAUNT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sSizzlipedeTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_FACADE, + MOVE_PROTECT, + MOVE_REST, + MOVE_SUNNY_DAY, + MOVE_DEFENSE_CURL, + MOVE_ENDURE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_UNAVAILABLE, +}; + +static const u16 sCentiskorchTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_HYPER_BEAM, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_ENDURE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_UNAVAILABLE, +}; + +static const u16 sClobbopusTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DIVE, + MOVE_FACADE, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROCK_SMASH, + MOVE_TAUNT, + MOVE_WATERFALL, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_ICE_PUNCH, + MOVE_MEGA_PUNCH, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_UNAVAILABLE, +}; + +static const u16 sGrapploctTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DIG, + MOVE_DIVE, + MOVE_FACADE, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROCK_SMASH, + MOVE_SURF, + MOVE_TAUNT, + MOVE_WATERFALL, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_ICE_PUNCH, + MOVE_MEGA_PUNCH, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_UNAVAILABLE, +}; + +static const u16 sSinisteaTeachLearnset[] = { + MOVE_FACADE, + MOVE_GIGA_DRAIN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_SHADOW_BALL, + MOVE_ENDURE, + MOVE_METRONOME, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_UNAVAILABLE, +}; + +static const u16 sPolteageistTeachLearnset[] = { + MOVE_FACADE, + MOVE_GIGA_DRAIN, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REFLECT, + MOVE_REST, + MOVE_SHADOW_BALL, + MOVE_ENDURE, + MOVE_METRONOME, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_UNAVAILABLE, +}; + +static const u16 sHatennaTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_FACADE, + MOVE_GIGA_DRAIN, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_SAFEGUARD, + MOVE_SKILL_SWAP, + MOVE_ENDURE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sHattremTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_FACADE, + MOVE_GIGA_DRAIN, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_SAFEGUARD, + MOVE_SKILL_SWAP, + MOVE_ENDURE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sHattereneTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_FACADE, + MOVE_GIGA_DRAIN, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_SAFEGUARD, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_ENDURE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWORDS_DANCE, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sImpidimpTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_FACADE, + MOVE_PROTECT, + MOVE_REST, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_ENDURE, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sMorgremTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_FACADE, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_ENDURE, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sGrimmsnarlTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_FACADE, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sObstagoonTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DIG, + MOVE_FACADE, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_SHADOW_BALL, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWIFT, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sPerrserkerTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_FACADE, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_SHADOW_BALL, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sCursolaTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CALM_MIND, + MOVE_DIG, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_GIGA_DRAIN, + MOVE_HAIL, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SHADOW_BALL, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_UNAVAILABLE, +}; + +static const u16 sSirfetchdTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_FACADE, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROCK_SMASH, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sMrRimeTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_FACADE, + MOVE_HAIL, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_SAFEGUARD, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MIMIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sRunerigusTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_ENDURE, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_UNAVAILABLE, +}; + +static const u16 sMilceryTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_FACADE, + MOVE_PROTECT, + MOVE_REST, + MOVE_ENDURE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_UNAVAILABLE, +}; + +static const u16 sAlcremieTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_FACADE, + MOVE_GIGA_DRAIN, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_SAFEGUARD, + MOVE_SOLAR_BEAM, + MOVE_ENDURE, + MOVE_METRONOME, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_UNAVAILABLE, +}; + +static const u16 sFalinksTeachLearnset[] = { + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_FACADE, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_COUNTER, + MOVE_ENDURE, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sPincurchinTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_FACADE, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_SURF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_ENDURE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sSnomTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_FACADE, + MOVE_PROTECT, + MOVE_REST, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_UNAVAILABLE, +}; + +static const u16 sFrosmothTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CALM_MIND, + MOVE_FACADE, + MOVE_GIGA_DRAIN, + MOVE_HAIL, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_SAFEGUARD, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_UNAVAILABLE, +}; + +static const u16 sStonjournerTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_MEGA_KICK, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_UNAVAILABLE, +}; + +static const u16 sEiscueTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_FACADE, + MOVE_HAIL, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_SURF, + MOVE_WATERFALL, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_UNAVAILABLE, +}; + +static const u16 sIndeedeeTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_FACADE, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_SHADOW_BALL, + MOVE_ENDURE, + MOVE_METRONOME, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sMorpekoTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULLET_SEED, + MOVE_FACADE, + MOVE_PROTECT, + MOVE_REST, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_ENDURE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sCufantTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_FACADE, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_STRENGTH, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_MEGA_KICK, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sCopperajahTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_STRENGTH, + MOVE_TAUNT, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_MEGA_KICK, + MOVE_ROCK_SLIDE, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_UNAVAILABLE, +}; + +static const u16 sDracozoltTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_ROCK_TOMB, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sArctozoltTeachLearnset[] = { + MOVE_BLIZZARD, + MOVE_FACADE, + MOVE_HAIL, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_ROCK_TOMB, + MOVE_SURF, + MOVE_TAUNT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sDracovishTeachLearnset[] = { + MOVE_DIVE, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_ROCK_TOMB, + MOVE_SURF, + MOVE_WATERFALL, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_MEGA_KICK, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_UNAVAILABLE, +}; + +static const u16 sArctovishTeachLearnset[] = { + MOVE_BLIZZARD, + MOVE_DIVE, + MOVE_FACADE, + MOVE_HAIL, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_ROCK_TOMB, + MOVE_SURF, + MOVE_WATERFALL, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_UNAVAILABLE, +}; + +static const u16 sDuraludonTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_DRAGON_CLAW, + MOVE_FACADE, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SOLAR_BEAM, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWORDS_DANCE, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sDreepyTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_PROTECT, + MOVE_REST, + MOVE_ENDURE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sDrakloakTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DIVE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_SHADOW_BALL, + MOVE_STEEL_WING, + MOVE_SURF, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sDragapultTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DIVE, + MOVE_DRAGON_CLAW, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FLY, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_SHADOW_BALL, + MOVE_SOLAR_BEAM, + MOVE_STEEL_WING, + MOVE_SURF, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sZacianTeachLearnset[] = { + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_FACADE, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_ENDURE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sZamazentaTeachLearnset[] = { + MOVE_DIG, + MOVE_FACADE, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_SAFEGUARD, + MOVE_SOLAR_BEAM, + MOVE_ENDURE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sEternatusTeachLearnset[] = { + MOVE_FACADE, + MOVE_FLAMETHROWER, + MOVE_FLY, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_SHADOW_BALL, + MOVE_SLUDGE_BOMB, + MOVE_SOLAR_BEAM, + MOVE_TOXIC, + MOVE_ENDURE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_UNAVAILABLE, +}; + +static const u16 sKubfuTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DIG, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROCK_SMASH, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sUrshifuTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DIG, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_TAUNT, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWIFT, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sZarudeTeachLearnset[] = { + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_BULLET_SEED, + MOVE_DIG, + MOVE_FACADE, + MOVE_GIGA_DRAIN, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROCK_TOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sRegielekiTeachLearnset[] = { + MOVE_FACADE, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_SHOCK_WAVE, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_EXPLOSION, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sRegidragoTeachLearnset[] = { + MOVE_DRAGON_CLAW, + MOVE_FACADE, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_EXPLOSION, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_UNAVAILABLE, +}; + +static const u16 sGlastrierTeachLearnset[] = { + MOVE_BLIZZARD, + MOVE_FACADE, + MOVE_HAIL, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_TAUNT, + MOVE_TORMENT, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sSpectrierTeachLearnset[] = { + MOVE_CALM_MIND, + MOVE_FACADE, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_SHADOW_BALL, + MOVE_TAUNT, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sCalyrexTeachLearnset[] = { + MOVE_BULLET_SEED, + MOVE_CALM_MIND, + MOVE_FACADE, + MOVE_GIGA_DRAIN, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REFLECT, + MOVE_REST, + MOVE_SAFEGUARD, + MOVE_SKILL_SWAP, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_ENDURE, + MOVE_METRONOME, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sRattataAlolanTeachLearnset[] = { + MOVE_BLIZZARD, + MOVE_CUT, + MOVE_DIG, + MOVE_FACADE, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_SHADOW_BALL, + MOVE_SLUDGE_BOMB, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sRaticateAlolanTeachLearnset[] = { + MOVE_BLIZZARD, + MOVE_BULK_UP, + MOVE_CUT, + MOVE_DIG, + MOVE_FACADE, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_SHADOW_BALL, + MOVE_SLUDGE_BOMB, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sRaichuAlolanTeachLearnset[] = { + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_DIG, + MOVE_FACADE, + MOVE_FLASH, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REFLECT, + MOVE_REST, + MOVE_ROCK_SMASH, + MOVE_STRENGTH, + MOVE_THUNDERBOLT, + MOVE_THUNDER, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSandshrewAlolanTeachLearnset[] = { + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROCK_SMASH, + MOVE_STRENGTH, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sSandslashAlolanTeachLearnset[] = { + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CUT, + MOVE_DIG, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROCK_SMASH, + MOVE_STRENGTH, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sVulpixAlolanTeachLearnset[] = { + MOVE_BLIZZARD, + MOVE_DIG, + MOVE_FACADE, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sNinetalesAlolanTeachLearnset[] = { + MOVE_BLIZZARD, + MOVE_CALM_MIND, + MOVE_DIG, + MOVE_FACADE, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sDiglettAlolanTeachLearnset[] = { + MOVE_CUT, + MOVE_DIG, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROCK_SMASH, + MOVE_SLUDGE_BOMB, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sDugtrioAlolanTeachLearnset[] = { + MOVE_CUT, + MOVE_DIG, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROCK_SMASH, + MOVE_SLUDGE_BOMB, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sMeowthAlolanTeachLearnset[] = { + MOVE_CUT, + MOVE_FACADE, + MOVE_FLASH, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_SHADOW_BALL, + MOVE_TAUNT, + MOVE_THUNDERBOLT, + MOVE_THUNDER, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sPersianAlolanTeachLearnset[] = { + MOVE_CUT, + MOVE_FACADE, + MOVE_FLASH, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_SHADOW_BALL, + MOVE_TAUNT, + MOVE_THUNDERBOLT, + MOVE_THUNDER, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sGeodudeAlolanTeachLearnset[] = { + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_EARTHQUAKE, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROCK_SMASH, + MOVE_STRENGTH, + MOVE_THUNDERBOLT, + MOVE_THUNDER, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sGravelerAlolanTeachLearnset[] = { + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROCK_SMASH, + MOVE_STRENGTH, + MOVE_THUNDERBOLT, + MOVE_THUNDER, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sGolemAlolanTeachLearnset[] = { + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROCK_SMASH, + MOVE_STRENGTH, + MOVE_THUNDERBOLT, + MOVE_THUNDER, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sGrimerAlolanTeachLearnset[] = { + MOVE_DIG, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_PROTECT, + MOVE_REST, + MOVE_SHADOW_BALL, + MOVE_SLUDGE_BOMB, + MOVE_STRENGTH, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sMukAlolanTeachLearnset[] = { + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROCK_SMASH, + MOVE_SHADOW_BALL, + MOVE_SLUDGE_BOMB, + MOVE_STRENGTH, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sExeggutorAlolanTeachLearnset[] = { + MOVE_BRICK_BREAK, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REFLECT, + MOVE_REST, + MOVE_SOLAR_BEAM, + MOVE_SLUDGE_BOMB, + MOVE_STRENGTH, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sMarowakAlolanTeachLearnset[] = { + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROCK_SMASH, + MOVE_SHADOW_BALL, + MOVE_STRENGTH, + MOVE_THUNDERBOLT, + MOVE_THUNDER, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sMeowthGalarianTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_FACADE, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_SHADOW_BALL, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sPonytaGalarianTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_FACADE, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sRapidashGalarianTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_FACADE, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sSlowpokeGalarianTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CALM_MIND, + MOVE_DIG, + MOVE_DIVE, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_HAIL, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_SAFEGUARD, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sSlowbroGalarianTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_DIG, + MOVE_DIVE, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_HAIL, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_SAFEGUARD, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SLUDGE_BOMB, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sFarfetchdGalarianTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_FACADE, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROCK_SMASH, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_FURY_CUTTER, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sWeezingGalarianTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_HYPER_BEAM, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_SHADOW_BALL, + MOVE_SLUDGE_BOMB, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_ENDURE, + MOVE_EXPLOSION, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_UNAVAILABLE, +}; + +static const u16 sMrMimeGalarianTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_FACADE, + MOVE_HAIL, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_SAFEGUARD, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MIMIC, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sArticunoGalarianTeachLearnset[] = { + MOVE_CALM_MIND, + MOVE_FACADE, + MOVE_FLY, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REFLECT, + MOVE_REST, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_STEEL_WING, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sZapdosGalarianTeachLearnset[] = { + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_FACADE, + MOVE_FLY, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROCK_SMASH, + MOVE_STEEL_WING, + MOVE_TAUNT, + MOVE_COUNTER, + MOVE_ENDURE, + MOVE_MEGA_KICK, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sMoltresGalarianTeachLearnset[] = { + MOVE_FACADE, + MOVE_FLY, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_SAFEGUARD, + MOVE_SHADOW_BALL, + MOVE_STEEL_WING, + MOVE_TAUNT, + MOVE_ENDURE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sSlowkingGalarianTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_DIG, + MOVE_DIVE, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_HAIL, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_SAFEGUARD, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SLUDGE_BOMB, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sCorsolaGalarianTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_CALM_MIND, + MOVE_DIG, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_GIGA_DRAIN, + MOVE_HAIL, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SHADOW_BALL, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_WATER_PULSE, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_UNAVAILABLE, +}; + +static const u16 sZigzagoonGalarianTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIG, + MOVE_FACADE, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_SHADOW_BALL, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sLinooneGalarianTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_DIG, + MOVE_FACADE, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_SHADOW_BALL, + MOVE_SUNNY_DAY, + MOVE_SURF, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWIFT, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sDarumakaGalarianTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_DIG, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_ICE_BEAM, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROCK_TOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_UNAVAILABLE, +}; + +static const u16 sDarmanitanGalarianTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BLIZZARD, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DIG, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_ROCK_TOMB, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_UNAVAILABLE, +}; + +static const u16 sYamaskGalarianTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_THIEF, + MOVE_ENDURE, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_UNAVAILABLE, +}; + +static const u16 sStunfiskGalarianTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, + MOVE_SLUDGE_BOMB, + MOVE_SURF, + MOVE_COUNTER, + MOVE_ENDURE, + MOVE_MUD_SLAP, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +#endif + +static const u16 sDeoxysAttackTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sDeoxysDefenseTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +static const u16 sDeoxysSpeedTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATER_PULSE, + MOVE_UNAVAILABLE, +}; + +#if P_NEW_POKEMON == TRUE + +static const u16 sBurmySandyCloakTeachLearnset[] = { + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_SNORE, + MOVE_UNAVAILABLE, +}; + +static const u16 sBurmyTrashCloakTeachLearnset[] = { + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_SNORE, + MOVE_UNAVAILABLE, +}; + +static const u16 sWormadamSandyCloakTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_MUD_SLAP, + MOVE_PSYCH_UP, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sWormadamTrashCloakTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SUNNY_DAY, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_UNAVAILABLE, +}; + +static const u16 sGiratinaOriginTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DOUBLE_TEAM, + MOVE_DRAGON_CLAW, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_FLY, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_STEEL_WING, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sShayminSkyTeachLearnset[] = { + MOVE_BULLET_SEED, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sFloetteEternalFlowerTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_GIGA_DRAIN, + MOVE_HIDDEN_POWER, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sHoopaUnboundTeachLearnset[] = { + MOVE_BRICK_BREAK, + MOVE_CALM_MIND, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sMeowsticFemaleTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_CUT, + MOVE_DIG, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_RETURN, + MOVE_SAFEGUARD, + MOVE_SECRET_POWER, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, + MOVE_SNATCH, + MOVE_SUNNY_DAY, + MOVE_THUNDERBOLT, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_DREAM_EATER, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sLycanrocMidnightTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_TOMB, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sLycanrocDuskTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DOUBLE_TEAM, + MOVE_FACADE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_IRON_TAIL, + MOVE_PROTECT, + MOVE_REST, + MOVE_RETURN, + MOVE_ROAR, + MOVE_ROCK_TOMB, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_UNAVAILABLE, +}; + +static const u16 sToxtricityLowKeyTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_FACADE, + MOVE_HYPER_BEAM, + MOVE_PROTECT, + MOVE_REST, + MOVE_SHOCK_WAVE, + MOVE_SLUDGE_BOMB, + MOVE_TAUNT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, + MOVE_TOXIC, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, + MOVE_UNAVAILABLE, +}; + +static const u16 sIndeedeeFemaleTeachLearnset[] = { + MOVE_ATTRACT, + MOVE_CALM_MIND, + MOVE_FACADE, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REFLECT, + MOVE_REST, + MOVE_SAFEGUARD, + MOVE_SHADOW_BALL, + MOVE_ENDURE, + MOVE_METRONOME, + MOVE_PSYCH_UP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +static const u16 sUrshifuRapidStrikeStyleTeachLearnset[] = { + MOVE_AERIAL_ACE, + MOVE_ATTRACT, + MOVE_BRICK_BREAK, + MOVE_BULK_UP, + MOVE_DIG, + MOVE_DIVE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_TAUNT, + MOVE_WATERFALL, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWIFT, + MOVE_THUNDER_PUNCH, + MOVE_UNAVAILABLE, +}; + +static const u16 sCalyrexIceRiderTeachLearnset[] = { + MOVE_BLIZZARD, + MOVE_BULLET_SEED, + MOVE_CALM_MIND, + MOVE_FACADE, + MOVE_GIGA_DRAIN, + MOVE_HAIL, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REFLECT, + MOVE_REST, + MOVE_SAFEGUARD, + MOVE_SKILL_SWAP, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_TORMENT, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_ICY_WIND, + MOVE_METRONOME, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, + MOVE_UNAVAILABLE, +}; + +static const u16 sCalyrexShadowRiderTeachLearnset[] = { + MOVE_BULLET_SEED, + MOVE_CALM_MIND, + MOVE_FACADE, + MOVE_GIGA_DRAIN, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_REFLECT, + MOVE_REST, + MOVE_SAFEGUARD, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, + MOVE_TAUNT, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_METRONOME, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SUBSTITUTE, + MOVE_SWIFT, + MOVE_UNAVAILABLE, +}; + +#endif diff --git a/src/data/pokemon/tmhm_learnset_pointers.h b/src/data/pokemon/tmhm_learnset_pointers.h deleted file mode 100644 index 8fd8920a4..000000000 --- a/src/data/pokemon/tmhm_learnset_pointers.h +++ /dev/null @@ -1,1279 +0,0 @@ -const u16 *const gTMHMLearnsets[NUM_SPECIES] = -{ - [SPECIES_NONE] = sBulbasaurTMHMLearnset, - [SPECIES_BULBASAUR] = sBulbasaurTMHMLearnset, - [SPECIES_IVYSAUR] = sIvysaurTMHMLearnset, - [SPECIES_VENUSAUR] = sVenusaurTMHMLearnset, - [SPECIES_CHARMANDER] = sCharmanderTMHMLearnset, - [SPECIES_CHARMELEON] = sCharmeleonTMHMLearnset, - [SPECIES_CHARIZARD] = sCharizardTMHMLearnset, - [SPECIES_SQUIRTLE] = sSquirtleTMHMLearnset, - [SPECIES_WARTORTLE] = sWartortleTMHMLearnset, - [SPECIES_BLASTOISE] = sBlastoiseTMHMLearnset, - [SPECIES_CATERPIE] = sCaterpieTMHMLearnset, - [SPECIES_METAPOD] = sMetapodTMHMLearnset, - [SPECIES_BUTTERFREE] = sButterfreeTMHMLearnset, - [SPECIES_WEEDLE] = sWeedleTMHMLearnset, - [SPECIES_KAKUNA] = sKakunaTMHMLearnset, - [SPECIES_BEEDRILL] = sBeedrillTMHMLearnset, - [SPECIES_PIDGEY] = sPidgeyTMHMLearnset, - [SPECIES_PIDGEOTTO] = sPidgeottoTMHMLearnset, - [SPECIES_PIDGEOT] = sPidgeotTMHMLearnset, - [SPECIES_RATTATA] = sRattataTMHMLearnset, - [SPECIES_RATICATE] = sRaticateTMHMLearnset, - [SPECIES_SPEAROW] = sSpearowTMHMLearnset, - [SPECIES_FEAROW] = sFearowTMHMLearnset, - [SPECIES_EKANS] = sEkansTMHMLearnset, - [SPECIES_ARBOK] = sArbokTMHMLearnset, - [SPECIES_PIKACHU] = sPikachuTMHMLearnset, - [SPECIES_RAICHU] = sRaichuTMHMLearnset, - [SPECIES_SANDSHREW] = sSandshrewTMHMLearnset, - [SPECIES_SANDSLASH] = sSandslashTMHMLearnset, - [SPECIES_NIDORAN_F] = sNidoranFTMHMLearnset, - [SPECIES_NIDORINA] = sNidorinaTMHMLearnset, - [SPECIES_NIDOQUEEN] = sNidoqueenTMHMLearnset, - [SPECIES_NIDORAN_M] = sNidoranMTMHMLearnset, - [SPECIES_NIDORINO] = sNidorinoTMHMLearnset, - [SPECIES_NIDOKING] = sNidokingTMHMLearnset, - [SPECIES_CLEFAIRY] = sClefairyTMHMLearnset, - [SPECIES_CLEFABLE] = sClefableTMHMLearnset, - [SPECIES_VULPIX] = sVulpixTMHMLearnset, - [SPECIES_NINETALES] = sNinetalesTMHMLearnset, - [SPECIES_JIGGLYPUFF] = sJigglypuffTMHMLearnset, - [SPECIES_WIGGLYTUFF] = sWigglytuffTMHMLearnset, - [SPECIES_ZUBAT] = sZubatTMHMLearnset, - [SPECIES_GOLBAT] = sGolbatTMHMLearnset, - [SPECIES_ODDISH] = sOddishTMHMLearnset, - [SPECIES_GLOOM] = sGloomTMHMLearnset, - [SPECIES_VILEPLUME] = sVileplumeTMHMLearnset, - [SPECIES_PARAS] = sParasTMHMLearnset, - [SPECIES_PARASECT] = sParasectTMHMLearnset, - [SPECIES_VENONAT] = sVenonatTMHMLearnset, - [SPECIES_VENOMOTH] = sVenomothTMHMLearnset, - [SPECIES_DIGLETT] = sDiglettTMHMLearnset, - [SPECIES_DUGTRIO] = sDugtrioTMHMLearnset, - [SPECIES_MEOWTH] = sMeowthTMHMLearnset, - [SPECIES_PERSIAN] = sPersianTMHMLearnset, - [SPECIES_PSYDUCK] = sPsyduckTMHMLearnset, - [SPECIES_GOLDUCK] = sGolduckTMHMLearnset, - [SPECIES_MANKEY] = sMankeyTMHMLearnset, - [SPECIES_PRIMEAPE] = sPrimeapeTMHMLearnset, - [SPECIES_GROWLITHE] = sGrowlitheTMHMLearnset, - [SPECIES_ARCANINE] = sArcanineTMHMLearnset, - [SPECIES_POLIWAG] = sPoliwagTMHMLearnset, - [SPECIES_POLIWHIRL] = sPoliwhirlTMHMLearnset, - [SPECIES_POLIWRATH] = sPoliwrathTMHMLearnset, - [SPECIES_ABRA] = sAbraTMHMLearnset, - [SPECIES_KADABRA] = sKadabraTMHMLearnset, - [SPECIES_ALAKAZAM] = sAlakazamTMHMLearnset, - [SPECIES_MACHOP] = sMachopTMHMLearnset, - [SPECIES_MACHOKE] = sMachokeTMHMLearnset, - [SPECIES_MACHAMP] = sMachampTMHMLearnset, - [SPECIES_BELLSPROUT] = sBellsproutTMHMLearnset, - [SPECIES_WEEPINBELL] = sWeepinbellTMHMLearnset, - [SPECIES_VICTREEBEL] = sVictreebelTMHMLearnset, - [SPECIES_TENTACOOL] = sTentacoolTMHMLearnset, - [SPECIES_TENTACRUEL] = sTentacruelTMHMLearnset, - [SPECIES_GEODUDE] = sGeodudeTMHMLearnset, - [SPECIES_GRAVELER] = sGravelerTMHMLearnset, - [SPECIES_GOLEM] = sGolemTMHMLearnset, - [SPECIES_PONYTA] = sPonytaTMHMLearnset, - [SPECIES_RAPIDASH] = sRapidashTMHMLearnset, - [SPECIES_SLOWPOKE] = sSlowpokeTMHMLearnset, - [SPECIES_SLOWBRO] = sSlowbroTMHMLearnset, - [SPECIES_MAGNEMITE] = sMagnemiteTMHMLearnset, - [SPECIES_MAGNETON] = sMagnetonTMHMLearnset, - [SPECIES_FARFETCHD] = sFarfetchdTMHMLearnset, - [SPECIES_DODUO] = sDoduoTMHMLearnset, - [SPECIES_DODRIO] = sDodrioTMHMLearnset, - [SPECIES_SEEL] = sSeelTMHMLearnset, - [SPECIES_DEWGONG] = sDewgongTMHMLearnset, - [SPECIES_GRIMER] = sGrimerTMHMLearnset, - [SPECIES_MUK] = sMukTMHMLearnset, - [SPECIES_SHELLDER] = sShellderTMHMLearnset, - [SPECIES_CLOYSTER] = sCloysterTMHMLearnset, - [SPECIES_GASTLY] = sGastlyTMHMLearnset, - [SPECIES_HAUNTER] = sHaunterTMHMLearnset, - [SPECIES_GENGAR] = sGengarTMHMLearnset, - [SPECIES_ONIX] = sOnixTMHMLearnset, - [SPECIES_DROWZEE] = sDrowzeeTMHMLearnset, - [SPECIES_HYPNO] = sHypnoTMHMLearnset, - [SPECIES_KRABBY] = sKrabbyTMHMLearnset, - [SPECIES_KINGLER] = sKinglerTMHMLearnset, - [SPECIES_VOLTORB] = sVoltorbTMHMLearnset, - [SPECIES_ELECTRODE] = sElectrodeTMHMLearnset, - [SPECIES_EXEGGCUTE] = sExeggcuteTMHMLearnset, - [SPECIES_EXEGGUTOR] = sExeggutorTMHMLearnset, - [SPECIES_CUBONE] = sCuboneTMHMLearnset, - [SPECIES_MAROWAK] = sMarowakTMHMLearnset, - [SPECIES_HITMONLEE] = sHitmonleeTMHMLearnset, - [SPECIES_HITMONCHAN] = sHitmonchanTMHMLearnset, - [SPECIES_LICKITUNG] = sLickitungTMHMLearnset, - [SPECIES_KOFFING] = sKoffingTMHMLearnset, - [SPECIES_WEEZING] = sWeezingTMHMLearnset, - [SPECIES_RHYHORN] = sRhyhornTMHMLearnset, - [SPECIES_RHYDON] = sRhydonTMHMLearnset, - [SPECIES_CHANSEY] = sChanseyTMHMLearnset, - [SPECIES_TANGELA] = sTangelaTMHMLearnset, - [SPECIES_KANGASKHAN] = sKangaskhanTMHMLearnset, - [SPECIES_HORSEA] = sHorseaTMHMLearnset, - [SPECIES_SEADRA] = sSeadraTMHMLearnset, - [SPECIES_GOLDEEN] = sGoldeenTMHMLearnset, - [SPECIES_SEAKING] = sSeakingTMHMLearnset, - [SPECIES_STARYU] = sStaryuTMHMLearnset, - [SPECIES_STARMIE] = sStarmieTMHMLearnset, - [SPECIES_MR_MIME] = sMrMimeTMHMLearnset, - [SPECIES_SCYTHER] = sScytherTMHMLearnset, - [SPECIES_JYNX] = sJynxTMHMLearnset, - [SPECIES_ELECTABUZZ] = sElectabuzzTMHMLearnset, - [SPECIES_MAGMAR] = sMagmarTMHMLearnset, - [SPECIES_PINSIR] = sPinsirTMHMLearnset, - [SPECIES_TAUROS] = sTaurosTMHMLearnset, - [SPECIES_MAGIKARP] = sMagikarpTMHMLearnset, - [SPECIES_GYARADOS] = sGyaradosTMHMLearnset, - [SPECIES_LAPRAS] = sLaprasTMHMLearnset, - [SPECIES_DITTO] = sDittoTMHMLearnset, - [SPECIES_EEVEE] = sEeveeTMHMLearnset, - [SPECIES_VAPOREON] = sVaporeonTMHMLearnset, - [SPECIES_JOLTEON] = sJolteonTMHMLearnset, - [SPECIES_FLAREON] = sFlareonTMHMLearnset, - [SPECIES_PORYGON] = sPorygonTMHMLearnset, - [SPECIES_OMANYTE] = sOmanyteTMHMLearnset, - [SPECIES_OMASTAR] = sOmastarTMHMLearnset, - [SPECIES_KABUTO] = sKabutoTMHMLearnset, - [SPECIES_KABUTOPS] = sKabutopsTMHMLearnset, - [SPECIES_AERODACTYL] = sAerodactylTMHMLearnset, - [SPECIES_SNORLAX] = sSnorlaxTMHMLearnset, - [SPECIES_ARTICUNO] = sArticunoTMHMLearnset, - [SPECIES_ZAPDOS] = sZapdosTMHMLearnset, - [SPECIES_MOLTRES] = sMoltresTMHMLearnset, - [SPECIES_DRATINI] = sDratiniTMHMLearnset, - [SPECIES_DRAGONAIR] = sDragonairTMHMLearnset, - [SPECIES_DRAGONITE] = sDragoniteTMHMLearnset, - [SPECIES_MEWTWO] = sMewtwoTMHMLearnset, - [SPECIES_MEW] = sMewTMHMLearnset, - [SPECIES_CHIKORITA] = sChikoritaTMHMLearnset, - [SPECIES_BAYLEEF] = sBayleefTMHMLearnset, - [SPECIES_MEGANIUM] = sMeganiumTMHMLearnset, - [SPECIES_CYNDAQUIL] = sCyndaquilTMHMLearnset, - [SPECIES_QUILAVA] = sQuilavaTMHMLearnset, - [SPECIES_TYPHLOSION] = sTyphlosionTMHMLearnset, - [SPECIES_TOTODILE] = sTotodileTMHMLearnset, - [SPECIES_CROCONAW] = sCroconawTMHMLearnset, - [SPECIES_FERALIGATR] = sFeraligatrTMHMLearnset, - [SPECIES_SENTRET] = sSentretTMHMLearnset, - [SPECIES_FURRET] = sFurretTMHMLearnset, - [SPECIES_HOOTHOOT] = sHoothootTMHMLearnset, - [SPECIES_NOCTOWL] = sNoctowlTMHMLearnset, - [SPECIES_LEDYBA] = sLedybaTMHMLearnset, - [SPECIES_LEDIAN] = sLedianTMHMLearnset, - [SPECIES_SPINARAK] = sSpinarakTMHMLearnset, - [SPECIES_ARIADOS] = sAriadosTMHMLearnset, - [SPECIES_CROBAT] = sCrobatTMHMLearnset, - [SPECIES_CHINCHOU] = sChinchouTMHMLearnset, - [SPECIES_LANTURN] = sLanturnTMHMLearnset, - [SPECIES_PICHU] = sPichuTMHMLearnset, - [SPECIES_CLEFFA] = sCleffaTMHMLearnset, - [SPECIES_IGGLYBUFF] = sIgglybuffTMHMLearnset, - [SPECIES_TOGEPI] = sTogepiTMHMLearnset, - [SPECIES_TOGETIC] = sTogeticTMHMLearnset, - [SPECIES_NATU] = sNatuTMHMLearnset, - [SPECIES_XATU] = sXatuTMHMLearnset, - [SPECIES_MAREEP] = sMareepTMHMLearnset, - [SPECIES_FLAAFFY] = sFlaaffyTMHMLearnset, - [SPECIES_AMPHAROS] = sAmpharosTMHMLearnset, - [SPECIES_BELLOSSOM] = sBellossomTMHMLearnset, - [SPECIES_MARILL] = sMarillTMHMLearnset, - [SPECIES_AZUMARILL] = sAzumarillTMHMLearnset, - [SPECIES_SUDOWOODO] = sSudowoodoTMHMLearnset, - [SPECIES_POLITOED] = sPolitoedTMHMLearnset, - [SPECIES_HOPPIP] = sHoppipTMHMLearnset, - [SPECIES_SKIPLOOM] = sSkiploomTMHMLearnset, - [SPECIES_JUMPLUFF] = sJumpluffTMHMLearnset, - [SPECIES_AIPOM] = sAipomTMHMLearnset, - [SPECIES_SUNKERN] = sSunkernTMHMLearnset, - [SPECIES_SUNFLORA] = sSunfloraTMHMLearnset, - [SPECIES_YANMA] = sYanmaTMHMLearnset, - [SPECIES_WOOPER] = sWooperTMHMLearnset, - [SPECIES_QUAGSIRE] = sQuagsireTMHMLearnset, - [SPECIES_ESPEON] = sEspeonTMHMLearnset, - [SPECIES_UMBREON] = sUmbreonTMHMLearnset, - [SPECIES_MURKROW] = sMurkrowTMHMLearnset, - [SPECIES_SLOWKING] = sSlowkingTMHMLearnset, - [SPECIES_MISDREAVUS] = sMisdreavusTMHMLearnset, - [SPECIES_UNOWN] = sUnownTMHMLearnset, - [SPECIES_WOBBUFFET] = sWobbuffetTMHMLearnset, - [SPECIES_GIRAFARIG] = sGirafarigTMHMLearnset, - [SPECIES_PINECO] = sPinecoTMHMLearnset, - [SPECIES_FORRETRESS] = sForretressTMHMLearnset, - [SPECIES_DUNSPARCE] = sDunsparceTMHMLearnset, - [SPECIES_GLIGAR] = sGligarTMHMLearnset, - [SPECIES_STEELIX] = sSteelixTMHMLearnset, - [SPECIES_SNUBBULL] = sSnubbullTMHMLearnset, - [SPECIES_GRANBULL] = sGranbullTMHMLearnset, - [SPECIES_QWILFISH] = sQwilfishTMHMLearnset, - [SPECIES_SCIZOR] = sScizorTMHMLearnset, - [SPECIES_SHUCKLE] = sShuckleTMHMLearnset, - [SPECIES_HERACROSS] = sHeracrossTMHMLearnset, - [SPECIES_SNEASEL] = sSneaselTMHMLearnset, - [SPECIES_TEDDIURSA] = sTeddiursaTMHMLearnset, - [SPECIES_URSARING] = sUrsaringTMHMLearnset, - [SPECIES_SLUGMA] = sSlugmaTMHMLearnset, - [SPECIES_MAGCARGO] = sMagcargoTMHMLearnset, - [SPECIES_SWINUB] = sSwinubTMHMLearnset, - [SPECIES_PILOSWINE] = sPiloswineTMHMLearnset, - [SPECIES_CORSOLA] = sCorsolaTMHMLearnset, - [SPECIES_REMORAID] = sRemoraidTMHMLearnset, - [SPECIES_OCTILLERY] = sOctilleryTMHMLearnset, - [SPECIES_DELIBIRD] = sDelibirdTMHMLearnset, - [SPECIES_MANTINE] = sMantineTMHMLearnset, - [SPECIES_SKARMORY] = sSkarmoryTMHMLearnset, - [SPECIES_HOUNDOUR] = sHoundourTMHMLearnset, - [SPECIES_HOUNDOOM] = sHoundoomTMHMLearnset, - [SPECIES_KINGDRA] = sKingdraTMHMLearnset, - [SPECIES_PHANPY] = sPhanpyTMHMLearnset, - [SPECIES_DONPHAN] = sDonphanTMHMLearnset, - [SPECIES_PORYGON2] = sPorygon2TMHMLearnset, - [SPECIES_STANTLER] = sStantlerTMHMLearnset, - [SPECIES_SMEARGLE] = sSmeargleTMHMLearnset, - [SPECIES_TYROGUE] = sTyrogueTMHMLearnset, - [SPECIES_HITMONTOP] = sHitmontopTMHMLearnset, - [SPECIES_SMOOCHUM] = sSmoochumTMHMLearnset, - [SPECIES_ELEKID] = sElekidTMHMLearnset, - [SPECIES_MAGBY] = sMagbyTMHMLearnset, - [SPECIES_MILTANK] = sMiltankTMHMLearnset, - [SPECIES_BLISSEY] = sBlisseyTMHMLearnset, - [SPECIES_RAIKOU] = sRaikouTMHMLearnset, - [SPECIES_ENTEI] = sEnteiTMHMLearnset, - [SPECIES_SUICUNE] = sSuicuneTMHMLearnset, - [SPECIES_LARVITAR] = sLarvitarTMHMLearnset, - [SPECIES_PUPITAR] = sPupitarTMHMLearnset, - [SPECIES_TYRANITAR] = sTyranitarTMHMLearnset, - [SPECIES_LUGIA] = sLugiaTMHMLearnset, - [SPECIES_HO_OH] = sHoOhTMHMLearnset, - [SPECIES_CELEBI] = sCelebiTMHMLearnset, - [SPECIES_TREECKO] = sTreeckoTMHMLearnset, - [SPECIES_GROVYLE] = sGrovyleTMHMLearnset, - [SPECIES_SCEPTILE] = sSceptileTMHMLearnset, - [SPECIES_TORCHIC] = sTorchicTMHMLearnset, - [SPECIES_COMBUSKEN] = sCombuskenTMHMLearnset, - [SPECIES_BLAZIKEN] = sBlazikenTMHMLearnset, - [SPECIES_MUDKIP] = sMudkipTMHMLearnset, - [SPECIES_MARSHTOMP] = sMarshtompTMHMLearnset, - [SPECIES_SWAMPERT] = sSwampertTMHMLearnset, - [SPECIES_POOCHYENA] = sPoochyenaTMHMLearnset, - [SPECIES_MIGHTYENA] = sMightyenaTMHMLearnset, - [SPECIES_ZIGZAGOON] = sZigzagoonTMHMLearnset, - [SPECIES_LINOONE] = sLinooneTMHMLearnset, - [SPECIES_WURMPLE] = sWurmpleTMHMLearnset, - [SPECIES_SILCOON] = sSilcoonTMHMLearnset, - [SPECIES_BEAUTIFLY] = sBeautiflyTMHMLearnset, - [SPECIES_CASCOON] = sCascoonTMHMLearnset, - [SPECIES_DUSTOX] = sDustoxTMHMLearnset, - [SPECIES_LOTAD] = sLotadTMHMLearnset, - [SPECIES_LOMBRE] = sLombreTMHMLearnset, - [SPECIES_LUDICOLO] = sLudicoloTMHMLearnset, - [SPECIES_SEEDOT] = sSeedotTMHMLearnset, - [SPECIES_NUZLEAF] = sNuzleafTMHMLearnset, - [SPECIES_SHIFTRY] = sShiftryTMHMLearnset, - [SPECIES_NINCADA] = sNincadaTMHMLearnset, - [SPECIES_NINJASK] = sNinjaskTMHMLearnset, - [SPECIES_SHEDINJA] = sShedinjaTMHMLearnset, - [SPECIES_TAILLOW] = sTaillowTMHMLearnset, - [SPECIES_SWELLOW] = sSwellowTMHMLearnset, - [SPECIES_SHROOMISH] = sShroomishTMHMLearnset, - [SPECIES_BRELOOM] = sBreloomTMHMLearnset, - [SPECIES_SPINDA] = sSpindaTMHMLearnset, - [SPECIES_WINGULL] = sWingullTMHMLearnset, - [SPECIES_PELIPPER] = sPelipperTMHMLearnset, - [SPECIES_SURSKIT] = sSurskitTMHMLearnset, - [SPECIES_MASQUERAIN] = sMasquerainTMHMLearnset, - [SPECIES_WAILMER] = sWailmerTMHMLearnset, - [SPECIES_WAILORD] = sWailordTMHMLearnset, - [SPECIES_SKITTY] = sSkittyTMHMLearnset, - [SPECIES_DELCATTY] = sDelcattyTMHMLearnset, - [SPECIES_KECLEON] = sKecleonTMHMLearnset, - [SPECIES_BALTOY] = sBaltoyTMHMLearnset, - [SPECIES_CLAYDOL] = sClaydolTMHMLearnset, - [SPECIES_NOSEPASS] = sNosepassTMHMLearnset, - [SPECIES_TORKOAL] = sTorkoalTMHMLearnset, - [SPECIES_SABLEYE] = sSableyeTMHMLearnset, - [SPECIES_BARBOACH] = sBarboachTMHMLearnset, - [SPECIES_WHISCASH] = sWhiscashTMHMLearnset, - [SPECIES_LUVDISC] = sLuvdiscTMHMLearnset, - [SPECIES_CORPHISH] = sCorphishTMHMLearnset, - [SPECIES_CRAWDAUNT] = sCrawdauntTMHMLearnset, - [SPECIES_FEEBAS] = sFeebasTMHMLearnset, - [SPECIES_MILOTIC] = sMiloticTMHMLearnset, - [SPECIES_CARVANHA] = sCarvanhaTMHMLearnset, - [SPECIES_SHARPEDO] = sSharpedoTMHMLearnset, - [SPECIES_TRAPINCH] = sTrapinchTMHMLearnset, - [SPECIES_VIBRAVA] = sVibravaTMHMLearnset, - [SPECIES_FLYGON] = sFlygonTMHMLearnset, - [SPECIES_MAKUHITA] = sMakuhitaTMHMLearnset, - [SPECIES_HARIYAMA] = sHariyamaTMHMLearnset, - [SPECIES_ELECTRIKE] = sElectrikeTMHMLearnset, - [SPECIES_MANECTRIC] = sManectricTMHMLearnset, - [SPECIES_NUMEL] = sNumelTMHMLearnset, - [SPECIES_CAMERUPT] = sCameruptTMHMLearnset, - [SPECIES_SPHEAL] = sSphealTMHMLearnset, - [SPECIES_SEALEO] = sSealeoTMHMLearnset, - [SPECIES_WALREIN] = sWalreinTMHMLearnset, - [SPECIES_CACNEA] = sCacneaTMHMLearnset, - [SPECIES_CACTURNE] = sCacturneTMHMLearnset, - [SPECIES_SNORUNT] = sSnoruntTMHMLearnset, - [SPECIES_GLALIE] = sGlalieTMHMLearnset, - [SPECIES_LUNATONE] = sLunatoneTMHMLearnset, - [SPECIES_SOLROCK] = sSolrockTMHMLearnset, - [SPECIES_AZURILL] = sAzurillTMHMLearnset, - [SPECIES_SPOINK] = sSpoinkTMHMLearnset, - [SPECIES_GRUMPIG] = sGrumpigTMHMLearnset, - [SPECIES_PLUSLE] = sPlusleTMHMLearnset, - [SPECIES_MINUN] = sMinunTMHMLearnset, - [SPECIES_MAWILE] = sMawileTMHMLearnset, - [SPECIES_MEDITITE] = sMedititeTMHMLearnset, - [SPECIES_MEDICHAM] = sMedichamTMHMLearnset, - [SPECIES_SWABLU] = sSwabluTMHMLearnset, - [SPECIES_ALTARIA] = sAltariaTMHMLearnset, - [SPECIES_WYNAUT] = sWynautTMHMLearnset, - [SPECIES_DUSKULL] = sDuskullTMHMLearnset, - [SPECIES_DUSCLOPS] = sDusclopsTMHMLearnset, - [SPECIES_ROSELIA] = sRoseliaTMHMLearnset, - [SPECIES_SLAKOTH] = sSlakothTMHMLearnset, - [SPECIES_VIGOROTH] = sVigorothTMHMLearnset, - [SPECIES_SLAKING] = sSlakingTMHMLearnset, - [SPECIES_GULPIN] = sGulpinTMHMLearnset, - [SPECIES_SWALOT] = sSwalotTMHMLearnset, - [SPECIES_TROPIUS] = sTropiusTMHMLearnset, - [SPECIES_WHISMUR] = sWhismurTMHMLearnset, - [SPECIES_LOUDRED] = sLoudredTMHMLearnset, - [SPECIES_EXPLOUD] = sExploudTMHMLearnset, - [SPECIES_CLAMPERL] = sClamperlTMHMLearnset, - [SPECIES_HUNTAIL] = sHuntailTMHMLearnset, - [SPECIES_GOREBYSS] = sGorebyssTMHMLearnset, - [SPECIES_ABSOL] = sAbsolTMHMLearnset, - [SPECIES_SHUPPET] = sShuppetTMHMLearnset, - [SPECIES_BANETTE] = sBanetteTMHMLearnset, - [SPECIES_SEVIPER] = sSeviperTMHMLearnset, - [SPECIES_ZANGOOSE] = sZangooseTMHMLearnset, - [SPECIES_RELICANTH] = sRelicanthTMHMLearnset, - [SPECIES_ARON] = sAronTMHMLearnset, - [SPECIES_LAIRON] = sLaironTMHMLearnset, - [SPECIES_AGGRON] = sAggronTMHMLearnset, - [SPECIES_CASTFORM] = sCastformTMHMLearnset, - [SPECIES_VOLBEAT] = sVolbeatTMHMLearnset, - [SPECIES_ILLUMISE] = sIllumiseTMHMLearnset, - [SPECIES_LILEEP] = sLileepTMHMLearnset, - [SPECIES_CRADILY] = sCradilyTMHMLearnset, - [SPECIES_ANORITH] = sAnorithTMHMLearnset, - [SPECIES_ARMALDO] = sArmaldoTMHMLearnset, - [SPECIES_RALTS] = sRaltsTMHMLearnset, - [SPECIES_KIRLIA] = sKirliaTMHMLearnset, - [SPECIES_GARDEVOIR] = sGardevoirTMHMLearnset, - [SPECIES_BAGON] = sBagonTMHMLearnset, - [SPECIES_SHELGON] = sShelgonTMHMLearnset, - [SPECIES_SALAMENCE] = sSalamenceTMHMLearnset, - [SPECIES_BELDUM] = sBeldumTMHMLearnset, - [SPECIES_METANG] = sMetangTMHMLearnset, - [SPECIES_METAGROSS] = sMetagrossTMHMLearnset, - [SPECIES_REGIROCK] = sRegirockTMHMLearnset, - [SPECIES_REGICE] = sRegiceTMHMLearnset, - [SPECIES_REGISTEEL] = sRegisteelTMHMLearnset, - [SPECIES_KYOGRE] = sKyogreTMHMLearnset, - [SPECIES_GROUDON] = sGroudonTMHMLearnset, - [SPECIES_RAYQUAZA] = sRayquazaTMHMLearnset, - [SPECIES_LATIAS] = sLatiasTMHMLearnset, - [SPECIES_LATIOS] = sLatiosTMHMLearnset, - [SPECIES_JIRACHI] = sJirachiTMHMLearnset, - [SPECIES_DEOXYS] = sDeoxysTMHMLearnset, - [SPECIES_CHIMECHO] = sChimechoTMHMLearnset, -#if P_NEW_POKEMON == TRUE - [SPECIES_TURTWIG] = sTurtwigTMHMLearnset, - [SPECIES_GROTLE] = sGrotleTMHMLearnset, - [SPECIES_TORTERRA] = sTorterraTMHMLearnset, - [SPECIES_CHIMCHAR] = sChimcharTMHMLearnset, - [SPECIES_MONFERNO] = sMonfernoTMHMLearnset, - [SPECIES_INFERNAPE] = sInfernapeTMHMLearnset, - [SPECIES_PIPLUP] = sPiplupTMHMLearnset, - [SPECIES_PRINPLUP] = sPrinplupTMHMLearnset, - [SPECIES_EMPOLEON] = sEmpoleonTMHMLearnset, - [SPECIES_STARLY] = sStarlyTMHMLearnset, - [SPECIES_STARAVIA] = sStaraviaTMHMLearnset, - [SPECIES_STARAPTOR] = sStaraptorTMHMLearnset, - [SPECIES_BIDOOF] = sBidoofTMHMLearnset, - [SPECIES_BIBAREL] = sBibarelTMHMLearnset, - [SPECIES_KRICKETOT] = sKricketotTMHMLearnset, - [SPECIES_KRICKETUNE] = sKricketuneTMHMLearnset, - [SPECIES_SHINX] = sShinxTMHMLearnset, - [SPECIES_LUXIO] = sLuxioTMHMLearnset, - [SPECIES_LUXRAY] = sLuxrayTMHMLearnset, - [SPECIES_BUDEW] = sBudewTMHMLearnset, - [SPECIES_ROSERADE] = sRoseradeTMHMLearnset, - [SPECIES_CRANIDOS] = sCranidosTMHMLearnset, - [SPECIES_RAMPARDOS] = sRampardosTMHMLearnset, - [SPECIES_SHIELDON] = sShieldonTMHMLearnset, - [SPECIES_BASTIODON] = sBastiodonTMHMLearnset, - [SPECIES_BURMY] = sBurmyTMHMLearnset, - [SPECIES_WORMADAM] = sWormadamTMHMLearnset, - [SPECIES_MOTHIM] = sMothimTMHMLearnset, - [SPECIES_COMBEE] = sCombeeTMHMLearnset, - [SPECIES_VESPIQUEN] = sVespiquenTMHMLearnset, - [SPECIES_PACHIRISU] = sPachirisuTMHMLearnset, - [SPECIES_BUIZEL] = sBuizelTMHMLearnset, - [SPECIES_FLOATZEL] = sFloatzelTMHMLearnset, - [SPECIES_CHERUBI] = sCherubiTMHMLearnset, - [SPECIES_CHERRIM] = sCherrimTMHMLearnset, - [SPECIES_SHELLOS] = sShellosTMHMLearnset, - [SPECIES_GASTRODON] = sGastrodonTMHMLearnset, - [SPECIES_AMBIPOM] = sAmbipomTMHMLearnset, - [SPECIES_DRIFLOON] = sDrifloonTMHMLearnset, - [SPECIES_DRIFBLIM] = sDrifblimTMHMLearnset, - [SPECIES_BUNEARY] = sBunearyTMHMLearnset, - [SPECIES_LOPUNNY] = sLopunnyTMHMLearnset, - [SPECIES_MISMAGIUS] = sMismagiusTMHMLearnset, - [SPECIES_HONCHKROW] = sHonchkrowTMHMLearnset, - [SPECIES_GLAMEOW] = sGlameowTMHMLearnset, - [SPECIES_PURUGLY] = sPuruglyTMHMLearnset, - [SPECIES_CHINGLING] = sChinglingTMHMLearnset, - [SPECIES_STUNKY] = sStunkyTMHMLearnset, - [SPECIES_SKUNTANK] = sSkuntankTMHMLearnset, - [SPECIES_BRONZOR] = sBronzorTMHMLearnset, - [SPECIES_BRONZONG] = sBronzongTMHMLearnset, - [SPECIES_BONSLY] = sBonslyTMHMLearnset, - [SPECIES_MIME_JR] = sMimeJrTMHMLearnset, - [SPECIES_HAPPINY] = sHappinyTMHMLearnset, - [SPECIES_CHATOT] = sChatotTMHMLearnset, - [SPECIES_SPIRITOMB] = sSpiritombTMHMLearnset, - [SPECIES_GIBLE] = sGibleTMHMLearnset, - [SPECIES_GABITE] = sGabiteTMHMLearnset, - [SPECIES_GARCHOMP] = sGarchompTMHMLearnset, - [SPECIES_MUNCHLAX] = sMunchlaxTMHMLearnset, - [SPECIES_RIOLU] = sRioluTMHMLearnset, - [SPECIES_LUCARIO] = sLucarioTMHMLearnset, - [SPECIES_HIPPOPOTAS] = sHippopotasTMHMLearnset, - [SPECIES_HIPPOWDON] = sHippowdonTMHMLearnset, - [SPECIES_SKORUPI] = sSkorupiTMHMLearnset, - [SPECIES_DRAPION] = sDrapionTMHMLearnset, - [SPECIES_CROAGUNK] = sCroagunkTMHMLearnset, - [SPECIES_TOXICROAK] = sToxicroakTMHMLearnset, - [SPECIES_CARNIVINE] = sCarnivineTMHMLearnset, - [SPECIES_FINNEON] = sFinneonTMHMLearnset, - [SPECIES_LUMINEON] = sLumineonTMHMLearnset, - [SPECIES_MANTYKE] = sMantykeTMHMLearnset, - [SPECIES_SNOVER] = sSnoverTMHMLearnset, - [SPECIES_ABOMASNOW] = sAbomasnowTMHMLearnset, - [SPECIES_WEAVILE] = sWeavileTMHMLearnset, - [SPECIES_MAGNEZONE] = sMagnezoneTMHMLearnset, - [SPECIES_LICKILICKY] = sLickilickyTMHMLearnset, - [SPECIES_RHYPERIOR] = sRhyperiorTMHMLearnset, - [SPECIES_TANGROWTH] = sTangrowthTMHMLearnset, - [SPECIES_ELECTIVIRE] = sElectivireTMHMLearnset, - [SPECIES_MAGMORTAR] = sMagmortarTMHMLearnset, - [SPECIES_TOGEKISS] = sTogekissTMHMLearnset, - [SPECIES_YANMEGA] = sYanmegaTMHMLearnset, - [SPECIES_LEAFEON] = sLeafeonTMHMLearnset, - [SPECIES_GLACEON] = sGlaceonTMHMLearnset, - [SPECIES_GLISCOR] = sGliscorTMHMLearnset, - [SPECIES_MAMOSWINE] = sMamoswineTMHMLearnset, - [SPECIES_PORYGON_Z] = sPorygonZTMHMLearnset, - [SPECIES_GALLADE] = sGalladeTMHMLearnset, - [SPECIES_PROBOPASS] = sProbopassTMHMLearnset, - [SPECIES_DUSKNOIR] = sDusknoirTMHMLearnset, - [SPECIES_FROSLASS] = sFroslassTMHMLearnset, - [SPECIES_ROTOM] = sRotomTMHMLearnset, - [SPECIES_UXIE] = sUxieTMHMLearnset, - [SPECIES_MESPRIT] = sMespritTMHMLearnset, - [SPECIES_AZELF] = sAzelfTMHMLearnset, - [SPECIES_DIALGA] = sDialgaTMHMLearnset, - [SPECIES_PALKIA] = sPalkiaTMHMLearnset, - [SPECIES_HEATRAN] = sHeatranTMHMLearnset, - [SPECIES_REGIGIGAS] = sRegigigasTMHMLearnset, - [SPECIES_GIRATINA] = sGiratinaTMHMLearnset, - [SPECIES_CRESSELIA] = sCresseliaTMHMLearnset, - [SPECIES_PHIONE] = sPhioneTMHMLearnset, - [SPECIES_MANAPHY] = sManaphyTMHMLearnset, - [SPECIES_DARKRAI] = sDarkraiTMHMLearnset, - [SPECIES_SHAYMIN] = sShayminTMHMLearnset, - [SPECIES_ARCEUS] = sArceusTMHMLearnset, - [SPECIES_VICTINI] = sVictiniTMHMLearnset, - [SPECIES_SNIVY] = sSnivyTMHMLearnset, - [SPECIES_SERVINE] = sServineTMHMLearnset, - [SPECIES_SERPERIOR] = sSerperiorTMHMLearnset, - [SPECIES_TEPIG] = sTepigTMHMLearnset, - [SPECIES_PIGNITE] = sPigniteTMHMLearnset, - [SPECIES_EMBOAR] = sEmboarTMHMLearnset, - [SPECIES_OSHAWOTT] = sOshawottTMHMLearnset, - [SPECIES_DEWOTT] = sDewottTMHMLearnset, - [SPECIES_SAMUROTT] = sSamurottTMHMLearnset, - [SPECIES_PATRAT] = sPatratTMHMLearnset, - [SPECIES_WATCHOG] = sWatchogTMHMLearnset, - [SPECIES_LILLIPUP] = sLillipupTMHMLearnset, - [SPECIES_HERDIER] = sHerdierTMHMLearnset, - [SPECIES_STOUTLAND] = sStoutlandTMHMLearnset, - [SPECIES_PURRLOIN] = sPurrloinTMHMLearnset, - [SPECIES_LIEPARD] = sLiepardTMHMLearnset, - [SPECIES_PANSAGE] = sPansageTMHMLearnset, - [SPECIES_SIMISAGE] = sSimisageTMHMLearnset, - [SPECIES_PANSEAR] = sPansearTMHMLearnset, - [SPECIES_SIMISEAR] = sSimisearTMHMLearnset, - [SPECIES_PANPOUR] = sPanpourTMHMLearnset, - [SPECIES_SIMIPOUR] = sSimipourTMHMLearnset, - [SPECIES_MUNNA] = sMunnaTMHMLearnset, - [SPECIES_MUSHARNA] = sMusharnaTMHMLearnset, - [SPECIES_PIDOVE] = sPidoveTMHMLearnset, - [SPECIES_TRANQUILL] = sTranquillTMHMLearnset, - [SPECIES_UNFEZANT] = sUnfezantTMHMLearnset, - [SPECIES_BLITZLE] = sBlitzleTMHMLearnset, - [SPECIES_ZEBSTRIKA] = sZebstrikaTMHMLearnset, - [SPECIES_ROGGENROLA] = sRoggenrolaTMHMLearnset, - [SPECIES_BOLDORE] = sBoldoreTMHMLearnset, - [SPECIES_GIGALITH] = sGigalithTMHMLearnset, - [SPECIES_WOOBAT] = sWoobatTMHMLearnset, - [SPECIES_SWOOBAT] = sSwoobatTMHMLearnset, - [SPECIES_DRILBUR] = sDrilburTMHMLearnset, - [SPECIES_EXCADRILL] = sExcadrillTMHMLearnset, - [SPECIES_AUDINO] = sAudinoTMHMLearnset, - [SPECIES_TIMBURR] = sTimburrTMHMLearnset, - [SPECIES_GURDURR] = sGurdurrTMHMLearnset, - [SPECIES_CONKELDURR] = sConkeldurrTMHMLearnset, - [SPECIES_TYMPOLE] = sTympoleTMHMLearnset, - [SPECIES_PALPITOAD] = sPalpitoadTMHMLearnset, - [SPECIES_SEISMITOAD] = sSeismitoadTMHMLearnset, - [SPECIES_THROH] = sThrohTMHMLearnset, - [SPECIES_SAWK] = sSawkTMHMLearnset, - [SPECIES_SEWADDLE] = sSewaddleTMHMLearnset, - [SPECIES_SWADLOON] = sSwadloonTMHMLearnset, - [SPECIES_LEAVANNY] = sLeavannyTMHMLearnset, - [SPECIES_VENIPEDE] = sVenipedeTMHMLearnset, - [SPECIES_WHIRLIPEDE] = sWhirlipedeTMHMLearnset, - [SPECIES_SCOLIPEDE] = sScolipedeTMHMLearnset, - [SPECIES_COTTONEE] = sCottoneeTMHMLearnset, - [SPECIES_WHIMSICOTT] = sWhimsicottTMHMLearnset, - [SPECIES_PETILIL] = sPetililTMHMLearnset, - [SPECIES_LILLIGANT] = sLilligantTMHMLearnset, - [SPECIES_BASCULIN] = sBasculinTMHMLearnset, - [SPECIES_SANDILE] = sSandileTMHMLearnset, - [SPECIES_KROKOROK] = sKrokorokTMHMLearnset, - [SPECIES_KROOKODILE] = sKrookodileTMHMLearnset, - [SPECIES_DARUMAKA] = sDarumakaTMHMLearnset, - [SPECIES_DARMANITAN] = sDarmanitanTMHMLearnset, - [SPECIES_MARACTUS] = sMaractusTMHMLearnset, - [SPECIES_DWEBBLE] = sDwebbleTMHMLearnset, - [SPECIES_CRUSTLE] = sCrustleTMHMLearnset, - [SPECIES_SCRAGGY] = sScraggyTMHMLearnset, - [SPECIES_SCRAFTY] = sScraftyTMHMLearnset, - [SPECIES_SIGILYPH] = sSigilyphTMHMLearnset, - [SPECIES_YAMASK] = sYamaskTMHMLearnset, - [SPECIES_COFAGRIGUS] = sCofagrigusTMHMLearnset, - [SPECIES_TIRTOUGA] = sTirtougaTMHMLearnset, - [SPECIES_CARRACOSTA] = sCarracostaTMHMLearnset, - [SPECIES_ARCHEN] = sArchenTMHMLearnset, - [SPECIES_ARCHEOPS] = sArcheopsTMHMLearnset, - [SPECIES_TRUBBISH] = sTrubbishTMHMLearnset, - [SPECIES_GARBODOR] = sGarbodorTMHMLearnset, - [SPECIES_ZORUA] = sZoruaTMHMLearnset, - [SPECIES_ZOROARK] = sZoroarkTMHMLearnset, - [SPECIES_MINCCINO] = sMinccinoTMHMLearnset, - [SPECIES_CINCCINO] = sCinccinoTMHMLearnset, - [SPECIES_GOTHITA] = sGothitaTMHMLearnset, - [SPECIES_GOTHORITA] = sGothoritaTMHMLearnset, - [SPECIES_GOTHITELLE] = sGothitelleTMHMLearnset, - [SPECIES_SOLOSIS] = sSolosisTMHMLearnset, - [SPECIES_DUOSION] = sDuosionTMHMLearnset, - [SPECIES_REUNICLUS] = sReuniclusTMHMLearnset, - [SPECIES_DUCKLETT] = sDucklettTMHMLearnset, - [SPECIES_SWANNA] = sSwannaTMHMLearnset, - [SPECIES_VANILLITE] = sVanilliteTMHMLearnset, - [SPECIES_VANILLISH] = sVanillishTMHMLearnset, - [SPECIES_VANILLUXE] = sVanilluxeTMHMLearnset, - [SPECIES_DEERLING] = sDeerlingTMHMLearnset, - [SPECIES_SAWSBUCK] = sSawsbuckTMHMLearnset, - [SPECIES_EMOLGA] = sEmolgaTMHMLearnset, - [SPECIES_KARRABLAST] = sKarrablastTMHMLearnset, - [SPECIES_ESCAVALIER] = sEscavalierTMHMLearnset, - [SPECIES_FOONGUS] = sFoongusTMHMLearnset, - [SPECIES_AMOONGUSS] = sAmoongussTMHMLearnset, - [SPECIES_FRILLISH] = sFrillishTMHMLearnset, - [SPECIES_JELLICENT] = sJellicentTMHMLearnset, - [SPECIES_ALOMOMOLA] = sAlomomolaTMHMLearnset, - [SPECIES_JOLTIK] = sJoltikTMHMLearnset, - [SPECIES_GALVANTULA] = sGalvantulaTMHMLearnset, - [SPECIES_FERROSEED] = sFerroseedTMHMLearnset, - [SPECIES_FERROTHORN] = sFerrothornTMHMLearnset, - [SPECIES_KLINK] = sKlinkTMHMLearnset, - [SPECIES_KLANG] = sKlangTMHMLearnset, - [SPECIES_KLINKLANG] = sKlinklangTMHMLearnset, - [SPECIES_TYNAMO] = sTynamoTMHMLearnset, - [SPECIES_EELEKTRIK] = sEelektrikTMHMLearnset, - [SPECIES_EELEKTROSS] = sEelektrossTMHMLearnset, - [SPECIES_ELGYEM] = sElgyemTMHMLearnset, - [SPECIES_BEHEEYEM] = sBeheeyemTMHMLearnset, - [SPECIES_LITWICK] = sLitwickTMHMLearnset, - [SPECIES_LAMPENT] = sLampentTMHMLearnset, - [SPECIES_CHANDELURE] = sChandelureTMHMLearnset, - [SPECIES_AXEW] = sAxewTMHMLearnset, - [SPECIES_FRAXURE] = sFraxureTMHMLearnset, - [SPECIES_HAXORUS] = sHaxorusTMHMLearnset, - [SPECIES_CUBCHOO] = sCubchooTMHMLearnset, - [SPECIES_BEARTIC] = sBearticTMHMLearnset, - [SPECIES_CRYOGONAL] = sCryogonalTMHMLearnset, - [SPECIES_SHELMET] = sShelmetTMHMLearnset, - [SPECIES_ACCELGOR] = sAccelgorTMHMLearnset, - [SPECIES_STUNFISK] = sStunfiskTMHMLearnset, - [SPECIES_MIENFOO] = sMienfooTMHMLearnset, - [SPECIES_MIENSHAO] = sMienshaoTMHMLearnset, - [SPECIES_DRUDDIGON] = sDruddigonTMHMLearnset, - [SPECIES_GOLETT] = sGolettTMHMLearnset, - [SPECIES_GOLURK] = sGolurkTMHMLearnset, - [SPECIES_PAWNIARD] = sPawniardTMHMLearnset, - [SPECIES_BISHARP] = sBisharpTMHMLearnset, - [SPECIES_BOUFFALANT] = sBouffalantTMHMLearnset, - [SPECIES_RUFFLET] = sRuffletTMHMLearnset, - [SPECIES_BRAVIARY] = sBraviaryTMHMLearnset, - [SPECIES_VULLABY] = sVullabyTMHMLearnset, - [SPECIES_MANDIBUZZ] = sMandibuzzTMHMLearnset, - [SPECIES_HEATMOR] = sHeatmorTMHMLearnset, - [SPECIES_DURANT] = sDurantTMHMLearnset, - [SPECIES_DEINO] = sDeinoTMHMLearnset, - [SPECIES_ZWEILOUS] = sZweilousTMHMLearnset, - [SPECIES_HYDREIGON] = sHydreigonTMHMLearnset, - [SPECIES_LARVESTA] = sLarvestaTMHMLearnset, - [SPECIES_VOLCARONA] = sVolcaronaTMHMLearnset, - [SPECIES_COBALION] = sCobalionTMHMLearnset, - [SPECIES_TERRAKION] = sTerrakionTMHMLearnset, - [SPECIES_VIRIZION] = sVirizionTMHMLearnset, - [SPECIES_TORNADUS] = sTornadusTMHMLearnset, - [SPECIES_THUNDURUS] = sThundurusTMHMLearnset, - [SPECIES_RESHIRAM] = sReshiramTMHMLearnset, - [SPECIES_ZEKROM] = sZekromTMHMLearnset, - [SPECIES_LANDORUS] = sLandorusTMHMLearnset, - [SPECIES_KYUREM] = sKyuremTMHMLearnset, - [SPECIES_KELDEO] = sKeldeoTMHMLearnset, - [SPECIES_MELOETTA] = sMeloettaTMHMLearnset, - [SPECIES_GENESECT] = sGenesectTMHMLearnset, - [SPECIES_CHESPIN] = sChespinTMHMLearnset, - [SPECIES_QUILLADIN] = sQuilladinTMHMLearnset, - [SPECIES_CHESNAUGHT] = sChesnaughtTMHMLearnset, - [SPECIES_FENNEKIN] = sFennekinTMHMLearnset, - [SPECIES_BRAIXEN] = sBraixenTMHMLearnset, - [SPECIES_DELPHOX] = sDelphoxTMHMLearnset, - [SPECIES_FROAKIE] = sFroakieTMHMLearnset, - [SPECIES_FROGADIER] = sFrogadierTMHMLearnset, - [SPECIES_GRENINJA] = sGreninjaTMHMLearnset, - [SPECIES_BUNNELBY] = sBunnelbyTMHMLearnset, - [SPECIES_DIGGERSBY] = sDiggersbyTMHMLearnset, - [SPECIES_FLETCHLING] = sFletchlingTMHMLearnset, - [SPECIES_FLETCHINDER] = sFletchinderTMHMLearnset, - [SPECIES_TALONFLAME] = sTalonflameTMHMLearnset, - [SPECIES_SCATTERBUG] = sScatterbugTMHMLearnset, - [SPECIES_SPEWPA] = sSpewpaTMHMLearnset, - [SPECIES_VIVILLON] = sVivillonTMHMLearnset, - [SPECIES_LITLEO] = sLitleoTMHMLearnset, - [SPECIES_PYROAR] = sPyroarTMHMLearnset, - [SPECIES_FLABEBE] = sFlabebeTMHMLearnset, - [SPECIES_FLOETTE] = sFloetteTMHMLearnset, - [SPECIES_FLORGES] = sFlorgesTMHMLearnset, - [SPECIES_SKIDDO] = sSkiddoTMHMLearnset, - [SPECIES_GOGOAT] = sGogoatTMHMLearnset, - [SPECIES_PANCHAM] = sPanchamTMHMLearnset, - [SPECIES_PANGORO] = sPangoroTMHMLearnset, - [SPECIES_FURFROU] = sFurfrouTMHMLearnset, - [SPECIES_ESPURR] = sEspurrTMHMLearnset, - [SPECIES_MEOWSTIC] = sMeowsticTMHMLearnset, - [SPECIES_HONEDGE] = sHonedgeTMHMLearnset, - [SPECIES_DOUBLADE] = sDoubladeTMHMLearnset, - [SPECIES_AEGISLASH] = sAegislashTMHMLearnset, - [SPECIES_SPRITZEE] = sSpritzeeTMHMLearnset, - [SPECIES_AROMATISSE] = sAromatisseTMHMLearnset, - [SPECIES_SWIRLIX] = sSwirlixTMHMLearnset, - [SPECIES_SLURPUFF] = sSlurpuffTMHMLearnset, - [SPECIES_INKAY] = sInkayTMHMLearnset, - [SPECIES_MALAMAR] = sMalamarTMHMLearnset, - [SPECIES_BINACLE] = sBinacleTMHMLearnset, - [SPECIES_BARBARACLE] = sBarbaracleTMHMLearnset, - [SPECIES_SKRELP] = sSkrelpTMHMLearnset, - [SPECIES_DRAGALGE] = sDragalgeTMHMLearnset, - [SPECIES_CLAUNCHER] = sClauncherTMHMLearnset, - [SPECIES_CLAWITZER] = sClawitzerTMHMLearnset, - [SPECIES_HELIOPTILE] = sHelioptileTMHMLearnset, - [SPECIES_HELIOLISK] = sHelioliskTMHMLearnset, - [SPECIES_TYRUNT] = sTyruntTMHMLearnset, - [SPECIES_TYRANTRUM] = sTyrantrumTMHMLearnset, - [SPECIES_AMAURA] = sAmauraTMHMLearnset, - [SPECIES_AURORUS] = sAurorusTMHMLearnset, - [SPECIES_SYLVEON] = sSylveonTMHMLearnset, - [SPECIES_HAWLUCHA] = sHawluchaTMHMLearnset, - [SPECIES_DEDENNE] = sDedenneTMHMLearnset, - [SPECIES_CARBINK] = sCarbinkTMHMLearnset, - [SPECIES_GOOMY] = sGoomyTMHMLearnset, - [SPECIES_SLIGGOO] = sSliggooTMHMLearnset, - [SPECIES_GOODRA] = sGoodraTMHMLearnset, - [SPECIES_KLEFKI] = sKlefkiTMHMLearnset, - [SPECIES_PHANTUMP] = sPhantumpTMHMLearnset, - [SPECIES_TREVENANT] = sTrevenantTMHMLearnset, - [SPECIES_PUMPKABOO] = sPumpkabooTMHMLearnset, - [SPECIES_GOURGEIST] = sGourgeistTMHMLearnset, - [SPECIES_BERGMITE] = sBergmiteTMHMLearnset, - [SPECIES_AVALUGG] = sAvaluggTMHMLearnset, - [SPECIES_NOIBAT] = sNoibatTMHMLearnset, - [SPECIES_NOIVERN] = sNoivernTMHMLearnset, - [SPECIES_XERNEAS] = sXerneasTMHMLearnset, - [SPECIES_YVELTAL] = sYveltalTMHMLearnset, - [SPECIES_ZYGARDE] = sZygardeTMHMLearnset, - [SPECIES_DIANCIE] = sDiancieTMHMLearnset, - [SPECIES_HOOPA] = sHoopaTMHMLearnset, - [SPECIES_VOLCANION] = sVolcanionTMHMLearnset, - [SPECIES_ROWLET] = sRowletTMHMLearnset, - [SPECIES_DARTRIX] = sDartrixTMHMLearnset, - [SPECIES_DECIDUEYE] = sDecidueyeTMHMLearnset, - [SPECIES_LITTEN] = sLittenTMHMLearnset, - [SPECIES_TORRACAT] = sTorracatTMHMLearnset, - [SPECIES_INCINEROAR] = sIncineroarTMHMLearnset, - [SPECIES_POPPLIO] = sPopplioTMHMLearnset, - [SPECIES_BRIONNE] = sBrionneTMHMLearnset, - [SPECIES_PRIMARINA] = sPrimarinaTMHMLearnset, - [SPECIES_PIKIPEK] = sPikipekTMHMLearnset, - [SPECIES_TRUMBEAK] = sTrumbeakTMHMLearnset, - [SPECIES_TOUCANNON] = sToucannonTMHMLearnset, - [SPECIES_YUNGOOS] = sYungoosTMHMLearnset, - [SPECIES_GUMSHOOS] = sGumshoosTMHMLearnset, - [SPECIES_GRUBBIN] = sGrubbinTMHMLearnset, - [SPECIES_CHARJABUG] = sCharjabugTMHMLearnset, - [SPECIES_VIKAVOLT] = sVikavoltTMHMLearnset, - [SPECIES_CRABRAWLER] = sCrabrawlerTMHMLearnset, - [SPECIES_CRABOMINABLE] = sCrabominableTMHMLearnset, - [SPECIES_ORICORIO] = sOricorioTMHMLearnset, - [SPECIES_CUTIEFLY] = sCutieflyTMHMLearnset, - [SPECIES_RIBOMBEE] = sRibombeeTMHMLearnset, - [SPECIES_ROCKRUFF] = sRockruffTMHMLearnset, - [SPECIES_LYCANROC] = sLycanrocTMHMLearnset, - [SPECIES_WISHIWASHI] = sWishiwashiTMHMLearnset, - [SPECIES_MAREANIE] = sMareanieTMHMLearnset, - [SPECIES_TOXAPEX] = sToxapexTMHMLearnset, - [SPECIES_MUDBRAY] = sMudbrayTMHMLearnset, - [SPECIES_MUDSDALE] = sMudsdaleTMHMLearnset, - [SPECIES_DEWPIDER] = sDewpiderTMHMLearnset, - [SPECIES_ARAQUANID] = sAraquanidTMHMLearnset, - [SPECIES_FOMANTIS] = sFomantisTMHMLearnset, - [SPECIES_LURANTIS] = sLurantisTMHMLearnset, - [SPECIES_MORELULL] = sMorelullTMHMLearnset, - [SPECIES_SHIINOTIC] = sShiinoticTMHMLearnset, - [SPECIES_SALANDIT] = sSalanditTMHMLearnset, - [SPECIES_SALAZZLE] = sSalazzleTMHMLearnset, - [SPECIES_STUFFUL] = sStuffulTMHMLearnset, - [SPECIES_BEWEAR] = sBewearTMHMLearnset, - [SPECIES_BOUNSWEET] = sBounsweetTMHMLearnset, - [SPECIES_STEENEE] = sSteeneeTMHMLearnset, - [SPECIES_TSAREENA] = sTsareenaTMHMLearnset, - [SPECIES_COMFEY] = sComfeyTMHMLearnset, - [SPECIES_ORANGURU] = sOranguruTMHMLearnset, - [SPECIES_PASSIMIAN] = sPassimianTMHMLearnset, - [SPECIES_WIMPOD] = sWimpodTMHMLearnset, - [SPECIES_GOLISOPOD] = sGolisopodTMHMLearnset, - [SPECIES_SANDYGAST] = sSandygastTMHMLearnset, - [SPECIES_PALOSSAND] = sPalossandTMHMLearnset, - [SPECIES_PYUKUMUKU] = sPyukumukuTMHMLearnset, - [SPECIES_TYPE_NULL] = sTypeNullTMHMLearnset, - [SPECIES_SILVALLY] = sSilvallyTMHMLearnset, - [SPECIES_MINIOR] = sMiniorTMHMLearnset, - [SPECIES_KOMALA] = sKomalaTMHMLearnset, - [SPECIES_TURTONATOR] = sTurtonatorTMHMLearnset, - [SPECIES_TOGEDEMARU] = sTogedemaruTMHMLearnset, - [SPECIES_MIMIKYU] = sMimikyuTMHMLearnset, - [SPECIES_BRUXISH] = sBruxishTMHMLearnset, - [SPECIES_DRAMPA] = sDrampaTMHMLearnset, - [SPECIES_DHELMISE] = sDhelmiseTMHMLearnset, - [SPECIES_JANGMO_O] = sJangmooTMHMLearnset, - [SPECIES_HAKAMO_O] = sHakamooTMHMLearnset, - [SPECIES_KOMMO_O] = sKommooTMHMLearnset, - [SPECIES_TAPU_KOKO] = sTapuKokoTMHMLearnset, - [SPECIES_TAPU_LELE] = sTapuLeleTMHMLearnset, - [SPECIES_TAPU_BULU] = sTapuBuluTMHMLearnset, - [SPECIES_TAPU_FINI] = sTapuFiniTMHMLearnset, - [SPECIES_COSMOG] = sCosmogTMHMLearnset, - [SPECIES_COSMOEM] = sCosmoemTMHMLearnset, - [SPECIES_SOLGALEO] = sSolgaleoTMHMLearnset, - [SPECIES_LUNALA] = sLunalaTMHMLearnset, - [SPECIES_NIHILEGO] = sNihilegoTMHMLearnset, - [SPECIES_BUZZWOLE] = sBuzzwoleTMHMLearnset, - [SPECIES_PHEROMOSA] = sPheromosaTMHMLearnset, - [SPECIES_XURKITREE] = sXurkitreeTMHMLearnset, - [SPECIES_CELESTEELA] = sCelesteelaTMHMLearnset, - [SPECIES_KARTANA] = sKartanaTMHMLearnset, - [SPECIES_GUZZLORD] = sGuzzlordTMHMLearnset, - [SPECIES_NECROZMA] = sNecrozmaTMHMLearnset, - [SPECIES_MAGEARNA] = sMagearnaTMHMLearnset, - [SPECIES_MARSHADOW] = sMarshadowTMHMLearnset, - [SPECIES_POIPOLE] = sPoipoleTMHMLearnset, - [SPECIES_NAGANADEL] = sNaganadelTMHMLearnset, - [SPECIES_STAKATAKA] = sStakatakaTMHMLearnset, - [SPECIES_BLACEPHALON] = sBlacephalonTMHMLearnset, - [SPECIES_ZERAORA] = sZeraoraTMHMLearnset, - [SPECIES_MELTAN] = sMeltanTMHMLearnset, - [SPECIES_MELMETAL] = sMelmetalTMHMLearnset, - [SPECIES_GROOKEY] = sGrookeyTMHMLearnset, - [SPECIES_THWACKEY] = sThwackeyTMHMLearnset, - [SPECIES_RILLABOOM] = sRillaboomTMHMLearnset, - [SPECIES_SCORBUNNY] = sScorbunnyTMHMLearnset, - [SPECIES_RABOOT] = sRabootTMHMLearnset, - [SPECIES_CINDERACE] = sCinderaceTMHMLearnset, - [SPECIES_SOBBLE] = sSobbleTMHMLearnset, - [SPECIES_DRIZZILE] = sDrizzileTMHMLearnset, - [SPECIES_INTELEON] = sInteleonTMHMLearnset, - [SPECIES_SKWOVET] = sSkwovetTMHMLearnset, - [SPECIES_GREEDENT] = sGreedentTMHMLearnset, - [SPECIES_ROOKIDEE] = sRookideeTMHMLearnset, - [SPECIES_CORVISQUIRE] = sCorvisquireTMHMLearnset, - [SPECIES_CORVIKNIGHT] = sCorviknightTMHMLearnset, - [SPECIES_BLIPBUG] = sBlipbugTMHMLearnset, - [SPECIES_DOTTLER] = sDottlerTMHMLearnset, - [SPECIES_ORBEETLE] = sOrbeetleTMHMLearnset, - [SPECIES_NICKIT] = sNickitTMHMLearnset, - [SPECIES_THIEVUL] = sThievulTMHMLearnset, - [SPECIES_GOSSIFLEUR] = sGossifleurTMHMLearnset, - [SPECIES_ELDEGOSS] = sEldegossTMHMLearnset, - [SPECIES_WOOLOO] = sWoolooTMHMLearnset, - [SPECIES_DUBWOOL] = sDubwoolTMHMLearnset, - [SPECIES_CHEWTLE] = sChewtleTMHMLearnset, - [SPECIES_DREDNAW] = sDrednawTMHMLearnset, - [SPECIES_YAMPER] = sYamperTMHMLearnset, - [SPECIES_BOLTUND] = sBoltundTMHMLearnset, - [SPECIES_ROLYCOLY] = sRolycolyTMHMLearnset, - [SPECIES_CARKOL] = sCarkolTMHMLearnset, - [SPECIES_COALOSSAL] = sCoalossalTMHMLearnset, - [SPECIES_APPLIN] = sApplinTMHMLearnset, - [SPECIES_FLAPPLE] = sFlappleTMHMLearnset, - [SPECIES_APPLETUN] = sAppletunTMHMLearnset, - [SPECIES_SILICOBRA] = sSilicobraTMHMLearnset, - [SPECIES_SANDACONDA] = sSandacondaTMHMLearnset, - [SPECIES_CRAMORANT] = sCramorantTMHMLearnset, - [SPECIES_ARROKUDA] = sArrokudaTMHMLearnset, - [SPECIES_BARRASKEWDA] = sBarraskewdaTMHMLearnset, - [SPECIES_TOXEL] = sToxelTMHMLearnset, - [SPECIES_TOXTRICITY] = sToxtricityTMHMLearnset, - [SPECIES_SIZZLIPEDE] = sSizzlipedeTMHMLearnset, - [SPECIES_CENTISKORCH] = sCentiskorchTMHMLearnset, - [SPECIES_CLOBBOPUS] = sClobbopusTMHMLearnset, - [SPECIES_GRAPPLOCT] = sGrapploctTMHMLearnset, - [SPECIES_SINISTEA] = sSinisteaTMHMLearnset, - [SPECIES_POLTEAGEIST] = sPolteageistTMHMLearnset, - [SPECIES_HATENNA] = sHatennaTMHMLearnset, - [SPECIES_HATTREM] = sHattremTMHMLearnset, - [SPECIES_HATTERENE] = sHattereneTMHMLearnset, - [SPECIES_IMPIDIMP] = sImpidimpTMHMLearnset, - [SPECIES_MORGREM] = sMorgremTMHMLearnset, - [SPECIES_GRIMMSNARL] = sGrimmsnarlTMHMLearnset, - [SPECIES_OBSTAGOON] = sObstagoonTMHMLearnset, - [SPECIES_PERRSERKER] = sPerrserkerTMHMLearnset, - [SPECIES_CURSOLA] = sCursolaTMHMLearnset, - [SPECIES_SIRFETCHD] = sSirfetchdTMHMLearnset, - [SPECIES_MR_RIME] = sMrRimeTMHMLearnset, - [SPECIES_RUNERIGUS] = sRunerigusTMHMLearnset, - [SPECIES_MILCERY] = sMilceryTMHMLearnset, - [SPECIES_ALCREMIE] = sAlcremieTMHMLearnset, - [SPECIES_FALINKS] = sFalinksTMHMLearnset, - [SPECIES_PINCURCHIN] = sPincurchinTMHMLearnset, - [SPECIES_SNOM] = sSnomTMHMLearnset, - [SPECIES_FROSMOTH] = sFrosmothTMHMLearnset, - [SPECIES_STONJOURNER] = sStonjournerTMHMLearnset, - [SPECIES_EISCUE] = sEiscueTMHMLearnset, - [SPECIES_INDEEDEE] = sIndeedeeTMHMLearnset, - [SPECIES_MORPEKO] = sMorpekoTMHMLearnset, - [SPECIES_CUFANT] = sCufantTMHMLearnset, - [SPECIES_COPPERAJAH] = sCopperajahTMHMLearnset, - [SPECIES_DRACOZOLT] = sDracozoltTMHMLearnset, - [SPECIES_ARCTOZOLT] = sArctozoltTMHMLearnset, - [SPECIES_DRACOVISH] = sDracovishTMHMLearnset, - [SPECIES_ARCTOVISH] = sArctovishTMHMLearnset, - [SPECIES_DURALUDON] = sDuraludonTMHMLearnset, - [SPECIES_DREEPY] = sDreepyTMHMLearnset, - [SPECIES_DRAKLOAK] = sDrakloakTMHMLearnset, - [SPECIES_DRAGAPULT] = sDragapultTMHMLearnset, - [SPECIES_ZACIAN] = sZacianTMHMLearnset, - [SPECIES_ZAMAZENTA] = sZamazentaTMHMLearnset, - [SPECIES_ETERNATUS] = sEternatusTMHMLearnset, - [SPECIES_KUBFU] = sKubfuTMHMLearnset, - [SPECIES_URSHIFU] = sUrshifuTMHMLearnset, - [SPECIES_ZARUDE] = sZarudeTMHMLearnset, - [SPECIES_REGIELEKI] = sRegielekiTMHMLearnset, - [SPECIES_REGIDRAGO] = sRegidragoTMHMLearnset, - [SPECIES_GLASTRIER] = sGlastrierTMHMLearnset, - [SPECIES_SPECTRIER] = sSpectrierTMHMLearnset, - [SPECIES_CALYREX] = sCalyrexTMHMLearnset, - // Megas - [SPECIES_VENUSAUR_MEGA] = sVenusaurTMHMLearnset, - [SPECIES_CHARIZARD_MEGA_X] = sCharizardTMHMLearnset, - [SPECIES_CHARIZARD_MEGA_Y] = sCharizardTMHMLearnset, - [SPECIES_BLASTOISE_MEGA] = sBlastoiseTMHMLearnset, - [SPECIES_BEEDRILL_MEGA] = sBeedrillTMHMLearnset, - [SPECIES_PIDGEOT_MEGA] = sPidgeotTMHMLearnset, - [SPECIES_ALAKAZAM_MEGA] = sAlakazamTMHMLearnset, - [SPECIES_SLOWBRO_MEGA] = sSlowbroTMHMLearnset, - [SPECIES_GENGAR_MEGA] = sGengarTMHMLearnset, - [SPECIES_KANGASKHAN_MEGA] = sKangaskhanTMHMLearnset, - [SPECIES_PINSIR_MEGA] = sPinsirTMHMLearnset, - [SPECIES_GYARADOS_MEGA] = sGyaradosTMHMLearnset, - [SPECIES_AERODACTYL_MEGA] = sAerodactylTMHMLearnset, - [SPECIES_MEWTWO_MEGA_X] = sMewtwoTMHMLearnset, - [SPECIES_MEWTWO_MEGA_Y] = sMewtwoTMHMLearnset, - [SPECIES_AMPHAROS_MEGA] = sAmpharosTMHMLearnset, - [SPECIES_STEELIX_MEGA] = sSteelixTMHMLearnset, - [SPECIES_SCIZOR_MEGA] = sScizorTMHMLearnset, - [SPECIES_HERACROSS_MEGA] = sHeracrossTMHMLearnset, - [SPECIES_HOUNDOOM_MEGA] = sHoundoomTMHMLearnset, - [SPECIES_TYRANITAR_MEGA] = sTyranitarTMHMLearnset, - [SPECIES_SCEPTILE_MEGA] = sSceptileTMHMLearnset, - [SPECIES_BLAZIKEN_MEGA] = sBlazikenTMHMLearnset, - [SPECIES_SWAMPERT_MEGA] = sSwampertTMHMLearnset, - [SPECIES_GARDEVOIR_MEGA] = sGardevoirTMHMLearnset, - [SPECIES_SABLEYE_MEGA] = sSableyeTMHMLearnset, - [SPECIES_MAWILE_MEGA] = sMawileTMHMLearnset, - [SPECIES_AGGRON_MEGA] = sAggronTMHMLearnset, - [SPECIES_MEDICHAM_MEGA] = sMedichamTMHMLearnset, - [SPECIES_MANECTRIC_MEGA] = sManectricTMHMLearnset, - [SPECIES_SHARPEDO_MEGA] = sSharpedoTMHMLearnset, - [SPECIES_CAMERUPT_MEGA] = sCameruptTMHMLearnset, - [SPECIES_ALTARIA_MEGA] = sAltariaTMHMLearnset, - [SPECIES_BANETTE_MEGA] = sBanetteTMHMLearnset, - [SPECIES_ABSOL_MEGA] = sAbsolTMHMLearnset, - [SPECIES_GLALIE_MEGA] = sGlalieTMHMLearnset, - [SPECIES_SALAMENCE_MEGA] = sSalamenceTMHMLearnset, - [SPECIES_METAGROSS_MEGA] = sMetagrossTMHMLearnset, - [SPECIES_LATIAS_MEGA] = sLatiasTMHMLearnset, - [SPECIES_LATIOS_MEGA] = sLatiosTMHMLearnset, - [SPECIES_LOPUNNY_MEGA] = sLopunnyTMHMLearnset, - [SPECIES_GARCHOMP_MEGA] = sGarchompTMHMLearnset, - [SPECIES_LUCARIO_MEGA] = sLucarioTMHMLearnset, - [SPECIES_ABOMASNOW_MEGA] = sAbomasnowTMHMLearnset, - [SPECIES_GALLADE_MEGA] = sGalladeTMHMLearnset, - [SPECIES_AUDINO_MEGA] = sAudinoTMHMLearnset, - [SPECIES_DIANCIE_MEGA] = sDiancieTMHMLearnset, - // Special Mega + Primals - [SPECIES_RAYQUAZA_MEGA] = sRayquazaTMHMLearnset, - [SPECIES_KYOGRE_PRIMAL] = sKyogreTMHMLearnset, - [SPECIES_GROUDON_PRIMAL] = sGroudonTMHMLearnset, - // Alolan Forms - [SPECIES_RATTATA_ALOLAN] = sRattataAlolanTMHMLearnset, - [SPECIES_RATICATE_ALOLAN] = sRaticateAlolanTMHMLearnset, - [SPECIES_RAICHU_ALOLAN] = sRaichuAlolanTMHMLearnset, - [SPECIES_SANDSHREW_ALOLAN] = sSandshrewAlolanTMHMLearnset, - [SPECIES_SANDSLASH_ALOLAN] = sSandslashAlolanTMHMLearnset, - [SPECIES_VULPIX_ALOLAN] = sVulpixAlolanTMHMLearnset, - [SPECIES_NINETALES_ALOLAN] = sNinetalesAlolanTMHMLearnset, - [SPECIES_DIGLETT_ALOLAN] = sDiglettAlolanTMHMLearnset, - [SPECIES_DUGTRIO_ALOLAN] = sDugtrioAlolanTMHMLearnset, - [SPECIES_MEOWTH_ALOLAN] = sMeowthAlolanTMHMLearnset, - [SPECIES_PERSIAN_ALOLAN] = sPersianAlolanTMHMLearnset, - [SPECIES_GEODUDE_ALOLAN] = sGeodudeAlolanTMHMLearnset, - [SPECIES_GRAVELER_ALOLAN] = sGravelerAlolanTMHMLearnset, - [SPECIES_GOLEM_ALOLAN] = sGolemAlolanTMHMLearnset, - [SPECIES_GRIMER_ALOLAN] = sGrimerAlolanTMHMLearnset, - [SPECIES_MUK_ALOLAN] = sMukAlolanTMHMLearnset, - [SPECIES_EXEGGUTOR_ALOLAN] = sExeggutorAlolanTMHMLearnset, - [SPECIES_MAROWAK_ALOLAN] = sMarowakAlolanTMHMLearnset, - // Galarian Forms - [SPECIES_MEOWTH_GALARIAN] = sMeowthGalarianTMHMLearnset, - [SPECIES_PONYTA_GALARIAN] = sPonytaGalarianTMHMLearnset, - [SPECIES_RAPIDASH_GALARIAN] = sRapidashGalarianTMHMLearnset, - [SPECIES_SLOWPOKE_GALARIAN] = sSlowpokeGalarianTMHMLearnset, - [SPECIES_SLOWBRO_GALARIAN] = sSlowbroGalarianTMHMLearnset, - [SPECIES_FARFETCHD_GALARIAN] = sFarfetchdGalarianTMHMLearnset, - [SPECIES_WEEZING_GALARIAN] = sWeezingGalarianTMHMLearnset, - [SPECIES_MR_MIME_GALARIAN] = sMrMimeGalarianTMHMLearnset, - [SPECIES_ARTICUNO_GALARIAN] = sArticunoGalarianTMHMLearnset, - [SPECIES_ZAPDOS_GALARIAN] = sZapdosGalarianTMHMLearnset, - [SPECIES_MOLTRES_GALARIAN] = sMoltresGalarianTMHMLearnset, - [SPECIES_SLOWKING_GALARIAN] = sSlowkingGalarianTMHMLearnset, - [SPECIES_CORSOLA_GALARIAN] = sCorsolaGalarianTMHMLearnset, - [SPECIES_ZIGZAGOON_GALARIAN] = sZigzagoonGalarianTMHMLearnset, - [SPECIES_LINOONE_GALARIAN] = sLinooneGalarianTMHMLearnset, - [SPECIES_DARUMAKA_GALARIAN] = sDarumakaGalarianTMHMLearnset, - [SPECIES_DARMANITAN_GALARIAN] = sDarmanitanGalarianTMHMLearnset, - [SPECIES_YAMASK_GALARIAN] = sYamaskGalarianTMHMLearnset, - [SPECIES_STUNFISK_GALARIAN] = sStunfiskGalarianTMHMLearnset, - // Misc Forms - // Cosplay Pikachu - [SPECIES_PIKACHU_COSPLAY] = sPikachuTMHMLearnset, - [SPECIES_PIKACHU_ROCK_STAR] = sPikachuTMHMLearnset, - [SPECIES_PIKACHU_BELLE] = sPikachuTMHMLearnset, - [SPECIES_PIKACHU_POP_STAR] = sPikachuTMHMLearnset, - [SPECIES_PIKACHU_PH_D] = sPikachuTMHMLearnset, - [SPECIES_PIKACHU_LIBRE] = sPikachuTMHMLearnset, - // Cap Pikachu - [SPECIES_PIKACHU_ORIGINAL_CAP] = sPikachuTMHMLearnset, - [SPECIES_PIKACHU_HOENN_CAP] = sPikachuTMHMLearnset, - [SPECIES_PIKACHU_SINNOH_CAP] = sPikachuTMHMLearnset, - [SPECIES_PIKACHU_UNOVA_CAP] = sPikachuTMHMLearnset, - [SPECIES_PIKACHU_KALOS_CAP] = sPikachuTMHMLearnset, - [SPECIES_PIKACHU_ALOLA_CAP] = sPikachuTMHMLearnset, - [SPECIES_PIKACHU_PARTNER_CAP] = sPikachuTMHMLearnset, - [SPECIES_PIKACHU_WORLD_CAP] = sPikachuTMHMLearnset, - // Pichu - [SPECIES_PICHU_SPIKY_EARED] = sPichuTMHMLearnset, -#endif - // Unown - [SPECIES_UNOWN_B] = sUnownTMHMLearnset, - [SPECIES_UNOWN_C] = sUnownTMHMLearnset, - [SPECIES_UNOWN_D] = sUnownTMHMLearnset, - [SPECIES_UNOWN_E] = sUnownTMHMLearnset, - [SPECIES_UNOWN_F] = sUnownTMHMLearnset, - [SPECIES_UNOWN_G] = sUnownTMHMLearnset, - [SPECIES_UNOWN_H] = sUnownTMHMLearnset, - [SPECIES_UNOWN_I] = sUnownTMHMLearnset, - [SPECIES_UNOWN_J] = sUnownTMHMLearnset, - [SPECIES_UNOWN_K] = sUnownTMHMLearnset, - [SPECIES_UNOWN_L] = sUnownTMHMLearnset, - [SPECIES_UNOWN_M] = sUnownTMHMLearnset, - [SPECIES_UNOWN_N] = sUnownTMHMLearnset, - [SPECIES_UNOWN_O] = sUnownTMHMLearnset, - [SPECIES_UNOWN_P] = sUnownTMHMLearnset, - [SPECIES_UNOWN_Q] = sUnownTMHMLearnset, - [SPECIES_UNOWN_R] = sUnownTMHMLearnset, - [SPECIES_UNOWN_S] = sUnownTMHMLearnset, - [SPECIES_UNOWN_T] = sUnownTMHMLearnset, - [SPECIES_UNOWN_U] = sUnownTMHMLearnset, - [SPECIES_UNOWN_V] = sUnownTMHMLearnset, - [SPECIES_UNOWN_W] = sUnownTMHMLearnset, - [SPECIES_UNOWN_X] = sUnownTMHMLearnset, - [SPECIES_UNOWN_Y] = sUnownTMHMLearnset, - [SPECIES_UNOWN_Z] = sUnownTMHMLearnset, - [SPECIES_UNOWN_EMARK] = sUnownTMHMLearnset, - [SPECIES_UNOWN_QMARK] = sUnownTMHMLearnset, - // Castform - [SPECIES_CASTFORM_SUNNY] = sCastformTMHMLearnset, - [SPECIES_CASTFORM_RAINY] = sCastformTMHMLearnset, - [SPECIES_CASTFORM_SNOWY] = sCastformTMHMLearnset, - // Deoxys - [SPECIES_DEOXYS_ATTACK] = sDeoxysAttackTMHMLearnset, - [SPECIES_DEOXYS_DEFENSE] = sDeoxysDefenseTMHMLearnset, - [SPECIES_DEOXYS_SPEED] = sDeoxysSpeedTMHMLearnset, -#if P_NEW_POKEMON == TRUE - // Burmy - [SPECIES_BURMY_SANDY_CLOAK] = sBurmyTMHMLearnset, - [SPECIES_BURMY_TRASH_CLOAK] = sBurmyTMHMLearnset, - // Wormadam - [SPECIES_WORMADAM_SANDY_CLOAK] = sWormadamSandyCloakTMHMLearnset, - [SPECIES_WORMADAM_TRASH_CLOAK] = sWormadamTrashCloakTMHMLearnset, - // Cherrim - [SPECIES_CHERRIM_SUNSHINE] = sCherrimTMHMLearnset, - // Shellos - [SPECIES_SHELLOS_EAST_SEA] = sShellosTMHMLearnset, - // Gastrodon - [SPECIES_GASTRODON_EAST_SEA] = sGastrodonTMHMLearnset, - // Rotom - [SPECIES_ROTOM_HEAT] = sRotomTMHMLearnset, - [SPECIES_ROTOM_WASH] = sRotomTMHMLearnset, - [SPECIES_ROTOM_FROST] = sRotomTMHMLearnset, - [SPECIES_ROTOM_FAN] = sRotomTMHMLearnset, - [SPECIES_ROTOM_MOW] = sRotomTMHMLearnset, - // Giratina - [SPECIES_GIRATINA_ORIGIN] = sGiratinaTMHMLearnset, - // Shaymin - [SPECIES_SHAYMIN_SKY] = sShayminSkyTMHMLearnset, - // Arceus - [SPECIES_ARCEUS_FIGHTING] = sArceusTMHMLearnset, - [SPECIES_ARCEUS_FLYING] = sArceusTMHMLearnset, - [SPECIES_ARCEUS_POISON] = sArceusTMHMLearnset, - [SPECIES_ARCEUS_GROUND] = sArceusTMHMLearnset, - [SPECIES_ARCEUS_ROCK] = sArceusTMHMLearnset, - [SPECIES_ARCEUS_BUG] = sArceusTMHMLearnset, - [SPECIES_ARCEUS_GHOST] = sArceusTMHMLearnset, - [SPECIES_ARCEUS_STEEL] = sArceusTMHMLearnset, - [SPECIES_ARCEUS_FIRE] = sArceusTMHMLearnset, - [SPECIES_ARCEUS_WATER] = sArceusTMHMLearnset, - [SPECIES_ARCEUS_GRASS] = sArceusTMHMLearnset, - [SPECIES_ARCEUS_ELECTRIC] = sArceusTMHMLearnset, - [SPECIES_ARCEUS_PSYCHIC] = sArceusTMHMLearnset, - [SPECIES_ARCEUS_ICE] = sArceusTMHMLearnset, - [SPECIES_ARCEUS_DRAGON] = sArceusTMHMLearnset, - [SPECIES_ARCEUS_DARK] = sArceusTMHMLearnset, - [SPECIES_ARCEUS_FAIRY] = sArceusTMHMLearnset, - // Basculin - [SPECIES_BASCULIN_BLUE_STRIPED] = sBasculinTMHMLearnset, - // Darmanitan - [SPECIES_DARMANITAN_ZEN_MODE] = sDarmanitanTMHMLearnset, - [SPECIES_DARMANITAN_ZEN_MODE_GALARIAN] = sDarmanitanGalarianTMHMLearnset, - // Deerling - [SPECIES_DEERLING_SUMMER] = sDeerlingTMHMLearnset, - [SPECIES_DEERLING_AUTUMN] = sDeerlingTMHMLearnset, - [SPECIES_DEERLING_WINTER] = sDeerlingTMHMLearnset, - // Sawsbuck - [SPECIES_SAWSBUCK_SUMMER] = sSawsbuckTMHMLearnset, - [SPECIES_SAWSBUCK_AUTUMN] = sSawsbuckTMHMLearnset, - [SPECIES_SAWSBUCK_WINTER] = sSawsbuckTMHMLearnset, - // Therian Forms - [SPECIES_TORNADUS_THERIAN] = sTornadusTMHMLearnset, - [SPECIES_THUNDURUS_THERIAN] = sThundurusTMHMLearnset, - [SPECIES_LANDORUS_THERIAN] = sLandorusTMHMLearnset, - // Kyurem - [SPECIES_KYUREM_WHITE] = sKyuremWhiteTMHMLearnset, - [SPECIES_KYUREM_BLACK] = sKyuremBlackTMHMLearnset, - // Keldeo - [SPECIES_KELDEO_RESOLUTE] = sKeldeoTMHMLearnset, - // Meloetta - [SPECIES_MELOETTA_PIROUETTE] = sMeloettaTMHMLearnset, - // Genesect - [SPECIES_GENESECT_DOUSE_DRIVE] = sGenesectTMHMLearnset, - [SPECIES_GENESECT_SHOCK_DRIVE] = sGenesectTMHMLearnset, - [SPECIES_GENESECT_BURN_DRIVE] = sGenesectTMHMLearnset, - [SPECIES_GENESECT_CHILL_DRIVE] = sGenesectTMHMLearnset, - // Greninja - [SPECIES_GRENINJA_BATTLE_BOND] = sGreninjaTMHMLearnset, - [SPECIES_GRENINJA_ASH] = sGreninjaTMHMLearnset, - // Vivillon - [SPECIES_VIVILLON_POLAR] = sVivillonTMHMLearnset, - [SPECIES_VIVILLON_TUNDRA] = sVivillonTMHMLearnset, - [SPECIES_VIVILLON_CONTINENTAL] = sVivillonTMHMLearnset, - [SPECIES_VIVILLON_GARDEN] = sVivillonTMHMLearnset, - [SPECIES_VIVILLON_ELEGANT] = sVivillonTMHMLearnset, - [SPECIES_VIVILLON_MEADOW] = sVivillonTMHMLearnset, - [SPECIES_VIVILLON_MODERN] = sVivillonTMHMLearnset, - [SPECIES_VIVILLON_MARINE] = sVivillonTMHMLearnset, - [SPECIES_VIVILLON_ARCHIPELAGO] = sVivillonTMHMLearnset, - [SPECIES_VIVILLON_HIGH_PLAINS] = sVivillonTMHMLearnset, - [SPECIES_VIVILLON_SANDSTORM] = sVivillonTMHMLearnset, - [SPECIES_VIVILLON_RIVER] = sVivillonTMHMLearnset, - [SPECIES_VIVILLON_MONSOON] = sVivillonTMHMLearnset, - [SPECIES_VIVILLON_SAVANNA] = sVivillonTMHMLearnset, - [SPECIES_VIVILLON_SUN] = sVivillonTMHMLearnset, - [SPECIES_VIVILLON_OCEAN] = sVivillonTMHMLearnset, - [SPECIES_VIVILLON_JUNGLE] = sVivillonTMHMLearnset, - [SPECIES_VIVILLON_FANCY] = sVivillonTMHMLearnset, - [SPECIES_VIVILLON_POKE_BALL] = sVivillonTMHMLearnset, - // Flabébé - [SPECIES_FLABEBE_YELLOW_FLOWER] = sFlabebeTMHMLearnset, - [SPECIES_FLABEBE_ORANGE_FLOWER] = sFlabebeTMHMLearnset, - [SPECIES_FLABEBE_BLUE_FLOWER] = sFlabebeTMHMLearnset, - [SPECIES_FLABEBE_WHITE_FLOWER] = sFlabebeTMHMLearnset, - // Floette - [SPECIES_FLOETTE_YELLOW_FLOWER] = sFloetteTMHMLearnset, - [SPECIES_FLOETTE_ORANGE_FLOWER] = sFloetteTMHMLearnset, - [SPECIES_FLOETTE_BLUE_FLOWER] = sFloetteTMHMLearnset, - [SPECIES_FLOETTE_WHITE_FLOWER] = sFloetteTMHMLearnset, - [SPECIES_FLOETTE_ETERNAL_FLOWER] = sFloetteEternalFlowerTMHMLearnset, - // Florges - [SPECIES_FLORGES_YELLOW_FLOWER] = sFlorgesTMHMLearnset, - [SPECIES_FLORGES_ORANGE_FLOWER] = sFlorgesTMHMLearnset, - [SPECIES_FLORGES_BLUE_FLOWER] = sFlorgesTMHMLearnset, - [SPECIES_FLORGES_WHITE_FLOWER] = sFlorgesTMHMLearnset, - //Furfrou - [SPECIES_FURFROU_HEART_TRIM] = sFurfrouTMHMLearnset, - [SPECIES_FURFROU_STAR_TRIM] = sFurfrouTMHMLearnset, - [SPECIES_FURFROU_DIAMOND_TRIM] = sFurfrouTMHMLearnset, - [SPECIES_FURFROU_DEBUTANTE_TRIM] = sFurfrouTMHMLearnset, - [SPECIES_FURFROU_MATRON_TRIM] = sFurfrouTMHMLearnset, - [SPECIES_FURFROU_DANDY_TRIM] = sFurfrouTMHMLearnset, - [SPECIES_FURFROU_LA_REINE_TRIM] = sFurfrouTMHMLearnset, - [SPECIES_FURFROU_KABUKI_TRIM] = sFurfrouTMHMLearnset, - [SPECIES_FURFROU_PHARAOH_TRIM] = sFurfrouTMHMLearnset, - // Meowstic - [SPECIES_MEOWSTIC_FEMALE] = sMeowsticFemaleTMHMLearnset, - // Aegislash - [SPECIES_AEGISLASH_BLADE] = sAegislashTMHMLearnset, - // Pumpkaboo - [SPECIES_PUMPKABOO_SMALL] = sPumpkabooTMHMLearnset, - [SPECIES_PUMPKABOO_LARGE] = sPumpkabooTMHMLearnset, - [SPECIES_PUMPKABOO_SUPER] = sPumpkabooTMHMLearnset, - // Gourgeist - [SPECIES_GOURGEIST_SMALL] = sGourgeistTMHMLearnset, - [SPECIES_GOURGEIST_LARGE] = sGourgeistTMHMLearnset, - [SPECIES_GOURGEIST_SUPER] = sGourgeistTMHMLearnset, - // Xerneas - [SPECIES_XERNEAS_ACTIVE] = sXerneasTMHMLearnset, - // Zygarde - [SPECIES_ZYGARDE_10] = sZygardeTMHMLearnset, - [SPECIES_ZYGARDE_10_POWER_CONSTRUCT] = sZygardeTMHMLearnset, - [SPECIES_ZYGARDE_50_POWER_CONSTRUCT] = sZygardeTMHMLearnset, - [SPECIES_ZYGARDE_COMPLETE] = sZygardeTMHMLearnset, - // Hoopa - [SPECIES_HOOPA_UNBOUND] = sHoopaUnboundTMHMLearnset, - // Oricorio - [SPECIES_ORICORIO_POM_POM] = sOricorioTMHMLearnset, - [SPECIES_ORICORIO_PAU] = sOricorioTMHMLearnset, - [SPECIES_ORICORIO_SENSU] = sOricorioTMHMLearnset, - // Rockruff - [SPECIES_ROCKRUFF_OWN_TEMPO] = sRockruffTMHMLearnset, - // Lycanroc - [SPECIES_LYCANROC_MIDNIGHT] = sLycanrocMidnightTMHMLearnset, - [SPECIES_LYCANROC_DUSK] = sLycanrocDuskTMHMLearnset, - // Wishiwashi - [SPECIES_WISHIWASHI_SCHOOL] = sWishiwashiTMHMLearnset, - // Silvally - [SPECIES_SILVALLY_FIGHTING] = sSilvallyTMHMLearnset, - [SPECIES_SILVALLY_FLYING] = sSilvallyTMHMLearnset, - [SPECIES_SILVALLY_POISON] = sSilvallyTMHMLearnset, - [SPECIES_SILVALLY_GROUND] = sSilvallyTMHMLearnset, - [SPECIES_SILVALLY_ROCK] = sSilvallyTMHMLearnset, - [SPECIES_SILVALLY_BUG] = sSilvallyTMHMLearnset, - [SPECIES_SILVALLY_GHOST] = sSilvallyTMHMLearnset, - [SPECIES_SILVALLY_STEEL] = sSilvallyTMHMLearnset, - [SPECIES_SILVALLY_FIRE] = sSilvallyTMHMLearnset, - [SPECIES_SILVALLY_WATER] = sSilvallyTMHMLearnset, - [SPECIES_SILVALLY_GRASS] = sSilvallyTMHMLearnset, - [SPECIES_SILVALLY_ELECTRIC] = sSilvallyTMHMLearnset, - [SPECIES_SILVALLY_PSYCHIC] = sSilvallyTMHMLearnset, - [SPECIES_SILVALLY_ICE] = sSilvallyTMHMLearnset, - [SPECIES_SILVALLY_DRAGON] = sSilvallyTMHMLearnset, - [SPECIES_SILVALLY_DARK] = sSilvallyTMHMLearnset, - [SPECIES_SILVALLY_FAIRY] = sSilvallyTMHMLearnset, - // Minior - [SPECIES_MINIOR_METEOR_ORANGE] = sMiniorTMHMLearnset, - [SPECIES_MINIOR_METEOR_YELLOW] = sMiniorTMHMLearnset, - [SPECIES_MINIOR_METEOR_GREEN] = sMiniorTMHMLearnset, - [SPECIES_MINIOR_METEOR_BLUE] = sMiniorTMHMLearnset, - [SPECIES_MINIOR_METEOR_INDIGO] = sMiniorTMHMLearnset, - [SPECIES_MINIOR_METEOR_VIOLET] = sMiniorTMHMLearnset, - [SPECIES_MINIOR_CORE_RED] = sMiniorTMHMLearnset, - [SPECIES_MINIOR_CORE_ORANGE] = sMiniorTMHMLearnset, - [SPECIES_MINIOR_CORE_YELLOW] = sMiniorTMHMLearnset, - [SPECIES_MINIOR_CORE_GREEN] = sMiniorTMHMLearnset, - [SPECIES_MINIOR_CORE_BLUE] = sMiniorTMHMLearnset, - [SPECIES_MINIOR_CORE_INDIGO] = sMiniorTMHMLearnset, - [SPECIES_MINIOR_CORE_VIOLET] = sMiniorTMHMLearnset, - // Mimikyu - [SPECIES_MIMIKYU_BUSTED] = sMimikyuTMHMLearnset, - // Necrozma - [SPECIES_NECROZMA_DUSK_MANE] = sNecrozmaTMHMLearnset, - [SPECIES_NECROZMA_DAWN_WINGS] = sNecrozmaTMHMLearnset, - [SPECIES_NECROZMA_ULTRA] = sNecrozmaTMHMLearnset, - // Magearna - [SPECIES_MAGEARNA_ORIGINAL_COLOR] = sMagearnaTMHMLearnset, - // Cramorant - [SPECIES_CRAMORANT_GULPING] = sCramorantTMHMLearnset, - [SPECIES_CRAMORANT_GORGING] = sCramorantTMHMLearnset, - // Toxtricity - [SPECIES_TOXTRICITY_LOW_KEY] = sToxtricityLowKeyTMHMLearnset, - // Sinistea - [SPECIES_SINISTEA_ANTIQUE] = sSinisteaTMHMLearnset, - // Polteageist - [SPECIES_POLTEAGEIST_ANTIQUE] = sPolteageistTMHMLearnset, - // Alcremie - [SPECIES_ALCREMIE_RUBY_CREAM] = sAlcremieTMHMLearnset, - [SPECIES_ALCREMIE_MATCHA_CREAM] = sAlcremieTMHMLearnset, - [SPECIES_ALCREMIE_MINT_CREAM] = sAlcremieTMHMLearnset, - [SPECIES_ALCREMIE_LEMON_CREAM] = sAlcremieTMHMLearnset, - [SPECIES_ALCREMIE_SALTED_CREAM] = sAlcremieTMHMLearnset, - [SPECIES_ALCREMIE_RUBY_SWIRL] = sAlcremieTMHMLearnset, - [SPECIES_ALCREMIE_CARAMEL_SWIRL] = sAlcremieTMHMLearnset, - [SPECIES_ALCREMIE_RAINBOW_SWIRL] = sAlcremieTMHMLearnset, - // Eiscue - [SPECIES_EISCUE_NOICE_FACE] = sEiscueTMHMLearnset, - // Indeedee - [SPECIES_INDEEDEE_FEMALE] = sIndeedeeFemaleTMHMLearnset, - // Morpeko - [SPECIES_MORPEKO_HANGRY] = sMorpekoTMHMLearnset, - // Zacian - [SPECIES_ZACIAN_CROWNED_SWORD] = sZacianTMHMLearnset, - // Zamazenta - [SPECIES_ZAMAZENTA_CROWNED_SHIELD] = sZamazentaTMHMLearnset, - // Eternatus - [SPECIES_ETERNATUS_ETERNAMAX] = sEternatusTMHMLearnset, - // Urshifu - [SPECIES_URSHIFU_RAPID_STRIKE_STYLE] = sUrshifuRapidStrikeStyleTMHMLearnset, - // Zarude - [SPECIES_ZARUDE_DADA] = sZarudeTMHMLearnset, - // Calyrex - [SPECIES_CALYREX_ICE_RIDER] = sCalyrexIceRiderTMHMLearnset, - [SPECIES_CALYREX_SHADOW_RIDER] = sCalyrexShadowRiderTMHMLearnset, -#endif -}; diff --git a/src/data/pokemon/tmhm_learnsets.h b/src/data/pokemon/tmhm_learnsets.h deleted file mode 100644 index 0af5a92e5..000000000 --- a/src/data/pokemon/tmhm_learnsets.h +++ /dev/null @@ -1,28121 +0,0 @@ - -/* static const u16 sNoneTMHMLearnset[] = { - MOVE_BLIZZARD, - MOVE_CUT, - MOVE_EARTHQUAKE, - MOVE_FLY, - MOVE_ICE_BEAM, - MOVE_PSYCHIC, - MOVE_REST, - MOVE_THUNDER, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; */ - -static const u16 sBulbasaurTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BULLET_SEED, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sIvysaurTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BULLET_SEED, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sVenusaurTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BULLET_SEED, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sCharmanderTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sCharmeleonTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sCharizardTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLY, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_STEEL_WING, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sSquirtleTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_DIG, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sWartortleTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_DIG, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sBlastoiseTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_DIG, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sCaterpieTMHMLearnset[] = { - MOVE_UNAVAILABLE, -}; - -static const u16 sMetapodTMHMLearnset[] = { - MOVE_UNAVAILABLE, -}; - -static const u16 sButterfreeTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SKILL_SWAP, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sWeedleTMHMLearnset[] = { - MOVE_UNAVAILABLE, -}; - -static const u16 sKakunaTMHMLearnset[] = { - MOVE_UNAVAILABLE, -}; - -static const u16 sBeedrillTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sPidgeyTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sPidgeottoTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sPidgeotTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sRattataTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sRaticateTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BULK_UP, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SLUDGE_BOMB, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sSpearowTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sFearowTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sEkansTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_SNATCH, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sArbokTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_SNATCH, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sPikachuTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FLY, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sRaichuTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sSandshrewTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sSandslashTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sNidoranFTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_SLUDGE_BOMB, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sNidorinaTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_SLUDGE_BOMB, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sNidoqueenTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SLUDGE_BOMB, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sNidoranMTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_SLUDGE_BOMB, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sNidorinoTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_SLUDGE_BOMB, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sNidokingTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SLUDGE_BOMB, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sClefairyTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_CALM_MIND, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SNATCH, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sClefableTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_CALM_MIND, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SNATCH, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sVulpixTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sNinetalesTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sJigglypuffTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SNATCH, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sWigglytuffTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SNATCH, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sZubatTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SLUDGE_BOMB, - MOVE_SNATCH, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sGolbatTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SLUDGE_BOMB, - MOVE_SNATCH, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sOddishTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BULLET_SEED, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sGloomTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BULLET_SEED, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sVileplumeTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BULLET_SEED, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sParasTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULLET_SEED, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sParasectTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULLET_SEED, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sVenonatTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SKILL_SWAP, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sVenomothTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SKILL_SWAP, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sDiglettTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sDugtrioTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sMeowthTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SNATCH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sPersianTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SNATCH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sPsyduckTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_CALM_MIND, - MOVE_DIG, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sGolduckTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_CALM_MIND, - MOVE_DIG, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sMankeyTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sPrimeapeTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sGrowlitheTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sArcanineTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sPoliwagTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DIG, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SURF, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sPoliwhirlTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_DIG, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sPoliwrathTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_DIG, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sAbraTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sKadabraTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sAlakazamTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sMachopTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sMachokeTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sMachampTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sBellsproutTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BULLET_SEED, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sWeepinbellTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BULLET_SEED, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sVictreebelTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BULLET_SEED, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sTentacoolTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_CUT, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_SURF, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sTentacruelTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_CUT, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_SURF, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sGeodudeTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sGravelerTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sGolemTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sPonytaTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sRapidashTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sSlowpokeTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_CALM_MIND, - MOVE_DIG, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SKILL_SWAP, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sSlowbroTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_CALM_MIND, - MOVE_DIG, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SKILL_SWAP, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sMagnemiteTMHMLearnset[] = { - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_SUNNY_DAY, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sMagnetonTMHMLearnset[] = { - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_SUNNY_DAY, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sFarfetchdTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sDoduoTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sDodrioTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sSeelTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sDewgongTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sGrimerTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SLUDGE_BOMB, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sMukTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SLUDGE_BOMB, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sShellderTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sCloysterTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SURF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sGastlyTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SKILL_SWAP, - MOVE_SLUDGE_BOMB, - MOVE_SNATCH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sHaunterTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SKILL_SWAP, - MOVE_SLUDGE_BOMB, - MOVE_SNATCH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sGengarTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SKILL_SWAP, - MOVE_SLUDGE_BOMB, - MOVE_SNATCH, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sOnixTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sDrowzeeTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sHypnoTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sKrabbyTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_CUT, - MOVE_DIG, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sKinglerTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_CUT, - MOVE_DIG, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sVoltorbTMHMLearnset[] = { - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sElectrodeTMHMLearnset[] = { - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sExeggcuteTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BULLET_SEED, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SKILL_SWAP, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sExeggutorTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BULLET_SEED, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SKILL_SWAP, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sCuboneTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sMarowakTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sHitmonleeTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sHitmonchanTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sLickitungTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sKoffingTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SLUDGE_BOMB, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sWeezingTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SLUDGE_BOMB, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sRhyhornTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sRhydonTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sChanseyTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sTangelaTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BULLET_SEED, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sKangaskhanTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sHorseaTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sSeadraTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sGoldeenTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sSeakingTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sStaryuTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SURF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sStarmieTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SKILL_SWAP, - MOVE_SURF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sMrMimeTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sScytherTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sJynxTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SKILL_SWAP, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sElectabuzzTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sMagmarTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sPinsirTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sTaurosTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sMagikarpTMHMLearnset[] = { - MOVE_UNAVAILABLE, -}; - -static const u16 sGyaradosTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_TAUNT, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sLaprasTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sDittoTMHMLearnset[] = { - MOVE_UNAVAILABLE, -}; - -static const u16 sEeveeTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sVaporeonTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DIG, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sJolteonTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sFlareonTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sPorygonTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_BLIZZARD, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sOmanyteTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SURF, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sOmastarTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SURF, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sKabutoTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SURF, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sKabutopsTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_CUT, - MOVE_DIG, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SURF, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sAerodactylTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_STEEL_WING, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sSnorlaxTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SNATCH, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sArticunoTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_BLIZZARD, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sZapdosTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sMoltresTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sDratiniTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sDragonairTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sDragoniteTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_CUT, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLY, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_STEEL_WING, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sMewtwoTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_CALM_MIND, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sMewTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_BULLET_SEED, - MOVE_CALM_MIND, - MOVE_CUT, - MOVE_DIG, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FLY, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SLUDGE_BOMB, - MOVE_SNATCH, - MOVE_SOLAR_BEAM, - MOVE_STEEL_WING, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sChikoritaTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BULLET_SEED, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sBayleefTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BULLET_SEED, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sMeganiumTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BULLET_SEED, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sCyndaquilTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sQuilavaTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sTyphlosionTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sTotodileTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_CUT, - MOVE_DIG, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sCroconawTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_CUT, - MOVE_DIG, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sFeraligatrTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_CUT, - MOVE_DIG, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sSentretTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLAMETHROWER, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_THIEF, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sFurretTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLAMETHROWER, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sHoothootTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sNoctowlTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sLedybaTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sLedianTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sSpinarakTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sAriadosTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sCrobatTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SLUDGE_BOMB, - MOVE_SNATCH, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sChinchouTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_SURF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sLanturnTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_SURF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sPichuTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_SURF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sCleffaTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sIgglybuffTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sTogepiTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sTogeticTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FLY, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sNatuTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SKILL_SWAP, - MOVE_SOLAR_BEAM, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sXatuTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SKILL_SWAP, - MOVE_SOLAR_BEAM, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sMareepTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sFlaaffyTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sAmpharosTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sBellossomTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BULLET_SEED, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sMarillTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_DIG, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sAzumarillTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_DIG, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sSudowoodoTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_CALM_MIND, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sPolitoedTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_DIG, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sHoppipTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BULLET_SEED, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sSkiploomTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BULLET_SEED, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sJumpluffTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BULLET_SEED, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sAipomTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SNATCH, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sSunkernTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BULLET_SEED, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sSunfloraTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BULLET_SEED, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sYanmaTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SOLAR_BEAM, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sWooperTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DIG, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sQuagsireTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_DIG, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sEspeonTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SKILL_SWAP, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sUmbreonTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SNATCH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sMurkrowTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SNATCH, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sSlowkingTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_CALM_MIND, - MOVE_DIG, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SKILL_SWAP, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sMisdreavusTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sUnownTMHMLearnset[] = { - MOVE_HIDDEN_POWER, - MOVE_UNAVAILABLE, -}; - -static const u16 sWobbuffetTMHMLearnset[] = { - MOVE_SAFEGUARD, - MOVE_UNAVAILABLE, -}; - -static const u16 sGirafarigTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sPinecoTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sForretressTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sDunsparceTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_CALM_MIND, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sGligarTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_STEEL_WING, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sSteelixTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sSnubbullTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sGranbullTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sQwilfishTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SLUDGE_BOMB, - MOVE_SURF, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sScizorTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_STEEL_WING, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sShuckleTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sHeracrossTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_BULLET_SEED, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sSneaselTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_CALM_MIND, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SNATCH, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sTeddiursaTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sUrsaringTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sSlugmaTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sMagcargoTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sSwinubTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sPiloswineTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sCorsolaTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_CALM_MIND, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sRemoraidTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BULLET_SEED, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sOctilleryTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BULLET_SEED, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sDelibirdTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLY, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sMantineTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BULLET_SEED, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sSkarmoryTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sHoundourTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SLUDGE_BOMB, - MOVE_SNATCH, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sHoundoomTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SLUDGE_BOMB, - MOVE_SNATCH, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sKingdraTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sPhanpyTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sDonphanTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sPorygon2TMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_BLIZZARD, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sStantlerTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sSmeargleTMHMLearnset[] = { - MOVE_FLAMETHROWER, - MOVE_UNAVAILABLE, -}; - -static const u16 sTyrogueTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sHitmontopTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sSmoochumTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SKILL_SWAP, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sElekidTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sMagbyTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sMiltankTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sBlisseyTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sRaikouTMHMLearnset[] = { - MOVE_CALM_MIND, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sEnteiTMHMLearnset[] = { - MOVE_CALM_MIND, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sSuicuneTMHMLearnset[] = { - MOVE_BLIZZARD, - MOVE_CALM_MIND, - MOVE_CUT, - MOVE_DIG, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sLarvitarTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sPupitarTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sTyranitarTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_TAUNT, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sLugiaTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_BLIZZARD, - MOVE_CALM_MIND, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_STEEL_WING, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sHoOhTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_STEEL_WING, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sCelebiTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_CALM_MIND, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sTreeckoTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULLET_SEED, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sGrovyleTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULLET_SEED, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sSceptileTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULLET_SEED, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sTorchicTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sCombuskenTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sBlazikenTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sMudkipTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DIG, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sMarshtompTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_DIG, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sSwampertTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_DIG, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sPoochyenaTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SNATCH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sMightyenaTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SNATCH, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sZigzagoonTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sLinooneTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sWurmpleTMHMLearnset[] = { - MOVE_UNAVAILABLE, -}; - -static const u16 sSilcoonTMHMLearnset[] = { - MOVE_UNAVAILABLE, -}; - -static const u16 sBeautiflyTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sCascoonTMHMLearnset[] = { - MOVE_UNAVAILABLE, -}; - -static const u16 sDustoxTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sLotadTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BULLET_SEED, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sLombreTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_BULLET_SEED, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sLudicoloTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_BULLET_SEED, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sSeedotTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BULLET_SEED, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sNuzleafTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULLET_SEED, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sShiftryTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULLET_SEED, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sTaillowTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sSwellowTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sWingullTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_STEEL_WING, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sPelipperTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_STEEL_WING, - MOVE_SURF, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sRaltsTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sKirliaTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sGardevoirTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sSurskitTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sMasquerainTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sShroomishTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BULLET_SEED, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_SNATCH, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sBreloomTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_BULLET_SEED, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_SNATCH, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sSlakothTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sVigorothTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sSlakingTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sNincadaTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sNinjaskTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sShedinjaTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sWhismurTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sLoudredTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sExploudTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_TAUNT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sMakuhitaTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sHariyamaTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sAzurillTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sNosepassTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sSkittyTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_CALM_MIND, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sDelcattyTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_CALM_MIND, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sSableyeTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_CALM_MIND, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SNATCH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sMawileTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SLUDGE_BOMB, - MOVE_SNATCH, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sAronTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sLaironTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sAggronTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_TAUNT, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sMedititeTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sMedichamTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sElectrikeTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sManectricTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sPlusleTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sMinunTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sVolbeatTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sIllumiseTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sRoseliaTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BULLET_SEED, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sGulpinTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BULLET_SEED, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SLUDGE_BOMB, - MOVE_SNATCH, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sSwalotTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BULLET_SEED, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SLUDGE_BOMB, - MOVE_SNATCH, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sCarvanhaTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SURF, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sSharpedoTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sWailmerTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sWailordTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sNumelTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sCameruptTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sTorkoalTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sSpoinkTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sGrumpigTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sSpindaTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_CALM_MIND, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sTrapinchTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sVibravaTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_STEEL_WING, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sFlygonTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_STEEL_WING, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sCacneaTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULLET_SEED, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sCacturneTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULLET_SEED, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sSwabluTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sAltariaTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sZangooseTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sSeviperTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_SNATCH, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sLunatoneTMHMLearnset[] = { - MOVE_BLIZZARD, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SKILL_SWAP, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sSolrockTMHMLearnset[] = { - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SKILL_SWAP, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sBarboachTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sWhiscashTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sCorphishTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sCrawdauntTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_CUT, - MOVE_DIG, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sBaltoyTMHMLearnset[] = { - MOVE_CALM_MIND, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SKILL_SWAP, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sClaydolTMHMLearnset[] = { - MOVE_CALM_MIND, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SKILL_SWAP, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sLileepTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BULLET_SEED, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sCradilyTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BULLET_SEED, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sAnorithTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sArmaldoTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sFeebasTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sMiloticTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sCastformTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sKecleonTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sShuppetTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sBanetteTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sDuskullTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sDusclopsTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sTropiusTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BULLET_SEED, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_STEEL_WING, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sChimechoTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sAbsolTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_CALM_MIND, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SNATCH, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sWynautTMHMLearnset[] = { - MOVE_SAFEGUARD, - MOVE_UNAVAILABLE, -}; - -static const u16 sSnoruntTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sGlalieTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_TAUNT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sSphealTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sSealeoTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sWalreinTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sClamperlTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sHuntailTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SNATCH, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sGorebyssTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sRelicanthTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_CALM_MIND, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sLuvdiscTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sBagonTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sShelgonTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sSalamenceTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STEEL_WING, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sBeldumTMHMLearnset[] = { - MOVE_UNAVAILABLE, -}; - -static const u16 sMetangTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_BRICK_BREAK, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SLUDGE_BOMB, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sMetagrossTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_BRICK_BREAK, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SLUDGE_BOMB, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sRegirockTMHMLearnset[] = { - MOVE_BRICK_BREAK, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sRegiceTMHMLearnset[] = { - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sRegisteelTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_BRICK_BREAK, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sLatiasTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_CUT, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sLatiosTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_CUT, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sKyogreTMHMLearnset[] = { - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_CALM_MIND, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sGroudonTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sRayquazaTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sJirachiTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SUNNY_DAY, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sDeoxysTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_BRICK_BREAK, - MOVE_CALM_MIND, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -#if P_NEW_POKEMON == TRUE -static const u16 sTurtwigTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BULLET_SEED, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sGrotleTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BULLET_SEED, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sTorterraTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BULLET_SEED, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sChimcharTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sMonfernoTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sInfernapeTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_CALM_MIND, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sPiplupTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_CUT, - MOVE_DIG, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sPrinplupTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_CUT, - MOVE_DIG, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sEmpoleonTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_CUT, - MOVE_DIG, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STEEL_WING, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sStarlyTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sStaraviaTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sStaraptorTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sBidoofTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sBibarelTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_CUT, - MOVE_DIG, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sKricketotTMHMLearnset[] = { - MOVE_UNAVAILABLE, -}; - -static const u16 sKricketuneTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sShinxTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sLuxioTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sLuxrayTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sBudewTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BULLET_SEED, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sRoseradeTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BULLET_SEED, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sCranidosTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sRampardosTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sShieldonTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sBastiodonTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sBurmyTMHMLearnset[] = { - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_UNAVAILABLE, -}; - -static const u16 sWormadamTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BULLET_SEED, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SKILL_SWAP, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sMothimTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SKILL_SWAP, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sCombeeTMHMLearnset[] = { - MOVE_UNAVAILABLE, -}; - -static const u16 sVespiquenTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sPachirisuTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sBuizelTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_DIG, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sFloatzelTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_DIG, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_TAUNT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sCherubiTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BULLET_SEED, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sCherrimTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BULLET_SEED, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sShellosTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sGastrodonTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DIG, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sAmbipomTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SNATCH, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sDrifloonTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sDrifblimTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sBunearyTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sLopunnyTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sMismagiusTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sHonchkrowTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SNATCH, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sGlameowTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SNATCH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sPuruglyTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SNATCH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sChinglingTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sStunkyTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SLUDGE_BOMB, - MOVE_SNATCH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sSkuntankTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SLUDGE_BOMB, - MOVE_SNATCH, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sBronzorTMHMLearnset[] = { - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SKILL_SWAP, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sBronzongTMHMLearnset[] = { - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SKILL_SWAP, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sBonslyTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_CALM_MIND, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sMimeJrTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sHappinyTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sChatotTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sSpiritombTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SNATCH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sGibleTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sGabiteTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sGarchompTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sMunchlaxTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SNATCH, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sRioluTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sLucarioTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_CALM_MIND, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sHippopotasTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sHippowdonTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sSkorupiTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SLUDGE_BOMB, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sDrapionTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SLUDGE_BOMB, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sCroagunkTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SLUDGE_BOMB, - MOVE_SNATCH, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sToxicroakTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SLUDGE_BOMB, - MOVE_SNATCH, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sCarnivineTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BULLET_SEED, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sFinneonTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sLumineonTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sMantykeTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sSnoverTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BULLET_SEED, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SOLAR_BEAM, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sAbomasnowTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_BULLET_SEED, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sWeavileTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_CALM_MIND, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SNATCH, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sMagnezoneTMHMLearnset[] = { - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_SUNNY_DAY, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sLickilickyTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sRhyperiorTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sTangrowthTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULLET_SEED, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sElectivireTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sMagmortarTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sTogekissTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FLY, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sYanmegaTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SOLAR_BEAM, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sLeafeonTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BULLET_SEED, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sGlaceonTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sGliscorTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_STEEL_WING, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sMamoswineTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sPorygonZTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_BLIZZARD, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sGalladeTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_CALM_MIND, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sProbopassTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sDusknoirTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sFroslassTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SNATCH, - MOVE_TAUNT, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sRotomTMHMLearnset[] = { - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SNATCH, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sUxieTMHMLearnset[] = { - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sMespritTMHMLearnset[] = { - MOVE_BLIZZARD, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SUNNY_DAY, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sAzelfTMHMLearnset[] = { - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sDialgaTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sPalkiaTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_CUT, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sHeatranTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sRegigigasTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_BRICK_BREAK, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_RAIN_DANCE, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sGiratinaTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_CALM_MIND, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_STEEL_WING, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sCresseliaTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SKILL_SWAP, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sPhioneTMHMLearnset[] = { - MOVE_BLIZZARD, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sManaphyTMHMLearnset[] = { - MOVE_BLIZZARD, - MOVE_CALM_MIND, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SKILL_SWAP, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sDarkraiTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_CALM_MIND, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SLUDGE_BOMB, - MOVE_SNATCH, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sShayminTMHMLearnset[] = { - MOVE_BULLET_SEED, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sArceusTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_BULLET_SEED, - MOVE_CALM_MIND, - MOVE_CUT, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sVictiniTMHMLearnset[] = { - MOVE_BRICK_BREAK, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sSnivyTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SNATCH, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sServineTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SNATCH, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sSerperiorTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SNATCH, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sTepigTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sPigniteTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sEmboarTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sOshawottTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_CUT, - MOVE_DIG, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SURF, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sDewottTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_CUT, - MOVE_DIG, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SURF, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sSamurottTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_CUT, - MOVE_DIG, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sPatratTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BULLET_SEED, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SUNNY_DAY, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sWatchogTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sLillipupTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SUNNY_DAY, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sHerdierTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sStoutlandTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sPurrloinTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SNATCH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sLiepardTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SNATCH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sPansageTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BULLET_SEED, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sSimisageTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sPansearTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sSimisearTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sPanpourTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_CUT, - MOVE_DIG, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SURF, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sSimipourTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_CUT, - MOVE_DIG, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SURF, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sMunnaTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sMusharnaTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sPidoveTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sTranquillTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sUnfezantTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sBlitzleTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_SNATCH, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sZebstrikaTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_SNATCH, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sRoggenrolaTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sBoldoreTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sGigalithTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sWoobatTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_STEEL_WING, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sSwoobatTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_STEEL_WING, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sDrilburTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_STRENGTH, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sExcadrillTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_STRENGTH, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sAudinoTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_CALM_MIND, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sTimburrTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sGurdurrTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sConkeldurrTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sTympoleTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sPalpitoadTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sSeismitoadTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sThrohTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sSawkTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sSewaddleTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sSwadloonTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sLeavannyTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sVenipedeTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sWhirlipedeTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sScolipedeTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_SNATCH, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sCottoneeTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sWhimsicottTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sPetililTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sLilligantTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sBasculinTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CUT, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SURF, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_UNAVAILABLE, -}; - -static const u16 sSandileTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_SNATCH, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sKrokorokTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_SNATCH, - MOVE_STRENGTH, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sKrookodileTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_SNATCH, - MOVE_STRENGTH, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sDarumakaTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SNATCH, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sDarmanitanTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SNATCH, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sMaractusTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BULLET_SEED, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sDwebbleTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sCrustleTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sScraggyTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_SNATCH, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sScraftyTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_SNATCH, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sSigilyphTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SOLAR_BEAM, - MOVE_STEEL_WING, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sYamaskTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sCofagrigusTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sTirtougaTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DIG, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sCarracostaTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DIG, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sArchenTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_STEEL_WING, - MOVE_TAUNT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sArcheopsTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_STEEL_WING, - MOVE_TAUNT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sTrubbishTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sGarbodorTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sZoruaTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SNATCH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sZoroarkTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SLUDGE_BOMB, - MOVE_SNATCH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sMinccinoTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sCinccinoTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BULLET_SEED, - MOVE_CALM_MIND, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sGothitaTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sGothoritaTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sGothitelleTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sSolosisTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_THUNDER, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sDuosionTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_THUNDER, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sReuniclusTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_STRENGTH, - MOVE_THUNDER, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sDucklettTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_STEEL_WING, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sSwannaTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_STEEL_WING, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sVanilliteTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sVanillishTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sVanilluxeTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sDeerlingTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sSawsbuckTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sEmolgaTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_TAUNT, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sKarrablastTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sEscavalierTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sFoongusTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sAmoongussTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sFrillishTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SLUDGE_BOMB, - MOVE_SURF, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sJellicentTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SLUDGE_BOMB, - MOVE_SURF, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sAlomomolaTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_CALM_MIND, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sJoltikTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_THIEF, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sGalvantulaTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sFerroseedTMHMLearnset[] = { - MOVE_BULLET_SEED, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sFerrothornTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sKlinkTMHMLearnset[] = { - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sKlangTMHMLearnset[] = { - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sKlinklangTMHMLearnset[] = { - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sTynamoTMHMLearnset[] = { - MOVE_UNAVAILABLE, -}; - -static const u16 sEelektrikTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sEelektrossTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_FACADE, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sElgyemTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_STEEL_WING, - MOVE_THIEF, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sBeheeyemTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_STEEL_WING, - MOVE_THIEF, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sLitwickTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sLampentTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sChandelureTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sAxewTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sFraxureTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sHaxorusTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sCubchooTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sBearticTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_CUT, - MOVE_DIG, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sCryogonalTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sShelmetTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sAccelgorTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sStunfiskTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_SLUDGE_BOMB, - MOVE_SURF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sMienfooTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_CALM_MIND, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sMienshaoTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_CALM_MIND, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sDruddigonTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_SLUDGE_BOMB, - MOVE_SNATCH, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_TAUNT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sGolettTMHMLearnset[] = { - MOVE_BRICK_BREAK, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sGolurkTMHMLearnset[] = { - MOVE_BRICK_BREAK, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FLY, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_THIEF, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sPawniardTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SNATCH, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sBisharpTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SNATCH, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sBouffalantTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sRuffletTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BULK_UP, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STEEL_WING, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sBraviaryTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BULK_UP, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STEEL_WING, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sVullabyTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SNATCH, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sMandibuzzTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SNATCH, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sHeatmorTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SNATCH, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sDurantTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sDeinoTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sZweilousTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sHydreigonTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_STEEL_WING, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sLarvestaTMHMLearnset[] = { - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sVolcaronaTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sCobalionTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_CALM_MIND, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sTerrakionTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_CALM_MIND, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sVirizionTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_CALM_MIND, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sTornadusTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_STRENGTH, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sThundurusTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_SLUDGE_BOMB, - MOVE_STRENGTH, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sReshiramTMHMLearnset[] = { - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SOLAR_BEAM, - MOVE_STEEL_WING, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sZekromTMHMLearnset[] = { - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_STEEL_WING, - MOVE_STRENGTH, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sLandorusTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_CALM_MIND, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_STRENGTH, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sKyuremTMHMLearnset[] = { - MOVE_BLIZZARD, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_FACADE, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_STEEL_WING, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sKeldeoTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_CALM_MIND, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sMeloettaTMHMLearnset[] = { - MOVE_BRICK_BREAK, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sGenesectTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_BLIZZARD, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sChespinTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sQuilladinTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sChesnaughtTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sFennekinTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sBraixenTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sDelphoxTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sFroakieTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_CUT, - MOVE_DIG, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SNATCH, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sFrogadierTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_CUT, - MOVE_DIG, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SNATCH, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sGreninjaTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_CUT, - MOVE_DIG, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SNATCH, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sBunnelbyTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sDiggersbyTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_SNATCH, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sFletchlingTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SNATCH, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sFletchinderTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SNATCH, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sTalonflameTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BULK_UP, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SNATCH, - MOVE_SOLAR_BEAM, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sScatterbugTMHMLearnset[] = { - MOVE_UNAVAILABLE, -}; - -static const u16 sSpewpaTMHMLearnset[] = { - MOVE_PROTECT, - MOVE_UNAVAILABLE, -}; - -static const u16 sVivillonTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sLitleoTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SNATCH, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sPyroarTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SNATCH, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sFlabebeTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sFloetteTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sFlorgesTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sSkiddoTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sGogoatTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sPanchamTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_SNATCH, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sPangoroTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_SNATCH, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sFurfrouTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sEspurrTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_SUNNY_DAY, - MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sMeowsticTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_SUNNY_DAY, - MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sHonedgeTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sDoubladeTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sAegislashTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sSpritzeeTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SKILL_SWAP, - MOVE_SUNNY_DAY, - MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sAromatisseTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SKILL_SWAP, - MOVE_SUNNY_DAY, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sSwirlixTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_THIEF, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sSlurpuffTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_THIEF, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sInkayTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SNATCH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sMalamarTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SNATCH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sBinacleTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sBarbaracleTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sSkrelpTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SLUDGE_BOMB, - MOVE_SURF, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sDragalgeTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SLUDGE_BOMB, - MOVE_SURF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sClauncherTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CUT, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sClawitzerTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CUT, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SLUDGE_BOMB, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sHelioptileTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_SURF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sHelioliskTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_SURF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sTyruntTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sTyrantrumTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sAmauraTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sAurorusTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sSylveonTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SKILL_SWAP, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sHawluchaTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLY, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STEEL_WING, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sDedenneTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sCarbinkTMHMLearnset[] = { - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SKILL_SWAP, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sGoomyTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_SLUDGE_BOMB, - MOVE_SUNNY_DAY, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sSliggooTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_SLUDGE_BOMB, - MOVE_SUNNY_DAY, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sGoodraTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_SLUDGE_BOMB, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sKlefkiTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sPhantumpTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SKILL_SWAP, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sTrevenantTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SKILL_SWAP, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sPumpkabooTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BULLET_SEED, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SKILL_SWAP, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sGourgeistTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BULLET_SEED, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SKILL_SWAP, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sBergmiteTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sAvaluggTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sNoibatTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SNATCH, - MOVE_SOLAR_BEAM, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sNoivernTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_FACADE, - MOVE_FLAMETHROWER, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SNATCH, - MOVE_SOLAR_BEAM, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sXerneasTMHMLearnset[] = { - MOVE_CALM_MIND, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_SECRET_POWER, - MOVE_SUNNY_DAY, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sYveltalTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_FACADE, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sZygardeTMHMLearnset[] = { - MOVE_BRICK_BREAK, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sDiancieTMHMLearnset[] = { - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SKILL_SWAP, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sHoopaTMHMLearnset[] = { - MOVE_BRICK_BREAK, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sVolcanionTMHMLearnset[] = { - MOVE_BRICK_BREAK, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sRowletTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SOLAR_BEAM, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sDartrixTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SOLAR_BEAM, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sDecidueyeTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SHADOW_BALL, - MOVE_SOLAR_BEAM, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sLittenTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BULK_UP, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sTorracatTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BULK_UP, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sIncineroarTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_SNATCH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sPopplioTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sBrionneTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sPrimarinaTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SHADOW_BALL, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sPikipekTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULLET_SEED, - MOVE_DOUBLE_TEAM, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sTrumbeakTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULLET_SEED, - MOVE_DOUBLE_TEAM, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sToucannonTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULLET_SEED, - MOVE_DOUBLE_TEAM, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sYungoosTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SHOCK_WAVE, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sGumshoosTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SHOCK_WAVE, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sGrubbinTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SHOCK_WAVE, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sCharjabugTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SHOCK_WAVE, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sVikavoltTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sCrabrawlerTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sCrabominableTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sOricorioTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_STEEL_WING, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sCutieflyTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SKILL_SWAP, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sRibombeeTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SKILL_SWAP, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sRockruffTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_TOMB, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sLycanrocTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_TOMB, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sWishiwashiTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sMareanieTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SLUDGE_BOMB, - MOVE_SNATCH, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sToxapexTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SLUDGE_BOMB, - MOVE_SNATCH, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sMudbrayTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sMudsdaleTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sDewpiderTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sAraquanidTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sFomantisTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sLurantisTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sMorelullTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sShiinoticTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sSalanditTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SLUDGE_BOMB, - MOVE_SNATCH, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sSalazzleTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SLUDGE_BOMB, - MOVE_SNATCH, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sStuffulTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_TOMB, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sBewearTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_TOMB, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sBounsweetTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sSteeneeTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sTsareenaTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sComfeyTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sOranguruTMHMLearnset[] = { - MOVE_BRICK_BREAK, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SHADOW_BALL, - MOVE_SNATCH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sPassimianTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SNATCH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sWimpodTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SURF, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_UNAVAILABLE, -}; - -static const u16 sGolisopodTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SLUDGE_BOMB, - MOVE_SURF, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sSandygastTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SHADOW_BALL, - MOVE_SKILL_SWAP, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sPalossandTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SHADOW_BALL, - MOVE_SKILL_SWAP, - MOVE_SLUDGE_BOMB, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sPyukumukuTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_HAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_SAFEGUARD, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sTypeNullTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_SANDSTORM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sSilvallyTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_FACADE, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_SANDSTORM, - MOVE_SHADOW_BALL, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sMiniorTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SOLAR_BEAM, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sKomalaTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_RETURN, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sTurtonatorTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BULK_UP, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_TOMB, - MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sTogedemaruTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SHOCK_WAVE, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sMimikyuTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BULK_UP, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SHADOW_BALL, - MOVE_SNATCH, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sBruxishTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BULK_UP, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SNATCH, - MOVE_SURF, - MOVE_TAUNT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sDrampaTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_SAFEGUARD, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sDhelmiseTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SHADOW_BALL, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sJangmooTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sHakamooTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sKommooTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FLAMETHROWER, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SHOCK_WAVE, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sTapuKokoTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_RETURN, - MOVE_ROAR, - MOVE_SAFEGUARD, - MOVE_SHOCK_WAVE, - MOVE_STEEL_WING, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sTapuLeleTMHMLearnset[] = { - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REFLECT, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SHADOW_BALL, - MOVE_SKILL_SWAP, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sTapuBuluTMHMLearnset[] = { - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_CALM_MIND, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sTapuFiniTMHMLearnset[] = { - MOVE_BLIZZARD, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SHADOW_BALL, - MOVE_SURF, - MOVE_TAUNT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sCosmogTMHMLearnset[] = { - MOVE_UNAVAILABLE, -}; - -static const u16 sCosmoemTMHMLearnset[] = { - MOVE_UNAVAILABLE, -}; - -static const u16 sSolgaleoTMHMLearnset[] = { - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sLunalaTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_BLIZZARD, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_SAFEGUARD, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sNihilegoTMHMLearnset[] = { - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SLUDGE_BOMB, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sBuzzwoleTMHMLearnset[] = { - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_TOMB, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sPheromosaTMHMLearnset[] = { - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SHOCK_WAVE, - MOVE_SNATCH, - MOVE_TAUNT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sXurkitreeTMHMLearnset[] = { - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sCelesteelaTMHMLearnset[] = { - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sKartanaTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_BRICK_BREAK, - MOVE_CALM_MIND, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sGuzzlordTMHMLearnset[] = { - MOVE_BRICK_BREAK, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_TOMB, - MOVE_SHOCK_WAVE, - MOVE_SLUDGE_BOMB, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sNecrozmaTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_BRICK_BREAK, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_TOMB, - MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sMagearnaTMHMLearnset[] = { - MOVE_BRICK_BREAK, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_RETURN, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_THUNDERBOLT, - MOVE_UNAVAILABLE, -}; - -static const u16 sMarshadowTMHMLearnset[] = { - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_TOMB, - MOVE_SHADOW_BALL, - MOVE_SNATCH, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sPoipoleTMHMLearnset[] = { - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SLUDGE_BOMB, - MOVE_SNATCH, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sNaganadelTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SHOCK_WAVE, - MOVE_SLUDGE_BOMB, - MOVE_SNATCH, - MOVE_THIEF, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sStakatakaTMHMLearnset[] = { - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SKILL_SWAP, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sBlacephalonTMHMLearnset[] = { - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REST, - MOVE_RETURN, - MOVE_SHADOW_BALL, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sZeraoraTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SHOCK_WAVE, - MOVE_SNATCH, - MOVE_TAUNT, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - //TMs of LGPE don't match with USUM -static const u16 sMeltanTMHMLearnset[] = { - MOVE_HIDDEN_POWER, - MOVE_UNAVAILABLE, -}; - -static const u16 sMelmetalTMHMLearnset[] = { - MOVE_HIDDEN_POWER, - MOVE_UNAVAILABLE, -}; - -static const u16 sGrookeyTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_FACADE, - MOVE_GIGA_DRAIN, - MOVE_PROTECT, - MOVE_REST, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_UNAVAILABLE, -}; - -static const u16 sThwackeyTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_FACADE, - MOVE_GIGA_DRAIN, - MOVE_PROTECT, - MOVE_REST, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_UNAVAILABLE, -}; - -static const u16 sRillaboomTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_BULLET_SEED, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_GIGA_DRAIN, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_REST, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_UNAVAILABLE, -}; - -static const u16 sScorbunnyTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_REST, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_UNAVAILABLE, -}; - -static const u16 sRabootTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BULK_UP, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_REST, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_UNAVAILABLE, -}; - -static const u16 sCinderaceTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BULK_UP, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_HYPER_BEAM, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_REST, - MOVE_SHADOW_BALL, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_UNAVAILABLE, -}; - -static const u16 sSobbleTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_SAFEGUARD, - MOVE_SURF, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sDrizzileTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DIVE, - MOVE_FACADE, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_SAFEGUARD, - MOVE_SURF, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sInteleonTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DIVE, - MOVE_FACADE, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_SAFEGUARD, - MOVE_SHADOW_BALL, - MOVE_SURF, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sSkwovetTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BULLET_SEED, - MOVE_DIG, - MOVE_FACADE, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_REST, - MOVE_THIEF, - MOVE_UNAVAILABLE, -}; - -static const u16 sGreedentTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BULLET_SEED, - MOVE_DIG, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_REST, - MOVE_THIEF, - MOVE_UNAVAILABLE, -}; - -static const u16 sRookideeTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_FACADE, - MOVE_FLY, - MOVE_PROTECT, - MOVE_REST, - MOVE_ROCK_SMASH, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_UNAVAILABLE, -}; - -static const u16 sCorvisquireTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_FACADE, - MOVE_FLY, - MOVE_PROTECT, - MOVE_REST, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_UNAVAILABLE, -}; - -static const u16 sCorviknightTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BULK_UP, - MOVE_FACADE, - MOVE_FLY, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_REST, - MOVE_STEEL_WING, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_UNAVAILABLE, -}; - -static const u16 sBlipbugTMHMLearnset[] = { - MOVE_UNAVAILABLE, -}; - -static const u16 sDottlerTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_FACADE, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REFLECT, - MOVE_REST, - MOVE_SAFEGUARD, - MOVE_SHADOW_BALL, - MOVE_SKILL_SWAP, - MOVE_SOLAR_BEAM, - MOVE_UNAVAILABLE, -}; - -static const u16 sOrbeetleTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_FACADE, - MOVE_GIGA_DRAIN, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REFLECT, - MOVE_REST, - MOVE_SAFEGUARD, - MOVE_SHADOW_BALL, - MOVE_SKILL_SWAP, - MOVE_SOLAR_BEAM, - MOVE_UNAVAILABLE, -}; - -static const u16 sNickitTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DIG, - MOVE_FACADE, - MOVE_PROTECT, - MOVE_REST, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_UNAVAILABLE, -}; - -static const u16 sThievulTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DIG, - MOVE_FACADE, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REST, - MOVE_SHADOW_BALL, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_UNAVAILABLE, -}; - -static const u16 sGossifleurTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BULLET_SEED, - MOVE_FACADE, - MOVE_GIGA_DRAIN, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_REST, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_UNAVAILABLE, -}; - -static const u16 sEldegossTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BULLET_SEED, - MOVE_FACADE, - MOVE_GIGA_DRAIN, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_REST, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_UNAVAILABLE, -}; - -static const u16 sWoolooTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_FACADE, - MOVE_PROTECT, - MOVE_REST, - MOVE_UNAVAILABLE, -}; - -static const u16 sDubwoolTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_FACADE, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_REST, - MOVE_UNAVAILABLE, -}; - -static const u16 sChewtleTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DIVE, - MOVE_FACADE, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_SURF, - MOVE_UNAVAILABLE, -}; - -static const u16 sDrednawTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DIG, - MOVE_DIVE, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SURF, - MOVE_WATERFALL, - MOVE_UNAVAILABLE, -}; - -static const u16 sYamperTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DIG, - MOVE_FACADE, - MOVE_PROTECT, - MOVE_REST, - MOVE_ROAR, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_UNAVAILABLE, -}; - -static const u16 sBoltundTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BULK_UP, - MOVE_DIG, - MOVE_FACADE, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_REST, - MOVE_ROAR, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_UNAVAILABLE, -}; - -static const u16 sRolycolyTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DIG, - MOVE_FACADE, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_REST, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_UNAVAILABLE, -}; - -static const u16 sCarkolTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DIG, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_REST, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_UNAVAILABLE, -}; - -static const u16 sCoalossalTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DIG, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_HYPER_BEAM, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_REST, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SOLAR_BEAM, - MOVE_UNAVAILABLE, -}; - -static const u16 sApplinTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_UNAVAILABLE, -}; - -static const u16 sFlappleTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BULLET_SEED, - MOVE_FACADE, - MOVE_FLY, - MOVE_GIGA_DRAIN, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_REST, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_UNAVAILABLE, -}; - -static const u16 sAppletunTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BULLET_SEED, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_GIGA_DRAIN, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_REST, - MOVE_SAFEGUARD, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_UNAVAILABLE, -}; - -static const u16 sSilicobraTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DIG, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_PROTECT, - MOVE_REST, - MOVE_SANDSTORM, - MOVE_UNAVAILABLE, -}; - -static const u16 sSandacondaTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DIG, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_REST, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_UNAVAILABLE, -}; - -static const u16 sCramorantTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DIVE, - MOVE_FACADE, - MOVE_FLY, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_STEEL_WING, - MOVE_SURF, - MOVE_THIEF, - MOVE_UNAVAILABLE, -}; - -static const u16 sArrokudaTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_DIVE, - MOVE_FACADE, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_WATERFALL, - MOVE_UNAVAILABLE, -}; - -static const u16 sBarraskewdaTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_DIVE, - MOVE_FACADE, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_SURF, - MOVE_WATERFALL, - MOVE_UNAVAILABLE, -}; - -static const u16 sToxelTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_FACADE, - MOVE_PROTECT, - MOVE_REST, - MOVE_UNAVAILABLE, -}; - -static const u16 sToxtricityTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_FACADE, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_REST, - MOVE_SHOCK_WAVE, - MOVE_SLUDGE_BOMB, - MOVE_TAUNT, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sSizzlipedeTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_FACADE, - MOVE_PROTECT, - MOVE_REST, - MOVE_SUNNY_DAY, - MOVE_UNAVAILABLE, -}; - -static const u16 sCentiskorchTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_HYPER_BEAM, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_REST, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_UNAVAILABLE, -}; - -static const u16 sClobbopusTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_DIVE, - MOVE_FACADE, - MOVE_PROTECT, - MOVE_REST, - MOVE_ROCK_SMASH, - MOVE_TAUNT, - MOVE_WATERFALL, - MOVE_UNAVAILABLE, -}; - -static const u16 sGrapploctTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_DIG, - MOVE_DIVE, - MOVE_FACADE, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_REST, - MOVE_ROCK_SMASH, - MOVE_SURF, - MOVE_TAUNT, - MOVE_WATERFALL, - MOVE_UNAVAILABLE, -}; - -static const u16 sSinisteaTMHMLearnset[] = { - MOVE_FACADE, - MOVE_GIGA_DRAIN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REST, - MOVE_SHADOW_BALL, - MOVE_UNAVAILABLE, -}; - -static const u16 sPolteageistTMHMLearnset[] = { - MOVE_FACADE, - MOVE_GIGA_DRAIN, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REFLECT, - MOVE_REST, - MOVE_SHADOW_BALL, - MOVE_UNAVAILABLE, -}; - -static const u16 sHatennaTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_FACADE, - MOVE_GIGA_DRAIN, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REST, - MOVE_SAFEGUARD, - MOVE_SKILL_SWAP, - MOVE_UNAVAILABLE, -}; - -static const u16 sHattremTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_FACADE, - MOVE_GIGA_DRAIN, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REST, - MOVE_SAFEGUARD, - MOVE_SKILL_SWAP, - MOVE_UNAVAILABLE, -}; - -static const u16 sHattereneTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_FACADE, - MOVE_GIGA_DRAIN, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REST, - MOVE_SAFEGUARD, - MOVE_SHADOW_BALL, - MOVE_SKILL_SWAP, - MOVE_UNAVAILABLE, -}; - -static const u16 sImpidimpTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_FACADE, - MOVE_PROTECT, - MOVE_REST, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_UNAVAILABLE, -}; - -static const u16 sMorgremTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_FACADE, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_REST, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_UNAVAILABLE, -}; - -static const u16 sGrimmsnarlTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_FACADE, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_REST, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_UNAVAILABLE, -}; - -static const u16 sObstagoonTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_DIG, - MOVE_FACADE, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_SHADOW_BALL, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_UNAVAILABLE, -}; - -static const u16 sPerrserkerTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DIG, - MOVE_FACADE, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_SHADOW_BALL, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_UNAVAILABLE, -}; - -static const u16 sCursolaTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_CALM_MIND, - MOVE_DIG, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_GIGA_DRAIN, - MOVE_HAIL, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SHADOW_BALL, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_UNAVAILABLE, -}; - -static const u16 sSirfetchdTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_FACADE, - MOVE_PROTECT, - MOVE_REST, - MOVE_ROCK_SMASH, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_UNAVAILABLE, -}; - -static const u16 sMrRimeTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_CALM_MIND, - MOVE_FACADE, - MOVE_HAIL, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_SAFEGUARD, - MOVE_SHADOW_BALL, - MOVE_SKILL_SWAP, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_UNAVAILABLE, -}; - -static const u16 sRunerigusTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SHADOW_BALL, - MOVE_SKILL_SWAP, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_UNAVAILABLE, -}; - -static const u16 sMilceryTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_FACADE, - MOVE_PROTECT, - MOVE_REST, - MOVE_UNAVAILABLE, -}; - -static const u16 sAlcremieTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_FACADE, - MOVE_GIGA_DRAIN, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REST, - MOVE_SAFEGUARD, - MOVE_SOLAR_BEAM, - MOVE_UNAVAILABLE, -}; - -static const u16 sFalinksTMHMLearnset[] = { - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_FACADE, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_REST, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_UNAVAILABLE, -}; - -static const u16 sPincurchinTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_FACADE, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_SURF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_UNAVAILABLE, -}; - -static const u16 sSnomTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_FACADE, - MOVE_PROTECT, - MOVE_REST, - MOVE_UNAVAILABLE, -}; - -static const u16 sFrosmothTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_CALM_MIND, - MOVE_FACADE, - MOVE_GIGA_DRAIN, - MOVE_HAIL, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_REST, - MOVE_SAFEGUARD, - MOVE_UNAVAILABLE, -}; - -static const u16 sStonjournerTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_REST, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_UNAVAILABLE, -}; - -static const u16 sEiscueTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DIVE, - MOVE_FACADE, - MOVE_HAIL, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_REST, - MOVE_SURF, - MOVE_WATERFALL, - MOVE_UNAVAILABLE, -}; - -static const u16 sIndeedeeTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_FACADE, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REST, - MOVE_SHADOW_BALL, - MOVE_UNAVAILABLE, -}; - -static const u16 sMorpekoTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULLET_SEED, - MOVE_FACADE, - MOVE_PROTECT, - MOVE_REST, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_UNAVAILABLE, -}; - -static const u16 sCufantTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_DIG, - MOVE_FACADE, - MOVE_PROTECT, - MOVE_REST, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_STRENGTH, - MOVE_UNAVAILABLE, -}; - -static const u16 sCopperajahTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_DIG, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_REST, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_STRENGTH, - MOVE_TAUNT, - MOVE_UNAVAILABLE, -}; - -static const u16 sDracozoltTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_DRAGON_CLAW, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_ROCK_TOMB, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_UNAVAILABLE, -}; - -static const u16 sArctozoltTMHMLearnset[] = { - MOVE_BLIZZARD, - MOVE_FACADE, - MOVE_HAIL, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_ROCK_TOMB, - MOVE_SURF, - MOVE_TAUNT, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_UNAVAILABLE, -}; - -static const u16 sDracovishTMHMLearnset[] = { - MOVE_DIVE, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_ROCK_TOMB, - MOVE_SURF, - MOVE_WATERFALL, - MOVE_UNAVAILABLE, -}; - -static const u16 sArctovishTMHMLearnset[] = { - MOVE_BLIZZARD, - MOVE_DIVE, - MOVE_FACADE, - MOVE_HAIL, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_ROCK_TOMB, - MOVE_SURF, - MOVE_WATERFALL, - MOVE_UNAVAILABLE, -}; - -static const u16 sDuraludonTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_DRAGON_CLAW, - MOVE_FACADE, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_REST, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SOLAR_BEAM, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_UNAVAILABLE, -}; - -static const u16 sDreepyTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_PROTECT, - MOVE_REST, - MOVE_UNAVAILABLE, -}; - -static const u16 sDrakloakTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DIVE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_PROTECT, - MOVE_REST, - MOVE_SHADOW_BALL, - MOVE_STEEL_WING, - MOVE_SURF, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_UNAVAILABLE, -}; - -static const u16 sDragapultTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DIVE, - MOVE_DRAGON_CLAW, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLY, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_REST, - MOVE_SHADOW_BALL, - MOVE_SOLAR_BEAM, - MOVE_STEEL_WING, - MOVE_SURF, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_UNAVAILABLE, -}; - -static const u16 sZacianTMHMLearnset[] = { - MOVE_BRICK_BREAK, - MOVE_DIG, - MOVE_FACADE, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_REST, - MOVE_UNAVAILABLE, -}; - -static const u16 sZamazentaTMHMLearnset[] = { - MOVE_DIG, - MOVE_FACADE, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_REST, - MOVE_SAFEGUARD, - MOVE_SOLAR_BEAM, - MOVE_UNAVAILABLE, -}; - -static const u16 sEternatusTMHMLearnset[] = { - MOVE_FACADE, - MOVE_FLAMETHROWER, - MOVE_FLY, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_REST, - MOVE_SHADOW_BALL, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sKubfuTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_DIG, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_PROTECT, - MOVE_REST, - MOVE_ROCK_SMASH, - MOVE_UNAVAILABLE, -}; - -static const u16 sUrshifuTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_DIG, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_PROTECT, - MOVE_REST, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_TAUNT, - MOVE_UNAVAILABLE, -}; - -static const u16 sZarudeTMHMLearnset[] = { - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_BULLET_SEED, - MOVE_DIG, - MOVE_FACADE, - MOVE_GIGA_DRAIN, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_REST, - MOVE_ROCK_TOMB, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_UNAVAILABLE, -}; - -static const u16 sRegielekiTMHMLearnset[] = { - MOVE_FACADE, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_SHOCK_WAVE, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_UNAVAILABLE, -}; - -static const u16 sRegidragoTMHMLearnset[] = { - MOVE_DRAGON_CLAW, - MOVE_FACADE, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_REST, - MOVE_UNAVAILABLE, -}; - -static const u16 sGlastrierTMHMLearnset[] = { - MOVE_BLIZZARD, - MOVE_FACADE, - MOVE_HAIL, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_REST, - MOVE_TAUNT, - MOVE_TORMENT, - MOVE_UNAVAILABLE, -}; - -static const u16 sSpectrierTMHMLearnset[] = { - MOVE_CALM_MIND, - MOVE_FACADE, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_REST, - MOVE_SHADOW_BALL, - MOVE_TAUNT, - MOVE_UNAVAILABLE, -}; - -static const u16 sCalyrexTMHMLearnset[] = { - MOVE_BULLET_SEED, - MOVE_CALM_MIND, - MOVE_FACADE, - MOVE_GIGA_DRAIN, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REFLECT, - MOVE_REST, - MOVE_SAFEGUARD, - MOVE_SKILL_SWAP, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_UNAVAILABLE, -}; - -static const u16 sRattataAlolanTMHMLearnset[] = { - MOVE_BLIZZARD, - MOVE_CUT, - MOVE_DIG, - MOVE_FACADE, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_REST, - MOVE_SHADOW_BALL, - MOVE_SLUDGE_BOMB, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sRaticateAlolanTMHMLearnset[] = { - MOVE_BLIZZARD, - MOVE_BULK_UP, - MOVE_CUT, - MOVE_DIG, - MOVE_FACADE, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_REST, - MOVE_SHADOW_BALL, - MOVE_SLUDGE_BOMB, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sRaichuAlolanTMHMLearnset[] = { - MOVE_BRICK_BREAK, - MOVE_CALM_MIND, - MOVE_DIG, - MOVE_FACADE, - MOVE_FLASH, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REFLECT, - MOVE_REST, - MOVE_ROCK_SMASH, - MOVE_STRENGTH, - MOVE_THUNDERBOLT, - MOVE_THUNDER, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sSandshrewAlolanTMHMLearnset[] = { - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_CUT, - MOVE_DIG, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_REST, - MOVE_ROCK_SMASH, - MOVE_STRENGTH, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sSandslashAlolanTMHMLearnset[] = { - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_CUT, - MOVE_DIG, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_REST, - MOVE_ROCK_SMASH, - MOVE_STRENGTH, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sVulpixAlolanTMHMLearnset[] = { - MOVE_BLIZZARD, - MOVE_DIG, - MOVE_FACADE, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_REST, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sNinetalesAlolanTMHMLearnset[] = { - MOVE_BLIZZARD, - MOVE_CALM_MIND, - MOVE_DIG, - MOVE_FACADE, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_REST, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sDiglettAlolanTMHMLearnset[] = { - MOVE_CUT, - MOVE_DIG, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_PROTECT, - MOVE_REST, - MOVE_ROCK_SMASH, - MOVE_SLUDGE_BOMB, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sDugtrioAlolanTMHMLearnset[] = { - MOVE_CUT, - MOVE_DIG, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_REST, - MOVE_ROCK_SMASH, - MOVE_SLUDGE_BOMB, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sMeowthAlolanTMHMLearnset[] = { - MOVE_CUT, - MOVE_FACADE, - MOVE_FLASH, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_REST, - MOVE_SHADOW_BALL, - MOVE_TAUNT, - MOVE_THUNDERBOLT, - MOVE_THUNDER, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sPersianAlolanTMHMLearnset[] = { - MOVE_CUT, - MOVE_FACADE, - MOVE_FLASH, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_REST, - MOVE_SHADOW_BALL, - MOVE_TAUNT, - MOVE_THUNDERBOLT, - MOVE_THUNDER, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sGeodudeAlolanTMHMLearnset[] = { - MOVE_BRICK_BREAK, - MOVE_DIG, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_EARTHQUAKE, - MOVE_PROTECT, - MOVE_REST, - MOVE_ROCK_SMASH, - MOVE_STRENGTH, - MOVE_THUNDERBOLT, - MOVE_THUNDER, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sGravelerAlolanTMHMLearnset[] = { - MOVE_BRICK_BREAK, - MOVE_DIG, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_PROTECT, - MOVE_REST, - MOVE_ROCK_SMASH, - MOVE_STRENGTH, - MOVE_THUNDERBOLT, - MOVE_THUNDER, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sGolemAlolanTMHMLearnset[] = { - MOVE_BRICK_BREAK, - MOVE_DIG, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_REST, - MOVE_ROCK_SMASH, - MOVE_STRENGTH, - MOVE_THUNDERBOLT, - MOVE_THUNDER, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sGrimerAlolanTMHMLearnset[] = { - MOVE_DIG, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_PROTECT, - MOVE_REST, - MOVE_SHADOW_BALL, - MOVE_SLUDGE_BOMB, - MOVE_STRENGTH, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sMukAlolanTMHMLearnset[] = { - MOVE_BRICK_BREAK, - MOVE_DIG, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_REST, - MOVE_ROCK_SMASH, - MOVE_SHADOW_BALL, - MOVE_SLUDGE_BOMB, - MOVE_STRENGTH, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sExeggutorAlolanTMHMLearnset[] = { - MOVE_BRICK_BREAK, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REFLECT, - MOVE_REST, - MOVE_SOLAR_BEAM, - MOVE_SLUDGE_BOMB, - MOVE_STRENGTH, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sMarowakAlolanTMHMLearnset[] = { - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_DIG, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_REST, - MOVE_ROCK_SMASH, - MOVE_SHADOW_BALL, - MOVE_STRENGTH, - MOVE_THUNDERBOLT, - MOVE_THUNDER, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sMeowthGalarianTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DIG, - MOVE_FACADE, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_SHADOW_BALL, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_UNAVAILABLE, -}; - -static const u16 sPonytaGalarianTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_FACADE, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REST, - MOVE_UNAVAILABLE, -}; - -static const u16 sRapidashGalarianTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_FACADE, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REST, - MOVE_UNAVAILABLE, -}; - -static const u16 sSlowpokeGalarianTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_CALM_MIND, - MOVE_DIG, - MOVE_DIVE, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_HAIL, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_SAFEGUARD, - MOVE_SHADOW_BALL, - MOVE_SKILL_SWAP, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sSlowbroGalarianTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_CALM_MIND, - MOVE_DIG, - MOVE_DIVE, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_HAIL, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_SAFEGUARD, - MOVE_SHADOW_BALL, - MOVE_SKILL_SWAP, - MOVE_SLUDGE_BOMB, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sFarfetchdGalarianTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_FACADE, - MOVE_PROTECT, - MOVE_REST, - MOVE_ROCK_SMASH, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_UNAVAILABLE, -}; - -static const u16 sWeezingGalarianTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_HYPER_BEAM, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_SHADOW_BALL, - MOVE_SLUDGE_BOMB, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sMrMimeGalarianTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_CALM_MIND, - MOVE_FACADE, - MOVE_HAIL, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_SAFEGUARD, - MOVE_SHADOW_BALL, - MOVE_SKILL_SWAP, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_UNAVAILABLE, -}; - -static const u16 sArticunoGalarianTMHMLearnset[] = { - MOVE_CALM_MIND, - MOVE_FACADE, - MOVE_FLY, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REFLECT, - MOVE_REST, - MOVE_SHADOW_BALL, - MOVE_SKILL_SWAP, - MOVE_STEEL_WING, - MOVE_UNAVAILABLE, -}; - -static const u16 sZapdosGalarianTMHMLearnset[] = { - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_FACADE, - MOVE_FLY, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_REST, - MOVE_ROCK_SMASH, - MOVE_STEEL_WING, - MOVE_TAUNT, - MOVE_UNAVAILABLE, -}; - -static const u16 sMoltresGalarianTMHMLearnset[] = { - MOVE_FACADE, - MOVE_FLY, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_REST, - MOVE_SAFEGUARD, - MOVE_SHADOW_BALL, - MOVE_STEEL_WING, - MOVE_TAUNT, - MOVE_UNAVAILABLE, -}; - -static const u16 sSlowkingGalarianTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_CALM_MIND, - MOVE_DIG, - MOVE_DIVE, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_HAIL, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_SAFEGUARD, - MOVE_SHADOW_BALL, - MOVE_SKILL_SWAP, - MOVE_SLUDGE_BOMB, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sCorsolaGalarianTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_CALM_MIND, - MOVE_DIG, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_GIGA_DRAIN, - MOVE_HAIL, - MOVE_ICE_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SHADOW_BALL, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sZigzagoonGalarianTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DIG, - MOVE_FACADE, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_SHADOW_BALL, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_UNAVAILABLE, -}; - -static const u16 sLinooneGalarianTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DIG, - MOVE_FACADE, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_SHADOW_BALL, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_UNAVAILABLE, -}; - -static const u16 sDarumakaGalarianTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_DIG, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FOCUS_PUNCH, - MOVE_ICE_BEAM, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_REST, - MOVE_ROCK_TOMB, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_UNAVAILABLE, -}; - -static const u16 sDarmanitanGalarianTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_DIG, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REST, - MOVE_ROCK_TOMB, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_UNAVAILABLE, -}; - -static const u16 sYamaskGalarianTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SHADOW_BALL, - MOVE_SKILL_SWAP, - MOVE_THIEF, - MOVE_UNAVAILABLE, -}; - -static const u16 sStunfiskGalarianTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DIG, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SLUDGE_BOMB, - MOVE_SURF, - MOVE_UNAVAILABLE, -}; - -static const u16 sPikachuCosplayTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FLY, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sPikachuRockStarTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FLY, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sPikachuBelleTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FLY, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sPikachuPopStarTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FLY, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sPikachuPhDTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FLY, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sPikachuLibreTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FLY, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sPikachuOriginalCapTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FLY, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sPikachuHoennCapTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FLY, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sPikachuSinnohCapTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FLY, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sPikachuUnovaCapTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FLY, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sPikachuKalosCapTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FLY, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sPikachuAlolaCapTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FLY, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sPikachuPartnerCapTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FLY, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sPichuSpikyEaredTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_SURF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; -#endif - -static const u16 sUnownBTMHMLearnset[] = { - MOVE_HIDDEN_POWER, - MOVE_UNAVAILABLE, -}; - -static const u16 sUnownCTMHMLearnset[] = { - MOVE_HIDDEN_POWER, - MOVE_UNAVAILABLE, -}; - -static const u16 sUnownDTMHMLearnset[] = { - MOVE_HIDDEN_POWER, - MOVE_UNAVAILABLE, -}; - -static const u16 sUnownETMHMLearnset[] = { - MOVE_HIDDEN_POWER, - MOVE_UNAVAILABLE, -}; - -static const u16 sUnownFTMHMLearnset[] = { - MOVE_HIDDEN_POWER, - MOVE_UNAVAILABLE, -}; - -static const u16 sUnownGTMHMLearnset[] = { - MOVE_HIDDEN_POWER, - MOVE_UNAVAILABLE, -}; - -static const u16 sUnownHTMHMLearnset[] = { - MOVE_HIDDEN_POWER, - MOVE_UNAVAILABLE, -}; - -static const u16 sUnownITMHMLearnset[] = { - MOVE_HIDDEN_POWER, - MOVE_UNAVAILABLE, -}; - -static const u16 sUnownJTMHMLearnset[] = { - MOVE_HIDDEN_POWER, - MOVE_UNAVAILABLE, -}; - -static const u16 sUnownKTMHMLearnset[] = { - MOVE_HIDDEN_POWER, - MOVE_UNAVAILABLE, -}; - -static const u16 sUnownLTMHMLearnset[] = { - MOVE_HIDDEN_POWER, - MOVE_UNAVAILABLE, -}; - -static const u16 sUnownMTMHMLearnset[] = { - MOVE_HIDDEN_POWER, - MOVE_UNAVAILABLE, -}; - -static const u16 sUnownNTMHMLearnset[] = { - MOVE_HIDDEN_POWER, - MOVE_UNAVAILABLE, -}; - -static const u16 sUnownOTMHMLearnset[] = { - MOVE_HIDDEN_POWER, - MOVE_UNAVAILABLE, -}; - -static const u16 sUnownPTMHMLearnset[] = { - MOVE_HIDDEN_POWER, - MOVE_UNAVAILABLE, -}; - -static const u16 sUnownQTMHMLearnset[] = { - MOVE_HIDDEN_POWER, - MOVE_UNAVAILABLE, -}; - -static const u16 sUnownRTMHMLearnset[] = { - MOVE_HIDDEN_POWER, - MOVE_UNAVAILABLE, -}; - -static const u16 sUnownSTMHMLearnset[] = { - MOVE_HIDDEN_POWER, - MOVE_UNAVAILABLE, -}; - -static const u16 sUnownTTMHMLearnset[] = { - MOVE_HIDDEN_POWER, - MOVE_UNAVAILABLE, -}; - -static const u16 sUnownUTMHMLearnset[] = { - MOVE_HIDDEN_POWER, - MOVE_UNAVAILABLE, -}; - -static const u16 sUnownVTMHMLearnset[] = { - MOVE_HIDDEN_POWER, - MOVE_UNAVAILABLE, -}; - -static const u16 sUnownWTMHMLearnset[] = { - MOVE_HIDDEN_POWER, - MOVE_UNAVAILABLE, -}; - -static const u16 sUnownXTMHMLearnset[] = { - MOVE_HIDDEN_POWER, - MOVE_UNAVAILABLE, -}; - -static const u16 sUnownYTMHMLearnset[] = { - MOVE_HIDDEN_POWER, - MOVE_UNAVAILABLE, -}; - -static const u16 sUnownZTMHMLearnset[] = { - MOVE_HIDDEN_POWER, - MOVE_UNAVAILABLE, -}; - -static const u16 sUnownEmarkTMHMLearnset[] = { - MOVE_HIDDEN_POWER, - MOVE_UNAVAILABLE, -}; - -static const u16 sUnownQmarkTMHMLearnset[] = { - MOVE_HIDDEN_POWER, - MOVE_UNAVAILABLE, -}; - -static const u16 sDeoxysAttackTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_BRICK_BREAK, - MOVE_CALM_MIND, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sDeoxysDefenseTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_BRICK_BREAK, - MOVE_CALM_MIND, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sDeoxysSpeedTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_BRICK_BREAK, - MOVE_CALM_MIND, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -#if P_NEW_POKEMON == TRUE -static const u16 sBurmySandyCloakTMHMLearnset[] = { - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_UNAVAILABLE, -}; - -static const u16 sBurmyTrashCloakTMHMLearnset[] = { - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_UNAVAILABLE, -}; - -static const u16 sWormadamSandyCloakTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SKILL_SWAP, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sWormadamTrashCloakTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SKILL_SWAP, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sShellosEastSeaTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sGastrodonEastSeaTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_DIG, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sRotomHeatTMHMLearnset[] = { - MOVE_OVERHEAT, - MOVE_UNAVAILABLE, -}; - -static const u16 sRotomWashTMHMLearnset[] = { - MOVE_UNAVAILABLE, -}; - -static const u16 sRotomFrostTMHMLearnset[] = { - MOVE_BLIZZARD, - MOVE_UNAVAILABLE, -}; - -static const u16 sRotomFanTMHMLearnset[] = { - MOVE_UNAVAILABLE, -}; - -static const u16 sRotomMowTMHMLearnset[] = { - MOVE_UNAVAILABLE, -}; - -static const u16 sGiratinaOriginTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_CALM_MIND, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_STEEL_WING, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sShayminSkyTMHMLearnset[] = { - MOVE_BULLET_SEED, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sArceusFightingTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_BULLET_SEED, - MOVE_CALM_MIND, - MOVE_CUT, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sArceusFlyingTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_BULLET_SEED, - MOVE_CALM_MIND, - MOVE_CUT, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sArceusPoisonTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_BULLET_SEED, - MOVE_CALM_MIND, - MOVE_CUT, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sArceusGroundTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_BULLET_SEED, - MOVE_CALM_MIND, - MOVE_CUT, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sArceusRockTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_BULLET_SEED, - MOVE_CALM_MIND, - MOVE_CUT, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sArceusBugTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_BULLET_SEED, - MOVE_CALM_MIND, - MOVE_CUT, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sArceusGhostTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_BULLET_SEED, - MOVE_CALM_MIND, - MOVE_CUT, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sArceusSteelTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_BULLET_SEED, - MOVE_CALM_MIND, - MOVE_CUT, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sArceusFireTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_BULLET_SEED, - MOVE_CALM_MIND, - MOVE_CUT, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sArceusWaterTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_BULLET_SEED, - MOVE_CALM_MIND, - MOVE_CUT, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sArceusGrassTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_BULLET_SEED, - MOVE_CALM_MIND, - MOVE_CUT, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sArceusElectricTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_BULLET_SEED, - MOVE_CALM_MIND, - MOVE_CUT, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sArceusPsychicTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_BULLET_SEED, - MOVE_CALM_MIND, - MOVE_CUT, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sArceusIceTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_BULLET_SEED, - MOVE_CALM_MIND, - MOVE_CUT, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sArceusDragonTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_BULLET_SEED, - MOVE_CALM_MIND, - MOVE_CUT, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sArceusDarkTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_BULLET_SEED, - MOVE_CALM_MIND, - MOVE_CUT, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sArceusFairyTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_BULLET_SEED, - MOVE_CALM_MIND, - MOVE_CUT, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sBasculinBlueStripedTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CUT, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SURF, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_UNAVAILABLE, -}; - -static const u16 sDeerlingSummerTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sDeerlingAutumnTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sDeerlingWinterTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sSawsbuckSummerTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sSawsbuckAutumnTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sSawsbuckWinterTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sTornadusTherianTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_STRENGTH, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sThundurusTherianTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_SLUDGE_BOMB, - MOVE_STRENGTH, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sLandorusTherianTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_CALM_MIND, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_STRENGTH, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sKyuremWhiteTMHMLearnset[] = { - MOVE_BLIZZARD, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_FACADE, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_STEEL_WING, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sKyuremBlackTMHMLearnset[] = { - MOVE_BLIZZARD, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_FACADE, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_STEEL_WING, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sKeldeoResoluteTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_CALM_MIND, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sGenesectDouseDriveTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_BLIZZARD, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sGenesectShockDriveTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_BLIZZARD, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sGenesectBurnDriveTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_BLIZZARD, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sGenesectChillDriveTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_BLIZZARD, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sGreninjaBattleBondTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_CUT, - MOVE_DIG, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SNATCH, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_UNAVAILABLE, -}; - -static const u16 sVivillonPolarTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sVivillonTundraTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sVivillonContinentalTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sVivillonGardenTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sVivillonElegantTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sVivillonMeadowTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sVivillonModernTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sVivillonMarineTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sVivillonArchipelagoTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sVivillonHighPlainsTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sVivillonSandstormTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sVivillonRiverTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sVivillonMonsoonTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sVivillonSavannaTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sVivillonSunTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sVivillonOceanTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sVivillonJungleTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sVivillonFancyTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sVivillonPokeBallTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sFlabebeYellowFlowerTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sFlabebeOrangeFlowerTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sFlabebeBlueFlowerTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sFlabebeWhiteFlowerTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sFloetteYellowFlowerTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sFloetteOrangeFlowerTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sFloetteBlueFlowerTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sFloetteWhiteFlowerTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sFloetteEternalFlowerTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sFlorgesYellowFlowerTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sFlorgesOrangeFlowerTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sFlorgesBlueFlowerTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sFlorgesWhiteFlowerTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sFurfrouHeartTrimTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sFurfrouStarTrimTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sFurfrouDiamondTrimTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sFurfrouDebutanteTrimTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sFurfrouMatronTrimTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sFurfrouDandyTrimTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sFurfrouLaReineTrimTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sFurfrouKabukiTrimTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sFurfrouPharaohTrimTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sMeowsticFemaleTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_SUNNY_DAY, - MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sPumpkabooSmallTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BULLET_SEED, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SKILL_SWAP, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sPumpkabooLargeTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BULLET_SEED, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SKILL_SWAP, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sPumpkabooSuperTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BULLET_SEED, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SKILL_SWAP, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sGourgeistSmallTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BULLET_SEED, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SKILL_SWAP, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sGourgeistLargeTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BULLET_SEED, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SKILL_SWAP, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sGourgeistSuperTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BULLET_SEED, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SKILL_SWAP, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sZygarde10TMHMLearnset[] = { - MOVE_BRICK_BREAK, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sZygarde10PowerConstructTMHMLearnset[] = { - MOVE_BRICK_BREAK, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sZygarde50PowerConstructTMHMLearnset[] = { - MOVE_BRICK_BREAK, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sZygardeCompleteTMHMLearnset[] = { - MOVE_BRICK_BREAK, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sHoopaUnboundTMHMLearnset[] = { - MOVE_BRICK_BREAK, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sOricorioPomPomTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_STEEL_WING, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sOricorioPauTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_STEEL_WING, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sOricorioSensuTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_STEEL_WING, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sRockruffOwnTempoTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_TOMB, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sLycanrocMidnightTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_TOMB, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sLycanrocDuskTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_TOMB, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sSilvallyFightingTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_FACADE, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_SANDSTORM, - MOVE_SHADOW_BALL, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sSilvallyFlyingTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_FACADE, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_SANDSTORM, - MOVE_SHADOW_BALL, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sSilvallyPoisonTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_FACADE, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_SANDSTORM, - MOVE_SHADOW_BALL, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sSilvallyGroundTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_FACADE, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_SANDSTORM, - MOVE_SHADOW_BALL, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sSilvallyRockTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_FACADE, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_SANDSTORM, - MOVE_SHADOW_BALL, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sSilvallyBugTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_FACADE, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_SANDSTORM, - MOVE_SHADOW_BALL, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sSilvallyGhostTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_FACADE, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_SANDSTORM, - MOVE_SHADOW_BALL, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sSilvallySteelTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_FACADE, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_SANDSTORM, - MOVE_SHADOW_BALL, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sSilvallyFireTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_FACADE, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_SANDSTORM, - MOVE_SHADOW_BALL, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sSilvallyWaterTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_FACADE, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_SANDSTORM, - MOVE_SHADOW_BALL, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sSilvallyGrassTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_FACADE, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_SANDSTORM, - MOVE_SHADOW_BALL, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sSilvallyElectricTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_FACADE, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_SANDSTORM, - MOVE_SHADOW_BALL, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sSilvallyPsychicTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_FACADE, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_SANDSTORM, - MOVE_SHADOW_BALL, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sSilvallyIceTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_FACADE, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_SANDSTORM, - MOVE_SHADOW_BALL, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sSilvallyDragonTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_FACADE, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_SANDSTORM, - MOVE_SHADOW_BALL, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sSilvallyDarkTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_FACADE, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_SANDSTORM, - MOVE_SHADOW_BALL, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sSilvallyFairyTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_FACADE, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_SANDSTORM, - MOVE_SHADOW_BALL, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sMiniorCoreRedTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SOLAR_BEAM, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sMiniorCoreOrangeTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SOLAR_BEAM, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sMiniorCoreYellowTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SOLAR_BEAM, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sMiniorCoreGreenTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SOLAR_BEAM, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sMiniorCoreBlueTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SOLAR_BEAM, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sMiniorCoreIndigoTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SOLAR_BEAM, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sMiniorCoreVioletTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SOLAR_BEAM, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sNecrozmaDuskManeTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_BRICK_BREAK, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_TOMB, - MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sNecrozmaDawnWingsTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_BRICK_BREAK, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_TOMB, - MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sMagearnaOriginalColorTMHMLearnset[] = { - MOVE_BRICK_BREAK, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_RETURN, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_THUNDERBOLT, - MOVE_UNAVAILABLE, -}; - -static const u16 sToxtricityLowKeyTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_FACADE, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_REST, - MOVE_SHOCK_WAVE, - MOVE_SLUDGE_BOMB, - MOVE_TAUNT, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_UNAVAILABLE, -}; - -static const u16 sSinisteaAntiqueTMHMLearnset[] = { - MOVE_FACADE, - MOVE_GIGA_DRAIN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REST, - MOVE_SHADOW_BALL, - MOVE_UNAVAILABLE, -}; - -static const u16 sPolteageistAntiqueTMHMLearnset[] = { - MOVE_FACADE, - MOVE_GIGA_DRAIN, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REFLECT, - MOVE_REST, - MOVE_SHADOW_BALL, - MOVE_UNAVAILABLE, -}; - -static const u16 sAlcremieRubyCreamTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_FACADE, - MOVE_GIGA_DRAIN, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REST, - MOVE_SAFEGUARD, - MOVE_SOLAR_BEAM, - MOVE_UNAVAILABLE, -}; - -static const u16 sAlcremieMatchaCreamTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_FACADE, - MOVE_GIGA_DRAIN, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REST, - MOVE_SAFEGUARD, - MOVE_SOLAR_BEAM, - MOVE_UNAVAILABLE, -}; - -static const u16 sAlcremieMintCreamTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_FACADE, - MOVE_GIGA_DRAIN, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REST, - MOVE_SAFEGUARD, - MOVE_SOLAR_BEAM, - MOVE_UNAVAILABLE, -}; - -static const u16 sAlcremieLemonCreamTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_FACADE, - MOVE_GIGA_DRAIN, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REST, - MOVE_SAFEGUARD, - MOVE_SOLAR_BEAM, - MOVE_UNAVAILABLE, -}; - -static const u16 sAlcremieSaltedCreamTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_FACADE, - MOVE_GIGA_DRAIN, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REST, - MOVE_SAFEGUARD, - MOVE_SOLAR_BEAM, - MOVE_UNAVAILABLE, -}; - -static const u16 sAlcremieRubySwirlTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_FACADE, - MOVE_GIGA_DRAIN, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REST, - MOVE_SAFEGUARD, - MOVE_SOLAR_BEAM, - MOVE_UNAVAILABLE, -}; - -static const u16 sAlcremieCaramelSwirlTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_FACADE, - MOVE_GIGA_DRAIN, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REST, - MOVE_SAFEGUARD, - MOVE_SOLAR_BEAM, - MOVE_UNAVAILABLE, -}; - -static const u16 sAlcremieRainbowSwirlTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_FACADE, - MOVE_GIGA_DRAIN, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REST, - MOVE_SAFEGUARD, - MOVE_SOLAR_BEAM, - MOVE_UNAVAILABLE, -}; - -static const u16 sIndeedeeFemaleTMHMLearnset[] = { - MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_FACADE, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REFLECT, - MOVE_REST, - MOVE_SAFEGUARD, - MOVE_SHADOW_BALL, - MOVE_UNAVAILABLE, -}; - -static const u16 sUrshifuRapidStrikeStyleTMHMLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_DIG, - MOVE_DIVE, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_TAUNT, - MOVE_WATERFALL, - MOVE_UNAVAILABLE, -}; - -static const u16 sZarudeDadaTMHMLearnset[] = { - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_BULLET_SEED, - MOVE_DIG, - MOVE_FACADE, - MOVE_GIGA_DRAIN, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_REST, - MOVE_ROCK_TOMB, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_UNAVAILABLE, -}; - -static const u16 sCalyrexIceRiderTMHMLearnset[] = { - MOVE_BLIZZARD, - MOVE_BULLET_SEED, - MOVE_CALM_MIND, - MOVE_FACADE, - MOVE_GIGA_DRAIN, - MOVE_HAIL, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REFLECT, - MOVE_REST, - MOVE_SAFEGUARD, - MOVE_SKILL_SWAP, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TORMENT, - MOVE_UNAVAILABLE, -}; - -static const u16 sCalyrexShadowRiderTMHMLearnset[] = { - MOVE_BULLET_SEED, - MOVE_CALM_MIND, - MOVE_FACADE, - MOVE_GIGA_DRAIN, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REFLECT, - MOVE_REST, - MOVE_SAFEGUARD, - MOVE_SHADOW_BALL, - MOVE_SKILL_SWAP, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_UNAVAILABLE, -}; - -#endif \ No newline at end of file diff --git a/src/data/pokemon/tutor_learnsets.h b/src/data/pokemon/tutor_learnsets.h deleted file mode 100644 index 7d4eb99df..000000000 --- a/src/data/pokemon/tutor_learnsets.h +++ /dev/null @@ -1,10595 +0,0 @@ -const u16 gTutorMoves[] = -{ - [TUTOR_MOVE_MEGA_PUNCH] = MOVE_MEGA_PUNCH, - [TUTOR_MOVE_SWORDS_DANCE] = MOVE_SWORDS_DANCE, - [TUTOR_MOVE_MEGA_KICK] = MOVE_MEGA_KICK, - [TUTOR_MOVE_BODY_SLAM] = MOVE_BODY_SLAM, - [TUTOR_MOVE_DOUBLE_EDGE] = MOVE_DOUBLE_EDGE, - [TUTOR_MOVE_COUNTER] = MOVE_COUNTER, - [TUTOR_MOVE_SEISMIC_TOSS] = MOVE_SEISMIC_TOSS, - [TUTOR_MOVE_MIMIC] = MOVE_MIMIC, - [TUTOR_MOVE_METRONOME] = MOVE_METRONOME, - [TUTOR_MOVE_SOFT_BOILED] = MOVE_SOFT_BOILED, - [TUTOR_MOVE_DREAM_EATER] = MOVE_DREAM_EATER, - [TUTOR_MOVE_THUNDER_WAVE] = MOVE_THUNDER_WAVE, - [TUTOR_MOVE_EXPLOSION] = MOVE_EXPLOSION, - [TUTOR_MOVE_ROCK_SLIDE] = MOVE_ROCK_SLIDE, - [TUTOR_MOVE_SUBSTITUTE] = MOVE_SUBSTITUTE, - [TUTOR_MOVE_DYNAMIC_PUNCH] = MOVE_DYNAMIC_PUNCH, - [TUTOR_MOVE_ROLLOUT] = MOVE_ROLLOUT, - [TUTOR_MOVE_PSYCH_UP] = MOVE_PSYCH_UP, - [TUTOR_MOVE_SNORE] = MOVE_SNORE, - [TUTOR_MOVE_ICY_WIND] = MOVE_ICY_WIND, - [TUTOR_MOVE_ENDURE] = MOVE_ENDURE, - [TUTOR_MOVE_MUD_SLAP] = MOVE_MUD_SLAP, - [TUTOR_MOVE_ICE_PUNCH] = MOVE_ICE_PUNCH, - [TUTOR_MOVE_SWAGGER] = MOVE_SWAGGER, - [TUTOR_MOVE_SLEEP_TALK] = MOVE_SLEEP_TALK, - [TUTOR_MOVE_SWIFT] = MOVE_SWIFT, - [TUTOR_MOVE_DEFENSE_CURL] = MOVE_DEFENSE_CURL, - [TUTOR_MOVE_THUNDER_PUNCH] = MOVE_THUNDER_PUNCH, - [TUTOR_MOVE_FIRE_PUNCH] = MOVE_FIRE_PUNCH, - [TUTOR_MOVE_FURY_CUTTER] = MOVE_FURY_CUTTER, -}; - -#define TUTOR_LEARNSET(moves) ((u32)(moves)) -#define TUTOR(move) ((u64)1 << (TUTOR_##move)) - -static const u32 sTutorLearnsets[] = -{ - [SPECIES_NONE] = (0), - - [SPECIES_BULBASAUR] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_IVYSAUR] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_VENUSAUR] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_CHARMANDER] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_SWORDS_DANCE) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_CHARMELEON] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_SWORDS_DANCE) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_CHARIZARD] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_SWORDS_DANCE) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_SQUIRTLE] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_WARTORTLE] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_BLASTOISE] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_CATERPIE] = TUTOR_LEARNSET(TUTOR(MOVE_SNORE)), - - [SPECIES_METAPOD] = TUTOR_LEARNSET(0), - - [SPECIES_BUTTERFREE] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_WEEDLE] = TUTOR_LEARNSET(0), - - [SPECIES_KAKUNA] = TUTOR_LEARNSET(0), - - [SPECIES_BEEDRILL] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_PIDGEY] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_PIDGEOTTO] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_PIDGEOT] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_RATTATA] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_RATICATE] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_SWORDS_DANCE) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_SPEAROW] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_FEAROW] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_EKANS] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_ARBOK] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_PIKACHU] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_RAICHU] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_SANDSHREW] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_SANDSLASH] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_NIDORAN_F] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_NIDORINA] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_NIDOQUEEN] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_NIDORAN_M] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_NIDORINO] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_NIDOKING] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_CLEFAIRY] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SOFT_BOILED) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_CLEFABLE] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SOFT_BOILED) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_VULPIX] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_NINETALES] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_JIGGLYPUFF] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_WIGGLYTUFF] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_ZUBAT] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_GOLBAT] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_ODDISH] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_GLOOM] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_VILEPLUME] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_PARAS] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_PARASECT] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_VENONAT] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_VENOMOTH] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_DIGLETT] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_DUGTRIO] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_MEOWTH] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_PERSIAN] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_PSYDUCK] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_GOLDUCK] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_MANKEY] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_PRIMEAPE] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_GROWLITHE] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_ARCANINE] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_POLIWAG] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_POLIWHIRL] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_POLIWRATH] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_ABRA] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_KADABRA] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_ALAKAZAM] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_MACHOP] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_MACHOKE] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_MACHAMP] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_BELLSPROUT] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_WEEPINBELL] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_VICTREEBEL] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_TENTACOOL] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_TENTACRUEL] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_GEODUDE] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_GRAVELER] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_GOLEM] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_PONYTA] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_RAPIDASH] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_SLOWPOKE] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_SLOWBRO] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_MAGNEMITE] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_MAGNETON] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_FARFETCHD] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_DODUO] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_DODRIO] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_SEEL] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_DEWGONG] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_GRIMER] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_MUK] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_SHELLDER] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_CLOYSTER] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_GASTLY] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_HAUNTER] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_GENGAR] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_ONIX] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_DROWZEE] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_HYPNO] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_KRABBY] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_KINGLER] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_VOLTORB] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_ELECTRODE] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_EXEGGCUTE] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_EXEGGUTOR] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_CUBONE] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_MAROWAK] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_HITMONLEE] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_HITMONCHAN] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_LICKITUNG] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_KOFFING] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_WEEZING] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_RHYHORN] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_RHYDON] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_CHANSEY] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SOFT_BOILED) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_TANGELA] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_KANGASKHAN] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_HORSEA] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_SEADRA] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_GOLDEEN] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_SEAKING] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_STARYU] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_STARMIE] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_MR_MIME] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_SCYTHER] = TUTOR_LEARNSET(TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_JYNX] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_ELECTABUZZ] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_MAGMAR] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_PINSIR] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_TAUROS] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_MAGIKARP] = TUTOR_LEARNSET(0), - - [SPECIES_GYARADOS] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_LAPRAS] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_DITTO] = TUTOR_LEARNSET(0), - - [SPECIES_EEVEE] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_VAPOREON] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_JOLTEON] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_FLAREON] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_PORYGON] = TUTOR_LEARNSET(TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_OMANYTE] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_OMASTAR] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_KABUTO] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_KABUTOPS] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_AERODACTYL] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_SNORLAX] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_ARTICUNO] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_ZAPDOS] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_MOLTRES] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_DRATINI] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_DRAGONAIR] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_DRAGONITE] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_MEWTWO] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_MEW] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SOFT_BOILED) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_SWORDS_DANCE) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_CHIKORITA] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_BAYLEEF] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_MEGANIUM] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_CYNDAQUIL] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_QUILAVA] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_TYPHLOSION] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_TOTODILE] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_CROCONAW] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_FERALIGATR] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_SENTRET] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_FURRET] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_HOOTHOOT] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_NOCTOWL] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_LEDYBA] = TUTOR_LEARNSET(TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_SWORDS_DANCE) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_LEDIAN] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_SWORDS_DANCE) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_SPINARAK] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_ARIADOS] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_CROBAT] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_CHINCHOU] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_LANTURN] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_PICHU] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_CLEFFA] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SOFT_BOILED) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_IGGLYBUFF] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_TOGEPI] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SOFT_BOILED) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_TOGETIC] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SOFT_BOILED) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_NATU] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_XATU] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_MAREEP] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_FLAAFFY] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_AMPHAROS] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_BELLOSSOM] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_MARILL] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_AZUMARILL] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_SUDOWOODO] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_POLITOED] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_HOPPIP] = TUTOR_LEARNSET(TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_SKIPLOOM] = TUTOR_LEARNSET(TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_JUMPLUFF] = TUTOR_LEARNSET(TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_AIPOM] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_SUNKERN] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_SUNFLORA] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_YANMA] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_WOOPER] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_QUAGSIRE] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_ESPEON] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_UMBREON] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_MURKROW] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_SLOWKING] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_MISDREAVUS] = TUTOR_LEARNSET(TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_UNOWN] = TUTOR_LEARNSET(0), - - [SPECIES_WOBBUFFET] = TUTOR_LEARNSET(TUTOR(MOVE_COUNTER)), - - [SPECIES_GIRAFARIG] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_PINECO] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_FORRETRESS] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_DUNSPARCE] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_GLIGAR] = TUTOR_LEARNSET(TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_STEELIX] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_SNUBBULL] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_GRANBULL] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_QWILFISH] = TUTOR_LEARNSET(TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_SWORDS_DANCE) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_SCIZOR] = TUTOR_LEARNSET(TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_SHUCKLE] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_HERACROSS] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_SNEASEL] = TUTOR_LEARNSET(TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_TEDDIURSA] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_SWORDS_DANCE) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_URSARING] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_SWORDS_DANCE) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_SLUGMA] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_MAGCARGO] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_SWINUB] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_PILOSWINE] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_CORSOLA] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_REMORAID] = TUTOR_LEARNSET(TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_OCTILLERY] = TUTOR_LEARNSET(TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_DELIBIRD] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_MANTINE] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_SKARMORY] = TUTOR_LEARNSET(TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_HOUNDOUR] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_HOUNDOOM] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_KINGDRA] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_PHANPY] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_DONPHAN] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_PORYGON2] = TUTOR_LEARNSET(TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_STANTLER] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_SMEARGLE] = TUTOR_LEARNSET(TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK)), - - [SPECIES_TYROGUE] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_HITMONTOP] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_SMOOCHUM] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_ELEKID] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_MAGBY] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_MILTANK] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_BLISSEY] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SOFT_BOILED) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_RAIKOU] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_ENTEI] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_SUICUNE] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_LARVITAR] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_PUPITAR] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_TYRANITAR] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_LUGIA] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_HO_OH] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_CELEBI] = TUTOR_LEARNSET(TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_SWORDS_DANCE) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_TREECKO] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_SWORDS_DANCE) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_GROVYLE] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_SWORDS_DANCE) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_SCEPTILE] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_SWORDS_DANCE) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_TORCHIC] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_COMBUSKEN] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_SWORDS_DANCE) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_BLAZIKEN] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_SWORDS_DANCE) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_MUDKIP] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_MARSHTOMP] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_SWAMPERT] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_POOCHYENA] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_MIGHTYENA] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_ZIGZAGOON] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_LINOONE] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_WURMPLE] = TUTOR_LEARNSET(TUTOR(MOVE_SNORE)), - - [SPECIES_SILCOON] = TUTOR_LEARNSET(0), - - [SPECIES_BEAUTIFLY] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_CASCOON] = TUTOR_LEARNSET(0), - - [SPECIES_DUSTOX] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_LOTAD] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_LOMBRE] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_LUDICOLO] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_SEEDOT] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_NUZLEAF] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_SHIFTRY] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_TAILLOW] = TUTOR_LEARNSET(TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_SWELLOW] = TUTOR_LEARNSET(TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_WINGULL] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_PELIPPER] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_RALTS] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_KIRLIA] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_GARDEVOIR] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_SURSKIT] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_MASQUERAIN] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_SHROOMISH] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_BRELOOM] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_SLAKOTH] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_VIGOROTH] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_SLAKING] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_NINCADA] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_NINJASK] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_SHEDINJA] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_WHISMUR] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_LOUDRED] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_EXPLOUD] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_MAKUHITA] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_HARIYAMA] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_AZURILL] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_NOSEPASS] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_SKITTY] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_DELCATTY] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_SABLEYE] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_MAWILE] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_ARON] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_LAIRON] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_AGGRON] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_MEDITITE] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_MEDICHAM] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_ELECTRIKE] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_MANECTRIC] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_PLUSLE] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_MINUN] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_VOLBEAT] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_ILLUMISE] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_ROSELIA] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_GULPIN] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_SWALOT] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_CARVANHA] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_SHARPEDO] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_WAILMER] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_WAILORD] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_NUMEL] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_CAMERUPT] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_TORKOAL] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_SPOINK] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_GRUMPIG] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_SPINDA] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_TRAPINCH] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_VIBRAVA] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_FLYGON] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_CACNEA] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_CACTURNE] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_SWABLU] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_ALTARIA] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_ZANGOOSE] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_SWORDS_DANCE) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_SEVIPER] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_LUNATONE] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_SOLROCK] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_BARBOACH] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_WHISCASH] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_CORPHISH] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_CRAWDAUNT] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_BALTOY] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_CLAYDOL] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_LILEEP] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_CRADILY] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_ANORITH] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_ARMALDO] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_FEEBAS] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_MILOTIC] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_CASTFORM] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_KECLEON] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_SHUPPET] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_BANETTE] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_DUSKULL] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_DUSCLOPS] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_TROPIUS] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_CHIMECHO] = TUTOR_LEARNSET(TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_ABSOL] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_SWORDS_DANCE) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_WYNAUT] = TUTOR_LEARNSET(TUTOR(MOVE_COUNTER)), - - [SPECIES_SNORUNT] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_GLALIE] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_SPHEAL] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_SEALEO] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_WALREIN] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_CLAMPERL] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_HUNTAIL] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_GOREBYSS] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_RELICANTH] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_LUVDISC] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_BAGON] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_SHELGON] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_SALAMENCE] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_BELDUM] = TUTOR_LEARNSET(0), - - [SPECIES_METANG] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_METAGROSS] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_REGIROCK] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_REGICE] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_REGISTEEL] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_LATIAS] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_LATIOS] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_KYOGRE] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_GROUDON] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_SWORDS_DANCE) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_RAYQUAZA] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_SWORDS_DANCE) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_JIRACHI] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_DEOXYS] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - -#if P_NEW_POKEMON == TRUE - [SPECIES_TURTWIG] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_GROTLE] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_TORTERRA] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_CHIMCHAR] = TUTOR_LEARNSET(TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_SWORDS_DANCE) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_MONFERNO] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_SWORDS_DANCE) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_INFERNAPE] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_SWORDS_DANCE) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_PIPLUP] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_PRINPLUP] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_EMPOLEON] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_STARLY] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_STARAVIA] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_STARAPTOR] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_BIDOOF] = TUTOR_LEARNSET(TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_SWORDS_DANCE) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_BIBAREL] = TUTOR_LEARNSET(TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_SWORDS_DANCE) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_KRICKETOT] = TUTOR_LEARNSET(TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SNORE)), - - [SPECIES_KRICKETUNE] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_SHINX] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_LUXIO] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_LUXRAY] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_BUDEW] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_ROSERADE] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_CRANIDOS] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_RAMPARDOS] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_SHIELDON] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_BASTIODON] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_BURMY] = TUTOR_LEARNSET(TUTOR(MOVE_SNORE)), - - [SPECIES_WORMADAM] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_MOTHIM] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_COMBEE] = TUTOR_LEARNSET(TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_VESPIQUEN] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_PACHIRISU] = TUTOR_LEARNSET(TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_BUIZEL] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_FLOATZEL] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_CHERUBI] = TUTOR_LEARNSET(TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_CHERRIM] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_SHELLOS] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_GASTRODON] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_AMBIPOM] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_DRIFLOON] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_DRIFBLIM] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_BUNEARY] = TUTOR_LEARNSET(TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_LOPUNNY] = TUTOR_LEARNSET(TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_MISMAGIUS] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_HONCHKROW] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_GLAMEOW] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_PURUGLY] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_CHINGLING] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_STUNKY] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_SKUNTANK] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_BRONZOR] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_BRONZONG] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_BONSLY] = TUTOR_LEARNSET(TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_MIME_JR] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_HAPPINY] = TUTOR_LEARNSET(TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_CHATOT] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_SPIRITOMB] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_GIBLE] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_GABITE] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_GARCHOMP] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_MUNCHLAX] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_RIOLU] = TUTOR_LEARNSET(TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_SWORDS_DANCE) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_LUCARIO] = TUTOR_LEARNSET(TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_SWORDS_DANCE) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_HIPPOPOTAS] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_HIPPOWDON] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_SKORUPI] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_DRAPION] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_CROAGUNK] = TUTOR_LEARNSET(TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_TOXICROAK] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_CARNIVINE] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_FINNEON] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_LUMINEON] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_MANTYKE] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_SNOVER] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_ABOMASNOW] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_WEAVILE] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_MAGNEZONE] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_LICKILICKY] = TUTOR_LEARNSET(TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_RHYPERIOR] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_TANGROWTH] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_ELECTIVIRE] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_MAGMORTAR] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_TOGEKISS] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_YANMEGA] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_LEAFEON] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_GLACEON] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_GLISCOR] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_MAMOSWINE] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_PORYGON_Z] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_GALLADE] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_SWORDS_DANCE) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_PROBOPASS] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_DUSKNOIR] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_FROSLASS] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_ROTOM] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_UXIE] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_MESPRIT] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_AZELF] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_DIALGA] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_PALKIA] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_HEATRAN] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_REGIGIGAS] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_GIRATINA] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_CRESSELIA] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_PHIONE] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_MANAPHY] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_DARKRAI] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_SWORDS_DANCE) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_SHAYMIN] = TUTOR_LEARNSET(TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_ARCEUS] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_SWORDS_DANCE) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_VICTINI] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_SNIVY] = TUTOR_LEARNSET(TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_SERVINE] = TUTOR_LEARNSET(TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_SERPERIOR] = TUTOR_LEARNSET(TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_TEPIG] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_PIGNITE] = TUTOR_LEARNSET(TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_EMBOAR] = TUTOR_LEARNSET(TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_OSHAWOTT] = TUTOR_LEARNSET(TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_DEWOTT] = TUTOR_LEARNSET(TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_SAMUROTT] = TUTOR_LEARNSET(TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_PATRAT] = TUTOR_LEARNSET(TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_WATCHOG] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_LILLIPUP] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_HERDIER] = TUTOR_LEARNSET(TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_STOUTLAND] = TUTOR_LEARNSET(TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_PURRLOIN] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_LIEPARD] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_PANSAGE] = TUTOR_LEARNSET(TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_SIMISAGE] = TUTOR_LEARNSET(TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_PANSEAR] = TUTOR_LEARNSET(TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_SIMISEAR] = TUTOR_LEARNSET(TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_PANPOUR] = TUTOR_LEARNSET(TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_SIMIPOUR] = TUTOR_LEARNSET(TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_MUNNA] = TUTOR_LEARNSET(TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_MUSHARNA] = TUTOR_LEARNSET(TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_PIDOVE] = TUTOR_LEARNSET(TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_TRANQUILL] = TUTOR_LEARNSET(TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_UNFEZANT] = TUTOR_LEARNSET(TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_BLITZLE] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_ZEBSTRIKA] = TUTOR_LEARNSET(TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_ROGGENROLA] = TUTOR_LEARNSET(TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_BOLDORE] = TUTOR_LEARNSET(TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_GIGALITH] = TUTOR_LEARNSET(TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_WOOBAT] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_SWOOBAT] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_DRILBUR] = TUTOR_LEARNSET(TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_EXCADRILL] = TUTOR_LEARNSET(TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_AUDINO] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_TIMBURR] = TUTOR_LEARNSET(TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_GURDURR] = TUTOR_LEARNSET(TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_CONKELDURR] = TUTOR_LEARNSET(TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_TYMPOLE] = TUTOR_LEARNSET(TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_PALPITOAD] = TUTOR_LEARNSET(TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_SEISMITOAD] = TUTOR_LEARNSET(TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_THROH] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_SAWK] = TUTOR_LEARNSET(TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_SEWADDLE] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_SWADLOON] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_LEAVANNY] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_VENIPEDE] = TUTOR_LEARNSET(TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_WHIRLIPEDE] = TUTOR_LEARNSET(TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_SCOLIPEDE] = TUTOR_LEARNSET(TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_COTTONEE] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_WHIMSICOTT] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_PETILIL] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_LILLIGANT] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_BASCULIN] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_SANDILE] = TUTOR_LEARNSET(TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_KROKOROK] = TUTOR_LEARNSET(TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_KROOKODILE] = TUTOR_LEARNSET(TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_DARUMAKA] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_DARMANITAN] = TUTOR_LEARNSET(TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_MARACTUS] = TUTOR_LEARNSET(TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_DWEBBLE] = TUTOR_LEARNSET(TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_CRUSTLE] = TUTOR_LEARNSET(TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_SCRAGGY] = TUTOR_LEARNSET(TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_SCRAFTY] = TUTOR_LEARNSET(TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_SIGILYPH] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_YAMASK] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_COFAGRIGUS] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_TIRTOUGA] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_CARRACOSTA] = TUTOR_LEARNSET(TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_ARCHEN] = TUTOR_LEARNSET(TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_ARCHEOPS] = TUTOR_LEARNSET(TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_TRUBBISH] = TUTOR_LEARNSET(TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_GARBODOR] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_ZORUA] = TUTOR_LEARNSET(TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_ZOROARK] = TUTOR_LEARNSET(TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_MINCCINO] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_CINCCINO] = TUTOR_LEARNSET(TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_GOTHITA] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_GOTHORITA] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_GOTHITELLE] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_SOLOSIS] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_DUOSION] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_REUNICLUS] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_DUCKLETT] = TUTOR_LEARNSET(TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_SWANNA] = TUTOR_LEARNSET(TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_VANILLITE] = TUTOR_LEARNSET(TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_VANILLISH] = TUTOR_LEARNSET(TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_VANILLUXE] = TUTOR_LEARNSET(TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_DEERLING] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_SAWSBUCK] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_EMOLGA] = TUTOR_LEARNSET(TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_KARRABLAST] = TUTOR_LEARNSET(TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_ESCAVALIER] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_FOONGUS] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_AMOONGUSS] = TUTOR_LEARNSET(TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_FRILLISH] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_JELLICENT] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_ALOMOMOLA] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_JOLTIK] = TUTOR_LEARNSET(TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_GALVANTULA] = TUTOR_LEARNSET(TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_FERROSEED] = TUTOR_LEARNSET(TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_FERROTHORN] = TUTOR_LEARNSET(TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_KLINK] = TUTOR_LEARNSET(TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_KLANG] = TUTOR_LEARNSET(TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_KLINKLANG] = TUTOR_LEARNSET(TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_TYNAMO] = TUTOR_LEARNSET(TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_EELEKTRIK] = TUTOR_LEARNSET(TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_EELEKTROSS] = TUTOR_LEARNSET(TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_ELGYEM] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_BEHEEYEM] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_LITWICK] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_LAMPENT] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_CHANDELURE] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_AXEW] = TUTOR_LEARNSET(TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_FRAXURE] = TUTOR_LEARNSET(TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_HAXORUS] = TUTOR_LEARNSET(TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_CUBCHOO] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_BEARTIC] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_CRYOGONAL] = TUTOR_LEARNSET(TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_SHELMET] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_ACCELGOR] = TUTOR_LEARNSET(TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_STUNFISK] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_MIENFOO] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_MIENSHAO] = TUTOR_LEARNSET(TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_DRUDDIGON] = TUTOR_LEARNSET(TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_GOLETT] = TUTOR_LEARNSET(TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_GOLURK] = TUTOR_LEARNSET(TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_PAWNIARD] = TUTOR_LEARNSET(TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_BISHARP] = TUTOR_LEARNSET(TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_BOUFFALANT] = TUTOR_LEARNSET(TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_RUFFLET] = TUTOR_LEARNSET(TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_BRAVIARY] = TUTOR_LEARNSET(TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_VULLABY] = TUTOR_LEARNSET(TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_MANDIBUZZ] = TUTOR_LEARNSET(TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_HEATMOR] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_DURANT] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_DEINO] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_ZWEILOUS] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_HYDREIGON] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_LARVESTA] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_VOLCARONA] = TUTOR_LEARNSET(TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_COBALION] = TUTOR_LEARNSET(TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_TERRAKION] = TUTOR_LEARNSET(TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_VIRIZION] = TUTOR_LEARNSET(TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_TORNADUS] = TUTOR_LEARNSET(TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_THUNDURUS] = TUTOR_LEARNSET(TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_RESHIRAM] = TUTOR_LEARNSET(TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_ZEKROM] = TUTOR_LEARNSET(TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_LANDORUS] = TUTOR_LEARNSET(TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_KYUREM] = TUTOR_LEARNSET(TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_KELDEO] = TUTOR_LEARNSET(TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_MELOETTA] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_GENESECT] = TUTOR_LEARNSET(TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_CHESPIN] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_QUILLADIN] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_CHESNAUGHT] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_FENNEKIN] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_BRAIXEN] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_DELPHOX] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_FROAKIE] = TUTOR_LEARNSET(TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_FROGADIER] = TUTOR_LEARNSET(TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_GRENINJA] = TUTOR_LEARNSET(TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_BUNNELBY] = TUTOR_LEARNSET(TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_DIGGERSBY] = TUTOR_LEARNSET(TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_FLETCHLING] = TUTOR_LEARNSET(TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_FLETCHINDER] = TUTOR_LEARNSET(TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_TALONFLAME] = TUTOR_LEARNSET(TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_SCATTERBUG] = TUTOR_LEARNSET(0), - - [SPECIES_SPEWPA] = TUTOR_LEARNSET(0), - - [SPECIES_VIVILLON] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_LITLEO] = TUTOR_LEARNSET(TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_PYROAR] = TUTOR_LEARNSET(TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_FLABEBE] = TUTOR_LEARNSET(TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_FLOETTE] = TUTOR_LEARNSET(TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_FLORGES] = TUTOR_LEARNSET(TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_SKIDDO] = TUTOR_LEARNSET(TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_GOGOAT] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_PANCHAM] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_PANGORO] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_FURFROU] = TUTOR_LEARNSET(TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_ESPURR] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_MEOWSTIC] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_HONEDGE] = TUTOR_LEARNSET(TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_DOUBLADE] = TUTOR_LEARNSET(TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_AEGISLASH] = TUTOR_LEARNSET(TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_SPRITZEE] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_AROMATISSE] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_SWIRLIX] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_SLURPUFF] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_INKAY] = TUTOR_LEARNSET(TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_MALAMAR] = TUTOR_LEARNSET(TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_BINACLE] = TUTOR_LEARNSET(TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_BARBARACLE] = TUTOR_LEARNSET(TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_SKRELP] = TUTOR_LEARNSET(TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_DRAGALGE] = TUTOR_LEARNSET(TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_CLAUNCHER] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_CLAWITZER] = TUTOR_LEARNSET(TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_HELIOPTILE] = TUTOR_LEARNSET(TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_HELIOLISK] = TUTOR_LEARNSET(TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_TYRUNT] = TUTOR_LEARNSET(TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_TYRANTRUM] = TUTOR_LEARNSET(TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_AMAURA] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_AURORUS] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_SYLVEON] = TUTOR_LEARNSET(TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_HAWLUCHA] = TUTOR_LEARNSET(TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_DEDENNE] = TUTOR_LEARNSET(TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_CARBINK] = TUTOR_LEARNSET(TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_GOOMY] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_SLIGGOO] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_GOODRA] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_KLEFKI] = TUTOR_LEARNSET(TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_PHANTUMP] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_TREVENANT] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_PUMPKABOO] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_GOURGEIST] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_BERGMITE] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_AVALUGG] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_NOIBAT] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_NOIVERN] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_XERNEAS] = TUTOR_LEARNSET(TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_YVELTAL] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_ZYGARDE] = TUTOR_LEARNSET(TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_DIANCIE] = TUTOR_LEARNSET(TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_HOOPA] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_VOLCANION] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_ROWLET] = TUTOR_LEARNSET(TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_DARTRIX] = TUTOR_LEARNSET(TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_DECIDUEYE] = TUTOR_LEARNSET(TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_LITTEN] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_TORRACAT] = TUTOR_LEARNSET(TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_INCINEROAR] = TUTOR_LEARNSET(TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_POPPLIO] = TUTOR_LEARNSET(TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_BRIONNE] = TUTOR_LEARNSET(TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_PRIMARINA] = TUTOR_LEARNSET(TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_PIKIPEK] = TUTOR_LEARNSET(TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_TRUMBEAK] = TUTOR_LEARNSET(TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_TOUCANNON] = TUTOR_LEARNSET(TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_YUNGOOS] = TUTOR_LEARNSET(TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_GUMSHOOS] = TUTOR_LEARNSET(TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_GRUBBIN] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_CHARJABUG] = TUTOR_LEARNSET(TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_VIKAVOLT] = TUTOR_LEARNSET(TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_CRABRAWLER] = TUTOR_LEARNSET(TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_CRABOMINABLE] = TUTOR_LEARNSET(TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_ORICORIO] = TUTOR_LEARNSET(TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_CUTIEFLY] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_RIBOMBEE] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_ROCKRUFF] = TUTOR_LEARNSET(TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_LYCANROC] = TUTOR_LEARNSET(TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_WISHIWASHI] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_MAREANIE] = TUTOR_LEARNSET(TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_TOXAPEX] = TUTOR_LEARNSET(TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_MUDBRAY] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_MUDSDALE] = TUTOR_LEARNSET(TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_DEWPIDER] = TUTOR_LEARNSET(TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_ARAQUANID] = TUTOR_LEARNSET(TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_FOMANTIS] = TUTOR_LEARNSET(TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_LURANTIS] = TUTOR_LEARNSET(TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_MORELULL] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_SHIINOTIC] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_SALANDIT] = TUTOR_LEARNSET(TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_SALAZZLE] = TUTOR_LEARNSET(TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_STUFFUL] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_BEWEAR] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_BOUNSWEET] = TUTOR_LEARNSET(TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_STEENEE] = TUTOR_LEARNSET(TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_TSAREENA] = TUTOR_LEARNSET(TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_COMFEY] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_ORANGURU] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_PASSIMIAN] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_WIMPOD] = TUTOR_LEARNSET(TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_GOLISOPOD] = TUTOR_LEARNSET(TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_SANDYGAST] = TUTOR_LEARNSET(TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_PALOSSAND] = TUTOR_LEARNSET(TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_PYUKUMUKU] = TUTOR_LEARNSET(TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_TYPE_NULL] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_SILVALLY] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_MINIOR] = TUTOR_LEARNSET(TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_KOMALA] = TUTOR_LEARNSET(TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_TURTONATOR] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_TOGEDEMARU] = TUTOR_LEARNSET(TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_MIMIKYU] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_BRUXISH] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_DRAMPA] = TUTOR_LEARNSET(TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_DHELMISE] = TUTOR_LEARNSET(TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_JANGMO_O] = TUTOR_LEARNSET(TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_HAKAMO_O] = TUTOR_LEARNSET(TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_KOMMO_O] = TUTOR_LEARNSET(TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_TAPU_KOKO] = TUTOR_LEARNSET(TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_TAPU_LELE] = TUTOR_LEARNSET(TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_TAPU_BULU] = TUTOR_LEARNSET(TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_TAPU_FINI] = TUTOR_LEARNSET(TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_COSMOG] = TUTOR_LEARNSET(0), - - [SPECIES_COSMOEM] = TUTOR_LEARNSET(0), - - [SPECIES_SOLGALEO] = TUTOR_LEARNSET(TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_LUNALA] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_NIHILEGO] = TUTOR_LEARNSET(TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_BUZZWOLE] = TUTOR_LEARNSET(TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_PHEROMOSA] = TUTOR_LEARNSET(TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_XURKITREE] = TUTOR_LEARNSET(TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_CELESTEELA] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_KARTANA] = TUTOR_LEARNSET(TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_GUZZLORD] = TUTOR_LEARNSET(TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE)), - - [SPECIES_NECROZMA] = TUTOR_LEARNSET(TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_MAGEARNA] = TUTOR_LEARNSET(TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_MARSHADOW] = TUTOR_LEARNSET(TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_POIPOLE] = TUTOR_LEARNSET(TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE)), - - [SPECIES_NAGANADEL] = TUTOR_LEARNSET(TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE)), - - [SPECIES_STAKATAKA] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE)), - - [SPECIES_BLACEPHALON] = TUTOR_LEARNSET(TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_ZERAORA] = TUTOR_LEARNSET(TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_GROOKEY] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_THWACKEY] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_RILLABOOM] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_SCORBUNNY] = TUTOR_LEARNSET(TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_RABOOT] = TUTOR_LEARNSET(TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_CINDERACE] = TUTOR_LEARNSET(TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_SOBBLE] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_DRIZZILE] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_INTELEON] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_SKWOVET] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE)), - - [SPECIES_GREEDENT] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_ROOKIDEE] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_CORVISQUIRE] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_CORVIKNIGHT] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_BLIPBUG] = TUTOR_LEARNSET(0), - - [SPECIES_DOTTLER] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE)), - - [SPECIES_ORBEETLE] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE)), - - [SPECIES_NICKIT] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_THIEVUL] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_GOSSIFLEUR] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE)), - - [SPECIES_ELDEGOSS] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE)), - - [SPECIES_WOOLOO] = TUTOR_LEARNSET(TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_DUBWOOL] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWORDS_DANCE) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_CHEWTLE] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE)), - - [SPECIES_DREDNAW] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_YAMPER] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_BOLTUND] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_ROLYCOLY] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE)), - - [SPECIES_CARKOL] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE)), - - [SPECIES_COALOSSAL] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE)), - - [SPECIES_APPLIN] = TUTOR_LEARNSET(TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_ROLLOUT)), - - [SPECIES_FLAPPLE] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE)), - - [SPECIES_APPLETUN] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE)), - - [SPECIES_SILICOBRA] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE)), - - [SPECIES_SANDACONDA] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE)), - - [SPECIES_CRAMORANT] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE)), - - [SPECIES_ARROKUDA] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_BARRASKEWDA] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_TOXEL] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE)), - - [SPECIES_TOXTRICITY] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_SIZZLIPEDE] = TUTOR_LEARNSET(TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE)), - - [SPECIES_CENTISKORCH] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE)), - - [SPECIES_CLOBBOPUS] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_SEISMIC_TOSS) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE)), - - [SPECIES_GRAPPLOCT] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE)), - - [SPECIES_SINISTEA] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE)), - - [SPECIES_POLTEAGEIST] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE)), - - [SPECIES_HATENNA] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_HATTREM] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_HATTERENE] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWORDS_DANCE) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_IMPIDIMP] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_MORGREM] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_GRIMMSNARL] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_OBSTAGOON] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_PERRSERKER] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_CURSOLA] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE)), - - [SPECIES_SIRFETCHD] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_MR_RIME] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_RUNERIGUS] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE)), - - [SPECIES_MILCERY] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE)), - - [SPECIES_ALCREMIE] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE)), - - [SPECIES_FALINKS] = TUTOR_LEARNSET(TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_PINCURCHIN] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_SNOM] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE)), - - [SPECIES_FROSMOTH] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE)), - - [SPECIES_STONJOURNER] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE)), - - [SPECIES_EISCUE] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE)), - - [SPECIES_INDEEDEE] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_MORPEKO] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_CUFANT] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DEFENSE_CURL) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_COPPERAJAH] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE)), - - [SPECIES_DRACOZOLT] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_ARCTOZOLT] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_DRACOVISH] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE)), - - [SPECIES_ARCTOVISH] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE)), - - [SPECIES_DURALUDON] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWORDS_DANCE) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_DREEPY] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_DRAKLOAK] = TUTOR_LEARNSET(TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_DRAGAPULT] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_ZACIAN] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_ZAMAZENTA] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_ETERNATUS] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE)), - - [SPECIES_KUBFU] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_URSHIFU] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_ZARUDE] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_REGIELEKI] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_REGIDRAGO] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE)), - - [SPECIES_GLASTRIER] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_SPECTRIER] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_CALYREX] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_MEOWTH_GALARIAN] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_PONYTA_GALARIAN] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_RAPIDASH_GALARIAN] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_SLOWPOKE_GALARIAN] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_SLOWBRO_GALARIAN] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_FARFETCHD_GALARIAN] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FURY_CUTTER) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_WEEZING_GALARIAN] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_EXPLOSION) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE)), - - [SPECIES_MR_MIME_GALARIAN] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_MIMIC) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_ARTICUNO_GALARIAN] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_ZAPDOS_GALARIAN] = TUTOR_LEARNSET(TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_MOLTRES_GALARIAN] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_SLOWKING_GALARIAN] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_CORSOLA_GALARIAN] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE)), - - [SPECIES_ZIGZAGOON_GALARIAN] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_LINOONE_GALARIAN] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_DARUMAKA_GALARIAN] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE)), - - [SPECIES_DARMANITAN_GALARIAN] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE)), - - [SPECIES_YAMASK_GALARIAN] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE)), - - [SPECIES_STUNFISK_GALARIAN] = TUTOR_LEARNSET(TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_BURMY_SANDY_CLOAK] = TUTOR_LEARNSET(TUTOR(MOVE_SNORE)), - - [SPECIES_BURMY_TRASH_CLOAK] = TUTOR_LEARNSET(TUTOR(MOVE_SNORE)), - - [SPECIES_WORMADAM_SANDY_CLOAK] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_ROLLOUT) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_WORMADAM_TRASH_CLOAK] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_ROTOM_HEAT] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_ROTOM_WASH] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_ROTOM_FROST] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_ROTOM_FAN] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_ROTOM_MOW] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MUD_SLAP) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_KYUREM_WHITE] = TUTOR_LEARNSET(TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_KYUREM_BLACK] = TUTOR_LEARNSET(TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER)), - - [SPECIES_MEOWSTIC_FEMALE] = TUTOR_LEARNSET(TUTOR(MOVE_DREAM_EATER) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_TOXTRICITY_LOW_KEY] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_PUNCH) - | TUTOR(MOVE_THUNDER_WAVE)), - - [SPECIES_SINISTEA_ANTIQUE] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE)), - - [SPECIES_POLTEAGEIST_ANTIQUE] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE)), - - [SPECIES_ALCREMIE_RUBY_CREAM] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE)), - - [SPECIES_ALCREMIE_MATCHA_CREAM] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE)), - - [SPECIES_ALCREMIE_MINT_CREAM] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE)), - - [SPECIES_ALCREMIE_LEMON_CREAM] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE)), - - [SPECIES_ALCREMIE_SALTED_CREAM] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE)), - - [SPECIES_ALCREMIE_RUBY_SWIRL] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE)), - - [SPECIES_ALCREMIE_CARAMEL_SWIRL] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE)), - - [SPECIES_ALCREMIE_RAINBOW_SWIRL] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE)), - - [SPECIES_INDEEDEE_FEMALE] = TUTOR_LEARNSET(TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_PSYCH_UP) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_URSHIFU_RAPID_STRIKE_STYLE] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_COUNTER) - | TUTOR(MOVE_DYNAMIC_PUNCH) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_FIRE_PUNCH) - | TUTOR(MOVE_ICE_PUNCH) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_THUNDER_PUNCH)), - - [SPECIES_ZARUDE_DADA] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_MEGA_KICK) - | TUTOR(MOVE_MEGA_PUNCH) - | TUTOR(MOVE_ROCK_SLIDE) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWAGGER) - | TUTOR(MOVE_SWIFT)), - - [SPECIES_CALYREX_ICE_RIDER] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_ICY_WIND) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWIFT) - | TUTOR(MOVE_SWORDS_DANCE)), - - [SPECIES_CALYREX_SHADOW_RIDER] = TUTOR_LEARNSET(TUTOR(MOVE_BODY_SLAM) - | TUTOR(MOVE_DOUBLE_EDGE) - | TUTOR(MOVE_ENDURE) - | TUTOR(MOVE_METRONOME) - | TUTOR(MOVE_SLEEP_TALK) - | TUTOR(MOVE_SNORE) - | TUTOR(MOVE_SUBSTITUTE) - | TUTOR(MOVE_SWIFT)), -#endif -}; diff --git a/src/daycare.c b/src/daycare.c index 1f95706e7..ffc72c41f 100644 --- a/src/daycare.c +++ b/src/daycare.c @@ -696,7 +696,7 @@ static void BuildEggMoveset(struct Pokemon *egg, struct BoxPokemon *father, stru for (j = 0; j < NUM_TECHNICAL_MACHINES + NUM_HIDDEN_MACHINES; j++) { u16 moveId = ItemIdToBattleMoveId(ITEM_TM01 + j); - if (sHatchedEggFatherMoves[i] == moveId && CanMonLearnTMHM(egg, moveId)) + if (sHatchedEggFatherMoves[i] == moveId && CanMonLearnTaughtMove(egg, moveId)) { if (GiveMoveToMon(egg, sHatchedEggFatherMoves[i]) == MON_HAS_MAX_MOVES) DeleteFirstMoveAndGiveMoveToMon(egg, sHatchedEggFatherMoves[i]); diff --git a/src/field_specials.c b/src/field_specials.c index 7c226e7a3..3692a592c 100644 --- a/src/field_specials.c +++ b/src/field_specials.c @@ -3130,7 +3130,7 @@ void GetBattleFrontierTutorMoveIndex(void) i = 0; do { - if (gTutorMoves[i] == sBattleFrontier_TutorMoves2[moveIndex]) + if (i == sBattleFrontier_TutorMoves2[moveIndex]) { gSpecialVar_0x8005 = i; break; @@ -3143,7 +3143,7 @@ void GetBattleFrontierTutorMoveIndex(void) i = 0; do { - if (gTutorMoves[i] == sBattleFrontier_TutorMoves1[moveIndex]) + if (i == sBattleFrontier_TutorMoves1[moveIndex]) { gSpecialVar_0x8005 = i; break; diff --git a/src/party_menu.c b/src/party_menu.c index 9f8fe0026..0025e968f 100755 --- a/src/party_menu.c +++ b/src/party_menu.c @@ -265,8 +265,8 @@ static void DisplayPartyPokemonMaxHPCheck(struct Pokemon *, struct PartyMenuBox static void DisplayPartyPokemonHPBarCheck(struct Pokemon *, struct PartyMenuBox *); static void DisplayPartyPokemonDescriptionText(u8, struct PartyMenuBox *, u8); static bool8 IsMonAllowedInMinigame(u8); -static void DisplayPartyPokemonDataToTeachMove(u8, u16, u8); -static u8 CanMonLearnTMTutor(struct Pokemon *, u16, u8); +static void DisplayPartyPokemonDataToTeachMove(u8, u16); +static u8 CanMonLearnMove(struct Pokemon *, u16); static void DisplayPartyPokemonBarDetail(u8, const u8 *, u8, const u8 *); static void DisplayPartyPokemonLevel(u8, struct PartyMenuBox *); static void DisplayPartyPokemonGender(u8, u16, u8 *, struct PartyMenuBox *); @@ -326,8 +326,6 @@ static bool16 IsMonAllowedInPokemonJump(struct Pokemon *); static bool16 IsMonAllowedInDodrioBerryPicking(struct Pokemon *); static void Task_CancelParticipationYesNo(u8); static void Task_HandleCancelParticipationYesNoInput(u8); -static bool8 CanLearnTutorMove(u16, u8); -static u16 GetTutorMove(u8); static bool8 ShouldUseChooseMonText(void); static void SetPartyMonFieldSelectionActions(struct Pokemon *, u8); static u8 GetPartyMenuActionsTypeInBattle(struct Pokemon *); @@ -479,7 +477,6 @@ static bool8 SetUpFieldMove_Dive(void); void TryItemHoldFormChange(struct Pokemon *mon); // static const data -#include "data/pokemon/tutor_learnsets.h" #include "data/party_menu.h" // code @@ -973,7 +970,7 @@ static bool8 DisplayPartyPokemonDataForMoveTutorOrEvolutionItem(u8 slot) if (gPartyMenu.action == PARTY_ACTION_MOVE_TUTOR) { gSpecialVar_Result = FALSE; - DisplayPartyPokemonDataToTeachMove(slot, 0, gSpecialVar_0x8005); + DisplayPartyPokemonDataToTeachMove(slot, gSpecialVar_0x8005); } else { @@ -985,7 +982,7 @@ static bool8 DisplayPartyPokemonDataForMoveTutorOrEvolutionItem(u8 slot) default: return FALSE; case 1: // TM/HM - DisplayPartyPokemonDataToTeachMove(slot, item, 0); + DisplayPartyPokemonDataToTeachMove(slot, ItemIdToBattleMoveId(item)); break; case 2: // Evolution stone if (!GetMonData(currentPokemon, MON_DATA_IS_EGG) && GetEvolutionTargetSpecies(currentPokemon, EVO_MODE_ITEM_CHECK, item, NULL) != SPECIES_NONE) @@ -997,9 +994,9 @@ static bool8 DisplayPartyPokemonDataForMoveTutorOrEvolutionItem(u8 slot) return TRUE; } -static void DisplayPartyPokemonDataToTeachMove(u8 slot, u16 item, u8 tutor) +static void DisplayPartyPokemonDataToTeachMove(u8 slot, u16 move) { - switch (CanMonLearnTMTutor(&gPlayerParty[slot], item, tutor)) + switch (CanMonLearnMove(&gPlayerParty[slot], move)) { case CANNOT_LEARN_MOVE: case CANNOT_LEARN_MOVE_IS_EGG: @@ -2029,47 +2026,18 @@ static void Task_HandleCancelParticipationYesNoInput(u8 taskId) } } -static u8 CanMonLearnTMTutor(struct Pokemon *mon, u16 item, u8 tutor) +static u8 CanMonLearnMove(struct Pokemon *mon, u16 move) { - u16 move; - if (GetMonData(mon, MON_DATA_IS_EGG)) return CANNOT_LEARN_MOVE_IS_EGG; - - if (item >= ITEM_TM01) - { - if (!CanMonLearnTMHM(mon, ItemIdToBattleMoveId(item))) - return CANNOT_LEARN_MOVE; - else - move = ItemIdToBattleMoveId(item); - } - else - { - if (!CanLearnTutorMove(GetMonData(mon, MON_DATA_SPECIES), tutor)) - return CANNOT_LEARN_MOVE; - else - move = GetTutorMove(tutor); - } - - if (MonKnowsMove(mon, move) == TRUE) + else if (!CanMonLearnTaughtMove(mon, move)) + return CANNOT_LEARN_MOVE; + else if (MonKnowsMove(mon, move) == TRUE) return ALREADY_KNOWS_MOVE; else return CAN_LEARN_MOVE; } -static u16 GetTutorMove(u8 tutor) -{ - return gTutorMoves[tutor]; -} - -static bool8 CanLearnTutorMove(u16 species, u8 tutor) -{ - if (sTutorLearnsets[species] & (1 << tutor)) - return TRUE; - else - return FALSE; -} - static void InitPartyMenuWindows(u8 layout) { u8 i; @@ -4933,19 +4901,18 @@ static void DisplayLearnMoveMessageAndClose(u8 taskId, const u8 *str) void ItemUseCB_TMHM(u8 taskId, TaskFunc task) { struct Pokemon *mon; - s16 *move; - u16 item; + u16 item = gSpecialVar_ItemId; + u16 move = ItemIdToBattleMoveId(item); + + gPartyMenu.data1 = move; PlaySE(SE_SELECT); mon = &gPlayerParty[gPartyMenu.slotId]; - move = &gPartyMenu.data1; - item = gSpecialVar_ItemId; - GetMonNickname(mon, gStringVar1); - move[0] = ItemIdToBattleMoveId(item); - StringCopy(gStringVar2, gMoveNames[move[0]]); - move[1] = 0; - switch (CanMonLearnTMTutor(mon, item, 0)) + GetMonNickname(mon, gStringVar1); + StringCopy(gStringVar2, gMoveNames[move]); + + switch (CanMonLearnMove(mon, move)) { case CANNOT_LEARN_MOVE: DisplayLearnMoveMessageAndClose(taskId, gText_PkmnCantLearnMove); @@ -4955,7 +4922,7 @@ void ItemUseCB_TMHM(u8 taskId, TaskFunc task) return; } - if (GiveMoveToMon(mon, move[0]) != MON_HAS_MAX_MOVES) + if (GiveMoveToMon(mon, move) != MON_HAS_MAX_MOVES) { gTasks[taskId].func = Task_LearnedMove; } @@ -5676,10 +5643,10 @@ static void TryTutorSelectedMon(u8 taskId) mon = &gPlayerParty[gPartyMenu.slotId]; move = &gPartyMenu.data1; GetMonNickname(mon, gStringVar1); - gPartyMenu.data1 = GetTutorMove(gSpecialVar_0x8005); + gPartyMenu.data1 = gSpecialVar_0x8005; StringCopy(gStringVar2, gMoveNames[gPartyMenu.data1]); move[1] = 2; - switch (CanMonLearnTMTutor(mon, 0, gSpecialVar_0x8005)) + switch (CanMonLearnMove(mon, gPartyMenu.data1)) { case CANNOT_LEARN_MOVE: DisplayLearnMoveMessageAndClose(taskId, gText_PkmnCantLearnMove); diff --git a/src/pokemon.c b/src/pokemon.c index d165635d7..723a3977e 100644 --- a/src/pokemon.c +++ b/src/pokemon.c @@ -1894,14 +1894,14 @@ const s8 gNatureStatTable[NUM_NATURES][NUM_NATURE_STATS] = #include "data/pokemon/experience_tables.h" #include "data/pokemon/base_stats.h" #include "data/pokemon/level_up_learnsets.h" -#include "data/pokemon/tmhm_learnsets.h" +#include "data/pokemon/teach_learnsets.h" #if P_NEW_POKEMON == TRUE #include "data/pokemon/evolution.h" #else #include "data/pokemon/evolution_old.h" #endif #include "data/pokemon/level_up_learnset_pointers.h" -#include "data/pokemon/tmhm_learnset_pointers.h" +#include "data/pokemon/teach_learnset_pointers.h" #include "data/pokemon/form_species_tables.h" #include "data/pokemon/form_species_table_pointers.h" #include "data/pokemon/form_change_tables.h" @@ -7244,7 +7244,7 @@ bool8 TryIncrementMonLevel(struct Pokemon *mon) } } -u32 CanMonLearnTMHM(struct Pokemon *mon, u16 move) +u32 CanMonLearnTaughtMove(struct Pokemon *mon, u16 move) { u16 species = GetMonData(mon, MON_DATA_SPECIES2, 0); @@ -7255,9 +7255,9 @@ u32 CanMonLearnTMHM(struct Pokemon *mon, u16 move) else { u32 i; - for (i = 0; gTMHMLearnsets[species][i] != MOVE_UNAVAILABLE; i++) + for (i = 0; gTeachLearnsets[species][i] != MOVE_UNAVAILABLE; i++) { - if (gTMHMLearnsets[species][i] == move) { + if (gTeachLearnsets[species][i] == move) { return TRUE; } } @@ -7265,7 +7265,7 @@ u32 CanMonLearnTMHM(struct Pokemon *mon, u16 move) } } -u32 CanSpeciesLearnTMHM(u16 species, u16 move) +u32 CanSpeciesLearnTaughtMove(u16 species, u16 move) { if (species == SPECIES_EGG) { @@ -7274,9 +7274,9 @@ u32 CanSpeciesLearnTMHM(u16 species, u16 move) else { u32 i; - for (i = 0; gTMHMLearnsets[species][i] != MOVE_UNAVAILABLE; i++) + for (i = 0; gTeachLearnsets[species][i] != MOVE_UNAVAILABLE; i++) { - if (gTMHMLearnsets[species][i] == move) { + if (gTeachLearnsets[species][i] == move) { return TRUE; } } From 6fb4da68f398905917e5579f955a74cbd609e741 Mon Sep 17 00:00:00 2001 From: Eduardo Quezada Date: Thu, 25 Aug 2022 22:00:24 -0400 Subject: [PATCH 28/53] Corrected Oldale Town Sign labels --- data/maps/OldaleTown/map.json | 2 +- data/maps/OldaleTown/scripts.inc | 6 +++--- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/data/maps/OldaleTown/map.json b/data/maps/OldaleTown/map.json index ee6101ff6..cc4bd008c 100644 --- a/data/maps/OldaleTown/map.json +++ b/data/maps/OldaleTown/map.json @@ -158,7 +158,7 @@ "y": 9, "elevation": 0, "player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY", - "script": "OldaleTown_EventScript_CitySign" + "script": "OldaleTown_EventScript_TownSign" }, { "type": "sign", diff --git a/data/maps/OldaleTown/scripts.inc b/data/maps/OldaleTown/scripts.inc index 3f43386cb..b2c25a6df 100644 --- a/data/maps/OldaleTown/scripts.inc +++ b/data/maps/OldaleTown/scripts.inc @@ -29,8 +29,8 @@ OldaleTown_EventScript_MoveMartEmployee:: setobjectmovementtype LOCALID_MART_EMPLOYEE, MOVEMENT_TYPE_FACE_DOWN return -OldaleTown_EventScript_CitySign:: - msgbox OldaleTown_Text_CitySign, MSGBOX_SIGN +OldaleTown_EventScript_TownSign:: + msgbox OldaleTown_Text_TownSign, MSGBOX_SIGN end OldaleTown_EventScript_Girl:: @@ -395,7 +395,7 @@ OldaleTown_Text_BrendanLetsGoBack: .string "LAB now.\l" .string "{PLAYER}, you should hustle back, too.$" -OldaleTown_Text_CitySign: +OldaleTown_Text_TownSign: .string "OLDALE TOWN\n" .string "“Where things start off scarce.”$" From 6331931ba3e91cbed4da187255e2a3242093b28e Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Fri, 26 Aug 2022 15:01:51 +0200 Subject: [PATCH 29/53] Fix Magic Coat targets --- data/battle_scripts_1.s | 1 + include/battle.h | 5 +- src/battle_script_commands.c | 177 ++++++++++++++++++++--------------- 3 files changed, 104 insertions(+), 79 deletions(-) diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s index d3ff57492..18de3cff3 100644 --- a/data/battle_scripts_1.s +++ b/data/battle_scripts_1.s @@ -7421,6 +7421,7 @@ BattleScript_MagicCoatBounce:: printfromtable gMagicCoatBounceStringIds waitmessage B_WAIT_TIME_LONG orword gHitMarker, HITMARKER_ATTACKSTRING_PRINTED | HITMARKER_NO_PPDEDUCT | HITMARKER_ALLOW_NO_PP + bicword gHitMarker, HITMARKER_NO_ATTACKSTRING setmagiccoattarget BS_ATTACKER return diff --git a/include/battle.h b/include/battle.h index 931b13b2f..44725bcdb 100644 --- a/include/battle.h +++ b/include/battle.h @@ -619,6 +619,9 @@ struct BattleStruct u8 stickyWebUser; u8 appearedInBattle; // Bitfield to track which Pokemon appeared in battle. Used for Burmy's form change u8 skyDropTargets[MAX_BATTLERS_COUNT]; // For Sky Drop, to account for if multiple Pokemon use Sky Drop in a double battle. + // When using a move which hits multiple opponents which is then bounced by a target, we need to make sure, the move hits both opponents, the one with bounce, and the one without. + u8 attackerBeforeBounce:2; + u8 targetsDone[MAX_BATTLERS_COUNT]; // Each battler as a bit. }; #define F_DYNAMIC_TYPE_1 (1 << 6) @@ -669,7 +672,7 @@ struct BattleStruct #define SET_STATCHANGER(statId, stage, goesDown)(gBattleScripting.statChanger = (statId) + ((stage) << 3) + (goesDown << 7)) #define SET_STATCHANGER2(dst, statId, stage, goesDown)(dst = (statId) + ((stage) << 3) + (goesDown << 7)) -// NOTE: The members of this struct have hard-coded offsets +// NOTE: The members of this struct have hard-coded offsets // in include/constants/battle_script_commands.h struct BattleScripting { diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index cdf0e30ea..9b7961461 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -1422,7 +1422,7 @@ static void Cmd_attackcanceler(void) return; if (AbilityBattleEffects(ABILITYEFFECT_MOVES_BLOCK, gBattlerTarget, 0, 0, 0)) return; - if (!gBattleMons[gBattlerAttacker].pp[gCurrMovePos] && gCurrentMove != MOVE_STRUGGLE + if (!gBattleMons[gBattlerAttacker].pp[gCurrMovePos] && gCurrentMove != MOVE_STRUGGLE && !(gHitMarker & (HITMARKER_ALLOW_NO_PP | HITMARKER_NO_ATTACKSTRING | HITMARKER_NO_PPDEDUCT)) && !(gBattleMons[gBattlerAttacker].status2 & STATUS2_MULTIPLETURNS)) { @@ -1622,7 +1622,7 @@ static bool32 AccuracyCalcHelper(u16 move) RecordAbilityBattle(gBattlerTarget, ABILITY_NO_GUARD); return TRUE; } - + if (gBattleStruct->zmove.active && !(gStatuses3[gBattlerTarget] & STATUS3_SEMI_INVULNERABLE)) { JumpIfMoveFailed(7, move); @@ -1765,7 +1765,7 @@ static void Cmd_accuracycheck(void) gMoveResultFlags |= MOVE_RESULT_MISSED; if (GetBattlerHoldEffect(gBattlerAttacker, TRUE) == HOLD_EFFECT_BLUNDER_POLICY) gBattleStruct->blunderPolicy = TRUE; // Only activates from missing through acc/evasion checks - + if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE && (moveTarget == MOVE_TARGET_BOTH || moveTarget == MOVE_TARGET_FOES_AND_ALLY)) gBattleCommunication[MISS_TYPE] = B_MSG_AVOIDED_ATK; @@ -2596,14 +2596,14 @@ static void CheckSetUnburden(u8 battlerId) // battlerStealer steals the item of battlerItem void StealTargetItem(u8 battlerStealer, u8 battlerItem) -{ +{ gLastUsedItem = gBattleMons[battlerItem].item; gBattleMons[battlerItem].item = 0; - + RecordItemEffectBattle(battlerItem, 0); RecordItemEffectBattle(battlerStealer, ItemId_GetHoldEffect(gLastUsedItem)); gBattleMons[battlerStealer].item = gLastUsedItem; - + CheckSetUnburden(battlerItem); gBattleResources->flags->flags[battlerStealer] &= ~RESOURCE_FLAG_UNBURDEN; @@ -2614,9 +2614,9 @@ void StealTargetItem(u8 battlerStealer, u8 battlerItem) gActiveBattler = battlerItem; BtlController_EmitSetMonData(BUFFER_A, REQUEST_HELDITEM_BATTLE, 0, sizeof(gBattleMons[gBattlerTarget].item), &gBattleMons[battlerItem].item); // remove target item MarkBattlerForControllerExec(battlerItem); - + gBattleStruct->choicedMove[battlerItem] = 0; - + TrySaveExchangedItem(battlerItem, gLastUsedItem); } @@ -2640,7 +2640,7 @@ void SetMoveEffect(bool32 primary, u32 certain) bool32 mirrorArmorReflected = (GetBattlerAbility(gBattlerTarget) == ABILITY_MIRROR_ARMOR); u32 flags = 0; u16 battlerAbility; - + switch (gBattleScripting.moveEffect) // Set move effects which happen later on { case MOVE_EFFECT_KNOCK_OFF: @@ -2749,7 +2749,7 @@ void SetMoveEffect(bool32 primary, u32 certain) case STATUS1_BURN: if (gCurrentMove == MOVE_BURNING_JEALOUSY && !gProtectStructs[gEffectBattler].statRaised) break; - + if ((battlerAbility == ABILITY_WATER_VEIL || battlerAbility == ABILITY_WATER_BUBBLE) && (primary == TRUE || certain == MOVE_EFFECT_CERTAIN)) { @@ -2944,7 +2944,7 @@ void SetMoveEffect(bool32 primary, u32 certain) else { gBattleMons[gEffectBattler].status2 |= STATUS2_CONFUSION_TURN(((Random()) % 4) + 2); // 2-5 turns - + // If the confusion is activating due to being released from Sky Drop, go to "confused due to fatigue" script. // Otherwise, do normal confusion script. if(gCurrentMove == MOVE_SKY_DROP) @@ -2956,7 +2956,7 @@ void SetMoveEffect(bool32 primary, u32 certain) else { BattleScriptPush(gBattlescriptCurrInstr + 1); - gBattlescriptCurrInstr = sMoveEffectBS_Ptrs[gBattleScripting.moveEffect]; + gBattlescriptCurrInstr = sMoveEffectBS_Ptrs[gBattleScripting.moveEffect]; } } break; @@ -3091,7 +3091,7 @@ void SetMoveEffect(bool32 primary, u32 certain) flags = affectsUser; if (mirrorArmorReflected && !affectsUser) flags |= STAT_CHANGE_ALLOW_PTR; - + if (ChangeStatBuffs(SET_STAT_BUFF_VALUE(1) | STAT_BUFF_NEGATIVE, gBattleScripting.moveEffect - MOVE_EFFECT_ATK_MINUS_1 + 1, flags | STAT_CHANGE_UPDATE_MOVE_EFFECT, gBattlescriptCurrInstr + 1)) @@ -3482,14 +3482,14 @@ void SetMoveEffect(bool32 primary, u32 certain) gBattleMons[gEffectBattler].item = 0; CheckSetUnburden(gEffectBattler); gActiveBattler = gEffectBattler; - + BtlController_EmitSetMonData(BUFFER_A, REQUEST_HELDITEM_BATTLE, 0, sizeof(gBattleMons[gEffectBattler].item), &gBattleMons[gEffectBattler].item); MarkBattlerForControllerExec(gActiveBattler); - + // attacker temporarily gains their item gBattleStruct->changedItems[gBattlerAttacker] = gBattleMons[gBattlerAttacker].item; gBattleMons[gBattlerAttacker].item = gLastUsedItem; - + BattleScriptPush(gBattlescriptCurrInstr + 1); gBattlescriptCurrInstr = BattleScript_MoveEffectBugBite; } @@ -4989,6 +4989,20 @@ static bool32 TryKnockOffBattleScript(u32 battlerDef) return FALSE; } +static u32 GetNextTarget(u32 moveTarget) +{ + u32 i; + for (i = 0; i < MAX_BATTLERS_COUNT; i++) + { + if (i != gBattlerAttacker + && IsBattlerAlive(i) + && !(gBattleStruct->targetsDone[gBattlerAttacker] & gBitTable[i]) + && (GetBattlerSide(i) != GetBattlerSide(gBattlerAttacker) || moveTarget == MOVE_TARGET_FOES_AND_ALLY)) + break; + } + return i; +} + static void Cmd_moveend(void) { s32 i; @@ -5257,13 +5271,13 @@ static void Cmd_moveend(void) if (gBattleStruct->skyDropTargets[targetId] == i) break; } - + // Set gBattlerAttacker to the battler id of the target gBattlerAttacker = targetId; - + // Jump to "confused due to fatigue" script gBattlescriptCurrInstr = BattleScript_ThrashConfuses; - + // Clear skyDropTargets data gBattleStruct->skyDropTargets[i] = 0xFF; gBattleStruct->skyDropTargets[targetId] = 0xFF; @@ -5380,7 +5394,8 @@ static void Cmd_moveend(void) if (!(gHitMarker & HITMARKER_UNABLE_TO_USE_MOVE) && !(gMoveResultFlags & MOVE_RESULT_NO_EFFECT)) gProtectStructs[gBattlerAttacker].targetAffected = TRUE; - + + gBattleStruct->targetsDone[gBattlerAttacker] |= gBitTable[gBattlerTarget]; if (!(gHitMarker & HITMARKER_UNABLE_TO_USE_MOVE) && gBattleTypeFlags & BATTLE_TYPE_DOUBLE && !gProtectStructs[gBattlerAttacker].chargingTurn @@ -5388,28 +5403,12 @@ static void Cmd_moveend(void) || moveTarget == MOVE_TARGET_FOES_AND_ALLY) && !(gHitMarker & HITMARKER_NO_ATTACKSTRING)) { - u8 battlerId; + u32 nextTarget = GetNextTarget(moveTarget); + gHitMarker |= HITMARKER_NO_PPDEDUCT; - if (moveTarget == MOVE_TARGET_FOES_AND_ALLY) + if (IsBattlerAlive(nextTarget)) { - gHitMarker |= HITMARKER_NO_PPDEDUCT; - for (battlerId = gBattlerTarget + 1; battlerId < gBattlersCount; battlerId++) - { - if (battlerId == gBattlerAttacker) - continue; - if (IsBattlerAlive(battlerId)) - break; - } - } - else - { - battlerId = GetBattlerAtPosition(BATTLE_PARTNER(GetBattlerPosition(gBattlerTarget))); - gHitMarker |= HITMARKER_NO_ATTACKSTRING; - } - - if (IsBattlerAlive(battlerId)) - { - gBattleStruct->moveTarget[gBattlerAttacker] = gBattlerTarget = battlerId; // Fix for moxie spread moves + gBattleStruct->moveTarget[gBattlerAttacker] = gBattlerTarget = nextTarget; // Fix for moxie spread moves gBattleScripting.moveendState = 0; MoveValuesCleanUp(); gBattleScripting.moveEffect = gBattleScripting.savedMoveEffect; @@ -5417,11 +5416,31 @@ static void Cmd_moveend(void) gBattlescriptCurrInstr = BattleScript_FlushMessageBox; return; } - else + // Check if the move used was actually a bounced move. If so, we need to go back to the original attacker and make sure, its move hits all 2 or 3 pokemon. + else if (gProtectStructs[gBattlerAttacker].usesBouncedMove) { - gHitMarker |= HITMARKER_NO_ATTACKSTRING; - gHitMarker &= ~HITMARKER_NO_PPDEDUCT; + u8 originalBounceTarget = gBattlerAttacker; + gBattlerAttacker = gBattleStruct->attackerBeforeBounce; + gBattleStruct->targetsDone[gBattlerAttacker] |= gBitTable[originalBounceTarget]; + gBattleStruct->targetsDone[originalBounceTarget] = 0; + + nextTarget = GetNextTarget(moveTarget); + if (nextTarget != MAX_BATTLERS_COUNT) + { + // We found another target for the original move user. + gBattleStruct->moveTarget[gBattlerAttacker] = gBattlerTarget = nextTarget; + gBattleScripting.moveendState = 0; + gBattleScripting.animTurn = 0; + gBattleScripting.animTargetsHit = 0; + MoveValuesCleanUp(); + BattleScriptPush(gBattleScriptsForMoveEffects[gBattleMoves[gCurrentMove].effect]); + gBattlescriptCurrInstr = BattleScript_FlushMessageBox; + return; + } } + + gHitMarker |= HITMARKER_NO_ATTACKSTRING; + gHitMarker &= ~HITMARKER_NO_PPDEDUCT; } RecordLastUsedMoveBy(gBattlerAttacker, gCurrentMove); gBattleScripting.moveendState++; @@ -5482,7 +5501,7 @@ static void Cmd_moveend(void) && GetBattlerHoldEffect(battler, TRUE) == HOLD_EFFECT_RED_CARD && (gSpecialStatuses[battler].physicalDmg != 0 || gSpecialStatuses[battler].specialDmg != 0) && CanBattlerSwitch(gBattlerAttacker)) - { + { gLastUsedItem = gBattleMons[battler].item; gActiveBattler = gBattleStruct->savedBattlerTarget = gBattleScripting.battler = battler; // Battler with red card gEffectBattler = gBattlerAttacker; @@ -5554,7 +5573,7 @@ static void Cmd_moveend(void) // Battle scripting is super brittle so we shall do the item exchange now (if possible) if (GetBattlerAbility(gBattlerAttacker) != ABILITY_STICKY_HOLD) StealTargetItem(gBattlerTarget, gBattlerAttacker); // Target takes attacker's item - + gEffectBattler = gBattlerAttacker; BattleScriptPushCursor(); gBattlescriptCurrInstr = BattleScript_Pickpocket; // Includes sticky hold check to print separate string @@ -5635,6 +5654,7 @@ static void Cmd_moveend(void) CancelMultiTurnMoves(gBattlerAttacker); // Cancel it #endif + gBattleStruct->targetsDone[gBattlerAttacker] = 0; gProtectStructs[gBattlerAttacker].usesBouncedMove = FALSE; gProtectStructs[gBattlerAttacker].targetAffected = FALSE; gBattleStruct->ateBoost[gBattlerAttacker] = 0; @@ -7109,7 +7129,7 @@ static void Cmd_removeitem(void) // Popped Air Balloon cannot be restored by any means. if (GetBattlerHoldEffect(gActiveBattler, TRUE) != HOLD_EFFECT_AIR_BALLOON) gBattleStruct->usedHeldItems[gBattlerPartyIndexes[gActiveBattler]][GetBattlerSide(gActiveBattler)] = itemId; // Remember if switched out - + gBattleMons[gActiveBattler].item = ITEM_NONE; CheckSetUnburden(gActiveBattler); @@ -8037,6 +8057,7 @@ static void Cmd_various(void) CancelMultiTurnMoves(gActiveBattler); break; case VARIOUS_SET_MAGIC_COAT_TARGET: + gBattleStruct->attackerBeforeBounce = gActiveBattler; gBattlerAttacker = gBattlerTarget; side = GetBattlerSide(gBattlerAttacker) ^ BIT_SIDE; if (IsAffectedByFollowMe(gBattlerAttacker, side, gCurrentMove)) @@ -8103,7 +8124,7 @@ static void Cmd_various(void) break; case VARIOUS_ARENA_JUDGMENT_WINDOW: i = BattleArena_ShowJudgmentWindow(&gBattleCommunication[0]); - + // BattleArena_ShowJudgmentWindow's last state was an intermediate step. // Return without advancing the current instruction so that it will be called again. if (i == ARENA_RESULT_RUNNING) @@ -8568,7 +8589,7 @@ static void Cmd_various(void) } return; case VARIOUS_TRY_SOAK: - if (gBattleMons[gBattlerTarget].type1 == gBattleMoves[gCurrentMove].type + if (gBattleMons[gBattlerTarget].type1 == gBattleMoves[gCurrentMove].type && gBattleMons[gBattlerTarget].type2 == gBattleMoves[gCurrentMove].type) { gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 3); @@ -9096,7 +9117,7 @@ static void Cmd_various(void) case VARIOUS_MAKE_INVISIBLE: if (gBattleControllerExecFlags) break; - + BtlController_EmitSpriteInvisibility(BUFFER_A, TRUE); MarkBattlerForControllerExec(gActiveBattler); break; @@ -9137,10 +9158,10 @@ static void Cmd_various(void) BtlController_EmitSetMonData(BUFFER_A, REQUEST_PPMOVE1_BATTLE + i, 0, sizeof(gBattleMons[gActiveBattler].pp[i]), &gBattleMons[gActiveBattler].pp[i]); MarkBattlerForControllerExec(gActiveBattler); } - + if (gBattleMons[gActiveBattler].pp[i] == 0 && gBattleStruct->skyDropTargets[gActiveBattler] == 0xFF) CancelMultiTurnMoves(gActiveBattler); - + gBattlescriptCurrInstr += 7; // continue } else @@ -9214,19 +9235,19 @@ static void Cmd_various(void) return; case VARIOUS_SET_SKY_DROP: gStatuses3[gBattlerTarget] |= (STATUS3_SKY_DROPPED | STATUS3_ON_AIR); - /* skyDropTargets holds the information of who is in a particular instance of Sky Drop. + /* skyDropTargets holds the information of who is in a particular instance of Sky Drop. This is needed in the case that multiple Pokemon use Sky Drop in the same turn or if the target of a Sky Drop faints while in the air.*/ gBattleStruct->skyDropTargets[gBattlerAttacker] = gBattlerTarget; gBattleStruct->skyDropTargets[gBattlerTarget] = gBattlerAttacker; - + // End any multiturn effects caused by the target except STATUS2_LOCK_CONFUSE gBattleMons[gBattlerTarget].status2 &= ~(STATUS2_MULTIPLETURNS); gBattleMons[gBattlerTarget].status2 &= ~(STATUS2_UPROAR); gBattleMons[gBattlerTarget].status2 &= ~(STATUS2_BIDE); gDisableStructs[gBattlerTarget].rolloutTimer = 0; gDisableStructs[gBattlerTarget].furyCutterCounter = 0; - + // End any Follow Me/Rage Powder effects caused by the target if (gSideTimers[GetBattlerSide(gBattlerTarget)].followmeTimer != 0 && gSideTimers[GetBattlerSide(gBattlerTarget)].followmeTarget == gBattlerTarget) gSideTimers[GetBattlerSide(gBattlerTarget)].followmeTimer = 0; @@ -9239,12 +9260,12 @@ static void Cmd_various(void) gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 3); else { - gBattleStruct->skyDropTargets[gBattlerAttacker] = 0xFF; + gBattleStruct->skyDropTargets[gBattlerAttacker] = 0xFF; gBattleStruct->skyDropTargets[gBattlerTarget] = 0xFF; gStatuses3[gBattlerTarget] &= ~(STATUS3_SKY_DROPPED | STATUS3_ON_AIR); gBattlescriptCurrInstr += 7; } - + // Confuse target if they were in the middle of Petal Dance/Outrage/Thrash when targeted. if (gBattleMons[gBattlerTarget].status2 & STATUS2_LOCK_CONFUSE) gBattleScripting.moveEffect = (MOVE_EFFECT_CONFUSION | MOVE_EFFECT_CERTAIN); @@ -9258,7 +9279,7 @@ static void Cmd_various(void) // Clear skyDropTargets data gBattleStruct->skyDropTargets[gBattleStruct->skyDropTargets[gEffectBattler]] = 0xFF; gBattleStruct->skyDropTargets[gEffectBattler] = 0xFF; - + // If the target was in the middle of Outrage/Thrash/etc. when targeted by Sky Drop, confuse them on release and do proper animation if (gBattleMons[gEffectBattler].status2 & STATUS2_LOCK_CONFUSE && CanBeConfused(gEffectBattler)) { @@ -9331,7 +9352,7 @@ static void Cmd_various(void) count++; } } - + if (count == 0) gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 3); // Rototiller fails else @@ -9368,19 +9389,19 @@ static void Cmd_various(void) gBattlescriptCurrInstr += 4; return; } - + gBattleScripting.battler = gEffectBattler = gBattlerTarget = gActiveBattler; // Cover all berry effect battlerId cases. e.g. ChangeStatBuffs uses target ID // Do move end berry effects for just a single battler, instead of looping through all battlers if (ItemBattleEffects(ITEMEFFECT_BATTLER_MOVE_END, gActiveBattler, FALSE)) return; - + if (gBattlescriptCurrInstr[3]) { gBattleMons[gActiveBattler].item = gBattleStruct->changedItems[gActiveBattler]; gBattleStruct->changedItems[gActiveBattler] = ITEM_NONE; gBattleResources->flags->flags[gActiveBattler] &= ~RESOURCE_FLAG_UNBURDEN; } - + gBattlescriptCurrInstr += 4; return; case VARIOUS_JUMP_IF_CANT_REVERT_TO_PRIMAL: @@ -9552,7 +9573,7 @@ static void Cmd_various(void) return; case VARIOUS_CAN_TAR_SHOT_WORK: // Tar Shot will fail if it's already been used on the target and its speed can't be lowered further - if (!gDisableStructs[gActiveBattler].tarShot + if (!gDisableStructs[gActiveBattler].tarShot && CompareStat(gActiveBattler, STAT_SPEED, MAX_STAT_STAGE, CMP_LESS_THAN)) gBattlescriptCurrInstr += 7; else @@ -9650,7 +9671,7 @@ static void Cmd_various(void) case VARIOUS_BATTLER_ITEM_TO_LAST_USED_ITEM: gBattleMons[gActiveBattler].item = gLastUsedItem; break; - case VARIOUS_SET_BEAK_BLAST: + case VARIOUS_SET_BEAK_BLAST: gProtectStructs[gBattlerAttacker].beakBlastCharge = TRUE; break; case VARIOUS_SWAP_SIDE_STATUSES: @@ -10268,7 +10289,7 @@ static u32 ChangeStatBuffs(s8 statValue, u32 statId, u32 flags, const u8 *BS_ptr gActiveBattler = gBattlerAttacker; else gActiveBattler = gBattlerTarget; - + activeBattlerAbility = GetBattlerAbility(gActiveBattler); gSpecialStatuses[gActiveBattler].changedStatsBattlerId = gBattlerAttacker; @@ -10432,7 +10453,7 @@ static u32 ChangeStatBuffs(s8 statValue, u32 statId, u32 flags, const u8 *BS_ptr gBattleTextBuff2[index++] = STRINGID_STATFELL; gBattleTextBuff2[index++] = STRINGID_STATFELL >> 8; gBattleTextBuff2[index] = B_BUFF_EOS; - + if (gBattleMons[gActiveBattler].statStages[statId] == MIN_STAT_STAGE) { gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_STAT_WONT_DECREASE; @@ -10620,9 +10641,9 @@ static void Cmd_forcerandomswitch(void) struct Pokemon *party = NULL; s32 validMons = 0; s32 minNeeded; - + bool32 redCardForcedSwitch = FALSE; - + // Red card checks against wild pokemon. If we have reached here, the player has a mon to switch into // Red card swaps attacker with target to get the animation correct, so here we check attacker which is really the target. Thanks GF... if (gBattleScripting.switchCase == B_SWITCH_RED_CARD @@ -10665,7 +10686,7 @@ static void Cmd_forcerandomswitch(void) && GetBattlerSide(gBattlerTarget) == B_SIDE_PLAYER) || redCardForcedSwitch ) - { + { if (GetBattlerSide(gBattlerTarget) == B_SIDE_PLAYER) party = gPlayerParty; else @@ -12190,7 +12211,7 @@ static void Cmd_maxattackhalvehp(void) if (!(gBattleMons[gBattlerAttacker].maxHP / 2)) halfHp = 1; - + // Belly Drum fails if the user's current HP is less than half its maximum, or if the user's Attack is already at +6 (even if the user has Contrary). if (gBattleMons[gBattlerAttacker].statStages[STAT_ATK] < MAX_STAT_STAGE && gBattleMons[gBattlerAttacker].hp > halfHp) @@ -12686,7 +12707,7 @@ static void Cmd_tryswapitems(void) gBattleMons[gBattlerAttacker].item = ITEM_NONE; gBattleMons[gBattlerTarget].item = oldItemAtk; - + RecordItemEffectBattle(gBattlerAttacker, 0); RecordItemEffectBattle(gBattlerTarget, ItemId_GetHoldEffect(oldItemAtk)); @@ -12705,7 +12726,7 @@ static void Cmd_tryswapitems(void) PREPARE_ITEM_BUFFER(gBattleTextBuff1, *newItemAtk) PREPARE_ITEM_BUFFER(gBattleTextBuff2, oldItemAtk) - + if (!(sideAttacker == sideTarget && IsPartnerMonFromSameTrainer(gBattlerAttacker))) { // if targeting your own side and you aren't in a multi battle, don't save items as stolen @@ -12782,7 +12803,7 @@ static void Cmd_trywish(void) #else gBattleMoveDamage = max(1, gBattleMons[gBattlerTarget].maxHP / 2); #endif - + gBattleMoveDamage *= -1; if (gBattleMons[gBattlerTarget].hp == gBattleMons[gBattlerTarget].maxHP) gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 2); @@ -13178,7 +13199,7 @@ u16 GetSecretPowerMoveEffect(void) } } else - { + { switch (gBattleTerrain) { case BATTLE_TERRAIN_GRASS: @@ -13401,7 +13422,7 @@ static void Cmd_settypebasedhalvers(void) gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_WEAKEN_ELECTRIC; worked = TRUE; } - #else + #else if (!(gStatuses4[gBattlerAttacker] & STATUS4_MUD_SPORT)) { gStatuses4[gBattlerAttacker] |= STATUS4_MUD_SPORT; @@ -13576,20 +13597,20 @@ static void Cmd_removelightscreenreflect(void) { u8 side; bool32 failed; - + #if B_BRICK_BREAK >= GEN_4 // From Gen 4 onwards, Brick Break can remove screens on the user's side if used on an ally side = GetBattlerSide(gBattlerTarget); #else side = GetBattlerSide(gBattlerAttacker) ^ BIT_SIDE; #endif - + #if B_BRICK_BREAK >= GEN_5 failed = (gMoveResultFlags & MOVE_RESULT_NO_EFFECT); #else failed = FALSE; #endif - + if (!failed && (gSideTimers[side].reflectTimer || gSideTimers[side].lightscreenTimer @@ -13648,7 +13669,7 @@ static void Cmd_handleballthrow(void) { u32 odds, i; u8 catchRate; - + gLastThrownBall = gLastUsedItem; if (gBattleTypeFlags & BATTLE_TYPE_SAFARI) catchRate = gBattleStruct->safariCatchFactor * 1275 / 100; From 54ee960970c31a49ebd83dfb2d396c67b2e6abc1 Mon Sep 17 00:00:00 2001 From: crater-git Date: Fri, 26 Aug 2022 10:12:11 -0400 Subject: [PATCH 30/53] Fixed Battle Frontier tutor move IDs --- data/maps/BattleFrontier_Lounge7/scripts.inc | 40 ++++++++++---------- include/constants/party_menu.h | 2 - src/field_specials.c | 40 +++----------------- 3 files changed, 26 insertions(+), 56 deletions(-) diff --git a/data/maps/BattleFrontier_Lounge7/scripts.inc b/data/maps/BattleFrontier_Lounge7/scripts.inc index c52df3caf..a51fd9d07 100644 --- a/data/maps/BattleFrontier_Lounge7/scripts.inc +++ b/data/maps/BattleFrontier_Lounge7/scripts.inc @@ -66,52 +66,52 @@ BattleFrontier_Lounge7_EventScript_ChooseNewLeftTutorMove:: end BattleFrontier_Lounge7_EventScript_Softboiled:: - setvar VAR_0x8008, 16 + setvar VAR_0x8008, MOVE_SOFT_BOILED goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection end BattleFrontier_Lounge7_EventScript_SeismicToss:: - setvar VAR_0x8008, 24 + setvar VAR_0x8008, MOVE_SEISMIC_TOSS goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection end BattleFrontier_Lounge7_EventScript_DreamEater:: - setvar VAR_0x8008, 24 + setvar VAR_0x8008, MOVE_DREAM_EATER goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection end BattleFrontier_Lounge7_EventScript_MegaPunch:: - setvar VAR_0x8008, 24 + setvar VAR_0x8008, MOVE_MEGA_PUNCH goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection end BattleFrontier_Lounge7_EventScript_MegaKick:: - setvar VAR_0x8008, 48 + setvar VAR_0x8008, MOVE_MEGA_KICK goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection end BattleFrontier_Lounge7_EventScript_BodySlam:: - setvar VAR_0x8008, 48 + setvar VAR_0x8008, MOVE_BODY_SLAM goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection end BattleFrontier_Lounge7_EventScript_RockSlide:: - setvar VAR_0x8008, 48 + setvar VAR_0x8008, MOVE_ROCK_SLIDE goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection end BattleFrontier_Lounge7_EventScript_Counter:: - setvar VAR_0x8008, 48 + setvar VAR_0x8008, MOVE_COUNTER goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection end BattleFrontier_Lounge7_EventScript_ThunderWave:: - setvar VAR_0x8008, 48 + setvar VAR_0x8008, MOVE_THUNDER_WAVE goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection end BattleFrontier_Lounge7_EventScript_SwordsDance:: - setvar VAR_0x8008, 48 + setvar VAR_0x8008, MOVE_SWORDS_DANCE goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection end @@ -180,52 +180,52 @@ BattleFrontier_Lounge7_EventScript_ChooseNewRightTutorMove:: end BattleFrontier_Lounge7_EventScript_DefenseCurl:: - setvar VAR_0x8008, 16 + setvar VAR_0x8008, MOVE_DEFENSE_CURL goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection end BattleFrontier_Lounge7_EventScript_Snore:: - setvar VAR_0x8008, 24 + setvar VAR_0x8008, MOVE_SNORE goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection end BattleFrontier_Lounge7_EventScript_MudSlap:: - setvar VAR_0x8008, 24 + setvar VAR_0x8008, MOVE_MUD_SLAP goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection end BattleFrontier_Lounge7_EventScript_Swift:: - setvar VAR_0x8008, 24 + setvar VAR_0x8008, MOVE_SWIFT goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection end BattleFrontier_Lounge7_EventScript_IcyWind:: - setvar VAR_0x8008, 24 + setvar VAR_0x8008, MOVE_ICY_WIND goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection end BattleFrontier_Lounge7_EventScript_Endure:: - setvar VAR_0x8008, 48 + setvar VAR_0x8008, MOVE_ENDURE goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection end BattleFrontier_Lounge7_EventScript_PsychUp:: - setvar VAR_0x8008, 48 + setvar VAR_0x8008, MOVE_PSYCH_UP goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection end BattleFrontier_Lounge7_EventScript_IcePunch:: - setvar VAR_0x8008, 48 + setvar VAR_0x8008, MOVE_ICE_PUNCH goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection end BattleFrontier_Lounge7_EventScript_ThunderPunch:: - setvar VAR_0x8008, 48 + setvar VAR_0x8008, MOVE_THUNDER_PUNCH goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection end BattleFrontier_Lounge7_EventScript_FirePunch:: - setvar VAR_0x8008, 48 + setvar VAR_0x8008, MOVE_FIRE_PUNCH goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection end diff --git a/include/constants/party_menu.h b/include/constants/party_menu.h index 36b68f063..2c632d30c 100644 --- a/include/constants/party_menu.h +++ b/include/constants/party_menu.h @@ -12,8 +12,6 @@ #define AILMENT_PKRS 6 #define AILMENT_FNT 7 -#define TUTOR_MOVE_COUNT 30 - #define PARTY_LAYOUT_SINGLE 0 #define PARTY_LAYOUT_DOUBLE 1 #define PARTY_LAYOUT_MULTI 2 diff --git a/src/field_specials.c b/src/field_specials.c index 3692a592c..434d2f776 100644 --- a/src/field_specials.c +++ b/src/field_specials.c @@ -2986,40 +2986,12 @@ static void HideFrontierExchangeCornerItemIcon(u16 menu, u16 unused) } } -static const u16 sBattleFrontier_TutorMoves1[] = -{ - MOVE_SOFT_BOILED, - MOVE_SEISMIC_TOSS, - MOVE_DREAM_EATER, - MOVE_MEGA_PUNCH, - MOVE_MEGA_KICK, - MOVE_BODY_SLAM, - MOVE_ROCK_SLIDE, - MOVE_COUNTER, - MOVE_THUNDER_WAVE, - MOVE_SWORDS_DANCE -}; - -static const u16 sBattleFrontier_TutorMoves2[] = -{ - MOVE_DEFENSE_CURL, - MOVE_SNORE, - MOVE_MUD_SLAP, - MOVE_SWIFT, - MOVE_ICY_WIND, - MOVE_ENDURE, - MOVE_PSYCH_UP, - MOVE_ICE_PUNCH, - MOVE_THUNDER_PUNCH, - MOVE_FIRE_PUNCH -}; - void BufferBattleFrontierTutorMoveName(void) { if (gSpecialVar_0x8005 != 0) - StringCopy(gStringVar1, gMoveNames[sBattleFrontier_TutorMoves2[gSpecialVar_0x8004]]); + StringCopy(gStringVar1, gMoveNames[gSpecialVar_0x8004]); else - StringCopy(gStringVar1, gMoveNames[sBattleFrontier_TutorMoves1[gSpecialVar_0x8004]]); + StringCopy(gStringVar1, gMoveNames[gSpecialVar_0x8004]); } static void ShowBattleFrontierTutorWindow(u8 menu, u16 selection) @@ -3130,26 +3102,26 @@ void GetBattleFrontierTutorMoveIndex(void) i = 0; do { - if (i == sBattleFrontier_TutorMoves2[moveIndex]) + if (i == moveIndex) { gSpecialVar_0x8005 = i; break; } i++; - } while (i < TUTOR_MOVE_COUNT); + } while (i < MOVES_COUNT); } else { i = 0; do { - if (i == sBattleFrontier_TutorMoves1[moveIndex]) + if (i == moveIndex) { gSpecialVar_0x8005 = i; break; } i++; - } while (i < TUTOR_MOVE_COUNT); + } while (i < MOVES_COUNT); } } From b8a3cc284650eebe2357986b07ed14fe1f94a5c2 Mon Sep 17 00:00:00 2001 From: crater-git Date: Fri, 26 Aug 2022 11:07:08 -0400 Subject: [PATCH 31/53] Consolidated funcs, renamed CanMonLearnMove --- include/pokemon.h | 3 +-- src/apprentice.c | 4 ++-- src/daycare.c | 2 +- src/party_menu.c | 12 ++++++------ src/pokemon.c | 25 ++----------------------- 5 files changed, 12 insertions(+), 34 deletions(-) diff --git a/include/pokemon.h b/include/pokemon.h index 92057e9b7..b4d60dacf 100644 --- a/include/pokemon.h +++ b/include/pokemon.h @@ -510,8 +510,7 @@ u8 CheckPartyHasHadPokerus(struct Pokemon *party, u8 selection); void UpdatePartyPokerusTime(u16 days); void PartySpreadPokerus(struct Pokemon *party); bool8 TryIncrementMonLevel(struct Pokemon *mon); -u32 CanMonLearnTaughtMove(struct Pokemon *mon, u16 move); -u32 CanSpeciesLearnTaughtMove(u16 species, u16 move); +u8 CanLearnTaughtMove(u16 species, u16 move); u8 GetMoveRelearnerMoves(struct Pokemon *mon, u16 *moves); u8 GetLevelUpMovesBySpecies(u16 species, u16 *moves); u8 GetNumberOfRelearnableMoves(struct Pokemon *mon); diff --git a/src/apprentice.c b/src/apprentice.c index 71536065f..b8a946d28 100644 --- a/src/apprentice.c +++ b/src/apprentice.c @@ -338,7 +338,7 @@ static u16 GetRandomAlternateMove(u8 monId) const struct LevelUpMove *learnset; bool32 needTMs = FALSE; u16 moveId = MOVE_NONE; - bool32 shouldUseMove; + bool8 shouldUseMove; u8 level; id = APPRENTICE_SPECIES_ID(monId); @@ -376,7 +376,7 @@ static u16 GetRandomAlternateMove(u8 monId) do { id = Random() % (NUM_TECHNICAL_MACHINES + NUM_HIDDEN_MACHINES); - shouldUseMove = CanSpeciesLearnTaughtMove(species, ItemIdToBattleMoveId(ITEM_TM01 + id)); + shouldUseMove = CanLearnTaughtMove(species, ItemIdToBattleMoveId(ITEM_TM01 + id)); } while (!shouldUseMove); diff --git a/src/daycare.c b/src/daycare.c index ffc72c41f..a73cedc85 100644 --- a/src/daycare.c +++ b/src/daycare.c @@ -696,7 +696,7 @@ static void BuildEggMoveset(struct Pokemon *egg, struct BoxPokemon *father, stru for (j = 0; j < NUM_TECHNICAL_MACHINES + NUM_HIDDEN_MACHINES; j++) { u16 moveId = ItemIdToBattleMoveId(ITEM_TM01 + j); - if (sHatchedEggFatherMoves[i] == moveId && CanMonLearnTaughtMove(egg, moveId)) + if (sHatchedEggFatherMoves[i] == moveId && CanLearnTaughtMove(GetMonData(egg, MON_DATA_SPECIES2), moveId)) { if (GiveMoveToMon(egg, sHatchedEggFatherMoves[i]) == MON_HAS_MAX_MOVES) DeleteFirstMoveAndGiveMoveToMon(egg, sHatchedEggFatherMoves[i]); diff --git a/src/party_menu.c b/src/party_menu.c index 0025e968f..197b5f1f7 100755 --- a/src/party_menu.c +++ b/src/party_menu.c @@ -266,7 +266,7 @@ static void DisplayPartyPokemonHPBarCheck(struct Pokemon *, struct PartyMenuBox static void DisplayPartyPokemonDescriptionText(u8, struct PartyMenuBox *, u8); static bool8 IsMonAllowedInMinigame(u8); static void DisplayPartyPokemonDataToTeachMove(u8, u16); -static u8 CanMonLearnMove(struct Pokemon *, u16); +static u8 CanTeachMove(struct Pokemon *, u16); static void DisplayPartyPokemonBarDetail(u8, const u8 *, u8, const u8 *); static void DisplayPartyPokemonLevel(u8, struct PartyMenuBox *); static void DisplayPartyPokemonGender(u8, u16, u8 *, struct PartyMenuBox *); @@ -996,7 +996,7 @@ static bool8 DisplayPartyPokemonDataForMoveTutorOrEvolutionItem(u8 slot) static void DisplayPartyPokemonDataToTeachMove(u8 slot, u16 move) { - switch (CanMonLearnMove(&gPlayerParty[slot], move)) + switch (CanTeachMove(&gPlayerParty[slot], move)) { case CANNOT_LEARN_MOVE: case CANNOT_LEARN_MOVE_IS_EGG: @@ -2026,11 +2026,11 @@ static void Task_HandleCancelParticipationYesNoInput(u8 taskId) } } -static u8 CanMonLearnMove(struct Pokemon *mon, u16 move) +static u8 CanTeachMove(struct Pokemon *mon, u16 move) { if (GetMonData(mon, MON_DATA_IS_EGG)) return CANNOT_LEARN_MOVE_IS_EGG; - else if (!CanMonLearnTaughtMove(mon, move)) + else if (!CanLearnTaughtMove(GetMonData(mon, MON_DATA_SPECIES2), move)) return CANNOT_LEARN_MOVE; else if (MonKnowsMove(mon, move) == TRUE) return ALREADY_KNOWS_MOVE; @@ -4912,7 +4912,7 @@ void ItemUseCB_TMHM(u8 taskId, TaskFunc task) GetMonNickname(mon, gStringVar1); StringCopy(gStringVar2, gMoveNames[move]); - switch (CanMonLearnMove(mon, move)) + switch (CanTeachMove(mon, move)) { case CANNOT_LEARN_MOVE: DisplayLearnMoveMessageAndClose(taskId, gText_PkmnCantLearnMove); @@ -5646,7 +5646,7 @@ static void TryTutorSelectedMon(u8 taskId) gPartyMenu.data1 = gSpecialVar_0x8005; StringCopy(gStringVar2, gMoveNames[gPartyMenu.data1]); move[1] = 2; - switch (CanMonLearnMove(mon, gPartyMenu.data1)) + switch (CanTeachMove(mon, gPartyMenu.data1)) { case CANNOT_LEARN_MOVE: DisplayLearnMoveMessageAndClose(taskId, gText_PkmnCantLearnMove); diff --git a/src/pokemon.c b/src/pokemon.c index 723a3977e..6ee469668 100644 --- a/src/pokemon.c +++ b/src/pokemon.c @@ -7244,28 +7244,7 @@ bool8 TryIncrementMonLevel(struct Pokemon *mon) } } -u32 CanMonLearnTaughtMove(struct Pokemon *mon, u16 move) -{ - u16 species = GetMonData(mon, MON_DATA_SPECIES2, 0); - - if (species == SPECIES_EGG) - { - return FALSE; - } - else - { - u32 i; - for (i = 0; gTeachLearnsets[species][i] != MOVE_UNAVAILABLE; i++) - { - if (gTeachLearnsets[species][i] == move) { - return TRUE; - } - } - return FALSE; - } -} - -u32 CanSpeciesLearnTaughtMove(u16 species, u16 move) +u8 CanLearnTaughtMove(u16 species, u16 move) { if (species == SPECIES_EGG) { @@ -7273,7 +7252,7 @@ u32 CanSpeciesLearnTaughtMove(u16 species, u16 move) } else { - u32 i; + u8 i; for (i = 0; gTeachLearnsets[species][i] != MOVE_UNAVAILABLE; i++) { if (gTeachLearnsets[species][i] == move) { From f8fb4e8cf247f0ad4b164686bbf42697d7908eb1 Mon Sep 17 00:00:00 2001 From: crater-git Date: Fri, 26 Aug 2022 14:48:06 -0400 Subject: [PATCH 32/53] Renamed funcs, lists, etc. - Teach->Teachable --- include/pokemon.h | 4 +- src/apprentice.c | 2 +- src/data/pokemon/teach_learnset_pointers.h | 1279 ----------- .../pokemon/teachable_learnset_pointers.h | 1279 +++++++++++ ...each_learnsets.h => teachable_learnsets.h} | 1908 ++++++++--------- src/daycare.c | 2 +- src/party_menu.c | 2 +- src/pokemon.c | 10 +- 8 files changed, 2243 insertions(+), 2243 deletions(-) delete mode 100644 src/data/pokemon/teach_learnset_pointers.h create mode 100644 src/data/pokemon/teachable_learnset_pointers.h rename src/data/pokemon/{teach_learnsets.h => teachable_learnsets.h} (92%) diff --git a/include/pokemon.h b/include/pokemon.h index b4d60dacf..0057c3f42 100644 --- a/include/pokemon.h +++ b/include/pokemon.h @@ -397,7 +397,7 @@ extern const struct BaseStats gBaseStats[]; extern const u8 *const gItemEffectTable[]; extern const u32 gExperienceTables[][MAX_LEVEL + 1]; extern const struct LevelUpMove *const gLevelUpLearnsets[]; -extern const u16 *const gTeachLearnsets[]; +extern const u16 *const gTeachableLearnsets[]; extern const u8 gPPUpGetMask[]; extern const u8 gPPUpClearMask[]; extern const u8 gPPUpAddValues[]; @@ -510,7 +510,7 @@ u8 CheckPartyHasHadPokerus(struct Pokemon *party, u8 selection); void UpdatePartyPokerusTime(u16 days); void PartySpreadPokerus(struct Pokemon *party); bool8 TryIncrementMonLevel(struct Pokemon *mon); -u8 CanLearnTaughtMove(u16 species, u16 move); +u8 CanLearnTeachableMove(u16 species, u16 move); u8 GetMoveRelearnerMoves(struct Pokemon *mon, u16 *moves); u8 GetLevelUpMovesBySpecies(u16 species, u16 *moves); u8 GetNumberOfRelearnableMoves(struct Pokemon *mon); diff --git a/src/apprentice.c b/src/apprentice.c index b8a946d28..439bcc656 100644 --- a/src/apprentice.c +++ b/src/apprentice.c @@ -376,7 +376,7 @@ static u16 GetRandomAlternateMove(u8 monId) do { id = Random() % (NUM_TECHNICAL_MACHINES + NUM_HIDDEN_MACHINES); - shouldUseMove = CanLearnTaughtMove(species, ItemIdToBattleMoveId(ITEM_TM01 + id)); + shouldUseMove = CanLearnTeachableMove(species, ItemIdToBattleMoveId(ITEM_TM01 + id)); } while (!shouldUseMove); diff --git a/src/data/pokemon/teach_learnset_pointers.h b/src/data/pokemon/teach_learnset_pointers.h deleted file mode 100644 index cdb9e1b56..000000000 --- a/src/data/pokemon/teach_learnset_pointers.h +++ /dev/null @@ -1,1279 +0,0 @@ -const u16 *const gTeachLearnsets[NUM_SPECIES] = -{ - [SPECIES_NONE] = sBulbasaurTeachLearnset, - [SPECIES_BULBASAUR] = sBulbasaurTeachLearnset, - [SPECIES_IVYSAUR] = sIvysaurTeachLearnset, - [SPECIES_VENUSAUR] = sVenusaurTeachLearnset, - [SPECIES_CHARMANDER] = sCharmanderTeachLearnset, - [SPECIES_CHARMELEON] = sCharmeleonTeachLearnset, - [SPECIES_CHARIZARD] = sCharizardTeachLearnset, - [SPECIES_SQUIRTLE] = sSquirtleTeachLearnset, - [SPECIES_WARTORTLE] = sWartortleTeachLearnset, - [SPECIES_BLASTOISE] = sBlastoiseTeachLearnset, - [SPECIES_CATERPIE] = sCaterpieTeachLearnset, - [SPECIES_METAPOD] = sMetapodTeachLearnset, - [SPECIES_BUTTERFREE] = sButterfreeTeachLearnset, - [SPECIES_WEEDLE] = sWeedleTeachLearnset, - [SPECIES_KAKUNA] = sKakunaTeachLearnset, - [SPECIES_BEEDRILL] = sBeedrillTeachLearnset, - [SPECIES_PIDGEY] = sPidgeyTeachLearnset, - [SPECIES_PIDGEOTTO] = sPidgeottoTeachLearnset, - [SPECIES_PIDGEOT] = sPidgeotTeachLearnset, - [SPECIES_RATTATA] = sRattataTeachLearnset, - [SPECIES_RATICATE] = sRaticateTeachLearnset, - [SPECIES_SPEAROW] = sSpearowTeachLearnset, - [SPECIES_FEAROW] = sFearowTeachLearnset, - [SPECIES_EKANS] = sEkansTeachLearnset, - [SPECIES_ARBOK] = sArbokTeachLearnset, - [SPECIES_PIKACHU] = sPikachuTeachLearnset, - [SPECIES_RAICHU] = sRaichuTeachLearnset, - [SPECIES_SANDSHREW] = sSandshrewTeachLearnset, - [SPECIES_SANDSLASH] = sSandslashTeachLearnset, - [SPECIES_NIDORAN_F] = sNidoranFTeachLearnset, - [SPECIES_NIDORINA] = sNidorinaTeachLearnset, - [SPECIES_NIDOQUEEN] = sNidoqueenTeachLearnset, - [SPECIES_NIDORAN_M] = sNidoranMTeachLearnset, - [SPECIES_NIDORINO] = sNidorinoTeachLearnset, - [SPECIES_NIDOKING] = sNidokingTeachLearnset, - [SPECIES_CLEFAIRY] = sClefairyTeachLearnset, - [SPECIES_CLEFABLE] = sClefableTeachLearnset, - [SPECIES_VULPIX] = sVulpixTeachLearnset, - [SPECIES_NINETALES] = sNinetalesTeachLearnset, - [SPECIES_JIGGLYPUFF] = sJigglypuffTeachLearnset, - [SPECIES_WIGGLYTUFF] = sWigglytuffTeachLearnset, - [SPECIES_ZUBAT] = sZubatTeachLearnset, - [SPECIES_GOLBAT] = sGolbatTeachLearnset, - [SPECIES_ODDISH] = sOddishTeachLearnset, - [SPECIES_GLOOM] = sGloomTeachLearnset, - [SPECIES_VILEPLUME] = sVileplumeTeachLearnset, - [SPECIES_PARAS] = sParasTeachLearnset, - [SPECIES_PARASECT] = sParasectTeachLearnset, - [SPECIES_VENONAT] = sVenonatTeachLearnset, - [SPECIES_VENOMOTH] = sVenomothTeachLearnset, - [SPECIES_DIGLETT] = sDiglettTeachLearnset, - [SPECIES_DUGTRIO] = sDugtrioTeachLearnset, - [SPECIES_MEOWTH] = sMeowthTeachLearnset, - [SPECIES_PERSIAN] = sPersianTeachLearnset, - [SPECIES_PSYDUCK] = sPsyduckTeachLearnset, - [SPECIES_GOLDUCK] = sGolduckTeachLearnset, - [SPECIES_MANKEY] = sMankeyTeachLearnset, - [SPECIES_PRIMEAPE] = sPrimeapeTeachLearnset, - [SPECIES_GROWLITHE] = sGrowlitheTeachLearnset, - [SPECIES_ARCANINE] = sArcanineTeachLearnset, - [SPECIES_POLIWAG] = sPoliwagTeachLearnset, - [SPECIES_POLIWHIRL] = sPoliwhirlTeachLearnset, - [SPECIES_POLIWRATH] = sPoliwrathTeachLearnset, - [SPECIES_ABRA] = sAbraTeachLearnset, - [SPECIES_KADABRA] = sKadabraTeachLearnset, - [SPECIES_ALAKAZAM] = sAlakazamTeachLearnset, - [SPECIES_MACHOP] = sMachopTeachLearnset, - [SPECIES_MACHOKE] = sMachokeTeachLearnset, - [SPECIES_MACHAMP] = sMachampTeachLearnset, - [SPECIES_BELLSPROUT] = sBellsproutTeachLearnset, - [SPECIES_WEEPINBELL] = sWeepinbellTeachLearnset, - [SPECIES_VICTREEBEL] = sVictreebelTeachLearnset, - [SPECIES_TENTACOOL] = sTentacoolTeachLearnset, - [SPECIES_TENTACRUEL] = sTentacruelTeachLearnset, - [SPECIES_GEODUDE] = sGeodudeTeachLearnset, - [SPECIES_GRAVELER] = sGravelerTeachLearnset, - [SPECIES_GOLEM] = sGolemTeachLearnset, - [SPECIES_PONYTA] = sPonytaTeachLearnset, - [SPECIES_RAPIDASH] = sRapidashTeachLearnset, - [SPECIES_SLOWPOKE] = sSlowpokeTeachLearnset, - [SPECIES_SLOWBRO] = sSlowbroTeachLearnset, - [SPECIES_MAGNEMITE] = sMagnemiteTeachLearnset, - [SPECIES_MAGNETON] = sMagnetonTeachLearnset, - [SPECIES_FARFETCHD] = sFarfetchdTeachLearnset, - [SPECIES_DODUO] = sDoduoTeachLearnset, - [SPECIES_DODRIO] = sDodrioTeachLearnset, - [SPECIES_SEEL] = sSeelTeachLearnset, - [SPECIES_DEWGONG] = sDewgongTeachLearnset, - [SPECIES_GRIMER] = sGrimerTeachLearnset, - [SPECIES_MUK] = sMukTeachLearnset, - [SPECIES_SHELLDER] = sShellderTeachLearnset, - [SPECIES_CLOYSTER] = sCloysterTeachLearnset, - [SPECIES_GASTLY] = sGastlyTeachLearnset, - [SPECIES_HAUNTER] = sHaunterTeachLearnset, - [SPECIES_GENGAR] = sGengarTeachLearnset, - [SPECIES_ONIX] = sOnixTeachLearnset, - [SPECIES_DROWZEE] = sDrowzeeTeachLearnset, - [SPECIES_HYPNO] = sHypnoTeachLearnset, - [SPECIES_KRABBY] = sKrabbyTeachLearnset, - [SPECIES_KINGLER] = sKinglerTeachLearnset, - [SPECIES_VOLTORB] = sVoltorbTeachLearnset, - [SPECIES_ELECTRODE] = sElectrodeTeachLearnset, - [SPECIES_EXEGGCUTE] = sExeggcuteTeachLearnset, - [SPECIES_EXEGGUTOR] = sExeggutorTeachLearnset, - [SPECIES_CUBONE] = sCuboneTeachLearnset, - [SPECIES_MAROWAK] = sMarowakTeachLearnset, - [SPECIES_HITMONLEE] = sHitmonleeTeachLearnset, - [SPECIES_HITMONCHAN] = sHitmonchanTeachLearnset, - [SPECIES_LICKITUNG] = sLickitungTeachLearnset, - [SPECIES_KOFFING] = sKoffingTeachLearnset, - [SPECIES_WEEZING] = sWeezingTeachLearnset, - [SPECIES_RHYHORN] = sRhyhornTeachLearnset, - [SPECIES_RHYDON] = sRhydonTeachLearnset, - [SPECIES_CHANSEY] = sChanseyTeachLearnset, - [SPECIES_TANGELA] = sTangelaTeachLearnset, - [SPECIES_KANGASKHAN] = sKangaskhanTeachLearnset, - [SPECIES_HORSEA] = sHorseaTeachLearnset, - [SPECIES_SEADRA] = sSeadraTeachLearnset, - [SPECIES_GOLDEEN] = sGoldeenTeachLearnset, - [SPECIES_SEAKING] = sSeakingTeachLearnset, - [SPECIES_STARYU] = sStaryuTeachLearnset, - [SPECIES_STARMIE] = sStarmieTeachLearnset, - [SPECIES_MR_MIME] = sMrMimeTeachLearnset, - [SPECIES_SCYTHER] = sScytherTeachLearnset, - [SPECIES_JYNX] = sJynxTeachLearnset, - [SPECIES_ELECTABUZZ] = sElectabuzzTeachLearnset, - [SPECIES_MAGMAR] = sMagmarTeachLearnset, - [SPECIES_PINSIR] = sPinsirTeachLearnset, - [SPECIES_TAUROS] = sTaurosTeachLearnset, - [SPECIES_MAGIKARP] = sMagikarpTeachLearnset, - [SPECIES_GYARADOS] = sGyaradosTeachLearnset, - [SPECIES_LAPRAS] = sLaprasTeachLearnset, - [SPECIES_DITTO] = sDittoTeachLearnset, - [SPECIES_EEVEE] = sEeveeTeachLearnset, - [SPECIES_VAPOREON] = sVaporeonTeachLearnset, - [SPECIES_JOLTEON] = sJolteonTeachLearnset, - [SPECIES_FLAREON] = sFlareonTeachLearnset, - [SPECIES_PORYGON] = sPorygonTeachLearnset, - [SPECIES_OMANYTE] = sOmanyteTeachLearnset, - [SPECIES_OMASTAR] = sOmastarTeachLearnset, - [SPECIES_KABUTO] = sKabutoTeachLearnset, - [SPECIES_KABUTOPS] = sKabutopsTeachLearnset, - [SPECIES_AERODACTYL] = sAerodactylTeachLearnset, - [SPECIES_SNORLAX] = sSnorlaxTeachLearnset, - [SPECIES_ARTICUNO] = sArticunoTeachLearnset, - [SPECIES_ZAPDOS] = sZapdosTeachLearnset, - [SPECIES_MOLTRES] = sMoltresTeachLearnset, - [SPECIES_DRATINI] = sDratiniTeachLearnset, - [SPECIES_DRAGONAIR] = sDragonairTeachLearnset, - [SPECIES_DRAGONITE] = sDragoniteTeachLearnset, - [SPECIES_MEWTWO] = sMewtwoTeachLearnset, - [SPECIES_MEW] = sMewTeachLearnset, - [SPECIES_CHIKORITA] = sChikoritaTeachLearnset, - [SPECIES_BAYLEEF] = sBayleefTeachLearnset, - [SPECIES_MEGANIUM] = sMeganiumTeachLearnset, - [SPECIES_CYNDAQUIL] = sCyndaquilTeachLearnset, - [SPECIES_QUILAVA] = sQuilavaTeachLearnset, - [SPECIES_TYPHLOSION] = sTyphlosionTeachLearnset, - [SPECIES_TOTODILE] = sTotodileTeachLearnset, - [SPECIES_CROCONAW] = sCroconawTeachLearnset, - [SPECIES_FERALIGATR] = sFeraligatrTeachLearnset, - [SPECIES_SENTRET] = sSentretTeachLearnset, - [SPECIES_FURRET] = sFurretTeachLearnset, - [SPECIES_HOOTHOOT] = sHoothootTeachLearnset, - [SPECIES_NOCTOWL] = sNoctowlTeachLearnset, - [SPECIES_LEDYBA] = sLedybaTeachLearnset, - [SPECIES_LEDIAN] = sLedianTeachLearnset, - [SPECIES_SPINARAK] = sSpinarakTeachLearnset, - [SPECIES_ARIADOS] = sAriadosTeachLearnset, - [SPECIES_CROBAT] = sCrobatTeachLearnset, - [SPECIES_CHINCHOU] = sChinchouTeachLearnset, - [SPECIES_LANTURN] = sLanturnTeachLearnset, - [SPECIES_PICHU] = sPichuTeachLearnset, - [SPECIES_CLEFFA] = sCleffaTeachLearnset, - [SPECIES_IGGLYBUFF] = sIgglybuffTeachLearnset, - [SPECIES_TOGEPI] = sTogepiTeachLearnset, - [SPECIES_TOGETIC] = sTogeticTeachLearnset, - [SPECIES_NATU] = sNatuTeachLearnset, - [SPECIES_XATU] = sXatuTeachLearnset, - [SPECIES_MAREEP] = sMareepTeachLearnset, - [SPECIES_FLAAFFY] = sFlaaffyTeachLearnset, - [SPECIES_AMPHAROS] = sAmpharosTeachLearnset, - [SPECIES_BELLOSSOM] = sBellossomTeachLearnset, - [SPECIES_MARILL] = sMarillTeachLearnset, - [SPECIES_AZUMARILL] = sAzumarillTeachLearnset, - [SPECIES_SUDOWOODO] = sSudowoodoTeachLearnset, - [SPECIES_POLITOED] = sPolitoedTeachLearnset, - [SPECIES_HOPPIP] = sHoppipTeachLearnset, - [SPECIES_SKIPLOOM] = sSkiploomTeachLearnset, - [SPECIES_JUMPLUFF] = sJumpluffTeachLearnset, - [SPECIES_AIPOM] = sAipomTeachLearnset, - [SPECIES_SUNKERN] = sSunkernTeachLearnset, - [SPECIES_SUNFLORA] = sSunfloraTeachLearnset, - [SPECIES_YANMA] = sYanmaTeachLearnset, - [SPECIES_WOOPER] = sWooperTeachLearnset, - [SPECIES_QUAGSIRE] = sQuagsireTeachLearnset, - [SPECIES_ESPEON] = sEspeonTeachLearnset, - [SPECIES_UMBREON] = sUmbreonTeachLearnset, - [SPECIES_MURKROW] = sMurkrowTeachLearnset, - [SPECIES_SLOWKING] = sSlowkingTeachLearnset, - [SPECIES_MISDREAVUS] = sMisdreavusTeachLearnset, - [SPECIES_UNOWN] = sUnownTeachLearnset, - [SPECIES_WOBBUFFET] = sWobbuffetTeachLearnset, - [SPECIES_GIRAFARIG] = sGirafarigTeachLearnset, - [SPECIES_PINECO] = sPinecoTeachLearnset, - [SPECIES_FORRETRESS] = sForretressTeachLearnset, - [SPECIES_DUNSPARCE] = sDunsparceTeachLearnset, - [SPECIES_GLIGAR] = sGligarTeachLearnset, - [SPECIES_STEELIX] = sSteelixTeachLearnset, - [SPECIES_SNUBBULL] = sSnubbullTeachLearnset, - [SPECIES_GRANBULL] = sGranbullTeachLearnset, - [SPECIES_QWILFISH] = sQwilfishTeachLearnset, - [SPECIES_SCIZOR] = sScizorTeachLearnset, - [SPECIES_SHUCKLE] = sShuckleTeachLearnset, - [SPECIES_HERACROSS] = sHeracrossTeachLearnset, - [SPECIES_SNEASEL] = sSneaselTeachLearnset, - [SPECIES_TEDDIURSA] = sTeddiursaTeachLearnset, - [SPECIES_URSARING] = sUrsaringTeachLearnset, - [SPECIES_SLUGMA] = sSlugmaTeachLearnset, - [SPECIES_MAGCARGO] = sMagcargoTeachLearnset, - [SPECIES_SWINUB] = sSwinubTeachLearnset, - [SPECIES_PILOSWINE] = sPiloswineTeachLearnset, - [SPECIES_CORSOLA] = sCorsolaTeachLearnset, - [SPECIES_REMORAID] = sRemoraidTeachLearnset, - [SPECIES_OCTILLERY] = sOctilleryTeachLearnset, - [SPECIES_DELIBIRD] = sDelibirdTeachLearnset, - [SPECIES_MANTINE] = sMantineTeachLearnset, - [SPECIES_SKARMORY] = sSkarmoryTeachLearnset, - [SPECIES_HOUNDOUR] = sHoundourTeachLearnset, - [SPECIES_HOUNDOOM] = sHoundoomTeachLearnset, - [SPECIES_KINGDRA] = sKingdraTeachLearnset, - [SPECIES_PHANPY] = sPhanpyTeachLearnset, - [SPECIES_DONPHAN] = sDonphanTeachLearnset, - [SPECIES_PORYGON2] = sPorygon2TeachLearnset, - [SPECIES_STANTLER] = sStantlerTeachLearnset, - [SPECIES_SMEARGLE] = sSmeargleTeachLearnset, - [SPECIES_TYROGUE] = sTyrogueTeachLearnset, - [SPECIES_HITMONTOP] = sHitmontopTeachLearnset, - [SPECIES_SMOOCHUM] = sSmoochumTeachLearnset, - [SPECIES_ELEKID] = sElekidTeachLearnset, - [SPECIES_MAGBY] = sMagbyTeachLearnset, - [SPECIES_MILTANK] = sMiltankTeachLearnset, - [SPECIES_BLISSEY] = sBlisseyTeachLearnset, - [SPECIES_RAIKOU] = sRaikouTeachLearnset, - [SPECIES_ENTEI] = sEnteiTeachLearnset, - [SPECIES_SUICUNE] = sSuicuneTeachLearnset, - [SPECIES_LARVITAR] = sLarvitarTeachLearnset, - [SPECIES_PUPITAR] = sPupitarTeachLearnset, - [SPECIES_TYRANITAR] = sTyranitarTeachLearnset, - [SPECIES_LUGIA] = sLugiaTeachLearnset, - [SPECIES_HO_OH] = sHoOhTeachLearnset, - [SPECIES_CELEBI] = sCelebiTeachLearnset, - [SPECIES_TREECKO] = sTreeckoTeachLearnset, - [SPECIES_GROVYLE] = sGrovyleTeachLearnset, - [SPECIES_SCEPTILE] = sSceptileTeachLearnset, - [SPECIES_TORCHIC] = sTorchicTeachLearnset, - [SPECIES_COMBUSKEN] = sCombuskenTeachLearnset, - [SPECIES_BLAZIKEN] = sBlazikenTeachLearnset, - [SPECIES_MUDKIP] = sMudkipTeachLearnset, - [SPECIES_MARSHTOMP] = sMarshtompTeachLearnset, - [SPECIES_SWAMPERT] = sSwampertTeachLearnset, - [SPECIES_POOCHYENA] = sPoochyenaTeachLearnset, - [SPECIES_MIGHTYENA] = sMightyenaTeachLearnset, - [SPECIES_ZIGZAGOON] = sZigzagoonTeachLearnset, - [SPECIES_LINOONE] = sLinooneTeachLearnset, - [SPECIES_WURMPLE] = sWurmpleTeachLearnset, - [SPECIES_SILCOON] = sSilcoonTeachLearnset, - [SPECIES_BEAUTIFLY] = sBeautiflyTeachLearnset, - [SPECIES_CASCOON] = sCascoonTeachLearnset, - [SPECIES_DUSTOX] = sDustoxTeachLearnset, - [SPECIES_LOTAD] = sLotadTeachLearnset, - [SPECIES_LOMBRE] = sLombreTeachLearnset, - [SPECIES_LUDICOLO] = sLudicoloTeachLearnset, - [SPECIES_SEEDOT] = sSeedotTeachLearnset, - [SPECIES_NUZLEAF] = sNuzleafTeachLearnset, - [SPECIES_SHIFTRY] = sShiftryTeachLearnset, - [SPECIES_NINCADA] = sNincadaTeachLearnset, - [SPECIES_NINJASK] = sNinjaskTeachLearnset, - [SPECIES_SHEDINJA] = sShedinjaTeachLearnset, - [SPECIES_TAILLOW] = sTaillowTeachLearnset, - [SPECIES_SWELLOW] = sSwellowTeachLearnset, - [SPECIES_SHROOMISH] = sShroomishTeachLearnset, - [SPECIES_BRELOOM] = sBreloomTeachLearnset, - [SPECIES_SPINDA] = sSpindaTeachLearnset, - [SPECIES_WINGULL] = sWingullTeachLearnset, - [SPECIES_PELIPPER] = sPelipperTeachLearnset, - [SPECIES_SURSKIT] = sSurskitTeachLearnset, - [SPECIES_MASQUERAIN] = sMasquerainTeachLearnset, - [SPECIES_WAILMER] = sWailmerTeachLearnset, - [SPECIES_WAILORD] = sWailordTeachLearnset, - [SPECIES_SKITTY] = sSkittyTeachLearnset, - [SPECIES_DELCATTY] = sDelcattyTeachLearnset, - [SPECIES_KECLEON] = sKecleonTeachLearnset, - [SPECIES_BALTOY] = sBaltoyTeachLearnset, - [SPECIES_CLAYDOL] = sClaydolTeachLearnset, - [SPECIES_NOSEPASS] = sNosepassTeachLearnset, - [SPECIES_TORKOAL] = sTorkoalTeachLearnset, - [SPECIES_SABLEYE] = sSableyeTeachLearnset, - [SPECIES_BARBOACH] = sBarboachTeachLearnset, - [SPECIES_WHISCASH] = sWhiscashTeachLearnset, - [SPECIES_LUVDISC] = sLuvdiscTeachLearnset, - [SPECIES_CORPHISH] = sCorphishTeachLearnset, - [SPECIES_CRAWDAUNT] = sCrawdauntTeachLearnset, - [SPECIES_FEEBAS] = sFeebasTeachLearnset, - [SPECIES_MILOTIC] = sMiloticTeachLearnset, - [SPECIES_CARVANHA] = sCarvanhaTeachLearnset, - [SPECIES_SHARPEDO] = sSharpedoTeachLearnset, - [SPECIES_TRAPINCH] = sTrapinchTeachLearnset, - [SPECIES_VIBRAVA] = sVibravaTeachLearnset, - [SPECIES_FLYGON] = sFlygonTeachLearnset, - [SPECIES_MAKUHITA] = sMakuhitaTeachLearnset, - [SPECIES_HARIYAMA] = sHariyamaTeachLearnset, - [SPECIES_ELECTRIKE] = sElectrikeTeachLearnset, - [SPECIES_MANECTRIC] = sManectricTeachLearnset, - [SPECIES_NUMEL] = sNumelTeachLearnset, - [SPECIES_CAMERUPT] = sCameruptTeachLearnset, - [SPECIES_SPHEAL] = sSphealTeachLearnset, - [SPECIES_SEALEO] = sSealeoTeachLearnset, - [SPECIES_WALREIN] = sWalreinTeachLearnset, - [SPECIES_CACNEA] = sCacneaTeachLearnset, - [SPECIES_CACTURNE] = sCacturneTeachLearnset, - [SPECIES_SNORUNT] = sSnoruntTeachLearnset, - [SPECIES_GLALIE] = sGlalieTeachLearnset, - [SPECIES_LUNATONE] = sLunatoneTeachLearnset, - [SPECIES_SOLROCK] = sSolrockTeachLearnset, - [SPECIES_AZURILL] = sAzurillTeachLearnset, - [SPECIES_SPOINK] = sSpoinkTeachLearnset, - [SPECIES_GRUMPIG] = sGrumpigTeachLearnset, - [SPECIES_PLUSLE] = sPlusleTeachLearnset, - [SPECIES_MINUN] = sMinunTeachLearnset, - [SPECIES_MAWILE] = sMawileTeachLearnset, - [SPECIES_MEDITITE] = sMedititeTeachLearnset, - [SPECIES_MEDICHAM] = sMedichamTeachLearnset, - [SPECIES_SWABLU] = sSwabluTeachLearnset, - [SPECIES_ALTARIA] = sAltariaTeachLearnset, - [SPECIES_WYNAUT] = sWynautTeachLearnset, - [SPECIES_DUSKULL] = sDuskullTeachLearnset, - [SPECIES_DUSCLOPS] = sDusclopsTeachLearnset, - [SPECIES_ROSELIA] = sRoseliaTeachLearnset, - [SPECIES_SLAKOTH] = sSlakothTeachLearnset, - [SPECIES_VIGOROTH] = sVigorothTeachLearnset, - [SPECIES_SLAKING] = sSlakingTeachLearnset, - [SPECIES_GULPIN] = sGulpinTeachLearnset, - [SPECIES_SWALOT] = sSwalotTeachLearnset, - [SPECIES_TROPIUS] = sTropiusTeachLearnset, - [SPECIES_WHISMUR] = sWhismurTeachLearnset, - [SPECIES_LOUDRED] = sLoudredTeachLearnset, - [SPECIES_EXPLOUD] = sExploudTeachLearnset, - [SPECIES_CLAMPERL] = sClamperlTeachLearnset, - [SPECIES_HUNTAIL] = sHuntailTeachLearnset, - [SPECIES_GOREBYSS] = sGorebyssTeachLearnset, - [SPECIES_ABSOL] = sAbsolTeachLearnset, - [SPECIES_SHUPPET] = sShuppetTeachLearnset, - [SPECIES_BANETTE] = sBanetteTeachLearnset, - [SPECIES_SEVIPER] = sSeviperTeachLearnset, - [SPECIES_ZANGOOSE] = sZangooseTeachLearnset, - [SPECIES_RELICANTH] = sRelicanthTeachLearnset, - [SPECIES_ARON] = sAronTeachLearnset, - [SPECIES_LAIRON] = sLaironTeachLearnset, - [SPECIES_AGGRON] = sAggronTeachLearnset, - [SPECIES_CASTFORM] = sCastformTeachLearnset, - [SPECIES_VOLBEAT] = sVolbeatTeachLearnset, - [SPECIES_ILLUMISE] = sIllumiseTeachLearnset, - [SPECIES_LILEEP] = sLileepTeachLearnset, - [SPECIES_CRADILY] = sCradilyTeachLearnset, - [SPECIES_ANORITH] = sAnorithTeachLearnset, - [SPECIES_ARMALDO] = sArmaldoTeachLearnset, - [SPECIES_RALTS] = sRaltsTeachLearnset, - [SPECIES_KIRLIA] = sKirliaTeachLearnset, - [SPECIES_GARDEVOIR] = sGardevoirTeachLearnset, - [SPECIES_BAGON] = sBagonTeachLearnset, - [SPECIES_SHELGON] = sShelgonTeachLearnset, - [SPECIES_SALAMENCE] = sSalamenceTeachLearnset, - [SPECIES_BELDUM] = sBeldumTeachLearnset, - [SPECIES_METANG] = sMetangTeachLearnset, - [SPECIES_METAGROSS] = sMetagrossTeachLearnset, - [SPECIES_REGIROCK] = sRegirockTeachLearnset, - [SPECIES_REGICE] = sRegiceTeachLearnset, - [SPECIES_REGISTEEL] = sRegisteelTeachLearnset, - [SPECIES_KYOGRE] = sKyogreTeachLearnset, - [SPECIES_GROUDON] = sGroudonTeachLearnset, - [SPECIES_RAYQUAZA] = sRayquazaTeachLearnset, - [SPECIES_LATIAS] = sLatiasTeachLearnset, - [SPECIES_LATIOS] = sLatiosTeachLearnset, - [SPECIES_JIRACHI] = sJirachiTeachLearnset, - [SPECIES_DEOXYS] = sDeoxysTeachLearnset, - [SPECIES_CHIMECHO] = sChimechoTeachLearnset, -#if P_NEW_POKEMON == TRUE - [SPECIES_TURTWIG] = sTurtwigTeachLearnset, - [SPECIES_GROTLE] = sGrotleTeachLearnset, - [SPECIES_TORTERRA] = sTorterraTeachLearnset, - [SPECIES_CHIMCHAR] = sChimcharTeachLearnset, - [SPECIES_MONFERNO] = sMonfernoTeachLearnset, - [SPECIES_INFERNAPE] = sInfernapeTeachLearnset, - [SPECIES_PIPLUP] = sPiplupTeachLearnset, - [SPECIES_PRINPLUP] = sPrinplupTeachLearnset, - [SPECIES_EMPOLEON] = sEmpoleonTeachLearnset, - [SPECIES_STARLY] = sStarlyTeachLearnset, - [SPECIES_STARAVIA] = sStaraviaTeachLearnset, - [SPECIES_STARAPTOR] = sStaraptorTeachLearnset, - [SPECIES_BIDOOF] = sBidoofTeachLearnset, - [SPECIES_BIBAREL] = sBibarelTeachLearnset, - [SPECIES_KRICKETOT] = sKricketotTeachLearnset, - [SPECIES_KRICKETUNE] = sKricketuneTeachLearnset, - [SPECIES_SHINX] = sShinxTeachLearnset, - [SPECIES_LUXIO] = sLuxioTeachLearnset, - [SPECIES_LUXRAY] = sLuxrayTeachLearnset, - [SPECIES_BUDEW] = sBudewTeachLearnset, - [SPECIES_ROSERADE] = sRoseradeTeachLearnset, - [SPECIES_CRANIDOS] = sCranidosTeachLearnset, - [SPECIES_RAMPARDOS] = sRampardosTeachLearnset, - [SPECIES_SHIELDON] = sShieldonTeachLearnset, - [SPECIES_BASTIODON] = sBastiodonTeachLearnset, - [SPECIES_BURMY] = sBurmyTeachLearnset, - [SPECIES_WORMADAM] = sWormadamTeachLearnset, - [SPECIES_MOTHIM] = sMothimTeachLearnset, - [SPECIES_COMBEE] = sCombeeTeachLearnset, - [SPECIES_VESPIQUEN] = sVespiquenTeachLearnset, - [SPECIES_PACHIRISU] = sPachirisuTeachLearnset, - [SPECIES_BUIZEL] = sBuizelTeachLearnset, - [SPECIES_FLOATZEL] = sFloatzelTeachLearnset, - [SPECIES_CHERUBI] = sCherubiTeachLearnset, - [SPECIES_CHERRIM] = sCherrimTeachLearnset, - [SPECIES_SHELLOS] = sShellosTeachLearnset, - [SPECIES_GASTRODON] = sGastrodonTeachLearnset, - [SPECIES_AMBIPOM] = sAmbipomTeachLearnset, - [SPECIES_DRIFLOON] = sDrifloonTeachLearnset, - [SPECIES_DRIFBLIM] = sDrifblimTeachLearnset, - [SPECIES_BUNEARY] = sBunearyTeachLearnset, - [SPECIES_LOPUNNY] = sLopunnyTeachLearnset, - [SPECIES_MISMAGIUS] = sMismagiusTeachLearnset, - [SPECIES_HONCHKROW] = sHonchkrowTeachLearnset, - [SPECIES_GLAMEOW] = sGlameowTeachLearnset, - [SPECIES_PURUGLY] = sPuruglyTeachLearnset, - [SPECIES_CHINGLING] = sChinglingTeachLearnset, - [SPECIES_STUNKY] = sStunkyTeachLearnset, - [SPECIES_SKUNTANK] = sSkuntankTeachLearnset, - [SPECIES_BRONZOR] = sBronzorTeachLearnset, - [SPECIES_BRONZONG] = sBronzongTeachLearnset, - [SPECIES_BONSLY] = sBonslyTeachLearnset, - [SPECIES_MIME_JR] = sMimeJrTeachLearnset, - [SPECIES_HAPPINY] = sHappinyTeachLearnset, - [SPECIES_CHATOT] = sChatotTeachLearnset, - [SPECIES_SPIRITOMB] = sSpiritombTeachLearnset, - [SPECIES_GIBLE] = sGibleTeachLearnset, - [SPECIES_GABITE] = sGabiteTeachLearnset, - [SPECIES_GARCHOMP] = sGarchompTeachLearnset, - [SPECIES_MUNCHLAX] = sMunchlaxTeachLearnset, - [SPECIES_RIOLU] = sRioluTeachLearnset, - [SPECIES_LUCARIO] = sLucarioTeachLearnset, - [SPECIES_HIPPOPOTAS] = sHippopotasTeachLearnset, - [SPECIES_HIPPOWDON] = sHippowdonTeachLearnset, - [SPECIES_SKORUPI] = sSkorupiTeachLearnset, - [SPECIES_DRAPION] = sDrapionTeachLearnset, - [SPECIES_CROAGUNK] = sCroagunkTeachLearnset, - [SPECIES_TOXICROAK] = sToxicroakTeachLearnset, - [SPECIES_CARNIVINE] = sCarnivineTeachLearnset, - [SPECIES_FINNEON] = sFinneonTeachLearnset, - [SPECIES_LUMINEON] = sLumineonTeachLearnset, - [SPECIES_MANTYKE] = sMantykeTeachLearnset, - [SPECIES_SNOVER] = sSnoverTeachLearnset, - [SPECIES_ABOMASNOW] = sAbomasnowTeachLearnset, - [SPECIES_WEAVILE] = sWeavileTeachLearnset, - [SPECIES_MAGNEZONE] = sMagnezoneTeachLearnset, - [SPECIES_LICKILICKY] = sLickilickyTeachLearnset, - [SPECIES_RHYPERIOR] = sRhyperiorTeachLearnset, - [SPECIES_TANGROWTH] = sTangrowthTeachLearnset, - [SPECIES_ELECTIVIRE] = sElectivireTeachLearnset, - [SPECIES_MAGMORTAR] = sMagmortarTeachLearnset, - [SPECIES_TOGEKISS] = sTogekissTeachLearnset, - [SPECIES_YANMEGA] = sYanmegaTeachLearnset, - [SPECIES_LEAFEON] = sLeafeonTeachLearnset, - [SPECIES_GLACEON] = sGlaceonTeachLearnset, - [SPECIES_GLISCOR] = sGliscorTeachLearnset, - [SPECIES_MAMOSWINE] = sMamoswineTeachLearnset, - [SPECIES_PORYGON_Z] = sPorygonZTeachLearnset, - [SPECIES_GALLADE] = sGalladeTeachLearnset, - [SPECIES_PROBOPASS] = sProbopassTeachLearnset, - [SPECIES_DUSKNOIR] = sDusknoirTeachLearnset, - [SPECIES_FROSLASS] = sFroslassTeachLearnset, - [SPECIES_ROTOM] = sRotomTeachLearnset, - [SPECIES_UXIE] = sUxieTeachLearnset, - [SPECIES_MESPRIT] = sMespritTeachLearnset, - [SPECIES_AZELF] = sAzelfTeachLearnset, - [SPECIES_DIALGA] = sDialgaTeachLearnset, - [SPECIES_PALKIA] = sPalkiaTeachLearnset, - [SPECIES_HEATRAN] = sHeatranTeachLearnset, - [SPECIES_REGIGIGAS] = sRegigigasTeachLearnset, - [SPECIES_GIRATINA] = sGiratinaTeachLearnset, - [SPECIES_CRESSELIA] = sCresseliaTeachLearnset, - [SPECIES_PHIONE] = sPhioneTeachLearnset, - [SPECIES_MANAPHY] = sManaphyTeachLearnset, - [SPECIES_DARKRAI] = sDarkraiTeachLearnset, - [SPECIES_SHAYMIN] = sShayminTeachLearnset, - [SPECIES_ARCEUS] = sArceusTeachLearnset, - [SPECIES_VICTINI] = sVictiniTeachLearnset, - [SPECIES_SNIVY] = sSnivyTeachLearnset, - [SPECIES_SERVINE] = sServineTeachLearnset, - [SPECIES_SERPERIOR] = sSerperiorTeachLearnset, - [SPECIES_TEPIG] = sTepigTeachLearnset, - [SPECIES_PIGNITE] = sPigniteTeachLearnset, - [SPECIES_EMBOAR] = sEmboarTeachLearnset, - [SPECIES_OSHAWOTT] = sOshawottTeachLearnset, - [SPECIES_DEWOTT] = sDewottTeachLearnset, - [SPECIES_SAMUROTT] = sSamurottTeachLearnset, - [SPECIES_PATRAT] = sPatratTeachLearnset, - [SPECIES_WATCHOG] = sWatchogTeachLearnset, - [SPECIES_LILLIPUP] = sLillipupTeachLearnset, - [SPECIES_HERDIER] = sHerdierTeachLearnset, - [SPECIES_STOUTLAND] = sStoutlandTeachLearnset, - [SPECIES_PURRLOIN] = sPurrloinTeachLearnset, - [SPECIES_LIEPARD] = sLiepardTeachLearnset, - [SPECIES_PANSAGE] = sPansageTeachLearnset, - [SPECIES_SIMISAGE] = sSimisageTeachLearnset, - [SPECIES_PANSEAR] = sPansearTeachLearnset, - [SPECIES_SIMISEAR] = sSimisearTeachLearnset, - [SPECIES_PANPOUR] = sPanpourTeachLearnset, - [SPECIES_SIMIPOUR] = sSimipourTeachLearnset, - [SPECIES_MUNNA] = sMunnaTeachLearnset, - [SPECIES_MUSHARNA] = sMusharnaTeachLearnset, - [SPECIES_PIDOVE] = sPidoveTeachLearnset, - [SPECIES_TRANQUILL] = sTranquillTeachLearnset, - [SPECIES_UNFEZANT] = sUnfezantTeachLearnset, - [SPECIES_BLITZLE] = sBlitzleTeachLearnset, - [SPECIES_ZEBSTRIKA] = sZebstrikaTeachLearnset, - [SPECIES_ROGGENROLA] = sRoggenrolaTeachLearnset, - [SPECIES_BOLDORE] = sBoldoreTeachLearnset, - [SPECIES_GIGALITH] = sGigalithTeachLearnset, - [SPECIES_WOOBAT] = sWoobatTeachLearnset, - [SPECIES_SWOOBAT] = sSwoobatTeachLearnset, - [SPECIES_DRILBUR] = sDrilburTeachLearnset, - [SPECIES_EXCADRILL] = sExcadrillTeachLearnset, - [SPECIES_AUDINO] = sAudinoTeachLearnset, - [SPECIES_TIMBURR] = sTimburrTeachLearnset, - [SPECIES_GURDURR] = sGurdurrTeachLearnset, - [SPECIES_CONKELDURR] = sConkeldurrTeachLearnset, - [SPECIES_TYMPOLE] = sTympoleTeachLearnset, - [SPECIES_PALPITOAD] = sPalpitoadTeachLearnset, - [SPECIES_SEISMITOAD] = sSeismitoadTeachLearnset, - [SPECIES_THROH] = sThrohTeachLearnset, - [SPECIES_SAWK] = sSawkTeachLearnset, - [SPECIES_SEWADDLE] = sSewaddleTeachLearnset, - [SPECIES_SWADLOON] = sSwadloonTeachLearnset, - [SPECIES_LEAVANNY] = sLeavannyTeachLearnset, - [SPECIES_VENIPEDE] = sVenipedeTeachLearnset, - [SPECIES_WHIRLIPEDE] = sWhirlipedeTeachLearnset, - [SPECIES_SCOLIPEDE] = sScolipedeTeachLearnset, - [SPECIES_COTTONEE] = sCottoneeTeachLearnset, - [SPECIES_WHIMSICOTT] = sWhimsicottTeachLearnset, - [SPECIES_PETILIL] = sPetililTeachLearnset, - [SPECIES_LILLIGANT] = sLilligantTeachLearnset, - [SPECIES_BASCULIN] = sBasculinTeachLearnset, - [SPECIES_SANDILE] = sSandileTeachLearnset, - [SPECIES_KROKOROK] = sKrokorokTeachLearnset, - [SPECIES_KROOKODILE] = sKrookodileTeachLearnset, - [SPECIES_DARUMAKA] = sDarumakaTeachLearnset, - [SPECIES_DARMANITAN] = sDarmanitanTeachLearnset, - [SPECIES_MARACTUS] = sMaractusTeachLearnset, - [SPECIES_DWEBBLE] = sDwebbleTeachLearnset, - [SPECIES_CRUSTLE] = sCrustleTeachLearnset, - [SPECIES_SCRAGGY] = sScraggyTeachLearnset, - [SPECIES_SCRAFTY] = sScraftyTeachLearnset, - [SPECIES_SIGILYPH] = sSigilyphTeachLearnset, - [SPECIES_YAMASK] = sYamaskTeachLearnset, - [SPECIES_COFAGRIGUS] = sCofagrigusTeachLearnset, - [SPECIES_TIRTOUGA] = sTirtougaTeachLearnset, - [SPECIES_CARRACOSTA] = sCarracostaTeachLearnset, - [SPECIES_ARCHEN] = sArchenTeachLearnset, - [SPECIES_ARCHEOPS] = sArcheopsTeachLearnset, - [SPECIES_TRUBBISH] = sTrubbishTeachLearnset, - [SPECIES_GARBODOR] = sGarbodorTeachLearnset, - [SPECIES_ZORUA] = sZoruaTeachLearnset, - [SPECIES_ZOROARK] = sZoroarkTeachLearnset, - [SPECIES_MINCCINO] = sMinccinoTeachLearnset, - [SPECIES_CINCCINO] = sCinccinoTeachLearnset, - [SPECIES_GOTHITA] = sGothitaTeachLearnset, - [SPECIES_GOTHORITA] = sGothoritaTeachLearnset, - [SPECIES_GOTHITELLE] = sGothitelleTeachLearnset, - [SPECIES_SOLOSIS] = sSolosisTeachLearnset, - [SPECIES_DUOSION] = sDuosionTeachLearnset, - [SPECIES_REUNICLUS] = sReuniclusTeachLearnset, - [SPECIES_DUCKLETT] = sDucklettTeachLearnset, - [SPECIES_SWANNA] = sSwannaTeachLearnset, - [SPECIES_VANILLITE] = sVanilliteTeachLearnset, - [SPECIES_VANILLISH] = sVanillishTeachLearnset, - [SPECIES_VANILLUXE] = sVanilluxeTeachLearnset, - [SPECIES_DEERLING] = sDeerlingTeachLearnset, - [SPECIES_SAWSBUCK] = sSawsbuckTeachLearnset, - [SPECIES_EMOLGA] = sEmolgaTeachLearnset, - [SPECIES_KARRABLAST] = sKarrablastTeachLearnset, - [SPECIES_ESCAVALIER] = sEscavalierTeachLearnset, - [SPECIES_FOONGUS] = sFoongusTeachLearnset, - [SPECIES_AMOONGUSS] = sAmoongussTeachLearnset, - [SPECIES_FRILLISH] = sFrillishTeachLearnset, - [SPECIES_JELLICENT] = sJellicentTeachLearnset, - [SPECIES_ALOMOMOLA] = sAlomomolaTeachLearnset, - [SPECIES_JOLTIK] = sJoltikTeachLearnset, - [SPECIES_GALVANTULA] = sGalvantulaTeachLearnset, - [SPECIES_FERROSEED] = sFerroseedTeachLearnset, - [SPECIES_FERROTHORN] = sFerrothornTeachLearnset, - [SPECIES_KLINK] = sKlinkTeachLearnset, - [SPECIES_KLANG] = sKlangTeachLearnset, - [SPECIES_KLINKLANG] = sKlinklangTeachLearnset, - [SPECIES_TYNAMO] = sTynamoTeachLearnset, - [SPECIES_EELEKTRIK] = sEelektrikTeachLearnset, - [SPECIES_EELEKTROSS] = sEelektrossTeachLearnset, - [SPECIES_ELGYEM] = sElgyemTeachLearnset, - [SPECIES_BEHEEYEM] = sBeheeyemTeachLearnset, - [SPECIES_LITWICK] = sLitwickTeachLearnset, - [SPECIES_LAMPENT] = sLampentTeachLearnset, - [SPECIES_CHANDELURE] = sChandelureTeachLearnset, - [SPECIES_AXEW] = sAxewTeachLearnset, - [SPECIES_FRAXURE] = sFraxureTeachLearnset, - [SPECIES_HAXORUS] = sHaxorusTeachLearnset, - [SPECIES_CUBCHOO] = sCubchooTeachLearnset, - [SPECIES_BEARTIC] = sBearticTeachLearnset, - [SPECIES_CRYOGONAL] = sCryogonalTeachLearnset, - [SPECIES_SHELMET] = sShelmetTeachLearnset, - [SPECIES_ACCELGOR] = sAccelgorTeachLearnset, - [SPECIES_STUNFISK] = sStunfiskTeachLearnset, - [SPECIES_MIENFOO] = sMienfooTeachLearnset, - [SPECIES_MIENSHAO] = sMienshaoTeachLearnset, - [SPECIES_DRUDDIGON] = sDruddigonTeachLearnset, - [SPECIES_GOLETT] = sGolettTeachLearnset, - [SPECIES_GOLURK] = sGolurkTeachLearnset, - [SPECIES_PAWNIARD] = sPawniardTeachLearnset, - [SPECIES_BISHARP] = sBisharpTeachLearnset, - [SPECIES_BOUFFALANT] = sBouffalantTeachLearnset, - [SPECIES_RUFFLET] = sRuffletTeachLearnset, - [SPECIES_BRAVIARY] = sBraviaryTeachLearnset, - [SPECIES_VULLABY] = sVullabyTeachLearnset, - [SPECIES_MANDIBUZZ] = sMandibuzzTeachLearnset, - [SPECIES_HEATMOR] = sHeatmorTeachLearnset, - [SPECIES_DURANT] = sDurantTeachLearnset, - [SPECIES_DEINO] = sDeinoTeachLearnset, - [SPECIES_ZWEILOUS] = sZweilousTeachLearnset, - [SPECIES_HYDREIGON] = sHydreigonTeachLearnset, - [SPECIES_LARVESTA] = sLarvestaTeachLearnset, - [SPECIES_VOLCARONA] = sVolcaronaTeachLearnset, - [SPECIES_COBALION] = sCobalionTeachLearnset, - [SPECIES_TERRAKION] = sTerrakionTeachLearnset, - [SPECIES_VIRIZION] = sVirizionTeachLearnset, - [SPECIES_TORNADUS] = sTornadusTeachLearnset, - [SPECIES_THUNDURUS] = sThundurusTeachLearnset, - [SPECIES_RESHIRAM] = sReshiramTeachLearnset, - [SPECIES_ZEKROM] = sZekromTeachLearnset, - [SPECIES_LANDORUS] = sLandorusTeachLearnset, - [SPECIES_KYUREM] = sKyuremTeachLearnset, - [SPECIES_KELDEO] = sKeldeoTeachLearnset, - [SPECIES_MELOETTA] = sMeloettaTeachLearnset, - [SPECIES_GENESECT] = sGenesectTeachLearnset, - [SPECIES_CHESPIN] = sChespinTeachLearnset, - [SPECIES_QUILLADIN] = sQuilladinTeachLearnset, - [SPECIES_CHESNAUGHT] = sChesnaughtTeachLearnset, - [SPECIES_FENNEKIN] = sFennekinTeachLearnset, - [SPECIES_BRAIXEN] = sBraixenTeachLearnset, - [SPECIES_DELPHOX] = sDelphoxTeachLearnset, - [SPECIES_FROAKIE] = sFroakieTeachLearnset, - [SPECIES_FROGADIER] = sFrogadierTeachLearnset, - [SPECIES_GRENINJA] = sGreninjaTeachLearnset, - [SPECIES_BUNNELBY] = sBunnelbyTeachLearnset, - [SPECIES_DIGGERSBY] = sDiggersbyTeachLearnset, - [SPECIES_FLETCHLING] = sFletchlingTeachLearnset, - [SPECIES_FLETCHINDER] = sFletchinderTeachLearnset, - [SPECIES_TALONFLAME] = sTalonflameTeachLearnset, - [SPECIES_SCATTERBUG] = sScatterbugTeachLearnset, - [SPECIES_SPEWPA] = sSpewpaTeachLearnset, - [SPECIES_VIVILLON] = sVivillonTeachLearnset, - [SPECIES_LITLEO] = sLitleoTeachLearnset, - [SPECIES_PYROAR] = sPyroarTeachLearnset, - [SPECIES_FLABEBE] = sFlabebeTeachLearnset, - [SPECIES_FLOETTE] = sFloetteTeachLearnset, - [SPECIES_FLORGES] = sFlorgesTeachLearnset, - [SPECIES_SKIDDO] = sSkiddoTeachLearnset, - [SPECIES_GOGOAT] = sGogoatTeachLearnset, - [SPECIES_PANCHAM] = sPanchamTeachLearnset, - [SPECIES_PANGORO] = sPangoroTeachLearnset, - [SPECIES_FURFROU] = sFurfrouTeachLearnset, - [SPECIES_ESPURR] = sEspurrTeachLearnset, - [SPECIES_MEOWSTIC] = sMeowsticTeachLearnset, - [SPECIES_HONEDGE] = sHonedgeTeachLearnset, - [SPECIES_DOUBLADE] = sDoubladeTeachLearnset, - [SPECIES_AEGISLASH] = sAegislashTeachLearnset, - [SPECIES_SPRITZEE] = sSpritzeeTeachLearnset, - [SPECIES_AROMATISSE] = sAromatisseTeachLearnset, - [SPECIES_SWIRLIX] = sSwirlixTeachLearnset, - [SPECIES_SLURPUFF] = sSlurpuffTeachLearnset, - [SPECIES_INKAY] = sInkayTeachLearnset, - [SPECIES_MALAMAR] = sMalamarTeachLearnset, - [SPECIES_BINACLE] = sBinacleTeachLearnset, - [SPECIES_BARBARACLE] = sBarbaracleTeachLearnset, - [SPECIES_SKRELP] = sSkrelpTeachLearnset, - [SPECIES_DRAGALGE] = sDragalgeTeachLearnset, - [SPECIES_CLAUNCHER] = sClauncherTeachLearnset, - [SPECIES_CLAWITZER] = sClawitzerTeachLearnset, - [SPECIES_HELIOPTILE] = sHelioptileTeachLearnset, - [SPECIES_HELIOLISK] = sHelioliskTeachLearnset, - [SPECIES_TYRUNT] = sTyruntTeachLearnset, - [SPECIES_TYRANTRUM] = sTyrantrumTeachLearnset, - [SPECIES_AMAURA] = sAmauraTeachLearnset, - [SPECIES_AURORUS] = sAurorusTeachLearnset, - [SPECIES_SYLVEON] = sSylveonTeachLearnset, - [SPECIES_HAWLUCHA] = sHawluchaTeachLearnset, - [SPECIES_DEDENNE] = sDedenneTeachLearnset, - [SPECIES_CARBINK] = sCarbinkTeachLearnset, - [SPECIES_GOOMY] = sGoomyTeachLearnset, - [SPECIES_SLIGGOO] = sSliggooTeachLearnset, - [SPECIES_GOODRA] = sGoodraTeachLearnset, - [SPECIES_KLEFKI] = sKlefkiTeachLearnset, - [SPECIES_PHANTUMP] = sPhantumpTeachLearnset, - [SPECIES_TREVENANT] = sTrevenantTeachLearnset, - [SPECIES_PUMPKABOO] = sPumpkabooTeachLearnset, - [SPECIES_GOURGEIST] = sGourgeistTeachLearnset, - [SPECIES_BERGMITE] = sBergmiteTeachLearnset, - [SPECIES_AVALUGG] = sAvaluggTeachLearnset, - [SPECIES_NOIBAT] = sNoibatTeachLearnset, - [SPECIES_NOIVERN] = sNoivernTeachLearnset, - [SPECIES_XERNEAS] = sXerneasTeachLearnset, - [SPECIES_YVELTAL] = sYveltalTeachLearnset, - [SPECIES_ZYGARDE] = sZygardeTeachLearnset, - [SPECIES_DIANCIE] = sDiancieTeachLearnset, - [SPECIES_HOOPA] = sHoopaTeachLearnset, - [SPECIES_VOLCANION] = sVolcanionTeachLearnset, - [SPECIES_ROWLET] = sRowletTeachLearnset, - [SPECIES_DARTRIX] = sDartrixTeachLearnset, - [SPECIES_DECIDUEYE] = sDecidueyeTeachLearnset, - [SPECIES_LITTEN] = sLittenTeachLearnset, - [SPECIES_TORRACAT] = sTorracatTeachLearnset, - [SPECIES_INCINEROAR] = sIncineroarTeachLearnset, - [SPECIES_POPPLIO] = sPopplioTeachLearnset, - [SPECIES_BRIONNE] = sBrionneTeachLearnset, - [SPECIES_PRIMARINA] = sPrimarinaTeachLearnset, - [SPECIES_PIKIPEK] = sPikipekTeachLearnset, - [SPECIES_TRUMBEAK] = sTrumbeakTeachLearnset, - [SPECIES_TOUCANNON] = sToucannonTeachLearnset, - [SPECIES_YUNGOOS] = sYungoosTeachLearnset, - [SPECIES_GUMSHOOS] = sGumshoosTeachLearnset, - [SPECIES_GRUBBIN] = sGrubbinTeachLearnset, - [SPECIES_CHARJABUG] = sCharjabugTeachLearnset, - [SPECIES_VIKAVOLT] = sVikavoltTeachLearnset, - [SPECIES_CRABRAWLER] = sCrabrawlerTeachLearnset, - [SPECIES_CRABOMINABLE] = sCrabominableTeachLearnset, - [SPECIES_ORICORIO] = sOricorioTeachLearnset, - [SPECIES_CUTIEFLY] = sCutieflyTeachLearnset, - [SPECIES_RIBOMBEE] = sRibombeeTeachLearnset, - [SPECIES_ROCKRUFF] = sRockruffTeachLearnset, - [SPECIES_LYCANROC] = sLycanrocTeachLearnset, - [SPECIES_WISHIWASHI] = sWishiwashiTeachLearnset, - [SPECIES_MAREANIE] = sMareanieTeachLearnset, - [SPECIES_TOXAPEX] = sToxapexTeachLearnset, - [SPECIES_MUDBRAY] = sMudbrayTeachLearnset, - [SPECIES_MUDSDALE] = sMudsdaleTeachLearnset, - [SPECIES_DEWPIDER] = sDewpiderTeachLearnset, - [SPECIES_ARAQUANID] = sAraquanidTeachLearnset, - [SPECIES_FOMANTIS] = sFomantisTeachLearnset, - [SPECIES_LURANTIS] = sLurantisTeachLearnset, - [SPECIES_MORELULL] = sMorelullTeachLearnset, - [SPECIES_SHIINOTIC] = sShiinoticTeachLearnset, - [SPECIES_SALANDIT] = sSalanditTeachLearnset, - [SPECIES_SALAZZLE] = sSalazzleTeachLearnset, - [SPECIES_STUFFUL] = sStuffulTeachLearnset, - [SPECIES_BEWEAR] = sBewearTeachLearnset, - [SPECIES_BOUNSWEET] = sBounsweetTeachLearnset, - [SPECIES_STEENEE] = sSteeneeTeachLearnset, - [SPECIES_TSAREENA] = sTsareenaTeachLearnset, - [SPECIES_COMFEY] = sComfeyTeachLearnset, - [SPECIES_ORANGURU] = sOranguruTeachLearnset, - [SPECIES_PASSIMIAN] = sPassimianTeachLearnset, - [SPECIES_WIMPOD] = sWimpodTeachLearnset, - [SPECIES_GOLISOPOD] = sGolisopodTeachLearnset, - [SPECIES_SANDYGAST] = sSandygastTeachLearnset, - [SPECIES_PALOSSAND] = sPalossandTeachLearnset, - [SPECIES_PYUKUMUKU] = sPyukumukuTeachLearnset, - [SPECIES_TYPE_NULL] = sTypeNullTeachLearnset, - [SPECIES_SILVALLY] = sSilvallyTeachLearnset, - [SPECIES_MINIOR] = sMiniorTeachLearnset, - [SPECIES_KOMALA] = sKomalaTeachLearnset, - [SPECIES_TURTONATOR] = sTurtonatorTeachLearnset, - [SPECIES_TOGEDEMARU] = sTogedemaruTeachLearnset, - [SPECIES_MIMIKYU] = sMimikyuTeachLearnset, - [SPECIES_BRUXISH] = sBruxishTeachLearnset, - [SPECIES_DRAMPA] = sDrampaTeachLearnset, - [SPECIES_DHELMISE] = sDhelmiseTeachLearnset, - [SPECIES_JANGMO_O] = sJangmooTeachLearnset, - [SPECIES_HAKAMO_O] = sHakamooTeachLearnset, - [SPECIES_KOMMO_O] = sKommooTeachLearnset, - [SPECIES_TAPU_KOKO] = sTapuKokoTeachLearnset, - [SPECIES_TAPU_LELE] = sTapuLeleTeachLearnset, - [SPECIES_TAPU_BULU] = sTapuBuluTeachLearnset, - [SPECIES_TAPU_FINI] = sTapuFiniTeachLearnset, - [SPECIES_COSMOG] = sCosmogTeachLearnset, - [SPECIES_COSMOEM] = sCosmoemTeachLearnset, - [SPECIES_SOLGALEO] = sSolgaleoTeachLearnset, - [SPECIES_LUNALA] = sLunalaTeachLearnset, - [SPECIES_NIHILEGO] = sNihilegoTeachLearnset, - [SPECIES_BUZZWOLE] = sBuzzwoleTeachLearnset, - [SPECIES_PHEROMOSA] = sPheromosaTeachLearnset, - [SPECIES_XURKITREE] = sXurkitreeTeachLearnset, - [SPECIES_CELESTEELA] = sCelesteelaTeachLearnset, - [SPECIES_KARTANA] = sKartanaTeachLearnset, - [SPECIES_GUZZLORD] = sGuzzlordTeachLearnset, - [SPECIES_NECROZMA] = sNecrozmaTeachLearnset, - [SPECIES_MAGEARNA] = sMagearnaTeachLearnset, - [SPECIES_MARSHADOW] = sMarshadowTeachLearnset, - [SPECIES_POIPOLE] = sPoipoleTeachLearnset, - [SPECIES_NAGANADEL] = sNaganadelTeachLearnset, - [SPECIES_STAKATAKA] = sStakatakaTeachLearnset, - [SPECIES_BLACEPHALON] = sBlacephalonTeachLearnset, - [SPECIES_ZERAORA] = sZeraoraTeachLearnset, - [SPECIES_MELTAN] = sMeltanTeachLearnset, - [SPECIES_MELMETAL] = sMelmetalTeachLearnset, - [SPECIES_GROOKEY] = sGrookeyTeachLearnset, - [SPECIES_THWACKEY] = sThwackeyTeachLearnset, - [SPECIES_RILLABOOM] = sRillaboomTeachLearnset, - [SPECIES_SCORBUNNY] = sScorbunnyTeachLearnset, - [SPECIES_RABOOT] = sRabootTeachLearnset, - [SPECIES_CINDERACE] = sCinderaceTeachLearnset, - [SPECIES_SOBBLE] = sSobbleTeachLearnset, - [SPECIES_DRIZZILE] = sDrizzileTeachLearnset, - [SPECIES_INTELEON] = sInteleonTeachLearnset, - [SPECIES_SKWOVET] = sSkwovetTeachLearnset, - [SPECIES_GREEDENT] = sGreedentTeachLearnset, - [SPECIES_ROOKIDEE] = sRookideeTeachLearnset, - [SPECIES_CORVISQUIRE] = sCorvisquireTeachLearnset, - [SPECIES_CORVIKNIGHT] = sCorviknightTeachLearnset, - [SPECIES_BLIPBUG] = sBlipbugTeachLearnset, - [SPECIES_DOTTLER] = sDottlerTeachLearnset, - [SPECIES_ORBEETLE] = sOrbeetleTeachLearnset, - [SPECIES_NICKIT] = sNickitTeachLearnset, - [SPECIES_THIEVUL] = sThievulTeachLearnset, - [SPECIES_GOSSIFLEUR] = sGossifleurTeachLearnset, - [SPECIES_ELDEGOSS] = sEldegossTeachLearnset, - [SPECIES_WOOLOO] = sWoolooTeachLearnset, - [SPECIES_DUBWOOL] = sDubwoolTeachLearnset, - [SPECIES_CHEWTLE] = sChewtleTeachLearnset, - [SPECIES_DREDNAW] = sDrednawTeachLearnset, - [SPECIES_YAMPER] = sYamperTeachLearnset, - [SPECIES_BOLTUND] = sBoltundTeachLearnset, - [SPECIES_ROLYCOLY] = sRolycolyTeachLearnset, - [SPECIES_CARKOL] = sCarkolTeachLearnset, - [SPECIES_COALOSSAL] = sCoalossalTeachLearnset, - [SPECIES_APPLIN] = sApplinTeachLearnset, - [SPECIES_FLAPPLE] = sFlappleTeachLearnset, - [SPECIES_APPLETUN] = sAppletunTeachLearnset, - [SPECIES_SILICOBRA] = sSilicobraTeachLearnset, - [SPECIES_SANDACONDA] = sSandacondaTeachLearnset, - [SPECIES_CRAMORANT] = sCramorantTeachLearnset, - [SPECIES_ARROKUDA] = sArrokudaTeachLearnset, - [SPECIES_BARRASKEWDA] = sBarraskewdaTeachLearnset, - [SPECIES_TOXEL] = sToxelTeachLearnset, - [SPECIES_TOXTRICITY] = sToxtricityTeachLearnset, - [SPECIES_SIZZLIPEDE] = sSizzlipedeTeachLearnset, - [SPECIES_CENTISKORCH] = sCentiskorchTeachLearnset, - [SPECIES_CLOBBOPUS] = sClobbopusTeachLearnset, - [SPECIES_GRAPPLOCT] = sGrapploctTeachLearnset, - [SPECIES_SINISTEA] = sSinisteaTeachLearnset, - [SPECIES_POLTEAGEIST] = sPolteageistTeachLearnset, - [SPECIES_HATENNA] = sHatennaTeachLearnset, - [SPECIES_HATTREM] = sHattremTeachLearnset, - [SPECIES_HATTERENE] = sHattereneTeachLearnset, - [SPECIES_IMPIDIMP] = sImpidimpTeachLearnset, - [SPECIES_MORGREM] = sMorgremTeachLearnset, - [SPECIES_GRIMMSNARL] = sGrimmsnarlTeachLearnset, - [SPECIES_OBSTAGOON] = sObstagoonTeachLearnset, - [SPECIES_PERRSERKER] = sPerrserkerTeachLearnset, - [SPECIES_CURSOLA] = sCursolaTeachLearnset, - [SPECIES_SIRFETCHD] = sSirfetchdTeachLearnset, - [SPECIES_MR_RIME] = sMrRimeTeachLearnset, - [SPECIES_RUNERIGUS] = sRunerigusTeachLearnset, - [SPECIES_MILCERY] = sMilceryTeachLearnset, - [SPECIES_ALCREMIE] = sAlcremieTeachLearnset, - [SPECIES_FALINKS] = sFalinksTeachLearnset, - [SPECIES_PINCURCHIN] = sPincurchinTeachLearnset, - [SPECIES_SNOM] = sSnomTeachLearnset, - [SPECIES_FROSMOTH] = sFrosmothTeachLearnset, - [SPECIES_STONJOURNER] = sStonjournerTeachLearnset, - [SPECIES_EISCUE] = sEiscueTeachLearnset, - [SPECIES_INDEEDEE] = sIndeedeeTeachLearnset, - [SPECIES_MORPEKO] = sMorpekoTeachLearnset, - [SPECIES_CUFANT] = sCufantTeachLearnset, - [SPECIES_COPPERAJAH] = sCopperajahTeachLearnset, - [SPECIES_DRACOZOLT] = sDracozoltTeachLearnset, - [SPECIES_ARCTOZOLT] = sArctozoltTeachLearnset, - [SPECIES_DRACOVISH] = sDracovishTeachLearnset, - [SPECIES_ARCTOVISH] = sArctovishTeachLearnset, - [SPECIES_DURALUDON] = sDuraludonTeachLearnset, - [SPECIES_DREEPY] = sDreepyTeachLearnset, - [SPECIES_DRAKLOAK] = sDrakloakTeachLearnset, - [SPECIES_DRAGAPULT] = sDragapultTeachLearnset, - [SPECIES_ZACIAN] = sZacianTeachLearnset, - [SPECIES_ZAMAZENTA] = sZamazentaTeachLearnset, - [SPECIES_ETERNATUS] = sEternatusTeachLearnset, - [SPECIES_KUBFU] = sKubfuTeachLearnset, - [SPECIES_URSHIFU] = sUrshifuTeachLearnset, - [SPECIES_ZARUDE] = sZarudeTeachLearnset, - [SPECIES_REGIELEKI] = sRegielekiTeachLearnset, - [SPECIES_REGIDRAGO] = sRegidragoTeachLearnset, - [SPECIES_GLASTRIER] = sGlastrierTeachLearnset, - [SPECIES_SPECTRIER] = sSpectrierTeachLearnset, - [SPECIES_CALYREX] = sCalyrexTeachLearnset, - // Megas - [SPECIES_VENUSAUR_MEGA] = sVenusaurTeachLearnset, - [SPECIES_CHARIZARD_MEGA_X] = sCharizardTeachLearnset, - [SPECIES_CHARIZARD_MEGA_Y] = sCharizardTeachLearnset, - [SPECIES_BLASTOISE_MEGA] = sBlastoiseTeachLearnset, - [SPECIES_BEEDRILL_MEGA] = sBeedrillTeachLearnset, - [SPECIES_PIDGEOT_MEGA] = sPidgeotTeachLearnset, - [SPECIES_ALAKAZAM_MEGA] = sAlakazamTeachLearnset, - [SPECIES_SLOWBRO_MEGA] = sSlowbroTeachLearnset, - [SPECIES_GENGAR_MEGA] = sGengarTeachLearnset, - [SPECIES_KANGASKHAN_MEGA] = sKangaskhanTeachLearnset, - [SPECIES_PINSIR_MEGA] = sPinsirTeachLearnset, - [SPECIES_GYARADOS_MEGA] = sGyaradosTeachLearnset, - [SPECIES_AERODACTYL_MEGA] = sAerodactylTeachLearnset, - [SPECIES_MEWTWO_MEGA_X] = sMewtwoTeachLearnset, - [SPECIES_MEWTWO_MEGA_Y] = sMewtwoTeachLearnset, - [SPECIES_AMPHAROS_MEGA] = sAmpharosTeachLearnset, - [SPECIES_STEELIX_MEGA] = sSteelixTeachLearnset, - [SPECIES_SCIZOR_MEGA] = sScizorTeachLearnset, - [SPECIES_HERACROSS_MEGA] = sHeracrossTeachLearnset, - [SPECIES_HOUNDOOM_MEGA] = sHoundoomTeachLearnset, - [SPECIES_TYRANITAR_MEGA] = sTyranitarTeachLearnset, - [SPECIES_SCEPTILE_MEGA] = sSceptileTeachLearnset, - [SPECIES_BLAZIKEN_MEGA] = sBlazikenTeachLearnset, - [SPECIES_SWAMPERT_MEGA] = sSwampertTeachLearnset, - [SPECIES_GARDEVOIR_MEGA] = sGardevoirTeachLearnset, - [SPECIES_SABLEYE_MEGA] = sSableyeTeachLearnset, - [SPECIES_MAWILE_MEGA] = sMawileTeachLearnset, - [SPECIES_AGGRON_MEGA] = sAggronTeachLearnset, - [SPECIES_MEDICHAM_MEGA] = sMedichamTeachLearnset, - [SPECIES_MANECTRIC_MEGA] = sManectricTeachLearnset, - [SPECIES_SHARPEDO_MEGA] = sSharpedoTeachLearnset, - [SPECIES_CAMERUPT_MEGA] = sCameruptTeachLearnset, - [SPECIES_ALTARIA_MEGA] = sAltariaTeachLearnset, - [SPECIES_BANETTE_MEGA] = sBanetteTeachLearnset, - [SPECIES_ABSOL_MEGA] = sAbsolTeachLearnset, - [SPECIES_GLALIE_MEGA] = sGlalieTeachLearnset, - [SPECIES_SALAMENCE_MEGA] = sSalamenceTeachLearnset, - [SPECIES_METAGROSS_MEGA] = sMetagrossTeachLearnset, - [SPECIES_LATIAS_MEGA] = sLatiasTeachLearnset, - [SPECIES_LATIOS_MEGA] = sLatiosTeachLearnset, - [SPECIES_LOPUNNY_MEGA] = sLopunnyTeachLearnset, - [SPECIES_GARCHOMP_MEGA] = sGarchompTeachLearnset, - [SPECIES_LUCARIO_MEGA] = sLucarioTeachLearnset, - [SPECIES_ABOMASNOW_MEGA] = sAbomasnowTeachLearnset, - [SPECIES_GALLADE_MEGA] = sGalladeTeachLearnset, - [SPECIES_AUDINO_MEGA] = sAudinoTeachLearnset, - [SPECIES_DIANCIE_MEGA] = sDiancieTeachLearnset, - // Special Mega + Primals - [SPECIES_RAYQUAZA_MEGA] = sRayquazaTeachLearnset, - [SPECIES_KYOGRE_PRIMAL] = sKyogreTeachLearnset, - [SPECIES_GROUDON_PRIMAL] = sGroudonTeachLearnset, - // Alolan Forms - [SPECIES_RATTATA_ALOLAN] = sRattataAlolanTeachLearnset, - [SPECIES_RATICATE_ALOLAN] = sRaticateAlolanTeachLearnset, - [SPECIES_RAICHU_ALOLAN] = sRaichuAlolanTeachLearnset, - [SPECIES_SANDSHREW_ALOLAN] = sSandshrewAlolanTeachLearnset, - [SPECIES_SANDSLASH_ALOLAN] = sSandslashAlolanTeachLearnset, - [SPECIES_VULPIX_ALOLAN] = sVulpixAlolanTeachLearnset, - [SPECIES_NINETALES_ALOLAN] = sNinetalesAlolanTeachLearnset, - [SPECIES_DIGLETT_ALOLAN] = sDiglettAlolanTeachLearnset, - [SPECIES_DUGTRIO_ALOLAN] = sDugtrioAlolanTeachLearnset, - [SPECIES_MEOWTH_ALOLAN] = sMeowthAlolanTeachLearnset, - [SPECIES_PERSIAN_ALOLAN] = sPersianAlolanTeachLearnset, - [SPECIES_GEODUDE_ALOLAN] = sGeodudeAlolanTeachLearnset, - [SPECIES_GRAVELER_ALOLAN] = sGravelerAlolanTeachLearnset, - [SPECIES_GOLEM_ALOLAN] = sGolemAlolanTeachLearnset, - [SPECIES_GRIMER_ALOLAN] = sGrimerAlolanTeachLearnset, - [SPECIES_MUK_ALOLAN] = sMukAlolanTeachLearnset, - [SPECIES_EXEGGUTOR_ALOLAN] = sExeggutorAlolanTeachLearnset, - [SPECIES_MAROWAK_ALOLAN] = sMarowakAlolanTeachLearnset, - // Galarian Forms - [SPECIES_MEOWTH_GALARIAN] = sMeowthGalarianTeachLearnset, - [SPECIES_PONYTA_GALARIAN] = sPonytaGalarianTeachLearnset, - [SPECIES_RAPIDASH_GALARIAN] = sRapidashGalarianTeachLearnset, - [SPECIES_SLOWPOKE_GALARIAN] = sSlowpokeGalarianTeachLearnset, - [SPECIES_SLOWBRO_GALARIAN] = sSlowbroGalarianTeachLearnset, - [SPECIES_FARFETCHD_GALARIAN] = sFarfetchdGalarianTeachLearnset, - [SPECIES_WEEZING_GALARIAN] = sWeezingGalarianTeachLearnset, - [SPECIES_MR_MIME_GALARIAN] = sMrMimeGalarianTeachLearnset, - [SPECIES_ARTICUNO_GALARIAN] = sArticunoGalarianTeachLearnset, - [SPECIES_ZAPDOS_GALARIAN] = sZapdosGalarianTeachLearnset, - [SPECIES_MOLTRES_GALARIAN] = sMoltresGalarianTeachLearnset, - [SPECIES_SLOWKING_GALARIAN] = sSlowkingGalarianTeachLearnset, - [SPECIES_CORSOLA_GALARIAN] = sCorsolaGalarianTeachLearnset, - [SPECIES_ZIGZAGOON_GALARIAN] = sZigzagoonGalarianTeachLearnset, - [SPECIES_LINOONE_GALARIAN] = sLinooneGalarianTeachLearnset, - [SPECIES_DARUMAKA_GALARIAN] = sDarumakaGalarianTeachLearnset, - [SPECIES_DARMANITAN_GALARIAN] = sDarmanitanGalarianTeachLearnset, - [SPECIES_YAMASK_GALARIAN] = sYamaskGalarianTeachLearnset, - [SPECIES_STUNFISK_GALARIAN] = sStunfiskGalarianTeachLearnset, - // Misc Forms - // Cosplay Pikachu - [SPECIES_PIKACHU_COSPLAY] = sPikachuTeachLearnset, - [SPECIES_PIKACHU_ROCK_STAR] = sPikachuTeachLearnset, - [SPECIES_PIKACHU_BELLE] = sPikachuTeachLearnset, - [SPECIES_PIKACHU_POP_STAR] = sPikachuTeachLearnset, - [SPECIES_PIKACHU_PH_D] = sPikachuTeachLearnset, - [SPECIES_PIKACHU_LIBRE] = sPikachuTeachLearnset, - // Cap Pikachu - [SPECIES_PIKACHU_ORIGINAL_CAP] = sPikachuTeachLearnset, - [SPECIES_PIKACHU_HOENN_CAP] = sPikachuTeachLearnset, - [SPECIES_PIKACHU_SINNOH_CAP] = sPikachuTeachLearnset, - [SPECIES_PIKACHU_UNOVA_CAP] = sPikachuTeachLearnset, - [SPECIES_PIKACHU_KALOS_CAP] = sPikachuTeachLearnset, - [SPECIES_PIKACHU_ALOLA_CAP] = sPikachuTeachLearnset, - [SPECIES_PIKACHU_PARTNER_CAP] = sPikachuTeachLearnset, - [SPECIES_PIKACHU_WORLD_CAP] = sPikachuTeachLearnset, - // Pichu - [SPECIES_PICHU_SPIKY_EARED] = sPichuTeachLearnset, -#endif - // Unown - [SPECIES_UNOWN_B] = sUnownTeachLearnset, - [SPECIES_UNOWN_C] = sUnownTeachLearnset, - [SPECIES_UNOWN_D] = sUnownTeachLearnset, - [SPECIES_UNOWN_E] = sUnownTeachLearnset, - [SPECIES_UNOWN_F] = sUnownTeachLearnset, - [SPECIES_UNOWN_G] = sUnownTeachLearnset, - [SPECIES_UNOWN_H] = sUnownTeachLearnset, - [SPECIES_UNOWN_I] = sUnownTeachLearnset, - [SPECIES_UNOWN_J] = sUnownTeachLearnset, - [SPECIES_UNOWN_K] = sUnownTeachLearnset, - [SPECIES_UNOWN_L] = sUnownTeachLearnset, - [SPECIES_UNOWN_M] = sUnownTeachLearnset, - [SPECIES_UNOWN_N] = sUnownTeachLearnset, - [SPECIES_UNOWN_O] = sUnownTeachLearnset, - [SPECIES_UNOWN_P] = sUnownTeachLearnset, - [SPECIES_UNOWN_Q] = sUnownTeachLearnset, - [SPECIES_UNOWN_R] = sUnownTeachLearnset, - [SPECIES_UNOWN_S] = sUnownTeachLearnset, - [SPECIES_UNOWN_T] = sUnownTeachLearnset, - [SPECIES_UNOWN_U] = sUnownTeachLearnset, - [SPECIES_UNOWN_V] = sUnownTeachLearnset, - [SPECIES_UNOWN_W] = sUnownTeachLearnset, - [SPECIES_UNOWN_X] = sUnownTeachLearnset, - [SPECIES_UNOWN_Y] = sUnownTeachLearnset, - [SPECIES_UNOWN_Z] = sUnownTeachLearnset, - [SPECIES_UNOWN_EMARK] = sUnownTeachLearnset, - [SPECIES_UNOWN_QMARK] = sUnownTeachLearnset, - // Castform - [SPECIES_CASTFORM_SUNNY] = sCastformTeachLearnset, - [SPECIES_CASTFORM_RAINY] = sCastformTeachLearnset, - [SPECIES_CASTFORM_SNOWY] = sCastformTeachLearnset, - // Deoxys - [SPECIES_DEOXYS_ATTACK] = sDeoxysAttackTeachLearnset, - [SPECIES_DEOXYS_DEFENSE] = sDeoxysDefenseTeachLearnset, - [SPECIES_DEOXYS_SPEED] = sDeoxysSpeedTeachLearnset, -#if P_NEW_POKEMON == TRUE - // Burmy - [SPECIES_BURMY_SANDY_CLOAK] = sBurmyTeachLearnset, - [SPECIES_BURMY_TRASH_CLOAK] = sBurmyTeachLearnset, - // Wormadam - [SPECIES_WORMADAM_SANDY_CLOAK] = sWormadamSandyCloakTeachLearnset, - [SPECIES_WORMADAM_TRASH_CLOAK] = sWormadamTrashCloakTeachLearnset, - // Cherrim - [SPECIES_CHERRIM_SUNSHINE] = sCherrimTeachLearnset, - // Shellos - [SPECIES_SHELLOS_EAST_SEA] = sShellosTeachLearnset, - // Gastrodon - [SPECIES_GASTRODON_EAST_SEA] = sGastrodonTeachLearnset, - // Rotom - [SPECIES_ROTOM_HEAT] = sRotomTeachLearnset, - [SPECIES_ROTOM_WASH] = sRotomTeachLearnset, - [SPECIES_ROTOM_FROST] = sRotomTeachLearnset, - [SPECIES_ROTOM_FAN] = sRotomTeachLearnset, - [SPECIES_ROTOM_MOW] = sRotomTeachLearnset, - // Giratina - [SPECIES_GIRATINA_ORIGIN] = sGiratinaTeachLearnset, - // Shaymin - [SPECIES_SHAYMIN_SKY] = sShayminSkyTeachLearnset, - // Arceus - [SPECIES_ARCEUS_FIGHTING] = sArceusTeachLearnset, - [SPECIES_ARCEUS_FLYING] = sArceusTeachLearnset, - [SPECIES_ARCEUS_POISON] = sArceusTeachLearnset, - [SPECIES_ARCEUS_GROUND] = sArceusTeachLearnset, - [SPECIES_ARCEUS_ROCK] = sArceusTeachLearnset, - [SPECIES_ARCEUS_BUG] = sArceusTeachLearnset, - [SPECIES_ARCEUS_GHOST] = sArceusTeachLearnset, - [SPECIES_ARCEUS_STEEL] = sArceusTeachLearnset, - [SPECIES_ARCEUS_FIRE] = sArceusTeachLearnset, - [SPECIES_ARCEUS_WATER] = sArceusTeachLearnset, - [SPECIES_ARCEUS_GRASS] = sArceusTeachLearnset, - [SPECIES_ARCEUS_ELECTRIC] = sArceusTeachLearnset, - [SPECIES_ARCEUS_PSYCHIC] = sArceusTeachLearnset, - [SPECIES_ARCEUS_ICE] = sArceusTeachLearnset, - [SPECIES_ARCEUS_DRAGON] = sArceusTeachLearnset, - [SPECIES_ARCEUS_DARK] = sArceusTeachLearnset, - [SPECIES_ARCEUS_FAIRY] = sArceusTeachLearnset, - // Basculin - [SPECIES_BASCULIN_BLUE_STRIPED] = sBasculinTeachLearnset, - // Darmanitan - [SPECIES_DARMANITAN_ZEN_MODE] = sDarmanitanTeachLearnset, - [SPECIES_DARMANITAN_ZEN_MODE_GALARIAN] = sDarmanitanGalarianTeachLearnset, - // Deerling - [SPECIES_DEERLING_SUMMER] = sDeerlingTeachLearnset, - [SPECIES_DEERLING_AUTUMN] = sDeerlingTeachLearnset, - [SPECIES_DEERLING_WINTER] = sDeerlingTeachLearnset, - // Sawsbuck - [SPECIES_SAWSBUCK_SUMMER] = sSawsbuckTeachLearnset, - [SPECIES_SAWSBUCK_AUTUMN] = sSawsbuckTeachLearnset, - [SPECIES_SAWSBUCK_WINTER] = sSawsbuckTeachLearnset, - // Therian Forms - [SPECIES_TORNADUS_THERIAN] = sTornadusTeachLearnset, - [SPECIES_THUNDURUS_THERIAN] = sThundurusTeachLearnset, - [SPECIES_LANDORUS_THERIAN] = sLandorusTeachLearnset, - // Kyurem - [SPECIES_KYUREM_WHITE] = sKyuremTeachLearnset, - [SPECIES_KYUREM_BLACK] = sKyuremTeachLearnset, - // Keldeo - [SPECIES_KELDEO_RESOLUTE] = sKeldeoTeachLearnset, - // Meloetta - [SPECIES_MELOETTA_PIROUETTE] = sMeloettaTeachLearnset, - // Genesect - [SPECIES_GENESECT_DOUSE_DRIVE] = sGenesectTeachLearnset, - [SPECIES_GENESECT_SHOCK_DRIVE] = sGenesectTeachLearnset, - [SPECIES_GENESECT_BURN_DRIVE] = sGenesectTeachLearnset, - [SPECIES_GENESECT_CHILL_DRIVE] = sGenesectTeachLearnset, - // Greninja - [SPECIES_GRENINJA_BATTLE_BOND] = sGreninjaTeachLearnset, - [SPECIES_GRENINJA_ASH] = sGreninjaTeachLearnset, - // Vivillon - [SPECIES_VIVILLON_POLAR] = sVivillonTeachLearnset, - [SPECIES_VIVILLON_TUNDRA] = sVivillonTeachLearnset, - [SPECIES_VIVILLON_CONTINENTAL] = sVivillonTeachLearnset, - [SPECIES_VIVILLON_GARDEN] = sVivillonTeachLearnset, - [SPECIES_VIVILLON_ELEGANT] = sVivillonTeachLearnset, - [SPECIES_VIVILLON_MEADOW] = sVivillonTeachLearnset, - [SPECIES_VIVILLON_MODERN] = sVivillonTeachLearnset, - [SPECIES_VIVILLON_MARINE] = sVivillonTeachLearnset, - [SPECIES_VIVILLON_ARCHIPELAGO] = sVivillonTeachLearnset, - [SPECIES_VIVILLON_HIGH_PLAINS] = sVivillonTeachLearnset, - [SPECIES_VIVILLON_SANDSTORM] = sVivillonTeachLearnset, - [SPECIES_VIVILLON_RIVER] = sVivillonTeachLearnset, - [SPECIES_VIVILLON_MONSOON] = sVivillonTeachLearnset, - [SPECIES_VIVILLON_SAVANNA] = sVivillonTeachLearnset, - [SPECIES_VIVILLON_SUN] = sVivillonTeachLearnset, - [SPECIES_VIVILLON_OCEAN] = sVivillonTeachLearnset, - [SPECIES_VIVILLON_JUNGLE] = sVivillonTeachLearnset, - [SPECIES_VIVILLON_FANCY] = sVivillonTeachLearnset, - [SPECIES_VIVILLON_POKE_BALL] = sVivillonTeachLearnset, - // Flabébé - [SPECIES_FLABEBE_YELLOW_FLOWER] = sFlabebeTeachLearnset, - [SPECIES_FLABEBE_ORANGE_FLOWER] = sFlabebeTeachLearnset, - [SPECIES_FLABEBE_BLUE_FLOWER] = sFlabebeTeachLearnset, - [SPECIES_FLABEBE_WHITE_FLOWER] = sFlabebeTeachLearnset, - // Floette - [SPECIES_FLOETTE_YELLOW_FLOWER] = sFloetteTeachLearnset, - [SPECIES_FLOETTE_ORANGE_FLOWER] = sFloetteTeachLearnset, - [SPECIES_FLOETTE_BLUE_FLOWER] = sFloetteTeachLearnset, - [SPECIES_FLOETTE_WHITE_FLOWER] = sFloetteTeachLearnset, - [SPECIES_FLOETTE_ETERNAL_FLOWER] = sFloetteEternalFlowerTeachLearnset, - // Florges - [SPECIES_FLORGES_YELLOW_FLOWER] = sFlorgesTeachLearnset, - [SPECIES_FLORGES_ORANGE_FLOWER] = sFlorgesTeachLearnset, - [SPECIES_FLORGES_BLUE_FLOWER] = sFlorgesTeachLearnset, - [SPECIES_FLORGES_WHITE_FLOWER] = sFlorgesTeachLearnset, - //Furfrou - [SPECIES_FURFROU_HEART_TRIM] = sFurfrouTeachLearnset, - [SPECIES_FURFROU_STAR_TRIM] = sFurfrouTeachLearnset, - [SPECIES_FURFROU_DIAMOND_TRIM] = sFurfrouTeachLearnset, - [SPECIES_FURFROU_DEBUTANTE_TRIM] = sFurfrouTeachLearnset, - [SPECIES_FURFROU_MATRON_TRIM] = sFurfrouTeachLearnset, - [SPECIES_FURFROU_DANDY_TRIM] = sFurfrouTeachLearnset, - [SPECIES_FURFROU_LA_REINE_TRIM] = sFurfrouTeachLearnset, - [SPECIES_FURFROU_KABUKI_TRIM] = sFurfrouTeachLearnset, - [SPECIES_FURFROU_PHARAOH_TRIM] = sFurfrouTeachLearnset, - // Meowstic - [SPECIES_MEOWSTIC_FEMALE] = sMeowsticFemaleTeachLearnset, - // Aegislash - [SPECIES_AEGISLASH_BLADE] = sAegislashTeachLearnset, - // Pumpkaboo - [SPECIES_PUMPKABOO_SMALL] = sPumpkabooTeachLearnset, - [SPECIES_PUMPKABOO_LARGE] = sPumpkabooTeachLearnset, - [SPECIES_PUMPKABOO_SUPER] = sPumpkabooTeachLearnset, - // Gourgeist - [SPECIES_GOURGEIST_SMALL] = sGourgeistTeachLearnset, - [SPECIES_GOURGEIST_LARGE] = sGourgeistTeachLearnset, - [SPECIES_GOURGEIST_SUPER] = sGourgeistTeachLearnset, - // Xerneas - [SPECIES_XERNEAS_ACTIVE] = sXerneasTeachLearnset, - // Zygarde - [SPECIES_ZYGARDE_10] = sZygardeTeachLearnset, - [SPECIES_ZYGARDE_10_POWER_CONSTRUCT] = sZygardeTeachLearnset, - [SPECIES_ZYGARDE_50_POWER_CONSTRUCT] = sZygardeTeachLearnset, - [SPECIES_ZYGARDE_COMPLETE] = sZygardeTeachLearnset, - // Hoopa - [SPECIES_HOOPA_UNBOUND] = sHoopaUnboundTeachLearnset, - // Oricorio - [SPECIES_ORICORIO_POM_POM] = sOricorioTeachLearnset, - [SPECIES_ORICORIO_PAU] = sOricorioTeachLearnset, - [SPECIES_ORICORIO_SENSU] = sOricorioTeachLearnset, - // Rockruff - [SPECIES_ROCKRUFF_OWN_TEMPO] = sRockruffTeachLearnset, - // Lycanroc - [SPECIES_LYCANROC_MIDNIGHT] = sLycanrocMidnightTeachLearnset, - [SPECIES_LYCANROC_DUSK] = sLycanrocDuskTeachLearnset, - // Wishiwashi - [SPECIES_WISHIWASHI_SCHOOL] = sWishiwashiTeachLearnset, - // Silvally - [SPECIES_SILVALLY_FIGHTING] = sSilvallyTeachLearnset, - [SPECIES_SILVALLY_FLYING] = sSilvallyTeachLearnset, - [SPECIES_SILVALLY_POISON] = sSilvallyTeachLearnset, - [SPECIES_SILVALLY_GROUND] = sSilvallyTeachLearnset, - [SPECIES_SILVALLY_ROCK] = sSilvallyTeachLearnset, - [SPECIES_SILVALLY_BUG] = sSilvallyTeachLearnset, - [SPECIES_SILVALLY_GHOST] = sSilvallyTeachLearnset, - [SPECIES_SILVALLY_STEEL] = sSilvallyTeachLearnset, - [SPECIES_SILVALLY_FIRE] = sSilvallyTeachLearnset, - [SPECIES_SILVALLY_WATER] = sSilvallyTeachLearnset, - [SPECIES_SILVALLY_GRASS] = sSilvallyTeachLearnset, - [SPECIES_SILVALLY_ELECTRIC] = sSilvallyTeachLearnset, - [SPECIES_SILVALLY_PSYCHIC] = sSilvallyTeachLearnset, - [SPECIES_SILVALLY_ICE] = sSilvallyTeachLearnset, - [SPECIES_SILVALLY_DRAGON] = sSilvallyTeachLearnset, - [SPECIES_SILVALLY_DARK] = sSilvallyTeachLearnset, - [SPECIES_SILVALLY_FAIRY] = sSilvallyTeachLearnset, - // Minior - [SPECIES_MINIOR_METEOR_ORANGE] = sMiniorTeachLearnset, - [SPECIES_MINIOR_METEOR_YELLOW] = sMiniorTeachLearnset, - [SPECIES_MINIOR_METEOR_GREEN] = sMiniorTeachLearnset, - [SPECIES_MINIOR_METEOR_BLUE] = sMiniorTeachLearnset, - [SPECIES_MINIOR_METEOR_INDIGO] = sMiniorTeachLearnset, - [SPECIES_MINIOR_METEOR_VIOLET] = sMiniorTeachLearnset, - [SPECIES_MINIOR_CORE_RED] = sMiniorTeachLearnset, - [SPECIES_MINIOR_CORE_ORANGE] = sMiniorTeachLearnset, - [SPECIES_MINIOR_CORE_YELLOW] = sMiniorTeachLearnset, - [SPECIES_MINIOR_CORE_GREEN] = sMiniorTeachLearnset, - [SPECIES_MINIOR_CORE_BLUE] = sMiniorTeachLearnset, - [SPECIES_MINIOR_CORE_INDIGO] = sMiniorTeachLearnset, - [SPECIES_MINIOR_CORE_VIOLET] = sMiniorTeachLearnset, - // Mimikyu - [SPECIES_MIMIKYU_BUSTED] = sMimikyuTeachLearnset, - // Necrozma - [SPECIES_NECROZMA_DUSK_MANE] = sNecrozmaTeachLearnset, - [SPECIES_NECROZMA_DAWN_WINGS] = sNecrozmaTeachLearnset, - [SPECIES_NECROZMA_ULTRA] = sNecrozmaTeachLearnset, - // Magearna - [SPECIES_MAGEARNA_ORIGINAL_COLOR] = sMagearnaTeachLearnset, - // Cramorant - [SPECIES_CRAMORANT_GULPING] = sCramorantTeachLearnset, - [SPECIES_CRAMORANT_GORGING] = sCramorantTeachLearnset, - // Toxtricity - [SPECIES_TOXTRICITY_LOW_KEY] = sToxtricityLowKeyTeachLearnset, - // Sinistea - [SPECIES_SINISTEA_ANTIQUE] = sSinisteaTeachLearnset, - // Polteageist - [SPECIES_POLTEAGEIST_ANTIQUE] = sPolteageistTeachLearnset, - // Alcremie - [SPECIES_ALCREMIE_RUBY_CREAM] = sAlcremieTeachLearnset, - [SPECIES_ALCREMIE_MATCHA_CREAM] = sAlcremieTeachLearnset, - [SPECIES_ALCREMIE_MINT_CREAM] = sAlcremieTeachLearnset, - [SPECIES_ALCREMIE_LEMON_CREAM] = sAlcremieTeachLearnset, - [SPECIES_ALCREMIE_SALTED_CREAM] = sAlcremieTeachLearnset, - [SPECIES_ALCREMIE_RUBY_SWIRL] = sAlcremieTeachLearnset, - [SPECIES_ALCREMIE_CARAMEL_SWIRL] = sAlcremieTeachLearnset, - [SPECIES_ALCREMIE_RAINBOW_SWIRL] = sAlcremieTeachLearnset, - // Eiscue - [SPECIES_EISCUE_NOICE_FACE] = sEiscueTeachLearnset, - // Indeedee - [SPECIES_INDEEDEE_FEMALE] = sIndeedeeFemaleTeachLearnset, - // Morpeko - [SPECIES_MORPEKO_HANGRY] = sMorpekoTeachLearnset, - // Zacian - [SPECIES_ZACIAN_CROWNED_SWORD] = sZacianTeachLearnset, - // Zamazenta - [SPECIES_ZAMAZENTA_CROWNED_SHIELD] = sZamazentaTeachLearnset, - // Eternatus - [SPECIES_ETERNATUS_ETERNAMAX] = sEternatusTeachLearnset, - // Urshifu - [SPECIES_URSHIFU_RAPID_STRIKE_STYLE] = sUrshifuRapidStrikeStyleTeachLearnset, - // Zarude - [SPECIES_ZARUDE_DADA] = sZarudeTeachLearnset, - // Calyrex - [SPECIES_CALYREX_ICE_RIDER] = sCalyrexIceRiderTeachLearnset, - [SPECIES_CALYREX_SHADOW_RIDER] = sCalyrexShadowRiderTeachLearnset, -#endif -}; diff --git a/src/data/pokemon/teachable_learnset_pointers.h b/src/data/pokemon/teachable_learnset_pointers.h new file mode 100644 index 000000000..7d943561c --- /dev/null +++ b/src/data/pokemon/teachable_learnset_pointers.h @@ -0,0 +1,1279 @@ +const u16 *const gTeachableLearnsets[NUM_SPECIES] = +{ + [SPECIES_NONE] = sBulbasaurTeachableLearnset, + [SPECIES_BULBASAUR] = sBulbasaurTeachableLearnset, + [SPECIES_IVYSAUR] = sIvysaurTeachableLearnset, + [SPECIES_VENUSAUR] = sVenusaurTeachableLearnset, + [SPECIES_CHARMANDER] = sCharmanderTeachableLearnset, + [SPECIES_CHARMELEON] = sCharmeleonTeachableLearnset, + [SPECIES_CHARIZARD] = sCharizardTeachableLearnset, + [SPECIES_SQUIRTLE] = sSquirtleTeachableLearnset, + [SPECIES_WARTORTLE] = sWartortleTeachableLearnset, + [SPECIES_BLASTOISE] = sBlastoiseTeachableLearnset, + [SPECIES_CATERPIE] = sCaterpieTeachableLearnset, + [SPECIES_METAPOD] = sMetapodTeachableLearnset, + [SPECIES_BUTTERFREE] = sButterfreeTeachableLearnset, + [SPECIES_WEEDLE] = sWeedleTeachableLearnset, + [SPECIES_KAKUNA] = sKakunaTeachableLearnset, + [SPECIES_BEEDRILL] = sBeedrillTeachableLearnset, + [SPECIES_PIDGEY] = sPidgeyTeachableLearnset, + [SPECIES_PIDGEOTTO] = sPidgeottoTeachableLearnset, + [SPECIES_PIDGEOT] = sPidgeotTeachableLearnset, + [SPECIES_RATTATA] = sRattataTeachableLearnset, + [SPECIES_RATICATE] = sRaticateTeachableLearnset, + [SPECIES_SPEAROW] = sSpearowTeachableLearnset, + [SPECIES_FEAROW] = sFearowTeachableLearnset, + [SPECIES_EKANS] = sEkansTeachableLearnset, + [SPECIES_ARBOK] = sArbokTeachableLearnset, + [SPECIES_PIKACHU] = sPikachuTeachableLearnset, + [SPECIES_RAICHU] = sRaichuTeachableLearnset, + [SPECIES_SANDSHREW] = sSandshrewTeachableLearnset, + [SPECIES_SANDSLASH] = sSandslashTeachableLearnset, + [SPECIES_NIDORAN_F] = sNidoranFTeachableLearnset, + [SPECIES_NIDORINA] = sNidorinaTeachableLearnset, + [SPECIES_NIDOQUEEN] = sNidoqueenTeachableLearnset, + [SPECIES_NIDORAN_M] = sNidoranMTeachableLearnset, + [SPECIES_NIDORINO] = sNidorinoTeachableLearnset, + [SPECIES_NIDOKING] = sNidokingTeachableLearnset, + [SPECIES_CLEFAIRY] = sClefairyTeachableLearnset, + [SPECIES_CLEFABLE] = sClefableTeachableLearnset, + [SPECIES_VULPIX] = sVulpixTeachableLearnset, + [SPECIES_NINETALES] = sNinetalesTeachableLearnset, + [SPECIES_JIGGLYPUFF] = sJigglypuffTeachableLearnset, + [SPECIES_WIGGLYTUFF] = sWigglytuffTeachableLearnset, + [SPECIES_ZUBAT] = sZubatTeachableLearnset, + [SPECIES_GOLBAT] = sGolbatTeachableLearnset, + [SPECIES_ODDISH] = sOddishTeachableLearnset, + [SPECIES_GLOOM] = sGloomTeachableLearnset, + [SPECIES_VILEPLUME] = sVileplumeTeachableLearnset, + [SPECIES_PARAS] = sParasTeachableLearnset, + [SPECIES_PARASECT] = sParasectTeachableLearnset, + [SPECIES_VENONAT] = sVenonatTeachableLearnset, + [SPECIES_VENOMOTH] = sVenomothTeachableLearnset, + [SPECIES_DIGLETT] = sDiglettTeachableLearnset, + [SPECIES_DUGTRIO] = sDugtrioTeachableLearnset, + [SPECIES_MEOWTH] = sMeowthTeachableLearnset, + [SPECIES_PERSIAN] = sPersianTeachableLearnset, + [SPECIES_PSYDUCK] = sPsyduckTeachableLearnset, + [SPECIES_GOLDUCK] = sGolduckTeachableLearnset, + [SPECIES_MANKEY] = sMankeyTeachableLearnset, + [SPECIES_PRIMEAPE] = sPrimeapeTeachableLearnset, + [SPECIES_GROWLITHE] = sGrowlitheTeachableLearnset, + [SPECIES_ARCANINE] = sArcanineTeachableLearnset, + [SPECIES_POLIWAG] = sPoliwagTeachableLearnset, + [SPECIES_POLIWHIRL] = sPoliwhirlTeachableLearnset, + [SPECIES_POLIWRATH] = sPoliwrathTeachableLearnset, + [SPECIES_ABRA] = sAbraTeachableLearnset, + [SPECIES_KADABRA] = sKadabraTeachableLearnset, + [SPECIES_ALAKAZAM] = sAlakazamTeachableLearnset, + [SPECIES_MACHOP] = sMachopTeachableLearnset, + [SPECIES_MACHOKE] = sMachokeTeachableLearnset, + [SPECIES_MACHAMP] = sMachampTeachableLearnset, + [SPECIES_BELLSPROUT] = sBellsproutTeachableLearnset, + [SPECIES_WEEPINBELL] = sWeepinbellTeachableLearnset, + [SPECIES_VICTREEBEL] = sVictreebelTeachableLearnset, + [SPECIES_TENTACOOL] = sTentacoolTeachableLearnset, + [SPECIES_TENTACRUEL] = sTentacruelTeachableLearnset, + [SPECIES_GEODUDE] = sGeodudeTeachableLearnset, + [SPECIES_GRAVELER] = sGravelerTeachableLearnset, + [SPECIES_GOLEM] = sGolemTeachableLearnset, + [SPECIES_PONYTA] = sPonytaTeachableLearnset, + [SPECIES_RAPIDASH] = sRapidashTeachableLearnset, + [SPECIES_SLOWPOKE] = sSlowpokeTeachableLearnset, + [SPECIES_SLOWBRO] = sSlowbroTeachableLearnset, + [SPECIES_MAGNEMITE] = sMagnemiteTeachableLearnset, + [SPECIES_MAGNETON] = sMagnetonTeachableLearnset, + [SPECIES_FARFETCHD] = sFarfetchdTeachableLearnset, + [SPECIES_DODUO] = sDoduoTeachableLearnset, + [SPECIES_DODRIO] = sDodrioTeachableLearnset, + [SPECIES_SEEL] = sSeelTeachableLearnset, + [SPECIES_DEWGONG] = sDewgongTeachableLearnset, + [SPECIES_GRIMER] = sGrimerTeachableLearnset, + [SPECIES_MUK] = sMukTeachableLearnset, + [SPECIES_SHELLDER] = sShellderTeachableLearnset, + [SPECIES_CLOYSTER] = sCloysterTeachableLearnset, + [SPECIES_GASTLY] = sGastlyTeachableLearnset, + [SPECIES_HAUNTER] = sHaunterTeachableLearnset, + [SPECIES_GENGAR] = sGengarTeachableLearnset, + [SPECIES_ONIX] = sOnixTeachableLearnset, + [SPECIES_DROWZEE] = sDrowzeeTeachableLearnset, + [SPECIES_HYPNO] = sHypnoTeachableLearnset, + [SPECIES_KRABBY] = sKrabbyTeachableLearnset, + [SPECIES_KINGLER] = sKinglerTeachableLearnset, + [SPECIES_VOLTORB] = sVoltorbTeachableLearnset, + [SPECIES_ELECTRODE] = sElectrodeTeachableLearnset, + [SPECIES_EXEGGCUTE] = sExeggcuteTeachableLearnset, + [SPECIES_EXEGGUTOR] = sExeggutorTeachableLearnset, + [SPECIES_CUBONE] = sCuboneTeachableLearnset, + [SPECIES_MAROWAK] = sMarowakTeachableLearnset, + [SPECIES_HITMONLEE] = sHitmonleeTeachableLearnset, + [SPECIES_HITMONCHAN] = sHitmonchanTeachableLearnset, + [SPECIES_LICKITUNG] = sLickitungTeachableLearnset, + [SPECIES_KOFFING] = sKoffingTeachableLearnset, + [SPECIES_WEEZING] = sWeezingTeachableLearnset, + [SPECIES_RHYHORN] = sRhyhornTeachableLearnset, + [SPECIES_RHYDON] = sRhydonTeachableLearnset, + [SPECIES_CHANSEY] = sChanseyTeachableLearnset, + [SPECIES_TANGELA] = sTangelaTeachableLearnset, + [SPECIES_KANGASKHAN] = sKangaskhanTeachableLearnset, + [SPECIES_HORSEA] = sHorseaTeachableLearnset, + [SPECIES_SEADRA] = sSeadraTeachableLearnset, + [SPECIES_GOLDEEN] = sGoldeenTeachableLearnset, + [SPECIES_SEAKING] = sSeakingTeachableLearnset, + [SPECIES_STARYU] = sStaryuTeachableLearnset, + [SPECIES_STARMIE] = sStarmieTeachableLearnset, + [SPECIES_MR_MIME] = sMrMimeTeachableLearnset, + [SPECIES_SCYTHER] = sScytherTeachableLearnset, + [SPECIES_JYNX] = sJynxTeachableLearnset, + [SPECIES_ELECTABUZZ] = sElectabuzzTeachableLearnset, + [SPECIES_MAGMAR] = sMagmarTeachableLearnset, + [SPECIES_PINSIR] = sPinsirTeachableLearnset, + [SPECIES_TAUROS] = sTaurosTeachableLearnset, + [SPECIES_MAGIKARP] = sMagikarpTeachableLearnset, + [SPECIES_GYARADOS] = sGyaradosTeachableLearnset, + [SPECIES_LAPRAS] = sLaprasTeachableLearnset, + [SPECIES_DITTO] = sDittoTeachableLearnset, + [SPECIES_EEVEE] = sEeveeTeachableLearnset, + [SPECIES_VAPOREON] = sVaporeonTeachableLearnset, + [SPECIES_JOLTEON] = sJolteonTeachableLearnset, + [SPECIES_FLAREON] = sFlareonTeachableLearnset, + [SPECIES_PORYGON] = sPorygonTeachableLearnset, + [SPECIES_OMANYTE] = sOmanyteTeachableLearnset, + [SPECIES_OMASTAR] = sOmastarTeachableLearnset, + [SPECIES_KABUTO] = sKabutoTeachableLearnset, + [SPECIES_KABUTOPS] = sKabutopsTeachableLearnset, + [SPECIES_AERODACTYL] = sAerodactylTeachableLearnset, + [SPECIES_SNORLAX] = sSnorlaxTeachableLearnset, + [SPECIES_ARTICUNO] = sArticunoTeachableLearnset, + [SPECIES_ZAPDOS] = sZapdosTeachableLearnset, + [SPECIES_MOLTRES] = sMoltresTeachableLearnset, + [SPECIES_DRATINI] = sDratiniTeachableLearnset, + [SPECIES_DRAGONAIR] = sDragonairTeachableLearnset, + [SPECIES_DRAGONITE] = sDragoniteTeachableLearnset, + [SPECIES_MEWTWO] = sMewtwoTeachableLearnset, + [SPECIES_MEW] = sMewTeachableLearnset, + [SPECIES_CHIKORITA] = sChikoritaTeachableLearnset, + [SPECIES_BAYLEEF] = sBayleefTeachableLearnset, + [SPECIES_MEGANIUM] = sMeganiumTeachableLearnset, + [SPECIES_CYNDAQUIL] = sCyndaquilTeachableLearnset, + [SPECIES_QUILAVA] = sQuilavaTeachableLearnset, + [SPECIES_TYPHLOSION] = sTyphlosionTeachableLearnset, + [SPECIES_TOTODILE] = sTotodileTeachableLearnset, + [SPECIES_CROCONAW] = sCroconawTeachableLearnset, + [SPECIES_FERALIGATR] = sFeraligatrTeachableLearnset, + [SPECIES_SENTRET] = sSentretTeachableLearnset, + [SPECIES_FURRET] = sFurretTeachableLearnset, + [SPECIES_HOOTHOOT] = sHoothootTeachableLearnset, + [SPECIES_NOCTOWL] = sNoctowlTeachableLearnset, + [SPECIES_LEDYBA] = sLedybaTeachableLearnset, + [SPECIES_LEDIAN] = sLedianTeachableLearnset, + [SPECIES_SPINARAK] = sSpinarakTeachableLearnset, + [SPECIES_ARIADOS] = sAriadosTeachableLearnset, + [SPECIES_CROBAT] = sCrobatTeachableLearnset, + [SPECIES_CHINCHOU] = sChinchouTeachableLearnset, + [SPECIES_LANTURN] = sLanturnTeachableLearnset, + [SPECIES_PICHU] = sPichuTeachableLearnset, + [SPECIES_CLEFFA] = sCleffaTeachableLearnset, + [SPECIES_IGGLYBUFF] = sIgglybuffTeachableLearnset, + [SPECIES_TOGEPI] = sTogepiTeachableLearnset, + [SPECIES_TOGETIC] = sTogeticTeachableLearnset, + [SPECIES_NATU] = sNatuTeachableLearnset, + [SPECIES_XATU] = sXatuTeachableLearnset, + [SPECIES_MAREEP] = sMareepTeachableLearnset, + [SPECIES_FLAAFFY] = sFlaaffyTeachableLearnset, + [SPECIES_AMPHAROS] = sAmpharosTeachableLearnset, + [SPECIES_BELLOSSOM] = sBellossomTeachableLearnset, + [SPECIES_MARILL] = sMarillTeachableLearnset, + [SPECIES_AZUMARILL] = sAzumarillTeachableLearnset, + [SPECIES_SUDOWOODO] = sSudowoodoTeachableLearnset, + [SPECIES_POLITOED] = sPolitoedTeachableLearnset, + [SPECIES_HOPPIP] = sHoppipTeachableLearnset, + [SPECIES_SKIPLOOM] = sSkiploomTeachableLearnset, + [SPECIES_JUMPLUFF] = sJumpluffTeachableLearnset, + [SPECIES_AIPOM] = sAipomTeachableLearnset, + [SPECIES_SUNKERN] = sSunkernTeachableLearnset, + [SPECIES_SUNFLORA] = sSunfloraTeachableLearnset, + [SPECIES_YANMA] = sYanmaTeachableLearnset, + [SPECIES_WOOPER] = sWooperTeachableLearnset, + [SPECIES_QUAGSIRE] = sQuagsireTeachableLearnset, + [SPECIES_ESPEON] = sEspeonTeachableLearnset, + [SPECIES_UMBREON] = sUmbreonTeachableLearnset, + [SPECIES_MURKROW] = sMurkrowTeachableLearnset, + [SPECIES_SLOWKING] = sSlowkingTeachableLearnset, + [SPECIES_MISDREAVUS] = sMisdreavusTeachableLearnset, + [SPECIES_UNOWN] = sUnownTeachableLearnset, + [SPECIES_WOBBUFFET] = sWobbuffetTeachableLearnset, + [SPECIES_GIRAFARIG] = sGirafarigTeachableLearnset, + [SPECIES_PINECO] = sPinecoTeachableLearnset, + [SPECIES_FORRETRESS] = sForretressTeachableLearnset, + [SPECIES_DUNSPARCE] = sDunsparceTeachableLearnset, + [SPECIES_GLIGAR] = sGligarTeachableLearnset, + [SPECIES_STEELIX] = sSteelixTeachableLearnset, + [SPECIES_SNUBBULL] = sSnubbullTeachableLearnset, + [SPECIES_GRANBULL] = sGranbullTeachableLearnset, + [SPECIES_QWILFISH] = sQwilfishTeachableLearnset, + [SPECIES_SCIZOR] = sScizorTeachableLearnset, + [SPECIES_SHUCKLE] = sShuckleTeachableLearnset, + [SPECIES_HERACROSS] = sHeracrossTeachableLearnset, + [SPECIES_SNEASEL] = sSneaselTeachableLearnset, + [SPECIES_TEDDIURSA] = sTeddiursaTeachableLearnset, + [SPECIES_URSARING] = sUrsaringTeachableLearnset, + [SPECIES_SLUGMA] = sSlugmaTeachableLearnset, + [SPECIES_MAGCARGO] = sMagcargoTeachableLearnset, + [SPECIES_SWINUB] = sSwinubTeachableLearnset, + [SPECIES_PILOSWINE] = sPiloswineTeachableLearnset, + [SPECIES_CORSOLA] = sCorsolaTeachableLearnset, + [SPECIES_REMORAID] = sRemoraidTeachableLearnset, + [SPECIES_OCTILLERY] = sOctilleryTeachableLearnset, + [SPECIES_DELIBIRD] = sDelibirdTeachableLearnset, + [SPECIES_MANTINE] = sMantineTeachableLearnset, + [SPECIES_SKARMORY] = sSkarmoryTeachableLearnset, + [SPECIES_HOUNDOUR] = sHoundourTeachableLearnset, + [SPECIES_HOUNDOOM] = sHoundoomTeachableLearnset, + [SPECIES_KINGDRA] = sKingdraTeachableLearnset, + [SPECIES_PHANPY] = sPhanpyTeachableLearnset, + [SPECIES_DONPHAN] = sDonphanTeachableLearnset, + [SPECIES_PORYGON2] = sPorygon2TeachableLearnset, + [SPECIES_STANTLER] = sStantlerTeachableLearnset, + [SPECIES_SMEARGLE] = sSmeargleTeachableLearnset, + [SPECIES_TYROGUE] = sTyrogueTeachableLearnset, + [SPECIES_HITMONTOP] = sHitmontopTeachableLearnset, + [SPECIES_SMOOCHUM] = sSmoochumTeachableLearnset, + [SPECIES_ELEKID] = sElekidTeachableLearnset, + [SPECIES_MAGBY] = sMagbyTeachableLearnset, + [SPECIES_MILTANK] = sMiltankTeachableLearnset, + [SPECIES_BLISSEY] = sBlisseyTeachableLearnset, + [SPECIES_RAIKOU] = sRaikouTeachableLearnset, + [SPECIES_ENTEI] = sEnteiTeachableLearnset, + [SPECIES_SUICUNE] = sSuicuneTeachableLearnset, + [SPECIES_LARVITAR] = sLarvitarTeachableLearnset, + [SPECIES_PUPITAR] = sPupitarTeachableLearnset, + [SPECIES_TYRANITAR] = sTyranitarTeachableLearnset, + [SPECIES_LUGIA] = sLugiaTeachableLearnset, + [SPECIES_HO_OH] = sHoOhTeachableLearnset, + [SPECIES_CELEBI] = sCelebiTeachableLearnset, + [SPECIES_TREECKO] = sTreeckoTeachableLearnset, + [SPECIES_GROVYLE] = sGrovyleTeachableLearnset, + [SPECIES_SCEPTILE] = sSceptileTeachableLearnset, + [SPECIES_TORCHIC] = sTorchicTeachableLearnset, + [SPECIES_COMBUSKEN] = sCombuskenTeachableLearnset, + [SPECIES_BLAZIKEN] = sBlazikenTeachableLearnset, + [SPECIES_MUDKIP] = sMudkipTeachableLearnset, + [SPECIES_MARSHTOMP] = sMarshtompTeachableLearnset, + [SPECIES_SWAMPERT] = sSwampertTeachableLearnset, + [SPECIES_POOCHYENA] = sPoochyenaTeachableLearnset, + [SPECIES_MIGHTYENA] = sMightyenaTeachableLearnset, + [SPECIES_ZIGZAGOON] = sZigzagoonTeachableLearnset, + [SPECIES_LINOONE] = sLinooneTeachableLearnset, + [SPECIES_WURMPLE] = sWurmpleTeachableLearnset, + [SPECIES_SILCOON] = sSilcoonTeachableLearnset, + [SPECIES_BEAUTIFLY] = sBeautiflyTeachableLearnset, + [SPECIES_CASCOON] = sCascoonTeachableLearnset, + [SPECIES_DUSTOX] = sDustoxTeachableLearnset, + [SPECIES_LOTAD] = sLotadTeachableLearnset, + [SPECIES_LOMBRE] = sLombreTeachableLearnset, + [SPECIES_LUDICOLO] = sLudicoloTeachableLearnset, + [SPECIES_SEEDOT] = sSeedotTeachableLearnset, + [SPECIES_NUZLEAF] = sNuzleafTeachableLearnset, + [SPECIES_SHIFTRY] = sShiftryTeachableLearnset, + [SPECIES_NINCADA] = sNincadaTeachableLearnset, + [SPECIES_NINJASK] = sNinjaskTeachableLearnset, + [SPECIES_SHEDINJA] = sShedinjaTeachableLearnset, + [SPECIES_TAILLOW] = sTaillowTeachableLearnset, + [SPECIES_SWELLOW] = sSwellowTeachableLearnset, + [SPECIES_SHROOMISH] = sShroomishTeachableLearnset, + [SPECIES_BRELOOM] = sBreloomTeachableLearnset, + [SPECIES_SPINDA] = sSpindaTeachableLearnset, + [SPECIES_WINGULL] = sWingullTeachableLearnset, + [SPECIES_PELIPPER] = sPelipperTeachableLearnset, + [SPECIES_SURSKIT] = sSurskitTeachableLearnset, + [SPECIES_MASQUERAIN] = sMasquerainTeachableLearnset, + [SPECIES_WAILMER] = sWailmerTeachableLearnset, + [SPECIES_WAILORD] = sWailordTeachableLearnset, + [SPECIES_SKITTY] = sSkittyTeachableLearnset, + [SPECIES_DELCATTY] = sDelcattyTeachableLearnset, + [SPECIES_KECLEON] = sKecleonTeachableLearnset, + [SPECIES_BALTOY] = sBaltoyTeachableLearnset, + [SPECIES_CLAYDOL] = sClaydolTeachableLearnset, + [SPECIES_NOSEPASS] = sNosepassTeachableLearnset, + [SPECIES_TORKOAL] = sTorkoalTeachableLearnset, + [SPECIES_SABLEYE] = sSableyeTeachableLearnset, + [SPECIES_BARBOACH] = sBarboachTeachableLearnset, + [SPECIES_WHISCASH] = sWhiscashTeachableLearnset, + [SPECIES_LUVDISC] = sLuvdiscTeachableLearnset, + [SPECIES_CORPHISH] = sCorphishTeachableLearnset, + [SPECIES_CRAWDAUNT] = sCrawdauntTeachableLearnset, + [SPECIES_FEEBAS] = sFeebasTeachableLearnset, + [SPECIES_MILOTIC] = sMiloticTeachableLearnset, + [SPECIES_CARVANHA] = sCarvanhaTeachableLearnset, + [SPECIES_SHARPEDO] = sSharpedoTeachableLearnset, + [SPECIES_TRAPINCH] = sTrapinchTeachableLearnset, + [SPECIES_VIBRAVA] = sVibravaTeachableLearnset, + [SPECIES_FLYGON] = sFlygonTeachableLearnset, + [SPECIES_MAKUHITA] = sMakuhitaTeachableLearnset, + [SPECIES_HARIYAMA] = sHariyamaTeachableLearnset, + [SPECIES_ELECTRIKE] = sElectrikeTeachableLearnset, + [SPECIES_MANECTRIC] = sManectricTeachableLearnset, + [SPECIES_NUMEL] = sNumelTeachableLearnset, + [SPECIES_CAMERUPT] = sCameruptTeachableLearnset, + [SPECIES_SPHEAL] = sSphealTeachableLearnset, + [SPECIES_SEALEO] = sSealeoTeachableLearnset, + [SPECIES_WALREIN] = sWalreinTeachableLearnset, + [SPECIES_CACNEA] = sCacneaTeachableLearnset, + [SPECIES_CACTURNE] = sCacturneTeachableLearnset, + [SPECIES_SNORUNT] = sSnoruntTeachableLearnset, + [SPECIES_GLALIE] = sGlalieTeachableLearnset, + [SPECIES_LUNATONE] = sLunatoneTeachableLearnset, + [SPECIES_SOLROCK] = sSolrockTeachableLearnset, + [SPECIES_AZURILL] = sAzurillTeachableLearnset, + [SPECIES_SPOINK] = sSpoinkTeachableLearnset, + [SPECIES_GRUMPIG] = sGrumpigTeachableLearnset, + [SPECIES_PLUSLE] = sPlusleTeachableLearnset, + [SPECIES_MINUN] = sMinunTeachableLearnset, + [SPECIES_MAWILE] = sMawileTeachableLearnset, + [SPECIES_MEDITITE] = sMedititeTeachableLearnset, + [SPECIES_MEDICHAM] = sMedichamTeachableLearnset, + [SPECIES_SWABLU] = sSwabluTeachableLearnset, + [SPECIES_ALTARIA] = sAltariaTeachableLearnset, + [SPECIES_WYNAUT] = sWynautTeachableLearnset, + [SPECIES_DUSKULL] = sDuskullTeachableLearnset, + [SPECIES_DUSCLOPS] = sDusclopsTeachableLearnset, + [SPECIES_ROSELIA] = sRoseliaTeachableLearnset, + [SPECIES_SLAKOTH] = sSlakothTeachableLearnset, + [SPECIES_VIGOROTH] = sVigorothTeachableLearnset, + [SPECIES_SLAKING] = sSlakingTeachableLearnset, + [SPECIES_GULPIN] = sGulpinTeachableLearnset, + [SPECIES_SWALOT] = sSwalotTeachableLearnset, + [SPECIES_TROPIUS] = sTropiusTeachableLearnset, + [SPECIES_WHISMUR] = sWhismurTeachableLearnset, + [SPECIES_LOUDRED] = sLoudredTeachableLearnset, + [SPECIES_EXPLOUD] = sExploudTeachableLearnset, + [SPECIES_CLAMPERL] = sClamperlTeachableLearnset, + [SPECIES_HUNTAIL] = sHuntailTeachableLearnset, + [SPECIES_GOREBYSS] = sGorebyssTeachableLearnset, + [SPECIES_ABSOL] = sAbsolTeachableLearnset, + [SPECIES_SHUPPET] = sShuppetTeachableLearnset, + [SPECIES_BANETTE] = sBanetteTeachableLearnset, + [SPECIES_SEVIPER] = sSeviperTeachableLearnset, + [SPECIES_ZANGOOSE] = sZangooseTeachableLearnset, + [SPECIES_RELICANTH] = sRelicanthTeachableLearnset, + [SPECIES_ARON] = sAronTeachableLearnset, + [SPECIES_LAIRON] = sLaironTeachableLearnset, + [SPECIES_AGGRON] = sAggronTeachableLearnset, + [SPECIES_CASTFORM] = sCastformTeachableLearnset, + [SPECIES_VOLBEAT] = sVolbeatTeachableLearnset, + [SPECIES_ILLUMISE] = sIllumiseTeachableLearnset, + [SPECIES_LILEEP] = sLileepTeachableLearnset, + [SPECIES_CRADILY] = sCradilyTeachableLearnset, + [SPECIES_ANORITH] = sAnorithTeachableLearnset, + [SPECIES_ARMALDO] = sArmaldoTeachableLearnset, + [SPECIES_RALTS] = sRaltsTeachableLearnset, + [SPECIES_KIRLIA] = sKirliaTeachableLearnset, + [SPECIES_GARDEVOIR] = sGardevoirTeachableLearnset, + [SPECIES_BAGON] = sBagonTeachableLearnset, + [SPECIES_SHELGON] = sShelgonTeachableLearnset, + [SPECIES_SALAMENCE] = sSalamenceTeachableLearnset, + [SPECIES_BELDUM] = sBeldumTeachableLearnset, + [SPECIES_METANG] = sMetangTeachableLearnset, + [SPECIES_METAGROSS] = sMetagrossTeachableLearnset, + [SPECIES_REGIROCK] = sRegirockTeachableLearnset, + [SPECIES_REGICE] = sRegiceTeachableLearnset, + [SPECIES_REGISTEEL] = sRegisteelTeachableLearnset, + [SPECIES_KYOGRE] = sKyogreTeachableLearnset, + [SPECIES_GROUDON] = sGroudonTeachableLearnset, + [SPECIES_RAYQUAZA] = sRayquazaTeachableLearnset, + [SPECIES_LATIAS] = sLatiasTeachableLearnset, + [SPECIES_LATIOS] = sLatiosTeachableLearnset, + [SPECIES_JIRACHI] = sJirachiTeachableLearnset, + [SPECIES_DEOXYS] = sDeoxysTeachableLearnset, + [SPECIES_CHIMECHO] = sChimechoTeachableLearnset, +#if P_NEW_POKEMON == TRUE + [SPECIES_TURTWIG] = sTurtwigTeachableLearnset, + [SPECIES_GROTLE] = sGrotleTeachableLearnset, + [SPECIES_TORTERRA] = sTorterraTeachableLearnset, + [SPECIES_CHIMCHAR] = sChimcharTeachableLearnset, + [SPECIES_MONFERNO] = sMonfernoTeachableLearnset, + [SPECIES_INFERNAPE] = sInfernapeTeachableLearnset, + [SPECIES_PIPLUP] = sPiplupTeachableLearnset, + [SPECIES_PRINPLUP] = sPrinplupTeachableLearnset, + [SPECIES_EMPOLEON] = sEmpoleonTeachableLearnset, + [SPECIES_STARLY] = sStarlyTeachableLearnset, + [SPECIES_STARAVIA] = sStaraviaTeachableLearnset, + [SPECIES_STARAPTOR] = sStaraptorTeachableLearnset, + [SPECIES_BIDOOF] = sBidoofTeachableLearnset, + [SPECIES_BIBAREL] = sBibarelTeachableLearnset, + [SPECIES_KRICKETOT] = sKricketotTeachableLearnset, + [SPECIES_KRICKETUNE] = sKricketuneTeachableLearnset, + [SPECIES_SHINX] = sShinxTeachableLearnset, + [SPECIES_LUXIO] = sLuxioTeachableLearnset, + [SPECIES_LUXRAY] = sLuxrayTeachableLearnset, + [SPECIES_BUDEW] = sBudewTeachableLearnset, + [SPECIES_ROSERADE] = sRoseradeTeachableLearnset, + [SPECIES_CRANIDOS] = sCranidosTeachableLearnset, + [SPECIES_RAMPARDOS] = sRampardosTeachableLearnset, + [SPECIES_SHIELDON] = sShieldonTeachableLearnset, + [SPECIES_BASTIODON] = sBastiodonTeachableLearnset, + [SPECIES_BURMY] = sBurmyTeachableLearnset, + [SPECIES_WORMADAM] = sWormadamTeachableLearnset, + [SPECIES_MOTHIM] = sMothimTeachableLearnset, + [SPECIES_COMBEE] = sCombeeTeachableLearnset, + [SPECIES_VESPIQUEN] = sVespiquenTeachableLearnset, + [SPECIES_PACHIRISU] = sPachirisuTeachableLearnset, + [SPECIES_BUIZEL] = sBuizelTeachableLearnset, + [SPECIES_FLOATZEL] = sFloatzelTeachableLearnset, + [SPECIES_CHERUBI] = sCherubiTeachableLearnset, + [SPECIES_CHERRIM] = sCherrimTeachableLearnset, + [SPECIES_SHELLOS] = sShellosTeachableLearnset, + [SPECIES_GASTRODON] = sGastrodonTeachableLearnset, + [SPECIES_AMBIPOM] = sAmbipomTeachableLearnset, + [SPECIES_DRIFLOON] = sDrifloonTeachableLearnset, + [SPECIES_DRIFBLIM] = sDrifblimTeachableLearnset, + [SPECIES_BUNEARY] = sBunearyTeachableLearnset, + [SPECIES_LOPUNNY] = sLopunnyTeachableLearnset, + [SPECIES_MISMAGIUS] = sMismagiusTeachableLearnset, + [SPECIES_HONCHKROW] = sHonchkrowTeachableLearnset, + [SPECIES_GLAMEOW] = sGlameowTeachableLearnset, + [SPECIES_PURUGLY] = sPuruglyTeachableLearnset, + [SPECIES_CHINGLING] = sChinglingTeachableLearnset, + [SPECIES_STUNKY] = sStunkyTeachableLearnset, + [SPECIES_SKUNTANK] = sSkuntankTeachableLearnset, + [SPECIES_BRONZOR] = sBronzorTeachableLearnset, + [SPECIES_BRONZONG] = sBronzongTeachableLearnset, + [SPECIES_BONSLY] = sBonslyTeachableLearnset, + [SPECIES_MIME_JR] = sMimeJrTeachableLearnset, + [SPECIES_HAPPINY] = sHappinyTeachableLearnset, + [SPECIES_CHATOT] = sChatotTeachableLearnset, + [SPECIES_SPIRITOMB] = sSpiritombTeachableLearnset, + [SPECIES_GIBLE] = sGibleTeachableLearnset, + [SPECIES_GABITE] = sGabiteTeachableLearnset, + [SPECIES_GARCHOMP] = sGarchompTeachableLearnset, + [SPECIES_MUNCHLAX] = sMunchlaxTeachableLearnset, + [SPECIES_RIOLU] = sRioluTeachableLearnset, + [SPECIES_LUCARIO] = sLucarioTeachableLearnset, + [SPECIES_HIPPOPOTAS] = sHippopotasTeachableLearnset, + [SPECIES_HIPPOWDON] = sHippowdonTeachableLearnset, + [SPECIES_SKORUPI] = sSkorupiTeachableLearnset, + [SPECIES_DRAPION] = sDrapionTeachableLearnset, + [SPECIES_CROAGUNK] = sCroagunkTeachableLearnset, + [SPECIES_TOXICROAK] = sToxicroakTeachableLearnset, + [SPECIES_CARNIVINE] = sCarnivineTeachableLearnset, + [SPECIES_FINNEON] = sFinneonTeachableLearnset, + [SPECIES_LUMINEON] = sLumineonTeachableLearnset, + [SPECIES_MANTYKE] = sMantykeTeachableLearnset, + [SPECIES_SNOVER] = sSnoverTeachableLearnset, + [SPECIES_ABOMASNOW] = sAbomasnowTeachableLearnset, + [SPECIES_WEAVILE] = sWeavileTeachableLearnset, + [SPECIES_MAGNEZONE] = sMagnezoneTeachableLearnset, + [SPECIES_LICKILICKY] = sLickilickyTeachableLearnset, + [SPECIES_RHYPERIOR] = sRhyperiorTeachableLearnset, + [SPECIES_TANGROWTH] = sTangrowthTeachableLearnset, + [SPECIES_ELECTIVIRE] = sElectivireTeachableLearnset, + [SPECIES_MAGMORTAR] = sMagmortarTeachableLearnset, + [SPECIES_TOGEKISS] = sTogekissTeachableLearnset, + [SPECIES_YANMEGA] = sYanmegaTeachableLearnset, + [SPECIES_LEAFEON] = sLeafeonTeachableLearnset, + [SPECIES_GLACEON] = sGlaceonTeachableLearnset, + [SPECIES_GLISCOR] = sGliscorTeachableLearnset, + [SPECIES_MAMOSWINE] = sMamoswineTeachableLearnset, + [SPECIES_PORYGON_Z] = sPorygonZTeachableLearnset, + [SPECIES_GALLADE] = sGalladeTeachableLearnset, + [SPECIES_PROBOPASS] = sProbopassTeachableLearnset, + [SPECIES_DUSKNOIR] = sDusknoirTeachableLearnset, + [SPECIES_FROSLASS] = sFroslassTeachableLearnset, + [SPECIES_ROTOM] = sRotomTeachableLearnset, + [SPECIES_UXIE] = sUxieTeachableLearnset, + [SPECIES_MESPRIT] = sMespritTeachableLearnset, + [SPECIES_AZELF] = sAzelfTeachableLearnset, + [SPECIES_DIALGA] = sDialgaTeachableLearnset, + [SPECIES_PALKIA] = sPalkiaTeachableLearnset, + [SPECIES_HEATRAN] = sHeatranTeachableLearnset, + [SPECIES_REGIGIGAS] = sRegigigasTeachableLearnset, + [SPECIES_GIRATINA] = sGiratinaTeachableLearnset, + [SPECIES_CRESSELIA] = sCresseliaTeachableLearnset, + [SPECIES_PHIONE] = sPhioneTeachableLearnset, + [SPECIES_MANAPHY] = sManaphyTeachableLearnset, + [SPECIES_DARKRAI] = sDarkraiTeachableLearnset, + [SPECIES_SHAYMIN] = sShayminTeachableLearnset, + [SPECIES_ARCEUS] = sArceusTeachableLearnset, + [SPECIES_VICTINI] = sVictiniTeachableLearnset, + [SPECIES_SNIVY] = sSnivyTeachableLearnset, + [SPECIES_SERVINE] = sServineTeachableLearnset, + [SPECIES_SERPERIOR] = sSerperiorTeachableLearnset, + [SPECIES_TEPIG] = sTepigTeachableLearnset, + [SPECIES_PIGNITE] = sPigniteTeachableLearnset, + [SPECIES_EMBOAR] = sEmboarTeachableLearnset, + [SPECIES_OSHAWOTT] = sOshawottTeachableLearnset, + [SPECIES_DEWOTT] = sDewottTeachableLearnset, + [SPECIES_SAMUROTT] = sSamurottTeachableLearnset, + [SPECIES_PATRAT] = sPatratTeachableLearnset, + [SPECIES_WATCHOG] = sWatchogTeachableLearnset, + [SPECIES_LILLIPUP] = sLillipupTeachableLearnset, + [SPECIES_HERDIER] = sHerdierTeachableLearnset, + [SPECIES_STOUTLAND] = sStoutlandTeachableLearnset, + [SPECIES_PURRLOIN] = sPurrloinTeachableLearnset, + [SPECIES_LIEPARD] = sLiepardTeachableLearnset, + [SPECIES_PANSAGE] = sPansageTeachableLearnset, + [SPECIES_SIMISAGE] = sSimisageTeachableLearnset, + [SPECIES_PANSEAR] = sPansearTeachableLearnset, + [SPECIES_SIMISEAR] = sSimisearTeachableLearnset, + [SPECIES_PANPOUR] = sPanpourTeachableLearnset, + [SPECIES_SIMIPOUR] = sSimipourTeachableLearnset, + [SPECIES_MUNNA] = sMunnaTeachableLearnset, + [SPECIES_MUSHARNA] = sMusharnaTeachableLearnset, + [SPECIES_PIDOVE] = sPidoveTeachableLearnset, + [SPECIES_TRANQUILL] = sTranquillTeachableLearnset, + [SPECIES_UNFEZANT] = sUnfezantTeachableLearnset, + [SPECIES_BLITZLE] = sBlitzleTeachableLearnset, + [SPECIES_ZEBSTRIKA] = sZebstrikaTeachableLearnset, + [SPECIES_ROGGENROLA] = sRoggenrolaTeachableLearnset, + [SPECIES_BOLDORE] = sBoldoreTeachableLearnset, + [SPECIES_GIGALITH] = sGigalithTeachableLearnset, + [SPECIES_WOOBAT] = sWoobatTeachableLearnset, + [SPECIES_SWOOBAT] = sSwoobatTeachableLearnset, + [SPECIES_DRILBUR] = sDrilburTeachableLearnset, + [SPECIES_EXCADRILL] = sExcadrillTeachableLearnset, + [SPECIES_AUDINO] = sAudinoTeachableLearnset, + [SPECIES_TIMBURR] = sTimburrTeachableLearnset, + [SPECIES_GURDURR] = sGurdurrTeachableLearnset, + [SPECIES_CONKELDURR] = sConkeldurrTeachableLearnset, + [SPECIES_TYMPOLE] = sTympoleTeachableLearnset, + [SPECIES_PALPITOAD] = sPalpitoadTeachableLearnset, + [SPECIES_SEISMITOAD] = sSeismitoadTeachableLearnset, + [SPECIES_THROH] = sThrohTeachableLearnset, + [SPECIES_SAWK] = sSawkTeachableLearnset, + [SPECIES_SEWADDLE] = sSewaddleTeachableLearnset, + [SPECIES_SWADLOON] = sSwadloonTeachableLearnset, + [SPECIES_LEAVANNY] = sLeavannyTeachableLearnset, + [SPECIES_VENIPEDE] = sVenipedeTeachableLearnset, + [SPECIES_WHIRLIPEDE] = sWhirlipedeTeachableLearnset, + [SPECIES_SCOLIPEDE] = sScolipedeTeachableLearnset, + [SPECIES_COTTONEE] = sCottoneeTeachableLearnset, + [SPECIES_WHIMSICOTT] = sWhimsicottTeachableLearnset, + [SPECIES_PETILIL] = sPetililTeachableLearnset, + [SPECIES_LILLIGANT] = sLilligantTeachableLearnset, + [SPECIES_BASCULIN] = sBasculinTeachableLearnset, + [SPECIES_SANDILE] = sSandileTeachableLearnset, + [SPECIES_KROKOROK] = sKrokorokTeachableLearnset, + [SPECIES_KROOKODILE] = sKrookodileTeachableLearnset, + [SPECIES_DARUMAKA] = sDarumakaTeachableLearnset, + [SPECIES_DARMANITAN] = sDarmanitanTeachableLearnset, + [SPECIES_MARACTUS] = sMaractusTeachableLearnset, + [SPECIES_DWEBBLE] = sDwebbleTeachableLearnset, + [SPECIES_CRUSTLE] = sCrustleTeachableLearnset, + [SPECIES_SCRAGGY] = sScraggyTeachableLearnset, + [SPECIES_SCRAFTY] = sScraftyTeachableLearnset, + [SPECIES_SIGILYPH] = sSigilyphTeachableLearnset, + [SPECIES_YAMASK] = sYamaskTeachableLearnset, + [SPECIES_COFAGRIGUS] = sCofagrigusTeachableLearnset, + [SPECIES_TIRTOUGA] = sTirtougaTeachableLearnset, + [SPECIES_CARRACOSTA] = sCarracostaTeachableLearnset, + [SPECIES_ARCHEN] = sArchenTeachableLearnset, + [SPECIES_ARCHEOPS] = sArcheopsTeachableLearnset, + [SPECIES_TRUBBISH] = sTrubbishTeachableLearnset, + [SPECIES_GARBODOR] = sGarbodorTeachableLearnset, + [SPECIES_ZORUA] = sZoruaTeachableLearnset, + [SPECIES_ZOROARK] = sZoroarkTeachableLearnset, + [SPECIES_MINCCINO] = sMinccinoTeachableLearnset, + [SPECIES_CINCCINO] = sCinccinoTeachableLearnset, + [SPECIES_GOTHITA] = sGothitaTeachableLearnset, + [SPECIES_GOTHORITA] = sGothoritaTeachableLearnset, + [SPECIES_GOTHITELLE] = sGothitelleTeachableLearnset, + [SPECIES_SOLOSIS] = sSolosisTeachableLearnset, + [SPECIES_DUOSION] = sDuosionTeachableLearnset, + [SPECIES_REUNICLUS] = sReuniclusTeachableLearnset, + [SPECIES_DUCKLETT] = sDucklettTeachableLearnset, + [SPECIES_SWANNA] = sSwannaTeachableLearnset, + [SPECIES_VANILLITE] = sVanilliteTeachableLearnset, + [SPECIES_VANILLISH] = sVanillishTeachableLearnset, + [SPECIES_VANILLUXE] = sVanilluxeTeachableLearnset, + [SPECIES_DEERLING] = sDeerlingTeachableLearnset, + [SPECIES_SAWSBUCK] = sSawsbuckTeachableLearnset, + [SPECIES_EMOLGA] = sEmolgaTeachableLearnset, + [SPECIES_KARRABLAST] = sKarrablastTeachableLearnset, + [SPECIES_ESCAVALIER] = sEscavalierTeachableLearnset, + [SPECIES_FOONGUS] = sFoongusTeachableLearnset, + [SPECIES_AMOONGUSS] = sAmoongussTeachableLearnset, + [SPECIES_FRILLISH] = sFrillishTeachableLearnset, + [SPECIES_JELLICENT] = sJellicentTeachableLearnset, + [SPECIES_ALOMOMOLA] = sAlomomolaTeachableLearnset, + [SPECIES_JOLTIK] = sJoltikTeachableLearnset, + [SPECIES_GALVANTULA] = sGalvantulaTeachableLearnset, + [SPECIES_FERROSEED] = sFerroseedTeachableLearnset, + [SPECIES_FERROTHORN] = sFerrothornTeachableLearnset, + [SPECIES_KLINK] = sKlinkTeachableLearnset, + [SPECIES_KLANG] = sKlangTeachableLearnset, + [SPECIES_KLINKLANG] = sKlinklangTeachableLearnset, + [SPECIES_TYNAMO] = sTynamoTeachableLearnset, + [SPECIES_EELEKTRIK] = sEelektrikTeachableLearnset, + [SPECIES_EELEKTROSS] = sEelektrossTeachableLearnset, + [SPECIES_ELGYEM] = sElgyemTeachableLearnset, + [SPECIES_BEHEEYEM] = sBeheeyemTeachableLearnset, + [SPECIES_LITWICK] = sLitwickTeachableLearnset, + [SPECIES_LAMPENT] = sLampentTeachableLearnset, + [SPECIES_CHANDELURE] = sChandelureTeachableLearnset, + [SPECIES_AXEW] = sAxewTeachableLearnset, + [SPECIES_FRAXURE] = sFraxureTeachableLearnset, + [SPECIES_HAXORUS] = sHaxorusTeachableLearnset, + [SPECIES_CUBCHOO] = sCubchooTeachableLearnset, + [SPECIES_BEARTIC] = sBearticTeachableLearnset, + [SPECIES_CRYOGONAL] = sCryogonalTeachableLearnset, + [SPECIES_SHELMET] = sShelmetTeachableLearnset, + [SPECIES_ACCELGOR] = sAccelgorTeachableLearnset, + [SPECIES_STUNFISK] = sStunfiskTeachableLearnset, + [SPECIES_MIENFOO] = sMienfooTeachableLearnset, + [SPECIES_MIENSHAO] = sMienshaoTeachableLearnset, + [SPECIES_DRUDDIGON] = sDruddigonTeachableLearnset, + [SPECIES_GOLETT] = sGolettTeachableLearnset, + [SPECIES_GOLURK] = sGolurkTeachableLearnset, + [SPECIES_PAWNIARD] = sPawniardTeachableLearnset, + [SPECIES_BISHARP] = sBisharpTeachableLearnset, + [SPECIES_BOUFFALANT] = sBouffalantTeachableLearnset, + [SPECIES_RUFFLET] = sRuffletTeachableLearnset, + [SPECIES_BRAVIARY] = sBraviaryTeachableLearnset, + [SPECIES_VULLABY] = sVullabyTeachableLearnset, + [SPECIES_MANDIBUZZ] = sMandibuzzTeachableLearnset, + [SPECIES_HEATMOR] = sHeatmorTeachableLearnset, + [SPECIES_DURANT] = sDurantTeachableLearnset, + [SPECIES_DEINO] = sDeinoTeachableLearnset, + [SPECIES_ZWEILOUS] = sZweilousTeachableLearnset, + [SPECIES_HYDREIGON] = sHydreigonTeachableLearnset, + [SPECIES_LARVESTA] = sLarvestaTeachableLearnset, + [SPECIES_VOLCARONA] = sVolcaronaTeachableLearnset, + [SPECIES_COBALION] = sCobalionTeachableLearnset, + [SPECIES_TERRAKION] = sTerrakionTeachableLearnset, + [SPECIES_VIRIZION] = sVirizionTeachableLearnset, + [SPECIES_TORNADUS] = sTornadusTeachableLearnset, + [SPECIES_THUNDURUS] = sThundurusTeachableLearnset, + [SPECIES_RESHIRAM] = sReshiramTeachableLearnset, + [SPECIES_ZEKROM] = sZekromTeachableLearnset, + [SPECIES_LANDORUS] = sLandorusTeachableLearnset, + [SPECIES_KYUREM] = sKyuremTeachableLearnset, + [SPECIES_KELDEO] = sKeldeoTeachableLearnset, + [SPECIES_MELOETTA] = sMeloettaTeachableLearnset, + [SPECIES_GENESECT] = sGenesectTeachableLearnset, + [SPECIES_CHESPIN] = sChespinTeachableLearnset, + [SPECIES_QUILLADIN] = sQuilladinTeachableLearnset, + [SPECIES_CHESNAUGHT] = sChesnaughtTeachableLearnset, + [SPECIES_FENNEKIN] = sFennekinTeachableLearnset, + [SPECIES_BRAIXEN] = sBraixenTeachableLearnset, + [SPECIES_DELPHOX] = sDelphoxTeachableLearnset, + [SPECIES_FROAKIE] = sFroakieTeachableLearnset, + [SPECIES_FROGADIER] = sFrogadierTeachableLearnset, + [SPECIES_GRENINJA] = sGreninjaTeachableLearnset, + [SPECIES_BUNNELBY] = sBunnelbyTeachableLearnset, + [SPECIES_DIGGERSBY] = sDiggersbyTeachableLearnset, + [SPECIES_FLETCHLING] = sFletchlingTeachableLearnset, + [SPECIES_FLETCHINDER] = sFletchinderTeachableLearnset, + [SPECIES_TALONFLAME] = sTalonflameTeachableLearnset, + [SPECIES_SCATTERBUG] = sScatterbugTeachableLearnset, + [SPECIES_SPEWPA] = sSpewpaTeachableLearnset, + [SPECIES_VIVILLON] = sVivillonTeachableLearnset, + [SPECIES_LITLEO] = sLitleoTeachableLearnset, + [SPECIES_PYROAR] = sPyroarTeachableLearnset, + [SPECIES_FLABEBE] = sFlabebeTeachableLearnset, + [SPECIES_FLOETTE] = sFloetteTeachableLearnset, + [SPECIES_FLORGES] = sFlorgesTeachableLearnset, + [SPECIES_SKIDDO] = sSkiddoTeachableLearnset, + [SPECIES_GOGOAT] = sGogoatTeachableLearnset, + [SPECIES_PANCHAM] = sPanchamTeachableLearnset, + [SPECIES_PANGORO] = sPangoroTeachableLearnset, + [SPECIES_FURFROU] = sFurfrouTeachableLearnset, + [SPECIES_ESPURR] = sEspurrTeachableLearnset, + [SPECIES_MEOWSTIC] = sMeowsticTeachableLearnset, + [SPECIES_HONEDGE] = sHonedgeTeachableLearnset, + [SPECIES_DOUBLADE] = sDoubladeTeachableLearnset, + [SPECIES_AEGISLASH] = sAegislashTeachableLearnset, + [SPECIES_SPRITZEE] = sSpritzeeTeachableLearnset, + [SPECIES_AROMATISSE] = sAromatisseTeachableLearnset, + [SPECIES_SWIRLIX] = sSwirlixTeachableLearnset, + [SPECIES_SLURPUFF] = sSlurpuffTeachableLearnset, + [SPECIES_INKAY] = sInkayTeachableLearnset, + [SPECIES_MALAMAR] = sMalamarTeachableLearnset, + [SPECIES_BINACLE] = sBinacleTeachableLearnset, + [SPECIES_BARBARACLE] = sBarbaracleTeachableLearnset, + [SPECIES_SKRELP] = sSkrelpTeachableLearnset, + [SPECIES_DRAGALGE] = sDragalgeTeachableLearnset, + [SPECIES_CLAUNCHER] = sClauncherTeachableLearnset, + [SPECIES_CLAWITZER] = sClawitzerTeachableLearnset, + [SPECIES_HELIOPTILE] = sHelioptileTeachableLearnset, + [SPECIES_HELIOLISK] = sHelioliskTeachableLearnset, + [SPECIES_TYRUNT] = sTyruntTeachableLearnset, + [SPECIES_TYRANTRUM] = sTyrantrumTeachableLearnset, + [SPECIES_AMAURA] = sAmauraTeachableLearnset, + [SPECIES_AURORUS] = sAurorusTeachableLearnset, + [SPECIES_SYLVEON] = sSylveonTeachableLearnset, + [SPECIES_HAWLUCHA] = sHawluchaTeachableLearnset, + [SPECIES_DEDENNE] = sDedenneTeachableLearnset, + [SPECIES_CARBINK] = sCarbinkTeachableLearnset, + [SPECIES_GOOMY] = sGoomyTeachableLearnset, + [SPECIES_SLIGGOO] = sSliggooTeachableLearnset, + [SPECIES_GOODRA] = sGoodraTeachableLearnset, + [SPECIES_KLEFKI] = sKlefkiTeachableLearnset, + [SPECIES_PHANTUMP] = sPhantumpTeachableLearnset, + [SPECIES_TREVENANT] = sTrevenantTeachableLearnset, + [SPECIES_PUMPKABOO] = sPumpkabooTeachableLearnset, + [SPECIES_GOURGEIST] = sGourgeistTeachableLearnset, + [SPECIES_BERGMITE] = sBergmiteTeachableLearnset, + [SPECIES_AVALUGG] = sAvaluggTeachableLearnset, + [SPECIES_NOIBAT] = sNoibatTeachableLearnset, + [SPECIES_NOIVERN] = sNoivernTeachableLearnset, + [SPECIES_XERNEAS] = sXerneasTeachableLearnset, + [SPECIES_YVELTAL] = sYveltalTeachableLearnset, + [SPECIES_ZYGARDE] = sZygardeTeachableLearnset, + [SPECIES_DIANCIE] = sDiancieTeachableLearnset, + [SPECIES_HOOPA] = sHoopaTeachableLearnset, + [SPECIES_VOLCANION] = sVolcanionTeachableLearnset, + [SPECIES_ROWLET] = sRowletTeachableLearnset, + [SPECIES_DARTRIX] = sDartrixTeachableLearnset, + [SPECIES_DECIDUEYE] = sDecidueyeTeachableLearnset, + [SPECIES_LITTEN] = sLittenTeachableLearnset, + [SPECIES_TORRACAT] = sTorracatTeachableLearnset, + [SPECIES_INCINEROAR] = sIncineroarTeachableLearnset, + [SPECIES_POPPLIO] = sPopplioTeachableLearnset, + [SPECIES_BRIONNE] = sBrionneTeachableLearnset, + [SPECIES_PRIMARINA] = sPrimarinaTeachableLearnset, + [SPECIES_PIKIPEK] = sPikipekTeachableLearnset, + [SPECIES_TRUMBEAK] = sTrumbeakTeachableLearnset, + [SPECIES_TOUCANNON] = sToucannonTeachableLearnset, + [SPECIES_YUNGOOS] = sYungoosTeachableLearnset, + [SPECIES_GUMSHOOS] = sGumshoosTeachableLearnset, + [SPECIES_GRUBBIN] = sGrubbinTeachableLearnset, + [SPECIES_CHARJABUG] = sCharjabugTeachableLearnset, + [SPECIES_VIKAVOLT] = sVikavoltTeachableLearnset, + [SPECIES_CRABRAWLER] = sCrabrawlerTeachableLearnset, + [SPECIES_CRABOMINABLE] = sCrabominableTeachableLearnset, + [SPECIES_ORICORIO] = sOricorioTeachableLearnset, + [SPECIES_CUTIEFLY] = sCutieflyTeachableLearnset, + [SPECIES_RIBOMBEE] = sRibombeeTeachableLearnset, + [SPECIES_ROCKRUFF] = sRockruffTeachableLearnset, + [SPECIES_LYCANROC] = sLycanrocTeachableLearnset, + [SPECIES_WISHIWASHI] = sWishiwashiTeachableLearnset, + [SPECIES_MAREANIE] = sMareanieTeachableLearnset, + [SPECIES_TOXAPEX] = sToxapexTeachableLearnset, + [SPECIES_MUDBRAY] = sMudbrayTeachableLearnset, + [SPECIES_MUDSDALE] = sMudsdaleTeachableLearnset, + [SPECIES_DEWPIDER] = sDewpiderTeachableLearnset, + [SPECIES_ARAQUANID] = sAraquanidTeachableLearnset, + [SPECIES_FOMANTIS] = sFomantisTeachableLearnset, + [SPECIES_LURANTIS] = sLurantisTeachableLearnset, + [SPECIES_MORELULL] = sMorelullTeachableLearnset, + [SPECIES_SHIINOTIC] = sShiinoticTeachableLearnset, + [SPECIES_SALANDIT] = sSalanditTeachableLearnset, + [SPECIES_SALAZZLE] = sSalazzleTeachableLearnset, + [SPECIES_STUFFUL] = sStuffulTeachableLearnset, + [SPECIES_BEWEAR] = sBewearTeachableLearnset, + [SPECIES_BOUNSWEET] = sBounsweetTeachableLearnset, + [SPECIES_STEENEE] = sSteeneeTeachableLearnset, + [SPECIES_TSAREENA] = sTsareenaTeachableLearnset, + [SPECIES_COMFEY] = sComfeyTeachableLearnset, + [SPECIES_ORANGURU] = sOranguruTeachableLearnset, + [SPECIES_PASSIMIAN] = sPassimianTeachableLearnset, + [SPECIES_WIMPOD] = sWimpodTeachableLearnset, + [SPECIES_GOLISOPOD] = sGolisopodTeachableLearnset, + [SPECIES_SANDYGAST] = sSandygastTeachableLearnset, + [SPECIES_PALOSSAND] = sPalossandTeachableLearnset, + [SPECIES_PYUKUMUKU] = sPyukumukuTeachableLearnset, + [SPECIES_TYPE_NULL] = sTypeNullTeachableLearnset, + [SPECIES_SILVALLY] = sSilvallyTeachableLearnset, + [SPECIES_MINIOR] = sMiniorTeachableLearnset, + [SPECIES_KOMALA] = sKomalaTeachableLearnset, + [SPECIES_TURTONATOR] = sTurtonatorTeachableLearnset, + [SPECIES_TOGEDEMARU] = sTogedemaruTeachableLearnset, + [SPECIES_MIMIKYU] = sMimikyuTeachableLearnset, + [SPECIES_BRUXISH] = sBruxishTeachableLearnset, + [SPECIES_DRAMPA] = sDrampaTeachableLearnset, + [SPECIES_DHELMISE] = sDhelmiseTeachableLearnset, + [SPECIES_JANGMO_O] = sJangmooTeachableLearnset, + [SPECIES_HAKAMO_O] = sHakamooTeachableLearnset, + [SPECIES_KOMMO_O] = sKommooTeachableLearnset, + [SPECIES_TAPU_KOKO] = sTapuKokoTeachableLearnset, + [SPECIES_TAPU_LELE] = sTapuLeleTeachableLearnset, + [SPECIES_TAPU_BULU] = sTapuBuluTeachableLearnset, + [SPECIES_TAPU_FINI] = sTapuFiniTeachableLearnset, + [SPECIES_COSMOG] = sCosmogTeachableLearnset, + [SPECIES_COSMOEM] = sCosmoemTeachableLearnset, + [SPECIES_SOLGALEO] = sSolgaleoTeachableLearnset, + [SPECIES_LUNALA] = sLunalaTeachableLearnset, + [SPECIES_NIHILEGO] = sNihilegoTeachableLearnset, + [SPECIES_BUZZWOLE] = sBuzzwoleTeachableLearnset, + [SPECIES_PHEROMOSA] = sPheromosaTeachableLearnset, + [SPECIES_XURKITREE] = sXurkitreeTeachableLearnset, + [SPECIES_CELESTEELA] = sCelesteelaTeachableLearnset, + [SPECIES_KARTANA] = sKartanaTeachableLearnset, + [SPECIES_GUZZLORD] = sGuzzlordTeachableLearnset, + [SPECIES_NECROZMA] = sNecrozmaTeachableLearnset, + [SPECIES_MAGEARNA] = sMagearnaTeachableLearnset, + [SPECIES_MARSHADOW] = sMarshadowTeachableLearnset, + [SPECIES_POIPOLE] = sPoipoleTeachableLearnset, + [SPECIES_NAGANADEL] = sNaganadelTeachableLearnset, + [SPECIES_STAKATAKA] = sStakatakaTeachableLearnset, + [SPECIES_BLACEPHALON] = sBlacephalonTeachableLearnset, + [SPECIES_ZERAORA] = sZeraoraTeachableLearnset, + [SPECIES_MELTAN] = sMeltanTeachableLearnset, + [SPECIES_MELMETAL] = sMelmetalTeachableLearnset, + [SPECIES_GROOKEY] = sGrookeyTeachableLearnset, + [SPECIES_THWACKEY] = sThwackeyTeachableLearnset, + [SPECIES_RILLABOOM] = sRillaboomTeachableLearnset, + [SPECIES_SCORBUNNY] = sScorbunnyTeachableLearnset, + [SPECIES_RABOOT] = sRabootTeachableLearnset, + [SPECIES_CINDERACE] = sCinderaceTeachableLearnset, + [SPECIES_SOBBLE] = sSobbleTeachableLearnset, + [SPECIES_DRIZZILE] = sDrizzileTeachableLearnset, + [SPECIES_INTELEON] = sInteleonTeachableLearnset, + [SPECIES_SKWOVET] = sSkwovetTeachableLearnset, + [SPECIES_GREEDENT] = sGreedentTeachableLearnset, + [SPECIES_ROOKIDEE] = sRookideeTeachableLearnset, + [SPECIES_CORVISQUIRE] = sCorvisquireTeachableLearnset, + [SPECIES_CORVIKNIGHT] = sCorviknightTeachableLearnset, + [SPECIES_BLIPBUG] = sBlipbugTeachableLearnset, + [SPECIES_DOTTLER] = sDottlerTeachableLearnset, + [SPECIES_ORBEETLE] = sOrbeetleTeachableLearnset, + [SPECIES_NICKIT] = sNickitTeachableLearnset, + [SPECIES_THIEVUL] = sThievulTeachableLearnset, + [SPECIES_GOSSIFLEUR] = sGossifleurTeachableLearnset, + [SPECIES_ELDEGOSS] = sEldegossTeachableLearnset, + [SPECIES_WOOLOO] = sWoolooTeachableLearnset, + [SPECIES_DUBWOOL] = sDubwoolTeachableLearnset, + [SPECIES_CHEWTLE] = sChewtleTeachableLearnset, + [SPECIES_DREDNAW] = sDrednawTeachableLearnset, + [SPECIES_YAMPER] = sYamperTeachableLearnset, + [SPECIES_BOLTUND] = sBoltundTeachableLearnset, + [SPECIES_ROLYCOLY] = sRolycolyTeachableLearnset, + [SPECIES_CARKOL] = sCarkolTeachableLearnset, + [SPECIES_COALOSSAL] = sCoalossalTeachableLearnset, + [SPECIES_APPLIN] = sApplinTeachableLearnset, + [SPECIES_FLAPPLE] = sFlappleTeachableLearnset, + [SPECIES_APPLETUN] = sAppletunTeachableLearnset, + [SPECIES_SILICOBRA] = sSilicobraTeachableLearnset, + [SPECIES_SANDACONDA] = sSandacondaTeachableLearnset, + [SPECIES_CRAMORANT] = sCramorantTeachableLearnset, + [SPECIES_ARROKUDA] = sArrokudaTeachableLearnset, + [SPECIES_BARRASKEWDA] = sBarraskewdaTeachableLearnset, + [SPECIES_TOXEL] = sToxelTeachableLearnset, + [SPECIES_TOXTRICITY] = sToxtricityTeachableLearnset, + [SPECIES_SIZZLIPEDE] = sSizzlipedeTeachableLearnset, + [SPECIES_CENTISKORCH] = sCentiskorchTeachableLearnset, + [SPECIES_CLOBBOPUS] = sClobbopusTeachableLearnset, + [SPECIES_GRAPPLOCT] = sGrapploctTeachableLearnset, + [SPECIES_SINISTEA] = sSinisteaTeachableLearnset, + [SPECIES_POLTEAGEIST] = sPolteageistTeachableLearnset, + [SPECIES_HATENNA] = sHatennaTeachableLearnset, + [SPECIES_HATTREM] = sHattremTeachableLearnset, + [SPECIES_HATTERENE] = sHattereneTeachableLearnset, + [SPECIES_IMPIDIMP] = sImpidimpTeachableLearnset, + [SPECIES_MORGREM] = sMorgremTeachableLearnset, + [SPECIES_GRIMMSNARL] = sGrimmsnarlTeachableLearnset, + [SPECIES_OBSTAGOON] = sObstagoonTeachableLearnset, + [SPECIES_PERRSERKER] = sPerrserkerTeachableLearnset, + [SPECIES_CURSOLA] = sCursolaTeachableLearnset, + [SPECIES_SIRFETCHD] = sSirfetchdTeachableLearnset, + [SPECIES_MR_RIME] = sMrRimeTeachableLearnset, + [SPECIES_RUNERIGUS] = sRunerigusTeachableLearnset, + [SPECIES_MILCERY] = sMilceryTeachableLearnset, + [SPECIES_ALCREMIE] = sAlcremieTeachableLearnset, + [SPECIES_FALINKS] = sFalinksTeachableLearnset, + [SPECIES_PINCURCHIN] = sPincurchinTeachableLearnset, + [SPECIES_SNOM] = sSnomTeachableLearnset, + [SPECIES_FROSMOTH] = sFrosmothTeachableLearnset, + [SPECIES_STONJOURNER] = sStonjournerTeachableLearnset, + [SPECIES_EISCUE] = sEiscueTeachableLearnset, + [SPECIES_INDEEDEE] = sIndeedeeTeachableLearnset, + [SPECIES_MORPEKO] = sMorpekoTeachableLearnset, + [SPECIES_CUFANT] = sCufantTeachableLearnset, + [SPECIES_COPPERAJAH] = sCopperajahTeachableLearnset, + [SPECIES_DRACOZOLT] = sDracozoltTeachableLearnset, + [SPECIES_ARCTOZOLT] = sArctozoltTeachableLearnset, + [SPECIES_DRACOVISH] = sDracovishTeachableLearnset, + [SPECIES_ARCTOVISH] = sArctovishTeachableLearnset, + [SPECIES_DURALUDON] = sDuraludonTeachableLearnset, + [SPECIES_DREEPY] = sDreepyTeachableLearnset, + [SPECIES_DRAKLOAK] = sDrakloakTeachableLearnset, + [SPECIES_DRAGAPULT] = sDragapultTeachableLearnset, + [SPECIES_ZACIAN] = sZacianTeachableLearnset, + [SPECIES_ZAMAZENTA] = sZamazentaTeachableLearnset, + [SPECIES_ETERNATUS] = sEternatusTeachableLearnset, + [SPECIES_KUBFU] = sKubfuTeachableLearnset, + [SPECIES_URSHIFU] = sUrshifuTeachableLearnset, + [SPECIES_ZARUDE] = sZarudeTeachableLearnset, + [SPECIES_REGIELEKI] = sRegielekiTeachableLearnset, + [SPECIES_REGIDRAGO] = sRegidragoTeachableLearnset, + [SPECIES_GLASTRIER] = sGlastrierTeachableLearnset, + [SPECIES_SPECTRIER] = sSpectrierTeachableLearnset, + [SPECIES_CALYREX] = sCalyrexTeachableLearnset, + // Megas + [SPECIES_VENUSAUR_MEGA] = sVenusaurTeachableLearnset, + [SPECIES_CHARIZARD_MEGA_X] = sCharizardTeachableLearnset, + [SPECIES_CHARIZARD_MEGA_Y] = sCharizardTeachableLearnset, + [SPECIES_BLASTOISE_MEGA] = sBlastoiseTeachableLearnset, + [SPECIES_BEEDRILL_MEGA] = sBeedrillTeachableLearnset, + [SPECIES_PIDGEOT_MEGA] = sPidgeotTeachableLearnset, + [SPECIES_ALAKAZAM_MEGA] = sAlakazamTeachableLearnset, + [SPECIES_SLOWBRO_MEGA] = sSlowbroTeachableLearnset, + [SPECIES_GENGAR_MEGA] = sGengarTeachableLearnset, + [SPECIES_KANGASKHAN_MEGA] = sKangaskhanTeachableLearnset, + [SPECIES_PINSIR_MEGA] = sPinsirTeachableLearnset, + [SPECIES_GYARADOS_MEGA] = sGyaradosTeachableLearnset, + [SPECIES_AERODACTYL_MEGA] = sAerodactylTeachableLearnset, + [SPECIES_MEWTWO_MEGA_X] = sMewtwoTeachableLearnset, + [SPECIES_MEWTWO_MEGA_Y] = sMewtwoTeachableLearnset, + [SPECIES_AMPHAROS_MEGA] = sAmpharosTeachableLearnset, + [SPECIES_STEELIX_MEGA] = sSteelixTeachableLearnset, + [SPECIES_SCIZOR_MEGA] = sScizorTeachableLearnset, + [SPECIES_HERACROSS_MEGA] = sHeracrossTeachableLearnset, + [SPECIES_HOUNDOOM_MEGA] = sHoundoomTeachableLearnset, + [SPECIES_TYRANITAR_MEGA] = sTyranitarTeachableLearnset, + [SPECIES_SCEPTILE_MEGA] = sSceptileTeachableLearnset, + [SPECIES_BLAZIKEN_MEGA] = sBlazikenTeachableLearnset, + [SPECIES_SWAMPERT_MEGA] = sSwampertTeachableLearnset, + [SPECIES_GARDEVOIR_MEGA] = sGardevoirTeachableLearnset, + [SPECIES_SABLEYE_MEGA] = sSableyeTeachableLearnset, + [SPECIES_MAWILE_MEGA] = sMawileTeachableLearnset, + [SPECIES_AGGRON_MEGA] = sAggronTeachableLearnset, + [SPECIES_MEDICHAM_MEGA] = sMedichamTeachableLearnset, + [SPECIES_MANECTRIC_MEGA] = sManectricTeachableLearnset, + [SPECIES_SHARPEDO_MEGA] = sSharpedoTeachableLearnset, + [SPECIES_CAMERUPT_MEGA] = sCameruptTeachableLearnset, + [SPECIES_ALTARIA_MEGA] = sAltariaTeachableLearnset, + [SPECIES_BANETTE_MEGA] = sBanetteTeachableLearnset, + [SPECIES_ABSOL_MEGA] = sAbsolTeachableLearnset, + [SPECIES_GLALIE_MEGA] = sGlalieTeachableLearnset, + [SPECIES_SALAMENCE_MEGA] = sSalamenceTeachableLearnset, + [SPECIES_METAGROSS_MEGA] = sMetagrossTeachableLearnset, + [SPECIES_LATIAS_MEGA] = sLatiasTeachableLearnset, + [SPECIES_LATIOS_MEGA] = sLatiosTeachableLearnset, + [SPECIES_LOPUNNY_MEGA] = sLopunnyTeachableLearnset, + [SPECIES_GARCHOMP_MEGA] = sGarchompTeachableLearnset, + [SPECIES_LUCARIO_MEGA] = sLucarioTeachableLearnset, + [SPECIES_ABOMASNOW_MEGA] = sAbomasnowTeachableLearnset, + [SPECIES_GALLADE_MEGA] = sGalladeTeachableLearnset, + [SPECIES_AUDINO_MEGA] = sAudinoTeachableLearnset, + [SPECIES_DIANCIE_MEGA] = sDiancieTeachableLearnset, + // Special Mega + Primals + [SPECIES_RAYQUAZA_MEGA] = sRayquazaTeachableLearnset, + [SPECIES_KYOGRE_PRIMAL] = sKyogreTeachableLearnset, + [SPECIES_GROUDON_PRIMAL] = sGroudonTeachableLearnset, + // Alolan Forms + [SPECIES_RATTATA_ALOLAN] = sRattataAlolanTeachableLearnset, + [SPECIES_RATICATE_ALOLAN] = sRaticateAlolanTeachableLearnset, + [SPECIES_RAICHU_ALOLAN] = sRaichuAlolanTeachableLearnset, + [SPECIES_SANDSHREW_ALOLAN] = sSandshrewAlolanTeachableLearnset, + [SPECIES_SANDSLASH_ALOLAN] = sSandslashAlolanTeachableLearnset, + [SPECIES_VULPIX_ALOLAN] = sVulpixAlolanTeachableLearnset, + [SPECIES_NINETALES_ALOLAN] = sNinetalesAlolanTeachableLearnset, + [SPECIES_DIGLETT_ALOLAN] = sDiglettAlolanTeachableLearnset, + [SPECIES_DUGTRIO_ALOLAN] = sDugtrioAlolanTeachableLearnset, + [SPECIES_MEOWTH_ALOLAN] = sMeowthAlolanTeachableLearnset, + [SPECIES_PERSIAN_ALOLAN] = sPersianAlolanTeachableLearnset, + [SPECIES_GEODUDE_ALOLAN] = sGeodudeAlolanTeachableLearnset, + [SPECIES_GRAVELER_ALOLAN] = sGravelerAlolanTeachableLearnset, + [SPECIES_GOLEM_ALOLAN] = sGolemAlolanTeachableLearnset, + [SPECIES_GRIMER_ALOLAN] = sGrimerAlolanTeachableLearnset, + [SPECIES_MUK_ALOLAN] = sMukAlolanTeachableLearnset, + [SPECIES_EXEGGUTOR_ALOLAN] = sExeggutorAlolanTeachableLearnset, + [SPECIES_MAROWAK_ALOLAN] = sMarowakAlolanTeachableLearnset, + // Galarian Forms + [SPECIES_MEOWTH_GALARIAN] = sMeowthGalarianTeachableLearnset, + [SPECIES_PONYTA_GALARIAN] = sPonytaGalarianTeachableLearnset, + [SPECIES_RAPIDASH_GALARIAN] = sRapidashGalarianTeachableLearnset, + [SPECIES_SLOWPOKE_GALARIAN] = sSlowpokeGalarianTeachableLearnset, + [SPECIES_SLOWBRO_GALARIAN] = sSlowbroGalarianTeachableLearnset, + [SPECIES_FARFETCHD_GALARIAN] = sFarfetchdGalarianTeachableLearnset, + [SPECIES_WEEZING_GALARIAN] = sWeezingGalarianTeachableLearnset, + [SPECIES_MR_MIME_GALARIAN] = sMrMimeGalarianTeachableLearnset, + [SPECIES_ARTICUNO_GALARIAN] = sArticunoGalarianTeachableLearnset, + [SPECIES_ZAPDOS_GALARIAN] = sZapdosGalarianTeachableLearnset, + [SPECIES_MOLTRES_GALARIAN] = sMoltresGalarianTeachableLearnset, + [SPECIES_SLOWKING_GALARIAN] = sSlowkingGalarianTeachableLearnset, + [SPECIES_CORSOLA_GALARIAN] = sCorsolaGalarianTeachableLearnset, + [SPECIES_ZIGZAGOON_GALARIAN] = sZigzagoonGalarianTeachableLearnset, + [SPECIES_LINOONE_GALARIAN] = sLinooneGalarianTeachableLearnset, + [SPECIES_DARUMAKA_GALARIAN] = sDarumakaGalarianTeachableLearnset, + [SPECIES_DARMANITAN_GALARIAN] = sDarmanitanGalarianTeachableLearnset, + [SPECIES_YAMASK_GALARIAN] = sYamaskGalarianTeachableLearnset, + [SPECIES_STUNFISK_GALARIAN] = sStunfiskGalarianTeachableLearnset, + // Misc Forms + // Cosplay Pikachu + [SPECIES_PIKACHU_COSPLAY] = sPikachuTeachableLearnset, + [SPECIES_PIKACHU_ROCK_STAR] = sPikachuTeachableLearnset, + [SPECIES_PIKACHU_BELLE] = sPikachuTeachableLearnset, + [SPECIES_PIKACHU_POP_STAR] = sPikachuTeachableLearnset, + [SPECIES_PIKACHU_PH_D] = sPikachuTeachableLearnset, + [SPECIES_PIKACHU_LIBRE] = sPikachuTeachableLearnset, + // Cap Pikachu + [SPECIES_PIKACHU_ORIGINAL_CAP] = sPikachuTeachableLearnset, + [SPECIES_PIKACHU_HOENN_CAP] = sPikachuTeachableLearnset, + [SPECIES_PIKACHU_SINNOH_CAP] = sPikachuTeachableLearnset, + [SPECIES_PIKACHU_UNOVA_CAP] = sPikachuTeachableLearnset, + [SPECIES_PIKACHU_KALOS_CAP] = sPikachuTeachableLearnset, + [SPECIES_PIKACHU_ALOLA_CAP] = sPikachuTeachableLearnset, + [SPECIES_PIKACHU_PARTNER_CAP] = sPikachuTeachableLearnset, + [SPECIES_PIKACHU_WORLD_CAP] = sPikachuTeachableLearnset, + // Pichu + [SPECIES_PICHU_SPIKY_EARED] = sPichuTeachableLearnset, +#endif + // Unown + [SPECIES_UNOWN_B] = sUnownTeachableLearnset, + [SPECIES_UNOWN_C] = sUnownTeachableLearnset, + [SPECIES_UNOWN_D] = sUnownTeachableLearnset, + [SPECIES_UNOWN_E] = sUnownTeachableLearnset, + [SPECIES_UNOWN_F] = sUnownTeachableLearnset, + [SPECIES_UNOWN_G] = sUnownTeachableLearnset, + [SPECIES_UNOWN_H] = sUnownTeachableLearnset, + [SPECIES_UNOWN_I] = sUnownTeachableLearnset, + [SPECIES_UNOWN_J] = sUnownTeachableLearnset, + [SPECIES_UNOWN_K] = sUnownTeachableLearnset, + [SPECIES_UNOWN_L] = sUnownTeachableLearnset, + [SPECIES_UNOWN_M] = sUnownTeachableLearnset, + [SPECIES_UNOWN_N] = sUnownTeachableLearnset, + [SPECIES_UNOWN_O] = sUnownTeachableLearnset, + [SPECIES_UNOWN_P] = sUnownTeachableLearnset, + [SPECIES_UNOWN_Q] = sUnownTeachableLearnset, + [SPECIES_UNOWN_R] = sUnownTeachableLearnset, + [SPECIES_UNOWN_S] = sUnownTeachableLearnset, + [SPECIES_UNOWN_T] = sUnownTeachableLearnset, + [SPECIES_UNOWN_U] = sUnownTeachableLearnset, + [SPECIES_UNOWN_V] = sUnownTeachableLearnset, + [SPECIES_UNOWN_W] = sUnownTeachableLearnset, + [SPECIES_UNOWN_X] = sUnownTeachableLearnset, + [SPECIES_UNOWN_Y] = sUnownTeachableLearnset, + [SPECIES_UNOWN_Z] = sUnownTeachableLearnset, + [SPECIES_UNOWN_EMARK] = sUnownTeachableLearnset, + [SPECIES_UNOWN_QMARK] = sUnownTeachableLearnset, + // Castform + [SPECIES_CASTFORM_SUNNY] = sCastformTeachableLearnset, + [SPECIES_CASTFORM_RAINY] = sCastformTeachableLearnset, + [SPECIES_CASTFORM_SNOWY] = sCastformTeachableLearnset, + // Deoxys + [SPECIES_DEOXYS_ATTACK] = sDeoxysAttackTeachableLearnset, + [SPECIES_DEOXYS_DEFENSE] = sDeoxysDefenseTeachableLearnset, + [SPECIES_DEOXYS_SPEED] = sDeoxysSpeedTeachableLearnset, +#if P_NEW_POKEMON == TRUE + // Burmy + [SPECIES_BURMY_SANDY_CLOAK] = sBurmyTeachableLearnset, + [SPECIES_BURMY_TRASH_CLOAK] = sBurmyTeachableLearnset, + // Wormadam + [SPECIES_WORMADAM_SANDY_CLOAK] = sWormadamSandyCloakTeachableLearnset, + [SPECIES_WORMADAM_TRASH_CLOAK] = sWormadamTrashCloakTeachableLearnset, + // Cherrim + [SPECIES_CHERRIM_SUNSHINE] = sCherrimTeachableLearnset, + // Shellos + [SPECIES_SHELLOS_EAST_SEA] = sShellosTeachableLearnset, + // Gastrodon + [SPECIES_GASTRODON_EAST_SEA] = sGastrodonTeachableLearnset, + // Rotom + [SPECIES_ROTOM_HEAT] = sRotomTeachableLearnset, + [SPECIES_ROTOM_WASH] = sRotomTeachableLearnset, + [SPECIES_ROTOM_FROST] = sRotomTeachableLearnset, + [SPECIES_ROTOM_FAN] = sRotomTeachableLearnset, + [SPECIES_ROTOM_MOW] = sRotomTeachableLearnset, + // Giratina + [SPECIES_GIRATINA_ORIGIN] = sGiratinaTeachableLearnset, + // Shaymin + [SPECIES_SHAYMIN_SKY] = sShayminSkyTeachableLearnset, + // Arceus + [SPECIES_ARCEUS_FIGHTING] = sArceusTeachableLearnset, + [SPECIES_ARCEUS_FLYING] = sArceusTeachableLearnset, + [SPECIES_ARCEUS_POISON] = sArceusTeachableLearnset, + [SPECIES_ARCEUS_GROUND] = sArceusTeachableLearnset, + [SPECIES_ARCEUS_ROCK] = sArceusTeachableLearnset, + [SPECIES_ARCEUS_BUG] = sArceusTeachableLearnset, + [SPECIES_ARCEUS_GHOST] = sArceusTeachableLearnset, + [SPECIES_ARCEUS_STEEL] = sArceusTeachableLearnset, + [SPECIES_ARCEUS_FIRE] = sArceusTeachableLearnset, + [SPECIES_ARCEUS_WATER] = sArceusTeachableLearnset, + [SPECIES_ARCEUS_GRASS] = sArceusTeachableLearnset, + [SPECIES_ARCEUS_ELECTRIC] = sArceusTeachableLearnset, + [SPECIES_ARCEUS_PSYCHIC] = sArceusTeachableLearnset, + [SPECIES_ARCEUS_ICE] = sArceusTeachableLearnset, + [SPECIES_ARCEUS_DRAGON] = sArceusTeachableLearnset, + [SPECIES_ARCEUS_DARK] = sArceusTeachableLearnset, + [SPECIES_ARCEUS_FAIRY] = sArceusTeachableLearnset, + // Basculin + [SPECIES_BASCULIN_BLUE_STRIPED] = sBasculinTeachableLearnset, + // Darmanitan + [SPECIES_DARMANITAN_ZEN_MODE] = sDarmanitanTeachableLearnset, + [SPECIES_DARMANITAN_ZEN_MODE_GALARIAN] = sDarmanitanGalarianTeachableLearnset, + // Deerling + [SPECIES_DEERLING_SUMMER] = sDeerlingTeachableLearnset, + [SPECIES_DEERLING_AUTUMN] = sDeerlingTeachableLearnset, + [SPECIES_DEERLING_WINTER] = sDeerlingTeachableLearnset, + // Sawsbuck + [SPECIES_SAWSBUCK_SUMMER] = sSawsbuckTeachableLearnset, + [SPECIES_SAWSBUCK_AUTUMN] = sSawsbuckTeachableLearnset, + [SPECIES_SAWSBUCK_WINTER] = sSawsbuckTeachableLearnset, + // Therian Forms + [SPECIES_TORNADUS_THERIAN] = sTornadusTeachableLearnset, + [SPECIES_THUNDURUS_THERIAN] = sThundurusTeachableLearnset, + [SPECIES_LANDORUS_THERIAN] = sLandorusTeachableLearnset, + // Kyurem + [SPECIES_KYUREM_WHITE] = sKyuremTeachableLearnset, + [SPECIES_KYUREM_BLACK] = sKyuremTeachableLearnset, + // Keldeo + [SPECIES_KELDEO_RESOLUTE] = sKeldeoTeachableLearnset, + // Meloetta + [SPECIES_MELOETTA_PIROUETTE] = sMeloettaTeachableLearnset, + // Genesect + [SPECIES_GENESECT_DOUSE_DRIVE] = sGenesectTeachableLearnset, + [SPECIES_GENESECT_SHOCK_DRIVE] = sGenesectTeachableLearnset, + [SPECIES_GENESECT_BURN_DRIVE] = sGenesectTeachableLearnset, + [SPECIES_GENESECT_CHILL_DRIVE] = sGenesectTeachableLearnset, + // Greninja + [SPECIES_GRENINJA_BATTLE_BOND] = sGreninjaTeachableLearnset, + [SPECIES_GRENINJA_ASH] = sGreninjaTeachableLearnset, + // Vivillon + [SPECIES_VIVILLON_POLAR] = sVivillonTeachableLearnset, + [SPECIES_VIVILLON_TUNDRA] = sVivillonTeachableLearnset, + [SPECIES_VIVILLON_CONTINENTAL] = sVivillonTeachableLearnset, + [SPECIES_VIVILLON_GARDEN] = sVivillonTeachableLearnset, + [SPECIES_VIVILLON_ELEGANT] = sVivillonTeachableLearnset, + [SPECIES_VIVILLON_MEADOW] = sVivillonTeachableLearnset, + [SPECIES_VIVILLON_MODERN] = sVivillonTeachableLearnset, + [SPECIES_VIVILLON_MARINE] = sVivillonTeachableLearnset, + [SPECIES_VIVILLON_ARCHIPELAGO] = sVivillonTeachableLearnset, + [SPECIES_VIVILLON_HIGH_PLAINS] = sVivillonTeachableLearnset, + [SPECIES_VIVILLON_SANDSTORM] = sVivillonTeachableLearnset, + [SPECIES_VIVILLON_RIVER] = sVivillonTeachableLearnset, + [SPECIES_VIVILLON_MONSOON] = sVivillonTeachableLearnset, + [SPECIES_VIVILLON_SAVANNA] = sVivillonTeachableLearnset, + [SPECIES_VIVILLON_SUN] = sVivillonTeachableLearnset, + [SPECIES_VIVILLON_OCEAN] = sVivillonTeachableLearnset, + [SPECIES_VIVILLON_JUNGLE] = sVivillonTeachableLearnset, + [SPECIES_VIVILLON_FANCY] = sVivillonTeachableLearnset, + [SPECIES_VIVILLON_POKE_BALL] = sVivillonTeachableLearnset, + // Flabébé + [SPECIES_FLABEBE_YELLOW_FLOWER] = sFlabebeTeachableLearnset, + [SPECIES_FLABEBE_ORANGE_FLOWER] = sFlabebeTeachableLearnset, + [SPECIES_FLABEBE_BLUE_FLOWER] = sFlabebeTeachableLearnset, + [SPECIES_FLABEBE_WHITE_FLOWER] = sFlabebeTeachableLearnset, + // Floette + [SPECIES_FLOETTE_YELLOW_FLOWER] = sFloetteTeachableLearnset, + [SPECIES_FLOETTE_ORANGE_FLOWER] = sFloetteTeachableLearnset, + [SPECIES_FLOETTE_BLUE_FLOWER] = sFloetteTeachableLearnset, + [SPECIES_FLOETTE_WHITE_FLOWER] = sFloetteTeachableLearnset, + [SPECIES_FLOETTE_ETERNAL_FLOWER] = sFloetteEternalFlowerTeachableLearnset, + // Florges + [SPECIES_FLORGES_YELLOW_FLOWER] = sFlorgesTeachableLearnset, + [SPECIES_FLORGES_ORANGE_FLOWER] = sFlorgesTeachableLearnset, + [SPECIES_FLORGES_BLUE_FLOWER] = sFlorgesTeachableLearnset, + [SPECIES_FLORGES_WHITE_FLOWER] = sFlorgesTeachableLearnset, + //Furfrou + [SPECIES_FURFROU_HEART_TRIM] = sFurfrouTeachableLearnset, + [SPECIES_FURFROU_STAR_TRIM] = sFurfrouTeachableLearnset, + [SPECIES_FURFROU_DIAMOND_TRIM] = sFurfrouTeachableLearnset, + [SPECIES_FURFROU_DEBUTANTE_TRIM] = sFurfrouTeachableLearnset, + [SPECIES_FURFROU_MATRON_TRIM] = sFurfrouTeachableLearnset, + [SPECIES_FURFROU_DANDY_TRIM] = sFurfrouTeachableLearnset, + [SPECIES_FURFROU_LA_REINE_TRIM] = sFurfrouTeachableLearnset, + [SPECIES_FURFROU_KABUKI_TRIM] = sFurfrouTeachableLearnset, + [SPECIES_FURFROU_PHARAOH_TRIM] = sFurfrouTeachableLearnset, + // Meowstic + [SPECIES_MEOWSTIC_FEMALE] = sMeowsticFemaleTeachableLearnset, + // Aegislash + [SPECIES_AEGISLASH_BLADE] = sAegislashTeachableLearnset, + // Pumpkaboo + [SPECIES_PUMPKABOO_SMALL] = sPumpkabooTeachableLearnset, + [SPECIES_PUMPKABOO_LARGE] = sPumpkabooTeachableLearnset, + [SPECIES_PUMPKABOO_SUPER] = sPumpkabooTeachableLearnset, + // Gourgeist + [SPECIES_GOURGEIST_SMALL] = sGourgeistTeachableLearnset, + [SPECIES_GOURGEIST_LARGE] = sGourgeistTeachableLearnset, + [SPECIES_GOURGEIST_SUPER] = sGourgeistTeachableLearnset, + // Xerneas + [SPECIES_XERNEAS_ACTIVE] = sXerneasTeachableLearnset, + // Zygarde + [SPECIES_ZYGARDE_10] = sZygardeTeachableLearnset, + [SPECIES_ZYGARDE_10_POWER_CONSTRUCT] = sZygardeTeachableLearnset, + [SPECIES_ZYGARDE_50_POWER_CONSTRUCT] = sZygardeTeachableLearnset, + [SPECIES_ZYGARDE_COMPLETE] = sZygardeTeachableLearnset, + // Hoopa + [SPECIES_HOOPA_UNBOUND] = sHoopaUnboundTeachableLearnset, + // Oricorio + [SPECIES_ORICORIO_POM_POM] = sOricorioTeachableLearnset, + [SPECIES_ORICORIO_PAU] = sOricorioTeachableLearnset, + [SPECIES_ORICORIO_SENSU] = sOricorioTeachableLearnset, + // Rockruff + [SPECIES_ROCKRUFF_OWN_TEMPO] = sRockruffTeachableLearnset, + // Lycanroc + [SPECIES_LYCANROC_MIDNIGHT] = sLycanrocMidnightTeachableLearnset, + [SPECIES_LYCANROC_DUSK] = sLycanrocDuskTeachableLearnset, + // Wishiwashi + [SPECIES_WISHIWASHI_SCHOOL] = sWishiwashiTeachableLearnset, + // Silvally + [SPECIES_SILVALLY_FIGHTING] = sSilvallyTeachableLearnset, + [SPECIES_SILVALLY_FLYING] = sSilvallyTeachableLearnset, + [SPECIES_SILVALLY_POISON] = sSilvallyTeachableLearnset, + [SPECIES_SILVALLY_GROUND] = sSilvallyTeachableLearnset, + [SPECIES_SILVALLY_ROCK] = sSilvallyTeachableLearnset, + [SPECIES_SILVALLY_BUG] = sSilvallyTeachableLearnset, + [SPECIES_SILVALLY_GHOST] = sSilvallyTeachableLearnset, + [SPECIES_SILVALLY_STEEL] = sSilvallyTeachableLearnset, + [SPECIES_SILVALLY_FIRE] = sSilvallyTeachableLearnset, + [SPECIES_SILVALLY_WATER] = sSilvallyTeachableLearnset, + [SPECIES_SILVALLY_GRASS] = sSilvallyTeachableLearnset, + [SPECIES_SILVALLY_ELECTRIC] = sSilvallyTeachableLearnset, + [SPECIES_SILVALLY_PSYCHIC] = sSilvallyTeachableLearnset, + [SPECIES_SILVALLY_ICE] = sSilvallyTeachableLearnset, + [SPECIES_SILVALLY_DRAGON] = sSilvallyTeachableLearnset, + [SPECIES_SILVALLY_DARK] = sSilvallyTeachableLearnset, + [SPECIES_SILVALLY_FAIRY] = sSilvallyTeachableLearnset, + // Minior + [SPECIES_MINIOR_METEOR_ORANGE] = sMiniorTeachableLearnset, + [SPECIES_MINIOR_METEOR_YELLOW] = sMiniorTeachableLearnset, + [SPECIES_MINIOR_METEOR_GREEN] = sMiniorTeachableLearnset, + [SPECIES_MINIOR_METEOR_BLUE] = sMiniorTeachableLearnset, + [SPECIES_MINIOR_METEOR_INDIGO] = sMiniorTeachableLearnset, + [SPECIES_MINIOR_METEOR_VIOLET] = sMiniorTeachableLearnset, + [SPECIES_MINIOR_CORE_RED] = sMiniorTeachableLearnset, + [SPECIES_MINIOR_CORE_ORANGE] = sMiniorTeachableLearnset, + [SPECIES_MINIOR_CORE_YELLOW] = sMiniorTeachableLearnset, + [SPECIES_MINIOR_CORE_GREEN] = sMiniorTeachableLearnset, + [SPECIES_MINIOR_CORE_BLUE] = sMiniorTeachableLearnset, + [SPECIES_MINIOR_CORE_INDIGO] = sMiniorTeachableLearnset, + [SPECIES_MINIOR_CORE_VIOLET] = sMiniorTeachableLearnset, + // Mimikyu + [SPECIES_MIMIKYU_BUSTED] = sMimikyuTeachableLearnset, + // Necrozma + [SPECIES_NECROZMA_DUSK_MANE] = sNecrozmaTeachableLearnset, + [SPECIES_NECROZMA_DAWN_WINGS] = sNecrozmaTeachableLearnset, + [SPECIES_NECROZMA_ULTRA] = sNecrozmaTeachableLearnset, + // Magearna + [SPECIES_MAGEARNA_ORIGINAL_COLOR] = sMagearnaTeachableLearnset, + // Cramorant + [SPECIES_CRAMORANT_GULPING] = sCramorantTeachableLearnset, + [SPECIES_CRAMORANT_GORGING] = sCramorantTeachableLearnset, + // Toxtricity + [SPECIES_TOXTRICITY_LOW_KEY] = sToxtricityLowKeyTeachableLearnset, + // Sinistea + [SPECIES_SINISTEA_ANTIQUE] = sSinisteaTeachableLearnset, + // Polteageist + [SPECIES_POLTEAGEIST_ANTIQUE] = sPolteageistTeachableLearnset, + // Alcremie + [SPECIES_ALCREMIE_RUBY_CREAM] = sAlcremieTeachableLearnset, + [SPECIES_ALCREMIE_MATCHA_CREAM] = sAlcremieTeachableLearnset, + [SPECIES_ALCREMIE_MINT_CREAM] = sAlcremieTeachableLearnset, + [SPECIES_ALCREMIE_LEMON_CREAM] = sAlcremieTeachableLearnset, + [SPECIES_ALCREMIE_SALTED_CREAM] = sAlcremieTeachableLearnset, + [SPECIES_ALCREMIE_RUBY_SWIRL] = sAlcremieTeachableLearnset, + [SPECIES_ALCREMIE_CARAMEL_SWIRL] = sAlcremieTeachableLearnset, + [SPECIES_ALCREMIE_RAINBOW_SWIRL] = sAlcremieTeachableLearnset, + // Eiscue + [SPECIES_EISCUE_NOICE_FACE] = sEiscueTeachableLearnset, + // Indeedee + [SPECIES_INDEEDEE_FEMALE] = sIndeedeeFemaleTeachableLearnset, + // Morpeko + [SPECIES_MORPEKO_HANGRY] = sMorpekoTeachableLearnset, + // Zacian + [SPECIES_ZACIAN_CROWNED_SWORD] = sZacianTeachableLearnset, + // Zamazenta + [SPECIES_ZAMAZENTA_CROWNED_SHIELD] = sZamazentaTeachableLearnset, + // Eternatus + [SPECIES_ETERNATUS_ETERNAMAX] = sEternatusTeachableLearnset, + // Urshifu + [SPECIES_URSHIFU_RAPID_STRIKE_STYLE] = sUrshifuRapidStrikeStyleTeachableLearnset, + // Zarude + [SPECIES_ZARUDE_DADA] = sZarudeTeachableLearnset, + // Calyrex + [SPECIES_CALYREX_ICE_RIDER] = sCalyrexIceRiderTeachableLearnset, + [SPECIES_CALYREX_SHADOW_RIDER] = sCalyrexShadowRiderTeachableLearnset, +#endif +}; diff --git a/src/data/pokemon/teach_learnsets.h b/src/data/pokemon/teachable_learnsets.h similarity index 92% rename from src/data/pokemon/teach_learnsets.h rename to src/data/pokemon/teachable_learnsets.h index 560afc503..c08d99d22 100644 --- a/src/data/pokemon/teach_learnsets.h +++ b/src/data/pokemon/teachable_learnsets.h @@ -1,4 +1,4 @@ -static const u16 sBulbasaurTeachLearnset[] = { +static const u16 sBulbasaurTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULLET_SEED, MOVE_CUT, @@ -36,7 +36,7 @@ static const u16 sBulbasaurTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sIvysaurTeachLearnset[] = { +static const u16 sIvysaurTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULLET_SEED, MOVE_CUT, @@ -74,7 +74,7 @@ static const u16 sIvysaurTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sVenusaurTeachLearnset[] = { +static const u16 sVenusaurTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULLET_SEED, MOVE_CUT, @@ -115,7 +115,7 @@ static const u16 sVenusaurTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sCharmanderTeachLearnset[] = { +static const u16 sCharmanderTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -165,7 +165,7 @@ static const u16 sCharmanderTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sCharmeleonTeachLearnset[] = { +static const u16 sCharmeleonTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -215,7 +215,7 @@ static const u16 sCharmeleonTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sCharizardTeachLearnset[] = { +static const u16 sCharizardTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -272,7 +272,7 @@ static const u16 sCharizardTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSquirtleTeachLearnset[] = { +static const u16 sSquirtleTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_BRICK_BREAK, @@ -320,7 +320,7 @@ static const u16 sSquirtleTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sWartortleTeachLearnset[] = { +static const u16 sWartortleTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_BRICK_BREAK, @@ -368,7 +368,7 @@ static const u16 sWartortleTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sBlastoiseTeachLearnset[] = { +static const u16 sBlastoiseTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_BRICK_BREAK, @@ -420,16 +420,16 @@ static const u16 sBlastoiseTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sCaterpieTeachLearnset[] = { +static const u16 sCaterpieTeachableLearnset[] = { MOVE_SNORE, MOVE_UNAVAILABLE, }; -static const u16 sMetapodTeachLearnset[] = { +static const u16 sMetapodTeachableLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sButterfreeTeachLearnset[] = { +static const u16 sButterfreeTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_DOUBLE_TEAM, @@ -466,15 +466,15 @@ static const u16 sButterfreeTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sWeedleTeachLearnset[] = { +static const u16 sWeedleTeachableLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sKakunaTeachLearnset[] = { +static const u16 sKakunaTeachableLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sBeedrillTeachLearnset[] = { +static const u16 sBeedrillTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -510,7 +510,7 @@ static const u16 sBeedrillTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sPidgeyTeachLearnset[] = { +static const u16 sPidgeyTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_DOUBLE_TEAM, @@ -540,7 +540,7 @@ static const u16 sPidgeyTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sPidgeottoTeachLearnset[] = { +static const u16 sPidgeottoTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_DOUBLE_TEAM, @@ -570,7 +570,7 @@ static const u16 sPidgeottoTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sPidgeotTeachLearnset[] = { +static const u16 sPidgeotTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_DOUBLE_TEAM, @@ -601,7 +601,7 @@ static const u16 sPidgeotTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sRattataTeachLearnset[] = { +static const u16 sRattataTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_CUT, @@ -643,7 +643,7 @@ static const u16 sRattataTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sRaticateTeachLearnset[] = { +static const u16 sRaticateTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_BULK_UP, @@ -692,7 +692,7 @@ static const u16 sRaticateTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSpearowTeachLearnset[] = { +static const u16 sSpearowTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_DOUBLE_TEAM, @@ -721,7 +721,7 @@ static const u16 sSpearowTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sFearowTeachLearnset[] = { +static const u16 sFearowTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_DOUBLE_TEAM, @@ -751,7 +751,7 @@ static const u16 sFearowTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sEkansTeachLearnset[] = { +static const u16 sEkansTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DIG, MOVE_DOUBLE_TEAM, @@ -786,7 +786,7 @@ static const u16 sEkansTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sArbokTeachLearnset[] = { +static const u16 sArbokTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DIG, MOVE_DOUBLE_TEAM, @@ -822,7 +822,7 @@ static const u16 sArbokTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sPikachuTeachLearnset[] = { +static const u16 sPikachuTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_DIG, @@ -870,7 +870,7 @@ static const u16 sPikachuTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sRaichuTeachLearnset[] = { +static const u16 sRaichuTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_DIG, @@ -918,7 +918,7 @@ static const u16 sRaichuTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSandshrewTeachLearnset[] = { +static const u16 sSandshrewTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -964,7 +964,7 @@ static const u16 sSandshrewTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSandslashTeachLearnset[] = { +static const u16 sSandslashTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -1011,7 +1011,7 @@ static const u16 sSandslashTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sNidoranFTeachLearnset[] = { +static const u16 sNidoranFTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, @@ -1053,7 +1053,7 @@ static const u16 sNidoranFTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sNidorinaTeachLearnset[] = { +static const u16 sNidorinaTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, @@ -1095,7 +1095,7 @@ static const u16 sNidorinaTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sNidoqueenTeachLearnset[] = { +static const u16 sNidoqueenTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, @@ -1160,7 +1160,7 @@ static const u16 sNidoqueenTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sNidoranMTeachLearnset[] = { +static const u16 sNidoranMTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_CUT, @@ -1201,7 +1201,7 @@ static const u16 sNidoranMTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sNidorinoTeachLearnset[] = { +static const u16 sNidorinoTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_CUT, @@ -1242,7 +1242,7 @@ static const u16 sNidorinoTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sNidokingTeachLearnset[] = { +static const u16 sNidokingTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_BRICK_BREAK, @@ -1306,7 +1306,7 @@ static const u16 sNidokingTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sClefairyTeachLearnset[] = { +static const u16 sClefairyTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_BRICK_BREAK, @@ -1370,7 +1370,7 @@ static const u16 sClefairyTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sClefableTeachLearnset[] = { +static const u16 sClefableTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_BRICK_BREAK, @@ -1435,7 +1435,7 @@ static const u16 sClefableTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sVulpixTeachLearnset[] = { +static const u16 sVulpixTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DIG, MOVE_DOUBLE_TEAM, @@ -1468,7 +1468,7 @@ static const u16 sVulpixTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sNinetalesTeachLearnset[] = { +static const u16 sNinetalesTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_DIG, @@ -1505,7 +1505,7 @@ static const u16 sNinetalesTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sJigglypuffTeachLearnset[] = { +static const u16 sJigglypuffTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_BRICK_BREAK, @@ -1564,7 +1564,7 @@ static const u16 sJigglypuffTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sWigglytuffTeachLearnset[] = { +static const u16 sWigglytuffTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_BRICK_BREAK, @@ -1624,7 +1624,7 @@ static const u16 sWigglytuffTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sZubatTeachLearnset[] = { +static const u16 sZubatTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_DOUBLE_TEAM, @@ -1658,7 +1658,7 @@ static const u16 sZubatTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sGolbatTeachLearnset[] = { +static const u16 sGolbatTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_DOUBLE_TEAM, @@ -1693,7 +1693,7 @@ static const u16 sGolbatTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sOddishTeachLearnset[] = { +static const u16 sOddishTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULLET_SEED, MOVE_CUT, @@ -1723,7 +1723,7 @@ static const u16 sOddishTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sGloomTeachLearnset[] = { +static const u16 sGloomTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULLET_SEED, MOVE_CUT, @@ -1753,7 +1753,7 @@ static const u16 sGloomTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sVileplumeTeachLearnset[] = { +static const u16 sVileplumeTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULLET_SEED, MOVE_CUT, @@ -1786,7 +1786,7 @@ static const u16 sVileplumeTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sParasTeachLearnset[] = { +static const u16 sParasTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -1825,7 +1825,7 @@ static const u16 sParasTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sParasectTeachLearnset[] = { +static const u16 sParasectTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -1865,7 +1865,7 @@ static const u16 sParasectTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sVenonatTeachLearnset[] = { +static const u16 sVenonatTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -1896,7 +1896,7 @@ static const u16 sVenonatTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sVenomothTeachLearnset[] = { +static const u16 sVenomothTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_DOUBLE_TEAM, @@ -1929,7 +1929,7 @@ static const u16 sVenomothTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sDiglettTeachLearnset[] = { +static const u16 sDiglettTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_CUT, @@ -1963,7 +1963,7 @@ static const u16 sDiglettTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sDugtrioTeachLearnset[] = { +static const u16 sDugtrioTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_CUT, @@ -1998,7 +1998,7 @@ static const u16 sDugtrioTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMeowthTeachLearnset[] = { +static const u16 sMeowthTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_CUT, @@ -2042,7 +2042,7 @@ static const u16 sMeowthTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sPersianTeachLearnset[] = { +static const u16 sPersianTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_CUT, @@ -2088,7 +2088,7 @@ static const u16 sPersianTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sPsyduckTeachLearnset[] = { +static const u16 sPsyduckTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, @@ -2139,7 +2139,7 @@ static const u16 sPsyduckTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sGolduckTeachLearnset[] = { +static const u16 sGolduckTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, @@ -2192,7 +2192,7 @@ static const u16 sGolduckTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMankeyTeachLearnset[] = { +static const u16 sMankeyTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -2245,7 +2245,7 @@ static const u16 sMankeyTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sPrimeapeTeachLearnset[] = { +static const u16 sPrimeapeTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -2299,7 +2299,7 @@ static const u16 sPrimeapeTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sGrowlitheTeachLearnset[] = { +static const u16 sGrowlitheTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_DIG, @@ -2336,7 +2336,7 @@ static const u16 sGrowlitheTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sArcanineTeachLearnset[] = { +static const u16 sArcanineTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_DIG, @@ -2375,7 +2375,7 @@ static const u16 sArcanineTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sPoliwagTeachLearnset[] = { +static const u16 sPoliwagTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIG, @@ -2410,7 +2410,7 @@ static const u16 sPoliwagTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sPoliwhirlTeachLearnset[] = { +static const u16 sPoliwhirlTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_BRICK_BREAK, @@ -2457,7 +2457,7 @@ static const u16 sPoliwhirlTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sPoliwrathTeachLearnset[] = { +static const u16 sPoliwrathTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_BRICK_BREAK, @@ -2509,7 +2509,7 @@ static const u16 sPoliwrathTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sAbraTeachLearnset[] = { +static const u16 sAbraTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, @@ -2560,7 +2560,7 @@ static const u16 sAbraTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sKadabraTeachLearnset[] = { +static const u16 sKadabraTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_DIG, @@ -2612,7 +2612,7 @@ static const u16 sKadabraTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sAlakazamTeachLearnset[] = { +static const u16 sAlakazamTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_DIG, @@ -2665,7 +2665,7 @@ static const u16 sAlakazamTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMachopTeachLearnset[] = { +static const u16 sMachopTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_BULK_UP, @@ -2712,7 +2712,7 @@ static const u16 sMachopTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMachokeTeachLearnset[] = { +static const u16 sMachokeTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_BULK_UP, @@ -2759,7 +2759,7 @@ static const u16 sMachokeTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMachampTeachLearnset[] = { +static const u16 sMachampTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_BULK_UP, @@ -2807,7 +2807,7 @@ static const u16 sMachampTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sBellsproutTeachLearnset[] = { +static const u16 sBellsproutTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULLET_SEED, MOVE_CUT, @@ -2838,7 +2838,7 @@ static const u16 sBellsproutTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sWeepinbellTeachLearnset[] = { +static const u16 sWeepinbellTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULLET_SEED, MOVE_CUT, @@ -2869,7 +2869,7 @@ static const u16 sWeepinbellTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sVictreebelTeachLearnset[] = { +static const u16 sVictreebelTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULLET_SEED, MOVE_CUT, @@ -2902,7 +2902,7 @@ static const u16 sVictreebelTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sTentacoolTeachLearnset[] = { +static const u16 sTentacoolTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_CUT, @@ -2939,7 +2939,7 @@ static const u16 sTentacoolTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sTentacruelTeachLearnset[] = { +static const u16 sTentacruelTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_CUT, @@ -2977,7 +2977,7 @@ static const u16 sTentacruelTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sGeodudeTeachLearnset[] = { +static const u16 sGeodudeTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_DIG, @@ -3022,7 +3022,7 @@ static const u16 sGeodudeTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sGravelerTeachLearnset[] = { +static const u16 sGravelerTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_DIG, @@ -3067,7 +3067,7 @@ static const u16 sGravelerTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sGolemTeachLearnset[] = { +static const u16 sGolemTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_DIG, @@ -3116,7 +3116,7 @@ static const u16 sGolemTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sPonytaTeachLearnset[] = { +static const u16 sPonytaTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -3147,7 +3147,7 @@ static const u16 sPonytaTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sRapidashTeachLearnset[] = { +static const u16 sRapidashTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -3179,7 +3179,7 @@ static const u16 sRapidashTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSlowpokeTeachLearnset[] = { +static const u16 sSlowpokeTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_CALM_MIND, @@ -3229,7 +3229,7 @@ static const u16 sSlowpokeTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSlowbroTeachLearnset[] = { +static const u16 sSlowbroTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, @@ -3291,7 +3291,7 @@ static const u16 sSlowbroTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMagnemiteTeachLearnset[] = { +static const u16 sMagnemiteTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, @@ -3324,7 +3324,7 @@ static const u16 sMagnemiteTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMagnetonTeachLearnset[] = { +static const u16 sMagnetonTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, @@ -3358,7 +3358,7 @@ static const u16 sMagnetonTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sFarfetchdTeachLearnset[] = { +static const u16 sFarfetchdTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_CUT, @@ -3393,7 +3393,7 @@ static const u16 sFarfetchdTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sDoduoTeachLearnset[] = { +static const u16 sDoduoTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_DOUBLE_TEAM, @@ -3424,7 +3424,7 @@ static const u16 sDoduoTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sDodrioTeachLearnset[] = { +static const u16 sDodrioTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_DOUBLE_TEAM, @@ -3458,7 +3458,7 @@ static const u16 sDodrioTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSeelTeachLearnset[] = { +static const u16 sSeelTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIVE, @@ -3493,7 +3493,7 @@ static const u16 sSeelTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sDewgongTeachLearnset[] = { +static const u16 sDewgongTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIVE, @@ -3529,7 +3529,7 @@ static const u16 sDewgongTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sGrimerTeachLearnset[] = { +static const u16 sGrimerTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DIG, MOVE_DOUBLE_TEAM, @@ -3573,7 +3573,7 @@ static const u16 sGrimerTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMukTeachLearnset[] = { +static const u16 sMukTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_DIG, @@ -3621,7 +3621,7 @@ static const u16 sMukTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sShellderTeachLearnset[] = { +static const u16 sShellderTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIVE, @@ -3653,7 +3653,7 @@ static const u16 sShellderTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sCloysterTeachLearnset[] = { +static const u16 sCloysterTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIVE, @@ -3687,7 +3687,7 @@ static const u16 sCloysterTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sGastlyTeachLearnset[] = { +static const u16 sGastlyTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -3727,7 +3727,7 @@ static const u16 sGastlyTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sHaunterTeachLearnset[] = { +static const u16 sHaunterTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -3767,7 +3767,7 @@ static const u16 sHaunterTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sGengarTeachLearnset[] = { +static const u16 sGengarTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_DOUBLE_TEAM, @@ -3820,7 +3820,7 @@ static const u16 sGengarTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sOnixTeachLearnset[] = { +static const u16 sOnixTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DIG, MOVE_DOUBLE_TEAM, @@ -3859,7 +3859,7 @@ static const u16 sOnixTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sDrowzeeTeachLearnset[] = { +static const u16 sDrowzeeTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_CALM_MIND, @@ -3909,7 +3909,7 @@ static const u16 sDrowzeeTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sHypnoTeachLearnset[] = { +static const u16 sHypnoTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_CALM_MIND, @@ -3960,7 +3960,7 @@ static const u16 sHypnoTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sKrabbyTeachLearnset[] = { +static const u16 sKrabbyTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_BRICK_BREAK, @@ -4001,7 +4001,7 @@ static const u16 sKrabbyTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sKinglerTeachLearnset[] = { +static const u16 sKinglerTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_BRICK_BREAK, @@ -4043,7 +4043,7 @@ static const u16 sKinglerTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sVoltorbTeachLearnset[] = { +static const u16 sVoltorbTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, @@ -4076,7 +4076,7 @@ static const u16 sVoltorbTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sElectrodeTeachLearnset[] = { +static const u16 sElectrodeTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, @@ -4110,7 +4110,7 @@ static const u16 sElectrodeTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sExeggcuteTeachLearnset[] = { +static const u16 sExeggcuteTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULLET_SEED, MOVE_DOUBLE_TEAM, @@ -4148,7 +4148,7 @@ static const u16 sExeggcuteTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sExeggutorTeachLearnset[] = { +static const u16 sExeggutorTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULLET_SEED, MOVE_DOUBLE_TEAM, @@ -4187,7 +4187,7 @@ static const u16 sExeggutorTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sCuboneTeachLearnset[] = { +static const u16 sCuboneTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, @@ -4237,7 +4237,7 @@ static const u16 sCuboneTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMarowakTeachLearnset[] = { +static const u16 sMarowakTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, @@ -4288,7 +4288,7 @@ static const u16 sMarowakTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sHitmonleeTeachLearnset[] = { +static const u16 sHitmonleeTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_BULK_UP, @@ -4329,7 +4329,7 @@ static const u16 sHitmonleeTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sHitmonchanTeachLearnset[] = { +static const u16 sHitmonchanTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_BULK_UP, @@ -4373,7 +4373,7 @@ static const u16 sHitmonchanTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sLickitungTeachLearnset[] = { +static const u16 sLickitungTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_BRICK_BREAK, @@ -4436,7 +4436,7 @@ static const u16 sLickitungTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sKoffingTeachLearnset[] = { +static const u16 sKoffingTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -4471,7 +4471,7 @@ static const u16 sKoffingTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sWeezingTeachLearnset[] = { +static const u16 sWeezingTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -4507,7 +4507,7 @@ static const u16 sWeezingTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sRhyhornTeachLearnset[] = { +static const u16 sRhyhornTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIG, @@ -4553,7 +4553,7 @@ static const u16 sRhyhornTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sRhydonTeachLearnset[] = { +static const u16 sRhydonTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_BRICK_BREAK, @@ -4612,7 +4612,7 @@ static const u16 sRhydonTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sChanseyTeachLearnset[] = { +static const u16 sChanseyTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_BRICK_BREAK, @@ -4682,7 +4682,7 @@ static const u16 sChanseyTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sTangelaTeachLearnset[] = { +static const u16 sTangelaTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULLET_SEED, MOVE_CUT, @@ -4718,7 +4718,7 @@ static const u16 sTangelaTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sKangaskhanTeachLearnset[] = { +static const u16 sKangaskhanTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, @@ -4781,7 +4781,7 @@ static const u16 sKangaskhanTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sHorseaTeachLearnset[] = { +static const u16 sHorseaTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIVE, @@ -4812,7 +4812,7 @@ static const u16 sHorseaTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSeadraTeachLearnset[] = { +static const u16 sSeadraTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIVE, @@ -4844,7 +4844,7 @@ static const u16 sSeadraTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sGoldeenTeachLearnset[] = { +static const u16 sGoldeenTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIVE, @@ -4878,7 +4878,7 @@ static const u16 sGoldeenTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSeakingTeachLearnset[] = { +static const u16 sSeakingTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIVE, @@ -4912,7 +4912,7 @@ static const u16 sSeakingTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sStaryuTeachLearnset[] = { +static const u16 sStaryuTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIVE, @@ -4952,7 +4952,7 @@ static const u16 sStaryuTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sStarmieTeachLearnset[] = { +static const u16 sStarmieTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIVE, @@ -4995,7 +4995,7 @@ static const u16 sStarmieTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMrMimeTeachLearnset[] = { +static const u16 sMrMimeTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -5053,7 +5053,7 @@ static const u16 sMrMimeTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sScytherTeachLearnset[] = { +static const u16 sScytherTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -5089,7 +5089,7 @@ static const u16 sScytherTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sJynxTeachLearnset[] = { +static const u16 sJynxTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_BRICK_BREAK, @@ -5140,7 +5140,7 @@ static const u16 sJynxTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sElectabuzzTeachLearnset[] = { +static const u16 sElectabuzzTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_DOUBLE_TEAM, @@ -5189,7 +5189,7 @@ static const u16 sElectabuzzTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMagmarTeachLearnset[] = { +static const u16 sMagmarTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_DOUBLE_TEAM, @@ -5232,7 +5232,7 @@ static const u16 sMagmarTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sPinsirTeachLearnset[] = { +static const u16 sPinsirTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_BULK_UP, @@ -5271,7 +5271,7 @@ static const u16 sPinsirTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sTaurosTeachLearnset[] = { +static const u16 sTaurosTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DOUBLE_TEAM, @@ -5314,11 +5314,11 @@ static const u16 sTaurosTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMagikarpTeachLearnset[] = { +static const u16 sMagikarpTeachableLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sGyaradosTeachLearnset[] = { +static const u16 sGyaradosTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIVE, @@ -5364,7 +5364,7 @@ static const u16 sGyaradosTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sLaprasTeachLearnset[] = { +static const u16 sLaprasTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIVE, @@ -5408,11 +5408,11 @@ static const u16 sLaprasTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sDittoTeachLearnset[] = { +static const u16 sDittoTeachableLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sEeveeTeachLearnset[] = { +static const u16 sEeveeTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DIG, MOVE_DOUBLE_TEAM, @@ -5442,7 +5442,7 @@ static const u16 sEeveeTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sVaporeonTeachLearnset[] = { +static const u16 sVaporeonTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIG, @@ -5484,7 +5484,7 @@ static const u16 sVaporeonTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sJolteonTeachLearnset[] = { +static const u16 sJolteonTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DIG, MOVE_DOUBLE_TEAM, @@ -5524,7 +5524,7 @@ static const u16 sJolteonTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sFlareonTeachLearnset[] = { +static const u16 sFlareonTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DIG, MOVE_DOUBLE_TEAM, @@ -5561,7 +5561,7 @@ static const u16 sFlareonTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sPorygonTeachLearnset[] = { +static const u16 sPorygonTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_BLIZZARD, MOVE_DOUBLE_TEAM, @@ -5603,7 +5603,7 @@ static const u16 sPorygonTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sOmanyteTeachLearnset[] = { +static const u16 sOmanyteTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIVE, @@ -5641,7 +5641,7 @@ static const u16 sOmanyteTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sOmastarTeachLearnset[] = { +static const u16 sOmastarTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIVE, @@ -5681,7 +5681,7 @@ static const u16 sOmastarTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sKabutoTeachLearnset[] = { +static const u16 sKabutoTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, @@ -5722,7 +5722,7 @@ static const u16 sKabutoTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sKabutopsTeachLearnset[] = { +static const u16 sKabutopsTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, @@ -5771,7 +5771,7 @@ static const u16 sKabutopsTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sAerodactylTeachLearnset[] = { +static const u16 sAerodactylTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_DOUBLE_TEAM, @@ -5814,7 +5814,7 @@ static const u16 sAerodactylTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSnorlaxTeachLearnset[] = { +static const u16 sSnorlaxTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_BRICK_BREAK, @@ -5875,7 +5875,7 @@ static const u16 sSnorlaxTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sArticunoTeachLearnset[] = { +static const u16 sArticunoTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_BLIZZARD, MOVE_DOUBLE_TEAM, @@ -5912,7 +5912,7 @@ static const u16 sArticunoTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sZapdosTeachLearnset[] = { +static const u16 sZapdosTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -5950,7 +5950,7 @@ static const u16 sZapdosTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMoltresTeachLearnset[] = { +static const u16 sMoltresTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -5987,7 +5987,7 @@ static const u16 sMoltresTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sDratiniTeachLearnset[] = { +static const u16 sDratiniTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DOUBLE_TEAM, @@ -6030,7 +6030,7 @@ static const u16 sDratiniTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sDragonairTeachLearnset[] = { +static const u16 sDragonairTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DOUBLE_TEAM, @@ -6073,7 +6073,7 @@ static const u16 sDragonairTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sDragoniteTeachLearnset[] = { +static const u16 sDragoniteTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, @@ -6137,7 +6137,7 @@ static const u16 sDragoniteTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMewtwoTeachLearnset[] = { +static const u16 sMewtwoTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_BLIZZARD, MOVE_BRICK_BREAK, @@ -6209,7 +6209,7 @@ static const u16 sMewtwoTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMewTeachLearnset[] = { +static const u16 sMewTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, @@ -6301,7 +6301,7 @@ static const u16 sMewTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sChikoritaTeachLearnset[] = { +static const u16 sChikoritaTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULLET_SEED, MOVE_CUT, @@ -6337,7 +6337,7 @@ static const u16 sChikoritaTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sBayleefTeachLearnset[] = { +static const u16 sBayleefTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULLET_SEED, MOVE_CUT, @@ -6375,7 +6375,7 @@ static const u16 sBayleefTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMeganiumTeachLearnset[] = { +static const u16 sMeganiumTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULLET_SEED, MOVE_CUT, @@ -6415,7 +6415,7 @@ static const u16 sMeganiumTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sCyndaquilTeachLearnset[] = { +static const u16 sCyndaquilTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_CUT, @@ -6449,7 +6449,7 @@ static const u16 sCyndaquilTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sQuilavaTeachLearnset[] = { +static const u16 sQuilavaTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -6489,7 +6489,7 @@ static const u16 sQuilavaTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sTyphlosionTeachLearnset[] = { +static const u16 sTyphlosionTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -6541,7 +6541,7 @@ static const u16 sTyphlosionTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sTotodileTeachLearnset[] = { +static const u16 sTotodileTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, @@ -6589,7 +6589,7 @@ static const u16 sTotodileTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sCroconawTeachLearnset[] = { +static const u16 sCroconawTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, @@ -6641,7 +6641,7 @@ static const u16 sCroconawTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sFeraligatrTeachLearnset[] = { +static const u16 sFeraligatrTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, @@ -6695,7 +6695,7 @@ static const u16 sFeraligatrTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSentretTeachLearnset[] = { +static const u16 sSentretTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_CUT, @@ -6742,7 +6742,7 @@ static const u16 sSentretTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sFurretTeachLearnset[] = { +static const u16 sFurretTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_BRICK_BREAK, @@ -6794,7 +6794,7 @@ static const u16 sFurretTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sHoothootTeachLearnset[] = { +static const u16 sHoothootTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_DOUBLE_TEAM, @@ -6829,7 +6829,7 @@ static const u16 sHoothootTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sNoctowlTeachLearnset[] = { +static const u16 sNoctowlTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_DOUBLE_TEAM, @@ -6865,7 +6865,7 @@ static const u16 sNoctowlTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sLedybaTeachLearnset[] = { +static const u16 sLedybaTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -6906,7 +6906,7 @@ static const u16 sLedybaTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sLedianTeachLearnset[] = { +static const u16 sLedianTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -6949,7 +6949,7 @@ static const u16 sLedianTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSpinarakTeachLearnset[] = { +static const u16 sSpinarakTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DIG, MOVE_DOUBLE_TEAM, @@ -6979,7 +6979,7 @@ static const u16 sSpinarakTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sAriadosTeachLearnset[] = { +static const u16 sAriadosTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DIG, MOVE_DOUBLE_TEAM, @@ -7011,7 +7011,7 @@ static const u16 sAriadosTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sCrobatTeachLearnset[] = { +static const u16 sCrobatTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_DOUBLE_TEAM, @@ -7046,7 +7046,7 @@ static const u16 sCrobatTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sChinchouTeachLearnset[] = { +static const u16 sChinchouTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIVE, @@ -7081,7 +7081,7 @@ static const u16 sChinchouTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sLanturnTeachLearnset[] = { +static const u16 sLanturnTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIVE, @@ -7117,7 +7117,7 @@ static const u16 sLanturnTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sPichuTeachLearnset[] = { +static const u16 sPichuTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -7157,7 +7157,7 @@ static const u16 sPichuTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sCleffaTeachLearnset[] = { +static const u16 sCleffaTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DIG, MOVE_DOUBLE_TEAM, @@ -7207,7 +7207,7 @@ static const u16 sCleffaTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sIgglybuffTeachLearnset[] = { +static const u16 sIgglybuffTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DIG, MOVE_DOUBLE_TEAM, @@ -7254,7 +7254,7 @@ static const u16 sIgglybuffTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sTogepiTeachLearnset[] = { +static const u16 sTogepiTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -7303,7 +7303,7 @@ static const u16 sTogepiTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sTogeticTeachLearnset[] = { +static const u16 sTogeticTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -7358,7 +7358,7 @@ static const u16 sTogeticTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sNatuTeachLearnset[] = { +static const u16 sNatuTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_CALM_MIND, @@ -7397,7 +7397,7 @@ static const u16 sNatuTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sXatuTeachLearnset[] = { +static const u16 sXatuTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_CALM_MIND, @@ -7438,7 +7438,7 @@ static const u16 sXatuTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMareepTeachLearnset[] = { +static const u16 sMareepTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -7472,7 +7472,7 @@ static const u16 sMareepTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sFlaaffyTeachLearnset[] = { +static const u16 sFlaaffyTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_DOUBLE_TEAM, @@ -7516,7 +7516,7 @@ static const u16 sFlaaffyTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sAmpharosTeachLearnset[] = { +static const u16 sAmpharosTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_DOUBLE_TEAM, @@ -7561,7 +7561,7 @@ static const u16 sAmpharosTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sBellossomTeachLearnset[] = { +static const u16 sBellossomTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULLET_SEED, MOVE_CUT, @@ -7592,7 +7592,7 @@ static const u16 sBellossomTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMarillTeachLearnset[] = { +static const u16 sMarillTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_BRICK_BREAK, @@ -7639,7 +7639,7 @@ static const u16 sMarillTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sAzumarillTeachLearnset[] = { +static const u16 sAzumarillTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_BRICK_BREAK, @@ -7687,7 +7687,7 @@ static const u16 sAzumarillTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSudowoodoTeachLearnset[] = { +static const u16 sSudowoodoTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_CALM_MIND, @@ -7736,7 +7736,7 @@ static const u16 sSudowoodoTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sPolitoedTeachLearnset[] = { +static const u16 sPolitoedTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_BRICK_BREAK, @@ -7785,7 +7785,7 @@ static const u16 sPolitoedTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sHoppipTeachLearnset[] = { +static const u16 sHoppipTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BULLET_SEED, @@ -7816,7 +7816,7 @@ static const u16 sHoppipTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSkiploomTeachLearnset[] = { +static const u16 sSkiploomTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BULLET_SEED, @@ -7847,7 +7847,7 @@ static const u16 sSkiploomTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sJumpluffTeachLearnset[] = { +static const u16 sJumpluffTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BULLET_SEED, @@ -7879,7 +7879,7 @@ static const u16 sJumpluffTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sAipomTeachLearnset[] = { +static const u16 sAipomTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -7935,7 +7935,7 @@ static const u16 sAipomTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSunkernTeachLearnset[] = { +static const u16 sSunkernTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULLET_SEED, MOVE_CUT, @@ -7966,7 +7966,7 @@ static const u16 sSunkernTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSunfloraTeachLearnset[] = { +static const u16 sSunfloraTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULLET_SEED, MOVE_CUT, @@ -7998,7 +7998,7 @@ static const u16 sSunfloraTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sYanmaTeachLearnset[] = { +static const u16 sYanmaTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_DOUBLE_TEAM, @@ -8030,7 +8030,7 @@ static const u16 sYanmaTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sWooperTeachLearnset[] = { +static const u16 sWooperTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIG, @@ -8075,7 +8075,7 @@ static const u16 sWooperTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sQuagsireTeachLearnset[] = { +static const u16 sQuagsireTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_BRICK_BREAK, @@ -8130,7 +8130,7 @@ static const u16 sQuagsireTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sEspeonTeachLearnset[] = { +static const u16 sEspeonTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_CUT, @@ -8169,7 +8169,7 @@ static const u16 sEspeonTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sUmbreonTeachLearnset[] = { +static const u16 sUmbreonTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CUT, MOVE_DIG, @@ -8207,7 +8207,7 @@ static const u16 sUmbreonTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMurkrowTeachLearnset[] = { +static const u16 sMurkrowTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_CALM_MIND, @@ -8246,7 +8246,7 @@ static const u16 sMurkrowTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSlowkingTeachLearnset[] = { +static const u16 sSlowkingTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_BRICK_BREAK, @@ -8306,7 +8306,7 @@ static const u16 sSlowkingTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMisdreavusTeachLearnset[] = { +static const u16 sMisdreavusTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_CALM_MIND, @@ -8348,18 +8348,18 @@ static const u16 sMisdreavusTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sUnownTeachLearnset[] = { +static const u16 sUnownTeachableLearnset[] = { MOVE_HIDDEN_POWER, MOVE_UNAVAILABLE, }; -static const u16 sWobbuffetTeachLearnset[] = { +static const u16 sWobbuffetTeachableLearnset[] = { MOVE_SAFEGUARD, MOVE_COUNTER, MOVE_UNAVAILABLE, }; -static const u16 sGirafarigTeachLearnset[] = { +static const u16 sGirafarigTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, @@ -8403,7 +8403,7 @@ static const u16 sGirafarigTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sPinecoTeachLearnset[] = { +static const u16 sPinecoTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DIG, MOVE_DOUBLE_TEAM, @@ -8442,7 +8442,7 @@ static const u16 sPinecoTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sForretressTeachLearnset[] = { +static const u16 sForretressTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DIG, MOVE_DOUBLE_TEAM, @@ -8481,7 +8481,7 @@ static const u16 sForretressTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sDunsparceTeachLearnset[] = { +static const u16 sDunsparceTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_CALM_MIND, @@ -8531,7 +8531,7 @@ static const u16 sDunsparceTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sGligarTeachLearnset[] = { +static const u16 sGligarTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -8575,7 +8575,7 @@ static const u16 sGligarTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSteelixTeachLearnset[] = { +static const u16 sSteelixTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CUT, MOVE_DIG, @@ -8616,7 +8616,7 @@ static const u16 sSteelixTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSnubbullTeachLearnset[] = { +static const u16 sSnubbullTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_BULK_UP, @@ -8674,7 +8674,7 @@ static const u16 sSnubbullTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sGranbullTeachLearnset[] = { +static const u16 sGranbullTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_BULK_UP, @@ -8736,7 +8736,7 @@ static const u16 sGranbullTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sQwilfishTeachLearnset[] = { +static const u16 sQwilfishTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIVE, @@ -8776,7 +8776,7 @@ static const u16 sQwilfishTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sScizorTeachLearnset[] = { +static const u16 sScizorTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -8814,7 +8814,7 @@ static const u16 sScizorTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sShuckleTeachLearnset[] = { +static const u16 sShuckleTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DIG, MOVE_DOUBLE_TEAM, @@ -8850,7 +8850,7 @@ static const u16 sShuckleTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sHeracrossTeachLearnset[] = { +static const u16 sHeracrossTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -8892,7 +8892,7 @@ static const u16 sHeracrossTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSneaselTeachLearnset[] = { +static const u16 sSneaselTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, @@ -8945,7 +8945,7 @@ static const u16 sSneaselTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sTeddiursaTeachLearnset[] = { +static const u16 sTeddiursaTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -8999,7 +8999,7 @@ static const u16 sTeddiursaTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sUrsaringTeachLearnset[] = { +static const u16 sUrsaringTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -9054,7 +9054,7 @@ static const u16 sUrsaringTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSlugmaTeachLearnset[] = { +static const u16 sSlugmaTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -9088,7 +9088,7 @@ static const u16 sSlugmaTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMagcargoTeachLearnset[] = { +static const u16 sMagcargoTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, @@ -9128,7 +9128,7 @@ static const u16 sMagcargoTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSwinubTeachLearnset[] = { +static const u16 sSwinubTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIG, @@ -9167,7 +9167,7 @@ static const u16 sSwinubTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sPiloswineTeachLearnset[] = { +static const u16 sPiloswineTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIG, @@ -9207,7 +9207,7 @@ static const u16 sPiloswineTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sCorsolaTeachLearnset[] = { +static const u16 sCorsolaTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_CALM_MIND, @@ -9254,7 +9254,7 @@ static const u16 sCorsolaTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sRemoraidTeachLearnset[] = { +static const u16 sRemoraidTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_BULLET_SEED, @@ -9294,7 +9294,7 @@ static const u16 sRemoraidTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sOctilleryTeachLearnset[] = { +static const u16 sOctilleryTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_BULLET_SEED, @@ -9336,7 +9336,7 @@ static const u16 sOctilleryTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sDelibirdTeachLearnset[] = { +static const u16 sDelibirdTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, @@ -9377,7 +9377,7 @@ static const u16 sDelibirdTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMantineTeachLearnset[] = { +static const u16 sMantineTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, @@ -9416,7 +9416,7 @@ static const u16 sMantineTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSkarmoryTeachLearnset[] = { +static const u16 sSkarmoryTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_CUT, @@ -9457,7 +9457,7 @@ static const u16 sSkarmoryTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sHoundourTeachLearnset[] = { +static const u16 sHoundourTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -9497,7 +9497,7 @@ static const u16 sHoundourTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sHoundoomTeachLearnset[] = { +static const u16 sHoundoomTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -9539,7 +9539,7 @@ static const u16 sHoundoomTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sKingdraTeachLearnset[] = { +static const u16 sKingdraTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIVE, @@ -9572,7 +9572,7 @@ static const u16 sKingdraTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sPhanpyTeachLearnset[] = { +static const u16 sPhanpyTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, @@ -9607,7 +9607,7 @@ static const u16 sPhanpyTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sDonphanTeachLearnset[] = { +static const u16 sDonphanTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, @@ -9643,7 +9643,7 @@ static const u16 sDonphanTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sPorygon2TeachLearnset[] = { +static const u16 sPorygon2TeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_BLIZZARD, MOVE_DOUBLE_TEAM, @@ -9684,7 +9684,7 @@ static const u16 sPorygon2TeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sStantlerTeachLearnset[] = { +static const u16 sStantlerTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, @@ -9728,14 +9728,14 @@ static const u16 sStantlerTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSmeargleTeachLearnset[] = { +static const u16 sSmeargleTeachableLearnset[] = { MOVE_FLAMETHROWER, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_UNAVAILABLE, }; -static const u16 sTyrogueTeachLearnset[] = { +static const u16 sTyrogueTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_BULK_UP, @@ -9771,7 +9771,7 @@ static const u16 sTyrogueTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sHitmontopTeachLearnset[] = { +static const u16 sHitmontopTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -9811,7 +9811,7 @@ static const u16 sHitmontopTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSmoochumTeachLearnset[] = { +static const u16 sSmoochumTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_CALM_MIND, @@ -9857,7 +9857,7 @@ static const u16 sSmoochumTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sElekidTeachLearnset[] = { +static const u16 sElekidTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_DOUBLE_TEAM, @@ -9901,7 +9901,7 @@ static const u16 sElekidTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMagbyTeachLearnset[] = { +static const u16 sMagbyTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_DOUBLE_TEAM, @@ -9941,7 +9941,7 @@ static const u16 sMagbyTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMiltankTeachLearnset[] = { +static const u16 sMiltankTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_BRICK_BREAK, @@ -9999,7 +9999,7 @@ static const u16 sMiltankTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sBlisseyTeachLearnset[] = { +static const u16 sBlisseyTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_BRICK_BREAK, @@ -10068,7 +10068,7 @@ static const u16 sBlisseyTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sRaikouTeachLearnset[] = { +static const u16 sRaikouTeachableLearnset[] = { MOVE_CALM_MIND, MOVE_CUT, MOVE_DIG, @@ -10111,7 +10111,7 @@ static const u16 sRaikouTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sEnteiTeachLearnset[] = { +static const u16 sEnteiTeachableLearnset[] = { MOVE_CALM_MIND, MOVE_CUT, MOVE_DIG, @@ -10153,7 +10153,7 @@ static const u16 sEnteiTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSuicuneTeachLearnset[] = { +static const u16 sSuicuneTeachableLearnset[] = { MOVE_BLIZZARD, MOVE_CALM_MIND, MOVE_CUT, @@ -10197,7 +10197,7 @@ static const u16 sSuicuneTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sLarvitarTeachLearnset[] = { +static const u16 sLarvitarTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_DIG, @@ -10233,7 +10233,7 @@ static const u16 sLarvitarTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sPupitarTeachLearnset[] = { +static const u16 sPupitarTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_DIG, @@ -10269,7 +10269,7 @@ static const u16 sPupitarTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sTyranitarTeachLearnset[] = { +static const u16 sTyranitarTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, @@ -10330,7 +10330,7 @@ static const u16 sTyranitarTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sLugiaTeachLearnset[] = { +static const u16 sLugiaTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_BLIZZARD, MOVE_CALM_MIND, @@ -10388,7 +10388,7 @@ static const u16 sLugiaTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sHoOhTeachLearnset[] = { +static const u16 sHoOhTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, @@ -10439,7 +10439,7 @@ static const u16 sHoOhTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sCelebiTeachLearnset[] = { +static const u16 sCelebiTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_CALM_MIND, MOVE_CUT, @@ -10485,7 +10485,7 @@ static const u16 sCelebiTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sTreeckoTeachLearnset[] = { +static const u16 sTreeckoTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -10533,7 +10533,7 @@ static const u16 sTreeckoTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sGrovyleTeachLearnset[] = { +static const u16 sGrovyleTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -10581,7 +10581,7 @@ static const u16 sGrovyleTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSceptileTeachLearnset[] = { +static const u16 sSceptileTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -10633,7 +10633,7 @@ static const u16 sSceptileTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sTorchicTeachLearnset[] = { +static const u16 sTorchicTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_CUT, @@ -10673,7 +10673,7 @@ static const u16 sTorchicTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sCombuskenTeachLearnset[] = { +static const u16 sCombuskenTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -10720,7 +10720,7 @@ static const u16 sCombuskenTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sBlazikenTeachLearnset[] = { +static const u16 sBlazikenTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -10771,7 +10771,7 @@ static const u16 sBlazikenTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMudkipTeachLearnset[] = { +static const u16 sMudkipTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIG, @@ -10812,7 +10812,7 @@ static const u16 sMudkipTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMarshtompTeachLearnset[] = { +static const u16 sMarshtompTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_BRICK_BREAK, @@ -10860,7 +10860,7 @@ static const u16 sMarshtompTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSwampertTeachLearnset[] = { +static const u16 sSwampertTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_BRICK_BREAK, @@ -10911,7 +10911,7 @@ static const u16 sSwampertTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sPoochyenaTeachLearnset[] = { +static const u16 sPoochyenaTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DIG, MOVE_DOUBLE_TEAM, @@ -10947,7 +10947,7 @@ static const u16 sPoochyenaTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMightyenaTeachLearnset[] = { +static const u16 sMightyenaTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DIG, MOVE_DOUBLE_TEAM, @@ -10985,7 +10985,7 @@ static const u16 sMightyenaTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sZigzagoonTeachLearnset[] = { +static const u16 sZigzagoonTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_CUT, @@ -11029,7 +11029,7 @@ static const u16 sZigzagoonTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sLinooneTeachLearnset[] = { +static const u16 sLinooneTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_CUT, @@ -11076,16 +11076,16 @@ static const u16 sLinooneTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sWurmpleTeachLearnset[] = { +static const u16 sWurmpleTeachableLearnset[] = { MOVE_SNORE, MOVE_UNAVAILABLE, }; -static const u16 sSilcoonTeachLearnset[] = { +static const u16 sSilcoonTeachableLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sBeautiflyTeachLearnset[] = { +static const u16 sBeautiflyTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_DOUBLE_TEAM, @@ -11117,11 +11117,11 @@ static const u16 sBeautiflyTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sCascoonTeachLearnset[] = { +static const u16 sCascoonTeachableLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sDustoxTeachLearnset[] = { +static const u16 sDustoxTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_DOUBLE_TEAM, @@ -11154,7 +11154,7 @@ static const u16 sDustoxTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sLotadTeachLearnset[] = { +static const u16 sLotadTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_BULLET_SEED, @@ -11191,7 +11191,7 @@ static const u16 sLotadTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sLombreTeachLearnset[] = { +static const u16 sLombreTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_BRICK_BREAK, @@ -11237,7 +11237,7 @@ static const u16 sLombreTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sLudicoloTeachLearnset[] = { +static const u16 sLudicoloTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_BRICK_BREAK, @@ -11290,7 +11290,7 @@ static const u16 sLudicoloTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSeedotTeachLearnset[] = { +static const u16 sSeedotTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULLET_SEED, MOVE_DIG, @@ -11324,7 +11324,7 @@ static const u16 sSeedotTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sNuzleafTeachLearnset[] = { +static const u16 sNuzleafTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_BULLET_SEED, @@ -11371,7 +11371,7 @@ static const u16 sNuzleafTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sShiftryTeachLearnset[] = { +static const u16 sShiftryTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -11420,7 +11420,7 @@ static const u16 sShiftryTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sTaillowTeachLearnset[] = { +static const u16 sTaillowTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_DOUBLE_TEAM, @@ -11450,7 +11450,7 @@ static const u16 sTaillowTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSwellowTeachLearnset[] = { +static const u16 sSwellowTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_DOUBLE_TEAM, @@ -11481,7 +11481,7 @@ static const u16 sSwellowTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sWingullTeachLearnset[] = { +static const u16 sWingullTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, @@ -11515,7 +11515,7 @@ static const u16 sWingullTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sPelipperTeachLearnset[] = { +static const u16 sPelipperTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, @@ -11551,7 +11551,7 @@ static const u16 sPelipperTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sRaltsTeachLearnset[] = { +static const u16 sRaltsTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, @@ -11599,7 +11599,7 @@ static const u16 sRaltsTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sKirliaTeachLearnset[] = { +static const u16 sKirliaTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, @@ -11647,7 +11647,7 @@ static const u16 sKirliaTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sGardevoirTeachLearnset[] = { +static const u16 sGardevoirTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, @@ -11696,7 +11696,7 @@ static const u16 sGardevoirTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSurskitTeachLearnset[] = { +static const u16 sSurskitTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DOUBLE_TEAM, @@ -11731,7 +11731,7 @@ static const u16 sSurskitTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMasquerainTeachLearnset[] = { +static const u16 sMasquerainTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, @@ -11768,7 +11768,7 @@ static const u16 sMasquerainTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sShroomishTeachLearnset[] = { +static const u16 sShroomishTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULLET_SEED, MOVE_DOUBLE_TEAM, @@ -11800,7 +11800,7 @@ static const u16 sShroomishTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sBreloomTeachLearnset[] = { +static const u16 sBreloomTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_BULK_UP, @@ -11849,7 +11849,7 @@ static const u16 sBreloomTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSlakothTeachLearnset[] = { +static const u16 sSlakothTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, @@ -11903,7 +11903,7 @@ static const u16 sSlakothTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sVigorothTeachLearnset[] = { +static const u16 sVigorothTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, @@ -11960,7 +11960,7 @@ static const u16 sVigorothTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSlakingTeachLearnset[] = { +static const u16 sSlakingTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, @@ -12018,7 +12018,7 @@ static const u16 sSlakingTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sNincadaTeachLearnset[] = { +static const u16 sNincadaTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_CUT, MOVE_DIG, @@ -12049,7 +12049,7 @@ static const u16 sNincadaTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sNinjaskTeachLearnset[] = { +static const u16 sNinjaskTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_CUT, @@ -12085,7 +12085,7 @@ static const u16 sNinjaskTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sShedinjaTeachLearnset[] = { +static const u16 sShedinjaTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_CUT, MOVE_DIG, @@ -12120,7 +12120,7 @@ static const u16 sShedinjaTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sWhismurTeachLearnset[] = { +static const u16 sWhismurTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DOUBLE_TEAM, @@ -12166,7 +12166,7 @@ static const u16 sWhismurTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sLoudredTeachLearnset[] = { +static const u16 sLoudredTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_BRICK_BREAK, @@ -12221,7 +12221,7 @@ static const u16 sLoudredTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sExploudTeachLearnset[] = { +static const u16 sExploudTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_BRICK_BREAK, @@ -12278,7 +12278,7 @@ static const u16 sExploudTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMakuhitaTeachLearnset[] = { +static const u16 sMakuhitaTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_BULK_UP, @@ -12322,7 +12322,7 @@ static const u16 sMakuhitaTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sHariyamaTeachLearnset[] = { +static const u16 sHariyamaTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_BULK_UP, @@ -12367,7 +12367,7 @@ static const u16 sHariyamaTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sAzurillTeachLearnset[] = { +static const u16 sAzurillTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DOUBLE_TEAM, @@ -12403,7 +12403,7 @@ static const u16 sAzurillTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sNosepassTeachLearnset[] = { +static const u16 sNosepassTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, @@ -12446,7 +12446,7 @@ static const u16 sNosepassTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSkittyTeachLearnset[] = { +static const u16 sSkittyTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_CALM_MIND, @@ -12491,7 +12491,7 @@ static const u16 sSkittyTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sDelcattyTeachLearnset[] = { +static const u16 sDelcattyTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_CALM_MIND, @@ -12539,7 +12539,7 @@ static const u16 sDelcattyTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSableyeTeachLearnset[] = { +static const u16 sSableyeTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -12594,7 +12594,7 @@ static const u16 sSableyeTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMawileTeachLearnset[] = { +static const u16 sMawileTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_DOUBLE_TEAM, @@ -12646,7 +12646,7 @@ static const u16 sMawileTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sAronTeachLearnset[] = { +static const u16 sAronTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_CUT, @@ -12687,7 +12687,7 @@ static const u16 sAronTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sLaironTeachLearnset[] = { +static const u16 sLaironTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_CUT, @@ -12728,7 +12728,7 @@ static const u16 sLaironTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sAggronTeachLearnset[] = { +static const u16 sAggronTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, @@ -12792,7 +12792,7 @@ static const u16 sAggronTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMedititeTeachLearnset[] = { +static const u16 sMedititeTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_BULK_UP, @@ -12842,7 +12842,7 @@ static const u16 sMedititeTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMedichamTeachLearnset[] = { +static const u16 sMedichamTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_BULK_UP, @@ -12893,7 +12893,7 @@ static const u16 sMedichamTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sElectrikeTeachLearnset[] = { +static const u16 sElectrikeTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -12929,7 +12929,7 @@ static const u16 sElectrikeTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sManectricTeachLearnset[] = { +static const u16 sManectricTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -12967,7 +12967,7 @@ static const u16 sManectricTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sPlusleTeachLearnset[] = { +static const u16 sPlusleTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -13008,7 +13008,7 @@ static const u16 sPlusleTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMinunTeachLearnset[] = { +static const u16 sMinunTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -13049,7 +13049,7 @@ static const u16 sMinunTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sVolbeatTeachLearnset[] = { +static const u16 sVolbeatTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -13098,7 +13098,7 @@ static const u16 sVolbeatTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sIllumiseTeachLearnset[] = { +static const u16 sIllumiseTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -13147,7 +13147,7 @@ static const u16 sIllumiseTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sRoseliaTeachLearnset[] = { +static const u16 sRoseliaTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULLET_SEED, MOVE_CUT, @@ -13183,7 +13183,7 @@ static const u16 sRoseliaTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sGulpinTeachLearnset[] = { +static const u16 sGulpinTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULLET_SEED, MOVE_DOUBLE_TEAM, @@ -13228,7 +13228,7 @@ static const u16 sGulpinTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSwalotTeachLearnset[] = { +static const u16 sSwalotTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULLET_SEED, MOVE_DOUBLE_TEAM, @@ -13275,7 +13275,7 @@ static const u16 sSwalotTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sCarvanhaTeachLearnset[] = { +static const u16 sCarvanhaTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIVE, @@ -13311,7 +13311,7 @@ static const u16 sCarvanhaTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSharpedoTeachLearnset[] = { +static const u16 sSharpedoTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIVE, @@ -13353,7 +13353,7 @@ static const u16 sSharpedoTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sWailmerTeachLearnset[] = { +static const u16 sWailmerTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIVE, @@ -13391,7 +13391,7 @@ static const u16 sWailmerTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sWailordTeachLearnset[] = { +static const u16 sWailordTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIVE, @@ -13430,7 +13430,7 @@ static const u16 sWailordTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sNumelTeachLearnset[] = { +static const u16 sNumelTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DIG, MOVE_DOUBLE_TEAM, @@ -13466,7 +13466,7 @@ static const u16 sNumelTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sCameruptTeachLearnset[] = { +static const u16 sCameruptTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DIG, MOVE_DOUBLE_TEAM, @@ -13506,7 +13506,7 @@ static const u16 sCameruptTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sTorkoalTeachLearnset[] = { +static const u16 sTorkoalTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, @@ -13544,7 +13544,7 @@ static const u16 sTorkoalTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSpoinkTeachLearnset[] = { +static const u16 sSpoinkTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, @@ -13586,7 +13586,7 @@ static const u16 sSpoinkTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sGrumpigTeachLearnset[] = { +static const u16 sGrumpigTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_CALM_MIND, @@ -13640,7 +13640,7 @@ static const u16 sGrumpigTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSpindaTeachLearnset[] = { +static const u16 sSpindaTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_CALM_MIND, @@ -13697,7 +13697,7 @@ static const u16 sSpindaTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sTrapinchTeachLearnset[] = { +static const u16 sTrapinchTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DIG, MOVE_DOUBLE_TEAM, @@ -13732,7 +13732,7 @@ static const u16 sTrapinchTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sVibravaTeachLearnset[] = { +static const u16 sVibravaTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DIG, MOVE_DOUBLE_TEAM, @@ -13770,7 +13770,7 @@ static const u16 sVibravaTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sFlygonTeachLearnset[] = { +static const u16 sFlygonTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_DIG, @@ -13815,7 +13815,7 @@ static const u16 sFlygonTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sCacneaTeachLearnset[] = { +static const u16 sCacneaTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_BULLET_SEED, @@ -13854,7 +13854,7 @@ static const u16 sCacneaTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sCacturneTeachLearnset[] = { +static const u16 sCacturneTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_BULLET_SEED, @@ -13896,7 +13896,7 @@ static const u16 sCacturneTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSwabluTeachLearnset[] = { +static const u16 sSwabluTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_DOUBLE_TEAM, @@ -13931,7 +13931,7 @@ static const u16 sSwabluTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sAltariaTeachLearnset[] = { +static const u16 sAltariaTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_DOUBLE_TEAM, @@ -13974,7 +13974,7 @@ static const u16 sAltariaTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sZangooseTeachLearnset[] = { +static const u16 sZangooseTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, @@ -14037,7 +14037,7 @@ static const u16 sZangooseTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSeviperTeachLearnset[] = { +static const u16 sSeviperTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DIG, MOVE_DOUBLE_TEAM, @@ -14076,7 +14076,7 @@ static const u16 sSeviperTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sLunatoneTeachLearnset[] = { +static const u16 sLunatoneTeachableLearnset[] = { MOVE_BLIZZARD, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, @@ -14120,7 +14120,7 @@ static const u16 sLunatoneTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSolrockTeachLearnset[] = { +static const u16 sSolrockTeachableLearnset[] = { MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, @@ -14165,7 +14165,7 @@ static const u16 sSolrockTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sBarboachTeachLearnset[] = { +static const u16 sBarboachTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIVE, @@ -14199,7 +14199,7 @@ static const u16 sBarboachTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sWhiscashTeachLearnset[] = { +static const u16 sWhiscashTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIVE, @@ -14237,7 +14237,7 @@ static const u16 sWhiscashTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sCorphishTeachLearnset[] = { +static const u16 sCorphishTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, @@ -14281,7 +14281,7 @@ static const u16 sCorphishTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sCrawdauntTeachLearnset[] = { +static const u16 sCrawdauntTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, @@ -14328,7 +14328,7 @@ static const u16 sCrawdauntTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sBaltoyTeachLearnset[] = { +static const u16 sBaltoyTeachableLearnset[] = { MOVE_CALM_MIND, MOVE_DIG, MOVE_DOUBLE_TEAM, @@ -14369,7 +14369,7 @@ static const u16 sBaltoyTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sClaydolTeachLearnset[] = { +static const u16 sClaydolTeachableLearnset[] = { MOVE_CALM_MIND, MOVE_DIG, MOVE_DOUBLE_TEAM, @@ -14413,7 +14413,7 @@ static const u16 sClaydolTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sLileepTeachLearnset[] = { +static const u16 sLileepTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULLET_SEED, MOVE_DOUBLE_TEAM, @@ -14447,7 +14447,7 @@ static const u16 sLileepTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sCradilyTeachLearnset[] = { +static const u16 sCradilyTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULLET_SEED, MOVE_DOUBLE_TEAM, @@ -14485,7 +14485,7 @@ static const u16 sCradilyTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sAnorithTeachLearnset[] = { +static const u16 sAnorithTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -14520,7 +14520,7 @@ static const u16 sAnorithTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sArmaldoTeachLearnset[] = { +static const u16 sArmaldoTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -14560,7 +14560,7 @@ static const u16 sArmaldoTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sFeebasTeachLearnset[] = { +static const u16 sFeebasTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIVE, @@ -14593,7 +14593,7 @@ static const u16 sFeebasTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMiloticTeachLearnset[] = { +static const u16 sMiloticTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIVE, @@ -14631,7 +14631,7 @@ static const u16 sMiloticTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sCastformTeachLearnset[] = { +static const u16 sCastformTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DOUBLE_TEAM, @@ -14674,7 +14674,7 @@ static const u16 sCastformTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sKecleonTeachLearnset[] = { +static const u16 sKecleonTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, @@ -14739,7 +14739,7 @@ static const u16 sKecleonTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sShuppetTeachLearnset[] = { +static const u16 sShuppetTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, @@ -14779,7 +14779,7 @@ static const u16 sShuppetTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sBanetteTeachLearnset[] = { +static const u16 sBanetteTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, @@ -14822,7 +14822,7 @@ static const u16 sBanetteTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sDuskullTeachLearnset[] = { +static const u16 sDuskullTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_CALM_MIND, @@ -14860,7 +14860,7 @@ static const u16 sDuskullTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sDusclopsTeachLearnset[] = { +static const u16 sDusclopsTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_BRICK_BREAK, @@ -14916,7 +14916,7 @@ static const u16 sDusclopsTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sTropiusTeachLearnset[] = { +static const u16 sTropiusTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BULLET_SEED, @@ -14956,7 +14956,7 @@ static const u16 sTropiusTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sChimechoTeachLearnset[] = { +static const u16 sChimechoTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, @@ -14997,7 +14997,7 @@ static const u16 sChimechoTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sAbsolTeachLearnset[] = { +static const u16 sAbsolTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, @@ -15055,13 +15055,13 @@ static const u16 sAbsolTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sWynautTeachLearnset[] = { +static const u16 sWynautTeachableLearnset[] = { MOVE_SAFEGUARD, MOVE_COUNTER, MOVE_UNAVAILABLE, }; -static const u16 sSnoruntTeachLearnset[] = { +static const u16 sSnoruntTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DOUBLE_TEAM, @@ -15094,7 +15094,7 @@ static const u16 sSnoruntTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sGlalieTeachLearnset[] = { +static const u16 sGlalieTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DOUBLE_TEAM, @@ -15133,7 +15133,7 @@ static const u16 sGlalieTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSphealTeachLearnset[] = { +static const u16 sSphealTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIVE, @@ -15173,7 +15173,7 @@ static const u16 sSphealTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSealeoTeachLearnset[] = { +static const u16 sSealeoTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIVE, @@ -15214,7 +15214,7 @@ static const u16 sSealeoTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sWalreinTeachLearnset[] = { +static const u16 sWalreinTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIVE, @@ -15257,7 +15257,7 @@ static const u16 sWalreinTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sClamperlTeachLearnset[] = { +static const u16 sClamperlTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIVE, @@ -15288,7 +15288,7 @@ static const u16 sClamperlTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sHuntailTeachLearnset[] = { +static const u16 sHuntailTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIVE, @@ -15324,7 +15324,7 @@ static const u16 sHuntailTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sGorebyssTeachLearnset[] = { +static const u16 sGorebyssTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIVE, @@ -15362,7 +15362,7 @@ static const u16 sGorebyssTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sRelicanthTeachLearnset[] = { +static const u16 sRelicanthTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_CALM_MIND, @@ -15403,7 +15403,7 @@ static const u16 sRelicanthTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sLuvdiscTeachLearnset[] = { +static const u16 sLuvdiscTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIVE, @@ -15436,7 +15436,7 @@ static const u16 sLuvdiscTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sBagonTeachLearnset[] = { +static const u16 sBagonTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -15474,7 +15474,7 @@ static const u16 sBagonTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sShelgonTeachLearnset[] = { +static const u16 sShelgonTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -15513,7 +15513,7 @@ static const u16 sShelgonTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSalamenceTeachLearnset[] = { +static const u16 sSalamenceTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -15558,11 +15558,11 @@ static const u16 sSalamenceTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sBeldumTeachLearnset[] = { +static const u16 sBeldumTeachableLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMetangTeachLearnset[] = { +static const u16 sMetangTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_BRICK_BREAK, MOVE_CUT, @@ -15612,7 +15612,7 @@ static const u16 sMetangTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMetagrossTeachLearnset[] = { +static const u16 sMetagrossTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_BRICK_BREAK, MOVE_CUT, @@ -15662,7 +15662,7 @@ static const u16 sMetagrossTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sRegirockTeachLearnset[] = { +static const u16 sRegirockTeachableLearnset[] = { MOVE_BRICK_BREAK, MOVE_DIG, MOVE_DOUBLE_TEAM, @@ -15712,7 +15712,7 @@ static const u16 sRegirockTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sRegiceTeachLearnset[] = { +static const u16 sRegiceTeachableLearnset[] = { MOVE_BLIZZARD, MOVE_BRICK_BREAK, MOVE_DOUBLE_TEAM, @@ -15763,7 +15763,7 @@ static const u16 sRegiceTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sRegisteelTeachLearnset[] = { +static const u16 sRegisteelTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_BRICK_BREAK, MOVE_DOUBLE_TEAM, @@ -15813,7 +15813,7 @@ static const u16 sRegisteelTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sLatiasTeachLearnset[] = { +static const u16 sLatiasTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_CALM_MIND, @@ -15869,7 +15869,7 @@ static const u16 sLatiasTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sLatiosTeachLearnset[] = { +static const u16 sLatiosTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_CALM_MIND, @@ -15925,7 +15925,7 @@ static const u16 sLatiosTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sKyogreTeachLearnset[] = { +static const u16 sKyogreTeachableLearnset[] = { MOVE_BLIZZARD, MOVE_BRICK_BREAK, MOVE_CALM_MIND, @@ -15973,7 +15973,7 @@ static const u16 sKyogreTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sGroudonTeachLearnset[] = { +static const u16 sGroudonTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_BRICK_BREAK, MOVE_BULK_UP, @@ -16033,7 +16033,7 @@ static const u16 sGroudonTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sRayquazaTeachLearnset[] = { +static const u16 sRayquazaTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_BLIZZARD, MOVE_BRICK_BREAK, @@ -16090,7 +16090,7 @@ static const u16 sRayquazaTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sJirachiTeachLearnset[] = { +static const u16 sJirachiTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, @@ -16140,7 +16140,7 @@ static const u16 sJirachiTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sDeoxysTeachLearnset[] = { +static const u16 sDeoxysTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_BRICK_BREAK, MOVE_CALM_MIND, @@ -16205,7 +16205,7 @@ static const u16 sDeoxysTeachLearnset[] = { #if P_NEW_POKEMON == TRUE -static const u16 sTurtwigTeachLearnset[] = { +static const u16 sTurtwigTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULLET_SEED, MOVE_CUT, @@ -16240,7 +16240,7 @@ static const u16 sTurtwigTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sGrotleTeachLearnset[] = { +static const u16 sGrotleTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULLET_SEED, MOVE_CUT, @@ -16273,7 +16273,7 @@ static const u16 sGrotleTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sTorterraTeachLearnset[] = { +static const u16 sTorterraTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULLET_SEED, MOVE_CUT, @@ -16312,7 +16312,7 @@ static const u16 sTorterraTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sChimcharTeachLearnset[] = { +static const u16 sChimcharTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -16353,7 +16353,7 @@ static const u16 sChimcharTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMonfernoTeachLearnset[] = { +static const u16 sMonfernoTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -16395,7 +16395,7 @@ static const u16 sMonfernoTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sInfernapeTeachLearnset[] = { +static const u16 sInfernapeTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -16442,7 +16442,7 @@ static const u16 sInfernapeTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sPiplupTeachLearnset[] = { +static const u16 sPiplupTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, @@ -16476,7 +16476,7 @@ static const u16 sPiplupTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sPrinplupTeachLearnset[] = { +static const u16 sPrinplupTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, @@ -16512,7 +16512,7 @@ static const u16 sPrinplupTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sEmpoleonTeachLearnset[] = { +static const u16 sEmpoleonTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, @@ -16555,7 +16555,7 @@ static const u16 sEmpoleonTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sStarlyTeachLearnset[] = { +static const u16 sStarlyTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_DOUBLE_TEAM, @@ -16583,7 +16583,7 @@ static const u16 sStarlyTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sStaraviaTeachLearnset[] = { +static const u16 sStaraviaTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_DOUBLE_TEAM, @@ -16610,7 +16610,7 @@ static const u16 sStaraviaTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sStaraptorTeachLearnset[] = { +static const u16 sStaraptorTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_DOUBLE_TEAM, @@ -16638,7 +16638,7 @@ static const u16 sStaraptorTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sBidoofTeachLearnset[] = { +static const u16 sBidoofTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_CUT, @@ -16680,7 +16680,7 @@ static const u16 sBidoofTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sBibarelTeachLearnset[] = { +static const u16 sBibarelTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_CUT, @@ -16728,13 +16728,13 @@ static const u16 sBibarelTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sKricketotTeachLearnset[] = { +static const u16 sKricketotTeachableLearnset[] = { MOVE_MUD_SLAP, MOVE_SNORE, MOVE_UNAVAILABLE, }; -static const u16 sKricketuneTeachLearnset[] = { +static const u16 sKricketuneTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -16766,7 +16766,7 @@ static const u16 sKricketuneTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sShinxTeachLearnset[] = { +static const u16 sShinxTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -16799,7 +16799,7 @@ static const u16 sShinxTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sLuxioTeachLearnset[] = { +static const u16 sLuxioTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -16832,7 +16832,7 @@ static const u16 sLuxioTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sLuxrayTeachLearnset[] = { +static const u16 sLuxrayTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -16866,7 +16866,7 @@ static const u16 sLuxrayTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sBudewTeachLearnset[] = { +static const u16 sBudewTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULLET_SEED, MOVE_CUT, @@ -16898,7 +16898,7 @@ static const u16 sBudewTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sRoseradeTeachLearnset[] = { +static const u16 sRoseradeTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULLET_SEED, MOVE_CUT, @@ -16932,7 +16932,7 @@ static const u16 sRoseradeTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sCranidosTeachLearnset[] = { +static const u16 sCranidosTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIG, @@ -16975,7 +16975,7 @@ static const u16 sCranidosTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sRampardosTeachLearnset[] = { +static const u16 sRampardosTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_BRICK_BREAK, @@ -17022,7 +17022,7 @@ static const u16 sRampardosTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sShieldonTeachLearnset[] = { +static const u16 sShieldonTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIG, @@ -17065,7 +17065,7 @@ static const u16 sShieldonTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sBastiodonTeachLearnset[] = { +static const u16 sBastiodonTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIG, @@ -17106,14 +17106,14 @@ static const u16 sBastiodonTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sBurmyTeachLearnset[] = { +static const u16 sBurmyTeachableLearnset[] = { MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_SNORE, MOVE_UNAVAILABLE, }; -static const u16 sWormadamTeachLearnset[] = { +static const u16 sWormadamTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULLET_SEED, MOVE_DOUBLE_TEAM, @@ -17146,7 +17146,7 @@ static const u16 sWormadamTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMothimTeachLearnset[] = { +static const u16 sMothimTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_DOUBLE_TEAM, @@ -17181,14 +17181,14 @@ static const u16 sMothimTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sCombeeTeachLearnset[] = { +static const u16 sCombeeTeachableLearnset[] = { MOVE_MUD_SLAP, MOVE_SNORE, MOVE_SWIFT, MOVE_UNAVAILABLE, }; -static const u16 sVespiquenTeachLearnset[] = { +static const u16 sVespiquenTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_CUT, @@ -17218,7 +17218,7 @@ static const u16 sVespiquenTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sPachirisuTeachLearnset[] = { +static const u16 sPachirisuTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CUT, MOVE_DIG, @@ -17252,7 +17252,7 @@ static const u16 sPachirisuTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sBuizelTeachLearnset[] = { +static const u16 sBuizelTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_BRICK_BREAK, @@ -17292,7 +17292,7 @@ static const u16 sBuizelTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sFloatzelTeachLearnset[] = { +static const u16 sFloatzelTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_BRICK_BREAK, @@ -17335,7 +17335,7 @@ static const u16 sFloatzelTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sCherubiTeachLearnset[] = { +static const u16 sCherubiTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULLET_SEED, MOVE_DOUBLE_TEAM, @@ -17363,7 +17363,7 @@ static const u16 sCherubiTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sCherrimTeachLearnset[] = { +static const u16 sCherrimTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULLET_SEED, MOVE_DOUBLE_TEAM, @@ -17391,7 +17391,7 @@ static const u16 sCherrimTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sShellosTeachLearnset[] = { +static const u16 sShellosTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIVE, @@ -17421,7 +17421,7 @@ static const u16 sShellosTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sGastrodonTeachLearnset[] = { +static const u16 sGastrodonTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIG, @@ -17461,7 +17461,7 @@ static const u16 sGastrodonTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sAmbipomTeachLearnset[] = { +static const u16 sAmbipomTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -17508,7 +17508,7 @@ static const u16 sAmbipomTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sDrifloonTeachLearnset[] = { +static const u16 sDrifloonTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_CUT, @@ -17548,7 +17548,7 @@ static const u16 sDrifloonTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sDrifblimTeachLearnset[] = { +static const u16 sDrifblimTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_CUT, @@ -17589,7 +17589,7 @@ static const u16 sDrifblimTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sBunearyTeachLearnset[] = { +static const u16 sBunearyTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CUT, MOVE_DIG, @@ -17628,7 +17628,7 @@ static const u16 sBunearyTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sLopunnyTeachLearnset[] = { +static const u16 sLopunnyTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_CUT, @@ -17672,7 +17672,7 @@ static const u16 sLopunnyTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMismagiusTeachLearnset[] = { +static const u16 sMismagiusTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_CALM_MIND, @@ -17712,7 +17712,7 @@ static const u16 sMismagiusTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sHonchkrowTeachLearnset[] = { +static const u16 sHonchkrowTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_CALM_MIND, @@ -17750,7 +17750,7 @@ static const u16 sHonchkrowTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sGlameowTeachLearnset[] = { +static const u16 sGlameowTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_CUT, @@ -17790,7 +17790,7 @@ static const u16 sGlameowTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sPuruglyTeachLearnset[] = { +static const u16 sPuruglyTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_CUT, @@ -17834,7 +17834,7 @@ static const u16 sPuruglyTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sChinglingTeachLearnset[] = { +static const u16 sChinglingTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, @@ -17873,7 +17873,7 @@ static const u16 sChinglingTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sStunkyTeachLearnset[] = { +static const u16 sStunkyTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CUT, MOVE_DIG, @@ -17912,7 +17912,7 @@ static const u16 sStunkyTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSkuntankTeachLearnset[] = { +static const u16 sSkuntankTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CUT, MOVE_DIG, @@ -17952,7 +17952,7 @@ static const u16 sSkuntankTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sBronzorTeachLearnset[] = { +static const u16 sBronzorTeachableLearnset[] = { MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, @@ -17988,7 +17988,7 @@ static const u16 sBronzorTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sBronzongTeachLearnset[] = { +static const u16 sBronzongTeachableLearnset[] = { MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, @@ -18028,7 +18028,7 @@ static const u16 sBronzongTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sBonslyTeachLearnset[] = { +static const u16 sBonslyTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_CALM_MIND, @@ -18062,7 +18062,7 @@ static const u16 sBonslyTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMimeJrTeachLearnset[] = { +static const u16 sMimeJrTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_CALM_MIND, @@ -18107,7 +18107,7 @@ static const u16 sMimeJrTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sHappinyTeachLearnset[] = { +static const u16 sHappinyTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -18147,7 +18147,7 @@ static const u16 sHappinyTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sChatotTeachLearnset[] = { +static const u16 sChatotTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_DOUBLE_TEAM, @@ -18177,7 +18177,7 @@ static const u16 sChatotTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSpiritombTeachLearnset[] = { +static const u16 sSpiritombTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, @@ -18213,7 +18213,7 @@ static const u16 sSpiritombTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sGibleTeachLearnset[] = { +static const u16 sGibleTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_CUT, @@ -18253,7 +18253,7 @@ static const u16 sGibleTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sGabiteTeachLearnset[] = { +static const u16 sGabiteTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_CUT, @@ -18291,7 +18291,7 @@ static const u16 sGabiteTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sGarchompTeachLearnset[] = { +static const u16 sGarchompTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -18333,7 +18333,7 @@ static const u16 sGarchompTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMunchlaxTeachLearnset[] = { +static const u16 sMunchlaxTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_BRICK_BREAK, @@ -18386,7 +18386,7 @@ static const u16 sMunchlaxTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sRioluTeachLearnset[] = { +static const u16 sRioluTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_BULK_UP, @@ -18425,7 +18425,7 @@ static const u16 sRioluTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sLucarioTeachLearnset[] = { +static const u16 sLucarioTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_BULK_UP, @@ -18469,7 +18469,7 @@ static const u16 sLucarioTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sHippopotasTeachLearnset[] = { +static const u16 sHippopotasTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DIG, MOVE_DOUBLE_TEAM, @@ -18502,7 +18502,7 @@ static const u16 sHippopotasTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sHippowdonTeachLearnset[] = { +static const u16 sHippowdonTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DIG, MOVE_DOUBLE_TEAM, @@ -18535,7 +18535,7 @@ static const u16 sHippowdonTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSkorupiTeachLearnset[] = { +static const u16 sSkorupiTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -18573,7 +18573,7 @@ static const u16 sSkorupiTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sDrapionTeachLearnset[] = { +static const u16 sDrapionTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -18615,7 +18615,7 @@ static const u16 sDrapionTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sCroagunkTeachLearnset[] = { +static const u16 sCroagunkTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_BULK_UP, @@ -18658,7 +18658,7 @@ static const u16 sCroagunkTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sToxicroakTeachLearnset[] = { +static const u16 sToxicroakTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_BULK_UP, @@ -18702,7 +18702,7 @@ static const u16 sToxicroakTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sCarnivineTeachLearnset[] = { +static const u16 sCarnivineTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULLET_SEED, MOVE_CUT, @@ -18733,7 +18733,7 @@ static const u16 sCarnivineTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sFinneonTeachLearnset[] = { +static const u16 sFinneonTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIVE, @@ -18765,7 +18765,7 @@ static const u16 sFinneonTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sLumineonTeachLearnset[] = { +static const u16 sLumineonTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIVE, @@ -18798,7 +18798,7 @@ static const u16 sLumineonTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMantykeTeachLearnset[] = { +static const u16 sMantykeTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, @@ -18831,7 +18831,7 @@ static const u16 sMantykeTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSnoverTeachLearnset[] = { +static const u16 sSnoverTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_BULLET_SEED, @@ -18868,7 +18868,7 @@ static const u16 sSnoverTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sAbomasnowTeachLearnset[] = { +static const u16 sAbomasnowTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_BRICK_BREAK, @@ -18912,7 +18912,7 @@ static const u16 sAbomasnowTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sWeavileTeachLearnset[] = { +static const u16 sWeavileTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, @@ -18961,7 +18961,7 @@ static const u16 sWeavileTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMagnezoneTeachLearnset[] = { +static const u16 sMagnezoneTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, @@ -18993,7 +18993,7 @@ static const u16 sMagnezoneTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sLickilickyTeachLearnset[] = { +static const u16 sLickilickyTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_BRICK_BREAK, @@ -19049,7 +19049,7 @@ static const u16 sLickilickyTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sRhyperiorTeachLearnset[] = { +static const u16 sRhyperiorTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_BRICK_BREAK, @@ -19100,7 +19100,7 @@ static const u16 sRhyperiorTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sTangrowthTeachLearnset[] = { +static const u16 sTangrowthTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -19140,7 +19140,7 @@ static const u16 sTangrowthTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sElectivireTeachLearnset[] = { +static const u16 sElectivireTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_DIG, @@ -19186,7 +19186,7 @@ static const u16 sElectivireTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMagmortarTeachLearnset[] = { +static const u16 sMagmortarTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_DOUBLE_TEAM, @@ -19227,7 +19227,7 @@ static const u16 sMagmortarTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sTogekissTeachLearnset[] = { +static const u16 sTogekissTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -19272,7 +19272,7 @@ static const u16 sTogekissTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sYanmegaTeachLearnset[] = { +static const u16 sYanmegaTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_DOUBLE_TEAM, @@ -19305,7 +19305,7 @@ static const u16 sYanmegaTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sLeafeonTeachLearnset[] = { +static const u16 sLeafeonTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BULLET_SEED, @@ -19342,7 +19342,7 @@ static const u16 sLeafeonTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sGlaceonTeachLearnset[] = { +static const u16 sGlaceonTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIG, @@ -19377,7 +19377,7 @@ static const u16 sGlaceonTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sGliscorTeachLearnset[] = { +static const u16 sGliscorTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -19419,7 +19419,7 @@ static const u16 sGliscorTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMamoswineTeachLearnset[] = { +static const u16 sMamoswineTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIG, @@ -19455,7 +19455,7 @@ static const u16 sMamoswineTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sPorygonZTeachLearnset[] = { +static const u16 sPorygonZTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_BLIZZARD, MOVE_DOUBLE_TEAM, @@ -19493,7 +19493,7 @@ static const u16 sPorygonZTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sGalladeTeachLearnset[] = { +static const u16 sGalladeTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -19549,7 +19549,7 @@ static const u16 sGalladeTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sProbopassTeachLearnset[] = { +static const u16 sProbopassTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, @@ -19588,7 +19588,7 @@ static const u16 sProbopassTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sDusknoirTeachLearnset[] = { +static const u16 sDusknoirTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_BRICK_BREAK, @@ -19635,7 +19635,7 @@ static const u16 sDusknoirTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sFroslassTeachLearnset[] = { +static const u16 sFroslassTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DOUBLE_TEAM, @@ -19678,7 +19678,7 @@ static const u16 sFroslassTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sRotomTeachLearnset[] = { +static const u16 sRotomTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, @@ -19712,7 +19712,7 @@ static const u16 sRotomTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sUxieTeachLearnset[] = { +static const u16 sUxieTeachableLearnset[] = { MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -19757,7 +19757,7 @@ static const u16 sUxieTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMespritTeachLearnset[] = { +static const u16 sMespritTeachableLearnset[] = { MOVE_BLIZZARD, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, @@ -19802,7 +19802,7 @@ static const u16 sMespritTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sAzelfTeachLearnset[] = { +static const u16 sAzelfTeachableLearnset[] = { MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -19850,7 +19850,7 @@ static const u16 sAzelfTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sDialgaTeachLearnset[] = { +static const u16 sDialgaTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_BLIZZARD, MOVE_BRICK_BREAK, @@ -19899,7 +19899,7 @@ static const u16 sDialgaTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sPalkiaTeachLearnset[] = { +static const u16 sPalkiaTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_BLIZZARD, MOVE_BRICK_BREAK, @@ -19950,7 +19950,7 @@ static const u16 sPalkiaTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sHeatranTeachLearnset[] = { +static const u16 sHeatranTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DIG, MOVE_DOUBLE_TEAM, @@ -19986,7 +19986,7 @@ static const u16 sHeatranTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sRegigigasTeachLearnset[] = { +static const u16 sRegigigasTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_BRICK_BREAK, MOVE_DOUBLE_TEAM, @@ -20025,7 +20025,7 @@ static const u16 sRegigigasTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sGiratinaTeachLearnset[] = { +static const u16 sGiratinaTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_CALM_MIND, MOVE_CUT, @@ -20070,7 +20070,7 @@ static const u16 sGiratinaTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sCresseliaTeachLearnset[] = { +static const u16 sCresseliaTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, @@ -20109,7 +20109,7 @@ static const u16 sCresseliaTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sPhioneTeachLearnset[] = { +static const u16 sPhioneTeachableLearnset[] = { MOVE_BLIZZARD, MOVE_DIVE, MOVE_DOUBLE_TEAM, @@ -20140,7 +20140,7 @@ static const u16 sPhioneTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sManaphyTeachLearnset[] = { +static const u16 sManaphyTeachableLearnset[] = { MOVE_BLIZZARD, MOVE_CALM_MIND, MOVE_DIVE, @@ -20179,7 +20179,7 @@ static const u16 sManaphyTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sDarkraiTeachLearnset[] = { +static const u16 sDarkraiTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_BLIZZARD, MOVE_BRICK_BREAK, @@ -20229,7 +20229,7 @@ static const u16 sDarkraiTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sShayminTeachLearnset[] = { +static const u16 sShayminTeachableLearnset[] = { MOVE_BULLET_SEED, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -20260,7 +20260,7 @@ static const u16 sShayminTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sArceusTeachLearnset[] = { +static const u16 sArceusTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_BLIZZARD, MOVE_BRICK_BREAK, @@ -20327,7 +20327,7 @@ static const u16 sArceusTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sVictiniTeachLearnset[] = { +static const u16 sVictiniTeachableLearnset[] = { MOVE_BRICK_BREAK, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -20368,7 +20368,7 @@ static const u16 sVictiniTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSnivyTeachLearnset[] = { +static const u16 sSnivyTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_CALM_MIND, @@ -20401,7 +20401,7 @@ static const u16 sSnivyTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sServineTeachLearnset[] = { +static const u16 sServineTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_CALM_MIND, @@ -20434,7 +20434,7 @@ static const u16 sServineTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSerperiorTeachLearnset[] = { +static const u16 sSerperiorTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_CALM_MIND, @@ -20470,7 +20470,7 @@ static const u16 sSerperiorTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sTepigTeachLearnset[] = { +static const u16 sTepigTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -20502,7 +20502,7 @@ static const u16 sTepigTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sPigniteTeachLearnset[] = { +static const u16 sPigniteTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_DOUBLE_TEAM, @@ -20538,7 +20538,7 @@ static const u16 sPigniteTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sEmboarTeachLearnset[] = { +static const u16 sEmboarTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_BULK_UP, @@ -20577,7 +20577,7 @@ static const u16 sEmboarTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sOshawottTeachLearnset[] = { +static const u16 sOshawottTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, @@ -20612,7 +20612,7 @@ static const u16 sOshawottTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sDewottTeachLearnset[] = { +static const u16 sDewottTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, @@ -20647,7 +20647,7 @@ static const u16 sDewottTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSamurottTeachLearnset[] = { +static const u16 sSamurottTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, @@ -20684,7 +20684,7 @@ static const u16 sSamurottTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sPatratTeachLearnset[] = { +static const u16 sPatratTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULLET_SEED, MOVE_CUT, @@ -20712,7 +20712,7 @@ static const u16 sPatratTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sWatchogTeachLearnset[] = { +static const u16 sWatchogTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CUT, MOVE_DIG, @@ -20753,7 +20753,7 @@ static const u16 sWatchogTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sLillipupTeachLearnset[] = { +static const u16 sLillipupTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_DIG, @@ -20784,7 +20784,7 @@ static const u16 sLillipupTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sHerdierTeachLearnset[] = { +static const u16 sHerdierTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_DIG, @@ -20815,7 +20815,7 @@ static const u16 sHerdierTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sStoutlandTeachLearnset[] = { +static const u16 sStoutlandTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_DIG, @@ -20848,7 +20848,7 @@ static const u16 sStoutlandTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sPurrloinTeachLearnset[] = { +static const u16 sPurrloinTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_CUT, @@ -20879,7 +20879,7 @@ static const u16 sPurrloinTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sLiepardTeachLearnset[] = { +static const u16 sLiepardTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_CUT, @@ -20912,7 +20912,7 @@ static const u16 sLiepardTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sPansageTeachLearnset[] = { +static const u16 sPansageTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULLET_SEED, MOVE_CUT, @@ -20944,7 +20944,7 @@ static const u16 sPansageTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSimisageTeachLearnset[] = { +static const u16 sSimisageTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_CUT, @@ -20978,7 +20978,7 @@ static const u16 sSimisageTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sPansearTeachLearnset[] = { +static const u16 sPansearTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CUT, MOVE_DIG, @@ -21011,7 +21011,7 @@ static const u16 sPansearTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSimisearTeachLearnset[] = { +static const u16 sSimisearTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_CUT, @@ -21047,7 +21047,7 @@ static const u16 sSimisearTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sPanpourTeachLearnset[] = { +static const u16 sPanpourTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_CUT, @@ -21084,7 +21084,7 @@ static const u16 sPanpourTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSimipourTeachLearnset[] = { +static const u16 sSimipourTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_BRICK_BREAK, @@ -21124,7 +21124,7 @@ static const u16 sSimipourTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMunnaTeachLearnset[] = { +static const u16 sMunnaTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, @@ -21160,7 +21160,7 @@ static const u16 sMunnaTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMusharnaTeachLearnset[] = { +static const u16 sMusharnaTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, @@ -21196,7 +21196,7 @@ static const u16 sMusharnaTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sPidoveTeachLearnset[] = { +static const u16 sPidoveTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_DOUBLE_TEAM, @@ -21220,7 +21220,7 @@ static const u16 sPidoveTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sTranquillTeachLearnset[] = { +static const u16 sTranquillTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_DOUBLE_TEAM, @@ -21244,7 +21244,7 @@ static const u16 sTranquillTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sUnfezantTeachLearnset[] = { +static const u16 sUnfezantTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_DOUBLE_TEAM, @@ -21270,7 +21270,7 @@ static const u16 sUnfezantTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sBlitzleTeachLearnset[] = { +static const u16 sBlitzleTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -21298,7 +21298,7 @@ static const u16 sBlitzleTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sZebstrikaTeachLearnset[] = { +static const u16 sZebstrikaTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -21327,7 +21327,7 @@ static const u16 sZebstrikaTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sRoggenrolaTeachLearnset[] = { +static const u16 sRoggenrolaTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, @@ -21353,7 +21353,7 @@ static const u16 sRoggenrolaTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sBoldoreTeachLearnset[] = { +static const u16 sBoldoreTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, @@ -21379,7 +21379,7 @@ static const u16 sBoldoreTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sGigalithTeachLearnset[] = { +static const u16 sGigalithTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, @@ -21407,7 +21407,7 @@ static const u16 sGigalithTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sWoobatTeachLearnset[] = { +static const u16 sWoobatTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_CALM_MIND, @@ -21445,7 +21445,7 @@ static const u16 sWoobatTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSwoobatTeachLearnset[] = { +static const u16 sSwoobatTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_CALM_MIND, @@ -21484,7 +21484,7 @@ static const u16 sSwoobatTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sDrilburTeachLearnset[] = { +static const u16 sDrilburTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -21515,7 +21515,7 @@ static const u16 sDrilburTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sExcadrillTeachLearnset[] = { +static const u16 sExcadrillTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -21547,7 +21547,7 @@ static const u16 sExcadrillTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sAudinoTeachLearnset[] = { +static const u16 sAudinoTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_CALM_MIND, @@ -21596,7 +21596,7 @@ static const u16 sAudinoTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sTimburrTeachLearnset[] = { +static const u16 sTimburrTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_BULK_UP, @@ -21631,7 +21631,7 @@ static const u16 sTimburrTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sGurdurrTeachLearnset[] = { +static const u16 sGurdurrTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_BULK_UP, @@ -21664,7 +21664,7 @@ static const u16 sGurdurrTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sConkeldurrTeachLearnset[] = { +static const u16 sConkeldurrTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_BULK_UP, @@ -21699,7 +21699,7 @@ static const u16 sConkeldurrTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sTympoleTeachLearnset[] = { +static const u16 sTympoleTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -21723,7 +21723,7 @@ static const u16 sTympoleTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sPalpitoadTeachLearnset[] = { +static const u16 sPalpitoadTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -21749,7 +21749,7 @@ static const u16 sPalpitoadTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSeismitoadTeachLearnset[] = { +static const u16 sSeismitoadTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_DIG, @@ -21783,7 +21783,7 @@ static const u16 sSeismitoadTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sThrohTeachLearnset[] = { +static const u16 sThrohTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_BULK_UP, @@ -21819,7 +21819,7 @@ static const u16 sThrohTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSawkTeachLearnset[] = { +static const u16 sSawkTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_BULK_UP, @@ -21854,7 +21854,7 @@ static const u16 sSawkTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSewaddleTeachLearnset[] = { +static const u16 sSewaddleTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_CUT, @@ -21882,7 +21882,7 @@ static const u16 sSewaddleTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSwadloonTeachLearnset[] = { +static const u16 sSwadloonTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_CUT, @@ -21909,7 +21909,7 @@ static const u16 sSwadloonTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sLeavannyTeachLearnset[] = { +static const u16 sLeavannyTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_CALM_MIND, @@ -21941,7 +21941,7 @@ static const u16 sLeavannyTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sVenipedeTeachLearnset[] = { +static const u16 sVenipedeTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -21966,7 +21966,7 @@ static const u16 sVenipedeTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sWhirlipedeTeachLearnset[] = { +static const u16 sWhirlipedeTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -21991,7 +21991,7 @@ static const u16 sWhirlipedeTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sScolipedeTeachLearnset[] = { +static const u16 sScolipedeTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CUT, MOVE_DIG, @@ -22026,7 +22026,7 @@ static const u16 sScolipedeTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sCottoneeTeachLearnset[] = { +static const u16 sCottoneeTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -22051,7 +22051,7 @@ static const u16 sCottoneeTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sWhimsicottTeachLearnset[] = { +static const u16 sWhimsicottTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -22081,7 +22081,7 @@ static const u16 sWhimsicottTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sPetililTeachLearnset[] = { +static const u16 sPetililTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CUT, MOVE_DOUBLE_TEAM, @@ -22107,7 +22107,7 @@ static const u16 sPetililTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sLilligantTeachLearnset[] = { +static const u16 sLilligantTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CUT, MOVE_DOUBLE_TEAM, @@ -22135,7 +22135,7 @@ static const u16 sLilligantTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sBasculinTeachLearnset[] = { +static const u16 sBasculinTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CUT, MOVE_DIVE, @@ -22164,7 +22164,7 @@ static const u16 sBasculinTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSandileTeachLearnset[] = { +static const u16 sSandileTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CUT, MOVE_DIG, @@ -22198,7 +22198,7 @@ static const u16 sSandileTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sKrokorokTeachLearnset[] = { +static const u16 sKrokorokTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_CUT, @@ -22234,7 +22234,7 @@ static const u16 sKrokorokTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sKrookodileTeachLearnset[] = { +static const u16 sKrookodileTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -22275,7 +22275,7 @@ static const u16 sKrookodileTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sDarumakaTeachLearnset[] = { +static const u16 sDarumakaTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_DIG, @@ -22312,7 +22312,7 @@ static const u16 sDarumakaTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sDarmanitanTeachLearnset[] = { +static const u16 sDarmanitanTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_BULK_UP, @@ -22353,7 +22353,7 @@ static const u16 sDarmanitanTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMaractusTeachLearnset[] = { +static const u16 sMaractusTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BULLET_SEED, @@ -22377,7 +22377,7 @@ static const u16 sMaractusTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sDwebbleTeachLearnset[] = { +static const u16 sDwebbleTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_CUT, @@ -22409,7 +22409,7 @@ static const u16 sDwebbleTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sCrustleTeachLearnset[] = { +static const u16 sCrustleTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_CUT, @@ -22440,7 +22440,7 @@ static const u16 sCrustleTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sScraggyTeachLearnset[] = { +static const u16 sScraggyTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_BULK_UP, @@ -22479,7 +22479,7 @@ static const u16 sScraggyTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sScraftyTeachLearnset[] = { +static const u16 sScraftyTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_BULK_UP, @@ -22519,7 +22519,7 @@ static const u16 sScraftyTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSigilyphTeachLearnset[] = { +static const u16 sSigilyphTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_CALM_MIND, @@ -22558,7 +22558,7 @@ static const u16 sSigilyphTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sYamaskTeachLearnset[] = { +static const u16 sYamaskTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, @@ -22589,7 +22589,7 @@ static const u16 sYamaskTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sCofagrigusTeachLearnset[] = { +static const u16 sCofagrigusTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, @@ -22620,7 +22620,7 @@ static const u16 sCofagrigusTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sTirtougaTeachLearnset[] = { +static const u16 sTirtougaTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIG, @@ -22656,7 +22656,7 @@ static const u16 sTirtougaTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sCarracostaTeachLearnset[] = { +static const u16 sCarracostaTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIG, @@ -22692,7 +22692,7 @@ static const u16 sCarracostaTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sArchenTeachLearnset[] = { +static const u16 sArchenTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_CUT, @@ -22724,7 +22724,7 @@ static const u16 sArchenTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sArcheopsTeachLearnset[] = { +static const u16 sArcheopsTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_CUT, @@ -22758,7 +22758,7 @@ static const u16 sArcheopsTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sTrubbishTeachLearnset[] = { +static const u16 sTrubbishTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -22783,7 +22783,7 @@ static const u16 sTrubbishTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sGarbodorTeachLearnset[] = { +static const u16 sGarbodorTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -22812,7 +22812,7 @@ static const u16 sGarbodorTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sZoruaTeachLearnset[] = { +static const u16 sZoruaTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_CALM_MIND, @@ -22845,7 +22845,7 @@ static const u16 sZoruaTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sZoroarkTeachLearnset[] = { +static const u16 sZoroarkTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_CALM_MIND, @@ -22881,7 +22881,7 @@ static const u16 sZoroarkTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMinccinoTeachLearnset[] = { +static const u16 sMinccinoTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_DIG, @@ -22912,7 +22912,7 @@ static const u16 sMinccinoTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sCinccinoTeachLearnset[] = { +static const u16 sCinccinoTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULLET_SEED, MOVE_CALM_MIND, @@ -22944,7 +22944,7 @@ static const u16 sCinccinoTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sGothitaTeachLearnset[] = { +static const u16 sGothitaTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, @@ -22982,7 +22982,7 @@ static const u16 sGothitaTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sGothoritaTeachLearnset[] = { +static const u16 sGothoritaTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, @@ -23020,7 +23020,7 @@ static const u16 sGothoritaTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sGothitelleTeachLearnset[] = { +static const u16 sGothitelleTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_CALM_MIND, @@ -23060,7 +23060,7 @@ static const u16 sGothitelleTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSolosisTeachLearnset[] = { +static const u16 sSolosisTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, @@ -23097,7 +23097,7 @@ static const u16 sSolosisTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sDuosionTeachLearnset[] = { +static const u16 sDuosionTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, @@ -23134,7 +23134,7 @@ static const u16 sDuosionTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sReuniclusTeachLearnset[] = { +static const u16 sReuniclusTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, @@ -23178,7 +23178,7 @@ static const u16 sReuniclusTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sDucklettTeachLearnset[] = { +static const u16 sDucklettTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_DIVE, @@ -23206,7 +23206,7 @@ static const u16 sDucklettTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSwannaTeachLearnset[] = { +static const u16 sSwannaTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_DIVE, @@ -23235,7 +23235,7 @@ static const u16 sSwannaTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sVanilliteTeachLearnset[] = { +static const u16 sVanilliteTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DOUBLE_TEAM, @@ -23262,7 +23262,7 @@ static const u16 sVanilliteTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sVanillishTeachLearnset[] = { +static const u16 sVanillishTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DOUBLE_TEAM, @@ -23289,7 +23289,7 @@ static const u16 sVanillishTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sVanilluxeTeachLearnset[] = { +static const u16 sVanilluxeTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DOUBLE_TEAM, @@ -23317,7 +23317,7 @@ static const u16 sVanilluxeTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sDeerlingTeachLearnset[] = { +static const u16 sDeerlingTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -23345,7 +23345,7 @@ static const u16 sDeerlingTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSawsbuckTeachLearnset[] = { +static const u16 sSawsbuckTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CUT, MOVE_DOUBLE_TEAM, @@ -23377,7 +23377,7 @@ static const u16 sSawsbuckTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sEmolgaTeachLearnset[] = { +static const u16 sEmolgaTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_CUT, @@ -23406,7 +23406,7 @@ static const u16 sEmolgaTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sKarrablastTeachLearnset[] = { +static const u16 sKarrablastTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_CUT, @@ -23433,7 +23433,7 @@ static const u16 sKarrablastTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sEscavalierTeachLearnset[] = { +static const u16 sEscavalierTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_CUT, @@ -23459,7 +23459,7 @@ static const u16 sEscavalierTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sFoongusTeachLearnset[] = { +static const u16 sFoongusTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -23487,7 +23487,7 @@ static const u16 sFoongusTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sAmoongussTeachLearnset[] = { +static const u16 sAmoongussTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -23512,7 +23512,7 @@ static const u16 sAmoongussTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sFrillishTeachLearnset[] = { +static const u16 sFrillishTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIVE, @@ -23549,7 +23549,7 @@ static const u16 sFrillishTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sJellicentTeachLearnset[] = { +static const u16 sJellicentTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIVE, @@ -23587,7 +23587,7 @@ static const u16 sJellicentTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sAlomomolaTeachLearnset[] = { +static const u16 sAlomomolaTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_CALM_MIND, @@ -23621,7 +23621,7 @@ static const u16 sAlomomolaTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sJoltikTeachLearnset[] = { +static const u16 sJoltikTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CUT, MOVE_DOUBLE_TEAM, @@ -23649,7 +23649,7 @@ static const u16 sJoltikTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sGalvantulaTeachLearnset[] = { +static const u16 sGalvantulaTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CUT, MOVE_DOUBLE_TEAM, @@ -23679,7 +23679,7 @@ static const u16 sGalvantulaTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sFerroseedTeachLearnset[] = { +static const u16 sFerroseedTeachableLearnset[] = { MOVE_BULLET_SEED, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -23706,7 +23706,7 @@ static const u16 sFerroseedTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sFerrothornTeachLearnset[] = { +static const u16 sFerrothornTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_CUT, MOVE_DOUBLE_TEAM, @@ -23739,7 +23739,7 @@ static const u16 sFerrothornTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sKlinkTeachLearnset[] = { +static const u16 sKlinkTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FRUSTRATION, @@ -23762,7 +23762,7 @@ static const u16 sKlinkTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sKlangTeachLearnset[] = { +static const u16 sKlangTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FRUSTRATION, @@ -23785,7 +23785,7 @@ static const u16 sKlangTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sKlinklangTeachLearnset[] = { +static const u16 sKlinklangTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FRUSTRATION, @@ -23809,12 +23809,12 @@ static const u16 sKlinklangTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sTynamoTeachLearnset[] = { +static const u16 sTynamoTeachableLearnset[] = { MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; -static const u16 sEelektrikTeachLearnset[] = { +static const u16 sEelektrikTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -23841,7 +23841,7 @@ static const u16 sEelektrikTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sEelektrossTeachLearnset[] = { +static const u16 sEelektrossTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_CUT, @@ -23881,7 +23881,7 @@ static const u16 sEelektrossTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sElgyemTeachLearnset[] = { +static const u16 sElgyemTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, @@ -23918,7 +23918,7 @@ static const u16 sElgyemTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sBeheeyemTeachLearnset[] = { +static const u16 sBeheeyemTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, @@ -23956,7 +23956,7 @@ static const u16 sBeheeyemTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sLitwickTeachLearnset[] = { +static const u16 sLitwickTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, @@ -23990,7 +23990,7 @@ static const u16 sLitwickTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sLampentTeachLearnset[] = { +static const u16 sLampentTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, @@ -24023,7 +24023,7 @@ static const u16 sLampentTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sChandelureTeachLearnset[] = { +static const u16 sChandelureTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, @@ -24057,7 +24057,7 @@ static const u16 sChandelureTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sAxewTeachLearnset[] = { +static const u16 sAxewTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_CUT, @@ -24091,7 +24091,7 @@ static const u16 sAxewTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sFraxureTeachLearnset[] = { +static const u16 sFraxureTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_CUT, @@ -24123,7 +24123,7 @@ static const u16 sFraxureTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sHaxorusTeachLearnset[] = { +static const u16 sHaxorusTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -24160,7 +24160,7 @@ static const u16 sHaxorusTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sCubchooTeachLearnset[] = { +static const u16 sCubchooTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, @@ -24194,7 +24194,7 @@ static const u16 sCubchooTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sBearticTeachLearnset[] = { +static const u16 sBearticTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, @@ -24236,7 +24236,7 @@ static const u16 sBearticTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sCryogonalTeachLearnset[] = { +static const u16 sCryogonalTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DOUBLE_TEAM, @@ -24265,7 +24265,7 @@ static const u16 sCryogonalTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sShelmetTeachLearnset[] = { +static const u16 sShelmetTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -24290,7 +24290,7 @@ static const u16 sShelmetTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sAccelgorTeachLearnset[] = { +static const u16 sAccelgorTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -24314,7 +24314,7 @@ static const u16 sAccelgorTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sStunfiskTeachLearnset[] = { +static const u16 sStunfiskTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DIG, MOVE_DOUBLE_TEAM, @@ -24348,7 +24348,7 @@ static const u16 sStunfiskTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMienfooTeachLearnset[] = { +static const u16 sMienfooTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -24384,7 +24384,7 @@ static const u16 sMienfooTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMienshaoTeachLearnset[] = { +static const u16 sMienshaoTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -24420,7 +24420,7 @@ static const u16 sMienshaoTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sDruddigonTeachLearnset[] = { +static const u16 sDruddigonTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_CUT, @@ -24461,7 +24461,7 @@ static const u16 sDruddigonTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sGolettTeachLearnset[] = { +static const u16 sGolettTeachableLearnset[] = { MOVE_BRICK_BREAK, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, @@ -24502,7 +24502,7 @@ static const u16 sGolettTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sGolurkTeachLearnset[] = { +static const u16 sGolurkTeachableLearnset[] = { MOVE_BRICK_BREAK, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, @@ -24547,7 +24547,7 @@ static const u16 sGolurkTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sPawniardTeachLearnset[] = { +static const u16 sPawniardTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -24580,7 +24580,7 @@ static const u16 sPawniardTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sBisharpTeachLearnset[] = { +static const u16 sBisharpTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -24614,7 +24614,7 @@ static const u16 sBisharpTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sBouffalantTeachLearnset[] = { +static const u16 sBouffalantTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_CUT, @@ -24645,7 +24645,7 @@ static const u16 sBouffalantTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sRuffletTeachLearnset[] = { +static const u16 sRuffletTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BULK_UP, @@ -24674,7 +24674,7 @@ static const u16 sRuffletTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sBraviaryTeachLearnset[] = { +static const u16 sBraviaryTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BULK_UP, @@ -24704,7 +24704,7 @@ static const u16 sBraviaryTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sVullabyTeachLearnset[] = { +static const u16 sVullabyTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_CUT, @@ -24736,7 +24736,7 @@ static const u16 sVullabyTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMandibuzzTeachLearnset[] = { +static const u16 sMandibuzzTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_CUT, @@ -24769,7 +24769,7 @@ static const u16 sMandibuzzTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sHeatmorTeachLearnset[] = { +static const u16 sHeatmorTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_CUT, @@ -24806,7 +24806,7 @@ static const u16 sHeatmorTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sDurantTeachLearnset[] = { +static const u16 sDurantTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_CUT, @@ -24835,7 +24835,7 @@ static const u16 sDurantTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sDeinoTeachLearnset[] = { +static const u16 sDeinoTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -24865,7 +24865,7 @@ static const u16 sDeinoTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sZweilousTeachLearnset[] = { +static const u16 sZweilousTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -24895,7 +24895,7 @@ static const u16 sZweilousTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sHydreigonTeachLearnset[] = { +static const u16 sHydreigonTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, @@ -24936,7 +24936,7 @@ static const u16 sHydreigonTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sLarvestaTeachLearnset[] = { +static const u16 sLarvestaTeachableLearnset[] = { MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -24965,7 +24965,7 @@ static const u16 sLarvestaTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sVolcaronaTeachLearnset[] = { +static const u16 sVolcaronaTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, @@ -24995,7 +24995,7 @@ static const u16 sVolcaronaTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sCobalionTeachLearnset[] = { +static const u16 sCobalionTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_CALM_MIND, MOVE_CUT, @@ -25026,7 +25026,7 @@ static const u16 sCobalionTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sTerrakionTeachLearnset[] = { +static const u16 sTerrakionTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_CALM_MIND, MOVE_CUT, @@ -25059,7 +25059,7 @@ static const u16 sTerrakionTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sVirizionTeachLearnset[] = { +static const u16 sVirizionTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_CALM_MIND, MOVE_CUT, @@ -25093,7 +25093,7 @@ static const u16 sVirizionTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sTornadusTeachLearnset[] = { +static const u16 sTornadusTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -25126,7 +25126,7 @@ static const u16 sTornadusTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sThundurusTeachLearnset[] = { +static const u16 sThundurusTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_BULK_UP, @@ -25162,7 +25162,7 @@ static const u16 sThundurusTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sReshiramTeachLearnset[] = { +static const u16 sReshiramTeachableLearnset[] = { MOVE_CUT, MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, @@ -25198,7 +25198,7 @@ static const u16 sReshiramTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sZekromTeachLearnset[] = { +static const u16 sZekromTeachableLearnset[] = { MOVE_CUT, MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, @@ -25236,7 +25236,7 @@ static const u16 sZekromTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sLandorusTeachLearnset[] = { +static const u16 sLandorusTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_BULK_UP, @@ -25271,7 +25271,7 @@ static const u16 sLandorusTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sKyuremTeachLearnset[] = { +static const u16 sKyuremTeachableLearnset[] = { MOVE_BLIZZARD, MOVE_CUT, MOVE_DOUBLE_TEAM, @@ -25308,7 +25308,7 @@ static const u16 sKyuremTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sKeldeoTeachLearnset[] = { +static const u16 sKeldeoTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_CALM_MIND, MOVE_CUT, @@ -25342,7 +25342,7 @@ static const u16 sKeldeoTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMeloettaTeachLearnset[] = { +static const u16 sMeloettaTeachableLearnset[] = { MOVE_BRICK_BREAK, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, @@ -25383,7 +25383,7 @@ static const u16 sMeloettaTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sGenesectTeachLearnset[] = { +static const u16 sGenesectTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_BLIZZARD, MOVE_DOUBLE_TEAM, @@ -25418,7 +25418,7 @@ static const u16 sGenesectTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sChespinTeachLearnset[] = { +static const u16 sChespinTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -25460,7 +25460,7 @@ static const u16 sChespinTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sQuilladinTeachLearnset[] = { +static const u16 sQuilladinTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -25501,7 +25501,7 @@ static const u16 sQuilladinTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sChesnaughtTeachLearnset[] = { +static const u16 sChesnaughtTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -25545,7 +25545,7 @@ static const u16 sChesnaughtTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sFennekinTeachLearnset[] = { +static const u16 sFennekinTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CUT, MOVE_DOUBLE_TEAM, @@ -25577,7 +25577,7 @@ static const u16 sFennekinTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sBraixenTeachLearnset[] = { +static const u16 sBraixenTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CUT, MOVE_DOUBLE_TEAM, @@ -25614,7 +25614,7 @@ static const u16 sBraixenTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sDelphoxTeachLearnset[] = { +static const u16 sDelphoxTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_CUT, @@ -25654,7 +25654,7 @@ static const u16 sDelphoxTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sFroakieTeachLearnset[] = { +static const u16 sFroakieTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, @@ -25690,7 +25690,7 @@ static const u16 sFroakieTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sFrogadierTeachLearnset[] = { +static const u16 sFrogadierTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, @@ -25727,7 +25727,7 @@ static const u16 sFrogadierTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sGreninjaTeachLearnset[] = { +static const u16 sGreninjaTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, @@ -25765,7 +25765,7 @@ static const u16 sGreninjaTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sBunnelbyTeachLearnset[] = { +static const u16 sBunnelbyTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_BULK_UP, @@ -25801,7 +25801,7 @@ static const u16 sBunnelbyTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sDiggersbyTeachLearnset[] = { +static const u16 sDiggersbyTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_BULK_UP, @@ -25842,7 +25842,7 @@ static const u16 sDiggersbyTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sFletchlingTeachLearnset[] = { +static const u16 sFletchlingTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_DOUBLE_TEAM, @@ -25869,7 +25869,7 @@ static const u16 sFletchlingTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sFletchinderTeachLearnset[] = { +static const u16 sFletchinderTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_DOUBLE_TEAM, @@ -25898,7 +25898,7 @@ static const u16 sFletchinderTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sTalonflameTeachLearnset[] = { +static const u16 sTalonflameTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BULK_UP, @@ -25930,16 +25930,16 @@ static const u16 sTalonflameTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sScatterbugTeachLearnset[] = { +static const u16 sScatterbugTeachableLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSpewpaTeachLearnset[] = { +static const u16 sSpewpaTeachableLearnset[] = { MOVE_PROTECT, MOVE_UNAVAILABLE, }; -static const u16 sVivillonTeachLearnset[] = { +static const u16 sVivillonTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_CALM_MIND, @@ -25971,7 +25971,7 @@ static const u16 sVivillonTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sLitleoTeachLearnset[] = { +static const u16 sLitleoTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DIG, MOVE_DOUBLE_TEAM, @@ -26003,7 +26003,7 @@ static const u16 sLitleoTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sPyroarTeachLearnset[] = { +static const u16 sPyroarTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DIG, MOVE_DOUBLE_TEAM, @@ -26036,7 +26036,7 @@ static const u16 sPyroarTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sFlabebeTeachLearnset[] = { +static const u16 sFlabebeTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, @@ -26062,7 +26062,7 @@ static const u16 sFlabebeTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sFloetteTeachLearnset[] = { +static const u16 sFloetteTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, @@ -26088,7 +26088,7 @@ static const u16 sFloetteTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sFlorgesTeachLearnset[] = { +static const u16 sFlorgesTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, @@ -26116,7 +26116,7 @@ static const u16 sFlorgesTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSkiddoTeachLearnset[] = { +static const u16 sSkiddoTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_BULK_UP, @@ -26150,7 +26150,7 @@ static const u16 sSkiddoTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sGogoatTeachLearnset[] = { +static const u16 sGogoatTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -26185,7 +26185,7 @@ static const u16 sGogoatTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sPanchamTeachLearnset[] = { +static const u16 sPanchamTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -26225,7 +26225,7 @@ static const u16 sPanchamTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sPangoroTeachLearnset[] = { +static const u16 sPangoroTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -26270,7 +26270,7 @@ static const u16 sPangoroTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sFurfrouTeachLearnset[] = { +static const u16 sFurfrouTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DIG, MOVE_DOUBLE_TEAM, @@ -26298,7 +26298,7 @@ static const u16 sFurfrouTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sEspurrTeachLearnset[] = { +static const u16 sEspurrTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_CUT, @@ -26334,7 +26334,7 @@ static const u16 sEspurrTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMeowsticTeachLearnset[] = { +static const u16 sMeowsticTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_CUT, @@ -26373,7 +26373,7 @@ static const u16 sMeowsticTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sHonedgeTeachLearnset[] = { +static const u16 sHonedgeTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -26401,7 +26401,7 @@ static const u16 sHonedgeTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sDoubladeTeachLearnset[] = { +static const u16 sDoubladeTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -26429,7 +26429,7 @@ static const u16 sDoubladeTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sAegislashTeachLearnset[] = { +static const u16 sAegislashTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -26460,7 +26460,7 @@ static const u16 sAegislashTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSpritzeeTeachLearnset[] = { +static const u16 sSpritzeeTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, @@ -26490,7 +26490,7 @@ static const u16 sSpritzeeTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sAromatisseTeachLearnset[] = { +static const u16 sAromatisseTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, @@ -26522,7 +26522,7 @@ static const u16 sAromatisseTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSwirlixTeachLearnset[] = { +static const u16 sSwirlixTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, @@ -26553,7 +26553,7 @@ static const u16 sSwirlixTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSlurpuffTeachLearnset[] = { +static const u16 sSlurpuffTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, @@ -26585,7 +26585,7 @@ static const u16 sSlurpuffTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sInkayTeachLearnset[] = { +static const u16 sInkayTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_CALM_MIND, @@ -26620,7 +26620,7 @@ static const u16 sInkayTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMalamarTeachLearnset[] = { +static const u16 sMalamarTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_CALM_MIND, @@ -26656,7 +26656,7 @@ static const u16 sMalamarTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sBinacleTeachLearnset[] = { +static const u16 sBinacleTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, @@ -26698,7 +26698,7 @@ static const u16 sBinacleTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sBarbaracleTeachLearnset[] = { +static const u16 sBarbaracleTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, @@ -26743,7 +26743,7 @@ static const u16 sBarbaracleTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSkrelpTeachLearnset[] = { +static const u16 sSkrelpTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DIVE, MOVE_DOUBLE_TEAM, @@ -26773,7 +26773,7 @@ static const u16 sSkrelpTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sDragalgeTeachLearnset[] = { +static const u16 sDragalgeTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DIVE, MOVE_DOUBLE_TEAM, @@ -26805,7 +26805,7 @@ static const u16 sDragalgeTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sClauncherTeachLearnset[] = { +static const u16 sClauncherTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CUT, MOVE_DIVE, @@ -26836,7 +26836,7 @@ static const u16 sClauncherTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sClawitzerTeachLearnset[] = { +static const u16 sClawitzerTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CUT, MOVE_DIVE, @@ -26868,7 +26868,7 @@ static const u16 sClawitzerTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sHelioptileTeachLearnset[] = { +static const u16 sHelioptileTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CUT, MOVE_DIG, @@ -26902,7 +26902,7 @@ static const u16 sHelioptileTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sHelioliskTeachLearnset[] = { +static const u16 sHelioliskTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CUT, MOVE_DIG, @@ -26938,7 +26938,7 @@ static const u16 sHelioliskTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sTyruntTeachLearnset[] = { +static const u16 sTyruntTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -26969,7 +26969,7 @@ static const u16 sTyruntTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sTyrantrumTeachLearnset[] = { +static const u16 sTyrantrumTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -27001,7 +27001,7 @@ static const u16 sTyrantrumTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sAmauraTeachLearnset[] = { +static const u16 sAmauraTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_CALM_MIND, @@ -27041,7 +27041,7 @@ static const u16 sAmauraTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sAurorusTeachLearnset[] = { +static const u16 sAurorusTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_CALM_MIND, @@ -27084,7 +27084,7 @@ static const u16 sAurorusTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSylveonTeachLearnset[] = { +static const u16 sSylveonTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_CUT, @@ -27117,7 +27117,7 @@ static const u16 sSylveonTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sHawluchaTeachLearnset[] = { +static const u16 sHawluchaTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -27154,7 +27154,7 @@ static const u16 sHawluchaTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sDedenneTeachLearnset[] = { +static const u16 sDedenneTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_CUT, @@ -27185,7 +27185,7 @@ static const u16 sDedenneTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sCarbinkTeachLearnset[] = { +static const u16 sCarbinkTeachableLearnset[] = { MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -27216,7 +27216,7 @@ static const u16 sCarbinkTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sGoomyTeachLearnset[] = { +static const u16 sGoomyTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -27245,7 +27245,7 @@ static const u16 sGoomyTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSliggooTeachLearnset[] = { +static const u16 sSliggooTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DOUBLE_TEAM, @@ -27274,7 +27274,7 @@ static const u16 sSliggooTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sGoodraTeachLearnset[] = { +static const u16 sGoodraTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DOUBLE_TEAM, @@ -27314,7 +27314,7 @@ static const u16 sGoodraTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sKlefkiTeachLearnset[] = { +static const u16 sKlefkiTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_CUT, @@ -27345,7 +27345,7 @@ static const u16 sKlefkiTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sPhantumpTeachLearnset[] = { +static const u16 sPhantumpTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CUT, MOVE_DIG, @@ -27378,7 +27378,7 @@ static const u16 sPhantumpTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sTrevenantTeachLearnset[] = { +static const u16 sTrevenantTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_CUT, @@ -27414,7 +27414,7 @@ static const u16 sTrevenantTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sPumpkabooTeachLearnset[] = { +static const u16 sPumpkabooTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULLET_SEED, MOVE_DOUBLE_TEAM, @@ -27449,7 +27449,7 @@ static const u16 sPumpkabooTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sGourgeistTeachLearnset[] = { +static const u16 sGourgeistTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULLET_SEED, MOVE_DOUBLE_TEAM, @@ -27485,7 +27485,7 @@ static const u16 sGourgeistTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sBergmiteTeachLearnset[] = { +static const u16 sBergmiteTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DOUBLE_TEAM, @@ -27517,7 +27517,7 @@ static const u16 sBergmiteTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sAvaluggTeachLearnset[] = { +static const u16 sAvaluggTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DOUBLE_TEAM, @@ -27553,7 +27553,7 @@ static const u16 sAvaluggTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sNoibatTeachLearnset[] = { +static const u16 sNoibatTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -27587,7 +27587,7 @@ static const u16 sNoibatTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sNoivernTeachLearnset[] = { +static const u16 sNoivernTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -27624,7 +27624,7 @@ static const u16 sNoivernTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sXerneasTeachLearnset[] = { +static const u16 sXerneasTeachableLearnset[] = { MOVE_CALM_MIND, MOVE_CUT, MOVE_DOUBLE_TEAM, @@ -27657,7 +27657,7 @@ static const u16 sXerneasTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sYveltalTeachLearnset[] = { +static const u16 sYveltalTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_CUT, MOVE_DOUBLE_TEAM, @@ -27689,7 +27689,7 @@ static const u16 sYveltalTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sZygardeTeachLearnset[] = { +static const u16 sZygardeTeachableLearnset[] = { MOVE_BRICK_BREAK, MOVE_DIG, MOVE_DOUBLE_TEAM, @@ -27718,7 +27718,7 @@ static const u16 sZygardeTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sDiancieTeachLearnset[] = { +static const u16 sDiancieTeachableLearnset[] = { MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -27750,7 +27750,7 @@ static const u16 sDiancieTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sHoopaTeachLearnset[] = { +static const u16 sHoopaTeachableLearnset[] = { MOVE_BRICK_BREAK, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, @@ -27792,7 +27792,7 @@ static const u16 sHoopaTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sVolcanionTeachLearnset[] = { +static const u16 sVolcanionTeachableLearnset[] = { MOVE_BRICK_BREAK, MOVE_CUT, MOVE_DOUBLE_TEAM, @@ -27827,7 +27827,7 @@ static const u16 sVolcanionTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sRowletTeachLearnset[] = { +static const u16 sRowletTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -27851,7 +27851,7 @@ static const u16 sRowletTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sDartrixTeachLearnset[] = { +static const u16 sDartrixTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -27875,7 +27875,7 @@ static const u16 sDartrixTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sDecidueyeTeachLearnset[] = { +static const u16 sDecidueyeTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -27900,7 +27900,7 @@ static const u16 sDecidueyeTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sLittenTeachLearnset[] = { +static const u16 sLittenTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULK_UP, MOVE_DOUBLE_TEAM, @@ -27927,7 +27927,7 @@ static const u16 sLittenTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sTorracatTeachLearnset[] = { +static const u16 sTorracatTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULK_UP, MOVE_DOUBLE_TEAM, @@ -27953,7 +27953,7 @@ static const u16 sTorracatTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sIncineroarTeachLearnset[] = { +static const u16 sIncineroarTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_BULK_UP, @@ -27986,7 +27986,7 @@ static const u16 sIncineroarTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sPopplioTeachLearnset[] = { +static const u16 sPopplioTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DOUBLE_TEAM, @@ -28012,7 +28012,7 @@ static const u16 sPopplioTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sBrionneTeachLearnset[] = { +static const u16 sBrionneTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DOUBLE_TEAM, @@ -28038,7 +28038,7 @@ static const u16 sBrionneTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sPrimarinaTeachLearnset[] = { +static const u16 sPrimarinaTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DOUBLE_TEAM, @@ -28069,7 +28069,7 @@ static const u16 sPrimarinaTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sPikipekTeachLearnset[] = { +static const u16 sPikipekTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -28094,7 +28094,7 @@ static const u16 sPikipekTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sTrumbeakTeachLearnset[] = { +static const u16 sTrumbeakTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -28119,7 +28119,7 @@ static const u16 sTrumbeakTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sToucannonTeachLearnset[] = { +static const u16 sToucannonTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -28145,7 +28145,7 @@ static const u16 sToucannonTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sYungoosTeachLearnset[] = { +static const u16 sYungoosTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, @@ -28171,7 +28171,7 @@ static const u16 sYungoosTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sGumshoosTeachLearnset[] = { +static const u16 sGumshoosTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, @@ -28201,7 +28201,7 @@ static const u16 sGumshoosTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sGrubbinTeachLearnset[] = { +static const u16 sGrubbinTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DIG, MOVE_DOUBLE_TEAM, @@ -28226,7 +28226,7 @@ static const u16 sGrubbinTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sCharjabugTeachLearnset[] = { +static const u16 sCharjabugTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DIG, MOVE_DOUBLE_TEAM, @@ -28250,7 +28250,7 @@ static const u16 sCharjabugTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sVikavoltTeachLearnset[] = { +static const u16 sVikavoltTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DIG, MOVE_DOUBLE_TEAM, @@ -28277,7 +28277,7 @@ static const u16 sVikavoltTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sCrabrawlerTeachLearnset[] = { +static const u16 sCrabrawlerTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_BULK_UP, @@ -28307,7 +28307,7 @@ static const u16 sCrabrawlerTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sCrabominableTeachLearnset[] = { +static const u16 sCrabominableTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_BRICK_BREAK, @@ -28341,7 +28341,7 @@ static const u16 sCrabominableTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sOricorioTeachLearnset[] = { +static const u16 sOricorioTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_CALM_MIND, @@ -28367,7 +28367,7 @@ static const u16 sOricorioTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sCutieflyTeachLearnset[] = { +static const u16 sCutieflyTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_CALM_MIND, @@ -28395,7 +28395,7 @@ static const u16 sCutieflyTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sRibombeeTeachLearnset[] = { +static const u16 sRibombeeTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_CALM_MIND, @@ -28424,7 +28424,7 @@ static const u16 sRibombeeTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sRockruffTeachLearnset[] = { +static const u16 sRockruffTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -28446,7 +28446,7 @@ static const u16 sRockruffTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sLycanrocTeachLearnset[] = { +static const u16 sLycanrocTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_BULK_UP, @@ -28471,7 +28471,7 @@ static const u16 sLycanrocTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sWishiwashiTeachLearnset[] = { +static const u16 sWishiwashiTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DIVE, MOVE_DOUBLE_TEAM, @@ -28498,7 +28498,7 @@ static const u16 sWishiwashiTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMareanieTeachLearnset[] = { +static const u16 sMareanieTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DOUBLE_TEAM, @@ -28525,7 +28525,7 @@ static const u16 sMareanieTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sToxapexTeachLearnset[] = { +static const u16 sToxapexTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DOUBLE_TEAM, @@ -28553,7 +28553,7 @@ static const u16 sToxapexTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMudbrayTeachLearnset[] = { +static const u16 sMudbrayTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, @@ -28580,7 +28580,7 @@ static const u16 sMudbrayTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMudsdaleTeachLearnset[] = { +static const u16 sMudsdaleTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, @@ -28605,7 +28605,7 @@ static const u16 sMudsdaleTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sDewpiderTeachLearnset[] = { +static const u16 sDewpiderTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DOUBLE_TEAM, @@ -28630,7 +28630,7 @@ static const u16 sDewpiderTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sAraquanidTeachLearnset[] = { +static const u16 sAraquanidTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DOUBLE_TEAM, @@ -28657,7 +28657,7 @@ static const u16 sAraquanidTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sFomantisTeachLearnset[] = { +static const u16 sFomantisTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -28680,7 +28680,7 @@ static const u16 sFomantisTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sLurantisTeachLearnset[] = { +static const u16 sLurantisTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -28706,7 +28706,7 @@ static const u16 sLurantisTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMorelullTeachLearnset[] = { +static const u16 sMorelullTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FLASH, @@ -28731,7 +28731,7 @@ static const u16 sMorelullTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sShiinoticTeachLearnset[] = { +static const u16 sShiinoticTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FLASH, @@ -28756,7 +28756,7 @@ static const u16 sShiinoticTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSalanditTeachLearnset[] = { +static const u16 sSalanditTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, @@ -28783,7 +28783,7 @@ static const u16 sSalanditTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSalazzleTeachLearnset[] = { +static const u16 sSalazzleTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, @@ -28810,7 +28810,7 @@ static const u16 sSalazzleTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sStuffulTeachLearnset[] = { +static const u16 sStuffulTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -28842,7 +28842,7 @@ static const u16 sStuffulTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sBewearTeachLearnset[] = { +static const u16 sBewearTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -28874,7 +28874,7 @@ static const u16 sBewearTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sBounsweetTeachLearnset[] = { +static const u16 sBounsweetTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -28897,7 +28897,7 @@ static const u16 sBounsweetTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSteeneeTeachLearnset[] = { +static const u16 sSteeneeTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -28920,7 +28920,7 @@ static const u16 sSteeneeTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sTsareenaTeachLearnset[] = { +static const u16 sTsareenaTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -28943,7 +28943,7 @@ static const u16 sTsareenaTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sComfeyTeachLearnset[] = { +static const u16 sComfeyTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, @@ -28971,7 +28971,7 @@ static const u16 sComfeyTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sOranguruTeachLearnset[] = { +static const u16 sOranguruTeachableLearnset[] = { MOVE_BRICK_BREAK, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, @@ -29004,7 +29004,7 @@ static const u16 sOranguruTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sPassimianTeachLearnset[] = { +static const u16 sPassimianTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -29040,7 +29040,7 @@ static const u16 sPassimianTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sWimpodTeachLearnset[] = { +static const u16 sWimpodTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -29062,7 +29062,7 @@ static const u16 sWimpodTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sGolisopodTeachLearnset[] = { +static const u16 sGolisopodTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, @@ -29098,7 +29098,7 @@ static const u16 sGolisopodTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSandygastTeachLearnset[] = { +static const u16 sSandygastTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, @@ -29123,7 +29123,7 @@ static const u16 sSandygastTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sPalossandTeachLearnset[] = { +static const u16 sPalossandTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, @@ -29149,7 +29149,7 @@ static const u16 sPalossandTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sPyukumukuTeachLearnset[] = { +static const u16 sPyukumukuTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_HAIL, @@ -29170,7 +29170,7 @@ static const u16 sPyukumukuTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sTypeNullTeachLearnset[] = { +static const u16 sTypeNullTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, @@ -29198,7 +29198,7 @@ static const u16 sTypeNullTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSilvallyTeachLearnset[] = { +static const u16 sSilvallyTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, @@ -29234,7 +29234,7 @@ static const u16 sSilvallyTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMiniorTeachLearnset[] = { +static const u16 sMiniorTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, @@ -29268,7 +29268,7 @@ static const u16 sMiniorTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sKomalaTeachLearnset[] = { +static const u16 sKomalaTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_BULK_UP, @@ -29294,7 +29294,7 @@ static const u16 sKomalaTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sTurtonatorTeachLearnset[] = { +static const u16 sTurtonatorTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULK_UP, MOVE_DOUBLE_TEAM, @@ -29328,7 +29328,7 @@ static const u16 sTurtonatorTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sTogedemaruTeachLearnset[] = { +static const u16 sTogedemaruTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -29354,7 +29354,7 @@ static const u16 sTogedemaruTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMimikyuTeachLearnset[] = { +static const u16 sMimikyuTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULK_UP, MOVE_DOUBLE_TEAM, @@ -29388,7 +29388,7 @@ static const u16 sMimikyuTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sBruxishTeachLearnset[] = { +static const u16 sBruxishTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, @@ -29424,7 +29424,7 @@ static const u16 sBruxishTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sDrampaTeachLearnset[] = { +static const u16 sDrampaTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_CALM_MIND, @@ -29466,7 +29466,7 @@ static const u16 sDrampaTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sDhelmiseTeachLearnset[] = { +static const u16 sDhelmiseTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -29496,7 +29496,7 @@ static const u16 sDhelmiseTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sJangmooTeachLearnset[] = { +static const u16 sJangmooTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -29527,7 +29527,7 @@ static const u16 sJangmooTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sHakamooTeachLearnset[] = { +static const u16 sHakamooTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -29557,7 +29557,7 @@ static const u16 sHakamooTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sKommooTeachLearnset[] = { +static const u16 sKommooTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -29595,7 +29595,7 @@ static const u16 sKommooTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sTapuKokoTeachLearnset[] = { +static const u16 sTapuKokoTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, @@ -29629,7 +29629,7 @@ static const u16 sTapuKokoTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sTapuLeleTeachLearnset[] = { +static const u16 sTapuLeleTeachableLearnset[] = { MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -29659,7 +29659,7 @@ static const u16 sTapuLeleTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sTapuBuluTeachLearnset[] = { +static const u16 sTapuBuluTeachableLearnset[] = { MOVE_BRICK_BREAK, MOVE_BULK_UP, MOVE_CALM_MIND, @@ -29691,7 +29691,7 @@ static const u16 sTapuBuluTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sTapuFiniTeachLearnset[] = { +static const u16 sTapuFiniTeachableLearnset[] = { MOVE_BLIZZARD, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, @@ -29723,15 +29723,15 @@ static const u16 sTapuFiniTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sCosmogTeachLearnset[] = { +static const u16 sCosmogTeachableLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sCosmoemTeachLearnset[] = { +static const u16 sCosmoemTeachableLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSolgaleoTeachLearnset[] = { +static const u16 sSolgaleoTeachableLearnset[] = { MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, @@ -29767,7 +29767,7 @@ static const u16 sSolgaleoTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sLunalaTeachLearnset[] = { +static const u16 sLunalaTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_BLIZZARD, MOVE_CALM_MIND, @@ -29804,7 +29804,7 @@ static const u16 sLunalaTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sNihilegoTeachLearnset[] = { +static const u16 sNihilegoTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FRUSTRATION, @@ -29829,7 +29829,7 @@ static const u16 sNihilegoTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sBuzzwoleTeachLearnset[] = { +static const u16 sBuzzwoleTeachableLearnset[] = { MOVE_BRICK_BREAK, MOVE_BULK_UP, MOVE_DOUBLE_TEAM, @@ -29858,7 +29858,7 @@ static const u16 sBuzzwoleTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sPheromosaTeachLearnset[] = { +static const u16 sPheromosaTeachableLearnset[] = { MOVE_BLIZZARD, MOVE_BRICK_BREAK, MOVE_DOUBLE_TEAM, @@ -29884,7 +29884,7 @@ static const u16 sPheromosaTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sXurkitreeTeachLearnset[] = { +static const u16 sXurkitreeTeachableLearnset[] = { MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -29912,7 +29912,7 @@ static const u16 sXurkitreeTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sCelesteelaTeachLearnset[] = { +static const u16 sCelesteelaTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, MOVE_FACADE, @@ -29939,7 +29939,7 @@ static const u16 sCelesteelaTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sKartanaTeachLearnset[] = { +static const u16 sKartanaTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_BRICK_BREAK, MOVE_CALM_MIND, @@ -29961,7 +29961,7 @@ static const u16 sKartanaTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sGuzzlordTeachLearnset[] = { +static const u16 sGuzzlordTeachableLearnset[] = { MOVE_BRICK_BREAK, MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, @@ -29988,7 +29988,7 @@ static const u16 sGuzzlordTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sNecrozmaTeachLearnset[] = { +static const u16 sNecrozmaTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_BRICK_BREAK, MOVE_CALM_MIND, @@ -30019,7 +30019,7 @@ static const u16 sNecrozmaTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMagearnaTeachLearnset[] = { +static const u16 sMagearnaTeachableLearnset[] = { MOVE_BRICK_BREAK, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, @@ -30044,7 +30044,7 @@ static const u16 sMagearnaTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMarshadowTeachLearnset[] = { +static const u16 sMarshadowTeachableLearnset[] = { MOVE_BRICK_BREAK, MOVE_BULK_UP, MOVE_CALM_MIND, @@ -30074,7 +30074,7 @@ static const u16 sMarshadowTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sPoipoleTeachLearnset[] = { +static const u16 sPoipoleTeachableLearnset[] = { MOVE_FACADE, MOVE_FRUSTRATION, MOVE_HIDDEN_POWER, @@ -30091,7 +30091,7 @@ static const u16 sPoipoleTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sNaganadelTeachLearnset[] = { +static const u16 sNaganadelTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, @@ -30118,7 +30118,7 @@ static const u16 sNaganadelTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sStakatakaTeachLearnset[] = { +static const u16 sStakatakaTeachableLearnset[] = { MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FRUSTRATION, @@ -30141,7 +30141,7 @@ static const u16 sStakatakaTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sBlacephalonTeachLearnset[] = { +static const u16 sBlacephalonTeachableLearnset[] = { MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -30170,7 +30170,7 @@ static const u16 sBlacephalonTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sZeraoraTeachLearnset[] = { +static const u16 sZeraoraTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_BRICK_BREAK, MOVE_BULK_UP, @@ -30199,17 +30199,17 @@ static const u16 sZeraoraTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMeltanTeachLearnset[] = { +static const u16 sMeltanTeachableLearnset[] = { MOVE_HIDDEN_POWER, MOVE_UNAVAILABLE, }; -static const u16 sMelmetalTeachLearnset[] = { +static const u16 sMelmetalTeachableLearnset[] = { MOVE_HIDDEN_POWER, MOVE_UNAVAILABLE, }; -static const u16 sGrookeyTeachLearnset[] = { +static const u16 sGrookeyTeachableLearnset[] = { MOVE_ATTRACT, MOVE_FACADE, MOVE_GIGA_DRAIN, @@ -30230,7 +30230,7 @@ static const u16 sGrookeyTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sThwackeyTeachLearnset[] = { +static const u16 sThwackeyTeachableLearnset[] = { MOVE_ATTRACT, MOVE_FACADE, MOVE_GIGA_DRAIN, @@ -30250,7 +30250,7 @@ static const u16 sThwackeyTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sRillaboomTeachLearnset[] = { +static const u16 sRillaboomTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_BULK_UP, @@ -30276,7 +30276,7 @@ static const u16 sRillaboomTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sScorbunnyTeachLearnset[] = { +static const u16 sScorbunnyTeachableLearnset[] = { MOVE_ATTRACT, MOVE_FACADE, MOVE_FIRE_BLAST, @@ -30297,7 +30297,7 @@ static const u16 sScorbunnyTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sRabootTeachLearnset[] = { +static const u16 sRabootTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULK_UP, MOVE_FACADE, @@ -30319,7 +30319,7 @@ static const u16 sRabootTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sCinderaceTeachLearnset[] = { +static const u16 sCinderaceTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULK_UP, MOVE_FACADE, @@ -30344,7 +30344,7 @@ static const u16 sCinderaceTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSobbleTeachLearnset[] = { +static const u16 sSobbleTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DIVE, MOVE_DOUBLE_TEAM, @@ -30365,7 +30365,7 @@ static const u16 sSobbleTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sDrizzileTeachLearnset[] = { +static const u16 sDrizzileTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DIVE, MOVE_FACADE, @@ -30385,7 +30385,7 @@ static const u16 sDrizzileTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sInteleonTeachLearnset[] = { +static const u16 sInteleonTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIVE, @@ -30413,7 +30413,7 @@ static const u16 sInteleonTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSkwovetTeachLearnset[] = { +static const u16 sSkwovetTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULLET_SEED, MOVE_DIG, @@ -30433,7 +30433,7 @@ static const u16 sSkwovetTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sGreedentTeachLearnset[] = { +static const u16 sGreedentTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULLET_SEED, MOVE_DIG, @@ -30454,7 +30454,7 @@ static const u16 sGreedentTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sRookideeTeachLearnset[] = { +static const u16 sRookideeTeachableLearnset[] = { MOVE_ATTRACT, MOVE_FACADE, MOVE_FLY, @@ -30472,7 +30472,7 @@ static const u16 sRookideeTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sCorvisquireTeachLearnset[] = { +static const u16 sCorvisquireTeachableLearnset[] = { MOVE_ATTRACT, MOVE_FACADE, MOVE_FLY, @@ -30489,7 +30489,7 @@ static const u16 sCorvisquireTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sCorviknightTeachLearnset[] = { +static const u16 sCorviknightTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULK_UP, MOVE_FACADE, @@ -30512,11 +30512,11 @@ static const u16 sCorviknightTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sBlipbugTeachLearnset[] = { +static const u16 sBlipbugTeachableLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sDottlerTeachLearnset[] = { +static const u16 sDottlerTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_FACADE, @@ -30536,7 +30536,7 @@ static const u16 sDottlerTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sOrbeetleTeachLearnset[] = { +static const u16 sOrbeetleTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_FACADE, @@ -30558,7 +30558,7 @@ static const u16 sOrbeetleTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sNickitTeachLearnset[] = { +static const u16 sNickitTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DIG, MOVE_FACADE, @@ -30575,7 +30575,7 @@ static const u16 sNickitTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sThievulTeachLearnset[] = { +static const u16 sThievulTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DIG, MOVE_FACADE, @@ -30594,7 +30594,7 @@ static const u16 sThievulTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sGossifleurTeachLearnset[] = { +static const u16 sGossifleurTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULLET_SEED, MOVE_FACADE, @@ -30611,7 +30611,7 @@ static const u16 sGossifleurTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sEldegossTeachLearnset[] = { +static const u16 sEldegossTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULLET_SEED, MOVE_FACADE, @@ -30629,7 +30629,7 @@ static const u16 sEldegossTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sWoolooTeachLearnset[] = { +static const u16 sWoolooTeachableLearnset[] = { MOVE_ATTRACT, MOVE_FACADE, MOVE_PROTECT, @@ -30646,7 +30646,7 @@ static const u16 sWoolooTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sDubwoolTeachLearnset[] = { +static const u16 sDubwoolTeachableLearnset[] = { MOVE_ATTRACT, MOVE_FACADE, MOVE_HYPER_BEAM, @@ -30665,7 +30665,7 @@ static const u16 sDubwoolTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sChewtleTeachLearnset[] = { +static const u16 sChewtleTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DIVE, MOVE_FACADE, @@ -30682,7 +30682,7 @@ static const u16 sChewtleTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sDrednawTeachLearnset[] = { +static const u16 sDrednawTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIG, @@ -30710,7 +30710,7 @@ static const u16 sDrednawTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sYamperTeachLearnset[] = { +static const u16 sYamperTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DIG, MOVE_FACADE, @@ -30729,7 +30729,7 @@ static const u16 sYamperTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sBoltundTeachLearnset[] = { +static const u16 sBoltundTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULK_UP, MOVE_DIG, @@ -30749,7 +30749,7 @@ static const u16 sBoltundTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sRolycolyTeachLearnset[] = { +static const u16 sRolycolyTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DIG, MOVE_FACADE, @@ -30768,7 +30768,7 @@ static const u16 sRolycolyTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sCarkolTeachLearnset[] = { +static const u16 sCarkolTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DIG, MOVE_FACADE, @@ -30788,7 +30788,7 @@ static const u16 sCarkolTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sCoalossalTeachLearnset[] = { +static const u16 sCoalossalTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DIG, MOVE_EARTHQUAKE, @@ -30815,14 +30815,14 @@ static const u16 sCoalossalTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sApplinTeachLearnset[] = { +static const u16 sApplinTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DEFENSE_CURL, MOVE_ROLLOUT, MOVE_UNAVAILABLE, }; -static const u16 sFlappleTeachLearnset[] = { +static const u16 sFlappleTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULLET_SEED, MOVE_FACADE, @@ -30840,7 +30840,7 @@ static const u16 sFlappleTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sAppletunTeachLearnset[] = { +static const u16 sAppletunTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULLET_SEED, MOVE_EARTHQUAKE, @@ -30862,7 +30862,7 @@ static const u16 sAppletunTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSilicobraTeachLearnset[] = { +static const u16 sSilicobraTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DIG, MOVE_EARTHQUAKE, @@ -30878,7 +30878,7 @@ static const u16 sSilicobraTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSandacondaTeachLearnset[] = { +static const u16 sSandacondaTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DIG, MOVE_EARTHQUAKE, @@ -30896,7 +30896,7 @@ static const u16 sSandacondaTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sCramorantTeachLearnset[] = { +static const u16 sCramorantTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, @@ -30919,7 +30919,7 @@ static const u16 sCramorantTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sArrokudaTeachLearnset[] = { +static const u16 sArrokudaTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_DIVE, @@ -30937,7 +30937,7 @@ static const u16 sArrokudaTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sBarraskewdaTeachLearnset[] = { +static const u16 sBarraskewdaTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_DIVE, @@ -30957,7 +30957,7 @@ static const u16 sBarraskewdaTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sToxelTeachLearnset[] = { +static const u16 sToxelTeachableLearnset[] = { MOVE_ATTRACT, MOVE_FACADE, MOVE_PROTECT, @@ -30969,7 +30969,7 @@ static const u16 sToxelTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sToxtricityTeachLearnset[] = { +static const u16 sToxtricityTeachableLearnset[] = { MOVE_ATTRACT, MOVE_FACADE, MOVE_HYPER_BEAM, @@ -30995,7 +30995,7 @@ static const u16 sToxtricityTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSizzlipedeTeachLearnset[] = { +static const u16 sSizzlipedeTeachableLearnset[] = { MOVE_ATTRACT, MOVE_FACADE, MOVE_PROTECT, @@ -31010,7 +31010,7 @@ static const u16 sSizzlipedeTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sCentiskorchTeachLearnset[] = { +static const u16 sCentiskorchTeachableLearnset[] = { MOVE_ATTRACT, MOVE_FACADE, MOVE_FIRE_BLAST, @@ -31028,7 +31028,7 @@ static const u16 sCentiskorchTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sClobbopusTeachLearnset[] = { +static const u16 sClobbopusTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_BULK_UP, @@ -31050,7 +31050,7 @@ static const u16 sClobbopusTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sGrapploctTeachLearnset[] = { +static const u16 sGrapploctTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_BULK_UP, @@ -31074,7 +31074,7 @@ static const u16 sGrapploctTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSinisteaTeachLearnset[] = { +static const u16 sSinisteaTeachableLearnset[] = { MOVE_FACADE, MOVE_GIGA_DRAIN, MOVE_PROTECT, @@ -31089,7 +31089,7 @@ static const u16 sSinisteaTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sPolteageistTeachLearnset[] = { +static const u16 sPolteageistTeachableLearnset[] = { MOVE_FACADE, MOVE_GIGA_DRAIN, MOVE_HYPER_BEAM, @@ -31107,7 +31107,7 @@ static const u16 sPolteageistTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sHatennaTeachLearnset[] = { +static const u16 sHatennaTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_FACADE, @@ -31126,7 +31126,7 @@ static const u16 sHatennaTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sHattremTeachLearnset[] = { +static const u16 sHattremTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_FACADE, @@ -31145,7 +31145,7 @@ static const u16 sHattremTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sHattereneTeachLearnset[] = { +static const u16 sHattereneTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_FACADE, @@ -31167,7 +31167,7 @@ static const u16 sHattereneTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sImpidimpTeachLearnset[] = { +static const u16 sImpidimpTeachableLearnset[] = { MOVE_ATTRACT, MOVE_FACADE, MOVE_PROTECT, @@ -31187,7 +31187,7 @@ static const u16 sImpidimpTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMorgremTeachLearnset[] = { +static const u16 sMorgremTeachableLearnset[] = { MOVE_ATTRACT, MOVE_FACADE, MOVE_LIGHT_SCREEN, @@ -31209,7 +31209,7 @@ static const u16 sMorgremTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sGrimmsnarlTeachLearnset[] = { +static const u16 sGrimmsnarlTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_BULK_UP, @@ -31238,7 +31238,7 @@ static const u16 sGrimmsnarlTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sObstagoonTeachLearnset[] = { +static const u16 sObstagoonTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_BRICK_BREAK, @@ -31276,7 +31276,7 @@ static const u16 sObstagoonTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sPerrserkerTeachLearnset[] = { +static const u16 sPerrserkerTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DIG, MOVE_FACADE, @@ -31301,7 +31301,7 @@ static const u16 sPerrserkerTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sCursolaTeachLearnset[] = { +static const u16 sCursolaTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_CALM_MIND, @@ -31334,7 +31334,7 @@ static const u16 sCursolaTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSirfetchdTeachLearnset[] = { +static const u16 sSirfetchdTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_FACADE, @@ -31353,7 +31353,7 @@ static const u16 sSirfetchdTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMrRimeTeachLearnset[] = { +static const u16 sMrRimeTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_BRICK_BREAK, @@ -31392,7 +31392,7 @@ static const u16 sMrRimeTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sRunerigusTeachLearnset[] = { +static const u16 sRunerigusTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_EARTHQUAKE, @@ -31417,7 +31417,7 @@ static const u16 sRunerigusTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMilceryTeachLearnset[] = { +static const u16 sMilceryTeachableLearnset[] = { MOVE_ATTRACT, MOVE_FACADE, MOVE_PROTECT, @@ -31429,7 +31429,7 @@ static const u16 sMilceryTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sAlcremieTeachLearnset[] = { +static const u16 sAlcremieTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_FACADE, @@ -31449,7 +31449,7 @@ static const u16 sAlcremieTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sFalinksTeachLearnset[] = { +static const u16 sFalinksTeachableLearnset[] = { MOVE_BRICK_BREAK, MOVE_BULK_UP, MOVE_FACADE, @@ -31468,7 +31468,7 @@ static const u16 sFalinksTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sPincurchinTeachLearnset[] = { +static const u16 sPincurchinTeachableLearnset[] = { MOVE_ATTRACT, MOVE_FACADE, MOVE_PROTECT, @@ -31485,7 +31485,7 @@ static const u16 sPincurchinTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSnomTeachLearnset[] = { +static const u16 sSnomTeachableLearnset[] = { MOVE_ATTRACT, MOVE_FACADE, MOVE_PROTECT, @@ -31498,7 +31498,7 @@ static const u16 sSnomTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sFrosmothTeachLearnset[] = { +static const u16 sFrosmothTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_CALM_MIND, @@ -31520,7 +31520,7 @@ static const u16 sFrosmothTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sStonjournerTeachLearnset[] = { +static const u16 sStonjournerTeachableLearnset[] = { MOVE_ATTRACT, MOVE_EARTHQUAKE, MOVE_FACADE, @@ -31540,7 +31540,7 @@ static const u16 sStonjournerTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sEiscueTeachLearnset[] = { +static const u16 sEiscueTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIVE, @@ -31562,7 +31562,7 @@ static const u16 sEiscueTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sIndeedeeTeachLearnset[] = { +static const u16 sIndeedeeTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_FACADE, @@ -31580,7 +31580,7 @@ static const u16 sIndeedeeTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMorpekoTeachLearnset[] = { +static const u16 sMorpekoTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_BULLET_SEED, @@ -31603,7 +31603,7 @@ static const u16 sMorpekoTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sCufantTeachLearnset[] = { +static const u16 sCufantTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_DIG, @@ -31627,7 +31627,7 @@ static const u16 sCufantTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sCopperajahTeachLearnset[] = { +static const u16 sCopperajahTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_DIG, @@ -31651,7 +31651,7 @@ static const u16 sCopperajahTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sDracozoltTeachLearnset[] = { +static const u16 sDracozoltTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, @@ -31681,7 +31681,7 @@ static const u16 sDracozoltTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sArctozoltTeachLearnset[] = { +static const u16 sArctozoltTeachableLearnset[] = { MOVE_BLIZZARD, MOVE_FACADE, MOVE_HAIL, @@ -31710,7 +31710,7 @@ static const u16 sArctozoltTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sDracovishTeachLearnset[] = { +static const u16 sDracovishTeachableLearnset[] = { MOVE_DIVE, MOVE_EARTHQUAKE, MOVE_FACADE, @@ -31731,7 +31731,7 @@ static const u16 sDracovishTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sArctovishTeachLearnset[] = { +static const u16 sArctovishTeachableLearnset[] = { MOVE_BLIZZARD, MOVE_DIVE, MOVE_FACADE, @@ -31754,7 +31754,7 @@ static const u16 sArctovishTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sDuraludonTeachLearnset[] = { +static const u16 sDuraludonTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_DRAGON_CLAW, @@ -31780,7 +31780,7 @@ static const u16 sDuraludonTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sDreepyTeachLearnset[] = { +static const u16 sDreepyTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -31795,7 +31795,7 @@ static const u16 sDreepyTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sDrakloakTeachLearnset[] = { +static const u16 sDrakloakTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DIVE, MOVE_FACADE, @@ -31819,7 +31819,7 @@ static const u16 sDrakloakTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sDragapultTeachLearnset[] = { +static const u16 sDragapultTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DIVE, MOVE_DRAGON_CLAW, @@ -31850,7 +31850,7 @@ static const u16 sDragapultTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sZacianTeachLearnset[] = { +static const u16 sZacianTeachableLearnset[] = { MOVE_BRICK_BREAK, MOVE_DIG, MOVE_FACADE, @@ -31867,7 +31867,7 @@ static const u16 sZacianTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sZamazentaTeachLearnset[] = { +static const u16 sZamazentaTeachableLearnset[] = { MOVE_DIG, MOVE_FACADE, MOVE_HYPER_BEAM, @@ -31886,7 +31886,7 @@ static const u16 sZamazentaTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sEternatusTeachLearnset[] = { +static const u16 sEternatusTeachableLearnset[] = { MOVE_FACADE, MOVE_FLAMETHROWER, MOVE_FLY, @@ -31906,7 +31906,7 @@ static const u16 sEternatusTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sKubfuTeachLearnset[] = { +static const u16 sKubfuTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -31932,7 +31932,7 @@ static const u16 sKubfuTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sUrshifuTeachLearnset[] = { +static const u16 sUrshifuTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -31962,7 +31962,7 @@ static const u16 sUrshifuTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sZarudeTeachLearnset[] = { +static const u16 sZarudeTeachableLearnset[] = { MOVE_BRICK_BREAK, MOVE_BULK_UP, MOVE_BULLET_SEED, @@ -31991,7 +31991,7 @@ static const u16 sZarudeTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sRegielekiTeachLearnset[] = { +static const u16 sRegielekiTeachableLearnset[] = { MOVE_FACADE, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, @@ -32013,7 +32013,7 @@ static const u16 sRegielekiTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sRegidragoTeachLearnset[] = { +static const u16 sRegidragoTeachableLearnset[] = { MOVE_DRAGON_CLAW, MOVE_FACADE, MOVE_HYPER_BEAM, @@ -32030,7 +32030,7 @@ static const u16 sRegidragoTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sGlastrierTeachLearnset[] = { +static const u16 sGlastrierTeachableLearnset[] = { MOVE_BLIZZARD, MOVE_FACADE, MOVE_HAIL, @@ -32051,7 +32051,7 @@ static const u16 sGlastrierTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSpectrierTeachLearnset[] = { +static const u16 sSpectrierTeachableLearnset[] = { MOVE_CALM_MIND, MOVE_FACADE, MOVE_HYPER_BEAM, @@ -32069,7 +32069,7 @@ static const u16 sSpectrierTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sCalyrexTeachLearnset[] = { +static const u16 sCalyrexTeachableLearnset[] = { MOVE_BULLET_SEED, MOVE_CALM_MIND, MOVE_FACADE, @@ -32093,7 +32093,7 @@ static const u16 sCalyrexTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sRattataAlolanTeachLearnset[] = { +static const u16 sRattataAlolanTeachableLearnset[] = { MOVE_BLIZZARD, MOVE_CUT, MOVE_DIG, @@ -32109,7 +32109,7 @@ static const u16 sRattataAlolanTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sRaticateAlolanTeachLearnset[] = { +static const u16 sRaticateAlolanTeachableLearnset[] = { MOVE_BLIZZARD, MOVE_BULK_UP, MOVE_CUT, @@ -32127,7 +32127,7 @@ static const u16 sRaticateAlolanTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sRaichuAlolanTeachLearnset[] = { +static const u16 sRaichuAlolanTeachableLearnset[] = { MOVE_BRICK_BREAK, MOVE_CALM_MIND, MOVE_DIG, @@ -32148,7 +32148,7 @@ static const u16 sRaichuAlolanTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSandshrewAlolanTeachLearnset[] = { +static const u16 sSandshrewAlolanTeachableLearnset[] = { MOVE_BLIZZARD, MOVE_BRICK_BREAK, MOVE_CUT, @@ -32165,7 +32165,7 @@ static const u16 sSandshrewAlolanTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSandslashAlolanTeachLearnset[] = { +static const u16 sSandslashAlolanTeachableLearnset[] = { MOVE_BLIZZARD, MOVE_BRICK_BREAK, MOVE_CUT, @@ -32183,7 +32183,7 @@ static const u16 sSandslashAlolanTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sVulpixAlolanTeachLearnset[] = { +static const u16 sVulpixAlolanTeachableLearnset[] = { MOVE_BLIZZARD, MOVE_DIG, MOVE_FACADE, @@ -32196,7 +32196,7 @@ static const u16 sVulpixAlolanTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sNinetalesAlolanTeachLearnset[] = { +static const u16 sNinetalesAlolanTeachableLearnset[] = { MOVE_BLIZZARD, MOVE_CALM_MIND, MOVE_DIG, @@ -32211,7 +32211,7 @@ static const u16 sNinetalesAlolanTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sDiglettAlolanTeachLearnset[] = { +static const u16 sDiglettAlolanTeachableLearnset[] = { MOVE_CUT, MOVE_DIG, MOVE_EARTHQUAKE, @@ -32224,7 +32224,7 @@ static const u16 sDiglettAlolanTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sDugtrioAlolanTeachLearnset[] = { +static const u16 sDugtrioAlolanTeachableLearnset[] = { MOVE_CUT, MOVE_DIG, MOVE_EARTHQUAKE, @@ -32238,7 +32238,7 @@ static const u16 sDugtrioAlolanTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMeowthAlolanTeachLearnset[] = { +static const u16 sMeowthAlolanTeachableLearnset[] = { MOVE_CUT, MOVE_FACADE, MOVE_FLASH, @@ -32253,7 +32253,7 @@ static const u16 sMeowthAlolanTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sPersianAlolanTeachLearnset[] = { +static const u16 sPersianAlolanTeachableLearnset[] = { MOVE_CUT, MOVE_FACADE, MOVE_FLASH, @@ -32269,7 +32269,7 @@ static const u16 sPersianAlolanTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sGeodudeAlolanTeachLearnset[] = { +static const u16 sGeodudeAlolanTeachableLearnset[] = { MOVE_BRICK_BREAK, MOVE_DIG, MOVE_FACADE, @@ -32286,7 +32286,7 @@ static const u16 sGeodudeAlolanTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sGravelerAlolanTeachLearnset[] = { +static const u16 sGravelerAlolanTeachableLearnset[] = { MOVE_BRICK_BREAK, MOVE_DIG, MOVE_EARTHQUAKE, @@ -32303,7 +32303,7 @@ static const u16 sGravelerAlolanTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sGolemAlolanTeachLearnset[] = { +static const u16 sGolemAlolanTeachableLearnset[] = { MOVE_BRICK_BREAK, MOVE_DIG, MOVE_EARTHQUAKE, @@ -32321,7 +32321,7 @@ static const u16 sGolemAlolanTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sGrimerAlolanTeachLearnset[] = { +static const u16 sGrimerAlolanTeachableLearnset[] = { MOVE_DIG, MOVE_FACADE, MOVE_FIRE_BLAST, @@ -32336,7 +32336,7 @@ static const u16 sGrimerAlolanTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMukAlolanTeachLearnset[] = { +static const u16 sMukAlolanTeachableLearnset[] = { MOVE_BRICK_BREAK, MOVE_DIG, MOVE_FACADE, @@ -32354,7 +32354,7 @@ static const u16 sMukAlolanTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sExeggutorAlolanTeachLearnset[] = { +static const u16 sExeggutorAlolanTeachableLearnset[] = { MOVE_BRICK_BREAK, MOVE_EARTHQUAKE, MOVE_FACADE, @@ -32374,7 +32374,7 @@ static const u16 sExeggutorAlolanTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMarowakAlolanTeachLearnset[] = { +static const u16 sMarowakAlolanTeachableLearnset[] = { MOVE_BLIZZARD, MOVE_BRICK_BREAK, MOVE_DIG, @@ -32396,7 +32396,7 @@ static const u16 sMarowakAlolanTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMeowthGalarianTeachLearnset[] = { +static const u16 sMeowthGalarianTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DIG, MOVE_FACADE, @@ -32421,7 +32421,7 @@ static const u16 sMeowthGalarianTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sPonytaGalarianTeachLearnset[] = { +static const u16 sPonytaGalarianTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_FACADE, @@ -32439,7 +32439,7 @@ static const u16 sPonytaGalarianTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sRapidashGalarianTeachLearnset[] = { +static const u16 sRapidashGalarianTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_FACADE, @@ -32458,7 +32458,7 @@ static const u16 sRapidashGalarianTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSlowpokeGalarianTeachLearnset[] = { +static const u16 sSlowpokeGalarianTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_CALM_MIND, @@ -32494,7 +32494,7 @@ static const u16 sSlowpokeGalarianTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSlowbroGalarianTeachLearnset[] = { +static const u16 sSlowbroGalarianTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_BRICK_BREAK, @@ -32536,7 +32536,7 @@ static const u16 sSlowbroGalarianTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sFarfetchdGalarianTeachLearnset[] = { +static const u16 sFarfetchdGalarianTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_FACADE, @@ -32557,7 +32557,7 @@ static const u16 sFarfetchdGalarianTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sWeezingGalarianTeachLearnset[] = { +static const u16 sWeezingGalarianTeachableLearnset[] = { MOVE_ATTRACT, MOVE_FACADE, MOVE_FIRE_BLAST, @@ -32583,7 +32583,7 @@ static const u16 sWeezingGalarianTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMrMimeGalarianTeachLearnset[] = { +static const u16 sMrMimeGalarianTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_BRICK_BREAK, @@ -32622,7 +32622,7 @@ static const u16 sMrMimeGalarianTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sArticunoGalarianTeachLearnset[] = { +static const u16 sArticunoGalarianTeachableLearnset[] = { MOVE_CALM_MIND, MOVE_FACADE, MOVE_FLY, @@ -32644,7 +32644,7 @@ static const u16 sArticunoGalarianTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sZapdosGalarianTeachLearnset[] = { +static const u16 sZapdosGalarianTeachableLearnset[] = { MOVE_BRICK_BREAK, MOVE_BULK_UP, MOVE_FACADE, @@ -32666,7 +32666,7 @@ static const u16 sZapdosGalarianTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMoltresGalarianTeachLearnset[] = { +static const u16 sMoltresGalarianTeachableLearnset[] = { MOVE_FACADE, MOVE_FLY, MOVE_HYPER_BEAM, @@ -32684,7 +32684,7 @@ static const u16 sMoltresGalarianTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sSlowkingGalarianTeachLearnset[] = { +static const u16 sSlowkingGalarianTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_BRICK_BREAK, @@ -32727,7 +32727,7 @@ static const u16 sSlowkingGalarianTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sCorsolaGalarianTeachLearnset[] = { +static const u16 sCorsolaGalarianTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_CALM_MIND, @@ -32760,7 +32760,7 @@ static const u16 sCorsolaGalarianTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sZigzagoonGalarianTeachLearnset[] = { +static const u16 sZigzagoonGalarianTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIG, @@ -32790,7 +32790,7 @@ static const u16 sZigzagoonGalarianTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sLinooneGalarianTeachLearnset[] = { +static const u16 sLinooneGalarianTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIG, @@ -32821,7 +32821,7 @@ static const u16 sLinooneGalarianTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sDarumakaGalarianTeachLearnset[] = { +static const u16 sDarumakaGalarianTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_BRICK_BREAK, @@ -32851,7 +32851,7 @@ static const u16 sDarumakaGalarianTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sDarmanitanGalarianTeachLearnset[] = { +static const u16 sDarmanitanGalarianTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_BRICK_BREAK, @@ -32885,7 +32885,7 @@ static const u16 sDarmanitanGalarianTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sYamaskGalarianTeachLearnset[] = { +static const u16 sYamaskGalarianTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_EARTHQUAKE, @@ -32908,7 +32908,7 @@ static const u16 sYamaskGalarianTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sStunfiskGalarianTeachLearnset[] = { +static const u16 sStunfiskGalarianTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DIG, MOVE_EARTHQUAKE, @@ -32933,7 +32933,7 @@ static const u16 sStunfiskGalarianTeachLearnset[] = { #endif -static const u16 sDeoxysAttackTeachLearnset[] = { +static const u16 sDeoxysAttackTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_BRICK_BREAK, MOVE_CALM_MIND, @@ -32973,7 +32973,7 @@ static const u16 sDeoxysAttackTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sDeoxysDefenseTeachLearnset[] = { +static const u16 sDeoxysDefenseTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_BRICK_BREAK, MOVE_CALM_MIND, @@ -33013,7 +33013,7 @@ static const u16 sDeoxysDefenseTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sDeoxysSpeedTeachLearnset[] = { +static const u16 sDeoxysSpeedTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_BRICK_BREAK, MOVE_CALM_MIND, @@ -33055,21 +33055,21 @@ static const u16 sDeoxysSpeedTeachLearnset[] = { #if P_NEW_POKEMON == TRUE -static const u16 sBurmySandyCloakTeachLearnset[] = { +static const u16 sBurmySandyCloakTeachableLearnset[] = { MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_SNORE, MOVE_UNAVAILABLE, }; -static const u16 sBurmyTrashCloakTeachLearnset[] = { +static const u16 sBurmyTrashCloakTeachableLearnset[] = { MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_SNORE, MOVE_UNAVAILABLE, }; -static const u16 sWormadamSandyCloakTeachLearnset[] = { +static const u16 sWormadamSandyCloakTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DIG, MOVE_DOUBLE_TEAM, @@ -33105,7 +33105,7 @@ static const u16 sWormadamSandyCloakTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sWormadamTrashCloakTeachLearnset[] = { +static const u16 sWormadamTrashCloakTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -33135,7 +33135,7 @@ static const u16 sWormadamTrashCloakTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sGiratinaOriginTeachLearnset[] = { +static const u16 sGiratinaOriginTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_CALM_MIND, MOVE_CUT, @@ -33168,7 +33168,7 @@ static const u16 sGiratinaOriginTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sShayminSkyTeachLearnset[] = { +static const u16 sShayminSkyTeachableLearnset[] = { MOVE_BULLET_SEED, MOVE_DOUBLE_TEAM, MOVE_FACADE, @@ -33189,7 +33189,7 @@ static const u16 sShayminSkyTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sFloetteEternalFlowerTeachLearnset[] = { +static const u16 sFloetteEternalFlowerTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, @@ -33211,7 +33211,7 @@ static const u16 sFloetteEternalFlowerTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sHoopaUnboundTeachLearnset[] = { +static const u16 sHoopaUnboundTeachableLearnset[] = { MOVE_BRICK_BREAK, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, @@ -33243,7 +33243,7 @@ static const u16 sHoopaUnboundTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sMeowsticFemaleTeachLearnset[] = { +static const u16 sMeowsticFemaleTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_CUT, @@ -33282,7 +33282,7 @@ static const u16 sMeowsticFemaleTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sLycanrocMidnightTeachLearnset[] = { +static const u16 sLycanrocMidnightTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_BULK_UP, @@ -33301,7 +33301,7 @@ static const u16 sLycanrocMidnightTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sLycanrocDuskTeachLearnset[] = { +static const u16 sLycanrocDuskTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_BULK_UP, @@ -33320,7 +33320,7 @@ static const u16 sLycanrocDuskTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sToxtricityLowKeyTeachLearnset[] = { +static const u16 sToxtricityLowKeyTeachableLearnset[] = { MOVE_ATTRACT, MOVE_FACADE, MOVE_HYPER_BEAM, @@ -33346,7 +33346,7 @@ static const u16 sToxtricityLowKeyTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sIndeedeeFemaleTeachLearnset[] = { +static const u16 sIndeedeeFemaleTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_FACADE, @@ -33367,7 +33367,7 @@ static const u16 sIndeedeeFemaleTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sUrshifuRapidStrikeStyleTeachLearnset[] = { +static const u16 sUrshifuRapidStrikeStyleTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, @@ -33400,7 +33400,7 @@ static const u16 sUrshifuRapidStrikeStyleTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sCalyrexIceRiderTeachLearnset[] = { +static const u16 sCalyrexIceRiderTeachableLearnset[] = { MOVE_BLIZZARD, MOVE_BULLET_SEED, MOVE_CALM_MIND, @@ -33433,7 +33433,7 @@ static const u16 sCalyrexIceRiderTeachLearnset[] = { MOVE_UNAVAILABLE, }; -static const u16 sCalyrexShadowRiderTeachLearnset[] = { +static const u16 sCalyrexShadowRiderTeachableLearnset[] = { MOVE_BULLET_SEED, MOVE_CALM_MIND, MOVE_FACADE, diff --git a/src/daycare.c b/src/daycare.c index a73cedc85..ad599d9af 100644 --- a/src/daycare.c +++ b/src/daycare.c @@ -696,7 +696,7 @@ static void BuildEggMoveset(struct Pokemon *egg, struct BoxPokemon *father, stru for (j = 0; j < NUM_TECHNICAL_MACHINES + NUM_HIDDEN_MACHINES; j++) { u16 moveId = ItemIdToBattleMoveId(ITEM_TM01 + j); - if (sHatchedEggFatherMoves[i] == moveId && CanLearnTaughtMove(GetMonData(egg, MON_DATA_SPECIES2), moveId)) + if (sHatchedEggFatherMoves[i] == moveId && CanLearnTeachableMove(GetMonData(egg, MON_DATA_SPECIES2), moveId)) { if (GiveMoveToMon(egg, sHatchedEggFatherMoves[i]) == MON_HAS_MAX_MOVES) DeleteFirstMoveAndGiveMoveToMon(egg, sHatchedEggFatherMoves[i]); diff --git a/src/party_menu.c b/src/party_menu.c index 197b5f1f7..637531f0d 100755 --- a/src/party_menu.c +++ b/src/party_menu.c @@ -2030,7 +2030,7 @@ static u8 CanTeachMove(struct Pokemon *mon, u16 move) { if (GetMonData(mon, MON_DATA_IS_EGG)) return CANNOT_LEARN_MOVE_IS_EGG; - else if (!CanLearnTaughtMove(GetMonData(mon, MON_DATA_SPECIES2), move)) + else if (!CanLearnTeachableMove(GetMonData(mon, MON_DATA_SPECIES2), move)) return CANNOT_LEARN_MOVE; else if (MonKnowsMove(mon, move) == TRUE) return ALREADY_KNOWS_MOVE; diff --git a/src/pokemon.c b/src/pokemon.c index 6ee469668..69b650654 100644 --- a/src/pokemon.c +++ b/src/pokemon.c @@ -1894,14 +1894,14 @@ const s8 gNatureStatTable[NUM_NATURES][NUM_NATURE_STATS] = #include "data/pokemon/experience_tables.h" #include "data/pokemon/base_stats.h" #include "data/pokemon/level_up_learnsets.h" -#include "data/pokemon/teach_learnsets.h" +#include "data/pokemon/teachable_learnsets.h" #if P_NEW_POKEMON == TRUE #include "data/pokemon/evolution.h" #else #include "data/pokemon/evolution_old.h" #endif #include "data/pokemon/level_up_learnset_pointers.h" -#include "data/pokemon/teach_learnset_pointers.h" +#include "data/pokemon/teachable_learnset_pointers.h" #include "data/pokemon/form_species_tables.h" #include "data/pokemon/form_species_table_pointers.h" #include "data/pokemon/form_change_tables.h" @@ -7244,7 +7244,7 @@ bool8 TryIncrementMonLevel(struct Pokemon *mon) } } -u8 CanLearnTaughtMove(u16 species, u16 move) +u8 CanLearnTeachableMove(u16 species, u16 move) { if (species == SPECIES_EGG) { @@ -7253,9 +7253,9 @@ u8 CanLearnTaughtMove(u16 species, u16 move) else { u8 i; - for (i = 0; gTeachLearnsets[species][i] != MOVE_UNAVAILABLE; i++) + for (i = 0; gTeachableLearnsets[species][i] != MOVE_UNAVAILABLE; i++) { - if (gTeachLearnsets[species][i] == move) { + if (gTeachableLearnsets[species][i] == move) { return TRUE; } } From 578064d79966ebfcd0de8782f8b7294415fd6c87 Mon Sep 17 00:00:00 2001 From: GriffinR Date: Fri, 26 Aug 2022 15:23:54 -0400 Subject: [PATCH 33/53] Add missing use of METATILE_ROW_WIDTH --- src/field_specials.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/field_specials.c b/src/field_specials.c index 6aa62d22f..2e33b443c 100644 --- a/src/field_specials.c +++ b/src/field_specials.c @@ -868,7 +868,7 @@ static void PetalburgGymSetDoorMetatiles(u8 roomNumber, u16 metatileId) for (i = 0; i < nDoors; i++) { MapGridSetMetatileIdAt(doorCoordsX[i] + MAP_OFFSET, doorCoordsY[i] + MAP_OFFSET, metatileId | MAPGRID_COLLISION_MASK); - MapGridSetMetatileIdAt(doorCoordsX[i] + MAP_OFFSET, doorCoordsY[i] + MAP_OFFSET + 1, (metatileId + 8) | MAPGRID_COLLISION_MASK); + MapGridSetMetatileIdAt(doorCoordsX[i] + MAP_OFFSET, doorCoordsY[i] + MAP_OFFSET + 1, (metatileId + METATILE_ROW_WIDTH) | MAPGRID_COLLISION_MASK); } DrawWholeMapView(); } From 4577f635c9fe8a49a9f66d769d8243a562cb0bf4 Mon Sep 17 00:00:00 2001 From: phxGAMMA <84661377+phxGAMMA@users.noreply.github.com> Date: Sat, 27 Aug 2022 10:43:24 -0400 Subject: [PATCH 34/53] Update fairy.png --- graphics/types/fairy.png | Bin 245 -> 324 bytes 1 file changed, 0 insertions(+), 0 deletions(-) diff --git a/graphics/types/fairy.png b/graphics/types/fairy.png index d8170f64f50157808a63ba5e1f75cd84d70528e0..498386c20313853f2ef8543bea99efc09e0dc13d 100644 GIT binary patch delta 220 zcmey$c!X(!iaUFWr>`sfGY)A!Ek4UPtgZ|U4B{oO5hcO-X(i=}MX3z#J}v=%?h0k8 zMGD4xCWWm_9s-qcloa^617(bXYzD6eP5Ft60rg4V?k)@+tg;?Ju?$Za$B>FSsr?6e z8w@yHcS=qFp7luJUMXX8u$bZoMvvTE5j77P^#8ChC|$PNa9|pno(H3NMpu`b+p185 z)qAe8sJd!hZJGGfs!nOiqeV-cj_lSuvZULm)7V(}xz?e?=N9)3zopr0C{juHvj+t delta 143 zcmV;A0C4}r0`&oqB#~}Se{@n#Qvg8b*k%9#0Aoo+K~xyiWsgA$fItXEUDmBzwrJ5d z=s*QSbCHkUKr@CKw1)~l6qG14Zh@8d5;&#u2d3ZmH Date: Sat, 27 Aug 2022 22:45:10 -0400 Subject: [PATCH 35/53] Fixed battle frontier tutors (for real this time) --- data/maps/BattleFrontier_Lounge7/scripts.inc | 66 ++++++++++++-------- data/specials.inc | 1 - src/field_specials.c | 43 +------------ 3 files changed, 41 insertions(+), 69 deletions(-) diff --git a/data/maps/BattleFrontier_Lounge7/scripts.inc b/data/maps/BattleFrontier_Lounge7/scripts.inc index a51fd9d07..9528dd11d 100644 --- a/data/maps/BattleFrontier_Lounge7/scripts.inc +++ b/data/maps/BattleFrontier_Lounge7/scripts.inc @@ -66,52 +66,62 @@ BattleFrontier_Lounge7_EventScript_ChooseNewLeftTutorMove:: end BattleFrontier_Lounge7_EventScript_Softboiled:: - setvar VAR_0x8008, MOVE_SOFT_BOILED + setvar VAR_0x8008, 16 + setvar VAR_0x8005, MOVE_SOFT_BOILED goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection end BattleFrontier_Lounge7_EventScript_SeismicToss:: - setvar VAR_0x8008, MOVE_SEISMIC_TOSS + setvar VAR_0x8008, 24 + setvar VAR_0x8005, MOVE_SEISMIC_TOSS goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection end BattleFrontier_Lounge7_EventScript_DreamEater:: - setvar VAR_0x8008, MOVE_DREAM_EATER + setvar VAR_0x8008, 24 + setvar VAR_0x8005, MOVE_DREAM_EATER goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection end BattleFrontier_Lounge7_EventScript_MegaPunch:: - setvar VAR_0x8008, MOVE_MEGA_PUNCH + setvar VAR_0x8008, 24 + setvar VAR_0x8005, MOVE_MEGA_PUNCH goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection end BattleFrontier_Lounge7_EventScript_MegaKick:: - setvar VAR_0x8008, MOVE_MEGA_KICK + setvar VAR_0x8008, 48 + setvar VAR_0x8005, MOVE_MEGA_KICK goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection end BattleFrontier_Lounge7_EventScript_BodySlam:: - setvar VAR_0x8008, MOVE_BODY_SLAM + setvar VAR_0x8008, 48 + setvar VAR_0x8005, MOVE_BODY_SLAM goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection end BattleFrontier_Lounge7_EventScript_RockSlide:: - setvar VAR_0x8008, MOVE_ROCK_SLIDE + setvar VAR_0x8008, 48 + setvar VAR_0x8005, MOVE_ROCK_SLIDE goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection end BattleFrontier_Lounge7_EventScript_Counter:: - setvar VAR_0x8008, MOVE_COUNTER + setvar VAR_0x8008, 48 + setvar VAR_0x8005, MOVE_COUNTER goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection end BattleFrontier_Lounge7_EventScript_ThunderWave:: - setvar VAR_0x8008, MOVE_THUNDER_WAVE + setvar VAR_0x8008, 48 + setvar VAR_0x8005, MOVE_THUNDER_WAVE goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection end BattleFrontier_Lounge7_EventScript_SwordsDance:: - setvar VAR_0x8008, MOVE_SWORDS_DANCE + setvar VAR_0x8008, 48 + setvar VAR_0x8005, MOVE_SWORDS_DANCE goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection end @@ -135,7 +145,6 @@ BattleFrontier_Lounge7_EventScript_ChooseRightTutorMove:: waitmessage special ShowBattlePointsWindow setvar VAR_TEMP_E, 1 - setvar VAR_0x8004, SCROLL_MULTI_BF_MOVE_TUTOR_2 setvar VAR_0x8006, 0 special ShowScrollableMultichoice waitstate @@ -159,7 +168,6 @@ BattleFrontier_Lounge7_EventScript_ChooseNewRightTutorMove:: message BattleFrontier_Lounge7_Text_TeachWhichMove waitmessage setvar VAR_TEMP_E, 1 - setvar VAR_0x8004, SCROLL_MULTI_BF_MOVE_TUTOR_2 setvar VAR_0x8006, 1 special ShowScrollableMultichoice waitstate @@ -180,52 +188,62 @@ BattleFrontier_Lounge7_EventScript_ChooseNewRightTutorMove:: end BattleFrontier_Lounge7_EventScript_DefenseCurl:: - setvar VAR_0x8008, MOVE_DEFENSE_CURL + setvar VAR_0x8008, 16 + setvar VAR_0x8005, MOVE_DEFENSE_CURL goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection end BattleFrontier_Lounge7_EventScript_Snore:: - setvar VAR_0x8008, MOVE_SNORE + setvar VAR_0x8008, 24 + setvar VAR_0x8005, MOVE_SNORE goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection end BattleFrontier_Lounge7_EventScript_MudSlap:: - setvar VAR_0x8008, MOVE_MUD_SLAP + setvar VAR_0x8008, 24 + setvar VAR_0x8005, MOVE_MUD_SLAP goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection end BattleFrontier_Lounge7_EventScript_Swift:: - setvar VAR_0x8008, MOVE_SWIFT + setvar VAR_0x8008, 24 + setvar VAR_0x8005, MOVE_SWIFT goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection end BattleFrontier_Lounge7_EventScript_IcyWind:: - setvar VAR_0x8008, MOVE_ICY_WIND + setvar VAR_0x8008, 24 + setvar VAR_0x8005, MOVE_ICY_WIND goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection end BattleFrontier_Lounge7_EventScript_Endure:: - setvar VAR_0x8008, MOVE_ENDURE + setvar VAR_0x8008, 48 + setvar VAR_0x8005, MOVE_ENDURE goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection end BattleFrontier_Lounge7_EventScript_PsychUp:: - setvar VAR_0x8008, MOVE_PSYCH_UP + setvar VAR_0x8008, 48 + setvar VAR_0x8005, MOVE_PSYCH_UP goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection end BattleFrontier_Lounge7_EventScript_IcePunch:: - setvar VAR_0x8008, MOVE_ICE_PUNCH + setvar VAR_0x8008, 48 + setvar VAR_0x8005, MOVE_ICE_PUNCH goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection end BattleFrontier_Lounge7_EventScript_ThunderPunch:: - setvar VAR_0x8008, MOVE_THUNDER_PUNCH + setvar VAR_0x8008, 48 + setvar VAR_0x8005, MOVE_THUNDER_PUNCH goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection end BattleFrontier_Lounge7_EventScript_FirePunch:: - setvar VAR_0x8008, MOVE_FIRE_PUNCH + setvar VAR_0x8008, 48 + setvar VAR_0x8005, MOVE_FIRE_PUNCH goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection end @@ -246,11 +264,8 @@ BattleFrontier_Lounge7_EventScript_CancelChooseMon:: @ VAR_TEMP_D is the move selection @ VAR_TEMP_E is which move tutor was spoken to BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection:: - copyvar VAR_0x8004, VAR_TEMP_D - copyvar VAR_0x8005, VAR_TEMP_E special BufferBattleFrontierTutorMoveName buffernumberstring STR_VAR_2, VAR_0x8008 - copyvar VAR_0x8004, VAR_TEMP_C msgbox BattleFrontier_Lounge7_Text_MoveWillBeXBattlePoints, MSGBOX_YESNO goto_if_eq VAR_RESULT, NO, BattleFrontier_Lounge7_EventScript_ChooseNewMove specialvar VAR_TEMP_1, GetFrontierBattlePoints @@ -261,7 +276,6 @@ BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection:: BattleFrontier_Lounge7_EventScript_TeachTutorMove:: msgbox BattleFrontier_Lounge7_Text_TeachMoveToWhichMon, MSGBOX_DEFAULT - special GetBattleFrontierTutorMoveIndex fadescreen FADE_TO_BLACK special CloseBattlePointsWindow special CloseBattleFrontierTutorWindow diff --git a/data/specials.inc b/data/specials.inc index b4d0ecf90..a1b2fd201 100644 --- a/data/specials.inc +++ b/data/specials.inc @@ -486,7 +486,6 @@ gSpecials:: def_special CloseBattleFrontierTutorWindow def_special ScrollableMultichoice_RedrawPersistentMenu def_special ChooseMonForMoveTutor - def_special GetBattleFrontierTutorMoveIndex def_special ScrollableMultichoice_ClosePersistentMenu def_special DoDeoxysRockInteraction def_special SetDeoxysRockPalette diff --git a/src/field_specials.c b/src/field_specials.c index 434d2f776..8f2bfcbed 100644 --- a/src/field_specials.c +++ b/src/field_specials.c @@ -2988,10 +2988,7 @@ static void HideFrontierExchangeCornerItemIcon(u16 menu, u16 unused) void BufferBattleFrontierTutorMoveName(void) { - if (gSpecialVar_0x8005 != 0) - StringCopy(gStringVar1, gMoveNames[gSpecialVar_0x8004]); - else - StringCopy(gStringVar1, gMoveNames[gSpecialVar_0x8004]); + StringCopy(gStringVar1, gMoveNames[gSpecialVar_0x8005]); } static void ShowBattleFrontierTutorWindow(u8 menu, u16 selection) @@ -3087,44 +3084,6 @@ void ScrollableMultichoice_RedrawPersistentMenu(void) } } -void GetBattleFrontierTutorMoveIndex(void) -{ - u8 i; - u16 moveTutor = 0; - u16 moveIndex = 0; - gSpecialVar_0x8005 = 0; - - moveTutor = VarGet(VAR_TEMP_E); - moveIndex = VarGet(VAR_TEMP_D); - - if (moveTutor != 0) - { - i = 0; - do - { - if (i == moveIndex) - { - gSpecialVar_0x8005 = i; - break; - } - i++; - } while (i < MOVES_COUNT); - } - else - { - i = 0; - do - { - if (i == moveIndex) - { - gSpecialVar_0x8005 = i; - break; - } - i++; - } while (i < MOVES_COUNT); - } -} - // Never called // Close a scrollable multichoice that stays open after selection void ScrollableMultichoice_ClosePersistentMenu(void) From d6998d4579e5587ed2b50952f29d461b812d4c70 Mon Sep 17 00:00:00 2001 From: Blackforest92 Date: Sun, 28 Aug 2022 19:55:45 +0700 Subject: [PATCH 36/53] Edited PLA' pokedex_text.h --- src/data/pokemon/pokedex_text.h | 15 ++++++++------- 1 file changed, 8 insertions(+), 7 deletions(-) diff --git a/src/data/pokemon/pokedex_text.h b/src/data/pokemon/pokedex_text.h index fbb8545ad..bf3293203 100644 --- a/src/data/pokemon/pokedex_text.h +++ b/src/data/pokemon/pokedex_text.h @@ -5354,12 +5354,12 @@ const u8 gWyrdeerPokedexText[] = _( "The black orbs shine with an uncanny light\n" "when it is erecting invisible barriers.\n" "The fur shed from its beard retains heat\n" - "and useful for winter clothing."); + "and is useful for winter clothing."); const u8 gKleavorPokedexText[] = _( "A violent creature that fells trees with\n" "its crude axes and shields itself with hard\n" - "stone. If one should encounter this Pokémon\n" + "stone. Should one encounter this Pokémon\n" "in the wild, one's only recourse is to flee."); const u8 gUrsalunaPokedexText[] = _( @@ -5368,9 +5368,10 @@ const u8 gUrsalunaPokedexText[] = _( "manipulate peat at will."); const u8 gBasculegionPokedexText[] = _( - "It clads itself in the souls of comrades\n" - "that perishes before their goals of\n" - "journeying upstream."); + "Clads itself in the souls of comrades that\n" + "perished before fulfilling their goals of\n" + "journeying upstream. No other species in\n" + "all Hisui's rivers is Basculegion's equal."); const u8 gSneaslerPokedexText[] = _( "Because of its wicked poison and daunting\n" @@ -5381,8 +5382,8 @@ const u8 gSneaslerPokedexText[] = _( const u8 gOverqwilPokedexText[] = _( "Its lancelike spikes and savage\n" "temperament have earned it the\n" - "nickname Sea Fiend.\n" - "It surps up poison to nourish itself."); + "nickname “Sea Fiend”.\n" + "It slurps up poison to nourish itself."); const u8 gEnamorusPokedexText[] = _( "Its arrival brings an end to the\n" From 5801047e5096fcdacec26362169e1d3c23a683e4 Mon Sep 17 00:00:00 2001 From: LOuroboros Date: Sun, 28 Aug 2022 12:10:54 -0300 Subject: [PATCH 37/53] Removed unused local var in SetMonFormPSS --- src/pokemon_storage_system.c | 1 - 1 file changed, 1 deletion(-) diff --git a/src/pokemon_storage_system.c b/src/pokemon_storage_system.c index 7f515eba7..d3f5d433f 100644 --- a/src/pokemon_storage_system.c +++ b/src/pokemon_storage_system.c @@ -6893,7 +6893,6 @@ static void ReshowDisplayMon(void) void SetMonFormPSS(struct BoxPokemon *boxMon) { - u16 species = GetMonData(boxMon, MON_DATA_SPECIES); u16 targetSpecies = GetFormChangeTargetSpeciesBoxMon(boxMon, FORM_ITEM_HOLD_ABILITY, 0); if (targetSpecies == SPECIES_NONE) targetSpecies = GetFormChangeTargetSpeciesBoxMon(boxMon, FORM_ITEM_HOLD, 0); From 1c735e1abe0c872e661d68066c62cf2a0d4ad05f Mon Sep 17 00:00:00 2001 From: crater-git Date: Mon, 29 Aug 2022 03:47:11 -0400 Subject: [PATCH 38/53] Restored bool32 type to shouldUseMove --- src/apprentice.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/apprentice.c b/src/apprentice.c index 439bcc656..ad7568a76 100644 --- a/src/apprentice.c +++ b/src/apprentice.c @@ -338,7 +338,7 @@ static u16 GetRandomAlternateMove(u8 monId) const struct LevelUpMove *learnset; bool32 needTMs = FALSE; u16 moveId = MOVE_NONE; - bool8 shouldUseMove; + bool32 shouldUseMove; u8 level; id = APPRENTICE_SPECIES_ID(monId); From 27010e9ee67ed0a7ef5651153358a554e4ce8278 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Mon, 29 Aug 2022 10:23:26 +0200 Subject: [PATCH 39/53] quash faintclearsetdata --- src/battle_main.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/battle_main.c b/src/battle_main.c index 6320770eb..439876325 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -3140,6 +3140,7 @@ void FaintClearSetData(void) gProtectStructs[gActiveBattler].spikyShielded = FALSE; gProtectStructs[gActiveBattler].kingsShielded = FALSE; gProtectStructs[gActiveBattler].banefulBunkered = FALSE; + gProtectStructs[gActiveBattler].quash = FALSE; gProtectStructs[gActiveBattler].obstructed = FALSE; gProtectStructs[gActiveBattler].endured = FALSE; gProtectStructs[gActiveBattler].noValidMoves = FALSE; @@ -4739,7 +4740,7 @@ static void TurnValuesCleanUp(bool8 var0) gProtectStructs[gActiveBattler].spikyShielded = FALSE; gProtectStructs[gActiveBattler].kingsShielded = FALSE; gProtectStructs[gActiveBattler].banefulBunkered = FALSE; - gProtectStructs[gBattlerTarget].quash = FALSE; + gProtectStructs[gActiveBattler].quash = FALSE; } else { From 2d4ac679a60b7c58d67c456687c01d10cd0d501a Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Mon, 29 Aug 2022 10:26:55 +0200 Subject: [PATCH 40/53] tabs --- src/battle_main.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/battle_main.c b/src/battle_main.c index 439876325..86a1fd075 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -4518,7 +4518,7 @@ s8 GetMovePriority(u32 battlerId, u16 move) } if (gProtectStructs[battlerId].quash) - priority = -8; + priority = -8; return priority; } From 32a1017c2dfbf6f12f7643966e33188333eeb351 Mon Sep 17 00:00:00 2001 From: Eduardo Quezada D'Ottone Date: Mon, 29 Aug 2022 10:13:01 -0400 Subject: [PATCH 41/53] Fixed tab --- src/data/text/species_names.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/data/text/species_names.h b/src/data/text/species_names.h index 8e82d47a9..978730bfe 100644 --- a/src/data/text/species_names.h +++ b/src/data/text/species_names.h @@ -1093,7 +1093,7 @@ const u8 gSpeciesNames[][POKEMON_NAME_LENGTH + 1] = { [SPECIES_ROTOM_FROST] = _("Rotom"), [SPECIES_ROTOM_MOW] = _("Rotom"), [SPECIES_ROTOM_WASH] = _("Rotom"), - // Origin + // Origin [SPECIES_DIALGA_ORIGIN] = _("Dialga"), [SPECIES_PALKIA_ORIGIN] = _("Palkia"), [SPECIES_GIRATINA_ORIGIN] = _("Giratina"), From b209645b2067601ad0f6142191df5500673c27e2 Mon Sep 17 00:00:00 2001 From: Blackforest92 Date: Mon, 29 Aug 2022 21:33:28 +0700 Subject: [PATCH 42/53] Changes Origin to Origin Forme --- src/data/text/species_names.h | 2 +- src/pokemon.c | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/data/text/species_names.h b/src/data/text/species_names.h index 978730bfe..ad0a1ba7c 100644 --- a/src/data/text/species_names.h +++ b/src/data/text/species_names.h @@ -1093,7 +1093,7 @@ const u8 gSpeciesNames[][POKEMON_NAME_LENGTH + 1] = { [SPECIES_ROTOM_FROST] = _("Rotom"), [SPECIES_ROTOM_MOW] = _("Rotom"), [SPECIES_ROTOM_WASH] = _("Rotom"), - // Origin + // Origin Forme [SPECIES_DIALGA_ORIGIN] = _("Dialga"), [SPECIES_PALKIA_ORIGIN] = _("Palkia"), [SPECIES_GIRATINA_ORIGIN] = _("Giratina"), diff --git a/src/pokemon.c b/src/pokemon.c index 5bd93b33f..350aebf0b 100644 --- a/src/pokemon.c +++ b/src/pokemon.c @@ -1428,7 +1428,7 @@ static const u16 sSpeciesToNationalPokedexNum[NUM_SPECIES - 1] = [SPECIES_ROTOM_FROST - 1] = NATIONAL_DEX_ROTOM, [SPECIES_ROTOM_FAN - 1] = NATIONAL_DEX_ROTOM, [SPECIES_ROTOM_MOW - 1] = NATIONAL_DEX_ROTOM, - // Origin + // Origin Forme [SPECIES_DIALGA_ORIGIN - 1] = NATIONAL_DEX_DIALGA, [SPECIES_PALKIA_ORIGIN - 1] = NATIONAL_DEX_PALKIA, [SPECIES_GIRATINA_ORIGIN - 1] = NATIONAL_DEX_GIRATINA, From d167b4ea0a0afad575d7aef5fa3ac47d9fb92dff Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Tue, 30 Aug 2022 20:08:50 +0200 Subject: [PATCH 43/53] Dragon Tail Weak Armor fix --- data/battle_scripts_1.s | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s index 9ecc3b179..dacae63c3 100644 --- a/data/battle_scripts_1.s +++ b/data/battle_scripts_1.s @@ -2016,12 +2016,11 @@ BattleScript_EffectHitSwitchTarget: resultmessage waitmessage B_WAIT_TIME_LONG tryfaintmon BS_TARGET - moveendcase MOVEEND_MAGICIAN @ possibly others? + moveendall jumpifability BS_TARGET, ABILITY_SUCTION_CUPS, BattleScript_AbilityPreventsPhasingOut jumpifstatus3 BS_TARGET, STATUS3_ROOTED, BattleScript_PrintMonIsRooted tryhitswitchtarget BattleScript_EffectHitSwitchTargetMoveEnd BattleScript_EffectHitSwitchTargetMoveEnd: - moveendall end BattleScript_EffectClearSmog: From c167e2c6cc6947deb618f84e04fd24fe0487dd09 Mon Sep 17 00:00:00 2001 From: LOuroboros Date: Tue, 30 Aug 2022 18:42:31 -0300 Subject: [PATCH 44/53] Added Legends: Arceus' move data --- data/battle_anim_scripts.s | 81 ++++--- include/constants/moves.h | 27 ++- src/data/battle_moves.h | 340 +++++++++++++++++++++++++++++- src/data/contest_moves.h | 48 +++++ src/data/text/move_descriptions.h | 24 +++ src/data/text/move_names.h | 48 +++++ 6 files changed, 535 insertions(+), 33 deletions(-) diff --git a/data/battle_anim_scripts.s b/data/battle_anim_scripts.s index bfd5af053..23eb678f9 100644 --- a/data/battle_anim_scripts.s +++ b/data/battle_anim_scripts.s @@ -779,6 +779,31 @@ gBattleAnims_Moves:: .4byte Move_GLACIAL_LANCE .4byte Move_ASTRAL_BARRAGE .4byte Move_EERIE_SPELL +@@@@LA MOVES + .4byte Move_DIRE_CLAW + .4byte Move_PSYSHIELD_BASH + .4byte Move_POWER_SHIFT + .4byte Move_STONE_AXE + .4byte Move_SPRINGTIDE_STORM + .4byte Move_MYSTICAL_POWER + .4byte Move_RAGING_FURY + .4byte Move_WAVE_CRASH + .4byte Move_CHLOROBLAST + .4byte Move_MOUNTAIN_GALE + .4byte Move_VICTORY_DANCE + .4byte Move_HEADLONG_RUSH + .4byte Move_BARB_BARRAGE + .4byte Move_ESPER_WING + .4byte Move_BITTER_MALICE + .4byte Move_SHELTER + .4byte Move_TRIPLE_ARROWS + .4byte Move_INFERNAL_PARADE + .4byte Move_CEASELESS_EDGE + .4byte Move_BLEAKWIND_STORM + .4byte Move_WILDBOLT_STORM + .4byte Move_SANDSEAR_STORM + .4byte Move_LUNAR_BLESSING + .4byte Move_TAKE_HEART @@@@ Z MOVES .4byte Move_BREAKNECK_BLITZ .4byte Move_ALL_OUT_PUMMELING @@ -14270,55 +14295,51 @@ Move_POLTERGEIST:: end Move_CORROSIVE_GAS:: - end @to do: - Move_COACHING:: - end @to do: - Move_FLIP_TURN:: - end @to do: - Move_TRIPLE_AXEL:: - end @to do: - Move_DUAL_WINGBEAT:: - end @to do: - Move_SCORCHING_SANDS:: - end @to do: + end @to do Move_JUNGLE_HEALING:: goto Move_AROMATHERAPY Move_WICKED_BLOW:: - end @to do: - Move_SURGING_STRIKES:: - end @to do: - Move_THUNDER_CAGE:: - end @to do: - Move_DRAGON_ENERGY:: - end @to do: - Move_FREEZING_GLARE:: - end @to do: - Move_FIERY_WRATH:: - end @to do: - Move_THUNDEROUS_KICK:: - end @to do: - Move_GLACIAL_LANCE:: - end @to do: - Move_ASTRAL_BARRAGE:: - end @to do: - Move_EERIE_SPELL:: - end @to do: +Move_DIRE_CLAW:: +Move_PSYSHIELD_BASH:: +Move_POWER_SHIFT:: +Move_STONE_AXE:: +Move_SPRINGTIDE_STORM:: +Move_MYSTICAL_POWER:: +Move_RAGING_FURY:: +Move_WAVE_CRASH:: +Move_CHLOROBLAST:: +Move_MOUNTAIN_GALE:: +Move_VICTORY_DANCE:: +Move_HEADLONG_RUSH:: +Move_BARB_BARRAGE:: +Move_ESPER_WING:: +Move_BITTER_MALICE:: +Move_SHELTER:: +Move_TRIPLE_ARROWS:: +Move_INFERNAL_PARADE:: +Move_CEASELESS_EDGE:: +Move_BLEAKWIND_STORM:: +Move_WILDBOLT_STORM:: +Move_SANDSEAR_STORM:: +Move_LUNAR_BLESSING:: +Move_TAKE_HEART:: + end @to do @@@@@@@@@@@@@@@@@@@@@@@ GEN 1-3 @@@@@@@@@@@@@@@@@@@@@@@ Move_NONE: diff --git a/include/constants/moves.h b/include/constants/moves.h index 822853e93..75691de76 100644 --- a/include/constants/moves.h +++ b/include/constants/moves.h @@ -781,8 +781,33 @@ #define MOVE_GLACIAL_LANCE 752 #define MOVE_ASTRAL_BARRAGE 753 #define MOVE_EERIE_SPELL 754 +// Legends: Arceus Moves +#define MOVE_DIRE_CLAW 755 +#define MOVE_PSYSHIELD_BASH 756 +#define MOVE_POWER_SHIFT 757 +#define MOVE_STONE_AXE 758 +#define MOVE_SPRINGTIDE_STORM 759 +#define MOVE_MYSTICAL_POWER 760 +#define MOVE_RAGING_FURY 761 +#define MOVE_WAVE_CRASH 762 +#define MOVE_CHLOROBLAST 763 +#define MOVE_MOUNTAIN_GALE 764 +#define MOVE_VICTORY_DANCE 765 +#define MOVE_HEADLONG_RUSH 766 +#define MOVE_BARB_BARRAGE 767 +#define MOVE_ESPER_WING 768 +#define MOVE_BITTER_MALICE 769 +#define MOVE_SHELTER 770 +#define MOVE_TRIPLE_ARROWS 771 +#define MOVE_INFERNAL_PARADE 772 +#define MOVE_CEASELESS_EDGE 773 +#define MOVE_BLEAKWIND_STORM 774 +#define MOVE_WILDBOLT_STORM 775 +#define MOVE_SANDSEAR_STORM 776 +#define MOVE_LUNAR_BLESSING 777 +#define MOVE_TAKE_HEART 778 -#define MOVES_COUNT_GEN8 755 +#define MOVES_COUNT_GEN8 779 #define MOVES_COUNT MOVES_COUNT_GEN8 diff --git a/src/data/battle_moves.h b/src/data/battle_moves.h index f3795325d..f4df3d9aa 100644 --- a/src/data/battle_moves.h +++ b/src/data/battle_moves.h @@ -13233,8 +13233,344 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, - - // Z MOVES + + [MOVE_DIRE_CLAW] = + { + .effect = EFFECT_PLACEHOLDER, // EFFECT_DIRE_CLAW, + .power = 60, + .type = TYPE_POISON, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, + .split = SPLIT_PHYSICAL, + }, + + [MOVE_PSYSHIELD_BASH] = + { + .effect = EFFECT_PLACEHOLDER, // EFFECT_PSYSHIELD_BASH, + .power = 70, + .type = TYPE_PSYCHIC, + .accuracy = 90, + .pp = 10, + .secondaryEffectChance = 50, // TODO: Adjust this value. Currently it's set to Fiery Dance's. + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, + .split = SPLIT_PHYSICAL, + }, + + [MOVE_POWER_SHIFT] = + { + .effect = EFFECT_PLACEHOLDER, // EFFECT_POWER_SHIFT, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_MIRROR_MOVE_AFFECTED, + .split = SPLIT_STATUS, + }, + + [MOVE_STONE_AXE] = + { + .effect = EFFECT_PLACEHOLDER, // EFFECT_STONE_AXE, + .power = 65, + .type = TYPE_ROCK, + .accuracy = 90, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, + .split = SPLIT_PHYSICAL, + }, + + [MOVE_SPRINGTIDE_STORM] = + { + .effect = EFFECT_PLACEHOLDER, // EFFECT_SPRINGTIDE_STORM, + .power = 95, + .type = TYPE_FAIRY, + .accuracy = 80, + .pp = 5, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + .split = SPLIT_SPECIAL, + }, + + [MOVE_MYSTICAL_POWER] = + { + .effect = EFFECT_PLACEHOLDER, // EFFECT_MYSTICAL_POWER, + .power = 70, + .type = TYPE_PSYCHIC, + .accuracy = 90, + .pp = 10, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, + .split = SPLIT_SPECIAL, + }, + + [MOVE_RAGING_FURY] = + { + .effect = EFFECT_PLACEHOLDER, // EFFECT_RAGING_FURY, + .power = 90, + .type = TYPE_FIRE, + .accuracy = 85, + .pp = 10, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, + .split = SPLIT_PHYSICAL, + }, + + [MOVE_WAVE_CRASH] = + { + .effect = EFFECT_RECOIL_33, // TODO: Legends: Arceus mechanics. + .power = 75, + .type = TYPE_WATER, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, + .split = SPLIT_PHYSICAL, + }, + + [MOVE_CHLOROBLAST] = + { + .effect = EFFECT_PLACEHOLDER, // EFFECT_CHLOROBLAST, + .power = 120, + .type = TYPE_GRASS, + .accuracy = 95, + .pp = 5, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, + .split = SPLIT_SPECIAL, + }, + + [MOVE_MOUNTAIN_GALE] = + { + .effect = EFFECT_PLACEHOLDER, // EFFECT_ACTION_SPEED_DOWN_HIT, + .power = 100, + .type = TYPE_ICE, + .accuracy = 85, + .pp = 5, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, + .split = SPLIT_PHYSICAL, + }, + + [MOVE_VICTORY_DANCE] = + { + .effect = EFFECT_PLACEHOLDER, // EFFECT_VICTORY_DANCE, + .power = 0, + .type = TYPE_FIGHTING, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED | FLAG_DANCE, + .split = SPLIT_STATUS, + }, + + [MOVE_HEADLONG_RUSH] = + { + .effect = EFFECT_PLACEHOLDER, // EFFECT_HEADLONG_RUSH, + .power = 100, + .type = TYPE_GROUND, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, + .split = SPLIT_PHYSICAL, + }, + + [MOVE_BARB_BARRAGE] = + { + .effect = EFFECT_PLACEHOLDER, // EFFECT_BARB_BARRAGE, + .power = 60, + .type = TYPE_POISON, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, + .split = SPLIT_PHYSICAL, + }, + + [MOVE_ESPER_WING] = + { + .effect = EFFECT_PLACEHOLDER, // EFFECT_ESPER_WING, + .power = 75, + .type = TYPE_PSYCHIC, + .accuracy = 90, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, + .split = SPLIT_SPECIAL, + }, + + [MOVE_BITTER_MALICE] = + { + .effect = EFFECT_PLACEHOLDER, // EFFECT_ESPER_WING, + .power = 60, + .type = TYPE_GHOST, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, + .split = SPLIT_SPECIAL, + }, + + [MOVE_SHELTER] = + { + .effect = EFFECT_PLACEHOLDER, // EFFECT_SHELTER, + .power = 0, + .type = TYPE_STEEL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + .split = SPLIT_STATUS, + }, + + [MOVE_TRIPLE_ARROWS] = + { + .effect = EFFECT_PLACEHOLDER, // EFFECT_TRIPLE_ARROWS, + .power = 50, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, + .split = SPLIT_PHYSICAL, + }, + + [MOVE_INFERNAL_PARADE] = + { + .effect = EFFECT_PLACEHOLDER, // EFFECT_INFERNAL_PARADE, + .power = 60, + .type = TYPE_GHOST, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, + .split = SPLIT_SPECIAL, + }, + + [MOVE_CEASELESS_EDGE] = + { + .effect = EFFECT_PLACEHOLDER, // EFFECT_CEASELESS_EDGE, + .power = 65, + .type = TYPE_DARK, + .accuracy = 90, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, + .split = SPLIT_PHYSICAL, + }, + + [MOVE_BLEAKWIND_STORM] = + { + .effect = EFFECT_PLACEHOLDER, // EFFECT_BLEAKWIND_STORM, + .power = 95, + .type = TYPE_FLYING, + .accuracy = 80, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, + .split = SPLIT_SPECIAL, + }, + + [MOVE_WILDBOLT_STORM] = + { + .effect = EFFECT_PLACEHOLDER, // EFFECT_WILDBOLT_STORM, + .power = 95, + .type = TYPE_ELECTRIC, + .accuracy = 80, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, + .split = SPLIT_SPECIAL, + }, + + [MOVE_SANDSEAR_STORM] = + { + .effect = EFFECT_PLACEHOLDER, // EFFECT_SANDSEAR_STORM, + .power = 95, + .type = TYPE_GROUND, + .accuracy = 80, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, + .split = SPLIT_SPECIAL, + }, + + [MOVE_LUNAR_BLESSING] = + { + .effect = EFFECT_PLACEHOLDER, // EFFECT_LUNAR_BLESSING, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + .split = SPLIT_STATUS, + }, + + [MOVE_TAKE_HEART] = + { + .effect = EFFECT_PLACEHOLDER, // EFFECT_TAKE_HEART, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + .split = SPLIT_STATUS, + }, + + // Z-Moves [MOVE_BREAKNECK_BLITZ] = { .effect = EFFECT_HIT, diff --git a/src/data/contest_moves.h b/src/data/contest_moves.h index 169e55991..244f0ddb2 100644 --- a/src/data/contest_moves.h +++ b/src/data/contest_moves.h @@ -5918,6 +5918,54 @@ const struct ContestMove gContestMoves[MOVES_COUNT] = .comboStarterId = 0, .comboMoves = {0} }, + + [MOVE_DIRE_CLAW] = {0}, // TODO + + [MOVE_PSYSHIELD_BASH] = {0}, // TODO + + [MOVE_POWER_SHIFT] = {0}, // TODO + + [MOVE_STONE_AXE] = {0}, // TODO + + [MOVE_SPRINGTIDE_STORM] = {0}, // TODO + + [MOVE_MYSTICAL_POWER] = {0}, // TODO + + [MOVE_RAGING_FURY] = {0}, // TODO + + [MOVE_WAVE_CRASH] = {0}, // TODO + + [MOVE_CHLOROBLAST] = {0}, // TODO + + [MOVE_MOUNTAIN_GALE] = {0}, // TODO + + [MOVE_VICTORY_DANCE] = {0}, // TODO + + [MOVE_HEADLONG_RUSH] = {0}, // TODO + + [MOVE_BARB_BARRAGE] = {0}, // TODO + + [MOVE_ESPER_WING] = {0}, // TODO + + [MOVE_BITTER_MALICE] = {0}, // TODO + + [MOVE_SHELTER] = {0}, // TODO + + [MOVE_TRIPLE_ARROWS] = {0}, // TODO + + [MOVE_INFERNAL_PARADE] = {0}, // TODO + + [MOVE_CEASELESS_EDGE] = {0}, // TODO + + [MOVE_BLEAKWIND_STORM] = {0}, // TODO + + [MOVE_WILDBOLT_STORM] = {0}, // TODO + + [MOVE_SANDSEAR_STORM] = {0}, // TODO + + [MOVE_LUNAR_BLESSING] = {0}, // TODO + + [MOVE_TAKE_HEART] = {0}, // TODO }; const struct ContestEffect gContestEffects[] = diff --git a/src/data/text/move_descriptions.h b/src/data/text/move_descriptions.h index 7d890b1d3..bbdf606d1 100644 --- a/src/data/text/move_descriptions.h +++ b/src/data/text/move_descriptions.h @@ -3741,4 +3741,28 @@ const u8 *const gMoveDescriptionPointers[MOVES_COUNT - 1] = [MOVE_GLACIAL_LANCE - 1] = sGlacialLanceDescription, [MOVE_ASTRAL_BARRAGE - 1] = sAstralBarrageDescription, [MOVE_EERIE_SPELL - 1] = sEerieSpellDescription, + [MOVE_DIRE_CLAW - 1] = gNotDoneYetDescription, + [MOVE_PSYSHIELD_BASH - 1] = gNotDoneYetDescription, + [MOVE_POWER_SHIFT - 1] = gNotDoneYetDescription, + [MOVE_STONE_AXE - 1] = gNotDoneYetDescription, + [MOVE_SPRINGTIDE_STORM - 1] = gNotDoneYetDescription, + [MOVE_MYSTICAL_POWER - 1] = gNotDoneYetDescription, + [MOVE_RAGING_FURY - 1] = gNotDoneYetDescription, + [MOVE_WAVE_CRASH - 1] = gNotDoneYetDescription, + [MOVE_CHLOROBLAST - 1] = gNotDoneYetDescription, + [MOVE_MOUNTAIN_GALE - 1] = gNotDoneYetDescription, + [MOVE_VICTORY_DANCE - 1] = gNotDoneYetDescription, + [MOVE_HEADLONG_RUSH - 1] = gNotDoneYetDescription, + [MOVE_BARB_BARRAGE - 1] = gNotDoneYetDescription, + [MOVE_ESPER_WING - 1] = gNotDoneYetDescription, + [MOVE_BITTER_MALICE - 1] = gNotDoneYetDescription, + [MOVE_SHELTER - 1] = gNotDoneYetDescription, + [MOVE_TRIPLE_ARROWS - 1] = gNotDoneYetDescription, + [MOVE_INFERNAL_PARADE - 1] = gNotDoneYetDescription, + [MOVE_CEASELESS_EDGE - 1] = gNotDoneYetDescription, + [MOVE_BLEAKWIND_STORM - 1] = gNotDoneYetDescription, + [MOVE_WILDBOLT_STORM - 1] = gNotDoneYetDescription, + [MOVE_SANDSEAR_STORM - 1] = gNotDoneYetDescription, + [MOVE_LUNAR_BLESSING - 1] = gNotDoneYetDescription, + [MOVE_TAKE_HEART - 1] = gNotDoneYetDescription, }; diff --git a/src/data/text/move_names.h b/src/data/text/move_names.h index 48556d7fa..ffa00e3f6 100644 --- a/src/data/text/move_names.h +++ b/src/data/text/move_names.h @@ -757,6 +757,30 @@ const u8 gMoveNames[MOVES_COUNT][MOVE_NAME_LENGTH + 1] = [MOVE_GLACIAL_LANCE] = _("Glacial Lance"), [MOVE_ASTRAL_BARRAGE] = _("Astral Barrage"), [MOVE_EERIE_SPELL] = _("Eerie Spell"), + [MOVE_DIRE_CLAW] = _("Dire Claw"), + [MOVE_PSYSHIELD_BASH] = _("Psyshield Bash"), + [MOVE_POWER_SHIFT] = _("Power Shift"), + [MOVE_STONE_AXE] = _("Stone Axe"), + [MOVE_SPRINGTIDE_STORM] = _("Springtide Storm"), + [MOVE_MYSTICAL_POWER] = _("Mystical Power"), + [MOVE_RAGING_FURY] = _("Raging Fury"), + [MOVE_WAVE_CRASH] = _("Wave Crash"), + [MOVE_CHLOROBLAST] = _("Chloroblast"), + [MOVE_MOUNTAIN_GALE] = _("Mountain Gale"), + [MOVE_VICTORY_DANCE] = _("Victory Dance"), + [MOVE_HEADLONG_RUSH] = _("Headlong Rush"), + [MOVE_BARB_BARRAGE] = _("Barb Barrage"), + [MOVE_ESPER_WING] = _("Esper Wing"), + [MOVE_BITTER_MALICE] = _("Bitter Malice"), + [MOVE_SHELTER] = _("Shelter"), + [MOVE_TRIPLE_ARROWS] = _("Triple Arrows"), + [MOVE_INFERNAL_PARADE] = _("Infernal Parade"), + [MOVE_CEASELESS_EDGE] = _("Ceaseless Edge"), + [MOVE_BLEAKWIND_STORM] = _("Bleakwind Storm"), + [MOVE_WILDBOLT_STORM] = _("Wildbolt Storm"), + [MOVE_SANDSEAR_STORM] = _("Sandsear Storm"), + [MOVE_LUNAR_BLESSING] = _("Lunar Blessing"), + [MOVE_TAKE_HEART] = _("Take Heart"), }; #else // 12 letters @@ -1517,6 +1541,30 @@ const u8 gMoveNames[MOVES_COUNT][MOVE_NAME_LENGTH + 1] = [MOVE_GLACIAL_LANCE] = _("GlacialLance"), [MOVE_ASTRAL_BARRAGE] = _("AstrlBarrage"), [MOVE_EERIE_SPELL] = _("Eerie Spell"), + [MOVE_DIRE_CLAW] = _("Dire Claw"), + [MOVE_PSYSHIELD_BASH] = _("PsyshieldBsh"), + [MOVE_POWER_SHIFT] = _("Power Shift"), + [MOVE_STONE_AXE] = _("Stone Axe"), + [MOVE_SPRINGTIDE_STORM] = _("SprngtdeStrm"), + [MOVE_MYSTICAL_POWER] = _("MystcalPower"), + [MOVE_RAGING_FURY] = _("Raging Fury"), + [MOVE_WAVE_CRASH] = _("Wave Crash"), + [MOVE_CHLOROBLAST] = _("Chloroblast"), + [MOVE_MOUNTAIN_GALE] = _("MountainGale"), + [MOVE_VICTORY_DANCE] = _("VictoryDance"), + [MOVE_HEADLONG_RUSH] = _("HeadlongRush"), + [MOVE_BARB_BARRAGE] = _("Barb Barrage"), + [MOVE_ESPER_WING] = _("Esper Wing"), + [MOVE_BITTER_MALICE] = _("BitterMalice"), + [MOVE_SHELTER] = _("Shelter"), + [MOVE_TRIPLE_ARROWS] = _("TripleArrows"), + [MOVE_INFERNAL_PARADE] = _("InfrnlParade"), + [MOVE_CEASELESS_EDGE] = _("CeaslessEdge"), + [MOVE_BLEAKWIND_STORM] = _("BlekwndStorm"), + [MOVE_WILDBOLT_STORM] = _("WildbltStorm"), + [MOVE_SANDSEAR_STORM] = _("SndsearStorm"), + [MOVE_LUNAR_BLESSING] = _("LunarBlessng"), + [MOVE_TAKE_HEART] = _("Take Heart"), }; #endif From cc86b2fd961bc1c514d30b0792dbf0aa8538d25c Mon Sep 17 00:00:00 2001 From: LOuroboros Date: Tue, 30 Aug 2022 20:28:15 -0300 Subject: [PATCH 45/53] Added Z-Move stats for LA's moves --- src/data/battle_moves.h | 48 +++++++++++++++++++++++++++++++++++++++++ 1 file changed, 48 insertions(+) diff --git a/src/data/battle_moves.h b/src/data/battle_moves.h index f4df3d9aa..4b5cde44c 100644 --- a/src/data/battle_moves.h +++ b/src/data/battle_moves.h @@ -13246,6 +13246,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, + .zMovePower = 120, + .zMoveEffect = Z_EFFECT_NONE, }, [MOVE_PSYSHIELD_BASH] = @@ -13260,6 +13262,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, + .zMovePower = 140, + .zMoveEffect = Z_EFFECT_NONE, }, [MOVE_POWER_SHIFT] = @@ -13274,6 +13278,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_STATUS, + .zMovePower = 100, + .zMoveEffect = Z_EFFECT_NONE, }, [MOVE_STONE_AXE] = @@ -13288,6 +13294,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, + .zMovePower = 120, + .zMoveEffect = Z_EFFECT_NONE, }, [MOVE_SPRINGTIDE_STORM] = @@ -13302,6 +13310,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_SPECIAL, + .zMovePower = 175, + .zMoveEffect = Z_EFFECT_NONE, }, [MOVE_MYSTICAL_POWER] = @@ -13316,6 +13326,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, + .zMovePower = 140, + .zMoveEffect = Z_EFFECT_NONE, }, [MOVE_RAGING_FURY] = @@ -13330,6 +13342,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, + .zMovePower = 175, + .zMoveEffect = Z_EFFECT_NONE, }, [MOVE_WAVE_CRASH] = @@ -13344,6 +13358,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, + .zMovePower = 140, + .zMoveEffect = Z_EFFECT_NONE, }, [MOVE_CHLOROBLAST] = @@ -13358,6 +13374,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, + .zMovePower = 190, + .zMoveEffect = Z_EFFECT_NONE, }, [MOVE_MOUNTAIN_GALE] = @@ -13372,6 +13390,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, + .zMovePower = 180, + .zMoveEffect = Z_EFFECT_NONE, }, [MOVE_VICTORY_DANCE] = @@ -13386,6 +13406,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED | FLAG_DANCE, .split = SPLIT_STATUS, + .zMovePower = 100, + .zMoveEffect = Z_EFFECT_NONE, }, [MOVE_HEADLONG_RUSH] = @@ -13400,6 +13422,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, + .zMovePower = 180, + .zMoveEffect = Z_EFFECT_NONE, }, [MOVE_BARB_BARRAGE] = @@ -13414,6 +13438,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, + .zMovePower = 120, + .zMoveEffect = Z_EFFECT_NONE, }, [MOVE_ESPER_WING] = @@ -13428,6 +13454,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, + .zMovePower = 140, + .zMoveEffect = Z_EFFECT_NONE, }, [MOVE_BITTER_MALICE] = @@ -13442,6 +13470,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, + .zMovePower = 120, + .zMoveEffect = Z_EFFECT_NONE, }, [MOVE_SHELTER] = @@ -13456,6 +13486,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = 0, .split = SPLIT_STATUS, + .zMovePower = 100, + .zMoveEffect = Z_EFFECT_NONE, }, [MOVE_TRIPLE_ARROWS] = @@ -13470,6 +13502,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, + .zMovePower = 100, + .zMoveEffect = Z_EFFECT_NONE, }, [MOVE_INFERNAL_PARADE] = @@ -13484,6 +13518,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, + .zMovePower = 120, + .zMoveEffect = Z_EFFECT_NONE, }, [MOVE_CEASELESS_EDGE] = @@ -13498,6 +13534,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, + .zMovePower = 120, + .zMoveEffect = Z_EFFECT_NONE, }, [MOVE_BLEAKWIND_STORM] = @@ -13512,6 +13550,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, + .zMovePower = 175, + .zMoveEffect = Z_EFFECT_NONE, }, [MOVE_WILDBOLT_STORM] = @@ -13526,6 +13566,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, + .zMovePower = 175, + .zMoveEffect = Z_EFFECT_NONE, }, [MOVE_SANDSEAR_STORM] = @@ -13540,6 +13582,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, + .zMovePower = 175, + .zMoveEffect = Z_EFFECT_NONE, }, [MOVE_LUNAR_BLESSING] = @@ -13554,6 +13598,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, .split = SPLIT_STATUS, + .zMovePower = 100, + .zMoveEffect = Z_EFFECT_NONE, }, [MOVE_TAKE_HEART] = @@ -13568,6 +13614,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, .split = SPLIT_STATUS, + .zMovePower = 100, + .zMoveEffect = Z_EFFECT_NONE, }, // Z-Moves From 7b8226a8af4895827a8bcc0e61060a3475868354 Mon Sep 17 00:00:00 2001 From: LOuroboros Date: Tue, 30 Aug 2022 22:19:05 -0300 Subject: [PATCH 46/53] Added descriptions for LA's moves --- src/data/text/move_descriptions.h | 144 +++++++++++++++++++++++++----- 1 file changed, 120 insertions(+), 24 deletions(-) diff --git a/src/data/text/move_descriptions.h b/src/data/text/move_descriptions.h index bbdf606d1..42b415c02 100644 --- a/src/data/text/move_descriptions.h +++ b/src/data/text/move_descriptions.h @@ -2978,6 +2978,102 @@ static const u8 sEerieSpellDescription[] = _( "Attacks with psychic power.\n" "Foe's last move has 3 PP cut."); +static const u8 sDireClawDescription[] = _( + "High critical hit chance. May\n" + "paralyze, poison or drowse."); + +static const u8 sPsyshieldBashDescription[] = _( + "Hits a foe with psychic en-\n" + "ergy. May raise Defense."); + +static const u8 sPowerShiftDescription[] = _( + "The user swaps its offensive\n" + "and defensive stats."); + +static const u8 sStoneAxeDescription[] = _( + "High crit. hit chance. Leaves\n" + "Splinters that hurt the foe."); + +static const u8 sSpringtideStormDescription[] = _( + "Wraps a foe in fierce winds.\n" + "Varies with the user's form."); + +static const u8 sMysticalPowerDescription[] = _( + "Hurts the foe and increases\n" + "smallest of Atk. and Def."); + +static const u8 sRagingFuryDescription[] = _( + "Viciously spews flames at\n" + "a foe, becoming fixated."); + +static const u8 sWaveCrashDescription[] = _( + "Hurts the foe and the user,\n" + "but increases Action Speed."); + +static const u8 sChloroblastDescription[] = _( + "Hurts the foe and the user,\n" + "and lowers Action Speed."); + +static const u8 sMountainGaleDescription[] = _( + "The user hurls giant chunks\n" + "of ice to damage the foe."); + +static const u8 sVictoryDanceDescription[] = _( + "Dances to raise offenses,\n" + "defenses, and also damage."); + +static const u8 sHeadlongRushDescription[] = _( + "Charges the foe with a full-\n" + "body tackle. Lowers Defense."); + +static const u8 sBarbBarrageDescription[] = _( + "Can poison on impact. Powers\n" + "up if the foe has an ailment."); + +static const u8 sEsperWingDescription[] = _( + "High crit. hit chance. Raises\n" + "the user's Action Speed."); + +static const u8 sBitterMaliceDescription[] = _( + "Hurts a foe, harder if it has\n" + "an ailment. Can give FrstBte."); + +static const u8 sShelterDescription[] = _( + "The user hardens their skin\n" + "and obscures themself."); + +static const u8 sTripleArrowsDescription[] = _( + "Shoots 3 arrows that up crit.\n" + "chance and lower foe's Defs."); + +static const u8 sInfernalParadeDescription[] = _( + "Hurts a foe, harder if it has\n" + "an ailment. May leave a burn."); + +static const u8 sCeaselessEdgeDescription[] = _( + "High crit. hit chance. Leaves\n" + "Splinters that hurt the foe."); + +static const u8 sBleakwindStormDescription[] = _( + "Hits with brutal, cold winds.\n" + "May inflict frostbite."); + +static const u8 sWildboltStormDescription[] = _( + "Hits with a brutal tempest.\n" + "May inflict paralysis."); + +static const u8 sSandsearStormDescription[] = _( + "Hits with brutally hot sand.\n" + "May inflict a burn."); + +static const u8 sLunarBlessingDescription[] = _( + "The user heals themself and\n" + "conceals their presence."); + +static const u8 sTakeHeartDescription[] = _( + "The user raise spirit to heal\n" + "and strengthen themself."); + const u8 gNotDoneYetDescription[] = _( "This move can't be used. Its\n" "effect is in development."); @@ -3741,28 +3837,28 @@ const u8 *const gMoveDescriptionPointers[MOVES_COUNT - 1] = [MOVE_GLACIAL_LANCE - 1] = sGlacialLanceDescription, [MOVE_ASTRAL_BARRAGE - 1] = sAstralBarrageDescription, [MOVE_EERIE_SPELL - 1] = sEerieSpellDescription, - [MOVE_DIRE_CLAW - 1] = gNotDoneYetDescription, - [MOVE_PSYSHIELD_BASH - 1] = gNotDoneYetDescription, - [MOVE_POWER_SHIFT - 1] = gNotDoneYetDescription, - [MOVE_STONE_AXE - 1] = gNotDoneYetDescription, - [MOVE_SPRINGTIDE_STORM - 1] = gNotDoneYetDescription, - [MOVE_MYSTICAL_POWER - 1] = gNotDoneYetDescription, - [MOVE_RAGING_FURY - 1] = gNotDoneYetDescription, - [MOVE_WAVE_CRASH - 1] = gNotDoneYetDescription, - [MOVE_CHLOROBLAST - 1] = gNotDoneYetDescription, - [MOVE_MOUNTAIN_GALE - 1] = gNotDoneYetDescription, - [MOVE_VICTORY_DANCE - 1] = gNotDoneYetDescription, - [MOVE_HEADLONG_RUSH - 1] = gNotDoneYetDescription, - [MOVE_BARB_BARRAGE - 1] = gNotDoneYetDescription, - [MOVE_ESPER_WING - 1] = gNotDoneYetDescription, - [MOVE_BITTER_MALICE - 1] = gNotDoneYetDescription, - [MOVE_SHELTER - 1] = gNotDoneYetDescription, - [MOVE_TRIPLE_ARROWS - 1] = gNotDoneYetDescription, - [MOVE_INFERNAL_PARADE - 1] = gNotDoneYetDescription, - [MOVE_CEASELESS_EDGE - 1] = gNotDoneYetDescription, - [MOVE_BLEAKWIND_STORM - 1] = gNotDoneYetDescription, - [MOVE_WILDBOLT_STORM - 1] = gNotDoneYetDescription, - [MOVE_SANDSEAR_STORM - 1] = gNotDoneYetDescription, - [MOVE_LUNAR_BLESSING - 1] = gNotDoneYetDescription, - [MOVE_TAKE_HEART - 1] = gNotDoneYetDescription, + [MOVE_DIRE_CLAW - 1] = sDireClawDescription, + [MOVE_PSYSHIELD_BASH - 1] = sPsyshieldBashDescription, + [MOVE_POWER_SHIFT - 1] = sPowerShiftDescription, + [MOVE_STONE_AXE - 1] = sStoneAxeDescription, + [MOVE_SPRINGTIDE_STORM - 1] = sSpringtideStormDescription, + [MOVE_MYSTICAL_POWER - 1] = sMysticalPowerDescription, + [MOVE_RAGING_FURY - 1] = sRagingFuryDescription, + [MOVE_WAVE_CRASH - 1] = sWaveCrashDescription, + [MOVE_CHLOROBLAST - 1] = sChloroblastDescription, + [MOVE_MOUNTAIN_GALE - 1] = sMountainGaleDescription, + [MOVE_VICTORY_DANCE - 1] = sVictoryDanceDescription, + [MOVE_HEADLONG_RUSH - 1] = sHeadlongRushDescription, + [MOVE_BARB_BARRAGE - 1] = sBarbBarrageDescription, + [MOVE_ESPER_WING - 1] = sEsperWingDescription, + [MOVE_BITTER_MALICE - 1] = sBitterMaliceDescription, + [MOVE_SHELTER - 1] = sShelterDescription, + [MOVE_TRIPLE_ARROWS - 1] = sTripleArrowsDescription, + [MOVE_INFERNAL_PARADE - 1] = sInfernalParadeDescription, + [MOVE_CEASELESS_EDGE - 1] = sCeaselessEdgeDescription, + [MOVE_BLEAKWIND_STORM - 1] = sBleakwindStormDescription, + [MOVE_WILDBOLT_STORM - 1] = sWildboltStormDescription, + [MOVE_SANDSEAR_STORM - 1] = sSandsearStormDescription, + [MOVE_LUNAR_BLESSING - 1] = sLunarBlessingDescription, + [MOVE_TAKE_HEART - 1] = sTakeHeartDescription, }; From b9a32a93f59d7c2c50a780bb8e44bcac0c396a97 Mon Sep 17 00:00:00 2001 From: LOuroboros Date: Wed, 31 Aug 2022 23:35:10 -0300 Subject: [PATCH 47/53] Update src/data/text/move_descriptions.h Co-authored-by: Eduardo Quezada D'Ottone --- src/data/text/move_descriptions.h | 46 +++++++++++++++---------------- 1 file changed, 23 insertions(+), 23 deletions(-) diff --git a/src/data/text/move_descriptions.h b/src/data/text/move_descriptions.h index 42b415c02..06c50f36d 100644 --- a/src/data/text/move_descriptions.h +++ b/src/data/text/move_descriptions.h @@ -2983,15 +2983,15 @@ static const u8 sDireClawDescription[] = _( "paralyze, poison or drowse."); static const u8 sPsyshieldBashDescription[] = _( - "Hits a foe with psychic en-\n" - "ergy. May raise Defense."); + "Hits a foe with psychic\n" + "energy. May raise Defense."); static const u8 sPowerShiftDescription[] = _( "The user swaps its offensive\n" "and defensive stats."); static const u8 sStoneAxeDescription[] = _( - "High crit. hit chance. Leaves\n" + "High critical hit ratio. Sets\n" "Splinters that hurt the foe."); static const u8 sSpringtideStormDescription[] = _( @@ -2999,59 +2999,59 @@ static const u8 sSpringtideStormDescription[] = _( "Varies with the user's form."); static const u8 sMysticalPowerDescription[] = _( - "Hurts the foe and increases\n" - "smallest of Atk. and Def."); + "Increases the user's better\n" + "of Atk. and Def. stats."); static const u8 sRagingFuryDescription[] = _( "Viciously spews flames at\n" "a foe, becoming fixated."); static const u8 sWaveCrashDescription[] = _( - "Hurts the foe and the user,\n" - "but increases Action Speed."); + "A water slam. Hurts the user\n" + "and raises its Action Speed."); static const u8 sChloroblastDescription[] = _( - "Hurts the foe and the user,\n" - "and lowers Action Speed."); + "An blast that hurts the user\n" + "and lowers its Action Speed."); static const u8 sMountainGaleDescription[] = _( "The user hurls giant chunks\n" "of ice to damage the foe."); static const u8 sVictoryDanceDescription[] = _( - "Dances to raise offenses,\n" - "defenses, and also damage."); + "Dances to raise damage 50%,\n" + "plus offenses and defenses."); static const u8 sHeadlongRushDescription[] = _( - "Charges the foe with a full-\n" - "body tackle. Lowers Defense."); + "Hits with a full-body tackle,\n" + "lowering the foe's Defense."); static const u8 sBarbBarrageDescription[] = _( "Can poison on impact. Powers\n" "up if the foe has an ailment."); static const u8 sEsperWingDescription[] = _( - "High crit. hit chance. Raises\n" - "the user's Action Speed."); + "High critical hit ratio.\n" + "Ups the user's Action Speed."); static const u8 sBitterMaliceDescription[] = _( - "Hurts a foe, harder if it has\n" + "Hurts a foe harder if it has\n" "an ailment. Can give FrstBte."); static const u8 sShelterDescription[] = _( "The user hardens their skin\n" - "and obscures themself."); + "and obscures itself."); static const u8 sTripleArrowsDescription[] = _( - "Shoots 3 arrows that up crit.\n" - "chance and lower foe's Defs."); + "Ups critical-hit ratio for 3\n" + "turns. Lowers foe Defenses."); static const u8 sInfernalParadeDescription[] = _( - "Hurts a foe, harder if it has\n" + "Hurts a foe harder if it has\n" "an ailment. May leave a burn."); static const u8 sCeaselessEdgeDescription[] = _( - "High crit. hit chance. Leaves\n" + "High critical hit ratio. Sets\n" "Splinters that hurt the foe."); static const u8 sBleakwindStormDescription[] = _( @@ -3071,8 +3071,8 @@ static const u8 sLunarBlessingDescription[] = _( "conceals their presence."); static const u8 sTakeHeartDescription[] = _( - "The user raise spirit to heal\n" - "and strengthen themself."); + "The user lifts its spirits to\n" + "heal and strengthen itself."); const u8 gNotDoneYetDescription[] = _( "This move can't be used. Its\n" From 60132b29fb125340b04bfdbe5832dbb98a23db98 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?S=C3=A9rgio=20Augusto=20Vianna?= Date: Thu, 1 Sep 2022 15:21:30 -0300 Subject: [PATCH 48/53] Fixed pickup running when it shouldn't in some cases. --- src/battle_script_commands.c | 10 ++-------- 1 file changed, 2 insertions(+), 8 deletions(-) diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 2b65a61a0..c0e7dd2e5 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -13313,10 +13313,7 @@ static void Cmd_pickup(void) species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2); heldItem = GetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM); - if (GetMonData(&gPlayerParty[i], MON_DATA_ABILITY_NUM)) - ability = gBaseStats[species].abilities[1]; - else - ability = gBaseStats[species].abilities[0]; + ability = gBaseStats[species].abilities[GetMonData(&gPlayerParty[i], MON_DATA_ABILITY_NUM)]; if (ability == ABILITY_PICKUP && species != SPECIES_NONE @@ -13352,10 +13349,7 @@ static void Cmd_pickup(void) if (lvlDivBy10 > 9) lvlDivBy10 = 9; - if (GetMonData(&gPlayerParty[i], MON_DATA_ABILITY_NUM)) - ability = gBaseStats[species].abilities[1]; - else - ability = gBaseStats[species].abilities[0]; + ability = gBaseStats[species].abilities[GetMonData(&gPlayerParty[i], MON_DATA_ABILITY_NUM)]; if (ability == ABILITY_PICKUP && species != SPECIES_NONE From 7e920040ca25227b7f72f8bfee50bfaa4c9a6e78 Mon Sep 17 00:00:00 2001 From: LOuroboros Date: Sat, 3 Sep 2022 09:59:53 -0300 Subject: [PATCH 49/53] Update README.md --- README.md | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/README.md b/README.md index ce0b6b4c7..e4285f723 100644 --- a/README.md +++ b/README.md @@ -6,10 +6,10 @@ The pokeemerald Expansion is a collection of feature branches that can be integr ## What feature branches are included? -- **[Battle Engine Upgrade](../tree/battle_engine):** Upgrades the battle engine in pokeemerald to newer Generation games' standards. It also adds newer moves and abilities. -- **[Pokémon Expansion](../tree/pokemon_expansion):** Adds Pokémon from newer Generations and makes them available in the National Dex. It also updates base stats and other Pokémon info. -- **[Item Expansion](../tree/item_expansion):** Adds items from newer Generations and also updates item effects for field use. -- **[master](../tree/master):** Combines the above branches into one single branch for the sake of convenience. Note that this branch is only updated once in a while, so you must merge manually if you want the latest features. +- **[Battle Engine Upgrade](../../tree/battle_engine):** Upgrades the battle engine in pokeemerald to newer Generation games' standards. It also adds newer moves and abilities. +- **[Pokémon Expansion](../../tree/pokemon_expansion):** Adds Pokémon from newer Generations and makes them available in the National Dex. It also updates base stats and other Pokémon info. +- **[Item Expansion](../../tree/item_expansion):** Adds items from newer Generations and also updates item effects for field use. +- **[master](../../tree/master):** Combines the above branches into one single branch for the sake of convenience. Note that this branch is only updated once in a while, so you must merge manually if you want the latest features. ## Who maintains the project? From 8079224340e2b5373cfcffd0ae29082dce0967d3 Mon Sep 17 00:00:00 2001 From: LOuroboros Date: Sat, 3 Sep 2022 10:20:52 -0300 Subject: [PATCH 50/53] Copy-pasted Eduardo's README --- README.md | 21 ++++++++++++++------- 1 file changed, 14 insertions(+), 7 deletions(-) diff --git a/README.md b/README.md index e4285f723..8a1c3d37d 100644 --- a/README.md +++ b/README.md @@ -4,12 +4,19 @@ The pokeemerald Expansion is a collection of feature branches that can be integrated into existing [pokeemerald](https://github.com/pret/pokeemerald) projects. -## What feature branches are included? - -- **[Battle Engine Upgrade](../../tree/battle_engine):** Upgrades the battle engine in pokeemerald to newer Generation games' standards. It also adds newer moves and abilities. -- **[Pokémon Expansion](../../tree/pokemon_expansion):** Adds Pokémon from newer Generations and makes them available in the National Dex. It also updates base stats and other Pokémon info. -- **[Item Expansion](../../tree/item_expansion):** Adds items from newer Generations and also updates item effects for field use. -- **[master](../../tree/master):** Combines the above branches into one single branch for the sake of convenience. Note that this branch is only updated once in a while, so you must merge manually if you want the latest features. +## What features are included? +- Upgraded battle engine. + - Fairy Type. + - New moves and abilities up to SwSh. + - Options to change behaviors and data by generation. + - Mega Evolution and Primal Reversion + - Z-Moves (TODO: Ultra Burst) +- Adds Pokémon from newer Generations and makes them available in the National Dex (with the option to disable them if needed). + - Updates Hoenn's Regional Dex to match ORAS'. + - Option to change base stats by generation. + - New evolution methods. + - Hidden Abilities data (How to obtain them is up to the user). +- Adds items from newer Generations and also updates item effects for field use. ## Who maintains the project? @@ -19,7 +26,7 @@ The project has now gotten larger and DizzyEgg is now maintaining the project as ## Can I contribute even if I'm not a member of ROM Hacking Hideout? -Yes! Contributions are welcome via Pull Requests and they will be reviewed by maintainers. Please note that PRs to master are not accepted, as master is only intended to be a merged branch. +Yes! Contributions are welcome via Pull Requests and they will be reviewed by maintainers. Don't feel discouraged if we take a bit to review your PR, we'll get to it ## What is ROM Hacking Hideout? From 9df8d2dc63e59a96bda704a448ee33b01eb4a947 Mon Sep 17 00:00:00 2001 From: LOuroboros Date: Sat, 3 Sep 2022 10:21:11 -0300 Subject: [PATCH 51/53] Updated the README again --- README.md | 16 ++++++++++------ 1 file changed, 10 insertions(+), 6 deletions(-) diff --git a/README.md b/README.md index 8a1c3d37d..d22891fdf 100644 --- a/README.md +++ b/README.md @@ -2,21 +2,25 @@ ## What is the pokeemerald Expansion? -The pokeemerald Expansion is a collection of feature branches that can be integrated into existing [pokeemerald](https://github.com/pret/pokeemerald) projects. +The Pokeemerald Expansion is a collection of feature branches that can be integrated into existing [pokeemerald](https://github.com/pret/pokeemerald) projects. ## What features are included? - Upgraded battle engine. - Fairy Type. + - Physical/Special/Status Category Split. - New moves and abilities up to SwSh. - Options to change behaviors and data by generation. - Mega Evolution and Primal Reversion - - Z-Moves (TODO: Ultra Burst) -- Adds Pokémon from newer Generations and makes them available in the National Dex (with the option to disable them if needed). + - Z-Moves +- Pokémon Species from newer Generations (with the option to disable them if needed). - Updates Hoenn's Regional Dex to match ORAS'. + - Updates National Dex incorporating all the new species. - Option to change base stats by generation. - New evolution methods. - - Hidden Abilities data (How to obtain them is up to the user). -- Adds items from newer Generations and also updates item effects for field use. + - Hidden Abilities data (How to make them available is up to the user). +- Items from newer Generations and updated item effects for battle and field use. + +Certain mechanics, moves, abilities and species sprites are missing. For more information, see [the project's milestones](https://github.com/rh-hideout/pokeemerald-expansion/milestones). ## Who maintains the project? @@ -26,7 +30,7 @@ The project has now gotten larger and DizzyEgg is now maintaining the project as ## Can I contribute even if I'm not a member of ROM Hacking Hideout? -Yes! Contributions are welcome via Pull Requests and they will be reviewed by maintainers. Don't feel discouraged if we take a bit to review your PR, we'll get to it +Yes! Contributions are welcome via Pull Requests and they will be reviewed by maintainers. Don't feel discouraged if we take a bit to review your PR, we'll get to it. ## What is ROM Hacking Hideout? From 2deabc2f367e82a0096be296bca85d64bbb1b390 Mon Sep 17 00:00:00 2001 From: LOuroboros Date: Mon, 5 Sep 2022 04:27:21 -0300 Subject: [PATCH 52/53] Quick update for GetBattleMonMoveSlot --- src/battle_util.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/battle_util.c b/src/battle_util.c index c92d3690f..12eeec466 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -7913,7 +7913,7 @@ u8 GetBattleMonMoveSlot(struct BattlePokemon *battleMon, u16 move) { u8 i; - for (i = 0; i < 4; i++) + for (i = 0; i < MAX_MON_MOVES; i++) { if (battleMon->moves[i] == move) break; From 7dabd903cef19c03056a38d9571e26b600f93e5b Mon Sep 17 00:00:00 2001 From: "U-DESKTOP-K1J86FD\\Owner" Date: Mon, 5 Sep 2022 12:07:38 -0400 Subject: [PATCH 53/53] v -> STATUS4_WATER_SPORT (applicable to Gens 3-5) --- src/battle_script_commands.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 18fa5bbdf..ddc502c00 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -13476,7 +13476,7 @@ static void Cmd_settypebasedhalvers(void) #else if (!(gStatuses4[gBattlerAttacker] & STATUS4_WATER_SPORT)) { - gStatuses4[gBattlerAttacker] |= v; + gStatuses4[gBattlerAttacker] |= STATUS4_WATER_SPORT; gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_WEAKEN_FIRE; worked = TRUE; }