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Added the item sprite of the Safety Goggles.
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graphics/items/icon_palettes/safety_goggles.png
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graphics/items/icon_palettes/safety_goggles.png
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After Width: | Height: | Size: 386 B |
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graphics/items/icons/safety_goggles.png
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graphics/items/icons/safety_goggles.png
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After Width: | Height: | Size: 386 B |
@ -3996,6 +3996,8 @@ extern const u32 gItemIcon_AssaultVest[];
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extern const u32 gItemIconPalette_AssaultVest[];
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extern const u32 gItemIcon_PixiePlate[];
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extern const u32 gItemIconPalette_PixiePlate[];
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extern const u32 gItemIcon_SafetyGoggles[];
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extern const u32 gItemIconPalette_SafetyGoggles[];
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extern const u32 gItemIcon_Gengarite[];
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extern const u32 gItemIconPalette_Gengarite[];
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extern const u32 gItemIcon_Gardevoirite[];
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@ -962,6 +962,9 @@ const u32 gItemIconPalette_AssaultVest[] = INCBIN_U32("graphics/items/icon_palet
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const u32 gItemIcon_PixiePlate[] = INCBIN_U32("graphics/items/icons/pixie_plate.4bpp.lz");
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const u32 gItemIconPalette_PixiePlate[] = INCBIN_U32("graphics/items/icon_palettes/pixie_plate.gbapal.lz");
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const u32 gItemIcon_SafetyGoggles[] = INCBIN_U32("graphics/items/icons/safety_goggles.4bpp.lz");
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const u32 gItemIconPalette_SafetyGoggles[] = INCBIN_U32("graphics/items/icon_palettes/safety_goggles.gbapal.lz");
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const u32 gItemIcon_Gengarite[] = INCBIN_U32("graphics/items/icons/gengarite.4bpp.lz");
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const u32 gItemIconPalette_Gengarite[] = INCBIN_U32("graphics/items/icon_palettes/gengarite.gbapal.lz");
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@ -478,6 +478,7 @@ const u32 *const gItemIconTable[][2] =
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// Gen 6 Items
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[ITEM_ASSAULT_VEST] = {gItemIcon_AssaultVest, gItemIconPalette_AssaultVest},
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[ITEM_PIXIE_PLATE] = {gItemIcon_PixiePlate, gItemIconPalette_PixiePlate},
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[ITEM_SAFETY_GOGGLES] = {gItemIcon_SafetyGoggles, gItemIconPalette_SafetyGoggles},
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[ITEM_GENGARITE] = {gItemIcon_Gengarite, gItemIconPalette_Gengarite},
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[ITEM_GARDEVOIRITE] = {gItemIcon_Gardevoirite, gItemIconPalette_Gardevoirite},
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[ITEM_AMPHAROSITE] = {gItemIcon_Ampharosite, gItemIconPalette_Ampharosite},
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