restore items in wild battles

This commit is contained in:
Alex 2023-05-28 11:31:22 +02:00
parent a0881b8e8d
commit 7edd1a45a4

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@ -5404,7 +5404,6 @@ static void HandleEndTurn_FinishBattle(void)
BeginFastPaletteFade(3);
FadeOutMapMusic(5);
#if B_TRAINERS_KNOCK_OFF_ITEMS == TRUE || B_RESTORE_HELD_BATTLE_ITEMS == TRUE
if (gBattleTypeFlags & BATTLE_TYPE_TRAINER)
TryRestoreHeldItems();
#endif
for (i = 0; i < PARTY_SIZE; i++)