diff --git a/include/pokeball.h b/include/pokeball.h index 1149791b8..2f003c407 100644 --- a/include/pokeball.h +++ b/include/pokeball.h @@ -34,7 +34,7 @@ extern const struct SpriteTemplate gBallSpriteTemplates[]; #define POKEBALL_OPPONENT_SENDOUT 0xFE u8 DoPokeballSendOutAnimation(s16 pan, u8 kindOfThrow); -void CreatePokeballSpriteToReleaseMon(u8 monSpriteId, u8 monPalNum, u8 x, u8 y, u8 oamPriority, u8 subpriortiy, u8 delay, u32 fadePalettes, u16 species); +void CreatePokeballSpriteToReleaseMon(u8 monSpriteId, u8 monPalNum, u8 x, u8 y, u8 oamPriority, u8 subpriority, u8 delay, u32 fadePalettes, u16 species); u8 CreateTradePokeballSprite(u8 monSpriteId, u8 monPalNum, u8 x, u8 y, u8 oamPriority, u8 subPriority, u8 delay, u32 fadePalettes); void StartHealthboxSlideIn(u8 battler); void DoHitAnimHealthboxEffect(u8 battler); diff --git a/src/pokeball.c b/src/pokeball.c index 2633fd574..22d973381 100644 --- a/src/pokeball.c +++ b/src/pokeball.c @@ -1028,13 +1028,13 @@ static u8 LaunchBallFadeMonTaskForPokeball(bool8 unFadeLater, u8 spritePalNum, u #define sTrigIdx data[7] // Pokeball in Birch intro, and when receiving via trade -void CreatePokeballSpriteToReleaseMon(u8 monSpriteId, u8 monPalNum, u8 x, u8 y, u8 oamPriority, u8 subpriortiy, u8 delay, u32 fadePalettes, u16 species) +void CreatePokeballSpriteToReleaseMon(u8 monSpriteId, u8 monPalNum, u8 x, u8 y, u8 oamPriority, u8 subpriority, u8 delay, u32 fadePalettes, u16 species) { u8 spriteId; LoadCompressedSpriteSheetUsingHeap(&gBallSpriteSheets[BALL_POKE]); LoadCompressedSpritePaletteUsingHeap(&gBallSpritePalettes[BALL_POKE]); - spriteId = CreateSprite(&gBallSpriteTemplates[BALL_POKE], x, y, subpriortiy); + spriteId = CreateSprite(&gBallSpriteTemplates[BALL_POKE], x, y, subpriority); gSprites[spriteId].sMonSpriteId = monSpriteId; gSprites[spriteId].sFinalMonX = gSprites[monSpriteId].x;