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Fixed Cheat Start not initiating time-based events (#3446)
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8a6284c408
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@ -3,6 +3,7 @@
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// TODO: time of day and seconds in a day defines
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void InitTimeBasedEvents(void);
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void DoTimeBasedEvents(void);
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#endif // GUARD_CLOCK_H
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@ -15,7 +15,7 @@
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static void UpdatePerDay(struct Time *localTime);
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static void UpdatePerMinute(struct Time *localTime);
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static void InitTimeBasedEvents(void)
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void InitTimeBasedEvents(void)
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{
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FlagSet(FLAG_SYS_CLOCK_SET);
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RtcCalcLocalTime();
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@ -9,6 +9,7 @@
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#include "global.h"
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#include "battle.h"
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#include "battle_setup.h"
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#include "clock.h"
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#include "coins.h"
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#include "credits.h"
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#include "data.h"
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@ -1983,6 +1984,7 @@ static void DebugAction_Util_Clear_Boxes(u8 taskId)
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}
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static void DebugAction_Util_CheatStart(u8 taskId)
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{
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InitTimeBasedEvents();
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Debug_DestroyMenu_Full_Script(taskId, Debug_CheatStart);
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}
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static void DebugAction_Util_HatchAnEgg(u8 taskId)
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