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Update battle_anim.c
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@ -1568,6 +1568,7 @@ const struct CompressedSpriteSheet gBattleAnimPicTable[] =
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{gBattleAnimSpriteGfx_OmegaSymbol, 0x0200, ANIM_TAG_OMEGA_SYMBOL},
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{gBattleAnimSpriteGfx_PrimalParticles, 0x0180, ANIM_TAG_PRIMAL_PARTICLES},
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{gBattleAnimSpriteGfx_Orbs, 0x0180, ANIM_TAG_STEEL_BEAM},
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{gBattleAnimSpriteGfx_Teapot, 0x1800, ANIM_TAG_TEAPOT},
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};
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const struct CompressedSpritePalette gBattleAnimPaletteTable[] =
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@ -2019,6 +2020,7 @@ const struct CompressedSpritePalette gBattleAnimPaletteTable[] =
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{gBattleAnimSpritePal_OmegaSymbol, ANIM_TAG_OMEGA_SYMBOL},
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{gBattleAnimSpritePal_PrimalParticles, ANIM_TAG_PRIMAL_PARTICLES},
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{gBattleAnimSpritePal_SteelBeam, ANIM_TAG_STEEL_BEAM},
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{gBattleAnimSpritePal_Teapot, ANIM_TAG_TEAPOT},
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};
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const struct BattleAnimBackground gBattleAnimBackgroundTable[] =
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