From 80c3258504b2736f9db113a90462c0e09b0b1078 Mon Sep 17 00:00:00 2001 From: garak Date: Tue, 4 Dec 2018 12:09:35 -0500 Subject: [PATCH] finish battle tower data except sRubyFacilityClassToEmerald --- .../battle_frontier_held_items.inc | 65 - data/battle_frontier/battle_frontier_mons.inc | 6177 ------- .../battle_frontier_trainer_mons.inc | 14630 --------------- .../battle_frontier_trainers.inc | 7801 -------- data/battle_tower.s | 50 - include/battle_tower.h | 5 - ld_script.txt | 1 - src/battle_tower.c | 188 +- .../battle_frontier/battle_frontier_mons.h | 6177 +++++++ .../battle_frontier_trainer_mons.h | 15229 ++++++++++++++++ .../battle_frontier_trainers.h | 2403 +++ src/data/battle_frontier/battle_tent.h | 1 - 12 files changed, 23990 insertions(+), 28737 deletions(-) delete mode 100644 data/battle_frontier/battle_frontier_held_items.inc delete mode 100644 data/battle_frontier/battle_frontier_mons.inc delete mode 100644 data/battle_frontier/battle_frontier_trainer_mons.inc delete mode 100644 data/battle_frontier/battle_frontier_trainers.inc delete mode 100644 data/battle_tower.s create mode 100644 src/data/battle_frontier/battle_frontier_mons.h create mode 100644 src/data/battle_frontier/battle_frontier_trainer_mons.h create mode 100644 src/data/battle_frontier/battle_frontier_trainers.h diff --git a/data/battle_frontier/battle_frontier_held_items.inc b/data/battle_frontier/battle_frontier_held_items.inc deleted file mode 100644 index a8a7a797a..000000000 --- a/data/battle_frontier/battle_frontier_held_items.inc +++ /dev/null @@ -1,65 +0,0 @@ - .align 2 -gBattleFrontierHeldItems:: @ 85CECB0 - .2byte ITEM_NONE - .2byte ITEM_KINGS_ROCK - .2byte ITEM_SITRUS_BERRY - .2byte ITEM_ORAN_BERRY - .2byte ITEM_CHESTO_BERRY - .2byte ITEM_HARD_STONE - .2byte ITEM_FOCUS_BAND - .2byte ITEM_PERSIM_BERRY - .2byte ITEM_MIRACLE_SEED - .2byte ITEM_BERRY_JUICE - .2byte ITEM_MACHO_BRACE - .2byte ITEM_SILVER_POWDER - .2byte ITEM_CHERI_BERRY - .2byte ITEM_BLACK_GLASSES - .2byte ITEM_BLACK_BELT - .2byte ITEM_SOUL_DEW - .2byte ITEM_CHOICE_BAND - .2byte ITEM_MAGNET - .2byte ITEM_SILK_SCARF - .2byte ITEM_WHITE_HERB - .2byte ITEM_DEEP_SEA_SCALE - .2byte ITEM_DEEP_SEA_TOOTH - .2byte ITEM_MYSTIC_WATER - .2byte ITEM_SHARP_BEAK - .2byte ITEM_QUICK_CLAW - .2byte ITEM_LEFTOVERS - .2byte ITEM_RAWST_BERRY - .2byte ITEM_LIGHT_BALL - .2byte ITEM_POISON_BARB - .2byte ITEM_NEVER_MELT_ICE - .2byte ITEM_ASPEAR_BERRY - .2byte ITEM_SPELL_TAG - .2byte ITEM_BRIGHT_POWDER - .2byte ITEM_LEPPA_BERRY - .2byte ITEM_SCOPE_LENS - .2byte ITEM_TWISTED_SPOON - .2byte ITEM_METAL_COAT - .2byte ITEM_MENTAL_HERB - .2byte ITEM_CHARCOAL - .2byte ITEM_PECHA_BERRY - .2byte ITEM_SOFT_SAND - .2byte ITEM_LUM_BERRY - .2byte ITEM_DRAGON_SCALE - .2byte ITEM_DRAGON_FANG - .2byte ITEM_IAPAPA_BERRY - .2byte ITEM_WIKI_BERRY - .2byte ITEM_SEA_INCENSE - .2byte ITEM_SHELL_BELL - .2byte ITEM_SALAC_BERRY - .2byte ITEM_LANSAT_BERRY - .2byte ITEM_APICOT_BERRY - .2byte ITEM_STARF_BERRY - .2byte ITEM_LIECHI_BERRY - .2byte ITEM_STICK - .2byte ITEM_LAX_INCENSE - .2byte ITEM_AGUAV_BERRY - .2byte ITEM_FIGY_BERRY - .2byte ITEM_THICK_CLUB - .2byte ITEM_MAGO_BERRY - .2byte ITEM_METAL_POWDER - .2byte ITEM_PETAYA_BERRY - .2byte ITEM_LUCKY_PUNCH - .2byte ITEM_GANLON_BERRY diff --git a/data/battle_frontier/battle_frontier_mons.inc b/data/battle_frontier/battle_frontier_mons.inc deleted file mode 100644 index f81032bcb..000000000 --- a/data/battle_frontier/battle_frontier_mons.inc +++ /dev/null @@ -1,6177 +0,0 @@ -#include "constants/battle_frontier.h" - - .align 2 -gBattleFrontierMons:: @ 85D97BC -@ 0 - .2byte SPECIES_SUNKERN - .2byte MOVE_MEGA_DRAIN, MOVE_HELPING_HAND, MOVE_SUNNY_DAY, MOVE_LIGHT_SCREEN - .byte BATTLE_FRONTIER_ITEM_LAX_INCENSE - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_RELAXED - -@ 1 - .2byte SPECIES_AZURILL - .2byte MOVE_WATER_PULSE, MOVE_ATTRACT, MOVE_SING, MOVE_CHARM - .byte BATTLE_FRONTIER_ITEM_CHERI_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_RASH - -@ 2 - .2byte SPECIES_CATERPIE - .2byte MOVE_TACKLE, MOVE_STRING_SHOT, MOVE_NONE, MOVE_NONE - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_QUIRKY - -@ 3 - .2byte SPECIES_WEEDLE - .2byte MOVE_POISON_STING, MOVE_STRING_SHOT, MOVE_NONE, MOVE_NONE - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_QUIRKY - -@ 4 - .2byte SPECIES_WURMPLE - .2byte MOVE_TACKLE, MOVE_STRING_SHOT, MOVE_POISON_STING, MOVE_NONE - .byte BATTLE_FRONTIER_ITEM_LAX_INCENSE - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_QUIRKY - -@ 5 - .2byte SPECIES_RALTS - .2byte MOVE_CONFUSION, MOVE_IMPRISON, MOVE_DOUBLE_TEAM, MOVE_LIGHT_SCREEN - .byte BATTLE_FRONTIER_ITEM_TWISTED_SPOON - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_DOCILE - -@ 6 - .2byte SPECIES_MAGIKARP - .2byte MOVE_FLAIL, MOVE_NONE, MOVE_NONE, MOVE_NONE - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_HARDY - -@ 7 - .2byte SPECIES_FEEBAS - .2byte MOVE_FLAIL, MOVE_MIRROR_COAT, MOVE_NONE, MOVE_NONE - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_LONELY - -@ 8 - .2byte SPECIES_METAPOD - .2byte MOVE_HARDEN, MOVE_NONE, MOVE_NONE, MOVE_NONE - .byte BATTLE_FRONTIER_ITEM_LAX_INCENSE - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_BASHFUL - -@ 9 - .2byte SPECIES_KAKUNA - .2byte MOVE_HARDEN, MOVE_NONE, MOVE_NONE, MOVE_NONE - .byte BATTLE_FRONTIER_ITEM_LAX_INCENSE - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_BASHFUL - -@ 10 - .2byte SPECIES_PICHU - .2byte MOVE_SWEET_KISS, MOVE_THUNDER_WAVE, MOVE_ATTRACT, MOVE_SHOCK_WAVE - .byte BATTLE_FRONTIER_ITEM_SITRUS_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_RASH - -@ 11 - .2byte SPECIES_SILCOON - .2byte MOVE_HARDEN, MOVE_NONE, MOVE_NONE, MOVE_NONE - .byte BATTLE_FRONTIER_ITEM_LAX_INCENSE - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_BASHFUL - -@ 12 - .2byte SPECIES_CASCOON - .2byte MOVE_HARDEN, MOVE_NONE, MOVE_NONE, MOVE_NONE - .byte BATTLE_FRONTIER_ITEM_LAX_INCENSE - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_BASHFUL - -@ 13 - .2byte SPECIES_IGGLYBUFF - .2byte MOVE_SWEET_KISS, MOVE_SING, MOVE_ATTRACT, MOVE_SEISMIC_TOSS - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_DOCILE - -@ 14 - .2byte SPECIES_WOOPER - .2byte MOVE_YAWN, MOVE_DIG, MOVE_WATER_PULSE, MOVE_RAIN_DANCE - .byte BATTLE_FRONTIER_ITEM_SITRUS_BERRY - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_DOCILE - -@ 15 - .2byte SPECIES_TYROGUE - .2byte MOVE_MACH_PUNCH, MOVE_PROTECT, MOVE_DOUBLE_TEAM, MOVE_FACADE - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_DOCILE - -@ 16 - .2byte SPECIES_SENTRET - .2byte MOVE_QUICK_ATTACK, MOVE_FOLLOW_ME, MOVE_HELPING_HAND, MOVE_ASSIST - .byte BATTLE_FRONTIER_ITEM_KINGS_ROCK - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_DOCILE - -@ 17 - .2byte SPECIES_CLEFFA - .2byte MOVE_SWEET_KISS, MOVE_SING, MOVE_ATTRACT, MOVE_METRONOME - .byte BATTLE_FRONTIER_ITEM_LAX_INCENSE - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_SERIOUS - -@ 18 - .2byte SPECIES_SEEDOT - .2byte MOVE_BULLET_SEED, MOVE_BIDE, MOVE_DEFENSE_CURL, MOVE_ROLLOUT - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_DOCILE - -@ 19 - .2byte SPECIES_LOTAD - .2byte MOVE_RAIN_DANCE, MOVE_WATER_PULSE, MOVE_SUNNY_DAY, MOVE_MEGA_DRAIN - .byte BATTLE_FRONTIER_ITEM_LAX_INCENSE - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_DOCILE - -@ 20 - .2byte SPECIES_POOCHYENA - .2byte MOVE_CRUNCH, MOVE_SWAGGER, MOVE_ROAR, MOVE_SAND_ATTACK - .byte BATTLE_FRONTIER_ITEM_PETAYA_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_RELAXED - -@ 21 - .2byte SPECIES_SHEDINJA - .2byte MOVE_SHADOW_BALL, MOVE_CONFUSE_RAY, MOVE_SILVER_WIND, MOVE_GRUDGE - .byte BATTLE_FRONTIER_ITEM_LAX_INCENSE - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_HP - .4byte NATURE_NAIVE - -@ 22 - .2byte SPECIES_MAKUHITA - .2byte MOVE_FAKE_OUT, MOVE_SEISMIC_TOSS, MOVE_DETECT, MOVE_WHIRLWIND - .byte BATTLE_FRONTIER_ITEM_SCOPE_LENS - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_DOCILE - -@ 23 - .2byte SPECIES_WHISMUR - .2byte MOVE_UPROAR, MOVE_SWAGGER, MOVE_BODY_SLAM, MOVE_SMELLING_SALT - .byte BATTLE_FRONTIER_ITEM_CHERI_BERRY - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_RELAXED - -@ 24 - .2byte SPECIES_ZIGZAGOON - .2byte MOVE_HEADBUTT, MOVE_PIN_MISSILE, MOVE_SWIFT, MOVE_SAND_ATTACK - .byte BATTLE_FRONTIER_ITEM_SILK_SCARF - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_TIMID - -@ 25 - .2byte SPECIES_ZUBAT - .2byte MOVE_POISON_FANG, MOVE_WHIRLWIND, MOVE_CONFUSE_RAY, MOVE_AERIAL_ACE - .byte BATTLE_FRONTIER_ITEM_CHERI_BERRY - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_SASSY - -@ 26 - .2byte SPECIES_TOGEPI - .2byte MOVE_RETURN, MOVE_YAWN, MOVE_WISH, MOVE_SWEET_KISS - .byte BATTLE_FRONTIER_ITEM_LAX_INCENSE - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_RELAXED - -@ 27 - .2byte SPECIES_SPINARAK - .2byte MOVE_SIGNAL_BEAM, MOVE_NIGHT_SHADE, MOVE_SPIDER_WEB, MOVE_SCARY_FACE - .byte BATTLE_FRONTIER_ITEM_LIECHI_BERRY - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_QUIRKY - -@ 28 - .2byte SPECIES_MARILL - .2byte MOVE_WATER_PULSE, MOVE_RAIN_DANCE, MOVE_LIGHT_SCREEN, MOVE_RETURN - .byte BATTLE_FRONTIER_ITEM_MYSTIC_WATER - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_GENTLE - -@ 29 - .2byte SPECIES_HOPPIP - .2byte MOVE_MEGA_DRAIN, MOVE_LEECH_SEED, MOVE_SLEEP_POWDER, MOVE_STUN_SPORE - .byte BATTLE_FRONTIER_ITEM_LAX_INCENSE - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE - .4byte NATURE_LAX - -@ 30 - .2byte SPECIES_SLUGMA - .2byte MOVE_EMBER, MOVE_ROCK_SLIDE, MOVE_YAWN, MOVE_BODY_SLAM - .byte BATTLE_FRONTIER_ITEM_SITRUS_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_SASSY - -@ 31 - .2byte SPECIES_SWINUB - .2byte MOVE_ICY_WIND, MOVE_DIG, MOVE_ROCK_TOMB, MOVE_ENDURE - .byte BATTLE_FRONTIER_ITEM_SITRUS_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_GENTLE - -@ 32 - .2byte SPECIES_SMEARGLE - .2byte MOVE_EXTREME_SPEED, MOVE_FAKE_OUT, MOVE_QUICK_ATTACK, MOVE_MACH_PUNCH - .byte BATTLE_FRONTIER_ITEM_KINGS_ROCK - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_HARDY - -@ 33 - .2byte SPECIES_PIDGEY - .2byte MOVE_GUST, MOVE_SAND_ATTACK, MOVE_WHIRLWIND, MOVE_QUICK_ATTACK - .byte BATTLE_FRONTIER_ITEM_SHARP_BEAK - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_LONELY - -@ 34 - .2byte SPECIES_RATTATA - .2byte MOVE_HYPER_FANG, MOVE_PURSUIT, MOVE_QUICK_ATTACK, MOVE_SWAGGER - .byte BATTLE_FRONTIER_ITEM_KINGS_ROCK - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_DOCILE - -@ 35 - .2byte SPECIES_WYNAUT - .2byte MOVE_ENCORE, MOVE_COUNTER, MOVE_MIRROR_COAT, MOVE_CHARM - .byte BATTLE_FRONTIER_ITEM_LAX_INCENSE - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE - .4byte NATURE_JOLLY - -@ 36 - .2byte SPECIES_SKITTY - .2byte MOVE_SING, MOVE_ATTRACT, MOVE_CHARM, MOVE_DOUBLE_SLAP - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_DOCILE - -@ 37 - .2byte SPECIES_SPEAROW - .2byte MOVE_FURY_ATTACK, MOVE_PURSUIT, MOVE_MIRROR_MOVE, MOVE_PROTECT - .byte BATTLE_FRONTIER_ITEM_LIECHI_BERRY - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_HP - .4byte NATURE_DOCILE - -@ 38 - .2byte SPECIES_HOOTHOOT - .2byte MOVE_CONFUSION, MOVE_HYPNOSIS, MOVE_SUPERSONIC, MOVE_REFLECT - .byte BATTLE_FRONTIER_ITEM_PERSIM_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_QUIRKY - -@ 39 - .2byte SPECIES_DIGLETT - .2byte MOVE_MAGNITUDE, MOVE_SLASH, MOVE_ROCK_TOMB, MOVE_SAND_ATTACK - .byte BATTLE_FRONTIER_ITEM_KINGS_ROCK - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_NAIVE - -@ 40 - .2byte SPECIES_LEDYBA - .2byte MOVE_PSYBEAM, MOVE_AGILITY, MOVE_BATON_PASS, MOVE_LIGHT_SCREEN - .byte BATTLE_FRONTIER_ITEM_SITRUS_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_BASHFUL - -@ 41 - .2byte SPECIES_NINCADA - .2byte MOVE_MUD_SLAP, MOVE_DIG, MOVE_TOXIC, MOVE_PROTECT - .byte BATTLE_FRONTIER_ITEM_PECHA_BERRY - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_CALM - -@ 42 - .2byte SPECIES_SURSKIT - .2byte MOVE_BUBBLE_BEAM, MOVE_RAIN_DANCE, MOVE_SWEET_SCENT, MOVE_QUICK_ATTACK - .byte BATTLE_FRONTIER_ITEM_MYSTIC_WATER - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_RELAXED - -@ 43 - .2byte SPECIES_JIGGLYPUFF - .2byte MOVE_SING, MOVE_WISH, MOVE_MIMIC, MOVE_DOUBLE_SLAP - .byte BATTLE_FRONTIER_ITEM_LAX_INCENSE - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_RELAXED - -@ 44 - .2byte SPECIES_TAILLOW - .2byte MOVE_FLY, MOVE_QUICK_ATTACK, MOVE_ENDEAVOR, MOVE_FOCUS_ENERGY - .byte BATTLE_FRONTIER_ITEM_SALAC_BERRY - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_GENTLE - -@ 45 - .2byte SPECIES_WINGULL - .2byte MOVE_WATER_PULSE, MOVE_FLY, MOVE_QUICK_ATTACK, MOVE_STEEL_WING - .byte BATTLE_FRONTIER_ITEM_PERSIM_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_HARDY - -@ 46 - .2byte SPECIES_NIDORAN_M - .2byte MOVE_DOUBLE_KICK, MOVE_POISON_STING, MOVE_DISABLE, MOVE_HELPING_HAND - .byte BATTLE_FRONTIER_ITEM_SITRUS_BERRY - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_QUIRKY - -@ 47 - .2byte SPECIES_NIDORAN_F - .2byte MOVE_CRUNCH, MOVE_DOUBLE_KICK, MOVE_FLATTER, MOVE_HELPING_HAND - .byte BATTLE_FRONTIER_ITEM_SITRUS_BERRY - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_QUIRKY - -@ 48 - .2byte SPECIES_KIRLIA - .2byte MOVE_CONFUSION, MOVE_WILL_O_WISP, MOVE_FUTURE_SIGHT, MOVE_LIGHT_SCREEN - .byte BATTLE_FRONTIER_ITEM_WHITE_HERB - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_HP - .4byte NATURE_DOCILE - -@ 49 - .2byte SPECIES_MAREEP - .2byte MOVE_SHOCK_WAVE, MOVE_FLASH, MOVE_REFLECT, MOVE_COTTON_SPORE - .byte BATTLE_FRONTIER_ITEM_CHERI_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_RELAXED - -@ 50 - .2byte SPECIES_MEDITITE - .2byte MOVE_HI_JUMP_KICK, MOVE_MEDITATE, MOVE_SWAGGER, MOVE_PSYCH_UP - .byte BATTLE_FRONTIER_ITEM_MENTAL_HERB - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_NAUGHTY - -@ 51 - .2byte SPECIES_SLAKOTH - .2byte MOVE_YAWN, MOVE_SCRATCH, MOVE_ENCORE, MOVE_COUNTER - .byte BATTLE_FRONTIER_ITEM_LEFTOVERS - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_QUIRKY - -@ 52 - .2byte SPECIES_PARAS - .2byte MOVE_SPORE, MOVE_LEECH_LIFE, MOVE_SLASH, MOVE_LIGHT_SCREEN - .byte BATTLE_FRONTIER_ITEM_SITRUS_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_RELAXED - -@ 53 - .2byte SPECIES_EKANS - .2byte MOVE_ACID, MOVE_DIG, MOVE_SCREECH, MOVE_TORMENT - .byte BATTLE_FRONTIER_ITEM_POISON_BARB - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_DOCILE - -@ 54 - .2byte SPECIES_DITTO - .2byte MOVE_TRANSFORM, MOVE_NONE, MOVE_NONE, MOVE_NONE - .byte BATTLE_FRONTIER_ITEM_METAL_POWDER - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_HP - .4byte NATURE_HARDY - -@ 55 - .2byte SPECIES_BARBOACH - .2byte MOVE_MAGNITUDE, MOVE_WATER_PULSE, MOVE_SPARK, MOVE_FUTURE_SIGHT - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_BASHFUL - -@ 56 - .2byte SPECIES_MEOWTH - .2byte MOVE_SLASH, MOVE_BITE, MOVE_SCREECH, MOVE_FAKE_OUT - .byte BATTLE_FRONTIER_ITEM_PERSIM_BERRY - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_QUIRKY - -@ 57 - .2byte SPECIES_PINECO - .2byte MOVE_SELF_DESTRUCT, MOVE_TAKE_DOWN, MOVE_REFLECT, MOVE_LIGHT_SCREEN - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_QUIRKY - -@ 58 - .2byte SPECIES_TRAPINCH - .2byte MOVE_TOXIC, MOVE_DIG, MOVE_SANDSTORM, MOVE_SAND_ATTACK - .byte BATTLE_FRONTIER_ITEM_LAX_INCENSE - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_SERIOUS - -@ 59 - .2byte SPECIES_SPHEAL - .2byte MOVE_ICE_BALL, MOVE_WATER_PULSE, MOVE_HAIL, MOVE_MUD_SLAP - .byte BATTLE_FRONTIER_ITEM_NEVER_MELT_ICE - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_DOCILE - -@ 60 - .2byte SPECIES_HORSEA - .2byte MOVE_WATER_GUN, MOVE_AGILITY, MOVE_ICY_WIND, MOVE_TWISTER - .byte BATTLE_FRONTIER_ITEM_PETAYA_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_RELAXED - -@ 61 - .2byte SPECIES_SHROOMISH - .2byte MOVE_SPORE, MOVE_BULLET_SEED, MOVE_LEECH_SEED, MOVE_HEADBUTT - .byte BATTLE_FRONTIER_ITEM_MIRACLE_SEED - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_RELAXED - -@ 62 - .2byte SPECIES_SHUPPET - .2byte MOVE_WILL_O_WISP, MOVE_NIGHT_SHADE, MOVE_GRUDGE, MOVE_KNOCK_OFF - .byte BATTLE_FRONTIER_ITEM_RAWST_BERRY - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_RASH - -@ 63 - .2byte SPECIES_DUSKULL - .2byte MOVE_SKILL_SWAP, MOVE_NIGHT_SHADE, MOVE_DISABLE, MOVE_CONFUSE_RAY - .byte BATTLE_FRONTIER_ITEM_PERSIM_BERRY - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_HP - .4byte NATURE_QUIRKY - -@ 64 - .2byte SPECIES_ELECTRIKE - .2byte MOVE_SPARK, MOVE_THUNDER_WAVE, MOVE_ROAR, MOVE_QUICK_ATTACK - .byte BATTLE_FRONTIER_ITEM_CHERI_BERRY - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_HP - .4byte NATURE_DOCILE - -@ 65 - .2byte SPECIES_VULPIX - .2byte MOVE_WILL_O_WISP, MOVE_CONFUSE_RAY, MOVE_FIRE_SPIN, MOVE_QUICK_ATTACK - .byte BATTLE_FRONTIER_ITEM_RAWST_BERRY - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_HP - .4byte NATURE_DOCILE - -@ 66 - .2byte SPECIES_PIKACHU - .2byte MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, MOVE_DOUBLE_TEAM, MOVE_QUICK_ATTACK - .byte BATTLE_FRONTIER_ITEM_LIGHT_BALL - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_HP - .4byte NATURE_DOCILE - -@ 67 - .2byte SPECIES_SANDSHREW - .2byte MOVE_DIG, MOVE_ROCK_TOMB, MOVE_SANDSTORM, MOVE_SAND_ATTACK - .byte BATTLE_FRONTIER_ITEM_SOFT_SAND - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_DOCILE - -@ 68 - .2byte SPECIES_POLIWAG - .2byte MOVE_HYPNOSIS, MOVE_ICY_WIND, MOVE_WATER_GUN, MOVE_RAIN_DANCE - .byte BATTLE_FRONTIER_ITEM_MYSTIC_WATER - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_HP - .4byte NATURE_RELAXED - -@ 69 - .2byte SPECIES_BELLSPROUT - .2byte MOVE_RAZOR_LEAF, MOVE_ACID, MOVE_STUN_SPORE, MOVE_WRAP - .byte BATTLE_FRONTIER_ITEM_SITRUS_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_LAX - -@ 70 - .2byte SPECIES_GEODUDE - .2byte MOVE_MAGNITUDE, MOVE_ROCK_BLAST, MOVE_STRENGTH, MOVE_PROTECT - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_BRAVE - -@ 71 - .2byte SPECIES_DRATINI - .2byte MOVE_OUTRAGE, MOVE_THUNDER_WAVE, MOVE_SUPERSONIC, MOVE_WATER_PULSE - .byte BATTLE_FRONTIER_ITEM_PERSIM_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_DOCILE - -@ 72 - .2byte SPECIES_SNUBBULL - .2byte MOVE_BITE, MOVE_CHARM, MOVE_SWAGGER, MOVE_SCARY_FACE - .byte BATTLE_FRONTIER_ITEM_SCOPE_LENS - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_RELAXED - -@ 73 - .2byte SPECIES_REMORAID - .2byte MOVE_BUBBLE_BEAM, MOVE_AURORA_BEAM, MOVE_PSYBEAM, MOVE_PROTECT - .byte BATTLE_FRONTIER_ITEM_PETAYA_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_QUIRKY - -@ 74 - .2byte SPECIES_LARVITAR - .2byte MOVE_THRASH, MOVE_ROCK_SLIDE, MOVE_DIG, MOVE_DRAGON_DANCE - .byte BATTLE_FRONTIER_ITEM_PERSIM_BERRY - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_NAUGHTY - -@ 75 - .2byte SPECIES_BALTOY - .2byte MOVE_PSYBEAM, MOVE_ANCIENT_POWER, MOVE_LIGHT_SCREEN, MOVE_MUD_SLAP - .byte BATTLE_FRONTIER_ITEM_PERSIM_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_NAUGHTY - -@ 76 - .2byte SPECIES_SNORUNT - .2byte MOVE_ICY_WIND, MOVE_HEADBUTT, MOVE_LEER, MOVE_BITE - .byte BATTLE_FRONTIER_ITEM_PERSIM_BERRY - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_BRAVE - -@ 77 - .2byte SPECIES_BAGON - .2byte MOVE_DRAGON_BREATH, MOVE_HEADBUTT, MOVE_BRICK_BREAK, MOVE_SCARY_FACE - .byte BATTLE_FRONTIER_ITEM_LIECHI_BERRY - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_NAUGHTY - -@ 78 - .2byte SPECIES_BELDUM - .2byte MOVE_TAKE_DOWN, MOVE_NONE, MOVE_NONE, MOVE_NONE - .byte BATTLE_FRONTIER_ITEM_CHOICE_BAND - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_HARDY - -@ 79 - .2byte SPECIES_GULPIN - .2byte MOVE_TOXIC, MOVE_YAWN, MOVE_PAIN_SPLIT, MOVE_ATTRACT - .byte BATTLE_FRONTIER_ITEM_LAX_INCENSE - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_SERIOUS - -@ 80 - .2byte SPECIES_VENONAT - .2byte MOVE_PSYBEAM, MOVE_SUPERSONIC, MOVE_STUN_SPORE, MOVE_SKILL_SWAP - .byte BATTLE_FRONTIER_ITEM_SITRUS_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_RELAXED - -@ 81 - .2byte SPECIES_MANKEY - .2byte MOVE_KARATE_CHOP, MOVE_LOW_KICK, MOVE_SCREECH, MOVE_SWAGGER - .byte BATTLE_FRONTIER_ITEM_BLACK_BELT - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_NAUGHTY - -@ 82 - .2byte SPECIES_MACHOP - .2byte MOVE_SEISMIC_TOSS, MOVE_REVENGE, MOVE_ROCK_TOMB, MOVE_SCARY_FACE - .byte BATTLE_FRONTIER_ITEM_SCOPE_LENS - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 83 - .2byte SPECIES_SHELLDER - .2byte MOVE_ICICLE_SPEAR, MOVE_SUPERSONIC, MOVE_CLAMP, MOVE_WITHDRAW - .byte BATTLE_FRONTIER_ITEM_CHERI_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_RELAXED - -@ 84 - .2byte SPECIES_SMOOCHUM - .2byte MOVE_SWEET_KISS, MOVE_SING, MOVE_MUD_SLAP, MOVE_FAKE_OUT - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_DOCILE - -@ 85 - .2byte SPECIES_NUMEL - .2byte MOVE_EMBER, MOVE_MAGNITUDE, MOVE_ROCK_TOMB, MOVE_SANDSTORM - .byte BATTLE_FRONTIER_ITEM_LAX_INCENSE - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_HARDY - -@ 86 - .2byte SPECIES_CARVANHA - .2byte MOVE_BITE, MOVE_SCREECH, MOVE_SCARY_FACE, MOVE_SWAGGER - .byte BATTLE_FRONTIER_ITEM_SHELL_BELL - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_QUIET - -@ 87 - .2byte SPECIES_CORPHISH - .2byte MOVE_CRABHAMMER, MOVE_WATER_PULSE, MOVE_MUD_SLAP, MOVE_PROTECT - .byte BATTLE_FRONTIER_ITEM_MYSTIC_WATER - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_BRAVE - -@ 88 - .2byte SPECIES_CHARMANDER - .2byte MOVE_FIRE_SPIN, MOVE_METAL_CLAW, MOVE_SMOKESCREEN, MOVE_SCARY_FACE - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_DOCILE - -@ 89 - .2byte SPECIES_CYNDAQUIL - .2byte MOVE_EMBER, MOVE_SWIFT, MOVE_QUICK_ATTACK, MOVE_SMOKESCREEN - .byte BATTLE_FRONTIER_ITEM_SITRUS_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_DOCILE - -@ 90 - .2byte SPECIES_ABRA - .2byte MOVE_MIMIC, MOVE_METRONOME, MOVE_FLASH, MOVE_SEISMIC_TOSS - .byte BATTLE_FRONTIER_ITEM_TWISTED_SPOON - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_HP - .4byte NATURE_LONELY - -@ 91 - .2byte SPECIES_DODUO - .2byte MOVE_FURY_ATTACK, MOVE_UPROAR, MOVE_MUD_SLAP, MOVE_FAINT_ATTACK - .byte BATTLE_FRONTIER_ITEM_LIECHI_BERRY - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_HP - .4byte NATURE_LONELY - -@ 92 - .2byte SPECIES_GASTLY - .2byte MOVE_DREAM_EATER, MOVE_HYPNOSIS, MOVE_NIGHT_SHADE, MOVE_CONFUSE_RAY - .byte BATTLE_FRONTIER_ITEM_LAX_INCENSE - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_HP - .4byte NATURE_LONELY - -@ 93 - .2byte SPECIES_SWABLU - .2byte MOVE_TAKE_DOWN, MOVE_DREAM_EATER, MOVE_SING, MOVE_ATTRACT - .byte BATTLE_FRONTIER_ITEM_MENTAL_HERB - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_LONELY - -@ 94 - .2byte SPECIES_TREECKO - .2byte MOVE_BULLET_SEED, MOVE_AERIAL_ACE, MOVE_QUICK_ATTACK, MOVE_DOUBLE_TEAM - .byte BATTLE_FRONTIER_ITEM_SCOPE_LENS - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_LONELY - -@ 95 - .2byte SPECIES_TORCHIC - .2byte MOVE_FIRE_SPIN, MOVE_QUICK_ATTACK, MOVE_SAND_ATTACK, MOVE_DOUBLE_TEAM - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_LONELY - -@ 96 - .2byte SPECIES_MUDKIP - .2byte MOVE_WHIRLPOOL, MOVE_ENDEAVOR, MOVE_MUD_SPORT, MOVE_MUD_SLAP - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_DOCILE - -@ 97 - .2byte SPECIES_SQUIRTLE - .2byte MOVE_WATER_PULSE, MOVE_BITE, MOVE_WITHDRAW, MOVE_PROTECT - .byte BATTLE_FRONTIER_ITEM_SITRUS_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_DOCILE - -@ 98 - .2byte SPECIES_TOTODILE - .2byte MOVE_SLASH, MOVE_WATER_PULSE, MOVE_SCREECH, MOVE_ICY_WIND - .byte BATTLE_FRONTIER_ITEM_SCOPE_LENS - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_DOCILE - -@ 99 - .2byte SPECIES_SLOWPOKE - .2byte MOVE_CONFUSION, MOVE_DISABLE, MOVE_WATER_PULSE, MOVE_YAWN - .byte BATTLE_FRONTIER_ITEM_SITRUS_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_BRAVE - -@ 100 - .2byte SPECIES_BULBASAUR - .2byte MOVE_RAZOR_LEAF, MOVE_SWEET_SCENT, MOVE_SLEEP_POWDER, MOVE_LIGHT_SCREEN - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_RELAXED - -@ 101 - .2byte SPECIES_CHIKORITA - .2byte MOVE_SECRET_POWER, MOVE_BULLET_SEED, MOVE_MUD_SLAP, MOVE_LIGHT_SCREEN - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_RELAXED - -@ 102 - .2byte SPECIES_ODDISH - .2byte MOVE_ACID, MOVE_STUN_SPORE, MOVE_SWEET_SCENT, MOVE_MOONLIGHT - .byte BATTLE_FRONTIER_ITEM_PECHA_BERRY - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_RELAXED - -@ 103 - .2byte SPECIES_PSYDUCK - .2byte MOVE_CONFUSION, MOVE_FURY_SWIPES, MOVE_AERIAL_ACE, MOVE_DISABLE - .byte BATTLE_FRONTIER_ITEM_PERSIM_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_HASTY - -@ 104 - .2byte SPECIES_CUBONE - .2byte MOVE_BONE_CLUB, MOVE_HEADBUTT, MOVE_BRICK_BREAK, MOVE_AERIAL_ACE - .byte BATTLE_FRONTIER_ITEM_SOFT_SAND - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_HARDY - -@ 105 - .2byte SPECIES_GOLDEEN - .2byte MOVE_WATERFALL, MOVE_FURY_ATTACK, MOVE_AGILITY, MOVE_PSYBEAM - .byte BATTLE_FRONTIER_ITEM_PETAYA_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_DOCILE - -@ 106 - .2byte SPECIES_NATU - .2byte MOVE_NIGHT_SHADE, MOVE_FUTURE_SIGHT, MOVE_CONFUSE_RAY, MOVE_FLASH - .byte BATTLE_FRONTIER_ITEM_TWISTED_SPOON - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_RELAXED - -@ 107 - .2byte SPECIES_CLEFAIRY - .2byte MOVE_FOLLOW_ME, MOVE_RETURN, MOVE_ENCORE, MOVE_SING - .byte BATTLE_FRONTIER_ITEM_LAX_INCENSE - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_LONELY - -@ 108 - .2byte SPECIES_MAGNEMITE - .2byte MOVE_SHOCK_WAVE, MOVE_SUPERSONIC, MOVE_METAL_SOUND, MOVE_REFLECT - .byte BATTLE_FRONTIER_ITEM_RAWST_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_GENTLE - -@ 109 - .2byte SPECIES_SEEL - .2byte MOVE_AURORA_BEAM, MOVE_DIVE, MOVE_BODY_SLAM, MOVE_FAKE_OUT - .byte BATTLE_FRONTIER_ITEM_ASPEAR_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_HARDY - -@ 110 - .2byte SPECIES_GRIMER - .2byte MOVE_SLUDGE, MOVE_ROCK_TOMB, MOVE_ACID_ARMOR, MOVE_MINIMIZE - .byte BATTLE_FRONTIER_ITEM_PECHA_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_QUIRKY - -@ 111 - .2byte SPECIES_KRABBY - .2byte MOVE_CRABHAMMER, MOVE_MUD_SHOT, MOVE_FLAIL, MOVE_KNOCK_OFF - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_HARDY - -@ 112 - .2byte SPECIES_EXEGGCUTE - .2byte MOVE_CONFUSION, MOVE_ANCIENT_POWER, MOVE_LEECH_SEED, MOVE_LIGHT_SCREEN - .byte BATTLE_FRONTIER_ITEM_PERSIM_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_NAUGHTY - -@ 113 - .2byte SPECIES_EEVEE - .2byte MOVE_CHARM, MOVE_ATTRACT, MOVE_FLAIL, MOVE_ENDURE - .byte BATTLE_FRONTIER_ITEM_SALAC_BERRY - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_HP - .4byte NATURE_DOCILE - -@ 114 - .2byte SPECIES_DROWZEE - .2byte MOVE_CONFUSION, MOVE_HEADBUTT, MOVE_DISABLE, MOVE_BARRIER - .byte BATTLE_FRONTIER_ITEM_SITRUS_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_QUIRKY - -@ 115 - .2byte SPECIES_VOLTORB - .2byte MOVE_SPARK, MOVE_SCREECH, MOVE_ROLLOUT, MOVE_LIGHT_SCREEN - .byte BATTLE_FRONTIER_ITEM_LAX_INCENSE - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_DOCILE - -@ 116 - .2byte SPECIES_CHINCHOU - .2byte MOVE_SPARK, MOVE_DIVE, MOVE_CONFUSE_RAY, MOVE_TAKE_DOWN - .byte BATTLE_FRONTIER_ITEM_LAX_INCENSE - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_HARDY - -@ 117 - .2byte SPECIES_TEDDIURSA - .2byte MOVE_SECRET_POWER, MOVE_FAKE_TEARS, MOVE_FAINT_ATTACK, MOVE_REST - .byte BATTLE_FRONTIER_ITEM_CHESTO_BERRY - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_RELAXED - -@ 118 - .2byte SPECIES_DELIBIRD - .2byte MOVE_PRESENT, MOVE_ICE_BALL, MOVE_AERIAL_ACE, MOVE_HAIL - .byte BATTLE_FRONTIER_ITEM_NEVER_MELT_ICE - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_DOCILE - -@ 119 - .2byte SPECIES_HOUNDOUR - .2byte MOVE_CRUNCH, MOVE_EMBER, MOVE_ROAR, MOVE_PROTECT - .byte BATTLE_FRONTIER_ITEM_CHARCOAL - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_DOCILE - -@ 120 - .2byte SPECIES_PHANPY - .2byte MOVE_ROLLOUT, MOVE_DEFENSE_CURL, MOVE_ROCK_TOMB, MOVE_SANDSTORM - .byte BATTLE_FRONTIER_ITEM_LAX_INCENSE - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_NAUGHTY - -@ 121 - .2byte SPECIES_SPOINK - .2byte MOVE_PSYWAVE, MOVE_BOUNCE, MOVE_MAGIC_COAT, MOVE_CONFUSE_RAY - .byte BATTLE_FRONTIER_ITEM_SITRUS_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_RELAXED - -@ 122 - .2byte SPECIES_ARON - .2byte MOVE_METAL_CLAW, MOVE_AERIAL_ACE, MOVE_METAL_SOUND, MOVE_ROAR - .byte BATTLE_FRONTIER_ITEM_PERSIM_BERRY - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_DOCILE - -@ 123 - .2byte SPECIES_LUVDISC - .2byte MOVE_SWEET_KISS, MOVE_ATTRACT, MOVE_DIVE, MOVE_RAIN_DANCE - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_RELAXED - -@ 124 - .2byte SPECIES_TENTACOOL - .2byte MOVE_BUBBLE_BEAM, MOVE_ACID, MOVE_BARRIER, MOVE_WRAP - .byte BATTLE_FRONTIER_ITEM_PECHA_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_HARDY - -@ 125 - .2byte SPECIES_CACNEA - .2byte MOVE_NEEDLE_ARM, MOVE_FAINT_ATTACK, MOVE_COTTON_SPORE, MOVE_SAND_ATTACK - .byte BATTLE_FRONTIER_ITEM_SITRUS_BERRY - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_QUIRKY - -@ 126 - .2byte SPECIES_UNOWN - .2byte MOVE_HIDDEN_POWER, MOVE_NONE, MOVE_NONE, MOVE_NONE - .byte BATTLE_FRONTIER_ITEM_LAX_INCENSE - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_HARDY - -@ 127 - .2byte SPECIES_KOFFING - .2byte MOVE_SLUDGE, MOVE_SMOKESCREEN, MOVE_TORMENT, MOVE_HAZE - .byte BATTLE_FRONTIER_ITEM_POISON_BARB - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_QUIRKY - -@ 128 - .2byte SPECIES_STARYU - .2byte MOVE_BUBBLE_BEAM, MOVE_MINIMIZE, MOVE_SWIFT, MOVE_LIGHT_SCREEN - .byte BATTLE_FRONTIER_ITEM_SHELL_BELL - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_QUIRKY - -@ 129 - .2byte SPECIES_SKIPLOOM - .2byte MOVE_MEGA_DRAIN, MOVE_CONFUSION, MOVE_COTTON_SPORE, MOVE_SYNTHESIS - .byte BATTLE_FRONTIER_ITEM_PERSIM_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_DOCILE - -@ 130 - .2byte SPECIES_NUZLEAF - .2byte MOVE_EXTRASENSORY, MOVE_FAKE_OUT, MOVE_RAZOR_WIND, MOVE_FAINT_ATTACK - .byte BATTLE_FRONTIER_ITEM_SITRUS_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_HARDY - -@ 131 - .2byte SPECIES_LOMBRE - .2byte MOVE_WATER_PULSE, MOVE_FAKE_OUT, MOVE_BRICK_BREAK, MOVE_ABSORB - .byte BATTLE_FRONTIER_ITEM_LAX_INCENSE - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_QUIRKY - -@ 132 - .2byte SPECIES_VIBRAVA - .2byte MOVE_DRAGON_BREATH, MOVE_DIG, MOVE_SCREECH, MOVE_ROCK_TOMB - .byte BATTLE_FRONTIER_ITEM_CHERI_BERRY - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_QUIRKY - -@ 133 - .2byte SPECIES_RHYHORN - .2byte MOVE_ROCK_BLAST, MOVE_DIG, MOVE_SCARY_FACE, MOVE_ROAR - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_HARDY - -@ 134 - .2byte SPECIES_CLAMPERL - .2byte MOVE_DIVE, MOVE_TOXIC, MOVE_IRON_DEFENSE, MOVE_DOUBLE_TEAM - .byte BATTLE_FRONTIER_ITEM_DEEP_SEA_SCALE - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_DOCILE - -@ 135 - .2byte SPECIES_PIDGEOTTO - .2byte MOVE_AERIAL_ACE, MOVE_QUICK_ATTACK, MOVE_FEATHER_DANCE, MOVE_SAND_ATTACK - .byte BATTLE_FRONTIER_ITEM_WHITE_HERB - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_QUIRKY - -@ 136 - .2byte SPECIES_GROWLITHE - .2byte MOVE_FLAME_WHEEL, MOVE_BITE, MOVE_ROAR, MOVE_AGILITY - .byte BATTLE_FRONTIER_ITEM_RAWST_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_DOCILE - -@ 137 - .2byte SPECIES_FARFETCHD - .2byte MOVE_SLASH, MOVE_KNOCK_OFF, MOVE_SWORDS_DANCE, MOVE_AGILITY - .byte BATTLE_FRONTIER_ITEM_STICK - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_RELAXED - -@ 138 - .2byte SPECIES_OMANYTE - .2byte MOVE_MUD_SHOT, MOVE_WATER_GUN, MOVE_ANCIENT_POWER, MOVE_TICKLE - .byte BATTLE_FRONTIER_ITEM_SITRUS_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_QUIRKY - -@ 139 - .2byte SPECIES_KABUTO - .2byte MOVE_MEGA_DRAIN, MOVE_ANCIENT_POWER, MOVE_SAND_ATTACK, MOVE_PROTECT - .byte BATTLE_FRONTIER_ITEM_SITRUS_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_HARDY - -@ 140 - .2byte SPECIES_LILEEP - .2byte MOVE_ANCIENT_POWER, MOVE_ACID, MOVE_INGRAIN, MOVE_CONFUSE_RAY - .byte BATTLE_FRONTIER_ITEM_LAX_INCENSE - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_DOCILE - -@ 141 - .2byte SPECIES_ANORITH - .2byte MOVE_METAL_CLAW, MOVE_FURY_CUTTER, MOVE_ANCIENT_POWER, MOVE_WATER_GUN - .byte BATTLE_FRONTIER_ITEM_SCOPE_LENS - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_HARDY - -@ 142 - .2byte SPECIES_AIPOM - .2byte MOVE_FURY_SWIPES, MOVE_SAND_ATTACK, MOVE_BATON_PASS, MOVE_AGILITY - .byte BATTLE_FRONTIER_ITEM_SILK_SCARF - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_RELAXED - -@ 143 - .2byte SPECIES_ELEKID - .2byte MOVE_THUNDER_PUNCH, MOVE_QUICK_ATTACK, MOVE_SWIFT, MOVE_LIGHT_SCREEN - .byte BATTLE_FRONTIER_ITEM_CHERI_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_NAIVE - -@ 144 - .2byte SPECIES_LOUDRED - .2byte MOVE_STOMP, MOVE_HOWL, MOVE_ASTONISH, MOVE_SUPERSONIC - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_RELAXED - -@ 145 - .2byte SPECIES_SPINDA - .2byte MOVE_DIZZY_PUNCH, MOVE_TEETER_DANCE, MOVE_PSYBEAM, MOVE_FAINT_ATTACK - .byte BATTLE_FRONTIER_ITEM_SITRUS_BERRY - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_RELAXED - -@ 146 - .2byte SPECIES_NIDORINA - .2byte MOVE_DOUBLE_KICK, MOVE_BITE, MOVE_AERIAL_ACE, MOVE_FLATTER - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_QUIRKY - -@ 147 - .2byte SPECIES_NIDORINO - .2byte MOVE_DOUBLE_KICK, MOVE_WATER_PULSE, MOVE_MUD_SLAP, MOVE_FLATTER - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_QUIRKY - -@ 148 - .2byte SPECIES_FLAAFFY - .2byte MOVE_SHOCK_WAVE, MOVE_THUNDER_WAVE, MOVE_COTTON_SPORE, MOVE_LIGHT_SCREEN - .byte BATTLE_FRONTIER_ITEM_MAGNET - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_MILD - -@ 149 - .2byte SPECIES_MAGBY - .2byte MOVE_FIRE_PUNCH, MOVE_SMOKESCREEN, MOVE_CONFUSE_RAY, MOVE_SMOG - .byte BATTLE_FRONTIER_ITEM_LAX_INCENSE - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_DOCILE - -@ 150 - .2byte SPECIES_NOSEPASS - .2byte MOVE_ROCK_SLIDE, MOVE_SHOCK_WAVE, MOVE_THUNDER_WAVE, MOVE_SANDSTORM - .byte BATTLE_FRONTIER_ITEM_HARD_STONE - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_SASSY - -@ 151 - .2byte SPECIES_CORSOLA - .2byte MOVE_BUBBLE_BEAM, MOVE_MIRROR_COAT, MOVE_ATTRACT, MOVE_ANCIENT_POWER - .byte BATTLE_FRONTIER_ITEM_SITRUS_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_IMPISH - -@ 152 - .2byte SPECIES_MAWILE - .2byte MOVE_CRUNCH, MOVE_FAKE_TEARS, MOVE_IRON_DEFENSE, MOVE_BATON_PASS - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_DOCILE - -@ 153 - .2byte SPECIES_BUTTERFREE - .2byte MOVE_SILVER_WIND, MOVE_PSYBEAM, MOVE_TOXIC, MOVE_WHIRLWIND - .byte BATTLE_FRONTIER_ITEM_PECHA_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_QUIRKY - -@ 154 - .2byte SPECIES_BEEDRILL - .2byte MOVE_TWINEEDLE, MOVE_PURSUIT, MOVE_ENDEAVOR, MOVE_AGILITY - .byte BATTLE_FRONTIER_ITEM_SCOPE_LENS - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_NAUGHTY - -@ 155 - .2byte SPECIES_POLIWHIRL - .2byte MOVE_WATER_PULSE, MOVE_DOUBLE_SLAP, MOVE_ICY_WIND, MOVE_RAIN_DANCE - .byte BATTLE_FRONTIER_ITEM_PETAYA_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_QUIRKY - -@ 156 - .2byte SPECIES_ONIX - .2byte MOVE_ROCK_SLIDE, MOVE_BIND, MOVE_DRAGON_BREATH, MOVE_SANDSTORM - .byte BATTLE_FRONTIER_ITEM_SITRUS_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_HARDY - -@ 157 - .2byte SPECIES_BEAUTIFLY - .2byte MOVE_SILVER_WIND, MOVE_MEGA_DRAIN, MOVE_ATTRACT, MOVE_WHIRLWIND - .byte BATTLE_FRONTIER_ITEM_MENTAL_HERB - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_HP - .4byte NATURE_DOCILE - -@ 158 - .2byte SPECIES_DUSTOX - .2byte MOVE_SILVER_WIND, MOVE_TOXIC, MOVE_PSYBEAM, MOVE_WHIRLWIND - .byte BATTLE_FRONTIER_ITEM_SILVER_POWDER - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_HP - .4byte NATURE_DOCILE - -@ 159 - .2byte SPECIES_LEDIAN - .2byte MOVE_COMET_PUNCH, MOVE_BATON_PASS, MOVE_SWORDS_DANCE, MOVE_AGILITY - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_BASHFUL - -@ 160 - .2byte SPECIES_ARIADOS - .2byte MOVE_SIGNAL_BEAM, MOVE_SPIDER_WEB, MOVE_NIGHT_SHADE, MOVE_TOXIC - .byte BATTLE_FRONTIER_ITEM_LAX_INCENSE - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_SERIOUS - -@ 161 - .2byte SPECIES_YANMA - .2byte MOVE_SIGNAL_BEAM, MOVE_AERIAL_ACE, MOVE_DOUBLE_TEAM, MOVE_DETECT - .byte BATTLE_FRONTIER_ITEM_LAX_INCENSE - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE - .4byte NATURE_RELAXED - -@ 162 - .2byte SPECIES_DELCATTY - .2byte MOVE_SECRET_POWER, MOVE_FAINT_ATTACK, MOVE_DOUBLE_TEAM, MOVE_HEAL_BELL - .byte BATTLE_FRONTIER_ITEM_SITRUS_BERRY - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_LONELY - -@ 163 - .2byte SPECIES_SABLEYE - .2byte MOVE_FAINT_ATTACK, MOVE_CONFUSE_RAY, MOVE_KNOCK_OFF, MOVE_FAKE_OUT - .byte BATTLE_FRONTIER_ITEM_BLACK_GLASSES - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_LONELY - -@ 164 - .2byte SPECIES_LICKITUNG - .2byte MOVE_SLAM, MOVE_BRICK_BREAK, MOVE_LICK, MOVE_MUD_SLAP - .byte BATTLE_FRONTIER_ITEM_SITRUS_BERRY - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_QUIRKY - -@ 165 - .2byte SPECIES_WEEPINBELL - .2byte MOVE_RAZOR_LEAF, MOVE_ACID, MOVE_WRAP, MOVE_SWEET_SCENT - .byte BATTLE_FRONTIER_ITEM_SCOPE_LENS - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_QUIET - -@ 166 - .2byte SPECIES_GRAVELER - .2byte MOVE_MAGNITUDE, MOVE_ROCK_THROW, MOVE_DEFENSE_CURL, MOVE_BRICK_BREAK - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 167 - .2byte SPECIES_GLOOM - .2byte MOVE_PETAL_DANCE, MOVE_ACID, MOVE_STUN_SPORE, MOVE_MOONLIGHT - .byte BATTLE_FRONTIER_ITEM_PERSIM_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_QUIRKY - -@ 168 - .2byte SPECIES_PORYGON - .2byte MOVE_PSYBEAM, MOVE_ICY_WIND, MOVE_RECYCLE, MOVE_AGILITY - .byte BATTLE_FRONTIER_ITEM_SITRUS_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_RELAXED - -@ 169 - .2byte SPECIES_KADABRA - .2byte MOVE_CONFUSION, MOVE_ROLE_PLAY, MOVE_FUTURE_SIGHT, MOVE_DISABLE - .byte BATTLE_FRONTIER_ITEM_TWISTED_SPOON - .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_IMPISH - -@ 170 - .2byte SPECIES_WAILMER - .2byte MOVE_WHIRLPOOL, MOVE_ROAR, MOVE_DEFENSE_CURL, MOVE_ROLLOUT - .byte BATTLE_FRONTIER_ITEM_LAX_INCENSE - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE - .4byte NATURE_DOCILE - -@ 171 - .2byte SPECIES_ROSELIA - .2byte MOVE_MAGICAL_LEAF, MOVE_TOXIC, MOVE_GRASS_WHISTLE, MOVE_COTTON_SPORE - .byte BATTLE_FRONTIER_ITEM_PECHA_BERRY - .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_DOCILE - -@ 172 - .2byte SPECIES_VOLBEAT - .2byte MOVE_SILVER_WIND, MOVE_CONFUSE_RAY, MOVE_QUICK_ATTACK, MOVE_HELPING_HAND - .byte BATTLE_FRONTIER_ITEM_LIECHI_BERRY - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_QUIRKY - -@ 173 - .2byte SPECIES_ILLUMISE - .2byte MOVE_SILVER_WIND, MOVE_WISH, MOVE_QUICK_ATTACK, MOVE_HELPING_HAND - .byte BATTLE_FRONTIER_ITEM_LIECHI_BERRY - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_QUIRKY - -@ 174 - .2byte SPECIES_IVYSAUR - .2byte MOVE_PETAL_DANCE, MOVE_GROWTH, MOVE_SWEET_SCENT, MOVE_FURY_CUTTER - .byte BATTLE_FRONTIER_ITEM_PERSIM_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_GENTLE - -@ 175 - .2byte SPECIES_CHARMELEON - .2byte MOVE_SLASH, MOVE_FIRE_SPIN, MOVE_SWORDS_DANCE, MOVE_AERIAL_ACE - .byte BATTLE_FRONTIER_ITEM_SCOPE_LENS - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_NAUGHTY - -@ 176 - .2byte SPECIES_WARTORTLE - .2byte MOVE_WATER_PULSE, MOVE_BITE, MOVE_MUD_SLAP, MOVE_YAWN - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_DOCILE - -@ 177 - .2byte SPECIES_PARASECT - .2byte MOVE_SLASH, MOVE_PSYBEAM, MOVE_STUN_SPORE, MOVE_FLASH - .byte BATTLE_FRONTIER_ITEM_SITRUS_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE - .4byte NATURE_RASH - -@ 178 - .2byte SPECIES_MACHOKE - .2byte MOVE_LOW_KICK, MOVE_ROCK_TOMB, MOVE_FORESIGHT, MOVE_SCARY_FACE - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 179 - .2byte SPECIES_HAUNTER - .2byte MOVE_SHADOW_PUNCH, MOVE_CONFUSE_RAY, MOVE_SPITE, MOVE_GRUDGE - .byte BATTLE_FRONTIER_ITEM_PERSIM_BERRY - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_RASH - -@ 180 - .2byte SPECIES_BAYLEEF - .2byte MOVE_RAZOR_LEAF, MOVE_TOXIC, MOVE_SAFEGUARD, MOVE_LIGHT_SCREEN - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_DOCILE - -@ 181 - .2byte SPECIES_QUILAVA - .2byte MOVE_FLAME_WHEEL, MOVE_FURY_SWIPES, MOVE_SWIFT, MOVE_SMOKESCREEN - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_DOCILE - -@ 182 - .2byte SPECIES_CROCONAW - .2byte MOVE_SLASH, MOVE_WATER_PULSE, MOVE_BITE, MOVE_SCARY_FACE - .byte BATTLE_FRONTIER_ITEM_SCOPE_LENS - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_DOCILE - -@ 183 - .2byte SPECIES_TOGETIC - .2byte MOVE_AERIAL_ACE, MOVE_MAGICAL_LEAF, MOVE_WISH, MOVE_FOLLOW_ME - .byte BATTLE_FRONTIER_ITEM_LAX_INCENSE - .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_RELAXED - -@ 184 - .2byte SPECIES_MURKROW - .2byte MOVE_FAINT_ATTACK, MOVE_FLY, MOVE_TORMENT, MOVE_TAUNT - .byte BATTLE_FRONTIER_ITEM_LAX_INCENSE - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_QUIRKY - -@ 185 - .2byte SPECIES_WOBBUFFET - .2byte MOVE_COUNTER, MOVE_MIRROR_COAT, MOVE_CHARM, MOVE_SAFEGUARD - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_CAREFUL - -@ 186 - .2byte SPECIES_PLUSLE - .2byte MOVE_SPARK, MOVE_FAKE_TEARS, MOVE_QUICK_ATTACK, MOVE_HELPING_HAND - .byte BATTLE_FRONTIER_ITEM_PETAYA_BERRY - .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_DOCILE - -@ 187 - .2byte SPECIES_MINUN - .2byte MOVE_SPARK, MOVE_CHARM, MOVE_ENCORE, MOVE_HELPING_HAND - .byte BATTLE_FRONTIER_ITEM_SALAC_BERRY - .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_DOCILE - -@ 188 - .2byte SPECIES_GROVYLE - .2byte MOVE_FURY_CUTTER, MOVE_ENDEAVOR, MOVE_BRICK_BREAK, MOVE_DOUBLE_TEAM - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_RELAXED - -@ 189 - .2byte SPECIES_COMBUSKEN - .2byte MOVE_EMBER, MOVE_DOUBLE_KICK, MOVE_QUICK_ATTACK, MOVE_SAND_ATTACK - .byte BATTLE_FRONTIER_ITEM_SCOPE_LENS - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_DOCILE - -@ 190 - .2byte SPECIES_MARSHTOMP - .2byte MOVE_MUD_SHOT, MOVE_WATER_GUN, MOVE_ROCK_TOMB, MOVE_MUD_SLAP - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_HARDY - -@ 191 - .2byte SPECIES_PONYTA - .2byte MOVE_FIRE_SPIN, MOVE_BOUNCE, MOVE_QUICK_ATTACK, MOVE_TAIL_WHIP - .byte BATTLE_FRONTIER_ITEM_RAWST_BERRY - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_HARDY - -@ 192 - .2byte SPECIES_AZUMARILL - .2byte MOVE_BUBBLE_BEAM, MOVE_FACADE, MOVE_DIG, MOVE_PROTECT - .byte BATTLE_FRONTIER_ITEM_SITRUS_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE - .4byte NATURE_DOCILE - -@ 193 - .2byte SPECIES_SUDOWOODO - .2byte MOVE_ROCK_SLIDE, MOVE_FAINT_ATTACK, MOVE_SANDSTORM, MOVE_BLOCK - .byte BATTLE_FRONTIER_ITEM_HARD_STONE - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_HARDY - -@ 194 - .2byte SPECIES_MAGCARGO - .2byte MOVE_ROCK_SLIDE, MOVE_EMBER, MOVE_ACID_ARMOR, MOVE_SANDSTORM - .byte BATTLE_FRONTIER_ITEM_LAX_INCENSE - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_GENTLE - -@ 195 - .2byte SPECIES_PUPITAR - .2byte MOVE_DIG, MOVE_BITE, MOVE_SCARY_FACE, MOVE_SANDSTORM - .byte BATTLE_FRONTIER_ITEM_SOFT_SAND - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_HP - .4byte NATURE_HARDY - -@ 196 - .2byte SPECIES_SEALEO - .2byte MOVE_ICE_BALL, MOVE_HAIL, MOVE_SNORE, MOVE_REST - .byte BATTLE_FRONTIER_ITEM_PERSIM_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_QUIRKY - -@ 197 - .2byte SPECIES_RATICATE - .2byte MOVE_ENDEAVOR, MOVE_PURSUIT, MOVE_SCARY_FACE, MOVE_QUICK_ATTACK - .byte BATTLE_FRONTIER_ITEM_SILK_SCARF - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_NAIVE - -@ 198 - .2byte SPECIES_MASQUERAIN - .2byte MOVE_SILVER_WIND, MOVE_AERIAL_ACE, MOVE_ICY_WIND, MOVE_STUN_SPORE - .byte BATTLE_FRONTIER_ITEM_CHERI_BERRY - .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK - .4byte NATURE_RELAXED - -@ 199 - .2byte SPECIES_FURRET - .2byte MOVE_SLAM, MOVE_PROTECT, MOVE_HELPING_HAND, MOVE_FOLLOW_ME - .byte BATTLE_FRONTIER_ITEM_LIECHI_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE - .4byte NATURE_SERIOUS - -@ 200 - .2byte SPECIES_DUNSPARCE - .2byte MOVE_HEADBUTT, MOVE_GLARE, MOVE_DEFENSE_CURL, MOVE_ROLLOUT - .byte BATTLE_FRONTIER_ITEM_LAX_INCENSE - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_DOCILE - -@ 201 - .2byte SPECIES_DRAGONAIR - .2byte MOVE_DRAGON_BREATH, MOVE_LEER, MOVE_WRAP, MOVE_SAFEGUARD - .byte BATTLE_FRONTIER_ITEM_CHERI_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_DOCILE - -@ 202 - .2byte SPECIES_MIGHTYENA - .2byte MOVE_BITE, MOVE_POISON_FANG, MOVE_TAUNT, MOVE_ROAR - .byte BATTLE_FRONTIER_ITEM_MENTAL_HERB - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_TIMID - -@ 203 - .2byte SPECIES_LINOONE - .2byte MOVE_SECRET_POWER, MOVE_SAND_ATTACK, MOVE_COVET, MOVE_TICKLE - .byte BATTLE_FRONTIER_ITEM_WHITE_HERB - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 204 - .2byte SPECIES_CASTFORM - .2byte MOVE_EMBER, MOVE_WATER_PULSE, MOVE_SHOCK_WAVE, MOVE_ICY_WIND - .byte BATTLE_FRONTIER_ITEM_PETAYA_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_HASTY - -@ 205 - .2byte SPECIES_SHELGON - .2byte MOVE_HEADBUTT, MOVE_DRAGON_BREATH, MOVE_PROTECT, MOVE_SCARY_FACE - .byte BATTLE_FRONTIER_ITEM_CHERI_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_HARDY - -@ 206 - .2byte SPECIES_METANG - .2byte MOVE_METAL_CLAW, MOVE_CONFUSION, MOVE_PURSUIT, MOVE_SCARY_FACE - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK - .4byte NATURE_HARDY - -@ 207 - .2byte SPECIES_WIGGLYTUFF - .2byte MOVE_SING, MOVE_DISABLE, MOVE_WISH, MOVE_SECRET_POWER - .byte BATTLE_FRONTIER_ITEM_SILK_SCARF - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE - .4byte NATURE_RELAXED - -@ 208 - .2byte SPECIES_SUNFLORA - .2byte MOVE_PETAL_DANCE, MOVE_INGRAIN, MOVE_LEECH_SEED, MOVE_LIGHT_SCREEN - .byte BATTLE_FRONTIER_ITEM_PERSIM_BERRY - .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_QUIRKY - -@ 209 - .2byte SPECIES_CHIMECHO - .2byte MOVE_PSYWAVE, MOVE_TAKE_DOWN, MOVE_HEAL_BELL, MOVE_SAFEGUARD - .byte BATTLE_FRONTIER_ITEM_TWISTED_SPOON - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_SASSY - -@ 210 - .2byte SPECIES_GLIGAR - .2byte MOVE_METAL_CLAW, MOVE_DIG, MOVE_AERIAL_ACE, MOVE_QUICK_ATTACK - .byte BATTLE_FRONTIER_ITEM_SCOPE_LENS - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_HASTY - -@ 211 - .2byte SPECIES_QWILFISH - .2byte MOVE_BUBBLE_BEAM, MOVE_PIN_MISSILE, MOVE_SPIKES, MOVE_MINIMIZE - .byte BATTLE_FRONTIER_ITEM_CHERI_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK - .4byte NATURE_IMPISH - -@ 212 - .2byte SPECIES_SNEASEL - .2byte MOVE_FAINT_ATTACK, MOVE_FAKE_OUT, MOVE_ICY_WIND, MOVE_QUICK_ATTACK - .byte BATTLE_FRONTIER_ITEM_PERSIM_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_RELAXED - -@ 213 - .2byte SPECIES_PELIPPER - .2byte MOVE_WATER_PULSE, MOVE_AERIAL_ACE, MOVE_STOCKPILE, MOVE_SWALLOW - .byte BATTLE_FRONTIER_ITEM_SITRUS_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_QUIET - -@ 214 - .2byte SPECIES_SWELLOW - .2byte MOVE_FLY, MOVE_ENDEAVOR, MOVE_FACADE, MOVE_QUICK_ATTACK - .byte BATTLE_FRONTIER_ITEM_KINGS_ROCK - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 215 - .2byte SPECIES_LAIRON - .2byte MOVE_METAL_CLAW, MOVE_ROCK_TOMB, MOVE_IRON_DEFENSE, MOVE_PROTECT - .byte BATTLE_FRONTIER_ITEM_METAL_COAT - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_SASSY - -@ 216 - .2byte SPECIES_TANGELA - .2byte MOVE_MEGA_DRAIN, MOVE_SLAM, MOVE_TOXIC, MOVE_BIND - .byte BATTLE_FRONTIER_ITEM_LAX_INCENSE - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_HARDY - -@ 217 - .2byte SPECIES_ARBOK - .2byte MOVE_POISON_FANG, MOVE_DIG, MOVE_BITE, MOVE_GLARE - .byte BATTLE_FRONTIER_ITEM_PERSIM_BERRY - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 218 - .2byte SPECIES_PERSIAN - .2byte MOVE_FAKE_OUT, MOVE_SLASH, MOVE_TORMENT, MOVE_SWAGGER - .byte BATTLE_FRONTIER_ITEM_SILK_SCARF - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_QUIRKY - -@ 219 - .2byte SPECIES_SEADRA - .2byte MOVE_AURORA_BEAM, MOVE_SMOKESCREEN, MOVE_WATER_GUN, MOVE_RAIN_DANCE - .byte BATTLE_FRONTIER_ITEM_MYSTIC_WATER - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_SASSY - -@ 220 - .2byte SPECIES_KECLEON - .2byte MOVE_SECRET_POWER, MOVE_PSYBEAM, MOVE_MAGIC_COAT, MOVE_SEISMIC_TOSS - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_NAIVE - -@ 221 - .2byte SPECIES_VIGOROTH - .2byte MOVE_SLASH, MOVE_COUNTER, MOVE_ENCORE, MOVE_UPROAR - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_LONELY - -@ 222 - .2byte SPECIES_LUNATONE - .2byte MOVE_CONFUSION, MOVE_COSMIC_POWER, MOVE_LIGHT_SCREEN, MOVE_SANDSTORM - .byte BATTLE_FRONTIER_ITEM_SITRUS_BERRY - .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_QUIET - -@ 223 - .2byte SPECIES_SOLROCK - .2byte MOVE_CONFUSION, MOVE_FIRE_SPIN, MOVE_LIGHT_SCREEN, MOVE_SANDSTORM - .byte BATTLE_FRONTIER_ITEM_SITRUS_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_QUIET - -@ 224 - .2byte SPECIES_NOCTOWL - .2byte MOVE_CONFUSION, MOVE_AERIAL_ACE, MOVE_FAINT_ATTACK, MOVE_REFLECT - .byte BATTLE_FRONTIER_ITEM_PERSIM_BERRY - .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_RELAXED - -@ 225 - .2byte SPECIES_SANDSLASH - .2byte MOVE_CRUSH_CLAW, MOVE_ROCK_SLIDE, MOVE_SWIFT, MOVE_SANDSTORM - .byte BATTLE_FRONTIER_ITEM_SITRUS_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 226 - .2byte SPECIES_VENOMOTH - .2byte MOVE_SILVER_WIND, MOVE_PSYBEAM, MOVE_SLEEP_POWDER, MOVE_SKILL_SWAP - .byte BATTLE_FRONTIER_ITEM_PERSIM_BERRY - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_HP - .4byte NATURE_QUIRKY - -@ 227 - .2byte SPECIES_CHANSEY - .2byte MOVE_METRONOME, MOVE_REFRESH, MOVE_DEFENSE_CURL, MOVE_MINIMIZE - .byte BATTLE_FRONTIER_ITEM_SITRUS_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE - .4byte NATURE_RELAXED - -@ 228 - .2byte SPECIES_SEAKING - .2byte MOVE_WATER_PULSE, MOVE_PSYBEAM, MOVE_SWIFT, MOVE_AGILITY - .byte BATTLE_FRONTIER_ITEM_SITRUS_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_DOCILE - -@ 229 - .2byte SPECIES_JUMPLUFF - .2byte MOVE_AERIAL_ACE, MOVE_SWAGGER, MOVE_PSYCH_UP, MOVE_SYNTHESIS - .byte BATTLE_FRONTIER_ITEM_LAX_INCENSE - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_HP - .4byte NATURE_DOCILE - -@ 230 - .2byte SPECIES_PILOSWINE - .2byte MOVE_DIG, MOVE_ANCIENT_POWER, MOVE_HAIL, MOVE_LIGHT_SCREEN - .byte BATTLE_FRONTIER_ITEM_SOFT_SAND - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_QUIRKY - -@ 231 - .2byte SPECIES_GOLBAT - .2byte MOVE_AIR_CUTTER, MOVE_CONFUSE_RAY, MOVE_TOXIC, MOVE_STEEL_WING - .byte BATTLE_FRONTIER_ITEM_SCOPE_LENS - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_RELAXED - -@ 232 - .2byte SPECIES_PRIMEAPE - .2byte MOVE_KARATE_CHOP, MOVE_COUNTER, MOVE_SWAGGER, MOVE_SCREECH - .byte BATTLE_FRONTIER_ITEM_SCOPE_LENS - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_QUIRKY - -@ 233 - .2byte SPECIES_HITMONLEE - .2byte MOVE_ROLLING_KICK, MOVE_BRICK_BREAK, MOVE_FOCUS_ENERGY, MOVE_FACADE - .byte BATTLE_FRONTIER_ITEM_BLACK_BELT - .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 234 - .2byte SPECIES_HITMONCHAN - .2byte MOVE_MACH_PUNCH, MOVE_SKY_UPPERCUT, MOVE_DETECT, MOVE_COUNTER - .byte BATTLE_FRONTIER_ITEM_KINGS_ROCK - .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 235 - .2byte SPECIES_GIRAFARIG - .2byte MOVE_PSYBEAM, MOVE_STOMP, MOVE_WISH, MOVE_SKILL_SWAP - .byte BATTLE_FRONTIER_ITEM_PETAYA_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_QUIET - -@ 236 - .2byte SPECIES_HITMONTOP - .2byte MOVE_TRIPLE_KICK, MOVE_DIG, MOVE_MACH_PUNCH, MOVE_QUICK_ATTACK - .byte BATTLE_FRONTIER_ITEM_LIECHI_BERRY - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_HARDY - -@ 237 - .2byte SPECIES_BANETTE - .2byte MOVE_NIGHT_SHADE, MOVE_WILL_O_WISP, MOVE_SPITE, MOVE_KNOCK_OFF - .byte BATTLE_FRONTIER_ITEM_RAWST_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_SASSY - -@ 238 - .2byte SPECIES_NINJASK - .2byte MOVE_BATON_PASS, MOVE_SWORDS_DANCE, MOVE_ENDURE, MOVE_DIG - .byte BATTLE_FRONTIER_ITEM_PETAYA_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_MILD - -@ 239 - .2byte SPECIES_SEVIPER - .2byte MOVE_POISON_TAIL, MOVE_BITE, MOVE_GLARE, MOVE_SCREECH - .byte BATTLE_FRONTIER_ITEM_SCOPE_LENS - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_HARDY - -@ 240 - .2byte SPECIES_ZANGOOSE - .2byte MOVE_SLASH, MOVE_DOUBLE_KICK, MOVE_ROAR, MOVE_QUICK_ATTACK - .byte BATTLE_FRONTIER_ITEM_PERSIM_BERRY - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_HARDY - -@ 241 - .2byte SPECIES_CAMERUPT - .2byte MOVE_MAGNITUDE, MOVE_PROTECT, MOVE_SANDSTORM, MOVE_ROCK_SLIDE - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_QUIRKY - -@ 242 - .2byte SPECIES_SHARPEDO - .2byte MOVE_SLASH, MOVE_BITE, MOVE_WATER_PULSE, MOVE_SCARY_FACE - .byte BATTLE_FRONTIER_ITEM_SCOPE_LENS - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK - .4byte NATURE_ADAMANT - -@ 243 - .2byte SPECIES_TROPIUS - .2byte MOVE_MAGICAL_LEAF, MOVE_WHIRLWIND, MOVE_AERIAL_ACE, MOVE_STEEL_WING - .byte BATTLE_FRONTIER_ITEM_SITRUS_BERRY - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_HARDY - -@ 244 - .2byte SPECIES_MAGNETON - .2byte MOVE_SHOCK_WAVE, MOVE_SONIC_BOOM, MOVE_THUNDER_WAVE, MOVE_SUPERSONIC - .byte BATTLE_FRONTIER_ITEM_CHERI_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_LONELY - -@ 245 - .2byte SPECIES_MANTINE - .2byte MOVE_BUBBLE_BEAM, MOVE_AERIAL_ACE, MOVE_RAIN_DANCE, MOVE_ICY_WIND - .byte BATTLE_FRONTIER_ITEM_MYSTIC_WATER - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_DOCILE - -@ 246 - .2byte SPECIES_STANTLER - .2byte MOVE_EXTRASENSORY, MOVE_CONFUSE_RAY, MOVE_STOMP, MOVE_SAND_ATTACK - .byte BATTLE_FRONTIER_ITEM_TWISTED_SPOON - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_GENTLE - -@ 247 - .2byte SPECIES_ABSOL - .2byte MOVE_BITE, MOVE_RAZOR_WIND, MOVE_FUTURE_SIGHT, MOVE_QUICK_ATTACK - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 248 - .2byte SPECIES_SWALOT - .2byte MOVE_STOCKPILE, MOVE_SWALLOW, MOVE_SPIT_UP, MOVE_SLUDGE - .byte BATTLE_FRONTIER_ITEM_LAX_INCENSE - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE - .4byte NATURE_QUIRKY - -@ 249 - .2byte SPECIES_CRAWDAUNT - .2byte MOVE_BUBBLE_BEAM, MOVE_VICE_GRIP, MOVE_KNOCK_OFF, MOVE_PROTECT - .byte BATTLE_FRONTIER_ITEM_PERSIM_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 250 - .2byte SPECIES_PIDGEOT - .2byte MOVE_AERIAL_ACE, MOVE_FEATHER_DANCE, MOVE_MUD_SLAP, MOVE_FAINT_ATTACK - .byte BATTLE_FRONTIER_ITEM_SHARP_BEAK - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_HARDY - -@ 251 - .2byte SPECIES_GRUMPIG - .2byte MOVE_PSYBEAM, MOVE_CONFUSE_RAY, MOVE_FUTURE_SIGHT, MOVE_MAGIC_COAT - .byte BATTLE_FRONTIER_ITEM_PETAYA_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_RELAXED - -@ 252 - .2byte SPECIES_TORKOAL - .2byte MOVE_EMBER, MOVE_FIRE_SPIN, MOVE_SMOKESCREEN, MOVE_AMNESIA - .byte BATTLE_FRONTIER_ITEM_SITRUS_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_RELAXED - -@ 253 - .2byte SPECIES_KINGLER - .2byte MOVE_CRABHAMMER, MOVE_METAL_CLAW, MOVE_MUD_SHOT, MOVE_PROTECT - .byte BATTLE_FRONTIER_ITEM_SCOPE_LENS - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_HARDY - -@ 254 - .2byte SPECIES_CACTURNE - .2byte MOVE_NEEDLE_ARM, MOVE_FAINT_ATTACK, MOVE_ACID, MOVE_MEGA_PUNCH - .byte BATTLE_FRONTIER_ITEM_SCOPE_LENS - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_HP - .4byte NATURE_HASTY - -@ 255 - .2byte SPECIES_BELLOSSOM - .2byte MOVE_PETAL_DANCE, MOVE_SAFEGUARD, MOVE_SUNNY_DAY, MOVE_SYNTHESIS - .byte BATTLE_FRONTIER_ITEM_PERSIM_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_QUIET - -@ 256 - .2byte SPECIES_OCTILLERY - .2byte MOVE_OCTAZOOKA, MOVE_AURORA_BEAM, MOVE_PSYBEAM, MOVE_ROCK_BLAST - .byte BATTLE_FRONTIER_ITEM_SHELL_BELL - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_HARDY - -@ 257 - .2byte SPECIES_HUNTAIL - .2byte MOVE_WHIRLPOOL, MOVE_SCARY_FACE, MOVE_MUD_SLAP, MOVE_BITE - .byte BATTLE_FRONTIER_ITEM_PERSIM_BERRY - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_QUIET - -@ 258 - .2byte SPECIES_GOREBYSS - .2byte MOVE_WHIRLPOOL, MOVE_AMNESIA, MOVE_ICY_WIND, MOVE_CONFUSION - .byte BATTLE_FRONTIER_ITEM_PERSIM_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_BRAVE - -@ 259 - .2byte SPECIES_RELICANTH - .2byte MOVE_ANCIENT_POWER, MOVE_WATER_PULSE, MOVE_HARDEN, MOVE_AMNESIA - .byte BATTLE_FRONTIER_ITEM_LIECHI_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_SASSY - -@ 260 - .2byte SPECIES_OMASTAR - .2byte MOVE_BUBBLE_BEAM, MOVE_SPIKE_CANNON, MOVE_TICKLE, MOVE_ANCIENT_POWER - .byte BATTLE_FRONTIER_ITEM_SHELL_BELL - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_QUIRKY - -@ 261 - .2byte SPECIES_KABUTOPS - .2byte MOVE_SLASH, MOVE_DIG, MOVE_FURY_CUTTER, MOVE_KNOCK_OFF - .byte BATTLE_FRONTIER_ITEM_SCOPE_LENS - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 262 - .2byte SPECIES_POLIWRATH - .2byte MOVE_SUBMISSION, MOVE_DIG, MOVE_ROCK_TOMB, MOVE_BUBBLE_BEAM - .byte BATTLE_FRONTIER_ITEM_BLACK_BELT - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 263 - .2byte SPECIES_SCYTHER - .2byte MOVE_FURY_CUTTER, MOVE_AERIAL_ACE, MOVE_LIGHT_SCREEN, MOVE_DOUBLE_TEAM - .byte BATTLE_FRONTIER_ITEM_LIECHI_BERRY - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_RELAXED - -@ 264 - .2byte SPECIES_PINSIR - .2byte MOVE_SUBMISSION, MOVE_FOCUS_ENERGY, MOVE_SWORDS_DANCE, MOVE_REVENGE - .byte BATTLE_FRONTIER_ITEM_BLACK_BELT - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_NAUGHTY - -@ 265 - .2byte SPECIES_POLITOED - .2byte MOVE_DIVE, MOVE_DIG, MOVE_HYPNOSIS, MOVE_SWAGGER - .byte BATTLE_FRONTIER_ITEM_SHELL_BELL - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE - .4byte NATURE_RELAXED - -@ 266 - .2byte SPECIES_CLOYSTER - .2byte MOVE_AURORA_BEAM, MOVE_SPIKE_CANNON, MOVE_SUPERSONIC, MOVE_PROTECT - .byte BATTLE_FRONTIER_ITEM_NEVER_MELT_ICE - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_SASSY - -@ 267 - .2byte SPECIES_DELCATTY - .2byte MOVE_FAKE_TEARS, MOVE_SING, MOVE_THUNDERBOLT, MOVE_ICE_BEAM - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_MODEST - -@ 268 - .2byte SPECIES_SABLEYE - .2byte MOVE_SHADOW_BALL, MOVE_FAINT_ATTACK, MOVE_CONFUSE_RAY, MOVE_RECOVER - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_QUIRKY - -@ 269 - .2byte SPECIES_LICKITUNG - .2byte MOVE_EARTHQUAKE, MOVE_BODY_SLAM, MOVE_SHADOW_BALL, MOVE_ROCK_SLIDE - .byte BATTLE_FRONTIER_ITEM_CHERI_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK - .4byte NATURE_ADAMANT - -@ 270 - .2byte SPECIES_WEEPINBELL - .2byte MOVE_SLUDGE_BOMB, MOVE_RAZOR_LEAF, MOVE_SLEEP_POWDER, MOVE_REFLECT - .byte BATTLE_FRONTIER_ITEM_SCOPE_LENS - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE - .4byte NATURE_QUIRKY - -@ 271 - .2byte SPECIES_GRAVELER - .2byte MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_BRICK_BREAK, MOVE_COUNTER - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 272 - .2byte SPECIES_GLOOM - .2byte MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_SLUDGE_BOMB, MOVE_MOONLIGHT - .byte BATTLE_FRONTIER_ITEM_PECHA_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_QUIRKY - -@ 273 - .2byte SPECIES_PORYGON - .2byte MOVE_TRI_ATTACK, MOVE_PSYCHIC, MOVE_THUNDER_WAVE, MOVE_RECOVER - .byte BATTLE_FRONTIER_ITEM_CHERI_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_QUIET - -@ 274 - .2byte SPECIES_KADABRA - .2byte MOVE_PSYCHIC, MOVE_THUNDER_WAVE, MOVE_REFLECT, MOVE_RECOVER - .byte BATTLE_FRONTIER_ITEM_TWISTED_SPOON - .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_MODEST - -@ 275 - .2byte SPECIES_WAILMER - .2byte MOVE_WATER_SPOUT, MOVE_EARTHQUAKE, MOVE_BODY_SLAM, MOVE_REST - .byte BATTLE_FRONTIER_ITEM_CHESTO_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE - .4byte NATURE_DOCILE - -@ 276 - .2byte SPECIES_ROSELIA - .2byte MOVE_GIGA_DRAIN, MOVE_SLUDGE_BOMB, MOVE_GRASS_WHISTLE, MOVE_SYNTHESIS - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_DOCILE - -@ 277 - .2byte SPECIES_VOLBEAT - .2byte MOVE_SIGNAL_BEAM, MOVE_THUNDERBOLT, MOVE_ICE_PUNCH, MOVE_TAIL_GLOW - .byte BATTLE_FRONTIER_ITEM_PETAYA_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_QUIRKY - -@ 278 - .2byte SPECIES_ILLUMISE - .2byte MOVE_SILVER_WIND, MOVE_THUNDERBOLT, MOVE_ICE_PUNCH, MOVE_GIGA_DRAIN - .byte BATTLE_FRONTIER_ITEM_PETAYA_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_QUIRKY - -@ 279 - .2byte SPECIES_IVYSAUR - .2byte MOVE_GIGA_DRAIN, MOVE_SLUDGE_BOMB, MOVE_SLEEP_POWDER, MOVE_LEECH_SEED - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_QUIRKY - -@ 280 - .2byte SPECIES_CHARMELEON - .2byte MOVE_FLAMETHROWER, MOVE_SLASH, MOVE_ANCIENT_POWER, MOVE_DRAGON_RAGE - .byte BATTLE_FRONTIER_ITEM_SCOPE_LENS - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_HARDY - -@ 281 - .2byte SPECIES_WARTORTLE - .2byte MOVE_SURF, MOVE_ICE_BEAM, MOVE_RAPID_SPIN, MOVE_PROTECT - .byte BATTLE_FRONTIER_ITEM_SHELL_BELL - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_DOCILE - -@ 282 - .2byte SPECIES_PARASECT - .2byte MOVE_SPORE, MOVE_GIGA_DRAIN, MOVE_DIG, MOVE_DOUBLE_TEAM - .byte BATTLE_FRONTIER_ITEM_LEFTOVERS - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_CALM - -@ 283 - .2byte SPECIES_MACHOKE - .2byte MOVE_CROSS_CHOP, MOVE_ROCK_SLIDE, MOVE_FORESIGHT, MOVE_SCARY_FACE - .byte BATTLE_FRONTIER_ITEM_SCOPE_LENS - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 284 - .2byte SPECIES_HAUNTER - .2byte MOVE_PSYCHIC, MOVE_HYPNOSIS, MOVE_NIGHTMARE, MOVE_CONFUSE_RAY - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_RELAXED - -@ 285 - .2byte SPECIES_BAYLEEF - .2byte MOVE_GIGA_DRAIN, MOVE_BODY_SLAM, MOVE_GRASS_WHISTLE, MOVE_REST - .byte BATTLE_FRONTIER_ITEM_CHESTO_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_DOCILE - -@ 286 - .2byte SPECIES_QUILAVA - .2byte MOVE_FLAMETHROWER, MOVE_CRUSH_CLAW, MOVE_BODY_SLAM, MOVE_SMOKESCREEN - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_DOCILE - -@ 287 - .2byte SPECIES_CROCONAW - .2byte MOVE_MEGA_KICK, MOVE_AERIAL_ACE, MOVE_ROCK_SLIDE, MOVE_DIG - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 288 - .2byte SPECIES_TOGETIC - .2byte MOVE_RETURN, MOVE_SWEET_KISS, MOVE_AERIAL_ACE, MOVE_YAWN - .byte BATTLE_FRONTIER_ITEM_SCOPE_LENS - .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_RELAXED - -@ 289 - .2byte SPECIES_MURKROW - .2byte MOVE_PERISH_SONG, MOVE_MEAN_LOOK, MOVE_DOUBLE_TEAM, MOVE_THUNDER_WAVE - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_QUIRKY - -@ 290 - .2byte SPECIES_WOBBUFFET - .2byte MOVE_COUNTER, MOVE_MIRROR_COAT, MOVE_ENCORE, MOVE_DESTINY_BOND - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE - .4byte NATURE_CAREFUL - -@ 291 - .2byte SPECIES_PLUSLE - .2byte MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, MOVE_SEISMIC_TOSS, MOVE_WISH - .byte BATTLE_FRONTIER_ITEM_PETAYA_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_DOCILE - -@ 292 - .2byte SPECIES_MINUN - .2byte MOVE_THUNDERBOLT, MOVE_ATTRACT, MOVE_CHARM, MOVE_WISH - .byte BATTLE_FRONTIER_ITEM_SALAC_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_DOCILE - -@ 293 - .2byte SPECIES_GROVYLE - .2byte MOVE_GIGA_DRAIN, MOVE_CRUSH_CLAW, MOVE_SCREECH, MOVE_ROCK_TOMB - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_DOCILE - -@ 294 - .2byte SPECIES_COMBUSKEN - .2byte MOVE_FLAMETHROWER, MOVE_SKY_UPPERCUT, MOVE_SLASH, MOVE_SAND_ATTACK - .byte BATTLE_FRONTIER_ITEM_SCOPE_LENS - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_DOCILE - -@ 295 - .2byte SPECIES_MARSHTOMP - .2byte MOVE_MUDDY_WATER, MOVE_EARTHQUAKE, MOVE_MUD_SLAP, MOVE_PROTECT - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_DOCILE - -@ 296 - .2byte SPECIES_PONYTA - .2byte MOVE_FLAMETHROWER, MOVE_BODY_SLAM, MOVE_DOUBLE_KICK, MOVE_DOUBLE_TEAM - .byte BATTLE_FRONTIER_ITEM_SITRUS_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_QUIRKY - -@ 297 - .2byte SPECIES_AZUMARILL - .2byte MOVE_MEGA_KICK, MOVE_BRICK_BREAK, MOVE_IRON_TAIL, MOVE_DIG - .byte BATTLE_FRONTIER_ITEM_SHELL_BELL - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 298 - .2byte SPECIES_SUDOWOODO - .2byte MOVE_MEGA_KICK, MOVE_EARTHQUAKE, MOVE_LOW_KICK, MOVE_SELF_DESTRUCT - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_HARDY - -@ 299 - .2byte SPECIES_MAGCARGO - .2byte MOVE_OVERHEAT, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_BODY_SLAM - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_QUIET - -@ 300 - .2byte SPECIES_PUPITAR - .2byte MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_CRUNCH, MOVE_SCARY_FACE - .byte BATTLE_FRONTIER_ITEM_SCOPE_LENS - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_HARDY - -@ 301 - .2byte SPECIES_SEALEO - .2byte MOVE_ICE_BEAM, MOVE_SURF, MOVE_BODY_SLAM, MOVE_HAIL - .byte BATTLE_FRONTIER_ITEM_SITRUS_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_QUIET - -@ 302 - .2byte SPECIES_RATICATE - .2byte MOVE_SUPER_FANG, MOVE_HYPER_FANG, MOVE_SHADOW_BALL, MOVE_SCARY_FACE - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_ADAMANT - -@ 303 - .2byte SPECIES_MASQUERAIN - .2byte MOVE_HYDRO_PUMP, MOVE_ICE_BEAM, MOVE_GIGA_DRAIN, MOVE_STUN_SPORE - .byte BATTLE_FRONTIER_ITEM_LAX_INCENSE - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE - .4byte NATURE_QUIET - -@ 304 - .2byte SPECIES_FURRET - .2byte MOVE_TRICK, MOVE_FRUSTRATION, MOVE_SHADOW_BALL, MOVE_FOLLOW_ME - .byte BATTLE_FRONTIER_ITEM_CHOICE_BAND - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_ADAMANT - -@ 305 - .2byte SPECIES_DUNSPARCE - .2byte MOVE_ICE_BEAM, MOVE_ROCK_TOMB, MOVE_BITE, MOVE_SHADOW_BALL - .byte BATTLE_FRONTIER_ITEM_LAX_INCENSE - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE - .4byte NATURE_QUIET - -@ 306 - .2byte SPECIES_DRAGONAIR - .2byte MOVE_RETURN, MOVE_REST, MOVE_THUNDER_WAVE, MOVE_DRAGON_DANCE - .byte BATTLE_FRONTIER_ITEM_CHESTO_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 307 - .2byte SPECIES_MIGHTYENA - .2byte MOVE_CRUNCH, MOVE_SHADOW_BALL, MOVE_FRUSTRATION, MOVE_SCARY_FACE - .byte BATTLE_FRONTIER_ITEM_KINGS_ROCK - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE - .4byte NATURE_QUIRKY - -@ 308 - .2byte SPECIES_LINOONE - .2byte MOVE_TRICK, MOVE_FRUSTRATION, MOVE_THUNDER_WAVE, MOVE_SAND_ATTACK - .byte BATTLE_FRONTIER_ITEM_CHOICE_BAND - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_JOLLY - -@ 309 - .2byte SPECIES_CASTFORM - .2byte MOVE_THUNDERBOLT, MOVE_FLAMETHROWER, MOVE_ICE_BEAM, MOVE_WATER_PULSE - .byte BATTLE_FRONTIER_ITEM_LAX_INCENSE - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_MODEST - -@ 310 - .2byte SPECIES_SHELGON - .2byte MOVE_FRUSTRATION, MOVE_DRAGON_DANCE, MOVE_CRUNCH, MOVE_SCARY_FACE - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_HARDY - -@ 311 - .2byte SPECIES_METANG - .2byte MOVE_METEOR_MASH, MOVE_PSYCHIC, MOVE_BODY_SLAM, MOVE_SCARY_FACE - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_QUIRKY - -@ 312 - .2byte SPECIES_WIGGLYTUFF - .2byte MOVE_FAKE_TEARS, MOVE_SING, MOVE_DREAM_EATER, MOVE_BRICK_BREAK - .byte BATTLE_FRONTIER_ITEM_SITRUS_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE - .4byte NATURE_DOCILE - -@ 313 - .2byte SPECIES_SUNFLORA - .2byte MOVE_GIGA_DRAIN, MOVE_GRASS_WHISTLE, MOVE_GROWTH, MOVE_DOUBLE_TEAM - .byte BATTLE_FRONTIER_ITEM_LEFTOVERS - .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_QUIET - -@ 314 - .2byte SPECIES_CHIMECHO - .2byte MOVE_PSYCHIC, MOVE_HYPNOSIS, MOVE_DREAM_EATER, MOVE_HEAL_BELL - .byte BATTLE_FRONTIER_ITEM_TWISTED_SPOON - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_QUIET - -@ 315 - .2byte SPECIES_GLIGAR - .2byte MOVE_EARTHQUAKE, MOVE_AERIAL_ACE, MOVE_GUILLOTINE, MOVE_SCREECH - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 316 - .2byte SPECIES_QWILFISH - .2byte MOVE_REVENGE, MOVE_SLUDGE_BOMB, MOVE_SHADOW_BALL, MOVE_DESTINY_BOND - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 317 - .2byte SPECIES_SNEASEL - .2byte MOVE_CRUSH_CLAW, MOVE_BRICK_BREAK, MOVE_AERIAL_ACE, MOVE_SCREECH - .byte BATTLE_FRONTIER_ITEM_KINGS_ROCK - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_JOLLY - -@ 318 - .2byte SPECIES_PELIPPER - .2byte MOVE_SURF, MOVE_BLIZZARD, MOVE_AERIAL_ACE, MOVE_PROTECT - .byte BATTLE_FRONTIER_ITEM_SHELL_BELL - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_QUIET - -@ 319 - .2byte SPECIES_SWELLOW - .2byte MOVE_FACADE, MOVE_AERIAL_ACE, MOVE_PURSUIT, MOVE_DOUBLE_TEAM - .byte BATTLE_FRONTIER_ITEM_KINGS_ROCK - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 320 - .2byte SPECIES_LAIRON - .2byte MOVE_EARTHQUAKE, MOVE_IRON_TAIL, MOVE_ROAR, MOVE_PROTECT - .byte BATTLE_FRONTIER_ITEM_SITRUS_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_SASSY - -@ 321 - .2byte SPECIES_TANGELA - .2byte MOVE_GIGA_DRAIN, MOVE_STUN_SPORE, MOVE_REST, MOVE_AMNESIA - .byte BATTLE_FRONTIER_ITEM_CHESTO_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_CALM - -@ 322 - .2byte SPECIES_ARBOK - .2byte MOVE_SLUDGE_BOMB, MOVE_EARTHQUAKE, MOVE_IRON_TAIL, MOVE_GLARE - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 323 - .2byte SPECIES_PERSIAN - .2byte MOVE_FRUSTRATION, MOVE_SHADOW_BALL, MOVE_ROAR, MOVE_FAKE_OUT - .byte BATTLE_FRONTIER_ITEM_SILK_SCARF - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_QUIRKY - -@ 324 - .2byte SPECIES_SEADRA - .2byte MOVE_HYDRO_PUMP, MOVE_FRUSTRATION, MOVE_DRAGON_BREATH, MOVE_DRAGON_DANCE - .byte BATTLE_FRONTIER_ITEM_SHELL_BELL - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_DOCILE - -@ 325 - .2byte SPECIES_KECLEON - .2byte MOVE_TRICK, MOVE_BRICK_BREAK, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP - .byte BATTLE_FRONTIER_ITEM_CHOICE_BAND - .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_DOCILE - -@ 326 - .2byte SPECIES_VIGOROTH - .2byte MOVE_CRUSH_CLAW, MOVE_REVERSAL, MOVE_ENDURE, MOVE_SHADOW_BALL - .byte BATTLE_FRONTIER_ITEM_SALAC_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK - .4byte NATURE_ADAMANT - -@ 327 - .2byte SPECIES_LUNATONE - .2byte MOVE_PSYCHIC, MOVE_ICE_BEAM, MOVE_COSMIC_POWER, MOVE_CALM_MIND - .byte BATTLE_FRONTIER_ITEM_LAX_INCENSE - .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_QUIET - -@ 328 - .2byte SPECIES_SOLROCK - .2byte MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_COSMIC_POWER, MOVE_OVERHEAT - .byte BATTLE_FRONTIER_ITEM_WHITE_HERB - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_HARDY - -@ 329 - .2byte SPECIES_NOCTOWL - .2byte MOVE_PSYCHIC, MOVE_FAINT_ATTACK, MOVE_AERIAL_ACE, MOVE_REFLECT - .byte BATTLE_FRONTIER_ITEM_PERSIM_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE - .4byte NATURE_QUIET - -@ 330 - .2byte SPECIES_SANDSLASH - .2byte MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_CRUSH_CLAW, MOVE_SANDSTORM - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 331 - .2byte SPECIES_VENOMOTH - .2byte MOVE_SIGNAL_BEAM, MOVE_PSYCHIC, MOVE_SLUDGE_BOMB, MOVE_GIGA_DRAIN - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_HP - .4byte NATURE_DOCILE - -@ 332 - .2byte SPECIES_CHANSEY - .2byte MOVE_SEISMIC_TOSS, MOVE_SHADOW_BALL, MOVE_DOUBLE_TEAM, MOVE_SOFT_BOILED - .byte BATTLE_FRONTIER_ITEM_LEFTOVERS - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE - .4byte NATURE_RELAXED - -@ 333 - .2byte SPECIES_SEAKING - .2byte MOVE_HORN_DRILL, MOVE_MEGAHORN, MOVE_SLEEP_TALK, MOVE_REST - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_IMPISH - -@ 334 - .2byte SPECIES_JUMPLUFF - .2byte MOVE_LEECH_SEED, MOVE_SLEEP_POWDER, MOVE_GIGA_DRAIN, MOVE_DOUBLE_TEAM - .byte BATTLE_FRONTIER_ITEM_LEFTOVERS - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE - .4byte NATURE_BOLD - -@ 335 - .2byte SPECIES_PILOSWINE - .2byte MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_BODY_SLAM, MOVE_ROAR - .byte BATTLE_FRONTIER_ITEM_SHELL_BELL - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE - .4byte NATURE_ADAMANT - -@ 336 - .2byte SPECIES_GOLBAT - .2byte MOVE_SLUDGE_BOMB, MOVE_SHADOW_BALL, MOVE_CONFUSE_RAY, MOVE_AIR_CUTTER - .byte BATTLE_FRONTIER_ITEM_SCOPE_LENS - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 337 - .2byte SPECIES_PRIMEAPE - .2byte MOVE_CROSS_CHOP, MOVE_ROCK_TOMB, MOVE_OVERHEAT, MOVE_BULK_UP - .byte BATTLE_FRONTIER_ITEM_SCOPE_LENS - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_QUIRKY - -@ 338 - .2byte SPECIES_HITMONLEE - .2byte MOVE_MEGA_KICK, MOVE_BRICK_BREAK, MOVE_FORESIGHT, MOVE_ROCK_TOMB - .byte BATTLE_FRONTIER_ITEM_LAX_INCENSE - .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 339 - .2byte SPECIES_HITMONCHAN - .2byte MOVE_DYNAMIC_PUNCH, MOVE_MACH_PUNCH, MOVE_DETECT, MOVE_COUNTER - .byte BATTLE_FRONTIER_ITEM_KINGS_ROCK - .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 340 - .2byte SPECIES_GIRAFARIG - .2byte MOVE_PSYCHIC, MOVE_CRUNCH, MOVE_BATON_PASS, MOVE_AGILITY - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE - .4byte NATURE_MODEST - -@ 341 - .2byte SPECIES_HITMONTOP - .2byte MOVE_DOUBLE_EDGE, MOVE_SEISMIC_TOSS, MOVE_ROCK_SLIDE, MOVE_COUNTER - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 342 - .2byte SPECIES_BANETTE - .2byte MOVE_SHADOW_BALL, MOVE_FRUSTRATION, MOVE_SCREECH, MOVE_WILL_O_WISP - .byte BATTLE_FRONTIER_ITEM_LAX_INCENSE - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE - .4byte NATURE_ADAMANT - -@ 343 - .2byte SPECIES_NINJASK - .2byte MOVE_SLASH, MOVE_SHADOW_BALL, MOVE_SWORDS_DANCE, MOVE_BATON_PASS - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_QUIRKY - -@ 344 - .2byte SPECIES_SEVIPER - .2byte MOVE_SLUDGE_BOMB, MOVE_EARTHQUAKE, MOVE_CRUNCH, MOVE_GIGA_DRAIN - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_QUIRKY - -@ 345 - .2byte SPECIES_ZANGOOSE - .2byte MOVE_CRUSH_CLAW, MOVE_SHADOW_BALL, MOVE_BRICK_BREAK, MOVE_AERIAL_ACE - .byte BATTLE_FRONTIER_ITEM_SCOPE_LENS - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_ADAMANT - -@ 346 - .2byte SPECIES_CAMERUPT - .2byte MOVE_EARTHQUAKE, MOVE_ERUPTION, MOVE_BODY_SLAM, MOVE_SCARY_FACE - .byte BATTLE_FRONTIER_ITEM_LAX_INCENSE - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_QUIRKY - -@ 347 - .2byte SPECIES_SHARPEDO - .2byte MOVE_DOUBLE_EDGE, MOVE_CRUNCH, MOVE_EARTHQUAKE, MOVE_SURF - .byte BATTLE_FRONTIER_ITEM_SCOPE_LENS - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_QUIRKY - -@ 348 - .2byte SPECIES_TROPIUS - .2byte MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_SYNTHESIS, MOVE_BODY_SLAM - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_QUIET - -@ 349 - .2byte SPECIES_MAGNETON - .2byte MOVE_THUNDER, MOVE_RAIN_DANCE, MOVE_THUNDER_WAVE, MOVE_METAL_SOUND - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_HARDY - -@ 350 - .2byte SPECIES_MANTINE - .2byte MOVE_SURF, MOVE_ICE_BEAM, MOVE_RAIN_DANCE, MOVE_CONFUSE_RAY - .byte BATTLE_FRONTIER_ITEM_SHELL_BELL - .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_MODEST - -@ 351 - .2byte SPECIES_STANTLER - .2byte MOVE_FRUSTRATION, MOVE_SHADOW_BALL, MOVE_THUNDER_WAVE, MOVE_CONFUSE_RAY - .byte BATTLE_FRONTIER_ITEM_LAX_INCENSE - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_ADAMANT - -@ 352 - .2byte SPECIES_ABSOL - .2byte MOVE_DOUBLE_EDGE, MOVE_SHADOW_BALL, MOVE_AERIAL_ACE, MOVE_IRON_TAIL - .byte BATTLE_FRONTIER_ITEM_CHOICE_BAND - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_ADAMANT - -@ 353 - .2byte SPECIES_SWALOT - .2byte MOVE_SLUDGE_BOMB, MOVE_SHADOW_BALL, MOVE_BODY_SLAM, MOVE_COUNTER - .byte BATTLE_FRONTIER_ITEM_LEFTOVERS - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 354 - .2byte SPECIES_CRAWDAUNT - .2byte MOVE_GUILLOTINE, MOVE_FRUSTRATION, MOVE_ANCIENT_POWER, MOVE_AERIAL_ACE - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 355 - .2byte SPECIES_PIDGEOT - .2byte MOVE_RETURN, MOVE_AERIAL_ACE, MOVE_STEEL_WING, MOVE_MUD_SLAP - .byte BATTLE_FRONTIER_ITEM_SCOPE_LENS - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_ADAMANT - -@ 356 - .2byte SPECIES_GRUMPIG - .2byte MOVE_PSYCHIC, MOVE_ICE_PUNCH, MOVE_THUNDER_PUNCH, MOVE_FIRE_PUNCH - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE - .4byte NATURE_MODEST - -@ 357 - .2byte SPECIES_TORKOAL - .2byte MOVE_OVERHEAT, MOVE_BODY_SLAM, MOVE_SMOKESCREEN, MOVE_PROTECT - .byte BATTLE_FRONTIER_ITEM_WHITE_HERB - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_SASSY - -@ 358 - .2byte SPECIES_KINGLER - .2byte MOVE_GUILLOTINE, MOVE_ROCK_TOMB, MOVE_FLAIL, MOVE_ENDURE - .byte BATTLE_FRONTIER_ITEM_SALAC_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 359 - .2byte SPECIES_CACTURNE - .2byte MOVE_MEGA_KICK, MOVE_TEETER_DANCE, MOVE_FAINT_ATTACK, MOVE_SANDSTORM - .byte BATTLE_FRONTIER_ITEM_PERSIM_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE - .4byte NATURE_HARDY - -@ 360 - .2byte SPECIES_BELLOSSOM - .2byte MOVE_SOLAR_BEAM, MOVE_ATTRACT, MOVE_SUNNY_DAY, MOVE_SYNTHESIS - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE - .4byte NATURE_MODEST - -@ 361 - .2byte SPECIES_OCTILLERY - .2byte MOVE_OCTAZOOKA, MOVE_FIRE_BLAST, MOVE_THUNDER_WAVE, MOVE_MUD_SLAP - .byte BATTLE_FRONTIER_ITEM_LAX_INCENSE - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_QUIRKY - -@ 362 - .2byte SPECIES_HUNTAIL - .2byte MOVE_SURF, MOVE_RAIN_DANCE, MOVE_CRUNCH, MOVE_BODY_SLAM - .byte BATTLE_FRONTIER_ITEM_SHELL_BELL - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_QUIET - -@ 363 - .2byte SPECIES_GOREBYSS - .2byte MOVE_SURF, MOVE_RAIN_DANCE, MOVE_PSYCHIC, MOVE_BODY_SLAM - .byte BATTLE_FRONTIER_ITEM_SHELL_BELL - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_QUIET - -@ 364 - .2byte SPECIES_RELICANTH - .2byte MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_AMNESIA, MOVE_REST - .byte BATTLE_FRONTIER_ITEM_CHESTO_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_SASSY - -@ 365 - .2byte SPECIES_OMASTAR - .2byte MOVE_HYDRO_PUMP, MOVE_RAIN_DANCE, MOVE_ICE_BEAM, MOVE_PROTECT - .byte BATTLE_FRONTIER_ITEM_SITRUS_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_MODEST - -@ 366 - .2byte SPECIES_KABUTOPS - .2byte MOVE_SLASH, MOVE_ROCK_SLIDE, MOVE_FLAIL, MOVE_ENDURE - .byte BATTLE_FRONTIER_ITEM_SALAC_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK - .4byte NATURE_ADAMANT - -@ 367 - .2byte SPECIES_POLIWRATH - .2byte MOVE_BRICK_BREAK, MOVE_HYPNOSIS, MOVE_REST, MOVE_BELLY_DRUM - .byte BATTLE_FRONTIER_ITEM_CHESTO_BERRY - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 368 - .2byte SPECIES_SCYTHER - .2byte MOVE_SILVER_WIND, MOVE_AERIAL_ACE, MOVE_SWORDS_DANCE, MOVE_DOUBLE_TEAM - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_ADAMANT - -@ 369 - .2byte SPECIES_PINSIR - .2byte MOVE_GUILLOTINE, MOVE_SWORDS_DANCE, MOVE_FLAIL, MOVE_ENDURE - .byte BATTLE_FRONTIER_ITEM_SALAC_BERRY - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_HP - .4byte NATURE_JOLLY - -@ 370 - .2byte SPECIES_POLITOED - .2byte MOVE_SURF, MOVE_PSYCHIC, MOVE_MUD_SLAP, MOVE_SWAGGER - .byte BATTLE_FRONTIER_ITEM_LAX_INCENSE - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE - .4byte NATURE_MODEST - -@ 371 - .2byte SPECIES_CLOYSTER - .2byte MOVE_DIVE, MOVE_TOXIC, MOVE_DOUBLE_TEAM, MOVE_PROTECT - .byte BATTLE_FRONTIER_ITEM_LEFTOVERS - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_CAREFUL - -@ 372 - .2byte SPECIES_DUGTRIO - .2byte MOVE_EARTHQUAKE, MOVE_TRI_ATTACK, MOVE_SLASH, MOVE_SAND_TOMB - .byte BATTLE_FRONTIER_ITEM_SOFT_SAND - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_ADAMANT - -@ 373 - .2byte SPECIES_MEDICHAM - .2byte MOVE_PSYCHIC, MOVE_HI_JUMP_KICK, MOVE_CALM_MIND, MOVE_BATON_PASS - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_DOCILE - -@ 374 - .2byte SPECIES_MISDREAVUS - .2byte MOVE_PAIN_SPLIT, MOVE_SHADOW_BALL, MOVE_CONFUSE_RAY, MOVE_THUNDER_WAVE - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_IMPISH - -@ 375 - .2byte SPECIES_FEAROW - .2byte MOVE_DRILL_PECK, MOVE_TRI_ATTACK, MOVE_FACADE, MOVE_MUD_SLAP - .byte BATTLE_FRONTIER_ITEM_SHARP_BEAK - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_ADAMANT - -@ 376 - .2byte SPECIES_GRANBULL - .2byte MOVE_MEGA_KICK, MOVE_SMELLING_SALT, MOVE_THUNDER_WAVE, MOVE_ROAR - .byte BATTLE_FRONTIER_ITEM_CHERI_BERRY - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 377 - .2byte SPECIES_JYNX - .2byte MOVE_ICE_BEAM, MOVE_FAKE_OUT, MOVE_LOVELY_KISS, MOVE_ATTRACT - .byte BATTLE_FRONTIER_ITEM_SHELL_BELL - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_MODEST - -@ 378 - .2byte SPECIES_DUSCLOPS - .2byte MOVE_WILL_O_WISP, MOVE_SEISMIC_TOSS, MOVE_PAIN_SPLIT, MOVE_CONFUSE_RAY - .byte BATTLE_FRONTIER_ITEM_LEFTOVERS - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_IMPISH - -@ 379 - .2byte SPECIES_DODRIO - .2byte MOVE_DRILL_PECK, MOVE_TRI_ATTACK, MOVE_SLEEP_TALK, MOVE_REST - .byte BATTLE_FRONTIER_ITEM_CHESTO_BERRY - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_ADAMANT - -@ 380 - .2byte SPECIES_MR_MIME - .2byte MOVE_PSYCHIC, MOVE_MAGICAL_LEAF, MOVE_FAKE_OUT, MOVE_REFLECT - .byte BATTLE_FRONTIER_ITEM_LEFTOVERS - .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_RELAXED - -@ 381 - .2byte SPECIES_LANTURN - .2byte MOVE_SURF, MOVE_CONFUSE_RAY, MOVE_ATTRACT, MOVE_THUNDER_WAVE - .byte BATTLE_FRONTIER_ITEM_CHERI_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE - .4byte NATURE_QUIET - -@ 382 - .2byte SPECIES_BRELOOM - .2byte MOVE_SKY_UPPERCUT, MOVE_MACH_PUNCH, MOVE_HEADBUTT, MOVE_COUNTER - .byte BATTLE_FRONTIER_ITEM_KINGS_ROCK - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_JOLLY - -@ 383 - .2byte SPECIES_FORRETRESS - .2byte MOVE_DOUBLE_EDGE, MOVE_ROCK_SLIDE, MOVE_LIGHT_SCREEN, MOVE_SPIKES - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK - .4byte NATURE_ADAMANT - -@ 384 - .2byte SPECIES_WHISCASH - .2byte MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_AMNESIA, MOVE_REST - .byte BATTLE_FRONTIER_ITEM_CHESTO_BERRY - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 385 - .2byte SPECIES_XATU - .2byte MOVE_DRILL_PECK, MOVE_NIGHT_SHADE, MOVE_WISH, MOVE_FUTURE_SIGHT - .byte BATTLE_FRONTIER_ITEM_SHARP_BEAK - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_HARDY - -@ 386 - .2byte SPECIES_SKARMORY - .2byte MOVE_STEEL_WING, MOVE_AIR_CUTTER, MOVE_COUNTER, MOVE_AGILITY - .byte BATTLE_FRONTIER_ITEM_SCOPE_LENS - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 387 - .2byte SPECIES_MAROWAK - .2byte MOVE_BONEMERANG, MOVE_ROCK_SLIDE, MOVE_ICY_WIND, MOVE_HEADBUTT - .byte BATTLE_FRONTIER_ITEM_THICK_CLUB - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 388 - .2byte SPECIES_QUAGSIRE - .2byte MOVE_EARTHQUAKE, MOVE_BRICK_BREAK, MOVE_COUNTER, MOVE_MUD_SLAP - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK - .4byte NATURE_ADAMANT - -@ 389 - .2byte SPECIES_CLEFABLE - .2byte MOVE_METRONOME, MOVE_DOUBLE_TEAM, MOVE_REFLECT, MOVE_FOLLOW_ME - .byte BATTLE_FRONTIER_ITEM_LEFTOVERS - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE - .4byte NATURE_BRAVE - -@ 390 - .2byte SPECIES_HARIYAMA - .2byte MOVE_CROSS_CHOP, MOVE_ROCK_SLIDE, MOVE_COUNTER, MOVE_FAKE_OUT - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 391 - .2byte SPECIES_RAICHU - .2byte MOVE_THUNDERBOLT, MOVE_QUICK_ATTACK, MOVE_LIGHT_SCREEN, MOVE_DOUBLE_TEAM - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE - .4byte NATURE_MODEST - -@ 392 - .2byte SPECIES_DEWGONG - .2byte MOVE_ICE_BEAM, MOVE_ICY_WIND, MOVE_HEADBUTT, MOVE_FAKE_OUT - .byte BATTLE_FRONTIER_ITEM_NEVER_MELT_ICE - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_QUIET - -@ 393 - .2byte SPECIES_MANECTRIC - .2byte MOVE_THUNDERBOLT, MOVE_FLASH, MOVE_QUICK_ATTACK, MOVE_ROAR - .byte BATTLE_FRONTIER_ITEM_MAGNET - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_MODEST - -@ 394 - .2byte SPECIES_VILEPLUME - .2byte MOVE_SLUDGE_BOMB, MOVE_PETAL_DANCE, MOVE_MOONLIGHT, MOVE_AROMATHERAPY - .byte BATTLE_FRONTIER_ITEM_PERSIM_BERRY - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_IMPISH - -@ 395 - .2byte SPECIES_VICTREEBEL - .2byte MOVE_GIGA_DRAIN, MOVE_SLEEP_POWDER, MOVE_SWEET_SCENT, MOVE_SYNTHESIS - .byte BATTLE_FRONTIER_ITEM_SITRUS_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE - .4byte NATURE_QUIET - -@ 396 - .2byte SPECIES_ELECTRODE - .2byte MOVE_THUNDERBOLT, MOVE_SWIFT, MOVE_LIGHT_SCREEN, MOVE_PROTECT - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_QUIET - -@ 397 - .2byte SPECIES_EXPLOUD - .2byte MOVE_HYPER_VOICE, MOVE_SHADOW_BALL, MOVE_SLEEP_TALK, MOVE_REST - .byte BATTLE_FRONTIER_ITEM_CHESTO_BERRY - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_IMPISH - -@ 398 - .2byte SPECIES_SHIFTRY - .2byte MOVE_GIGA_DRAIN, MOVE_FAINT_ATTACK, MOVE_QUICK_ATTACK, MOVE_FAKE_OUT - .byte BATTLE_FRONTIER_ITEM_MIRACLE_SEED - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE - .4byte NATURE_QUIET - -@ 399 - .2byte SPECIES_GLALIE - .2byte MOVE_ICE_BEAM, MOVE_CRUNCH, MOVE_HAIL, MOVE_PROTECT - .byte BATTLE_FRONTIER_ITEM_PETAYA_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_MODEST - -@ 400 - .2byte SPECIES_LUDICOLO - .2byte MOVE_SURF, MOVE_RAIN_DANCE, MOVE_THUNDER_PUNCH, MOVE_FIRE_PUNCH - .byte BATTLE_FRONTIER_ITEM_SHELL_BELL - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_QUIET - -@ 401 - .2byte SPECIES_HYPNO - .2byte MOVE_THUNDER_PUNCH, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, MOVE_HYPNOSIS - .byte BATTLE_FRONTIER_ITEM_TWISTED_SPOON - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE - .4byte NATURE_QUIET - -@ 402 - .2byte SPECIES_GOLEM - .2byte MOVE_EARTHQUAKE, MOVE_BODY_SLAM, MOVE_COUNTER, MOVE_ROCK_TOMB - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK - .4byte NATURE_ADAMANT - -@ 403 - .2byte SPECIES_RHYDON - .2byte MOVE_EARTHQUAKE, MOVE_ROCK_TOMB, MOVE_SCARY_FACE, MOVE_BRICK_BREAK - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 404 - .2byte SPECIES_ALAKAZAM - .2byte MOVE_THUNDER_PUNCH, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, MOVE_THUNDER_WAVE - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE - .4byte NATURE_MODEST - -@ 405 - .2byte SPECIES_WEEZING - .2byte MOVE_SLUDGE_BOMB, MOVE_WILL_O_WISP, MOVE_SHADOW_BALL, MOVE_SMOKESCREEN - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 406 - .2byte SPECIES_KANGASKHAN - .2byte MOVE_DIZZY_PUNCH, MOVE_BRICK_BREAK, MOVE_COUNTER, MOVE_FAKE_OUT - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 407 - .2byte SPECIES_ELECTABUZZ - .2byte MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, MOVE_BRICK_BREAK, MOVE_LIGHT_SCREEN - .byte BATTLE_FRONTIER_ITEM_CHERI_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_RELAXED - -@ 408 - .2byte SPECIES_TAUROS - .2byte MOVE_EARTHQUAKE, MOVE_THRASH, MOVE_SWAGGER, MOVE_FACADE - .byte BATTLE_FRONTIER_ITEM_PERSIM_BERRY - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_ADAMANT - -@ 409 - .2byte SPECIES_SLOWBRO - .2byte MOVE_SURF, MOVE_RAIN_DANCE, MOVE_HEADBUTT, MOVE_ICE_PUNCH - .byte BATTLE_FRONTIER_ITEM_SHELL_BELL - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_QUIET - -@ 410 - .2byte SPECIES_SLOWKING - .2byte MOVE_PSYCHIC, MOVE_BRICK_BREAK, MOVE_AMNESIA, MOVE_ATTRACT - .byte BATTLE_FRONTIER_ITEM_LEFTOVERS - .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_QUIET - -@ 411 - .2byte SPECIES_MILTANK - .2byte MOVE_FACADE, MOVE_SHADOW_BALL, MOVE_COUNTER, MOVE_MILK_DRINK - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_CAREFUL - -@ 412 - .2byte SPECIES_ALTARIA - .2byte MOVE_DRAGON_CLAW, MOVE_AERIAL_ACE, MOVE_REFRESH, MOVE_BODY_SLAM - .byte BATTLE_FRONTIER_ITEM_CHERI_BERRY - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_DOCILE - -@ 413 - .2byte SPECIES_NIDOQUEEN - .2byte MOVE_SLUDGE_BOMB, MOVE_DOUBLE_KICK, MOVE_BODY_SLAM, MOVE_COUNTER - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 414 - .2byte SPECIES_NIDOKING - .2byte MOVE_HORN_DRILL, MOVE_DOUBLE_KICK, MOVE_BODY_SLAM, MOVE_COUNTER - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 415 - .2byte SPECIES_MAGMAR - .2byte MOVE_FLAMETHROWER, MOVE_SMOKESCREEN, MOVE_BRICK_BREAK, MOVE_BARRIER - .byte BATTLE_FRONTIER_ITEM_RAWST_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_RELAXED - -@ 416 - .2byte SPECIES_CRADILY - .2byte MOVE_GIGA_DRAIN, MOVE_ROCK_SLIDE, MOVE_BARRIER, MOVE_CONFUSE_RAY - .byte BATTLE_FRONTIER_ITEM_LEFTOVERS - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_RELAXED - -@ 417 - .2byte SPECIES_ARMALDO - .2byte MOVE_SLASH, MOVE_AERIAL_ACE, MOVE_ANCIENT_POWER, MOVE_PROTECT - .byte BATTLE_FRONTIER_ITEM_SCOPE_LENS - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 418 - .2byte SPECIES_GOLDUCK - .2byte MOVE_HYDRO_PUMP, MOVE_DIG, MOVE_BRICK_BREAK, MOVE_LIGHT_SCREEN - .byte BATTLE_FRONTIER_ITEM_SHELL_BELL - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_QUIET - -@ 419 - .2byte SPECIES_RAPIDASH - .2byte MOVE_FLAMETHROWER, MOVE_DOUBLE_KICK, MOVE_QUICK_ATTACK, MOVE_PROTECT - .byte BATTLE_FRONTIER_ITEM_CHARCOAL - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_QUIET - -@ 420 - .2byte SPECIES_MUK - .2byte MOVE_SLUDGE_BOMB, MOVE_BODY_SLAM, MOVE_SCREECH, MOVE_MINIMIZE - .byte BATTLE_FRONTIER_ITEM_POISON_BARB - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 421 - .2byte SPECIES_GENGAR - .2byte MOVE_DREAM_EATER, MOVE_HYPNOSIS, MOVE_CONFUSE_RAY, MOVE_ATTRACT - .byte BATTLE_FRONTIER_ITEM_LEFTOVERS - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_HP - .4byte NATURE_TIMID - -@ 422 - .2byte SPECIES_AMPHAROS - .2byte MOVE_THUNDER, MOVE_RAIN_DANCE, MOVE_THUNDER_WAVE, MOVE_ATTRACT - .byte BATTLE_FRONTIER_ITEM_MAGNET - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_RELAXED - -@ 423 - .2byte SPECIES_SCIZOR - .2byte MOVE_METAL_CLAW, MOVE_AERIAL_ACE, MOVE_COUNTER, MOVE_QUICK_ATTACK - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK - .4byte NATURE_ADAMANT - -@ 424 - .2byte SPECIES_HERACROSS - .2byte MOVE_MEGAHORN, MOVE_BRICK_BREAK, MOVE_ROCK_TOMB, MOVE_COUNTER - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK - .4byte NATURE_ADAMANT - -@ 425 - .2byte SPECIES_URSARING - .2byte MOVE_MEGA_KICK, MOVE_CRUNCH, MOVE_AERIAL_ACE, MOVE_COUNTER - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_DOCILE - -@ 426 - .2byte SPECIES_HOUNDOOM - .2byte MOVE_FLAMETHROWER, MOVE_SHADOW_BALL, MOVE_COUNTER, MOVE_WILL_O_WISP - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_QUIRKY - -@ 427 - .2byte SPECIES_DONPHAN - .2byte MOVE_EARTHQUAKE, MOVE_ANCIENT_POWER, MOVE_SWAGGER, MOVE_REST - .byte BATTLE_FRONTIER_ITEM_CHESTO_BERRY - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 428 - .2byte SPECIES_CLAYDOL - .2byte MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_SWAGGER, MOVE_PSYCH_UP - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 429 - .2byte SPECIES_WAILORD - .2byte MOVE_SURF, MOVE_ICY_WIND, MOVE_BODY_SLAM, MOVE_ROAR - .byte BATTLE_FRONTIER_ITEM_SHELL_BELL - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_SASSY - -@ 430 - .2byte SPECIES_NINETALES - .2byte MOVE_FLAMETHROWER, MOVE_ROAR, MOVE_CONFUSE_RAY, MOVE_WILL_O_WISP - .byte BATTLE_FRONTIER_ITEM_RAWST_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_MODEST - -@ 431 - .2byte SPECIES_MACHAMP - .2byte MOVE_CROSS_CHOP, MOVE_ROCK_SLIDE, MOVE_COUNTER, MOVE_SCARY_FACE - .byte BATTLE_FRONTIER_ITEM_SCOPE_LENS - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 432 - .2byte SPECIES_SHUCKLE - .2byte MOVE_ROLLOUT, MOVE_DEFENSE_CURL, MOVE_SLEEP_TALK, MOVE_REST - .byte BATTLE_FRONTIER_ITEM_CHESTO_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE - .4byte NATURE_BRAVE - -@ 433 - .2byte SPECIES_STEELIX - .2byte MOVE_EARTHQUAKE, MOVE_DRAGON_BREATH, MOVE_ROCK_TOMB, MOVE_ROAR - .byte BATTLE_FRONTIER_ITEM_SITRUS_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK - .4byte NATURE_ADAMANT - -@ 434 - .2byte SPECIES_TENTACRUEL - .2byte MOVE_SLUDGE_BOMB, MOVE_ICY_WIND, MOVE_BARRIER, MOVE_CONFUSE_RAY - .byte BATTLE_FRONTIER_ITEM_PERSIM_BERRY - .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK - .4byte NATURE_IMPISH - -@ 435 - .2byte SPECIES_AERODACTYL - .2byte MOVE_ANCIENT_POWER, MOVE_DRAGON_BREATH, MOVE_AERIAL_ACE, MOVE_ROAR - .byte BATTLE_FRONTIER_ITEM_KINGS_ROCK - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 436 - .2byte SPECIES_PORYGON2 - .2byte MOVE_TRI_ATTACK, MOVE_AERIAL_ACE, MOVE_SHADOW_BALL, MOVE_RECOVER - .byte BATTLE_FRONTIER_ITEM_LEFTOVERS - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 437 - .2byte SPECIES_GARDEVOIR - .2byte MOVE_DREAM_EATER, MOVE_HYPNOSIS, MOVE_MAGICAL_LEAF, MOVE_REFLECT - .byte BATTLE_FRONTIER_ITEM_LEFTOVERS - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_TIMID - -@ 438 - .2byte SPECIES_EXEGGUTOR - .2byte MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_SYNTHESIS, MOVE_LIGHT_SCREEN - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE - .4byte NATURE_QUIET - -@ 439 - .2byte SPECIES_STARMIE - .2byte MOVE_PSYCHIC, MOVE_CONFUSE_RAY, MOVE_THUNDER_WAVE, MOVE_RECOVER - .byte BATTLE_FRONTIER_ITEM_SHELL_BELL - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_MODEST - -@ 440 - .2byte SPECIES_FLYGON - .2byte MOVE_EARTHQUAKE, MOVE_STEEL_WING, MOVE_FAINT_ATTACK, MOVE_FACADE - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_ADAMANT - -@ 441 - .2byte SPECIES_VENUSAUR - .2byte MOVE_GIGA_DRAIN, MOVE_SUNNY_DAY, MOVE_SYNTHESIS, MOVE_SLEEP_POWDER - .byte BATTLE_FRONTIER_ITEM_CHESTO_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_QUIET - -@ 442 - .2byte SPECIES_VAPOREON - .2byte MOVE_SURF, MOVE_ROAR, MOVE_BITE, MOVE_QUICK_ATTACK - .byte BATTLE_FRONTIER_ITEM_MYSTIC_WATER - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE - .4byte NATURE_MODEST - -@ 443 - .2byte SPECIES_JOLTEON - .2byte MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, MOVE_ATTRACT, MOVE_PROTECT - .byte BATTLE_FRONTIER_ITEM_CHERI_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_MODEST - -@ 444 - .2byte SPECIES_FLAREON - .2byte MOVE_FLAMETHROWER, MOVE_ROAR, MOVE_BITE, MOVE_SAND_ATTACK - .byte BATTLE_FRONTIER_ITEM_SITRUS_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE - .4byte NATURE_MODEST - -@ 445 - .2byte SPECIES_MEGANIUM - .2byte MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_LIGHT_SCREEN, MOVE_SYNTHESIS - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_MODEST - -@ 446 - .2byte SPECIES_ESPEON - .2byte MOVE_PSYCHIC, MOVE_CHARM, MOVE_CALM_MIND, MOVE_BATON_PASS - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE - .4byte NATURE_MODEST - -@ 447 - .2byte SPECIES_UMBREON - .2byte MOVE_CONFUSE_RAY, MOVE_FAINT_ATTACK, MOVE_DOUBLE_TEAM, MOVE_BATON_PASS - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_BOLD - -@ 448 - .2byte SPECIES_BLASTOISE - .2byte MOVE_HYDRO_PUMP, MOVE_RAIN_DANCE, MOVE_BITE, MOVE_SEISMIC_TOSS - .byte BATTLE_FRONTIER_ITEM_SHELL_BELL - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_MODEST - -@ 449 - .2byte SPECIES_FERALIGATR - .2byte MOVE_SURF, MOVE_RAIN_DANCE, MOVE_AERIAL_ACE, MOVE_ROAR - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_QUIET - -@ 450 - .2byte SPECIES_AGGRON - .2byte MOVE_IRON_TAIL, MOVE_EARTHQUAKE, MOVE_AERIAL_ACE, MOVE_ROAR - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 451 - .2byte SPECIES_BLAZIKEN - .2byte MOVE_FLAMETHROWER, MOVE_SUNNY_DAY, MOVE_DOUBLE_KICK, MOVE_ROAR - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_DOCILE - -@ 452 - .2byte SPECIES_WALREIN - .2byte MOVE_BLIZZARD, MOVE_HAIL, MOVE_YAWN, MOVE_PROTECT - .byte BATTLE_FRONTIER_ITEM_LEFTOVERS - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_QUIET - -@ 453 - .2byte SPECIES_SCEPTILE - .2byte MOVE_LEAF_BLADE, MOVE_LEECH_SEED, MOVE_AERIAL_ACE, MOVE_DETECT - .byte BATTLE_FRONTIER_ITEM_LEFTOVERS - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_MODEST - -@ 454 - .2byte SPECIES_CHARIZARD - .2byte MOVE_FIRE_BLAST, MOVE_SUNNY_DAY, MOVE_ROAR, MOVE_SCARY_FACE - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_MODEST - -@ 455 - .2byte SPECIES_TYPHLOSION - .2byte MOVE_FIRE_BLAST, MOVE_SUNNY_DAY, MOVE_SMOKESCREEN, MOVE_ROAR - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_MODEST - -@ 456 - .2byte SPECIES_LAPRAS - .2byte MOVE_SURF, MOVE_ATTRACT, MOVE_CONFUSE_RAY, MOVE_SING - .byte BATTLE_FRONTIER_ITEM_LEFTOVERS - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE - .4byte NATURE_BOLD - -@ 457 - .2byte SPECIES_CROBAT - .2byte MOVE_SLUDGE_BOMB, MOVE_BITE, MOVE_ASTONISH, MOVE_SCREECH - .byte BATTLE_FRONTIER_ITEM_KINGS_ROCK - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_QUIRKY - -@ 458 - .2byte SPECIES_SWAMPERT - .2byte MOVE_EARTHQUAKE, MOVE_COUNTER, MOVE_REST, MOVE_CURSE - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 459 - .2byte SPECIES_GYARADOS - .2byte MOVE_RETURN, MOVE_BITE, MOVE_THUNDER_WAVE, MOVE_DRAGON_DANCE - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_CAREFUL - -@ 460 - .2byte SPECIES_SNORLAX - .2byte MOVE_FACADE, MOVE_SHADOW_BALL, MOVE_ATTRACT, MOVE_DOUBLE_TEAM - .byte BATTLE_FRONTIER_ITEM_LEFTOVERS - .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK - .4byte NATURE_ADAMANT - -@ 461 - .2byte SPECIES_KINGDRA - .2byte MOVE_HYDRO_PUMP, MOVE_DRAGON_BREATH, MOVE_ICY_WIND, MOVE_ATTRACT - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_MODEST - -@ 462 - .2byte SPECIES_BLISSEY - .2byte MOVE_TOXIC, MOVE_DOUBLE_TEAM, MOVE_SING, MOVE_SOFT_BOILED - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE - .4byte NATURE_BOLD - -@ 463 - .2byte SPECIES_MILOTIC - .2byte MOVE_HYDRO_PUMP, MOVE_ICY_WIND, MOVE_RECOVER, MOVE_MIRROR_COAT - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_MODEST - -@ 464 - .2byte SPECIES_ARCANINE - .2byte MOVE_FLAMETHROWER, MOVE_EXTREME_SPEED, MOVE_CRUNCH, MOVE_BODY_SLAM - .byte BATTLE_FRONTIER_ITEM_KINGS_ROCK - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_ADAMANT - -@ 465 - .2byte SPECIES_SALAMENCE - .2byte MOVE_DRAGON_CLAW, MOVE_AERIAL_ACE, MOVE_HEADBUTT, MOVE_ROCK_SLIDE - .byte BATTLE_FRONTIER_ITEM_KINGS_ROCK - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_HARDY - -@ 466 - .2byte SPECIES_METAGROSS - .2byte MOVE_METEOR_MASH, MOVE_AERIAL_ACE, MOVE_FACADE, MOVE_LIGHT_SCREEN - .byte BATTLE_FRONTIER_ITEM_LEFTOVERS - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_ADAMANT - -@ 467 - .2byte SPECIES_SLAKING - .2byte MOVE_YAWN, MOVE_BULK_UP, MOVE_SWAGGER, MOVE_AERIAL_ACE - .byte BATTLE_FRONTIER_ITEM_SCOPE_LENS - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 468 - .2byte SPECIES_DUGTRIO - .2byte MOVE_EARTHQUAKE, MOVE_ANCIENT_POWER, MOVE_AERIAL_ACE, MOVE_TRI_ATTACK - .byte BATTLE_FRONTIER_ITEM_KINGS_ROCK - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_ADAMANT - -@ 469 - .2byte SPECIES_MEDICHAM - .2byte MOVE_REVERSAL, MOVE_ENDURE, MOVE_PSYCHIC, MOVE_FAKE_OUT - .byte BATTLE_FRONTIER_ITEM_SALAC_BERRY - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_HARDY - -@ 470 - .2byte SPECIES_MAROWAK - .2byte MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_SWORDS_DANCE, MOVE_ICY_WIND - .byte BATTLE_FRONTIER_ITEM_THICK_CLUB - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_ADAMANT - -@ 471 - .2byte SPECIES_QUAGSIRE - .2byte MOVE_CURSE, MOVE_ATTRACT, MOVE_YAWN, MOVE_ANCIENT_POWER - .byte BATTLE_FRONTIER_ITEM_LEFTOVERS - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE - .4byte NATURE_SASSY - -@ 472 - .2byte SPECIES_MISDREAVUS - .2byte MOVE_PSYCHIC, MOVE_ATTRACT, MOVE_THUNDER_WAVE, MOVE_CONFUSE_RAY - .byte BATTLE_FRONTIER_ITEM_LEFTOVERS - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE - .4byte NATURE_BOLD - -@ 473 - .2byte SPECIES_FEAROW - .2byte MOVE_DRILL_PECK, MOVE_TRI_ATTACK, MOVE_ATTRACT, MOVE_PURSUIT - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_ADAMANT - -@ 474 - .2byte SPECIES_GRANBULL - .2byte MOVE_OVERHEAT, MOVE_THUNDERBOLT, MOVE_ICE_PUNCH, MOVE_FACADE - .byte BATTLE_FRONTIER_ITEM_WHITE_HERB - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK - .4byte NATURE_QUIET - -@ 475 - .2byte SPECIES_JYNX - .2byte MOVE_PERISH_SONG, MOVE_MEAN_LOOK, MOVE_LOVELY_KISS, MOVE_PROTECT - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_IMPISH - -@ 476 - .2byte SPECIES_DUSCLOPS - .2byte MOVE_TOXIC, MOVE_CONFUSE_RAY, MOVE_DOUBLE_TEAM, MOVE_PROTECT - .byte BATTLE_FRONTIER_ITEM_LEFTOVERS - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_IMPISH - -@ 477 - .2byte SPECIES_DODRIO - .2byte MOVE_DRILL_PECK, MOVE_DOUBLE_EDGE, MOVE_FAINT_ATTACK, MOVE_PROTECT - .byte BATTLE_FRONTIER_ITEM_KINGS_ROCK - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_ADAMANT - -@ 478 - .2byte SPECIES_MR_MIME - .2byte MOVE_BATON_PASS, MOVE_SWAGGER, MOVE_PSYCH_UP, MOVE_PSYCHIC - .byte BATTLE_FRONTIER_ITEM_LIECHI_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 479 - .2byte SPECIES_LANTURN - .2byte MOVE_FLAIL, MOVE_ENDURE, MOVE_THUNDERBOLT, MOVE_SURF - .byte BATTLE_FRONTIER_ITEM_SALAC_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_DOCILE - -@ 480 - .2byte SPECIES_BRELOOM - .2byte MOVE_GIGA_DRAIN, MOVE_LEECH_SEED, MOVE_FOCUS_PUNCH, MOVE_SPORE - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_DOCILE - -@ 481 - .2byte SPECIES_FORRETRESS - .2byte MOVE_EARTHQUAKE, MOVE_DOUBLE_EDGE, MOVE_COUNTER, MOVE_PROTECT - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK - .4byte NATURE_ADAMANT - -@ 482 - .2byte SPECIES_SKARMORY - .2byte MOVE_SPIKES, MOVE_ROAR, MOVE_DRILL_PECK, MOVE_TOXIC - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_CAREFUL - -@ 483 - .2byte SPECIES_WHISCASH - .2byte MOVE_SURF, MOVE_EARTHQUAKE, MOVE_SPARK, MOVE_FUTURE_SIGHT - .byte BATTLE_FRONTIER_ITEM_SHELL_BELL - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_HARDY - -@ 484 - .2byte SPECIES_XATU - .2byte MOVE_FLY, MOVE_TOXIC, MOVE_CONFUSE_RAY, MOVE_ATTRACT - .byte BATTLE_FRONTIER_ITEM_LEFTOVERS - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_IMPISH - -@ 485 - .2byte SPECIES_CLEFABLE - .2byte MOVE_METEOR_MASH, MOVE_COSMIC_POWER, MOVE_DOUBLE_TEAM, MOVE_FOLLOW_ME - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK - .4byte NATURE_ADAMANT - -@ 486 - .2byte SPECIES_HARIYAMA - .2byte MOVE_CROSS_CHOP, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, MOVE_THUNDER_PUNCH - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_QUIET - -@ 487 - .2byte SPECIES_RAICHU - .2byte MOVE_THUNDERBOLT, MOVE_REVERSAL, MOVE_ENDURE, MOVE_AGILITY - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_ADAMANT - -@ 488 - .2byte SPECIES_DEWGONG - .2byte MOVE_BLIZZARD, MOVE_DOUBLE_EDGE, MOVE_ENCORE, MOVE_DISABLE - .byte BATTLE_FRONTIER_ITEM_SHELL_BELL - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_DOCILE - -@ 489 - .2byte SPECIES_MANECTRIC - .2byte MOVE_THUNDER, MOVE_RAIN_DANCE, MOVE_CRUNCH, MOVE_ROAR - .byte BATTLE_FRONTIER_ITEM_PETAYA_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_MODEST - -@ 490 - .2byte SPECIES_VILEPLUME - .2byte MOVE_INGRAIN, MOVE_DOUBLE_TEAM, MOVE_TOXIC, MOVE_GIGA_DRAIN - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_BOLD - -@ 491 - .2byte SPECIES_VICTREEBEL - .2byte MOVE_GIGA_DRAIN, MOVE_SLUDGE_BOMB, MOVE_SLEEP_POWDER, MOVE_ATTRACT - .byte BATTLE_FRONTIER_ITEM_LEFTOVERS - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_SERIOUS - -@ 492 - .2byte SPECIES_ELECTRODE - .2byte MOVE_THUNDER, MOVE_RAIN_DANCE, MOVE_DOUBLE_TEAM, MOVE_SWAGGER - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_MODEST - -@ 493 - .2byte SPECIES_EXPLOUD - .2byte MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_EARTHQUAKE, MOVE_COUNTER - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_QUIRKY - -@ 494 - .2byte SPECIES_SHIFTRY - .2byte MOVE_LEECH_SEED, MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_REST - .byte BATTLE_FRONTIER_ITEM_CHESTO_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE - .4byte NATURE_IMPISH - -@ 495 - .2byte SPECIES_GLALIE - .2byte MOVE_EXPLOSION, MOVE_ENDURE, MOVE_BODY_SLAM, MOVE_ICY_WIND - .byte BATTLE_FRONTIER_ITEM_SALAC_BERRY - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_QUIRKY - -@ 496 - .2byte SPECIES_LUDICOLO - .2byte MOVE_SURF, MOVE_ICE_BEAM, MOVE_THUNDER_PUNCH, MOVE_FIRE_PUNCH - .byte BATTLE_FRONTIER_ITEM_SHELL_BELL - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_MODEST - -@ 497 - .2byte SPECIES_HYPNO - .2byte MOVE_HYPNOSIS, MOVE_NIGHTMARE, MOVE_DREAM_EATER, MOVE_PSYCHIC - .byte BATTLE_FRONTIER_ITEM_TWISTED_SPOON - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE - .4byte NATURE_MODEST - -@ 498 - .2byte SPECIES_GOLEM - .2byte MOVE_FOCUS_PUNCH, MOVE_SUBSTITUTE, MOVE_DOUBLE_TEAM, MOVE_REST - .byte BATTLE_FRONTIER_ITEM_CHESTO_BERRY - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 499 - .2byte SPECIES_RHYDON - .2byte MOVE_EARTHQUAKE, MOVE_HORN_DRILL, MOVE_ROCK_SLIDE, MOVE_BRICK_BREAK - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK - .4byte NATURE_ADAMANT - -@ 500 - .2byte SPECIES_ALAKAZAM - .2byte MOVE_PSYCHIC, MOVE_CALM_MIND, MOVE_THUNDER_WAVE, MOVE_RECOVER - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE - .4byte NATURE_MODEST - -@ 501 - .2byte SPECIES_WEEZING - .2byte MOVE_MEMENTO, MOVE_SLUDGE_BOMB, MOVE_FACADE, MOVE_DESTINY_BOND - .byte BATTLE_FRONTIER_ITEM_SITRUS_BERRY - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 502 - .2byte SPECIES_KANGASKHAN - .2byte MOVE_CRUSH_CLAW, MOVE_SHADOW_BALL, MOVE_ATTRACT, MOVE_REST - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 503 - .2byte SPECIES_ELECTABUZZ - .2byte MOVE_THUNDER, MOVE_RAIN_DANCE, MOVE_ATTRACT, MOVE_FOCUS_PUNCH - .byte BATTLE_FRONTIER_ITEM_LEFTOVERS - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_QUIRKY - -@ 504 - .2byte SPECIES_TAUROS - .2byte MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, MOVE_DOUBLE_TEAM, MOVE_REST - .byte BATTLE_FRONTIER_ITEM_CHESTO_BERRY - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 505 - .2byte SPECIES_SLOWBRO - .2byte MOVE_SURF, MOVE_ICE_BEAM, MOVE_CALM_MIND, MOVE_YAWN - .byte BATTLE_FRONTIER_ITEM_LEFTOVERS - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK - .4byte NATURE_MODEST - -@ 506 - .2byte SPECIES_SLOWKING - .2byte MOVE_YAWN, MOVE_THUNDER_WAVE, MOVE_SURF, MOVE_PSYCHIC - .byte BATTLE_FRONTIER_ITEM_SHELL_BELL - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE - .4byte NATURE_MODEST - -@ 507 - .2byte SPECIES_MILTANK - .2byte MOVE_FOCUS_PUNCH, MOVE_SHADOW_BALL, MOVE_ATTRACT, MOVE_THUNDER_WAVE - .byte BATTLE_FRONTIER_ITEM_LEFTOVERS - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_CAREFUL - -@ 508 - .2byte SPECIES_ALTARIA - .2byte MOVE_PERISH_SONG, MOVE_DRAGON_BREATH, MOVE_PURSUIT, MOVE_ATTRACT - .byte BATTLE_FRONTIER_ITEM_LEFTOVERS - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_BOLD - -@ 509 - .2byte SPECIES_NIDOQUEEN - .2byte MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, MOVE_AERIAL_ACE, MOVE_ROCK_SLIDE - .byte BATTLE_FRONTIER_ITEM_SHELL_BELL - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 510 - .2byte SPECIES_NIDOKING - .2byte MOVE_MEGA_KICK, MOVE_EARTHQUAKE, MOVE_SHADOW_BALL, MOVE_BRICK_BREAK - .byte BATTLE_FRONTIER_ITEM_SHELL_BELL - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 511 - .2byte SPECIES_MAGMAR - .2byte MOVE_FIRE_BLAST, MOVE_SMOKESCREEN, MOVE_THUNDER_PUNCH, MOVE_CONFUSE_RAY - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_MODEST - -@ 512 - .2byte SPECIES_CRADILY - .2byte MOVE_EARTHQUAKE, MOVE_ANCIENT_POWER, MOVE_SWAGGER, MOVE_PSYCH_UP - .byte BATTLE_FRONTIER_ITEM_SITRUS_BERRY - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 513 - .2byte SPECIES_ARMALDO - .2byte MOVE_IRON_TAIL, MOVE_ANCIENT_POWER, MOVE_BRICK_BREAK, MOVE_KNOCK_OFF - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 514 - .2byte SPECIES_GOLDUCK - .2byte MOVE_CROSS_CHOP, MOVE_SURF, MOVE_SWAGGER, MOVE_PSYCH_UP - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_QUIRKY - -@ 515 - .2byte SPECIES_RAPIDASH - .2byte MOVE_FIRE_BLAST, MOVE_BOUNCE, MOVE_DOUBLE_TEAM, MOVE_ATTRACT - .byte BATTLE_FRONTIER_ITEM_LEFTOVERS - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_DOCILE - -@ 516 - .2byte SPECIES_MUK - .2byte MOVE_CURSE, MOVE_REST, MOVE_SLUDGE_BOMB, MOVE_DYNAMIC_PUNCH - .byte BATTLE_FRONTIER_ITEM_CHESTO_BERRY - .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK - .4byte NATURE_HARDY - -@ 517 - .2byte SPECIES_GENGAR - .2byte MOVE_SLUDGE_BOMB, MOVE_SHADOW_BALL, MOVE_CONFUSE_RAY, MOVE_WILL_O_WISP - .byte BATTLE_FRONTIER_ITEM_LEFTOVERS - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_ADAMANT - -@ 518 - .2byte SPECIES_AMPHAROS - .2byte MOVE_THUNDER_PUNCH, MOVE_FIRE_PUNCH, MOVE_FOCUS_PUNCH, MOVE_THUNDER_WAVE - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_HARDY - -@ 519 - .2byte SPECIES_SCIZOR - .2byte MOVE_SILVER_WIND, MOVE_STEEL_WING, MOVE_SWORDS_DANCE, MOVE_LIGHT_SCREEN - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK - .4byte NATURE_ADAMANT - -@ 520 - .2byte SPECIES_HERACROSS - .2byte MOVE_MEGAHORN, MOVE_EARTHQUAKE, MOVE_ATTRACT, MOVE_BULK_UP - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_HP - .4byte NATURE_JOLLY - -@ 521 - .2byte SPECIES_URSARING - .2byte MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, MOVE_BRICK_BREAK, MOVE_COUNTER - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 522 - .2byte SPECIES_HOUNDOOM - .2byte MOVE_FIRE_BLAST, MOVE_CRUNCH, MOVE_ROAR, MOVE_REST - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_MODEST - -@ 523 - .2byte SPECIES_DONPHAN - .2byte MOVE_FLAIL, MOVE_ENDURE, MOVE_EARTHQUAKE, MOVE_ROCK_TOMB - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_JOLLY - -@ 524 - .2byte SPECIES_CLAYDOL - .2byte MOVE_PSYCHIC, MOVE_EARTHQUAKE, MOVE_DOUBLE_TEAM, MOVE_COSMIC_POWER - .byte BATTLE_FRONTIER_ITEM_LEFTOVERS - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_CALM - -@ 525 - .2byte SPECIES_WAILORD - .2byte MOVE_DOUBLE_EDGE, MOVE_REST, MOVE_CURSE, MOVE_AMNESIA - .byte BATTLE_FRONTIER_ITEM_CHESTO_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 526 - .2byte SPECIES_NINETALES - .2byte MOVE_HEAT_WAVE, MOVE_BODY_SLAM, MOVE_GRUDGE, MOVE_SUNNY_DAY - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_QUIRKY - -@ 527 - .2byte SPECIES_MACHAMP - .2byte MOVE_CROSS_CHOP, MOVE_EARTHQUAKE, MOVE_BULK_UP, MOVE_REST - .byte BATTLE_FRONTIER_ITEM_CHESTO_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 528 - .2byte SPECIES_SHUCKLE - .2byte MOVE_SANDSTORM, MOVE_DIG, MOVE_FLASH, MOVE_DOUBLE_TEAM - .byte BATTLE_FRONTIER_ITEM_LEFTOVERS - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE - .4byte NATURE_CAREFUL - -@ 529 - .2byte SPECIES_STEELIX - .2byte MOVE_EARTHQUAKE, MOVE_DRAGON_BREATH, MOVE_SANDSTORM, MOVE_BLOCK - .byte BATTLE_FRONTIER_ITEM_LEFTOVERS - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK - .4byte NATURE_HARDY - -@ 530 - .2byte SPECIES_TENTACRUEL - .2byte MOVE_TOXIC, MOVE_GIGA_DRAIN, MOVE_CONFUSE_RAY, MOVE_SURF - .byte BATTLE_FRONTIER_ITEM_LEFTOVERS - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_HARDY - -@ 531 - .2byte SPECIES_AERODACTYL - .2byte MOVE_HYPER_BEAM, MOVE_EARTHQUAKE, MOVE_AERIAL_ACE, MOVE_ANCIENT_POWER - .byte BATTLE_FRONTIER_ITEM_CHOICE_BAND - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 532 - .2byte SPECIES_PORYGON2 - .2byte MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_THUNDER_WAVE, MOVE_RECOVER - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_MODEST - -@ 533 - .2byte SPECIES_GARDEVOIR - .2byte MOVE_PSYCHIC, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, MOVE_REST - .byte BATTLE_FRONTIER_ITEM_CHESTO_BERRY - .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_MODEST - -@ 534 - .2byte SPECIES_EXEGGUTOR - .2byte MOVE_RETURN, MOVE_CURSE, MOVE_SLEEP_POWDER, MOVE_REST - .byte BATTLE_FRONTIER_ITEM_CHESTO_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK - .4byte NATURE_HARDY - -@ 535 - .2byte SPECIES_STARMIE - .2byte MOVE_HYDRO_PUMP, MOVE_THUNDER, MOVE_RAIN_DANCE, MOVE_RECOVER - .byte BATTLE_FRONTIER_ITEM_SHELL_BELL - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_MODEST - -@ 536 - .2byte SPECIES_FLYGON - .2byte MOVE_SOLAR_BEAM, MOVE_FIRE_BLAST, MOVE_CRUNCH, MOVE_SUNNY_DAY - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_MODEST - -@ 537 - .2byte SPECIES_VENUSAUR - .2byte MOVE_LEECH_SEED, MOVE_GIGA_DRAIN, MOVE_DOUBLE_TEAM, MOVE_LIGHT_SCREEN - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_BOLD - -@ 538 - .2byte SPECIES_VAPOREON - .2byte MOVE_SURF, MOVE_ICE_BEAM, MOVE_BODY_SLAM, MOVE_SHADOW_BALL - .byte BATTLE_FRONTIER_ITEM_SHELL_BELL - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_DOCILE - -@ 539 - .2byte SPECIES_JOLTEON - .2byte MOVE_THUNDERBOLT, MOVE_DIG, MOVE_DOUBLE_KICK, MOVE_ROAR - .byte BATTLE_FRONTIER_ITEM_SCOPE_LENS - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_HARDY - -@ 540 - .2byte SPECIES_FLAREON - .2byte MOVE_CURSE, MOVE_ATTRACT, MOVE_DOUBLE_EDGE, MOVE_SHADOW_BALL - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_RELAXED - -@ 541 - .2byte SPECIES_MEGANIUM - .2byte MOVE_LEECH_SEED, MOVE_SUBSTITUTE, MOVE_DOUBLE_TEAM, MOVE_GRASS_WHISTLE - .byte BATTLE_FRONTIER_ITEM_LEFTOVERS - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_CALM - -@ 542 - .2byte SPECIES_ESPEON - .2byte MOVE_PSYCHIC, MOVE_SHADOW_BALL, MOVE_CALM_MIND, MOVE_REST - .byte BATTLE_FRONTIER_ITEM_CHESTO_BERRY - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_DOCILE - -@ 543 - .2byte SPECIES_UMBREON - .2byte MOVE_CURSE, MOVE_SCREECH, MOVE_DOUBLE_TEAM, MOVE_DOUBLE_EDGE - .byte BATTLE_FRONTIER_ITEM_LEFTOVERS - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 544 - .2byte SPECIES_BLASTOISE - .2byte MOVE_HYDRO_PUMP, MOVE_MEGA_KICK, MOVE_BRICK_BREAK, MOVE_MIRROR_COAT - .byte BATTLE_FRONTIER_ITEM_SHELL_BELL - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_BRAVE - -@ 545 - .2byte SPECIES_FERALIGATR - .2byte MOVE_SURF, MOVE_DRAGON_CLAW, MOVE_BRICK_BREAK, MOVE_SCARY_FACE - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_SASSY - -@ 546 - .2byte SPECIES_AGGRON - .2byte MOVE_FOCUS_PUNCH, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_THUNDER_WAVE - .byte BATTLE_FRONTIER_ITEM_SCOPE_LENS - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 547 - .2byte SPECIES_BLAZIKEN - .2byte MOVE_BLAZE_KICK, MOVE_MEGA_KICK, MOVE_THUNDER_PUNCH, MOVE_BRICK_BREAK - .byte BATTLE_FRONTIER_ITEM_SCOPE_LENS - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_DOCILE - -@ 548 - .2byte SPECIES_WALREIN - .2byte MOVE_EARTHQUAKE, MOVE_ICE_BEAM, MOVE_CURSE, MOVE_DOUBLE_TEAM - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_QUIRKY - -@ 549 - .2byte SPECIES_SCEPTILE - .2byte MOVE_LEAF_BLADE, MOVE_THUNDER_PUNCH, MOVE_ATTRACT, MOVE_DOUBLE_TEAM - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_MODEST - -@ 550 - .2byte SPECIES_CHARIZARD - .2byte MOVE_EARTHQUAKE, MOVE_AERIAL_ACE, MOVE_DRAGON_DANCE, MOVE_SMOKESCREEN - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_ADAMANT - -@ 551 - .2byte SPECIES_TYPHLOSION - .2byte MOVE_FLAMETHROWER, MOVE_THUNDER_PUNCH, MOVE_AERIAL_ACE, MOVE_ROCK_SLIDE - .byte BATTLE_FRONTIER_ITEM_SCOPE_LENS - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_HARDY - -@ 552 - .2byte SPECIES_LAPRAS - .2byte MOVE_SURF, MOVE_ICE_BEAM, MOVE_BODY_SLAM, MOVE_ROAR - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_TIMID - -@ 553 - .2byte SPECIES_CROBAT - .2byte MOVE_TOXIC, MOVE_GIGA_DRAIN, MOVE_CONFUSE_RAY, MOVE_DOUBLE_TEAM - .byte BATTLE_FRONTIER_ITEM_LEFTOVERS - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_CALM - -@ 554 - .2byte SPECIES_SWAMPERT - .2byte MOVE_SURF, MOVE_EARTHQUAKE, MOVE_COUNTER, MOVE_MIRROR_COAT - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_DOCILE - -@ 555 - .2byte SPECIES_GYARADOS - .2byte MOVE_HYDRO_PUMP, MOVE_THUNDERBOLT, MOVE_FIRE_BLAST, MOVE_BLIZZARD - .byte BATTLE_FRONTIER_ITEM_SHELL_BELL - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_MODEST - -@ 556 - .2byte SPECIES_SNORLAX - .2byte MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_CURSE, MOVE_REST - .byte BATTLE_FRONTIER_ITEM_CHESTO_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 557 - .2byte SPECIES_KINGDRA - .2byte MOVE_SURF, MOVE_ICE_BEAM, MOVE_DRAGON_BREATH, MOVE_REST - .byte BATTLE_FRONTIER_ITEM_CHESTO_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_MODEST - -@ 558 - .2byte SPECIES_BLISSEY - .2byte MOVE_SEISMIC_TOSS, MOVE_SING, MOVE_ATTRACT, MOVE_SUBSTITUTE - .byte BATTLE_FRONTIER_ITEM_LEFTOVERS - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE - .4byte NATURE_BOLD - -@ 559 - .2byte SPECIES_MILOTIC - .2byte MOVE_SURF, MOVE_ICE_BEAM, MOVE_SAFEGUARD, MOVE_MIRROR_COAT - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_MODEST - -@ 560 - .2byte SPECIES_ARCANINE - .2byte MOVE_FIRE_BLAST, MOVE_SUNNY_DAY, MOVE_CRUNCH, MOVE_ROAR - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_DOCILE - -@ 561 - .2byte SPECIES_SALAMENCE - .2byte MOVE_DOUBLE_EDGE, MOVE_CRUNCH, MOVE_SWAGGER, MOVE_PROTECT - .byte BATTLE_FRONTIER_ITEM_LEFTOVERS - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_HARDY - -@ 562 - .2byte SPECIES_METAGROSS - .2byte MOVE_EARTHQUAKE, MOVE_METEOR_MASH, MOVE_PSYCH_UP, MOVE_SWAGGER - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 563 - .2byte SPECIES_SLAKING - .2byte MOVE_MEGA_KICK, MOVE_SHADOW_BALL, MOVE_YAWN, MOVE_AMNESIA - .byte BATTLE_FRONTIER_ITEM_LEFTOVERS - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE - .4byte NATURE_ADAMANT - -@ 564 - .2byte SPECIES_DUGTRIO - .2byte MOVE_EARTHQUAKE, MOVE_DOUBLE_EDGE, MOVE_SLUDGE_BOMB, MOVE_FISSURE - .byte BATTLE_FRONTIER_ITEM_KINGS_ROCK - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_ADAMANT - -@ 565 - .2byte SPECIES_MEDICHAM - .2byte MOVE_DYNAMIC_PUNCH, MOVE_THUNDER_PUNCH, MOVE_ICE_PUNCH, MOVE_FIRE_PUNCH - .byte BATTLE_FRONTIER_ITEM_SCOPE_LENS - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_HARDY - -@ 566 - .2byte SPECIES_MISDREAVUS - .2byte MOVE_PERISH_SONG, MOVE_MEAN_LOOK, MOVE_THUNDER_WAVE, MOVE_CONFUSE_RAY - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_BOLD - -@ 567 - .2byte SPECIES_FEAROW - .2byte MOVE_DRILL_PECK, MOVE_RETURN, MOVE_STEEL_WING, MOVE_FAINT_ATTACK - .byte BATTLE_FRONTIER_ITEM_SCOPE_LENS - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_HARDY - -@ 568 - .2byte SPECIES_GRANBULL - .2byte MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, MOVE_SLUDGE_BOMB, MOVE_ROCK_SLIDE - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 569 - .2byte SPECIES_JYNX - .2byte MOVE_DREAM_EATER, MOVE_LOVELY_KISS, MOVE_ATTRACT, MOVE_SUBSTITUTE - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_HARDY - -@ 570 - .2byte SPECIES_DUSCLOPS - .2byte MOVE_PSYCH_UP, MOVE_SWAGGER, MOVE_SHADOW_BALL, MOVE_EARTHQUAKE - .byte BATTLE_FRONTIER_ITEM_LEFTOVERS - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 571 - .2byte SPECIES_DODRIO - .2byte MOVE_DOUBLE_EDGE, MOVE_DRILL_PECK, MOVE_STEEL_WING, MOVE_FAINT_ATTACK - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_ADAMANT - -@ 572 - .2byte SPECIES_MR_MIME - .2byte MOVE_TRICK, MOVE_TORMENT, MOVE_PSYCHIC, MOVE_THUNDERBOLT - .byte BATTLE_FRONTIER_ITEM_CHOICE_BAND - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_MODEST - -@ 573 - .2byte SPECIES_LANTURN - .2byte MOVE_HYDRO_PUMP, MOVE_THUNDER, MOVE_CONFUSE_RAY, MOVE_RAIN_DANCE - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_MODEST - -@ 574 - .2byte SPECIES_BRELOOM - .2byte MOVE_IRON_TAIL, MOVE_FOCUS_PUNCH, MOVE_ATTRACT, MOVE_SPORE - .byte BATTLE_FRONTIER_ITEM_LEFTOVERS - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_ADAMANT - -@ 575 - .2byte SPECIES_FORRETRESS - .2byte MOVE_EXPLOSION, MOVE_EARTHQUAKE, MOVE_GIGA_DRAIN, MOVE_ZAP_CANNON - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_QUIET - -@ 576 - .2byte SPECIES_WHISCASH - .2byte MOVE_SLEEP_TALK, MOVE_REST, MOVE_SURF, MOVE_FISSURE - .byte BATTLE_FRONTIER_ITEM_CHESTO_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE - .4byte NATURE_HARDY - -@ 577 - .2byte SPECIES_XATU - .2byte MOVE_DRILL_PECK, MOVE_PSYCHIC, MOVE_GIGA_DRAIN, MOVE_STEEL_WING - .byte BATTLE_FRONTIER_ITEM_KINGS_ROCK - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_JOLLY - -@ 578 - .2byte SPECIES_SKARMORY - .2byte MOVE_TOXIC, MOVE_CURSE, MOVE_REST, MOVE_FLY - .byte BATTLE_FRONTIER_ITEM_CHESTO_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_CAREFUL - -@ 579 - .2byte SPECIES_MAROWAK - .2byte MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_SWORDS_DANCE, MOVE_BRICK_BREAK - .byte BATTLE_FRONTIER_ITEM_THICK_CLUB - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_ADAMANT - -@ 580 - .2byte SPECIES_QUAGSIRE - .2byte MOVE_EARTHQUAKE, MOVE_SLUDGE_BOMB, MOVE_DOUBLE_EDGE, MOVE_CURSE - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK - .4byte NATURE_ADAMANT - -@ 581 - .2byte SPECIES_CLEFABLE - .2byte MOVE_THUNDERBOLT, MOVE_ICE_BEAM, MOVE_FLAMETHROWER, MOVE_MAGICAL_LEAF - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE - .4byte NATURE_MODEST - -@ 582 - .2byte SPECIES_HARIYAMA - .2byte MOVE_CROSS_CHOP, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_FACADE - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 583 - .2byte SPECIES_RAICHU - .2byte MOVE_THUNDER, MOVE_RAIN_DANCE, MOVE_IRON_TAIL, MOVE_ATTRACT - .byte BATTLE_FRONTIER_ITEM_CHERI_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_DOCILE - -@ 584 - .2byte SPECIES_DEWGONG - .2byte MOVE_HORN_DRILL, MOVE_SHEER_COLD, MOVE_SLEEP_TALK, MOVE_REST - .byte BATTLE_FRONTIER_ITEM_CHESTO_BERRY - .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_BOLD - -@ 585 - .2byte SPECIES_MANECTRIC - .2byte MOVE_THUNDERBOLT, MOVE_IRON_TAIL, MOVE_THUNDER_WAVE, MOVE_ROAR - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_QUIRKY - -@ 586 - .2byte SPECIES_VILEPLUME - .2byte MOVE_ATTRACT, MOVE_STUN_SPORE, MOVE_SLUDGE_BOMB, MOVE_GIGA_DRAIN - .byte BATTLE_FRONTIER_ITEM_LEFTOVERS - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_QUIRKY - -@ 587 - .2byte SPECIES_VICTREEBEL - .2byte MOVE_STUN_SPORE, MOVE_INGRAIN, MOVE_GIGA_DRAIN, MOVE_SLUDGE_BOMB - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_QUIRKY - -@ 588 - .2byte SPECIES_ELECTRODE - .2byte MOVE_EXPLOSION, MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, MOVE_ENDURE - .byte BATTLE_FRONTIER_ITEM_LIECHI_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_NAUGHTY - -@ 589 - .2byte SPECIES_EXPLOUD - .2byte MOVE_OVERHEAT, MOVE_ICE_BEAM, MOVE_THUNDER_PUNCH, MOVE_EXTRASENSORY - .byte BATTLE_FRONTIER_ITEM_WHITE_HERB - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_MODEST - -@ 590 - .2byte SPECIES_SHIFTRY - .2byte MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_EXPLOSION, MOVE_SYNTHESIS - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_QUIRKY - -@ 591 - .2byte SPECIES_GLALIE - .2byte MOVE_BLIZZARD, MOVE_EARTHQUAKE, MOVE_DOUBLE_EDGE, MOVE_SHADOW_BALL - .byte BATTLE_FRONTIER_ITEM_SHELL_BELL - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_HARDY - -@ 592 - .2byte SPECIES_LUDICOLO - .2byte MOVE_LEECH_SEED, MOVE_RAIN_DANCE, MOVE_DOUBLE_TEAM, MOVE_GIGA_DRAIN - .byte BATTLE_FRONTIER_ITEM_LEFTOVERS - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_BOLD - -@ 593 - .2byte SPECIES_HYPNO - .2byte MOVE_PSYCH_UP, MOVE_SWAGGER, MOVE_MEGA_KICK, MOVE_SHADOW_BALL - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 594 - .2byte SPECIES_GOLEM - .2byte MOVE_EXPLOSION, MOVE_EARTHQUAKE, MOVE_FLAMETHROWER, MOVE_BRICK_BREAK - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK - .4byte NATURE_ADAMANT - -@ 595 - .2byte SPECIES_RHYDON - .2byte MOVE_MEGAHORN, MOVE_CRUSH_CLAW, MOVE_EARTHQUAKE, MOVE_HORN_DRILL - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 596 - .2byte SPECIES_ALAKAZAM - .2byte MOVE_TRICK, MOVE_DISABLE, MOVE_PSYCHIC, MOVE_SKILL_SWAP - .byte BATTLE_FRONTIER_ITEM_CHOICE_BAND - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE - .4byte NATURE_MODEST - -@ 597 - .2byte SPECIES_WEEZING - .2byte MOVE_EXPLOSION, MOVE_SLUDGE_BOMB, MOVE_FLAMETHROWER, MOVE_THUNDERBOLT - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_QUIRKY - -@ 598 - .2byte SPECIES_KANGASKHAN - .2byte MOVE_REVERSAL, MOVE_ENDURE, MOVE_THUNDERBOLT, MOVE_EARTHQUAKE - .byte BATTLE_FRONTIER_ITEM_SALAC_BERRY - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_JOLLY - -@ 599 - .2byte SPECIES_ELECTABUZZ - .2byte MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, MOVE_THUNDERBOLT, MOVE_CROSS_CHOP - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_QUIRKY - -@ 600 - .2byte SPECIES_TAUROS - .2byte MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, MOVE_FLAMETHROWER, MOVE_ICE_BEAM - .byte BATTLE_FRONTIER_ITEM_LEFTOVERS - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_DOCILE - -@ 601 - .2byte SPECIES_SLOWBRO - .2byte MOVE_SURF, MOVE_PSYCHIC, MOVE_SHADOW_BALL, MOVE_ATTRACT - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK - .4byte NATURE_QUIET - -@ 602 - .2byte SPECIES_SLOWKING - .2byte MOVE_PSYCHIC, MOVE_SURF, MOVE_ICE_BEAM, MOVE_EARTHQUAKE - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK - .4byte NATURE_QUIET - -@ 603 - .2byte SPECIES_MILTANK - .2byte MOVE_REVERSAL, MOVE_ENDURE, MOVE_EARTHQUAKE, MOVE_SHADOW_BALL - .byte BATTLE_FRONTIER_ITEM_SALAC_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK - .4byte NATURE_ADAMANT - -@ 604 - .2byte SPECIES_ALTARIA - .2byte MOVE_SING, MOVE_DRAGON_DANCE, MOVE_EARTHQUAKE, MOVE_AERIAL_ACE - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 605 - .2byte SPECIES_NIDOQUEEN - .2byte MOVE_THUNDERBOLT, MOVE_FLAMETHROWER, MOVE_ICE_BEAM, MOVE_CRUNCH - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_MODEST - -@ 606 - .2byte SPECIES_NIDOKING - .2byte MOVE_HORN_DRILL, MOVE_FIRE_BLAST, MOVE_BLIZZARD, MOVE_SURF - .byte BATTLE_FRONTIER_ITEM_LEPPA_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_MODEST - -@ 607 - .2byte SPECIES_MAGMAR - .2byte MOVE_MEGA_KICK, MOVE_CROSS_CHOP, MOVE_IRON_TAIL, MOVE_COUNTER - .byte BATTLE_FRONTIER_ITEM_SCOPE_LENS - .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK - .4byte NATURE_IMPISH - -@ 608 - .2byte SPECIES_CRADILY - .2byte MOVE_SUBSTITUTE, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_RECOVER - .byte BATTLE_FRONTIER_ITEM_LEFTOVERS - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE - .4byte NATURE_MODEST - -@ 609 - .2byte SPECIES_ARMALDO - .2byte MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_BRICK_BREAK, MOVE_SWORDS_DANCE - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 610 - .2byte SPECIES_GOLDUCK - .2byte MOVE_HYDRO_PUMP, MOVE_CROSS_CHOP, MOVE_BLIZZARD, MOVE_PROTECT - .byte BATTLE_FRONTIER_ITEM_SHELL_BELL - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_DOCILE - -@ 611 - .2byte SPECIES_RAPIDASH - .2byte MOVE_OVERHEAT, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_HYPNOSIS - .byte BATTLE_FRONTIER_ITEM_WHITE_HERB - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_HP - .4byte NATURE_MODEST - -@ 612 - .2byte SPECIES_MUK - .2byte MOVE_SLUDGE_BOMB, MOVE_THUNDERBOLT, MOVE_FLAMETHROWER, MOVE_ICE_PUNCH - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE - .4byte NATURE_QUIET - -@ 613 - .2byte SPECIES_GENGAR - .2byte MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_GIGA_DRAIN, MOVE_SKILL_SWAP - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_MODEST - -@ 614 - .2byte SPECIES_AMPHAROS - .2byte MOVE_THUNDERBOLT, MOVE_MEGA_KICK, MOVE_IRON_TAIL, MOVE_BRICK_BREAK - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_HARDY - -@ 615 - .2byte SPECIES_SCIZOR - .2byte MOVE_REVERSAL, MOVE_ENDURE, MOVE_AGILITY, MOVE_SLASH - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK - .4byte NATURE_CAREFUL - -@ 616 - .2byte SPECIES_HERACROSS - .2byte MOVE_MEGAHORN, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_BRICK_BREAK - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_ADAMANT - -@ 617 - .2byte SPECIES_URSARING - .2byte MOVE_FIRE_PUNCH, MOVE_THUNDER_PUNCH, MOVE_ICE_PUNCH, MOVE_CRUNCH - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_HP - .4byte NATURE_MODEST - -@ 618 - .2byte SPECIES_HOUNDOOM - .2byte MOVE_OVERHEAT, MOVE_SHADOW_BALL, MOVE_SLUDGE_BOMB, MOVE_DOUBLE_EDGE - .byte BATTLE_FRONTIER_ITEM_WHITE_HERB - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_QUIRKY - -@ 619 - .2byte SPECIES_DONPHAN - .2byte MOVE_FISSURE, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_SECRET_POWER - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 620 - .2byte SPECIES_CLAYDOL - .2byte MOVE_PSYCHIC, MOVE_ICE_BEAM, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY - .byte BATTLE_FRONTIER_ITEM_SHELL_BELL - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_MODEST - -@ 621 - .2byte SPECIES_WAILORD - .2byte MOVE_HYDRO_PUMP, MOVE_FISSURE, MOVE_DOUBLE_TEAM, MOVE_REST - .byte BATTLE_FRONTIER_ITEM_CHESTO_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_MODEST - -@ 622 - .2byte SPECIES_NINETALES - .2byte MOVE_FIRE_BLAST, MOVE_IRON_TAIL, MOVE_CONFUSE_RAY, MOVE_ATTRACT - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_QUIRKY - -@ 623 - .2byte SPECIES_MACHAMP - .2byte MOVE_CROSS_CHOP, MOVE_FIRE_BLAST, MOVE_THUNDER_PUNCH, MOVE_ICE_PUNCH - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_HARDY - -@ 624 - .2byte SPECIES_SHUCKLE - .2byte MOVE_SUBSTITUTE, MOVE_ATTRACT, MOVE_TOXIC, MOVE_DOUBLE_TEAM - .byte BATTLE_FRONTIER_ITEM_LEFTOVERS - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE - .4byte NATURE_CAREFUL - -@ 625 - .2byte SPECIES_STEELIX - .2byte MOVE_EARTHQUAKE, MOVE_BODY_SLAM, MOVE_ROCK_SLIDE, MOVE_EXPLOSION - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK - .4byte NATURE_ADAMANT - -@ 626 - .2byte SPECIES_TENTACRUEL - .2byte MOVE_SURF, MOVE_GIGA_DRAIN, MOVE_ICE_BEAM, MOVE_MIRROR_COAT - .byte BATTLE_FRONTIER_ITEM_SHELL_BELL - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE - .4byte NATURE_MODEST - -@ 627 - .2byte SPECIES_AERODACTYL - .2byte MOVE_DOUBLE_EDGE, MOVE_ROCK_SLIDE, MOVE_FIRE_BLAST, MOVE_DRAGON_CLAW - .byte BATTLE_FRONTIER_ITEM_KINGS_ROCK - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_HARDY - -@ 628 - .2byte SPECIES_PORYGON2 - .2byte MOVE_PSYCHIC, MOVE_TRI_ATTACK, MOVE_THUNDER_WAVE, MOVE_RECOVER - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_MODEST - -@ 629 - .2byte SPECIES_GARDEVOIR - .2byte MOVE_PSYCHIC, MOVE_ICE_PUNCH, MOVE_FIRE_PUNCH, MOVE_MAGICAL_LEAF - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_MODEST - -@ 630 - .2byte SPECIES_EXEGGUTOR - .2byte MOVE_LEECH_SEED, MOVE_GIGA_DRAIN, MOVE_TOXIC, MOVE_EXPLOSION - .byte BATTLE_FRONTIER_ITEM_LEFTOVERS - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_HARDY - -@ 631 - .2byte SPECIES_STARMIE - .2byte MOVE_SURF, MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_ICE_BEAM - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_MODEST - -@ 632 - .2byte SPECIES_FLYGON - .2byte MOVE_EARTHQUAKE, MOVE_DRAGON_CLAW, MOVE_FLAMETHROWER, MOVE_GIGA_DRAIN - .byte BATTLE_FRONTIER_ITEM_SCOPE_LENS - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_HARDY - -@ 633 - .2byte SPECIES_VENUSAUR - .2byte MOVE_DOUBLE_EDGE, MOVE_SLUDGE_BOMB, MOVE_EARTHQUAKE, MOVE_SLEEP_POWDER - .byte BATTLE_FRONTIER_ITEM_SCOPE_LENS - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK - .4byte NATURE_ADAMANT - -@ 634 - .2byte SPECIES_VAPOREON - .2byte MOVE_SURF, MOVE_ICE_BEAM, MOVE_ACID_ARMOR, MOVE_BATON_PASS - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_CALM - -@ 635 - .2byte SPECIES_JOLTEON - .2byte MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, MOVE_AGILITY, MOVE_BATON_PASS - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_BOLD - -@ 636 - .2byte SPECIES_FLAREON - .2byte MOVE_SHADOW_BALL, MOVE_FLAIL, MOVE_ENDURE, MOVE_OVERHEAT - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_JOLLY - -@ 637 - .2byte SPECIES_MEGANIUM - .2byte MOVE_EARTHQUAKE, MOVE_FLAIL, MOVE_ENDURE, MOVE_GIGA_DRAIN - .byte BATTLE_FRONTIER_ITEM_SALAC_BERRY - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_JOLLY - -@ 638 - .2byte SPECIES_ESPEON - .2byte MOVE_PSYCHIC, MOVE_BITE, MOVE_WISH, MOVE_REFLECT - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_MODEST - -@ 639 - .2byte SPECIES_UMBREON - .2byte MOVE_SWAGGER, MOVE_PSYCH_UP, MOVE_ATTRACT, MOVE_SHADOW_BALL - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_BOLD - -@ 640 - .2byte SPECIES_BLASTOISE - .2byte MOVE_SURF, MOVE_EARTHQUAKE, MOVE_ICE_BEAM, MOVE_COUNTER - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_DOCILE - -@ 641 - .2byte SPECIES_FERALIGATR - .2byte MOVE_HYDRO_PUMP, MOVE_CRUNCH, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE - .byte BATTLE_FRONTIER_ITEM_SCOPE_LENS - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_HARDY - -@ 642 - .2byte SPECIES_AGGRON - .2byte MOVE_SURF, MOVE_THUNDER, MOVE_FIRE_BLAST, MOVE_BLIZZARD - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_MODEST - -@ 643 - .2byte SPECIES_BLAZIKEN - .2byte MOVE_OVERHEAT, MOVE_EARTHQUAKE, MOVE_ENDURE, MOVE_REVERSAL - .byte BATTLE_FRONTIER_ITEM_SALAC_BERRY - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_HARDY - -@ 644 - .2byte SPECIES_WALREIN - .2byte MOVE_SHEER_COLD, MOVE_FISSURE, MOVE_SURF, MOVE_ATTRACT - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_HARDY - -@ 645 - .2byte SPECIES_SCEPTILE - .2byte MOVE_LEAF_BLADE, MOVE_EARTHQUAKE, MOVE_CRUSH_CLAW, MOVE_AERIAL_ACE - .byte BATTLE_FRONTIER_ITEM_SCOPE_LENS - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_DOCILE - -@ 646 - .2byte SPECIES_CHARIZARD - .2byte MOVE_FLAMETHROWER, MOVE_DRAGON_CLAW, MOVE_BITE, MOVE_BRICK_BREAK - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_MODEST - -@ 647 - .2byte SPECIES_TYPHLOSION - .2byte MOVE_EARTHQUAKE, MOVE_OVERHEAT, MOVE_ENDURE, MOVE_REVERSAL - .byte BATTLE_FRONTIER_ITEM_SALAC_BERRY - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_ADAMANT - -@ 648 - .2byte SPECIES_LAPRAS - .2byte MOVE_DOUBLE_EDGE, MOVE_PSYCHIC, MOVE_CONFUSE_RAY, MOVE_DRAGON_DANCE - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_DOCILE - -@ 649 - .2byte SPECIES_CROBAT - .2byte MOVE_AIR_CUTTER, MOVE_DOUBLE_EDGE, MOVE_SHADOW_BALL, MOVE_SCREECH - .byte BATTLE_FRONTIER_ITEM_SCOPE_LENS - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_ADAMANT - -@ 650 - .2byte SPECIES_SWAMPERT - .2byte MOVE_SURF, MOVE_EARTHQUAKE, MOVE_ICE_BEAM, MOVE_COUNTER - .byte BATTLE_FRONTIER_ITEM_SHELL_BELL - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_BRAVE - -@ 651 - .2byte SPECIES_GYARADOS - .2byte MOVE_SURF, MOVE_THUNDER, MOVE_RAIN_DANCE, MOVE_EARTHQUAKE - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_QUIRKY - -@ 652 - .2byte SPECIES_SNORLAX - .2byte MOVE_MEGA_KICK, MOVE_SHADOW_BALL, MOVE_SWAGGER, MOVE_PSYCH_UP - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE - .4byte NATURE_ADAMANT - -@ 653 - .2byte SPECIES_KINGDRA - .2byte MOVE_FLAIL, MOVE_HYDRO_PUMP, MOVE_DRAGON_DANCE, MOVE_ENDURE - .byte BATTLE_FRONTIER_ITEM_SALAC_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 654 - .2byte SPECIES_BLISSEY - .2byte MOVE_FIRE_BLAST, MOVE_BLIZZARD, MOVE_CALM_MIND, MOVE_SOFT_BOILED - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE - .4byte NATURE_BOLD - -@ 655 - .2byte SPECIES_MILOTIC - .2byte MOVE_SURF, MOVE_BLIZZARD, MOVE_ATTRACT, MOVE_RECOVER - .byte BATTLE_FRONTIER_ITEM_LEFTOVERS - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_BOLD - -@ 656 - .2byte SPECIES_ARCANINE - .2byte MOVE_OVERHEAT, MOVE_EXTREME_SPEED, MOVE_CRUNCH, MOVE_AERIAL_ACE - .byte BATTLE_FRONTIER_ITEM_WHITE_HERB - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_MODEST - -@ 657 - .2byte SPECIES_SALAMENCE - .2byte MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, MOVE_CRUNCH, MOVE_ENDURE - .byte BATTLE_FRONTIER_ITEM_SALAC_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_HARDY - -@ 658 - .2byte SPECIES_METAGROSS - .2byte MOVE_EARTHQUAKE, MOVE_METEOR_MASH, MOVE_DOUBLE_TEAM, MOVE_REST - .byte BATTLE_FRONTIER_ITEM_CHESTO_BERRY - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 659 - .2byte SPECIES_SLAKING - .2byte MOVE_EARTHQUAKE, MOVE_SHADOW_BALL, MOVE_AERIAL_ACE, MOVE_BRICK_BREAK - .byte BATTLE_FRONTIER_ITEM_CHOICE_BAND - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE - .4byte NATURE_ADAMANT - -@ 660 - .2byte SPECIES_DUGTRIO - .2byte MOVE_EARTHQUAKE, MOVE_DOUBLE_EDGE, MOVE_ROCK_SLIDE, MOVE_FISSURE - .byte BATTLE_FRONTIER_ITEM_KINGS_ROCK - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_ADAMANT - -@ 661 - .2byte SPECIES_MEDICHAM - .2byte MOVE_MEGA_KICK, MOVE_PSYCHIC, MOVE_SHADOW_BALL, MOVE_ROCK_SLIDE - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_HARDY - -@ 662 - .2byte SPECIES_MISDREAVUS - .2byte MOVE_DESTINY_BOND, MOVE_PSYCHIC, MOVE_SHADOW_BALL, MOVE_THUNDERBOLT - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_TIMID - -@ 663 - .2byte SPECIES_FEAROW - .2byte MOVE_DRILL_PECK, MOVE_DOUBLE_EDGE, MOVE_STEEL_WING, MOVE_SKY_ATTACK - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_HARDY - -@ 664 - .2byte SPECIES_GRANBULL - .2byte MOVE_MEGA_KICK, MOVE_EARTHQUAKE, MOVE_CRUNCH, MOVE_SHADOW_BALL - .byte BATTLE_FRONTIER_ITEM_CHOICE_BAND - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_BRAVE - -@ 665 - .2byte SPECIES_JYNX - .2byte MOVE_PSYCHIC, MOVE_ICE_BEAM, MOVE_LOVELY_KISS, MOVE_FAKE_TEARS - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_MODEST - -@ 666 - .2byte SPECIES_DUSCLOPS - .2byte MOVE_DOUBLE_EDGE, MOVE_SHADOW_BALL, MOVE_CURSE, MOVE_REST - .byte BATTLE_FRONTIER_ITEM_CHESTO_BERRY - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 667 - .2byte SPECIES_DODRIO - .2byte MOVE_FLAIL, MOVE_ENDURE, MOVE_DRILL_PECK, MOVE_FACADE - .byte BATTLE_FRONTIER_ITEM_SALAC_BERRY - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_ADAMANT - -@ 668 - .2byte SPECIES_MR_MIME - .2byte MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_ICE_PUNCH, MOVE_FIRE_PUNCH - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_MODEST - -@ 669 - .2byte SPECIES_LANTURN - .2byte MOVE_SURF, MOVE_THUNDERBOLT, MOVE_ICE_BEAM, MOVE_CONFUSE_RAY - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_MODEST - -@ 670 - .2byte SPECIES_BRELOOM - .2byte MOVE_FOCUS_PUNCH, MOVE_SLUDGE_BOMB, MOVE_SPORE, MOVE_DOUBLE_TEAM - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_ADAMANT - -@ 671 - .2byte SPECIES_FORRETRESS - .2byte MOVE_EXPLOSION, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_DOUBLE_EDGE - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK - .4byte NATURE_ADAMANT - -@ 672 - .2byte SPECIES_WHISCASH - .2byte MOVE_FISSURE, MOVE_SURF, MOVE_EARTHQUAKE, MOVE_ICE_BEAM - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_QUIET - -@ 673 - .2byte SPECIES_XATU - .2byte MOVE_PSYCHIC, MOVE_DRILL_PECK, MOVE_SHADOW_BALL, MOVE_CONFUSE_RAY - .byte BATTLE_FRONTIER_ITEM_PETAYA_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_DOCILE - -@ 674 - .2byte SPECIES_SKARMORY - .2byte MOVE_DRILL_PECK, MOVE_STEEL_WING, MOVE_COUNTER, MOVE_ROCK_SLIDE - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 675 - .2byte SPECIES_MAROWAK - .2byte MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_SWORDS_DANCE, MOVE_MEGA_KICK - .byte BATTLE_FRONTIER_ITEM_THICK_CLUB - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_ADAMANT - -@ 676 - .2byte SPECIES_QUAGSIRE - .2byte MOVE_SURF, MOVE_EARTHQUAKE, MOVE_ICE_BEAM, MOVE_AMNESIA - .byte BATTLE_FRONTIER_ITEM_LEFTOVERS - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_SASSY - -@ 677 - .2byte SPECIES_CLEFABLE - .2byte MOVE_MEGA_KICK, MOVE_PSYCHIC, MOVE_SHADOW_BALL, MOVE_SOFT_BOILED - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK - .4byte NATURE_DOCILE - -@ 678 - .2byte SPECIES_HARIYAMA - .2byte MOVE_CROSS_CHOP, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_FAKE_OUT - .byte BATTLE_FRONTIER_ITEM_SCOPE_LENS - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 679 - .2byte SPECIES_RAICHU - .2byte MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, MOVE_PROTECT, MOVE_MEGA_KICK - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_DOCILE - -@ 680 - .2byte SPECIES_DEWGONG - .2byte MOVE_SHEER_COLD, MOVE_ICE_BEAM, MOVE_SURF, MOVE_SIGNAL_BEAM - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_DOCILE - -@ 681 - .2byte SPECIES_MANECTRIC - .2byte MOVE_THUNDERBOLT, MOVE_CRUNCH, MOVE_THUNDER_WAVE, MOVE_ROAR - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_MODEST - -@ 682 - .2byte SPECIES_VILEPLUME - .2byte MOVE_SOLAR_BEAM, MOVE_SLUDGE_BOMB, MOVE_SUNNY_DAY, MOVE_SYNTHESIS - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_QUIET - -@ 683 - .2byte SPECIES_VICTREEBEL - .2byte MOVE_GIGA_DRAIN, MOVE_DOUBLE_EDGE, MOVE_SLUDGE_BOMB, MOVE_SYNTHESIS - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_QUIRKY - -@ 684 - .2byte SPECIES_ELECTRODE - .2byte MOVE_EXPLOSION, MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, MOVE_MIRROR_COAT - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_NAUGHTY - -@ 685 - .2byte SPECIES_EXPLOUD - .2byte MOVE_MEGA_KICK, MOVE_EARTHQUAKE, MOVE_SHADOW_BALL, MOVE_OVERHEAT - .byte BATTLE_FRONTIER_ITEM_WHITE_HERB - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_HARDY - -@ 686 - .2byte SPECIES_SHIFTRY - .2byte MOVE_EXPLOSION, MOVE_GIGA_DRAIN, MOVE_MEGA_KICK, MOVE_FAKE_OUT - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_HARDY - -@ 687 - .2byte SPECIES_GLALIE - .2byte MOVE_ICE_BEAM, MOVE_EARTHQUAKE, MOVE_CRUNCH, MOVE_SHADOW_BALL - .byte BATTLE_FRONTIER_ITEM_LEFTOVERS - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_HARDY - -@ 688 - .2byte SPECIES_LUDICOLO - .2byte MOVE_LEECH_SEED, MOVE_RAIN_DANCE, MOVE_DOUBLE_TEAM, MOVE_TOXIC - .byte BATTLE_FRONTIER_ITEM_LEFTOVERS - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_BOLD - -@ 689 - .2byte SPECIES_HYPNO - .2byte MOVE_PSYCHIC, MOVE_THUNDER_PUNCH, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_MODEST - -@ 690 - .2byte SPECIES_GOLEM - .2byte MOVE_EXPLOSION, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_DOUBLE_EDGE - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK - .4byte NATURE_ADAMANT - -@ 691 - .2byte SPECIES_RHYDON - .2byte MOVE_MEGAHORN, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_HORN_DRILL - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 692 - .2byte SPECIES_ALAKAZAM - .2byte MOVE_PSYCHIC, MOVE_THUNDER_PUNCH, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE - .4byte NATURE_MODEST - -@ 693 - .2byte SPECIES_WEEZING - .2byte MOVE_EXPLOSION, MOVE_SLUDGE_BOMB, MOVE_FRUSTRATION, MOVE_SHADOW_BALL - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 694 - .2byte SPECIES_KANGASKHAN - .2byte MOVE_MEGA_KICK, MOVE_EARTHQUAKE, MOVE_AERIAL_ACE, MOVE_SHADOW_BALL - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_ADAMANT - -@ 695 - .2byte SPECIES_ELECTABUZZ - .2byte MOVE_THUNDERBOLT, MOVE_PSYCHIC, MOVE_MEGA_KICK, MOVE_CROSS_CHOP - .byte BATTLE_FRONTIER_ITEM_SCOPE_LENS - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_DOCILE - -@ 696 - .2byte SPECIES_TAUROS - .2byte MOVE_DOUBLE_EDGE, MOVE_ROCK_TOMB, MOVE_THUNDERBOLT, MOVE_SURF - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_DOCILE - -@ 697 - .2byte SPECIES_SLOWBRO - .2byte MOVE_PSYCHIC, MOVE_SURF, MOVE_EARTHQUAKE, MOVE_ICE_BEAM - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK - .4byte NATURE_SASSY - -@ 698 - .2byte SPECIES_SLOWKING - .2byte MOVE_PSYCHIC, MOVE_SURF, MOVE_ICE_BEAM, MOVE_FLAMETHROWER - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE - .4byte NATURE_MODEST - -@ 699 - .2byte SPECIES_MILTANK - .2byte MOVE_DOUBLE_EDGE, MOVE_CURSE, MOVE_DOUBLE_TEAM, MOVE_MILK_DRINK - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK - .4byte NATURE_ADAMANT - -@ 700 - .2byte SPECIES_ALTARIA - .2byte MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, MOVE_FLAMETHROWER, MOVE_ICE_BEAM - .byte BATTLE_FRONTIER_ITEM_SHELL_BELL - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_DOCILE - -@ 701 - .2byte SPECIES_NIDOQUEEN - .2byte MOVE_SUPERPOWER, MOVE_SLUDGE_BOMB, MOVE_EARTHQUAKE, MOVE_SHADOW_BALL - .byte BATTLE_FRONTIER_ITEM_WHITE_HERB - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 702 - .2byte SPECIES_NIDOKING - .2byte MOVE_MEGAHORN, MOVE_SLUDGE_BOMB, MOVE_EARTHQUAKE, MOVE_THUNDER - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_DOCILE - -@ 703 - .2byte SPECIES_MAGMAR - .2byte MOVE_FLAMETHROWER, MOVE_PSYCHIC, MOVE_CROSS_CHOP, MOVE_CONFUSE_RAY - .byte BATTLE_FRONTIER_ITEM_SCOPE_LENS - .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_DOCILE - -@ 704 - .2byte SPECIES_CRADILY - .2byte MOVE_TOXIC, MOVE_INGRAIN, MOVE_MIRROR_COAT, MOVE_GIGA_DRAIN - .byte BATTLE_FRONTIER_ITEM_LEFTOVERS - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_BOLD - -@ 705 - .2byte SPECIES_ARMALDO - .2byte MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, MOVE_AERIAL_ACE, MOVE_ROCK_SLIDE - .byte BATTLE_FRONTIER_ITEM_CHOICE_BAND - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 706 - .2byte SPECIES_GOLDUCK - .2byte MOVE_SURF, MOVE_CROSS_CHOP, MOVE_ICE_BEAM, MOVE_AERIAL_ACE - .byte BATTLE_FRONTIER_ITEM_SCOPE_LENS - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_DOCILE - -@ 707 - .2byte SPECIES_RAPIDASH - .2byte MOVE_OVERHEAT, MOVE_DOUBLE_EDGE, MOVE_IRON_TAIL, MOVE_DOUBLE_KICK - .byte BATTLE_FRONTIER_ITEM_WHITE_HERB - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_DOCILE - -@ 708 - .2byte SPECIES_MUK - .2byte MOVE_SLUDGE_BOMB, MOVE_BRICK_BREAK, MOVE_GIGA_DRAIN, MOVE_EXPLOSION - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK - .4byte NATURE_BRAVE - -@ 709 - .2byte SPECIES_GENGAR - .2byte MOVE_PSYCHIC, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, MOVE_DESTINY_BOND - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_MODEST - -@ 710 - .2byte SPECIES_AMPHAROS - .2byte MOVE_THUNDERBOLT, MOVE_FIRE_PUNCH, MOVE_THUNDER_WAVE, MOVE_REFLECT - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE - .4byte NATURE_MODEST - -@ 711 - .2byte SPECIES_SCIZOR - .2byte MOVE_SILVER_WIND, MOVE_SWORDS_DANCE, MOVE_AGILITY, MOVE_BATON_PASS - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_CAREFUL - -@ 712 - .2byte SPECIES_HERACROSS - .2byte MOVE_MEGAHORN, MOVE_EARTHQUAKE, MOVE_REVERSAL, MOVE_ENDURE - .byte BATTLE_FRONTIER_ITEM_SALAC_BERRY - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_ADAMANT - -@ 713 - .2byte SPECIES_URSARING - .2byte MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_AERIAL_ACE - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 714 - .2byte SPECIES_HOUNDOOM - .2byte MOVE_OVERHEAT, MOVE_SOLAR_BEAM, MOVE_CRUNCH, MOVE_SUNNY_DAY - .byte BATTLE_FRONTIER_ITEM_WHITE_HERB - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_MODEST - -@ 715 - .2byte SPECIES_DONPHAN - .2byte MOVE_FISSURE, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_IRON_TAIL - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 716 - .2byte SPECIES_CLAYDOL - .2byte MOVE_PSYCHIC, MOVE_EARTHQUAKE, MOVE_SHADOW_BALL, MOVE_EXPLOSION - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 717 - .2byte SPECIES_WAILORD - .2byte MOVE_SURF, MOVE_ICE_BEAM, MOVE_EARTHQUAKE, MOVE_FISSURE - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_HARDY - -@ 718 - .2byte SPECIES_NINETALES - .2byte MOVE_OVERHEAT, MOVE_DOUBLE_EDGE, MOVE_CONFUSE_RAY, MOVE_WILL_O_WISP - .byte BATTLE_FRONTIER_ITEM_WHITE_HERB - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_QUIRKY - -@ 719 - .2byte SPECIES_MACHAMP - .2byte MOVE_CROSS_CHOP, MOVE_EARTHQUAKE, MOVE_FLAMETHROWER, MOVE_ROCK_SLIDE - .byte BATTLE_FRONTIER_ITEM_SCOPE_LENS - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_HARDY - -@ 720 - .2byte SPECIES_SHUCKLE - .2byte MOVE_TOXIC, MOVE_DOUBLE_TEAM, MOVE_WRAP, MOVE_REST - .byte BATTLE_FRONTIER_ITEM_CHESTO_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE - .4byte NATURE_CAREFUL - -@ 721 - .2byte SPECIES_STEELIX - .2byte MOVE_EARTHQUAKE, MOVE_IRON_TAIL, MOVE_DOUBLE_EDGE, MOVE_EXPLOSION - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK - .4byte NATURE_ADAMANT - -@ 722 - .2byte SPECIES_TENTACRUEL - .2byte MOVE_HYDRO_PUMP, MOVE_SLUDGE_BOMB, MOVE_ICE_BEAM, MOVE_MIRROR_COAT - .byte BATTLE_FRONTIER_ITEM_SHELL_BELL - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK - .4byte NATURE_QUIRKY - -@ 723 - .2byte SPECIES_AERODACTYL - .2byte MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, MOVE_FIRE_BLAST, MOVE_BITE - .byte BATTLE_FRONTIER_ITEM_KINGS_ROCK - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_HARDY - -@ 724 - .2byte SPECIES_PORYGON2 - .2byte MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_ICE_BEAM, MOVE_RECOVER - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_MODEST - -@ 725 - .2byte SPECIES_GARDEVOIR - .2byte MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_ICE_PUNCH, MOVE_FIRE_PUNCH - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_MODEST - -@ 726 - .2byte SPECIES_EXEGGUTOR - .2byte MOVE_PSYCHIC, MOVE_GIGA_DRAIN, MOVE_SLUDGE_BOMB, MOVE_EXPLOSION - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_HARDY - -@ 727 - .2byte SPECIES_STARMIE - .2byte MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_ICE_BEAM, MOVE_RECOVER - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_MODEST - -@ 728 - .2byte SPECIES_FLYGON - .2byte MOVE_EARTHQUAKE, MOVE_DRAGON_CLAW, MOVE_DOUBLE_EDGE, MOVE_CRUNCH - .byte BATTLE_FRONTIER_ITEM_SCOPE_LENS - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_HARDY - -@ 729 - .2byte SPECIES_VENUSAUR - .2byte MOVE_SOLAR_BEAM, MOVE_SLUDGE_BOMB, MOVE_SUNNY_DAY, MOVE_EARTHQUAKE - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_DOCILE - -@ 730 - .2byte SPECIES_VAPOREON - .2byte MOVE_SURF, MOVE_ICE_BEAM, MOVE_ACID_ARMOR, MOVE_REST - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_CALM - -@ 731 - .2byte SPECIES_JOLTEON - .2byte MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, MOVE_BITE, MOVE_SHADOW_BALL - .byte BATTLE_FRONTIER_ITEM_KINGS_ROCK - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_TIMID - -@ 732 - .2byte SPECIES_FLAREON - .2byte MOVE_OVERHEAT, MOVE_SUNNY_DAY, MOVE_DOUBLE_EDGE, MOVE_SHADOW_BALL - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_QUIET - -@ 733 - .2byte SPECIES_MEGANIUM - .2byte MOVE_GIGA_DRAIN, MOVE_EARTHQUAKE, MOVE_ANCIENT_POWER, MOVE_BODY_SLAM - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_HARDY - -@ 734 - .2byte SPECIES_ESPEON - .2byte MOVE_PSYCHIC, MOVE_BITE, MOVE_ATTRACT, MOVE_CALM_MIND - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_MODEST - -@ 735 - .2byte SPECIES_UMBREON - .2byte MOVE_CONFUSE_RAY, MOVE_TOXIC, MOVE_FAINT_ATTACK, MOVE_DOUBLE_TEAM - .byte BATTLE_FRONTIER_ITEM_LEFTOVERS - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_BOLD - -@ 736 - .2byte SPECIES_BLASTOISE - .2byte MOVE_SURF, MOVE_EARTHQUAKE, MOVE_ICE_BEAM, MOVE_MIRROR_COAT - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_DOCILE - -@ 737 - .2byte SPECIES_FERALIGATR - .2byte MOVE_HYDRO_PUMP, MOVE_ICE_BEAM, MOVE_EARTHQUAKE, MOVE_AERIAL_ACE - .byte BATTLE_FRONTIER_ITEM_SCOPE_LENS - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_HARDY - -@ 738 - .2byte SPECIES_AGGRON - .2byte MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_AERIAL_ACE - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 739 - .2byte SPECIES_BLAZIKEN - .2byte MOVE_OVERHEAT, MOVE_EARTHQUAKE, MOVE_THUNDER_PUNCH, MOVE_ROCK_SLIDE - .byte BATTLE_FRONTIER_ITEM_WHITE_HERB - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_HARDY - -@ 740 - .2byte SPECIES_WALREIN - .2byte MOVE_SURF, MOVE_ICE_BEAM, MOVE_EARTHQUAKE, MOVE_SHEER_COLD - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_QUIET - -@ 741 - .2byte SPECIES_SCEPTILE - .2byte MOVE_LEAF_BLADE, MOVE_DRAGON_CLAW, MOVE_CRUNCH, MOVE_THUNDER_PUNCH - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_MODEST - -@ 742 - .2byte SPECIES_CHARIZARD - .2byte MOVE_OVERHEAT, MOVE_EARTHQUAKE, MOVE_AERIAL_ACE, MOVE_ROCK_SLIDE - .byte BATTLE_FRONTIER_ITEM_WHITE_HERB - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_HARDY - -@ 743 - .2byte SPECIES_TYPHLOSION - .2byte MOVE_OVERHEAT, MOVE_THUNDER_PUNCH, MOVE_EARTHQUAKE, MOVE_CRUSH_CLAW - .byte BATTLE_FRONTIER_ITEM_WHITE_HERB - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_HARDY - -@ 744 - .2byte SPECIES_LAPRAS - .2byte MOVE_SURF, MOVE_ICE_BEAM, MOVE_THUNDERBOLT, MOVE_PSYCHIC - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_MODEST - -@ 745 - .2byte SPECIES_CROBAT - .2byte MOVE_SLUDGE_BOMB, MOVE_AERIAL_ACE, MOVE_SHADOW_BALL, MOVE_CONFUSE_RAY - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_ADAMANT - -@ 746 - .2byte SPECIES_SWAMPERT - .2byte MOVE_SURF, MOVE_EARTHQUAKE, MOVE_ICE_BEAM, MOVE_MIRROR_COAT - .byte BATTLE_FRONTIER_ITEM_SHELL_BELL - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_QUIET - -@ 747 - .2byte SPECIES_GYARADOS - .2byte MOVE_RETURN, MOVE_EARTHQUAKE, MOVE_DRAGON_DANCE, MOVE_REST - .byte BATTLE_FRONTIER_ITEM_CHESTO_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 748 - .2byte SPECIES_SNORLAX - .2byte MOVE_DOUBLE_EDGE, MOVE_SHADOW_BALL, MOVE_BRICK_BREAK, MOVE_CURSE - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK - .4byte NATURE_ADAMANT - -@ 749 - .2byte SPECIES_KINGDRA - .2byte MOVE_DOUBLE_EDGE, MOVE_ICE_BEAM, MOVE_DRAGON_DANCE, MOVE_REST - .byte BATTLE_FRONTIER_ITEM_CHESTO_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_HARDY - -@ 750 - .2byte SPECIES_BLISSEY - .2byte MOVE_ICE_BEAM, MOVE_CALM_MIND, MOVE_COUNTER, MOVE_SOFT_BOILED - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE - .4byte NATURE_BOLD - -@ 751 - .2byte SPECIES_MILOTIC - .2byte MOVE_SURF, MOVE_ICE_BEAM, MOVE_RECOVER, MOVE_MIRROR_COAT - .byte BATTLE_FRONTIER_ITEM_LEFTOVERS - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE - .4byte NATURE_MODEST - -@ 752 - .2byte SPECIES_ARCANINE - .2byte MOVE_OVERHEAT, MOVE_EXTREME_SPEED, MOVE_CRUNCH, MOVE_DOUBLE_EDGE - .byte BATTLE_FRONTIER_ITEM_WHITE_HERB - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_DOCILE - -@ 753 - .2byte SPECIES_SALAMENCE - .2byte MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, MOVE_AERIAL_ACE, MOVE_DRAGON_DANCE - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 754 - .2byte SPECIES_METAGROSS - .2byte MOVE_METEOR_MASH, MOVE_PSYCHIC, MOVE_EARTHQUAKE, MOVE_SHADOW_BALL - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_HARDY - -@ 755 - .2byte SPECIES_SLAKING - .2byte MOVE_THUNDERBOLT, MOVE_FLAMETHROWER, MOVE_ICE_BEAM, MOVE_YAWN - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK - .4byte NATURE_MODEST - -@ 756 - .2byte SPECIES_ARTICUNO - .2byte MOVE_ICE_BEAM, MOVE_WATER_PULSE, MOVE_ICY_WIND, MOVE_ROAR - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_MODEST - -@ 757 - .2byte SPECIES_ZAPDOS - .2byte MOVE_THUNDERBOLT, MOVE_DRILL_PECK, MOVE_THUNDER_WAVE, MOVE_ROAR - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_DOCILE - -@ 758 - .2byte SPECIES_MOLTRES - .2byte MOVE_FLAMETHROWER, MOVE_AERIAL_ACE, MOVE_MUD_SLAP, MOVE_ROAR - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_DOCILE - -@ 759 - .2byte SPECIES_RAIKOU - .2byte MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, MOVE_CALM_MIND, MOVE_REST - .byte BATTLE_FRONTIER_ITEM_CHESTO_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_MODEST - -@ 760 - .2byte SPECIES_ENTEI - .2byte MOVE_FLAMETHROWER, MOVE_DOUBLE_TEAM, MOVE_CALM_MIND, MOVE_REST - .byte BATTLE_FRONTIER_ITEM_CHESTO_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_MODEST - -@ 761 - .2byte SPECIES_SUICUNE - .2byte MOVE_SURF, MOVE_DOUBLE_TEAM, MOVE_CALM_MIND, MOVE_REST - .byte BATTLE_FRONTIER_ITEM_CHESTO_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_MODEST - -@ 762 - .2byte SPECIES_REGIROCK - .2byte MOVE_SUPERPOWER, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_EXPLOSION - .byte BATTLE_FRONTIER_ITEM_WHITE_HERB - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 763 - .2byte SPECIES_REGICE - .2byte MOVE_ICE_BEAM, MOVE_THUNDERBOLT, MOVE_AMNESIA, MOVE_REST - .byte BATTLE_FRONTIER_ITEM_CHESTO_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_MODEST - -@ 764 - .2byte SPECIES_REGISTEEL - .2byte MOVE_METAL_CLAW, MOVE_CURSE, MOVE_AMNESIA, MOVE_REST - .byte BATTLE_FRONTIER_ITEM_CHESTO_BERRY - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 765 - .2byte SPECIES_LATIAS - .2byte MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_ICE_BEAM, MOVE_DRAGON_CLAW - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_MODEST - -@ 766 - .2byte SPECIES_LATIOS - .2byte MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_ICE_BEAM, MOVE_DRAGON_CLAW - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_MODEST - -@ 767 - .2byte SPECIES_ARTICUNO - .2byte MOVE_SUBSTITUTE, MOVE_TOXIC, MOVE_BLIZZARD, MOVE_DOUBLE_TEAM - .byte BATTLE_FRONTIER_ITEM_LEFTOVERS - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_IMPISH - -@ 768 - .2byte SPECIES_ZAPDOS - .2byte MOVE_THUNDER, MOVE_RAIN_DANCE, MOVE_DRILL_PECK, MOVE_DOUBLE_TEAM - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_DOCILE - -@ 769 - .2byte SPECIES_MOLTRES - .2byte MOVE_OVERHEAT, MOVE_AERIAL_ACE, MOVE_DOUBLE_TEAM, MOVE_PROTECT - .byte BATTLE_FRONTIER_ITEM_WHITE_HERB - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_HARDY - -@ 770 - .2byte SPECIES_RAIKOU - .2byte MOVE_THUNDER, MOVE_RAIN_DANCE, MOVE_DOUBLE_TEAM, MOVE_REFLECT - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_MODEST - -@ 771 - .2byte SPECIES_ENTEI - .2byte MOVE_FIRE_BLAST, MOVE_SUNNY_DAY, MOVE_SOLAR_BEAM, MOVE_REFLECT - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_MODEST - -@ 772 - .2byte SPECIES_SUICUNE - .2byte MOVE_TOXIC, MOVE_DIVE, MOVE_DOUBLE_TEAM, MOVE_PROTECT - .byte BATTLE_FRONTIER_ITEM_LEFTOVERS - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_CALM - -@ 773 - .2byte SPECIES_REGIROCK - .2byte MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_COUNTER, MOVE_EXPLOSION - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 774 - .2byte SPECIES_REGICE - .2byte MOVE_THUNDER, MOVE_RAIN_DANCE, MOVE_BLIZZARD, MOVE_BRICK_BREAK - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_QUIET - -@ 775 - .2byte SPECIES_REGISTEEL - .2byte MOVE_THUNDERBOLT, MOVE_ICE_PUNCH, MOVE_EARTHQUAKE, MOVE_AERIAL_ACE - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_QUIET - -@ 776 - .2byte SPECIES_LATIAS - .2byte MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_ICE_BEAM, MOVE_EARTHQUAKE - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_DOCILE - -@ 777 - .2byte SPECIES_LATIOS - .2byte MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_ICE_BEAM, MOVE_EARTHQUAKE - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_DOCILE - -@ 778 - .2byte SPECIES_ARTICUNO - .2byte MOVE_ICE_BEAM, MOVE_FACADE, MOVE_AERIAL_ACE, MOVE_PROTECT - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_DOCILE - -@ 779 - .2byte SPECIES_ZAPDOS - .2byte MOVE_THUNDERBOLT, MOVE_DRILL_PECK, MOVE_THUNDER_WAVE, MOVE_SUBSTITUTE - .byte BATTLE_FRONTIER_ITEM_LEFTOVERS - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_DOCILE - -@ 780 - .2byte SPECIES_MOLTRES - .2byte MOVE_FIRE_BLAST, MOVE_SUNNY_DAY, MOVE_DOUBLE_TEAM, MOVE_REST - .byte BATTLE_FRONTIER_ITEM_CHESTO_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_MODEST - -@ 781 - .2byte SPECIES_RAIKOU - .2byte MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, MOVE_QUICK_ATTACK, MOVE_ROAR - .byte BATTLE_FRONTIER_ITEM_KINGS_ROCK - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_MODEST - -@ 782 - .2byte SPECIES_ENTEI - .2byte MOVE_FLAMETHROWER, MOVE_DOUBLE_EDGE, MOVE_SWAGGER, MOVE_PSYCH_UP - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_DOCILE - -@ 783 - .2byte SPECIES_SUICUNE - .2byte MOVE_SURF, MOVE_ICE_BEAM, MOVE_RAIN_DANCE, MOVE_ROAR - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_MODEST - -@ 784 - .2byte SPECIES_REGIROCK - .2byte MOVE_ROCK_SLIDE, MOVE_EARTHQUAKE, MOVE_CURSE, MOVE_REST - .byte BATTLE_FRONTIER_ITEM_CHESTO_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 785 - .2byte SPECIES_REGICE - .2byte MOVE_ICE_BEAM, MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, MOVE_EXPLOSION - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_QUIET - -@ 786 - .2byte SPECIES_REGISTEEL - .2byte MOVE_ANCIENT_POWER, MOVE_AMNESIA, MOVE_COUNTER, MOVE_EXPLOSION - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 787 - .2byte SPECIES_LATIAS - .2byte MOVE_DRAGON_CLAW, MOVE_THUNDERBOLT, MOVE_ICE_BEAM, MOVE_EARTHQUAKE - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_DOCILE - -@ 788 - .2byte SPECIES_LATIOS - .2byte MOVE_DRAGON_CLAW, MOVE_THUNDERBOLT, MOVE_ICE_BEAM, MOVE_EARTHQUAKE - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_DOCILE - -@ 789 - .2byte SPECIES_ARTICUNO - .2byte MOVE_BLIZZARD, MOVE_DOUBLE_EDGE, MOVE_REST, MOVE_REFLECT - .byte BATTLE_FRONTIER_ITEM_CHESTO_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_DOCILE - -@ 790 - .2byte SPECIES_ZAPDOS - .2byte MOVE_THUNDERBOLT, MOVE_DRILL_PECK, MOVE_THUNDER_WAVE, MOVE_LIGHT_SCREEN - .byte BATTLE_FRONTIER_ITEM_SHELL_BELL - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_DOCILE - -@ 791 - .2byte SPECIES_MOLTRES - .2byte MOVE_OVERHEAT, MOVE_DOUBLE_EDGE, MOVE_STEEL_WING, MOVE_SAFEGUARD - .byte BATTLE_FRONTIER_ITEM_WHITE_HERB - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_QUIET - -@ 792 - .2byte SPECIES_RAIKOU - .2byte MOVE_THUNDERBOLT, MOVE_BITE, MOVE_THUNDER_WAVE, MOVE_REFLECT - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_MODEST - -@ 793 - .2byte SPECIES_ENTEI - .2byte MOVE_FLAMETHROWER, MOVE_BITE, MOVE_DOUBLE_TEAM, MOVE_REFLECT - .byte BATTLE_FRONTIER_ITEM_KINGS_ROCK - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_MODEST - -@ 794 - .2byte SPECIES_SUICUNE - .2byte MOVE_SURF, MOVE_ICE_BEAM, MOVE_BITE, MOVE_REFLECT - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_MODEST - -@ 795 - .2byte SPECIES_REGIROCK - .2byte MOVE_ROCK_SLIDE, MOVE_BRICK_BREAK, MOVE_DOUBLE_TEAM, MOVE_THUNDER_WAVE - .byte BATTLE_FRONTIER_ITEM_LEFTOVERS - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_CAREFUL - -@ 796 - .2byte SPECIES_REGICE - .2byte MOVE_ICE_BEAM, MOVE_HAIL, MOVE_DOUBLE_TEAM, MOVE_THUNDER_WAVE - .byte BATTLE_FRONTIER_ITEM_LEFTOVERS - .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_BOLD - -@ 797 - .2byte SPECIES_REGISTEEL - .2byte MOVE_ANCIENT_POWER, MOVE_EARTHQUAKE, MOVE_DOUBLE_TEAM, MOVE_THUNDER_WAVE - .byte BATTLE_FRONTIER_ITEM_LEFTOVERS - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_IMPISH - -@ 798 - .2byte SPECIES_LATIAS - .2byte MOVE_MIST_BALL, MOVE_SHADOW_BALL, MOVE_CHARM, MOVE_REFLECT - .byte BATTLE_FRONTIER_ITEM_LEFTOVERS - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_DOCILE - -@ 799 - .2byte SPECIES_LATIOS - .2byte MOVE_LUSTER_PURGE, MOVE_THUNDERBOLT, MOVE_ICE_BEAM, MOVE_DRAGON_CLAW - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_MODEST - -@ 800 - .2byte SPECIES_GENGAR - .2byte MOVE_PSYCHIC, MOVE_SHADOW_BALL, MOVE_THUNDERBOLT, MOVE_FIRE_PUNCH - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_MODEST - -@ 801 - .2byte SPECIES_GENGAR - .2byte MOVE_PSYCHIC, MOVE_SHADOW_BALL, MOVE_THUNDERBOLT, MOVE_ICE_PUNCH - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_MODEST - -@ 802 - .2byte SPECIES_GENGAR - .2byte MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_FIRE_PUNCH, MOVE_DESTINY_BOND - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_MODEST - -@ 803 - .2byte SPECIES_GENGAR - .2byte MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_ICE_PUNCH, MOVE_DESTINY_BOND - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_MODEST - -@ 804 - .2byte SPECIES_URSARING - .2byte MOVE_MEGA_KICK, MOVE_AERIAL_ACE, MOVE_ROCK_SLIDE, MOVE_BRICK_BREAK - .byte BATTLE_FRONTIER_ITEM_CHOICE_BAND - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 805 - .2byte SPECIES_URSARING - .2byte MOVE_HYPER_BEAM, MOVE_YAWN, MOVE_SWORDS_DANCE, MOVE_DOUBLE_TEAM - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 806 - .2byte SPECIES_URSARING - .2byte MOVE_FACADE, MOVE_EARTHQUAKE, MOVE_CRUNCH, MOVE_BULK_UP - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_DOCILE - -@ 807 - .2byte SPECIES_URSARING - .2byte MOVE_FACADE, MOVE_EARTHQUAKE, MOVE_CRUNCH, MOVE_BRICK_BREAK - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_DOCILE - -@ 808 - .2byte SPECIES_MACHAMP - .2byte MOVE_CROSS_CHOP, MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE - .byte BATTLE_FRONTIER_ITEM_SCOPE_LENS - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 809 - .2byte SPECIES_MACHAMP - .2byte MOVE_CROSS_CHOP, MOVE_EARTHQUAKE, MOVE_COUNTER, MOVE_ROCK_TOMB - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 810 - .2byte SPECIES_MACHAMP - .2byte MOVE_FOCUS_PUNCH, MOVE_SUBSTITUTE, MOVE_ATTRACT, MOVE_DOUBLE_TEAM - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 811 - .2byte SPECIES_MACHAMP - .2byte MOVE_REVENGE, MOVE_ROCK_SLIDE, MOVE_FACADE, MOVE_COUNTER - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 812 - .2byte SPECIES_GARDEVOIR - .2byte MOVE_PSYCHIC, MOVE_SHADOW_BALL, MOVE_ENDURE, MOVE_DESTINY_BOND - .byte BATTLE_FRONTIER_ITEM_SALAC_BERRY - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_DOCILE - -@ 813 - .2byte SPECIES_GARDEVOIR - .2byte MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_WILL_O_WISP, MOVE_DESTINY_BOND - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_HP - .4byte NATURE_TIMID - -@ 814 - .2byte SPECIES_GARDEVOIR - .2byte MOVE_PSYCHIC, MOVE_CALM_MIND, MOVE_WILL_O_WISP, MOVE_DESTINY_BOND - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_BOLD - -@ 815 - .2byte SPECIES_GARDEVOIR - .2byte MOVE_PSYCHIC, MOVE_MAGICAL_LEAF, MOVE_ATTRACT, MOVE_DOUBLE_TEAM - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_MODEST - -@ 816 - .2byte SPECIES_STARMIE - .2byte MOVE_SURF, MOVE_PSYCHIC, MOVE_RECOVER, MOVE_LIGHT_SCREEN - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_MODEST - -@ 817 - .2byte SPECIES_STARMIE - .2byte MOVE_SURF, MOVE_CONFUSE_RAY, MOVE_THUNDER_WAVE, MOVE_RECOVER - .byte BATTLE_FRONTIER_ITEM_LEFTOVERS - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_CALM - -@ 818 - .2byte SPECIES_STARMIE - .2byte MOVE_PSYCHIC, MOVE_ICE_BEAM, MOVE_COSMIC_POWER, MOVE_RECOVER - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_MODEST - -@ 819 - .2byte SPECIES_STARMIE - .2byte MOVE_SURF, MOVE_THUNDERBOLT, MOVE_COSMIC_POWER, MOVE_RECOVER - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_MODEST - -@ 820 - .2byte SPECIES_LAPRAS - .2byte MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_IRON_TAIL, MOVE_DOUBLE_EDGE - .byte BATTLE_FRONTIER_ITEM_SHELL_BELL - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_DOCILE - -@ 821 - .2byte SPECIES_LAPRAS - .2byte MOVE_HYDRO_PUMP, MOVE_THUNDER, MOVE_RAIN_DANCE, MOVE_BLIZZARD - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_MODEST - -@ 822 - .2byte SPECIES_LAPRAS - .2byte MOVE_SHEER_COLD, MOVE_HORN_DRILL, MOVE_REST, MOVE_SLEEP_TALK - .byte BATTLE_FRONTIER_ITEM_LEPPA_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_CALM - -@ 823 - .2byte SPECIES_LAPRAS - .2byte MOVE_SHEER_COLD, MOVE_HORN_DRILL, MOVE_SING, MOVE_ATTRACT - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_CALM - -@ 824 - .2byte SPECIES_SNORLAX - .2byte MOVE_MEGA_KICK, MOVE_SHADOW_BALL, MOVE_BRICK_BREAK, MOVE_COUNTER - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK - .4byte NATURE_ADAMANT - -@ 825 - .2byte SPECIES_SNORLAX - .2byte MOVE_EARTHQUAKE, MOVE_SHADOW_BALL, MOVE_BRICK_BREAK, MOVE_COUNTER - .byte BATTLE_FRONTIER_ITEM_LEFTOVERS - .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK - .4byte NATURE_ADAMANT - -@ 826 - .2byte SPECIES_SNORLAX - .2byte MOVE_HYPER_BEAM, MOVE_SHADOW_BALL, MOVE_EARTHQUAKE, MOVE_CURSE - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 827 - .2byte SPECIES_SNORLAX - .2byte MOVE_RETURN, MOVE_SHADOW_BALL, MOVE_BELLY_DRUM, MOVE_REST - .byte BATTLE_FRONTIER_ITEM_CHESTO_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 828 - .2byte SPECIES_SALAMENCE - .2byte MOVE_FACADE, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_DRAGON_DANCE - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 829 - .2byte SPECIES_SALAMENCE - .2byte MOVE_HEADBUTT, MOVE_AERIAL_ACE, MOVE_CRUNCH, MOVE_DRAGON_DANCE - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_HARDY - -@ 830 - .2byte SPECIES_SALAMENCE - .2byte MOVE_FLAMETHROWER, MOVE_DRAGON_CLAW, MOVE_CRUNCH, MOVE_BRICK_BREAK - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_MODEST - -@ 831 - .2byte SPECIES_SALAMENCE - .2byte MOVE_FLAMETHROWER, MOVE_DRAGON_CLAW, MOVE_CRUNCH, MOVE_ATTRACT - .byte BATTLE_FRONTIER_ITEM_LEFTOVERS - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_MODEST - -@ 832 - .2byte SPECIES_METAGROSS - .2byte MOVE_EXPLOSION, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_BRICK_BREAK - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_JOLLY - -@ 833 - .2byte SPECIES_METAGROSS - .2byte MOVE_METEOR_MASH, MOVE_PSYCHIC, MOVE_ICE_PUNCH, MOVE_THUNDER_PUNCH - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_HARDY - -@ 834 - .2byte SPECIES_METAGROSS - .2byte MOVE_EARTHQUAKE, MOVE_SHADOW_BALL, MOVE_ICE_PUNCH, MOVE_THUNDER_PUNCH - .byte BATTLE_FRONTIER_ITEM_SHELL_BELL - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_HARDY - -@ 835 - .2byte SPECIES_METAGROSS - .2byte MOVE_METEOR_MASH, MOVE_EARTHQUAKE, MOVE_BRICK_BREAK, MOVE_EXPLOSION - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 836 - .2byte SPECIES_REGIROCK - .2byte MOVE_HYPER_BEAM, MOVE_FOCUS_PUNCH, MOVE_ROCK_SLIDE, MOVE_DOUBLE_TEAM - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 837 - .2byte SPECIES_REGIROCK - .2byte MOVE_SWAGGER, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, MOVE_EXPLOSION - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 838 - .2byte SPECIES_REGICE - .2byte MOVE_EARTHQUAKE, MOVE_ICE_BEAM, MOVE_CURSE, MOVE_COUNTER - .byte BATTLE_FRONTIER_ITEM_LEFTOVERS - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_BRAVE - -@ 839 - .2byte SPECIES_REGICE - .2byte MOVE_ICE_BEAM, MOVE_THUNDERBOLT, MOVE_SLEEP_TALK, MOVE_REST - .byte BATTLE_FRONTIER_ITEM_CHESTO_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_MODEST - -@ 840 - .2byte SPECIES_REGISTEEL - .2byte MOVE_FOCUS_PUNCH, MOVE_SUBSTITUTE, MOVE_TOXIC, MOVE_DOUBLE_TEAM - .byte BATTLE_FRONTIER_ITEM_LEFTOVERS - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 841 - .2byte SPECIES_REGISTEEL - .2byte MOVE_SUPERPOWER, MOVE_AERIAL_ACE, MOVE_SWAGGER, MOVE_PSYCH_UP - .byte BATTLE_FRONTIER_ITEM_WHITE_HERB - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 842 - .2byte SPECIES_LATIAS - .2byte MOVE_DRAGON_CLAW, MOVE_THUNDER_WAVE, MOVE_CALM_MIND, MOVE_RECOVER - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_MODEST - -@ 843 - .2byte SPECIES_LATIAS - .2byte MOVE_MIST_BALL, MOVE_DRAGON_CLAW, MOVE_ATTRACT, MOVE_THUNDER_WAVE - .byte BATTLE_FRONTIER_ITEM_SHELL_BELL - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_MODEST - -@ 844 - .2byte SPECIES_LATIAS - .2byte MOVE_EARTHQUAKE, MOVE_SHADOW_BALL, MOVE_SWAGGER, MOVE_PSYCH_UP - .byte BATTLE_FRONTIER_ITEM_LEFTOVERS - .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 845 - .2byte SPECIES_LATIAS - .2byte MOVE_PSYCHIC, MOVE_SHADOW_BALL, MOVE_EARTHQUAKE, MOVE_AERIAL_ACE - .byte BATTLE_FRONTIER_ITEM_KINGS_ROCK - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_DOCILE - -@ 846 - .2byte SPECIES_LATIOS - .2byte MOVE_DRAGON_CLAW, MOVE_THUNDER_WAVE, MOVE_CALM_MIND, MOVE_RECOVER - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_MODEST - -@ 847 - .2byte SPECIES_LATIOS - .2byte MOVE_LUSTER_PURGE, MOVE_SHADOW_BALL, MOVE_DRAGON_CLAW, MOVE_THUNDER_WAVE - .byte BATTLE_FRONTIER_ITEM_SHELL_BELL - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_DOCILE - -@ 848 - .2byte SPECIES_LATIOS - .2byte MOVE_EARTHQUAKE, MOVE_SHADOW_BALL, MOVE_DRAGON_DANCE, MOVE_RECOVER - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 849 - .2byte SPECIES_LATIOS - .2byte MOVE_PSYCHIC, MOVE_SHADOW_BALL, MOVE_EARTHQUAKE, MOVE_AERIAL_ACE - .byte BATTLE_FRONTIER_ITEM_KINGS_ROCK - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_DOCILE - -@ 850 - .2byte SPECIES_DRAGONITE - .2byte MOVE_EARTHQUAKE, MOVE_AERIAL_ACE, MOVE_BRICK_BREAK, MOVE_DRAGON_DANCE - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 851 - .2byte SPECIES_DRAGONITE - .2byte MOVE_EARTHQUAKE, MOVE_DOUBLE_EDGE, MOVE_AERIAL_ACE, MOVE_DRAGON_DANCE - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 852 - .2byte SPECIES_DRAGONITE - .2byte MOVE_HYPER_BEAM, MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_THUNDER_WAVE - .byte BATTLE_FRONTIER_ITEM_LEFTOVERS - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK - .4byte NATURE_ADAMANT - -@ 853 - .2byte SPECIES_DRAGONITE - .2byte MOVE_HYPER_BEAM, MOVE_THUNDER_WAVE, MOVE_DRAGON_DANCE, MOVE_REST - .byte BATTLE_FRONTIER_ITEM_CHESTO_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 854 - .2byte SPECIES_DRAGONITE - .2byte MOVE_OUTRAGE, MOVE_DOUBLE_EDGE, MOVE_THUNDER_WAVE, MOVE_ROAR - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_DOCILE - -@ 855 - .2byte SPECIES_DRAGONITE - .2byte MOVE_DRAGON_CLAW, MOVE_THUNDERBOLT, MOVE_SURF, MOVE_FLAMETHROWER - .byte BATTLE_FRONTIER_ITEM_SHELL_BELL - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_MODEST - -@ 856 - .2byte SPECIES_DRAGONITE - .2byte MOVE_DRAGON_CLAW, MOVE_THUNDERBOLT, MOVE_SURF, MOVE_ICE_BEAM - .byte BATTLE_FRONTIER_ITEM_SHELL_BELL - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_MODEST - -@ 857 - .2byte SPECIES_DRAGONITE - .2byte MOVE_DRAGON_CLAW, MOVE_FLAMETHROWER, MOVE_ICE_BEAM, MOVE_BRICK_BREAK - .byte BATTLE_FRONTIER_ITEM_SHELL_BELL - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_MODEST - -@ 858 - .2byte SPECIES_DRAGONITE - .2byte MOVE_THUNDER, MOVE_SURF, MOVE_RAIN_DANCE, MOVE_EARTHQUAKE - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_DOCILE - -@ 859 - .2byte SPECIES_DRAGONITE - .2byte MOVE_FIRE_BLAST, MOVE_BLIZZARD, MOVE_SUNNY_DAY, MOVE_EARTHQUAKE - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_DOCILE - -@ 860 - .2byte SPECIES_TYRANITAR - .2byte MOVE_EARTHQUAKE, MOVE_AERIAL_ACE, MOVE_THUNDERBOLT, MOVE_SURF - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_HARDY - -@ 861 - .2byte SPECIES_TYRANITAR - .2byte MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_CRUNCH, MOVE_THUNDERBOLT - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_HARDY - -@ 862 - .2byte SPECIES_TYRANITAR - .2byte MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_COUNTER, MOVE_DRAGON_DANCE - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 863 - .2byte SPECIES_TYRANITAR - .2byte MOVE_CRUNCH, MOVE_ICE_BEAM, MOVE_THUNDERBOLT, MOVE_FLAMETHROWER - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_MODEST - -@ 864 - .2byte SPECIES_TYRANITAR - .2byte MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_DRAGON_DANCE, MOVE_REST - .byte BATTLE_FRONTIER_ITEM_CHESTO_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 865 - .2byte SPECIES_TYRANITAR - .2byte MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_CURSE, MOVE_REST - .byte BATTLE_FRONTIER_ITEM_CHESTO_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 866 - .2byte SPECIES_TYRANITAR - .2byte MOVE_ROCK_SLIDE, MOVE_AERIAL_ACE, MOVE_BRICK_BREAK, MOVE_CURSE - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 867 - .2byte SPECIES_TYRANITAR - .2byte MOVE_ROCK_SLIDE, MOVE_THUNDER_WAVE, MOVE_DRAGON_DANCE, MOVE_REST - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 868 - .2byte SPECIES_TYRANITAR - .2byte MOVE_CRUNCH, MOVE_EARTHQUAKE, MOVE_AERIAL_ACE, MOVE_ATTRACT - .byte BATTLE_FRONTIER_ITEM_QUICK_CLAW - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_HARDY - -@ 869 - .2byte SPECIES_TYRANITAR - .2byte MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_DRAGON_DANCE - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_ADAMANT - -@ 870 - .2byte SPECIES_ARTICUNO - .2byte MOVE_BLIZZARD, MOVE_DOUBLE_EDGE, MOVE_AGILITY, MOVE_SWAGGER - .byte BATTLE_FRONTIER_ITEM_FOCUS_BAND - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_DOCILE - -@ 871 - .2byte SPECIES_ARTICUNO - .2byte MOVE_ICE_BEAM, MOVE_AERIAL_ACE, MOVE_REFLECT, MOVE_REST - .byte BATTLE_FRONTIER_ITEM_CHESTO_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_DOCILE - -@ 872 - .2byte SPECIES_ZAPDOS - .2byte MOVE_THUNDERBOLT, MOVE_DRILL_PECK, MOVE_DOUBLE_EDGE, MOVE_THUNDER_WAVE - .byte BATTLE_FRONTIER_ITEM_SCOPE_LENS - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_DOCILE - -@ 873 - .2byte SPECIES_ZAPDOS - .2byte MOVE_THUNDER, MOVE_DRILL_PECK, MOVE_RAIN_DANCE, MOVE_DOUBLE_EDGE - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK - .4byte NATURE_DOCILE - -@ 874 - .2byte SPECIES_MOLTRES - .2byte MOVE_OVERHEAT, MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_FACADE - .byte BATTLE_FRONTIER_ITEM_WHITE_HERB - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_DOCILE - -@ 875 - .2byte SPECIES_MOLTRES - .2byte MOVE_OVERHEAT, MOVE_DOUBLE_EDGE, MOVE_AERIAL_ACE, MOVE_STEEL_WING - .byte BATTLE_FRONTIER_ITEM_WHITE_HERB - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK - .4byte NATURE_DOCILE - -@ 876 - .2byte SPECIES_RAIKOU - .2byte MOVE_THUNDERBOLT, MOVE_DOUBLE_EDGE, MOVE_ROAR, MOVE_REFLECT - .byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED - .4byte NATURE_MODEST - -@ 877 - .2byte SPECIES_RAIKOU - .2byte MOVE_THUNDERBOLT, MOVE_CALM_MIND, MOVE_SUBSTITUTE, MOVE_REST - .byte BATTLE_FRONTIER_ITEM_CHESTO_BERRY - .byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_MODEST - -@ 878 - .2byte SPECIES_ENTEI - .2byte MOVE_FIRE_BLAST, MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_REFLECT - .byte BATTLE_FRONTIER_ITEM_SALAC_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE - .4byte NATURE_DOCILE - -@ 879 - .2byte SPECIES_ENTEI - .2byte MOVE_FLAMETHROWER, MOVE_CALM_MIND, MOVE_ROAR, MOVE_REST - .byte BATTLE_FRONTIER_ITEM_CHESTO_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE - .4byte NATURE_MODEST - -@ 880 - .2byte SPECIES_SUICUNE - .2byte MOVE_SURF, MOVE_ICE_BEAM, MOVE_CALM_MIND, MOVE_ICY_WIND - .byte BATTLE_FRONTIER_ITEM_LUM_BERRY - .byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP - .4byte NATURE_MODEST - -@ 881 - .2byte SPECIES_SUICUNE - .2byte MOVE_SURF, MOVE_ICE_BEAM, MOVE_CALM_MIND, MOVE_REST - .byte BATTLE_FRONTIER_ITEM_CHESTO_BERRY - .byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP - .4byte NATURE_MODEST diff --git a/data/battle_frontier/battle_frontier_trainer_mons.inc b/data/battle_frontier/battle_frontier_trainer_mons.inc deleted file mode 100644 index b2c04128e..000000000 --- a/data/battle_frontier/battle_frontier_trainer_mons.inc +++ /dev/null @@ -1,14630 +0,0 @@ - .align 1 -gBattleFrontierTrainerMons_Brady:: @ 85CED2E - .2byte 0 - .2byte 1 - .2byte 2 - .2byte 3 - .2byte 4 - .2byte 5 - .2byte 6 - .2byte 7 - .2byte 10 - .2byte 13 - .2byte 14 - .2byte 15 - .2byte 16 - .2byte 17 - .2byte 18 - .2byte 19 - .2byte 20 - .2byte 21 - .2byte 22 - .2byte 23 - .2byte 24 - .2byte 25 - .2byte 26 - .2byte 27 - .2byte 28 - .2byte 29 - .2byte 30 - .2byte 31 - .2byte 32 - .2byte 33 - .2byte 34 - .2byte 35 - .2byte 36 - .2byte 37 - .2byte 38 - .2byte 39 - .2byte 40 - .2byte 41 - .2byte 42 - .2byte 43 - .2byte 44 - .2byte 45 - .2byte 46 - .2byte 47 - .2byte 48 - .2byte 49 - .2byte 50 - .2byte 51 - .2byte 52 - .2byte 53 - .2byte 54 - .2byte 55 - .2byte 56 - .2byte 57 - .2byte 58 - .2byte 59 - .2byte 60 - .2byte 61 - .2byte 62 - .2byte 63 - .2byte 64 - .2byte 65 - .2byte -1 - -gBattleFrontierTrainerMons_Conner:: @ 85CEDAC - .2byte 0 - .2byte 1 - .2byte 2 - .2byte 3 - .2byte 4 - .2byte 5 - .2byte 6 - .2byte 7 - .2byte 10 - .2byte 13 - .2byte 14 - .2byte 15 - .2byte 16 - .2byte 17 - .2byte 18 - .2byte 19 - .2byte 20 - .2byte 21 - .2byte 22 - .2byte 23 - .2byte 24 - .2byte 25 - .2byte 26 - .2byte 27 - .2byte 28 - .2byte 29 - .2byte 30 - .2byte 31 - .2byte 32 - .2byte 33 - .2byte 34 - .2byte 35 - .2byte 36 - .2byte 37 - .2byte 38 - .2byte 39 - .2byte 40 - .2byte 41 - .2byte 42 - .2byte 43 - .2byte 44 - .2byte 45 - .2byte 46 - 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- .2byte 64 - .2byte 65 - .2byte -1 - -gBattleFrontierTrainerMons_Cybil:: @ 85CEEA8 - .2byte 0 - .2byte 1 - .2byte 2 - .2byte 3 - .2byte 4 - .2byte 5 - .2byte 6 - .2byte 7 - .2byte 10 - .2byte 13 - .2byte 14 - .2byte 15 - .2byte 16 - .2byte 17 - .2byte 18 - .2byte 19 - .2byte 20 - .2byte 21 - .2byte 22 - .2byte 23 - .2byte 24 - .2byte 25 - .2byte 26 - .2byte 27 - .2byte 28 - .2byte 29 - .2byte 30 - .2byte 31 - .2byte 32 - .2byte 33 - .2byte 34 - .2byte 35 - .2byte 36 - .2byte 37 - .2byte 38 - .2byte 39 - .2byte 40 - .2byte 41 - .2byte 42 - .2byte 43 - .2byte 44 - .2byte 45 - .2byte 46 - .2byte 47 - .2byte 48 - .2byte 49 - .2byte 50 - .2byte 51 - .2byte 52 - .2byte 53 - .2byte 54 - .2byte 55 - .2byte 56 - .2byte 57 - .2byte 58 - .2byte 59 - .2byte 60 - .2byte 61 - .2byte 62 - .2byte 63 - .2byte 64 - .2byte 65 - .2byte -1 - -gBattleFrontierTrainerMons_Rodette:: @ 85CEF26 - .2byte 0 - .2byte 1 - .2byte 2 - .2byte 3 - .2byte 4 - .2byte 5 - .2byte 6 - .2byte 7 - .2byte 10 - .2byte 13 - 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.2byte 638 - .2byte 645 - .2byte 665 - .2byte 668 - .2byte 670 - .2byte 673 - .2byte 682 - .2byte 683 - .2byte 686 - .2byte 688 - .2byte 689 - .2byte 692 - .2byte 697 - .2byte 698 - .2byte 704 - .2byte 725 - .2byte 726 - .2byte 727 - .2byte 729 - .2byte 733 - .2byte 734 - .2byte 741 - .2byte 812 - .2byte 813 - .2byte 814 - .2byte 815 - .2byte 816 - .2byte 817 - .2byte 818 - .2byte 819 - .2byte -1 diff --git a/data/battle_frontier/battle_frontier_trainers.inc b/data/battle_frontier/battle_frontier_trainers.inc deleted file mode 100644 index 8b05d88eb..000000000 --- a/data/battle_frontier/battle_frontier_trainers.inc +++ /dev/null @@ -1,7801 +0,0 @@ - .align 2 -gBattleFrontierTrainers:: @ 85D5ACC -@ 0 - .4byte FACILITY_CLASS_YOUNGSTER - .string "BRADY$", 8 -@ pre-battle speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_NEVER - .2byte EC_WORD_GOING - .2byte EC_WORD_TO - .2byte EC_WORD_LOSE - .2byte EC_WORD_EXCL -@ win speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_STRONG - .2byte EC_WORD_AREN_T - .2byte EC_WORD_I - .2byte EC_WORD_QUES - .2byte -1 -@ loss speech - .2byte EC_WORD_WHAT - .2byte EC_WORD_QUES - .2byte -1 - .2byte EC_WORD_BUT - .2byte EC_WORD_HOW - .2byte EC_WORD_QUES - .4byte gBattleFrontierTrainerMons_Brady - -@ 1 - .4byte FACILITY_CLASS_YOUNGSTER - .string "CONNER$", 8 -@ pre-battle speech - .2byte EC_WORD_LOSING - .2byte EC_WORD_DOESN_T - .2byte EC_WORD_BUG - .2byte EC_WORD_ME - .2byte -1 - .2byte -1 -@ win speech - .2byte EC_WORD_A - .2byte EC_WORD_WIN - .2byte EC_WORD_IS - .2byte EC_WORD_JUST - .2byte EC_WORD_AWESOME - .2byte -1 -@ loss speech - .2byte EC_WORD_DARN - .2byte EC_WORD_ELLIPSIS - .2byte EC_WORD_LOSING - .2byte EC_WORD_DOES - .2byte EC_WORD_BUG - .2byte EC_WORD_ME - .4byte gBattleFrontierTrainerMons_Conner - -@ 2 - .4byte FACILITY_CLASS_YOUNGSTER - .string "BRADLEY$", 8 -@ pre-battle speech - .2byte EC_WORD_HEY_THERE - .2byte EC_WORD_EXCL - .2byte EC_WORD_YOU_RE - .2byte EC_WORD_MY - .2byte EC_WORD_OPPONENT - .2byte EC_WORD_TODAY -@ win speech - .2byte EC_WORD_HAHAHA - .2byte EC_WORD_EXCL - .2byte -1 - .2byte EC_WORD_SEE_YA - .2byte EC_WORD_LATER - .2byte EC_WORD_EXCL -@ loss speech - .2byte EC_WORD_TOMORROW - .2byte EC_WORD_IS - .2byte EC_WORD_WHEN - .2byte EC_WORD_WE - .2byte EC_WORD_REALLY - .2byte EC_WORD_BATTLE - .4byte gBattleFrontierTrainerMons_Bradley - -@ 3 - .4byte FACILITY_CLASS_LASS - .string "CYBIL$", 8 -@ pre-battle speech - .2byte EC_WORD_YOU_RE - .2byte EC_WORD_REALLY - .2byte EC_WORD_NOT_VERY - .2byte EC_WORD_SCARY - .2byte EC_WORD_AT - .2byte EC_WORD_ALL -@ win speech - .2byte EC_WORD_IT_S - .2byte EC_WORD_SAD - .2byte EC_WORD_TO - .2byte EC_WORD_SEE - .2byte EC_WORD_YOU - .2byte EC_MOVE2(STRUGGLE) -@ loss speech - .2byte EC_WORD_THIS - .2byte EC_WORD_CAN_T - .2byte EC_WORD_BE - .2byte EC_WORD_HAPPENING - .2byte EC_WORD_TO_ME - .2byte EC_WORD_EXCL - .4byte gBattleFrontierTrainerMons_Cybil - -@ 4 - .4byte FACILITY_CLASS_LASS - .string "RODETTE$", 8 -@ pre-battle speech - .2byte EC_WORD_OH - .2byte EC_WORD_THIS - .2byte EC_WORD_IS - .2byte EC_WORD_SO - .2byte EC_WORD_EXCITING - .2byte EC_WORD_EXCL -@ win speech - .2byte EC_WORD_IT_S - .2byte EC_WORD_INCREDIBLE - .2byte EC_WORD_HOW - .2byte EC_WORD_STRONG - .2byte EC_WORD_I_AM - .2byte EC_WORD_EXCL -@ loss speech - .2byte EC_WORD_OH_DEAR - .2byte EC_WORD_ELLIPSIS - .2byte EC_WORD_I_AM - .2byte EC_WORD_JUST - .2byte EC_WORD_NO - .2byte EC_WORD_GOOD - .4byte gBattleFrontierTrainerMons_Rodette - -@ 5 - .4byte FACILITY_CLASS_LASS - .string "PEGGY$", 8 -@ pre-battle speech - .2byte EC_WORD_GET - .2byte EC_WORD_READY - .2byte EC_WORD_TO - .2byte EC_WORD_BE - .2byte EC_WORD_DESTROYED - .2byte EC_WORD_EXCL -@ win speech - .2byte EC_WORD_HAHAHA - .2byte EC_WORD_EXCL_EXCL - .2byte -1 - .2byte EC_WORD_I_AM - .2byte EC_WORD_LOLLING - .2byte EC_WORD_EXCL -@ loss speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_FEELING - .2byte EC_WORD_SAD - .2byte EC_WORD_THANKS - .2byte EC_WORD_TO - .2byte EC_WORD_YOU - .4byte gBattleFrontierTrainerMons_Peggy - -@ 6 - .4byte FACILITY_CLASS_SCHOOL_KID_M - .string "KEITH$", 8 -@ pre-battle speech - .2byte EC_WORD_I - .2byte EC_WORD_DON_T - .2byte EC_WORD_JUST - .2byte EC_WORD_STUDY - .2byte EC_WORD_YOU - .2byte EC_WORD_KNOW -@ win speech - .2byte EC_WORD_YOU - .2byte EC_WORD_DON_T - .2byte EC_WORD_STUDY - .2byte EC_WORD_ENOUGH - .2byte EC_WORD_ELLIPSIS - .2byte -1 -@ loss speech - .2byte EC_WORD_I - .2byte EC_WORD_NEED - .2byte EC_WORD_TO - .2byte EC_WORD_STUDY - .2byte EC_WORD_MORE - .2byte EC_WORD_ELLIPSIS - .4byte gBattleFrontierTrainerMons_Keith - -@ 7 - .4byte FACILITY_CLASS_SCHOOL_KID_M - .string "GRAYSON$", 8 -@ pre-battle speech - .2byte EC_WORD_A - .2byte EC_WORD_POKEMON - .2byte EC_WORD_BATTLE - .2byte EC_WORD_ISN_T - .2byte EC_WORD_CHILD_S_PLAY - .2byte EC_WORD_EXCL -@ win speech - .2byte EC_WORD_YOU_RE - .2byte EC_WORD_DONE - .2byte EC_WORD_AREN_T - .2byte EC_WORD_YOU - .2byte EC_WORD_QUES - .2byte -1 -@ loss speech - .2byte EC_WORD_WE - .2byte EC_WORD_WERE - .2byte EC_WORD_LIKE - .2byte EC_WORD_TOYS - .2byte EC_WORD_TO - .2byte EC_WORD_YOU - .4byte gBattleFrontierTrainerMons_Grayson - -@ 8 - .4byte FACILITY_CLASS_SCHOOL_KID_M - .string "GLENN$", 8 -@ pre-battle speech - .2byte EC_WORD_I - .2byte EC_WORD_WOULD - .2byte EC_WORD_BE - .2byte EC_WORD_COOL - .2byte EC_WORD_IF_I_WIN - .2byte -1 -@ win speech - .2byte EC_WORD_COOL - .2byte EC_WORD_EXCL - .2byte -1 - .2byte EC_WORD_THAT_S - .2byte EC_WORD_WHAT - .2byte EC_WORD_I_AM -@ loss speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_NOT - .2byte EC_WORD_GOING - .2byte EC_WORD_TO - .2byte EC_WORD_BE - .2byte EC_WORD_COOL - .4byte gBattleFrontierTrainerMons_Glenn - -@ 9 - .4byte FACILITY_CLASS_SCHOOL_KID_F - .string "LILIANA$", 8 -@ pre-battle speech - .2byte EC_WORD_I - .2byte EC_WORD_WON_T - .2byte EC_WORD_GIVE_UP - .2byte EC_WORD_UNTIL - .2byte EC_WORD_I - .2byte EC_WORD_WIN -@ win speech - .2byte EC_WORD_THERE - .2byte EC_WORD_IS - .2byte EC_WORD_NO - .2byte EC_WORD_SURRENDER - .2byte EC_WORD_IN - .2byte EC_WORD_ME -@ loss speech - .2byte EC_WORD_THAT_S - .2byte EC_WORD_IT - .2byte EC_WORD_ELLIPSIS - .2byte EC_WORD_I - .2byte EC_WORD_GIVE_UP - .2byte EC_WORD_ELLIPSIS - .4byte gBattleFrontierTrainerMons_Liliana - -@ 10 - .4byte FACILITY_CLASS_SCHOOL_KID_F - .string "ELISE$", 8 -@ pre-battle speech - .2byte EC_WORD_MY - .2byte EC_WORD_STRATEGY - .2byte EC_WORD_IS - .2byte EC_WORD_FROM - .2byte EC_WORD_MY - .2byte EC_WORD_FATHER -@ win speech - .2byte EC_WORD_I - .2byte EC_WORD_WIN - .2byte EC_WORD_EXCL - .2byte EC_WORD_FATHER - .2byte EC_WORD_I_VE - .2byte EC_WORD_WON -@ loss speech - .2byte EC_WORD_FORGIVE - .2byte EC_WORD_ME - .2byte EC_WORD_FATHER - .2byte EC_WORD_FOR - .2byte EC_WORD_I_VE - .2byte EC_WORD_LOST - .4byte gBattleFrontierTrainerMons_Elise - -@ 11 - .4byte FACILITY_CLASS_SCHOOL_KID_F - .string "ZOEY$", 8 -@ pre-battle speech - .2byte EC_WORD_PLEASE - .2byte EC_WORD_BATTLE - .2byte EC_WORD_LIKE - .2byte EC_WORD_YOU - .2byte EC_WORD_MEAN - .2byte EC_WORD_IT -@ win speech - .2byte EC_WORD_THANK_YOU - .2byte EC_WORD_EXCL_EXCL - .2byte -1 - .2byte EC_WORD_THANK_YOU - .2byte EC_WORD_SO - .2byte EC_WORD_MUCH -@ loss speech - .2byte EC_WORD_WERE - .2byte EC_WORD_YOU - .2byte EC_WORD_REALLY - .2byte EC_WORD_BEING - .2byte EC_WORD_SERIOUS - .2byte EC_WORD_QUES - .4byte gBattleFrontierTrainerMons_Zoey - -@ 12 - .4byte FACILITY_CLASS_RICH_BOY - .string "MANUEL$", 8 -@ pre-battle speech - .2byte EC_WORD_ME - .2byte EC_WORD_LOSE - .2byte EC_WORD_QUES - .2byte EC_WORD_THAT_S - .2byte EC_WORD_PREPOSTEROUS - .2byte EC_WORD_EXCL -@ win speech - .2byte EC_WORD_NATURALLY - .2byte EC_WORD_I - .2byte EC_WORD_WIN - .2byte -1 - .2byte -1 - .2byte -1 -@ loss speech - .2byte EC_WORD_WAAAH - .2byte EC_WORD_EXCL - .2byte -1 - .2byte EC_WORD_I - .2byte EC_WORD_LOST - .2byte EC_WORD_MOTHER - .4byte gBattleFrontierTrainerMons_Manuel - -@ 13 - .4byte FACILITY_CLASS_RICH_BOY - .string "RUSS$", 8 -@ pre-battle speech - .2byte EC_WORD_THEY - .2byte EC_WORD_ALL - .2byte EC_WORD_WANT - .2byte EC_WORD_MY - .2byte EC_WORD_FABULOUS - .2byte EC_WORD_POKEMON -@ win speech - .2byte EC_WORD_I - .2byte EC_WORD_WILL - .2byte EC_WORD_HAVE - .2byte EC_WORD_A - .2byte EC_WORD_POKEMON - .2byte EC_WORD_PARTY -@ loss speech - .2byte EC_WORD_HOW - .2byte EC_WORD_COULD - .2byte EC_WORD_YOU - .2byte EC_WORD_DO - .2byte EC_WORD_THAT - .2byte EC_WORD_QUES - .4byte gBattleFrontierTrainerMons_Russ - -@ 14 - .4byte FACILITY_CLASS_RICH_BOY - .string "DUSTIN$", 8 -@ pre-battle speech - .2byte EC_WORD_I - .2byte EC_WORD_REALLY - .2byte EC_WORD_LIKE - .2byte EC_WORD_COOL - .2byte EC_WORD_POKEMON - .2byte -1 -@ win speech - .2byte EC_WORD_I - .2byte EC_WORD_LIKE - .2byte EC_WORD_MYSELF - .2byte EC_WORD_WHEN_I_WIN - .2byte EC_WORD_EXCL - .2byte -1 -@ loss speech - .2byte EC_WORD_I - .2byte EC_WORD_LIKE - .2byte EC_WORD_MYSELF - .2byte EC_WORD_IF_I_LOSE - .2byte EC_WORD_TOO - .2byte -1 - .4byte gBattleFrontierTrainerMons_Dustin - -@ 15 - .4byte FACILITY_CLASS_LADY - .string "TINA$", 8 -@ pre-battle speech - .2byte EC_WORD_IF_I_WIN - .2byte EC_WORD_YOU - .2byte EC_WORD_CAN - .2byte EC_WORD_HAVE - .2byte EC_WORD_A - .2byte EC_MOVE2(SWEET_KISS) -@ win speech - .2byte EC_WORD_HERE_IT_IS - .2byte EC_WORD_YOUR - .2byte EC_MOVE2(SWEET_KISS) - .2byte EC_WORD_FROM - .2byte EC_WORD_MY - .2byte EC_POKEMON2(JYNX) -@ loss speech - .2byte EC_WORD_YOU - .2byte EC_WORD_WANT - .2byte EC_WORD_A - .2byte EC_MOVE(SWIFT) - .2byte EC_MOVE2(MEGA_KICK) - .2byte EC_WORD_INSTEAD - .4byte gBattleFrontierTrainerMons_Tina - -@ 16 - .4byte FACILITY_CLASS_LADY - .string "GILLIAN$", 8 -@ pre-battle speech - .2byte EC_WORD_THE - .2byte EC_WORD_GOURMET - .2byte EC_WORD_THING - .2byte EC_WORD_IS - .2byte EC_WORD_SO - .2byte EC_WORD_YESTERDAY -@ win speech - .2byte EC_WORD_POKEMON - .2byte EC_WORD_NEVER - .2byte EC_WORD_GO - .2byte EC_WORD_OUT - .2byte EC_WORD_OF - .2byte EC_WORD_FASHION -@ loss speech - .2byte EC_WORD_LOSING - .2byte EC_WORD_DOESN_T - .2byte EC_WORD_DISAPPOINT - .2byte EC_WORD_ME - .2byte -1 - .2byte -1 - .4byte gBattleFrontierTrainerMons_Gillian - -@ 17 - .4byte FACILITY_CLASS_LADY - .string "ZOE$", 8 -@ pre-battle speech - .2byte EC_WORD_I - .2byte EC_WORD_HAVEN_T - .2byte EC_WORD_A - .2byte EC_WORD_WORRY - .2byte EC_WORD_AT - .2byte EC_WORD_ALL -@ win speech - .2byte EC_WORD_LIFE - .2byte EC_WORD_IS - .2byte EC_WORD_ALWAYS - .2byte EC_WORD_GOOD - .2byte EC_WORD_TO_ME - .2byte -1 -@ loss speech - .2byte EC_WORD_I - .2byte EC_WORD_WORRY - .2byte EC_WORD_ABOUT - .2byte EC_WORD_MY - .2byte EC_WORD_POKEMON - .2byte EC_WORD_SKILL - .4byte gBattleFrontierTrainerMons_Zoe - -@ 18 - .4byte FACILITY_CLASS_CAMPER - .string "CHEN$", 8 -@ pre-battle speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_TOTALLY - .2byte EC_WORD_READY - .2byte EC_WORD_TO - .2byte EC_WORD_ROCK - .2byte EC_WORD_TODAY -@ win speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_READY - .2byte EC_WORD_TO - .2byte EC_WORD_GO - .2byte EC_WORD_ON - .2byte EC_WORD_EXCL -@ loss speech - .2byte EC_WORD_I_VE - .2byte EC_WORD_LOST - .2byte EC_WORD_MY - .2byte EC_MOVE(FOCUS_ENERGY) - .2byte EC_WORD_AND - .2byte EC_WORD_TOUGHNESS - .4byte gBattleFrontierTrainerMons_Chen - -@ 19 - .4byte FACILITY_CLASS_CAMPER - .string "AL$", 8 -@ pre-battle speech - .2byte EC_WORD_YOUR - .2byte EC_WORD_LOOK - .2byte EC_WORD_SAYS - .2byte EC_WORD_YOU_RE - .2byte EC_WORD_REALLY - .2byte EC_WORD_TOUGH -@ win speech - .2byte EC_WORD_IT_S - .2byte EC_WORD_ME - .2byte EC_WORD_WHO_IS - .2byte EC_WORD_REALLY - .2byte EC_WORD_TOUGH - .2byte -1 -@ loss speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_RIGHT - .2byte EC_WORD_EXCL - .2byte EC_WORD_YOU_RE - .2byte EC_WORD_REALLY - .2byte EC_WORD_TOUGH - .4byte gBattleFrontierTrainerMons_Al - -@ 20 - .4byte FACILITY_CLASS_CAMPER - .string "MITCH$", 8 -@ pre-battle speech - .2byte EC_WORD_MOTHER - .2byte EC_WORD_NATURE - .2byte EC_WORD_IS - .2byte EC_WORD_MY - .2byte EC_WORD_ALLY - .2byte EC_WORD_EXCL -@ win speech - .2byte EC_WORD_WAS - .2byte EC_WORD_THAT - .2byte EC_WORD_ENOUGH - .2byte EC_WORD_FOR - .2byte EC_WORD_YOU - .2byte EC_WORD_QUES -@ loss speech - .2byte EC_WORD_MOTHER - .2byte EC_WORD_NATURE - .2byte EC_WORD_DIDN_T - .2byte EC_WORD_LET_ME_WIN - .2byte EC_WORD_QUES - .2byte -1 - .4byte gBattleFrontierTrainerMons_Mitch - -@ 21 - .4byte FACILITY_CLASS_PICNICKER - .string "ANNE$", 8 -@ pre-battle speech - .2byte EC_WORD_I - .2byte EC_WORD_CAN_T - .2byte EC_WORD_WAIT - .2byte EC_WORD_LET_S - .2byte EC_WORD_BATTLE - .2byte EC_WORD_NOW -@ win speech - .2byte EC_WORD_MY - .2byte EC_WORD_HAPPINESS - .2byte EC_WORD_IS - .2byte EC_WORD_OVERWHELMING - .2byte EC_WORD_EXCL - .2byte -1 -@ loss speech - .2byte EC_WORD_YOU_VE - .2byte EC_WORD_DESTROYED - .2byte EC_WORD_MY - .2byte EC_WORD_HAPPINESS - .2byte EC_WORD_ELLIPSIS - .2byte -1 - .4byte gBattleFrontierTrainerMons_Anne - -@ 22 - .4byte FACILITY_CLASS_PICNICKER - .string "ALIZE$", 8 -@ pre-battle speech - .2byte EC_WORD_CUTE - .2byte EC_WORD_AND - .2byte EC_WORD_AWFULLY - .2byte EC_WORD_STRONG - .2byte EC_WORD_THAT_S - .2byte EC_WORD_ME -@ win speech - .2byte EC_WORD_YUP - .2byte EC_WORD_I_AM - .2byte EC_WORD_CUTE - .2byte EC_WORD_AND - .2byte EC_WORD_AWFULLY - .2byte EC_WORD_STRONG -@ loss speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_WEAK - .2byte EC_WORD_ELLIPSIS - .2byte EC_WORD_BUT - .2byte EC_WORD_I_AM - .2byte EC_WORD_CUTE - .4byte gBattleFrontierTrainerMons_Alize - -@ 23 - .4byte FACILITY_CLASS_PICNICKER - .string "LAUREN$", 8 -@ pre-battle speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_OLD - .2byte EC_WORD_BUT - .2byte EC_WORD_I_AM - .2byte EC_WORD_ALSO - .2byte EC_WORD_GOOD -@ win speech - .2byte EC_WORD_I - .2byte EC_WORD_SAID - .2byte EC_WORD_I_WAS - .2byte EC_WORD_OLD - .2byte EC_WORD_BUT - .2byte EC_WORD_GOOD -@ loss speech - .2byte EC_WORD_WHAT - .2byte EC_WORD_A - .2byte EC_WORD_WEIRD - .2byte EC_WORD_DREAM - .2byte EC_WORD_THAT_WAS - .2byte EC_WORD_EXCL - .4byte gBattleFrontierTrainerMons_Lauren - -@ 24 - .4byte FACILITY_CLASS_TUBER_M - .string "KIPP$", 8 -@ pre-battle speech - .2byte EC_WORD_IF_I_WIN - .2byte EC_WORD_I_AM - .2byte EC_WORD_GOING - .2byte EC_WORD_TO - .2byte EC_WORD_GO - .2byte EC_MOVE2(SURF) -@ win speech - .2byte EC_WORD_YEAH - .2byte EC_WORD_EXCL - .2byte EC_WORD_I_AM - .2byte EC_WORD_OFF - .2byte EC_WORD_TO - .2byte EC_MOVE2(SURF) -@ loss speech - .2byte EC_WORD_OH - .2byte EC_WORD_NO - .2byte EC_WORD_EXCL - .2byte EC_WORD_A - .2byte EC_MOVE(WHIRLPOOL) - .2byte EC_WORD_EXCL - .4byte gBattleFrontierTrainerMons_Kipp - -@ 25 - .4byte FACILITY_CLASS_TUBER_M - .string "JASON$", 8 -@ pre-battle speech - .2byte EC_WORD_TEACH - .2byte EC_WORD_ME - .2byte EC_WORD_A - .2byte EC_WORD_GOOD - .2byte EC_WORD_STRATEGY - .2byte -1 -@ win speech - .2byte EC_WORD_THAT_WAS - .2byte EC_WORD_YOUR - .2byte EC_WORD_GOOD - .2byte EC_WORD_STRATEGY - .2byte EC_WORD_QUES_EXCL - .2byte -1 -@ loss speech - .2byte EC_WORD_WOW - .2byte EC_WORD_THAT - .2byte EC_WORD_IS - .2byte EC_WORD_AN - .2byte EC_WORD_AWESOME - .2byte EC_WORD_STRATEGY - .4byte gBattleFrontierTrainerMons_Jason - -@ 26 - .4byte FACILITY_CLASS_TUBER_M - .string "JOHN$", 8 -@ pre-battle speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_A - .2byte EC_WORD_PRETTY - .2byte EC_WORD_NEW - .2byte EC_WORD_TRAINER - .2byte -1 -@ win speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_NEW - .2byte EC_WORD_BUT - .2byte EC_WORD_I - .2byte EC_WORD_WON - .2byte EC_WORD_EXCL -@ loss speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_NEW - .2byte EC_WORD_SO - .2byte EC_WORD_WHAT - .2byte EC_WORD_IF_I_LOSE - .2byte EC_WORD_QUES - .4byte gBattleFrontierTrainerMons_John - -@ 27 - .4byte FACILITY_CLASS_TUBER_F - .string "ANN$", 8 -@ pre-battle speech - .2byte EC_WORD_IT_S - .2byte EC_WORD_SO - .2byte EC_WORD_EXCITING - .2byte EC_WORD_IT - .2byte EC_WORD_REALLY - .2byte EC_WORD_IS -@ win speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_SO - .2byte EC_WORD_HAPPY - .2byte EC_WORD_I - .2byte EC_WORD_CAN - .2byte EC_WORD_CRY -@ loss speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_SO - .2byte EC_WORD_SAD - .2byte EC_WORD_I - .2byte EC_WORD_WILL - .2byte EC_WORD_CRY - .4byte gBattleFrontierTrainerMons_Ann - -@ 28 - .4byte FACILITY_CLASS_TUBER_F - .string "EILEEN$", 8 -@ pre-battle speech - .2byte EC_WORD_LET_S - .2byte EC_WORD_PRETEND - .2byte EC_WORD_I_AM - .2byte EC_WORD_AN - .2byte EC_WORD_ADULT - .2byte EC_WORD_OK_QUES -@ win speech - .2byte EC_WORD_SO - .2byte EC_WORD_THIS - .2byte EC_WORD_IS - .2byte EC_WORD_AN - .2byte EC_WORD_ADULT - .2byte EC_WORD_FEELING -@ loss speech - .2byte EC_WORD_AN - .2byte EC_WORD_ADULT - .2byte EC_WORD_CAN_T - .2byte EC_WORD_BEAT - .2byte EC_WORD_YOU - .2byte EC_WORD_QUES - .4byte gBattleFrontierTrainerMons_Eileen - -@ 29 - .4byte FACILITY_CLASS_TUBER_F - .string "CARLIE$", 8 -@ pre-battle speech - .2byte EC_WORD_MY - .2byte EC_WORD_SUMMER - .2byte EC_WORD_VACATION - .2byte EC_WORD_IS - .2byte EC_WORD_FOR - .2byte EC_WORD_POKEMON -@ win speech - .2byte EC_WORD_MY - .2byte EC_WORD_SUMMER - .2byte EC_WORD_VACATION - .2byte EC_WORD_WILL - .2byte EC_WORD_BE - .2byte EC_WORD_AWESOME -@ loss speech - .2byte EC_WORD_I - .2byte EC_WORD_CAN_T_WIN - .2byte EC_WORD_LIKE - .2byte EC_WORD_THIS - .2byte EC_WORD_ELLIPSIS - .2byte -1 - .4byte gBattleFrontierTrainerMons_Carlie - -@ 30 - .4byte FACILITY_CLASS_SWIMMER_M - .string "GORDON$", 8 -@ pre-battle speech - .2byte EC_WORD_VICTORY - .2byte EC_WORD_WILL - .2byte EC_WORD_COME - .2byte EC_WORD_TO_ME - .2byte EC_WORD_EXCL - .2byte -1 -@ win speech - .2byte EC_WORD_OH_YEAH - .2byte EC_WORD_EXCL - .2byte -1 - .2byte EC_WORD_I - .2byte EC_WORD_REALLY - .2byte EC_WORD_WON -@ loss speech - .2byte EC_WORD_NOTHING - .2byte EC_WORD_IS - .2byte EC_WORD_WORKING - .2byte EC_WORD_OUT - .2byte EC_WORD_FOR - .2byte EC_WORD_ME - .4byte gBattleFrontierTrainerMons_Gordon - -@ 31 - .4byte FACILITY_CLASS_SWIMMER_M - .string "AYDEN$", 8 -@ pre-battle speech - .2byte EC_WORD_COME_ON - .2byte EC_WORD_I - .2byte EC_WORD_NEED - .2byte EC_WORD_A - .2byte EC_WORD_HOT - .2byte EC_WORD_BATTLE -@ win speech - .2byte EC_WORD_I - .2byte EC_WORD_NEED - .2byte EC_WORD_WATER - .2byte EC_WORD_TO - .2byte EC_WORD_COOL - .2byte EC_WORD_DOWN -@ loss speech - .2byte EC_WORD_YOU - .2byte EC_WORD_HAVE - .2byte EC_WORD_ME - .2byte EC_WORD_FEELING - .2byte EC_WORD_ICE - .2byte EC_WORD_COLD - .4byte gBattleFrontierTrainerMons_Ayden - -@ 32 - .4byte FACILITY_CLASS_SWIMMER_M - .string "MARCO$", 8 -@ pre-battle speech - .2byte EC_WORD_I - .2byte EC_MOVE2(SURF) - .2byte EC_WORD_IN - .2byte EC_WORD_THE - .2byte EC_WORD_WINTER - .2byte EC_WORD_TOO -@ win speech - .2byte EC_WORD_I - .2byte EC_WORD_WILL - .2byte EC_WORD_GO - .2byte EC_MOVE2(SURF) - .2byte EC_WORD_RIGHT - .2byte EC_WORD_NOW -@ loss speech - .2byte EC_WORD_I - .2byte EC_WORD_WILL - .2byte EC_MOVE2(BEAT_UP) - .2byte EC_WORD_MY - .2byte EC_MOVE2(SURF) - .2byte EC_WORD_BOARD - .4byte gBattleFrontierTrainerMons_Marco - -@ 33 - .4byte FACILITY_CLASS_SWIMMER_F - .string "CIERRA$", 8 -@ pre-battle speech - .2byte EC_WORD_I - .2byte EC_WORD_LIKE - .2byte EC_WORD_TO - .2byte EC_WORD_SYNCHRONIZE - .2byte EC_WORD_MY - .2byte EC_WORD_SWIFT_SWIM -@ win speech - .2byte EC_WORD_MY - .2byte EC_WORD_POKEMON - .2byte EC_WORD_SYNCHRONIZE - .2byte EC_WORD_WITH - .2byte EC_WORD_ME - .2byte -1 -@ loss speech - .2byte EC_WORD_I - .2byte EC_WORD_NEED - .2byte EC_WORD_TO - .2byte EC_WORD_SYNCHRONIZE - .2byte EC_WORD_BETTER - .2byte EC_WORD_ELLIPSIS - .4byte gBattleFrontierTrainerMons_Cierra - -@ 34 - .4byte FACILITY_CLASS_SWIMMER_F - .string "MARCY$", 8 -@ pre-battle speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_A - .2byte EC_WORD_KNOCKOUT - .2byte EC_WORD_YOU - .2byte EC_WORD_CAN_T_WIN - .2byte EC_WORD_EXCL -@ win speech - .2byte EC_WORD_AFTER - .2byte EC_WORD_ALL - .2byte EC_WORD_I_AM - .2byte EC_WORD_A - .2byte EC_WORD_KNOCKOUT - .2byte EC_WORD_EXCL -@ loss speech - .2byte EC_WORD_THAT_S - .2byte EC_WORD_NOT - .2byte EC_WORD_THE - .2byte EC_WORD_KNOCKOUT - .2byte EC_WORD_I - .2byte EC_WORD_MEAN - .4byte gBattleFrontierTrainerMons_Marcy - -@ 35 - .4byte FACILITY_CLASS_SWIMMER_F - .string "KATHY$", 8 -@ pre-battle speech - .2byte EC_WORD_I_VE - .2byte EC_WORD_WON - .2byte EC_WORD_EVERY - .2byte EC_WORD_MATCH - .2byte EC_WORD_TODAY - .2byte EC_WORD_EXCL -@ win speech - .2byte EC_WORD_IT_S - .2byte EC_WORD_SO - .2byte EC_WORD_GREAT - .2byte EC_WORD_TO - .2byte EC_WORD_WIN - .2byte EC_WORD_EXCL -@ loss speech - .2byte EC_WORD_HUH_QUES - .2byte EC_WORD_I - .2byte EC_WORD_SHOULD - .2byte EC_WORD_NOT - .2byte EC_WORD_HAVE - .2byte EC_WORD_LOST - .4byte gBattleFrontierTrainerMons_Kathy - -@ 36 - .4byte FACILITY_CLASS_POKEFAN_M - .string "PEYTON$", 8 -@ pre-battle speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_NEVER - .2byte EC_WORD_DISAPPOINTED - .2byte EC_WORD_WITH - .2byte EC_WORD_MY - .2byte EC_WORD_POKEMON -@ win speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_HAPPY - .2byte EC_WORD_IF - .2byte EC_WORD_WE - .2byte EC_WORD_WIN - .2byte EC_WORD_TOGETHER -@ loss speech - .2byte EC_WORD_I - .2byte EC_WORD_ADORE - .2byte EC_WORD_MY - .2byte EC_WORD_POKEMON - .2byte EC_WORD_MORE - .2byte EC_WORD_IF_I_LOSE - .4byte gBattleFrontierTrainerMons_Peyton - -@ 37 - .4byte FACILITY_CLASS_POKEFAN_M - .string "JULIAN$", 8 -@ pre-battle speech - .2byte EC_WORD_YOU - .2byte EC_WORD_ADORE - .2byte EC_WORD_YOUR - .2byte EC_WORD_POKEMON - .2byte EC_WORD_RIGHT - .2byte EC_WORD_QUES -@ win speech - .2byte EC_WORD_YOU_RE - .2byte EC_WORD_TOTALLY - .2byte EC_WORD_OUT - .2byte EC_WORD_OF - .2byte EC_WORD_THE - .2byte EC_WORD_QUESTION -@ loss speech - .2byte EC_WORD_YOU - .2byte EC_WORD_DO - .2byte EC_WORD_ADORE - .2byte EC_WORD_YOUR - .2byte EC_WORD_POKEMON - .2byte EC_WORD_EXCL - .4byte gBattleFrontierTrainerMons_Julian - -@ 38 - .4byte FACILITY_CLASS_POKEFAN_M - .string "QUINN$", 8 -@ pre-battle speech - .2byte EC_WORD_MY - .2byte EC_WORD_POKEMON - .2byte EC_WORD_ARE - .2byte EC_WORD_BUT - .2byte EC_WORD_A - .2byte EC_WORD_DREAM -@ win speech - .2byte EC_WORD_THIS - .2byte EC_WORD_IS - .2byte EC_WORD_A - .2byte EC_WORD_BEAUTIFUL - .2byte EC_WORD_DREAM - .2byte EC_WORD_EXCL -@ loss speech - .2byte EC_WORD_THIS - .2byte EC_WORD_IS - .2byte EC_WORD_AN - .2byte EC_WORD_AWFUL - .2byte EC_MOVE(NIGHTMARE) - .2byte EC_WORD_EXCL - .4byte gBattleFrontierTrainerMons_Quinn - -@ 39 - .4byte FACILITY_CLASS_POKEFAN_F - .string "HAYLEE$", 8 -@ pre-battle speech - .2byte EC_WORD_I - .2byte EC_WORD_DON_T - .2byte EC_WORD_KNOW - .2byte EC_WORD_HOW - .2byte EC_WORD_I_AM - .2byte EC_WORD_FEELING -@ win speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_FEELING - .2byte EC_WORD_OVERWHELMING - .2byte EC_WORD_JOY - .2byte EC_WORD_OVER - .2byte EC_WORD_THIS -@ loss speech - .2byte EC_WORD_DESTROYED - .2byte EC_WORD_IS - .2byte EC_WORD_THE - .2byte EC_WORD_WAY - .2byte EC_WORD_I_AM - .2byte EC_WORD_FEELING - .4byte gBattleFrontierTrainerMons_Haylee - -@ 40 - .4byte FACILITY_CLASS_POKEFAN_F - .string "AMANDA$", 8 -@ pre-battle speech - .2byte EC_WORD_I - .2byte EC_WORD_COME - .2byte EC_WORD_FROM - .2byte EC_WORD_A - .2byte EC_WORD_TRAINER - .2byte EC_WORD_FAMILY -@ win speech - .2byte EC_WORD_I - .2byte EC_WORD_WILL - .2byte EC_WORD_TREASURE - .2byte EC_WORD_THIS - .2byte EC_WORD_WIN - .2byte -1 -@ loss speech - .2byte EC_WORD_I - .2byte EC_WORD_WANT - .2byte EC_WORD_TO - .2byte EC_WORD_GO_HOME - .2byte EC_WORD_RIGHT - .2byte EC_WORD_NOW - .4byte gBattleFrontierTrainerMons_Amanda - -@ 41 - .4byte FACILITY_CLASS_POKEFAN_F - .string "STACY$", 8 -@ pre-battle speech - .2byte EC_WORD_ALL - .2byte EC_WORD_POKEMON - .2byte EC_WORD_HAVE - .2byte EC_WORD_THEIR - .2byte EC_WORD_OWN - .2byte EC_WORD_CUTE_CHARM -@ win speech - .2byte EC_WORD_YOU - .2byte EC_WORD_SEE - .2byte EC_WORD_WHAT - .2byte EC_WORD_I - .2byte EC_WORD_MEAN - .2byte EC_WORD_QUES -@ loss speech - .2byte EC_WORD_SHOULD - .2byte EC_WORD_I - .2byte EC_WORD_NOT - .2byte EC_WORD_ADORE - .2byte EC_WORD_POKEMON - .2byte EC_WORD_QUES - .4byte gBattleFrontierTrainerMons_Stacy - -@ 42 - .4byte FACILITY_CLASS_PKMN_BREEDER_M - .string "RAFAEL$", 8 -@ pre-battle speech - .2byte EC_WORD_COME_ON - .2byte EC_WORD_EXCL - .2byte EC_WORD_LET_S - .2byte EC_WORD_SEE - .2byte EC_WORD_SOME - .2byte EC_WORD_SPIRIT -@ win speech - .2byte EC_WORD_THAT_S_IT_EXCL - .2byte EC_WORD_THAT_S - .2byte EC_WORD_THE - .2byte EC_WORD_SPIRIT - .2byte EC_WORD_EXCL - .2byte -1 -@ loss speech - .2byte EC_WORD_WELL - .2byte EC_WORD_SO - .2byte EC_WORD_MUCH - .2byte EC_WORD_FOR - .2byte EC_WORD_OUR - .2byte EC_WORD_SPIRIT - .4byte gBattleFrontierTrainerMons_Rafael - -@ 43 - .4byte FACILITY_CLASS_PKMN_BREEDER_M - .string "OLIVER$", 8 -@ pre-battle speech - .2byte EC_WORD_A - .2byte EC_WORD_GENIUS - .2byte EC_WORD_THAT_S - .2byte EC_WORD_WHAT - .2byte EC_WORD_I_AM - .2byte EC_WORD_EXCL -@ win speech - .2byte EC_WORD_THAT_S - .2byte EC_WORD_HOW - .2byte EC_WORD_A - .2byte EC_WORD_GENIUS - .2byte EC_WORD_WORKS - .2byte EC_WORD_EXCL -@ loss speech - .2byte EC_WORD_YOU_RE - .2byte EC_WORD_MORE - .2byte EC_WORD_A - .2byte EC_WORD_GENIUS - .2byte EC_WORD_THAN - .2byte EC_WORD_I_AM - .4byte gBattleFrontierTrainerMons_Oliver - -@ 44 - .4byte FACILITY_CLASS_PKMN_BREEDER_M - .string "PAYTON$", 8 -@ pre-battle speech - .2byte EC_WORD_I - .2byte EC_WORD_TRAIN - .2byte EC_WORD_FROM - .2byte EC_WORD_THE - .2byte EC_WORD_EGG - .2byte EC_WORD_UP -@ win speech - .2byte EC_WORD_WELL - .2byte EC_WORD_DONE - .2byte EC_WORD_EXCL - .2byte -1 - .2byte -1 - .2byte -1 -@ loss speech - .2byte EC_WORD_THAT_WAS - .2byte EC_WORD_A - .2byte EC_MOVE2(SOFT_BOILED) - .2byte EC_WORD_LOSS - .2byte EC_WORD_ELLIPSIS - .2byte -1 - .4byte gBattleFrontierTrainerMons_Payton - -@ 45 - .4byte FACILITY_CLASS_POKEMON_BREEDER_F - .string "PAMELA$", 8 -@ pre-battle speech - .2byte EC_WORD_ALL - .2byte EC_WORD_POKEMON - .2byte EC_WORD_ADORE - .2byte EC_WORD_A - .2byte EC_WORD_KIND - .2byte EC_WORD_TRAINER -@ win speech - .2byte EC_WORD_IT_S - .2byte EC_WORD_TOO - .2byte EC_WORD_BAD - .2byte EC_WORD_YOU - .2byte EC_WORD_LOST - .2byte -1 -@ loss speech - .2byte EC_WORD_YOU_RE - .2byte EC_WORD_KIND - .2byte EC_WORD_AND - .2byte EC_WORD_YOU_RE - .2byte EC_WORD_ALSO - .2byte EC_WORD_STRONG - .4byte gBattleFrontierTrainerMons_Pamela - -@ 46 - .4byte FACILITY_CLASS_POKEMON_BREEDER_F - .string "ELIZA$", 8 -@ pre-battle speech - .2byte EC_WORD_I - .2byte EC_WORD_ADORE - .2byte EC_WORD_POKEMON - .2byte EC_WORD_LIKE - .2byte EC_WORD_MY - .2byte EC_WORD_CHILDREN -@ win speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_SO - .2byte EC_WORD_HAPPY - .2byte EC_WORD_FOR - .2byte EC_WORD_MY - .2byte EC_WORD_POKEMON -@ loss speech - .2byte EC_WORD_OH_DEAR - .2byte EC_WORD_I_AM - .2byte EC_WORD_SO - .2byte EC_WORD_SORRY - .2byte EC_WORD_ABOUT - .2byte EC_WORD_THIS - .4byte gBattleFrontierTrainerMons_Eliza - -@ 47 - .4byte FACILITY_CLASS_POKEMON_BREEDER_F - .string "MARISA$", 8 -@ pre-battle speech - .2byte EC_WORD_I - .2byte EC_WORD_PROMISE - .2byte EC_WORD_TO - .2byte EC_WORD_BATTLE - .2byte EC_WORD_SERIOUSLY - .2byte -1 -@ win speech - .2byte EC_WORD_PROMISE - .2byte EC_WORD_ME - .2byte EC_WORD_YOU - .2byte EC_WORD_WILL - .2byte EC_WORD_DO - .2byte EC_WORD_BETTER -@ loss speech - .2byte EC_WORD_PROMISE - .2byte EC_WORD_ME - .2byte EC_WORD_ANOTHER - .2byte EC_WORD_BATTLE - .2byte EC_WORD_PLEASE - .2byte EC_WORD_EXCL - .4byte gBattleFrontierTrainerMons_Marisa - -@ 48 - .4byte FACILITY_CLASS_BUG_CATCHER - .string "LEWIS$", 8 -@ pre-battle speech - .2byte EC_WORD_A_LITTLE - .2byte EC_WORD_BUG - .2byte EC_WORD_IS - .2byte EC_WORD_SCARY - .2byte EC_WORD_QUES - .2byte EC_WORD_HAHAHA -@ win speech - .2byte EC_WORD_LOOK - .2byte EC_WORD_LOOK - .2byte EC_WORD_EXCL - .2byte EC_WORD_A - .2byte EC_WORD_SCARY - .2byte EC_WORD_BUG -@ loss speech - .2byte EC_WORD_OH - .2byte EC_WORD_A - .2byte EC_WORD_BUG - .2byte EC_WORD_ISN_T - .2byte EC_WORD_SCARY - .2byte EC_WORD_ELLIPSIS - .4byte gBattleFrontierTrainerMons_Lewis - -@ 49 - .4byte FACILITY_CLASS_BUG_CATCHER - .string "YOSHI$", 8 -@ pre-battle speech - .2byte EC_WORD_BUG - .2byte EC_WORD_POKEMON - .2byte EC_WORD_MAKE - .2byte EC_WORD_ME - .2byte EC_WORD_FEELING - .2byte EC_WORD_LOVEY_DOVEY -@ win speech - .2byte EC_WORD_BUG - .2byte EC_WORD_POKEMON - .2byte EC_WORD_ARE - .2byte EC_WORD_THE - .2byte EC_WORD_BEST - .2byte EC_WORD_EXCL -@ loss speech - .2byte EC_WORD_YOU_RE - .2byte EC_WORD_IGNORANT - .2byte EC_WORD_ABOUT - .2byte EC_WORD_BUG - .2byte EC_WORD_POKEMON - .2byte -1 - .4byte gBattleFrontierTrainerMons_Yoshi - -@ 50 - .4byte FACILITY_CLASS_BUG_CATCHER - .string "DESTIN$", 8 -@ pre-battle speech - .2byte EC_WORD_IT_S - .2byte EC_WORD_WAY - .2byte EC_WORD_TOO - .2byte EC_WORD_HOT - .2byte EC_WORD_HERE - .2byte -1 -@ win speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_ABOUT - .2byte EC_WORD_TO - .2byte EC_MOVE(OVERHEAT) - .2byte -1 - .2byte -1 -@ loss speech - .2byte EC_WORD_PLEASE - .2byte EC_WORD_I - .2byte EC_WORD_NEED - .2byte EC_WORD_SOME - .2byte EC_WORD_WATER - .2byte -1 - .4byte gBattleFrontierTrainerMons_Destin - -@ 51 - .4byte FACILITY_CLASS_NINJA_BOY - .string "KEON$", 8 -@ pre-battle speech - .2byte EC_WORD_FORGIVE - .2byte EC_WORD_ME - .2byte EC_WORD_BUT - .2byte EC_WORD_HERE_I_COME - .2byte EC_WORD_EXCL - .2byte -1 -@ win speech - .2byte EC_WORD_FORGIVE - .2byte EC_WORD_ME - .2byte EC_WORD_FOR - .2byte EC_WORD_MY - .2byte EC_WORD_OVERWHELMING - .2byte EC_WORD_POWER -@ loss speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_SORRY - .2byte EC_WORD_ELLIPSIS - .2byte -1 - .2byte -1 - .2byte -1 - .4byte gBattleFrontierTrainerMons_Keon - -@ 52 - .4byte FACILITY_CLASS_NINJA_BOY - .string "STUART$", 8 -@ pre-battle speech - .2byte EC_WORD_I - .2byte EC_WORD_PROMISE - .2byte EC_WORD_YOU - .2byte EC_WORD_A - .2byte EC_WORD_HOT - .2byte EC_WORD_BATTLE -@ win speech - .2byte EC_WORD_THE - .2byte EC_WORD_MASTER - .2byte EC_WORD_OF - .2byte EC_WORD_COOL - .2byte EC_WORD_THAT_S - .2byte EC_WORD_ME -@ loss speech - .2byte EC_WORD_I - .2byte EC_WORD_SEE - .2byte EC_WORD_I_AM - .2byte EC_WORD_NOT - .2byte EC_WORD_SO - .2byte EC_WORD_COOL - .4byte gBattleFrontierTrainerMons_Stuart - -@ 53 - .4byte FACILITY_CLASS_NINJA_BOY - .string "NESTOR$", 8 -@ pre-battle speech - .2byte EC_WORD_SHOW - .2byte EC_WORD_ME - .2byte EC_WORD_A - .2byte EC_WORD_REALLY - .2byte EC_WORD_SMOOTH - .2byte EC_WORD_MOVE -@ win speech - .2byte EC_WORD_THERE - .2byte EC_WORD_WAS - .2byte EC_WORD_NOTHING - .2byte EC_WORD_SMOOTH - .2byte EC_WORD_ABOUT - .2byte EC_WORD_THAT -@ loss speech - .2byte EC_WORD_YOU - .2byte EC_WORD_REALLY - .2byte EC_WORD_ARE - .2byte EC_WORD_SMOOTH - .2byte EC_WORD_EXCL - .2byte -1 - .4byte gBattleFrontierTrainerMons_Nestor - -@ 54 - .4byte FACILITY_CLASS_BUG_MANIAC - .string "DERRICK$", 8 -@ pre-battle speech - .2byte EC_WORD_LET_S - .2byte EC_WORD_SEE - .2byte EC_WORD_YOU - .2byte EC_MOVE2(MEDITATE) - .2byte EC_WORD_LIKE - .2byte EC_WORD_ME -@ win speech - .2byte EC_WORD_HOW - .2byte EC_WORD_I - .2byte EC_MOVE2(MEDITATE) - .2byte EC_WORD_IS - .2byte EC_WORD_JUST - .2byte EC_WORD_BEAUTIFUL -@ loss speech - .2byte EC_WORD_I - .2byte EC_WORD_WILL - .2byte EC_MOVE2(MEDITATE) - .2byte EC_WORD_FOR - .2byte EC_WORD_A - .2byte EC_MOVE2(CALM_MIND) - .4byte gBattleFrontierTrainerMons_Derrick - -@ 55 - .4byte FACILITY_CLASS_BUG_MANIAC - .string "BRYSON$", 8 -@ pre-battle speech - .2byte EC_MOVE2(POISON_POWDER) - .2byte EC_WORD_IS - .2byte EC_WORD_IN - .2byte EC_WORD_OUR - .2byte EC_MOVE2(COTTON_SPORE) - .2byte EC_WORD_MOVE -@ win speech - .2byte EC_WORD_HOW_DO - .2byte EC_WORD_YOU - .2byte EC_WORD_LIKE - .2byte EC_WORD_OUR - .2byte EC_MOVE2(POISON_POWDER) - .2byte EC_WORD_QUES -@ loss speech - .2byte EC_WORD_MY - .2byte EC_MOVE2(COTTON_SPORE) - .2byte EC_WORD_WAS - .2byte EC_WORD_USELESS - .2byte -1 - .2byte -1 - .4byte gBattleFrontierTrainerMons_Bryson - -@ 56 - .4byte FACILITY_CLASS_BUG_MANIAC - .string "CLAYTON$", 8 -@ pre-battle speech - .2byte EC_WORD_HUH_QUES - .2byte -1 - .2byte -1 - .2byte EC_WORD_WHERE - .2byte EC_WORD_IS_IT_QUES - .2byte -1 -@ win speech - .2byte EC_WORD_WHERE - .2byte EC_WORD_IS_IT_QUES - .2byte EC_WORD_I_VE - .2byte EC_WORD_LOST - .2byte EC_WORD_MY - .2byte EC_WORD_POKENAV -@ loss speech - .2byte EC_WORD_WHERE - .2byte EC_WORD_IS_IT_QUES - .2byte EC_WORD_I_VE - .2byte EC_WORD_LOST - .2byte EC_WORD_MY - .2byte EC_WORD_SENSE - .4byte gBattleFrontierTrainerMons_Clayton - -@ 57 - .4byte FACILITY_CLASS_FISHERMAN - .string "TRENTON$", 8 -@ pre-battle speech - .2byte EC_WORD_COME_OVER - .2byte EC_WORD_FOR - .2byte EC_WORD_SOME - .2byte EC_WORD_TASTY - .2byte EC_WORD_WATER - .2byte -1 -@ win speech - .2byte EC_WORD_MMM - .2byte EC_WORD_DO - .2byte EC_WORD_YOU - .2byte EC_WORD_WANT - .2byte EC_WORD_SOME - .2byte EC_WORD_QUES -@ loss speech - .2byte EC_WORD_I - .2byte EC_WORD_GOT - .2byte EC_WORD_THIS - .2byte EC_WORD_TASTY - .2byte EC_WORD_WATER - .2byte EC_WORD_SHOPPING - .4byte gBattleFrontierTrainerMons_Trenton - -@ 58 - .4byte FACILITY_CLASS_FISHERMAN - .string "JENSON$", 8 -@ pre-battle speech - .2byte EC_WORD_MY - .2byte EC_WORD_POKEMON - .2byte EC_WORD_WILL - .2byte EC_WORD_MAKE - .2byte EC_WORD_YOU - .2byte EC_WORD_DOWNCAST -@ win speech - .2byte EC_WORD_YOUR - .2byte EC_WORD_POKEMON - .2byte EC_WORD_DON_T - .2byte EC_WORD_MAKE - .2byte EC_WORD_THE - .2byte EC_MOVE(CUT) -@ loss speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_THE - .2byte EC_WORD_TRAINER - .2byte EC_WORD_WHO_IS - .2byte EC_WORD_FEELING - .2byte EC_WORD_DOWNCAST - .4byte gBattleFrontierTrainerMons_Jenson - -@ 59 - .4byte FACILITY_CLASS_FISHERMAN - .string "WESLEY$", 8 -@ pre-battle speech - .2byte EC_POKEMON2(MEW) - .2byte EC_POKEMON2(MEW) - .2byte EC_WORD_IS - .2byte EC_WORD_HOW - .2byte EC_WORD_I - .2byte EC_WORD_CRY -@ win speech - .2byte EC_WORD_YES - .2byte EC_WORD_I - .2byte EC_WORD_KNOW - .2byte EC_WORD_I_AM - .2byte EC_WORD_CUTE - .2byte EC_WORD_EXCL -@ loss speech - .2byte EC_POKEMON2(MEW) - .2byte EC_POKEMON2(MEW) - .2byte EC_WORD_EXCL - .2byte EC_POKEMON2(MEW) - .2byte EC_WORD_EXCL_EXCL - .2byte -1 - .4byte gBattleFrontierTrainerMons_Wesley - -@ 60 - .4byte FACILITY_CLASS_RUIN_MANIAC - .string "ANTON$", 8 -@ pre-battle speech - .2byte EC_WORD_GET - .2byte EC_WORD_READY - .2byte EC_WORD_FOR - .2byte EC_WORD_ME - .2byte EC_WORD_TO - .2byte EC_MOVE(THRASH) -@ win speech - .2byte EC_WORD_WAHAHAHA - .2byte EC_WORD_EXCL - .2byte EC_WORD_SORRY - .2byte EC_WORD_ABOUT - .2byte EC_WORD_THAT - .2byte EC_WORD_EXCL -@ loss speech - .2byte EC_WORD_IT_S - .2byte EC_WORD_A - .2byte EC_WORD_TOUGH - .2byte EC_WORD_LOSS - .2byte EC_WORD_TO - .2byte EC_MOVE2(SWALLOW) - .4byte gBattleFrontierTrainerMons_Anton - -@ 61 - .4byte FACILITY_CLASS_RUIN_MANIAC - .string "LAWSON$", 8 -@ pre-battle speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_YOUNG - .2byte EC_WORD_AT - .2byte EC_WORD_HEART - .2byte EC_WORD_EXCL - .2byte -1 -@ win speech - .2byte EC_WORD_NOT - .2byte EC_WORD_COOL - .2byte EC_WORD_EXCL - .2byte EC_WORD_NOT - .2byte EC_WORD_AT - .2byte EC_WORD_ALL -@ loss speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_OLD - .2byte EC_WORD_AND - .2byte EC_WORD_FEELING - .2byte EC_WORD_SHAKY - .2byte EC_WORD_ELLIPSIS - .4byte gBattleFrontierTrainerMons_Lawson - -@ 62 - .4byte FACILITY_CLASS_RUIN_MANIAC - .string "SAMMY$", 8 -@ pre-battle speech - .2byte EC_WORD_MY - .2byte EC_WORD_PARTY - .2byte EC_WORD_IS - .2byte EC_WORD_READY - .2byte EC_WORD_TO - .2byte EC_WORD_ROCK -@ win speech - .2byte EC_WORD_MY - .2byte EC_WORD_PARTY - .2byte EC_WORD_IS - .2byte EC_WORD_JUST - .2byte EC_WORD_INCREDIBLE - .2byte EC_WORD_EXCL -@ loss speech - .2byte EC_WORD_I - .2byte EC_WORD_CRY - .2byte EC_WORD_FOR - .2byte EC_WORD_MY - .2byte EC_WORD_PARTY - .2byte EC_WORD_ELLIPSIS - .4byte gBattleFrontierTrainerMons_Sammy - -@ 63 - .4byte FACILITY_CLASS_COLLECTOR - .string "ARNIE$", 8 -@ pre-battle speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_NO_1 - .2byte EC_WORD_I - .2byte EC_WORD_HAVE - .2byte EC_WORD_NO - .2byte EC_WORD_RIVAL -@ win speech - .2byte EC_WORD_YOU - .2byte EC_WORD_SEE - .2byte EC_WORD_QUES - .2byte EC_WORD_I - .2byte EC_WORD_CAN_T - .2byte EC_WORD_LOSE -@ loss speech - .2byte EC_WORD_NO - .2byte EC_WORD_EXCL - .2byte EC_WORD_I - .2byte EC_WORD_WON_T - .2byte EC_WORD_ACCEPT - .2byte EC_WORD_THIS - .4byte gBattleFrontierTrainerMons_Arnie - -@ 64 - .4byte FACILITY_CLASS_COLLECTOR - .string "ADRIAN$", 8 -@ pre-battle speech - .2byte EC_WORD_YAHOO - .2byte EC_WORD_EXCL - .2byte -1 - .2byte EC_WORD_YAHOO - .2byte EC_WORD_EXCL_EXCL - .2byte -1 -@ win speech - .2byte EC_WORD_THANK_YOU - .2byte EC_WORD_EXCL - .2byte -1 - .2byte EC_WORD_THANK_YOU - .2byte EC_WORD_EXCL_EXCL - .2byte -1 -@ loss speech - .2byte EC_WORD_GOOD_BYE - .2byte EC_WORD_EXCL - .2byte -1 - .2byte EC_WORD_GOOD_BYE - .2byte EC_WORD_EXCL_EXCL - .2byte -1 - .4byte gBattleFrontierTrainerMons_Adrian - -@ 65 - .4byte FACILITY_CLASS_COLLECTOR - .string "TRISTAN$", 8 -@ pre-battle speech - .2byte EC_WORD_CONFUSED - .2byte EC_WORD_QUES - .2byte -1 - .2byte EC_WORD_I_AM - .2byte EC_WORD_A - .2byte EC_WORD_GENIUS -@ win speech - .2byte EC_WORD_SEE - .2byte EC_WORD_QUES - .2byte -1 - .2byte EC_WORD_I_AM - .2byte EC_WORD_A - .2byte EC_WORD_GENIUS -@ loss speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_NOT - .2byte EC_WORD_A - .2byte EC_WORD_GENIUS - .2byte EC_WORD_IN - .2byte EC_WORD_BATTLE - .4byte gBattleFrontierTrainerMons_Tristan - -@ 66 - .4byte FACILITY_CLASS_PARASOL_LADY - .string "JULIANA$", 8 -@ pre-battle speech - .2byte EC_WORD_I - .2byte EC_WORD_THINK - .2byte EC_WORD_I_AM - .2byte EC_WORD_SHOPPING - .2byte EC_WORD_TOO - .2byte EC_WORD_MUCH -@ win speech - .2byte EC_WORD_BUT - .2byte EC_WORD_I - .2byte EC_WORD_WANT - .2byte EC_WORD_A - .2byte EC_WORD_POKEMON - .2byte EC_WORD_PLUSH_DOLL -@ loss speech - .2byte EC_WORD_I - .2byte EC_WORD_SO - .2byte EC_WORD_WANT - .2byte EC_WORD_ANOTHER - .2byte EC_WORD_POKEMON - .2byte EC_WORD_PLUSH_DOLL - .4byte gBattleFrontierTrainerMons_Juliana - -@ 67 - .4byte FACILITY_CLASS_PARASOL_LADY - .string "RYLEE$", 8 -@ pre-battle speech - .2byte EC_WORD_SHOW - .2byte EC_WORD_ME - .2byte EC_WORD_THAT - .2byte EC_WORD_YOU - .2byte EC_WORD_HAVE - .2byte EC_WORD_GUTS -@ win speech - .2byte EC_WORD_BYE_BYE - .2byte EC_WORD_EXCL - .2byte EC_WORD_YOU - .2byte EC_WORD_HAVE - .2byte EC_WORD_NO - .2byte EC_WORD_GUTS -@ loss speech - .2byte EC_WORD_THAT_WAS - .2byte EC_WORD_GUTSY - .2byte EC_WORD_ELLIPSIS - .2byte EC_WORD_YOU_RE - .2byte EC_WORD_QUITE - .2byte EC_WORD_SUPER - .4byte gBattleFrontierTrainerMons_Rylee - -@ 68 - .4byte FACILITY_CLASS_PARASOL_LADY - .string "CHELSEA$", 8 -@ pre-battle speech - .2byte EC_WORD_I - .2byte EC_WORD_SERIOUSLY - .2byte EC_WORD_MEAN - .2byte EC_WORD_TO - .2byte EC_WORD_WIN - .2byte EC_WORD_EXCL -@ win speech - .2byte EC_WORD_THAT_WAS - .2byte EC_WORD_MY - .2byte EC_WORD_WILL - .2byte EC_WORD_TO - .2byte EC_WORD_WIN - .2byte -1 -@ loss speech - .2byte EC_WORD_YOU_RE - .2byte EC_WORD_FAR - .2byte EC_WORD_TOO_STRONG - .2byte EC_WORD_FOR - .2byte EC_WORD_ME - .2byte -1 - .4byte gBattleFrontierTrainerMons_Chelsea - -@ 69 - .4byte FACILITY_CLASS_BEAUTY - .string "DANELA$", 8 -@ pre-battle speech - .2byte EC_WORD_YOU - .2byte EC_WORD_MUST_BE - .2byte EC_WORD_MY - .2byte EC_WORD_OPPONENT - .2byte EC_WORD_NOW - .2byte EC_WORD_EXCL -@ win speech - .2byte EC_WORD_OH_DEAR - .2byte EC_WORD_TOO_WEAK - .2byte EC_WORD_EXCL - .2byte EC_WORD_DON_T - .2byte EC_WORD_GIVE_UP - .2byte EC_WORD_EXCL -@ loss speech - .2byte EC_WORD_THAT_WAS - .2byte EC_WORD_GOOD - .2byte EC_WORD_AND - .2byte EC_WORD_THIS - .2byte EC_WORD_IS - .2byte EC_WORD_GOOD_BYE - .4byte gBattleFrontierTrainerMons_Danela - -@ 70 - .4byte FACILITY_CLASS_BEAUTY - .string "LIZBETH$", 8 -@ pre-battle speech - .2byte EC_WORD_IF_I_LOSE - .2byte EC_WORD_YOU - .2byte EC_WORD_CAN - .2byte EC_WORD_HAVE - .2byte EC_WORD_A - .2byte EC_MOVE2(PRESENT) -@ win speech - .2byte EC_WORD_HERE_IT_IS - .2byte EC_WORD_A_LITTLE - .2byte EC_WORD_PRAISE - .2byte EC_WORD_AS - .2byte EC_WORD_YOUR - .2byte EC_MOVE2(PRESENT) -@ loss speech - .2byte EC_WORD_YOUR - .2byte EC_MOVE2(PRESENT) - .2byte EC_WORD_QUES_EXCL - .2byte EC_WORD_HERE_IT_IS - .2byte EC_WORD_A - .2byte EC_MOVE(DOUBLE_SLAP) - .4byte gBattleFrontierTrainerMons_Lizbeth - -@ 71 - .4byte FACILITY_CLASS_BEAUTY - .string "AMELIA$", 8 -@ pre-battle speech - .2byte EC_WORD_I - .2byte EC_WORD_BELIEVE - .2byte EC_WORD_IN - .2byte EC_WORD_CUTE - .2byte EC_WORD_FASHION - .2byte EC_WORD_APPEAL -@ win speech - .2byte EC_WORD_YOUR - .2byte EC_WORD_FASHION - .2byte EC_WORD_SENSE - .2byte EC_WORD_IS - .2byte EC_WORD_A - .2byte EC_WORD_DISASTER -@ loss speech - .2byte EC_WORD_THAT_WAS - .2byte EC_WORD_AWFUL - .2byte EC_WORD_EXCL - .2byte EC_WORD_I_AM - .2byte EC_WORD_GOING - .2byte EC_WORD_HOME - .4byte gBattleFrontierTrainerMons_Amelia - -@ 72 - .4byte FACILITY_CLASS_AROMA_LADY - .string "JILLIAN$", 8 -@ pre-battle speech - .2byte EC_WORD_WHAT - .2byte EC_WORD_IS - .2byte EC_WORD_THAT - .2byte EC_WORD_I - .2byte EC_WORD_SMELL - .2byte EC_WORD_QUES -@ win speech - .2byte EC_WORD_IT_S - .2byte EC_WORD_THE - .2byte EC_MOVE(SWEET_SCENT) - .2byte EC_WORD_OF - .2byte EC_WORD_TASTY - .2byte EC_WORD_WATER -@ loss speech - .2byte EC_WORD_IT_S - .2byte EC_WORD_YOUR - .2byte EC_WORD_OFFENSIVE - .2byte EC_WORD_STENCH - .2byte EC_WORD_THAT_S - .2byte EC_WORD_WHAT - .4byte gBattleFrontierTrainerMons_Jillian - -@ 73 - .4byte FACILITY_CLASS_AROMA_LADY - .string "ABBIE$", 8 -@ pre-battle speech - .2byte EC_WORD_YOU - .2byte EC_WORD_TRY - .2byte EC_WORD_MY - .2byte EC_WORD_SECRET - .2byte EC_MOVE(AROMATHERAPY) - .2byte EC_WORD_OK_QUES -@ win speech - .2byte EC_WORD_MY - .2byte EC_MOVE(AROMATHERAPY) - .2byte EC_WORD_IS - .2byte EC_WORD_TERRIBLE - .2byte EC_WORD_FOR - .2byte EC_WORD_YOU -@ loss speech - .2byte EC_WORD_DIDN_T - .2byte EC_WORD_YOU - .2byte EC_WORD_SMELL - .2byte EC_WORD_A - .2byte EC_WORD_THING - .2byte EC_WORD_QUES_EXCL - .4byte gBattleFrontierTrainerMons_Abbie - -@ 74 - .4byte FACILITY_CLASS_AROMA_LADY - .string "BRIANA$", 8 -@ pre-battle speech - .2byte EC_WORD_MY - .2byte EC_WORD_BOY - .2byte EC_WORD_FRIEND - .2byte EC_WORD_WORKS - .2byte EC_WORD_TOO - .2byte EC_WORD_MUCH -@ win speech - .2byte EC_WORD_I - .2byte EC_WORD_ONLY - .2byte EC_WORD_MISS - .2byte EC_WORD_HIM - .2byte EC_WORD_MORE - .2byte EC_WORD_ELLIPSIS -@ loss speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_SO - .2byte EC_WORD_LONESOME - .2byte EC_WORD_WITHOUT - .2byte EC_WORD_HIM - .2byte EC_WORD_ELLIPSIS - .4byte gBattleFrontierTrainerMons_Briana - -@ 75 - .4byte FACILITY_CLASS_GUITARIST - .string "ANTONIO$", 8 -@ pre-battle speech - .2byte EC_WORD_I - .2byte EC_WORD_KNOW - .2byte EC_WORD_HOW - .2byte EC_WORD_TO - .2byte EC_WORD_GO - .2byte EC_WORD_GO -@ win speech - .2byte EC_WORD_BUT - .2byte EC_WORD_I - .2byte EC_WORD_DON_T - .2byte EC_WORD_LIKE - .2byte EC_WORD_TO - .2byte EC_WORD_DANCE -@ loss speech - .2byte EC_WORD_GO - .2byte EC_WORD_GO - .2byte EC_WORD_ELLIPSIS - .2byte EC_WORD_JUST - .2byte EC_MOVE(FLAIL) - .2byte EC_WORD_ABOUT - .4byte gBattleFrontierTrainerMons_Antonio - -@ 76 - .4byte FACILITY_CLASS_GUITARIST - .string "JADEN$", 8 -@ pre-battle speech - .2byte EC_WORD_HELLO - .2byte EC_WORD_I - .2byte EC_WORD_THINK - .2byte EC_WORD_I - .2byte EC_WORD_ADORE - .2byte EC_WORD_YOU -@ win speech - .2byte EC_WORD_YOU - .2byte EC_WORD_MAKE - .2byte EC_WORD_ME - .2byte EC_MOVE(THRASH) - .2byte EC_WORD_IN - .2byte EC_MOVE2(FRUSTRATION) -@ loss speech - .2byte EC_WORD_THIS_IS_IT_EXCL - .2byte -1 - .2byte -1 - .2byte EC_WORD_GOOD_BYE - .2byte EC_WORD_FOREVER - .2byte EC_WORD_EXCL - .4byte gBattleFrontierTrainerMons_Jaden - -@ 77 - .4byte FACILITY_CLASS_GUITARIST - .string "DAKOTA$", 8 -@ pre-battle speech - .2byte EC_WORD_YOU - .2byte EC_WORD_HAVE - .2byte EC_WORD_TO - .2byte EC_WORD_DANCE - .2byte EC_WORD_WITH - .2byte EC_WORD_POWER -@ win speech - .2byte EC_WORD_GOT - .2byte EC_WORD_IT - .2byte EC_WORD_QUES - .2byte EC_WORD_DANCE - .2byte EC_WORD_WITH - .2byte EC_WORD_POWER -@ loss speech - .2byte EC_WORD_OKAY - .2byte EC_WORD_YOU - .2byte EC_WORD_UNDERSTAND - .2byte EC_WORD_ALL_RIGHT - .2byte EC_WORD_EXCL - .2byte -1 - .4byte gBattleFrontierTrainerMons_Dakota - -@ 78 - .4byte FACILITY_CLASS_BIRD_KEEPER - .string "BRAYDEN$", 8 -@ pre-battle speech - .2byte EC_WORD_COLOR_CHANGE - .2byte EC_WORD_VERSION - .2byte EC_WORD_TOYS - .2byte EC_WORD_ARE - .2byte EC_WORD_USELESS - .2byte EC_WORD_EXCL -@ win speech - .2byte EC_WORD_I - .2byte EC_WORD_ONLY - .2byte EC_WORD_COLLECT - .2byte EC_WORD_NORMAL - .2byte EC_WORD_VERSION - .2byte EC_WORD_TOYS -@ loss speech - .2byte EC_WORD_I - .2byte EC_MOVE2(ATTRACT) - .2byte EC_WORD_COLOR_CHANGE - .2byte EC_WORD_VERSION - .2byte EC_WORD_TOYS - .2byte EC_WORD_ELLIPSIS - .4byte gBattleFrontierTrainerMons_Brayden - -@ 79 - .4byte FACILITY_CLASS_BIRD_KEEPER - .string "CORSON$", 8 -@ pre-battle speech - .2byte EC_WORD_I - .2byte EC_WORD_GET - .2byte EC_WORD_TO - .2byte EC_MOVE2(BEAT_UP) - .2byte EC_WORD_ON - .2byte EC_WORD_YOU -@ win speech - .2byte EC_WORD_TOO - .2byte EC_WORD_EASY - .2byte EC_WORD_EXCL - .2byte EC_WORD_I_AM - .2byte EC_WORD_SO - .2byte EC_WORD_COOL -@ loss speech - .2byte EC_WORD_WHY - .2byte EC_WORD_QUES_EXCL - .2byte -1 - .2byte EC_WORD_I - .2byte EC_MOVE2(CURSE) - .2byte EC_WORD_YOU - .4byte gBattleFrontierTrainerMons_Corson - -@ 80 - .4byte FACILITY_CLASS_BIRD_KEEPER - .string "TREVIN$", 8 -@ pre-battle speech - .2byte EC_WORD_THERE - .2byte EC_WORD_IS - .2byte EC_WORD_NONE - .2byte EC_WORD_BETTER - .2byte EC_WORD_THAN - .2byte EC_WORD_ME -@ win speech - .2byte EC_WORD_YES_SIR_EXCL - .2byte -1 - .2byte -1 - .2byte EC_WORD_I_AM - .2byte EC_WORD_THE - .2byte EC_WORD_BEST -@ loss speech - .2byte EC_WORD_SERIOUS - .2byte EC_WORD_QUES_EXCL - .2byte -1 - .2byte -1 - .2byte -1 - .2byte -1 - .4byte gBattleFrontierTrainerMons_Trevin - -@ 81 - .4byte FACILITY_CLASS_SAILOR - .string "PATRICK$", 8 -@ pre-battle speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_PERFECT - .2byte EC_WORD_EXCL - .2byte EC_WORD_GIVE_UP - .2byte EC_WORD_NOW - .2byte -1 -@ win speech - .2byte EC_WORD_DON_T - .2byte EC_WORD_BE - .2byte EC_WORD_DISAPPOINTED - .2byte EC_WORD_I_AM - .2byte EC_WORD_PERFECT - .2byte -1 -@ loss speech - .2byte EC_WORD_BUT - .2byte EC_WORD_HOW - .2byte EC_WORD_QUES - .2byte EC_WORD_I_AM - .2byte EC_WORD_PERFECT - .2byte EC_WORD_ELLIPSIS - .4byte gBattleFrontierTrainerMons_Patrick - -@ 82 - .4byte FACILITY_CLASS_SAILOR - .string "KADEN$", 8 -@ pre-battle speech - .2byte EC_WORD_WHAT - .2byte EC_WORD_ARE - .2byte EC_WORD_YOU - .2byte EC_WORD_UP - .2byte EC_WORD_TO - .2byte EC_WORD_QUES -@ win speech - .2byte EC_WORD_YOU - .2byte EC_WORD_WERE - .2byte EC_WORD_A - .2byte EC_WORD_SURPRISE - .2byte EC_WORD_TO_ME - .2byte EC_WORD_EXCL -@ loss speech - .2byte EC_WORD_I - .2byte EC_WORD_DON_T - .2byte EC_WORD_KNOW - .2byte EC_WORD_WHO - .2byte EC_WORD_I_AM - .2byte EC_WORD_ELLIPSIS - .4byte gBattleFrontierTrainerMons_Kaden - -@ 83 - .4byte FACILITY_CLASS_SAILOR - .string "MAXWELL$", 8 -@ pre-battle speech - .2byte EC_WORD_HEY_THERE - .2byte EC_WORD_WHO_IS - .2byte EC_WORD_YOUR - .2byte EC_WORD_RIVAL - .2byte EC_WORD_QUES - .2byte -1 -@ win speech - .2byte EC_WORD_MY - .2byte EC_WORD_RIVAL - .2byte EC_WORD_IS - .2byte EC_WORD_MY - .2byte EC_WORD_GIRL - .2byte EC_WORD_FRIEND -@ loss speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_MAKING - .2byte EC_WORD_YOU - .2byte EC_WORD_MY - .2byte EC_WORD_RIVAL - .2byte -1 - .4byte gBattleFrontierTrainerMons_Maxwell - -@ 84 - .4byte FACILITY_CLASS_HIKER - .string "DARYL$", 8 -@ pre-battle speech - .2byte EC_WORD_I - .2byte EC_WORD_ONLY - .2byte EC_WORD_KNOW - .2byte EC_WORD_HOW - .2byte EC_WORD_TO - .2byte EC_MOVE(CHARGE) -@ win speech - .2byte EC_WORD_AM - .2byte EC_WORD_I - .2byte EC_WORD_OVERWHELMING - .2byte EC_WORD_OR - .2byte EC_WORD_WHAT - .2byte EC_WORD_QUES -@ loss speech - .2byte EC_WORD_YOU_RE - .2byte EC_WORD_GOING - .2byte EC_WORD_TO - .2byte EC_WORD_A - .2byte EC_WORD_LEGEND - .2byte EC_WORD_EXCL - .4byte gBattleFrontierTrainerMons_Daryl - -@ 85 - .4byte FACILITY_CLASS_HIKER - .string "KENNETH$", 8 -@ pre-battle speech - .2byte EC_WORD_YOU - .2byte EC_WORD_BETTER - .2byte EC_WORD_NOT - .2byte EC_MOVE2(SLACK_OFF) - .2byte EC_WORD_WITH - .2byte EC_WORD_ME -@ win speech - .2byte EC_WORD_DID - .2byte EC_WORD_MY - .2byte EC_MOVE2(TAUNT) - .2byte EC_WORD_INTIMIDATE - .2byte EC_WORD_YOU - .2byte EC_WORD_QUES -@ loss speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_SORRY - .2byte EC_WORD_ELLIPSIS - .2byte -1 - .2byte -1 - .2byte -1 - .4byte gBattleFrontierTrainerMons_Kenneth - -@ 86 - .4byte FACILITY_CLASS_HIKER - .string "RICH$", 8 -@ pre-battle speech - .2byte EC_WORD_YOUR - .2byte EC_MOVE(FACADE) - .2byte EC_WORD_DOESN_T - .2byte EC_MOVE2(TRICK) - .2byte EC_WORD_ME - .2byte -1 -@ win speech - .2byte EC_WORD_SERIOUSLY - .2byte EC_WORD_ARE - .2byte EC_WORD_YOU - .2byte EC_WORD_REALLY - .2byte EC_WORD_OK_QUES - .2byte -1 -@ loss speech - .2byte EC_WORD_THAT_WAS - .2byte EC_WORD_REALLY - .2byte EC_WORD_TOUGH - .2byte EC_WORD_ON - .2byte EC_WORD_ME - .2byte -1 - .4byte gBattleFrontierTrainerMons_Rich - -@ 87 - .4byte FACILITY_CLASS_KINDLER - .string "CADEN$", 8 -@ pre-battle speech - .2byte EC_WORD_I - .2byte EC_WORD_CAN_T - .2byte EC_WORD_BE - .2byte EC_WORD_DEFEATED - .2byte EC_WORD_EXCL - .2byte -1 -@ win speech - .2byte EC_WORD_FIRE - .2byte EC_WORD_EXCL - .2byte -1 - .2byte EC_WORD_FIRE - .2byte EC_WORD_EXCL_EXCL - .2byte -1 -@ loss speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_TIRED - .2byte EC_WORD_ELLIPSIS - .2byte EC_WORD_IT_S - .2byte EC_WORD_SO - .2byte EC_WORD_HOT - .4byte gBattleFrontierTrainerMons_Caden - -@ 88 - .4byte FACILITY_CLASS_KINDLER - .string "MARLON$", 8 -@ pre-battle speech - .2byte EC_WORD_A - .2byte EC_WORD_POKEDEX - .2byte EC_WORD_IS - .2byte EC_WORD_A_LITTLE - .2byte EC_WORD_RADIO - .2byte EC_WORD_QUES -@ win speech - .2byte EC_WORD_A_LITTLE - .2byte EC_WORD_RADIO - .2byte EC_WORD_HUH_QUES - .2byte EC_WORD_THAT_S - .2byte EC_WORD_TOTALLY - .2byte EC_WORD_COOL -@ loss speech - .2byte EC_WORD_IT_S - .2byte EC_WORD_NOT - .2byte EC_WORD_QUES - .2byte EC_WORD_IS - .2byte EC_WORD_POKENAV - .2byte EC_WORD_QUES - .4byte gBattleFrontierTrainerMons_Marlon - -@ 89 - .4byte FACILITY_CLASS_KINDLER - .string "NASH$", 8 -@ pre-battle speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_ON - .2byte EC_WORD_FIRE - .2byte EC_WORD_BABY - .2byte EC_WORD_EXCL - .2byte -1 -@ win speech - .2byte EC_WORD_I - .2byte EC_WORD_LEFT - .2byte EC_WORD_YOU - .2byte EC_WORD_JUST - .2byte EC_WORD_AN - .2byte EC_MOVE2(EMBER) -@ loss speech - .2byte EC_WORD_AIYEEH - .2byte EC_WORD_EXCL_EXCL - .2byte -1 - .2byte EC_WORD_NO - .2byte EC_WORD_WATER - .2byte EC_WORD_PLEASE - .4byte gBattleFrontierTrainerMons_Nash - -@ 90 - .4byte FACILITY_CLASS_RUNNING_TRIATHLETE_M - .string "ROBBY$", 8 -@ pre-battle speech - .2byte EC_WORD_HAHAHA - .2byte EC_WORD_EXCL - .2byte EC_WORD_HAPPY - .2byte EC_WORD_TO - .2byte EC_WORD_MEET_YOU - .2byte EC_WORD_EXCL -@ win speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_THE - .2byte EC_WORD_LEADER - .2byte EC_WORD_WITH - .2byte EC_WORD_REFRESHING - .2byte EC_WORD_SERENE_GRACE -@ loss speech - .2byte EC_WORD_I - .2byte EC_WORD_WILL - .2byte EC_MOVE(THRASH) - .2byte EC_WORD_MY - .2byte EC_WORD_TOYS - .2byte EC_WORD_EXCL - .4byte gBattleFrontierTrainerMons_Robby - -@ 91 - .4byte FACILITY_CLASS_RUNNING_TRIATHLETE_M - .string "REECE$", 8 -@ pre-battle speech - .2byte EC_WORD_MY - .2byte EC_MOVE2(QUICK_ATTACK) - .2byte EC_WORD_CAN - .2byte EC_WORD_BEAT - .2byte EC_WORD_A - .2byte EC_MOVE2(TELEPORT) -@ win speech - .2byte EC_WORD_LIKE - .2byte EC_WORD_I - .2byte EC_WORD_SAID - .2byte EC_WORD_I_AM - .2byte EC_WORD_DARN - .2byte EC_WORD_FAST -@ loss speech - .2byte EC_WORD_I_WAS - .2byte EC_WORD_KIDDING - .2byte EC_WORD_ABOUT - .2byte EC_WORD_THAT - .2byte EC_MOVE2(TELEPORT) - .2byte EC_WORD_THING - .4byte gBattleFrontierTrainerMons_Reece - -@ 92 - .4byte FACILITY_CLASS_RUNNING_TRIATHLETE_F - .string "KATHRYN$", 8 -@ pre-battle speech - .2byte EC_WORD_I - .2byte EC_WORD_DON_T - .2byte EC_WORD_TRAIN - .2byte EC_WORD_GOOD - .2byte EC_WORD_ENOUGH - .2byte EC_WORD_QUES -@ win speech - .2byte EC_WORD_DON_T - .2byte EC_MOVE2(TAUNT) - .2byte EC_WORD_ME - .2byte EC_WORD_LIKE - .2byte EC_WORD_THAT - .2byte EC_WORD_OK_QUES -@ loss speech - .2byte EC_WORD_WHY - .2byte EC_WORD_COULDN_T - .2byte EC_WORD_I - .2byte EC_WORD_WIN - .2byte EC_WORD_THIS - .2byte EC_WORD_QUES - .4byte gBattleFrontierTrainerMons_Kathryn - -@ 93 - .4byte FACILITY_CLASS_RUNNING_TRIATHLETE_F - .string "ELLEN$", 8 -@ pre-battle speech - .2byte EC_WORD_CRUSH - .2byte EC_WORD_YOU - .2byte EC_WORD_LIKE - .2byte EC_WORD_AN - .2byte EC_WORD_EGG - .2byte EC_WORD_EXCL -@ win speech - .2byte EC_WORD_THAT_WAS - .2byte EC_WORD_A - .2byte EC_WORD_TASTY - .2byte EC_WORD_VICTORY - .2byte EC_WORD_FOR - .2byte EC_WORD_ME -@ loss speech - .2byte EC_WORD_TOO - .2byte EC_WORD_TOUGH - .2byte EC_WORD_TO - .2byte EC_WORD_CRUSH - .2byte EC_WORD_EXCL - .2byte -1 - .4byte gBattleFrontierTrainerMons_Ellen - -@ 94 - .4byte FACILITY_CLASS_SWIMMING_TRIATHLETE_M - .string "RAMON$", 8 -@ pre-battle speech - .2byte EC_WORD_OKAY - .2byte EC_WORD_EXCL - .2byte -1 - .2byte EC_WORD_THIS - .2byte EC_WORD_IS - .2byte EC_WORD_PERFECTION -@ win speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_HAPPY - .2byte EC_WORD_THAT - .2byte EC_WORD_I - .2byte EC_WORD_WON - .2byte EC_WORD_EXCL -@ loss speech - .2byte EC_WORD_IT_S - .2byte EC_WORD_A - .2byte EC_WORD_SECRET - .2byte EC_WORD_WHY - .2byte EC_WORD_I_AM - .2byte EC_WORD_HAPPY - .4byte gBattleFrontierTrainerMons_Ramon - -@ 95 - .4byte FACILITY_CLASS_SWIMMING_TRIATHLETE_M - .string "ARTHUR$", 8 -@ pre-battle speech - .2byte EC_WORD_HERE_I_COME - .2byte EC_WORD_FEELING - .2byte EC_WORD_READY - .2byte EC_WORD_FOR - .2byte EC_WORD_IT - .2byte EC_WORD_ALL -@ win speech - .2byte EC_WORD_THAT_S_IT_EXCL - .2byte -1 - .2byte -1 - .2byte EC_WORD_THAT_WAS - .2byte EC_WORD_FABULOUS - .2byte EC_WORD_EXCL -@ loss speech - .2byte EC_WORD_THAT_WAS - .2byte EC_WORD_NOT - .2byte EC_WORD_WHAT - .2byte EC_WORD_I - .2byte EC_WORD_NEED - .2byte -1 - .4byte gBattleFrontierTrainerMons_Arthur - -@ 96 - .4byte FACILITY_CLASS_SWIMMING_TRIATHLETE_F - .string "ALONDRA$", 8 -@ pre-battle speech - .2byte EC_WORD_EVERY - .2byte EC_WORD_DAY - .2byte EC_WORD_IS - .2byte EC_WORD_A - .2byte EC_WORD_GREAT - .2byte EC_WORD_DAY -@ win speech - .2byte EC_WORD_MY - .2byte EC_MOVE2(DIVE) - .2byte EC_WORD_WILL - .2byte EC_WORD_BE - .2byte EC_WORD_A - .2byte EC_WORD_LEGEND -@ loss speech - .2byte EC_WORD_MY - .2byte EC_MOVE2(DIVE) - .2byte EC_WORD_LEFT - .2byte EC_WORD_ME - .2byte EC_WORD_COLD - .2byte EC_WORD_ELLIPSIS - .4byte gBattleFrontierTrainerMons_Alondra - -@ 97 - .4byte FACILITY_CLASS_SWIMMING_TRIATHLETE_F - .string "ADRIANA$", 8 -@ pre-battle speech - .2byte EC_WORD_COME - .2byte EC_WORD_SEE - .2byte EC_WORD_AN - .2byte EC_WORD_INCREDIBLE - .2byte EC_WORD_SWIFT_SWIM - .2byte EC_WORD_EXCL -@ win speech - .2byte EC_WORD_I - .2byte EC_WORD_MAKE - .2byte EC_WORD_IT - .2byte EC_WORD_LOOK - .2byte EC_WORD_SO - .2byte EC_WORD_EASY -@ loss speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_FEELING - .2byte EC_MOVE2(BEAT_UP) - .2byte EC_WORD_AND - .2byte EC_WORD_TIRED - .2byte -1 - .4byte gBattleFrontierTrainerMons_Adriana - -@ 98 - .4byte FACILITY_CLASS_CYCLING_TRIATHLETE_M - .string "MALIK$", 8 -@ pre-battle speech - .2byte EC_WORD_OH - .2byte EC_WORD_NOT - .2byte EC_WORD_ANOTHER - .2byte EC_WORD_BATTLE - .2byte EC_WORD_PLEASE - .2byte EC_WORD_ELLIPSIS -@ win speech - .2byte EC_WORD_I - .2byte EC_WORD_FINALLY - .2byte EC_WORD_WON - .2byte EC_WORD_ELLIPSIS - .2byte EC_WORD_I_AM - .2byte EC_WORD_TIRED -@ loss speech - .2byte EC_WORD_I - .2byte EC_WORD_FINALLY - .2byte EC_WORD_LOST - .2byte EC_WORD_ELLIPSIS - .2byte EC_WORD_I_AM - .2byte EC_WORD_TIRED - .4byte gBattleFrontierTrainerMons_Malik - -@ 99 - .4byte FACILITY_CLASS_CYCLING_TRIATHLETE_F - .string "JILL$", 8 -@ pre-battle speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_THE - .2byte EC_MOVE2(QUICK_ATTACK) - .2byte EC_WORD_TRAINER - .2byte EC_WORD_EXCL - .2byte -1 -@ win speech - .2byte EC_WORD_THE - .2byte EC_MOVE2(QUICK_ATTACK) - .2byte EC_WORD_TRAINER - .2byte EC_WORD_WINS - .2byte EC_WORD_EXCL - .2byte -1 -@ loss speech - .2byte EC_WORD_THE - .2byte EC_MOVE2(QUICK_ATTACK) - .2byte EC_WORD_TRAINER - .2byte EC_WORD_GIVES - .2byte EC_WORD_UP - .2byte EC_WORD_EXCL - .4byte gBattleFrontierTrainerMons_Jill - -@ 100 - .4byte FACILITY_CLASS_RUNNING_TRIATHLETE_M - .string "ERIK$", 8 -@ pre-battle speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_THE - .2byte EC_WORD_SPEED_BOOST - .2byte EC_WORD_HERO - .2byte EC_WORD_EXCL - .2byte -1 -@ win speech - .2byte EC_WORD_THANK_YOU - .2byte EC_WORD_FROM - .2byte EC_WORD_THE - .2byte EC_WORD_SPEED_BOOST - .2byte EC_WORD_HERO - .2byte EC_WORD_EXCL -@ loss speech - .2byte EC_WORD_WAAAH - .2byte EC_WORD_EXCL_EXCL - .2byte -1 - .2byte EC_WORD_NO - .2byte EC_WORD_NO - .2byte EC_WORD_EXCL_EXCL - .4byte gBattleFrontierTrainerMons_Erik - -@ 101 - .4byte FACILITY_CLASS_RUNNING_TRIATHLETE_F - .string "YAZMIN$", 8 -@ pre-battle speech - .2byte EC_WORD_I - .2byte EC_WORD_WOULD - .2byte EC_WORD_RATHER - .2byte EC_WORD_RUN - .2byte EC_WORD_THAN - .2byte EC_WORD_BIKE -@ win speech - .2byte EC_WORD_YES - .2byte EC_WORD_I - .2byte EC_WORD_WOULD - .2byte EC_WORD_MUCH - .2byte EC_WORD_RATHER - .2byte EC_WORD_RUN -@ loss speech - .2byte EC_WORD_BYE_BYE - .2byte EC_WORD_EXCL - .2byte EC_WORD_I_AM - .2byte EC_WORD_GOING - .2byte EC_WORD_TO - .2byte EC_WORD_RUN_AWAY - .4byte gBattleFrontierTrainerMons_Yazmin - -@ 102 - .4byte FACILITY_CLASS_SWIMMING_TRIATHLETE_M - .string "JAMAL$", 8 -@ pre-battle speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_GOING - .2byte EC_WORD_TO - .2byte EC_WORD_BE - .2byte EC_WORD_A - .2byte EC_WORD_FATHER -@ win speech - .2byte EC_WORD_I - .2byte EC_WORD_CAN_T - .2byte EC_WORD_WAIT - .2byte EC_WORD_FOR - .2byte EC_WORD_MY - .2byte EC_WORD_BABY -@ loss speech - .2byte EC_WORD_MY - .2byte EC_WORD_BABY - .2byte EC_WORD_WILL - .2byte EC_WORD_BE - .2byte EC_WORD_TOTALLY - .2byte EC_WORD_AWESOME - .4byte gBattleFrontierTrainerMons_Jamal - -@ 103 - .4byte FACILITY_CLASS_SWIMMING_TRIATHLETE_F - .string "LESLIE$", 8 -@ pre-battle speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_GOING - .2byte EC_WORD_TO - .2byte EC_WORD_BE - .2byte EC_WORD_A - .2byte EC_WORD_MOTHER -@ win speech - .2byte EC_WORD_A - .2byte EC_WORD_BABY - .2byte EC_WORD_WILL - .2byte EC_WORD_BE - .2byte EC_WORD_A_LITTLE - .2byte EC_WORD_CHALLENGE -@ loss speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_TOO - .2byte EC_WORD_HAPPY - .2byte EC_WORD_TO - .2byte EC_WORD_BE - .2byte EC_WORD_ANGRY - .4byte gBattleFrontierTrainerMons_Leslie - -@ 104 - .4byte FACILITY_CLASS_CYCLING_TRIATHLETE_M - .string "DAVE$", 8 -@ pre-battle speech - .2byte EC_WORD_WHAT - .2byte EC_WORD_SHOULD - .2byte EC_WORD_I - .2byte EC_WORD_DO - .2byte EC_WORD_TODAY - .2byte EC_WORD_QUES -@ win speech - .2byte EC_WORD_I - .2byte EC_WORD_SHOULD - .2byte EC_WORD_ENJOY - .2byte EC_WORD_SOME - .2byte EC_WORD_SPORTS - .2byte EC_WORD_EXCL -@ loss speech - .2byte EC_WORD_I - .2byte EC_WORD_WILL - .2byte EC_WORD_GO - .2byte EC_WORD_PLAY - .2byte EC_WORD_A - .2byte EC_WORD_GAME - .4byte gBattleFrontierTrainerMons_Dave - -@ 105 - .4byte FACILITY_CLASS_CYCLING_TRIATHLETE_M - .string "CARLO$", 8 -@ pre-battle speech - .2byte EC_WORD_HAH - .2byte EC_WORD_EXCL_EXCL - .2byte -1 - .2byte EC_WORD_YEAH - .2byte EC_WORD_EXCL_EXCL - .2byte -1 -@ win speech - .2byte EC_WORD_I - .2byte EC_WORD_DO - .2byte EC_WORD_THINGS - .2byte EC_WORD_AT - .2byte EC_MOVE(EXTREME_SPEED) - .2byte EC_WORD_EXCL -@ loss speech - .2byte EC_WORD_I - .2byte EC_WORD_LOST - .2byte EC_WORD_AT - .2byte EC_MOVE(EXTREME_SPEED) - .2byte EC_WORD_ELLIPSIS - .2byte -1 - .4byte gBattleFrontierTrainerMons_Carlo - -@ 106 - .4byte FACILITY_CLASS_CYCLING_TRIATHLETE_F - .string "EMILIA$", 8 -@ pre-battle speech - .2byte EC_WORD_ME - .2byte EC_WORD_WORRY - .2byte EC_WORD_QUES - .2byte EC_WORD_I - .2byte EC_WORD_HAVE - .2byte EC_WORD_NONE -@ win speech - .2byte EC_WORD_AHAHA - .2byte EC_WORD_SEE - .2byte EC_WORD_QUES - .2byte EC_WORD_THAT_WAS - .2byte EC_WORD_FANTASTIC - .2byte EC_WORD_EXCL -@ loss speech - .2byte EC_WORD_AHAHA - .2byte EC_WORD_SEE - .2byte EC_WORD_QUES - .2byte EC_WORD_THAT_WAS - .2byte EC_WORD_ENTERTAINING - .2byte EC_WORD_EXCL - .4byte gBattleFrontierTrainerMons_Emilia - -@ 107 - .4byte FACILITY_CLASS_CYCLING_TRIATHLETE_F - .string "DALIA$", 8 -@ pre-battle speech - .2byte EC_WORD_MY - .2byte EC_WORD_BIKE - .2byte EC_WORD_IS - .2byte EC_WORD_VERY - .2byte EC_WORD_EXPENSIVE - .2byte -1 -@ win speech - .2byte EC_WORD_DON_T - .2byte EC_WORD_COME - .2byte EC_WORD_NEAR - .2byte EC_WORD_MY - .2byte EC_WORD_BIKE - .2byte EC_WORD_EXCL -@ loss speech - .2byte EC_WORD_MY - .2byte EC_WORD_BIKE - .2byte EC_WORD_IS - .2byte EC_WORD_MY - .2byte EC_WORD_BEST - .2byte EC_WORD_FRIEND - .4byte gBattleFrontierTrainerMons_Dalia - -@ 108 - .4byte FACILITY_CLASS_BLACK_BELT - .string "HITOMI$", 8 -@ pre-battle speech - .2byte EC_WORD_YEAH - .2byte EC_WORD_EXCL_EXCL - .2byte -1 - .2byte EC_WORD_HAH - .2byte EC_WORD_EXCL_EXCL - .2byte -1 -@ win speech - .2byte EC_WORD_WHAT - .2byte EC_WORD_QUES_EXCL - .2byte -1 - .2byte EC_WORD_I - .2byte EC_WORD_WON - .2byte EC_WORD_QUES_EXCL -@ loss speech - .2byte EC_WORD_AIYEEH - .2byte EC_WORD_EXCL_EXCL - .2byte -1 - .2byte EC_WORD_I_AM - .2byte EC_WORD_SORRY - .2byte EC_WORD_EXCL_EXCL - .4byte gBattleFrontierTrainerMons_Hitomi - -@ 109 - .4byte FACILITY_CLASS_BLACK_BELT - .string "RICARDO$", 8 -@ pre-battle speech - .2byte EC_WORD_COME_ON - .2byte EC_WORD_EXCL - .2byte EC_WORD_PLAY - .2byte EC_WORD_TIME - .2byte EC_WORD_IS - .2byte EC_WORD_OVER -@ win speech - .2byte EC_WORD_YOU_RE - .2byte EC_WORD_OUT - .2byte EC_WORD_OF - .2byte EC_WORD_HERE - .2byte EC_WORD_EXCL - .2byte -1 -@ loss speech - .2byte EC_WORD_PLEASE - .2byte EC_WORD_DON_T - .2byte EC_WORD_HIT - .2byte EC_WORD_ME - .2byte EC_WORD_EXCL - .2byte -1 - .4byte gBattleFrontierTrainerMons_Ricardo - -@ 110 - .4byte FACILITY_CLASS_BLACK_BELT - .string "SHIZUKA$", 8 -@ pre-battle speech - .2byte EC_WORD_SHOW - .2byte EC_WORD_ME - .2byte EC_WORD_THAT - .2byte EC_WORD_YOU_RE - .2byte EC_WORD_SERIOUS - .2byte EC_WORD_EXCL -@ win speech - .2byte EC_WORD_I - .2byte EC_WORD_WON_T - .2byte EC_WORD_FORGET - .2byte EC_WORD_ABOUT - .2byte EC_WORD_YOU - .2byte -1 -@ loss speech - .2byte EC_WORD_YOU_RE - .2byte EC_WORD_PERFECT - .2byte EC_WORD_IN - .2byte EC_WORD_EVERY - .2byte EC_WORD_WAY - .2byte EC_WORD_EXCL - .4byte gBattleFrontierTrainerMons_Shizuka - -@ 111 - .4byte FACILITY_CLASS_BATTLE_GIRL - .string "JOANA$", 8 -@ pre-battle speech - .2byte EC_WORD_YOU_RE - .2byte EC_WORD_GOING - .2byte EC_WORD_TO - .2byte EC_WORD_LOSE - .2byte EC_WORD_RIGHT - .2byte EC_WORD_AWAY -@ win speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_THE - .2byte EC_WORD_WINNER - .2byte EC_WORD_HEAR - .2byte EC_WORD_ME - .2byte EC_MOVE2(ROAR) -@ loss speech - .2byte EC_WORD_I - .2byte EC_WORD_REFUSE - .2byte EC_WORD_TO - .2byte EC_WORD_ACCEPT - .2byte EC_WORD_THAT - .2byte EC_MOVE(OUTRAGE) - .4byte gBattleFrontierTrainerMons_Joana - -@ 112 - .4byte FACILITY_CLASS_BATTLE_GIRL - .string "KELLY$", 8 -@ pre-battle speech - .2byte EC_WORD_MY - .2byte EC_WORD_NIGHT - .2byte EC_WORD_SCHOOL - .2byte EC_WORD_IS - .2byte EC_WORD_REALLY - .2byte EC_WORD_SCARY -@ win speech - .2byte EC_WORD_A - .2byte EC_WORD_LADY - .2byte EC_WORD_GHOST - .2byte EC_WORD_APPEARS - .2byte EC_WORD_THERE - .2byte -1 -@ loss speech - .2byte EC_WORD_THE - .2byte EC_WORD_HOME - .2byte EC_WORD_WORK - .2byte EC_WORD_IS - .2byte EC_WORD_AWFULLY - .2byte EC_WORD_SCARY - .4byte gBattleFrontierTrainerMons_Kelly - -@ 113 - .4byte FACILITY_CLASS_BATTLE_GIRL - .string "RAYNA$", 8 -@ pre-battle speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_NO_1 - .2byte EC_WORD_WHEN - .2byte EC_WORD_IT_S - .2byte EC_WORD_ABOUT - .2byte EC_WORD_POWER -@ win speech - .2byte EC_WORD_UNDERSTAND - .2byte EC_WORD_MY - .2byte EC_WORD_POWER - .2byte EC_WORD_NOW - .2byte EC_WORD_QUES - .2byte -1 -@ loss speech - .2byte EC_WORD_TERRIBLE - .2byte EC_WORD_ELLIPSIS - .2byte -1 - .2byte EC_WORD_I_AM - .2byte EC_WORD_TERRIBLE - .2byte EC_WORD_ELLIPSIS - .4byte gBattleFrontierTrainerMons_Rayna - -@ 114 - .4byte FACILITY_CLASS_EXPERT_M - .string "EVAN$", 8 -@ pre-battle speech - .2byte EC_WORD_EVERY - .2byte EC_WORD_BATTLE - .2byte EC_WORD_HAS - .2byte EC_WORD_A - .2byte EC_WORD_SMELL - .2byte -1 -@ win speech - .2byte EC_WORD_OH - .2byte EC_WORD_EXCL - .2byte EC_WORD_THE - .2byte EC_MOVE(SWEET_SCENT) - .2byte EC_WORD_OF - .2byte EC_WORD_VICTORY -@ loss speech - .2byte EC_WORD_THE - .2byte EC_WORD_AWFUL - .2byte EC_WORD_STENCH - .2byte EC_WORD_OF - .2byte EC_WORD_A - .2byte EC_WORD_LOSS - .4byte gBattleFrontierTrainerMons_Evan - -@ 115 - .4byte FACILITY_CLASS_EXPERT_M - .string "JORDAN$", 8 -@ pre-battle speech - .2byte EC_WORD_GOOD - .2byte EC_WORD_EXCL - .2byte -1 - .2byte EC_WORD_COME_ON - .2byte EC_WORD_EXCL_EXCL - .2byte -1 -@ win speech - .2byte EC_WORD_YOU - .2byte EC_WORD_CAN_T - .2byte EC_WORD_BEAT - .2byte EC_WORD_ME - .2byte EC_WORD_EXCL - .2byte -1 -@ loss speech - .2byte EC_WORD_WHAT - .2byte EC_WORD_QUES_EXCL - .2byte -1 - .2byte EC_WORD_BUT - .2byte EC_WORD_HOW - .2byte EC_WORD_QUES - .4byte gBattleFrontierTrainerMons_Jordan - -@ 116 - .4byte FACILITY_CLASS_EXPERT_M - .string "JOEL$", 8 -@ pre-battle speech - .2byte EC_WORD_FUFUFU - .2byte EC_WORD_ELLIPSIS - .2byte -1 - .2byte -1 - .2byte -1 - .2byte -1 -@ win speech - .2byte EC_WORD_GIGGLE - .2byte EC_WORD_ELLIPSIS - .2byte -1 - .2byte -1 - .2byte -1 - .2byte -1 -@ loss speech - .2byte EC_WORD_HAHAHA - .2byte EC_WORD_ELLIPSIS - .2byte -1 - .2byte -1 - .2byte -1 - .2byte -1 - .4byte gBattleFrontierTrainerMons_Joel - -@ 117 - .4byte FACILITY_CLASS_EXPERT_F - .string "KRISTEN$", 8 -@ pre-battle speech - .2byte EC_WORD_HAHAHA - .2byte EC_WORD_ELLIPSIS - .2byte -1 - .2byte EC_WORD_A - .2byte EC_WORD_KID - .2byte EC_WORD_ELLIPSIS -@ win speech - .2byte EC_WORD_JUST - .2byte EC_WORD_A_LITTLE - .2byte EC_WORD_KID - .2byte EC_WORD_AFTER - .2byte EC_WORD_ALL - .2byte EC_WORD_EXCL -@ loss speech - .2byte EC_WORD_A - .2byte EC_WORD_TOUGH - .2byte EC_WORD_KID - .2byte EC_WORD_HUH_QUES - .2byte EC_WORD_HUMPH - .2byte EC_WORD_EXCL - .4byte gBattleFrontierTrainerMons_Kristen - -@ 118 - .4byte FACILITY_CLASS_EXPERT_F - .string "SELPHY$", 8 -@ pre-battle speech - .2byte EC_WORD_HUH_QUES - .2byte EC_WORD_WHAT - .2byte EC_WORD_IS_IT_QUES - .2byte -1 - .2byte -1 - .2byte -1 -@ win speech - .2byte EC_WORD_OH - .2byte EC_WORD_YES - .2byte EC_WORD_EXCL - .2byte EC_WORD_WHY - .2byte EC_WORD_NOT - .2byte EC_WORD_QUES -@ loss speech - .2byte EC_WORD_OH - .2byte EC_WORD_NO - .2byte EC_WORD_EXCL - .2byte EC_WORD_WHY - .2byte EC_WORD_NOT - .2byte EC_WORD_QUES - .4byte gBattleFrontierTrainerMons_Selphy - -@ 119 - .4byte FACILITY_CLASS_EXPERT_F - .string "CHLOE$", 8 -@ pre-battle speech - .2byte EC_WORD_COME - .2byte EC_WORD_WE - .2byte EC_WORD_WILL - .2byte EC_WORD_DO - .2byte EC_WORD_BATTLE - .2byte EC_WORD_NOW -@ win speech - .2byte EC_WORD_MORE - .2byte EC_WORD_EXCL - .2byte -1 - .2byte EC_WORD_ANOTHER - .2byte EC_WORD_BATTLE - .2byte EC_WORD_EXCL -@ loss speech - .2byte EC_WORD_OH - .2byte EC_WORD_EXCL - .2byte -1 - .2byte EC_WORD_STRONG - .2byte EC_WORD_YOU - .2byte EC_WORD_ARE - .4byte gBattleFrontierTrainerMons_Chloe - -@ 120 - .4byte FACILITY_CLASS_PSYCHIC_M - .string "NORTON$", 8 -@ pre-battle speech - .2byte EC_WORD_I - .2byte EC_WORD_KNOW - .2byte EC_WORD_ONLY - .2byte EC_WORD_YOU - .2byte -1 - .2byte -1 -@ win speech - .2byte EC_WORD_EXCUSE_ME - .2byte EC_WORD_BUT - .2byte EC_WORD_YOU_RE - .2byte EC_WORD_A - .2byte EC_WORD_PUSHOVER - .2byte EC_WORD_EXCL -@ loss speech - .2byte EC_WORD_YOU_RE - .2byte EC_WORD_SOME - .2byte EC_WORD_KIND - .2byte EC_WORD_OF - .2byte EC_WORD_AWESOME - .2byte EC_WORD_EXCL - .4byte gBattleFrontierTrainerMons_Norton - -@ 121 - .4byte FACILITY_CLASS_PSYCHIC_M - .string "LUKAS$", 8 -@ pre-battle speech - .2byte EC_WORD_MY - .2byte EC_WORD_JOKING - .2byte EC_WORD_IS - .2byte EC_WORD_PRETTY - .2byte EC_WORD_TERRIBLE - .2byte EC_WORD_ELLIPSIS -@ win speech - .2byte EC_WORD_YOUR - .2byte EC_WORD_ROCK_HEAD - .2byte EC_WORD_EXISTS - .2byte EC_WORD_TO - .2byte EC_WORD_SHINE - .2byte EC_WORD_EXCL -@ loss speech - .2byte EC_WORD_YOUR - .2byte EC_WORD_ROCK_HEAD - .2byte EC_WORD_COME - .2byte EC_WORD_TO - .2byte EC_WORD_SHINE - .2byte -1 - .4byte gBattleFrontierTrainerMons_Lukas - -@ 122 - .4byte FACILITY_CLASS_PSYCHIC_M - .string "ZACH$", 8 -@ pre-battle speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_AN - .2byte EC_WORD_EXCELLENT - .2byte EC_MOVE2(MIMIC) - .2byte EC_WORD_OF - .2byte EC_WORD_POKEMON -@ win speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_HAPPY - .2byte EC_WORD_LIKE - .2byte EC_WORD_A_LITTLE - .2byte EC_POKEMON2(TOGEPI) - .2byte EC_WORD_EXCL -@ loss speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_ANGRY - .2byte EC_WORD_LIKE - .2byte EC_WORD_A - .2byte EC_POKEMON2(MANKEY) - .2byte EC_WORD_EXCL - .4byte gBattleFrontierTrainerMons_Zach - -@ 123 - .4byte FACILITY_CLASS_PSYCHIC_F - .string "KAITLYN$", 8 -@ pre-battle speech - .2byte EC_WORD_I - .2byte EC_WORD_CRUSH - .2byte EC_WORD_THINGS - .2byte EC_WORD_WITH - .2byte EC_WORD_PSYCHIC - .2byte EC_WORD_POWER -@ win speech - .2byte EC_WORD_MY - .2byte EC_WORD_VICTORY - .2byte EC_WORD_WILL - .2byte EC_WORD_MAKE - .2byte EC_WORD_THE - .2byte EC_WORD_NEWS -@ loss speech - .2byte EC_WORD_NO - .2byte EC_WORD_NO - .2byte EC_WORD_ELLIPSIS - .2byte EC_WORD_THIS - .2byte EC_WORD_WON_T - .2byte EC_WORD_DO - .4byte gBattleFrontierTrainerMons_Kaitlyn - -@ 124 - .4byte FACILITY_CLASS_PSYCHIC_F - .string "BREANNA$", 8 -@ pre-battle speech - .2byte EC_WORD_MY - .2byte EC_WORD_POKEMON - .2byte EC_WORD_WILL - .2byte EC_WORD_CRUSH - .2byte EC_WORD_YOU - .2byte EC_WORD_EXCL -@ win speech - .2byte EC_WORD_HAVE - .2byte EC_WORD_SOME - .2byte EC_WORD_MORE - .2byte EC_WORD_OF - .2byte EC_WORD_THIS - .2byte EC_WORD_EXCL -@ loss speech - .2byte EC_WORD_YOU - .2byte EC_WORD_HAVE - .2byte EC_WORD_GUTS - .2byte EC_WORD_AND - .2byte EC_WORD_SKILL - .2byte -1 - .4byte gBattleFrontierTrainerMons_Breanna - -@ 125 - .4byte FACILITY_CLASS_PSYCHIC_F - .string "KENDRA$", 8 -@ pre-battle speech - .2byte EC_WORD_IF - .2byte EC_WORD_YOU_RE - .2byte EC_WORD_SMART - .2byte EC_WORD_STOP - .2byte EC_WORD_RIGHT - .2byte EC_WORD_NOW -@ win speech - .2byte EC_WORD_I - .2byte EC_WORD_SAID - .2byte EC_WORD_THAT - .2byte EC_WORD_YOU - .2byte EC_WORD_SHOULD - .2byte EC_WORD_STOP -@ loss speech - .2byte EC_WORD_WHY - .2byte EC_WORD_DIDN_T - .2byte EC_WORD_YOU - .2byte EC_WORD_STOP - .2byte EC_WORD_QUES - .2byte -1 - .4byte gBattleFrontierTrainerMons_Kendra - -@ 126 - .4byte FACILITY_CLASS_HEX_MANIAC - .string "MOLLY$", 8 -@ pre-battle speech - .2byte EC_WORD_WILL - .2byte EC_WORD_MY - .2byte EC_WORD_CUTE_CHARM - .2byte EC_MOVE2(ATTRACT) - .2byte EC_WORD_YOU - .2byte EC_WORD_QUES -@ win speech - .2byte EC_WORD_YOUR - .2byte EC_WORD_POKEMON - .2byte EC_WORD_ARE - .2byte EC_WORD_MY - .2byte EC_WORD_TOYS - .2byte EC_WORD_NOW -@ loss speech - .2byte EC_WORD_OH - .2byte EC_WORD_HOW - .2byte EC_WORD_COULD - .2byte EC_WORD_YOU - .2byte EC_WORD_QUES - .2byte -1 - .4byte gBattleFrontierTrainerMons_Molly - -@ 127 - .4byte FACILITY_CLASS_HEX_MANIAC - .string "JAZMIN$", 8 -@ pre-battle speech - .2byte EC_WORD_I - .2byte EC_WORD_FORECAST - .2byte EC_WORD_TERRIBLE - .2byte EC_WORD_THINGS - .2byte EC_WORD_FOR - .2byte EC_WORD_YOU -@ win speech - .2byte EC_WORD_THERE - .2byte EC_WORD_WASN_T - .2byte EC_WORD_MY - .2byte EC_WORD_FORECAST - .2byte EC_WORD_RIGHT - .2byte EC_WORD_QUES -@ loss speech - .2byte EC_WORD_MY - .2byte EC_MOVE2(FORESIGHT) - .2byte EC_WORD_DIDN_T - .2byte EC_WORD_SHOW - .2byte EC_WORD_ME - .2byte EC_WORD_THIS - .4byte gBattleFrontierTrainerMons_Jazmin - -@ 128 - .4byte FACILITY_CLASS_HEX_MANIAC - .string "KELSEY$", 8 -@ pre-battle speech - .2byte EC_WORD_I - .2byte EC_WORD_HAVEN_T - .2byte EC_WORD_SLEPT - .2byte EC_WORD_IN - .2byte EC_WORD_DAYS - .2byte EC_WORD_ELLIPSIS -@ win speech - .2byte EC_WORD_MY - .2byte EC_WORD_SLEEP - .2byte EC_WORD_WILL - .2byte EC_WORD_BE - .2byte EC_WORD_EXCELLENT - .2byte EC_WORD_NOW -@ loss speech - .2byte EC_WORD_YOU - .2byte EC_WORD_HAVE - .2byte EC_WORD_DESTROYED - .2byte EC_WORD_MY - .2byte EC_WORD_SLEEP - .2byte EC_WORD_ELLIPSIS - .4byte gBattleFrontierTrainerMons_Kelsey - -@ 129 - .4byte FACILITY_CLASS_POKEMANIAC - .string "JALEN$", 8 -@ pre-battle speech - .2byte EC_WORD_I - .2byte EC_WORD_DON_T - .2byte EC_WORD_ALLOW - .2byte EC_WORD_POKEMON - .2byte EC_WORD_TO - .2byte EC_MOVE(THRASH) -@ win speech - .2byte EC_WORD_HAHAHA - .2byte EC_WORD_EXCL - .2byte EC_WORD_ARE - .2byte EC_WORD_YOU - .2byte EC_WORD_ANGRY - .2byte EC_WORD_QUES -@ loss speech - .2byte EC_WORD_WHY - .2byte EC_WORD_IS - .2byte EC_WORD_THIS - .2byte EC_WORD_SO - .2byte EC_WORD_HARD - .2byte EC_WORD_QUES - .4byte gBattleFrontierTrainerMons_Jalen - -@ 130 - .4byte FACILITY_CLASS_POKEMANIAC - .string "GRIFFEN$", 8 -@ pre-battle speech - .2byte EC_WORD_I - .2byte EC_MOVE2(SWALLOW) - .2byte EC_MOVE2(SLUDGE) - .2byte EC_WORD_TO - .2byte EC_MOVE2(TRANSFORM) - .2byte EC_WORD_MYSELF -@ win speech - .2byte EC_WORD_I - .2byte EC_WORD_HAVE - .2byte EC_WORD_A - .2byte EC_MOVE(GROWTH) - .2byte EC_WORD_OF - .2byte EC_MOVE2(ACID_ARMOR) -@ loss speech - .2byte EC_WORD_I - .2byte EC_WORD_HAVE - .2byte EC_WORD_A - .2byte EC_MOVE(GROWTH) - .2byte EC_WORD_OF - .2byte EC_WORD_SUCTION_CUPS - .4byte gBattleFrontierTrainerMons_Griffen - -@ 131 - .4byte FACILITY_CLASS_POKEMANIAC - .string "XANDER$", 8 -@ pre-battle speech - .2byte EC_WORD_I - .2byte EC_WORD_GOT - .2byte EC_WORD_MY - .2byte EC_WORD_POKEMON - .2byte EC_WORD_ON - .2byte EC_WORD_RENTAL -@ win speech - .2byte EC_WORD_IT_S - .2byte EC_WORD_INCREDIBLE - .2byte EC_WORD_MY - .2byte EC_WORD_RENTAL - .2byte EC_WORD_POKEMON - .2byte EC_WORD_WON -@ loss speech - .2byte EC_WORD_RENTAL - .2byte EC_WORD_POKEMON - .2byte EC_WORD_AREN_T - .2byte EC_WORD_UP - .2byte EC_WORD_TO - .2byte EC_MOVE2(SCRATCH) - .4byte gBattleFrontierTrainerMons_Xander - -@ 132 - .4byte FACILITY_CLASS_GENTLEMAN - .string "MARVIN$", 8 -@ pre-battle speech - .2byte EC_WORD_YOU_RE - .2byte EC_WORD_UP - .2byte EC_WORD_TO - .2byte EC_WORD_THE - .2byte EC_WORD_CHALLENGE - .2byte EC_WORD_QUES -@ win speech - .2byte EC_WORD_I - .2byte EC_WORD_DIDN_T - .2byte EC_WORD_THINK - .2byte EC_WORD_YOU_RE - .2byte EC_WORD_GOOD - .2byte EC_WORD_ENOUGH -@ loss speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_FEELING - .2byte EC_WORD_PERFECT - .2byte EC_WORD_THANK_YOU - .2byte EC_WORD_SO - .2byte EC_WORD_MUCH - .4byte gBattleFrontierTrainerMons_Marvin - -@ 133 - .4byte FACILITY_CLASS_GENTLEMAN - .string "BRENNAN$", 8 -@ pre-battle speech - .2byte EC_WORD_I - .2byte EC_MOVE2(WISH) - .2byte EC_WORD_TO - .2byte EC_WORD_SEE - .2byte EC_WORD_THE - .2byte EC_WORD_NEWS -@ win speech - .2byte EC_WORD_COMICS - .2byte EC_WORD_GET - .2byte EC_WORD_DAMP - .2byte EC_WORD_FROM - .2byte EC_WORD_DRIZZLE - .2byte EC_WORD_QUES -@ loss speech - .2byte EC_WORD_THE - .2byte EC_WORD_TIGHT - .2byte EC_WORD_MONEY - .2byte EC_WORD_LIVING - .2byte EC_WORD_CHANNEL - .2byte EC_WORD_QUES_EXCL - .4byte gBattleFrontierTrainerMons_Brennan - -@ 134 - .4byte FACILITY_CLASS_BUG_MANIAC - .string "BALEY$", 8 -@ pre-battle speech - .2byte EC_MOVE(SCREECH) - .2byte EC_WORD_IS - .2byte EC_WORD_LIKE - .2byte EC_WORD_MUSIC - .2byte EC_WORD_TO_ME - .2byte EC_WORD_EXCL -@ win speech - .2byte EC_WORD_MY - .2byte EC_MOVE(SCREECH) - .2byte EC_WORD_STRATEGY - .2byte EC_WORD_IS - .2byte EC_WORD_THE - .2byte EC_WORD_BEST -@ loss speech - .2byte EC_WORD_YOU_RE - .2byte EC_WORD_SOUNDPROOF - .2byte EC_WORD_QUES - .2byte -1 - .2byte -1 - .2byte -1 - .4byte gBattleFrontierTrainerMons_Baley - -@ 135 - .4byte FACILITY_CLASS_RUIN_MANIAC - .string "ZACKARY$", 8 -@ pre-battle speech - .2byte EC_WORD_CAN - .2byte EC_WORD_YOU - .2byte EC_MOVE(DIG) - .2byte EC_WORD_IT - .2byte EC_WORD_YO - .2byte EC_WORD_QUES -@ win speech - .2byte EC_MOVE2(TAKE_DOWN) - .2byte EC_WORD_TAKE - .2byte EC_WORD_A - .2byte EC_MOVE2(DIVE) - .2byte EC_WORD_YO - .2byte EC_WORD_YO -@ loss speech - .2byte EC_WORD_BREAK - .2byte EC_WORD_DOWN - .2byte EC_MOVE2(DIVE) - .2byte EC_WORD_TIME - .2byte EC_WORD_FOR - .2byte EC_WORD_ME - .4byte gBattleFrontierTrainerMons_Zackary - -@ 136 - .4byte FACILITY_CLASS_COLLECTOR - .string "GABRIEL$", 8 -@ pre-battle speech - .2byte EC_MOVE2(POUND) - .2byte EC_WORD_THE - .2byte EC_WORD_THICK_FAT - .2byte EC_WORD_ON - .2byte EC_WORD_MY - .2byte EC_MOVE2(BELLY_DRUM) -@ win speech - .2byte EC_MOVE2(POUND) - .2byte EC_WORD_MY - .2byte EC_MOVE2(BELLY_DRUM) - .2byte EC_MOVE2(POUND) - .2byte EC_WORD_MY - .2byte EC_MOVE2(BELLY_DRUM) -@ loss speech - .2byte EC_WORD_MY - .2byte EC_MOVE2(BELLY_DRUM) - .2byte EC_WORD_WAS - .2byte EC_WORD_TOO_WEAK - .2byte EC_WORD_ELLIPSIS - .2byte -1 - .4byte gBattleFrontierTrainerMons_Gabriel - -@ 137 - .4byte FACILITY_CLASS_PARASOL_LADY - .string "EMILY$", 8 -@ pre-battle speech - .2byte EC_WORD_HOW - .2byte EC_WORD_ABOUT - .2byte EC_WORD_A_TINY_BIT - .2byte EC_WORD_OF - .2byte EC_MOVE(HYPNOSIS) - .2byte EC_WORD_QUES -@ win speech - .2byte EC_WORD_MY - .2byte EC_MOVE(HYPNOSIS) - .2byte EC_WORD_STRATEGY - .2byte EC_WORD_WORKS - .2byte EC_WORD_TO - .2byte EC_WORD_PERFECTION -@ loss speech - .2byte EC_WORD_MY - .2byte EC_MOVE(HYPNOSIS) - .2byte EC_WORD_STRATEGY - .2byte EC_WORD_WENT - .2byte EC_WORD_BADLY - .2byte EC_WORD_ELLIPSIS - .4byte gBattleFrontierTrainerMons_Emily - -@ 138 - .4byte FACILITY_CLASS_BEAUTY - .string "JORDYN$", 8 -@ pre-battle speech - .2byte EC_WORD_YOU - .2byte EC_WORD_DON_T - .2byte EC_WORD_KNOW - .2byte EC_WORD_MY - .2byte EC_WORD_SECRET - .2byte EC_WORD_ELLIPSIS -@ win speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_NOT - .2byte EC_WORD_AS - .2byte EC_WORD_I - .2byte EC_WORD_APPEAR - .2byte EC_WORD_ELLIPSIS -@ loss speech - .2byte EC_WORD_BUT - .2byte EC_WORD_HOW - .2byte EC_WORD_DID - .2byte EC_WORD_YOU - .2byte EC_WORD_KNOW - .2byte EC_WORD_QUES - .4byte gBattleFrontierTrainerMons_Jordyn - -@ 139 - .4byte FACILITY_CLASS_AROMA_LADY - .string "SOFIA$", 8 -@ pre-battle speech - .2byte EC_POKEMON(LOUDRED) - .2byte EC_WORD_PROBABLY - .2byte EC_WORD_HAS - .2byte EC_WORD_A - .2byte EC_MOVE(SWEET_SCENT) - .2byte -1 -@ win speech - .2byte EC_WORD_THAT_S - .2byte EC_WORD_THE - .2byte EC_WORD_FEELING - .2byte EC_WORD_THAT - .2byte EC_WORD_I - .2byte EC_WORD_GET -@ loss speech - .2byte EC_WORD_I - .2byte EC_WORD_WORK - .2byte EC_WORD_AT - .2byte EC_WORD_THE - .2byte EC_WORD_DEPT_STORE - .2byte -1 - .4byte gBattleFrontierTrainerMons_Sofia - -@ 140 - .4byte FACILITY_CLASS_COOLTRAINER_M - .string "BRADEN$", 8 -@ pre-battle speech - .2byte EC_WORD_I_CHOOSE_YOU - .2byte EC_WORD_EXCL - .2byte -1 - .2byte EC_WORD_THIS_IS_IT_EXCL - .2byte -1 - .2byte -1 -@ win speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_FEELING - .2byte EC_WORD_PRETTY - .2byte EC_WORD_AWESOME - .2byte EC_WORD_ABOUT - .2byte EC_WORD_MYSELF -@ loss speech - .2byte EC_WORD_ALL_RIGHT - .2byte EC_WORD_EXCL - .2byte -1 - .2byte EC_WORD_I - .2byte EC_WORD_SURRENDER - .2byte EC_WORD_EXCL - .4byte gBattleFrontierTrainerMons_Braden - -@ 141 - .4byte FACILITY_CLASS_COOLTRAINER_M - .string "KAYDEN$", 8 -@ pre-battle speech - .2byte EC_WORD_THEY - .2byte EC_WORD_OVERDO - .2byte EC_WORD_THAT - .2byte EC_WORD_GOURMET - .2byte EC_WORD_THING - .2byte EC_WORD_ELLIPSIS -@ win speech - .2byte EC_WORD_THAT - .2byte EC_WORD_GOURMET - .2byte EC_WORD_THING - .2byte EC_WORD_ISN_T - .2byte EC_WORD_FOR - .2byte EC_WORD_ME -@ loss speech - .2byte EC_WORD_HEY - .2byte EC_WORD_THIS - .2byte EC_WORD_IS - .2byte EC_WORD_PRETTY - .2byte EC_WORD_TASTY - .2byte -1 - .4byte gBattleFrontierTrainerMons_Kayden - -@ 142 - .4byte FACILITY_CLASS_COOLTRAINER_M - .string "COOPER$", 8 -@ pre-battle speech - .2byte EC_WORD_THIS - .2byte EC_WORD_SHOULD - .2byte EC_WORD_ABSOLUTELY - .2byte EC_WORD_BE - .2byte EC_WORD_A - .2byte EC_WORD_PUSHOVER -@ win speech - .2byte EC_WORD_THAT_WAS - .2byte EC_WORD_TOO - .2byte EC_WORD_EXCITING - .2byte EC_WORD_FOR - .2byte EC_WORD_ME - .2byte EC_WORD_ELLIPSIS -@ loss speech - .2byte EC_WORD_PLEASE - .2byte EC_WORD_EXCL - .2byte -1 - .2byte EC_WORD_SORRY - .2byte EC_WORD_I_AM - .2byte EC_WORD_SORRY - .4byte gBattleFrontierTrainerMons_Cooper - -@ 143 - .4byte FACILITY_CLASS_COOLTRAINER_F - .string "JULIA$", 8 -@ pre-battle speech - .2byte EC_WORD_SPIRIT - .2byte EC_WORD_ALONE - .2byte EC_WORD_WON_T - .2byte EC_WORD_MAKE - .2byte EC_WORD_YOU - .2byte EC_WORD_WIN -@ win speech - .2byte EC_WORD_YOU - .2byte EC_WORD_SHOULD - .2byte EC_WORD_ACCEPT - .2byte EC_WORD_THIS - .2byte EC_WORD_WITH - .2byte EC_WORD_SERENE_GRACE -@ loss speech - .2byte EC_WORD_FOR_NOW - .2byte EC_WORD_GOOD_BYE - .2byte EC_WORD_BUT - .2byte EC_WORD_IT_S - .2byte EC_WORD_NOT - .2byte EC_WORD_OVER - .4byte gBattleFrontierTrainerMons_Julia - -@ 144 - .4byte FACILITY_CLASS_COOLTRAINER_F - .string "AMARA$", 8 -@ pre-battle speech - .2byte EC_WORD_WROOOAAR_EXCL - .2byte EC_WORD_EXCL_EXCL - .2byte EC_WORD_I_AM - .2byte EC_WORD_SO - .2byte EC_WORD_READY - .2byte EC_WORD_EXCL_EXCL -@ win speech - .2byte EC_WORD_I - .2byte EC_WORD_LOSE - .2byte EC_WORD_MYSELF - .2byte EC_WORD_IF - .2byte EC_WORD_IT_S - .2byte EC_WORD_EXCITING -@ loss speech - .2byte EC_WORD_THAT_S - .2byte EC_WORD_TOO - .2byte EC_WORD_MUCH - .2byte EC_WORD_TO - .2byte EC_MOVE2(TACKLE) - .2byte EC_WORD_EXCL - .4byte gBattleFrontierTrainerMons_Amara - -@ 145 - .4byte FACILITY_CLASS_COOLTRAINER_F - .string "LYNN$", 8 -@ pre-battle speech - .2byte EC_WORD_YOUR - .2byte EC_WORD_SECRET - .2byte EC_WORD_CAN_T - .2byte EC_WORD_BE - .2byte EC_WORD_HIDDEN - .2byte EC_WORD_FOREVER -@ win speech - .2byte EC_WORD_I - .2byte EC_WORD_KNOW - .2byte EC_WORD_YOUR - .2byte EC_WORD_SECRET - .2byte EC_WORD_NOW - .2byte EC_WORD_EXCL -@ loss speech - .2byte EC_WORD_YOU - .2byte EC_WORD_CAN_T - .2byte EC_MOVE(SAFEGUARD) - .2byte EC_WORD_YOUR - .2byte EC_WORD_OWN - .2byte EC_WORD_SECRET - .4byte gBattleFrontierTrainerMons_Lynn - -@ 146 - .4byte FACILITY_CLASS_PKMN_RANGER_M - .string "JOVAN$", 8 -@ pre-battle speech - .2byte EC_WORD_YOUR - .2byte EC_WORD_BATTLE - .2byte EC_WORD_SENSE - .2byte EC_WORD_IS - .2byte EC_WORD_SADLY - .2byte EC_WORD_LACKING -@ win speech - .2byte EC_WORD_MY - .2byte EC_WORD_BATTLE - .2byte EC_WORD_SENSE - .2byte EC_WORD_IS - .2byte EC_WORD_COOL - .2byte EC_WORD_ISN_T_IT_QUES -@ loss speech - .2byte EC_WORD_I_WAS - .2byte EC_WORD_MINUS - .2byte EC_WORD_MY - .2byte EC_WORD_NORMAL - .2byte EC_WORD_POWER - .2byte EC_WORD_TODAY - .4byte gBattleFrontierTrainerMons_Jovan - -@ 147 - .4byte FACILITY_CLASS_PKMN_RANGER_M - .string "DOMINIC$", 8 -@ pre-battle speech - .2byte EC_WORD_I - .2byte EC_WORD_HAVE - .2byte EC_WORD_THIS - .2byte EC_WORD_EXCELLENT - .2byte EC_WORD_CAMERA - .2byte -1 -@ win speech - .2byte EC_WORD_MY - .2byte EC_WORD_CAMERA - .2byte EC_WORD_WAS - .2byte EC_WORD_AWFULLY - .2byte EC_WORD_EXPENSIVE - .2byte -1 -@ loss speech - .2byte EC_WORD_MY - .2byte EC_WORD_CAMERA - .2byte EC_WORD_DOESN_T - .2byte EC_WORD_MISS - .2byte EC_WORD_A - .2byte EC_WORD_THING - .4byte gBattleFrontierTrainerMons_Dominic - -@ 148 - .4byte FACILITY_CLASS_PKMN_RANGER_M - .string "NIKOLAS$", 8 -@ pre-battle speech - .2byte EC_WORD_I - .2byte EC_MOVE2(MIMIC) - .2byte EC_WORD_POKEMON - .2byte EC_WORD_AFTER - .2byte EC_WORD_EVERY - .2byte EC_WORD_BATTLE -@ win speech - .2byte EC_WORD_IF_I_WIN - .2byte EC_WORD_I - .2byte EC_WORD_PRETEND - .2byte EC_WORD_I_AM - .2byte EC_WORD_A - .2byte EC_POKEMON2(TAUROS) -@ loss speech - .2byte EC_WORD_IF_I_LOSE - .2byte EC_WORD_I - .2byte EC_WORD_PRETEND - .2byte EC_WORD_I_AM - .2byte EC_WORD_A - .2byte EC_POKEMON2(MILTANK) - .4byte gBattleFrontierTrainerMons_Nikolas - -@ 149 - .4byte FACILITY_CLASS_PKMN_RANGER_F - .string "VALERIA$", 8 -@ pre-battle speech - .2byte EC_WORD_I - .2byte EC_MOVE2(WISH) - .2byte EC_WORD_YOU - .2byte EC_WORD_WOULD - .2byte EC_WORD_NOT - .2byte EC_MOVE2(GLARE) -@ win speech - .2byte EC_WORD_YOU_RE - .2byte EC_WORD_MEAN - .2byte EC_WORD_EXCL - .2byte EC_WORD_I - .2byte EC_WORD_MEAN - .2byte EC_WORD_REALLY -@ loss speech - .2byte EC_WORD_YOU - .2byte EC_WORD_HAVE - .2byte EC_WORD_A - .2byte EC_WORD_REALLY - .2byte EC_MOVE(SCARY_FACE) - .2byte EC_WORD_EXCL - .4byte gBattleFrontierTrainerMons_Valeria - -@ 150 - .4byte FACILITY_CLASS_PKMN_RANGER_F - .string "DELANEY$", 8 -@ pre-battle speech - .2byte EC_WORD_SCHOOL - .2byte EC_WORD_IS - .2byte EC_WORD_OVER - .2byte EC_WORD_TIME - .2byte EC_WORD_TO - .2byte EC_WORD_PLAY -@ win speech - .2byte EC_WORD_MY - .2byte EC_WORD_BOY - .2byte EC_WORD_FRIEND - .2byte EC_WORD_IS - .2byte EC_WORD_FROM - .2byte EC_WORD_SCHOOL -@ loss speech - .2byte EC_WORD_I - .2byte EC_WORD_HAVE - .2byte EC_WORD_TO - .2byte EC_WORD_WORK - .2byte EC_WORD_NEXT - .2byte EC_WORD_WEEK - .4byte gBattleFrontierTrainerMons_Delaney - -@ 151 - .4byte FACILITY_CLASS_PKMN_RANGER_F - .string "MEGHAN$", 8 -@ pre-battle speech - .2byte EC_WORD_SCHOOL - .2byte EC_WORD_IS - .2byte EC_WORD_OUT - .2byte EC_WORD_TIME - .2byte EC_WORD_TO - .2byte EC_WORD_PLAY -@ win speech - .2byte EC_WORD_MY - .2byte EC_WORD_BOY - .2byte EC_WORD_FRIEND - .2byte EC_WORD_LIKES - .2byte EC_WORD_COMICS - .2byte -1 -@ loss speech - .2byte EC_WORD_IT_S - .2byte EC_WORD_BACK - .2byte EC_WORD_TO - .2byte EC_WORD_SCHOOL - .2byte EC_WORD_SOON - .2byte -1 - .4byte gBattleFrontierTrainerMons_Meghan - -@ 152 - .4byte FACILITY_CLASS_DRAGON_TAMER - .string "ROBERTO$", 8 -@ pre-battle speech - .2byte EC_WORD_DRAGON - .2byte EC_WORD_POKEMON - .2byte EC_WORD_ARE - .2byte EC_WORD_INVINCIBLE - .2byte EC_WORD_EXCL - .2byte -1 -@ win speech - .2byte EC_WORD_YOU - .2byte EC_WORD_WEREN_T - .2byte EC_WORD_BAD - .2byte EC_WORD_I_WAS - .2byte EC_WORD_JUST - .2byte EC_WORD_BETTER -@ loss speech - .2byte EC_WORD_AREN_T - .2byte EC_WORD_YOU - .2byte EC_WORD_SATISFIED - .2byte EC_WORD_YET - .2byte EC_WORD_QUES - .2byte -1 - .4byte gBattleFrontierTrainerMons_Roberto - -@ 153 - .4byte FACILITY_CLASS_DRAGON_TAMER - .string "DAMIAN$", 8 -@ pre-battle speech - .2byte EC_WORD_MY - .2byte EC_WORD_PURE_POWER - .2byte EC_WORD_IS - .2byte EC_WORD_MACHINE - .2byte EC_WORD_LIKE - .2byte EC_WORD_EXCL -@ win speech - .2byte EC_WORD_MY - .2byte EC_MOVE2(MACH_PUNCH) - .2byte EC_WORD_WILL - .2byte EC_WORD_MAKE - .2byte EC_WORD_A - .2byte EC_MOVE(BRICK_BREAK) -@ loss speech - .2byte EC_WORD_ARRGH - .2byte EC_WORD_EXCL - .2byte -1 - .2byte EC_WORD_NO - .2byte EC_WORD_EXCL_EXCL - .2byte -1 - .4byte gBattleFrontierTrainerMons_Damian - -@ 154 - .4byte FACILITY_CLASS_DRAGON_TAMER - .string "BRODY$", 8 -@ pre-battle speech - .2byte EC_WORD_MY - .2byte EC_WORD_FASHION - .2byte EC_WORD_SENSE - .2byte EC_WORD_SEEMS - .2byte EC_POKEMON(ODDISH) - .2byte EC_WORD_QUES -@ win speech - .2byte EC_WORD_IT_S - .2byte EC_WORD_MY - .2byte EC_WORD_FAMILY - .2byte EC_WORD_STAY_AT_HOME - .2byte EC_WORD_LOOK - .2byte EC_WORD_EXCL -@ loss speech - .2byte EC_WORD_I - .2byte EC_WORD_QUESTION - .2byte EC_WORD_YOUR - .2byte EC_WORD_FASHION - .2byte EC_WORD_SENSE - .2byte EC_WORD_SERIOUSLY - .4byte gBattleFrontierTrainerMons_Brody - -@ 155 - .4byte FACILITY_CLASS_DRAGON_TAMER - .string "GRAHAM$", 8 -@ pre-battle speech - .2byte EC_WORD_YEAH - .2byte EC_WORD_EXCL - .2byte -1 - .2byte EC_WORD_YEAH_YEAH - .2byte EC_WORD_EXCL_EXCL - .2byte -1 -@ win speech - .2byte EC_WORD_WAHAHAHA - .2byte EC_WORD_WAHAHAHA - .2byte EC_WORD_EXCL - .2byte EC_WORD_WAHAHAHA - .2byte EC_WORD_WAHAHAHA - .2byte EC_WORD_EXCL_EXCL -@ loss speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_SORRY - .2byte EC_WORD_ELLIPSIS - .2byte EC_WORD_IT_S - .2byte EC_WORD_MY - .2byte EC_WORD_BAD - .4byte gBattleFrontierTrainerMons_Graham - -@ 156 - .4byte FACILITY_CLASS_POKEFAN_M - .string "TYLOR$", 8 -@ pre-battle speech - .2byte EC_WORD_ARE - .2byte EC_WORD_YOU - .2byte EC_WORD_FEELING - .2byte EC_WORD_MY - .2byte EC_MOVE2(HEAT_WAVE) - .2byte EC_WORD_QUES -@ win speech - .2byte EC_WORD_YES - .2byte EC_WORD_I_AM - .2byte EC_WORD_ON - .2byte EC_WORD_FIRE - .2byte EC_WORD_EXCL - .2byte -1 -@ loss speech - .2byte EC_WORD_BUT - .2byte EC_WORD_I_WAS - .2byte EC_WORD_ON - .2byte EC_WORD_FIRE - .2byte EC_WORD_FOR - .2byte EC_WORD_YOU - .4byte gBattleFrontierTrainerMons_Tylor - -@ 157 - .4byte FACILITY_CLASS_POKEFAN_F - .string "JAREN$", 8 -@ pre-battle speech - .2byte EC_WORD_FIGHTING - .2byte EC_WORD_SPIRIT - .2byte EC_WORD_QUES - .2byte EC_WORD_ME - .2byte EC_WORD_QUES - .2byte -1 -@ win speech - .2byte EC_WORD_I - .2byte EC_WORD_WANT - .2byte EC_WORD_MORE - .2byte EC_WORD_CUTE - .2byte EC_WORD_POKEMON - .2byte -1 -@ loss speech - .2byte EC_WORD_YOUR - .2byte EC_WORD_POKEMON - .2byte EC_WORD_LOOK - .2byte EC_WORD_QUITE - .2byte EC_WORD_CUTE - .2byte -1 - .4byte gBattleFrontierTrainerMons_Jaren - -@ 158 - .4byte FACILITY_CLASS_PKMN_BREEDER_M - .string "CORDELL$", 8 -@ pre-battle speech - .2byte EC_WORD_A - .2byte EC_WORD_BATTLE - .2byte EC_WORD_IS - .2byte EC_WORD_DECIDED - .2byte EC_WORD_ON - .2byte EC_WORD_SPIRIT -@ win speech - .2byte EC_WORD_CAN_T - .2byte EC_WORD_YOU - .2byte EC_WORD_ACCEPT - .2byte EC_WORD_THAT - .2byte EC_WORD_QUES - .2byte -1 -@ loss speech - .2byte EC_WORD_I - .2byte EC_WORD_WILL - .2byte EC_WORD_BE - .2byte EC_WORD_ON - .2byte EC_WORD_MY - .2byte EC_WORD_WAY - .4byte gBattleFrontierTrainerMons_Cordell - -@ 159 - .4byte FACILITY_CLASS_POKEMON_BREEDER_F - .string "JAZLYN$", 8 -@ pre-battle speech - .2byte EC_WORD_IS - .2byte EC_WORD_YOUR - .2byte EC_WORD_POKEDEX - .2byte EC_WORD_REALLY - .2byte EC_WORD_AWESOME - .2byte EC_WORD_QUES -@ win speech - .2byte EC_WORD_OH_YEAH - .2byte EC_WORD_WOW - .2byte EC_WORD_YOUR - .2byte EC_WORD_POKEDEX - .2byte EC_WORD_IS - .2byte EC_WORD_SUPER -@ loss speech - .2byte EC_WORD_AN - .2byte EC_WORD_AVANT_GARDE - .2byte EC_WORD_POKEDEX - .2byte EC_WORD_WOULD - .2byte EC_WORD_BE - .2byte EC_WORD_AWESOME - .4byte gBattleFrontierTrainerMons_Jazlyn - -@ 160 - .4byte FACILITY_CLASS_YOUNGSTER - .string "ZACHERY$", 8 -@ pre-battle speech - .2byte EC_WORD_I - .2byte EC_WORD_HAVE - .2byte EC_WORD_MY - .2byte EC_WORD_OWN - .2byte EC_WORD_PLACE - .2byte EC_WORD_YEEHAW_EXCL -@ win speech - .2byte EC_WORD_IT_S - .2byte EC_WORD_AN - .2byte EC_WORD_EXCITING - .2byte EC_WORD_TIME - .2byte EC_WORD_FOR - .2byte EC_WORD_ME -@ loss speech - .2byte EC_WORD_YOU - .2byte EC_WORD_CAN_T - .2byte EC_WORD_FLATTEN - .2byte EC_WORD_MY - .2byte EC_WORD_HAPPINESS - .2byte EC_WORD_EXCL - .4byte gBattleFrontierTrainerMons_Zachery - -@ 161 - .4byte FACILITY_CLASS_YOUNGSTER - .string "JOHAN$", 8 -@ pre-battle speech - .2byte EC_WORD_WINTER - .2byte EC_WORD_WILL - .2byte EC_WORD_SOON - .2byte EC_WORD_BE - .2byte EC_WORD_HERE - .2byte -1 -@ win speech - .2byte EC_WORD_MY - .2byte EC_WORD_ALLOWANCE - .2byte EC_WORD_COULD - .2byte EC_WORD_USE - .2byte EC_WORD_A - .2byte EC_MOVE2(HELPING_HAND) -@ loss speech - .2byte EC_WORD_I - .2byte EC_WORD_ALWAYS - .2byte EC_WORD_USE - .2byte EC_WORD_MY - .2byte EC_WORD_ALLOWANCE - .2byte EC_WORD_UP - .4byte gBattleFrontierTrainerMons_Johan - -@ 162 - .4byte FACILITY_CLASS_LASS - .string "SHEA$", 8 -@ pre-battle speech - .2byte EC_WORD_DO - .2byte EC_WORD_YOU - .2byte EC_WORD_BATTLE - .2byte EC_WORD_WITH - .2byte EC_WORD_BEAUTY - .2byte EC_WORD_QUES -@ win speech - .2byte EC_WORD_YOU - .2byte EC_WORD_BATTLE - .2byte EC_WORD_IN - .2byte EC_WORD_AN - .2byte EC_WORD_UGLY - .2byte EC_WORD_WAY -@ loss speech - .2byte EC_WORD_WHAT - .2byte EC_WORD_IS - .2byte EC_WORD_BEAUTY - .2byte EC_WORD_TO - .2byte EC_WORD_YOU - .2byte EC_WORD_QUES - .4byte gBattleFrontierTrainerMons_Shea - -@ 163 - .4byte FACILITY_CLASS_LASS - .string "KAILA$", 8 -@ pre-battle speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_FEELING - .2byte EC_WORD_THIRSTY - .2byte EC_WORD_RIGHT - .2byte EC_WORD_NOW - .2byte EC_WORD_ELLIPSIS -@ win speech - .2byte EC_WORD_I - .2byte EC_WORD_COULD - .2byte EC_WORD_USE - .2byte EC_WORD_A - .2byte EC_WORD_COLD - .2byte EC_WORD_DRINK -@ loss speech - .2byte EC_WORD_THAT - .2byte EC_WORD_LOSS - .2byte EC_WORD_IS - .2byte EC_WORD_HARD - .2byte EC_WORD_TO - .2byte EC_MOVE2(SWALLOW) - .4byte gBattleFrontierTrainerMons_Kaila - -@ 164 - .4byte FACILITY_CLASS_SCHOOL_KID_M - .string "ISIAH$", 8 -@ pre-battle speech - .2byte EC_WORD_I - .2byte EC_WORD_PRETEND - .2byte EC_WORD_TO - .2byte EC_WORD_STUDY - .2byte EC_WORD_A_LOT - .2byte -1 -@ win speech - .2byte EC_WORD_I - .2byte EC_MOVE2(TRICK) - .2byte EC_WORD_MOTHER - .2byte EC_WORD_FOR - .2byte EC_WORD_MY - .2byte EC_WORD_ALLOWANCE -@ loss speech - .2byte EC_WORD_I - .2byte EC_WORD_DON_T - .2byte EC_WORD_WANT - .2byte EC_WORD_TO - .2byte EC_WORD_STUDY - .2byte EC_WORD_MORE - .4byte gBattleFrontierTrainerMons_Isiah - -@ 165 - .4byte FACILITY_CLASS_SCHOOL_KID_M - .string "GARRETT$", 8 -@ pre-battle speech - .2byte EC_WORD_I - .2byte EC_WORD_ENJOY - .2byte EC_WORD_COMICS - .2byte EC_WORD_AND - .2byte EC_WORD_THIS - .2byte EC_WORD_GAME -@ win speech - .2byte EC_WORD_I - .2byte EC_WORD_LIKE - .2byte EC_WORD_THIS - .2byte EC_WORD_MUSIC - .2byte EC_WORD_IDOL - .2byte EC_WORD_TOO -@ loss speech - .2byte EC_WORD_BUT - .2byte EC_WORD_I - .2byte EC_WORD_HAVE - .2byte EC_WORD_TO - .2byte EC_WORD_STUDY - .2byte EC_WORD_MORE - .4byte gBattleFrontierTrainerMons_Garrett - -@ 166 - .4byte FACILITY_CLASS_SCHOOL_KID_F - .string "HAYLIE$", 8 -@ pre-battle speech - .2byte EC_WORD_I - .2byte EC_WORD_WORRY - .2byte EC_WORD_TOO - .2byte EC_WORD_MUCH - .2byte EC_WORD_TO - .2byte EC_WORD_SLEEP -@ win speech - .2byte EC_WORD_A - .2byte EC_WORD_WIN - .2byte EC_WORD_GIVES - .2byte EC_WORD_ME - .2byte EC_WORD_A - .2byte EC_MOVE2(CALM_MIND) -@ loss speech - .2byte EC_WORD_MY - .2byte EC_WORD_INSOMNIA - .2byte EC_WORD_WILL - .2byte EC_WORD_GET - .2byte EC_WORD_BAD - .2byte EC_WORD_ELLIPSIS - .4byte gBattleFrontierTrainerMons_Haylie - -@ 167 - .4byte FACILITY_CLASS_SCHOOL_KID_F - .string "MEGAN$", 8 -@ pre-battle speech - .2byte EC_WORD_I - .2byte EC_WORD_BELIEVE - .2byte EC_WORD_IN - .2byte EC_WORD_AN - .2byte EC_MOVE(AROMATHERAPY) - .2byte EC_WORD_BATH -@ win speech - .2byte EC_WORD_I - .2byte EC_WORD_WANT - .2byte EC_WORD_A - .2byte EC_WORD_HEALTHY - .2byte EC_WORD_CLEAR_BODY - .2byte -1 -@ loss speech - .2byte EC_WORD_IF - .2byte EC_WORD_ONLY - .2byte EC_MOVE(AROMATHERAPY) - .2byte EC_WORD_WERE - .2byte EC_WORD_LESS - .2byte EC_WORD_EXPENSIVE - .4byte gBattleFrontierTrainerMons_Megan - -@ 168 - .4byte FACILITY_CLASS_RICH_BOY - .string "ISSAC$", 8 -@ pre-battle speech - .2byte EC_WORD_MY - .2byte EC_WORD_HOBBY - .2byte EC_WORD_QUES - .2byte -1 - .2byte -1 - .2byte -1 -@ win speech - .2byte EC_WORD_I - .2byte EC_WORD_LIKE - .2byte EC_WORD_ANY - .2byte EC_WORD_KIND - .2byte EC_WORD_OF - .2byte EC_MOVE2(WATER_SPORT) -@ loss speech - .2byte EC_WORD_I - .2byte EC_WORD_DISLIKE - .2byte EC_WORD_ANY - .2byte EC_WORD_KIND - .2byte EC_WORD_OF - .2byte EC_MOVE2(MUD_SPORT) - .4byte gBattleFrontierTrainerMons_Issac - -@ 169 - .4byte FACILITY_CLASS_RICH_BOY - .string "QUINTON$", 8 -@ pre-battle speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_SAD - .2byte EC_WORD_CAUSE - .2byte EC_WORD_I_AM - .2byte EC_WORD_TOO_WEAK - .2byte -1 -@ win speech - .2byte EC_WORD_YOU - .2byte EC_WORD_AREN_T - .2byte EC_WORD_TOO_STRONG - .2byte EC_WORD_FOR - .2byte EC_WORD_ME - .2byte -1 -@ loss speech - .2byte EC_WORD_HEY - .2byte EC_WORD_WHAT - .2byte EC_WORD_DID - .2byte EC_WORD_I - .2byte EC_WORD_DO - .2byte EC_WORD_QUES - .4byte gBattleFrontierTrainerMons_Quinton - -@ 170 - .4byte FACILITY_CLASS_LADY - .string "SALMA$", 8 -@ pre-battle speech - .2byte EC_WORD_YOU_VE - .2byte EC_WORD_GOT - .2byte EC_WORD_YOUR - .2byte EC_WORD_HUSTLE - .2byte EC_WORD_ON - .2byte EC_WORD_EXCL -@ win speech - .2byte EC_WORD_I - .2byte EC_WORD_WIN - .2byte EC_WORD_YOU - .2byte EC_WORD_HUSTLE - .2byte EC_WORD_ON - .2byte EC_WORD_OUT -@ loss speech - .2byte EC_WORD_I - .2byte EC_WORD_DON_T - .2byte EC_WORD_GET - .2byte EC_WORD_HOW - .2byte EC_WORD_I - .2byte EC_WORD_LOST - .4byte gBattleFrontierTrainerMons_Salma - -@ 171 - .4byte FACILITY_CLASS_LADY - .string "ANSLEY$", 8 -@ pre-battle speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_BORED - .2byte EC_WORD_ELLIPSIS - .2byte EC_WORD_DANCE - .2byte EC_WORD_FOR - .2byte EC_WORD_ME -@ win speech - .2byte EC_WORD_YOU_VE - .2byte EC_WORD_BORED - .2byte EC_WORD_ME - .2byte EC_WORD_SOME - .2byte EC_WORD_MORE - .2byte -1 -@ loss speech - .2byte EC_WORD_TAKE - .2byte EC_WORD_YOUR - .2byte EC_MOVE2(FRUSTRATION) - .2byte EC_WORD_SOME - .2byte EC_WORD_OTHER - .2byte EC_WORD_PLACE - .4byte gBattleFrontierTrainerMons_Ansley - -@ 172 - .4byte FACILITY_CLASS_BUG_CATCHER - .string "HOLDEN$", 8 -@ pre-battle speech - .2byte EC_WORD_LET_S - .2byte EC_WORD_COMMEMORATE - .2byte EC_WORD_MY - .2byte EC_WORD_COOLNESS - .2byte EC_WORD_IN - .2byte EC_WORD_BATTLE -@ win speech - .2byte EC_WORD_YOU_RE - .2byte EC_WORD_TOO_WEAK - .2byte EC_WORD_FOR - .2byte EC_WORD_ANY - .2byte EC_WORD_PRAISE - .2byte -1 -@ loss speech - .2byte EC_WORD_YOUR - .2byte EC_WORD_BATTLE - .2byte EC_WORD_SENSE - .2byte EC_WORD_IS - .2byte EC_WORD_AMUSING - .2byte -1 - .4byte gBattleFrontierTrainerMons_Holden - -@ 173 - .4byte FACILITY_CLASS_BUG_CATCHER - .string "LUCA$", 8 -@ pre-battle speech - .2byte EC_WORD_WE - .2byte EC_WORD_WILL - .2byte EC_WORD_HAVE - .2byte EC_WORD_A - .2byte EC_WORD_COOL - .2byte EC_WORD_BATTLE -@ win speech - .2byte EC_WORD_I - .2byte EC_WORD_WON - .2byte EC_WORD_IN - .2byte EC_WORD_A - .2byte EC_WORD_COOL - .2byte EC_WORD_WAY -@ loss speech - .2byte EC_WORD_HELLO - .2byte EC_WORD_QUES - .2byte EC_WORD_I_AM - .2byte EC_WORD_JUST - .2byte EC_WORD_A - .2byte EC_WORD_KID - .4byte gBattleFrontierTrainerMons_Luca - -@ 174 - .4byte FACILITY_CLASS_NINJA_BOY - .string "JAMISON$", 8 -@ pre-battle speech - .2byte EC_WORD_MY - .2byte EC_MOVE2(SECRET_POWER) - .2byte EC_WORD_IS - .2byte EC_WORD_OVERWHELMING - .2byte EC_WORD_TO - .2byte EC_WORD_POKEMON -@ win speech - .2byte EC_WORD_DID - .2byte EC_WORD_YOU - .2byte EC_WORD_SEE - .2byte EC_WORD_THAT - .2byte EC_WORD_QUES - .2byte -1 -@ loss speech - .2byte EC_WORD_I - .2byte EC_WORD_WILL - .2byte EC_WORD_USE - .2byte EC_MOVE(SMOKESCREEN) - .2byte EC_WORD_TO - .2byte EC_WORD_ESCAPE - .4byte gBattleFrontierTrainerMons_Jamison - -@ 175 - .4byte FACILITY_CLASS_NINJA_BOY - .string "GUNNAR$", 8 -@ pre-battle speech - .2byte EC_WORD_I - .2byte EC_MOVE(CUT) - .2byte EC_WORD_DOWN - .2byte EC_WORD_EVERY - .2byte EC_WORD_OPPONENT - .2byte -1 -@ win speech - .2byte EC_WORD_DON_T - .2byte EC_MOVE(GRUDGE) - .2byte EC_WORD_ME - .2byte EC_WORD_FOR - .2byte EC_WORD_YOUR - .2byte EC_WORD_LOSS -@ loss speech - .2byte EC_WORD_PLEASE - .2byte EC_WORD_LOSE - .2byte EC_WORD_THAT - .2byte EC_MOVE(SCARY_FACE) - .2byte EC_WORD_OF - .2byte EC_WORD_YOURS - .4byte gBattleFrontierTrainerMons_Gunnar - -@ 176 - .4byte FACILITY_CLASS_TUBER_M - .string "CRAIG$", 8 -@ pre-battle speech - .2byte EC_WORD_I - .2byte EC_WORD_CAN_T - .2byte EC_WORD_WAIT - .2byte EC_WORD_FOR - .2byte EC_WORD_MY - .2byte EC_WORD_TRAIN -@ win speech - .2byte EC_WORD_MY - .2byte EC_WORD_TRAIN - .2byte EC_WORD_ISN_T - .2byte EC_WORD_HERE - .2byte EC_WORD_YET - .2byte EC_WORD_ELLIPSIS -@ loss speech - .2byte EC_WORD_HERE_IT_IS - .2byte EC_WORD_MY - .2byte EC_WORD_TRAIN - .2byte EC_WORD_SEE_YA - .2byte EC_WORD_EXCL - .2byte -1 - .4byte gBattleFrontierTrainerMons_Craig - -@ 177 - .4byte FACILITY_CLASS_TUBER_M - .string "PIERCE$", 8 -@ pre-battle speech - .2byte EC_WORD_THERE - .2byte EC_WORD_WAS - .2byte EC_WORD_A - .2byte EC_MOVE2(HEAT_WAVE) - .2byte EC_WORD_LAST - .2byte EC_WORD_WEEK -@ win speech - .2byte EC_WORD_I - .2byte EC_WORD_CAN_T - .2byte EC_WORD_TAKE - .2byte EC_WORD_A - .2byte EC_MOVE2(HEAT_WAVE) - .2byte -1 -@ loss speech - .2byte EC_WORD_DIDN_T - .2byte EC_WORD_IT - .2byte EC_MOVE(HAIL) - .2byte EC_WORD_TOO - .2byte EC_WORD_QUES - .2byte -1 - .4byte gBattleFrontierTrainerMons_Pierce - -@ 178 - .4byte FACILITY_CLASS_TUBER_F - .string "REGINA$", 8 -@ pre-battle speech - .2byte EC_WORD_I - .2byte EC_WORD_LIKE - .2byte EC_WORD_TO - .2byte EC_WORD_PLAY - .2byte EC_WORD_IN - .2byte EC_WORD_WATER -@ win speech - .2byte EC_WORD_I - .2byte EC_WORD_REFUSE - .2byte EC_WORD_TO - .2byte EC_WORD_COME - .2byte EC_WORD_OUT - .2byte -1 -@ loss speech - .2byte EC_WORD_YOU_RE - .2byte EC_WORD_NOT - .2byte EC_WORD_MUCH - .2byte EC_WORD_GOOD - .2byte EC_WORD_IN - .2byte EC_WORD_WATER - .4byte gBattleFrontierTrainerMons_Regina - -@ 179 - .4byte FACILITY_CLASS_TUBER_F - .string "ALISON$", 8 -@ pre-battle speech - .2byte EC_WORD_THIS - .2byte EC_WORD_KINDERGARTEN - .2byte EC_WORD_MAGAZINE - .2byte EC_WORD_IS - .2byte EC_WORD_TOO - .2byte EC_WORD_MUCH -@ win speech - .2byte EC_WORD_HOW - .2byte EC_WORD_TO - .2byte EC_WORD_BUG - .2byte EC_WORD_YOUR - .2byte EC_WORD_TEACHER - .2byte EC_WORD_QUES -@ loss speech - .2byte EC_WORD_ENJOY - .2byte EC_WORD_A - .2byte EC_WORD_TASTY - .2byte EC_WORD_SCHOOL - .2byte EC_WORD_DIET - .2byte EC_WORD_QUES - .4byte gBattleFrontierTrainerMons_Alison - -@ 180 - .4byte FACILITY_CLASS_BUG_MANIAC - .string "HANK$", 8 -@ pre-battle speech - .2byte EC_WORD_THERE - .2byte EC_WORD_IS - .2byte EC_WORD_A - .2byte EC_WORD_BUG - .2byte EC_WORD_EVENT - .2byte EC_WORD_SOON -@ win speech - .2byte EC_WORD_IT_S - .2byte EC_WORD_A - .2byte EC_WORD_BUG - .2byte EC_WORD_FASHION - .2byte EC_WORD_SHOW - .2byte EC_WORD_EXCL -@ loss speech - .2byte EC_WORD_DON_T - .2byte EC_WORD_YOU - .2byte EC_WORD_LIKE - .2byte EC_WORD_BUG - .2byte EC_WORD_POKEMON - .2byte EC_WORD_QUES - .4byte gBattleFrontierTrainerMons_Hank - -@ 181 - .4byte FACILITY_CLASS_BUG_MANIAC - .string "EARL$", 8 -@ pre-battle speech - .2byte EC_WORD_THE - .2byte EC_WORD_INVINCIBLE - .2byte EC_WORD_BUG - .2byte EC_WORD_TRAINER - .2byte EC_WORD_IS - .2byte EC_WORD_HERE -@ win speech - .2byte EC_WORD_THE - .2byte EC_WORD_INVINCIBLE - .2byte EC_WORD_BUG - .2byte EC_WORD_TRAINER - .2byte EC_WORD_AM - .2byte EC_WORD_I -@ loss speech - .2byte EC_WORD_SEE - .2byte EC_WORD_HOW - .2byte EC_WORD_FAST - .2byte EC_WORD_I - .2byte EC_WORD_RUN_AWAY - .2byte EC_WORD_EXCL - .4byte gBattleFrontierTrainerMons_Earl - -@ 182 - .4byte FACILITY_CLASS_FISHERMAN - .string "RAMIRO$", 8 -@ pre-battle speech - .2byte EC_WORD_I - .2byte EC_WORD_WENT - .2byte EC_WORD_TO - .2byte EC_WORD_A - .2byte EC_WORD_FISHING - .2byte EC_WORD_SCHOOL -@ win speech - .2byte EC_WORD_SERIOUSLY - .2byte EC_WORD_I_AM - .2byte EC_WORD_IN - .2byte EC_WORD_THE - .2byte EC_WORD_FISHING - .2byte EC_WORD_HALL_OF_FAME -@ loss speech - .2byte EC_WORD_I - .2byte EC_WORD_WANT - .2byte EC_WORD_TO - .2byte EC_WORD_GO - .2byte EC_WORD_BACK - .2byte EC_WORD_ELLIPSIS - .4byte gBattleFrontierTrainerMons_Ramiro - -@ 183 - .4byte FACILITY_CLASS_FISHERMAN - .string "HUNTER$", 8 -@ pre-battle speech - .2byte EC_WORD_SHOW - .2byte EC_WORD_ME - .2byte EC_WORD_A - .2byte EC_WORD_TOTALLY - .2byte EC_WORD_COOL - .2byte EC_MOVE(CROSS_CHOP) -@ win speech - .2byte EC_WORD_YOU_RE - .2byte EC_WORD_TOO_WEAK - .2byte EC_WORD_TO - .2byte EC_WORD_DO - .2byte EC_WORD_A - .2byte EC_MOVE(CROSS_CHOP) -@ loss speech - .2byte EC_WORD_WAS - .2byte EC_WORD_IT - .2byte EC_WORD_A - .2byte EC_WORD_MISTAKE - .2byte EC_WORD_QUES - .2byte -1 - .4byte gBattleFrontierTrainerMons_Hunter - -@ 184 - .4byte FACILITY_CLASS_RUIN_MANIAC - .string "AIDEN$", 8 -@ pre-battle speech - .2byte EC_WORD_MY - .2byte EC_WORD_WORK - .2byte EC_WORD_IS - .2byte EC_WORD_MAKING - .2byte EC_WORD_ME - .2byte EC_WORD_HEALTHY -@ win speech - .2byte EC_WORD_YOU - .2byte EC_WORD_SEE - .2byte EC_WORD_QUES - .2byte EC_WORD_I_AM - .2byte EC_WORD_HEALTHY - .2byte EC_WORD_EXCL -@ loss speech - .2byte EC_WORD_YOU_RE - .2byte EC_WORD_MORE - .2byte EC_WORD_HEALTHY - .2byte EC_WORD_THAN - .2byte EC_WORD_I_AM - .2byte EC_WORD_ELLIPSIS - .4byte gBattleFrontierTrainerMons_Aiden - -@ 185 - .4byte FACILITY_CLASS_RUIN_MANIAC - .string "XAVIER$", 8 -@ pre-battle speech - .2byte EC_WORD_HEY_THERE - .2byte EC_WORD_EXCL - .2byte -1 - .2byte EC_WORD_LOOK - .2byte EC_WORD_LOOK - .2byte EC_WORD_EXCL_EXCL -@ win speech - .2byte EC_WORD_GOOD_BYE - .2byte EC_WORD_AND - .2byte EC_WORD_THANK_YOU - .2byte EC_WORD_THAT_WAS - .2byte EC_WORD_FUNNY - .2byte -1 -@ loss speech - .2byte EC_WORD_WOWEE - .2byte EC_WORD_EXCL - .2byte -1 - .2byte EC_WORD_NO - .2byte EC_WORD_NO - .2byte EC_WORD_EXCL_EXCL - .4byte gBattleFrontierTrainerMons_Xavier - -@ 186 - .4byte FACILITY_CLASS_COLLECTOR - .string "CLINTON$", 8 -@ pre-battle speech - .2byte EC_WORD_WANT - .2byte EC_WORD_TO - .2byte EC_WORD_SEE - .2byte EC_WORD_MY - .2byte EC_MOVE(HYPNOSIS) - .2byte EC_WORD_QUES -@ win speech - .2byte EC_WORD_YOUR - .2byte EC_MOVE2(FURY_SWIPES) - .2byte EC_WORD_YOUR - .2byte EC_MOVE(STRENGTH) - .2byte EC_WORD_YOUNG - .2byte EC_WORD_TRAINER -@ loss speech - .2byte EC_WORD_TCH - .2byte EC_WORD_ELLIPSIS - .2byte -1 - .2byte EC_WORD_I_AM - .2byte EC_WORD_TOO_WEAK - .2byte EC_WORD_ELLIPSIS - .4byte gBattleFrontierTrainerMons_Clinton - -@ 187 - .4byte FACILITY_CLASS_COLLECTOR - .string "JESSE$", 8 -@ pre-battle speech - .2byte EC_WORD_THIS - .2byte EC_WORD_BATTLE - .2byte EC_WORD_IS - .2byte EC_WORD_FOR - .2byte EC_WORD_MY - .2byte EC_WORD_MOTHER -@ win speech - .2byte EC_WORD_MOTHER - .2byte EC_WORD_WILL - .2byte EC_WORD_BE - .2byte EC_WORD_HAPPY - .2byte EC_WORD_FOR - .2byte EC_WORD_ME -@ loss speech - .2byte EC_WORD_I - .2byte EC_WORD_WANT - .2byte EC_WORD_MY - .2byte EC_WORD_MOTHER - .2byte EC_WORD_EXCL - .2byte -1 - .4byte gBattleFrontierTrainerMons_Jesse - -@ 188 - .4byte FACILITY_CLASS_GUITARIST - .string "EDUARDO$", 8 -@ pre-battle speech - .2byte EC_WORD_OUR - .2byte EC_WORD_MUSIC - .2byte EC_WORD_WILL - .2byte EC_WORD_PLAY - .2byte EC_WORD_ALL - .2byte EC_WORD_NIGHT -@ win speech - .2byte EC_WORD_NIGHTTIME - .2byte EC_WORD_IS - .2byte EC_WORD_WHEN - .2byte EC_WORD_I - .2byte EC_WORD_PLAY - .2byte EC_WORD_BEST -@ loss speech - .2byte EC_WORD_LET_S - .2byte EC_WORD_PARTY - .2byte EC_WORD_UNTIL - .2byte EC_WORD_THE - .2byte EC_MOVE(MORNING_SUN) - .2byte EC_WORD_EXCL - .4byte gBattleFrontierTrainerMons_Eduardo - -@ 189 - .4byte FACILITY_CLASS_GUITARIST - .string "HAL$", 8 -@ pre-battle speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_TRENDY - .2byte EC_WORD_AREN_T - .2byte EC_WORD_I - .2byte EC_WORD_QUES - .2byte -1 -@ win speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_FEELING - .2byte EC_WORD_HIP_AND - .2byte EC_WORD_HAPPENING - .2byte EC_WORD_OH_YEAH - .2byte EC_WORD_EXCL -@ loss speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_ALWAYS - .2byte EC_WORD_TRENDY - .2byte EC_WORD_THANK_YOU - .2byte EC_WORD_VERY - .2byte EC_WORD_MUCH - .4byte gBattleFrontierTrainerMons_Hal - -@ 190 - .4byte FACILITY_CLASS_BIRD_KEEPER - .string "GAGE$", 8 -@ pre-battle speech - .2byte EC_WORD_HERE_IT_IS - .2byte EC_WORD_A - .2byte EC_WORD_FLYING - .2byte EC_WORD_TYPE - .2byte EC_WORD_HIDDEN - .2byte EC_WORD_MOVE -@ win speech - .2byte EC_WORD_IT_S - .2byte EC_WORD_A - .2byte EC_WORD_FLYING - .2byte EC_WORD_TYPE - .2byte EC_WORD_VICTORY - .2byte EC_WORD_EXCL -@ loss speech - .2byte EC_WORD_IF_I_LOSE - .2byte EC_WORD_I - .2byte EC_WORD_JUST - .2byte EC_MOVE(FLY) - .2byte EC_WORD_AWAY - .2byte -1 - .4byte gBattleFrontierTrainerMons_Gage - -@ 191 - .4byte FACILITY_CLASS_BIRD_KEEPER - .string "ARNOLD$", 8 -@ pre-battle speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_FEELING - .2byte EC_WORD_WEIRD - .2byte EC_WORD_FROM - .2byte EC_WORD_A - .2byte EC_WORD_DREAM -@ win speech - .2byte EC_WORD_YOUR - .2byte EC_MOVE(SCARY_FACE) - .2byte EC_WORD_WAS - .2byte EC_WORD_IN - .2byte EC_WORD_MY - .2byte EC_WORD_DREAM -@ loss speech - .2byte EC_WORD_MY - .2byte EC_WORD_INCREDIBLE - .2byte EC_WORD_DREAM - .2byte EC_WORD_WAS - .2byte EC_WORD_SO - .2byte EC_WORD_WEIRD - .4byte gBattleFrontierTrainerMons_Arnold - -@ 192 - .4byte FACILITY_CLASS_SAILOR - .string "JARRETT$", 8 -@ pre-battle speech - .2byte EC_WORD_COME_ON - .2byte EC_WORD_LET_S - .2byte EC_WORD_DANCE - .2byte EC_WORD_LIKE - .2byte EC_WORD_IT_S - .2byte EC_WORD_YESTERDAY -@ win speech - .2byte EC_WORD_YOU - .2byte EC_WORD_LIKE - .2byte EC_WORD_HOW - .2byte EC_WORD_I - .2byte EC_WORD_DANCE - .2byte EC_WORD_QUES -@ loss speech - .2byte EC_WORD_YOU - .2byte EC_WORD_DON_T - .2byte EC_WORD_APPRECIATE - .2byte EC_WORD_HOW - .2byte EC_WORD_I - .2byte EC_WORD_DANCE - .4byte gBattleFrontierTrainerMons_Jarrett - -@ 193 - .4byte FACILITY_CLASS_SAILOR - .string "GARETT$", 8 -@ pre-battle speech - .2byte EC_WORD_MY - .2byte EC_WORD_GIRL - .2byte EC_WORD_GIVES - .2byte EC_WORD_ME - .2byte EC_WORD_A_LITTLE - .2byte EC_MOVE2(SWEET_KISS) -@ win speech - .2byte EC_WORD_MY - .2byte EC_WORD_GIRL - .2byte EC_WORD_FRIEND - .2byte EC_WORD_IS - .2byte EC_WORD_MY - .2byte EC_WORD_TREASURE -@ loss speech - .2byte EC_WORD_A - .2byte EC_WORD_TREASURE - .2byte EC_WORD_ISN_T - .2byte EC_WORD_ALWAYS - .2byte EC_WORD_ABOUT - .2byte EC_WORD_MONEY - .4byte gBattleFrontierTrainerMons_Garett - -@ 194 - .4byte FACILITY_CLASS_HIKER - .string "EMANUEL$", 8 -@ pre-battle speech - .2byte EC_WORD_SMARTNESS - .2byte EC_WORD_ALONE - .2byte EC_WORD_WON_T - .2byte EC_WORD_MAKE - .2byte EC_WORD_YOU - .2byte EC_WORD_WIN -@ win speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_NOT_VERY - .2byte EC_WORD_SMART - .2byte EC_WORD_BUT - .2byte EC_WORD_I - .2byte EC_WORD_WON -@ loss speech - .2byte EC_WORD_HOW - .2byte EC_WORD_DID - .2byte EC_WORD_YOU - .2byte EC_MOVE2(FAKE_OUT) - .2byte EC_WORD_ME - .2byte EC_WORD_QUES - .4byte gBattleFrontierTrainerMons_Emanuel - -@ 195 - .4byte FACILITY_CLASS_HIKER - .string "GUSTAVO$", 8 -@ pre-battle speech - .2byte EC_MOVE(CHARGE) - .2byte EC_WORD_EXCL - .2byte -1 - .2byte EC_MOVE(CHARGE) - .2byte EC_WORD_EXCL_EXCL - .2byte -1 -@ win speech - .2byte EC_WORD_SURRENDER - .2byte EC_WORD_QUES - .2byte -1 - .2byte EC_WORD_SO - .2byte EC_WORD_SOON - .2byte EC_WORD_QUES -@ loss speech - .2byte EC_WORD_YOU - .2byte EC_WORD_CAN_T - .2byte EC_WORD_MAKE - .2byte EC_WORD_ME - .2byte EC_WORD_SURRENDER - .2byte EC_WORD_YET - .4byte gBattleFrontierTrainerMons_Gustavo - -@ 196 - .4byte FACILITY_CLASS_KINDLER - .string "KAMERON$", 8 -@ pre-battle speech - .2byte EC_WORD_TAKE_THAT - .2byte EC_WORD_EXCL - .2byte EC_WORD_IT_S - .2byte EC_WORD_MY - .2byte EC_WORD_FIERY - .2byte EC_MOVE2(TRICK) -@ win speech - .2byte EC_WORD_DID - .2byte EC_WORD_MY - .2byte EC_WORD_FIERY - .2byte EC_MOVE2(TRICK) - .2byte EC_MOVE(ASTONISH) - .2byte EC_WORD_QUES -@ loss speech - .2byte EC_WORD_YOU - .2byte EC_WORD_DIDN_T - .2byte EC_WORD_FALL - .2byte EC_WORD_FOR - .2byte EC_WORD_MY - .2byte EC_MOVE2(TRICK) - .4byte gBattleFrontierTrainerMons_Kameron - -@ 197 - .4byte FACILITY_CLASS_KINDLER - .string "ALFREDO$", 8 -@ pre-battle speech - .2byte EC_WORD_A - .2byte EC_WORD_FIERY - .2byte EC_WORD_GOURMET - .2byte EC_WORD_AM - .2byte EC_WORD_I - .2byte EC_WORD_EXCL -@ win speech - .2byte EC_WORD_IT_S - .2byte EC_WORD_A - .2byte EC_WORD_TASTY - .2byte EC_WORD_GOURMET - .2byte EC_WORD_VICTORY - .2byte EC_WORD_EXCL -@ loss speech - .2byte EC_WORD_WHAT - .2byte EC_WORD_A - .2byte EC_WORD_DISASTER - .2byte EC_WORD_THAT_WAS - .2byte EC_WORD_EXCL - .2byte -1 - .4byte gBattleFrontierTrainerMons_Alfredo - -@ 198 - .4byte FACILITY_CLASS_GENTLEMAN - .string "RUBEN$", 8 -@ pre-battle speech - .2byte EC_WORD_I - .2byte EC_WORD_CAN_T - .2byte EC_WORD_WAIT - .2byte EC_WORD_TO - .2byte EC_WORD_GET - .2byte EC_WORD_GOING -@ win speech - .2byte EC_WORD_GET - .2byte EC_WORD_GOING - .2byte EC_WORD_EXCL - .2byte EC_WORD_THIS - .2byte EC_WORD_IS - .2byte EC_WORD_GOOD_BYE -@ loss speech - .2byte EC_WORD_I_VE - .2byte EC_WORD_GOT - .2byte EC_WORD_TO - .2byte EC_WORD_GET - .2byte EC_WORD_GOING - .2byte -1 - .4byte gBattleFrontierTrainerMons_Ruben - -@ 199 - .4byte FACILITY_CLASS_GENTLEMAN - .string "LAMAR$", 8 -@ pre-battle speech - .2byte EC_WORD_A - .2byte EC_MOVE2(PRESENT) - .2byte EC_WORD_FOR - .2byte EC_WORD_ME - .2byte EC_WORD_QUES - .2byte -1 -@ win speech - .2byte EC_WORD_MMM - .2byte EC_WORD_THIS - .2byte EC_WORD_IS - .2byte EC_WORD_QUITE - .2byte EC_WORD_TASTY - .2byte EC_WORD_ELLIPSIS -@ loss speech - .2byte EC_WORD_OH - .2byte EC_WORD_IT_S - .2byte EC_WORD_A - .2byte EC_WORD_GAME - .2byte EC_WORD_IS_IT_QUES - .2byte -1 - .4byte gBattleFrontierTrainerMons_Lamar - -@ 200 - .4byte FACILITY_CLASS_YOUNGSTER - .string "JAXON$", 8 -@ pre-battle speech - .2byte EC_WORD_A - .2byte EC_WORD_SHELL_ARMOR - .2byte EC_WORD_IS - .2byte EC_WORD_WHAT - .2byte EC_WORD_I - .2byte EC_WORD_WANT -@ win speech - .2byte EC_WORD_MY - .2byte EC_WORD_FATHER - .2byte EC_WORD_AND - .2byte EC_WORD_MOTHER - .2byte EC_WORD_WON_T - .2byte EC_WORD_ACCEPT -@ loss speech - .2byte EC_WORD_PLEASE - .2byte EC_WORD_I - .2byte EC_WORD_NEED - .2byte EC_WORD_A - .2byte EC_WORD_SHELL_ARMOR - .2byte EC_WORD_EXCL - .4byte gBattleFrontierTrainerMons_Jaxon - -@ 201 - .4byte FACILITY_CLASS_YOUNGSTER - .string "LOGAN$", 8 -@ pre-battle speech - .2byte EC_WORD_IF_I_LOSE - .2byte EC_WORD_I - .2byte EC_WORD_WILL - .2byte EC_WORD_STUDY - .2byte EC_WORD_FOR - .2byte EC_WORD_SCHOOL -@ win speech - .2byte EC_WORD_ME - .2byte EC_WORD_STUDY - .2byte EC_WORD_QUES - .2byte EC_WORD_NOT_VERY - .2byte EC_WORD_LIKELY_TO - .2byte EC_WORD_SEE -@ loss speech - .2byte EC_WORD_NO - .2byte EC_WORD_THANKS - .2byte EC_WORD_I_AM - .2byte EC_WORD_GOING - .2byte EC_WORD_TO - .2byte EC_WORD_SLEEP - .4byte gBattleFrontierTrainerMons_Logan - -@ 202 - .4byte FACILITY_CLASS_LASS - .string "EMILEE$", 8 -@ pre-battle speech - .2byte EC_WORD_IS - .2byte EC_WORD_THIS - .2byte EC_WORD_KIND - .2byte EC_WORD_OF - .2byte EC_WORD_BATTLE - .2byte EC_WORD_OK_QUES -@ win speech - .2byte EC_WORD_LET_S - .2byte EC_WORD_GO - .2byte EC_WORD_FOR - .2byte EC_WORD_AN - .2byte EC_MOVE(ICY_WIND) - .2byte EC_MOVE2(SURF) -@ loss speech - .2byte EC_WORD_HOW - .2byte EC_WORD_ABOUT - .2byte EC_WORD_A - .2byte EC_MOVE(ROCK_SLIDE) - .2byte EC_WORD_SHOW - .2byte EC_WORD_QUES - .4byte gBattleFrontierTrainerMons_Emilee - -@ 203 - .4byte FACILITY_CLASS_LASS - .string "JOSIE$", 8 -@ pre-battle speech - .2byte EC_WORD_A - .2byte EC_WORD_POKEMON - .2byte EC_WORD_FASHION - .2byte EC_WORD_CONTEST - .2byte EC_WORD_IS - .2byte EC_WORD_PRETTY -@ win speech - .2byte EC_WORD_I - .2byte EC_WORD_REALLY - .2byte EC_WORD_LIKE - .2byte EC_WORD_MODE - .2byte EC_WORD_FASHION - .2byte EC_WORD_THINGS -@ loss speech - .2byte EC_WORD_YOU_RE - .2byte EC_WORD_TOTALLY - .2byte EC_WORD_LACKING - .2byte EC_WORD_IN - .2byte EC_WORD_FASHION - .2byte EC_WORD_SENSE - .4byte gBattleFrontierTrainerMons_Josie - -@ 204 - .4byte FACILITY_CLASS_CAMPER - .string "ARMANDO$", 8 -@ pre-battle speech - .2byte EC_WORD_I - .2byte EC_WORD_NEED - .2byte EC_WORD_MORE - .2byte EC_WORD_GRASS - .2byte EC_WORD_TYPE - .2byte EC_WORD_POKEMON -@ win speech - .2byte EC_WORD_TRADE - .2byte EC_WORD_ME - .2byte EC_WORD_A - .2byte EC_WORD_GRASS - .2byte EC_WORD_POKEMON - .2byte EC_WORD_PLEASE -@ loss speech - .2byte EC_WORD_THERE - .2byte EC_WORD_AREN_T - .2byte EC_WORD_ENOUGH - .2byte EC_WORD_GRASS - .2byte EC_WORD_TYPE - .2byte EC_WORD_POKEMON - .4byte gBattleFrontierTrainerMons_Armando - -@ 205 - .4byte FACILITY_CLASS_CAMPER - .string "SKYLER$", 8 -@ pre-battle speech - .2byte EC_MOVE2(INGRAIN) - .2byte EC_WORD_IS - .2byte EC_WORD_MY - .2byte EC_WORD_CHOICE - .2byte EC_WORD_BATTLE - .2byte EC_WORD_MOVE -@ win speech - .2byte EC_WORD_YOU - .2byte EC_WORD_CAN_T - .2byte EC_WORD_MOVE - .2byte EC_WORD_ME - .2byte EC_WORD_NOW - .2byte EC_WORD_EXCL -@ loss speech - .2byte EC_WORD_YOU - .2byte EC_MOVE(CUT) - .2byte EC_WORD_ME - .2byte EC_WORD_DOWN - .2byte EC_WORD_ELLIPSIS - .2byte -1 - .4byte gBattleFrontierTrainerMons_Skyler - -@ 206 - .4byte FACILITY_CLASS_PICNICKER - .string "RUTH$", 8 -@ pre-battle speech - .2byte EC_WORD_I - .2byte EC_WORD_WANT - .2byte EC_WORD_TO - .2byte EC_WORD_ENJOY - .2byte EC_WORD_THIS - .2byte EC_WORD_BATTLE -@ win speech - .2byte EC_WORD_THAT_WAS - .2byte EC_WORD_MUCH - .2byte EC_WORD_TOO - .2byte EC_WORD_EASY - .2byte EC_WORD_EXCL - .2byte -1 -@ loss speech - .2byte EC_WORD_PLEASE - .2byte EC_WORD_STOP - .2byte EC_WORD_I - .2byte EC_WORD_DON_T - .2byte EC_WORD_ENJOY - .2byte EC_WORD_THIS - .4byte gBattleFrontierTrainerMons_Ruth - -@ 207 - .4byte FACILITY_CLASS_PICNICKER - .string "MELODY$", 8 -@ pre-battle speech - .2byte EC_WORD_I - .2byte EC_MOVE2(WISH) - .2byte EC_WORD_SUNDAY - .2byte EC_WORD_IS - .2byte EC_WORD_A - .2byte EC_MOVE2(SUNNY_DAY) -@ win speech - .2byte EC_WORD_SUNDAY - .2byte EC_WORD_SEEMS - .2byte EC_WORD_FOREVER - .2byte EC_WORD_TO - .2byte EC_WORD_COME - .2byte EC_WORD_ELLIPSIS -@ loss speech - .2byte EC_WORD_THE - .2byte EC_WORD_FORECAST - .2byte EC_WORD_SAYS - .2byte EC_WORD_IT - .2byte EC_WORD_WILL - .2byte EC_MOVE(HAIL) - .4byte gBattleFrontierTrainerMons_Melody - -@ 208 - .4byte FACILITY_CLASS_SWIMMER_M - .string "PEDRO$", 8 -@ pre-battle speech - .2byte EC_WORD_A - .2byte EC_WORD_SWIFT_SWIM - .2byte EC_WORD_WILL - .2byte EC_WORD_DO - .2byte EC_WORD_YOU - .2byte EC_WORD_GOOD -@ win speech - .2byte EC_WORD_THAT_S - .2byte EC_WORD_HOW - .2byte EC_WORD_I - .2byte EC_WORD_SINK - .2byte EC_WORD_AN - .2byte EC_WORD_OPPONENT -@ loss speech - .2byte EC_WORD_UH_OH - .2byte EC_WORD_EXCL - .2byte -1 - .2byte EC_WORD_A - .2byte EC_MOVE(WHIRLPOOL) - .2byte EC_WORD_EXCL - .4byte gBattleFrontierTrainerMons_Pedro - -@ 209 - .4byte FACILITY_CLASS_SWIMMER_M - .string "ERICK$", 8 -@ pre-battle speech - .2byte EC_WORD_I - .2byte EC_WORD_WILL - .2byte EC_MOVE2(TACKLE) - .2byte EC_WORD_YOU - .2byte EC_WORD_DOWN - .2byte EC_WORD_EXCL -@ win speech - .2byte EC_WORD_DON_T - .2byte EC_WORD_YOU - .2byte EC_WORD_RUN_AWAY - .2byte EC_WORD_YOU - .2byte EC_WORD_LOSER - .2byte EC_WORD_EXCL -@ loss speech - .2byte EC_WORD_I - .2byte EC_WORD_DIDN_T - .2byte EC_WORD_THINK - .2byte EC_WORD_YOU - .2byte EC_WORD_WOULD - .2byte EC_MOVE(COUNTER) - .4byte gBattleFrontierTrainerMons_Erick - -@ 210 - .4byte FACILITY_CLASS_SWIMMER_F - .string "ELAINE$", 8 -@ pre-battle speech - .2byte EC_WORD_MY - .2byte EC_WORD_HEROINE - .2byte EC_WORD_ADVENTURE - .2byte EC_WORD_ISN_T - .2byte EC_WORD_GOING - .2byte EC_WORD_WELL -@ win speech - .2byte EC_WORD_THANK_YOU - .2byte EC_WORD_EXCL - .2byte EC_WORD_THAT_S - .2byte EC_WORD_WHAT - .2byte EC_WORD_I - .2byte EC_WORD_NEED -@ loss speech - .2byte EC_WORD_I - .2byte EC_WORD_KNOW - .2byte EC_WORD_I_AM - .2byte EC_WORD_NOT - .2byte EC_WORD_A - .2byte EC_WORD_HEROINE - .4byte gBattleFrontierTrainerMons_Elaine - -@ 211 - .4byte FACILITY_CLASS_SWIMMER_F - .string "JOYCE$", 8 -@ pre-battle speech - .2byte EC_WORD_YOU - .2byte EC_WORD_MAKE - .2byte EC_WORD_ME - .2byte EC_WORD_GO - .2byte EC_WORD_AHAHA - .2byte EC_WORD_EXCL -@ win speech - .2byte EC_WORD_LALALA - .2byte EC_WORD_NO - .2byte EC_WORD_LOSING - .2byte EC_WORD_FOR - .2byte EC_WORD_ME - .2byte EC_WORD_EXCL -@ loss speech - .2byte EC_WORD_LALALA - .2byte EC_WORD_ELLIPSIS - .2byte -1 - .2byte EC_WORD_HUH_QUES - .2byte -1 - .2byte -1 - .4byte gBattleFrontierTrainerMons_Joyce - -@ 212 - .4byte FACILITY_CLASS_POKEFAN_M - .string "TODD$", 8 -@ pre-battle speech - .2byte EC_WORD_YOU_RE - .2byte EC_WORD_A - .2byte EC_WORD_LIGHTNINGROD - .2byte EC_WORD_FOR - .2byte EC_WORD_MY - .2byte EC_WORD_POWER -@ win speech - .2byte EC_WORD_THAT_S - .2byte EC_WORD_ALL - .2byte EC_WORD_YOU - .2byte EC_WORD_COULD - .2byte EC_MOVE(ABSORB) - .2byte EC_WORD_QUES -@ loss speech - .2byte EC_WORD_YOU - .2byte EC_MOVE2(REFLECT) - .2byte EC_WORD_MY - .2byte EC_WORD_POWER - .2byte EC_WORD_BACK - .2byte EC_WORD_QUES - .4byte gBattleFrontierTrainerMons_Todd - -@ 213 - .4byte FACILITY_CLASS_POKEFAN_M - .string "GAVIN$", 8 -@ pre-battle speech - .2byte EC_WORD_I - .2byte EC_WORD_WILL - .2byte EC_MOVE(BIDE) - .2byte EC_WORD_MY - .2byte EC_WORD_TIME - .2byte -1 -@ win speech - .2byte EC_WORD_IT_S - .2byte EC_WORD_OVER - .2byte EC_WORD_SO - .2byte EC_WORD_SOON - .2byte EC_WORD_QUES - .2byte -1 -@ loss speech - .2byte EC_WORD_MY - .2byte EC_WORD_MISTAKE - .2byte EC_WORD_WAS - .2byte EC_WORD_TOO - .2byte EC_WORD_EXPENSIVE - .2byte EC_WORD_ELLIPSIS - .4byte gBattleFrontierTrainerMons_Gavin - -@ 214 - .4byte FACILITY_CLASS_POKEFAN_F - .string "MALORY$", 8 -@ pre-battle speech - .2byte EC_WORD_PROMISE - .2byte EC_WORD_TO - .2byte EC_WORD_SHOW - .2byte EC_WORD_ME - .2byte EC_WORD_CUTE - .2byte EC_WORD_POKEMON -@ win speech - .2byte EC_WORD_GIGGLE - .2byte EC_WORD_ELLIPSIS - .2byte -1 - .2byte EC_WORD_THANK_YOU - .2byte EC_WORD_SO - .2byte EC_WORD_MUCH -@ loss speech - .2byte EC_WORD_TCH - .2byte EC_WORD_YOUR - .2byte EC_WORD_POKEMON - .2byte EC_WORD_AREN_T - .2byte EC_WORD_VERY - .2byte EC_WORD_NICE - .4byte gBattleFrontierTrainerMons_Malory - -@ 215 - .4byte FACILITY_CLASS_POKEFAN_F - .string "ESTHER$", 8 -@ pre-battle speech - .2byte EC_WORD_I - .2byte EC_WORD_WANT - .2byte EC_WORD_A - .2byte EC_WORD_NICE - .2byte EC_MOVE2(PRESENT) - .2byte EC_WORD_ELLIPSIS -@ win speech - .2byte EC_WORD_PLEASE - .2byte EC_WORD_GET - .2byte EC_WORD_ME - .2byte EC_WORD_A - .2byte EC_WORD_POKEMON - .2byte EC_WORD_GAME -@ loss speech - .2byte EC_WORD_MESSAGE - .2byte EC_WORD_CARDS - .2byte EC_WORD_MAKE - .2byte EC_WORD_A - .2byte EC_WORD_WEAK - .2byte EC_MOVE2(PRESENT) - .4byte gBattleFrontierTrainerMons_Esther - -@ 216 - .4byte FACILITY_CLASS_PKMN_BREEDER_M - .string "OSCAR$", 8 -@ pre-battle speech - .2byte EC_WORD_LET_S - .2byte EC_WORD_SEE - .2byte EC_WORD_YOUR - .2byte EC_WORD_POWER - .2byte EC_WORD_IN - .2byte EC_WORD_FULL -@ win speech - .2byte EC_WORD_THAT_WAS - .2byte EC_WORD_NOT - .2byte EC_WORD_YOUR - .2byte EC_WORD_FULL - .2byte EC_WORD_POWER - .2byte EC_WORD_EXCL -@ loss speech - .2byte EC_WORD_NOT - .2byte EC_WORD_FUNNY - .2byte EC_WORD_ELLIPSIS - .2byte EC_WORD_YOU_RE - .2byte EC_WORD_TOO_STRONG - .2byte -1 - .4byte gBattleFrontierTrainerMons_Oscar - -@ 217 - .4byte FACILITY_CLASS_PKMN_BREEDER_M - .string "WILSON$", 8 -@ pre-battle speech - .2byte EC_WORD_WORK - .2byte EC_WORD_IS - .2byte EC_WORD_MAKING - .2byte EC_WORD_ME - .2byte EC_WORD_AN - .2byte EC_WORD_EARLY_BIRD -@ win speech - .2byte EC_WORD_ALL - .2byte EC_WORD_WORK - .2byte EC_WORD_AND - .2byte EC_WORD_NO - .2byte EC_WORD_PLAY - .2byte EC_WORD_ELLIPSIS -@ loss speech - .2byte EC_MOVE(ENDURE) - .2byte EC_WORD_IS - .2byte EC_WORD_ALL - .2byte EC_WORD_I - .2byte EC_WORD_CAN - .2byte EC_WORD_DO - .4byte gBattleFrontierTrainerMons_Wilson - -@ 218 - .4byte FACILITY_CLASS_POKEMON_BREEDER_F - .string "CLARE$", 8 -@ pre-battle speech - .2byte EC_WORD_YAY - .2byte EC_WORD_EXCL - .2byte EC_WORD_A - .2byte EC_WORD_TOUGH - .2byte EC_WORD_TRAINER - .2byte EC_WORD_EXCL -@ win speech - .2byte EC_WORD_AWW - .2byte EC_WORD_EXCL - .2byte EC_WORD_A - .2byte EC_WORD_WIMPY - .2byte EC_WORD_TRAINER - .2byte EC_WORD_EXCL -@ loss speech - .2byte EC_WORD_COOL - .2byte EC_WORD_EXCL - .2byte EC_WORD_A - .2byte EC_WORD_GENIUS - .2byte EC_WORD_TRAINER - .2byte EC_WORD_EXCL - .4byte gBattleFrontierTrainerMons_Clare - -@ 219 - .4byte FACILITY_CLASS_POKEMON_BREEDER_F - .string "TESS$", 8 -@ pre-battle speech - .2byte EC_WORD_WANT - .2byte EC_WORD_SOME - .2byte EC_POKEMON(GULPIN) - .2byte EC_WORD_DESIGN - .2byte EC_WORD_SWEETS - .2byte EC_WORD_QUES -@ win speech - .2byte EC_WORD_THEY_RE - .2byte EC_WORD_A - .2byte EC_WORD_SECRET - .2byte EC_WORD_POKEMON - .2byte EC_WORD_GOURMET - .2byte EC_WORD_ITEM -@ loss speech - .2byte EC_WORD_THEY_RE - .2byte EC_WORD_TASTY - .2byte EC_WORD_EXCL - .2byte EC_WORD_REFRESHING - .2byte EC_WORD_TOO - .2byte EC_WORD_EXCL - .4byte gBattleFrontierTrainerMons_Tess - -@ 220 - .4byte FACILITY_CLASS_COOLTRAINER_M - .string "LEON$", 8 -@ pre-battle speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_BETTER - .2byte EC_WORD_THAN - .2byte EC_WORD_ANY - .2byte EC_WORD_OTHER - .2byte EC_WORD_TRAINER -@ win speech - .2byte EC_WORD_I - .2byte EC_WORD_DID - .2byte EC_WORD_IT - .2byte EC_MOVE2(JUMP_KICK) - .2byte EC_WORD_FOR - .2byte EC_WORD_JOY -@ loss speech - .2byte EC_WORD_BACK - .2byte EC_WORD_HOME - .2byte EC_WORD_I - .2byte EC_WORD_WILL - .2byte EC_WORD_GO - .2byte EC_WORD_ELLIPSIS - .4byte gBattleFrontierTrainerMons_Leon - -@ 221 - .4byte FACILITY_CLASS_COOLTRAINER_M - .string "ALONZO$", 8 -@ pre-battle speech - .2byte EC_WORD_I_VE - .2byte EC_WORD_NOT - .2byte EC_WORD_LOST - .2byte EC_WORD_ONCE - .2byte EC_WORD_YET - .2byte EC_WORD_EXCL -@ win speech - .2byte EC_WORD_YOUR - .2byte EC_WORD_SAD - .2byte EC_WORD_LOOK - .2byte EC_WORD_BECOMES - .2byte EC_WORD_YOU - .2byte -1 -@ loss speech - .2byte EC_WORD_I - .2byte EC_WORD_DON_T - .2byte EC_WORD_BELIEVE - .2byte EC_WORD_THIS - .2byte EC_WORD_ELLIPSIS - .2byte -1 - .4byte gBattleFrontierTrainerMons_Alonzo - -@ 222 - .4byte FACILITY_CLASS_COOLTRAINER_M - .string "VINCE$", 8 -@ pre-battle speech - .2byte EC_WORD_THE - .2byte EC_WORD_TOP - .2byte EC_WORD_TRAINER - .2byte EC_WORD_THAT_S - .2byte EC_WORD_ME - .2byte EC_WORD_EXCL -@ win speech - .2byte EC_WORD_THE - .2byte EC_WORD_TOP - .2byte EC_WORD_RANK - .2byte EC_WORD_BELONGS_TO - .2byte EC_WORD_ME - .2byte EC_WORD_EXCL -@ loss speech - .2byte EC_WORD_I - .2byte EC_WORD_WILL - .2byte EC_WORD_APPEAL - .2byte EC_WORD_THIS - .2byte EC_MOVE(OUTRAGE) - .2byte EC_WORD_EXCL - .4byte gBattleFrontierTrainerMons_Vince - -@ 223 - .4byte FACILITY_CLASS_COOLTRAINER_M - .string "BRYON$", 8 -@ pre-battle speech - .2byte EC_WORD_MY - .2byte EC_MOVE2(BARRAGE) - .2byte EC_WORD_WILL - .2byte EC_MOVE2(SLAM) - .2byte EC_WORD_YOU - .2byte EC_WORD_EXCL -@ win speech - .2byte EC_WORD_YOU - .2byte EC_WORD_DIDN_T - .2byte EC_WORD_COUNT_ON - .2byte EC_WORD_ANY - .2byte EC_WORD_LESS - .2byte EC_WORD_QUES -@ loss speech - .2byte EC_WORD_I - .2byte EC_WORD_JUST - .2byte EC_WORD_DON_T - .2byte EC_WORD_GET - .2byte EC_WORD_IT - .2byte EC_WORD_ELLIPSIS - .4byte gBattleFrontierTrainerMons_Bryon - -@ 224 - .4byte FACILITY_CLASS_COOLTRAINER_F - .string "AVA$", 8 -@ pre-battle speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_A - .2byte EC_WORD_TREASURE - .2byte EC_WORD_OF - .2byte EC_WORD_THIS - .2byte EC_WORD_WORLD -@ win speech - .2byte EC_WORD_MY - .2byte EC_WORD_WORLD - .2byte EC_WORD_IS - .2byte EC_WORD_FULL - .2byte EC_WORD_OF - .2byte EC_WORD_WONDER -@ loss speech - .2byte EC_WORD_WHY - .2byte EC_WORD_ARE - .2byte EC_WORD_YOU - .2byte EC_WORD_SO - .2byte EC_WORD_TERRIBLE - .2byte EC_WORD_QUES - .4byte gBattleFrontierTrainerMons_Ava - -@ 225 - .4byte FACILITY_CLASS_COOLTRAINER_F - .string "MIRIAM$", 8 -@ pre-battle speech - .2byte EC_WORD_OH - .2byte EC_WORD_A - .2byte EC_WORD_TRAINER - .2byte EC_WORD_WITH - .2byte EC_WORD_A - .2byte EC_MOVE(SCARY_FACE) -@ win speech - .2byte EC_WORD_AHAHA - .2byte EC_WORD_YOU - .2byte EC_WORD_ONLY - .2byte EC_WORD_LOOK - .2byte EC_WORD_SCARY - .2byte EC_WORD_EXCL -@ loss speech - .2byte EC_WORD_AIYEEH - .2byte EC_WORD_EXCL - .2byte EC_WORD_YOU - .2byte EC_WORD_REALLY - .2byte EC_WORD_ARE - .2byte EC_WORD_SCARY - .4byte gBattleFrontierTrainerMons_Miriam - -@ 226 - .4byte FACILITY_CLASS_COOLTRAINER_F - .string "CARRIE$", 8 -@ pre-battle speech - .2byte EC_WORD_I - .2byte EC_WORD_WILL - .2byte EC_WORD_SHOW - .2byte EC_WORD_YOU - .2byte EC_WORD_GUTSY - .2byte EC_WORD_EXCL -@ win speech - .2byte EC_WORD_IT_S - .2byte EC_WORD_ALL - .2byte EC_WORD_ABOUT - .2byte EC_WORD_GUTS - .2byte EC_WORD_EXCL - .2byte -1 -@ loss speech - .2byte EC_WORD_OH - .2byte EC_WORD_NO - .2byte EC_WORD_ELLIPSIS - .2byte EC_MOVE(SELF_DESTRUCT) - .2byte EC_WORD_MODE - .2byte EC_WORD_EXCL - .4byte gBattleFrontierTrainerMons_Carrie - -@ 227 - .4byte FACILITY_CLASS_COOLTRAINER_F - .string "GILLIAN$", 8 -@ pre-battle speech - .2byte EC_WORD_I - .2byte EC_WORD_SEEK - .2byte EC_WORD_A - .2byte EC_WORD_TRULY - .2byte EC_WORD_GREAT - .2byte EC_WORD_BATTLE -@ win speech - .2byte EC_WORD_I - .2byte EC_WORD_NEED - .2byte EC_WORD_A_LOT - .2byte EC_WORD_BETTER - .2byte EC_WORD_BATTLE - .2byte EC_WORD_ELLIPSIS -@ loss speech - .2byte EC_WORD_THAT_WAS - .2byte EC_WORD_A_LITTLE - .2byte EC_WORD_TOO - .2byte EC_WORD_MUCH - .2byte EC_WORD_TO - .2byte EC_WORD_TAKE - .4byte gBattleFrontierTrainerMons_Gillian2 - -@ 228 - .4byte FACILITY_CLASS_PKMN_RANGER_M - .string "TYLER$", 8 -@ pre-battle speech - .2byte EC_WORD_YO - .2byte EC_WORD_EXCL - .2byte -1 - .2byte EC_WORD_LET_S - .2byte EC_WORD_GO - .2byte EC_WORD_EXCL_EXCL -@ win speech - .2byte EC_WORD_YO - .2byte EC_WORD_EXCL - .2byte -1 - .2byte EC_WORD_I - .2byte EC_WORD_WON - .2byte EC_WORD_YO -@ loss speech - .2byte EC_WORD_YO - .2byte EC_WORD_EXCL - .2byte -1 - .2byte EC_WORD_I - .2byte EC_WORD_LOST - .2byte EC_WORD_YO - .4byte gBattleFrontierTrainerMons_Tyler - -@ 229 - .4byte FACILITY_CLASS_PKMN_RANGER_M - .string "CHAZ$", 8 -@ pre-battle speech - .2byte EC_WORD_MY - .2byte EC_WORD_POKEMON - .2byte EC_WORD_HAVE - .2byte EC_WORD_TOO - .2byte EC_WORD_MUCH - .2byte EC_WORD_POWER -@ win speech - .2byte EC_WORD_THEY - .2byte EC_WORD_HAVE - .2byte EC_WORD_MORE - .2byte EC_WORD_POWER - .2byte EC_WORD_NOW - .2byte EC_WORD_EXCL -@ loss speech - .2byte EC_WORD_YEAH - .2byte EC_MOVE2(TAKE_DOWN) - .2byte EC_WORD_THEIR - .2byte EC_WORD_POWER - .2byte EC_WORD_A_TINY_BIT - .2byte EC_WORD_PLEASE - .4byte gBattleFrontierTrainerMons_Chaz - -@ 230 - .4byte FACILITY_CLASS_PKMN_RANGER_M - .string "NELSON$", 8 -@ pre-battle speech - .2byte EC_WORD_WELL_THEN - .2byte EC_WORD_WILL - .2byte EC_WORD_THIS - .2byte EC_WORD_POKEMON - .2byte EC_WORD_WORK - .2byte EC_WORD_QUES -@ win speech - .2byte EC_WORD_I - .2byte EC_WORD_SEE - .2byte EC_WORD_THAT - .2byte EC_WORD_IT - .2byte EC_WORD_WAS - .2byte EC_WORD_TOO_STRONG -@ loss speech - .2byte EC_WORD_IT - .2byte EC_WORD_DIDN_T - .2byte EC_WORD_MATCH_UP - .2byte EC_WORD_WELL - .2byte EC_WORD_I - .2byte EC_WORD_THINK - .4byte gBattleFrontierTrainerMons_Nelson - -@ 231 - .4byte FACILITY_CLASS_PKMN_RANGER_F - .string "SHANIA$", 8 -@ pre-battle speech - .2byte EC_WORD_ALL - .2byte EC_WORD_MY - .2byte EC_WORD_POKEMON - .2byte EC_WORD_ABSOLUTELY - .2byte EC_WORD_ADORE - .2byte EC_WORD_ME -@ win speech - .2byte EC_WORD_HAPPINESS - .2byte EC_WORD_IS - .2byte EC_WORD_A - .2byte EC_WORD_POKEMON - .2byte EC_WORD_WITH - .2byte EC_WORD_CUTE_CHARM -@ loss speech - .2byte EC_WORD_YOU_RE - .2byte EC_WORD_SO - .2byte EC_WORD_MEAN - .2byte EC_WORD_TO - .2byte EC_WORD_CUTE - .2byte EC_WORD_POKEMON - .4byte gBattleFrontierTrainerMons_Shania - -@ 232 - .4byte FACILITY_CLASS_PKMN_RANGER_F - .string "STELLA$", 8 -@ pre-battle speech - .2byte EC_WORD_I - .2byte EC_WORD_WANT - .2byte EC_WORD_TO - .2byte EC_WORD_SEE - .2byte EC_WORD_YOUR - .2byte EC_WORD_POKEMON -@ win speech - .2byte EC_WORD_WELL - .2byte EC_WORD_AREN_T - .2byte EC_WORD_THEY - .2byte EC_WORD_BORING - .2byte EC_WORD_QUES - .2byte EC_WORD_AHAHA -@ loss speech - .2byte EC_WORD_YOUR - .2byte EC_WORD_POKEMON - .2byte EC_WORD_ARE - .2byte EC_WORD_SOMETHING - .2byte EC_WORD_ELSE - .2byte EC_WORD_ALL_RIGHT - .4byte gBattleFrontierTrainerMons_Stella - -@ 233 - .4byte FACILITY_CLASS_PKMN_RANGER_F - .string "DORINE$", 8 -@ pre-battle speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_YOUNG - .2byte EC_WORD_AND - .2byte EC_WORD_STRONG - .2byte EC_WORD_EXCL - .2byte -1 -@ win speech - .2byte EC_WORD_SEE - .2byte EC_WORD_QUES - .2byte EC_WORD_AREN_T - .2byte EC_WORD_I - .2byte EC_WORD_GOOD - .2byte EC_WORD_QUES -@ loss speech - .2byte EC_WORD_THIS - .2byte EC_WORD_ISN_T - .2byte EC_WORD_WORKING - .2byte EC_WORD_OUT - .2byte EC_WORD_AT - .2byte EC_WORD_ALL - .4byte gBattleFrontierTrainerMons_Dorine - -@ 234 - .4byte FACILITY_CLASS_DRAGON_TAMER - .string "MADDOX$", 8 -@ pre-battle speech - .2byte EC_WORD_DRAGON - .2byte EC_WORD_POKEMON - .2byte EC_WORD_ARE - .2byte EC_WORD_MY - .2byte EC_WORD_NO_1 - .2byte EC_WORD_CHOICE -@ win speech - .2byte EC_WORD_IT_S - .2byte EC_WORD_NO - .2byte EC_WORD_SECRET - .2byte EC_WORD_DRAGON - .2byte EC_WORD_POKEMON - .2byte EC_WORD_WIN -@ loss speech - .2byte EC_WORD_DRAGON - .2byte EC_WORD_POKEMON - .2byte EC_WORD_SHOULD - .2byte EC_WORD_NOT - .2byte EC_WORD_LOSE - .2byte EC_WORD_EXCL - .4byte gBattleFrontierTrainerMons_Maddox - -@ 235 - .4byte FACILITY_CLASS_DRAGON_TAMER - .string "DAVIN$", 8 -@ pre-battle speech - .2byte EC_WORD_LET_S - .2byte EC_WORD_HEAR - .2byte EC_WORD_YOU - .2byte EC_MOVE2(ROAR) - .2byte EC_WORD_EXCL - .2byte -1 -@ win speech - .2byte EC_WORD_WROOOAAR_EXCL - .2byte -1 - .2byte -1 - .2byte EC_WORD_VICTORY - .2byte EC_WORD_EXCL_EXCL - .2byte -1 -@ loss speech - .2byte EC_WORD_WROOOAAR_EXCL - .2byte -1 - .2byte -1 - .2byte EC_WORD_WHY - .2byte EC_WORD_QUES_EXCL - .2byte -1 - .4byte gBattleFrontierTrainerMons_Davin - -@ 236 - .4byte FACILITY_CLASS_DRAGON_TAMER - .string "TREVON$", 8 -@ pre-battle speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_LIVING - .2byte EC_WORD_ONLY - .2byte EC_WORD_WITH - .2byte EC_WORD_DRAGON - .2byte EC_WORD_POKEMON -@ win speech - .2byte EC_WORD_THE - .2byte EC_WORD_WAY - .2byte EC_WORD_I_AM - .2byte EC_WORD_LIVING - .2byte EC_WORD_IS - .2byte EC_WORD_PERFECT -@ loss speech - .2byte EC_WORD_YOU_VE - .2byte EC_WORD_DESTROYED - .2byte EC_WORD_THE - .2byte EC_WORD_WAY - .2byte EC_WORD_I_AM - .2byte EC_WORD_LIVING - .4byte gBattleFrontierTrainerMons_Trevon - -@ 237 - .4byte FACILITY_CLASS_BLACK_BELT - .string "MATEO$", 8 -@ pre-battle speech - .2byte EC_WORD_THIS - .2byte EC_WORD_SHOULD - .2byte EC_WORD_BE - .2byte EC_WORD_OVER - .2byte EC_WORD_SOON - .2byte EC_WORD_ENOUGH -@ win speech - .2byte EC_WORD_WELL - .2byte EC_WORD_THAT - .2byte EC_WORD_DIDN_T - .2byte EC_WORD_TAKE - .2byte EC_WORD_VERY - .2byte EC_WORD_MUCH -@ loss speech - .2byte EC_WORD_I - .2byte EC_WORD_CAN_T - .2byte EC_WORD_LOSE - .2byte EC_WORD_SO - .2byte EC_WORD_SOON - .2byte EC_WORD_EXCL - .4byte gBattleFrontierTrainerMons_Mateo - -@ 238 - .4byte FACILITY_CLASS_BLACK_BELT - .string "BRET$", 8 -@ pre-battle speech - .2byte EC_WORD_I - .2byte EC_WORD_LIKE - .2byte EC_WORD_ROCK_SOLID - .2byte EC_WORD_POKEMON - .2byte EC_WORD_THE - .2byte EC_WORD_BEST -@ win speech - .2byte EC_WORD_TOUGHNESS - .2byte EC_WORD_IS - .2byte EC_WORD_THE - .2byte EC_WORD_WAY - .2byte EC_WORD_TO - .2byte EC_WORD_GO -@ loss speech - .2byte EC_WORD_I - .2byte EC_WORD_ALSO - .2byte EC_WORD_HAVE - .2byte EC_WORD_A - .2byte EC_WORD_PLUSH_DOLL - .2byte EC_WORD_COLLECTION - .4byte gBattleFrontierTrainerMons_Bret - -@ 239 - .4byte FACILITY_CLASS_BLACK_BELT - .string "RAUL$", 8 -@ pre-battle speech - .2byte EC_WORD_I - .2byte EC_WORD_REJECT - .2byte EC_WORD_EVERY - .2byte EC_WORD_WEAK - .2byte EC_WORD_TRAINER - .2byte -1 -@ win speech - .2byte EC_WORD_HUMPH - .2byte EC_WORD_EXCL - .2byte EC_WORD_ANOTHER - .2byte EC_WORD_WEAK - .2byte EC_WORD_TRAINER - .2byte EC_WORD_ELLIPSIS -@ loss speech - .2byte EC_WORD_THERE - .2byte EC_WORD_IS - .2byte EC_WORD_NOTHING - .2byte EC_WORD_WEAK - .2byte EC_WORD_ABOUT - .2byte EC_WORD_YOU - .4byte gBattleFrontierTrainerMons_Raul - -@ 240 - .4byte FACILITY_CLASS_BATTLE_GIRL - .string "KAY$", 8 -@ pre-battle speech - .2byte EC_WORD_AND - .2byte EC_WORD_YET - .2byte EC_WORD_ANOTHER - .2byte EC_WORD_BATTLE - .2byte EC_WORD_QUES - .2byte -1 -@ win speech - .2byte EC_WORD_I - .2byte EC_WORD_WON - .2byte EC_WORD_BUT - .2byte EC_WORD_I_AM - .2byte EC_WORD_TIRED - .2byte EC_WORD_ELLIPSIS -@ loss speech - .2byte EC_WORD_GOOD - .2byte EC_WORD_IT_S - .2byte EC_WORD_OVER - .2byte EC_WORD_AT - .2byte EC_WORD_LAST - .2byte EC_WORD_ELLIPSIS - .4byte gBattleFrontierTrainerMons_Kay - -@ 241 - .4byte FACILITY_CLASS_BATTLE_GIRL - .string "ELENA$", 8 -@ pre-battle speech - .2byte EC_WORD_A - .2byte EC_WORD_BATTLE - .2byte EC_WORD_GIRL - .2byte EC_WORD_THAT_S - .2byte EC_WORD_ME - .2byte EC_WORD_EXCL -@ win speech - .2byte EC_WORD_ISN_T - .2byte EC_WORD_A - .2byte EC_WORD_BATTLE - .2byte EC_WORD_GIRL - .2byte EC_WORD_AWESOME - .2byte EC_WORD_QUES -@ loss speech - .2byte EC_WORD_YOU - .2byte EC_WORD_DISLIKE - .2byte EC_WORD_A - .2byte EC_WORD_BATTLE - .2byte EC_WORD_GIRL - .2byte EC_WORD_QUES - .4byte gBattleFrontierTrainerMons_Elena - -@ 242 - .4byte FACILITY_CLASS_BATTLE_GIRL - .string "ALANA$", 8 -@ pre-battle speech - .2byte EC_WORD_EAT - .2byte EC_WORD_MY - .2byte EC_WORD_INVINCIBLE - .2byte EC_WORD_ATTACK - .2byte EC_WORD_YOU - .2byte EC_WORD_EXCL -@ win speech - .2byte EC_WORD_YOU - .2byte EC_WORD_HAVE - .2byte EC_WORD_MUCH - .2byte EC_WORD_TO - .2byte EC_WORD_LEARN - .2byte -1 -@ loss speech - .2byte EC_WORD_SO - .2byte EC_WORD_MUCH - .2byte EC_WORD_FOR - .2byte EC_WORD_MY - .2byte EC_WORD_INVINCIBLE - .2byte EC_WORD_ATTACK - .4byte gBattleFrontierTrainerMons_Alana - -@ 243 - .4byte FACILITY_CLASS_EXPERT_M - .string "ALEXAS$", 8 -@ pre-battle speech - .2byte EC_WORD_GOOD - .2byte EC_WORD_TO - .2byte EC_WORD_MEET_YOU - .2byte EC_WORD_YOUNG - .2byte EC_WORD_TRAINER - .2byte EC_WORD_EXCL -@ win speech - .2byte EC_WORD_WAHAHAHA - .2byte EC_WORD_EXCL - .2byte -1 - .2byte EC_WORD_GIVE - .2byte EC_WORD_IT - .2byte EC_WORD_UP -@ loss speech - .2byte EC_WORD_YOU - .2byte EC_WORD_ARE - .2byte EC_WORD_A - .2byte EC_WORD_STRONG - .2byte EC_WORD_TRAINER - .2byte EC_WORD_KID - .4byte gBattleFrontierTrainerMons_Alexas - -@ 244 - .4byte FACILITY_CLASS_EXPERT_M - .string "WESTON$", 8 -@ pre-battle speech - .2byte EC_WORD_I - .2byte EC_WORD_DON_T - .2byte EC_WORD_PLAY - .2byte EC_WORD_DOWN - .2byte EC_WORD_ALL_RIGHT - .2byte EC_WORD_QUES -@ win speech - .2byte EC_WORD_YOU_RE - .2byte EC_WORD_FAR - .2byte EC_WORD_TOO - .2byte EC_WORD_EASY - .2byte EC_WORD_TO - .2byte EC_WORD_ATTACK -@ loss speech - .2byte EC_WORD_WELL - .2byte EC_WORD_WELL - .2byte EC_WORD_ELLIPSIS - .2byte EC_WORD_I - .2byte EC_WORD_SURRENDER - .2byte EC_WORD_ELLIPSIS - .4byte gBattleFrontierTrainerMons_Weston - -@ 245 - .4byte FACILITY_CLASS_EXPERT_M - .string "JASPER$", 8 -@ pre-battle speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_NOT - .2byte EC_WORD_OLD - .2byte EC_WORD_I_AM - .2byte EC_WORD_SKILLED - .2byte EC_WORD_EXCL -@ win speech - .2byte EC_WORD_SKILLED - .2byte EC_WORD_THAT_S - .2byte EC_WORD_WHAT - .2byte EC_WORD_I_AM - .2byte EC_WORD_EXCL - .2byte -1 -@ loss speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_SHOCKED - .2byte EC_WORD_EXCL - .2byte EC_WORD_DOWN - .2byte EC_WORD_I - .2byte EC_WORD_GO - .4byte gBattleFrontierTrainerMons_Jasper - -@ 246 - .4byte FACILITY_CLASS_EXPERT_F - .string "NADIA$", 8 -@ pre-battle speech - .2byte EC_WORD_YOU - .2byte EC_WORD_CAN_T - .2byte EC_WORD_BEAT - .2byte EC_WORD_ME - .2byte EC_WORD_DOWN - .2byte EC_WORD_EXCL -@ win speech - .2byte EC_WORD_HAH - .2byte EC_WORD_EXCL - .2byte -1 - .2byte EC_WORD_I - .2byte EC_WORD_BEAT - .2byte EC_WORD_YOU -@ loss speech - .2byte EC_WORD_I_AM - .2byte EC_MOVE2(BEAT_UP) - .2byte EC_WORD_AND - .2byte EC_WORD_DOWNCAST - .2byte EC_WORD_ELLIPSIS - .2byte -1 - .4byte gBattleFrontierTrainerMons_Nadia - -@ 247 - .4byte FACILITY_CLASS_EXPERT_F - .string "MIRANDA$", 8 -@ pre-battle speech - .2byte EC_WORD_WELL - .2byte EC_WORD_WELL - .2byte -1 - .2byte EC_WORD_LET_S - .2byte EC_WORD_START - .2byte -1 -@ win speech - .2byte EC_WORD_WHAT - .2byte EC_WORD_QUES - .2byte EC_WORD_DONE - .2byte EC_WORD_SO - .2byte EC_WORD_SOON - .2byte EC_WORD_QUES -@ loss speech - .2byte EC_WORD_WELL - .2byte EC_WORD_I - .2byte EC_WORD_SEE - .2byte EC_WORD_THAT - .2byte EC_WORD_I_AM - .2byte EC_WORD_TOO_WEAK - .4byte gBattleFrontierTrainerMons_Miranda - -@ 248 - .4byte FACILITY_CLASS_EXPERT_F - .string "EMMA$", 8 -@ pre-battle speech - .2byte EC_WORD_I_VE - .2byte EC_WORD_BEEN - .2byte EC_WORD_HEARING - .2byte EC_WORD_ABOUT - .2byte EC_WORD_YOU - .2byte -1 -@ win speech - .2byte EC_WORD_I - .2byte EC_WORD_THINK - .2byte EC_WORD_I_VE - .2byte EC_WORD_MISHEARD - .2byte EC_WORD_THINGS - .2byte -1 -@ loss speech - .2byte EC_WORD_WHAT - .2byte EC_WORD_I_VE - .2byte EC_WORD_BEEN - .2byte EC_WORD_HEARING - .2byte EC_WORD_IS - .2byte EC_WORD_RIGHT - .4byte gBattleFrontierTrainerMons_Emma - -@ 249 - .4byte FACILITY_CLASS_PSYCHIC_M - .string "ROLANDO$", 8 -@ pre-battle speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_A - .2byte EC_WORD_SUPER - .2byte EC_WORD_POKEMON - .2byte EC_WORD_HERO - .2byte EC_WORD_EXCL -@ win speech - .2byte EC_WORD_WAS - .2byte EC_WORD_THAT - .2byte EC_WORD_ENOUGH - .2byte EC_WORD_FOR - .2byte EC_WORD_YOU - .2byte EC_WORD_QUES -@ loss speech - .2byte EC_WORD_YOU - .2byte EC_WORD_SHOULD - .2byte EC_WORD_NOT - .2byte EC_WORD_BEAT - .2byte EC_WORD_A - .2byte EC_WORD_HERO - .4byte gBattleFrontierTrainerMons_Rolando - -@ 250 - .4byte FACILITY_CLASS_PSYCHIC_M - .string "STANLY$", 8 -@ pre-battle speech - .2byte EC_WORD_THIS - .2byte EC_WORD_SHOULD - .2byte EC_WORD_BE - .2byte EC_WORD_AN - .2byte EC_WORD_EASY - .2byte EC_WORD_MATCH -@ win speech - .2byte EC_WORD_IT - .2byte EC_WORD_REALLY - .2byte EC_WORD_WAS - .2byte EC_WORD_EASY - .2byte -1 - .2byte -1 -@ loss speech - .2byte EC_WORD_ARE - .2byte EC_WORD_YOU - .2byte EC_WORD_HAPPY - .2byte EC_WORD_NOW - .2byte EC_WORD_QUES - .2byte -1 - .4byte gBattleFrontierTrainerMons_Stanly - -@ 251 - .4byte FACILITY_CLASS_PSYCHIC_M - .string "DARIO$", 8 -@ pre-battle speech - .2byte EC_WORD_MY - .2byte EC_MOVE2(FORESIGHT) - .2byte EC_WORD_SAYS - .2byte EC_WORD_I - .2byte EC_WORD_WILL - .2byte EC_WORD_WIN -@ win speech - .2byte EC_WORD_MY - .2byte EC_MOVE2(FORESIGHT) - .2byte EC_WORD_HAS - .2byte EC_WORD_BEEN - .2byte EC_WORD_PERFECT - .2byte -1 -@ loss speech - .2byte EC_WORD_I - .2byte EC_WORD_DIDN_T - .2byte EC_WORD_SEE - .2byte EC_WORD_THIS - .2byte EC_MOVE(REVERSAL) - .2byte EC_WORD_ELLIPSIS - .4byte gBattleFrontierTrainerMons_Dario - -@ 252 - .4byte FACILITY_CLASS_PSYCHIC_F - .string "KARLEE$", 8 -@ pre-battle speech - .2byte EC_WORD_SOMETHING - .2byte EC_WORD_GOOD - .2byte EC_WORD_WILL - .2byte EC_WORD_COME - .2byte EC_WORD_OF - .2byte EC_WORD_THIS -@ win speech - .2byte EC_WORD_YOU - .2byte EC_WORD_SEE - .2byte EC_WORD_QUES - .2byte EC_WORD_FANTASTIC - .2byte EC_WORD_EXCL - .2byte -1 -@ loss speech - .2byte EC_WORD_THAT - .2byte EC_WORD_SOMETHING - .2byte EC_WORD_GOOD - .2byte EC_WORD_WENT - .2byte EC_WORD_TO - .2byte EC_WORD_YOU - .4byte gBattleFrontierTrainerMons_Karlee - -@ 253 - .4byte FACILITY_CLASS_PSYCHIC_F - .string "JAYLIN$", 8 -@ pre-battle speech - .2byte EC_WORD_EVERY - .2byte EC_WORD_TRAINER - .2byte EC_WORD_HAS - .2byte EC_WORD_BEEN - .2byte EC_WORD_TOO_WEAK - .2byte EC_WORD_ELLIPSIS -@ win speech - .2byte EC_WORD_IT_S - .2byte EC_WORD_MAKING - .2byte EC_WORD_ME - .2byte EC_MOVE(YAWN) - .2byte EC_WORD_THAT - .2byte EC_WORD_BATTLE -@ loss speech - .2byte EC_WORD_I - .2byte EC_WORD_SLEPT - .2byte EC_WORD_AND - .2byte EC_WORD_SO - .2byte EC_WORD_I - .2byte EC_WORD_LOST - .4byte gBattleFrontierTrainerMons_Jaylin - -@ 254 - .4byte FACILITY_CLASS_PSYCHIC_F - .string "INGRID$", 8 -@ pre-battle speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_NOT - .2byte EC_WORD_A - .2byte EC_WORD_VERY - .2byte EC_WORD_MEAN - .2byte EC_WORD_TRAINER -@ win speech - .2byte EC_WORD_WASN_T - .2byte EC_WORD_THAT - .2byte EC_WORD_A - .2byte EC_WORD_GOOD - .2byte EC_WORD_MATCH - .2byte EC_WORD_QUES -@ loss speech - .2byte EC_WORD_I - .2byte EC_WORD_LOST - .2byte EC_WORD_CAUSE - .2byte EC_WORD_YOU_RE - .2byte EC_WORD_MEAN - .2byte EC_WORD_ELLIPSIS - .4byte gBattleFrontierTrainerMons_Ingrid - -@ 255 - .4byte FACILITY_CLASS_HEX_MANIAC - .string "DELILAH$", 8 -@ pre-battle speech - .2byte EC_WORD_DON_T - .2byte EC_MOVE(GRUDGE) - .2byte EC_WORD_ME - .2byte EC_WORD_IF_I_WIN - .2byte EC_WORD_OK_QUES - .2byte -1 -@ win speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_SORRY - .2byte EC_WORD_TO - .2byte EC_WORD_SEE - .2byte EC_WORD_YOU - .2byte EC_WORD_ANGRY -@ loss speech - .2byte EC_WORD_I - .2byte EC_WORD_HAVE - .2byte EC_WORD_A - .2byte EC_MOVE(GRUDGE) - .2byte EC_WORD_WITH - .2byte EC_WORD_YOU - .4byte gBattleFrontierTrainerMons_Delilah - -@ 256 - .4byte FACILITY_CLASS_HEX_MANIAC - .string "CARLY$", 8 -@ pre-battle speech - .2byte EC_WORD_I - .2byte EC_WORD_WILL - .2byte EC_WORD_SCATTER - .2byte EC_WORD_SOME - .2byte EC_MOVE2(POISON_POWDER) - .2byte EC_WORD_ABOUT -@ win speech - .2byte EC_WORD_IT_S - .2byte EC_WORD_SCARY - .2byte EC_WORD_HOW - .2byte EC_WORD_MY - .2byte EC_WORD_STRATEGY - .2byte EC_WORD_WORKS -@ loss speech - .2byte EC_WORD_I - .2byte EC_WORD_DISLIKE - .2byte EC_WORD_YOU - .2byte EC_WORD_AND - .2byte EC_WORD_YOUR - .2byte EC_WORD_POKEMON - .4byte gBattleFrontierTrainerMons_Carly - -@ 257 - .4byte FACILITY_CLASS_HEX_MANIAC - .string "LEXIE$", 8 -@ pre-battle speech - .2byte EC_WORD_WANT - .2byte EC_WORD_TO - .2byte EC_WORD_SEE - .2byte EC_WORD_SCARY - .2byte EC_WORD_POKEMON - .2byte EC_WORD_QUES -@ win speech - .2byte EC_WORD_WASN_T - .2byte EC_WORD_THAT - .2byte EC_WORD_SCARY - .2byte EC_WORD_EH_QUES - .2byte -1 - .2byte -1 -@ loss speech - .2byte EC_WORD_YOU_RE - .2byte EC_WORD_MORE - .2byte EC_WORD_SCARY - .2byte EC_WORD_THAN - .2byte EC_WORD_MY - .2byte EC_WORD_POKEMON - .4byte gBattleFrontierTrainerMons_Lexie - -@ 258 - .4byte FACILITY_CLASS_POKEMANIAC - .string "MILLER$", 8 -@ pre-battle speech - .2byte EC_WORD_HELLO - .2byte EC_WORD_QUES - .2byte -1 - .2byte EC_WORD_HELLO - .2byte EC_WORD_QUES_EXCL - .2byte -1 -@ win speech - .2byte EC_WORD_HELLO - .2byte EC_WORD_MOTHER - .2byte EC_WORD_EXCL - .2byte EC_WORD_I - .2byte EC_WORD_WON - .2byte EC_WORD_EXCL -@ loss speech - .2byte EC_WORD_MY - .2byte EC_WORD_PHONE - .2byte EC_WORD_ISN_T - .2byte EC_WORD_WORKING - .2byte EC_WORD_ELLIPSIS - .2byte -1 - .4byte gBattleFrontierTrainerMons_Miller - -@ 259 - .4byte FACILITY_CLASS_POKEMANIAC - .string "MARV$", 8 -@ pre-battle speech - .2byte EC_WORD_YOU - .2byte EC_WORD_CAN - .2byte EC_WORD_LOSE - .2byte EC_WORD_YOUR - .2byte EC_MOVE(SWAGGER) - .2byte EC_WORD_NOW -@ win speech - .2byte EC_WORD_THERE - .2byte EC_WORD_IS - .2byte EC_WORD_NO - .2byte EC_MOVE(SWAGGER) - .2byte EC_WORD_LEFT - .2byte EC_WORD_EH_QUES -@ loss speech - .2byte EC_WORD_GO - .2byte EC_WORD_ON - .2byte EC_MOVE(SWAGGER) - .2byte EC_WORD_ALL - .2byte EC_WORD_YOU - .2byte EC_WORD_WANT - .4byte gBattleFrontierTrainerMons_Marv - -@ 260 - .4byte FACILITY_CLASS_POKEMANIAC - .string "LAYTON$", 8 -@ pre-battle speech - .2byte EC_WORD_I - .2byte EC_WORD_KNOW - .2byte EC_WORD_I_AM - .2byte EC_WORD_TOTALLY - .2byte EC_WORD_COOL - .2byte EC_WORD_EXCL -@ win speech - .2byte EC_WORD_YOU - .2byte EC_WORD_CAN - .2byte EC_WORD_LOOK - .2byte EC_WORD_UP - .2byte EC_WORD_TO - .2byte EC_WORD_ME -@ loss speech - .2byte EC_WORD_YOU_RE - .2byte EC_WORD_COOL - .2byte EC_WORD_EXCL - .2byte EC_WORD_NO - .2byte EC_WORD_REALLY - .2byte EC_WORD_EXCL - .4byte gBattleFrontierTrainerMons_Layton - -@ 261 - .4byte FACILITY_CLASS_GENTLEMAN - .string "BROOKS$", 8 -@ pre-battle speech - .2byte EC_WORD_THIS - .2byte EC_WORD_IS - .2byte EC_WORD_A - .2byte EC_WORD_HIGH - .2byte EC_WORD_LEVEL - .2byte EC_WORD_BATTLE -@ win speech - .2byte EC_WORD_THAT_WAS - .2byte EC_WORD_HIGH - .2byte EC_WORD_LEVEL - .2byte EC_WORD_AND - .2byte EC_WORD_EXCITING - .2byte EC_WORD_TOO -@ loss speech - .2byte EC_WORD_YOU_RE - .2byte EC_WORD_TOO - .2byte EC_WORD_HIGH - .2byte EC_WORD_IN - .2byte EC_WORD_LEVEL - .2byte EC_WORD_ELLIPSIS - .4byte gBattleFrontierTrainerMons_Brooks - -@ 262 - .4byte FACILITY_CLASS_GENTLEMAN - .string "GREGORY$", 8 -@ pre-battle speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_NOT - .2byte EC_WORD_THAT - .2byte EC_WORD_OLD - .2byte EC_WORD_YET - .2byte -1 -@ win speech - .2byte EC_WORD_WHO - .2byte EC_WORD_SAYS - .2byte EC_WORD_I_AM - .2byte EC_WORD_TOO - .2byte EC_WORD_OLD - .2byte EC_WORD_QUES -@ loss speech - .2byte EC_WORD_PLEASE - .2byte EC_WORD_I_AM - .2byte EC_WORD_REALLY - .2byte EC_WORD_NOT - .2byte EC_WORD_THAT - .2byte EC_WORD_OLD - .4byte gBattleFrontierTrainerMons_Gregory - -@ 263 - .4byte FACILITY_CLASS_GENTLEMAN - .string "REESE$", 8 -@ pre-battle speech - .2byte EC_WORD_I_VE - .2byte EC_WORD_A - .2byte EC_WORD_COUPLE - .2byte EC_WORD_THINGS - .2byte -1 - .2byte -1 -@ win speech - .2byte EC_WORD_DON_T - .2byte EC_WORD_DIET - .2byte EC_WORD_PLAY - .2byte EC_WORD_SPORTS - .2byte EC_WORD_INSTEAD - .2byte -1 -@ loss speech - .2byte EC_WORD_INSTEAD - .2byte EC_WORD_OF - .2byte EC_WORD_TELEVISION - .2byte EC_WORD_GET - .2byte EC_WORD_A - .2byte EC_WORD_BOOK - .4byte gBattleFrontierTrainerMons_Reese - -@ 264 - .4byte FACILITY_CLASS_RUNNING_TRIATHLETE_M - .string "MASON$", 8 -@ pre-battle speech - .2byte EC_WORD_PLEASE - .2byte EC_WORD_DON_T - .2byte EC_WORD_MAKE - .2byte EC_WORD_THIS - .2byte EC_WORD_SCARY - .2byte -1 -@ win speech - .2byte EC_WORD_THANK_YOU - .2byte EC_WORD_ELLIPSIS - .2byte -1 - .2byte EC_WORD_I_AM - .2byte EC_WORD_HAPPY - .2byte EC_WORD_NOW -@ loss speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_DISAPPOINTED - .2byte EC_WORD_ELLIPSIS - .2byte -1 - .2byte -1 - .2byte -1 - .4byte gBattleFrontierTrainerMons_Mason - -@ 265 - .4byte FACILITY_CLASS_RUNNING_TRIATHLETE_M - .string "TOBY$", 8 -@ pre-battle speech - .2byte EC_WORD_LISTEN - .2byte EC_WORD_UP - .2byte -1 - .2byte EC_WORD_I - .2byte EC_WORD_ALWAYS - .2byte EC_WORD_WIN -@ win speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_A - .2byte EC_WORD_GENIUS - .2byte EC_WORD_OR - .2byte EC_WORD_WHAT - .2byte EC_WORD_QUES -@ loss speech - .2byte EC_WORD_I - .2byte EC_WORD_CAN - .2byte EC_WORD_BEAT - .2byte EC_WORD_YOU - .2byte EC_WORD_AT - .2byte EC_WORD_SMARTNESS - .4byte gBattleFrontierTrainerMons_Toby - -@ 266 - .4byte FACILITY_CLASS_RUNNING_TRIATHLETE_F - .string "DOROTHY$", 8 -@ pre-battle speech - .2byte EC_WORD_THE - .2byte EC_WORD_SPORTS - .2byte EC_WORD_WORLD - .2byte EC_WORD_SHOULD - .2byte EC_WORD_ACCEPT - .2byte EC_WORD_POKEMON -@ win speech - .2byte EC_WORD_THANK_YOU - .2byte EC_WORD_EXCL - .2byte EC_WORD_THAT - .2byte EC_WORD_WIN - .2byte EC_WORD_WAS - .2byte EC_WORD_REFRESHING -@ loss speech - .2byte EC_WORD_THANK_YOU - .2byte EC_WORD_EXCL - .2byte EC_WORD_THAT - .2byte EC_WORD_LOSS - .2byte EC_WORD_WAS - .2byte EC_WORD_REFRESHING - .4byte gBattleFrontierTrainerMons_Dorothy - -@ 267 - .4byte FACILITY_CLASS_RUNNING_TRIATHLETE_F - .string "PIPER$", 8 -@ pre-battle speech - .2byte EC_WORD_COME_ON - .2byte EC_WORD_YOU - .2byte EC_WORD_NEED - .2byte EC_WORD_A - .2byte EC_WORD_SPEED_BOOST - .2byte EC_WORD_QUES -@ win speech - .2byte EC_WORD_YOU - .2byte EC_WORD_NEED - .2byte EC_WORD_TO - .2byte EC_WORD_SHOW - .2byte EC_WORD_MORE - .2byte EC_WORD_GUTS -@ loss speech - .2byte EC_WORD_OH - .2byte EC_WORD_YOU - .2byte EC_WORD_EXCL - .2byte -1 - .2byte -1 - .2byte -1 - .4byte gBattleFrontierTrainerMons_Piper - -@ 268 - .4byte FACILITY_CLASS_SWIMMING_TRIATHLETE_M - .string "FINN$", 8 -@ pre-battle speech - .2byte EC_WORD_NOT - .2byte EC_WORD_ANOTHER - .2byte EC_WORD_TRAINER - .2byte EC_WORD_BATTLE - .2byte EC_WORD_ELLIPSIS - .2byte -1 -@ win speech - .2byte EC_WORD_WON_T - .2byte EC_WORD_THIS - .2byte EC_WORD_EVER - .2byte EC_WORD_END - .2byte EC_WORD_QUES - .2byte -1 -@ loss speech - .2byte EC_WORD_I - .2byte EC_WORD_FINALLY - .2byte EC_WORD_GET - .2byte EC_WORD_TO - .2byte EC_MOVE2(REST) - .2byte EC_WORD_A_LITTLE - .4byte gBattleFrontierTrainerMons_Finn - -@ 269 - .4byte FACILITY_CLASS_SWIMMING_TRIATHLETE_M - .string "SAMIR$", 8 -@ pre-battle speech - .2byte EC_WORD_I - .2byte EC_MOVE2(DIVE) - .2byte EC_WORD_BELOW - .2byte EC_WORD_THE - .2byte EC_MOVE2(SURF) - .2byte EC_WORD_EXCL -@ win speech - .2byte EC_WORD_YAHOO - .2byte EC_WORD_TAKE - .2byte EC_WORD_A - .2byte EC_MOVE2(DIVE) - .2byte EC_WORD_YOU - .2byte EC_WORD_EXCL -@ loss speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_GOING - .2byte EC_WORD_TO - .2byte EC_WORD_SINK - .2byte EC_WORD_ELLIPSIS - .2byte -1 - .4byte gBattleFrontierTrainerMons_Samir - -@ 270 - .4byte FACILITY_CLASS_SWIMMING_TRIATHLETE_F - .string "FIONA$", 8 -@ pre-battle speech - .2byte EC_WORD_DID - .2byte EC_WORD_YOU - .2byte EC_WORD_LIMBER - .2byte EC_WORD_UP - .2byte EC_WORD_BEFORE - .2byte EC_WORD_QUES -@ win speech - .2byte EC_WORD_YOU - .2byte EC_WORD_NEED - .2byte EC_WORD_TO - .2byte EC_WORD_BE - .2byte EC_WORD_MORE - .2byte EC_WORD_READY -@ loss speech - .2byte EC_WORD_BEING - .2byte EC_WORD_LIMBER - .2byte EC_WORD_DIDN_T - .2byte EC_WORD_WORK - .2byte EC_WORD_FOR - .2byte EC_WORD_ME - .4byte gBattleFrontierTrainerMons_Fiona - -@ 271 - .4byte FACILITY_CLASS_SWIMMING_TRIATHLETE_F - .string "GLORIA$", 8 -@ pre-battle speech - .2byte EC_WORD_I - .2byte EC_WORD_LIKE - .2byte EC_WORD_TO - .2byte EC_WORD_ATTACK - .2byte EC_WORD_WITH - .2byte EC_WORD_SUCTION_CUPS -@ win speech - .2byte EC_WORD_GIGGLE - .2byte EC_WORD_ELLIPSIS - .2byte EC_WORD_IT_S - .2byte EC_WORD_OVER - .2byte EC_WORD_FOR - .2byte EC_WORD_YOU -@ loss speech - .2byte EC_WORD_I - .2byte EC_WORD_DON_T - .2byte EC_WORD_GET - .2byte EC_WORD_HOW - .2byte EC_WORD_SUCTION_CUPS - .2byte EC_WORD_WORK - .4byte gBattleFrontierTrainerMons_Gloria - -@ 272 - .4byte FACILITY_CLASS_CYCLING_TRIATHLETE_M - .string "NICO$", 8 -@ pre-battle speech - .2byte EC_WORD_LIKE - .2byte EC_WORD_A - .2byte EC_MOVE(SONIC_BOOM) - .2byte EC_WORD_I_VE_ARRIVED - .2byte -1 - .2byte -1 -@ win speech - .2byte EC_WORD_SORRY - .2byte EC_WORD_TO - .2byte EC_WORD_MAKE - .2byte EC_WORD_YOU - .2byte EC_WORD_SO - .2byte EC_WORD_DOWNCAST -@ loss speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_GOING - .2byte EC_WORD_WITH - .2byte EC_WORD_A - .2byte EC_MOVE2(SUPERSONIC) - .2byte EC_WORD_SPEED_BOOST - .4byte gBattleFrontierTrainerMons_Nico - -@ 273 - .4byte FACILITY_CLASS_CYCLING_TRIATHLETE_M - .string "JEREMY$", 8 -@ pre-battle speech - .2byte EC_WORD_A - .2byte EC_WORD_POKEMON - .2byte EC_WORD_MASTER - .2byte EC_WORD_THAT_S - .2byte EC_WORD_MY - .2byte EC_WORD_DREAM -@ win speech - .2byte EC_WORD_MY - .2byte EC_WORD_DREAM - .2byte EC_WORD_ISN_T - .2byte EC_WORD_FAR - .2byte EC_WORD_OFF - .2byte EC_WORD_EXCL -@ loss speech - .2byte EC_WORD_WHAT - .2byte EC_WORD_I - .2byte EC_WORD_DREAM - .2byte EC_WORD_ISN_T - .2byte EC_WORD_HAPPENING - .2byte EC_WORD_ELLIPSIS - .4byte gBattleFrontierTrainerMons_Jeremy - -@ 274 - .4byte FACILITY_CLASS_CYCLING_TRIATHLETE_F - .string "CAITLIN$", 8 -@ pre-battle speech - .2byte EC_WORD_DON_T - .2byte EC_WORD_YOU - .2byte EC_WORD_THINK - .2byte EC_WORD_I_AM - .2byte EC_WORD_CUTE - .2byte EC_WORD_QUES -@ win speech - .2byte EC_WORD_THERE - .2byte EC_WORD_IS - .2byte EC_WORD_MORE - .2byte EC_WORD_TO_ME - .2byte EC_WORD_THAN - .2byte EC_WORD_CUTENESS -@ loss speech - .2byte EC_WORD_MY - .2byte EC_WORD_CUTE_CHARM - .2byte EC_WORD_DOESN_T - .2byte EC_MOVE2(ATTRACT) - .2byte EC_WORD_YOU - .2byte EC_WORD_QUES - .4byte gBattleFrontierTrainerMons_Caitlin - -@ 275 - .4byte FACILITY_CLASS_CYCLING_TRIATHLETE_F - .string "REENA$", 8 -@ pre-battle speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_ALWAYS - .2byte EC_WORD_HAPPY - .2byte EC_WORD_HAPPY - .2byte EC_WORD_HAPPY - .2byte EC_WORD_EXCL -@ win speech - .2byte EC_WORD_OH - .2byte EC_WORD_YAY - .2byte EC_WORD_EXCL - .2byte EC_WORD_YAHOO - .2byte EC_WORD_FOR - .2byte EC_WORD_ME -@ loss speech - .2byte EC_WORD_YAHOO - .2byte EC_WORD_EXCL - .2byte EC_WORD_I_AM - .2byte EC_WORD_HAPPY - .2byte EC_WORD_FOR - .2byte EC_WORD_YOU - .4byte gBattleFrontierTrainerMons_Reena - -@ 276 - .4byte FACILITY_CLASS_BUG_MANIAC - .string "AVERY$", 8 -@ pre-battle speech - .2byte EC_WORD_I_VE - .2byte EC_WORD_GOT - .2byte EC_WORD_A_LOT - .2byte EC_WORD_OF - .2byte EC_WORD_BUG - .2byte EC_WORD_POKEMON -@ win speech - .2byte EC_WORD_MY - .2byte EC_WORD_BUG - .2byte EC_WORD_POKEMON - .2byte EC_WORD_ARE - .2byte EC_WORD_ALL - .2byte EC_WORD_UNBELIEVABLE -@ loss speech - .2byte EC_WORD_MY - .2byte EC_WORD_BUG - .2byte EC_WORD_POKEMON - .2byte EC_WORD_ARE - .2byte EC_WORD_ALL - .2byte EC_WORD_UPSIDE_DOWN - .4byte gBattleFrontierTrainerMons_Avery - -@ 277 - .4byte FACILITY_CLASS_BUG_MANIAC - .string "LIAM$", 8 -@ pre-battle speech - .2byte EC_WORD_WE - .2byte EC_WORD_REALLY - .2byte EC_WORD_DISLIKE - .2byte EC_WORD_FIRE - .2byte EC_WORD_AND - .2byte EC_WORD_FLYING -@ win speech - .2byte EC_WORD_BUG - .2byte EC_WORD_POKEMON - .2byte EC_WORD_AREN_T - .2byte EC_WORD_BAD - .2byte EC_WORD_HEY_QUES - .2byte -1 -@ loss speech - .2byte EC_WORD_YOU - .2byte EC_WORD_KNOW - .2byte EC_WORD_WHAT - .2byte EC_WORD_WE - .2byte EC_WORD_DISLIKE - .2byte EC_WORD_HEY_QUES - .4byte gBattleFrontierTrainerMons_Liam - -@ 278 - .4byte FACILITY_CLASS_FISHERMAN - .string "THEO$", 8 -@ pre-battle speech - .2byte EC_WORD_FISHING - .2byte EC_WORD_IS - .2byte EC_WORD_MY - .2byte EC_WORD_CHOICE - .2byte EC_WORD_IN - .2byte EC_WORD_LIFE -@ win speech - .2byte EC_WORD_WATER - .2byte EC_WORD_POKEMON - .2byte EC_MOVE2(ATTRACT) - .2byte EC_WORD_ME - .2byte EC_WORD_WITHOUT - .2byte EC_WORD_END -@ loss speech - .2byte EC_WORD_DON_T - .2byte EC_WORD_COUNT_ON - .2byte EC_WORD_THAT - .2byte EC_WORD_HAPPENING - .2byte EC_WORD_ANOTHER - .2byte EC_WORD_TIME - .4byte gBattleFrontierTrainerMons_Theo - -@ 279 - .4byte FACILITY_CLASS_FISHERMAN - .string "BAILEY$", 8 -@ pre-battle speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_AN - .2byte EC_WORD_ADULT - .2byte EC_WORD_I - .2byte EC_WORD_BATTLE - .2byte EC_WORD_EASY -@ win speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_AN - .2byte EC_WORD_ADULT - .2byte EC_WORD_I - .2byte EC_MOVE2(SWALLOW) - .2byte EC_WORD_JOY -@ loss speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_AN - .2byte EC_WORD_ADULT - .2byte EC_WORD_I - .2byte EC_MOVE2(SWALLOW) - .2byte EC_MOVE2(FRUSTRATION) - .4byte gBattleFrontierTrainerMons_Bailey - -@ 280 - .4byte FACILITY_CLASS_RUIN_MANIAC - .string "HUGO$", 8 -@ pre-battle speech - .2byte EC_WORD_I - .2byte EC_WORD_TRY - .2byte EC_WORD_THE - .2byte EC_WORD_BEST - .2byte EC_WORD_I - .2byte EC_WORD_CAN -@ win speech - .2byte EC_WORD_I - .2byte EC_WORD_CAN_WIN - .2byte EC_WORD_IF - .2byte EC_WORD_I - .2byte EC_WORD_TRY - .2byte EC_WORD_ENOUGH -@ loss speech - .2byte EC_WORD_I - .2byte EC_WORD_DID - .2byte EC_WORD_TRY - .2byte EC_WORD_DIDN_T - .2byte EC_WORD_I - .2byte EC_WORD_QUES - .4byte gBattleFrontierTrainerMons_Hugo - -@ 281 - .4byte FACILITY_CLASS_RUIN_MANIAC - .string "BRYCE$", 8 -@ pre-battle speech - .2byte EC_WORD_I_WAS - .2byte EC_WORD_ON - .2byte EC_WORD_VACATION - .2byte EC_WORD_UNTIL - .2byte EC_WORD_ONLY - .2byte EC_WORD_YESTERDAY -@ win speech - .2byte EC_WORD_I - .2byte EC_WORD_HAVEN_T - .2byte EC_WORD_LOST - .2byte EC_WORD_MY - .2byte EC_WORD_SKILL - .2byte EC_WORD_YET -@ loss speech - .2byte EC_WORD_THAT_S - .2byte EC_WORD_IT - .2byte EC_WORD_ELLIPSIS - .2byte EC_WORD_I - .2byte EC_WORD_NEED - .2byte EC_WORD_SLEEP - .4byte gBattleFrontierTrainerMons_Bryce - -@ 282 - .4byte FACILITY_CLASS_COLLECTOR - .string "GIDEON$", 8 -@ pre-battle speech - .2byte EC_WORD_WHAT_S_UP_QUES - .2byte EC_WORD_YOU - .2byte EC_WORD_THINK - .2byte EC_WORD_I_AM - .2byte EC_WORD_SCARY - .2byte EC_WORD_QUES -@ win speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_COOL - .2byte EC_WORD_BUT - .2byte EC_WORD_NOT - .2byte EC_WORD_SCARY - .2byte EC_WORD_EXCL -@ loss speech - .2byte EC_WORD_LOOK - .2byte EC_WORD_AT - .2byte EC_WORD_MY - .2byte EC_WORD_FABULOUS - .2byte EC_WORD_FASHION - .2byte EC_WORD_SENSE - .4byte gBattleFrontierTrainerMons_Gideon - -@ 283 - .4byte FACILITY_CLASS_COLLECTOR - .string "TRISTON$", 8 -@ pre-battle speech - .2byte EC_WORD_I - .2byte EC_WORD_WOULD - .2byte EC_WORD_RATHER - .2byte EC_WORD_LOOK - .2byte EC_WORD_AT - .2byte EC_WORD_POKEMON -@ win speech - .2byte EC_WORD_HUH_QUES - .2byte EC_WORD_YOU - .2byte EC_WORD_MEAN - .2byte EC_WORD_I - .2byte EC_WORD_WON - .2byte EC_WORD_QUES_EXCL -@ loss speech - .2byte EC_WORD_SEE - .2byte EC_WORD_QUES - .2byte -1 - .2byte EC_WORD_I - .2byte EC_WORD_ALWAYS - .2byte EC_WORD_LOSE - .4byte gBattleFrontierTrainerMons_Triston - -@ 284 - .4byte FACILITY_CLASS_GUITARIST - .string "CHARLES$", 8 -@ pre-battle speech - .2byte EC_WORD_IT_S - .2byte EC_WORD_HOPELESS - .2byte EC_WORD_TO - .2byte EC_MOVE2(STRUGGLE) - .2byte EC_WORD_WITH - .2byte EC_WORD_ME -@ win speech - .2byte EC_MOVE(SUBMISSION) - .2byte EC_WORD_WAS - .2byte EC_WORD_YOUR - .2byte EC_WORD_ONLY - .2byte EC_WORD_CHOICE - .2byte -1 -@ loss speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_GOING - .2byte EC_WORD_DOWN - .2byte EC_WORD_DOWN - .2byte EC_WORD_DOWN - .2byte EC_WORD_EXCL - .4byte gBattleFrontierTrainerMons_Charles - -@ 285 - .4byte FACILITY_CLASS_GUITARIST - .string "RAYMOND$", 8 -@ pre-battle speech - .2byte EC_WORD_WANT - .2byte EC_WORD_TO - .2byte EC_WORD_HEAR - .2byte EC_WORD_MY - .2byte EC_WORD_SONG - .2byte EC_WORD_QUES -@ win speech - .2byte EC_WORD_SATISFIED - .2byte EC_WORD_THAT_S - .2byte EC_WORD_WHAT - .2byte EC_WORD_I_AM - .2byte EC_WORD_EXCL - .2byte -1 -@ loss speech - .2byte EC_WORD_SATISFIED - .2byte EC_WORD_IS - .2byte EC_WORD_WHAT - .2byte EC_WORD_I - .2byte EC_WORD_CAN_T - .2byte EC_WORD_BE - .4byte gBattleFrontierTrainerMons_Raymond - -@ 286 - .4byte FACILITY_CLASS_BIRD_KEEPER - .string "DIRK$", 8 -@ pre-battle speech - .2byte EC_WORD_FLYING - .2byte EC_WORD_POKEMON - .2byte EC_WORD_ARE - .2byte EC_WORD_ABOVE - .2byte EC_WORD_THE - .2byte EC_MOVE2(REST) -@ win speech - .2byte EC_WORD_YOU - .2byte EC_WORD_CAN_T_WIN - .2byte EC_WORD_EXCL - .2byte EC_WORD_FLYING - .2byte EC_WORD_POKEMON - .2byte EC_WORD_RULE -@ loss speech - .2byte EC_WORD_AREN_T - .2byte EC_WORD_THERE - .2byte EC_WORD_MORE - .2byte EC_WORD_FLYING - .2byte EC_WORD_POKEMON - .2byte EC_WORD_QUES - .4byte gBattleFrontierTrainerMons_Dirk - -@ 287 - .4byte FACILITY_CLASS_BIRD_KEEPER - .string "HAROLD$", 8 -@ pre-battle speech - .2byte EC_WORD_MY - .2byte EC_WORD_POKEMON - .2byte EC_WORD_APPEAL - .2byte EC_WORD_TO - .2byte EC_WORD_YOU - .2byte EC_WORD_QUES -@ win speech - .2byte EC_WORD_YOU - .2byte EC_WORD_DO - .2byte EC_WORD_LIKE - .2byte EC_WORD_MY - .2byte EC_WORD_POKEMON - .2byte EC_WORD_QUES -@ loss speech - .2byte EC_WORD_SO - .2byte EC_WORD_YOU - .2byte EC_WORD_DISLIKE - .2byte EC_WORD_MY - .2byte EC_WORD_POKEMON - .2byte EC_WORD_QUES - .4byte gBattleFrontierTrainerMons_Harold - -@ 288 - .4byte FACILITY_CLASS_SAILOR - .string "OMAR$", 8 -@ pre-battle speech - .2byte EC_WORD_LET_ME_WIN - .2byte EC_WORD_IN - .2byte EC_MOVE(RETURN) - .2byte EC_WORD_FOR - .2byte EC_WORD_A - .2byte EC_MOVE2(PRESENT) -@ win speech - .2byte EC_WORD_HERE - .2byte EC_WORD_YOU - .2byte EC_WORD_ARE - .2byte EC_WORD_SOME - .2byte EC_MOVE2(TOXIC) - .2byte EC_WORD_SWEETS -@ loss speech - .2byte EC_WORD_YOUR - .2byte EC_MOVE2(PRESENT) - .2byte EC_WORD_QUES - .2byte EC_WORD_WHAT - .2byte EC_WORD_FOR - .2byte EC_WORD_QUES_EXCL - .4byte gBattleFrontierTrainerMons_Omar - -@ 289 - .4byte FACILITY_CLASS_SAILOR - .string "PETER$", 8 -@ pre-battle speech - .2byte EC_WORD_I - .2byte EC_WORD_BRAG - .2byte EC_WORD_ABOUT - .2byte EC_WORD_MY - .2byte EC_WORD_HAPPINESS - .2byte EC_WORD_OK_QUES -@ win speech - .2byte EC_WORD_YOU - .2byte EC_WORD_HAVE - .2byte EC_WORD_TO - .2byte EC_WORD_LISTEN - .2byte EC_WORD_TO_ME - .2byte EC_WORD_BRAG -@ loss speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_DISAPPOINTED - .2byte EC_WORD_YOU - .2byte EC_WORD_WON_T - .2byte EC_WORD_LISTEN - .2byte EC_WORD_TO_ME - .4byte gBattleFrontierTrainerMons_Peter - -@ 290 - .4byte FACILITY_CLASS_HIKER - .string "DEV$", 8 -@ pre-battle speech - .2byte EC_WORD_COME_ON - .2byte EC_WORD_LET_S - .2byte EC_WORD_GET - .2byte EC_WORD_A - .2byte EC_WORD_MOVE - .2byte EC_WORD_ON -@ win speech - .2byte EC_WORD_I - .2byte EC_WORD_GET - .2byte EC_WORD_TO - .2byte EC_WORD_NAP - .2byte EC_WORD_AFTER - .2byte EC_WORD_THAT -@ loss speech - .2byte EC_WORD_I - .2byte EC_WORD_NEED - .2byte EC_WORD_TO - .2byte EC_WORD_NAP - .2byte EC_WORD_AFTER - .2byte EC_WORD_THAT - .4byte gBattleFrontierTrainerMons_Dev - -@ 291 - .4byte FACILITY_CLASS_HIKER - .string "COREY$", 8 -@ pre-battle speech - .2byte EC_WORD_LET_S - .2byte EC_WORD_TEACH - .2byte EC_WORD_YOU - .2byte EC_WORD_HOW - .2byte EC_WORD_TOUGH - .2byte EC_WORD_I_AM -@ win speech - .2byte EC_WORD_LOOK - .2byte EC_WORD_AT - .2byte EC_WORD_ME - .2byte EC_WORD_MAKE - .2byte EC_WORD_A - .2byte EC_MOVE(BRICK_BREAK) -@ loss speech - .2byte EC_WORD_MY - .2byte EC_MOVE2(FRUSTRATION) - .2byte EC_WORD_IS - .2byte EC_WORD_CLOSE - .2byte EC_WORD_TO - .2byte EC_MOVE2(ERUPTION) - .4byte gBattleFrontierTrainerMons_Corey - -@ 292 - .4byte FACILITY_CLASS_KINDLER - .string "ANDRE$", 8 -@ pre-battle speech - .2byte EC_WORD_NOW - .2byte EC_WORD_THIS - .2byte EC_WORD_IS - .2byte EC_WORD_A - .2byte EC_WORD_PERFECT - .2byte EC_WORD_FLAME_BODY -@ win speech - .2byte EC_WORD_LOOK - .2byte EC_WORD_AT - .2byte EC_WORD_MY - .2byte EC_WORD_FIERY - .2byte EC_WORD_DANCE - .2byte EC_WORD_EXCL -@ loss speech - .2byte EC_WORD_YOU - .2byte EC_WORD_WANT - .2byte EC_WORD_AN - .2byte EC_MOVE2(EXPLOSION) - .2byte EC_WORD_HERE - .2byte EC_WORD_QUES - .4byte gBattleFrontierTrainerMons_Andre - -@ 293 - .4byte FACILITY_CLASS_KINDLER - .string "FERRIS$", 8 -@ pre-battle speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_NO_1 - .2byte EC_WORD_IN - .2byte EC_WORD_THE - .2byte EC_WORD_OLD - .2byte EC_WORD_CLASS -@ win speech - .2byte EC_WORD_NO_1 - .2byte EC_WORD_THAT_S - .2byte EC_WORD_WHAT - .2byte EC_WORD_I_AM - .2byte EC_WORD_EXCL - .2byte -1 -@ loss speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_NOT - .2byte EC_WORD_NO_1 - .2byte EC_WORD_ANY - .2byte EC_WORD_MORE - .2byte EC_WORD_ELLIPSIS - .4byte gBattleFrontierTrainerMons_Ferris - -@ 294 - .4byte FACILITY_CLASS_PARASOL_LADY - .string "ALIVIA$", 8 -@ pre-battle speech - .2byte EC_WORD_I_AM - .2byte EC_WORD_FEELING - .2byte EC_WORD_GIDDY - .2byte EC_WORD_SO - .2byte EC_WORD_SHOULD - .2byte EC_WORD_YOU -@ win speech - .2byte EC_WORD_IT - .2byte EC_WORD_WAS - .2byte EC_WORD_ALL - .2byte EC_WORD_TOGETHER - .2byte EC_WORD_TOO - .2byte EC_WORD_EASY -@ loss speech - .2byte EC_WORD_I - .2byte EC_WORD_WILL - .2byte EC_WORD_GIDDY - .2byte EC_WORD_UP - .2byte EC_WORD_AND - .2byte EC_WORD_AWAY - .4byte gBattleFrontierTrainerMons_Alivia - -@ 295 - .4byte FACILITY_CLASS_PARASOL_LADY - .string "PAIGE$", 8 -@ pre-battle speech - .2byte EC_WORD_LET_S - .2byte EC_WORD_ENJOY - .2byte EC_WORD_OUR - .2byte EC_WORD_BATTLE - .2byte EC_WORD_TOGETHER - .2byte -1 -@ win speech - .2byte EC_WORD_THAT_S_IT_EXCL - .2byte -1 - .2byte -1 - .2byte EC_WORD_THANK_YOU - .2byte EC_WORD_VERY - .2byte EC_WORD_MUCH -@ loss speech - .2byte EC_WORD_THAT_S_IT_EXCL - .2byte -1 - .2byte -1 - .2byte EC_WORD_DO - .2byte EC_WORD_GO - .2byte EC_WORD_ON - .4byte gBattleFrontierTrainerMons_Paige - -@ 296 - .4byte FACILITY_CLASS_BEAUTY - .string "ANYA$", 8 -@ pre-battle speech - .2byte EC_WORD_I - .2byte EC_WORD_DISLIKE - .2byte EC_WORD_OH - .2byte EC_WORD_SO - .2byte EC_WORD_PRETTY - .2byte EC_WORD_FASHION -@ win speech - .2byte EC_WORD_FASHION - .2byte EC_WORD_SHOULD - .2byte EC_WORD_MATCH - .2byte EC_WORD_THE - .2byte EC_WORD_PERSON - .2byte -1 -@ loss speech - .2byte EC_WORD_PRETTY - .2byte EC_WORD_COULD - .2byte EC_WORD_BE - .2byte EC_WORD_GOOD - .2byte -1 - .2byte -1 - .4byte gBattleFrontierTrainerMons_Anya - -@ 297 - .4byte FACILITY_CLASS_BEAUTY - .string "DAWN$", 8 -@ pre-battle speech - .2byte EC_WORD_I - .2byte EC_WORD_GO - .2byte EC_WORD_ALL - .2byte EC_WORD_OUT - .2byte EC_WORD_EXCL - .2byte -1 -@ win speech - .2byte EC_WORD_DON_T - .2byte EC_WORD_BE - .2byte EC_WORD_A - .2byte EC_WORD_BABY - .2byte EC_WORD_EXCL - .2byte -1 -@ loss speech - .2byte EC_WORD_YOU - .2byte EC_WORD_WON - .2byte EC_WORD_EXCL - .2byte EC_WORD_MOVE - .2byte EC_WORD_ON - .2byte EC_WORD_EXCL - .4byte gBattleFrontierTrainerMons_Dawn - -@ 298 - .4byte FACILITY_CLASS_AROMA_LADY - .string "ABBY$", 8 -@ pre-battle speech - .2byte EC_WORD_I - .2byte EC_WORD_LIKE - .2byte EC_WORD_A - .2byte EC_WORD_TRAINER - .2byte EC_WORD_THAT_S - .2byte EC_WORD_REFRESHING -@ win speech - .2byte EC_WORD_VICTORY - .2byte EC_WORD_HAS - .2byte EC_WORD_A - .2byte EC_MOVE(SWEET_SCENT) - .2byte EC_WORD_EXCL - .2byte -1 -@ loss speech - .2byte EC_WORD_WHAT - .2byte EC_WORD_AN - .2byte EC_WORD_AWFUL - .2byte EC_WORD_STENCH - .2byte EC_WORD_EXCL - .2byte -1 - .4byte gBattleFrontierTrainerMons_Abby - -@ 299 - .4byte FACILITY_CLASS_AROMA_LADY - .string "GRETEL$", 8 -@ pre-battle speech - .2byte EC_WORD_I - .2byte EC_WORD_CAUSE - .2byte EC_MOVE(OUTRAGE) - .2byte EC_WORD_AS - .2byte EC_WORD_A - .2byte EC_WORD_TRAINER -@ win speech - .2byte EC_WORD_IT_S - .2byte EC_WORD_ONLY - .2byte EC_WORD_NATURAL - .2byte EC_WORD_SEE_YA - .2byte EC_WORD_BYE_BYE - .2byte EC_WORD_EXCL -@ loss speech - .2byte EC_WORD_IT_S - .2byte EC_WORD_HARD - .2byte EC_WORD_TO - .2byte EC_WORD_BELIEVE - .2byte EC_WORD_BUT - .2byte EC_WORD_CONGRATS - .4byte gBattleFrontierTrainerMons_Gretel diff --git a/data/battle_tower.s b/data/battle_tower.s deleted file mode 100644 index 5c3f4cc54..000000000 --- a/data/battle_tower.s +++ /dev/null @@ -1,50 +0,0 @@ -#include "constants/easy_chat.h" -#include "constants/items.h" -#include "constants/moves.h" -#include "constants/species.h" -#include "constants/trainers.h" -#include "constants/pokemon.h" - .include "asm/macros.inc" - .include "constants/constants.inc" - - .section .rodata - -@ 85CECB0 - .include "data/battle_frontier/battle_frontier_held_items.inc" - -@ 85CED2E - .include "data/battle_frontier/battle_frontier_trainer_mons.inc" - -@ 85D5ACC - .include "data/battle_frontier/battle_frontier_trainers.inc" - -@ 85D97BC - .include "data/battle_frontier/battle_frontier_mons.inc" - -gTowerMaleFacilityClasses:: @ 85DCEDC - .byte 0x0e, 0x11, 0x03, 0x15, 0x17, 0x07, 0x0a, 0x19, 0x1a, 0x1b, 0x1d, 0x1e, 0x20, 0x26, 0x29, 0x09, 0x2b, 0x2d, 0x2e, 0x30, 0x32, 0x34, 0x04, 0x35, 0x3a, 0x05, 0x42, 0x44, 0x43, 0x00 - -gTowerFemaleFacilityClasses:: @ 85DCEFA - .byte 0x0d, 0x10, 0x12, 0x0c, 0x13, 0x14, 0x1f, 0x27, 0x2a, 0x16, 0x2f, 0x31, 0x33, 0x36, 0x37, 0x38, 0x1c, 0x02, 0x45, 0x47 - -gTowerMaleTrainerGfxIds:: @ 85DCF0E - .byte 0x37, 0x36, 0x21, 0x0f, 0x27, 0x33, 0x2c, 0x42, 0x42, 0x1f, 0x27, 0x25, 0x30, 0x26, 0x19, 0x15, 0x23, 0x32, 0x38, 0x33, 0x33, 0x21, 0x42, 0x05, 0x31, 0x27, 0x41, 0x1f, 0x24, 0x37 - -gTowerFemaleTrainerGfxIds:: @ 85DCF2C - .byte 0x14, 0x35, 0x22, 0x28, 0x14, 0x2d, 0x2f, 0x0e, 0x12, 0x16, 0x39, 0x34, 0x34, 0x0e, 0x22, 0x34, 0x20, 0x14, 0x20, 0x2f - -sRubyFacilityClassToEmerald:: @ 85DCF40 - .byte 0x00, 0x0b, 0x01, 0x01, 0x02, 0x06, 0x03, 0x0d, 0x04, 0x0e, 0x05, 0x0f, 0x06, 0x10, 0x07, 0x11, 0x08, 0x03, 0x09, 0x12, 0x0a, 0x0c, 0x0b, 0x13, 0x0c, 0x14, 0x0d, 0x15, 0x0e, 0x17, 0x0f, 0x07 - .byte 0x10, 0x0a, 0x11, 0x19, 0x12, 0x1a, 0x13, 0x1b, 0x14, 0x1d, 0x15, 0x1e, 0x16, 0x1f, 0x17, 0x20, 0x18, 0x21, 0x19, 0x22, 0x1a, 0x23, 0x1b, 0x24, 0x1c, 0x25, 0x1d, 0x26, 0x1e, 0x27, 0x1f, 0x28 - .byte 0x20, 0x29, 0x21, 0x2a, 0x22, 0x09, 0x23, 0x16, 0x24, 0x2b, 0x25, 0x2c, 0x26, 0x2d, 0x27, 0x2e, 0x28, 0x2f, 0x29, 0x30, 0x2a, 0x31, 0x2b, 0x32, 0x2c, 0x33, 0x2d, 0x34, 0x2e, 0x04, 0x2f, 0x35 - .byte 0x30, 0x36, 0x31, 0x37, 0x32, 0x38, 0x33, 0x1c, 0x34, 0x39, 0x35, 0x3a, 0x38, 0x05, 0x39, 0x3b, 0x3a, 0x3c, 0x3b, 0x3d, 0x3c, 0x3e, 0x3d, 0x3f, 0x3e, 0x40, 0x3f, 0x41, 0x40, 0x42, 0x41, 0x02 - .byte 0x42, 0x44, 0x43, 0x45, 0x44, 0x46, 0x45, 0x08, 0x46, 0x18, 0x47, 0x47, 0x48, 0x43, 0x49, 0x00, 0x4a, 0x48, 0x4b, 0x49, 0x4c, 0x4a, 0x00, 0x00 - - - - - - - - - diff --git a/include/battle_tower.h b/include/battle_tower.h index 68f495524..e08f5e5c9 100644 --- a/include/battle_tower.h +++ b/include/battle_tower.h @@ -33,11 +33,6 @@ struct FacilityMon u8 nature; }; -extern const u8 gTowerMaleFacilityClasses[30]; -extern const u8 gTowerMaleTrainerGfxIds[30]; -extern const u8 gTowerFemaleFacilityClasses[20]; -extern const u8 gTowerFemaleTrainerGfxIds[20]; - extern u16 gUnknown_03006298[]; extern const struct BattleFrontierTrainer *gFacilityTrainers; diff --git a/ld_script.txt b/ld_script.txt index ddafe6ecf..fbc738c42 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -537,7 +537,6 @@ SECTIONS { data/battle_anim_815A0D4.o(.rodata); src/learn_move.o(.rodata); src/roamer.o(.rodata); - data/battle_tower.o(.rodata); src/battle_tower.o(.rodata); src/use_pokeblock.o(.rodata); data/use_pokeblock.o(.rodata); diff --git a/src/battle_tower.c b/src/battle_tower.c index d95cadfc2..f00db4c1d 100644 --- a/src/battle_tower.c +++ b/src/battle_tower.c @@ -31,10 +31,7 @@ extern void sub_81A4C30(void); -extern const u16 gBattleFrontierHeldItems[]; extern const u16 gUnknown_085DFA46[]; -extern const struct FacilityMon gBattleFrontierMons[]; -extern const struct BattleFrontierTrainer gBattleFrontierTrainers[]; extern const u8 MossdeepCity_SpaceCenter_2F_EventScript_224157[]; extern const u8 MossdeepCity_SpaceCenter_2F_EventScript_224166[]; @@ -79,15 +76,192 @@ static void SetEReaderTrainerChecksum(struct BattleTowerEReaderTrainer *ereaderT static u8 SetTentPtrsGetLevel(void); // Const rom data. +const u16 gBattleFrontierHeldItems[] = +{ + ITEM_NONE, + ITEM_KINGS_ROCK, + ITEM_SITRUS_BERRY, + ITEM_ORAN_BERRY, + ITEM_CHESTO_BERRY, + ITEM_HARD_STONE, + ITEM_FOCUS_BAND, + ITEM_PERSIM_BERRY, + ITEM_MIRACLE_SEED, + ITEM_BERRY_JUICE, + ITEM_MACHO_BRACE, + ITEM_SILVER_POWDER, + ITEM_CHERI_BERRY, + ITEM_BLACK_GLASSES, + ITEM_BLACK_BELT, + ITEM_SOUL_DEW, + ITEM_CHOICE_BAND, + ITEM_MAGNET, + ITEM_SILK_SCARF, + ITEM_WHITE_HERB, + ITEM_DEEP_SEA_SCALE, + ITEM_DEEP_SEA_TOOTH, + ITEM_MYSTIC_WATER, + ITEM_SHARP_BEAK, + ITEM_QUICK_CLAW, + ITEM_LEFTOVERS, + ITEM_RAWST_BERRY, + ITEM_LIGHT_BALL, + ITEM_POISON_BARB, + ITEM_NEVER_MELT_ICE, + ITEM_ASPEAR_BERRY, + ITEM_SPELL_TAG, + ITEM_BRIGHT_POWDER, + ITEM_LEPPA_BERRY, + ITEM_SCOPE_LENS, + ITEM_TWISTED_SPOON, + ITEM_METAL_COAT, + ITEM_MENTAL_HERB, + ITEM_CHARCOAL, + ITEM_PECHA_BERRY, + ITEM_SOFT_SAND, + ITEM_LUM_BERRY, + ITEM_DRAGON_SCALE, + ITEM_DRAGON_FANG, + ITEM_IAPAPA_BERRY, + ITEM_WIKI_BERRY, + ITEM_SEA_INCENSE, + ITEM_SHELL_BELL, + ITEM_SALAC_BERRY, + ITEM_LANSAT_BERRY, + ITEM_APICOT_BERRY, + ITEM_STARF_BERRY, + ITEM_LIECHI_BERRY, + ITEM_STICK, + ITEM_LAX_INCENSE, + ITEM_AGUAV_BERRY, + ITEM_FIGY_BERRY, + ITEM_THICK_CLUB, + ITEM_MAGO_BERRY, + ITEM_METAL_POWDER, + ITEM_PETAYA_BERRY, + ITEM_LUCKY_PUNCH, + ITEM_GANLON_BERRY +}; +#include "data/battle_frontier/battle_frontier_trainer_mons.h" +#include "data/battle_frontier/battle_frontier_trainers.h" +#include "data/battle_frontier/battle_frontier_mons.h" +const u8 gTowerMaleFacilityClasses[] = +{ + FACILITY_CLASS_RUIN_MANIAC, + FACILITY_CLASS_TUBER_M, + FACILITY_CLASS_COOLTRAINER_M, + FACILITY_CLASS_RICH_BOY, + FACILITY_CLASS_POKEMANIAC, + FACILITY_CLASS_SWIMMER_M, + FACILITY_CLASS_BLACK_BELT, + FACILITY_CLASS_GUITARIST, + FACILITY_CLASS_KINDLER, + FACILITY_CLASS_CAMPER, + FACILITY_CLASS_BUG_MANIAC, + FACILITY_CLASS_PSYCHIC_M, + FACILITY_CLASS_GENTLEMAN, + FACILITY_CLASS_SCHOOL_KID_M, + FACILITY_CLASS_POKEFAN_M, + FACILITY_CLASS_EXPERT_M, + FACILITY_CLASS_YOUNGSTER, + FACILITY_CLASS_FISHERMAN, + FACILITY_CLASS_CYCLING_TRIATHLETE_M, + FACILITY_CLASS_RUNNING_TRIATHLETE_M, + FACILITY_CLASS_SWIMMING_TRIATHLETE_M, + FACILITY_CLASS_DRAGON_TAMER, + FACILITY_CLASS_BIRD_KEEPER, + FACILITY_CLASS_NINJA_BOY, + FACILITY_CLASS_SAILOR, + FACILITY_CLASS_COLLECTOR, + FACILITY_CLASS_PKMN_BREEDER_M, + FACILITY_CLASS_PKMN_RANGER_M, + FACILITY_CLASS_BUG_CATCHER, + FACILITY_CLASS_HIKER +}; +const u8 gTowerFemaleFacilityClasses[] = +{ + FACILITY_CLASS_AROMA_LADY, + FACILITY_CLASS_TUBER_F, + FACILITY_CLASS_COOLTRAINER_F, + FACILITY_CLASS_HEX_MANIAC, + FACILITY_CLASS_LADY, + FACILITY_CLASS_BEAUTY, + FACILITY_CLASS_PSYCHIC_F, + FACILITY_CLASS_SCHOOL_KID_F, + FACILITY_CLASS_POKEFAN_F, + FACILITY_CLASS_EXPERT_F, + FACILITY_CLASS_CYCLING_TRIATHLETE_F, + FACILITY_CLASS_RUNNING_TRIATHLETE_F, + FACILITY_CLASS_SWIMMING_TRIATHLETE_F, + FACILITY_CLASS_BATTLE_GIRL, + FACILITY_CLASS_PARASOL_LADY, + FACILITY_CLASS_SWIMMER_F, + FACILITY_CLASS_PICNICKER, + FACILITY_CLASS_POKEMON_BREEDER_F, + FACILITY_CLASS_PKMN_RANGER_F, + FACILITY_CLASS_LASS +}; +const u8 gTowerMaleTrainerGfxIds[] = +{ + EVENT_OBJ_GFX_HIKER, + EVENT_OBJ_GFX_TUBER_M, + EVENT_OBJ_GFX_MAN_3, + EVENT_OBJ_GFX_RICH_BOY, + EVENT_OBJ_GFX_MANIAC, + EVENT_OBJ_GFX_RUNNING_TRIATHLETE_M, + EVENT_OBJ_GFX_BLACK_BELT, + EVENT_OBJ_GFX_MAN_5, + EVENT_OBJ_GFX_MAN_5, + EVENT_OBJ_GFX_CAMPER, + EVENT_OBJ_GFX_MANIAC, + EVENT_OBJ_GFX_PSYCHIC_M, + EVENT_OBJ_GFX_GENTLEMAN, + EVENT_OBJ_GFX_SCHOOL_KID_M, + EVENT_OBJ_GFX_POKEFAN_M, + EVENT_OBJ_GFX_EXPERT_M, + EVENT_OBJ_GFX_YOUNGSTER, + EVENT_OBJ_GFX_FISHERMAN, + EVENT_OBJ_GFX_CYCLING_TRIATHLETE_M, + EVENT_OBJ_GFX_RUNNING_TRIATHLETE_M, + EVENT_OBJ_GFX_RUNNING_TRIATHLETE_M, + EVENT_OBJ_GFX_MAN_3, + EVENT_OBJ_GFX_MAN_5, + EVENT_OBJ_GFX_NINJA_BOY, + EVENT_OBJ_GFX_SAILOR, + EVENT_OBJ_GFX_MANIAC, + EVENT_OBJ_GFX_MAN_4, + EVENT_OBJ_GFX_CAMPER, + EVENT_OBJ_GFX_BUG_CATCHER, + EVENT_OBJ_GFX_HIKER +}; - - - - +const u8 gTowerFemaleTrainerGfxIds[] = +{ + EVENT_OBJ_GFX_WOMAN_2, + EVENT_OBJ_GFX_TUBER_F, + EVENT_OBJ_GFX_WOMAN_5, + EVENT_OBJ_GFX_HEX_MANIAC, + EVENT_OBJ_GFX_WOMAN_2, + EVENT_OBJ_GFX_BEAUTY, + EVENT_OBJ_GFX_LASS, + EVENT_OBJ_GFX_GIRL_3, + EVENT_OBJ_GFX_POKEFAN_F, + EVENT_OBJ_GFX_EXPERT_F, + EVENT_OBJ_GFX_CYCLING_TRIATHLETE_F, + EVENT_OBJ_GFX_RUNNING_TRIATHLETE_F, + EVENT_OBJ_GFX_RUNNING_TRIATHLETE_F, + EVENT_OBJ_GFX_GIRL_3, + EVENT_OBJ_GFX_WOMAN_5, + EVENT_OBJ_GFX_RUNNING_TRIATHLETE_F, + EVENT_OBJ_GFX_PICNICKER, + EVENT_OBJ_GFX_WOMAN_2, + EVENT_OBJ_GFX_PICNICKER, + EVENT_OBJ_GFX_LASS +}; extern const u8 sRubyFacilityClassToEmerald[82][2]; /* diff --git a/src/data/battle_frontier/battle_frontier_mons.h b/src/data/battle_frontier/battle_frontier_mons.h new file mode 100644 index 000000000..371b0f170 --- /dev/null +++ b/src/data/battle_frontier/battle_frontier_mons.h @@ -0,0 +1,6177 @@ +const struct FacilityMon gBattleFrontierMons[] = +{ + [0] = { + .species = SPECIES_SUNKERN, + .moves = {MOVE_MEGA_DRAIN MOVE_HELPING_HAND MOVE_SUNNY_DAY MOVE_LIGHT_SCREEN}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [1] = { + .species = SPECIES_AZURILL, + .moves = {MOVE_WATER_PULSE MOVE_ATTRACT MOVE_SING MOVE_CHARM}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_RASH + }, + [2] = { + .species = SPECIES_CATERPIE, + .moves = {MOVE_TACKLE MOVE_STRING_SHOT MOVE_NONE MOVE_NONE}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [3] = { + .species = SPECIES_WEEDLE, + .moves = {MOVE_POISON_STING MOVE_STRING_SHOT MOVE_NONE MOVE_NONE}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [4] = { + .species = SPECIES_WURMPLE, + .moves = {MOVE_TACKLE MOVE_STRING_SHOT MOVE_POISON_STING MOVE_NONE}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [5] = { + .species = SPECIES_RALTS, + .moves = {MOVE_CONFUSION MOVE_IMPRISON MOVE_DOUBLE_TEAM MOVE_LIGHT_SCREEN}, + .itemTableId = BATTLE_FRONTIER_ITEM_TWISTED_SPOON, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [6] = { + .species = SPECIES_MAGIKARP, + .moves = {MOVE_FLAIL MOVE_NONE MOVE_NONE MOVE_NONE}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [7] = { + .species = SPECIES_FEEBAS, + .moves = {MOVE_FLAIL MOVE_MIRROR_COAT MOVE_NONE MOVE_NONE}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_LONELY + }, + [8] = { + .species = SPECIES_METAPOD, + .moves = {MOVE_HARDEN MOVE_NONE MOVE_NONE MOVE_NONE}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_BASHFUL + }, + [9] = { + .species = SPECIES_KAKUNA, + .moves = {MOVE_HARDEN MOVE_NONE MOVE_NONE MOVE_NONE}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_BASHFUL + }, + [10] = { + .species = SPECIES_PICHU, + .moves = {MOVE_SWEET_KISS MOVE_THUNDER_WAVE MOVE_ATTRACT MOVE_SHOCK_WAVE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_RASH + }, + [11] = { + .species = SPECIES_SILCOON, + .moves = {MOVE_HARDEN MOVE_NONE MOVE_NONE MOVE_NONE}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_BASHFUL + }, + [12] = { + .species = SPECIES_CASCOON, + .moves = {MOVE_HARDEN MOVE_NONE MOVE_NONE MOVE_NONE}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_BASHFUL + }, + [13] = { + .species = SPECIES_IGGLYBUFF, + .moves = {MOVE_SWEET_KISS MOVE_SING MOVE_ATTRACT MOVE_SEISMIC_TOSS}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [14] = { + .species = SPECIES_WOOPER, + .moves = {MOVE_YAWN MOVE_DIG MOVE_WATER_PULSE MOVE_RAIN_DANCE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [15] = { + .species = SPECIES_TYROGUE, + .moves = {MOVE_MACH_PUNCH MOVE_PROTECT MOVE_DOUBLE_TEAM MOVE_FACADE}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [16] = { + .species = SPECIES_SENTRET, + .moves = {MOVE_QUICK_ATTACK MOVE_FOLLOW_ME MOVE_HELPING_HAND MOVE_ASSIST}, + .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [17] = { + .species = SPECIES_CLEFFA, + .moves = {MOVE_SWEET_KISS MOVE_SING MOVE_ATTRACT MOVE_METRONOME}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_SERIOUS + }, + [18] = { + .species = SPECIES_SEEDOT, + .moves = {MOVE_BULLET_SEED MOVE_BIDE MOVE_DEFENSE_CURL MOVE_ROLLOUT}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [19] = { + .species = SPECIES_LOTAD, + .moves = {MOVE_RAIN_DANCE MOVE_WATER_PULSE MOVE_SUNNY_DAY MOVE_MEGA_DRAIN}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [20] = { + .species = SPECIES_POOCHYENA, + .moves = {MOVE_CRUNCH MOVE_SWAGGER MOVE_ROAR MOVE_SAND_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [21] = { + .species = SPECIES_SHEDINJA, + .moves = {MOVE_SHADOW_BALL MOVE_CONFUSE_RAY MOVE_SILVER_WIND MOVE_GRUDGE}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, + .nature = NATURE_NAIVE + }, + [22] = { + .species = SPECIES_MAKUHITA, + .moves = {MOVE_FAKE_OUT MOVE_SEISMIC_TOSS MOVE_DETECT MOVE_WHIRLWIND}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [23] = { + .species = SPECIES_WHISMUR, + .moves = {MOVE_UPROAR MOVE_SWAGGER MOVE_BODY_SLAM MOVE_SMELLING_SALT}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [24] = { + .species = SPECIES_ZIGZAGOON, + .moves = {MOVE_HEADBUTT MOVE_PIN_MISSILE MOVE_SWIFT MOVE_SAND_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_SILK_SCARF, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_TIMID + }, + [25] = { + .species = SPECIES_ZUBAT, + .moves = {MOVE_POISON_FANG MOVE_WHIRLWIND MOVE_CONFUSE_RAY MOVE_AERIAL_ACE}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_SASSY + }, + [26] = { + .species = SPECIES_TOGEPI, + .moves = {MOVE_RETURN MOVE_YAWN MOVE_WISH MOVE_SWEET_KISS}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [27] = { + .species = SPECIES_SPINARAK, + .moves = {MOVE_SIGNAL_BEAM MOVE_NIGHT_SHADE MOVE_SPIDER_WEB MOVE_SCARY_FACE}, + .itemTableId = BATTLE_FRONTIER_ITEM_LIECHI_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [28] = { + .species = SPECIES_MARILL, + .moves = {MOVE_WATER_PULSE MOVE_RAIN_DANCE MOVE_LIGHT_SCREEN MOVE_RETURN}, + .itemTableId = BATTLE_FRONTIER_ITEM_MYSTIC_WATER, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_GENTLE + }, + [29] = { + .species = SPECIES_HOPPIP, + .moves = {MOVE_MEGA_DRAIN MOVE_LEECH_SEED MOVE_SLEEP_POWDER MOVE_STUN_SPORE}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_LAX + }, + [30] = { + .species = SPECIES_SLUGMA, + .moves = {MOVE_EMBER MOVE_ROCK_SLIDE MOVE_YAWN MOVE_BODY_SLAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_SASSY + }, + [31] = { + .species = SPECIES_SWINUB, + .moves = {MOVE_ICY_WIND MOVE_DIG MOVE_ROCK_TOMB MOVE_ENDURE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_GENTLE + }, + [32] = { + .species = SPECIES_SMEARGLE, + .moves = {MOVE_EXTREME_SPEED MOVE_FAKE_OUT MOVE_QUICK_ATTACK MOVE_MACH_PUNCH}, + .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [33] = { + .species = SPECIES_PIDGEY, + .moves = {MOVE_GUST MOVE_SAND_ATTACK MOVE_WHIRLWIND MOVE_QUICK_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHARP_BEAK, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_LONELY + }, + [34] = { + .species = SPECIES_RATTATA, + .moves = {MOVE_HYPER_FANG MOVE_PURSUIT MOVE_QUICK_ATTACK MOVE_SWAGGER}, + .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [35] = { + .species = SPECIES_WYNAUT, + .moves = {MOVE_ENCORE MOVE_COUNTER MOVE_MIRROR_COAT MOVE_CHARM}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_JOLLY + }, + [36] = { + .species = SPECIES_SKITTY, + .moves = {MOVE_SING MOVE_ATTRACT MOVE_CHARM MOVE_DOUBLE_SLAP}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [37] = { + .species = SPECIES_SPEAROW, + .moves = {MOVE_FURY_ATTACK MOVE_PURSUIT MOVE_MIRROR_MOVE MOVE_PROTECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_LIECHI_BERRY, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [38] = { + .species = SPECIES_HOOTHOOT, + .moves = {MOVE_CONFUSION MOVE_HYPNOSIS MOVE_SUPERSONIC MOVE_REFLECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [39] = { + .species = SPECIES_DIGLETT, + .moves = {MOVE_MAGNITUDE MOVE_SLASH MOVE_ROCK_TOMB MOVE_SAND_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_NAIVE + }, + [40] = { + .species = SPECIES_LEDYBA, + .moves = {MOVE_PSYBEAM MOVE_AGILITY MOVE_BATON_PASS MOVE_LIGHT_SCREEN}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_BASHFUL + }, + [41] = { + .species = SPECIES_NINCADA, + .moves = {MOVE_MUD_SLAP MOVE_DIG MOVE_TOXIC MOVE_PROTECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_PECHA_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_CALM + }, + [42] = { + .species = SPECIES_SURSKIT, + .moves = {MOVE_BUBBLE_BEAM MOVE_RAIN_DANCE MOVE_SWEET_SCENT MOVE_QUICK_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_MYSTIC_WATER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [43] = { + .species = SPECIES_JIGGLYPUFF, + .moves = {MOVE_SING MOVE_WISH MOVE_MIMIC MOVE_DOUBLE_SLAP}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [44] = { + .species = SPECIES_TAILLOW, + .moves = {MOVE_FLY MOVE_QUICK_ATTACK MOVE_ENDEAVOR MOVE_FOCUS_ENERGY}, + .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_GENTLE + }, + [45] = { + .species = SPECIES_WINGULL, + .moves = {MOVE_WATER_PULSE MOVE_FLY MOVE_QUICK_ATTACK MOVE_STEEL_WING}, + .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [46] = { + .species = SPECIES_NIDORAN_M, + .moves = {MOVE_DOUBLE_KICK MOVE_POISON_STING MOVE_DISABLE MOVE_HELPING_HAND}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [47] = { + .species = SPECIES_NIDORAN_F, + .moves = {MOVE_CRUNCH MOVE_DOUBLE_KICK MOVE_FLATTER MOVE_HELPING_HAND}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [48] = { + .species = SPECIES_KIRLIA, + .moves = {MOVE_CONFUSION MOVE_WILL_O_WISP MOVE_FUTURE_SIGHT MOVE_LIGHT_SCREEN}, + .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [49] = { + .species = SPECIES_MAREEP, + .moves = {MOVE_SHOCK_WAVE MOVE_FLASH MOVE_REFLECT MOVE_COTTON_SPORE}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [50] = { + .species = SPECIES_MEDITITE, + .moves = {MOVE_HI_JUMP_KICK MOVE_MEDITATE MOVE_SWAGGER MOVE_PSYCH_UP}, + .itemTableId = BATTLE_FRONTIER_ITEM_MENTAL_HERB, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_NAUGHTY + }, + [51] = { + .species = SPECIES_SLAKOTH, + .moves = {MOVE_YAWN MOVE_SCRATCH MOVE_ENCORE MOVE_COUNTER}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [52] = { + .species = SPECIES_PARAS, + .moves = {MOVE_SPORE MOVE_LEECH_LIFE MOVE_SLASH MOVE_LIGHT_SCREEN}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [53] = { + .species = SPECIES_EKANS, + .moves = {MOVE_ACID MOVE_DIG MOVE_SCREECH MOVE_TORMENT}, + .itemTableId = BATTLE_FRONTIER_ITEM_POISON_BARB, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [54] = { + .species = SPECIES_DITTO, + .moves = {MOVE_TRANSFORM MOVE_NONE MOVE_NONE MOVE_NONE}, + .itemTableId = BATTLE_FRONTIER_ITEM_METAL_POWDER, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [55] = { + .species = SPECIES_BARBOACH, + .moves = {MOVE_MAGNITUDE MOVE_WATER_PULSE MOVE_SPARK MOVE_FUTURE_SIGHT}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_BASHFUL + }, + [56] = { + .species = SPECIES_MEOWTH, + .moves = {MOVE_SLASH MOVE_BITE MOVE_SCREECH MOVE_FAKE_OUT}, + .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [57] = { + .species = SPECIES_PINECO, + .moves = {MOVE_SELF_DESTRUCT MOVE_TAKE_DOWN MOVE_REFLECT MOVE_LIGHT_SCREEN}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [58] = { + .species = SPECIES_TRAPINCH, + .moves = {MOVE_TOXIC MOVE_DIG MOVE_SANDSTORM MOVE_SAND_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_SERIOUS + }, + [59] = { + .species = SPECIES_SPHEAL, + .moves = {MOVE_ICE_BALL MOVE_WATER_PULSE MOVE_HAIL MOVE_MUD_SLAP}, + .itemTableId = BATTLE_FRONTIER_ITEM_NEVER_MELT_ICE, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [60] = { + .species = SPECIES_HORSEA, + .moves = {MOVE_WATER_GUN MOVE_AGILITY MOVE_ICY_WIND MOVE_TWISTER}, + .itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [61] = { + .species = SPECIES_SHROOMISH, + .moves = {MOVE_SPORE MOVE_BULLET_SEED MOVE_LEECH_SEED MOVE_HEADBUTT}, + .itemTableId = BATTLE_FRONTIER_ITEM_MIRACLE_SEED, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [62] = { + .species = SPECIES_SHUPPET, + .moves = {MOVE_WILL_O_WISP MOVE_NIGHT_SHADE MOVE_GRUDGE MOVE_KNOCK_OFF}, + .itemTableId = BATTLE_FRONTIER_ITEM_RAWST_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_RASH + }, + [63] = { + .species = SPECIES_DUSKULL, + .moves = {MOVE_SKILL_SWAP MOVE_NIGHT_SHADE MOVE_DISABLE MOVE_CONFUSE_RAY}, + .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [64] = { + .species = SPECIES_ELECTRIKE, + .moves = {MOVE_SPARK MOVE_THUNDER_WAVE MOVE_ROAR MOVE_QUICK_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [65] = { + .species = SPECIES_VULPIX, + .moves = {MOVE_WILL_O_WISP MOVE_CONFUSE_RAY MOVE_FIRE_SPIN MOVE_QUICK_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_RAWST_BERRY, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [66] = { + .species = SPECIES_PIKACHU, + .moves = {MOVE_THUNDER_PUNCH MOVE_THUNDER_WAVE MOVE_DOUBLE_TEAM MOVE_QUICK_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_LIGHT_BALL, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [67] = { + .species = SPECIES_SANDSHREW, + .moves = {MOVE_DIG MOVE_ROCK_TOMB MOVE_SANDSTORM MOVE_SAND_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_SOFT_SAND, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [68] = { + .species = SPECIES_POLIWAG, + .moves = {MOVE_HYPNOSIS MOVE_ICY_WIND MOVE_WATER_GUN MOVE_RAIN_DANCE}, + .itemTableId = BATTLE_FRONTIER_ITEM_MYSTIC_WATER, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [69] = { + .species = SPECIES_BELLSPROUT, + .moves = {MOVE_RAZOR_LEAF MOVE_ACID MOVE_STUN_SPORE MOVE_WRAP}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_LAX + }, + [70] = { + .species = SPECIES_GEODUDE, + .moves = {MOVE_MAGNITUDE MOVE_ROCK_BLAST MOVE_STRENGTH MOVE_PROTECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_BRAVE + }, + [71] = { + .species = SPECIES_DRATINI, + .moves = {MOVE_OUTRAGE MOVE_THUNDER_WAVE MOVE_SUPERSONIC MOVE_WATER_PULSE}, + .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [72] = { + .species = SPECIES_SNUBBULL, + .moves = {MOVE_BITE MOVE_CHARM MOVE_SWAGGER MOVE_SCARY_FACE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [73] = { + .species = SPECIES_REMORAID, + .moves = {MOVE_BUBBLE_BEAM MOVE_AURORA_BEAM MOVE_PSYBEAM MOVE_PROTECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_QUIRKY + }, + [74] = { + .species = SPECIES_LARVITAR, + .moves = {MOVE_THRASH MOVE_ROCK_SLIDE MOVE_DIG MOVE_DRAGON_DANCE}, + .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_NAUGHTY + }, + [75] = { + .species = SPECIES_BALTOY, + .moves = {MOVE_PSYBEAM MOVE_ANCIENT_POWER MOVE_LIGHT_SCREEN MOVE_MUD_SLAP}, + .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_NAUGHTY + }, + [76] = { + .species = SPECIES_SNORUNT, + .moves = {MOVE_ICY_WIND MOVE_HEADBUTT MOVE_LEER MOVE_BITE}, + .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_BRAVE + }, + [77] = { + .species = SPECIES_BAGON, + .moves = {MOVE_DRAGON_BREATH MOVE_HEADBUTT MOVE_BRICK_BREAK MOVE_SCARY_FACE}, + .itemTableId = BATTLE_FRONTIER_ITEM_LIECHI_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_NAUGHTY + }, + [78] = { + .species = SPECIES_BELDUM, + .moves = {MOVE_TAKE_DOWN MOVE_NONE MOVE_NONE MOVE_NONE}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHOICE_BAND, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [79] = { + .species = SPECIES_GULPIN, + .moves = {MOVE_TOXIC MOVE_YAWN MOVE_PAIN_SPLIT MOVE_ATTRACT}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_SERIOUS + }, + [80] = { + .species = SPECIES_VENONAT, + .moves = {MOVE_PSYBEAM MOVE_SUPERSONIC MOVE_STUN_SPORE MOVE_SKILL_SWAP}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [81] = { + .species = SPECIES_MANKEY, + .moves = {MOVE_KARATE_CHOP MOVE_LOW_KICK MOVE_SCREECH MOVE_SWAGGER}, + .itemTableId = BATTLE_FRONTIER_ITEM_BLACK_BELT, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_NAUGHTY + }, + [82] = { + .species = SPECIES_MACHOP, + .moves = {MOVE_SEISMIC_TOSS MOVE_REVENGE MOVE_ROCK_TOMB MOVE_SCARY_FACE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [83] = { + .species = SPECIES_SHELLDER, + .moves = {MOVE_ICICLE_SPEAR MOVE_SUPERSONIC MOVE_CLAMP MOVE_WITHDRAW}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [84] = { + .species = SPECIES_SMOOCHUM, + .moves = {MOVE_SWEET_KISS MOVE_SING MOVE_MUD_SLAP MOVE_FAKE_OUT}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [85] = { + .species = SPECIES_NUMEL, + .moves = {MOVE_EMBER MOVE_MAGNITUDE MOVE_ROCK_TOMB MOVE_SANDSTORM}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [86] = { + .species = SPECIES_CARVANHA, + .moves = {MOVE_BITE MOVE_SCREECH MOVE_SCARY_FACE MOVE_SWAGGER}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIET + }, + [87] = { + .species = SPECIES_CORPHISH, + .moves = {MOVE_CRABHAMMER MOVE_WATER_PULSE MOVE_MUD_SLAP MOVE_PROTECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_MYSTIC_WATER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_BRAVE + }, + [88] = { + .species = SPECIES_CHARMANDER, + .moves = {MOVE_FIRE_SPIN MOVE_METAL_CLAW MOVE_SMOKESCREEN MOVE_SCARY_FACE}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [89] = { + .species = SPECIES_CYNDAQUIL, + .moves = {MOVE_EMBER MOVE_SWIFT MOVE_QUICK_ATTACK MOVE_SMOKESCREEN}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [90] = { + .species = SPECIES_ABRA, + .moves = {MOVE_MIMIC MOVE_METRONOME MOVE_FLASH MOVE_SEISMIC_TOSS}, + .itemTableId = BATTLE_FRONTIER_ITEM_TWISTED_SPOON, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, + .nature = NATURE_LONELY + }, + [91] = { + .species = SPECIES_DODUO, + .moves = {MOVE_FURY_ATTACK MOVE_UPROAR MOVE_MUD_SLAP MOVE_FAINT_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_LIECHI_BERRY, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, + .nature = NATURE_LONELY + }, + [92] = { + .species = SPECIES_GASTLY, + .moves = {MOVE_DREAM_EATER MOVE_HYPNOSIS MOVE_NIGHT_SHADE MOVE_CONFUSE_RAY}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, + .nature = NATURE_LONELY + }, + [93] = { + .species = SPECIES_SWABLU, + .moves = {MOVE_TAKE_DOWN MOVE_DREAM_EATER MOVE_SING MOVE_ATTRACT}, + .itemTableId = BATTLE_FRONTIER_ITEM_MENTAL_HERB, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_LONELY + }, + [94] = { + .species = SPECIES_TREECKO, + .moves = {MOVE_BULLET_SEED MOVE_AERIAL_ACE MOVE_QUICK_ATTACK MOVE_DOUBLE_TEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_LONELY + }, + [95] = { + .species = SPECIES_TORCHIC, + .moves = {MOVE_FIRE_SPIN MOVE_QUICK_ATTACK MOVE_SAND_ATTACK MOVE_DOUBLE_TEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_LONELY + }, + [96] = { + .species = SPECIES_MUDKIP, + .moves = {MOVE_WHIRLPOOL MOVE_ENDEAVOR MOVE_MUD_SPORT MOVE_MUD_SLAP}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [97] = { + .species = SPECIES_SQUIRTLE, + .moves = {MOVE_WATER_PULSE MOVE_BITE MOVE_WITHDRAW MOVE_PROTECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [98] = { + .species = SPECIES_TOTODILE, + .moves = {MOVE_SLASH MOVE_WATER_PULSE MOVE_SCREECH MOVE_ICY_WIND}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [99] = { + .species = SPECIES_SLOWPOKE, + .moves = {MOVE_CONFUSION MOVE_DISABLE MOVE_WATER_PULSE MOVE_YAWN}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_BRAVE + }, + [100] = { + .species = SPECIES_BULBASAUR, + .moves = {MOVE_RAZOR_LEAF MOVE_SWEET_SCENT MOVE_SLEEP_POWDER MOVE_LIGHT_SCREEN}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [101] = { + .species = SPECIES_CHIKORITA, + .moves = {MOVE_SECRET_POWER MOVE_BULLET_SEED MOVE_MUD_SLAP MOVE_LIGHT_SCREEN}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [102] = { + .species = SPECIES_ODDISH, + .moves = {MOVE_ACID MOVE_STUN_SPORE MOVE_SWEET_SCENT MOVE_MOONLIGHT}, + .itemTableId = BATTLE_FRONTIER_ITEM_PECHA_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [103] = { + .species = SPECIES_PSYDUCK, + .moves = {MOVE_CONFUSION MOVE_FURY_SWIPES MOVE_AERIAL_ACE MOVE_DISABLE}, + .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_HASTY + }, + [104] = { + .species = SPECIES_CUBONE, + .moves = {MOVE_BONE_CLUB MOVE_HEADBUTT MOVE_BRICK_BREAK MOVE_AERIAL_ACE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SOFT_SAND, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [105] = { + .species = SPECIES_GOLDEEN, + .moves = {MOVE_WATERFALL MOVE_FURY_ATTACK MOVE_AGILITY MOVE_PSYBEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [106] = { + .species = SPECIES_NATU, + .moves = {MOVE_NIGHT_SHADE MOVE_FUTURE_SIGHT MOVE_CONFUSE_RAY MOVE_FLASH}, + .itemTableId = BATTLE_FRONTIER_ITEM_TWISTED_SPOON, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [107] = { + .species = SPECIES_CLEFAIRY, + .moves = {MOVE_FOLLOW_ME MOVE_RETURN MOVE_ENCORE MOVE_SING}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_LONELY + }, + [108] = { + .species = SPECIES_MAGNEMITE, + .moves = {MOVE_SHOCK_WAVE MOVE_SUPERSONIC MOVE_METAL_SOUND MOVE_REFLECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_RAWST_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_GENTLE + }, + [109] = { + .species = SPECIES_SEEL, + .moves = {MOVE_AURORA_BEAM MOVE_DIVE MOVE_BODY_SLAM MOVE_FAKE_OUT}, + .itemTableId = BATTLE_FRONTIER_ITEM_ASPEAR_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [110] = { + .species = SPECIES_GRIMER, + .moves = {MOVE_SLUDGE MOVE_ROCK_TOMB MOVE_ACID_ARMOR MOVE_MINIMIZE}, + .itemTableId = BATTLE_FRONTIER_ITEM_PECHA_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [111] = { + .species = SPECIES_KRABBY, + .moves = {MOVE_CRABHAMMER MOVE_MUD_SHOT MOVE_FLAIL MOVE_KNOCK_OFF}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [112] = { + .species = SPECIES_EXEGGCUTE, + .moves = {MOVE_CONFUSION MOVE_ANCIENT_POWER MOVE_LEECH_SEED MOVE_LIGHT_SCREEN}, + .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_NAUGHTY + }, + [113] = { + .species = SPECIES_EEVEE, + .moves = {MOVE_CHARM MOVE_ATTRACT MOVE_FLAIL MOVE_ENDURE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [114] = { + .species = SPECIES_DROWZEE, + .moves = {MOVE_CONFUSION MOVE_HEADBUTT MOVE_DISABLE MOVE_BARRIER}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [115] = { + .species = SPECIES_VOLTORB, + .moves = {MOVE_SPARK MOVE_SCREECH MOVE_ROLLOUT MOVE_LIGHT_SCREEN}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [116] = { + .species = SPECIES_CHINCHOU, + .moves = {MOVE_SPARK MOVE_DIVE MOVE_CONFUSE_RAY MOVE_TAKE_DOWN}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [117] = { + .species = SPECIES_TEDDIURSA, + .moves = {MOVE_SECRET_POWER MOVE_FAKE_TEARS MOVE_FAINT_ATTACK MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [118] = { + .species = SPECIES_DELIBIRD, + .moves = {MOVE_PRESENT MOVE_ICE_BALL MOVE_AERIAL_ACE MOVE_HAIL}, + .itemTableId = BATTLE_FRONTIER_ITEM_NEVER_MELT_ICE, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [119] = { + .species = SPECIES_HOUNDOUR, + .moves = {MOVE_CRUNCH MOVE_EMBER MOVE_ROAR MOVE_PROTECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHARCOAL, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [120] = { + .species = SPECIES_PHANPY, + .moves = {MOVE_ROLLOUT MOVE_DEFENSE_CURL MOVE_ROCK_TOMB MOVE_SANDSTORM}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_NAUGHTY + }, + [121] = { + .species = SPECIES_SPOINK, + .moves = {MOVE_PSYWAVE MOVE_BOUNCE MOVE_MAGIC_COAT MOVE_CONFUSE_RAY}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [122] = { + .species = SPECIES_ARON, + .moves = {MOVE_METAL_CLAW MOVE_AERIAL_ACE MOVE_METAL_SOUND MOVE_ROAR}, + .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [123] = { + .species = SPECIES_LUVDISC, + .moves = {MOVE_SWEET_KISS MOVE_ATTRACT MOVE_DIVE MOVE_RAIN_DANCE}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [124] = { + .species = SPECIES_TENTACOOL, + .moves = {MOVE_BUBBLE_BEAM MOVE_ACID MOVE_BARRIER MOVE_WRAP}, + .itemTableId = BATTLE_FRONTIER_ITEM_PECHA_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [125] = { + .species = SPECIES_CACNEA, + .moves = {MOVE_NEEDLE_ARM MOVE_FAINT_ATTACK MOVE_COTTON_SPORE MOVE_SAND_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [126] = { + .species = SPECIES_UNOWN, + .moves = {MOVE_HIDDEN_POWER MOVE_NONE MOVE_NONE MOVE_NONE}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [127] = { + .species = SPECIES_KOFFING, + .moves = {MOVE_SLUDGE MOVE_SMOKESCREEN MOVE_TORMENT MOVE_HAZE}, + .itemTableId = BATTLE_FRONTIER_ITEM_POISON_BARB, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [128] = { + .species = SPECIES_STARYU, + .moves = {MOVE_BUBBLE_BEAM MOVE_MINIMIZE MOVE_SWIFT MOVE_LIGHT_SCREEN}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [129] = { + .species = SPECIES_SKIPLOOM, + .moves = {MOVE_MEGA_DRAIN MOVE_CONFUSION MOVE_COTTON_SPORE MOVE_SYNTHESIS}, + .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [130] = { + .species = SPECIES_NUZLEAF, + .moves = {MOVE_EXTRASENSORY MOVE_FAKE_OUT MOVE_RAZOR_WIND MOVE_FAINT_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [131] = { + .species = SPECIES_LOMBRE, + .moves = {MOVE_WATER_PULSE MOVE_FAKE_OUT MOVE_BRICK_BREAK MOVE_ABSORB}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [132] = { + .species = SPECIES_VIBRAVA, + .moves = {MOVE_DRAGON_BREATH MOVE_DIG MOVE_SCREECH MOVE_ROCK_TOMB}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [133] = { + .species = SPECIES_RHYHORN, + .moves = {MOVE_ROCK_BLAST MOVE_DIG MOVE_SCARY_FACE MOVE_ROAR}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [134] = { + .species = SPECIES_CLAMPERL, + .moves = {MOVE_DIVE MOVE_TOXIC MOVE_IRON_DEFENSE MOVE_DOUBLE_TEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_DEEP_SEA_SCALE, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [135] = { + .species = SPECIES_PIDGEOTTO, + .moves = {MOVE_AERIAL_ACE MOVE_QUICK_ATTACK MOVE_FEATHER_DANCE MOVE_SAND_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [136] = { + .species = SPECIES_GROWLITHE, + .moves = {MOVE_FLAME_WHEEL MOVE_BITE MOVE_ROAR MOVE_AGILITY}, + .itemTableId = BATTLE_FRONTIER_ITEM_RAWST_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [137] = { + .species = SPECIES_FARFETCHD, + .moves = {MOVE_SLASH MOVE_KNOCK_OFF MOVE_SWORDS_DANCE MOVE_AGILITY}, + .itemTableId = BATTLE_FRONTIER_ITEM_STICK, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [138] = { + .species = SPECIES_OMANYTE, + .moves = {MOVE_MUD_SHOT MOVE_WATER_GUN MOVE_ANCIENT_POWER MOVE_TICKLE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [139] = { + .species = SPECIES_KABUTO, + .moves = {MOVE_MEGA_DRAIN MOVE_ANCIENT_POWER MOVE_SAND_ATTACK MOVE_PROTECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [140] = { + .species = SPECIES_LILEEP, + .moves = {MOVE_ANCIENT_POWER MOVE_ACID MOVE_INGRAIN MOVE_CONFUSE_RAY}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [141] = { + .species = SPECIES_ANORITH, + .moves = {MOVE_METAL_CLAW MOVE_FURY_CUTTER MOVE_ANCIENT_POWER MOVE_WATER_GUN}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [142] = { + .species = SPECIES_AIPOM, + .moves = {MOVE_FURY_SWIPES MOVE_SAND_ATTACK MOVE_BATON_PASS MOVE_AGILITY}, + .itemTableId = BATTLE_FRONTIER_ITEM_SILK_SCARF, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [143] = { + .species = SPECIES_ELEKID, + .moves = {MOVE_THUNDER_PUNCH MOVE_QUICK_ATTACK MOVE_SWIFT MOVE_LIGHT_SCREEN}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_NAIVE + }, + [144] = { + .species = SPECIES_LOUDRED, + .moves = {MOVE_STOMP MOVE_HOWL MOVE_ASTONISH MOVE_SUPERSONIC}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [145] = { + .species = SPECIES_SPINDA, + .moves = {MOVE_DIZZY_PUNCH MOVE_TEETER_DANCE MOVE_PSYBEAM MOVE_FAINT_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [146] = { + .species = SPECIES_NIDORINA, + .moves = {MOVE_DOUBLE_KICK MOVE_BITE MOVE_AERIAL_ACE MOVE_FLATTER}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [147] = { + .species = SPECIES_NIDORINO, + .moves = {MOVE_DOUBLE_KICK MOVE_WATER_PULSE MOVE_MUD_SLAP MOVE_FLATTER}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [148] = { + .species = SPECIES_FLAAFFY, + .moves = {MOVE_SHOCK_WAVE MOVE_THUNDER_WAVE MOVE_COTTON_SPORE MOVE_LIGHT_SCREEN}, + .itemTableId = BATTLE_FRONTIER_ITEM_MAGNET, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_MILD + }, + [149] = { + .species = SPECIES_MAGBY, + .moves = {MOVE_FIRE_PUNCH MOVE_SMOKESCREEN MOVE_CONFUSE_RAY MOVE_SMOG}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [150] = { + .species = SPECIES_NOSEPASS, + .moves = {MOVE_ROCK_SLIDE MOVE_SHOCK_WAVE MOVE_THUNDER_WAVE MOVE_SANDSTORM}, + .itemTableId = BATTLE_FRONTIER_ITEM_HARD_STONE, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_SASSY + }, + [151] = { + .species = SPECIES_CORSOLA, + .moves = {MOVE_BUBBLE_BEAM MOVE_MIRROR_COAT MOVE_ATTRACT MOVE_ANCIENT_POWER}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_IMPISH + }, + [152] = { + .species = SPECIES_MAWILE, + .moves = {MOVE_CRUNCH MOVE_FAKE_TEARS MOVE_IRON_DEFENSE MOVE_BATON_PASS}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [153] = { + .species = SPECIES_BUTTERFREE, + .moves = {MOVE_SILVER_WIND MOVE_PSYBEAM MOVE_TOXIC MOVE_WHIRLWIND}, + .itemTableId = BATTLE_FRONTIER_ITEM_PECHA_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [154] = { + .species = SPECIES_BEEDRILL, + .moves = {MOVE_TWINEEDLE MOVE_PURSUIT MOVE_ENDEAVOR MOVE_AGILITY}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_NAUGHTY + }, + [155] = { + .species = SPECIES_POLIWHIRL, + .moves = {MOVE_WATER_PULSE MOVE_DOUBLE_SLAP MOVE_ICY_WIND MOVE_RAIN_DANCE}, + .itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [156] = { + .species = SPECIES_ONIX, + .moves = {MOVE_ROCK_SLIDE MOVE_BIND MOVE_DRAGON_BREATH MOVE_SANDSTORM}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [157] = { + .species = SPECIES_BEAUTIFLY, + .moves = {MOVE_SILVER_WIND MOVE_MEGA_DRAIN MOVE_ATTRACT MOVE_WHIRLWIND}, + .itemTableId = BATTLE_FRONTIER_ITEM_MENTAL_HERB, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [158] = { + .species = SPECIES_DUSTOX, + .moves = {MOVE_SILVER_WIND MOVE_TOXIC MOVE_PSYBEAM MOVE_WHIRLWIND}, + .itemTableId = BATTLE_FRONTIER_ITEM_SILVER_POWDER, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [159] = { + .species = SPECIES_LEDIAN, + .moves = {MOVE_COMET_PUNCH MOVE_BATON_PASS MOVE_SWORDS_DANCE MOVE_AGILITY}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_BASHFUL + }, + [160] = { + .species = SPECIES_ARIADOS, + .moves = {MOVE_SIGNAL_BEAM MOVE_SPIDER_WEB MOVE_NIGHT_SHADE MOVE_TOXIC}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_SERIOUS + }, + [161] = { + .species = SPECIES_YANMA, + .moves = {MOVE_SIGNAL_BEAM MOVE_AERIAL_ACE MOVE_DOUBLE_TEAM MOVE_DETECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_RELAXED + }, + [162] = { + .species = SPECIES_DELCATTY, + .moves = {MOVE_SECRET_POWER MOVE_FAINT_ATTACK MOVE_DOUBLE_TEAM MOVE_HEAL_BELL}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_LONELY + }, + [163] = { + .species = SPECIES_SABLEYE, + .moves = {MOVE_FAINT_ATTACK MOVE_CONFUSE_RAY MOVE_KNOCK_OFF MOVE_FAKE_OUT}, + .itemTableId = BATTLE_FRONTIER_ITEM_BLACK_GLASSES, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_LONELY + }, + [164] = { + .species = SPECIES_LICKITUNG, + .moves = {MOVE_SLAM MOVE_BRICK_BREAK MOVE_LICK MOVE_MUD_SLAP}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [165] = { + .species = SPECIES_WEEPINBELL, + .moves = {MOVE_RAZOR_LEAF MOVE_ACID MOVE_WRAP MOVE_SWEET_SCENT}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIET + }, + [166] = { + .species = SPECIES_GRAVELER, + .moves = {MOVE_MAGNITUDE MOVE_ROCK_THROW MOVE_DEFENSE_CURL MOVE_BRICK_BREAK}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [167] = { + .species = SPECIES_GLOOM, + .moves = {MOVE_PETAL_DANCE MOVE_ACID MOVE_STUN_SPORE MOVE_MOONLIGHT}, + .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [168] = { + .species = SPECIES_PORYGON, + .moves = {MOVE_PSYBEAM MOVE_ICY_WIND MOVE_RECYCLE MOVE_AGILITY}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [169] = { + .species = SPECIES_KADABRA, + .moves = {MOVE_CONFUSION MOVE_ROLE_PLAY MOVE_FUTURE_SIGHT MOVE_DISABLE}, + .itemTableId = BATTLE_FRONTIER_ITEM_TWISTED_SPOON, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_IMPISH + }, + [170] = { + .species = SPECIES_WAILMER, + .moves = {MOVE_WHIRLPOOL MOVE_ROAR MOVE_DEFENSE_CURL MOVE_ROLLOUT}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_DOCILE + }, + [171] = { + .species = SPECIES_ROSELIA, + .moves = {MOVE_MAGICAL_LEAF MOVE_TOXIC MOVE_GRASS_WHISTLE MOVE_COTTON_SPORE}, + .itemTableId = BATTLE_FRONTIER_ITEM_PECHA_BERRY, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [172] = { + .species = SPECIES_VOLBEAT, + .moves = {MOVE_SILVER_WIND MOVE_CONFUSE_RAY MOVE_QUICK_ATTACK MOVE_HELPING_HAND}, + .itemTableId = BATTLE_FRONTIER_ITEM_LIECHI_BERRY, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_QUIRKY + }, + [173] = { + .species = SPECIES_ILLUMISE, + .moves = {MOVE_SILVER_WIND MOVE_WISH MOVE_QUICK_ATTACK MOVE_HELPING_HAND}, + .itemTableId = BATTLE_FRONTIER_ITEM_LIECHI_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [174] = { + .species = SPECIES_IVYSAUR, + .moves = {MOVE_PETAL_DANCE MOVE_GROWTH MOVE_SWEET_SCENT MOVE_FURY_CUTTER}, + .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_GENTLE + }, + [175] = { + .species = SPECIES_CHARMELEON, + .moves = {MOVE_SLASH MOVE_FIRE_SPIN MOVE_SWORDS_DANCE MOVE_AERIAL_ACE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_NAUGHTY + }, + [176] = { + .species = SPECIES_WARTORTLE, + .moves = {MOVE_WATER_PULSE MOVE_BITE MOVE_MUD_SLAP MOVE_YAWN}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [177] = { + .species = SPECIES_PARASECT, + .moves = {MOVE_SLASH MOVE_PSYBEAM MOVE_STUN_SPORE MOVE_FLASH}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_RASH + }, + [178] = { + .species = SPECIES_MACHOKE, + .moves = {MOVE_LOW_KICK MOVE_ROCK_TOMB MOVE_FORESIGHT MOVE_SCARY_FACE}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [179] = { + .species = SPECIES_HAUNTER, + .moves = {MOVE_SHADOW_PUNCH MOVE_CONFUSE_RAY MOVE_SPITE MOVE_GRUDGE}, + .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_RASH + }, + [180] = { + .species = SPECIES_BAYLEEF, + .moves = {MOVE_RAZOR_LEAF MOVE_TOXIC MOVE_SAFEGUARD MOVE_LIGHT_SCREEN}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [181] = { + .species = SPECIES_QUILAVA, + .moves = {MOVE_FLAME_WHEEL MOVE_FURY_SWIPES MOVE_SWIFT MOVE_SMOKESCREEN}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [182] = { + .species = SPECIES_CROCONAW, + .moves = {MOVE_SLASH MOVE_WATER_PULSE MOVE_BITE MOVE_SCARY_FACE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [183] = { + .species = SPECIES_TOGETIC, + .moves = {MOVE_AERIAL_ACE MOVE_MAGICAL_LEAF MOVE_WISH MOVE_FOLLOW_ME}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [184] = { + .species = SPECIES_MURKROW, + .moves = {MOVE_FAINT_ATTACK MOVE_FLY MOVE_TORMENT MOVE_TAUNT}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [185] = { + .species = SPECIES_WOBBUFFET, + .moves = {MOVE_COUNTER MOVE_MIRROR_COAT MOVE_CHARM MOVE_SAFEGUARD}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_CAREFUL + }, + [186] = { + .species = SPECIES_PLUSLE, + .moves = {MOVE_SPARK MOVE_FAKE_TEARS MOVE_QUICK_ATTACK MOVE_HELPING_HAND}, + .itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [187] = { + .species = SPECIES_MINUN, + .moves = {MOVE_SPARK MOVE_CHARM MOVE_ENCORE MOVE_HELPING_HAND}, + .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [188] = { + .species = SPECIES_GROVYLE, + .moves = {MOVE_FURY_CUTTER MOVE_ENDEAVOR MOVE_BRICK_BREAK MOVE_DOUBLE_TEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [189] = { + .species = SPECIES_COMBUSKEN, + .moves = {MOVE_EMBER MOVE_DOUBLE_KICK MOVE_QUICK_ATTACK MOVE_SAND_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [190] = { + .species = SPECIES_MARSHTOMP, + .moves = {MOVE_MUD_SHOT MOVE_WATER_GUN MOVE_ROCK_TOMB MOVE_MUD_SLAP}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [191] = { + .species = SPECIES_PONYTA, + .moves = {MOVE_FIRE_SPIN MOVE_BOUNCE MOVE_QUICK_ATTACK MOVE_TAIL_WHIP}, + .itemTableId = BATTLE_FRONTIER_ITEM_RAWST_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [192] = { + .species = SPECIES_AZUMARILL, + .moves = {MOVE_BUBBLE_BEAM MOVE_FACADE MOVE_DIG MOVE_PROTECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_DOCILE + }, + [193] = { + .species = SPECIES_SUDOWOODO, + .moves = {MOVE_ROCK_SLIDE MOVE_FAINT_ATTACK MOVE_SANDSTORM MOVE_BLOCK}, + .itemTableId = BATTLE_FRONTIER_ITEM_HARD_STONE, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [194] = { + .species = SPECIES_MAGCARGO, + .moves = {MOVE_ROCK_SLIDE MOVE_EMBER MOVE_ACID_ARMOR MOVE_SANDSTORM}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_GENTLE + }, + [195] = { + .species = SPECIES_PUPITAR, + .moves = {MOVE_DIG MOVE_BITE MOVE_SCARY_FACE MOVE_SANDSTORM}, + .itemTableId = BATTLE_FRONTIER_ITEM_SOFT_SAND, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [196] = { + .species = SPECIES_SEALEO, + .moves = {MOVE_ICE_BALL MOVE_HAIL MOVE_SNORE MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [197] = { + .species = SPECIES_RATICATE, + .moves = {MOVE_ENDEAVOR MOVE_PURSUIT MOVE_SCARY_FACE MOVE_QUICK_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_SILK_SCARF, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_NAIVE + }, + [198] = { + .species = SPECIES_MASQUERAIN, + .moves = {MOVE_SILVER_WIND MOVE_AERIAL_ACE MOVE_ICY_WIND MOVE_STUN_SPORE}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_RELAXED + }, + [199] = { + .species = SPECIES_FURRET, + .moves = {MOVE_SLAM MOVE_PROTECT MOVE_HELPING_HAND MOVE_FOLLOW_ME}, + .itemTableId = BATTLE_FRONTIER_ITEM_LIECHI_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_SERIOUS + }, + [200] = { + .species = SPECIES_DUNSPARCE, + .moves = {MOVE_HEADBUTT MOVE_GLARE MOVE_DEFENSE_CURL MOVE_ROLLOUT}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [201] = { + .species = SPECIES_DRAGONAIR, + .moves = {MOVE_DRAGON_BREATH MOVE_LEER MOVE_WRAP MOVE_SAFEGUARD}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [202] = { + .species = SPECIES_MIGHTYENA, + .moves = {MOVE_BITE MOVE_POISON_FANG MOVE_TAUNT MOVE_ROAR}, + .itemTableId = BATTLE_FRONTIER_ITEM_MENTAL_HERB, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_TIMID + }, + [203] = { + .species = SPECIES_LINOONE, + .moves = {MOVE_SECRET_POWER MOVE_SAND_ATTACK MOVE_COVET MOVE_TICKLE}, + .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [204] = { + .species = SPECIES_CASTFORM, + .moves = {MOVE_EMBER MOVE_WATER_PULSE MOVE_SHOCK_WAVE MOVE_ICY_WIND}, + .itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_HASTY + }, + [205] = { + .species = SPECIES_SHELGON, + .moves = {MOVE_HEADBUTT MOVE_DRAGON_BREATH MOVE_PROTECT MOVE_SCARY_FACE}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [206] = { + .species = SPECIES_METANG, + .moves = {MOVE_METAL_CLAW MOVE_CONFUSION MOVE_PURSUIT MOVE_SCARY_FACE}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [207] = { + .species = SPECIES_WIGGLYTUFF, + .moves = {MOVE_SING MOVE_DISABLE MOVE_WISH MOVE_SECRET_POWER}, + .itemTableId = BATTLE_FRONTIER_ITEM_SILK_SCARF, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_RELAXED + }, + [208] = { + .species = SPECIES_SUNFLORA, + .moves = {MOVE_PETAL_DANCE MOVE_INGRAIN MOVE_LEECH_SEED MOVE_LIGHT_SCREEN}, + .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [209] = { + .species = SPECIES_CHIMECHO, + .moves = {MOVE_PSYWAVE MOVE_TAKE_DOWN MOVE_HEAL_BELL MOVE_SAFEGUARD}, + .itemTableId = BATTLE_FRONTIER_ITEM_TWISTED_SPOON, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_SASSY + }, + [210] = { + .species = SPECIES_GLIGAR, + .moves = {MOVE_METAL_CLAW MOVE_DIG MOVE_AERIAL_ACE MOVE_QUICK_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_HASTY + }, + [211] = { + .species = SPECIES_QWILFISH, + .moves = {MOVE_BUBBLE_BEAM MOVE_PIN_MISSILE MOVE_SPIKES MOVE_MINIMIZE}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK, + .nature = NATURE_IMPISH + }, + [212] = { + .species = SPECIES_SNEASEL, + .moves = {MOVE_FAINT_ATTACK MOVE_FAKE_OUT MOVE_ICY_WIND MOVE_QUICK_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [213] = { + .species = SPECIES_PELIPPER, + .moves = {MOVE_WATER_PULSE MOVE_AERIAL_ACE MOVE_STOCKPILE MOVE_SWALLOW}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_QUIET + }, + [214] = { + .species = SPECIES_SWELLOW, + .moves = {MOVE_FLY MOVE_ENDEAVOR MOVE_FACADE MOVE_QUICK_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [215] = { + .species = SPECIES_LAIRON, + .moves = {MOVE_METAL_CLAW MOVE_ROCK_TOMB MOVE_IRON_DEFENSE MOVE_PROTECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_METAL_COAT, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_SASSY + }, + [216] = { + .species = SPECIES_TANGELA, + .moves = {MOVE_MEGA_DRAIN MOVE_SLAM MOVE_TOXIC MOVE_BIND}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [217] = { + .species = SPECIES_ARBOK, + .moves = {MOVE_POISON_FANG MOVE_DIG MOVE_BITE MOVE_GLARE}, + .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [218] = { + .species = SPECIES_PERSIAN, + .moves = {MOVE_FAKE_OUT MOVE_SLASH MOVE_TORMENT MOVE_SWAGGER}, + .itemTableId = BATTLE_FRONTIER_ITEM_SILK_SCARF, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [219] = { + .species = SPECIES_SEADRA, + .moves = {MOVE_AURORA_BEAM MOVE_SMOKESCREEN MOVE_WATER_GUN MOVE_RAIN_DANCE}, + .itemTableId = BATTLE_FRONTIER_ITEM_MYSTIC_WATER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_SASSY + }, + [220] = { + .species = SPECIES_KECLEON, + .moves = {MOVE_SECRET_POWER MOVE_PSYBEAM MOVE_MAGIC_COAT MOVE_SEISMIC_TOSS}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_NAIVE + }, + [221] = { + .species = SPECIES_VIGOROTH, + .moves = {MOVE_SLASH MOVE_COUNTER MOVE_ENCORE MOVE_UPROAR}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_LONELY + }, + [222] = { + .species = SPECIES_LUNATONE, + .moves = {MOVE_CONFUSION MOVE_COSMIC_POWER MOVE_LIGHT_SCREEN MOVE_SANDSTORM}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_QUIET + }, + [223] = { + .species = SPECIES_SOLROCK, + .moves = {MOVE_CONFUSION MOVE_FIRE_SPIN MOVE_LIGHT_SCREEN MOVE_SANDSTORM}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_QUIET + }, + [224] = { + .species = SPECIES_NOCTOWL, + .moves = {MOVE_CONFUSION MOVE_AERIAL_ACE MOVE_FAINT_ATTACK MOVE_REFLECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [225] = { + .species = SPECIES_SANDSLASH, + .moves = {MOVE_CRUSH_CLAW MOVE_ROCK_SLIDE MOVE_SWIFT MOVE_SANDSTORM}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [226] = { + .species = SPECIES_VENOMOTH, + .moves = {MOVE_SILVER_WIND MOVE_PSYBEAM MOVE_SLEEP_POWDER MOVE_SKILL_SWAP}, + .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [227] = { + .species = SPECIES_CHANSEY, + .moves = {MOVE_METRONOME MOVE_REFRESH MOVE_DEFENSE_CURL MOVE_MINIMIZE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_RELAXED + }, + [228] = { + .species = SPECIES_SEAKING, + .moves = {MOVE_WATER_PULSE MOVE_PSYBEAM MOVE_SWIFT MOVE_AGILITY}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [229] = { + .species = SPECIES_JUMPLUFF, + .moves = {MOVE_AERIAL_ACE MOVE_SWAGGER MOVE_PSYCH_UP MOVE_SYNTHESIS}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [230] = { + .species = SPECIES_PILOSWINE, + .moves = {MOVE_DIG MOVE_ANCIENT_POWER MOVE_HAIL MOVE_LIGHT_SCREEN}, + .itemTableId = BATTLE_FRONTIER_ITEM_SOFT_SAND, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [231] = { + .species = SPECIES_GOLBAT, + .moves = {MOVE_AIR_CUTTER MOVE_CONFUSE_RAY MOVE_TOXIC MOVE_STEEL_WING}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [232] = { + .species = SPECIES_PRIMEAPE, + .moves = {MOVE_KARATE_CHOP MOVE_COUNTER MOVE_SWAGGER MOVE_SCREECH}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [233] = { + .species = SPECIES_HITMONLEE, + .moves = {MOVE_ROLLING_KICK MOVE_BRICK_BREAK MOVE_FOCUS_ENERGY MOVE_FACADE}, + .itemTableId = BATTLE_FRONTIER_ITEM_BLACK_BELT, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [234] = { + .species = SPECIES_HITMONCHAN, + .moves = {MOVE_MACH_PUNCH MOVE_SKY_UPPERCUT MOVE_DETECT MOVE_COUNTER}, + .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [235] = { + .species = SPECIES_GIRAFARIG, + .moves = {MOVE_PSYBEAM MOVE_STOMP MOVE_WISH MOVE_SKILL_SWAP}, + .itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIET + }, + [236] = { + .species = SPECIES_HITMONTOP, + .moves = {MOVE_TRIPLE_KICK MOVE_DIG MOVE_MACH_PUNCH MOVE_QUICK_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_LIECHI_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [237] = { + .species = SPECIES_BANETTE, + .moves = {MOVE_NIGHT_SHADE MOVE_WILL_O_WISP MOVE_SPITE MOVE_KNOCK_OFF}, + .itemTableId = BATTLE_FRONTIER_ITEM_RAWST_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_SASSY + }, + [238] = { + .species = SPECIES_NINJASK, + .moves = {MOVE_BATON_PASS MOVE_SWORDS_DANCE MOVE_ENDURE MOVE_DIG}, + .itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_MILD + }, + [239] = { + .species = SPECIES_SEVIPER, + .moves = {MOVE_POISON_TAIL MOVE_BITE MOVE_GLARE MOVE_SCREECH}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [240] = { + .species = SPECIES_ZANGOOSE, + .moves = {MOVE_SLASH MOVE_DOUBLE_KICK MOVE_ROAR MOVE_QUICK_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [241] = { + .species = SPECIES_CAMERUPT, + .moves = {MOVE_MAGNITUDE MOVE_PROTECT MOVE_SANDSTORM MOVE_ROCK_SLIDE}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [242] = { + .species = SPECIES_SHARPEDO, + .moves = {MOVE_SLASH MOVE_BITE MOVE_WATER_PULSE MOVE_SCARY_FACE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [243] = { + .species = SPECIES_TROPIUS, + .moves = {MOVE_MAGICAL_LEAF MOVE_WHIRLWIND MOVE_AERIAL_ACE MOVE_STEEL_WING}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [244] = { + .species = SPECIES_MAGNETON, + .moves = {MOVE_SHOCK_WAVE MOVE_SONIC_BOOM MOVE_THUNDER_WAVE MOVE_SUPERSONIC}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_LONELY + }, + [245] = { + .species = SPECIES_MANTINE, + .moves = {MOVE_BUBBLE_BEAM MOVE_AERIAL_ACE MOVE_RAIN_DANCE MOVE_ICY_WIND}, + .itemTableId = BATTLE_FRONTIER_ITEM_MYSTIC_WATER, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [246] = { + .species = SPECIES_STANTLER, + .moves = {MOVE_EXTRASENSORY MOVE_CONFUSE_RAY MOVE_STOMP MOVE_SAND_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_TWISTED_SPOON, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_GENTLE + }, + [247] = { + .species = SPECIES_ABSOL, + .moves = {MOVE_BITE MOVE_RAZOR_WIND MOVE_FUTURE_SIGHT MOVE_QUICK_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [248] = { + .species = SPECIES_SWALOT, + .moves = {MOVE_STOCKPILE MOVE_SWALLOW MOVE_SPIT_UP MOVE_SLUDGE}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_QUIRKY + }, + [249] = { + .species = SPECIES_CRAWDAUNT, + .moves = {MOVE_BUBBLE_BEAM MOVE_VICE_GRIP MOVE_KNOCK_OFF MOVE_PROTECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [250] = { + .species = SPECIES_PIDGEOT, + .moves = {MOVE_AERIAL_ACE MOVE_FEATHER_DANCE MOVE_MUD_SLAP MOVE_FAINT_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHARP_BEAK, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [251] = { + .species = SPECIES_GRUMPIG, + .moves = {MOVE_PSYBEAM MOVE_CONFUSE_RAY MOVE_FUTURE_SIGHT MOVE_MAGIC_COAT}, + .itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [252] = { + .species = SPECIES_TORKOAL, + .moves = {MOVE_EMBER MOVE_FIRE_SPIN MOVE_SMOKESCREEN MOVE_AMNESIA}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [253] = { + .species = SPECIES_KINGLER, + .moves = {MOVE_CRABHAMMER MOVE_METAL_CLAW MOVE_MUD_SHOT MOVE_PROTECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [254] = { + .species = SPECIES_CACTURNE, + .moves = {MOVE_NEEDLE_ARM MOVE_FAINT_ATTACK MOVE_ACID MOVE_MEGA_PUNCH}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, + .nature = NATURE_HASTY + }, + [255] = { + .species = SPECIES_BELLOSSOM, + .moves = {MOVE_PETAL_DANCE MOVE_SAFEGUARD MOVE_SUNNY_DAY MOVE_SYNTHESIS}, + .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIET + }, + [256] = { + .species = SPECIES_OCTILLERY, + .moves = {MOVE_OCTAZOOKA MOVE_AURORA_BEAM MOVE_PSYBEAM MOVE_ROCK_BLAST}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [257] = { + .species = SPECIES_HUNTAIL, + .moves = {MOVE_WHIRLPOOL MOVE_SCARY_FACE MOVE_MUD_SLAP MOVE_BITE}, + .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIET + }, + [258] = { + .species = SPECIES_GOREBYSS, + .moves = {MOVE_WHIRLPOOL MOVE_AMNESIA MOVE_ICY_WIND MOVE_CONFUSION}, + .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_BRAVE + }, + [259] = { + .species = SPECIES_RELICANTH, + .moves = {MOVE_ANCIENT_POWER MOVE_WATER_PULSE MOVE_HARDEN MOVE_AMNESIA}, + .itemTableId = BATTLE_FRONTIER_ITEM_LIECHI_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_SASSY + }, + [260] = { + .species = SPECIES_OMASTAR, + .moves = {MOVE_BUBBLE_BEAM MOVE_SPIKE_CANNON MOVE_TICKLE MOVE_ANCIENT_POWER}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [261] = { + .species = SPECIES_KABUTOPS, + .moves = {MOVE_SLASH MOVE_DIG MOVE_FURY_CUTTER MOVE_KNOCK_OFF}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [262] = { + .species = SPECIES_POLIWRATH, + .moves = {MOVE_SUBMISSION MOVE_DIG MOVE_ROCK_TOMB MOVE_BUBBLE_BEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_BLACK_BELT, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [263] = { + .species = SPECIES_SCYTHER, + .moves = {MOVE_FURY_CUTTER MOVE_AERIAL_ACE MOVE_LIGHT_SCREEN MOVE_DOUBLE_TEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_LIECHI_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [264] = { + .species = SPECIES_PINSIR, + .moves = {MOVE_SUBMISSION MOVE_FOCUS_ENERGY MOVE_SWORDS_DANCE MOVE_REVENGE}, + .itemTableId = BATTLE_FRONTIER_ITEM_BLACK_BELT, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_NAUGHTY + }, + [265] = { + .species = SPECIES_POLITOED, + .moves = {MOVE_DIVE MOVE_DIG MOVE_HYPNOSIS MOVE_SWAGGER}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_RELAXED + }, + [266] = { + .species = SPECIES_CLOYSTER, + .moves = {MOVE_AURORA_BEAM MOVE_SPIKE_CANNON MOVE_SUPERSONIC MOVE_PROTECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_NEVER_MELT_ICE, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_SASSY + }, + [267] = { + .species = SPECIES_DELCATTY, + .moves = {MOVE_FAKE_TEARS MOVE_SING MOVE_THUNDERBOLT MOVE_ICE_BEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [268] = { + .species = SPECIES_SABLEYE, + .moves = {MOVE_SHADOW_BALL MOVE_FAINT_ATTACK MOVE_CONFUSE_RAY MOVE_RECOVER}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [269] = { + .species = SPECIES_LICKITUNG, + .moves = {MOVE_EARTHQUAKE MOVE_BODY_SLAM MOVE_SHADOW_BALL MOVE_ROCK_SLIDE}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [270] = { + .species = SPECIES_WEEPINBELL, + .moves = {MOVE_SLUDGE_BOMB MOVE_RAZOR_LEAF MOVE_SLEEP_POWDER MOVE_REFLECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_QUIRKY + }, + [271] = { + .species = SPECIES_GRAVELER, + .moves = {MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_BRICK_BREAK MOVE_COUNTER}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [272] = { + .species = SPECIES_GLOOM, + .moves = {MOVE_SOLAR_BEAM MOVE_SUNNY_DAY MOVE_SLUDGE_BOMB MOVE_MOONLIGHT}, + .itemTableId = BATTLE_FRONTIER_ITEM_PECHA_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_QUIRKY + }, + [273] = { + .species = SPECIES_PORYGON, + .moves = {MOVE_TRI_ATTACK MOVE_PSYCHIC MOVE_THUNDER_WAVE MOVE_RECOVER}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_QUIET + }, + [274] = { + .species = SPECIES_KADABRA, + .moves = {MOVE_PSYCHIC MOVE_THUNDER_WAVE MOVE_REFLECT MOVE_RECOVER}, + .itemTableId = BATTLE_FRONTIER_ITEM_TWISTED_SPOON, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [275] = { + .species = SPECIES_WAILMER, + .moves = {MOVE_WATER_SPOUT MOVE_EARTHQUAKE MOVE_BODY_SLAM MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_DOCILE + }, + [276] = { + .species = SPECIES_ROSELIA, + .moves = {MOVE_GIGA_DRAIN MOVE_SLUDGE_BOMB MOVE_GRASS_WHISTLE MOVE_SYNTHESIS}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [277] = { + .species = SPECIES_VOLBEAT, + .moves = {MOVE_SIGNAL_BEAM MOVE_THUNDERBOLT MOVE_ICE_PUNCH MOVE_TAIL_GLOW}, + .itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_QUIRKY + }, + [278] = { + .species = SPECIES_ILLUMISE, + .moves = {MOVE_SILVER_WIND MOVE_THUNDERBOLT MOVE_ICE_PUNCH MOVE_GIGA_DRAIN}, + .itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_QUIRKY + }, + [279] = { + .species = SPECIES_IVYSAUR, + .moves = {MOVE_GIGA_DRAIN MOVE_SLUDGE_BOMB MOVE_SLEEP_POWDER MOVE_LEECH_SEED}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_QUIRKY + }, + [280] = { + .species = SPECIES_CHARMELEON, + .moves = {MOVE_FLAMETHROWER MOVE_SLASH MOVE_ANCIENT_POWER MOVE_DRAGON_RAGE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [281] = { + .species = SPECIES_WARTORTLE, + .moves = {MOVE_SURF MOVE_ICE_BEAM MOVE_RAPID_SPIN MOVE_PROTECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [282] = { + .species = SPECIES_PARASECT, + .moves = {MOVE_SPORE MOVE_GIGA_DRAIN MOVE_DIG MOVE_DOUBLE_TEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_CALM + }, + [283] = { + .species = SPECIES_MACHOKE, + .moves = {MOVE_CROSS_CHOP MOVE_ROCK_SLIDE MOVE_FORESIGHT MOVE_SCARY_FACE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [284] = { + .species = SPECIES_HAUNTER, + .moves = {MOVE_PSYCHIC MOVE_HYPNOSIS MOVE_NIGHTMARE MOVE_CONFUSE_RAY}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [285] = { + .species = SPECIES_BAYLEEF, + .moves = {MOVE_GIGA_DRAIN MOVE_BODY_SLAM MOVE_GRASS_WHISTLE MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [286] = { + .species = SPECIES_QUILAVA, + .moves = {MOVE_FLAMETHROWER MOVE_CRUSH_CLAW MOVE_BODY_SLAM MOVE_SMOKESCREEN}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [287] = { + .species = SPECIES_CROCONAW, + .moves = {MOVE_MEGA_KICK MOVE_AERIAL_ACE MOVE_ROCK_SLIDE MOVE_DIG}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [288] = { + .species = SPECIES_TOGETIC, + .moves = {MOVE_RETURN MOVE_SWEET_KISS MOVE_AERIAL_ACE MOVE_YAWN}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [289] = { + .species = SPECIES_MURKROW, + .moves = {MOVE_PERISH_SONG MOVE_MEAN_LOOK MOVE_DOUBLE_TEAM MOVE_THUNDER_WAVE}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [290] = { + .species = SPECIES_WOBBUFFET, + .moves = {MOVE_COUNTER MOVE_MIRROR_COAT MOVE_ENCORE MOVE_DESTINY_BOND}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_CAREFUL + }, + [291] = { + .species = SPECIES_PLUSLE, + .moves = {MOVE_THUNDERBOLT MOVE_THUNDER_WAVE MOVE_SEISMIC_TOSS MOVE_WISH}, + .itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_DOCILE + }, + [292] = { + .species = SPECIES_MINUN, + .moves = {MOVE_THUNDERBOLT MOVE_ATTRACT MOVE_CHARM MOVE_WISH}, + .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_DOCILE + }, + [293] = { + .species = SPECIES_GROVYLE, + .moves = {MOVE_GIGA_DRAIN MOVE_CRUSH_CLAW MOVE_SCREECH MOVE_ROCK_TOMB}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [294] = { + .species = SPECIES_COMBUSKEN, + .moves = {MOVE_FLAMETHROWER MOVE_SKY_UPPERCUT MOVE_SLASH MOVE_SAND_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [295] = { + .species = SPECIES_MARSHTOMP, + .moves = {MOVE_MUDDY_WATER MOVE_EARTHQUAKE MOVE_MUD_SLAP MOVE_PROTECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [296] = { + .species = SPECIES_PONYTA, + .moves = {MOVE_FLAMETHROWER MOVE_BODY_SLAM MOVE_DOUBLE_KICK MOVE_DOUBLE_TEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_QUIRKY + }, + [297] = { + .species = SPECIES_AZUMARILL, + .moves = {MOVE_MEGA_KICK MOVE_BRICK_BREAK MOVE_IRON_TAIL MOVE_DIG}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [298] = { + .species = SPECIES_SUDOWOODO, + .moves = {MOVE_MEGA_KICK MOVE_EARTHQUAKE MOVE_LOW_KICK MOVE_SELF_DESTRUCT}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [299] = { + .species = SPECIES_MAGCARGO, + .moves = {MOVE_OVERHEAT MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_BODY_SLAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_QUIET + }, + [300] = { + .species = SPECIES_PUPITAR, + .moves = {MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_CRUNCH MOVE_SCARY_FACE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [301] = { + .species = SPECIES_SEALEO, + .moves = {MOVE_ICE_BEAM MOVE_SURF MOVE_BODY_SLAM MOVE_HAIL}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIET + }, + [302] = { + .species = SPECIES_RATICATE, + .moves = {MOVE_SUPER_FANG MOVE_HYPER_FANG MOVE_SHADOW_BALL MOVE_SCARY_FACE}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [303] = { + .species = SPECIES_MASQUERAIN, + .moves = {MOVE_HYDRO_PUMP MOVE_ICE_BEAM MOVE_GIGA_DRAIN MOVE_STUN_SPORE}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, + .nature = NATURE_QUIET + }, + [304] = { + .species = SPECIES_FURRET, + .moves = {MOVE_TRICK MOVE_FRUSTRATION MOVE_SHADOW_BALL MOVE_FOLLOW_ME}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHOICE_BAND, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [305] = { + .species = SPECIES_DUNSPARCE, + .moves = {MOVE_ICE_BEAM MOVE_ROCK_TOMB MOVE_BITE MOVE_SHADOW_BALL}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_QUIET + }, + [306] = { + .species = SPECIES_DRAGONAIR, + .moves = {MOVE_RETURN MOVE_REST MOVE_THUNDER_WAVE MOVE_DRAGON_DANCE}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [307] = { + .species = SPECIES_MIGHTYENA, + .moves = {MOVE_CRUNCH MOVE_SHADOW_BALL MOVE_FRUSTRATION MOVE_SCARY_FACE}, + .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, + .nature = NATURE_QUIRKY + }, + [308] = { + .species = SPECIES_LINOONE, + .moves = {MOVE_TRICK MOVE_FRUSTRATION MOVE_THUNDER_WAVE MOVE_SAND_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHOICE_BAND, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_JOLLY + }, + [309] = { + .species = SPECIES_CASTFORM, + .moves = {MOVE_THUNDERBOLT MOVE_FLAMETHROWER MOVE_ICE_BEAM MOVE_WATER_PULSE}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [310] = { + .species = SPECIES_SHELGON, + .moves = {MOVE_FRUSTRATION MOVE_DRAGON_DANCE MOVE_CRUNCH MOVE_SCARY_FACE}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [311] = { + .species = SPECIES_METANG, + .moves = {MOVE_METEOR_MASH MOVE_PSYCHIC MOVE_BODY_SLAM MOVE_SCARY_FACE}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [312] = { + .species = SPECIES_WIGGLYTUFF, + .moves = {MOVE_FAKE_TEARS MOVE_SING MOVE_DREAM_EATER MOVE_BRICK_BREAK}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_DOCILE + }, + [313] = { + .species = SPECIES_SUNFLORA, + .moves = {MOVE_GIGA_DRAIN MOVE_GRASS_WHISTLE MOVE_GROWTH MOVE_DOUBLE_TEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_QUIET + }, + [314] = { + .species = SPECIES_CHIMECHO, + .moves = {MOVE_PSYCHIC MOVE_HYPNOSIS MOVE_DREAM_EATER MOVE_HEAL_BELL}, + .itemTableId = BATTLE_FRONTIER_ITEM_TWISTED_SPOON, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_QUIET + }, + [315] = { + .species = SPECIES_GLIGAR, + .moves = {MOVE_EARTHQUAKE MOVE_AERIAL_ACE MOVE_GUILLOTINE MOVE_SCREECH}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [316] = { + .species = SPECIES_QWILFISH, + .moves = {MOVE_REVENGE MOVE_SLUDGE_BOMB MOVE_SHADOW_BALL MOVE_DESTINY_BOND}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [317] = { + .species = SPECIES_SNEASEL, + .moves = {MOVE_CRUSH_CLAW MOVE_BRICK_BREAK MOVE_AERIAL_ACE MOVE_SCREECH}, + .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_JOLLY + }, + [318] = { + .species = SPECIES_PELIPPER, + .moves = {MOVE_SURF MOVE_BLIZZARD MOVE_AERIAL_ACE MOVE_PROTECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_QUIET + }, + [319] = { + .species = SPECIES_SWELLOW, + .moves = {MOVE_FACADE MOVE_AERIAL_ACE MOVE_PURSUIT MOVE_DOUBLE_TEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [320] = { + .species = SPECIES_LAIRON, + .moves = {MOVE_EARTHQUAKE MOVE_IRON_TAIL MOVE_ROAR MOVE_PROTECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_SASSY + }, + [321] = { + .species = SPECIES_TANGELA, + .moves = {MOVE_GIGA_DRAIN MOVE_STUN_SPORE MOVE_REST MOVE_AMNESIA}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_CALM + }, + [322] = { + .species = SPECIES_ARBOK, + .moves = {MOVE_SLUDGE_BOMB MOVE_EARTHQUAKE MOVE_IRON_TAIL MOVE_GLARE}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [323] = { + .species = SPECIES_PERSIAN, + .moves = {MOVE_FRUSTRATION MOVE_SHADOW_BALL MOVE_ROAR MOVE_FAKE_OUT}, + .itemTableId = BATTLE_FRONTIER_ITEM_SILK_SCARF, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [324] = { + .species = SPECIES_SEADRA, + .moves = {MOVE_HYDRO_PUMP MOVE_FRUSTRATION MOVE_DRAGON_BREATH MOVE_DRAGON_DANCE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [325] = { + .species = SPECIES_KECLEON, + .moves = {MOVE_TRICK MOVE_BRICK_BREAK MOVE_SHADOW_BALL MOVE_SKILL_SWAP}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHOICE_BAND, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [326] = { + .species = SPECIES_VIGOROTH, + .moves = {MOVE_CRUSH_CLAW MOVE_REVERSAL MOVE_ENDURE MOVE_SHADOW_BALL}, + .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [327] = { + .species = SPECIES_LUNATONE, + .moves = {MOVE_PSYCHIC MOVE_ICE_BEAM MOVE_COSMIC_POWER MOVE_CALM_MIND}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_QUIET + }, + [328] = { + .species = SPECIES_SOLROCK, + .moves = {MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_COSMIC_POWER MOVE_OVERHEAT}, + .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [329] = { + .species = SPECIES_NOCTOWL, + .moves = {MOVE_PSYCHIC MOVE_FAINT_ATTACK MOVE_AERIAL_ACE MOVE_REFLECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, + .nature = NATURE_QUIET + }, + [330] = { + .species = SPECIES_SANDSLASH, + .moves = {MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_CRUSH_CLAW MOVE_SANDSTORM}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [331] = { + .species = SPECIES_VENOMOTH, + .moves = {MOVE_SIGNAL_BEAM MOVE_PSYCHIC MOVE_SLUDGE_BOMB MOVE_GIGA_DRAIN}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [332] = { + .species = SPECIES_CHANSEY, + .moves = {MOVE_SEISMIC_TOSS MOVE_SHADOW_BALL MOVE_DOUBLE_TEAM MOVE_SOFT_BOILED}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_RELAXED + }, + [333] = { + .species = SPECIES_SEAKING, + .moves = {MOVE_HORN_DRILL MOVE_MEGAHORN MOVE_SLEEP_TALK MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_IMPISH + }, + [334] = { + .species = SPECIES_JUMPLUFF, + .moves = {MOVE_LEECH_SEED MOVE_SLEEP_POWDER MOVE_GIGA_DRAIN MOVE_DOUBLE_TEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_BOLD + }, + [335] = { + .species = SPECIES_PILOSWINE, + .moves = {MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_BODY_SLAM MOVE_ROAR}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_ADAMANT + }, + [336] = { + .species = SPECIES_GOLBAT, + .moves = {MOVE_SLUDGE_BOMB MOVE_SHADOW_BALL MOVE_CONFUSE_RAY MOVE_AIR_CUTTER}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [337] = { + .species = SPECIES_PRIMEAPE, + .moves = {MOVE_CROSS_CHOP MOVE_ROCK_TOMB MOVE_OVERHEAT MOVE_BULK_UP}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [338] = { + .species = SPECIES_HITMONLEE, + .moves = {MOVE_MEGA_KICK MOVE_BRICK_BREAK MOVE_FORESIGHT MOVE_ROCK_TOMB}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [339] = { + .species = SPECIES_HITMONCHAN, + .moves = {MOVE_DYNAMIC_PUNCH MOVE_MACH_PUNCH MOVE_DETECT MOVE_COUNTER}, + .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [340] = { + .species = SPECIES_GIRAFARIG, + .moves = {MOVE_PSYCHIC MOVE_CRUNCH MOVE_BATON_PASS MOVE_AGILITY}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_MODEST + }, + [341] = { + .species = SPECIES_HITMONTOP, + .moves = {MOVE_DOUBLE_EDGE MOVE_SEISMIC_TOSS MOVE_ROCK_SLIDE MOVE_COUNTER}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [342] = { + .species = SPECIES_BANETTE, + .moves = {MOVE_SHADOW_BALL MOVE_FRUSTRATION MOVE_SCREECH MOVE_WILL_O_WISP}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_ADAMANT + }, + [343] = { + .species = SPECIES_NINJASK, + .moves = {MOVE_SLASH MOVE_SHADOW_BALL MOVE_SWORDS_DANCE MOVE_BATON_PASS}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [344] = { + .species = SPECIES_SEVIPER, + .moves = {MOVE_SLUDGE_BOMB MOVE_EARTHQUAKE MOVE_CRUNCH MOVE_GIGA_DRAIN}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [345] = { + .species = SPECIES_ZANGOOSE, + .moves = {MOVE_CRUSH_CLAW MOVE_SHADOW_BALL MOVE_BRICK_BREAK MOVE_AERIAL_ACE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [346] = { + .species = SPECIES_CAMERUPT, + .moves = {MOVE_EARTHQUAKE MOVE_ERUPTION MOVE_BODY_SLAM MOVE_SCARY_FACE}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_QUIRKY + }, + [347] = { + .species = SPECIES_SHARPEDO, + .moves = {MOVE_DOUBLE_EDGE MOVE_CRUNCH MOVE_EARTHQUAKE MOVE_SURF}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_QUIRKY + }, + [348] = { + .species = SPECIES_TROPIUS, + .moves = {MOVE_SOLAR_BEAM MOVE_SUNNY_DAY MOVE_SYNTHESIS MOVE_BODY_SLAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_QUIET + }, + [349] = { + .species = SPECIES_MAGNETON, + .moves = {MOVE_THUNDER MOVE_RAIN_DANCE MOVE_THUNDER_WAVE MOVE_METAL_SOUND}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [350] = { + .species = SPECIES_MANTINE, + .moves = {MOVE_SURF MOVE_ICE_BEAM MOVE_RAIN_DANCE MOVE_CONFUSE_RAY}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [351] = { + .species = SPECIES_STANTLER, + .moves = {MOVE_FRUSTRATION MOVE_SHADOW_BALL MOVE_THUNDER_WAVE MOVE_CONFUSE_RAY}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [352] = { + .species = SPECIES_ABSOL, + .moves = {MOVE_DOUBLE_EDGE MOVE_SHADOW_BALL MOVE_AERIAL_ACE MOVE_IRON_TAIL}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHOICE_BAND, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [353] = { + .species = SPECIES_SWALOT, + .moves = {MOVE_SLUDGE_BOMB MOVE_SHADOW_BALL MOVE_BODY_SLAM MOVE_COUNTER}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [354] = { + .species = SPECIES_CRAWDAUNT, + .moves = {MOVE_GUILLOTINE MOVE_FRUSTRATION MOVE_ANCIENT_POWER MOVE_AERIAL_ACE}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [355] = { + .species = SPECIES_PIDGEOT, + .moves = {MOVE_RETURN MOVE_AERIAL_ACE MOVE_STEEL_WING MOVE_MUD_SLAP}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [356] = { + .species = SPECIES_GRUMPIG, + .moves = {MOVE_PSYCHIC MOVE_ICE_PUNCH MOVE_THUNDER_PUNCH MOVE_FIRE_PUNCH}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, + .nature = NATURE_MODEST + }, + [357] = { + .species = SPECIES_TORKOAL, + .moves = {MOVE_OVERHEAT MOVE_BODY_SLAM MOVE_SMOKESCREEN MOVE_PROTECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_SASSY + }, + [358] = { + .species = SPECIES_KINGLER, + .moves = {MOVE_GUILLOTINE MOVE_ROCK_TOMB MOVE_FLAIL MOVE_ENDURE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [359] = { + .species = SPECIES_CACTURNE, + .moves = {MOVE_MEGA_KICK MOVE_TEETER_DANCE MOVE_FAINT_ATTACK MOVE_SANDSTORM}, + .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_HARDY + }, + [360] = { + .species = SPECIES_BELLOSSOM, + .moves = {MOVE_SOLAR_BEAM MOVE_ATTRACT MOVE_SUNNY_DAY MOVE_SYNTHESIS}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, + .nature = NATURE_MODEST + }, + [361] = { + .species = SPECIES_OCTILLERY, + .moves = {MOVE_OCTAZOOKA MOVE_FIRE_BLAST MOVE_THUNDER_WAVE MOVE_MUD_SLAP}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [362] = { + .species = SPECIES_HUNTAIL, + .moves = {MOVE_SURF MOVE_RAIN_DANCE MOVE_CRUNCH MOVE_BODY_SLAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_QUIET + }, + [363] = { + .species = SPECIES_GOREBYSS, + .moves = {MOVE_SURF MOVE_RAIN_DANCE MOVE_PSYCHIC MOVE_BODY_SLAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_QUIET + }, + [364] = { + .species = SPECIES_RELICANTH, + .moves = {MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_AMNESIA MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_SASSY + }, + [365] = { + .species = SPECIES_OMASTAR, + .moves = {MOVE_HYDRO_PUMP MOVE_RAIN_DANCE MOVE_ICE_BEAM MOVE_PROTECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [366] = { + .species = SPECIES_KABUTOPS, + .moves = {MOVE_SLASH MOVE_ROCK_SLIDE MOVE_FLAIL MOVE_ENDURE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [367] = { + .species = SPECIES_POLIWRATH, + .moves = {MOVE_BRICK_BREAK MOVE_HYPNOSIS MOVE_REST MOVE_BELLY_DRUM}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [368] = { + .species = SPECIES_SCYTHER, + .moves = {MOVE_SILVER_WIND MOVE_AERIAL_ACE MOVE_SWORDS_DANCE MOVE_DOUBLE_TEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [369] = { + .species = SPECIES_PINSIR, + .moves = {MOVE_GUILLOTINE MOVE_SWORDS_DANCE MOVE_FLAIL MOVE_ENDURE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, + .nature = NATURE_JOLLY + }, + [370] = { + .species = SPECIES_POLITOED, + .moves = {MOVE_SURF MOVE_PSYCHIC MOVE_MUD_SLAP MOVE_SWAGGER}, + .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, + .nature = NATURE_MODEST + }, + [371] = { + .species = SPECIES_CLOYSTER, + .moves = {MOVE_DIVE MOVE_TOXIC MOVE_DOUBLE_TEAM MOVE_PROTECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_CAREFUL + }, + [372] = { + .species = SPECIES_DUGTRIO, + .moves = {MOVE_EARTHQUAKE MOVE_TRI_ATTACK MOVE_SLASH MOVE_SAND_TOMB}, + .itemTableId = BATTLE_FRONTIER_ITEM_SOFT_SAND, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [373] = { + .species = SPECIES_MEDICHAM, + .moves = {MOVE_PSYCHIC MOVE_HI_JUMP_KICK MOVE_CALM_MIND MOVE_BATON_PASS}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [374] = { + .species = SPECIES_MISDREAVUS, + .moves = {MOVE_PAIN_SPLIT MOVE_SHADOW_BALL MOVE_CONFUSE_RAY MOVE_THUNDER_WAVE}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_IMPISH + }, + [375] = { + .species = SPECIES_FEAROW, + .moves = {MOVE_DRILL_PECK MOVE_TRI_ATTACK MOVE_FACADE MOVE_MUD_SLAP}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHARP_BEAK, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [376] = { + .species = SPECIES_GRANBULL, + .moves = {MOVE_MEGA_KICK MOVE_SMELLING_SALT MOVE_THUNDER_WAVE MOVE_ROAR}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [377] = { + .species = SPECIES_JYNX, + .moves = {MOVE_ICE_BEAM MOVE_FAKE_OUT MOVE_LOVELY_KISS MOVE_ATTRACT}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [378] = { + .species = SPECIES_DUSCLOPS, + .moves = {MOVE_WILL_O_WISP MOVE_SEISMIC_TOSS MOVE_PAIN_SPLIT MOVE_CONFUSE_RAY}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_IMPISH + }, + [379] = { + .species = SPECIES_DODRIO, + .moves = {MOVE_DRILL_PECK MOVE_TRI_ATTACK MOVE_SLEEP_TALK MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [380] = { + .species = SPECIES_MR_MIME, + .moves = {MOVE_PSYCHIC MOVE_MAGICAL_LEAF MOVE_FAKE_OUT MOVE_REFLECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [381] = { + .species = SPECIES_LANTURN, + .moves = {MOVE_SURF MOVE_CONFUSE_RAY MOVE_ATTRACT MOVE_THUNDER_WAVE}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, + .nature = NATURE_QUIET + }, + [382] = { + .species = SPECIES_BRELOOM, + .moves = {MOVE_SKY_UPPERCUT MOVE_MACH_PUNCH MOVE_HEADBUTT MOVE_COUNTER}, + .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_JOLLY + }, + [383] = { + .species = SPECIES_FORRETRESS, + .moves = {MOVE_DOUBLE_EDGE MOVE_ROCK_SLIDE MOVE_LIGHT_SCREEN MOVE_SPIKES}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [384] = { + .species = SPECIES_WHISCASH, + .moves = {MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_AMNESIA MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [385] = { + .species = SPECIES_XATU, + .moves = {MOVE_DRILL_PECK MOVE_NIGHT_SHADE MOVE_WISH MOVE_FUTURE_SIGHT}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHARP_BEAK, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [386] = { + .species = SPECIES_SKARMORY, + .moves = {MOVE_STEEL_WING MOVE_AIR_CUTTER MOVE_COUNTER MOVE_AGILITY}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [387] = { + .species = SPECIES_MAROWAK, + .moves = {MOVE_BONEMERANG MOVE_ROCK_SLIDE MOVE_ICY_WIND MOVE_HEADBUTT}, + .itemTableId = BATTLE_FRONTIER_ITEM_THICK_CLUB, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [388] = { + .species = SPECIES_QUAGSIRE, + .moves = {MOVE_EARTHQUAKE MOVE_BRICK_BREAK MOVE_COUNTER MOVE_MUD_SLAP}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [389] = { + .species = SPECIES_CLEFABLE, + .moves = {MOVE_METRONOME MOVE_DOUBLE_TEAM MOVE_REFLECT MOVE_FOLLOW_ME}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_BRAVE + }, + [390] = { + .species = SPECIES_HARIYAMA, + .moves = {MOVE_CROSS_CHOP MOVE_ROCK_SLIDE MOVE_COUNTER MOVE_FAKE_OUT}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [391] = { + .species = SPECIES_RAICHU, + .moves = {MOVE_THUNDERBOLT MOVE_QUICK_ATTACK MOVE_LIGHT_SCREEN MOVE_DOUBLE_TEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE, + .nature = NATURE_MODEST + }, + [392] = { + .species = SPECIES_DEWGONG, + .moves = {MOVE_ICE_BEAM MOVE_ICY_WIND MOVE_HEADBUTT MOVE_FAKE_OUT}, + .itemTableId = BATTLE_FRONTIER_ITEM_NEVER_MELT_ICE, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIET + }, + [393] = { + .species = SPECIES_MANECTRIC, + .moves = {MOVE_THUNDERBOLT MOVE_FLASH MOVE_QUICK_ATTACK MOVE_ROAR}, + .itemTableId = BATTLE_FRONTIER_ITEM_MAGNET, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [394] = { + .species = SPECIES_VILEPLUME, + .moves = {MOVE_SLUDGE_BOMB MOVE_PETAL_DANCE MOVE_MOONLIGHT MOVE_AROMATHERAPY}, + .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_IMPISH + }, + [395] = { + .species = SPECIES_VICTREEBEL, + .moves = {MOVE_GIGA_DRAIN MOVE_SLEEP_POWDER MOVE_SWEET_SCENT MOVE_SYNTHESIS}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_QUIET + }, + [396] = { + .species = SPECIES_ELECTRODE, + .moves = {MOVE_THUNDERBOLT MOVE_SWIFT MOVE_LIGHT_SCREEN MOVE_PROTECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIET + }, + [397] = { + .species = SPECIES_EXPLOUD, + .moves = {MOVE_HYPER_VOICE MOVE_SHADOW_BALL MOVE_SLEEP_TALK MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_IMPISH + }, + [398] = { + .species = SPECIES_SHIFTRY, + .moves = {MOVE_GIGA_DRAIN MOVE_FAINT_ATTACK MOVE_QUICK_ATTACK MOVE_FAKE_OUT}, + .itemTableId = BATTLE_FRONTIER_ITEM_MIRACLE_SEED, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, + .nature = NATURE_QUIET + }, + [399] = { + .species = SPECIES_GLALIE, + .moves = {MOVE_ICE_BEAM MOVE_CRUNCH MOVE_HAIL MOVE_PROTECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [400] = { + .species = SPECIES_LUDICOLO, + .moves = {MOVE_SURF MOVE_RAIN_DANCE MOVE_THUNDER_PUNCH MOVE_FIRE_PUNCH}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_QUIET + }, + [401] = { + .species = SPECIES_HYPNO, + .moves = {MOVE_THUNDER_PUNCH MOVE_FIRE_PUNCH MOVE_ICE_PUNCH MOVE_HYPNOSIS}, + .itemTableId = BATTLE_FRONTIER_ITEM_TWISTED_SPOON, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, + .nature = NATURE_QUIET + }, + [402] = { + .species = SPECIES_GOLEM, + .moves = {MOVE_EARTHQUAKE MOVE_BODY_SLAM MOVE_COUNTER MOVE_ROCK_TOMB}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [403] = { + .species = SPECIES_RHYDON, + .moves = {MOVE_EARTHQUAKE MOVE_ROCK_TOMB MOVE_SCARY_FACE MOVE_BRICK_BREAK}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [404] = { + .species = SPECIES_ALAKAZAM, + .moves = {MOVE_THUNDER_PUNCH MOVE_FIRE_PUNCH MOVE_ICE_PUNCH MOVE_THUNDER_WAVE}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, + .nature = NATURE_MODEST + }, + [405] = { + .species = SPECIES_WEEZING, + .moves = {MOVE_SLUDGE_BOMB MOVE_WILL_O_WISP MOVE_SHADOW_BALL MOVE_SMOKESCREEN}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [406] = { + .species = SPECIES_KANGASKHAN, + .moves = {MOVE_DIZZY_PUNCH MOVE_BRICK_BREAK MOVE_COUNTER MOVE_FAKE_OUT}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [407] = { + .species = SPECIES_ELECTABUZZ, + .moves = {MOVE_THUNDERBOLT MOVE_THUNDER_WAVE MOVE_BRICK_BREAK MOVE_LIGHT_SCREEN}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [408] = { + .species = SPECIES_TAUROS, + .moves = {MOVE_EARTHQUAKE MOVE_THRASH MOVE_SWAGGER MOVE_FACADE}, + .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [409] = { + .species = SPECIES_SLOWBRO, + .moves = {MOVE_SURF MOVE_RAIN_DANCE MOVE_HEADBUTT MOVE_ICE_PUNCH}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_QUIET + }, + [410] = { + .species = SPECIES_SLOWKING, + .moves = {MOVE_PSYCHIC MOVE_BRICK_BREAK MOVE_AMNESIA MOVE_ATTRACT}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_QUIET + }, + [411] = { + .species = SPECIES_MILTANK, + .moves = {MOVE_FACADE MOVE_SHADOW_BALL MOVE_COUNTER MOVE_MILK_DRINK}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_CAREFUL + }, + [412] = { + .species = SPECIES_ALTARIA, + .moves = {MOVE_DRAGON_CLAW MOVE_AERIAL_ACE MOVE_REFRESH MOVE_BODY_SLAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [413] = { + .species = SPECIES_NIDOQUEEN, + .moves = {MOVE_SLUDGE_BOMB MOVE_DOUBLE_KICK MOVE_BODY_SLAM MOVE_COUNTER}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [414] = { + .species = SPECIES_NIDOKING, + .moves = {MOVE_HORN_DRILL MOVE_DOUBLE_KICK MOVE_BODY_SLAM MOVE_COUNTER}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [415] = { + .species = SPECIES_MAGMAR, + .moves = {MOVE_FLAMETHROWER MOVE_SMOKESCREEN MOVE_BRICK_BREAK MOVE_BARRIER}, + .itemTableId = BATTLE_FRONTIER_ITEM_RAWST_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [416] = { + .species = SPECIES_CRADILY, + .moves = {MOVE_GIGA_DRAIN MOVE_ROCK_SLIDE MOVE_BARRIER MOVE_CONFUSE_RAY}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [417] = { + .species = SPECIES_ARMALDO, + .moves = {MOVE_SLASH MOVE_AERIAL_ACE MOVE_ANCIENT_POWER MOVE_PROTECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [418] = { + .species = SPECIES_GOLDUCK, + .moves = {MOVE_HYDRO_PUMP MOVE_DIG MOVE_BRICK_BREAK MOVE_LIGHT_SCREEN}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_QUIET + }, + [419] = { + .species = SPECIES_RAPIDASH, + .moves = {MOVE_FLAMETHROWER MOVE_DOUBLE_KICK MOVE_QUICK_ATTACK MOVE_PROTECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHARCOAL, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_QUIET + }, + [420] = { + .species = SPECIES_MUK, + .moves = {MOVE_SLUDGE_BOMB MOVE_BODY_SLAM MOVE_SCREECH MOVE_MINIMIZE}, + .itemTableId = BATTLE_FRONTIER_ITEM_POISON_BARB, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [421] = { + .species = SPECIES_GENGAR, + .moves = {MOVE_DREAM_EATER MOVE_HYPNOSIS MOVE_CONFUSE_RAY MOVE_ATTRACT}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, + .nature = NATURE_TIMID + }, + [422] = { + .species = SPECIES_AMPHAROS, + .moves = {MOVE_THUNDER MOVE_RAIN_DANCE MOVE_THUNDER_WAVE MOVE_ATTRACT}, + .itemTableId = BATTLE_FRONTIER_ITEM_MAGNET, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [423] = { + .species = SPECIES_SCIZOR, + .moves = {MOVE_METAL_CLAW MOVE_AERIAL_ACE MOVE_COUNTER MOVE_QUICK_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [424] = { + .species = SPECIES_HERACROSS, + .moves = {MOVE_MEGAHORN MOVE_BRICK_BREAK MOVE_ROCK_TOMB MOVE_COUNTER}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [425] = { + .species = SPECIES_URSARING, + .moves = {MOVE_MEGA_KICK MOVE_CRUNCH MOVE_AERIAL_ACE MOVE_COUNTER}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [426] = { + .species = SPECIES_HOUNDOOM, + .moves = {MOVE_FLAMETHROWER MOVE_SHADOW_BALL MOVE_COUNTER MOVE_WILL_O_WISP}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_QUIRKY + }, + [427] = { + .species = SPECIES_DONPHAN, + .moves = {MOVE_EARTHQUAKE MOVE_ANCIENT_POWER MOVE_SWAGGER MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [428] = { + .species = SPECIES_CLAYDOL, + .moves = {MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_SWAGGER MOVE_PSYCH_UP}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [429] = { + .species = SPECIES_WAILORD, + .moves = {MOVE_SURF MOVE_ICY_WIND MOVE_BODY_SLAM MOVE_ROAR}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_SASSY + }, + [430] = { + .species = SPECIES_NINETALES, + .moves = {MOVE_FLAMETHROWER MOVE_ROAR MOVE_CONFUSE_RAY MOVE_WILL_O_WISP}, + .itemTableId = BATTLE_FRONTIER_ITEM_RAWST_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [431] = { + .species = SPECIES_MACHAMP, + .moves = {MOVE_CROSS_CHOP MOVE_ROCK_SLIDE MOVE_COUNTER MOVE_SCARY_FACE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [432] = { + .species = SPECIES_SHUCKLE, + .moves = {MOVE_ROLLOUT MOVE_DEFENSE_CURL MOVE_SLEEP_TALK MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_BRAVE + }, + [433] = { + .species = SPECIES_STEELIX, + .moves = {MOVE_EARTHQUAKE MOVE_DRAGON_BREATH MOVE_ROCK_TOMB MOVE_ROAR}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [434] = { + .species = SPECIES_TENTACRUEL, + .moves = {MOVE_SLUDGE_BOMB MOVE_ICY_WIND MOVE_BARRIER MOVE_CONFUSE_RAY}, + .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_IMPISH + }, + [435] = { + .species = SPECIES_AERODACTYL, + .moves = {MOVE_ANCIENT_POWER MOVE_DRAGON_BREATH MOVE_AERIAL_ACE MOVE_ROAR}, + .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [436] = { + .species = SPECIES_PORYGON2, + .moves = {MOVE_TRI_ATTACK MOVE_AERIAL_ACE MOVE_SHADOW_BALL MOVE_RECOVER}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [437] = { + .species = SPECIES_GARDEVOIR, + .moves = {MOVE_DREAM_EATER MOVE_HYPNOSIS MOVE_MAGICAL_LEAF MOVE_REFLECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_TIMID + }, + [438] = { + .species = SPECIES_EXEGGUTOR, + .moves = {MOVE_SOLAR_BEAM MOVE_SUNNY_DAY MOVE_SYNTHESIS MOVE_LIGHT_SCREEN}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_QUIET + }, + [439] = { + .species = SPECIES_STARMIE, + .moves = {MOVE_PSYCHIC MOVE_CONFUSE_RAY MOVE_THUNDER_WAVE MOVE_RECOVER}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [440] = { + .species = SPECIES_FLYGON, + .moves = {MOVE_EARTHQUAKE MOVE_STEEL_WING MOVE_FAINT_ATTACK MOVE_FACADE}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [441] = { + .species = SPECIES_VENUSAUR, + .moves = {MOVE_GIGA_DRAIN MOVE_SUNNY_DAY MOVE_SYNTHESIS MOVE_SLEEP_POWDER}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIET + }, + [442] = { + .species = SPECIES_VAPOREON, + .moves = {MOVE_SURF MOVE_ROAR MOVE_BITE MOVE_QUICK_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_MYSTIC_WATER, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, + .nature = NATURE_MODEST + }, + [443] = { + .species = SPECIES_JOLTEON, + .moves = {MOVE_THUNDERBOLT MOVE_THUNDER_WAVE MOVE_ATTRACT MOVE_PROTECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [444] = { + .species = SPECIES_FLAREON, + .moves = {MOVE_FLAMETHROWER MOVE_ROAR MOVE_BITE MOVE_SAND_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, + .nature = NATURE_MODEST + }, + [445] = { + .species = SPECIES_MEGANIUM, + .moves = {MOVE_SOLAR_BEAM MOVE_SUNNY_DAY MOVE_LIGHT_SCREEN MOVE_SYNTHESIS}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [446] = { + .species = SPECIES_ESPEON, + .moves = {MOVE_PSYCHIC MOVE_CHARM MOVE_CALM_MIND MOVE_BATON_PASS}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE, + .nature = NATURE_MODEST + }, + [447] = { + .species = SPECIES_UMBREON, + .moves = {MOVE_CONFUSE_RAY MOVE_FAINT_ATTACK MOVE_DOUBLE_TEAM MOVE_BATON_PASS}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_BOLD + }, + [448] = { + .species = SPECIES_BLASTOISE, + .moves = {MOVE_HYDRO_PUMP MOVE_RAIN_DANCE MOVE_BITE MOVE_SEISMIC_TOSS}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [449] = { + .species = SPECIES_FERALIGATR, + .moves = {MOVE_SURF MOVE_RAIN_DANCE MOVE_AERIAL_ACE MOVE_ROAR}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIET + }, + [450] = { + .species = SPECIES_AGGRON, + .moves = {MOVE_IRON_TAIL MOVE_EARTHQUAKE MOVE_AERIAL_ACE MOVE_ROAR}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [451] = { + .species = SPECIES_BLAZIKEN, + .moves = {MOVE_FLAMETHROWER MOVE_SUNNY_DAY MOVE_DOUBLE_KICK MOVE_ROAR}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [452] = { + .species = SPECIES_WALREIN, + .moves = {MOVE_BLIZZARD MOVE_HAIL MOVE_YAWN MOVE_PROTECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_QUIET + }, + [453] = { + .species = SPECIES_SCEPTILE, + .moves = {MOVE_LEAF_BLADE MOVE_LEECH_SEED MOVE_AERIAL_ACE MOVE_DETECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [454] = { + .species = SPECIES_CHARIZARD, + .moves = {MOVE_FIRE_BLAST MOVE_SUNNY_DAY MOVE_ROAR MOVE_SCARY_FACE}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [455] = { + .species = SPECIES_TYPHLOSION, + .moves = {MOVE_FIRE_BLAST MOVE_SUNNY_DAY MOVE_SMOKESCREEN MOVE_ROAR}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [456] = { + .species = SPECIES_LAPRAS, + .moves = {MOVE_SURF MOVE_ATTRACT MOVE_CONFUSE_RAY MOVE_SING}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_BOLD + }, + [457] = { + .species = SPECIES_CROBAT, + .moves = {MOVE_SLUDGE_BOMB MOVE_BITE MOVE_ASTONISH MOVE_SCREECH}, + .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [458] = { + .species = SPECIES_SWAMPERT, + .moves = {MOVE_EARTHQUAKE MOVE_COUNTER MOVE_REST MOVE_CURSE}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [459] = { + .species = SPECIES_GYARADOS, + .moves = {MOVE_RETURN MOVE_BITE MOVE_THUNDER_WAVE MOVE_DRAGON_DANCE}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_CAREFUL + }, + [460] = { + .species = SPECIES_SNORLAX, + .moves = {MOVE_FACADE MOVE_SHADOW_BALL MOVE_ATTRACT MOVE_DOUBLE_TEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [461] = { + .species = SPECIES_KINGDRA, + .moves = {MOVE_HYDRO_PUMP MOVE_DRAGON_BREATH MOVE_ICY_WIND MOVE_ATTRACT}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [462] = { + .species = SPECIES_BLISSEY, + .moves = {MOVE_TOXIC MOVE_DOUBLE_TEAM MOVE_SING MOVE_SOFT_BOILED}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_BOLD + }, + [463] = { + .species = SPECIES_MILOTIC, + .moves = {MOVE_HYDRO_PUMP MOVE_ICY_WIND MOVE_RECOVER MOVE_MIRROR_COAT}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [464] = { + .species = SPECIES_ARCANINE, + .moves = {MOVE_FLAMETHROWER MOVE_EXTREME_SPEED MOVE_CRUNCH MOVE_BODY_SLAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [465] = { + .species = SPECIES_SALAMENCE, + .moves = {MOVE_DRAGON_CLAW MOVE_AERIAL_ACE MOVE_HEADBUTT MOVE_ROCK_SLIDE}, + .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [466] = { + .species = SPECIES_METAGROSS, + .moves = {MOVE_METEOR_MASH MOVE_AERIAL_ACE MOVE_FACADE MOVE_LIGHT_SCREEN}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [467] = { + .species = SPECIES_SLAKING, + .moves = {MOVE_YAWN MOVE_BULK_UP MOVE_SWAGGER MOVE_AERIAL_ACE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [468] = { + .species = SPECIES_DUGTRIO, + .moves = {MOVE_EARTHQUAKE MOVE_ANCIENT_POWER MOVE_AERIAL_ACE MOVE_TRI_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [469] = { + .species = SPECIES_MEDICHAM, + .moves = {MOVE_REVERSAL MOVE_ENDURE MOVE_PSYCHIC MOVE_FAKE_OUT}, + .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [470] = { + .species = SPECIES_MAROWAK, + .moves = {MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_SWORDS_DANCE MOVE_ICY_WIND}, + .itemTableId = BATTLE_FRONTIER_ITEM_THICK_CLUB, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [471] = { + .species = SPECIES_QUAGSIRE, + .moves = {MOVE_CURSE MOVE_ATTRACT MOVE_YAWN MOVE_ANCIENT_POWER}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_SASSY + }, + [472] = { + .species = SPECIES_MISDREAVUS, + .moves = {MOVE_PSYCHIC MOVE_ATTRACT MOVE_THUNDER_WAVE MOVE_CONFUSE_RAY}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, + .nature = NATURE_BOLD + }, + [473] = { + .species = SPECIES_FEAROW, + .moves = {MOVE_DRILL_PECK MOVE_TRI_ATTACK MOVE_ATTRACT MOVE_PURSUIT}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [474] = { + .species = SPECIES_GRANBULL, + .moves = {MOVE_OVERHEAT MOVE_THUNDERBOLT MOVE_ICE_PUNCH MOVE_FACADE}, + .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK, + .nature = NATURE_QUIET + }, + [475] = { + .species = SPECIES_JYNX, + .moves = {MOVE_PERISH_SONG MOVE_MEAN_LOOK MOVE_LOVELY_KISS MOVE_PROTECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_IMPISH + }, + [476] = { + .species = SPECIES_DUSCLOPS, + .moves = {MOVE_TOXIC MOVE_CONFUSE_RAY MOVE_DOUBLE_TEAM MOVE_PROTECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_IMPISH + }, + [477] = { + .species = SPECIES_DODRIO, + .moves = {MOVE_DRILL_PECK MOVE_DOUBLE_EDGE MOVE_FAINT_ATTACK MOVE_PROTECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [478] = { + .species = SPECIES_MR_MIME, + .moves = {MOVE_BATON_PASS MOVE_SWAGGER MOVE_PSYCH_UP MOVE_PSYCHIC}, + .itemTableId = BATTLE_FRONTIER_ITEM_LIECHI_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [479] = { + .species = SPECIES_LANTURN, + .moves = {MOVE_FLAIL MOVE_ENDURE MOVE_THUNDERBOLT MOVE_SURF}, + .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [480] = { + .species = SPECIES_BRELOOM, + .moves = {MOVE_GIGA_DRAIN MOVE_LEECH_SEED MOVE_FOCUS_PUNCH MOVE_SPORE}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_DOCILE + }, + [481] = { + .species = SPECIES_FORRETRESS, + .moves = {MOVE_EARTHQUAKE MOVE_DOUBLE_EDGE MOVE_COUNTER MOVE_PROTECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [482] = { + .species = SPECIES_SKARMORY, + .moves = {MOVE_SPIKES MOVE_ROAR MOVE_DRILL_PECK MOVE_TOXIC}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_CAREFUL + }, + [483] = { + .species = SPECIES_WHISCASH, + .moves = {MOVE_SURF MOVE_EARTHQUAKE MOVE_SPARK MOVE_FUTURE_SIGHT}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [484] = { + .species = SPECIES_XATU, + .moves = {MOVE_FLY MOVE_TOXIC MOVE_CONFUSE_RAY MOVE_ATTRACT}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_IMPISH + }, + [485] = { + .species = SPECIES_CLEFABLE, + .moves = {MOVE_METEOR_MASH MOVE_COSMIC_POWER MOVE_DOUBLE_TEAM MOVE_FOLLOW_ME}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [486] = { + .species = SPECIES_HARIYAMA, + .moves = {MOVE_CROSS_CHOP MOVE_FIRE_PUNCH MOVE_ICE_PUNCH MOVE_THUNDER_PUNCH}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_QUIET + }, + [487] = { + .species = SPECIES_RAICHU, + .moves = {MOVE_THUNDERBOLT MOVE_REVERSAL MOVE_ENDURE MOVE_AGILITY}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [488] = { + .species = SPECIES_DEWGONG, + .moves = {MOVE_BLIZZARD MOVE_DOUBLE_EDGE MOVE_ENCORE MOVE_DISABLE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [489] = { + .species = SPECIES_MANECTRIC, + .moves = {MOVE_THUNDER MOVE_RAIN_DANCE MOVE_CRUNCH MOVE_ROAR}, + .itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [490] = { + .species = SPECIES_VILEPLUME, + .moves = {MOVE_INGRAIN MOVE_DOUBLE_TEAM MOVE_TOXIC MOVE_GIGA_DRAIN}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_BOLD + }, + [491] = { + .species = SPECIES_VICTREEBEL, + .moves = {MOVE_GIGA_DRAIN MOVE_SLUDGE_BOMB MOVE_SLEEP_POWDER MOVE_ATTRACT}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_SERIOUS + }, + [492] = { + .species = SPECIES_ELECTRODE, + .moves = {MOVE_THUNDER MOVE_RAIN_DANCE MOVE_DOUBLE_TEAM MOVE_SWAGGER}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [493] = { + .species = SPECIES_EXPLOUD, + .moves = {MOVE_SOLAR_BEAM MOVE_SUNNY_DAY MOVE_EARTHQUAKE MOVE_COUNTER}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_QUIRKY + }, + [494] = { + .species = SPECIES_SHIFTRY, + .moves = {MOVE_LEECH_SEED MOVE_DIG MOVE_DOUBLE_TEAM MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_IMPISH + }, + [495] = { + .species = SPECIES_GLALIE, + .moves = {MOVE_EXPLOSION MOVE_ENDURE MOVE_BODY_SLAM MOVE_ICY_WIND}, + .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_QUIRKY + }, + [496] = { + .species = SPECIES_LUDICOLO, + .moves = {MOVE_SURF MOVE_ICE_BEAM MOVE_THUNDER_PUNCH MOVE_FIRE_PUNCH}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [497] = { + .species = SPECIES_HYPNO, + .moves = {MOVE_HYPNOSIS MOVE_NIGHTMARE MOVE_DREAM_EATER MOVE_PSYCHIC}, + .itemTableId = BATTLE_FRONTIER_ITEM_TWISTED_SPOON, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_MODEST + }, + [498] = { + .species = SPECIES_GOLEM, + .moves = {MOVE_FOCUS_PUNCH MOVE_SUBSTITUTE MOVE_DOUBLE_TEAM MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [499] = { + .species = SPECIES_RHYDON, + .moves = {MOVE_EARTHQUAKE MOVE_HORN_DRILL MOVE_ROCK_SLIDE MOVE_BRICK_BREAK}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [500] = { + .species = SPECIES_ALAKAZAM, + .moves = {MOVE_PSYCHIC MOVE_CALM_MIND MOVE_THUNDER_WAVE MOVE_RECOVER}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, + .nature = NATURE_MODEST + }, + [501] = { + .species = SPECIES_WEEZING, + .moves = {MOVE_MEMENTO MOVE_SLUDGE_BOMB MOVE_FACADE MOVE_DESTINY_BOND}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [502] = { + .species = SPECIES_KANGASKHAN, + .moves = {MOVE_CRUSH_CLAW MOVE_SHADOW_BALL MOVE_ATTRACT MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [503] = { + .species = SPECIES_ELECTABUZZ, + .moves = {MOVE_THUNDER MOVE_RAIN_DANCE MOVE_ATTRACT MOVE_FOCUS_PUNCH}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_QUIRKY + }, + [504] = { + .species = SPECIES_TAUROS, + .moves = {MOVE_DOUBLE_EDGE MOVE_EARTHQUAKE MOVE_DOUBLE_TEAM MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [505] = { + .species = SPECIES_SLOWBRO, + .moves = {MOVE_SURF MOVE_ICE_BEAM MOVE_CALM_MIND MOVE_YAWN}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_MODEST + }, + [506] = { + .species = SPECIES_SLOWKING, + .moves = {MOVE_YAWN MOVE_THUNDER_WAVE MOVE_SURF MOVE_PSYCHIC}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, + .nature = NATURE_MODEST + }, + [507] = { + .species = SPECIES_MILTANK, + .moves = {MOVE_FOCUS_PUNCH MOVE_SHADOW_BALL MOVE_ATTRACT MOVE_THUNDER_WAVE}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_CAREFUL + }, + [508] = { + .species = SPECIES_ALTARIA, + .moves = {MOVE_PERISH_SONG MOVE_DRAGON_BREATH MOVE_PURSUIT MOVE_ATTRACT}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_BOLD + }, + [509] = { + .species = SPECIES_NIDOQUEEN, + .moves = {MOVE_DOUBLE_EDGE MOVE_EARTHQUAKE MOVE_AERIAL_ACE MOVE_ROCK_SLIDE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [510] = { + .species = SPECIES_NIDOKING, + .moves = {MOVE_MEGA_KICK MOVE_EARTHQUAKE MOVE_SHADOW_BALL MOVE_BRICK_BREAK}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [511] = { + .species = SPECIES_MAGMAR, + .moves = {MOVE_FIRE_BLAST MOVE_SMOKESCREEN MOVE_THUNDER_PUNCH MOVE_CONFUSE_RAY}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [512] = { + .species = SPECIES_CRADILY, + .moves = {MOVE_EARTHQUAKE MOVE_ANCIENT_POWER MOVE_SWAGGER MOVE_PSYCH_UP}, + .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [513] = { + .species = SPECIES_ARMALDO, + .moves = {MOVE_IRON_TAIL MOVE_ANCIENT_POWER MOVE_BRICK_BREAK MOVE_KNOCK_OFF}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [514] = { + .species = SPECIES_GOLDUCK, + .moves = {MOVE_CROSS_CHOP MOVE_SURF MOVE_SWAGGER MOVE_PSYCH_UP}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_QUIRKY + }, + [515] = { + .species = SPECIES_RAPIDASH, + .moves = {MOVE_FIRE_BLAST MOVE_BOUNCE MOVE_DOUBLE_TEAM MOVE_ATTRACT}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [516] = { + .species = SPECIES_MUK, + .moves = {MOVE_CURSE MOVE_REST MOVE_SLUDGE_BOMB MOVE_DYNAMIC_PUNCH}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [517] = { + .species = SPECIES_GENGAR, + .moves = {MOVE_SLUDGE_BOMB MOVE_SHADOW_BALL MOVE_CONFUSE_RAY MOVE_WILL_O_WISP}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [518] = { + .species = SPECIES_AMPHAROS, + .moves = {MOVE_THUNDER_PUNCH MOVE_FIRE_PUNCH MOVE_FOCUS_PUNCH MOVE_THUNDER_WAVE}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [519] = { + .species = SPECIES_SCIZOR, + .moves = {MOVE_SILVER_WIND MOVE_STEEL_WING MOVE_SWORDS_DANCE MOVE_LIGHT_SCREEN}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [520] = { + .species = SPECIES_HERACROSS, + .moves = {MOVE_MEGAHORN MOVE_EARTHQUAKE MOVE_ATTRACT MOVE_BULK_UP}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, + .nature = NATURE_JOLLY + }, + [521] = { + .species = SPECIES_URSARING, + .moves = {MOVE_DOUBLE_EDGE MOVE_EARTHQUAKE MOVE_BRICK_BREAK MOVE_COUNTER}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [522] = { + .species = SPECIES_HOUNDOOM, + .moves = {MOVE_FIRE_BLAST MOVE_CRUNCH MOVE_ROAR MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [523] = { + .species = SPECIES_DONPHAN, + .moves = {MOVE_FLAIL MOVE_ENDURE MOVE_EARTHQUAKE MOVE_ROCK_TOMB}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_JOLLY + }, + [524] = { + .species = SPECIES_CLAYDOL, + .moves = {MOVE_PSYCHIC MOVE_EARTHQUAKE MOVE_DOUBLE_TEAM MOVE_COSMIC_POWER}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_CALM + }, + [525] = { + .species = SPECIES_WAILORD, + .moves = {MOVE_DOUBLE_EDGE MOVE_REST MOVE_CURSE MOVE_AMNESIA}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [526] = { + .species = SPECIES_NINETALES, + .moves = {MOVE_HEAT_WAVE MOVE_BODY_SLAM MOVE_GRUDGE MOVE_SUNNY_DAY}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_QUIRKY + }, + [527] = { + .species = SPECIES_MACHAMP, + .moves = {MOVE_CROSS_CHOP MOVE_EARTHQUAKE MOVE_BULK_UP MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [528] = { + .species = SPECIES_SHUCKLE, + .moves = {MOVE_SANDSTORM MOVE_DIG MOVE_FLASH MOVE_DOUBLE_TEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_CAREFUL + }, + [529] = { + .species = SPECIES_STEELIX, + .moves = {MOVE_EARTHQUAKE MOVE_DRAGON_BREATH MOVE_SANDSTORM MOVE_BLOCK}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [530] = { + .species = SPECIES_TENTACRUEL, + .moves = {MOVE_TOXIC MOVE_GIGA_DRAIN MOVE_CONFUSE_RAY MOVE_SURF}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [531] = { + .species = SPECIES_AERODACTYL, + .moves = {MOVE_HYPER_BEAM MOVE_EARTHQUAKE MOVE_AERIAL_ACE MOVE_ANCIENT_POWER}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHOICE_BAND, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [532] = { + .species = SPECIES_PORYGON2, + .moves = {MOVE_SOLAR_BEAM MOVE_SUNNY_DAY MOVE_THUNDER_WAVE MOVE_RECOVER}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [533] = { + .species = SPECIES_GARDEVOIR, + .moves = {MOVE_PSYCHIC MOVE_CALM_MIND MOVE_DOUBLE_TEAM MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [534] = { + .species = SPECIES_EXEGGUTOR, + .moves = {MOVE_RETURN MOVE_CURSE MOVE_SLEEP_POWDER MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [535] = { + .species = SPECIES_STARMIE, + .moves = {MOVE_HYDRO_PUMP MOVE_THUNDER MOVE_RAIN_DANCE MOVE_RECOVER}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [536] = { + .species = SPECIES_FLYGON, + .moves = {MOVE_SOLAR_BEAM MOVE_FIRE_BLAST MOVE_CRUNCH MOVE_SUNNY_DAY}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [537] = { + .species = SPECIES_VENUSAUR, + .moves = {MOVE_LEECH_SEED MOVE_GIGA_DRAIN MOVE_DOUBLE_TEAM MOVE_LIGHT_SCREEN}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_BOLD + }, + [538] = { + .species = SPECIES_VAPOREON, + .moves = {MOVE_SURF MOVE_ICE_BEAM MOVE_BODY_SLAM MOVE_SHADOW_BALL}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [539] = { + .species = SPECIES_JOLTEON, + .moves = {MOVE_THUNDERBOLT MOVE_DIG MOVE_DOUBLE_KICK MOVE_ROAR}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [540] = { + .species = SPECIES_FLAREON, + .moves = {MOVE_CURSE MOVE_ATTRACT MOVE_DOUBLE_EDGE MOVE_SHADOW_BALL}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_RELAXED + }, + [541] = { + .species = SPECIES_MEGANIUM, + .moves = {MOVE_LEECH_SEED MOVE_SUBSTITUTE MOVE_DOUBLE_TEAM MOVE_GRASS_WHISTLE}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_CALM + }, + [542] = { + .species = SPECIES_ESPEON, + .moves = {MOVE_PSYCHIC MOVE_SHADOW_BALL MOVE_CALM_MIND MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [543] = { + .species = SPECIES_UMBREON, + .moves = {MOVE_CURSE MOVE_SCREECH MOVE_DOUBLE_TEAM MOVE_DOUBLE_EDGE}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [544] = { + .species = SPECIES_BLASTOISE, + .moves = {MOVE_HYDRO_PUMP MOVE_MEGA_KICK MOVE_BRICK_BREAK MOVE_MIRROR_COAT}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_BRAVE + }, + [545] = { + .species = SPECIES_FERALIGATR, + .moves = {MOVE_SURF MOVE_DRAGON_CLAW MOVE_BRICK_BREAK MOVE_SCARY_FACE}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_SASSY + }, + [546] = { + .species = SPECIES_AGGRON, + .moves = {MOVE_FOCUS_PUNCH MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_THUNDER_WAVE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [547] = { + .species = SPECIES_BLAZIKEN, + .moves = {MOVE_BLAZE_KICK MOVE_MEGA_KICK MOVE_THUNDER_PUNCH MOVE_BRICK_BREAK}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [548] = { + .species = SPECIES_WALREIN, + .moves = {MOVE_EARTHQUAKE MOVE_ICE_BEAM MOVE_CURSE MOVE_DOUBLE_TEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_QUIRKY + }, + [549] = { + .species = SPECIES_SCEPTILE, + .moves = {MOVE_LEAF_BLADE MOVE_THUNDER_PUNCH MOVE_ATTRACT MOVE_DOUBLE_TEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [550] = { + .species = SPECIES_CHARIZARD, + .moves = {MOVE_EARTHQUAKE MOVE_AERIAL_ACE MOVE_DRAGON_DANCE MOVE_SMOKESCREEN}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [551] = { + .species = SPECIES_TYPHLOSION, + .moves = {MOVE_FLAMETHROWER MOVE_THUNDER_PUNCH MOVE_AERIAL_ACE MOVE_ROCK_SLIDE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [552] = { + .species = SPECIES_LAPRAS, + .moves = {MOVE_SURF MOVE_ICE_BEAM MOVE_BODY_SLAM MOVE_ROAR}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_TIMID + }, + [553] = { + .species = SPECIES_CROBAT, + .moves = {MOVE_TOXIC MOVE_GIGA_DRAIN MOVE_CONFUSE_RAY MOVE_DOUBLE_TEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_CALM + }, + [554] = { + .species = SPECIES_SWAMPERT, + .moves = {MOVE_SURF MOVE_EARTHQUAKE MOVE_COUNTER MOVE_MIRROR_COAT}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [555] = { + .species = SPECIES_GYARADOS, + .moves = {MOVE_HYDRO_PUMP MOVE_THUNDERBOLT MOVE_FIRE_BLAST MOVE_BLIZZARD}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [556] = { + .species = SPECIES_SNORLAX, + .moves = {MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_CURSE MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [557] = { + .species = SPECIES_KINGDRA, + .moves = {MOVE_SURF MOVE_ICE_BEAM MOVE_DRAGON_BREATH MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [558] = { + .species = SPECIES_BLISSEY, + .moves = {MOVE_SEISMIC_TOSS MOVE_SING MOVE_ATTRACT MOVE_SUBSTITUTE}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_BOLD + }, + [559] = { + .species = SPECIES_MILOTIC, + .moves = {MOVE_SURF MOVE_ICE_BEAM MOVE_SAFEGUARD MOVE_MIRROR_COAT}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [560] = { + .species = SPECIES_ARCANINE, + .moves = {MOVE_FIRE_BLAST MOVE_SUNNY_DAY MOVE_CRUNCH MOVE_ROAR}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_DOCILE + }, + [561] = { + .species = SPECIES_SALAMENCE, + .moves = {MOVE_DOUBLE_EDGE MOVE_CRUNCH MOVE_SWAGGER MOVE_PROTECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [562] = { + .species = SPECIES_METAGROSS, + .moves = {MOVE_EARTHQUAKE MOVE_METEOR_MASH MOVE_PSYCH_UP MOVE_SWAGGER}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [563] = { + .species = SPECIES_SLAKING, + .moves = {MOVE_MEGA_KICK MOVE_SHADOW_BALL MOVE_YAWN MOVE_AMNESIA}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_ADAMANT + }, + [564] = { + .species = SPECIES_DUGTRIO, + .moves = {MOVE_EARTHQUAKE MOVE_DOUBLE_EDGE MOVE_SLUDGE_BOMB MOVE_FISSURE}, + .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [565] = { + .species = SPECIES_MEDICHAM, + .moves = {MOVE_DYNAMIC_PUNCH MOVE_THUNDER_PUNCH MOVE_ICE_PUNCH MOVE_FIRE_PUNCH}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_HARDY + }, + [566] = { + .species = SPECIES_MISDREAVUS, + .moves = {MOVE_PERISH_SONG MOVE_MEAN_LOOK MOVE_THUNDER_WAVE MOVE_CONFUSE_RAY}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_BOLD + }, + [567] = { + .species = SPECIES_FEAROW, + .moves = {MOVE_DRILL_PECK MOVE_RETURN MOVE_STEEL_WING MOVE_FAINT_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [568] = { + .species = SPECIES_GRANBULL, + .moves = {MOVE_DOUBLE_EDGE MOVE_EARTHQUAKE MOVE_SLUDGE_BOMB MOVE_ROCK_SLIDE}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [569] = { + .species = SPECIES_JYNX, + .moves = {MOVE_DREAM_EATER MOVE_LOVELY_KISS MOVE_ATTRACT MOVE_SUBSTITUTE}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [570] = { + .species = SPECIES_DUSCLOPS, + .moves = {MOVE_PSYCH_UP MOVE_SWAGGER MOVE_SHADOW_BALL MOVE_EARTHQUAKE}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [571] = { + .species = SPECIES_DODRIO, + .moves = {MOVE_DOUBLE_EDGE MOVE_DRILL_PECK MOVE_STEEL_WING MOVE_FAINT_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [572] = { + .species = SPECIES_MR_MIME, + .moves = {MOVE_TRICK MOVE_TORMENT MOVE_PSYCHIC MOVE_THUNDERBOLT}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHOICE_BAND, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [573] = { + .species = SPECIES_LANTURN, + .moves = {MOVE_HYDRO_PUMP MOVE_THUNDER MOVE_CONFUSE_RAY MOVE_RAIN_DANCE}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [574] = { + .species = SPECIES_BRELOOM, + .moves = {MOVE_IRON_TAIL MOVE_FOCUS_PUNCH MOVE_ATTRACT MOVE_SPORE}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [575] = { + .species = SPECIES_FORRETRESS, + .moves = {MOVE_EXPLOSION MOVE_EARTHQUAKE MOVE_GIGA_DRAIN MOVE_ZAP_CANNON}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_QUIET + }, + [576] = { + .species = SPECIES_WHISCASH, + .moves = {MOVE_SLEEP_TALK MOVE_REST MOVE_SURF MOVE_FISSURE}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_HARDY + }, + [577] = { + .species = SPECIES_XATU, + .moves = {MOVE_DRILL_PECK MOVE_PSYCHIC MOVE_GIGA_DRAIN MOVE_STEEL_WING}, + .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_JOLLY + }, + [578] = { + .species = SPECIES_SKARMORY, + .moves = {MOVE_TOXIC MOVE_CURSE MOVE_REST MOVE_FLY}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_CAREFUL + }, + [579] = { + .species = SPECIES_MAROWAK, + .moves = {MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_SWORDS_DANCE MOVE_BRICK_BREAK}, + .itemTableId = BATTLE_FRONTIER_ITEM_THICK_CLUB, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [580] = { + .species = SPECIES_QUAGSIRE, + .moves = {MOVE_EARTHQUAKE MOVE_SLUDGE_BOMB MOVE_DOUBLE_EDGE MOVE_CURSE}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [581] = { + .species = SPECIES_CLEFABLE, + .moves = {MOVE_THUNDERBOLT MOVE_ICE_BEAM MOVE_FLAMETHROWER MOVE_MAGICAL_LEAF}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, + .nature = NATURE_MODEST + }, + [582] = { + .species = SPECIES_HARIYAMA, + .moves = {MOVE_CROSS_CHOP MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_FACADE}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [583] = { + .species = SPECIES_RAICHU, + .moves = {MOVE_THUNDER MOVE_RAIN_DANCE MOVE_IRON_TAIL MOVE_ATTRACT}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_DOCILE + }, + [584] = { + .species = SPECIES_DEWGONG, + .moves = {MOVE_HORN_DRILL MOVE_SHEER_COLD MOVE_SLEEP_TALK MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_BOLD + }, + [585] = { + .species = SPECIES_MANECTRIC, + .moves = {MOVE_THUNDERBOLT MOVE_IRON_TAIL MOVE_THUNDER_WAVE MOVE_ROAR}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_QUIRKY + }, + [586] = { + .species = SPECIES_VILEPLUME, + .moves = {MOVE_ATTRACT MOVE_STUN_SPORE MOVE_SLUDGE_BOMB MOVE_GIGA_DRAIN}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_QUIRKY + }, + [587] = { + .species = SPECIES_VICTREEBEL, + .moves = {MOVE_STUN_SPORE MOVE_INGRAIN MOVE_GIGA_DRAIN MOVE_SLUDGE_BOMB}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_QUIRKY + }, + [588] = { + .species = SPECIES_ELECTRODE, + .moves = {MOVE_EXPLOSION MOVE_THUNDERBOLT MOVE_THUNDER_WAVE MOVE_ENDURE}, + .itemTableId = BATTLE_FRONTIER_ITEM_LIECHI_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_NAUGHTY + }, + [589] = { + .species = SPECIES_EXPLOUD, + .moves = {MOVE_OVERHEAT MOVE_ICE_BEAM MOVE_THUNDER_PUNCH MOVE_EXTRASENSORY}, + .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [590] = { + .species = SPECIES_SHIFTRY, + .moves = {MOVE_SOLAR_BEAM MOVE_SUNNY_DAY MOVE_EXPLOSION MOVE_SYNTHESIS}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_QUIRKY + }, + [591] = { + .species = SPECIES_GLALIE, + .moves = {MOVE_BLIZZARD MOVE_EARTHQUAKE MOVE_DOUBLE_EDGE MOVE_SHADOW_BALL}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [592] = { + .species = SPECIES_LUDICOLO, + .moves = {MOVE_LEECH_SEED MOVE_RAIN_DANCE MOVE_DOUBLE_TEAM MOVE_GIGA_DRAIN}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_BOLD + }, + [593] = { + .species = SPECIES_HYPNO, + .moves = {MOVE_PSYCH_UP MOVE_SWAGGER MOVE_MEGA_KICK MOVE_SHADOW_BALL}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [594] = { + .species = SPECIES_GOLEM, + .moves = {MOVE_EXPLOSION MOVE_EARTHQUAKE MOVE_FLAMETHROWER MOVE_BRICK_BREAK}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [595] = { + .species = SPECIES_RHYDON, + .moves = {MOVE_MEGAHORN MOVE_CRUSH_CLAW MOVE_EARTHQUAKE MOVE_HORN_DRILL}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [596] = { + .species = SPECIES_ALAKAZAM, + .moves = {MOVE_TRICK MOVE_DISABLE MOVE_PSYCHIC MOVE_SKILL_SWAP}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHOICE_BAND, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, + .nature = NATURE_MODEST + }, + [597] = { + .species = SPECIES_WEEZING, + .moves = {MOVE_EXPLOSION MOVE_SLUDGE_BOMB MOVE_FLAMETHROWER MOVE_THUNDERBOLT}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_QUIRKY + }, + [598] = { + .species = SPECIES_KANGASKHAN, + .moves = {MOVE_REVERSAL MOVE_ENDURE MOVE_THUNDERBOLT MOVE_EARTHQUAKE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_JOLLY + }, + [599] = { + .species = SPECIES_ELECTABUZZ, + .moves = {MOVE_FIRE_PUNCH MOVE_ICE_PUNCH MOVE_THUNDERBOLT MOVE_CROSS_CHOP}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_QUIRKY + }, + [600] = { + .species = SPECIES_TAUROS, + .moves = {MOVE_DOUBLE_EDGE MOVE_EARTHQUAKE MOVE_FLAMETHROWER MOVE_ICE_BEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [601] = { + .species = SPECIES_SLOWBRO, + .moves = {MOVE_SURF MOVE_PSYCHIC MOVE_SHADOW_BALL MOVE_ATTRACT}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK, + .nature = NATURE_QUIET + }, + [602] = { + .species = SPECIES_SLOWKING, + .moves = {MOVE_PSYCHIC MOVE_SURF MOVE_ICE_BEAM MOVE_EARTHQUAKE}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_QUIET + }, + [603] = { + .species = SPECIES_MILTANK, + .moves = {MOVE_REVERSAL MOVE_ENDURE MOVE_EARTHQUAKE MOVE_SHADOW_BALL}, + .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [604] = { + .species = SPECIES_ALTARIA, + .moves = {MOVE_SING MOVE_DRAGON_DANCE MOVE_EARTHQUAKE MOVE_AERIAL_ACE}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [605] = { + .species = SPECIES_NIDOQUEEN, + .moves = {MOVE_THUNDERBOLT MOVE_FLAMETHROWER MOVE_ICE_BEAM MOVE_CRUNCH}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [606] = { + .species = SPECIES_NIDOKING, + .moves = {MOVE_HORN_DRILL MOVE_FIRE_BLAST MOVE_BLIZZARD MOVE_SURF}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEPPA_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [607] = { + .species = SPECIES_MAGMAR, + .moves = {MOVE_MEGA_KICK MOVE_CROSS_CHOP MOVE_IRON_TAIL MOVE_COUNTER}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_IMPISH + }, + [608] = { + .species = SPECIES_CRADILY, + .moves = {MOVE_SUBSTITUTE MOVE_SOLAR_BEAM MOVE_SUNNY_DAY MOVE_RECOVER}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, + .nature = NATURE_MODEST + }, + [609] = { + .species = SPECIES_ARMALDO, + .moves = {MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_BRICK_BREAK MOVE_SWORDS_DANCE}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [610] = { + .species = SPECIES_GOLDUCK, + .moves = {MOVE_HYDRO_PUMP MOVE_CROSS_CHOP MOVE_BLIZZARD MOVE_PROTECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [611] = { + .species = SPECIES_RAPIDASH, + .moves = {MOVE_OVERHEAT MOVE_SOLAR_BEAM MOVE_SUNNY_DAY MOVE_HYPNOSIS}, + .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [612] = { + .species = SPECIES_MUK, + .moves = {MOVE_SLUDGE_BOMB MOVE_THUNDERBOLT MOVE_FLAMETHROWER MOVE_ICE_PUNCH}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, + .nature = NATURE_QUIET + }, + [613] = { + .species = SPECIES_GENGAR, + .moves = {MOVE_PSYCHIC MOVE_THUNDERBOLT MOVE_GIGA_DRAIN MOVE_SKILL_SWAP}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [614] = { + .species = SPECIES_AMPHAROS, + .moves = {MOVE_THUNDERBOLT MOVE_MEGA_KICK MOVE_IRON_TAIL MOVE_BRICK_BREAK}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [615] = { + .species = SPECIES_SCIZOR, + .moves = {MOVE_REVERSAL MOVE_ENDURE MOVE_AGILITY MOVE_SLASH}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_CAREFUL + }, + [616] = { + .species = SPECIES_HERACROSS, + .moves = {MOVE_MEGAHORN MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_BRICK_BREAK}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [617] = { + .species = SPECIES_URSARING, + .moves = {MOVE_FIRE_PUNCH MOVE_THUNDER_PUNCH MOVE_ICE_PUNCH MOVE_CRUNCH}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [618] = { + .species = SPECIES_HOUNDOOM, + .moves = {MOVE_OVERHEAT MOVE_SHADOW_BALL MOVE_SLUDGE_BOMB MOVE_DOUBLE_EDGE}, + .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_QUIRKY + }, + [619] = { + .species = SPECIES_DONPHAN, + .moves = {MOVE_FISSURE MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_SECRET_POWER}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [620] = { + .species = SPECIES_CLAYDOL, + .moves = {MOVE_PSYCHIC MOVE_ICE_BEAM MOVE_SOLAR_BEAM MOVE_SUNNY_DAY}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [621] = { + .species = SPECIES_WAILORD, + .moves = {MOVE_HYDRO_PUMP MOVE_FISSURE MOVE_DOUBLE_TEAM MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [622] = { + .species = SPECIES_NINETALES, + .moves = {MOVE_FIRE_BLAST MOVE_IRON_TAIL MOVE_CONFUSE_RAY MOVE_ATTRACT}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_QUIRKY + }, + [623] = { + .species = SPECIES_MACHAMP, + .moves = {MOVE_CROSS_CHOP MOVE_FIRE_BLAST MOVE_THUNDER_PUNCH MOVE_ICE_PUNCH}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [624] = { + .species = SPECIES_SHUCKLE, + .moves = {MOVE_SUBSTITUTE MOVE_ATTRACT MOVE_TOXIC MOVE_DOUBLE_TEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_CAREFUL + }, + [625] = { + .species = SPECIES_STEELIX, + .moves = {MOVE_EARTHQUAKE MOVE_BODY_SLAM MOVE_ROCK_SLIDE MOVE_EXPLOSION}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [626] = { + .species = SPECIES_TENTACRUEL, + .moves = {MOVE_SURF MOVE_GIGA_DRAIN MOVE_ICE_BEAM MOVE_MIRROR_COAT}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE, + .nature = NATURE_MODEST + }, + [627] = { + .species = SPECIES_AERODACTYL, + .moves = {MOVE_DOUBLE_EDGE MOVE_ROCK_SLIDE MOVE_FIRE_BLAST MOVE_DRAGON_CLAW}, + .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [628] = { + .species = SPECIES_PORYGON2, + .moves = {MOVE_PSYCHIC MOVE_TRI_ATTACK MOVE_THUNDER_WAVE MOVE_RECOVER}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [629] = { + .species = SPECIES_GARDEVOIR, + .moves = {MOVE_PSYCHIC MOVE_ICE_PUNCH MOVE_FIRE_PUNCH MOVE_MAGICAL_LEAF}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [630] = { + .species = SPECIES_EXEGGUTOR, + .moves = {MOVE_LEECH_SEED MOVE_GIGA_DRAIN MOVE_TOXIC MOVE_EXPLOSION}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [631] = { + .species = SPECIES_STARMIE, + .moves = {MOVE_SURF MOVE_PSYCHIC MOVE_THUNDERBOLT MOVE_ICE_BEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [632] = { + .species = SPECIES_FLYGON, + .moves = {MOVE_EARTHQUAKE MOVE_DRAGON_CLAW MOVE_FLAMETHROWER MOVE_GIGA_DRAIN}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [633] = { + .species = SPECIES_VENUSAUR, + .moves = {MOVE_DOUBLE_EDGE MOVE_SLUDGE_BOMB MOVE_EARTHQUAKE MOVE_SLEEP_POWDER}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [634] = { + .species = SPECIES_VAPOREON, + .moves = {MOVE_SURF MOVE_ICE_BEAM MOVE_ACID_ARMOR MOVE_BATON_PASS}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_CALM + }, + [635] = { + .species = SPECIES_JOLTEON, + .moves = {MOVE_THUNDERBOLT MOVE_THUNDER_WAVE MOVE_AGILITY MOVE_BATON_PASS}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_BOLD + }, + [636] = { + .species = SPECIES_FLAREON, + .moves = {MOVE_SHADOW_BALL MOVE_FLAIL MOVE_ENDURE MOVE_OVERHEAT}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_JOLLY + }, + [637] = { + .species = SPECIES_MEGANIUM, + .moves = {MOVE_EARTHQUAKE MOVE_FLAIL MOVE_ENDURE MOVE_GIGA_DRAIN}, + .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_JOLLY + }, + [638] = { + .species = SPECIES_ESPEON, + .moves = {MOVE_PSYCHIC MOVE_BITE MOVE_WISH MOVE_REFLECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [639] = { + .species = SPECIES_UMBREON, + .moves = {MOVE_SWAGGER MOVE_PSYCH_UP MOVE_ATTRACT MOVE_SHADOW_BALL}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_BOLD + }, + [640] = { + .species = SPECIES_BLASTOISE, + .moves = {MOVE_SURF MOVE_EARTHQUAKE MOVE_ICE_BEAM MOVE_COUNTER}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [641] = { + .species = SPECIES_FERALIGATR, + .moves = {MOVE_HYDRO_PUMP MOVE_CRUNCH MOVE_EARTHQUAKE MOVE_ROCK_SLIDE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [642] = { + .species = SPECIES_AGGRON, + .moves = {MOVE_SURF MOVE_THUNDER MOVE_FIRE_BLAST MOVE_BLIZZARD}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [643] = { + .species = SPECIES_BLAZIKEN, + .moves = {MOVE_OVERHEAT MOVE_EARTHQUAKE MOVE_ENDURE MOVE_REVERSAL}, + .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [644] = { + .species = SPECIES_WALREIN, + .moves = {MOVE_SHEER_COLD MOVE_FISSURE MOVE_SURF MOVE_ATTRACT}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [645] = { + .species = SPECIES_SCEPTILE, + .moves = {MOVE_LEAF_BLADE MOVE_EARTHQUAKE MOVE_CRUSH_CLAW MOVE_AERIAL_ACE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [646] = { + .species = SPECIES_CHARIZARD, + .moves = {MOVE_FLAMETHROWER MOVE_DRAGON_CLAW MOVE_BITE MOVE_BRICK_BREAK}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [647] = { + .species = SPECIES_TYPHLOSION, + .moves = {MOVE_EARTHQUAKE MOVE_OVERHEAT MOVE_ENDURE MOVE_REVERSAL}, + .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [648] = { + .species = SPECIES_LAPRAS, + .moves = {MOVE_DOUBLE_EDGE MOVE_PSYCHIC MOVE_CONFUSE_RAY MOVE_DRAGON_DANCE}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [649] = { + .species = SPECIES_CROBAT, + .moves = {MOVE_AIR_CUTTER MOVE_DOUBLE_EDGE MOVE_SHADOW_BALL MOVE_SCREECH}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [650] = { + .species = SPECIES_SWAMPERT, + .moves = {MOVE_SURF MOVE_EARTHQUAKE MOVE_ICE_BEAM MOVE_COUNTER}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_BRAVE + }, + [651] = { + .species = SPECIES_GYARADOS, + .moves = {MOVE_SURF MOVE_THUNDER MOVE_RAIN_DANCE MOVE_EARTHQUAKE}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_QUIRKY + }, + [652] = { + .species = SPECIES_SNORLAX, + .moves = {MOVE_MEGA_KICK MOVE_SHADOW_BALL MOVE_SWAGGER MOVE_PSYCH_UP}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_ADAMANT + }, + [653] = { + .species = SPECIES_KINGDRA, + .moves = {MOVE_FLAIL MOVE_HYDRO_PUMP MOVE_DRAGON_DANCE MOVE_ENDURE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [654] = { + .species = SPECIES_BLISSEY, + .moves = {MOVE_FIRE_BLAST MOVE_BLIZZARD MOVE_CALM_MIND MOVE_SOFT_BOILED}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_BOLD + }, + [655] = { + .species = SPECIES_MILOTIC, + .moves = {MOVE_SURF MOVE_BLIZZARD MOVE_ATTRACT MOVE_RECOVER}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_BOLD + }, + [656] = { + .species = SPECIES_ARCANINE, + .moves = {MOVE_OVERHEAT MOVE_EXTREME_SPEED MOVE_CRUNCH MOVE_AERIAL_ACE}, + .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [657] = { + .species = SPECIES_SALAMENCE, + .moves = {MOVE_DOUBLE_EDGE MOVE_EARTHQUAKE MOVE_CRUNCH MOVE_ENDURE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [658] = { + .species = SPECIES_METAGROSS, + .moves = {MOVE_EARTHQUAKE MOVE_METEOR_MASH MOVE_DOUBLE_TEAM MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [659] = { + .species = SPECIES_SLAKING, + .moves = {MOVE_EARTHQUAKE MOVE_SHADOW_BALL MOVE_AERIAL_ACE MOVE_BRICK_BREAK}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHOICE_BAND, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_ADAMANT + }, + [660] = { + .species = SPECIES_DUGTRIO, + .moves = {MOVE_EARTHQUAKE MOVE_DOUBLE_EDGE MOVE_ROCK_SLIDE MOVE_FISSURE}, + .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [661] = { + .species = SPECIES_MEDICHAM, + .moves = {MOVE_MEGA_KICK MOVE_PSYCHIC MOVE_SHADOW_BALL MOVE_ROCK_SLIDE}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [662] = { + .species = SPECIES_MISDREAVUS, + .moves = {MOVE_DESTINY_BOND MOVE_PSYCHIC MOVE_SHADOW_BALL MOVE_THUNDERBOLT}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_TIMID + }, + [663] = { + .species = SPECIES_FEAROW, + .moves = {MOVE_DRILL_PECK MOVE_DOUBLE_EDGE MOVE_STEEL_WING MOVE_SKY_ATTACK}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [664] = { + .species = SPECIES_GRANBULL, + .moves = {MOVE_MEGA_KICK MOVE_EARTHQUAKE MOVE_CRUNCH MOVE_SHADOW_BALL}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHOICE_BAND, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_BRAVE + }, + [665] = { + .species = SPECIES_JYNX, + .moves = {MOVE_PSYCHIC MOVE_ICE_BEAM MOVE_LOVELY_KISS MOVE_FAKE_TEARS}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [666] = { + .species = SPECIES_DUSCLOPS, + .moves = {MOVE_DOUBLE_EDGE MOVE_SHADOW_BALL MOVE_CURSE MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [667] = { + .species = SPECIES_DODRIO, + .moves = {MOVE_FLAIL MOVE_ENDURE MOVE_DRILL_PECK MOVE_FACADE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [668] = { + .species = SPECIES_MR_MIME, + .moves = {MOVE_PSYCHIC MOVE_THUNDERBOLT MOVE_ICE_PUNCH MOVE_FIRE_PUNCH}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [669] = { + .species = SPECIES_LANTURN, + .moves = {MOVE_SURF MOVE_THUNDERBOLT MOVE_ICE_BEAM MOVE_CONFUSE_RAY}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [670] = { + .species = SPECIES_BRELOOM, + .moves = {MOVE_FOCUS_PUNCH MOVE_SLUDGE_BOMB MOVE_SPORE MOVE_DOUBLE_TEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [671] = { + .species = SPECIES_FORRETRESS, + .moves = {MOVE_EXPLOSION MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_DOUBLE_EDGE}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [672] = { + .species = SPECIES_WHISCASH, + .moves = {MOVE_FISSURE MOVE_SURF MOVE_EARTHQUAKE MOVE_ICE_BEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_QUIET + }, + [673] = { + .species = SPECIES_XATU, + .moves = {MOVE_PSYCHIC MOVE_DRILL_PECK MOVE_SHADOW_BALL MOVE_CONFUSE_RAY}, + .itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [674] = { + .species = SPECIES_SKARMORY, + .moves = {MOVE_DRILL_PECK MOVE_STEEL_WING MOVE_COUNTER MOVE_ROCK_SLIDE}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [675] = { + .species = SPECIES_MAROWAK, + .moves = {MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_SWORDS_DANCE MOVE_MEGA_KICK}, + .itemTableId = BATTLE_FRONTIER_ITEM_THICK_CLUB, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [676] = { + .species = SPECIES_QUAGSIRE, + .moves = {MOVE_SURF MOVE_EARTHQUAKE MOVE_ICE_BEAM MOVE_AMNESIA}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_SASSY + }, + [677] = { + .species = SPECIES_CLEFABLE, + .moves = {MOVE_MEGA_KICK MOVE_PSYCHIC MOVE_SHADOW_BALL MOVE_SOFT_BOILED}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [678] = { + .species = SPECIES_HARIYAMA, + .moves = {MOVE_CROSS_CHOP MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_FAKE_OUT}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [679] = { + .species = SPECIES_RAICHU, + .moves = {MOVE_THUNDERBOLT MOVE_THUNDER_WAVE MOVE_PROTECT MOVE_MEGA_KICK}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [680] = { + .species = SPECIES_DEWGONG, + .moves = {MOVE_SHEER_COLD MOVE_ICE_BEAM MOVE_SURF MOVE_SIGNAL_BEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [681] = { + .species = SPECIES_MANECTRIC, + .moves = {MOVE_THUNDERBOLT MOVE_CRUNCH MOVE_THUNDER_WAVE MOVE_ROAR}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [682] = { + .species = SPECIES_VILEPLUME, + .moves = {MOVE_SOLAR_BEAM MOVE_SLUDGE_BOMB MOVE_SUNNY_DAY MOVE_SYNTHESIS}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_QUIET + }, + [683] = { + .species = SPECIES_VICTREEBEL, + .moves = {MOVE_GIGA_DRAIN MOVE_DOUBLE_EDGE MOVE_SLUDGE_BOMB MOVE_SYNTHESIS}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_QUIRKY + }, + [684] = { + .species = SPECIES_ELECTRODE, + .moves = {MOVE_EXPLOSION MOVE_THUNDERBOLT MOVE_THUNDER_WAVE MOVE_MIRROR_COAT}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_NAUGHTY + }, + [685] = { + .species = SPECIES_EXPLOUD, + .moves = {MOVE_MEGA_KICK MOVE_EARTHQUAKE MOVE_SHADOW_BALL MOVE_OVERHEAT}, + .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [686] = { + .species = SPECIES_SHIFTRY, + .moves = {MOVE_EXPLOSION MOVE_GIGA_DRAIN MOVE_MEGA_KICK MOVE_FAKE_OUT}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [687] = { + .species = SPECIES_GLALIE, + .moves = {MOVE_ICE_BEAM MOVE_EARTHQUAKE MOVE_CRUNCH MOVE_SHADOW_BALL}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [688] = { + .species = SPECIES_LUDICOLO, + .moves = {MOVE_LEECH_SEED MOVE_RAIN_DANCE MOVE_DOUBLE_TEAM MOVE_TOXIC}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_BOLD + }, + [689] = { + .species = SPECIES_HYPNO, + .moves = {MOVE_PSYCHIC MOVE_THUNDER_PUNCH MOVE_FIRE_PUNCH MOVE_ICE_PUNCH}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [690] = { + .species = SPECIES_GOLEM, + .moves = {MOVE_EXPLOSION MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_DOUBLE_EDGE}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [691] = { + .species = SPECIES_RHYDON, + .moves = {MOVE_MEGAHORN MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_HORN_DRILL}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [692] = { + .species = SPECIES_ALAKAZAM, + .moves = {MOVE_PSYCHIC MOVE_THUNDER_PUNCH MOVE_FIRE_PUNCH MOVE_ICE_PUNCH}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, + .nature = NATURE_MODEST + }, + [693] = { + .species = SPECIES_WEEZING, + .moves = {MOVE_EXPLOSION MOVE_SLUDGE_BOMB MOVE_FRUSTRATION MOVE_SHADOW_BALL}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [694] = { + .species = SPECIES_KANGASKHAN, + .moves = {MOVE_MEGA_KICK MOVE_EARTHQUAKE MOVE_AERIAL_ACE MOVE_SHADOW_BALL}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [695] = { + .species = SPECIES_ELECTABUZZ, + .moves = {MOVE_THUNDERBOLT MOVE_PSYCHIC MOVE_MEGA_KICK MOVE_CROSS_CHOP}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [696] = { + .species = SPECIES_TAUROS, + .moves = {MOVE_DOUBLE_EDGE MOVE_ROCK_TOMB MOVE_THUNDERBOLT MOVE_SURF}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [697] = { + .species = SPECIES_SLOWBRO, + .moves = {MOVE_PSYCHIC MOVE_SURF MOVE_EARTHQUAKE MOVE_ICE_BEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK, + .nature = NATURE_SASSY + }, + [698] = { + .species = SPECIES_SLOWKING, + .moves = {MOVE_PSYCHIC MOVE_SURF MOVE_ICE_BEAM MOVE_FLAMETHROWER}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, + .nature = NATURE_MODEST + }, + [699] = { + .species = SPECIES_MILTANK, + .moves = {MOVE_DOUBLE_EDGE MOVE_CURSE MOVE_DOUBLE_TEAM MOVE_MILK_DRINK}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [700] = { + .species = SPECIES_ALTARIA, + .moves = {MOVE_DRAGON_CLAW MOVE_EARTHQUAKE MOVE_FLAMETHROWER MOVE_ICE_BEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [701] = { + .species = SPECIES_NIDOQUEEN, + .moves = {MOVE_SUPERPOWER MOVE_SLUDGE_BOMB MOVE_EARTHQUAKE MOVE_SHADOW_BALL}, + .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [702] = { + .species = SPECIES_NIDOKING, + .moves = {MOVE_MEGAHORN MOVE_SLUDGE_BOMB MOVE_EARTHQUAKE MOVE_THUNDER}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [703] = { + .species = SPECIES_MAGMAR, + .moves = {MOVE_FLAMETHROWER MOVE_PSYCHIC MOVE_CROSS_CHOP MOVE_CONFUSE_RAY}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [704] = { + .species = SPECIES_CRADILY, + .moves = {MOVE_TOXIC MOVE_INGRAIN MOVE_MIRROR_COAT MOVE_GIGA_DRAIN}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_BOLD + }, + [705] = { + .species = SPECIES_ARMALDO, + .moves = {MOVE_DOUBLE_EDGE MOVE_EARTHQUAKE MOVE_AERIAL_ACE MOVE_ROCK_SLIDE}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHOICE_BAND, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [706] = { + .species = SPECIES_GOLDUCK, + .moves = {MOVE_SURF MOVE_CROSS_CHOP MOVE_ICE_BEAM MOVE_AERIAL_ACE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [707] = { + .species = SPECIES_RAPIDASH, + .moves = {MOVE_OVERHEAT MOVE_DOUBLE_EDGE MOVE_IRON_TAIL MOVE_DOUBLE_KICK}, + .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [708] = { + .species = SPECIES_MUK, + .moves = {MOVE_SLUDGE_BOMB MOVE_BRICK_BREAK MOVE_GIGA_DRAIN MOVE_EXPLOSION}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_BRAVE + }, + [709] = { + .species = SPECIES_GENGAR, + .moves = {MOVE_PSYCHIC MOVE_FIRE_PUNCH MOVE_ICE_PUNCH MOVE_DESTINY_BOND}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [710] = { + .species = SPECIES_AMPHAROS, + .moves = {MOVE_THUNDERBOLT MOVE_FIRE_PUNCH MOVE_THUNDER_WAVE MOVE_REFLECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, + .nature = NATURE_MODEST + }, + [711] = { + .species = SPECIES_SCIZOR, + .moves = {MOVE_SILVER_WIND MOVE_SWORDS_DANCE MOVE_AGILITY MOVE_BATON_PASS}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_CAREFUL + }, + [712] = { + .species = SPECIES_HERACROSS, + .moves = {MOVE_MEGAHORN MOVE_EARTHQUAKE MOVE_REVERSAL MOVE_ENDURE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [713] = { + .species = SPECIES_URSARING, + .moves = {MOVE_DOUBLE_EDGE MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_AERIAL_ACE}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [714] = { + .species = SPECIES_HOUNDOOM, + .moves = {MOVE_OVERHEAT MOVE_SOLAR_BEAM MOVE_CRUNCH MOVE_SUNNY_DAY}, + .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [715] = { + .species = SPECIES_DONPHAN, + .moves = {MOVE_FISSURE MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_IRON_TAIL}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [716] = { + .species = SPECIES_CLAYDOL, + .moves = {MOVE_PSYCHIC MOVE_EARTHQUAKE MOVE_SHADOW_BALL MOVE_EXPLOSION}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [717] = { + .species = SPECIES_WAILORD, + .moves = {MOVE_SURF MOVE_ICE_BEAM MOVE_EARTHQUAKE MOVE_FISSURE}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [718] = { + .species = SPECIES_NINETALES, + .moves = {MOVE_OVERHEAT MOVE_DOUBLE_EDGE MOVE_CONFUSE_RAY MOVE_WILL_O_WISP}, + .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_QUIRKY + }, + [719] = { + .species = SPECIES_MACHAMP, + .moves = {MOVE_CROSS_CHOP MOVE_EARTHQUAKE MOVE_FLAMETHROWER MOVE_ROCK_SLIDE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [720] = { + .species = SPECIES_SHUCKLE, + .moves = {MOVE_TOXIC MOVE_DOUBLE_TEAM MOVE_WRAP MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_CAREFUL + }, + [721] = { + .species = SPECIES_STEELIX, + .moves = {MOVE_EARTHQUAKE MOVE_IRON_TAIL MOVE_DOUBLE_EDGE MOVE_EXPLOSION}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [722] = { + .species = SPECIES_TENTACRUEL, + .moves = {MOVE_HYDRO_PUMP MOVE_SLUDGE_BOMB MOVE_ICE_BEAM MOVE_MIRROR_COAT}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_QUIRKY + }, + [723] = { + .species = SPECIES_AERODACTYL, + .moves = {MOVE_DOUBLE_EDGE MOVE_EARTHQUAKE MOVE_FIRE_BLAST MOVE_BITE}, + .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [724] = { + .species = SPECIES_PORYGON2, + .moves = {MOVE_PSYCHIC MOVE_THUNDERBOLT MOVE_ICE_BEAM MOVE_RECOVER}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [725] = { + .species = SPECIES_GARDEVOIR, + .moves = {MOVE_PSYCHIC MOVE_THUNDERBOLT MOVE_ICE_PUNCH MOVE_FIRE_PUNCH}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [726] = { + .species = SPECIES_EXEGGUTOR, + .moves = {MOVE_PSYCHIC MOVE_GIGA_DRAIN MOVE_SLUDGE_BOMB MOVE_EXPLOSION}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [727] = { + .species = SPECIES_STARMIE, + .moves = {MOVE_PSYCHIC MOVE_THUNDERBOLT MOVE_ICE_BEAM MOVE_RECOVER}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [728] = { + .species = SPECIES_FLYGON, + .moves = {MOVE_EARTHQUAKE MOVE_DRAGON_CLAW MOVE_DOUBLE_EDGE MOVE_CRUNCH}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [729] = { + .species = SPECIES_VENUSAUR, + .moves = {MOVE_SOLAR_BEAM MOVE_SLUDGE_BOMB MOVE_SUNNY_DAY MOVE_EARTHQUAKE}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [730] = { + .species = SPECIES_VAPOREON, + .moves = {MOVE_SURF MOVE_ICE_BEAM MOVE_ACID_ARMOR MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_CALM + }, + [731] = { + .species = SPECIES_JOLTEON, + .moves = {MOVE_THUNDERBOLT MOVE_THUNDER_WAVE MOVE_BITE MOVE_SHADOW_BALL}, + .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_TIMID + }, + [732] = { + .species = SPECIES_FLAREON, + .moves = {MOVE_OVERHEAT MOVE_SUNNY_DAY MOVE_DOUBLE_EDGE MOVE_SHADOW_BALL}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_QUIET + }, + [733] = { + .species = SPECIES_MEGANIUM, + .moves = {MOVE_GIGA_DRAIN MOVE_EARTHQUAKE MOVE_ANCIENT_POWER MOVE_BODY_SLAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [734] = { + .species = SPECIES_ESPEON, + .moves = {MOVE_PSYCHIC MOVE_BITE MOVE_ATTRACT MOVE_CALM_MIND}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [735] = { + .species = SPECIES_UMBREON, + .moves = {MOVE_CONFUSE_RAY MOVE_TOXIC MOVE_FAINT_ATTACK MOVE_DOUBLE_TEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_BOLD + }, + [736] = { + .species = SPECIES_BLASTOISE, + .moves = {MOVE_SURF MOVE_EARTHQUAKE MOVE_ICE_BEAM MOVE_MIRROR_COAT}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [737] = { + .species = SPECIES_FERALIGATR, + .moves = {MOVE_HYDRO_PUMP MOVE_ICE_BEAM MOVE_EARTHQUAKE MOVE_AERIAL_ACE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [738] = { + .species = SPECIES_AGGRON, + .moves = {MOVE_DOUBLE_EDGE MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_AERIAL_ACE}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [739] = { + .species = SPECIES_BLAZIKEN, + .moves = {MOVE_OVERHEAT MOVE_EARTHQUAKE MOVE_THUNDER_PUNCH MOVE_ROCK_SLIDE}, + .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [740] = { + .species = SPECIES_WALREIN, + .moves = {MOVE_SURF MOVE_ICE_BEAM MOVE_EARTHQUAKE MOVE_SHEER_COLD}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_QUIET + }, + [741] = { + .species = SPECIES_SCEPTILE, + .moves = {MOVE_LEAF_BLADE MOVE_DRAGON_CLAW MOVE_CRUNCH MOVE_THUNDER_PUNCH}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [742] = { + .species = SPECIES_CHARIZARD, + .moves = {MOVE_OVERHEAT MOVE_EARTHQUAKE MOVE_AERIAL_ACE MOVE_ROCK_SLIDE}, + .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [743] = { + .species = SPECIES_TYPHLOSION, + .moves = {MOVE_OVERHEAT MOVE_THUNDER_PUNCH MOVE_EARTHQUAKE MOVE_CRUSH_CLAW}, + .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [744] = { + .species = SPECIES_LAPRAS, + .moves = {MOVE_SURF MOVE_ICE_BEAM MOVE_THUNDERBOLT MOVE_PSYCHIC}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [745] = { + .species = SPECIES_CROBAT, + .moves = {MOVE_SLUDGE_BOMB MOVE_AERIAL_ACE MOVE_SHADOW_BALL MOVE_CONFUSE_RAY}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [746] = { + .species = SPECIES_SWAMPERT, + .moves = {MOVE_SURF MOVE_EARTHQUAKE MOVE_ICE_BEAM MOVE_MIRROR_COAT}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_QUIET + }, + [747] = { + .species = SPECIES_GYARADOS, + .moves = {MOVE_RETURN MOVE_EARTHQUAKE MOVE_DRAGON_DANCE MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [748] = { + .species = SPECIES_SNORLAX, + .moves = {MOVE_DOUBLE_EDGE MOVE_SHADOW_BALL MOVE_BRICK_BREAK MOVE_CURSE}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [749] = { + .species = SPECIES_KINGDRA, + .moves = {MOVE_DOUBLE_EDGE MOVE_ICE_BEAM MOVE_DRAGON_DANCE MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [750] = { + .species = SPECIES_BLISSEY, + .moves = {MOVE_ICE_BEAM MOVE_CALM_MIND MOVE_COUNTER MOVE_SOFT_BOILED}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_BOLD + }, + [751] = { + .species = SPECIES_MILOTIC, + .moves = {MOVE_SURF MOVE_ICE_BEAM MOVE_RECOVER MOVE_MIRROR_COAT}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, + .nature = NATURE_MODEST + }, + [752] = { + .species = SPECIES_ARCANINE, + .moves = {MOVE_OVERHEAT MOVE_EXTREME_SPEED MOVE_CRUNCH MOVE_DOUBLE_EDGE}, + .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_DOCILE + }, + [753] = { + .species = SPECIES_SALAMENCE, + .moves = {MOVE_DOUBLE_EDGE MOVE_EARTHQUAKE MOVE_AERIAL_ACE MOVE_DRAGON_DANCE}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [754] = { + .species = SPECIES_METAGROSS, + .moves = {MOVE_METEOR_MASH MOVE_PSYCHIC MOVE_EARTHQUAKE MOVE_SHADOW_BALL}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [755] = { + .species = SPECIES_SLAKING, + .moves = {MOVE_THUNDERBOLT MOVE_FLAMETHROWER MOVE_ICE_BEAM MOVE_YAWN}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK, + .nature = NATURE_MODEST + }, + [756] = { + .species = SPECIES_ARTICUNO, + .moves = {MOVE_ICE_BEAM MOVE_WATER_PULSE MOVE_ICY_WIND MOVE_ROAR}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [757] = { + .species = SPECIES_ZAPDOS, + .moves = {MOVE_THUNDERBOLT MOVE_DRILL_PECK MOVE_THUNDER_WAVE MOVE_ROAR}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_DOCILE + }, + [758] = { + .species = SPECIES_MOLTRES, + .moves = {MOVE_FLAMETHROWER MOVE_AERIAL_ACE MOVE_MUD_SLAP MOVE_ROAR}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [759] = { + .species = SPECIES_RAIKOU, + .moves = {MOVE_THUNDERBOLT MOVE_THUNDER_WAVE MOVE_CALM_MIND MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [760] = { + .species = SPECIES_ENTEI, + .moves = {MOVE_FLAMETHROWER MOVE_DOUBLE_TEAM MOVE_CALM_MIND MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [761] = { + .species = SPECIES_SUICUNE, + .moves = {MOVE_SURF MOVE_DOUBLE_TEAM MOVE_CALM_MIND MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [762] = { + .species = SPECIES_REGIROCK, + .moves = {MOVE_SUPERPOWER MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_EXPLOSION}, + .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [763] = { + .species = SPECIES_REGICE, + .moves = {MOVE_ICE_BEAM MOVE_THUNDERBOLT MOVE_AMNESIA MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [764] = { + .species = SPECIES_REGISTEEL, + .moves = {MOVE_METAL_CLAW MOVE_CURSE MOVE_AMNESIA MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [765] = { + .species = SPECIES_LATIAS, + .moves = {MOVE_PSYCHIC MOVE_THUNDERBOLT MOVE_ICE_BEAM MOVE_DRAGON_CLAW}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [766] = { + .species = SPECIES_LATIOS, + .moves = {MOVE_PSYCHIC MOVE_THUNDERBOLT MOVE_ICE_BEAM MOVE_DRAGON_CLAW}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [767] = { + .species = SPECIES_ARTICUNO, + .moves = {MOVE_SUBSTITUTE MOVE_TOXIC MOVE_BLIZZARD MOVE_DOUBLE_TEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_IMPISH + }, + [768] = { + .species = SPECIES_ZAPDOS, + .moves = {MOVE_THUNDER MOVE_RAIN_DANCE MOVE_DRILL_PECK MOVE_DOUBLE_TEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [769] = { + .species = SPECIES_MOLTRES, + .moves = {MOVE_OVERHEAT MOVE_AERIAL_ACE MOVE_DOUBLE_TEAM MOVE_PROTECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [770] = { + .species = SPECIES_RAIKOU, + .moves = {MOVE_THUNDER MOVE_RAIN_DANCE MOVE_DOUBLE_TEAM MOVE_REFLECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [771] = { + .species = SPECIES_ENTEI, + .moves = {MOVE_FIRE_BLAST MOVE_SUNNY_DAY MOVE_SOLAR_BEAM MOVE_REFLECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [772] = { + .species = SPECIES_SUICUNE, + .moves = {MOVE_TOXIC MOVE_DIVE MOVE_DOUBLE_TEAM MOVE_PROTECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_CALM + }, + [773] = { + .species = SPECIES_REGIROCK, + .moves = {MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_COUNTER MOVE_EXPLOSION}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [774] = { + .species = SPECIES_REGICE, + .moves = {MOVE_THUNDER MOVE_RAIN_DANCE MOVE_BLIZZARD MOVE_BRICK_BREAK}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIET + }, + [775] = { + .species = SPECIES_REGISTEEL, + .moves = {MOVE_THUNDERBOLT MOVE_ICE_PUNCH MOVE_EARTHQUAKE MOVE_AERIAL_ACE}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIET + }, + [776] = { + .species = SPECIES_LATIAS, + .moves = {MOVE_PSYCHIC MOVE_THUNDERBOLT MOVE_ICE_BEAM MOVE_EARTHQUAKE}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [777] = { + .species = SPECIES_LATIOS, + .moves = {MOVE_PSYCHIC MOVE_THUNDERBOLT MOVE_ICE_BEAM MOVE_EARTHQUAKE}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [778] = { + .species = SPECIES_ARTICUNO, + .moves = {MOVE_ICE_BEAM MOVE_FACADE MOVE_AERIAL_ACE MOVE_PROTECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [779] = { + .species = SPECIES_ZAPDOS, + .moves = {MOVE_THUNDERBOLT MOVE_DRILL_PECK MOVE_THUNDER_WAVE MOVE_SUBSTITUTE}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [780] = { + .species = SPECIES_MOLTRES, + .moves = {MOVE_FIRE_BLAST MOVE_SUNNY_DAY MOVE_DOUBLE_TEAM MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [781] = { + .species = SPECIES_RAIKOU, + .moves = {MOVE_THUNDERBOLT MOVE_THUNDER_WAVE MOVE_QUICK_ATTACK MOVE_ROAR}, + .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [782] = { + .species = SPECIES_ENTEI, + .moves = {MOVE_FLAMETHROWER MOVE_DOUBLE_EDGE MOVE_SWAGGER MOVE_PSYCH_UP}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [783] = { + .species = SPECIES_SUICUNE, + .moves = {MOVE_SURF MOVE_ICE_BEAM MOVE_RAIN_DANCE MOVE_ROAR}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [784] = { + .species = SPECIES_REGIROCK, + .moves = {MOVE_ROCK_SLIDE MOVE_EARTHQUAKE MOVE_CURSE MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [785] = { + .species = SPECIES_REGICE, + .moves = {MOVE_ICE_BEAM MOVE_THUNDERBOLT MOVE_THUNDER_WAVE MOVE_EXPLOSION}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_QUIET + }, + [786] = { + .species = SPECIES_REGISTEEL, + .moves = {MOVE_ANCIENT_POWER MOVE_AMNESIA MOVE_COUNTER MOVE_EXPLOSION}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [787] = { + .species = SPECIES_LATIAS, + .moves = {MOVE_DRAGON_CLAW MOVE_THUNDERBOLT MOVE_ICE_BEAM MOVE_EARTHQUAKE}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [788] = { + .species = SPECIES_LATIOS, + .moves = {MOVE_DRAGON_CLAW MOVE_THUNDERBOLT MOVE_ICE_BEAM MOVE_EARTHQUAKE}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [789] = { + .species = SPECIES_ARTICUNO, + .moves = {MOVE_BLIZZARD MOVE_DOUBLE_EDGE MOVE_REST MOVE_REFLECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [790] = { + .species = SPECIES_ZAPDOS, + .moves = {MOVE_THUNDERBOLT MOVE_DRILL_PECK MOVE_THUNDER_WAVE MOVE_LIGHT_SCREEN}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [791] = { + .species = SPECIES_MOLTRES, + .moves = {MOVE_OVERHEAT MOVE_DOUBLE_EDGE MOVE_STEEL_WING MOVE_SAFEGUARD}, + .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_QUIET + }, + [792] = { + .species = SPECIES_RAIKOU, + .moves = {MOVE_THUNDERBOLT MOVE_BITE MOVE_THUNDER_WAVE MOVE_REFLECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [793] = { + .species = SPECIES_ENTEI, + .moves = {MOVE_FLAMETHROWER MOVE_BITE MOVE_DOUBLE_TEAM MOVE_REFLECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [794] = { + .species = SPECIES_SUICUNE, + .moves = {MOVE_SURF MOVE_ICE_BEAM MOVE_BITE MOVE_REFLECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [795] = { + .species = SPECIES_REGIROCK, + .moves = {MOVE_ROCK_SLIDE MOVE_BRICK_BREAK MOVE_DOUBLE_TEAM MOVE_THUNDER_WAVE}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_CAREFUL + }, + [796] = { + .species = SPECIES_REGICE, + .moves = {MOVE_ICE_BEAM MOVE_HAIL MOVE_DOUBLE_TEAM MOVE_THUNDER_WAVE}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_BOLD + }, + [797] = { + .species = SPECIES_REGISTEEL, + .moves = {MOVE_ANCIENT_POWER MOVE_EARTHQUAKE MOVE_DOUBLE_TEAM MOVE_THUNDER_WAVE}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_IMPISH + }, + [798] = { + .species = SPECIES_LATIAS, + .moves = {MOVE_MIST_BALL MOVE_SHADOW_BALL MOVE_CHARM MOVE_REFLECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [799] = { + .species = SPECIES_LATIOS, + .moves = {MOVE_LUSTER_PURGE MOVE_THUNDERBOLT MOVE_ICE_BEAM MOVE_DRAGON_CLAW}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [800] = { + .species = SPECIES_GENGAR, + .moves = {MOVE_PSYCHIC MOVE_SHADOW_BALL MOVE_THUNDERBOLT MOVE_FIRE_PUNCH}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [801] = { + .species = SPECIES_GENGAR, + .moves = {MOVE_PSYCHIC MOVE_SHADOW_BALL MOVE_THUNDERBOLT MOVE_ICE_PUNCH}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [802] = { + .species = SPECIES_GENGAR, + .moves = {MOVE_PSYCHIC MOVE_THUNDERBOLT MOVE_FIRE_PUNCH MOVE_DESTINY_BOND}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [803] = { + .species = SPECIES_GENGAR, + .moves = {MOVE_PSYCHIC MOVE_THUNDERBOLT MOVE_ICE_PUNCH MOVE_DESTINY_BOND}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [804] = { + .species = SPECIES_URSARING, + .moves = {MOVE_MEGA_KICK MOVE_AERIAL_ACE MOVE_ROCK_SLIDE MOVE_BRICK_BREAK}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHOICE_BAND, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [805] = { + .species = SPECIES_URSARING, + .moves = {MOVE_HYPER_BEAM MOVE_YAWN MOVE_SWORDS_DANCE MOVE_DOUBLE_TEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [806] = { + .species = SPECIES_URSARING, + .moves = {MOVE_FACADE MOVE_EARTHQUAKE MOVE_CRUNCH MOVE_BULK_UP}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [807] = { + .species = SPECIES_URSARING, + .moves = {MOVE_FACADE MOVE_EARTHQUAKE MOVE_CRUNCH MOVE_BRICK_BREAK}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [808] = { + .species = SPECIES_MACHAMP, + .moves = {MOVE_CROSS_CHOP MOVE_DOUBLE_EDGE MOVE_EARTHQUAKE MOVE_ROCK_SLIDE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [809] = { + .species = SPECIES_MACHAMP, + .moves = {MOVE_CROSS_CHOP MOVE_EARTHQUAKE MOVE_COUNTER MOVE_ROCK_TOMB}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [810] = { + .species = SPECIES_MACHAMP, + .moves = {MOVE_FOCUS_PUNCH MOVE_SUBSTITUTE MOVE_ATTRACT MOVE_DOUBLE_TEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [811] = { + .species = SPECIES_MACHAMP, + .moves = {MOVE_REVENGE MOVE_ROCK_SLIDE MOVE_FACADE MOVE_COUNTER}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [812] = { + .species = SPECIES_GARDEVOIR, + .moves = {MOVE_PSYCHIC MOVE_SHADOW_BALL MOVE_ENDURE MOVE_DESTINY_BOND}, + .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [813] = { + .species = SPECIES_GARDEVOIR, + .moves = {MOVE_PSYCHIC MOVE_THUNDERBOLT MOVE_WILL_O_WISP MOVE_DESTINY_BOND}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, + .nature = NATURE_TIMID + }, + [814] = { + .species = SPECIES_GARDEVOIR, + .moves = {MOVE_PSYCHIC MOVE_CALM_MIND MOVE_WILL_O_WISP MOVE_DESTINY_BOND}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_BOLD + }, + [815] = { + .species = SPECIES_GARDEVOIR, + .moves = {MOVE_PSYCHIC MOVE_MAGICAL_LEAF MOVE_ATTRACT MOVE_DOUBLE_TEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [816] = { + .species = SPECIES_STARMIE, + .moves = {MOVE_SURF MOVE_PSYCHIC MOVE_RECOVER MOVE_LIGHT_SCREEN}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [817] = { + .species = SPECIES_STARMIE, + .moves = {MOVE_SURF MOVE_CONFUSE_RAY MOVE_THUNDER_WAVE MOVE_RECOVER}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_CALM + }, + [818] = { + .species = SPECIES_STARMIE, + .moves = {MOVE_PSYCHIC MOVE_ICE_BEAM MOVE_COSMIC_POWER MOVE_RECOVER}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [819] = { + .species = SPECIES_STARMIE, + .moves = {MOVE_SURF MOVE_THUNDERBOLT MOVE_COSMIC_POWER MOVE_RECOVER}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [820] = { + .species = SPECIES_LAPRAS, + .moves = {MOVE_PSYCHIC MOVE_THUNDERBOLT MOVE_IRON_TAIL MOVE_DOUBLE_EDGE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [821] = { + .species = SPECIES_LAPRAS, + .moves = {MOVE_HYDRO_PUMP MOVE_THUNDER MOVE_RAIN_DANCE MOVE_BLIZZARD}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [822] = { + .species = SPECIES_LAPRAS, + .moves = {MOVE_SHEER_COLD MOVE_HORN_DRILL MOVE_REST MOVE_SLEEP_TALK}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEPPA_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_CALM + }, + [823] = { + .species = SPECIES_LAPRAS, + .moves = {MOVE_SHEER_COLD MOVE_HORN_DRILL MOVE_SING MOVE_ATTRACT}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_CALM + }, + [824] = { + .species = SPECIES_SNORLAX, + .moves = {MOVE_MEGA_KICK MOVE_SHADOW_BALL MOVE_BRICK_BREAK MOVE_COUNTER}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [825] = { + .species = SPECIES_SNORLAX, + .moves = {MOVE_EARTHQUAKE MOVE_SHADOW_BALL MOVE_BRICK_BREAK MOVE_COUNTER}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [826] = { + .species = SPECIES_SNORLAX, + .moves = {MOVE_HYPER_BEAM MOVE_SHADOW_BALL MOVE_EARTHQUAKE MOVE_CURSE}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [827] = { + .species = SPECIES_SNORLAX, + .moves = {MOVE_RETURN MOVE_SHADOW_BALL MOVE_BELLY_DRUM MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [828] = { + .species = SPECIES_SALAMENCE, + .moves = {MOVE_FACADE MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_DRAGON_DANCE}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [829] = { + .species = SPECIES_SALAMENCE, + .moves = {MOVE_HEADBUTT MOVE_AERIAL_ACE MOVE_CRUNCH MOVE_DRAGON_DANCE}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_HARDY + }, + [830] = { + .species = SPECIES_SALAMENCE, + .moves = {MOVE_FLAMETHROWER MOVE_DRAGON_CLAW MOVE_CRUNCH MOVE_BRICK_BREAK}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [831] = { + .species = SPECIES_SALAMENCE, + .moves = {MOVE_FLAMETHROWER MOVE_DRAGON_CLAW MOVE_CRUNCH MOVE_ATTRACT}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [832] = { + .species = SPECIES_METAGROSS, + .moves = {MOVE_EXPLOSION MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_BRICK_BREAK}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_JOLLY + }, + [833] = { + .species = SPECIES_METAGROSS, + .moves = {MOVE_METEOR_MASH MOVE_PSYCHIC MOVE_ICE_PUNCH MOVE_THUNDER_PUNCH}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [834] = { + .species = SPECIES_METAGROSS, + .moves = {MOVE_EARTHQUAKE MOVE_SHADOW_BALL MOVE_ICE_PUNCH MOVE_THUNDER_PUNCH}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [835] = { + .species = SPECIES_METAGROSS, + .moves = {MOVE_METEOR_MASH MOVE_EARTHQUAKE MOVE_BRICK_BREAK MOVE_EXPLOSION}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [836] = { + .species = SPECIES_REGIROCK, + .moves = {MOVE_HYPER_BEAM MOVE_FOCUS_PUNCH MOVE_ROCK_SLIDE MOVE_DOUBLE_TEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [837] = { + .species = SPECIES_REGIROCK, + .moves = {MOVE_SWAGGER MOVE_PSYCH_UP MOVE_ROCK_SLIDE MOVE_EXPLOSION}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [838] = { + .species = SPECIES_REGICE, + .moves = {MOVE_EARTHQUAKE MOVE_ICE_BEAM MOVE_CURSE MOVE_COUNTER}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_BRAVE + }, + [839] = { + .species = SPECIES_REGICE, + .moves = {MOVE_ICE_BEAM MOVE_THUNDERBOLT MOVE_SLEEP_TALK MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [840] = { + .species = SPECIES_REGISTEEL, + .moves = {MOVE_FOCUS_PUNCH MOVE_SUBSTITUTE MOVE_TOXIC MOVE_DOUBLE_TEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [841] = { + .species = SPECIES_REGISTEEL, + .moves = {MOVE_SUPERPOWER MOVE_AERIAL_ACE MOVE_SWAGGER MOVE_PSYCH_UP}, + .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [842] = { + .species = SPECIES_LATIAS, + .moves = {MOVE_DRAGON_CLAW MOVE_THUNDER_WAVE MOVE_CALM_MIND MOVE_RECOVER}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [843] = { + .species = SPECIES_LATIAS, + .moves = {MOVE_MIST_BALL MOVE_DRAGON_CLAW MOVE_ATTRACT MOVE_THUNDER_WAVE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [844] = { + .species = SPECIES_LATIAS, + .moves = {MOVE_EARTHQUAKE MOVE_SHADOW_BALL MOVE_SWAGGER MOVE_PSYCH_UP}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [845] = { + .species = SPECIES_LATIAS, + .moves = {MOVE_PSYCHIC MOVE_SHADOW_BALL MOVE_EARTHQUAKE MOVE_AERIAL_ACE}, + .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [846] = { + .species = SPECIES_LATIOS, + .moves = {MOVE_DRAGON_CLAW MOVE_THUNDER_WAVE MOVE_CALM_MIND MOVE_RECOVER}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [847] = { + .species = SPECIES_LATIOS, + .moves = {MOVE_LUSTER_PURGE MOVE_SHADOW_BALL MOVE_DRAGON_CLAW MOVE_THUNDER_WAVE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [848] = { + .species = SPECIES_LATIOS, + .moves = {MOVE_EARTHQUAKE MOVE_SHADOW_BALL MOVE_DRAGON_DANCE MOVE_RECOVER}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [849] = { + .species = SPECIES_LATIOS, + .moves = {MOVE_PSYCHIC MOVE_SHADOW_BALL MOVE_EARTHQUAKE MOVE_AERIAL_ACE}, + .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [850] = { + .species = SPECIES_DRAGONITE, + .moves = {MOVE_EARTHQUAKE MOVE_AERIAL_ACE MOVE_BRICK_BREAK MOVE_DRAGON_DANCE}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [851] = { + .species = SPECIES_DRAGONITE, + .moves = {MOVE_EARTHQUAKE MOVE_DOUBLE_EDGE MOVE_AERIAL_ACE MOVE_DRAGON_DANCE}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [852] = { + .species = SPECIES_DRAGONITE, + .moves = {MOVE_HYPER_BEAM MOVE_ATTRACT MOVE_DOUBLE_TEAM MOVE_THUNDER_WAVE}, + .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, + .nature = NATURE_ADAMANT + }, + [853] = { + .species = SPECIES_DRAGONITE, + .moves = {MOVE_HYPER_BEAM MOVE_THUNDER_WAVE MOVE_DRAGON_DANCE MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [854] = { + .species = SPECIES_DRAGONITE, + .moves = {MOVE_OUTRAGE MOVE_DOUBLE_EDGE MOVE_THUNDER_WAVE MOVE_ROAR}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [855] = { + .species = SPECIES_DRAGONITE, + .moves = {MOVE_DRAGON_CLAW MOVE_THUNDERBOLT MOVE_SURF MOVE_FLAMETHROWER}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [856] = { + .species = SPECIES_DRAGONITE, + .moves = {MOVE_DRAGON_CLAW MOVE_THUNDERBOLT MOVE_SURF MOVE_ICE_BEAM}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [857] = { + .species = SPECIES_DRAGONITE, + .moves = {MOVE_DRAGON_CLAW MOVE_FLAMETHROWER MOVE_ICE_BEAM MOVE_BRICK_BREAK}, + .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [858] = { + .species = SPECIES_DRAGONITE, + .moves = {MOVE_THUNDER MOVE_SURF MOVE_RAIN_DANCE MOVE_EARTHQUAKE}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [859] = { + .species = SPECIES_DRAGONITE, + .moves = {MOVE_FIRE_BLAST MOVE_BLIZZARD MOVE_SUNNY_DAY MOVE_EARTHQUAKE}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_DOCILE + }, + [860] = { + .species = SPECIES_TYRANITAR, + .moves = {MOVE_EARTHQUAKE MOVE_AERIAL_ACE MOVE_THUNDERBOLT MOVE_SURF}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [861] = { + .species = SPECIES_TYRANITAR, + .moves = {MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_CRUNCH MOVE_THUNDERBOLT}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [862] = { + .species = SPECIES_TYRANITAR, + .moves = {MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_COUNTER MOVE_DRAGON_DANCE}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [863] = { + .species = SPECIES_TYRANITAR, + .moves = {MOVE_CRUNCH MOVE_ICE_BEAM MOVE_THUNDERBOLT MOVE_FLAMETHROWER}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [864] = { + .species = SPECIES_TYRANITAR, + .moves = {MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_DRAGON_DANCE MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [865] = { + .species = SPECIES_TYRANITAR, + .moves = {MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_CURSE MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [866] = { + .species = SPECIES_TYRANITAR, + .moves = {MOVE_ROCK_SLIDE MOVE_AERIAL_ACE MOVE_BRICK_BREAK MOVE_CURSE}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [867] = { + .species = SPECIES_TYRANITAR, + .moves = {MOVE_ROCK_SLIDE MOVE_THUNDER_WAVE MOVE_DRAGON_DANCE MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [868] = { + .species = SPECIES_TYRANITAR, + .moves = {MOVE_CRUNCH MOVE_EARTHQUAKE MOVE_AERIAL_ACE MOVE_ATTRACT}, + .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_HARDY + }, + [869] = { + .species = SPECIES_TYRANITAR, + .moves = {MOVE_DOUBLE_EDGE MOVE_EARTHQUAKE MOVE_ROCK_SLIDE MOVE_DRAGON_DANCE}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_ADAMANT + }, + [870] = { + .species = SPECIES_ARTICUNO, + .moves = {MOVE_BLIZZARD MOVE_DOUBLE_EDGE MOVE_AGILITY MOVE_SWAGGER}, + .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [871] = { + .species = SPECIES_ARTICUNO, + .moves = {MOVE_ICE_BEAM MOVE_AERIAL_ACE MOVE_REFLECT MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [872] = { + .species = SPECIES_ZAPDOS, + .moves = {MOVE_THUNDERBOLT MOVE_DRILL_PECK MOVE_DOUBLE_EDGE MOVE_THUNDER_WAVE}, + .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [873] = { + .species = SPECIES_ZAPDOS, + .moves = {MOVE_THUNDER MOVE_DRILL_PECK MOVE_RAIN_DANCE MOVE_DOUBLE_EDGE}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [874] = { + .species = SPECIES_MOLTRES, + .moves = {MOVE_OVERHEAT MOVE_SUNNY_DAY MOVE_SWAGGER MOVE_FACADE}, + .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_DOCILE + }, + [875] = { + .species = SPECIES_MOLTRES, + .moves = {MOVE_OVERHEAT MOVE_DOUBLE_EDGE MOVE_AERIAL_ACE MOVE_STEEL_WING}, + .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, + .nature = NATURE_DOCILE + }, + [876] = { + .species = SPECIES_RAIKOU, + .moves = {MOVE_THUNDERBOLT MOVE_DOUBLE_EDGE MOVE_ROAR MOVE_REFLECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, + .nature = NATURE_MODEST + }, + [877] = { + .species = SPECIES_RAIKOU, + .moves = {MOVE_THUNDERBOLT MOVE_CALM_MIND MOVE_SUBSTITUTE MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [878] = { + .species = SPECIES_ENTEI, + .moves = {MOVE_FIRE_BLAST MOVE_DOUBLE_EDGE MOVE_ENDURE MOVE_REFLECT}, + .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_DOCILE + }, + [879] = { + .species = SPECIES_ENTEI, + .moves = {MOVE_FLAMETHROWER MOVE_CALM_MIND MOVE_ROAR MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, + .nature = NATURE_MODEST + }, + [880] = { + .species = SPECIES_SUICUNE, + .moves = {MOVE_SURF MOVE_ICE_BEAM MOVE_CALM_MIND MOVE_ICY_WIND}, + .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY, + .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + }, + [881] = { + .species = SPECIES_SUICUNE, + .moves = {MOVE_SURF MOVE_ICE_BEAM MOVE_CALM_MIND MOVE_REST}, + .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY, + .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, + .nature = NATURE_MODEST + } +}; diff --git a/src/data/battle_frontier/battle_frontier_trainer_mons.h b/src/data/battle_frontier/battle_frontier_trainer_mons.h new file mode 100644 index 000000000..d0e21172b --- /dev/null +++ b/src/data/battle_frontier/battle_frontier_trainer_mons.h @@ -0,0 +1,15229 @@ +const u16 gBattleFrontierTrainerMons_Brady[] = +{ + 0, + 1, + 2, + 3, + 4, + 5, + 6, + 7, + 10, + 13, + 14, + 15, + 16, + 17, + 18, + 19, + 20, + 21, + 22, + 23, + 24, + 25, + 26, + 27, + 28, + 29, + 30, + 31, + 32, + 33, + 34, + 35, + 36, + 37, + 38, + 39, + 40, + 41, + 42, + 43, + 44, + 45, + 46, + 47, + 48, + 49, + 50, + 51, + 52, + 53, + 54, + 55, + 56, + 57, + 58, + 59, + 60, + 61, + 62, + 63, + 64, + 65, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Conner[] = +{ + 0, + 1, + 2, + 3, + 4, + 5, + 6, + 7, + 10, + 13, + 14, + 15, + 16, + 17, + 18, + 19, + 20, + 21, + 22, + 23, + 24, + 25, + 26, + 27, + 28, + 29, + 30, + 31, + 32, + 33, + 34, + 35, + 36, + 37, + 38, + 39, + 40, + 41, + 42, + 43, + 44, + 45, + 46, + 47, + 48, + 49, + 50, + 51, + 52, + 53, + 54, + 55, + 56, + 57, + 58, + 59, + 60, + 61, + 62, + 63, + 64, + 65, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Bradley[] = +{ + 0, + 1, + 2, + 3, + 4, + 5, + 6, + 7, + 10, + 13, + 14, + 15, + 16, + 17, + 18, + 19, + 20, + 21, + 22, + 23, + 24, + 25, + 26, + 27, + 28, + 29, + 30, + 31, + 32, + 33, + 34, + 35, + 36, + 37, + 38, + 39, + 40, + 41, + 42, + 43, + 44, + 45, + 46, + 47, + 48, + 49, + 50, + 51, + 52, + 53, + 54, + 55, + 56, + 57, + 58, + 59, + 60, + 61, + 62, + 63, + 64, + 65, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Cybil[] = +{ + 0, + 1, + 2, + 3, + 4, + 5, + 6, + 7, + 10, + 13, + 14, + 15, + 16, + 17, + 18, + 19, + 20, + 21, + 22, + 23, + 24, + 25, + 26, + 27, + 28, + 29, + 30, + 31, + 32, + 33, + 34, + 35, + 36, + 37, + 38, + 39, + 40, + 41, + 42, + 43, + 44, + 45, + 46, + 47, + 48, + 49, + 50, + 51, + 52, + 53, + 54, + 55, + 56, + 57, + 58, + 59, + 60, + 61, + 62, + 63, + 64, + 65, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Rodette[] = +{ + 0, + 1, + 2, + 3, + 4, + 5, + 6, + 7, + 10, + 13, + 14, + 15, + 16, + 17, + 18, + 19, + 20, + 21, + 22, + 23, + 24, + 25, + 26, + 27, + 28, + 29, + 30, + 31, + 32, + 33, + 34, + 35, + 36, + 37, + 38, + 39, + 40, + 41, + 42, + 43, + 44, + 45, + 46, + 47, + 48, + 49, + 50, + 51, + 52, + 53, + 54, + 55, + 56, + 57, + 58, + 59, + 60, + 61, + 62, + 63, + 64, + 65, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Peggy[] = +{ + 0, + 1, + 2, + 3, + 4, + 5, + 6, + 7, + 10, + 13, + 14, + 15, + 16, + 17, + 18, + 19, + 20, + 21, + 22, + 23, + 24, + 25, + 26, + 27, + 28, + 29, + 30, + 31, + 32, + 33, + 34, + 35, + 36, + 37, + 38, + 39, + 40, + 41, + 42, + 43, + 44, + 45, + 46, + 47, + 48, + 49, + 50, + 51, + 52, + 53, + 54, + 55, + 56, + 57, + 58, + 59, + 60, + 61, + 62, + 63, + 64, + 65, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Keith[] = +{ + 66, + 67, + 68, + 69, + 70, + 71, + 72, + 73, + 74, + 75, + 76, + 77, + 78, + 79, + 80, + 81, + 82, + 83, + 84, + 85, + 86, + 87, + 88, + 89, + 90, + 91, + 92, + 93, + 94, + 95, + 96, + 97, + 98, + 99, + 100, + 101, + 102, + 103, + 104, + 105, + 106, + 107, + 108, + 109, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Grayson[] = +{ + 66, + 67, + 68, + 69, + 70, + 71, + 72, + 73, + 74, + 75, + 76, + 77, + 78, + 79, + 80, + 81, + 82, + 83, + 84, + 85, + 86, + 87, + 88, + 89, + 90, + 91, + 92, + 93, + 94, + 95, + 96, + 97, + 98, + 99, + 100, + 101, + 102, + 103, + 104, + 105, + 106, + 107, + 108, + 109, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Glenn[] = +{ + 66, + 67, + 68, + 69, + 70, + 71, + 72, + 73, + 74, + 75, + 76, + 77, + 78, + 79, + 80, + 81, + 82, + 83, + 84, + 85, + 86, + 87, + 88, + 89, + 90, + 91, + 92, + 93, + 94, + 95, + 96, + 97, + 98, + 99, + 100, + 101, + 102, + 103, + 104, + 105, + 106, + 107, + 108, + 109, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Liliana[] = +{ + 66, + 67, + 68, + 69, + 70, + 71, + 72, + 73, + 74, + 75, + 76, + 77, + 78, + 79, + 80, + 81, + 82, + 83, + 84, + 85, + 86, + 87, + 88, + 89, + 90, + 91, + 92, + 93, + 94, + 95, + 96, + 97, + 98, + 99, + 100, + 101, + 102, + 103, + 104, + 105, + 106, + 107, + 108, + 109, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Elise[] = +{ + 66, + 67, + 68, + 69, + 70, + 71, + 72, + 73, + 74, + 75, + 76, + 77, + 78, + 79, + 80, + 81, + 82, + 83, + 84, + 85, + 86, + 87, + 88, + 89, + 90, + 91, + 92, + 93, + 94, + 95, + 96, + 97, + 98, + 99, + 100, + 101, + 102, + 103, + 104, + 105, + 106, + 107, + 108, + 109, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Zoey[] = +{ + 66, + 67, + 68, + 69, + 70, + 71, + 72, + 73, + 74, + 75, + 76, + 77, + 78, + 79, + 80, + 81, + 82, + 83, + 84, + 85, + 86, + 87, + 88, + 89, + 90, + 91, + 92, + 93, + 94, + 95, + 96, + 97, + 98, + 99, + 100, + 101, + 102, + 103, + 104, + 105, + 106, + 107, + 108, + 109, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Manuel[] = +{ + 5, + 20, + 21, + 25, + 27, + 35, + 46, + 47, + 48, + 50, + 53, + 62, + 63, + 69, + 75, + 78, + 79, + 80, + 84, + 90, + 92, + 99, + 100, + 102, + 106, + 110, + 112, + 114, + 119, + 121, + 124, + 127, + 146, + 147, + 154, + 158, + 160, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Russ[] = +{ + 5, + 20, + 21, + 25, + 27, + 35, + 46, + 47, + 48, + 50, + 53, + 62, + 63, + 69, + 75, + 78, + 79, + 80, + 84, + 90, + 92, + 99, + 100, + 102, + 106, + 110, + 112, + 114, + 119, + 121, + 124, + 127, + 146, + 147, + 154, + 158, + 160, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Dustin[] = +{ + 5, + 20, + 21, + 25, + 27, + 35, + 46, + 47, + 48, + 50, + 53, + 62, + 63, + 69, + 75, + 78, + 79, + 80, + 84, + 90, + 92, + 99, + 100, + 102, + 106, + 110, + 112, + 114, + 119, + 121, + 124, + 127, + 146, + 147, + 154, + 158, + 160, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Tina[] = +{ + 5, + 20, + 21, + 25, + 27, + 35, + 46, + 47, + 48, + 50, + 53, + 62, + 63, + 69, + 75, + 78, + 79, + 80, + 84, + 90, + 92, + 99, + 100, + 102, + 106, + 110, + 112, + 114, + 119, + 121, + 124, + 127, + 146, + 147, + 154, + 158, + 160, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Gillian[] = +{ + 5, + 20, + 21, + 25, + 27, + 35, + 46, + 47, + 48, + 50, + 53, + 62, + 63, + 69, + 75, + 78, + 79, + 80, + 84, + 90, + 92, + 99, + 100, + 102, + 106, + 110, + 112, + 114, + 119, + 121, + 124, + 127, + 146, + 147, + 154, + 158, + 160, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Zoe[] = +{ + 5, + 20, + 21, + 25, + 27, + 35, + 46, + 47, + 48, + 50, + 53, + 62, + 63, + 69, + 75, + 78, + 79, + 80, + 84, + 90, + 92, + 99, + 100, + 102, + 106, + 110, + 112, + 114, + 119, + 121, + 124, + 127, + 146, + 147, + 154, + 158, + 160, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Chen[] = +{ + 110, + 111, + 112, + 113, + 114, + 115, + 116, + 117, + 118, + 119, + 120, + 121, + 122, + 123, + 124, + 125, + 127, + 128, + 129, + 130, + 131, + 132, + 133, + 134, + 135, + 136, + 137, + 138, + 139, + 140, + 141, + 142, + 143, + 144, + 145, + 146, + 147, + 148, + 149, + 150, + 151, + 152, + 153, + 154, + 155, + 156, + 157, + 158, + 159, + 160, + 161, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Al[] = +{ + 110, + 111, + 112, + 113, + 114, + 115, + 116, + 117, + 118, + 119, + 120, + 121, + 122, + 123, + 124, + 125, + 127, + 128, + 129, + 130, + 131, + 132, + 133, + 134, + 135, + 136, + 137, + 138, + 139, + 140, + 141, + 142, + 143, + 144, + 145, + 146, + 147, + 148, + 149, + 150, + 151, + 152, + 153, + 154, + 155, + 156, + 157, + 158, + 159, + 160, + 161, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Mitch[] = +{ + 110, + 111, + 112, + 113, + 114, + 115, + 116, + 117, + 118, + 119, + 120, + 121, + 122, + 123, + 124, + 125, + 127, + 128, + 129, + 130, + 131, + 132, + 133, + 134, + 135, + 136, + 137, + 138, + 139, + 140, + 141, + 142, + 143, + 144, + 145, + 146, + 147, + 148, + 149, + 150, + 151, + 152, + 153, + 154, + 155, + 156, + 157, + 158, + 159, + 160, + 161, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Anne[] = +{ + 110, + 111, + 112, + 113, + 114, + 115, + 116, + 117, + 118, + 119, + 120, + 121, + 122, + 123, + 124, + 125, + 127, + 128, + 129, + 130, + 131, + 132, + 133, + 134, + 135, + 136, + 137, + 138, + 139, + 140, + 141, + 142, + 143, + 144, + 145, + 146, + 147, + 148, + 149, + 150, + 151, + 152, + 153, + 154, + 155, + 156, + 157, + 158, + 159, + 160, + 161, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Alize[] = +{ + 110, + 111, + 112, + 113, + 114, + 115, + 116, + 117, + 118, + 119, + 120, + 121, + 122, + 123, + 124, + 125, + 127, + 128, + 129, + 130, + 131, + 132, + 133, + 134, + 135, + 136, + 137, + 138, + 139, + 140, + 141, + 142, + 143, + 144, + 145, + 146, + 147, + 148, + 149, + 150, + 151, + 152, + 153, + 154, + 155, + 156, + 157, + 158, + 159, + 160, + 161, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Lauren[] = +{ + 110, + 111, + 112, + 113, + 114, + 115, + 116, + 117, + 118, + 119, + 120, + 121, + 122, + 123, + 124, + 125, + 127, + 128, + 129, + 130, + 131, + 132, + 133, + 134, + 135, + 136, + 137, + 138, + 139, + 140, + 141, + 142, + 143, + 144, + 145, + 146, + 147, + 148, + 149, + 150, + 151, + 152, + 153, + 154, + 155, + 156, + 157, + 158, + 159, + 160, + 161, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Kipp[] = +{ + 5, + 6, + 7, + 14, + 19, + 28, + 35, + 42, + 45, + 48, + 50, + 55, + 59, + 60, + 68, + 73, + 83, + 84, + 86, + 87, + 90, + 96, + 97, + 98, + 99, + 103, + 105, + 106, + 109, + 112, + 114, + 121, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Jason[] = +{ + 5, + 6, + 7, + 14, + 19, + 28, + 35, + 42, + 45, + 48, + 50, + 55, + 59, + 60, + 68, + 73, + 83, + 84, + 86, + 87, + 90, + 96, + 97, + 98, + 99, + 103, + 105, + 106, + 109, + 112, + 114, + 121, + -1 +}; + +const u16 gBattleFrontierTrainerMons_John[] = +{ + 5, + 6, + 7, + 14, + 19, + 28, + 35, + 42, + 45, + 48, + 50, + 55, + 59, + 60, + 68, + 73, + 83, + 84, + 86, + 87, + 90, + 96, + 97, + 98, + 99, + 103, + 105, + 106, + 109, + 112, + 114, + 121, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Ann[] = +{ + 5, + 6, + 7, + 14, + 19, + 28, + 35, + 42, + 45, + 48, + 50, + 55, + 59, + 60, + 68, + 73, + 83, + 84, + 86, + 87, + 90, + 96, + 97, + 98, + 99, + 103, + 105, + 106, + 109, + 112, + 114, + 121, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Eileen[] = +{ + 5, + 6, + 7, + 14, + 19, + 28, + 35, + 42, + 45, + 48, + 50, + 55, + 59, + 60, + 68, + 73, + 83, + 84, + 86, + 87, + 90, + 96, + 97, + 98, + 99, + 103, + 105, + 106, + 109, + 112, + 114, + 121, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Carlie[] = +{ + 5, + 6, + 7, + 14, + 19, + 28, + 35, + 42, + 45, + 48, + 50, + 55, + 59, + 60, + 68, + 73, + 83, + 84, + 86, + 87, + 90, + 96, + 97, + 98, + 99, + 103, + 105, + 106, + 109, + 112, + 114, + 121, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Gordon[] = +{ + 1, + 13, + 15, + 16, + 17, + 22, + 23, + 24, + 26, + 32, + 34, + 36, + 43, + 50, + 51, + 54, + 56, + 68, + 72, + 73, + 81, + 82, + 83, + 86, + 87, + 96, + 97, + 98, + 99, + 103, + 105, + 107, + 109, + 111, + 113, + 116, + 117, + 123, + 124, + 128, + 131, + 134, + 138, + 139, + 142, + 144, + 145, + 151, + 152, + 155, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Ayden[] = +{ + 1, + 13, + 15, + 16, + 17, + 22, + 23, + 24, + 26, + 32, + 34, + 36, + 43, + 50, + 51, + 54, + 56, + 68, + 72, + 73, + 81, + 82, + 83, + 86, + 87, + 96, + 97, + 98, + 99, + 103, + 105, + 107, + 109, + 111, + 113, + 116, + 117, + 123, + 124, + 128, + 131, + 134, + 138, + 139, + 142, + 144, + 145, + 151, + 152, + 155, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Marco[] = +{ + 1, + 13, + 15, + 16, + 17, + 22, + 23, + 24, + 26, + 32, + 34, + 36, + 43, + 50, + 51, + 54, + 56, + 68, + 72, + 73, + 81, + 82, + 83, + 86, + 87, + 96, + 97, + 98, + 99, + 103, + 105, + 107, + 109, + 111, + 113, + 116, + 117, + 123, + 124, + 128, + 131, + 134, + 138, + 139, + 142, + 144, + 145, + 151, + 152, + 155, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Cierra[] = +{ + 1, + 13, + 16, + 17, + 23, + 24, + 26, + 32, + 34, + 36, + 43, + 51, + 54, + 56, + 68, + 72, + 73, + 76, + 83, + 84, + 86, + 87, + 96, + 97, + 98, + 99, + 103, + 105, + 107, + 109, + 111, + 113, + 116, + 117, + 118, + 123, + 124, + 128, + 131, + 134, + 138, + 139, + 142, + 144, + 145, + 151, + 155, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Marcy[] = +{ + 1, + 13, + 16, + 17, + 23, + 24, + 26, + 32, + 34, + 36, + 43, + 51, + 54, + 56, + 68, + 72, + 73, + 76, + 83, + 84, + 86, + 87, + 96, + 97, + 98, + 99, + 103, + 105, + 107, + 109, + 111, + 113, + 116, + 117, + 118, + 123, + 124, + 128, + 131, + 134, + 138, + 139, + 142, + 144, + 145, + 151, + 155, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Kathy[] = +{ + 1, + 13, + 16, + 17, + 23, + 24, + 26, + 32, + 34, + 36, + 43, + 51, + 54, + 56, + 68, + 72, + 73, + 76, + 83, + 84, + 86, + 87, + 96, + 97, + 98, + 99, + 103, + 105, + 107, + 109, + 111, + 113, + 116, + 117, + 118, + 123, + 124, + 128, + 131, + 134, + 138, + 139, + 142, + 144, + 145, + 151, + 155, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Peyton[] = +{ + 84, + 85, + 87, + 88, + 89, + 93, + 94, + 95, + 96, + 97, + 98, + 99, + 100, + 101, + 102, + 103, + 105, + 106, + 107, + 109, + 112, + 113, + 117, + 120, + 121, + 123, + 129, + 134, + 142, + 143, + 145, + 148, + 149, + 151, + 152, + 155, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Julian[] = +{ + 84, + 85, + 87, + 88, + 89, + 93, + 94, + 95, + 96, + 97, + 98, + 99, + 100, + 101, + 102, + 103, + 105, + 106, + 107, + 109, + 112, + 113, + 117, + 120, + 121, + 123, + 129, + 134, + 142, + 143, + 145, + 148, + 149, + 151, + 152, + 155, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Quinn[] = +{ + 84, + 85, + 87, + 88, + 89, + 93, + 94, + 95, + 96, + 97, + 98, + 99, + 100, + 101, + 102, + 103, + 105, + 106, + 107, + 109, + 112, + 113, + 117, + 120, + 121, + 123, + 129, + 134, + 142, + 143, + 145, + 148, + 149, + 151, + 152, + 155, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Haylee[] = +{ + 1, + 5, + 6, + 10, + 13, + 14, + 16, + 17, + 18, + 19, + 20, + 23, + 24, + 26, + 28, + 29, + 31, + 32, + 33, + 34, + 35, + 36, + 42, + 43, + 44, + 45, + 46, + 47, + 48, + 49, + 54, + 56, + 59, + 61, + 65, + 66, + 67, + 68, + 71, + 72, + 79, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Amanda[] = +{ + 1, + 5, + 6, + 10, + 13, + 14, + 16, + 17, + 18, + 19, + 20, + 23, + 24, + 26, + 28, + 29, + 31, + 32, + 33, + 34, + 35, + 36, + 42, + 43, + 44, + 45, + 46, + 47, + 48, + 49, + 54, + 56, + 59, + 61, + 65, + 66, + 67, + 68, + 71, + 72, + 79, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Stacy[] = +{ + 1, + 5, + 6, + 10, + 13, + 14, + 16, + 17, + 18, + 19, + 20, + 23, + 24, + 26, + 28, + 29, + 31, + 32, + 33, + 34, + 35, + 36, + 42, + 43, + 44, + 45, + 46, + 47, + 48, + 49, + 54, + 56, + 59, + 61, + 65, + 66, + 67, + 68, + 71, + 72, + 79, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Rafael[] = +{ + 0, + 1, + 2, + 3, + 4, + 5, + 6, + 7, + 10, + 13, + 14, + 15, + 16, + 17, + 18, + 19, + 20, + 21, + 22, + 23, + 24, + 25, + 26, + 27, + 28, + 29, + 30, + 31, + 32, + 33, + 34, + 35, + 36, + 37, + 38, + 39, + 40, + 41, + 42, + 43, + 44, + 45, + 46, + 47, + 48, + 49, + 50, + 51, + 52, + 53, + 54, + 55, + 56, + 57, + 58, + 59, + 60, + 61, + 62, + 63, + 64, + 65, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Oliver[] = +{ + 66, + 67, + 68, + 69, + 70, + 71, + 72, + 73, + 74, + 75, + 76, + 77, + 78, + 79, + 80, + 81, + 82, + 83, + 84, + 85, + 86, + 87, + 88, + 89, + 90, + 91, + 92, + 93, + 94, + 95, + 96, + 97, + 98, + 99, + 100, + 101, + 102, + 103, + 104, + 105, + 106, + 107, + 108, + 109, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Payton[] = +{ + 110, + 111, + 112, + 113, + 114, + 115, + 116, + 117, + 118, + 119, + 120, + 121, + 122, + 123, + 124, + 125, + 127, + 128, + 129, + 130, + 131, + 132, + 133, + 134, + 135, + 136, + 137, + 138, + 139, + 140, + 141, + 142, + 143, + 144, + 145, + 146, + 147, + 148, + 149, + 150, + 151, + 152, + 153, + 154, + 155, + 156, + 157, + 158, + 159, + 160, + 161, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Pamela[] = +{ + 0, + 1, + 2, + 3, + 4, + 5, + 6, + 7, + 10, + 13, + 14, + 15, + 16, + 17, + 18, + 19, + 20, + 21, + 22, + 23, + 24, + 25, + 26, + 27, + 28, + 29, + 30, + 31, + 32, + 33, + 34, + 35, + 36, + 37, + 38, + 39, + 40, + 41, + 42, + 43, + 44, + 45, + 46, + 47, + 48, + 49, + 50, + 51, + 52, + 53, + 54, + 55, + 56, + 57, + 58, + 59, + 60, + 61, + 62, + 63, + 64, + 65, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Eliza[] = +{ + 66, + 67, + 68, + 69, + 70, + 71, + 72, + 73, + 74, + 75, + 76, + 77, + 78, + 79, + 80, + 81, + 82, + 83, + 84, + 85, + 86, + 87, + 88, + 89, + 90, + 91, + 92, + 93, + 94, + 95, + 96, + 97, + 98, + 99, + 100, + 101, + 102, + 103, + 104, + 105, + 106, + 107, + 108, + 109, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Marisa[] = +{ + 110, + 111, + 112, + 113, + 114, + 115, + 116, + 117, + 118, + 119, + 120, + 121, + 122, + 123, + 124, + 125, + 127, + 128, + 129, + 130, + 131, + 132, + 133, + 134, + 135, + 136, + 137, + 138, + 139, + 140, + 141, + 142, + 143, + 144, + 145, + 146, + 147, + 148, + 149, + 150, + 151, + 152, + 153, + 154, + 155, + 156, + 157, + 158, + 159, + 160, + 161, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Lewis[] = +{ + 2, + 3, + 4, + 8, + 9, + 21, + 27, + 39, + 40, + 41, + 42, + 52, + 57, + 58, + 80, + 112, + 132, + 141, + 153, + 154, + 157, + 158, + 159, + 160, + 161, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Yoshi[] = +{ + 2, + 3, + 4, + 11, + 12, + 21, + 27, + 39, + 40, + 41, + 42, + 52, + 57, + 58, + 80, + 112, + 132, + 141, + 153, + 154, + 157, + 158, + 159, + 160, + 161, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Destin[] = +{ + 2, + 3, + 4, + 21, + 27, + 39, + 40, + 41, + 42, + 52, + 57, + 58, + 80, + 112, + 132, + 141, + 153, + 154, + 157, + 158, + 159, + 160, + 161, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Keon[] = +{ + 5, + 21, + 25, + 27, + 35, + 39, + 40, + 41, + 42, + 46, + 47, + 48, + 50, + 52, + 53, + 57, + 58, + 62, + 63, + 69, + 75, + 78, + 79, + 80, + 84, + 90, + 92, + 99, + 100, + 102, + 106, + 110, + 112, + 114, + 121, + 124, + 127, + 132, + 141, + 146, + 147, + 153, + 154, + 157, + 158, + 159, + 160, + 161, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Stuart[] = +{ + 5, + 21, + 25, + 27, + 35, + 39, + 40, + 41, + 42, + 46, + 47, + 48, + 50, + 52, + 53, + 57, + 58, + 62, + 63, + 69, + 75, + 78, + 79, + 80, + 84, + 90, + 92, + 99, + 100, + 102, + 106, + 110, + 112, + 114, + 121, + 124, + 127, + 132, + 141, + 146, + 147, + 153, + 154, + 157, + 158, + 159, + 160, + 161, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Nestor[] = +{ + 5, + 21, + 25, + 27, + 35, + 39, + 40, + 41, + 42, + 46, + 47, + 48, + 50, + 52, + 53, + 57, + 58, + 62, + 63, + 69, + 75, + 78, + 79, + 80, + 84, + 90, + 92, + 99, + 100, + 102, + 106, + 110, + 112, + 114, + 121, + 124, + 127, + 132, + 141, + 146, + 147, + 153, + 154, + 157, + 158, + 159, + 160, + 161, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Derrick[] = +{ + 21, + 27, + 29, + 39, + 40, + 41, + 42, + 52, + 57, + 58, + 61, + 62, + 63, + 69, + 80, + 92, + 102, + 112, + 125, + 129, + 132, + 140, + 141, + 153, + 154, + 157, + 158, + 159, + 160, + 161, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Bryson[] = +{ + 21, + 27, + 29, + 39, + 40, + 41, + 42, + 52, + 57, + 58, + 61, + 62, + 63, + 69, + 80, + 92, + 102, + 112, + 125, + 129, + 132, + 140, + 141, + 153, + 154, + 157, + 158, + 159, + 160, + 161, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Clayton[] = +{ + 21, + 27, + 29, + 39, + 40, + 41, + 42, + 52, + 57, + 58, + 61, + 62, + 63, + 69, + 80, + 92, + 102, + 112, + 125, + 129, + 132, + 140, + 141, + 153, + 154, + 157, + 158, + 159, + 160, + 161, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Trenton[] = +{ + 6, + 7, + 55, + 60, + 68, + 73, + 83, + 86, + 87, + 105, + 111, + 116, + 123, + 124, + 128, + 134, + 138, + 139, + 151, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Jenson[] = +{ + 6, + 7, + 55, + 60, + 68, + 73, + 83, + 86, + 87, + 105, + 111, + 116, + 123, + 124, + 128, + 134, + 138, + 139, + 151, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Wesley[] = +{ + 6, + 7, + 55, + 60, + 68, + 73, + 83, + 86, + 87, + 105, + 111, + 116, + 123, + 124, + 128, + 134, + 138, + 139, + 151, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Anton[] = +{ + 31, + 39, + 58, + 67, + 70, + 74, + 75, + 78, + 85, + 104, + 108, + 120, + 122, + 133, + 138, + 139, + 140, + 141, + 150, + 151, + 152, + 156, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Lawson[] = +{ + 31, + 39, + 58, + 67, + 70, + 74, + 75, + 78, + 85, + 104, + 108, + 120, + 122, + 133, + 138, + 139, + 140, + 141, + 150, + 151, + 152, + 156, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Sammy[] = +{ + 31, + 39, + 58, + 67, + 70, + 74, + 75, + 78, + 85, + 104, + 108, + 120, + 122, + 133, + 138, + 139, + 140, + 141, + 150, + 151, + 152, + 156, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Arnie[] = +{ + 0, + 1, + 2, + 3, + 4, + 5, + 6, + 7, + 10, + 13, + 14, + 15, + 16, + 17, + 18, + 19, + 20, + 21, + 22, + 23, + 24, + 25, + 26, + 27, + 28, + 29, + 30, + 31, + 32, + 33, + 34, + 35, + 36, + 37, + 38, + 39, + 40, + 41, + 42, + 43, + 44, + 45, + 46, + 47, + 48, + 49, + 50, + 51, + 52, + 53, + 54, + 55, + 56, + 57, + 58, + 59, + 60, + 61, + 62, + 63, + 64, + 65, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Adrian[] = +{ + 66, + 67, + 68, + 69, + 70, + 71, + 72, + 73, + 74, + 75, + 76, + 77, + 78, + 79, + 80, + 81, + 82, + 83, + 84, + 85, + 86, + 87, + 88, + 89, + 90, + 91, + 92, + 93, + 94, + 95, + 96, + 97, + 98, + 99, + 100, + 101, + 102, + 103, + 104, + 105, + 106, + 107, + 108, + 109, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Tristan[] = +{ + 110, + 111, + 112, + 113, + 114, + 115, + 116, + 117, + 118, + 119, + 120, + 121, + 122, + 123, + 124, + 125, + 127, + 128, + 129, + 130, + 131, + 132, + 133, + 134, + 135, + 136, + 137, + 138, + 139, + 140, + 141, + 142, + 143, + 144, + 145, + 146, + 147, + 148, + 149, + 150, + 151, + 152, + 153, + 154, + 155, + 156, + 157, + 158, + 159, + 160, + 161, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Juliana[] = +{ + 0, + 14, + 19, + 28, + 42, + 58, + 59, + 67, + 68, + 85, + 118, + 120, + 123, + 155, + 156, + 193, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Rylee[] = +{ + 0, + 14, + 19, + 28, + 42, + 58, + 59, + 67, + 68, + 85, + 118, + 120, + 123, + 155, + 156, + 193, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Chelsea[] = +{ + 0, + 14, + 19, + 28, + 42, + 58, + 59, + 67, + 68, + 85, + 118, + 120, + 123, + 155, + 156, + 193, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Danela[] = +{ + 0, + 1, + 2, + 3, + 4, + 5, + 6, + 7, + 10, + 13, + 14, + 15, + 16, + 17, + 18, + 19, + 20, + 21, + 22, + 23, + 24, + 25, + 26, + 27, + 28, + 29, + 30, + 31, + 32, + 33, + 34, + 35, + 36, + 37, + 38, + 39, + 40, + 41, + 42, + 43, + 44, + 45, + 46, + 47, + 48, + 49, + 50, + 51, + 52, + 53, + 54, + 55, + 56, + 57, + 58, + 59, + 60, + 61, + 62, + 63, + 64, + 65, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Lizbeth[] = +{ + 66, + 67, + 68, + 69, + 70, + 71, + 72, + 73, + 74, + 75, + 76, + 77, + 78, + 79, + 80, + 81, + 82, + 83, + 84, + 85, + 86, + 87, + 88, + 89, + 90, + 91, + 92, + 93, + 94, + 95, + 96, + 97, + 98, + 99, + 100, + 101, + 102, + 103, + 104, + 105, + 106, + 107, + 108, + 109, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Amelia[] = +{ + 110, + 111, + 112, + 113, + 114, + 115, + 116, + 117, + 118, + 119, + 120, + 121, + 122, + 123, + 124, + 125, + 127, + 128, + 129, + 130, + 131, + 132, + 133, + 134, + 135, + 136, + 137, + 138, + 139, + 140, + 141, + 142, + 143, + 144, + 145, + 146, + 147, + 148, + 149, + 150, + 151, + 152, + 153, + 154, + 155, + 156, + 157, + 158, + 159, + 160, + 161, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Jillian[] = +{ + 0, + 5, + 18, + 19, + 29, + 35, + 48, + 50, + 52, + 61, + 69, + 75, + 78, + 84, + 90, + 94, + 99, + 100, + 101, + 102, + 106, + 112, + 114, + 121, + 125, + 129, + 130, + 131, + 140, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Abbie[] = +{ + 0, + 5, + 18, + 19, + 29, + 35, + 48, + 50, + 52, + 61, + 69, + 75, + 78, + 84, + 90, + 94, + 99, + 100, + 101, + 102, + 106, + 112, + 114, + 121, + 125, + 129, + 130, + 131, + 140, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Briana[] = +{ + 0, + 5, + 18, + 19, + 29, + 35, + 48, + 50, + 52, + 61, + 69, + 75, + 78, + 84, + 90, + 94, + 99, + 100, + 101, + 102, + 106, + 112, + 114, + 121, + 125, + 129, + 130, + 131, + 140, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Antonio[] = +{ + 5, + 10, + 20, + 35, + 48, + 49, + 50, + 62, + 63, + 64, + 66, + 71, + 75, + 77, + 78, + 84, + 90, + 92, + 99, + 106, + 108, + 112, + 114, + 115, + 116, + 119, + 121, + 122, + 143, + 148, + 152, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Jaden[] = +{ + 5, + 10, + 20, + 35, + 48, + 49, + 50, + 62, + 63, + 64, + 66, + 71, + 75, + 77, + 78, + 84, + 90, + 92, + 99, + 106, + 108, + 112, + 114, + 115, + 116, + 119, + 121, + 122, + 143, + 148, + 152, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Dakota[] = +{ + 5, + 10, + 20, + 35, + 48, + 49, + 50, + 62, + 63, + 64, + 66, + 71, + 75, + 77, + 78, + 84, + 90, + 92, + 99, + 106, + 108, + 112, + 114, + 115, + 116, + 119, + 121, + 122, + 143, + 148, + 152, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Brayden[] = +{ + 1, + 13, + 16, + 17, + 23, + 24, + 25, + 26, + 32, + 33, + 34, + 36, + 37, + 38, + 43, + 44, + 45, + 51, + 54, + 56, + 72, + 91, + 93, + 95, + 106, + 107, + 113, + 117, + 118, + 135, + 137, + 142, + 144, + 145, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Corson[] = +{ + 1, + 13, + 16, + 17, + 23, + 24, + 25, + 26, + 32, + 33, + 34, + 36, + 37, + 38, + 43, + 44, + 45, + 51, + 54, + 56, + 72, + 91, + 93, + 95, + 106, + 107, + 113, + 117, + 118, + 135, + 137, + 142, + 144, + 145, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Trevin[] = +{ + 1, + 13, + 16, + 17, + 23, + 24, + 25, + 26, + 32, + 33, + 34, + 36, + 37, + 38, + 43, + 44, + 45, + 51, + 54, + 56, + 72, + 91, + 93, + 95, + 106, + 107, + 113, + 117, + 118, + 135, + 137, + 142, + 144, + 145, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Patrick[] = +{ + 15, + 22, + 50, + 67, + 70, + 71, + 74, + 77, + 81, + 82, + 83, + 86, + 87, + 96, + 97, + 98, + 99, + 103, + 104, + 109, + 111, + 120, + 124, + 128, + 131, + 133, + 134, + 138, + 139, + 151, + 155, + 156, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Kaden[] = +{ + 15, + 22, + 50, + 67, + 70, + 71, + 74, + 77, + 81, + 82, + 83, + 86, + 87, + 96, + 97, + 98, + 99, + 103, + 104, + 109, + 111, + 120, + 124, + 128, + 131, + 133, + 134, + 138, + 139, + 151, + 155, + 156, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Maxwell[] = +{ + 15, + 22, + 50, + 67, + 70, + 71, + 74, + 77, + 81, + 82, + 83, + 86, + 87, + 96, + 97, + 98, + 99, + 103, + 104, + 109, + 111, + 120, + 124, + 128, + 131, + 133, + 134, + 138, + 139, + 151, + 155, + 156, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Daryl[] = +{ + 15, + 22, + 31, + 39, + 50, + 51, + 58, + 67, + 70, + 74, + 75, + 81, + 82, + 85, + 104, + 120, + 122, + 132, + 133, + 138, + 139, + 140, + 141, + 142, + 144, + 150, + 156, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Kenneth[] = +{ + 15, + 22, + 31, + 39, + 50, + 51, + 58, + 67, + 70, + 74, + 75, + 81, + 82, + 85, + 104, + 120, + 122, + 132, + 133, + 138, + 139, + 140, + 141, + 142, + 144, + 150, + 156, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Rich[] = +{ + 15, + 22, + 31, + 39, + 50, + 51, + 58, + 67, + 70, + 74, + 75, + 81, + 82, + 85, + 104, + 120, + 122, + 132, + 133, + 138, + 139, + 140, + 141, + 142, + 144, + 150, + 156, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Caden[] = +{ + 30, + 62, + 63, + 65, + 70, + 74, + 77, + 78, + 85, + 88, + 89, + 95, + 108, + 119, + 122, + 133, + 136, + 149, + 150, + 152, + 156, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Marlon[] = +{ + 30, + 62, + 63, + 65, + 70, + 74, + 77, + 78, + 85, + 88, + 89, + 95, + 108, + 119, + 122, + 133, + 136, + 149, + 150, + 152, + 156, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Nash[] = +{ + 30, + 62, + 63, + 65, + 70, + 74, + 77, + 78, + 85, + 88, + 89, + 95, + 108, + 119, + 122, + 133, + 136, + 149, + 150, + 152, + 156, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Robby[] = +{ + 1, + 13, + 15, + 16, + 17, + 22, + 23, + 24, + 26, + 32, + 33, + 34, + 36, + 37, + 38, + 43, + 44, + 50, + 51, + 54, + 56, + 67, + 70, + 72, + 74, + 75, + 81, + 82, + 85, + 91, + 93, + 104, + 107, + 113, + 117, + 120, + 132, + 133, + 135, + 137, + 142, + 144, + 145, + 156, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Reece[] = +{ + 1, + 13, + 15, + 16, + 17, + 22, + 23, + 24, + 26, + 32, + 33, + 34, + 36, + 37, + 38, + 43, + 44, + 50, + 51, + 54, + 56, + 67, + 70, + 72, + 74, + 75, + 81, + 82, + 85, + 91, + 93, + 104, + 107, + 113, + 117, + 120, + 132, + 133, + 135, + 137, + 142, + 144, + 145, + 156, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Kathryn[] = +{ + 1, + 13, + 15, + 16, + 17, + 22, + 23, + 24, + 26, + 32, + 33, + 34, + 36, + 37, + 38, + 43, + 44, + 50, + 51, + 54, + 56, + 67, + 70, + 72, + 74, + 75, + 81, + 82, + 85, + 91, + 93, + 104, + 107, + 113, + 117, + 120, + 132, + 133, + 135, + 137, + 142, + 144, + 145, + 156, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Ellen[] = +{ + 1, + 13, + 15, + 16, + 17, + 22, + 23, + 24, + 26, + 32, + 33, + 34, + 36, + 37, + 38, + 43, + 44, + 50, + 51, + 54, + 56, + 67, + 70, + 72, + 74, + 75, + 81, + 82, + 85, + 91, + 93, + 104, + 107, + 113, + 117, + 120, + 132, + 133, + 135, + 137, + 142, + 144, + 145, + 156, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Ramon[] = +{ + 15, + 22, + 50, + 71, + 72, + 76, + 77, + 81, + 82, + 83, + 84, + 87, + 96, + 97, + 98, + 99, + 103, + 107, + 109, + 111, + 113, + 117, + 118, + 131, + 134, + 138, + 139, + 142, + 144, + 145, + 151, + 155, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Arthur[] = +{ + 15, + 22, + 50, + 71, + 72, + 76, + 77, + 81, + 82, + 83, + 84, + 87, + 96, + 97, + 98, + 99, + 103, + 107, + 109, + 111, + 113, + 117, + 118, + 131, + 134, + 138, + 139, + 142, + 144, + 145, + 151, + 155, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Alondra[] = +{ + 15, + 22, + 50, + 71, + 72, + 76, + 77, + 81, + 82, + 83, + 84, + 87, + 96, + 97, + 98, + 99, + 103, + 107, + 109, + 111, + 113, + 117, + 118, + 131, + 134, + 138, + 139, + 142, + 144, + 145, + 151, + 155, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Adriana[] = +{ + 15, + 22, + 50, + 71, + 72, + 76, + 77, + 81, + 82, + 83, + 84, + 87, + 96, + 97, + 98, + 99, + 103, + 107, + 109, + 111, + 113, + 117, + 118, + 131, + 134, + 138, + 139, + 142, + 144, + 145, + 151, + 155, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Malik[] = +{ + 10, + 15, + 22, + 49, + 50, + 64, + 66, + 71, + 72, + 77, + 78, + 81, + 82, + 91, + 93, + 107, + 108, + 113, + 115, + 117, + 122, + 135, + 137, + 142, + 143, + 144, + 145, + 148, + 152, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Jill[] = +{ + 10, + 15, + 22, + 49, + 50, + 64, + 66, + 71, + 72, + 77, + 78, + 81, + 82, + 91, + 93, + 107, + 108, + 113, + 115, + 117, + 122, + 135, + 137, + 142, + 143, + 144, + 145, + 148, + 152, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Erik[] = +{ + 162, + 164, + 168, + 178, + 183, + 184, + 189, + 197, + 199, + 200, + 203, + 204, + 207, + 210, + 213, + 214, + 218, + 220, + 221, + 224, + 227, + 231, + 232, + 233, + 234, + 235, + 236, + 238, + 240, + 243, + 245, + 246, + 250, + 263, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Yazmin[] = +{ + 162, + 164, + 168, + 178, + 183, + 184, + 189, + 197, + 199, + 200, + 203, + 204, + 207, + 210, + 213, + 214, + 218, + 220, + 221, + 224, + 227, + 231, + 232, + 233, + 234, + 235, + 236, + 238, + 240, + 243, + 245, + 246, + 250, + 263, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Jamal[] = +{ + 170, + 176, + 178, + 182, + 189, + 190, + 192, + 196, + 211, + 212, + 213, + 219, + 228, + 230, + 232, + 233, + 234, + 236, + 242, + 245, + 249, + 253, + 256, + 257, + 258, + 259, + 260, + 261, + 262, + 265, + 266, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Leslie[] = +{ + 170, + 176, + 178, + 182, + 189, + 190, + 192, + 196, + 211, + 212, + 213, + 219, + 228, + 230, + 232, + 233, + 234, + 236, + 242, + 245, + 249, + 253, + 256, + 257, + 258, + 259, + 260, + 261, + 262, + 265, + 266, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Dave[] = +{ + 162, + 164, + 168, + 178, + 183, + 186, + 187, + 189, + 197, + 199, + 200, + 203, + 204, + 206, + 207, + 214, + 215, + 218, + 220, + 221, + 224, + 227, + 232, + 233, + 234, + 235, + 236, + 240, + 244, + 246, + 250, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Carlo[] = +{ + 162, + 164, + 168, + 178, + 183, + 186, + 187, + 189, + 197, + 199, + 200, + 203, + 204, + 206, + 207, + 214, + 215, + 218, + 220, + 221, + 224, + 227, + 232, + 233, + 234, + 235, + 236, + 240, + 244, + 246, + 250, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Emilia[] = +{ + 162, + 164, + 168, + 178, + 183, + 186, + 187, + 189, + 197, + 199, + 200, + 203, + 204, + 206, + 207, + 214, + 215, + 218, + 220, + 221, + 224, + 227, + 232, + 233, + 234, + 235, + 236, + 240, + 244, + 246, + 250, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Dalia[] = +{ + 162, + 164, + 168, + 178, + 183, + 186, + 187, + 189, + 197, + 199, + 200, + 203, + 204, + 206, + 207, + 214, + 215, + 218, + 220, + 221, + 224, + 227, + 232, + 233, + 234, + 235, + 236, + 240, + 244, + 246, + 250, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Hitomi[] = +{ + 164, + 166, + 175, + 178, + 181, + 189, + 191, + 193, + 194, + 195, + 197, + 199, + 200, + 202, + 203, + 205, + 206, + 207, + 210, + 215, + 218, + 220, + 221, + 222, + 223, + 225, + 227, + 230, + 232, + 233, + 234, + 235, + 236, + 240, + 241, + 246, + 247, + 252, + 254, + 262, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Ricardo[] = +{ + 164, + 166, + 175, + 178, + 181, + 189, + 191, + 193, + 194, + 195, + 197, + 199, + 200, + 202, + 203, + 205, + 206, + 207, + 210, + 215, + 218, + 220, + 221, + 222, + 223, + 225, + 227, + 230, + 232, + 233, + 234, + 235, + 236, + 240, + 241, + 246, + 247, + 252, + 254, + 262, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Shizuka[] = +{ + 164, + 166, + 175, + 178, + 181, + 189, + 191, + 193, + 194, + 195, + 197, + 199, + 200, + 202, + 203, + 205, + 206, + 207, + 210, + 215, + 218, + 220, + 221, + 222, + 223, + 225, + 227, + 230, + 232, + 233, + 234, + 235, + 236, + 240, + 241, + 246, + 247, + 252, + 254, + 262, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Joana[] = +{ + 164, + 166, + 175, + 178, + 181, + 189, + 191, + 193, + 194, + 195, + 197, + 199, + 200, + 202, + 203, + 205, + 206, + 207, + 210, + 215, + 218, + 220, + 221, + 222, + 223, + 225, + 227, + 230, + 232, + 233, + 234, + 235, + 236, + 240, + 241, + 246, + 247, + 252, + 254, + 262, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Kelly[] = +{ + 164, + 166, + 175, + 178, + 181, + 189, + 191, + 193, + 194, + 195, + 197, + 199, + 200, + 202, + 203, + 205, + 206, + 207, + 210, + 215, + 218, + 220, + 221, + 222, + 223, + 225, + 227, + 230, + 232, + 233, + 234, + 235, + 236, + 240, + 241, + 246, + 247, + 252, + 254, + 262, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Rayna[] = +{ + 164, + 166, + 175, + 178, + 181, + 189, + 191, + 193, + 194, + 195, + 197, + 199, + 200, + 202, + 203, + 205, + 206, + 207, + 210, + 215, + 218, + 220, + 221, + 222, + 223, + 225, + 227, + 230, + 232, + 233, + 234, + 235, + 236, + 240, + 241, + 246, + 247, + 252, + 254, + 262, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Evan[] = +{ + 162, + 163, + 164, + 165, + 166, + 167, + 168, + 169, + 170, + 171, + 172, + 173, + 174, + 175, + 176, + 177, + 178, + 179, + 180, + 181, + 182, + 183, + 184, + 185, + 186, + 187, + 188, + 189, + 190, + 191, + 192, + 193, + 194, + 195, + 196, + 197, + 198, + 199, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Jordan[] = +{ + 200, + 201, + 202, + 203, + 204, + 205, + 206, + 207, + 208, + 209, + 210, + 211, + 212, + 213, + 214, + 215, + 216, + 217, + 218, + 219, + 220, + 221, + 222, + 223, + 224, + 225, + 226, + 227, + 228, + 229, + 230, + 231, + 232, + 233, + 234, + 235, + 236, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Joel[] = +{ + 237, + 238, + 239, + 240, + 241, + 242, + 243, + 244, + 245, + 246, + 247, + 248, + 249, + 250, + 251, + 252, + 253, + 254, + 255, + 256, + 257, + 258, + 259, + 260, + 261, + 262, + 263, + 264, + 265, + 266, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Kristen[] = +{ + 162, + 163, + 164, + 165, + 166, + 167, + 168, + 169, + 170, + 171, + 172, + 173, + 174, + 175, + 176, + 177, + 178, + 179, + 180, + 181, + 182, + 183, + 184, + 185, + 186, + 187, + 188, + 189, + 190, + 191, + 192, + 193, + 194, + 195, + 196, + 197, + 198, + 199, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Selphy[] = +{ + 200, + 201, + 202, + 203, + 204, + 205, + 206, + 207, + 208, + 209, + 210, + 211, + 212, + 213, + 214, + 215, + 216, + 217, + 218, + 219, + 220, + 221, + 222, + 223, + 224, + 225, + 226, + 227, + 228, + 229, + 230, + 231, + 232, + 233, + 234, + 235, + 236, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Chloe[] = +{ + 237, + 238, + 239, + 240, + 241, + 242, + 243, + 244, + 245, + 246, + 247, + 248, + 249, + 250, + 251, + 252, + 253, + 254, + 255, + 256, + 257, + 258, + 259, + 260, + 261, + 262, + 263, + 264, + 265, + 266, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Norton[] = +{ + 267, + 268, + 273, + 274, + 276, + 284, + 289, + 290, + 291, + 292, + 307, + 308, + 311, + 312, + 314, + 317, + 325, + 327, + 328, + 329, + 331, + 332, + 340, + 342, + 347, + 349, + 351, + 352, + 354, + 356, + 359, + 363, + 370, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Lukas[] = +{ + 267, + 268, + 273, + 274, + 276, + 284, + 289, + 290, + 291, + 292, + 307, + 308, + 311, + 312, + 314, + 317, + 325, + 327, + 328, + 329, + 331, + 332, + 340, + 342, + 347, + 349, + 351, + 352, + 354, + 356, + 359, + 363, + 370, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Zach[] = +{ + 267, + 268, + 273, + 274, + 276, + 284, + 289, + 290, + 291, + 292, + 307, + 308, + 311, + 312, + 314, + 317, + 325, + 327, + 328, + 329, + 331, + 332, + 340, + 342, + 347, + 349, + 351, + 352, + 354, + 356, + 359, + 363, + 370, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Kaitlyn[] = +{ + 267, + 268, + 273, + 274, + 276, + 284, + 289, + 290, + 291, + 292, + 307, + 308, + 311, + 312, + 314, + 317, + 325, + 327, + 328, + 329, + 331, + 332, + 340, + 342, + 347, + 349, + 351, + 352, + 354, + 356, + 359, + 363, + 370, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Breanna[] = +{ + 267, + 268, + 273, + 274, + 276, + 284, + 289, + 290, + 291, + 292, + 307, + 308, + 311, + 312, + 314, + 317, + 325, + 327, + 328, + 329, + 331, + 332, + 340, + 342, + 347, + 349, + 351, + 352, + 354, + 356, + 359, + 363, + 370, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Kendra[] = +{ + 267, + 268, + 273, + 274, + 276, + 284, + 289, + 290, + 291, + 292, + 307, + 308, + 311, + 312, + 314, + 317, + 325, + 327, + 328, + 329, + 331, + 332, + 340, + 342, + 347, + 349, + 351, + 352, + 354, + 356, + 359, + 363, + 370, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Molly[] = +{ + 268, + 270, + 272, + 274, + 282, + 284, + 289, + 290, + 303, + 307, + 311, + 314, + 317, + 322, + 327, + 328, + 331, + 336, + 340, + 342, + 344, + 347, + 352, + 353, + 354, + 356, + 359, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Jazmin[] = +{ + 268, + 270, + 272, + 274, + 282, + 284, + 289, + 290, + 303, + 307, + 311, + 314, + 317, + 322, + 327, + 328, + 331, + 336, + 340, + 342, + 344, + 347, + 352, + 353, + 354, + 356, + 359, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Kelsey[] = +{ + 268, + 270, + 272, + 274, + 282, + 284, + 289, + 290, + 303, + 307, + 311, + 314, + 317, + 322, + 327, + 328, + 331, + 336, + 340, + 342, + 344, + 347, + 352, + 353, + 354, + 356, + 359, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Jalen[] = +{ + 269, + 271, + 275, + 279, + 280, + 281, + 283, + 285, + 286, + 287, + 293, + 294, + 295, + 300, + 302, + 307, + 310, + 311, + 320, + 322, + 326, + 330, + 332, + 335, + 344, + 345, + 346, + 348, + 350, + 353, + 357, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Griffen[] = +{ + 269, + 271, + 275, + 279, + 280, + 281, + 283, + 285, + 286, + 287, + 293, + 294, + 295, + 300, + 302, + 307, + 310, + 311, + 320, + 322, + 326, + 330, + 332, + 335, + 344, + 345, + 346, + 348, + 350, + 353, + 357, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Xander[] = +{ + 269, + 271, + 275, + 279, + 280, + 281, + 283, + 285, + 286, + 287, + 293, + 294, + 295, + 300, + 302, + 307, + 310, + 311, + 320, + 322, + 326, + 330, + 332, + 335, + 344, + 345, + 346, + 348, + 350, + 353, + 357, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Marvin[] = +{ + 267, + 268, + 269, + 270, + 271, + 272, + 273, + 274, + 275, + 276, + 277, + 278, + 279, + 280, + 281, + 282, + 283, + 284, + 285, + 286, + 287, + 288, + 289, + 290, + 291, + 292, + 293, + 294, + 295, + 296, + 297, + 298, + 299, + 300, + 301, + 302, + 303, + 304, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Brennan[] = +{ + 305, + 306, + 307, + 308, + 309, + 310, + 311, + 312, + 313, + 314, + 315, + 316, + 317, + 318, + 319, + 320, + 321, + 322, + 323, + 324, + 325, + 326, + 327, + 328, + 329, + 330, + 331, + 332, + 333, + 334, + 335, + 336, + 337, + 338, + 339, + 340, + 341, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Baley[] = +{ + 159, + 160, + 161, + 172, + 173, + 177, + 198, + 226, + 238, + 263, + 264, + 277, + 278, + 282, + 303, + 331, + 343, + 368, + 369, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Zackary[] = +{ + 271, + 283, + 294, + 295, + 298, + 299, + 300, + 311, + 315, + 320, + 327, + 328, + 330, + 335, + 337, + 338, + 339, + 341, + 346, + 364, + 365, + 366, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Gabriel[] = +{ + 342, + 343, + 344, + 345, + 346, + 347, + 348, + 349, + 350, + 351, + 352, + 353, + 354, + 355, + 356, + 357, + 358, + 359, + 360, + 361, + 362, + 363, + 364, + 365, + 366, + 367, + 368, + 369, + 370, + 371, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Emily[] = +{ + 272, + 301, + 309, + 330, + 348, + 349, + 350, + 359, + 360, + 362, + 363, + 365, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Jordyn[] = +{ + 267, + 269, + 270, + 272, + 273, + 276, + 279, + 284, + 288, + 302, + 304, + 305, + 308, + 309, + 312, + 316, + 319, + 322, + 323, + 325, + 326, + 329, + 331, + 332, + 336, + 340, + 344, + 345, + 351, + 353, + 355, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Sofia[] = +{ + 270, + 272, + 274, + 276, + 279, + 282, + 285, + 290, + 293, + 313, + 314, + 321, + 334, + 340, + 348, + 356, + 359, + 360, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Braden[] = +{ + 372, + 373, + 374, + 375, + 376, + 377, + 378, + 379, + 380, + 381, + 382, + 383, + 384, + 385, + 386, + 387, + 388, + 389, + 390, + 391, + 392, + 393, + 394, + 395, + 396, + 397, + 398, + 399, + 400, + 401, + 402, + 403, + 404, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Kayden[] = +{ + 405, + 406, + 407, + 408, + 409, + 410, + 411, + 412, + 413, + 414, + 415, + 416, + 417, + 418, + 419, + 420, + 421, + 422, + 423, + 424, + 425, + 426, + 427, + 428, + 429, + 430, + 431, + 432, + 433, + 434, + 435, + 436, + 437, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Cooper[] = +{ + 438, + 439, + 440, + 441, + 442, + 443, + 444, + 445, + 446, + 447, + 448, + 449, + 450, + 451, + 452, + 453, + 454, + 455, + 456, + 457, + 458, + 459, + 460, + 461, + 462, + 463, + 464, + 465, + 466, + 467, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Julia[] = +{ + 372, + 373, + 374, + 375, + 376, + 377, + 378, + 379, + 380, + 381, + 382, + 383, + 384, + 385, + 386, + 387, + 388, + 389, + 390, + 391, + 392, + 393, + 394, + 395, + 396, + 397, + 398, + 399, + 400, + 401, + 402, + 403, + 404, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Amara[] = +{ + 405, + 406, + 407, + 408, + 409, + 410, + 411, + 412, + 413, + 414, + 415, + 416, + 417, + 418, + 419, + 420, + 421, + 422, + 423, + 424, + 425, + 426, + 427, + 428, + 429, + 430, + 431, + 432, + 433, + 434, + 435, + 436, + 437, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Lynn[] = +{ + 438, + 439, + 440, + 441, + 442, + 443, + 444, + 445, + 446, + 447, + 448, + 449, + 450, + 451, + 452, + 453, + 454, + 455, + 456, + 457, + 458, + 459, + 460, + 461, + 462, + 463, + 464, + 465, + 466, + 467, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Jovan[] = +{ + 238, + 331, + 343, + 368, + 369, + 375, + 376, + 379, + 382, + 383, + 389, + 394, + 395, + 397, + 398, + 400, + 406, + 408, + 411, + 416, + 417, + 423, + 424, + 425, + 432, + 436, + 438, + 441, + 445, + 453, + 460, + 462, + 467, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Dominic[] = +{ + 238, + 331, + 343, + 368, + 369, + 375, + 376, + 379, + 382, + 383, + 389, + 394, + 395, + 397, + 398, + 400, + 406, + 408, + 411, + 416, + 417, + 423, + 424, + 425, + 432, + 436, + 438, + 441, + 445, + 453, + 460, + 462, + 467, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Nikolas[] = +{ + 238, + 331, + 343, + 368, + 369, + 375, + 376, + 379, + 382, + 383, + 389, + 394, + 395, + 397, + 398, + 400, + 406, + 408, + 411, + 416, + 417, + 423, + 424, + 425, + 432, + 436, + 438, + 441, + 445, + 453, + 460, + 462, + 467, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Valeria[] = +{ + 238, + 331, + 343, + 368, + 369, + 375, + 376, + 379, + 382, + 383, + 389, + 394, + 395, + 397, + 398, + 400, + 406, + 408, + 411, + 416, + 417, + 423, + 424, + 425, + 432, + 436, + 438, + 441, + 445, + 453, + 460, + 462, + 467, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Delaney[] = +{ + 238, + 331, + 343, + 368, + 369, + 375, + 376, + 379, + 382, + 383, + 389, + 394, + 395, + 397, + 398, + 400, + 406, + 408, + 411, + 416, + 417, + 423, + 424, + 425, + 432, + 436, + 438, + 441, + 445, + 453, + 460, + 462, + 467, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Meghan[] = +{ + 238, + 331, + 343, + 368, + 369, + 375, + 376, + 379, + 382, + 383, + 389, + 394, + 395, + 397, + 398, + 400, + 406, + 408, + 411, + 416, + 417, + 423, + 424, + 425, + 432, + 436, + 438, + 441, + 445, + 453, + 460, + 462, + 467, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Roberto[] = +{ + 386, + 403, + 412, + 413, + 414, + 433, + 435, + 440, + 450, + 453, + 454, + 456, + 459, + 461, + 463, + 464, + 465, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Damian[] = +{ + 386, + 403, + 412, + 413, + 414, + 433, + 435, + 440, + 450, + 453, + 454, + 456, + 459, + 461, + 463, + 464, + 465, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Brody[] = +{ + 386, + 403, + 412, + 413, + 414, + 433, + 435, + 440, + 450, + 453, + 454, + 456, + 459, + 461, + 463, + 464, + 465, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Graham[] = +{ + 386, + 403, + 412, + 413, + 414, + 433, + 435, + 440, + 450, + 453, + 454, + 456, + 459, + 461, + 463, + 464, + 465, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Tylor[] = +{ + 374, + 381, + 382, + 385, + 388, + 389, + 391, + 392, + 394, + 409, + 411, + 412, + 419, + 430, + 432, + 436, + 440, + 456, + 460, + 462, + 463, + 467, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Jaren[] = +{ + 374, + 381, + 382, + 385, + 388, + 389, + 391, + 392, + 394, + 409, + 411, + 412, + 419, + 430, + 432, + 436, + 440, + 456, + 460, + 462, + 463, + 467, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Cordell[] = +{ + 420, + 421, + 422, + 423, + 424, + 425, + 426, + 427, + 428, + 429, + 430, + 431, + 432, + 433, + 434, + 435, + 436, + 437, + 438, + 439, + 440, + 441, + 442, + 443, + 444, + 445, + 446, + 447, + 448, + 449, + 450, + 451, + 452, + 453, + 454, + 455, + 456, + 457, + 458, + 459, + 460, + 461, + 462, + 463, + 464, + 465, + 466, + 467, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Jazlyn[] = +{ + 372, + 373, + 374, + 375, + 376, + 377, + 378, + 379, + 380, + 381, + 382, + 383, + 384, + 385, + 386, + 387, + 388, + 389, + 390, + 391, + 392, + 393, + 394, + 395, + 396, + 397, + 398, + 399, + 400, + 401, + 402, + 403, + 404, + 405, + 406, + 407, + 408, + 409, + 410, + 411, + 412, + 413, + 414, + 415, + 416, + 417, + 418, + 419, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Zachery[] = +{ + 468, + 469, + 470, + 471, + 472, + 473, + 474, + 475, + 476, + 477, + 478, + 479, + 480, + 481, + 482, + 483, + 484, + 485, + 486, + 487, + 488, + 489, + 490, + 491, + 492, + 493, + 494, + 495, + 496, + 497, + 498, + 499, + 500, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Johan[] = +{ + 469, + 470, + 471, + 472, + 473, + 474, + 475, + 476, + 477, + 478, + 479, + 480, + 481, + 482, + 483, + 484, + 485, + 486, + 487, + 488, + 489, + 490, + 491, + 492, + 493, + 494, + 495, + 496, + 497, + 498, + 499, + 500, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Shea[] = +{ + 468, + 469, + 470, + 471, + 472, + 473, + 474, + 475, + 476, + 477, + 478, + 479, + 480, + 481, + 482, + 483, + 484, + 485, + 486, + 487, + 488, + 489, + 490, + 491, + 492, + 493, + 494, + 495, + 496, + 497, + 498, + 499, + 500, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Kaila[] = +{ + 468, + 469, + 470, + 471, + 472, + 473, + 474, + 475, + 476, + 477, + 478, + 479, + 480, + 481, + 482, + 483, + 484, + 485, + 486, + 487, + 488, + 489, + 490, + 491, + 492, + 493, + 494, + 495, + 496, + 497, + 498, + 499, + 500, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Isiah[] = +{ + 501, + 502, + 503, + 504, + 505, + 506, + 507, + 508, + 509, + 510, + 511, + 512, + 513, + 514, + 515, + 516, + 517, + 518, + 519, + 520, + 521, + 522, + 523, + 524, + 525, + 526, + 527, + 528, + 529, + 530, + 531, + 532, + 533, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Garrett[] = +{ + 501, + 502, + 503, + 504, + 505, + 506, + 507, + 508, + 509, + 510, + 511, + 512, + 513, + 514, + 515, + 516, + 517, + 518, + 519, + 520, + 521, + 522, + 523, + 524, + 525, + 526, + 527, + 528, + 529, + 530, + 531, + 532, + 533, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Haylie[] = +{ + 501, + 502, + 503, + 504, + 505, + 506, + 507, + 508, + 509, + 510, + 511, + 512, + 513, + 514, + 515, + 516, + 517, + 518, + 519, + 520, + 521, + 522, + 523, + 524, + 525, + 526, + 527, + 528, + 529, + 530, + 531, + 532, + 533, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Megan[] = +{ + 501, + 502, + 503, + 504, + 505, + 506, + 507, + 508, + 509, + 510, + 511, + 512, + 513, + 514, + 515, + 516, + 517, + 518, + 519, + 520, + 521, + 522, + 523, + 524, + 525, + 526, + 527, + 528, + 529, + 530, + 531, + 532, + 533, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Issac[] = +{ + 534, + 535, + 536, + 537, + 538, + 539, + 540, + 541, + 542, + 543, + 544, + 545, + 546, + 547, + 548, + 549, + 550, + 551, + 552, + 553, + 554, + 555, + 556, + 557, + 558, + 559, + 560, + 561, + 562, + 563, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Quinton[] = +{ + 534, + 535, + 536, + 537, + 538, + 539, + 540, + 541, + 542, + 543, + 544, + 545, + 546, + 547, + 548, + 549, + 550, + 551, + 552, + 553, + 554, + 555, + 556, + 557, + 558, + 559, + 560, + 561, + 562, + 563, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Salma[] = +{ + 534, + 535, + 536, + 537, + 538, + 539, + 540, + 541, + 542, + 543, + 544, + 545, + 546, + 547, + 548, + 549, + 550, + 551, + 552, + 553, + 554, + 555, + 556, + 557, + 558, + 559, + 560, + 561, + 562, + 563, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Ansley[] = +{ + 534, + 535, + 536, + 537, + 538, + 539, + 540, + 541, + 542, + 543, + 544, + 545, + 546, + 547, + 548, + 549, + 550, + 551, + 552, + 553, + 554, + 555, + 556, + 557, + 558, + 559, + 560, + 561, + 562, + 563, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Holden[] = +{ + 343, + 368, + 369, + 383, + 417, + 423, + 424, + 432, + 480, + 481, + 490, + 491, + 494, + 496, + 512, + 513, + 519, + 520, + 528, + 534, + 537, + 541, + 549, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Luca[] = +{ + 343, + 368, + 369, + 383, + 417, + 423, + 424, + 432, + 480, + 481, + 490, + 491, + 494, + 496, + 512, + 513, + 519, + 520, + 528, + 534, + 537, + 541, + 549, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Jamison[] = +{ + 282, + 331, + 343, + 368, + 369, + 469, + 472, + 475, + 476, + 478, + 481, + 484, + 490, + 491, + 497, + 500, + 501, + 509, + 510, + 513, + 516, + 517, + 519, + 520, + 524, + 528, + 530, + 533, + 534, + 537, + 542, + 553, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Gunnar[] = +{ + 282, + 331, + 343, + 368, + 369, + 469, + 472, + 475, + 476, + 478, + 481, + 484, + 490, + 491, + 497, + 500, + 501, + 509, + 510, + 513, + 516, + 517, + 519, + 520, + 524, + 528, + 530, + 533, + 534, + 537, + 542, + 553, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Craig[] = +{ + 471, + 474, + 475, + 479, + 483, + 485, + 488, + 493, + 495, + 496, + 502, + 504, + 505, + 506, + 507, + 514, + 521, + 525, + 530, + 532, + 535, + 538, + 544, + 545, + 548, + 552, + 554, + 555, + 556, + 557, + 558, + 559, + 563, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Pierce[] = +{ + 471, + 474, + 475, + 479, + 483, + 485, + 488, + 493, + 495, + 496, + 502, + 504, + 505, + 506, + 507, + 514, + 521, + 525, + 530, + 532, + 535, + 538, + 544, + 545, + 548, + 552, + 554, + 555, + 556, + 557, + 558, + 559, + 563, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Regina[] = +{ + 471, + 474, + 475, + 479, + 483, + 485, + 488, + 493, + 495, + 496, + 502, + 504, + 505, + 506, + 507, + 514, + 521, + 525, + 530, + 532, + 535, + 538, + 544, + 545, + 548, + 552, + 554, + 555, + 556, + 557, + 558, + 559, + 563, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Alison[] = +{ + 471, + 474, + 475, + 479, + 483, + 485, + 488, + 493, + 495, + 496, + 502, + 504, + 505, + 506, + 507, + 514, + 521, + 525, + 530, + 532, + 535, + 538, + 544, + 545, + 548, + 552, + 554, + 555, + 556, + 557, + 558, + 559, + 563, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Hank[] = +{ + 277, + 278, + 282, + 303, + 331, + 343, + 368, + 369, + 383, + 417, + 423, + 424, + 432, + 481, + 513, + 519, + 520, + 528, + 575, + 609, + 615, + 616, + 624, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Earl[] = +{ + 277, + 278, + 282, + 303, + 331, + 343, + 368, + 369, + 383, + 417, + 423, + 424, + 432, + 481, + 513, + 519, + 520, + 528, + 575, + 609, + 615, + 616, + 624, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Ramiro[] = +{ + 316, + 333, + 347, + 350, + 354, + 358, + 361, + 362, + 363, + 364, + 573, + 576, + 621, + 626, + 631, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Hunter[] = +{ + 316, + 333, + 347, + 350, + 354, + 358, + 361, + 362, + 363, + 364, + 573, + 576, + 621, + 626, + 631, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Aiden[] = +{ + 564, + 575, + 576, + 578, + 579, + 580, + 594, + 595, + 605, + 606, + 608, + 609, + 615, + 619, + 620, + 624, + 625, + 627, + 632, + 642, + 650, + 658, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Xavier[] = +{ + 564, + 575, + 576, + 578, + 579, + 580, + 594, + 595, + 605, + 606, + 608, + 609, + 615, + 619, + 620, + 624, + 625, + 627, + 632, + 642, + 650, + 658, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Clinton[] = +{ + 564, + 565, + 566, + 567, + 568, + 569, + 570, + 571, + 572, + 573, + 574, + 575, + 576, + 577, + 578, + 579, + 580, + 581, + 582, + 583, + 584, + 585, + 586, + 587, + 588, + 589, + 590, + 591, + 592, + 593, + 594, + 595, + 596, + 597, + 598, + 599, + 600, + 601, + 602, + 603, + 604, + 605, + 606, + 607, + 608, + 609, + 610, + 611, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Jesse[] = +{ + 564, + 565, + 566, + 567, + 568, + 569, + 570, + 571, + 572, + 573, + 574, + 575, + 576, + 577, + 578, + 579, + 580, + 581, + 582, + 583, + 584, + 585, + 586, + 587, + 588, + 589, + 590, + 591, + 592, + 593, + 594, + 595, + 596, + 597, + 598, + 599, + 600, + 601, + 602, + 603, + 604, + 605, + 606, + 607, + 608, + 609, + 610, + 611, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Eduardo[] = +{ + 268, + 307, + 317, + 349, + 352, + 573, + 583, + 585, + 588, + 590, + 599, + 614, + 618, + 635, + 639, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Hal[] = +{ + 268, + 307, + 317, + 349, + 352, + 573, + 583, + 585, + 588, + 590, + 599, + 614, + 618, + 635, + 639, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Gage[] = +{ + 289, + 318, + 319, + 329, + 355, + 375, + 379, + 385, + 386, + 457, + 473, + 477, + 482, + 484, + 553, + 567, + 571, + 577, + 578, + 649, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Arnold[] = +{ + 289, + 318, + 319, + 329, + 355, + 375, + 379, + 385, + 386, + 457, + 473, + 477, + 482, + 484, + 553, + 567, + 571, + 577, + 578, + 649, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Jarrett[] = +{ + 565, + 573, + 576, + 580, + 582, + 584, + 592, + 601, + 602, + 610, + 621, + 623, + 626, + 631, + 634, + 640, + 641, + 644, + 648, + 650, + 651, + 653, + 655, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Garett[] = +{ + 565, + 573, + 576, + 580, + 582, + 584, + 592, + 601, + 602, + 610, + 621, + 623, + 626, + 631, + 634, + 640, + 641, + 644, + 648, + 650, + 651, + 653, + 655, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Emanuel[] = +{ + 564, + 565, + 574, + 579, + 582, + 594, + 595, + 605, + 606, + 608, + 609, + 616, + 619, + 620, + 623, + 624, + 625, + 627, + 642, + 643, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Gustavo[] = +{ + 564, + 565, + 574, + 579, + 582, + 594, + 595, + 605, + 606, + 608, + 609, + 616, + 619, + 620, + 623, + 624, + 625, + 627, + 642, + 643, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Kameron[] = +{ + 568, + 581, + 589, + 598, + 600, + 603, + 607, + 611, + 617, + 618, + 622, + 636, + 643, + 646, + 647, + 652, + 654, + 656, + 659, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Alfredo[] = +{ + 568, + 581, + 589, + 598, + 600, + 603, + 607, + 611, + 617, + 618, + 622, + 636, + 643, + 646, + 647, + 652, + 654, + 656, + 659, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Ruben[] = +{ + 612, + 613, + 614, + 615, + 616, + 617, + 618, + 619, + 620, + 621, + 622, + 623, + 624, + 625, + 626, + 627, + 628, + 629, + 630, + 631, + 632, + 633, + 634, + 635, + 636, + 637, + 638, + 639, + 640, + 641, + 642, + 643, + 644, + 645, + 646, + 647, + 648, + 649, + 650, + 651, + 652, + 653, + 654, + 655, + 656, + 657, + 658, + 659, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Lamar[] = +{ + 612, + 613, + 614, + 615, + 616, + 617, + 618, + 619, + 620, + 621, + 622, + 623, + 624, + 625, + 626, + 627, + 628, + 629, + 630, + 631, + 632, + 633, + 634, + 635, + 636, + 637, + 638, + 639, + 640, + 641, + 642, + 643, + 644, + 645, + 646, + 647, + 648, + 649, + 650, + 651, + 652, + 653, + 654, + 655, + 656, + 657, + 658, + 659, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Jaxon[] = +{ + 660, + 661, + 662, + 663, + 664, + 665, + 666, + 667, + 668, + 669, + 670, + 671, + 672, + 673, + 674, + 675, + 676, + 677, + 678, + 679, + 680, + 681, + 682, + 683, + 684, + 685, + 686, + 687, + 688, + 689, + 690, + 691, + 692, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Logan[] = +{ + 660, + 661, + 662, + 663, + 664, + 665, + 666, + 667, + 668, + 669, + 670, + 671, + 672, + 673, + 674, + 675, + 676, + 677, + 678, + 679, + 680, + 681, + 682, + 683, + 684, + 685, + 686, + 687, + 688, + 689, + 690, + 691, + 692, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Emilee[] = +{ + 660, + 661, + 662, + 663, + 664, + 665, + 666, + 667, + 668, + 669, + 670, + 671, + 672, + 673, + 674, + 675, + 676, + 677, + 678, + 679, + 680, + 681, + 682, + 683, + 684, + 685, + 686, + 687, + 688, + 689, + 690, + 691, + 692, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Josie[] = +{ + 660, + 661, + 662, + 663, + 664, + 665, + 666, + 667, + 668, + 669, + 670, + 671, + 672, + 673, + 674, + 675, + 676, + 677, + 678, + 679, + 680, + 681, + 682, + 683, + 684, + 685, + 686, + 687, + 688, + 689, + 690, + 691, + 692, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Armando[] = +{ + 693, + 694, + 695, + 696, + 697, + 698, + 699, + 700, + 701, + 702, + 703, + 704, + 705, + 706, + 707, + 708, + 709, + 710, + 711, + 712, + 713, + 714, + 715, + 716, + 717, + 718, + 719, + 720, + 721, + 722, + 723, + 724, + 725, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Skyler[] = +{ + 693, + 694, + 695, + 696, + 697, + 698, + 699, + 700, + 701, + 702, + 703, + 704, + 705, + 706, + 707, + 708, + 709, + 710, + 711, + 712, + 713, + 714, + 715, + 716, + 717, + 718, + 719, + 720, + 721, + 722, + 723, + 724, + 725, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Ruth[] = +{ + 693, + 694, + 695, + 696, + 697, + 698, + 699, + 700, + 701, + 702, + 703, + 704, + 705, + 706, + 707, + 708, + 709, + 710, + 711, + 712, + 713, + 714, + 715, + 716, + 717, + 718, + 719, + 720, + 721, + 722, + 723, + 724, + 725, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Melody[] = +{ + 693, + 694, + 695, + 696, + 697, + 698, + 699, + 700, + 701, + 702, + 703, + 704, + 705, + 706, + 707, + 708, + 709, + 710, + 711, + 712, + 713, + 714, + 715, + 716, + 717, + 718, + 719, + 720, + 721, + 722, + 723, + 724, + 725, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Pedro[] = +{ + 347, + 661, + 664, + 669, + 672, + 676, + 677, + 678, + 680, + 685, + 688, + 694, + 696, + 697, + 698, + 699, + 706, + 713, + 717, + 719, + 722, + 724, + 727, + 730, + 736, + 737, + 740, + 744, + 746, + 747, + 748, + 749, + 750, + 751, + 755, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Erick[] = +{ + 347, + 661, + 664, + 669, + 672, + 676, + 677, + 678, + 680, + 685, + 688, + 694, + 696, + 697, + 698, + 699, + 706, + 713, + 717, + 719, + 722, + 724, + 727, + 730, + 736, + 737, + 740, + 744, + 746, + 747, + 748, + 749, + 750, + 751, + 755, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Elaine[] = +{ + 664, + 665, + 669, + 672, + 676, + 677, + 680, + 685, + 687, + 688, + 694, + 696, + 697, + 698, + 699, + 706, + 713, + 717, + 722, + 724, + 727, + 730, + 736, + 737, + 740, + 744, + 746, + 747, + 748, + 749, + 750, + 751, + 755, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Joyce[] = +{ + 664, + 665, + 669, + 672, + 676, + 677, + 680, + 685, + 687, + 688, + 694, + 696, + 697, + 698, + 699, + 706, + 713, + 717, + 722, + 724, + 727, + 730, + 736, + 737, + 740, + 744, + 746, + 747, + 748, + 749, + 750, + 751, + 755, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Todd[] = +{ + 267, + 273, + 305, + 312, + 325, + 332, + 352, + 662, + 665, + 668, + 669, + 670, + 672, + 673, + 676, + 677, + 679, + 680, + 682, + 688, + 697, + 698, + 699, + 700, + 707, + 710, + 718, + 720, + 724, + 725, + 728, + 730, + 731, + 732, + 734, + 735, + 744, + 748, + 750, + 751, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Gavin[] = +{ + 267, + 273, + 305, + 312, + 325, + 332, + 352, + 662, + 665, + 668, + 669, + 670, + 672, + 673, + 676, + 677, + 679, + 680, + 682, + 688, + 697, + 698, + 699, + 700, + 707, + 710, + 718, + 720, + 724, + 725, + 728, + 730, + 731, + 732, + 734, + 735, + 744, + 748, + 750, + 751, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Malory[] = +{ + 267, + 273, + 305, + 312, + 325, + 332, + 352, + 662, + 665, + 668, + 669, + 670, + 672, + 673, + 676, + 677, + 679, + 680, + 682, + 688, + 697, + 698, + 699, + 700, + 707, + 710, + 718, + 720, + 724, + 725, + 728, + 730, + 731, + 732, + 734, + 735, + 744, + 748, + 750, + 751, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Esther[] = +{ + 267, + 273, + 305, + 312, + 325, + 332, + 352, + 662, + 665, + 668, + 669, + 670, + 672, + 673, + 676, + 677, + 679, + 680, + 682, + 688, + 697, + 698, + 699, + 700, + 707, + 710, + 718, + 720, + 724, + 725, + 728, + 730, + 731, + 732, + 734, + 735, + 744, + 748, + 750, + 751, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Oscar[] = +{ + 726, + 727, + 728, + 729, + 730, + 731, + 732, + 733, + 734, + 735, + 736, + 737, + 738, + 739, + 740, + 741, + 742, + 743, + 744, + 745, + 746, + 747, + 748, + 749, + 750, + 751, + 752, + 753, + 754, + 755, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Wilson[] = +{ + 726, + 727, + 728, + 729, + 730, + 731, + 732, + 733, + 734, + 735, + 736, + 737, + 738, + 739, + 740, + 741, + 742, + 743, + 744, + 745, + 746, + 747, + 748, + 749, + 750, + 751, + 752, + 753, + 754, + 755, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Clare[] = +{ + 726, + 727, + 728, + 729, + 730, + 731, + 732, + 733, + 734, + 735, + 736, + 737, + 738, + 739, + 740, + 741, + 742, + 743, + 744, + 745, + 746, + 747, + 748, + 749, + 750, + 751, + 752, + 753, + 754, + 755, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Tess[] = +{ + 726, + 727, + 728, + 729, + 730, + 731, + 732, + 733, + 734, + 735, + 736, + 737, + 738, + 739, + 740, + 741, + 742, + 743, + 744, + 745, + 746, + 747, + 748, + 749, + 750, + 751, + 752, + 753, + 754, + 755, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Leon[] = +{ + 420, + 421, + 422, + 423, + 424, + 425, + 426, + 427, + 428, + 429, + 430, + 431, + 432, + 433, + 434, + 435, + 436, + 437, + 438, + 439, + 440, + 441, + 442, + 443, + 516, + 517, + 518, + 519, + 520, + 521, + 522, + 523, + 524, + 525, + 526, + 527, + 528, + 529, + 530, + 531, + 532, + 533, + 534, + 535, + 536, + 537, + 538, + 539, + 612, + 613, + 614, + 615, + 616, + 617, + 618, + 619, + 620, + 621, + 622, + 623, + 624, + 625, + 626, + 627, + 628, + 629, + 630, + 631, + 632, + 633, + 634, + 635, + 708, + 709, + 710, + 711, + 712, + 713, + 714, + 715, + 716, + 717, + 718, + 719, + 720, + 721, + 722, + 723, + 724, + 725, + 726, + 727, + 728, + 729, + 730, + 731, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Alonzo[] = +{ + 444, + 445, + 446, + 447, + 448, + 449, + 450, + 451, + 452, + 453, + 454, + 455, + 456, + 457, + 458, + 459, + 460, + 461, + 462, + 463, + 464, + 465, + 466, + 467, + 540, + 541, + 542, + 543, + 544, + 545, + 546, + 547, + 548, + 549, + 550, + 551, + 552, + 553, + 554, + 555, + 556, + 557, + 558, + 559, + 560, + 561, + 562, + 563, + 636, + 637, + 638, + 639, + 640, + 641, + 642, + 643, + 644, + 645, + 646, + 647, + 648, + 649, + 650, + 651, + 652, + 653, + 654, + 655, + 656, + 657, + 658, + 659, + 732, + 733, + 734, + 735, + 736, + 737, + 738, + 739, + 740, + 741, + 742, + 743, + 744, + 745, + 746, + 747, + 748, + 749, + 750, + 751, + 752, + 753, + 754, + 755, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Vince[] = +{ + 421, + 425, + 431, + 437, + 439, + 456, + 460, + 465, + 466, + 517, + 521, + 527, + 533, + 535, + 552, + 556, + 561, + 562, + 613, + 617, + 623, + 629, + 631, + 648, + 652, + 657, + 658, + 709, + 713, + 719, + 725, + 727, + 744, + 748, + 753, + 754, + 766, + 777, + 788, + 799, + 800, + 801, + 802, + 803, + 804, + 805, + 806, + 807, + 808, + 809, + 810, + 811, + 812, + 813, + 814, + 815, + 816, + 817, + 818, + 819, + 820, + 821, + 822, + 823, + 824, + 825, + 826, + 827, + 828, + 829, + 830, + 831, + 832, + 833, + 834, + 835, + 846, + 847, + 848, + 849, + 850, + 851, + 852, + 853, + 854, + 855, + 856, + 857, + 858, + 859, + 860, + 861, + 862, + 863, + 864, + 865, + 866, + 867, + 868, + 869, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Bryon[] = +{ + 756, + 757, + 758, + 759, + 760, + 761, + 762, + 763, + 764, + 766, + 767, + 768, + 769, + 770, + 771, + 772, + 773, + 774, + 775, + 777, + 778, + 779, + 780, + 781, + 782, + 783, + 784, + 785, + 786, + 788, + 789, + 790, + 791, + 792, + 793, + 794, + 795, + 796, + 797, + 799, + 836, + 837, + 838, + 839, + 840, + 841, + 846, + 847, + 848, + 849, + 850, + 851, + 852, + 853, + 854, + 855, + 856, + 857, + 858, + 859, + 860, + 861, + 862, + 863, + 864, + 865, + 866, + 867, + 868, + 869, + 870, + 871, + 872, + 873, + 874, + 875, + 876, + 877, + 878, + 879, + 880, + 881, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Ava[] = +{ + 372, + 373, + 374, + 375, + 376, + 377, + 378, + 379, + 380, + 381, + 382, + 383, + 384, + 385, + 386, + 387, + 388, + 389, + 390, + 391, + 392, + 393, + 394, + 395, + 468, + 469, + 470, + 471, + 472, + 473, + 474, + 475, + 476, + 477, + 478, + 479, + 480, + 481, + 482, + 483, + 484, + 485, + 486, + 487, + 488, + 489, + 490, + 491, + 564, + 565, + 566, + 567, + 568, + 569, + 570, + 571, + 572, + 573, + 574, + 575, + 576, + 577, + 578, + 579, + 580, + 581, + 582, + 583, + 584, + 585, + 586, + 587, + 660, + 661, + 662, + 663, + 664, + 665, + 666, + 667, + 668, + 669, + 670, + 671, + 672, + 673, + 674, + 675, + 676, + 677, + 678, + 679, + 680, + 681, + 682, + 683, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Miriam[] = +{ + 396, + 397, + 398, + 399, + 400, + 401, + 402, + 403, + 404, + 405, + 406, + 407, + 408, + 409, + 410, + 411, + 412, + 413, + 414, + 415, + 416, + 417, + 418, + 419, + 492, + 493, + 494, + 495, + 496, + 497, + 498, + 499, + 500, + 501, + 502, + 503, + 504, + 505, + 506, + 507, + 508, + 509, + 510, + 511, + 512, + 513, + 514, + 515, + 588, + 589, + 590, + 591, + 592, + 593, + 594, + 595, + 596, + 597, + 598, + 599, + 600, + 601, + 602, + 603, + 604, + 605, + 606, + 607, + 608, + 609, + 610, + 611, + 684, + 685, + 686, + 687, + 688, + 689, + 690, + 691, + 692, + 693, + 694, + 695, + 696, + 697, + 698, + 699, + 700, + 701, + 702, + 703, + 704, + 705, + 706, + 707, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Carrie[] = +{ + 421, + 425, + 431, + 437, + 439, + 456, + 460, + 465, + 466, + 517, + 521, + 527, + 533, + 535, + 552, + 556, + 561, + 562, + 613, + 617, + 623, + 629, + 631, + 648, + 652, + 657, + 658, + 709, + 713, + 719, + 725, + 727, + 744, + 748, + 753, + 754, + 765, + 776, + 787, + 798, + 800, + 801, + 802, + 803, + 804, + 805, + 806, + 807, + 808, + 809, + 810, + 811, + 812, + 813, + 814, + 815, + 816, + 817, + 818, + 819, + 820, + 821, + 822, + 823, + 824, + 825, + 826, + 827, + 828, + 829, + 830, + 831, + 832, + 833, + 834, + 835, + 842, + 843, + 844, + 845, + 850, + 851, + 852, + 853, + 854, + 855, + 856, + 857, + 858, + 859, + 860, + 861, + 862, + 863, + 864, + 865, + 866, + 867, + 868, + 869, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Gillian2[] = +{ + 756, + 757, + 758, + 759, + 760, + 761, + 762, + 763, + 764, + 765, + 767, + 768, + 769, + 770, + 771, + 772, + 773, + 774, + 775, + 776, + 778, + 779, + 780, + 781, + 782, + 783, + 784, + 785, + 786, + 787, + 789, + 790, + 791, + 792, + 793, + 794, + 795, + 796, + 797, + 798, + 836, + 837, + 838, + 839, + 840, + 841, + 842, + 843, + 844, + 845, + 850, + 851, + 852, + 853, + 854, + 855, + 856, + 857, + 858, + 859, + 860, + 861, + 862, + 863, + 864, + 865, + 866, + 867, + 868, + 869, + 870, + 871, + 872, + 873, + 874, + 875, + 876, + 877, + 878, + 879, + 880, + 881, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Tyler[] = +{ + 660, + 661, + 662, + 663, + 664, + 665, + 666, + 667, + 668, + 669, + 670, + 671, + 672, + 673, + 674, + 675, + 676, + 677, + 678, + 679, + 680, + 681, + 682, + 683, + 684, + 685, + 686, + 687, + 688, + 689, + 690, + 691, + 692, + 693, + 694, + 695, + 696, + 697, + 698, + 699, + 700, + 701, + 702, + 703, + 704, + 705, + 706, + 707, + 708, + 709, + 710, + 711, + 712, + 713, + 714, + 715, + 716, + 717, + 718, + 719, + 720, + 721, + 722, + 723, + 724, + 725, + 726, + 727, + 728, + 729, + 730, + 731, + 732, + 733, + 734, + 735, + 736, + 737, + 738, + 739, + 740, + 741, + 742, + 743, + 744, + 745, + 746, + 747, + 748, + 749, + 750, + 751, + 752, + 753, + 754, + 755, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Chaz[] = +{ + 564, + 565, + 566, + 567, + 568, + 569, + 570, + 571, + 572, + 573, + 574, + 575, + 576, + 577, + 578, + 579, + 580, + 581, + 582, + 583, + 584, + 585, + 586, + 587, + 588, + 589, + 590, + 591, + 592, + 593, + 594, + 595, + 596, + 597, + 598, + 599, + 600, + 601, + 602, + 603, + 604, + 605, + 606, + 607, + 608, + 609, + 610, + 611, + 612, + 613, + 614, + 615, + 616, + 617, + 618, + 619, + 620, + 621, + 622, + 623, + 624, + 625, + 626, + 627, + 628, + 629, + 630, + 631, + 632, + 633, + 634, + 635, + 636, + 637, + 638, + 639, + 640, + 641, + 642, + 643, + 644, + 645, + 646, + 647, + 648, + 649, + 650, + 651, + 652, + 653, + 654, + 655, + 656, + 657, + 658, + 659, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Nelson[] = +{ + 756, + 757, + 758, + 759, + 760, + 761, + 762, + 763, + 764, + 766, + 767, + 768, + 769, + 770, + 771, + 772, + 773, + 774, + 775, + 777, + 778, + 779, + 780, + 781, + 782, + 783, + 784, + 785, + 786, + 788, + 789, + 790, + 791, + 792, + 793, + 794, + 795, + 796, + 797, + 799, + 836, + 837, + 838, + 839, + 840, + 841, + 846, + 847, + 848, + 849, + 850, + 851, + 852, + 853, + 854, + 855, + 856, + 857, + 858, + 859, + 860, + 861, + 862, + 863, + 864, + 865, + 866, + 867, + 868, + 869, + 870, + 871, + 872, + 873, + 874, + 875, + 876, + 877, + 878, + 879, + 880, + 881, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Shania[] = +{ + 468, + 469, + 470, + 471, + 472, + 473, + 474, + 475, + 476, + 477, + 478, + 479, + 480, + 481, + 482, + 483, + 484, + 485, + 486, + 487, + 488, + 489, + 490, + 491, + 492, + 493, + 494, + 495, + 496, + 497, + 498, + 499, + 500, + 501, + 502, + 503, + 504, + 505, + 506, + 507, + 508, + 509, + 510, + 511, + 512, + 513, + 514, + 515, + 516, + 517, + 518, + 519, + 520, + 521, + 522, + 523, + 524, + 525, + 526, + 527, + 528, + 529, + 530, + 531, + 532, + 533, + 534, + 535, + 536, + 537, + 538, + 539, + 540, + 541, + 542, + 543, + 544, + 545, + 546, + 547, + 548, + 549, + 550, + 551, + 552, + 553, + 554, + 555, + 556, + 557, + 558, + 559, + 560, + 561, + 562, + 563, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Stella[] = +{ + 372, + 373, + 374, + 375, + 376, + 377, + 378, + 379, + 380, + 381, + 382, + 383, + 384, + 385, + 386, + 387, + 388, + 389, + 390, + 391, + 392, + 393, + 394, + 395, + 396, + 397, + 398, + 399, + 400, + 401, + 402, + 403, + 404, + 405, + 406, + 407, + 408, + 409, + 410, + 411, + 412, + 413, + 414, + 415, + 416, + 417, + 418, + 419, + 420, + 421, + 422, + 423, + 424, + 425, + 426, + 427, + 428, + 429, + 430, + 431, + 432, + 433, + 434, + 435, + 436, + 437, + 438, + 439, + 440, + 441, + 442, + 443, + 444, + 445, + 446, + 447, + 448, + 449, + 450, + 451, + 452, + 453, + 454, + 455, + 456, + 457, + 458, + 459, + 460, + 461, + 462, + 463, + 464, + 465, + 466, + 467, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Dorine[] = +{ + 756, + 757, + 758, + 759, + 760, + 761, + 762, + 763, + 764, + 765, + 767, + 768, + 769, + 770, + 771, + 772, + 773, + 774, + 775, + 776, + 778, + 779, + 780, + 781, + 782, + 783, + 784, + 785, + 786, + 787, + 789, + 790, + 791, + 792, + 793, + 794, + 795, + 796, + 797, + 798, + 836, + 837, + 838, + 839, + 840, + 841, + 842, + 843, + 844, + 845, + 850, + 851, + 852, + 853, + 854, + 855, + 856, + 857, + 858, + 859, + 860, + 861, + 862, + 863, + 864, + 865, + 866, + 867, + 868, + 869, + 870, + 871, + 872, + 873, + 874, + 875, + 876, + 877, + 878, + 879, + 880, + 881, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Maddox[] = +{ + 403, + 412, + 413, + 414, + 433, + 435, + 440, + 450, + 454, + 456, + 459, + 461, + 463, + 465, + 499, + 508, + 509, + 510, + 529, + 531, + 536, + 546, + 550, + 552, + 555, + 557, + 559, + 561, + 595, + 604, + 605, + 606, + 625, + 627, + 632, + 642, + 646, + 648, + 651, + 653, + 655, + 657, + 691, + 700, + 701, + 702, + 721, + 723, + 728, + 738, + 742, + 744, + 747, + 749, + 751, + 753, + 765, + 766, + 776, + 777, + 787, + 788, + 798, + 799, + 828, + 829, + 830, + 831, + 842, + 843, + 844, + 845, + 846, + 847, + 848, + 849, + 850, + 851, + 852, + 853, + 854, + 855, + 856, + 857, + 858, + 859, + 860, + 861, + 862, + 863, + 864, + 865, + 866, + 867, + 868, + 869, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Davin[] = +{ + 403, + 412, + 413, + 414, + 433, + 435, + 440, + 450, + 454, + 456, + 459, + 461, + 463, + 465, + 499, + 508, + 509, + 510, + 529, + 531, + 536, + 546, + 550, + 552, + 555, + 557, + 559, + 561, + 595, + 604, + 605, + 606, + 625, + 627, + 632, + 642, + 646, + 648, + 651, + 653, + 655, + 657, + 691, + 700, + 701, + 702, + 721, + 723, + 728, + 738, + 742, + 744, + 747, + 749, + 751, + 753, + 765, + 766, + 776, + 777, + 787, + 788, + 798, + 799, + 828, + 829, + 830, + 831, + 842, + 843, + 844, + 845, + 846, + 847, + 848, + 849, + 850, + 851, + 852, + 853, + 854, + 855, + 856, + 857, + 858, + 859, + 860, + 861, + 862, + 863, + 864, + 865, + 866, + 867, + 868, + 869, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Trevon[] = +{ + 403, + 412, + 413, + 414, + 433, + 435, + 440, + 450, + 454, + 456, + 459, + 461, + 463, + 465, + 499, + 508, + 509, + 510, + 529, + 531, + 536, + 546, + 550, + 552, + 555, + 557, + 559, + 561, + 595, + 604, + 605, + 606, + 625, + 627, + 632, + 642, + 646, + 648, + 651, + 653, + 655, + 657, + 691, + 700, + 701, + 702, + 721, + 723, + 728, + 738, + 742, + 744, + 747, + 749, + 751, + 753, + 765, + 766, + 776, + 777, + 787, + 788, + 798, + 799, + 828, + 829, + 830, + 831, + 842, + 843, + 844, + 845, + 846, + 847, + 848, + 849, + 850, + 851, + 852, + 853, + 854, + 855, + 856, + 857, + 858, + 859, + 860, + 861, + 862, + 863, + 864, + 865, + 866, + 867, + 868, + 869, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Mateo[] = +{ + 373, + 382, + 390, + 402, + 403, + 416, + 417, + 424, + 431, + 432, + 435, + 450, + 451, + 469, + 480, + 486, + 498, + 499, + 512, + 513, + 520, + 527, + 528, + 531, + 546, + 547, + 565, + 574, + 582, + 594, + 595, + 608, + 609, + 616, + 623, + 624, + 627, + 642, + 643, + 661, + 670, + 678, + 690, + 691, + 704, + 705, + 712, + 719, + 720, + 723, + 738, + 739, + 808, + 809, + 810, + 811, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Bret[] = +{ + 373, + 382, + 390, + 415, + 419, + 424, + 426, + 430, + 431, + 444, + 451, + 454, + 455, + 464, + 469, + 480, + 486, + 511, + 515, + 520, + 522, + 526, + 527, + 540, + 547, + 550, + 551, + 560, + 565, + 574, + 582, + 607, + 611, + 616, + 618, + 622, + 623, + 636, + 643, + 646, + 647, + 656, + 661, + 670, + 678, + 703, + 707, + 712, + 714, + 718, + 719, + 732, + 739, + 742, + 743, + 752, + 808, + 809, + 810, + 811, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Raul[] = +{ + 373, + 382, + 383, + 386, + 390, + 423, + 424, + 431, + 433, + 450, + 451, + 466, + 469, + 480, + 481, + 482, + 486, + 519, + 520, + 527, + 529, + 546, + 547, + 562, + 565, + 574, + 575, + 578, + 582, + 615, + 616, + 623, + 625, + 642, + 643, + 658, + 661, + 670, + 671, + 674, + 678, + 711, + 712, + 719, + 721, + 738, + 739, + 754, + 808, + 809, + 810, + 811, + 832, + 833, + 834, + 835, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Kay[] = +{ + 373, + 382, + 387, + 390, + 402, + 403, + 413, + 414, + 424, + 427, + 431, + 433, + 451, + 469, + 470, + 480, + 486, + 498, + 499, + 509, + 510, + 520, + 523, + 527, + 529, + 547, + 565, + 574, + 579, + 582, + 594, + 595, + 605, + 606, + 616, + 619, + 623, + 625, + 643, + 661, + 670, + 675, + 678, + 690, + 691, + 701, + 702, + 712, + 715, + 719, + 721, + 739, + 808, + 809, + 810, + 811, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Elena[] = +{ + 373, + 382, + 390, + 415, + 419, + 424, + 426, + 430, + 431, + 444, + 451, + 454, + 455, + 464, + 469, + 480, + 486, + 511, + 515, + 520, + 522, + 526, + 527, + 540, + 547, + 550, + 551, + 560, + 565, + 574, + 582, + 607, + 611, + 616, + 618, + 622, + 623, + 636, + 643, + 646, + 647, + 656, + 661, + 670, + 678, + 703, + 707, + 712, + 714, + 718, + 719, + 732, + 739, + 742, + 743, + 752, + 808, + 809, + 810, + 811, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Alana[] = +{ + 373, + 382, + 383, + 386, + 390, + 423, + 424, + 431, + 433, + 450, + 451, + 466, + 469, + 480, + 481, + 482, + 486, + 519, + 520, + 527, + 529, + 546, + 547, + 562, + 565, + 574, + 575, + 578, + 582, + 615, + 616, + 623, + 625, + 642, + 643, + 658, + 661, + 670, + 671, + 674, + 678, + 711, + 712, + 719, + 721, + 738, + 739, + 754, + 808, + 809, + 810, + 811, + 832, + 833, + 834, + 835, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Alexas[] = +{ + 382, + 387, + 403, + 423, + 424, + 425, + 431, + 433, + 435, + 450, + 459, + 461, + 465, + 466, + 470, + 480, + 499, + 519, + 520, + 521, + 527, + 529, + 531, + 546, + 555, + 557, + 561, + 562, + 574, + 579, + 595, + 615, + 616, + 617, + 623, + 625, + 627, + 642, + 651, + 653, + 657, + 658, + 670, + 675, + 691, + 711, + 712, + 713, + 719, + 721, + 723, + 738, + 747, + 749, + 753, + 754, + 762, + 763, + 764, + 773, + 774, + 775, + 784, + 785, + 786, + 795, + 796, + 797, + 804, + 805, + 806, + 807, + 808, + 809, + 810, + 811, + 828, + 829, + 830, + 831, + 832, + 833, + 834, + 835, + 836, + 837, + 838, + 839, + 840, + 841, + 860, + 861, + 862, + 863, + 864, + 865, + 866, + 867, + 868, + 869, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Weston[] = +{ + 374, + 377, + 404, + 421, + 422, + 426, + 437, + 439, + 446, + 451, + 453, + 457, + 458, + 472, + 475, + 500, + 517, + 518, + 522, + 533, + 535, + 542, + 547, + 549, + 553, + 554, + 566, + 569, + 596, + 613, + 614, + 618, + 629, + 631, + 638, + 643, + 645, + 649, + 650, + 662, + 665, + 692, + 709, + 710, + 714, + 725, + 727, + 734, + 739, + 741, + 745, + 746, + 762, + 763, + 764, + 766, + 773, + 774, + 775, + 777, + 784, + 785, + 786, + 788, + 795, + 796, + 797, + 799, + 800, + 801, + 802, + 803, + 812, + 813, + 814, + 815, + 816, + 817, + 818, + 819, + 836, + 837, + 838, + 839, + 840, + 841, + 846, + 847, + 848, + 849, + 860, + 861, + 862, + 863, + 864, + 865, + 866, + 867, + 868, + 869, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Jasper[] = +{ + 378, + 388, + 400, + 409, + 410, + 411, + 416, + 429, + 432, + 438, + 447, + 452, + 456, + 460, + 462, + 463, + 471, + 476, + 496, + 505, + 506, + 507, + 512, + 525, + 528, + 534, + 543, + 548, + 552, + 556, + 558, + 559, + 570, + 580, + 592, + 601, + 602, + 603, + 608, + 621, + 624, + 630, + 639, + 644, + 648, + 652, + 654, + 655, + 666, + 676, + 688, + 697, + 698, + 699, + 704, + 717, + 720, + 726, + 735, + 740, + 744, + 748, + 750, + 751, + 762, + 763, + 764, + 773, + 774, + 775, + 784, + 785, + 786, + 795, + 796, + 797, + 820, + 821, + 822, + 823, + 824, + 825, + 826, + 827, + 836, + 837, + 838, + 839, + 840, + 841, + 860, + 861, + 862, + 863, + 864, + 865, + 866, + 867, + 868, + 869, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Nadia[] = +{ + 382, + 387, + 403, + 423, + 424, + 425, + 431, + 433, + 435, + 450, + 459, + 461, + 465, + 466, + 470, + 480, + 499, + 519, + 520, + 521, + 527, + 529, + 531, + 546, + 555, + 557, + 561, + 562, + 574, + 579, + 595, + 615, + 616, + 617, + 623, + 625, + 627, + 642, + 651, + 653, + 657, + 658, + 670, + 675, + 691, + 711, + 712, + 713, + 719, + 721, + 723, + 738, + 747, + 749, + 753, + 754, + 762, + 763, + 764, + 773, + 774, + 775, + 784, + 785, + 786, + 795, + 796, + 797, + 804, + 805, + 806, + 807, + 808, + 809, + 810, + 811, + 828, + 829, + 830, + 831, + 832, + 833, + 834, + 835, + 836, + 837, + 838, + 839, + 840, + 841, + 850, + 851, + 852, + 853, + 854, + 855, + 856, + 857, + 858, + 859, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Miranda[] = +{ + 374, + 377, + 404, + 421, + 422, + 426, + 437, + 439, + 446, + 451, + 453, + 457, + 458, + 472, + 475, + 500, + 517, + 518, + 522, + 533, + 535, + 542, + 547, + 549, + 553, + 554, + 566, + 569, + 596, + 613, + 614, + 618, + 629, + 631, + 638, + 643, + 645, + 649, + 650, + 662, + 665, + 692, + 709, + 710, + 714, + 725, + 727, + 734, + 739, + 741, + 745, + 746, + 762, + 763, + 764, + 765, + 773, + 774, + 775, + 776, + 784, + 785, + 786, + 787, + 795, + 796, + 797, + 798, + 800, + 801, + 802, + 803, + 812, + 813, + 814, + 815, + 816, + 817, + 818, + 819, + 836, + 837, + 838, + 839, + 840, + 841, + 842, + 843, + 844, + 845, + 860, + 861, + 862, + 863, + 864, + 865, + 866, + 867, + 868, + 869, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Emma[] = +{ + 378, + 388, + 400, + 409, + 410, + 411, + 416, + 429, + 432, + 438, + 447, + 452, + 456, + 460, + 462, + 463, + 471, + 476, + 496, + 505, + 506, + 507, + 512, + 525, + 528, + 534, + 543, + 548, + 552, + 556, + 558, + 559, + 570, + 580, + 592, + 601, + 602, + 603, + 608, + 621, + 624, + 630, + 639, + 644, + 648, + 652, + 654, + 655, + 666, + 676, + 688, + 697, + 698, + 699, + 704, + 717, + 720, + 726, + 735, + 740, + 744, + 748, + 750, + 751, + 762, + 763, + 764, + 773, + 774, + 775, + 784, + 785, + 786, + 795, + 796, + 797, + 820, + 821, + 822, + 823, + 824, + 825, + 826, + 827, + 836, + 837, + 838, + 839, + 840, + 841, + 850, + 851, + 852, + 853, + 854, + 855, + 856, + 857, + 858, + 859, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Rolando[] = +{ + 185, + 290, + 377, + 380, + 385, + 401, + 404, + 409, + 410, + 428, + 437, + 438, + 439, + 446, + 466, + 475, + 478, + 484, + 497, + 500, + 505, + 506, + 524, + 533, + 534, + 535, + 542, + 562, + 569, + 572, + 577, + 593, + 596, + 601, + 602, + 620, + 629, + 630, + 631, + 638, + 658, + 665, + 668, + 673, + 689, + 692, + 697, + 698, + 716, + 725, + 726, + 727, + 734, + 754, + 756, + 757, + 758, + 766, + 767, + 768, + 769, + 777, + 778, + 779, + 780, + 788, + 789, + 790, + 791, + 799, + 812, + 813, + 814, + 815, + 816, + 817, + 818, + 819, + 832, + 833, + 834, + 835, + 846, + 847, + 848, + 849, + 870, + 871, + 872, + 873, + 874, + 875, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Stanly[] = +{ + 185, + 290, + 377, + 380, + 385, + 401, + 404, + 409, + 410, + 428, + 437, + 438, + 439, + 446, + 466, + 475, + 478, + 484, + 497, + 500, + 505, + 506, + 524, + 533, + 534, + 535, + 542, + 562, + 569, + 572, + 577, + 593, + 596, + 601, + 602, + 620, + 629, + 630, + 631, + 638, + 658, + 665, + 668, + 673, + 689, + 692, + 697, + 698, + 716, + 725, + 726, + 727, + 734, + 754, + 759, + 760, + 761, + 766, + 770, + 771, + 772, + 777, + 781, + 782, + 783, + 788, + 792, + 793, + 794, + 799, + 812, + 813, + 814, + 815, + 816, + 817, + 818, + 819, + 832, + 833, + 834, + 835, + 846, + 847, + 848, + 849, + 876, + 877, + 878, + 879, + 880, + 881, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Dario[] = +{ + 185, + 290, + 377, + 380, + 385, + 401, + 404, + 409, + 410, + 428, + 437, + 438, + 439, + 446, + 466, + 475, + 478, + 484, + 497, + 500, + 505, + 506, + 524, + 533, + 534, + 535, + 542, + 562, + 569, + 572, + 577, + 593, + 596, + 601, + 602, + 620, + 629, + 630, + 631, + 638, + 658, + 665, + 668, + 673, + 689, + 692, + 697, + 698, + 716, + 725, + 726, + 727, + 734, + 754, + 762, + 763, + 764, + 766, + 773, + 774, + 775, + 777, + 784, + 785, + 786, + 788, + 795, + 796, + 797, + 799, + 812, + 813, + 814, + 815, + 816, + 817, + 818, + 819, + 832, + 833, + 834, + 835, + 836, + 837, + 838, + 839, + 840, + 841, + 846, + 847, + 848, + 849, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Karlee[] = +{ + 185, + 290, + 377, + 380, + 385, + 401, + 404, + 409, + 410, + 428, + 437, + 438, + 439, + 446, + 466, + 475, + 478, + 484, + 497, + 500, + 505, + 506, + 524, + 533, + 534, + 535, + 542, + 562, + 569, + 572, + 577, + 593, + 596, + 601, + 602, + 620, + 629, + 630, + 631, + 638, + 658, + 665, + 668, + 673, + 689, + 692, + 697, + 698, + 716, + 725, + 726, + 727, + 734, + 754, + 756, + 757, + 758, + 765, + 767, + 768, + 769, + 776, + 778, + 779, + 780, + 787, + 789, + 790, + 791, + 798, + 812, + 813, + 814, + 815, + 816, + 817, + 818, + 819, + 832, + 833, + 834, + 835, + 842, + 843, + 844, + 845, + 870, + 871, + 872, + 873, + 874, + 875, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Jaylin[] = +{ + 185, + 290, + 377, + 380, + 385, + 401, + 404, + 409, + 410, + 428, + 437, + 438, + 439, + 446, + 466, + 475, + 478, + 484, + 497, + 500, + 505, + 506, + 524, + 533, + 534, + 535, + 542, + 562, + 569, + 572, + 577, + 593, + 596, + 601, + 602, + 620, + 629, + 630, + 631, + 638, + 658, + 665, + 668, + 673, + 689, + 692, + 697, + 698, + 716, + 725, + 726, + 727, + 734, + 754, + 759, + 760, + 761, + 765, + 770, + 771, + 772, + 776, + 781, + 782, + 783, + 787, + 792, + 793, + 794, + 798, + 812, + 813, + 814, + 815, + 816, + 817, + 818, + 819, + 832, + 833, + 834, + 835, + 842, + 843, + 844, + 845, + 876, + 877, + 878, + 879, + 880, + 881, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Ingrid[] = +{ + 185, + 290, + 377, + 380, + 385, + 401, + 404, + 409, + 410, + 428, + 437, + 438, + 439, + 446, + 466, + 475, + 478, + 484, + 497, + 500, + 505, + 506, + 524, + 533, + 534, + 535, + 542, + 562, + 569, + 572, + 577, + 593, + 596, + 601, + 602, + 620, + 629, + 630, + 631, + 638, + 658, + 665, + 668, + 673, + 689, + 692, + 697, + 698, + 716, + 725, + 726, + 727, + 734, + 754, + 762, + 763, + 764, + 765, + 773, + 774, + 775, + 776, + 784, + 785, + 786, + 787, + 795, + 796, + 797, + 798, + 812, + 813, + 814, + 815, + 816, + 817, + 818, + 819, + 832, + 833, + 834, + 835, + 836, + 837, + 838, + 839, + 840, + 841, + 842, + 843, + 844, + 845, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Delilah[] = +{ + 347, + 352, + 374, + 378, + 398, + 421, + 426, + 447, + 472, + 476, + 494, + 517, + 522, + 543, + 566, + 570, + 590, + 613, + 618, + 639, + 662, + 666, + 686, + 709, + 714, + 735, + 800, + 801, + 802, + 803, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Carly[] = +{ + 344, + 374, + 378, + 394, + 395, + 405, + 413, + 414, + 420, + 421, + 434, + 441, + 457, + 472, + 476, + 490, + 491, + 501, + 509, + 510, + 516, + 517, + 530, + 537, + 553, + 566, + 570, + 586, + 587, + 597, + 605, + 606, + 612, + 613, + 626, + 633, + 649, + 662, + 666, + 682, + 683, + 693, + 701, + 702, + 708, + 709, + 722, + 729, + 745, + 800, + 801, + 802, + 803, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Lexie[] = +{ + 344, + 347, + 352, + 394, + 395, + 398, + 405, + 413, + 414, + 420, + 421, + 426, + 434, + 441, + 447, + 457, + 490, + 491, + 494, + 501, + 509, + 510, + 516, + 517, + 522, + 530, + 537, + 543, + 553, + 586, + 587, + 590, + 597, + 605, + 606, + 612, + 613, + 618, + 626, + 633, + 639, + 649, + 682, + 683, + 686, + 693, + 701, + 702, + 708, + 709, + 714, + 722, + 729, + 735, + 745, + 800, + 801, + 802, + 803, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Miller[] = +{ + 345, + 376, + 386, + 387, + 397, + 399, + 402, + 403, + 406, + 408, + 411, + 413, + 414, + 425, + 427, + 429, + 433, + 435, + 440, + 441, + 445, + 448, + 449, + 450, + 452, + 454, + 456, + 458, + 459, + 460, + 462, + 465, + 466, + 467, + 470, + 474, + 482, + 493, + 495, + 498, + 499, + 502, + 504, + 507, + 509, + 510, + 521, + 523, + 525, + 529, + 531, + 536, + 537, + 541, + 544, + 545, + 546, + 548, + 550, + 552, + 554, + 555, + 556, + 558, + 561, + 562, + 563, + 850, + 851, + 852, + 853, + 854, + 855, + 856, + 857, + 858, + 859, + 860, + 861, + 862, + 863, + 864, + 865, + 866, + 867, + 868, + 869, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Marv[] = +{ + 345, + 568, + 578, + 579, + 589, + 591, + 594, + 595, + 598, + 600, + 603, + 605, + 606, + 617, + 619, + 621, + 625, + 627, + 632, + 633, + 637, + 640, + 641, + 642, + 644, + 646, + 648, + 650, + 651, + 652, + 654, + 657, + 658, + 659, + 664, + 674, + 675, + 685, + 687, + 690, + 691, + 694, + 696, + 699, + 701, + 702, + 713, + 715, + 717, + 721, + 723, + 728, + 729, + 733, + 736, + 737, + 738, + 740, + 742, + 744, + 746, + 747, + 748, + 750, + 753, + 754, + 755, + 850, + 851, + 852, + 853, + 854, + 855, + 856, + 857, + 858, + 859, + 860, + 861, + 862, + 863, + 864, + 865, + 866, + 867, + 868, + 869, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Layton[] = +{ + 345, + 425, + 433, + 435, + 445, + 450, + 454, + 456, + 458, + 459, + 460, + 465, + 466, + 521, + 529, + 531, + 541, + 546, + 550, + 552, + 554, + 555, + 556, + 561, + 562, + 617, + 625, + 627, + 637, + 642, + 646, + 648, + 650, + 651, + 652, + 657, + 658, + 713, + 721, + 723, + 733, + 738, + 742, + 744, + 746, + 747, + 748, + 753, + 754, + 804, + 805, + 806, + 807, + 820, + 821, + 822, + 823, + 824, + 825, + 826, + 827, + 828, + 829, + 830, + 831, + 832, + 833, + 834, + 835, + 850, + 851, + 852, + 853, + 854, + 855, + 856, + 857, + 858, + 859, + 860, + 861, + 862, + 863, + 864, + 865, + 866, + 867, + 868, + 869, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Brooks[] = +{ + 660, + 661, + 662, + 663, + 664, + 665, + 666, + 667, + 668, + 669, + 670, + 671, + 672, + 673, + 674, + 675, + 676, + 677, + 678, + 679, + 680, + 681, + 682, + 683, + 684, + 685, + 686, + 687, + 688, + 689, + 690, + 691, + 692, + 693, + 694, + 695, + 696, + 697, + 698, + 699, + 700, + 701, + 702, + 703, + 704, + 705, + 706, + 707, + 708, + 709, + 710, + 711, + 712, + 713, + 714, + 715, + 716, + 717, + 718, + 719, + 720, + 721, + 722, + 723, + 724, + 725, + 726, + 727, + 728, + 729, + 730, + 731, + 732, + 733, + 734, + 735, + 736, + 737, + 738, + 739, + 740, + 741, + 742, + 743, + 744, + 745, + 746, + 747, + 748, + 749, + 750, + 751, + 752, + 753, + 754, + 755, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Gregory[] = +{ + 421, + 425, + 431, + 437, + 439, + 456, + 460, + 465, + 466, + 517, + 521, + 527, + 533, + 535, + 552, + 556, + 561, + 562, + 613, + 617, + 623, + 629, + 631, + 648, + 652, + 657, + 658, + 709, + 713, + 719, + 725, + 727, + 744, + 748, + 753, + 754, + 765, + 766, + 776, + 777, + 787, + 788, + 798, + 799, + 800, + 801, + 802, + 803, + 804, + 805, + 806, + 807, + 808, + 809, + 810, + 811, + 812, + 813, + 814, + 815, + 816, + 817, + 818, + 819, + 820, + 821, + 822, + 823, + 824, + 825, + 826, + 827, + 828, + 829, + 830, + 831, + 832, + 833, + 834, + 835, + 850, + 851, + 852, + 853, + 854, + 855, + 856, + 857, + 858, + 859, + 860, + 861, + 862, + 863, + 864, + 865, + 866, + 867, + 868, + 869, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Reese[] = +{ + 756, + 757, + 758, + 759, + 760, + 761, + 762, + 763, + 764, + 765, + 766, + 767, + 768, + 769, + 770, + 771, + 772, + 773, + 774, + 775, + 776, + 777, + 778, + 779, + 780, + 781, + 782, + 783, + 784, + 785, + 786, + 787, + 788, + 789, + 790, + 791, + 792, + 793, + 794, + 795, + 796, + 797, + 798, + 799, + 836, + 837, + 838, + 839, + 840, + 841, + 842, + 843, + 844, + 845, + 846, + 847, + 848, + 849, + 850, + 851, + 852, + 853, + 854, + 855, + 856, + 857, + 858, + 859, + 860, + 861, + 862, + 863, + 864, + 865, + 866, + 867, + 868, + 869, + 870, + 871, + 872, + 873, + 874, + 875, + 876, + 877, + 878, + 879, + 880, + 881, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Mason[] = +{ + 660, + 661, + 662, + 663, + 664, + 665, + 666, + 667, + 668, + 669, + 670, + 671, + 672, + 673, + 674, + 675, + 676, + 677, + 678, + 679, + 680, + 681, + 682, + 683, + 684, + 685, + 686, + 687, + 688, + 689, + 690, + 691, + 692, + 693, + 694, + 695, + 696, + 697, + 698, + 699, + 700, + 701, + 702, + 703, + 704, + 705, + 706, + 707, + 708, + 709, + 710, + 711, + 712, + 713, + 714, + 715, + 716, + 717, + 718, + 719, + 720, + 721, + 722, + 723, + 724, + 725, + 726, + 727, + 728, + 729, + 730, + 731, + 732, + 733, + 734, + 735, + 736, + 737, + 738, + 739, + 740, + 741, + 742, + 743, + 744, + 745, + 746, + 747, + 748, + 749, + 750, + 751, + 752, + 753, + 754, + 755, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Toby[] = +{ + 564, + 565, + 566, + 567, + 568, + 569, + 570, + 571, + 572, + 573, + 574, + 575, + 576, + 577, + 578, + 579, + 580, + 581, + 582, + 583, + 584, + 585, + 586, + 587, + 588, + 589, + 590, + 591, + 592, + 593, + 594, + 595, + 596, + 597, + 598, + 599, + 600, + 601, + 602, + 603, + 604, + 605, + 606, + 607, + 608, + 609, + 610, + 611, + 612, + 613, + 614, + 615, + 616, + 617, + 618, + 619, + 620, + 621, + 622, + 623, + 624, + 625, + 626, + 627, + 628, + 629, + 630, + 631, + 632, + 633, + 634, + 635, + 636, + 637, + 638, + 639, + 640, + 641, + 642, + 643, + 644, + 645, + 646, + 647, + 648, + 649, + 650, + 651, + 652, + 653, + 654, + 655, + 656, + 657, + 658, + 659, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Dorothy[] = +{ + 468, + 469, + 470, + 471, + 472, + 473, + 474, + 475, + 476, + 477, + 478, + 479, + 480, + 481, + 482, + 483, + 484, + 485, + 486, + 487, + 488, + 489, + 490, + 491, + 492, + 493, + 494, + 495, + 496, + 497, + 498, + 499, + 500, + 501, + 502, + 503, + 504, + 505, + 506, + 507, + 508, + 509, + 510, + 511, + 512, + 513, + 514, + 515, + 516, + 517, + 518, + 519, + 520, + 521, + 522, + 523, + 524, + 525, + 526, + 527, + 528, + 529, + 530, + 531, + 532, + 533, + 534, + 535, + 536, + 537, + 538, + 539, + 540, + 541, + 542, + 543, + 544, + 545, + 546, + 547, + 548, + 549, + 550, + 551, + 552, + 553, + 554, + 555, + 556, + 557, + 558, + 559, + 560, + 561, + 562, + 563, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Piper[] = +{ + 372, + 373, + 374, + 375, + 376, + 377, + 378, + 379, + 380, + 381, + 382, + 383, + 384, + 385, + 386, + 387, + 388, + 389, + 390, + 391, + 392, + 393, + 394, + 395, + 396, + 397, + 398, + 399, + 400, + 401, + 402, + 403, + 404, + 405, + 406, + 407, + 408, + 409, + 410, + 411, + 412, + 413, + 414, + 415, + 416, + 417, + 418, + 419, + 420, + 421, + 422, + 423, + 424, + 425, + 426, + 427, + 428, + 429, + 430, + 431, + 432, + 433, + 434, + 435, + 436, + 437, + 438, + 439, + 440, + 441, + 442, + 443, + 444, + 445, + 446, + 447, + 448, + 449, + 450, + 451, + 452, + 453, + 454, + 455, + 456, + 457, + 458, + 459, + 460, + 461, + 462, + 463, + 464, + 465, + 466, + 467, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Finn[] = +{ + 317, + 371, + 373, + 377, + 390, + 392, + 399, + 431, + 452, + 456, + 469, + 475, + 486, + 488, + 495, + 527, + 548, + 552, + 565, + 569, + 573, + 576, + 580, + 582, + 584, + 591, + 592, + 601, + 602, + 610, + 621, + 623, + 626, + 631, + 634, + 640, + 641, + 644, + 648, + 650, + 651, + 653, + 655, + 661, + 665, + 669, + 672, + 676, + 678, + 680, + 687, + 688, + 697, + 698, + 706, + 717, + 719, + 722, + 727, + 730, + 736, + 737, + 740, + 744, + 746, + 747, + 749, + 751, + 808, + 809, + 810, + 811, + 816, + 817, + 818, + 819, + 820, + 821, + 822, + 823, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Samir[] = +{ + 317, + 371, + 373, + 377, + 390, + 392, + 399, + 431, + 452, + 456, + 469, + 475, + 486, + 488, + 495, + 527, + 548, + 552, + 565, + 569, + 573, + 576, + 580, + 582, + 584, + 591, + 592, + 601, + 602, + 610, + 621, + 623, + 626, + 631, + 634, + 640, + 641, + 644, + 648, + 650, + 651, + 653, + 655, + 661, + 665, + 669, + 672, + 676, + 678, + 680, + 687, + 688, + 697, + 698, + 706, + 717, + 719, + 722, + 727, + 730, + 736, + 737, + 740, + 744, + 746, + 747, + 749, + 751, + 808, + 809, + 810, + 811, + 816, + 817, + 818, + 819, + 820, + 821, + 822, + 823, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Fiona[] = +{ + 317, + 371, + 373, + 377, + 381, + 384, + 388, + 390, + 392, + 399, + 400, + 409, + 410, + 418, + 429, + 431, + 434, + 439, + 442, + 448, + 449, + 452, + 456, + 458, + 459, + 461, + 463, + 469, + 471, + 475, + 479, + 483, + 486, + 488, + 495, + 496, + 505, + 506, + 514, + 525, + 527, + 530, + 535, + 538, + 544, + 545, + 548, + 552, + 554, + 555, + 557, + 559, + 565, + 569, + 582, + 584, + 591, + 623, + 644, + 648, + 661, + 665, + 678, + 680, + 687, + 719, + 740, + 744, + 808, + 809, + 810, + 811, + 816, + 817, + 818, + 819, + 820, + 821, + 822, + 823, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Gloria[] = +{ + 317, + 371, + 373, + 377, + 381, + 384, + 388, + 390, + 392, + 399, + 400, + 409, + 410, + 418, + 429, + 431, + 434, + 439, + 442, + 448, + 449, + 452, + 456, + 458, + 459, + 461, + 463, + 469, + 471, + 475, + 479, + 483, + 486, + 488, + 495, + 496, + 505, + 506, + 514, + 525, + 527, + 530, + 535, + 538, + 544, + 545, + 548, + 552, + 554, + 555, + 557, + 559, + 565, + 569, + 582, + 584, + 591, + 623, + 644, + 648, + 661, + 665, + 678, + 680, + 687, + 719, + 740, + 744, + 808, + 809, + 810, + 811, + 816, + 817, + 818, + 819, + 820, + 821, + 822, + 823, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Nico[] = +{ + 660, + 661, + 662, + 663, + 664, + 665, + 666, + 667, + 668, + 669, + 670, + 671, + 672, + 673, + 674, + 675, + 676, + 677, + 678, + 679, + 680, + 681, + 682, + 683, + 684, + 685, + 686, + 687, + 688, + 689, + 690, + 691, + 692, + 693, + 694, + 695, + 696, + 697, + 698, + 699, + 700, + 701, + 702, + 703, + 704, + 705, + 706, + 707, + 708, + 709, + 710, + 711, + 712, + 713, + 714, + 715, + 716, + 717, + 718, + 719, + 720, + 721, + 722, + 723, + 724, + 725, + 726, + 727, + 728, + 729, + 730, + 731, + 732, + 733, + 734, + 735, + 736, + 737, + 738, + 739, + 740, + 741, + 742, + 743, + 744, + 745, + 746, + 747, + 748, + 749, + 750, + 751, + 752, + 753, + 754, + 755, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Jeremy[] = +{ + 564, + 565, + 566, + 567, + 568, + 569, + 570, + 571, + 572, + 573, + 574, + 575, + 576, + 577, + 578, + 579, + 580, + 581, + 582, + 583, + 584, + 585, + 586, + 587, + 588, + 589, + 590, + 591, + 592, + 593, + 594, + 595, + 596, + 597, + 598, + 599, + 600, + 601, + 602, + 603, + 604, + 605, + 606, + 607, + 608, + 609, + 610, + 611, + 612, + 613, + 614, + 615, + 616, + 617, + 618, + 619, + 620, + 621, + 622, + 623, + 624, + 625, + 626, + 627, + 628, + 629, + 630, + 631, + 632, + 633, + 634, + 635, + 636, + 637, + 638, + 639, + 640, + 641, + 642, + 643, + 644, + 645, + 646, + 647, + 648, + 649, + 650, + 651, + 652, + 653, + 654, + 655, + 656, + 657, + 658, + 659, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Caitlin[] = +{ + 468, + 469, + 470, + 471, + 472, + 473, + 474, + 475, + 476, + 477, + 478, + 479, + 480, + 481, + 482, + 483, + 484, + 485, + 486, + 487, + 488, + 489, + 490, + 491, + 492, + 493, + 494, + 495, + 496, + 497, + 498, + 499, + 500, + 501, + 502, + 503, + 504, + 505, + 506, + 507, + 508, + 509, + 510, + 511, + 512, + 513, + 514, + 515, + 516, + 517, + 518, + 519, + 520, + 521, + 522, + 523, + 524, + 525, + 526, + 527, + 528, + 529, + 530, + 531, + 532, + 533, + 534, + 535, + 536, + 537, + 538, + 539, + 540, + 541, + 542, + 543, + 544, + 545, + 546, + 547, + 548, + 549, + 550, + 551, + 552, + 553, + 554, + 555, + 556, + 557, + 558, + 559, + 560, + 561, + 562, + 563, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Reena[] = +{ + 372, + 373, + 374, + 375, + 376, + 377, + 378, + 379, + 380, + 381, + 382, + 383, + 384, + 385, + 386, + 387, + 388, + 389, + 390, + 391, + 392, + 393, + 394, + 395, + 396, + 397, + 398, + 399, + 400, + 401, + 402, + 403, + 404, + 405, + 406, + 407, + 408, + 409, + 410, + 411, + 412, + 413, + 414, + 415, + 416, + 417, + 418, + 419, + 420, + 421, + 422, + 423, + 424, + 425, + 426, + 427, + 428, + 429, + 430, + 431, + 432, + 433, + 434, + 435, + 436, + 437, + 438, + 439, + 440, + 441, + 442, + 443, + 444, + 445, + 446, + 447, + 448, + 449, + 450, + 451, + 452, + 453, + 454, + 455, + 456, + 457, + 458, + 459, + 460, + 461, + 462, + 463, + 464, + 465, + 466, + 467, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Avery[] = +{ + 21, + 238, + 282, + 303, + 331, + 343, + 368, + 369, + 383, + 417, + 423, + 424, + 432, + 481, + 513, + 519, + 520, + 528, + 575, + 609, + 615, + 616, + 624, + 671, + 705, + 711, + 712, + 720, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Liam[] = +{ + 21, + 238, + 282, + 303, + 331, + 343, + 368, + 369, + 383, + 417, + 423, + 424, + 432, + 481, + 513, + 519, + 520, + 528, + 575, + 609, + 615, + 616, + 624, + 671, + 705, + 711, + 712, + 720, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Theo[] = +{ + 333, + 347, + 350, + 354, + 358, + 361, + 362, + 363, + 364, + 371, + 381, + 384, + 429, + 434, + 439, + 479, + 483, + 525, + 530, + 535, + 573, + 576, + 621, + 626, + 631, + 669, + 672, + 717, + 722, + 727, + 816, + 817, + 818, + 819, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Bailey[] = +{ + 333, + 347, + 350, + 354, + 358, + 361, + 362, + 363, + 364, + 371, + 381, + 384, + 429, + 434, + 439, + 479, + 483, + 525, + 530, + 535, + 573, + 576, + 621, + 626, + 631, + 669, + 672, + 717, + 722, + 727, + 816, + 817, + 818, + 819, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Hugo[] = +{ + 383, + 386, + 402, + 403, + 416, + 417, + 423, + 432, + 433, + 435, + 450, + 466, + 481, + 482, + 498, + 499, + 512, + 513, + 519, + 528, + 529, + 531, + 546, + 562, + 575, + 578, + 594, + 595, + 608, + 609, + 615, + 624, + 625, + 627, + 642, + 658, + 671, + 674, + 690, + 691, + 704, + 705, + 711, + 720, + 721, + 723, + 738, + 754, + 762, + 763, + 764, + 773, + 774, + 775, + 784, + 785, + 786, + 795, + 796, + 797, + 832, + 833, + 834, + 835, + 836, + 837, + 838, + 839, + 840, + 841, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Bryce[] = +{ + 383, + 386, + 402, + 403, + 416, + 417, + 423, + 432, + 433, + 435, + 450, + 466, + 481, + 482, + 498, + 499, + 512, + 513, + 519, + 528, + 529, + 531, + 546, + 562, + 575, + 578, + 594, + 595, + 608, + 609, + 615, + 624, + 625, + 627, + 642, + 658, + 671, + 674, + 690, + 691, + 704, + 705, + 711, + 720, + 721, + 723, + 738, + 754, + 762, + 763, + 764, + 773, + 774, + 775, + 784, + 785, + 786, + 795, + 796, + 797, + 832, + 833, + 834, + 835, + 836, + 837, + 838, + 839, + 840, + 841, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Gideon[] = +{ + 441, + 445, + 448, + 449, + 451, + 453, + 454, + 455, + 458, + 537, + 541, + 544, + 545, + 547, + 549, + 550, + 551, + 554, + 633, + 637, + 640, + 641, + 643, + 645, + 646, + 647, + 650, + 729, + 733, + 736, + 737, + 739, + 741, + 742, + 743, + 746, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Triston[] = +{ + 441, + 445, + 448, + 449, + 451, + 453, + 454, + 455, + 458, + 537, + 541, + 544, + 545, + 547, + 549, + 550, + 551, + 554, + 633, + 637, + 640, + 641, + 643, + 645, + 646, + 647, + 650, + 729, + 733, + 736, + 737, + 739, + 741, + 742, + 743, + 746, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Charles[] = +{ + 352, + 381, + 391, + 393, + 396, + 398, + 407, + 422, + 426, + 443, + 447, + 479, + 487, + 489, + 492, + 494, + 503, + 518, + 522, + 539, + 543, + 573, + 583, + 585, + 588, + 590, + 599, + 614, + 618, + 635, + 639, + 669, + 679, + 681, + 684, + 686, + 695, + 710, + 714, + 731, + 735, + 756, + 757, + 758, + 767, + 768, + 769, + 778, + 779, + 780, + 789, + 790, + 791, + 870, + 871, + 872, + 873, + 874, + 875, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Raymond[] = +{ + 374, + 376, + 381, + 404, + 407, + 422, + 439, + 443, + 459, + 472, + 500, + 506, + 507, + 518, + 532, + 546, + 566, + 585, + 588, + 628, + 635, + 679, + 681, + 684, + 710, + 731, + 785, + 795, + 796, + 797, + 817, + 842, + 843, + 846, + 847, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Dirk[] = +{ + 355, + 375, + 379, + 385, + 386, + 412, + 435, + 440, + 454, + 457, + 459, + 465, + 473, + 477, + 482, + 484, + 508, + 531, + 536, + 550, + 553, + 555, + 561, + 567, + 571, + 577, + 578, + 604, + 627, + 632, + 646, + 649, + 651, + 657, + 663, + 667, + 673, + 674, + 700, + 723, + 728, + 742, + 745, + 747, + 753, + 756, + 757, + 758, + 767, + 768, + 769, + 778, + 779, + 780, + 789, + 790, + 791, + 828, + 829, + 830, + 831, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Harold[] = +{ + 355, + 375, + 379, + 385, + 386, + 412, + 435, + 440, + 454, + 457, + 459, + 465, + 473, + 477, + 482, + 484, + 508, + 531, + 536, + 550, + 553, + 555, + 561, + 567, + 571, + 577, + 578, + 604, + 627, + 632, + 646, + 649, + 651, + 657, + 663, + 667, + 673, + 674, + 700, + 723, + 728, + 742, + 745, + 747, + 753, + 756, + 757, + 758, + 767, + 768, + 769, + 778, + 779, + 780, + 789, + 790, + 791, + 828, + 829, + 830, + 831, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Omar[] = +{ + 373, + 388, + 390, + 392, + 400, + 409, + 410, + 418, + 431, + 442, + 448, + 449, + 452, + 456, + 458, + 459, + 461, + 463, + 469, + 471, + 486, + 488, + 496, + 505, + 506, + 514, + 527, + 538, + 544, + 545, + 548, + 552, + 554, + 555, + 557, + 559, + 565, + 580, + 582, + 584, + 592, + 601, + 602, + 610, + 623, + 634, + 640, + 641, + 644, + 648, + 650, + 651, + 653, + 655, + 661, + 676, + 678, + 680, + 688, + 697, + 698, + 706, + 719, + 730, + 736, + 737, + 740, + 744, + 746, + 747, + 749, + 751, + 808, + 809, + 810, + 811, + 820, + 821, + 822, + 823, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Peter[] = +{ + 373, + 388, + 390, + 392, + 400, + 409, + 410, + 418, + 431, + 442, + 448, + 449, + 452, + 456, + 458, + 459, + 461, + 463, + 469, + 471, + 486, + 488, + 496, + 505, + 506, + 514, + 527, + 538, + 544, + 545, + 548, + 552, + 554, + 555, + 557, + 559, + 565, + 580, + 582, + 584, + 592, + 601, + 602, + 610, + 623, + 634, + 640, + 641, + 644, + 648, + 650, + 651, + 653, + 655, + 661, + 676, + 678, + 680, + 688, + 697, + 698, + 706, + 719, + 730, + 736, + 737, + 740, + 744, + 746, + 747, + 749, + 751, + 808, + 809, + 810, + 811, + 820, + 821, + 822, + 823, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Dev[] = +{ + 372, + 387, + 402, + 403, + 413, + 414, + 416, + 417, + 427, + 428, + 432, + 433, + 435, + 440, + 450, + 466, + 468, + 470, + 498, + 499, + 509, + 510, + 512, + 513, + 523, + 524, + 528, + 529, + 531, + 536, + 546, + 562, + 564, + 579, + 594, + 595, + 605, + 606, + 608, + 609, + 619, + 620, + 624, + 625, + 627, + 632, + 642, + 658, + 660, + 675, + 690, + 691, + 701, + 702, + 704, + 705, + 715, + 716, + 720, + 721, + 723, + 728, + 738, + 754, + 832, + 833, + 834, + 835, + 860, + 861, + 862, + 863, + 864, + 865, + 866, + 867, + 868, + 869, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Corey[] = +{ + 372, + 387, + 402, + 403, + 413, + 414, + 416, + 417, + 427, + 428, + 432, + 433, + 435, + 440, + 450, + 466, + 468, + 470, + 498, + 499, + 509, + 510, + 512, + 513, + 523, + 524, + 528, + 529, + 531, + 536, + 546, + 562, + 564, + 579, + 594, + 595, + 605, + 606, + 608, + 609, + 619, + 620, + 624, + 625, + 627, + 632, + 642, + 658, + 660, + 675, + 690, + 691, + 701, + 702, + 704, + 705, + 715, + 716, + 720, + 721, + 723, + 728, + 738, + 754, + 832, + 833, + 834, + 835, + 860, + 861, + 862, + 863, + 864, + 865, + 866, + 867, + 868, + 869, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Andre[] = +{ + 374, + 378, + 415, + 419, + 421, + 426, + 430, + 444, + 451, + 454, + 455, + 464, + 472, + 476, + 511, + 515, + 517, + 522, + 526, + 540, + 547, + 550, + 551, + 560, + 566, + 570, + 607, + 611, + 613, + 618, + 622, + 636, + 643, + 646, + 647, + 656, + 662, + 666, + 703, + 707, + 709, + 714, + 718, + 732, + 739, + 742, + 743, + 752, + 800, + 801, + 802, + 803, + 850, + 851, + 852, + 853, + 854, + 855, + 856, + 857, + 858, + 859, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Ferris[] = +{ + 374, + 378, + 415, + 419, + 421, + 426, + 430, + 444, + 451, + 454, + 455, + 464, + 472, + 476, + 511, + 515, + 517, + 522, + 526, + 540, + 547, + 550, + 551, + 560, + 566, + 570, + 607, + 611, + 613, + 618, + 622, + 636, + 643, + 646, + 647, + 656, + 662, + 666, + 703, + 707, + 709, + 714, + 718, + 732, + 739, + 742, + 743, + 752, + 800, + 801, + 802, + 803, + 850, + 851, + 852, + 853, + 854, + 855, + 856, + 857, + 858, + 859, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Alivia[] = +{ + 399, + 400, + 409, + 422, + 438, + 441, + 445, + 448, + 449, + 451, + 452, + 454, + 455, + 489, + 492, + 493, + 503, + 526, + 532, + 535, + 536, + 560, + 573, + 583, + 590, + 592, + 608, + 611, + 620, + 651, + 682, + 688, + 714, + 729, + 732, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Paige[] = +{ + 399, + 400, + 409, + 422, + 438, + 441, + 445, + 448, + 449, + 451, + 452, + 454, + 455, + 489, + 492, + 493, + 503, + 526, + 532, + 535, + 536, + 560, + 573, + 583, + 590, + 592, + 608, + 611, + 620, + 651, + 682, + 688, + 714, + 729, + 732, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Anya[] = +{ + 442, + 443, + 444, + 446, + 447, + 538, + 539, + 540, + 542, + 543, + 634, + 635, + 636, + 638, + 639, + 730, + 731, + 732, + 734, + 735, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Dawn[] = +{ + 377, + 381, + 410, + 421, + 422, + 443, + 456, + 460, + 461, + 471, + 472, + 473, + 484, + 491, + 502, + 503, + 507, + 508, + 515, + 520, + 540, + 549, + 569, + 574, + 583, + 586, + 601, + 622, + 624, + 639, + 644, + 655, + 734, + 804, + 810, + 815, + 823, + 831, + 843, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Abby[] = +{ + 185, + 290, + 313, + 334, + 348, + 359, + 360, + 377, + 380, + 382, + 385, + 394, + 395, + 398, + 400, + 401, + 404, + 409, + 410, + 416, + 437, + 438, + 439, + 441, + 445, + 446, + 453, + 475, + 478, + 480, + 484, + 490, + 491, + 494, + 496, + 497, + 500, + 505, + 506, + 512, + 533, + 534, + 535, + 537, + 541, + 542, + 549, + 569, + 572, + 574, + 577, + 586, + 587, + 590, + 592, + 593, + 596, + 601, + 602, + 608, + 629, + 630, + 631, + 633, + 637, + 638, + 645, + 665, + 668, + 670, + 673, + 682, + 683, + 686, + 688, + 689, + 692, + 697, + 698, + 704, + 725, + 726, + 727, + 729, + 733, + 734, + 741, + 812, + 813, + 814, + 815, + 816, + 817, + 818, + 819, + -1 +}; + +const u16 gBattleFrontierTrainerMons_Gretel[] = +{ + 185, + 290, + 313, + 334, + 348, + 359, + 360, + 377, + 380, + 382, + 385, + 394, + 395, + 398, + 400, + 401, + 404, + 409, + 410, + 416, + 437, + 438, + 439, + 441, + 445, + 446, + 453, + 475, + 478, + 480, + 484, + 490, + 491, + 494, + 496, + 497, + 500, + 505, + 506, + 512, + 533, + 534, + 535, + 537, + 541, + 542, + 549, + 569, + 572, + 574, + 577, + 586, + 587, + 590, + 592, + 593, + 596, + 601, + 602, + 608, + 629, + 630, + 631, + 633, + 637, + 638, + 645, + 665, + 668, + 670, + 673, + 682, + 683, + 686, + 688, + 689, + 692, + 697, + 698, + 704, + 725, + 726, + 727, + 729, + 733, + 734, + 741, + 812, + 813, + 814, + 815, + 816, + 817, + 818, + 819, + -1 +}; diff --git a/src/data/battle_frontier/battle_frontier_trainers.h b/src/data/battle_frontier/battle_frontier_trainers.h new file mode 100644 index 000000000..2b6b0d443 --- /dev/null +++ b/src/data/battle_frontier/battle_frontier_trainers.h @@ -0,0 +1,2403 @@ +const struct BattleFrontierTrainer gBattleFrontierTrainers[] = +{ + [0] = { + .facilityClass = FACILITY_CLASS_YOUNGSTER, + .trainerName = _("BRAD"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_NEVER, EC_WORD_GOING, EC_WORD_TO, EC_WORD_LOSE, EC_WORD_EXCL}, + .speechWin = {EC_WORD_I_AM, EC_WORD_STRONG, EC_WORD_AREN_T, EC_WORD_I, EC_WORD_QUES, -1}, + .speechLose = {EC_WORD_WHAT, EC_WORD_QUES, -1, EC_WORD_BUT, EC_WORD_HOW, EC_WORD_QUES}, + .monSets = gBattleFrontierTrainerMons_Brady + }, + [1] = { + .facilityClass = FACILITY_CLASS_YOUNGSTER, + .trainerName = _("CONNE"), + .speechBefore = {EC_WORD_LOSING, EC_WORD_DOESN_T, EC_WORD_BUG, EC_WORD_ME, -1, -1}, + .speechWin = {EC_WORD_A, EC_WORD_WIN, EC_WORD_IS, EC_WORD_JUST, EC_WORD_AWESOME, -1}, + .speechLose = {EC_WORD_DARN, EC_WORD_ELLIPSIS, EC_WORD_LOSING, EC_WORD_DOES, EC_WORD_BUG, EC_WORD_ME}, + .monSets = gBattleFrontierTrainerMons_Conner + }, + [2] = { + .facilityClass = FACILITY_CLASS_YOUNGSTER, + .trainerName = _("BRADLE"), + .speechBefore = {EC_WORD_HEY_THERE, EC_WORD_EXCL, EC_WORD_YOU_RE, EC_WORD_MY, EC_WORD_OPPONENT, EC_WORD_TODAY}, + .speechWin = {EC_WORD_HAHAHA, EC_WORD_EXCL, -1, EC_WORD_SEE_YA, EC_WORD_LATER, EC_WORD_EXCL}, + .speechLose = {EC_WORD_TOMORROW, EC_WORD_IS, EC_WORD_WHEN, EC_WORD_WE, EC_WORD_REALLY, EC_WORD_BATTLE}, + .monSets = gBattleFrontierTrainerMons_Bradley + }, + [3] = { + .facilityClass = FACILITY_CLASS_LASS, + .trainerName = _("CYBI"), + .speechBefore = {EC_WORD_YOU_RE, EC_WORD_REALLY, EC_WORD_NOT_VERY, EC_WORD_SCARY, EC_WORD_AT, EC_WORD_ALL}, + .speechWin = {EC_WORD_IT_S, EC_WORD_SAD, EC_WORD_TO, EC_WORD_SEE, EC_WORD_YOU, EC_MOVE2(STRUGGLE)}, + .speechLose = {EC_WORD_THIS, EC_WORD_CAN_T, EC_WORD_BE, EC_WORD_HAPPENING, EC_WORD_TO_ME, EC_WORD_EXCL}, + .monSets = gBattleFrontierTrainerMons_Cybil + }, + [4] = { + .facilityClass = FACILITY_CLASS_LASS, + .trainerName = _("RODETT"), + .speechBefore = {EC_WORD_OH, EC_WORD_THIS, EC_WORD_IS, EC_WORD_SO, EC_WORD_EXCITING, EC_WORD_EXCL}, + .speechWin = {EC_WORD_IT_S, EC_WORD_INCREDIBLE, EC_WORD_HOW, EC_WORD_STRONG, EC_WORD_I_AM, EC_WORD_EXCL}, + .speechLose = {EC_WORD_OH_DEAR, EC_WORD_ELLIPSIS, EC_WORD_I_AM, EC_WORD_JUST, EC_WORD_NO, EC_WORD_GOOD}, + .monSets = gBattleFrontierTrainerMons_Rodette + }, + [5] = { + .facilityClass = FACILITY_CLASS_LASS, + .trainerName = _("PEGG"), + .speechBefore = {EC_WORD_GET, EC_WORD_READY, EC_WORD_TO, EC_WORD_BE, EC_WORD_DESTROYED, EC_WORD_EXCL}, + .speechWin = {EC_WORD_HAHAHA, EC_WORD_EXCL_EXCL, -1, EC_WORD_I_AM, EC_WORD_LOLLING, EC_WORD_EXCL}, + .speechLose = {EC_WORD_I_AM, EC_WORD_FEELING, EC_WORD_SAD, EC_WORD_THANKS, EC_WORD_TO, EC_WORD_YOU}, + .monSets = gBattleFrontierTrainerMons_Peggy + }, + [6] = { + .facilityClass = FACILITY_CLASS_SCHOOL_KID_M, + .trainerName = _("KEIT"), + .speechBefore = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_JUST, EC_WORD_STUDY, EC_WORD_YOU, EC_WORD_KNOW}, + .speechWin = {EC_WORD_YOU, EC_WORD_DON_T, EC_WORD_STUDY, EC_WORD_ENOUGH, EC_WORD_ELLIPSIS, -1}, + .speechLose = {EC_WORD_I, EC_WORD_NEED, EC_WORD_TO, EC_WORD_STUDY, EC_WORD_MORE, EC_WORD_ELLIPSIS}, + .monSets = gBattleFrontierTrainerMons_Keith + }, + [7] = { + .facilityClass = FACILITY_CLASS_SCHOOL_KID_M, + .trainerName = _("GRAYSO"), + .speechBefore = {EC_WORD_A, EC_WORD_POKEMON, EC_WORD_BATTLE, EC_WORD_ISN_T, EC_WORD_CHILD_S_PLAY, EC_WORD_EXCL}, + .speechWin = {EC_WORD_YOU_RE, EC_WORD_DONE, EC_WORD_AREN_T, EC_WORD_YOU, EC_WORD_QUES, -1}, + .speechLose = {EC_WORD_WE, EC_WORD_WERE, EC_WORD_LIKE, EC_WORD_TOYS, EC_WORD_TO, EC_WORD_YOU}, + .monSets = gBattleFrontierTrainerMons_Grayson + }, + [8] = { + .facilityClass = FACILITY_CLASS_SCHOOL_KID_M, + .trainerName = _("GLEN"), + .speechBefore = {EC_WORD_I, EC_WORD_WOULD, EC_WORD_BE, EC_WORD_COOL, EC_WORD_IF_I_WIN, -1}, + .speechWin = {EC_WORD_COOL, EC_WORD_EXCL, -1, EC_WORD_THAT_S, EC_WORD_WHAT, EC_WORD_I_AM}, + .speechLose = {EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_GOING, EC_WORD_TO, EC_WORD_BE, EC_WORD_COOL}, + .monSets = gBattleFrontierTrainerMons_Glenn + }, + [9] = { + .facilityClass = FACILITY_CLASS_SCHOOL_KID_F, + .trainerName = _("LILIAN"), + .speechBefore = {EC_WORD_I, EC_WORD_WON_T, EC_WORD_GIVE_UP, EC_WORD_UNTIL, EC_WORD_I, EC_WORD_WIN}, + .speechWin = {EC_WORD_THERE, EC_WORD_IS, EC_WORD_NO, EC_WORD_SURRENDER, EC_WORD_IN, EC_WORD_ME}, + .speechLose = {EC_WORD_THAT_S, EC_WORD_IT, EC_WORD_ELLIPSIS, EC_WORD_I, EC_WORD_GIVE_UP, EC_WORD_ELLIPSIS}, + .monSets = gBattleFrontierTrainerMons_Liliana + }, + [10] = { + .facilityClass = FACILITY_CLASS_SCHOOL_KID_F, + .trainerName = _("ELIS"), + .speechBefore = {EC_WORD_MY, EC_WORD_STRATEGY, EC_WORD_IS, EC_WORD_FROM, EC_WORD_MY, EC_WORD_FATHER}, + .speechWin = {EC_WORD_I, EC_WORD_WIN, EC_WORD_EXCL, EC_WORD_FATHER, EC_WORD_I_VE, EC_WORD_WON}, + .speechLose = {EC_WORD_FORGIVE, EC_WORD_ME, EC_WORD_FATHER, EC_WORD_FOR, EC_WORD_I_VE, EC_WORD_LOST}, + .monSets = gBattleFrontierTrainerMons_Elise + }, + [11] = { + .facilityClass = FACILITY_CLASS_SCHOOL_KID_F, + .trainerName = _("ZOE"), + .speechBefore = {EC_WORD_PLEASE, EC_WORD_BATTLE, EC_WORD_LIKE, EC_WORD_YOU, EC_WORD_MEAN, EC_WORD_IT}, + .speechWin = {EC_WORD_THANK_YOU, EC_WORD_EXCL_EXCL, -1, EC_WORD_THANK_YOU, EC_WORD_SO, EC_WORD_MUCH}, + .speechLose = {EC_WORD_WERE, EC_WORD_YOU, EC_WORD_REALLY, EC_WORD_BEING, EC_WORD_SERIOUS, EC_WORD_QUES}, + .monSets = gBattleFrontierTrainerMons_Zoey + }, + [12] = { + .facilityClass = FACILITY_CLASS_RICH_BOY, + .trainerName = _("MANUE"), + .speechBefore = {EC_WORD_ME, EC_WORD_LOSE, EC_WORD_QUES, EC_WORD_THAT_S, EC_WORD_PREPOSTEROUS, EC_WORD_EXCL}, + .speechWin = {EC_WORD_NATURALLY, EC_WORD_I, EC_WORD_WIN, -1, -1, -1}, + .speechLose = {EC_WORD_WAAAH, EC_WORD_EXCL, -1, EC_WORD_I, EC_WORD_LOST, EC_WORD_MOTHER}, + .monSets = gBattleFrontierTrainerMons_Manuel + }, + [13] = { + .facilityClass = FACILITY_CLASS_RICH_BOY, + .trainerName = _("RUS"), + .speechBefore = {EC_WORD_THEY, EC_WORD_ALL, EC_WORD_WANT, EC_WORD_MY, EC_WORD_FABULOUS, EC_WORD_POKEMON}, + .speechWin = {EC_WORD_I, EC_WORD_WILL, EC_WORD_HAVE, EC_WORD_A, EC_WORD_POKEMON, EC_WORD_PARTY}, + .speechLose = {EC_WORD_HOW, EC_WORD_COULD, EC_WORD_YOU, EC_WORD_DO, EC_WORD_THAT, EC_WORD_QUES}, + .monSets = gBattleFrontierTrainerMons_Russ + }, + [14] = { + .facilityClass = FACILITY_CLASS_RICH_BOY, + .trainerName = _("DUSTI"), + .speechBefore = {EC_WORD_I, EC_WORD_REALLY, EC_WORD_LIKE, EC_WORD_COOL, EC_WORD_POKEMON, -1}, + .speechWin = {EC_WORD_I, EC_WORD_LIKE, EC_WORD_MYSELF, EC_WORD_WHEN_I_WIN, EC_WORD_EXCL, -1}, + .speechLose = {EC_WORD_I, EC_WORD_LIKE, EC_WORD_MYSELF, EC_WORD_IF_I_LOSE, EC_WORD_TOO, -1}, + .monSets = gBattleFrontierTrainerMons_Dustin + }, + [15] = { + .facilityClass = FACILITY_CLASS_LADY, + .trainerName = _("TIN"), + .speechBefore = {EC_WORD_IF_I_WIN, EC_WORD_YOU, EC_WORD_CAN, EC_WORD_HAVE, EC_WORD_A, EC_MOVE2(SWEET_KISS)}, + .speechWin = {EC_WORD_HERE_IT_IS, EC_WORD_YOUR, EC_MOVE2(SWEET_KISS), EC_WORD_FROM, EC_WORD_MY, EC_POKEMON2(JYNX)}, + .speechLose = {EC_WORD_YOU, EC_WORD_WANT, EC_WORD_A, EC_MOVE(SWIFT), EC_MOVE2(MEGA_KICK), EC_WORD_INSTEAD}, + .monSets = gBattleFrontierTrainerMons_Tina + }, + [16] = { + .facilityClass = FACILITY_CLASS_LADY, + .trainerName = _("GILLIA"), + .speechBefore = {EC_WORD_THE, EC_WORD_GOURMET, EC_WORD_THING, EC_WORD_IS, EC_WORD_SO, EC_WORD_YESTERDAY}, + .speechWin = {EC_WORD_POKEMON, EC_WORD_NEVER, EC_WORD_GO, EC_WORD_OUT, EC_WORD_OF, EC_WORD_FASHION}, + .speechLose = {EC_WORD_LOSING, EC_WORD_DOESN_T, EC_WORD_DISAPPOINT, EC_WORD_ME, -1, -1}, + .monSets = gBattleFrontierTrainerMons_Gillian + }, + [17] = { + .facilityClass = FACILITY_CLASS_LADY, + .trainerName = _("ZO"), + .speechBefore = {EC_WORD_I, EC_WORD_HAVEN_T, EC_WORD_A, EC_WORD_WORRY, EC_WORD_AT, EC_WORD_ALL}, + .speechWin = {EC_WORD_LIFE, EC_WORD_IS, EC_WORD_ALWAYS, EC_WORD_GOOD, EC_WORD_TO_ME, -1}, + .speechLose = {EC_WORD_I, EC_WORD_WORRY, EC_WORD_ABOUT, EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_SKILL}, + .monSets = gBattleFrontierTrainerMons_Zoe + }, + [18] = { + .facilityClass = FACILITY_CLASS_CAMPER, + .trainerName = _("CHE"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_TOTALLY, EC_WORD_READY, EC_WORD_TO, EC_WORD_ROCK, EC_WORD_TODAY}, + .speechWin = {EC_WORD_I_AM, EC_WORD_READY, EC_WORD_TO, EC_WORD_GO, EC_WORD_ON, EC_WORD_EXCL}, + .speechLose = {EC_WORD_I_VE, EC_WORD_LOST, EC_WORD_MY, EC_MOVE(FOCUS_ENERGY), EC_WORD_AND, EC_WORD_TOUGHNESS}, + .monSets = gBattleFrontierTrainerMons_Chen + }, + [19] = { + .facilityClass = FACILITY_CLASS_CAMPER, + .trainerName = _("A"), + .speechBefore = {EC_WORD_YOUR, EC_WORD_LOOK, EC_WORD_SAYS, EC_WORD_YOU_RE, EC_WORD_REALLY, EC_WORD_TOUGH}, + .speechWin = {EC_WORD_IT_S, EC_WORD_ME, EC_WORD_WHO_IS, EC_WORD_REALLY, EC_WORD_TOUGH, -1}, + .speechLose = {EC_WORD_I_AM, EC_WORD_RIGHT, EC_WORD_EXCL, EC_WORD_YOU_RE, EC_WORD_REALLY, EC_WORD_TOUGH}, + .monSets = gBattleFrontierTrainerMons_Al + }, + [20] = { + .facilityClass = FACILITY_CLASS_CAMPER, + .trainerName = _("MITC"), + .speechBefore = {EC_WORD_MOTHER, EC_WORD_NATURE, EC_WORD_IS, EC_WORD_MY, EC_WORD_ALLY, EC_WORD_EXCL}, + .speechWin = {EC_WORD_WAS, EC_WORD_THAT, EC_WORD_ENOUGH, EC_WORD_FOR, EC_WORD_YOU, EC_WORD_QUES}, + .speechLose = {EC_WORD_MOTHER, EC_WORD_NATURE, EC_WORD_DIDN_T, EC_WORD_LET_ME_WIN, EC_WORD_QUES, -1}, + .monSets = gBattleFrontierTrainerMons_Mitch + }, + [21] = { + .facilityClass = FACILITY_CLASS_PICNICKER, + .trainerName = _("ANN"), + .speechBefore = {EC_WORD_I, EC_WORD_CAN_T, EC_WORD_WAIT, EC_WORD_LET_S, EC_WORD_BATTLE, EC_WORD_NOW}, + .speechWin = {EC_WORD_MY, EC_WORD_HAPPINESS, EC_WORD_IS, EC_WORD_OVERWHELMING, EC_WORD_EXCL, -1}, + .speechLose = {EC_WORD_YOU_VE, EC_WORD_DESTROYED, EC_WORD_MY, EC_WORD_HAPPINESS, EC_WORD_ELLIPSIS, -1}, + .monSets = gBattleFrontierTrainerMons_Anne + }, + [22] = { + .facilityClass = FACILITY_CLASS_PICNICKER, + .trainerName = _("ALIZ"), + .speechBefore = {EC_WORD_CUTE, EC_WORD_AND, EC_WORD_AWFULLY, EC_WORD_STRONG, EC_WORD_THAT_S, EC_WORD_ME}, + .speechWin = {EC_WORD_YUP, EC_WORD_I_AM, EC_WORD_CUTE, EC_WORD_AND, EC_WORD_AWFULLY, EC_WORD_STRONG}, + .speechLose = {EC_WORD_I_AM, EC_WORD_WEAK, EC_WORD_ELLIPSIS, EC_WORD_BUT, EC_WORD_I_AM, EC_WORD_CUTE}, + .monSets = gBattleFrontierTrainerMons_Alize + }, + [23] = { + .facilityClass = FACILITY_CLASS_PICNICKER, + .trainerName = _("LAURE"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_OLD, EC_WORD_BUT, EC_WORD_I_AM, EC_WORD_ALSO, EC_WORD_GOOD}, + .speechWin = {EC_WORD_I, EC_WORD_SAID, EC_WORD_I_WAS, EC_WORD_OLD, EC_WORD_BUT, EC_WORD_GOOD}, + .speechLose = {EC_WORD_WHAT, EC_WORD_A, EC_WORD_WEIRD, EC_WORD_DREAM, EC_WORD_THAT_WAS, EC_WORD_EXCL}, + .monSets = gBattleFrontierTrainerMons_Lauren + }, + [24] = { + .facilityClass = FACILITY_CLASS_TUBER_M, + .trainerName = _("KIP"), + .speechBefore = {EC_WORD_IF_I_WIN, EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_TO, EC_WORD_GO, EC_MOVE2(SURF)}, + .speechWin = {EC_WORD_YEAH, EC_WORD_EXCL, EC_WORD_I_AM, EC_WORD_OFF, EC_WORD_TO, EC_MOVE2(SURF)}, + .speechLose = {EC_WORD_OH, EC_WORD_NO, EC_WORD_EXCL, EC_WORD_A, EC_MOVE(WHIRLPOOL), EC_WORD_EXCL}, + .monSets = gBattleFrontierTrainerMons_Kipp + }, + [25] = { + .facilityClass = FACILITY_CLASS_TUBER_M, + .trainerName = _("JASO"), + .speechBefore = {EC_WORD_TEACH, EC_WORD_ME, EC_WORD_A, EC_WORD_GOOD, EC_WORD_STRATEGY, -1}, + .speechWin = {EC_WORD_THAT_WAS, EC_WORD_YOUR, EC_WORD_GOOD, EC_WORD_STRATEGY, EC_WORD_QUES_EXCL, -1}, + .speechLose = {EC_WORD_WOW, EC_WORD_THAT, EC_WORD_IS, EC_WORD_AN, EC_WORD_AWESOME, EC_WORD_STRATEGY}, + .monSets = gBattleFrontierTrainerMons_Jason + }, + [26] = { + .facilityClass = FACILITY_CLASS_TUBER_M, + .trainerName = _("JOH"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_A, EC_WORD_PRETTY, EC_WORD_NEW, EC_WORD_TRAINER, -1}, + .speechWin = {EC_WORD_I_AM, EC_WORD_NEW, EC_WORD_BUT, EC_WORD_I, EC_WORD_WON, EC_WORD_EXCL}, + .speechLose = {EC_WORD_I_AM, EC_WORD_NEW, EC_WORD_SO, EC_WORD_WHAT, EC_WORD_IF_I_LOSE, EC_WORD_QUES}, + .monSets = gBattleFrontierTrainerMons_John + }, + [27] = { + .facilityClass = FACILITY_CLASS_TUBER_F, + .trainerName = _("AN"), + .speechBefore = {EC_WORD_IT_S, EC_WORD_SO, EC_WORD_EXCITING, EC_WORD_IT, EC_WORD_REALLY, EC_WORD_IS}, + .speechWin = {EC_WORD_I_AM, EC_WORD_SO, EC_WORD_HAPPY, EC_WORD_I, EC_WORD_CAN, EC_WORD_CRY}, + .speechLose = {EC_WORD_I_AM, EC_WORD_SO, EC_WORD_SAD, EC_WORD_I, EC_WORD_WILL, EC_WORD_CRY}, + .monSets = gBattleFrontierTrainerMons_Ann + }, + [28] = { + .facilityClass = FACILITY_CLASS_TUBER_F, + .trainerName = _("EILEE"), + .speechBefore = {EC_WORD_LET_S, EC_WORD_PRETEND, EC_WORD_I_AM, EC_WORD_AN, EC_WORD_ADULT, EC_WORD_OK_QUES}, + .speechWin = {EC_WORD_SO, EC_WORD_THIS, EC_WORD_IS, EC_WORD_AN, EC_WORD_ADULT, EC_WORD_FEELING}, + .speechLose = {EC_WORD_AN, EC_WORD_ADULT, EC_WORD_CAN_T, EC_WORD_BEAT, EC_WORD_YOU, EC_WORD_QUES}, + .monSets = gBattleFrontierTrainerMons_Eileen + }, + [29] = { + .facilityClass = FACILITY_CLASS_TUBER_F, + .trainerName = _("CARLI"), + .speechBefore = {EC_WORD_MY, EC_WORD_SUMMER, EC_WORD_VACATION, EC_WORD_IS, EC_WORD_FOR, EC_WORD_POKEMON}, + .speechWin = {EC_WORD_MY, EC_WORD_SUMMER, EC_WORD_VACATION, EC_WORD_WILL, EC_WORD_BE, EC_WORD_AWESOME}, + .speechLose = {EC_WORD_I, EC_WORD_CAN_T_WIN, EC_WORD_LIKE, EC_WORD_THIS, EC_WORD_ELLIPSIS, -1}, + .monSets = gBattleFrontierTrainerMons_Carlie + }, + [30] = { + .facilityClass = FACILITY_CLASS_SWIMMER_M, + .trainerName = _("GORDO"), + .speechBefore = {EC_WORD_VICTORY, EC_WORD_WILL, EC_WORD_COME, EC_WORD_TO_ME, EC_WORD_EXCL, -1}, + .speechWin = {EC_WORD_OH_YEAH, EC_WORD_EXCL, -1, EC_WORD_I, EC_WORD_REALLY, EC_WORD_WON}, + .speechLose = {EC_WORD_NOTHING, EC_WORD_IS, EC_WORD_WORKING, EC_WORD_OUT, EC_WORD_FOR, EC_WORD_ME}, + .monSets = gBattleFrontierTrainerMons_Gordon + }, + [31] = { + .facilityClass = FACILITY_CLASS_SWIMMER_M, + .trainerName = _("AYDE"), + .speechBefore = {EC_WORD_COME_ON, EC_WORD_I, EC_WORD_NEED, EC_WORD_A, EC_WORD_HOT, EC_WORD_BATTLE}, + .speechWin = {EC_WORD_I, EC_WORD_NEED, EC_WORD_WATER, EC_WORD_TO, EC_WORD_COOL, EC_WORD_DOWN}, + .speechLose = {EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_ME, EC_WORD_FEELING, EC_WORD_ICE, EC_WORD_COLD}, + .monSets = gBattleFrontierTrainerMons_Ayden + }, + [32] = { + .facilityClass = FACILITY_CLASS_SWIMMER_M, + .trainerName = _("MARC"), + .speechBefore = {EC_WORD_I, EC_MOVE2(SURF), EC_WORD_IN, EC_WORD_THE, EC_WORD_WINTER, EC_WORD_TOO}, + .speechWin = {EC_WORD_I, EC_WORD_WILL, EC_WORD_GO, EC_MOVE2(SURF), EC_WORD_RIGHT, EC_WORD_NOW}, + .speechLose = {EC_WORD_I, EC_WORD_WILL, EC_MOVE2(BEAT_UP), EC_WORD_MY, EC_MOVE2(SURF), EC_WORD_BOARD}, + .monSets = gBattleFrontierTrainerMons_Marco + }, + [33] = { + .facilityClass = FACILITY_CLASS_SWIMMER_F, + .trainerName = _("CIERR"), + .speechBefore = {EC_WORD_I, EC_WORD_LIKE, EC_WORD_TO, EC_WORD_SYNCHRONIZE, EC_WORD_MY, EC_WORD_SWIFT_SWIM}, + .speechWin = {EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_SYNCHRONIZE, EC_WORD_WITH, EC_WORD_ME, -1}, + .speechLose = {EC_WORD_I, EC_WORD_NEED, EC_WORD_TO, EC_WORD_SYNCHRONIZE, EC_WORD_BETTER, EC_WORD_ELLIPSIS}, + .monSets = gBattleFrontierTrainerMons_Cierra + }, + [34] = { + .facilityClass = FACILITY_CLASS_SWIMMER_F, + .trainerName = _("MARC"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_A, EC_WORD_KNOCKOUT, EC_WORD_YOU, EC_WORD_CAN_T_WIN, EC_WORD_EXCL}, + .speechWin = {EC_WORD_AFTER, EC_WORD_ALL, EC_WORD_I_AM, EC_WORD_A, EC_WORD_KNOCKOUT, EC_WORD_EXCL}, + .speechLose = {EC_WORD_THAT_S, EC_WORD_NOT, EC_WORD_THE, EC_WORD_KNOCKOUT, EC_WORD_I, EC_WORD_MEAN}, + .monSets = gBattleFrontierTrainerMons_Marcy + }, + [35] = { + .facilityClass = FACILITY_CLASS_SWIMMER_F, + .trainerName = _("KATH"), + .speechBefore = {EC_WORD_I_VE, EC_WORD_WON, EC_WORD_EVERY, EC_WORD_MATCH, EC_WORD_TODAY, EC_WORD_EXCL}, + .speechWin = {EC_WORD_IT_S, EC_WORD_SO, EC_WORD_GREAT, EC_WORD_TO, EC_WORD_WIN, EC_WORD_EXCL}, + .speechLose = {EC_WORD_HUH_QUES, EC_WORD_I, EC_WORD_SHOULD, EC_WORD_NOT, EC_WORD_HAVE, EC_WORD_LOST}, + .monSets = gBattleFrontierTrainerMons_Kathy + }, + [36] = { + .facilityClass = FACILITY_CLASS_POKEFAN_M, + .trainerName = _("PEYTO"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_NEVER, EC_WORD_DISAPPOINTED, EC_WORD_WITH, EC_WORD_MY, EC_WORD_POKEMON}, + .speechWin = {EC_WORD_I_AM, EC_WORD_HAPPY, EC_WORD_IF, EC_WORD_WE, EC_WORD_WIN, EC_WORD_TOGETHER}, + .speechLose = {EC_WORD_I, EC_WORD_ADORE, EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_MORE, EC_WORD_IF_I_LOSE}, + .monSets = gBattleFrontierTrainerMons_Peyton + }, + [37] = { + .facilityClass = FACILITY_CLASS_POKEFAN_M, + .trainerName = _("JULIA"), + .speechBefore = {EC_WORD_YOU, EC_WORD_ADORE, EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_RIGHT, EC_WORD_QUES}, + .speechWin = {EC_WORD_YOU_RE, EC_WORD_TOTALLY, EC_WORD_OUT, EC_WORD_OF, EC_WORD_THE, EC_WORD_QUESTION}, + .speechLose = {EC_WORD_YOU, EC_WORD_DO, EC_WORD_ADORE, EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_EXCL}, + .monSets = gBattleFrontierTrainerMons_Julian + }, + [38] = { + .facilityClass = FACILITY_CLASS_POKEFAN_M, + .trainerName = _("QUIN"), + .speechBefore = {EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_BUT, EC_WORD_A, EC_WORD_DREAM}, + .speechWin = {EC_WORD_THIS, EC_WORD_IS, EC_WORD_A, EC_WORD_BEAUTIFUL, EC_WORD_DREAM, EC_WORD_EXCL}, + .speechLose = {EC_WORD_THIS, EC_WORD_IS, EC_WORD_AN, EC_WORD_AWFUL, EC_MOVE(NIGHTMARE), EC_WORD_EXCL}, + .monSets = gBattleFrontierTrainerMons_Quinn + }, + [39] = { + .facilityClass = FACILITY_CLASS_POKEFAN_F, + .trainerName = _("HAYLE"), + .speechBefore = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_KNOW, EC_WORD_HOW, EC_WORD_I_AM, EC_WORD_FEELING}, + .speechWin = {EC_WORD_I_AM, EC_WORD_FEELING, EC_WORD_OVERWHELMING, EC_WORD_JOY, EC_WORD_OVER, EC_WORD_THIS}, + .speechLose = {EC_WORD_DESTROYED, EC_WORD_IS, EC_WORD_THE, EC_WORD_WAY, EC_WORD_I_AM, EC_WORD_FEELING}, + .monSets = gBattleFrontierTrainerMons_Haylee + }, + [40] = { + .facilityClass = FACILITY_CLASS_POKEFAN_F, + .trainerName = _("AMAND"), + .speechBefore = {EC_WORD_I, EC_WORD_COME, EC_WORD_FROM, EC_WORD_A, EC_WORD_TRAINER, EC_WORD_FAMILY}, + .speechWin = {EC_WORD_I, EC_WORD_WILL, EC_WORD_TREASURE, EC_WORD_THIS, EC_WORD_WIN, -1}, + .speechLose = {EC_WORD_I, EC_WORD_WANT, EC_WORD_TO, EC_WORD_GO_HOME, EC_WORD_RIGHT, EC_WORD_NOW}, + .monSets = gBattleFrontierTrainerMons_Amanda + }, + [41] = { + .facilityClass = FACILITY_CLASS_POKEFAN_F, + .trainerName = _("STAC"), + .speechBefore = {EC_WORD_ALL, EC_WORD_POKEMON, EC_WORD_HAVE, EC_WORD_THEIR, EC_WORD_OWN, EC_WORD_CUTE_CHARM}, + .speechWin = {EC_WORD_YOU, EC_WORD_SEE, EC_WORD_WHAT, EC_WORD_I, EC_WORD_MEAN, EC_WORD_QUES}, + .speechLose = {EC_WORD_SHOULD, EC_WORD_I, EC_WORD_NOT, EC_WORD_ADORE, EC_WORD_POKEMON, EC_WORD_QUES}, + .monSets = gBattleFrontierTrainerMons_Stacy + }, + [42] = { + .facilityClass = FACILITY_CLASS_PKMN_BREEDER_M, + .trainerName = _("RAFAE"), + .speechBefore = {EC_WORD_COME_ON, EC_WORD_EXCL, EC_WORD_LET_S, EC_WORD_SEE, EC_WORD_SOME, EC_WORD_SPIRIT}, + .speechWin = {EC_WORD_THAT_S_IT_EXCL, EC_WORD_THAT_S, EC_WORD_THE, EC_WORD_SPIRIT, EC_WORD_EXCL, -1}, + .speechLose = {EC_WORD_WELL, EC_WORD_SO, EC_WORD_MUCH, EC_WORD_FOR, EC_WORD_OUR, EC_WORD_SPIRIT}, + .monSets = gBattleFrontierTrainerMons_Rafael + }, + [43] = { + .facilityClass = FACILITY_CLASS_PKMN_BREEDER_M, + .trainerName = _("OLIVE"), + .speechBefore = {EC_WORD_A, EC_WORD_GENIUS, EC_WORD_THAT_S, EC_WORD_WHAT, EC_WORD_I_AM, EC_WORD_EXCL}, + .speechWin = {EC_WORD_THAT_S, EC_WORD_HOW, EC_WORD_A, EC_WORD_GENIUS, EC_WORD_WORKS, EC_WORD_EXCL}, + .speechLose = {EC_WORD_YOU_RE, EC_WORD_MORE, EC_WORD_A, EC_WORD_GENIUS, EC_WORD_THAN, EC_WORD_I_AM}, + .monSets = gBattleFrontierTrainerMons_Oliver + }, + [44] = { + .facilityClass = FACILITY_CLASS_PKMN_BREEDER_M, + .trainerName = _("PAYTO"), + .speechBefore = {EC_WORD_I, EC_WORD_TRAIN, EC_WORD_FROM, EC_WORD_THE, EC_WORD_EGG, EC_WORD_UP}, + .speechWin = {EC_WORD_WELL, EC_WORD_DONE, EC_WORD_EXCL, -1, -1, -1}, + .speechLose = {EC_WORD_THAT_WAS, EC_WORD_A, EC_MOVE2(SOFT_BOILED), EC_WORD_LOSS, EC_WORD_ELLIPSIS, -1}, + .monSets = gBattleFrontierTrainerMons_Payton + }, + [45] = { + .facilityClass = FACILITY_CLASS_POKEMON_BREEDER_F, + .trainerName = _("PAMEL"), + .speechBefore = {EC_WORD_ALL, EC_WORD_POKEMON, EC_WORD_ADORE, EC_WORD_A, EC_WORD_KIND, EC_WORD_TRAINER}, + .speechWin = {EC_WORD_IT_S, EC_WORD_TOO, EC_WORD_BAD, EC_WORD_YOU, EC_WORD_LOST, -1}, + .speechLose = {EC_WORD_YOU_RE, EC_WORD_KIND, EC_WORD_AND, EC_WORD_YOU_RE, EC_WORD_ALSO, EC_WORD_STRONG}, + .monSets = gBattleFrontierTrainerMons_Pamela + }, + [46] = { + .facilityClass = FACILITY_CLASS_POKEMON_BREEDER_F, + .trainerName = _("ELIZ"), + .speechBefore = {EC_WORD_I, EC_WORD_ADORE, EC_WORD_POKEMON, EC_WORD_LIKE, EC_WORD_MY, EC_WORD_CHILDREN}, + .speechWin = {EC_WORD_I_AM, EC_WORD_SO, EC_WORD_HAPPY, EC_WORD_FOR, EC_WORD_MY, EC_WORD_POKEMON}, + .speechLose = {EC_WORD_OH_DEAR, EC_WORD_I_AM, EC_WORD_SO, EC_WORD_SORRY, EC_WORD_ABOUT, EC_WORD_THIS}, + .monSets = gBattleFrontierTrainerMons_Eliza + }, + [47] = { + .facilityClass = FACILITY_CLASS_POKEMON_BREEDER_F, + .trainerName = _("MARIS"), + .speechBefore = {EC_WORD_I, EC_WORD_PROMISE, EC_WORD_TO, EC_WORD_BATTLE, EC_WORD_SERIOUSLY, -1}, + .speechWin = {EC_WORD_PROMISE, EC_WORD_ME, EC_WORD_YOU, EC_WORD_WILL, EC_WORD_DO, EC_WORD_BETTER}, + .speechLose = {EC_WORD_PROMISE, EC_WORD_ME, EC_WORD_ANOTHER, EC_WORD_BATTLE, EC_WORD_PLEASE, EC_WORD_EXCL}, + .monSets = gBattleFrontierTrainerMons_Marisa + }, + [48] = { + .facilityClass = FACILITY_CLASS_BUG_CATCHER, + .trainerName = _("LEWI"), + .speechBefore = {EC_WORD_A_LITTLE, EC_WORD_BUG, EC_WORD_IS, EC_WORD_SCARY, EC_WORD_QUES, EC_WORD_HAHAHA}, + .speechWin = {EC_WORD_LOOK, EC_WORD_LOOK, EC_WORD_EXCL, EC_WORD_A, EC_WORD_SCARY, EC_WORD_BUG}, + .speechLose = {EC_WORD_OH, EC_WORD_A, EC_WORD_BUG, EC_WORD_ISN_T, EC_WORD_SCARY, EC_WORD_ELLIPSIS}, + .monSets = gBattleFrontierTrainerMons_Lewis + }, + [49] = { + .facilityClass = FACILITY_CLASS_BUG_CATCHER, + .trainerName = _("YOSH"), + .speechBefore = {EC_WORD_BUG, EC_WORD_POKEMON, EC_WORD_MAKE, EC_WORD_ME, EC_WORD_FEELING, EC_WORD_LOVEY_DOVEY}, + .speechWin = {EC_WORD_BUG, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_THE, EC_WORD_BEST, EC_WORD_EXCL}, + .speechLose = {EC_WORD_YOU_RE, EC_WORD_IGNORANT, EC_WORD_ABOUT, EC_WORD_BUG, EC_WORD_POKEMON, -1}, + .monSets = gBattleFrontierTrainerMons_Yoshi + }, + [50] = { + .facilityClass = FACILITY_CLASS_BUG_CATCHER, + .trainerName = _("DESTI"), + .speechBefore = {EC_WORD_IT_S, EC_WORD_WAY, EC_WORD_TOO, EC_WORD_HOT, EC_WORD_HERE, -1}, + .speechWin = {EC_WORD_I_AM, EC_WORD_ABOUT, EC_WORD_TO, EC_MOVE(OVERHEAT), -1, -1}, + .speechLose = {EC_WORD_PLEASE, EC_WORD_I, EC_WORD_NEED, EC_WORD_SOME, EC_WORD_WATER, -1}, + .monSets = gBattleFrontierTrainerMons_Destin + }, + [51] = { + .facilityClass = FACILITY_CLASS_NINJA_BOY, + .trainerName = _("KEO"), + .speechBefore = {EC_WORD_FORGIVE, EC_WORD_ME, EC_WORD_BUT, EC_WORD_HERE_I_COME, EC_WORD_EXCL, -1}, + .speechWin = {EC_WORD_FORGIVE, EC_WORD_ME, EC_WORD_FOR, EC_WORD_MY, EC_WORD_OVERWHELMING, EC_WORD_POWER}, + .speechLose = {EC_WORD_I_AM, EC_WORD_SORRY, EC_WORD_ELLIPSIS, -1, -1, -1}, + .monSets = gBattleFrontierTrainerMons_Keon + }, + [52] = { + .facilityClass = FACILITY_CLASS_NINJA_BOY, + .trainerName = _("STUAR"), + .speechBefore = {EC_WORD_I, EC_WORD_PROMISE, EC_WORD_YOU, EC_WORD_A, EC_WORD_HOT, EC_WORD_BATTLE}, + .speechWin = {EC_WORD_THE, EC_WORD_MASTER, EC_WORD_OF, EC_WORD_COOL, EC_WORD_THAT_S, EC_WORD_ME}, + .speechLose = {EC_WORD_I, EC_WORD_SEE, EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_SO, EC_WORD_COOL}, + .monSets = gBattleFrontierTrainerMons_Stuart + }, + [53] = { + .facilityClass = FACILITY_CLASS_NINJA_BOY, + .trainerName = _("NESTO"), + .speechBefore = {EC_WORD_SHOW, EC_WORD_ME, EC_WORD_A, EC_WORD_REALLY, EC_WORD_SMOOTH, EC_WORD_MOVE}, + .speechWin = {EC_WORD_THERE, EC_WORD_WAS, EC_WORD_NOTHING, EC_WORD_SMOOTH, EC_WORD_ABOUT, EC_WORD_THAT}, + .speechLose = {EC_WORD_YOU, EC_WORD_REALLY, EC_WORD_ARE, EC_WORD_SMOOTH, EC_WORD_EXCL, -1}, + .monSets = gBattleFrontierTrainerMons_Nestor + }, + [54] = { + .facilityClass = FACILITY_CLASS_BUG_MANIAC, + .trainerName = _("DERRIC"), + .speechBefore = {EC_WORD_LET_S, EC_WORD_SEE, EC_WORD_YOU, EC_MOVE2(MEDITATE), EC_WORD_LIKE, EC_WORD_ME}, + .speechWin = {EC_WORD_HOW, EC_WORD_I, EC_MOVE2(MEDITATE), EC_WORD_IS, EC_WORD_JUST, EC_WORD_BEAUTIFUL}, + .speechLose = {EC_WORD_I, EC_WORD_WILL, EC_MOVE2(MEDITATE), EC_WORD_FOR, EC_WORD_A, EC_MOVE2(CALM_MIND)}, + .monSets = gBattleFrontierTrainerMons_Derrick + }, + [55] = { + .facilityClass = FACILITY_CLASS_BUG_MANIAC, + .trainerName = _("BRYSO"), + .speechBefore = {EC_MOVE2(POISON_POWDER), EC_WORD_IS, EC_WORD_IN, EC_WORD_OUR, EC_MOVE2(COTTON_SPORE), EC_WORD_MOVE}, + .speechWin = {EC_WORD_HOW_DO, EC_WORD_YOU, EC_WORD_LIKE, EC_WORD_OUR, EC_MOVE2(POISON_POWDER), EC_WORD_QUES}, + .speechLose = {EC_WORD_MY, EC_MOVE2(COTTON_SPORE), EC_WORD_WAS, EC_WORD_USELESS, -1, -1}, + .monSets = gBattleFrontierTrainerMons_Bryson + }, + [56] = { + .facilityClass = FACILITY_CLASS_BUG_MANIAC, + .trainerName = _("CLAYTO"), + .speechBefore = {EC_WORD_HUH_QUES, -1, -1, EC_WORD_WHERE, EC_WORD_IS_IT_QUES, -1}, + .speechWin = {EC_WORD_WHERE, EC_WORD_IS_IT_QUES, EC_WORD_I_VE, EC_WORD_LOST, EC_WORD_MY, EC_WORD_POKENAV}, + .speechLose = {EC_WORD_WHERE, EC_WORD_IS_IT_QUES, EC_WORD_I_VE, EC_WORD_LOST, EC_WORD_MY, EC_WORD_SENSE}, + .monSets = gBattleFrontierTrainerMons_Clayton + }, + [57] = { + .facilityClass = FACILITY_CLASS_FISHERMAN, + .trainerName = _("TRENTO"), + .speechBefore = {EC_WORD_COME_OVER, EC_WORD_FOR, EC_WORD_SOME, EC_WORD_TASTY, EC_WORD_WATER, -1}, + .speechWin = {EC_WORD_MMM, EC_WORD_DO, EC_WORD_YOU, EC_WORD_WANT, EC_WORD_SOME, EC_WORD_QUES}, + .speechLose = {EC_WORD_I, EC_WORD_GOT, EC_WORD_THIS, EC_WORD_TASTY, EC_WORD_WATER, EC_WORD_SHOPPING}, + .monSets = gBattleFrontierTrainerMons_Trenton + }, + [58] = { + .facilityClass = FACILITY_CLASS_FISHERMAN, + .trainerName = _("JENSO"), + .speechBefore = {EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_WILL, EC_WORD_MAKE, EC_WORD_YOU, EC_WORD_DOWNCAST}, + .speechWin = {EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_DON_T, EC_WORD_MAKE, EC_WORD_THE, EC_MOVE(CUT)}, + .speechLose = {EC_WORD_I_AM, EC_WORD_THE, EC_WORD_TRAINER, EC_WORD_WHO_IS, EC_WORD_FEELING, EC_WORD_DOWNCAST}, + .monSets = gBattleFrontierTrainerMons_Jenson + }, + [59] = { + .facilityClass = FACILITY_CLASS_FISHERMAN, + .trainerName = _("WESLE"), + .speechBefore = {EC_POKEMON2(MEW), EC_POKEMON2(MEW), EC_WORD_IS, EC_WORD_HOW, EC_WORD_I, EC_WORD_CRY}, + .speechWin = {EC_WORD_YES, EC_WORD_I, EC_WORD_KNOW, EC_WORD_I_AM, EC_WORD_CUTE, EC_WORD_EXCL}, + .speechLose = {EC_POKEMON2(MEW), EC_POKEMON2(MEW), EC_WORD_EXCL, EC_POKEMON2(MEW), EC_WORD_EXCL_EXCL, -1}, + .monSets = gBattleFrontierTrainerMons_Wesley + }, + [60] = { + .facilityClass = FACILITY_CLASS_RUIN_MANIAC, + .trainerName = _("ANTO"), + .speechBefore = {EC_WORD_GET, EC_WORD_READY, EC_WORD_FOR, EC_WORD_ME, EC_WORD_TO, EC_MOVE(THRASH)}, + .speechWin = {EC_WORD_WAHAHAHA, EC_WORD_EXCL, EC_WORD_SORRY, EC_WORD_ABOUT, EC_WORD_THAT, EC_WORD_EXCL}, + .speechLose = {EC_WORD_IT_S, EC_WORD_A, EC_WORD_TOUGH, EC_WORD_LOSS, EC_WORD_TO, EC_MOVE2(SWALLOW)}, + .monSets = gBattleFrontierTrainerMons_Anton + }, + [61] = { + .facilityClass = FACILITY_CLASS_RUIN_MANIAC, + .trainerName = _("LAWSO"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_YOUNG, EC_WORD_AT, EC_WORD_HEART, EC_WORD_EXCL, -1}, + .speechWin = {EC_WORD_NOT, EC_WORD_COOL, EC_WORD_EXCL, EC_WORD_NOT, EC_WORD_AT, EC_WORD_ALL}, + .speechLose = {EC_WORD_I_AM, EC_WORD_OLD, EC_WORD_AND, EC_WORD_FEELING, EC_WORD_SHAKY, EC_WORD_ELLIPSIS}, + .monSets = gBattleFrontierTrainerMons_Lawson + }, + [62] = { + .facilityClass = FACILITY_CLASS_RUIN_MANIAC, + .trainerName = _("SAMM"), + .speechBefore = {EC_WORD_MY, EC_WORD_PARTY, EC_WORD_IS, EC_WORD_READY, EC_WORD_TO, EC_WORD_ROCK}, + .speechWin = {EC_WORD_MY, EC_WORD_PARTY, EC_WORD_IS, EC_WORD_JUST, EC_WORD_INCREDIBLE, EC_WORD_EXCL}, + .speechLose = {EC_WORD_I, EC_WORD_CRY, EC_WORD_FOR, EC_WORD_MY, EC_WORD_PARTY, EC_WORD_ELLIPSIS}, + .monSets = gBattleFrontierTrainerMons_Sammy + }, + [63] = { + .facilityClass = FACILITY_CLASS_COLLECTOR, + .trainerName = _("ARNI"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_NO_1, EC_WORD_I, EC_WORD_HAVE, EC_WORD_NO, EC_WORD_RIVAL}, + .speechWin = {EC_WORD_YOU, EC_WORD_SEE, EC_WORD_QUES, EC_WORD_I, EC_WORD_CAN_T, EC_WORD_LOSE}, + .speechLose = {EC_WORD_NO, EC_WORD_EXCL, EC_WORD_I, EC_WORD_WON_T, EC_WORD_ACCEPT, EC_WORD_THIS}, + .monSets = gBattleFrontierTrainerMons_Arnie + }, + [64] = { + .facilityClass = FACILITY_CLASS_COLLECTOR, + .trainerName = _("ADRIA"), + .speechBefore = {EC_WORD_YAHOO, EC_WORD_EXCL, -1, EC_WORD_YAHOO, EC_WORD_EXCL_EXCL, -1}, + .speechWin = {EC_WORD_THANK_YOU, EC_WORD_EXCL, -1, EC_WORD_THANK_YOU, EC_WORD_EXCL_EXCL, -1}, + .speechLose = {EC_WORD_GOOD_BYE, EC_WORD_EXCL, -1, EC_WORD_GOOD_BYE, EC_WORD_EXCL_EXCL, -1}, + .monSets = gBattleFrontierTrainerMons_Adrian + }, + [65] = { + .facilityClass = FACILITY_CLASS_COLLECTOR, + .trainerName = _("TRISTA"), + .speechBefore = {EC_WORD_CONFUSED, EC_WORD_QUES, -1, EC_WORD_I_AM, EC_WORD_A, EC_WORD_GENIUS}, + .speechWin = {EC_WORD_SEE, EC_WORD_QUES, -1, EC_WORD_I_AM, EC_WORD_A, EC_WORD_GENIUS}, + .speechLose = {EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_A, EC_WORD_GENIUS, EC_WORD_IN, EC_WORD_BATTLE}, + .monSets = gBattleFrontierTrainerMons_Tristan + }, + [66] = { + .facilityClass = FACILITY_CLASS_PARASOL_LADY, + .trainerName = _("JULIAN"), + .speechBefore = {EC_WORD_I, EC_WORD_THINK, EC_WORD_I_AM, EC_WORD_SHOPPING, EC_WORD_TOO, EC_WORD_MUCH}, + .speechWin = {EC_WORD_BUT, EC_WORD_I, EC_WORD_WANT, EC_WORD_A, EC_WORD_POKEMON, EC_WORD_PLUSH_DOLL}, + .speechLose = {EC_WORD_I, EC_WORD_SO, EC_WORD_WANT, EC_WORD_ANOTHER, EC_WORD_POKEMON, EC_WORD_PLUSH_DOLL}, + .monSets = gBattleFrontierTrainerMons_Juliana + }, + [67] = { + .facilityClass = FACILITY_CLASS_PARASOL_LADY, + .trainerName = _("RYLE"), + .speechBefore = {EC_WORD_SHOW, EC_WORD_ME, EC_WORD_THAT, EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_GUTS}, + .speechWin = {EC_WORD_BYE_BYE, EC_WORD_EXCL, EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_NO, EC_WORD_GUTS}, + .speechLose = {EC_WORD_THAT_WAS, EC_WORD_GUTSY, EC_WORD_ELLIPSIS, EC_WORD_YOU_RE, EC_WORD_QUITE, EC_WORD_SUPER}, + .monSets = gBattleFrontierTrainerMons_Rylee + }, + [68] = { + .facilityClass = FACILITY_CLASS_PARASOL_LADY, + .trainerName = _("CHELSE"), + .speechBefore = {EC_WORD_I, EC_WORD_SERIOUSLY, EC_WORD_MEAN, EC_WORD_TO, EC_WORD_WIN, EC_WORD_EXCL}, + .speechWin = {EC_WORD_THAT_WAS, EC_WORD_MY, EC_WORD_WILL, EC_WORD_TO, EC_WORD_WIN, -1}, + .speechLose = {EC_WORD_YOU_RE, EC_WORD_FAR, EC_WORD_TOO_STRONG, EC_WORD_FOR, EC_WORD_ME, -1}, + .monSets = gBattleFrontierTrainerMons_Chelsea + }, + [69] = { + .facilityClass = FACILITY_CLASS_BEAUTY, + .trainerName = _("DANEL"), + .speechBefore = {EC_WORD_YOU, EC_WORD_MUST_BE, EC_WORD_MY, EC_WORD_OPPONENT, EC_WORD_NOW, EC_WORD_EXCL}, + .speechWin = {EC_WORD_OH_DEAR, EC_WORD_TOO_WEAK, EC_WORD_EXCL, EC_WORD_DON_T, EC_WORD_GIVE_UP, EC_WORD_EXCL}, + .speechLose = {EC_WORD_THAT_WAS, EC_WORD_GOOD, EC_WORD_AND, EC_WORD_THIS, EC_WORD_IS, EC_WORD_GOOD_BYE}, + .monSets = gBattleFrontierTrainerMons_Danela + }, + [70] = { + .facilityClass = FACILITY_CLASS_BEAUTY, + .trainerName = _("LIZBET"), + .speechBefore = {EC_WORD_IF_I_LOSE, EC_WORD_YOU, EC_WORD_CAN, EC_WORD_HAVE, EC_WORD_A, EC_MOVE2(PRESENT)}, + .speechWin = {EC_WORD_HERE_IT_IS, EC_WORD_A_LITTLE, EC_WORD_PRAISE, EC_WORD_AS, EC_WORD_YOUR, EC_MOVE2(PRESENT)}, + .speechLose = {EC_WORD_YOUR, EC_MOVE2(PRESENT), EC_WORD_QUES_EXCL, EC_WORD_HERE_IT_IS, EC_WORD_A, EC_MOVE(DOUBLE_SLAP)}, + .monSets = gBattleFrontierTrainerMons_Lizbeth + }, + [71] = { + .facilityClass = FACILITY_CLASS_BEAUTY, + .trainerName = _("AMELI"), + .speechBefore = {EC_WORD_I, EC_WORD_BELIEVE, EC_WORD_IN, EC_WORD_CUTE, EC_WORD_FASHION, EC_WORD_APPEAL}, + .speechWin = {EC_WORD_YOUR, EC_WORD_FASHION, EC_WORD_SENSE, EC_WORD_IS, EC_WORD_A, EC_WORD_DISASTER}, + .speechLose = {EC_WORD_THAT_WAS, EC_WORD_AWFUL, EC_WORD_EXCL, EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_HOME}, + .monSets = gBattleFrontierTrainerMons_Amelia + }, + [72] = { + .facilityClass = FACILITY_CLASS_AROMA_LADY, + .trainerName = _("JILLIA"), + .speechBefore = {EC_WORD_WHAT, EC_WORD_IS, EC_WORD_THAT, EC_WORD_I, EC_WORD_SMELL, EC_WORD_QUES}, + .speechWin = {EC_WORD_IT_S, EC_WORD_THE, EC_MOVE(SWEET_SCENT), EC_WORD_OF, EC_WORD_TASTY, EC_WORD_WATER}, + .speechLose = {EC_WORD_IT_S, EC_WORD_YOUR, EC_WORD_OFFENSIVE, EC_WORD_STENCH, EC_WORD_THAT_S, EC_WORD_WHAT}, + .monSets = gBattleFrontierTrainerMons_Jillian + }, + [73] = { + .facilityClass = FACILITY_CLASS_AROMA_LADY, + .trainerName = _("ABBI"), + .speechBefore = {EC_WORD_YOU, EC_WORD_TRY, EC_WORD_MY, EC_WORD_SECRET, EC_MOVE(AROMATHERAPY), EC_WORD_OK_QUES}, + .speechWin = {EC_WORD_MY, EC_MOVE(AROMATHERAPY), EC_WORD_IS, EC_WORD_TERRIBLE, EC_WORD_FOR, EC_WORD_YOU}, + .speechLose = {EC_WORD_DIDN_T, EC_WORD_YOU, EC_WORD_SMELL, EC_WORD_A, EC_WORD_THING, EC_WORD_QUES_EXCL}, + .monSets = gBattleFrontierTrainerMons_Abbie + }, + [74] = { + .facilityClass = FACILITY_CLASS_AROMA_LADY, + .trainerName = _("BRIAN"), + .speechBefore = {EC_WORD_MY, EC_WORD_BOY, EC_WORD_FRIEND, EC_WORD_WORKS, EC_WORD_TOO, EC_WORD_MUCH}, + .speechWin = {EC_WORD_I, EC_WORD_ONLY, EC_WORD_MISS, EC_WORD_HIM, EC_WORD_MORE, EC_WORD_ELLIPSIS}, + .speechLose = {EC_WORD_I_AM, EC_WORD_SO, EC_WORD_LONESOME, EC_WORD_WITHOUT, EC_WORD_HIM, EC_WORD_ELLIPSIS}, + .monSets = gBattleFrontierTrainerMons_Briana + }, + [75] = { + .facilityClass = FACILITY_CLASS_GUITARIST, + .trainerName = _("ANTONI"), + .speechBefore = {EC_WORD_I, EC_WORD_KNOW, EC_WORD_HOW, EC_WORD_TO, EC_WORD_GO, EC_WORD_GO}, + .speechWin = {EC_WORD_BUT, EC_WORD_I, EC_WORD_DON_T, EC_WORD_LIKE, EC_WORD_TO, EC_WORD_DANCE}, + .speechLose = {EC_WORD_GO, EC_WORD_GO, EC_WORD_ELLIPSIS, EC_WORD_JUST, EC_MOVE(FLAIL), EC_WORD_ABOUT}, + .monSets = gBattleFrontierTrainerMons_Antonio + }, + [76] = { + .facilityClass = FACILITY_CLASS_GUITARIST, + .trainerName = _("JADE"), + .speechBefore = {EC_WORD_HELLO, EC_WORD_I, EC_WORD_THINK, EC_WORD_I, EC_WORD_ADORE, EC_WORD_YOU}, + .speechWin = {EC_WORD_YOU, EC_WORD_MAKE, EC_WORD_ME, EC_MOVE(THRASH), EC_WORD_IN, EC_MOVE2(FRUSTRATION)}, + .speechLose = {EC_WORD_THIS_IS_IT_EXCL, -1, -1, EC_WORD_GOOD_BYE, EC_WORD_FOREVER, EC_WORD_EXCL}, + .monSets = gBattleFrontierTrainerMons_Jaden + }, + [77] = { + .facilityClass = FACILITY_CLASS_GUITARIST, + .trainerName = _("DAKOT"), + .speechBefore = {EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_TO, EC_WORD_DANCE, EC_WORD_WITH, EC_WORD_POWER}, + .speechWin = {EC_WORD_GOT, EC_WORD_IT, EC_WORD_QUES, EC_WORD_DANCE, EC_WORD_WITH, EC_WORD_POWER}, + .speechLose = {EC_WORD_OKAY, EC_WORD_YOU, EC_WORD_UNDERSTAND, EC_WORD_ALL_RIGHT, EC_WORD_EXCL, -1}, + .monSets = gBattleFrontierTrainerMons_Dakota + }, + [78] = { + .facilityClass = FACILITY_CLASS_BIRD_KEEPER, + .trainerName = _("BRAYDE"), + .speechBefore = {EC_WORD_COLOR_CHANGE, EC_WORD_VERSION, EC_WORD_TOYS, EC_WORD_ARE, EC_WORD_USELESS, EC_WORD_EXCL}, + .speechWin = {EC_WORD_I, EC_WORD_ONLY, EC_WORD_COLLECT, EC_WORD_NORMAL, EC_WORD_VERSION, EC_WORD_TOYS}, + .speechLose = {EC_WORD_I, EC_MOVE2(ATTRACT), EC_WORD_COLOR_CHANGE, EC_WORD_VERSION, EC_WORD_TOYS, EC_WORD_ELLIPSIS}, + .monSets = gBattleFrontierTrainerMons_Brayden + }, + [79] = { + .facilityClass = FACILITY_CLASS_BIRD_KEEPER, + .trainerName = _("CORSO"), + .speechBefore = {EC_WORD_I, EC_WORD_GET, EC_WORD_TO, EC_MOVE2(BEAT_UP), EC_WORD_ON, EC_WORD_YOU}, + .speechWin = {EC_WORD_TOO, EC_WORD_EASY, EC_WORD_EXCL, EC_WORD_I_AM, EC_WORD_SO, EC_WORD_COOL}, + .speechLose = {EC_WORD_WHY, EC_WORD_QUES_EXCL, -1, EC_WORD_I, EC_MOVE2(CURSE), EC_WORD_YOU}, + .monSets = gBattleFrontierTrainerMons_Corson + }, + [80] = { + .facilityClass = FACILITY_CLASS_BIRD_KEEPER, + .trainerName = _("TREVI"), + .speechBefore = {EC_WORD_THERE, EC_WORD_IS, EC_WORD_NONE, EC_WORD_BETTER, EC_WORD_THAN, EC_WORD_ME}, + .speechWin = {EC_WORD_YES_SIR_EXCL, -1, -1, EC_WORD_I_AM, EC_WORD_THE, EC_WORD_BEST}, + .speechLose = {EC_WORD_SERIOUS, EC_WORD_QUES_EXCL, -1, -1, -1, -1}, + .monSets = gBattleFrontierTrainerMons_Trevin + }, + [81] = { + .facilityClass = FACILITY_CLASS_SAILOR, + .trainerName = _("PATRIC"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_PERFECT, EC_WORD_EXCL, EC_WORD_GIVE_UP, EC_WORD_NOW, -1}, + .speechWin = {EC_WORD_DON_T, EC_WORD_BE, EC_WORD_DISAPPOINTED, EC_WORD_I_AM, EC_WORD_PERFECT, -1}, + .speechLose = {EC_WORD_BUT, EC_WORD_HOW, EC_WORD_QUES, EC_WORD_I_AM, EC_WORD_PERFECT, EC_WORD_ELLIPSIS}, + .monSets = gBattleFrontierTrainerMons_Patrick + }, + [82] = { + .facilityClass = FACILITY_CLASS_SAILOR, + .trainerName = _("KADE"), + .speechBefore = {EC_WORD_WHAT, EC_WORD_ARE, EC_WORD_YOU, EC_WORD_UP, EC_WORD_TO, EC_WORD_QUES}, + .speechWin = {EC_WORD_YOU, EC_WORD_WERE, EC_WORD_A, EC_WORD_SURPRISE, EC_WORD_TO_ME, EC_WORD_EXCL}, + .speechLose = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_KNOW, EC_WORD_WHO, EC_WORD_I_AM, EC_WORD_ELLIPSIS}, + .monSets = gBattleFrontierTrainerMons_Kaden + }, + [83] = { + .facilityClass = FACILITY_CLASS_SAILOR, + .trainerName = _("MAXWEL"), + .speechBefore = {EC_WORD_HEY_THERE, EC_WORD_WHO_IS, EC_WORD_YOUR, EC_WORD_RIVAL, EC_WORD_QUES, -1}, + .speechWin = {EC_WORD_MY, EC_WORD_RIVAL, EC_WORD_IS, EC_WORD_MY, EC_WORD_GIRL, EC_WORD_FRIEND}, + .speechLose = {EC_WORD_I_AM, EC_WORD_MAKING, EC_WORD_YOU, EC_WORD_MY, EC_WORD_RIVAL, -1}, + .monSets = gBattleFrontierTrainerMons_Maxwell + }, + [84] = { + .facilityClass = FACILITY_CLASS_HIKER, + .trainerName = _("DARY"), + .speechBefore = {EC_WORD_I, EC_WORD_ONLY, EC_WORD_KNOW, EC_WORD_HOW, EC_WORD_TO, EC_MOVE(CHARGE)}, + .speechWin = {EC_WORD_AM, EC_WORD_I, EC_WORD_OVERWHELMING, EC_WORD_OR, EC_WORD_WHAT, EC_WORD_QUES}, + .speechLose = {EC_WORD_YOU_RE, EC_WORD_GOING, EC_WORD_TO, EC_WORD_A, EC_WORD_LEGEND, EC_WORD_EXCL}, + .monSets = gBattleFrontierTrainerMons_Daryl + }, + [85] = { + .facilityClass = FACILITY_CLASS_HIKER, + .trainerName = _("KENNET"), + .speechBefore = {EC_WORD_YOU, EC_WORD_BETTER, EC_WORD_NOT, EC_MOVE2(SLACK_OFF), EC_WORD_WITH, EC_WORD_ME}, + .speechWin = {EC_WORD_DID, EC_WORD_MY, EC_MOVE2(TAUNT), EC_WORD_INTIMIDATE, EC_WORD_YOU, EC_WORD_QUES}, + .speechLose = {EC_WORD_I_AM, EC_WORD_SORRY, EC_WORD_ELLIPSIS, -1, -1, -1}, + .monSets = gBattleFrontierTrainerMons_Kenneth + }, + [86] = { + .facilityClass = FACILITY_CLASS_HIKER, + .trainerName = _("RIC"), + .speechBefore = {EC_WORD_YOUR, EC_MOVE(FACADE), EC_WORD_DOESN_T, EC_MOVE2(TRICK), EC_WORD_ME, -1}, + .speechWin = {EC_WORD_SERIOUSLY, EC_WORD_ARE, EC_WORD_YOU, EC_WORD_REALLY, EC_WORD_OK_QUES, -1}, + .speechLose = {EC_WORD_THAT_WAS, EC_WORD_REALLY, EC_WORD_TOUGH, EC_WORD_ON, EC_WORD_ME, -1}, + .monSets = gBattleFrontierTrainerMons_Rich + }, + [87] = { + .facilityClass = FACILITY_CLASS_KINDLER, + .trainerName = _("CADE"), + .speechBefore = {EC_WORD_I, EC_WORD_CAN_T, EC_WORD_BE, EC_WORD_DEFEATED, EC_WORD_EXCL, -1}, + .speechWin = {EC_WORD_FIRE, EC_WORD_EXCL, -1, EC_WORD_FIRE, EC_WORD_EXCL_EXCL, -1}, + .speechLose = {EC_WORD_I_AM, EC_WORD_TIRED, EC_WORD_ELLIPSIS, EC_WORD_IT_S, EC_WORD_SO, EC_WORD_HOT}, + .monSets = gBattleFrontierTrainerMons_Caden + }, + [88] = { + .facilityClass = FACILITY_CLASS_KINDLER, + .trainerName = _("MARLO"), + .speechBefore = {EC_WORD_A, EC_WORD_POKEDEX, EC_WORD_IS, EC_WORD_A_LITTLE, EC_WORD_RADIO, EC_WORD_QUES}, + .speechWin = {EC_WORD_A_LITTLE, EC_WORD_RADIO, EC_WORD_HUH_QUES, EC_WORD_THAT_S, EC_WORD_TOTALLY, EC_WORD_COOL}, + .speechLose = {EC_WORD_IT_S, EC_WORD_NOT, EC_WORD_QUES, EC_WORD_IS, EC_WORD_POKENAV, EC_WORD_QUES}, + .monSets = gBattleFrontierTrainerMons_Marlon + }, + [89] = { + .facilityClass = FACILITY_CLASS_KINDLER, + .trainerName = _("NAS"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_ON, EC_WORD_FIRE, EC_WORD_BABY, EC_WORD_EXCL, -1}, + .speechWin = {EC_WORD_I, EC_WORD_LEFT, EC_WORD_YOU, EC_WORD_JUST, EC_WORD_AN, EC_MOVE2(EMBER)}, + .speechLose = {EC_WORD_AIYEEH, EC_WORD_EXCL_EXCL, -1, EC_WORD_NO, EC_WORD_WATER, EC_WORD_PLEASE}, + .monSets = gBattleFrontierTrainerMons_Nash + }, + [90] = { + .facilityClass = FACILITY_CLASS_RUNNING_TRIATHLETE_M, + .trainerName = _("ROBB"), + .speechBefore = {EC_WORD_HAHAHA, EC_WORD_EXCL, EC_WORD_HAPPY, EC_WORD_TO, EC_WORD_MEET_YOU, EC_WORD_EXCL}, + .speechWin = {EC_WORD_I_AM, EC_WORD_THE, EC_WORD_LEADER, EC_WORD_WITH, EC_WORD_REFRESHING, EC_WORD_SERENE_GRACE}, + .speechLose = {EC_WORD_I, EC_WORD_WILL, EC_MOVE(THRASH), EC_WORD_MY, EC_WORD_TOYS, EC_WORD_EXCL}, + .monSets = gBattleFrontierTrainerMons_Robby + }, + [91] = { + .facilityClass = FACILITY_CLASS_RUNNING_TRIATHLETE_M, + .trainerName = _("REEC"), + .speechBefore = {EC_WORD_MY, EC_MOVE2(QUICK_ATTACK), EC_WORD_CAN, EC_WORD_BEAT, EC_WORD_A, EC_MOVE2(TELEPORT)}, + .speechWin = {EC_WORD_LIKE, EC_WORD_I, EC_WORD_SAID, EC_WORD_I_AM, EC_WORD_DARN, EC_WORD_FAST}, + .speechLose = {EC_WORD_I_WAS, EC_WORD_KIDDING, EC_WORD_ABOUT, EC_WORD_THAT, EC_MOVE2(TELEPORT), EC_WORD_THING}, + .monSets = gBattleFrontierTrainerMons_Reece + }, + [92] = { + .facilityClass = FACILITY_CLASS_RUNNING_TRIATHLETE_F, + .trainerName = _("KATHRY"), + .speechBefore = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_TRAIN, EC_WORD_GOOD, EC_WORD_ENOUGH, EC_WORD_QUES}, + .speechWin = {EC_WORD_DON_T, EC_MOVE2(TAUNT), EC_WORD_ME, EC_WORD_LIKE, EC_WORD_THAT, EC_WORD_OK_QUES}, + .speechLose = {EC_WORD_WHY, EC_WORD_COULDN_T, EC_WORD_I, EC_WORD_WIN, EC_WORD_THIS, EC_WORD_QUES}, + .monSets = gBattleFrontierTrainerMons_Kathryn + }, + [93] = { + .facilityClass = FACILITY_CLASS_RUNNING_TRIATHLETE_F, + .trainerName = _("ELLE"), + .speechBefore = {EC_WORD_CRUSH, EC_WORD_YOU, EC_WORD_LIKE, EC_WORD_AN, EC_WORD_EGG, EC_WORD_EXCL}, + .speechWin = {EC_WORD_THAT_WAS, EC_WORD_A, EC_WORD_TASTY, EC_WORD_VICTORY, EC_WORD_FOR, EC_WORD_ME}, + .speechLose = {EC_WORD_TOO, EC_WORD_TOUGH, EC_WORD_TO, EC_WORD_CRUSH, EC_WORD_EXCL, -1}, + .monSets = gBattleFrontierTrainerMons_Ellen + }, + [94] = { + .facilityClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_M, + .trainerName = _("RAMO"), + .speechBefore = {EC_WORD_OKAY, EC_WORD_EXCL, -1, EC_WORD_THIS, EC_WORD_IS, EC_WORD_PERFECTION}, + .speechWin = {EC_WORD_I_AM, EC_WORD_HAPPY, EC_WORD_THAT, EC_WORD_I, EC_WORD_WON, EC_WORD_EXCL}, + .speechLose = {EC_WORD_IT_S, EC_WORD_A, EC_WORD_SECRET, EC_WORD_WHY, EC_WORD_I_AM, EC_WORD_HAPPY}, + .monSets = gBattleFrontierTrainerMons_Ramon + }, + [95] = { + .facilityClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_M, + .trainerName = _("ARTHU"), + .speechBefore = {EC_WORD_HERE_I_COME, EC_WORD_FEELING, EC_WORD_READY, EC_WORD_FOR, EC_WORD_IT, EC_WORD_ALL}, + .speechWin = {EC_WORD_THAT_S_IT_EXCL, -1, -1, EC_WORD_THAT_WAS, EC_WORD_FABULOUS, EC_WORD_EXCL}, + .speechLose = {EC_WORD_THAT_WAS, EC_WORD_NOT, EC_WORD_WHAT, EC_WORD_I, EC_WORD_NEED, -1}, + .monSets = gBattleFrontierTrainerMons_Arthur + }, + [96] = { + .facilityClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_F, + .trainerName = _("ALONDR"), + .speechBefore = {EC_WORD_EVERY, EC_WORD_DAY, EC_WORD_IS, EC_WORD_A, EC_WORD_GREAT, EC_WORD_DAY}, + .speechWin = {EC_WORD_MY, EC_MOVE2(DIVE), EC_WORD_WILL, EC_WORD_BE, EC_WORD_A, EC_WORD_LEGEND}, + .speechLose = {EC_WORD_MY, EC_MOVE2(DIVE), EC_WORD_LEFT, EC_WORD_ME, EC_WORD_COLD, EC_WORD_ELLIPSIS}, + .monSets = gBattleFrontierTrainerMons_Alondra + }, + [97] = { + .facilityClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_F, + .trainerName = _("ADRIAN"), + .speechBefore = {EC_WORD_COME, EC_WORD_SEE, EC_WORD_AN, EC_WORD_INCREDIBLE, EC_WORD_SWIFT_SWIM, EC_WORD_EXCL}, + .speechWin = {EC_WORD_I, EC_WORD_MAKE, EC_WORD_IT, EC_WORD_LOOK, EC_WORD_SO, EC_WORD_EASY}, + .speechLose = {EC_WORD_I_AM, EC_WORD_FEELING, EC_MOVE2(BEAT_UP), EC_WORD_AND, EC_WORD_TIRED, -1}, + .monSets = gBattleFrontierTrainerMons_Adriana + }, + [98] = { + .facilityClass = FACILITY_CLASS_CYCLING_TRIATHLETE_M, + .trainerName = _("MALI"), + .speechBefore = {EC_WORD_OH, EC_WORD_NOT, EC_WORD_ANOTHER, EC_WORD_BATTLE, EC_WORD_PLEASE, EC_WORD_ELLIPSIS}, + .speechWin = {EC_WORD_I, EC_WORD_FINALLY, EC_WORD_WON, EC_WORD_ELLIPSIS, EC_WORD_I_AM, EC_WORD_TIRED}, + .speechLose = {EC_WORD_I, EC_WORD_FINALLY, EC_WORD_LOST, EC_WORD_ELLIPSIS, EC_WORD_I_AM, EC_WORD_TIRED}, + .monSets = gBattleFrontierTrainerMons_Malik + }, + [99] = { + .facilityClass = FACILITY_CLASS_CYCLING_TRIATHLETE_F, + .trainerName = _("JIL"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_THE, EC_MOVE2(QUICK_ATTACK), EC_WORD_TRAINER, EC_WORD_EXCL, -1}, + .speechWin = {EC_WORD_THE, EC_MOVE2(QUICK_ATTACK), EC_WORD_TRAINER, EC_WORD_WINS, EC_WORD_EXCL, -1}, + .speechLose = {EC_WORD_THE, EC_MOVE2(QUICK_ATTACK), EC_WORD_TRAINER, EC_WORD_GIVES, EC_WORD_UP, EC_WORD_EXCL}, + .monSets = gBattleFrontierTrainerMons_Jill + }, + [100] = { + .facilityClass = FACILITY_CLASS_RUNNING_TRIATHLETE_M, + .trainerName = _("ERI"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_THE, EC_WORD_SPEED_BOOST, EC_WORD_HERO, EC_WORD_EXCL, -1}, + .speechWin = {EC_WORD_THANK_YOU, EC_WORD_FROM, EC_WORD_THE, EC_WORD_SPEED_BOOST, EC_WORD_HERO, EC_WORD_EXCL}, + .speechLose = {EC_WORD_WAAAH, EC_WORD_EXCL_EXCL, -1, EC_WORD_NO, EC_WORD_NO, EC_WORD_EXCL_EXCL}, + .monSets = gBattleFrontierTrainerMons_Erik + }, + [101] = { + .facilityClass = FACILITY_CLASS_RUNNING_TRIATHLETE_F, + .trainerName = _("YAZMI"), + .speechBefore = {EC_WORD_I, EC_WORD_WOULD, EC_WORD_RATHER, EC_WORD_RUN, EC_WORD_THAN, EC_WORD_BIKE}, + .speechWin = {EC_WORD_YES, EC_WORD_I, EC_WORD_WOULD, EC_WORD_MUCH, EC_WORD_RATHER, EC_WORD_RUN}, + .speechLose = {EC_WORD_BYE_BYE, EC_WORD_EXCL, EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_TO, EC_WORD_RUN_AWAY}, + .monSets = gBattleFrontierTrainerMons_Yazmin + }, + [102] = { + .facilityClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_M, + .trainerName = _("JAMA"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_TO, EC_WORD_BE, EC_WORD_A, EC_WORD_FATHER}, + .speechWin = {EC_WORD_I, EC_WORD_CAN_T, EC_WORD_WAIT, EC_WORD_FOR, EC_WORD_MY, EC_WORD_BABY}, + .speechLose = {EC_WORD_MY, EC_WORD_BABY, EC_WORD_WILL, EC_WORD_BE, EC_WORD_TOTALLY, EC_WORD_AWESOME}, + .monSets = gBattleFrontierTrainerMons_Jamal + }, + [103] = { + .facilityClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_F, + .trainerName = _("LESLI"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_TO, EC_WORD_BE, EC_WORD_A, EC_WORD_MOTHER}, + .speechWin = {EC_WORD_A, EC_WORD_BABY, EC_WORD_WILL, EC_WORD_BE, EC_WORD_A_LITTLE, EC_WORD_CHALLENGE}, + .speechLose = {EC_WORD_I_AM, EC_WORD_TOO, EC_WORD_HAPPY, EC_WORD_TO, EC_WORD_BE, EC_WORD_ANGRY}, + .monSets = gBattleFrontierTrainerMons_Leslie + }, + [104] = { + .facilityClass = FACILITY_CLASS_CYCLING_TRIATHLETE_M, + .trainerName = _("DAV"), + .speechBefore = {EC_WORD_WHAT, EC_WORD_SHOULD, EC_WORD_I, EC_WORD_DO, EC_WORD_TODAY, EC_WORD_QUES}, + .speechWin = {EC_WORD_I, EC_WORD_SHOULD, EC_WORD_ENJOY, EC_WORD_SOME, EC_WORD_SPORTS, EC_WORD_EXCL}, + .speechLose = {EC_WORD_I, EC_WORD_WILL, EC_WORD_GO, EC_WORD_PLAY, EC_WORD_A, EC_WORD_GAME}, + .monSets = gBattleFrontierTrainerMons_Dave + }, + [105] = { + .facilityClass = FACILITY_CLASS_CYCLING_TRIATHLETE_M, + .trainerName = _("CARL"), + .speechBefore = {EC_WORD_HAH, EC_WORD_EXCL_EXCL, -1, EC_WORD_YEAH, EC_WORD_EXCL_EXCL, -1}, + .speechWin = {EC_WORD_I, EC_WORD_DO, EC_WORD_THINGS, EC_WORD_AT, EC_MOVE(EXTREME_SPEED), EC_WORD_EXCL}, + .speechLose = {EC_WORD_I, EC_WORD_LOST, EC_WORD_AT, EC_MOVE(EXTREME_SPEED), EC_WORD_ELLIPSIS, -1}, + .monSets = gBattleFrontierTrainerMons_Carlo + }, + [106] = { + .facilityClass = FACILITY_CLASS_CYCLING_TRIATHLETE_F, + .trainerName = _("EMILI"), + .speechBefore = {EC_WORD_ME, EC_WORD_WORRY, EC_WORD_QUES, EC_WORD_I, EC_WORD_HAVE, EC_WORD_NONE}, + .speechWin = {EC_WORD_AHAHA, EC_WORD_SEE, EC_WORD_QUES, EC_WORD_THAT_WAS, EC_WORD_FANTASTIC, EC_WORD_EXCL}, + .speechLose = {EC_WORD_AHAHA, EC_WORD_SEE, EC_WORD_QUES, EC_WORD_THAT_WAS, EC_WORD_ENTERTAINING, EC_WORD_EXCL}, + .monSets = gBattleFrontierTrainerMons_Emilia + }, + [107] = { + .facilityClass = FACILITY_CLASS_CYCLING_TRIATHLETE_F, + .trainerName = _("DALI"), + .speechBefore = {EC_WORD_MY, EC_WORD_BIKE, EC_WORD_IS, EC_WORD_VERY, EC_WORD_EXPENSIVE, -1}, + .speechWin = {EC_WORD_DON_T, EC_WORD_COME, EC_WORD_NEAR, EC_WORD_MY, EC_WORD_BIKE, EC_WORD_EXCL}, + .speechLose = {EC_WORD_MY, EC_WORD_BIKE, EC_WORD_IS, EC_WORD_MY, EC_WORD_BEST, EC_WORD_FRIEND}, + .monSets = gBattleFrontierTrainerMons_Dalia + }, + [108] = { + .facilityClass = FACILITY_CLASS_BLACK_BELT, + .trainerName = _("HITOM"), + .speechBefore = {EC_WORD_YEAH, EC_WORD_EXCL_EXCL, -1, EC_WORD_HAH, EC_WORD_EXCL_EXCL, -1}, + .speechWin = {EC_WORD_WHAT, EC_WORD_QUES_EXCL, -1, EC_WORD_I, EC_WORD_WON, EC_WORD_QUES_EXCL}, + .speechLose = {EC_WORD_AIYEEH, EC_WORD_EXCL_EXCL, -1, EC_WORD_I_AM, EC_WORD_SORRY, EC_WORD_EXCL_EXCL}, + .monSets = gBattleFrontierTrainerMons_Hitomi + }, + [109] = { + .facilityClass = FACILITY_CLASS_BLACK_BELT, + .trainerName = _("RICARD"), + .speechBefore = {EC_WORD_COME_ON, EC_WORD_EXCL, EC_WORD_PLAY, EC_WORD_TIME, EC_WORD_IS, EC_WORD_OVER}, + .speechWin = {EC_WORD_YOU_RE, EC_WORD_OUT, EC_WORD_OF, EC_WORD_HERE, EC_WORD_EXCL, -1}, + .speechLose = {EC_WORD_PLEASE, EC_WORD_DON_T, EC_WORD_HIT, EC_WORD_ME, EC_WORD_EXCL, -1}, + .monSets = gBattleFrontierTrainerMons_Ricardo + }, + [110] = { + .facilityClass = FACILITY_CLASS_BLACK_BELT, + .trainerName = _("SHIZUK"), + .speechBefore = {EC_WORD_SHOW, EC_WORD_ME, EC_WORD_THAT, EC_WORD_YOU_RE, EC_WORD_SERIOUS, EC_WORD_EXCL}, + .speechWin = {EC_WORD_I, EC_WORD_WON_T, EC_WORD_FORGET, EC_WORD_ABOUT, EC_WORD_YOU, -1}, + .speechLose = {EC_WORD_YOU_RE, EC_WORD_PERFECT, EC_WORD_IN, EC_WORD_EVERY, EC_WORD_WAY, EC_WORD_EXCL}, + .monSets = gBattleFrontierTrainerMons_Shizuka + }, + [111] = { + .facilityClass = FACILITY_CLASS_BATTLE_GIRL, + .trainerName = _("JOAN"), + .speechBefore = {EC_WORD_YOU_RE, EC_WORD_GOING, EC_WORD_TO, EC_WORD_LOSE, EC_WORD_RIGHT, EC_WORD_AWAY}, + .speechWin = {EC_WORD_I_AM, EC_WORD_THE, EC_WORD_WINNER, EC_WORD_HEAR, EC_WORD_ME, EC_MOVE2(ROAR)}, + .speechLose = {EC_WORD_I, EC_WORD_REFUSE, EC_WORD_TO, EC_WORD_ACCEPT, EC_WORD_THAT, EC_MOVE(OUTRAGE)}, + .monSets = gBattleFrontierTrainerMons_Joana + }, + [112] = { + .facilityClass = FACILITY_CLASS_BATTLE_GIRL, + .trainerName = _("KELL"), + .speechBefore = {EC_WORD_MY, EC_WORD_NIGHT, EC_WORD_SCHOOL, EC_WORD_IS, EC_WORD_REALLY, EC_WORD_SCARY}, + .speechWin = {EC_WORD_A, EC_WORD_LADY, EC_WORD_GHOST, EC_WORD_APPEARS, EC_WORD_THERE, -1}, + .speechLose = {EC_WORD_THE, EC_WORD_HOME, EC_WORD_WORK, EC_WORD_IS, EC_WORD_AWFULLY, EC_WORD_SCARY}, + .monSets = gBattleFrontierTrainerMons_Kelly + }, + [113] = { + .facilityClass = FACILITY_CLASS_BATTLE_GIRL, + .trainerName = _("RAYN"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_NO_1, EC_WORD_WHEN, EC_WORD_IT_S, EC_WORD_ABOUT, EC_WORD_POWER}, + .speechWin = {EC_WORD_UNDERSTAND, EC_WORD_MY, EC_WORD_POWER, EC_WORD_NOW, EC_WORD_QUES, -1}, + .speechLose = {EC_WORD_TERRIBLE, EC_WORD_ELLIPSIS, -1, EC_WORD_I_AM, EC_WORD_TERRIBLE, EC_WORD_ELLIPSIS}, + .monSets = gBattleFrontierTrainerMons_Rayna + }, + [114] = { + .facilityClass = FACILITY_CLASS_EXPERT_M, + .trainerName = _("EVA"), + .speechBefore = {EC_WORD_EVERY, EC_WORD_BATTLE, EC_WORD_HAS, EC_WORD_A, EC_WORD_SMELL, -1}, + .speechWin = {EC_WORD_OH, EC_WORD_EXCL, EC_WORD_THE, EC_MOVE(SWEET_SCENT), EC_WORD_OF, EC_WORD_VICTORY}, + .speechLose = {EC_WORD_THE, EC_WORD_AWFUL, EC_WORD_STENCH, EC_WORD_OF, EC_WORD_A, EC_WORD_LOSS}, + .monSets = gBattleFrontierTrainerMons_Evan + }, + [115] = { + .facilityClass = FACILITY_CLASS_EXPERT_M, + .trainerName = _("JORDA"), + .speechBefore = {EC_WORD_GOOD, EC_WORD_EXCL, -1, EC_WORD_COME_ON, EC_WORD_EXCL_EXCL, -1}, + .speechWin = {EC_WORD_YOU, EC_WORD_CAN_T, EC_WORD_BEAT, EC_WORD_ME, EC_WORD_EXCL, -1}, + .speechLose = {EC_WORD_WHAT, EC_WORD_QUES_EXCL, -1, EC_WORD_BUT, EC_WORD_HOW, EC_WORD_QUES}, + .monSets = gBattleFrontierTrainerMons_Jordan + }, + [116] = { + .facilityClass = FACILITY_CLASS_EXPERT_M, + .trainerName = _("JOE"), + .speechBefore = {EC_WORD_FUFUFU, EC_WORD_ELLIPSIS, -1, -1, -1, -1}, + .speechWin = {EC_WORD_GIGGLE, EC_WORD_ELLIPSIS, -1, -1, -1, -1}, + .speechLose = {EC_WORD_HAHAHA, EC_WORD_ELLIPSIS, -1, -1, -1, -1}, + .monSets = gBattleFrontierTrainerMons_Joel + }, + [117] = { + .facilityClass = FACILITY_CLASS_EXPERT_F, + .trainerName = _("KRISTE"), + .speechBefore = {EC_WORD_HAHAHA, EC_WORD_ELLIPSIS, -1, EC_WORD_A, EC_WORD_KID, EC_WORD_ELLIPSIS}, + .speechWin = {EC_WORD_JUST, EC_WORD_A_LITTLE, EC_WORD_KID, EC_WORD_AFTER, EC_WORD_ALL, EC_WORD_EXCL}, + .speechLose = {EC_WORD_A, EC_WORD_TOUGH, EC_WORD_KID, EC_WORD_HUH_QUES, EC_WORD_HUMPH, EC_WORD_EXCL}, + .monSets = gBattleFrontierTrainerMons_Kristen + }, + [118] = { + .facilityClass = FACILITY_CLASS_EXPERT_F, + .trainerName = _("SELPH"), + .speechBefore = {EC_WORD_HUH_QUES, EC_WORD_WHAT, EC_WORD_IS_IT_QUES, -1, -1, -1}, + .speechWin = {EC_WORD_OH, EC_WORD_YES, EC_WORD_EXCL, EC_WORD_WHY, EC_WORD_NOT, EC_WORD_QUES}, + .speechLose = {EC_WORD_OH, EC_WORD_NO, EC_WORD_EXCL, EC_WORD_WHY, EC_WORD_NOT, EC_WORD_QUES}, + .monSets = gBattleFrontierTrainerMons_Selphy + }, + [119] = { + .facilityClass = FACILITY_CLASS_EXPERT_F, + .trainerName = _("CHLO"), + .speechBefore = {EC_WORD_COME, EC_WORD_WE, EC_WORD_WILL, EC_WORD_DO, EC_WORD_BATTLE, EC_WORD_NOW}, + .speechWin = {EC_WORD_MORE, EC_WORD_EXCL, -1, EC_WORD_ANOTHER, EC_WORD_BATTLE, EC_WORD_EXCL}, + .speechLose = {EC_WORD_OH, EC_WORD_EXCL, -1, EC_WORD_STRONG, EC_WORD_YOU, EC_WORD_ARE}, + .monSets = gBattleFrontierTrainerMons_Chloe + }, + [120] = { + .facilityClass = FACILITY_CLASS_PSYCHIC_M, + .trainerName = _("NORTO"), + .speechBefore = {EC_WORD_I, EC_WORD_KNOW, EC_WORD_ONLY, EC_WORD_YOU, -1, -1}, + .speechWin = {EC_WORD_EXCUSE_ME, EC_WORD_BUT, EC_WORD_YOU_RE, EC_WORD_A, EC_WORD_PUSHOVER, EC_WORD_EXCL}, + .speechLose = {EC_WORD_YOU_RE, EC_WORD_SOME, EC_WORD_KIND, EC_WORD_OF, EC_WORD_AWESOME, EC_WORD_EXCL}, + .monSets = gBattleFrontierTrainerMons_Norton + }, + [121] = { + .facilityClass = FACILITY_CLASS_PSYCHIC_M, + .trainerName = _("LUKA"), + .speechBefore = {EC_WORD_MY, EC_WORD_JOKING, EC_WORD_IS, EC_WORD_PRETTY, EC_WORD_TERRIBLE, EC_WORD_ELLIPSIS}, + .speechWin = {EC_WORD_YOUR, EC_WORD_ROCK_HEAD, EC_WORD_EXISTS, EC_WORD_TO, EC_WORD_SHINE, EC_WORD_EXCL}, + .speechLose = {EC_WORD_YOUR, EC_WORD_ROCK_HEAD, EC_WORD_COME, EC_WORD_TO, EC_WORD_SHINE, -1}, + .monSets = gBattleFrontierTrainerMons_Lukas + }, + [122] = { + .facilityClass = FACILITY_CLASS_PSYCHIC_M, + .trainerName = _("ZAC"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_AN, EC_WORD_EXCELLENT, EC_MOVE2(MIMIC), EC_WORD_OF, EC_WORD_POKEMON}, + .speechWin = {EC_WORD_I_AM, EC_WORD_HAPPY, EC_WORD_LIKE, EC_WORD_A_LITTLE, EC_POKEMON2(TOGEPI), EC_WORD_EXCL}, + .speechLose = {EC_WORD_I_AM, EC_WORD_ANGRY, EC_WORD_LIKE, EC_WORD_A, EC_POKEMON2(MANKEY), EC_WORD_EXCL}, + .monSets = gBattleFrontierTrainerMons_Zach + }, + [123] = { + .facilityClass = FACILITY_CLASS_PSYCHIC_F, + .trainerName = _("KAITLY"), + .speechBefore = {EC_WORD_I, EC_WORD_CRUSH, EC_WORD_THINGS, EC_WORD_WITH, EC_WORD_PSYCHIC, EC_WORD_POWER}, + .speechWin = {EC_WORD_MY, EC_WORD_VICTORY, EC_WORD_WILL, EC_WORD_MAKE, EC_WORD_THE, EC_WORD_NEWS}, + .speechLose = {EC_WORD_NO, EC_WORD_NO, EC_WORD_ELLIPSIS, EC_WORD_THIS, EC_WORD_WON_T, EC_WORD_DO}, + .monSets = gBattleFrontierTrainerMons_Kaitlyn + }, + [124] = { + .facilityClass = FACILITY_CLASS_PSYCHIC_F, + .trainerName = _("BREANN"), + .speechBefore = {EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_WILL, EC_WORD_CRUSH, EC_WORD_YOU, EC_WORD_EXCL}, + .speechWin = {EC_WORD_HAVE, EC_WORD_SOME, EC_WORD_MORE, EC_WORD_OF, EC_WORD_THIS, EC_WORD_EXCL}, + .speechLose = {EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_GUTS, EC_WORD_AND, EC_WORD_SKILL, -1}, + .monSets = gBattleFrontierTrainerMons_Breanna + }, + [125] = { + .facilityClass = FACILITY_CLASS_PSYCHIC_F, + .trainerName = _("KENDR"), + .speechBefore = {EC_WORD_IF, EC_WORD_YOU_RE, EC_WORD_SMART, EC_WORD_STOP, EC_WORD_RIGHT, EC_WORD_NOW}, + .speechWin = {EC_WORD_I, EC_WORD_SAID, EC_WORD_THAT, EC_WORD_YOU, EC_WORD_SHOULD, EC_WORD_STOP}, + .speechLose = {EC_WORD_WHY, EC_WORD_DIDN_T, EC_WORD_YOU, EC_WORD_STOP, EC_WORD_QUES, -1}, + .monSets = gBattleFrontierTrainerMons_Kendra + }, + [126] = { + .facilityClass = FACILITY_CLASS_HEX_MANIAC, + .trainerName = _("MOLL"), + .speechBefore = {EC_WORD_WILL, EC_WORD_MY, EC_WORD_CUTE_CHARM, EC_MOVE2(ATTRACT), EC_WORD_YOU, EC_WORD_QUES}, + .speechWin = {EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_MY, EC_WORD_TOYS, EC_WORD_NOW}, + .speechLose = {EC_WORD_OH, EC_WORD_HOW, EC_WORD_COULD, EC_WORD_YOU, EC_WORD_QUES, -1}, + .monSets = gBattleFrontierTrainerMons_Molly + }, + [127] = { + .facilityClass = FACILITY_CLASS_HEX_MANIAC, + .trainerName = _("JAZMI"), + .speechBefore = {EC_WORD_I, EC_WORD_FORECAST, EC_WORD_TERRIBLE, EC_WORD_THINGS, EC_WORD_FOR, EC_WORD_YOU}, + .speechWin = {EC_WORD_THERE, EC_WORD_WASN_T, EC_WORD_MY, EC_WORD_FORECAST, EC_WORD_RIGHT, EC_WORD_QUES}, + .speechLose = {EC_WORD_MY, EC_MOVE2(FORESIGHT), EC_WORD_DIDN_T, EC_WORD_SHOW, EC_WORD_ME, EC_WORD_THIS}, + .monSets = gBattleFrontierTrainerMons_Jazmin + }, + [128] = { + .facilityClass = FACILITY_CLASS_HEX_MANIAC, + .trainerName = _("KELSE"), + .speechBefore = {EC_WORD_I, EC_WORD_HAVEN_T, EC_WORD_SLEPT, EC_WORD_IN, EC_WORD_DAYS, EC_WORD_ELLIPSIS}, + .speechWin = {EC_WORD_MY, EC_WORD_SLEEP, EC_WORD_WILL, EC_WORD_BE, EC_WORD_EXCELLENT, EC_WORD_NOW}, + .speechLose = {EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_DESTROYED, EC_WORD_MY, EC_WORD_SLEEP, EC_WORD_ELLIPSIS}, + .monSets = gBattleFrontierTrainerMons_Kelsey + }, + [129] = { + .facilityClass = FACILITY_CLASS_POKEMANIAC, + .trainerName = _("JALE"), + .speechBefore = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_ALLOW, EC_WORD_POKEMON, EC_WORD_TO, EC_MOVE(THRASH)}, + .speechWin = {EC_WORD_HAHAHA, EC_WORD_EXCL, EC_WORD_ARE, EC_WORD_YOU, EC_WORD_ANGRY, EC_WORD_QUES}, + .speechLose = {EC_WORD_WHY, EC_WORD_IS, EC_WORD_THIS, EC_WORD_SO, EC_WORD_HARD, EC_WORD_QUES}, + .monSets = gBattleFrontierTrainerMons_Jalen + }, + [130] = { + .facilityClass = FACILITY_CLASS_POKEMANIAC, + .trainerName = _("GRIFFE"), + .speechBefore = {EC_WORD_I, EC_MOVE2(SWALLOW), EC_MOVE2(SLUDGE), EC_WORD_TO, EC_MOVE2(TRANSFORM), EC_WORD_MYSELF}, + .speechWin = {EC_WORD_I, EC_WORD_HAVE, EC_WORD_A, EC_MOVE(GROWTH), EC_WORD_OF, EC_MOVE2(ACID_ARMOR)}, + .speechLose = {EC_WORD_I, EC_WORD_HAVE, EC_WORD_A, EC_MOVE(GROWTH), EC_WORD_OF, EC_WORD_SUCTION_CUPS}, + .monSets = gBattleFrontierTrainerMons_Griffen + }, + [131] = { + .facilityClass = FACILITY_CLASS_POKEMANIAC, + .trainerName = _("XANDE"), + .speechBefore = {EC_WORD_I, EC_WORD_GOT, EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_ON, EC_WORD_RENTAL}, + .speechWin = {EC_WORD_IT_S, EC_WORD_INCREDIBLE, EC_WORD_MY, EC_WORD_RENTAL, EC_WORD_POKEMON, EC_WORD_WON}, + .speechLose = {EC_WORD_RENTAL, EC_WORD_POKEMON, EC_WORD_AREN_T, EC_WORD_UP, EC_WORD_TO, EC_MOVE2(SCRATCH)}, + .monSets = gBattleFrontierTrainerMons_Xander + }, + [132] = { + .facilityClass = FACILITY_CLASS_GENTLEMAN, + .trainerName = _("MARVI"), + .speechBefore = {EC_WORD_YOU_RE, EC_WORD_UP, EC_WORD_TO, EC_WORD_THE, EC_WORD_CHALLENGE, EC_WORD_QUES}, + .speechWin = {EC_WORD_I, EC_WORD_DIDN_T, EC_WORD_THINK, EC_WORD_YOU_RE, EC_WORD_GOOD, EC_WORD_ENOUGH}, + .speechLose = {EC_WORD_I_AM, EC_WORD_FEELING, EC_WORD_PERFECT, EC_WORD_THANK_YOU, EC_WORD_SO, EC_WORD_MUCH}, + .monSets = gBattleFrontierTrainerMons_Marvin + }, + [133] = { + .facilityClass = FACILITY_CLASS_GENTLEMAN, + .trainerName = _("BRENNA"), + .speechBefore = {EC_WORD_I, EC_MOVE2(WISH), EC_WORD_TO, EC_WORD_SEE, EC_WORD_THE, EC_WORD_NEWS}, + .speechWin = {EC_WORD_COMICS, EC_WORD_GET, EC_WORD_DAMP, EC_WORD_FROM, EC_WORD_DRIZZLE, EC_WORD_QUES}, + .speechLose = {EC_WORD_THE, EC_WORD_TIGHT, EC_WORD_MONEY, EC_WORD_LIVING, EC_WORD_CHANNEL, EC_WORD_QUES_EXCL}, + .monSets = gBattleFrontierTrainerMons_Brennan + }, + [134] = { + .facilityClass = FACILITY_CLASS_BUG_MANIAC, + .trainerName = _("BALE"), + .speechBefore = {EC_MOVE(SCREECH), EC_WORD_IS, EC_WORD_LIKE, EC_WORD_MUSIC, EC_WORD_TO_ME, EC_WORD_EXCL}, + .speechWin = {EC_WORD_MY, EC_MOVE(SCREECH), EC_WORD_STRATEGY, EC_WORD_IS, EC_WORD_THE, EC_WORD_BEST}, + .speechLose = {EC_WORD_YOU_RE, EC_WORD_SOUNDPROOF, EC_WORD_QUES, -1, -1, -1}, + .monSets = gBattleFrontierTrainerMons_Baley + }, + [135] = { + .facilityClass = FACILITY_CLASS_RUIN_MANIAC, + .trainerName = _("ZACKAR"), + .speechBefore = {EC_WORD_CAN, EC_WORD_YOU, EC_MOVE(DIG), EC_WORD_IT, EC_WORD_YO, EC_WORD_QUES}, + .speechWin = {EC_MOVE2(TAKE_DOWN), EC_WORD_TAKE, EC_WORD_A, EC_MOVE2(DIVE), EC_WORD_YO, EC_WORD_YO}, + .speechLose = {EC_WORD_BREAK, EC_WORD_DOWN, EC_MOVE2(DIVE), EC_WORD_TIME, EC_WORD_FOR, EC_WORD_ME}, + .monSets = gBattleFrontierTrainerMons_Zackary + }, + [136] = { + .facilityClass = FACILITY_CLASS_COLLECTOR, + .trainerName = _("GABRIE"), + .speechBefore = {EC_MOVE2(POUND), EC_WORD_THE, EC_WORD_THICK_FAT, EC_WORD_ON, EC_WORD_MY, EC_MOVE2(BELLY_DRUM)}, + .speechWin = {EC_MOVE2(POUND), EC_WORD_MY, EC_MOVE2(BELLY_DRUM), EC_MOVE2(POUND), EC_WORD_MY, EC_MOVE2(BELLY_DRUM)}, + .speechLose = {EC_WORD_MY, EC_MOVE2(BELLY_DRUM), EC_WORD_WAS, EC_WORD_TOO_WEAK, EC_WORD_ELLIPSIS, -1}, + .monSets = gBattleFrontierTrainerMons_Gabriel + }, + [137] = { + .facilityClass = FACILITY_CLASS_PARASOL_LADY, + .trainerName = _("EMIL"), + .speechBefore = {EC_WORD_HOW, EC_WORD_ABOUT, EC_WORD_A_TINY_BIT, EC_WORD_OF, EC_MOVE(HYPNOSIS), EC_WORD_QUES}, + .speechWin = {EC_WORD_MY, EC_MOVE(HYPNOSIS), EC_WORD_STRATEGY, EC_WORD_WORKS, EC_WORD_TO, EC_WORD_PERFECTION}, + .speechLose = {EC_WORD_MY, EC_MOVE(HYPNOSIS), EC_WORD_STRATEGY, EC_WORD_WENT, EC_WORD_BADLY, EC_WORD_ELLIPSIS}, + .monSets = gBattleFrontierTrainerMons_Emily + }, + [138] = { + .facilityClass = FACILITY_CLASS_BEAUTY, + .trainerName = _("JORDY"), + .speechBefore = {EC_WORD_YOU, EC_WORD_DON_T, EC_WORD_KNOW, EC_WORD_MY, EC_WORD_SECRET, EC_WORD_ELLIPSIS}, + .speechWin = {EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_AS, EC_WORD_I, EC_WORD_APPEAR, EC_WORD_ELLIPSIS}, + .speechLose = {EC_WORD_BUT, EC_WORD_HOW, EC_WORD_DID, EC_WORD_YOU, EC_WORD_KNOW, EC_WORD_QUES}, + .monSets = gBattleFrontierTrainerMons_Jordyn + }, + [139] = { + .facilityClass = FACILITY_CLASS_AROMA_LADY, + .trainerName = _("SOFI"), + .speechBefore = {EC_POKEMON(LOUDRED), EC_WORD_PROBABLY, EC_WORD_HAS, EC_WORD_A, EC_MOVE(SWEET_SCENT), -1}, + .speechWin = {EC_WORD_THAT_S, EC_WORD_THE, EC_WORD_FEELING, EC_WORD_THAT, EC_WORD_I, EC_WORD_GET}, + .speechLose = {EC_WORD_I, EC_WORD_WORK, EC_WORD_AT, EC_WORD_THE, EC_WORD_DEPT_STORE, -1}, + .monSets = gBattleFrontierTrainerMons_Sofia + }, + [140] = { + .facilityClass = FACILITY_CLASS_COOLTRAINER_M, + .trainerName = _("BRADE"), + .speechBefore = {EC_WORD_I_CHOOSE_YOU, EC_WORD_EXCL, -1, EC_WORD_THIS_IS_IT_EXCL, -1, -1}, + .speechWin = {EC_WORD_I_AM, EC_WORD_FEELING, EC_WORD_PRETTY, EC_WORD_AWESOME, EC_WORD_ABOUT, EC_WORD_MYSELF}, + .speechLose = {EC_WORD_ALL_RIGHT, EC_WORD_EXCL, -1, EC_WORD_I, EC_WORD_SURRENDER, EC_WORD_EXCL}, + .monSets = gBattleFrontierTrainerMons_Braden + }, + [141] = { + .facilityClass = FACILITY_CLASS_COOLTRAINER_M, + .trainerName = _("KAYDE"), + .speechBefore = {EC_WORD_THEY, EC_WORD_OVERDO, EC_WORD_THAT, EC_WORD_GOURMET, EC_WORD_THING, EC_WORD_ELLIPSIS}, + .speechWin = {EC_WORD_THAT, EC_WORD_GOURMET, EC_WORD_THING, EC_WORD_ISN_T, EC_WORD_FOR, EC_WORD_ME}, + .speechLose = {EC_WORD_HEY, EC_WORD_THIS, EC_WORD_IS, EC_WORD_PRETTY, EC_WORD_TASTY, -1}, + .monSets = gBattleFrontierTrainerMons_Kayden + }, + [142] = { + .facilityClass = FACILITY_CLASS_COOLTRAINER_M, + .trainerName = _("COOPE"), + .speechBefore = {EC_WORD_THIS, EC_WORD_SHOULD, EC_WORD_ABSOLUTELY, EC_WORD_BE, EC_WORD_A, EC_WORD_PUSHOVER}, + .speechWin = {EC_WORD_THAT_WAS, EC_WORD_TOO, EC_WORD_EXCITING, EC_WORD_FOR, EC_WORD_ME, EC_WORD_ELLIPSIS}, + .speechLose = {EC_WORD_PLEASE, EC_WORD_EXCL, -1, EC_WORD_SORRY, EC_WORD_I_AM, EC_WORD_SORRY}, + .monSets = gBattleFrontierTrainerMons_Cooper + }, + [143] = { + .facilityClass = FACILITY_CLASS_COOLTRAINER_F, + .trainerName = _("JULI"), + .speechBefore = {EC_WORD_SPIRIT, EC_WORD_ALONE, EC_WORD_WON_T, EC_WORD_MAKE, EC_WORD_YOU, EC_WORD_WIN}, + .speechWin = {EC_WORD_YOU, EC_WORD_SHOULD, EC_WORD_ACCEPT, EC_WORD_THIS, EC_WORD_WITH, EC_WORD_SERENE_GRACE}, + .speechLose = {EC_WORD_FOR_NOW, EC_WORD_GOOD_BYE, EC_WORD_BUT, EC_WORD_IT_S, EC_WORD_NOT, EC_WORD_OVER}, + .monSets = gBattleFrontierTrainerMons_Julia + }, + [144] = { + .facilityClass = FACILITY_CLASS_COOLTRAINER_F, + .trainerName = _("AMAR"), + .speechBefore = {EC_WORD_WROOOAAR_EXCL, EC_WORD_EXCL_EXCL, EC_WORD_I_AM, EC_WORD_SO, EC_WORD_READY, EC_WORD_EXCL_EXCL}, + .speechWin = {EC_WORD_I, EC_WORD_LOSE, EC_WORD_MYSELF, EC_WORD_IF, EC_WORD_IT_S, EC_WORD_EXCITING}, + .speechLose = {EC_WORD_THAT_S, EC_WORD_TOO, EC_WORD_MUCH, EC_WORD_TO, EC_MOVE2(TACKLE), EC_WORD_EXCL}, + .monSets = gBattleFrontierTrainerMons_Amara + }, + [145] = { + .facilityClass = FACILITY_CLASS_COOLTRAINER_F, + .trainerName = _("LYN"), + .speechBefore = {EC_WORD_YOUR, EC_WORD_SECRET, EC_WORD_CAN_T, EC_WORD_BE, EC_WORD_HIDDEN, EC_WORD_FOREVER}, + .speechWin = {EC_WORD_I, EC_WORD_KNOW, EC_WORD_YOUR, EC_WORD_SECRET, EC_WORD_NOW, EC_WORD_EXCL}, + .speechLose = {EC_WORD_YOU, EC_WORD_CAN_T, EC_MOVE(SAFEGUARD), EC_WORD_YOUR, EC_WORD_OWN, EC_WORD_SECRET}, + .monSets = gBattleFrontierTrainerMons_Lynn + }, + [146] = { + .facilityClass = FACILITY_CLASS_PKMN_RANGER_M, + .trainerName = _("JOVA"), + .speechBefore = {EC_WORD_YOUR, EC_WORD_BATTLE, EC_WORD_SENSE, EC_WORD_IS, EC_WORD_SADLY, EC_WORD_LACKING}, + .speechWin = {EC_WORD_MY, EC_WORD_BATTLE, EC_WORD_SENSE, EC_WORD_IS, EC_WORD_COOL, EC_WORD_ISN_T_IT_QUES}, + .speechLose = {EC_WORD_I_WAS, EC_WORD_MINUS, EC_WORD_MY, EC_WORD_NORMAL, EC_WORD_POWER, EC_WORD_TODAY}, + .monSets = gBattleFrontierTrainerMons_Jovan + }, + [147] = { + .facilityClass = FACILITY_CLASS_PKMN_RANGER_M, + .trainerName = _("DOMINI"), + .speechBefore = {EC_WORD_I, EC_WORD_HAVE, EC_WORD_THIS, EC_WORD_EXCELLENT, EC_WORD_CAMERA, -1}, + .speechWin = {EC_WORD_MY, EC_WORD_CAMERA, EC_WORD_WAS, EC_WORD_AWFULLY, EC_WORD_EXPENSIVE, -1}, + .speechLose = {EC_WORD_MY, EC_WORD_CAMERA, EC_WORD_DOESN_T, EC_WORD_MISS, EC_WORD_A, EC_WORD_THING}, + .monSets = gBattleFrontierTrainerMons_Dominic + }, + [148] = { + .facilityClass = FACILITY_CLASS_PKMN_RANGER_M, + .trainerName = _("NIKOLA"), + .speechBefore = {EC_WORD_I, EC_MOVE2(MIMIC), EC_WORD_POKEMON, EC_WORD_AFTER, EC_WORD_EVERY, EC_WORD_BATTLE}, + .speechWin = {EC_WORD_IF_I_WIN, EC_WORD_I, EC_WORD_PRETEND, EC_WORD_I_AM, EC_WORD_A, EC_POKEMON2(TAUROS)}, + .speechLose = {EC_WORD_IF_I_LOSE, EC_WORD_I, EC_WORD_PRETEND, EC_WORD_I_AM, EC_WORD_A, EC_POKEMON2(MILTANK)}, + .monSets = gBattleFrontierTrainerMons_Nikolas + }, + [149] = { + .facilityClass = FACILITY_CLASS_PKMN_RANGER_F, + .trainerName = _("VALERI"), + .speechBefore = {EC_WORD_I, EC_MOVE2(WISH), EC_WORD_YOU, EC_WORD_WOULD, EC_WORD_NOT, EC_MOVE2(GLARE)}, + .speechWin = {EC_WORD_YOU_RE, EC_WORD_MEAN, EC_WORD_EXCL, EC_WORD_I, EC_WORD_MEAN, EC_WORD_REALLY}, + .speechLose = {EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_A, EC_WORD_REALLY, EC_MOVE(SCARY_FACE), EC_WORD_EXCL}, + .monSets = gBattleFrontierTrainerMons_Valeria + }, + [150] = { + .facilityClass = FACILITY_CLASS_PKMN_RANGER_F, + .trainerName = _("DELANE"), + .speechBefore = {EC_WORD_SCHOOL, EC_WORD_IS, EC_WORD_OVER, EC_WORD_TIME, EC_WORD_TO, EC_WORD_PLAY}, + .speechWin = {EC_WORD_MY, EC_WORD_BOY, EC_WORD_FRIEND, EC_WORD_IS, EC_WORD_FROM, EC_WORD_SCHOOL}, + .speechLose = {EC_WORD_I, EC_WORD_HAVE, EC_WORD_TO, EC_WORD_WORK, EC_WORD_NEXT, EC_WORD_WEEK}, + .monSets = gBattleFrontierTrainerMons_Delaney + }, + [151] = { + .facilityClass = FACILITY_CLASS_PKMN_RANGER_F, + .trainerName = _("MEGHA"), + .speechBefore = {EC_WORD_SCHOOL, EC_WORD_IS, EC_WORD_OUT, EC_WORD_TIME, EC_WORD_TO, EC_WORD_PLAY}, + .speechWin = {EC_WORD_MY, EC_WORD_BOY, EC_WORD_FRIEND, EC_WORD_LIKES, EC_WORD_COMICS, -1}, + .speechLose = {EC_WORD_IT_S, EC_WORD_BACK, EC_WORD_TO, EC_WORD_SCHOOL, EC_WORD_SOON, -1}, + .monSets = gBattleFrontierTrainerMons_Meghan + }, + [152] = { + .facilityClass = FACILITY_CLASS_DRAGON_TAMER, + .trainerName = _("ROBERT"), + .speechBefore = {EC_WORD_DRAGON, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_INVINCIBLE, EC_WORD_EXCL, -1}, + .speechWin = {EC_WORD_YOU, EC_WORD_WEREN_T, EC_WORD_BAD, EC_WORD_I_WAS, EC_WORD_JUST, EC_WORD_BETTER}, + .speechLose = {EC_WORD_AREN_T, EC_WORD_YOU, EC_WORD_SATISFIED, EC_WORD_YET, EC_WORD_QUES, -1}, + .monSets = gBattleFrontierTrainerMons_Roberto + }, + [153] = { + .facilityClass = FACILITY_CLASS_DRAGON_TAMER, + .trainerName = _("DAMIA"), + .speechBefore = {EC_WORD_MY, EC_WORD_PURE_POWER, EC_WORD_IS, EC_WORD_MACHINE, EC_WORD_LIKE, EC_WORD_EXCL}, + .speechWin = {EC_WORD_MY, EC_MOVE2(MACH_PUNCH), EC_WORD_WILL, EC_WORD_MAKE, EC_WORD_A, EC_MOVE(BRICK_BREAK)}, + .speechLose = {EC_WORD_ARRGH, EC_WORD_EXCL, -1, EC_WORD_NO, EC_WORD_EXCL_EXCL, -1}, + .monSets = gBattleFrontierTrainerMons_Damian + }, + [154] = { + .facilityClass = FACILITY_CLASS_DRAGON_TAMER, + .trainerName = _("BROD"), + .speechBefore = {EC_WORD_MY, EC_WORD_FASHION, EC_WORD_SENSE, EC_WORD_SEEMS, EC_POKEMON(ODDISH), EC_WORD_QUES}, + .speechWin = {EC_WORD_IT_S, EC_WORD_MY, EC_WORD_FAMILY, EC_WORD_STAY_AT_HOME, EC_WORD_LOOK, EC_WORD_EXCL}, + .speechLose = {EC_WORD_I, EC_WORD_QUESTION, EC_WORD_YOUR, EC_WORD_FASHION, EC_WORD_SENSE, EC_WORD_SERIOUSLY}, + .monSets = gBattleFrontierTrainerMons_Brody + }, + [155] = { + .facilityClass = FACILITY_CLASS_DRAGON_TAMER, + .trainerName = _("GRAHA"), + .speechBefore = {EC_WORD_YEAH, EC_WORD_EXCL, -1, EC_WORD_YEAH_YEAH, EC_WORD_EXCL_EXCL, -1}, + .speechWin = {EC_WORD_WAHAHAHA, EC_WORD_WAHAHAHA, EC_WORD_EXCL, EC_WORD_WAHAHAHA, EC_WORD_WAHAHAHA, EC_WORD_EXCL_EXCL}, + .speechLose = {EC_WORD_I_AM, EC_WORD_SORRY, EC_WORD_ELLIPSIS, EC_WORD_IT_S, EC_WORD_MY, EC_WORD_BAD}, + .monSets = gBattleFrontierTrainerMons_Graham + }, + [156] = { + .facilityClass = FACILITY_CLASS_POKEFAN_M, + .trainerName = _("TYLO"), + .speechBefore = {EC_WORD_ARE, EC_WORD_YOU, EC_WORD_FEELING, EC_WORD_MY, EC_MOVE2(HEAT_WAVE), EC_WORD_QUES}, + .speechWin = {EC_WORD_YES, EC_WORD_I_AM, EC_WORD_ON, EC_WORD_FIRE, EC_WORD_EXCL, -1}, + .speechLose = {EC_WORD_BUT, EC_WORD_I_WAS, EC_WORD_ON, EC_WORD_FIRE, EC_WORD_FOR, EC_WORD_YOU}, + .monSets = gBattleFrontierTrainerMons_Tylor + }, + [157] = { + .facilityClass = FACILITY_CLASS_POKEFAN_F, + .trainerName = _("JARE"), + .speechBefore = {EC_WORD_FIGHTING, EC_WORD_SPIRIT, EC_WORD_QUES, EC_WORD_ME, EC_WORD_QUES, -1}, + .speechWin = {EC_WORD_I, EC_WORD_WANT, EC_WORD_MORE, EC_WORD_CUTE, EC_WORD_POKEMON, -1}, + .speechLose = {EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_LOOK, EC_WORD_QUITE, EC_WORD_CUTE, -1}, + .monSets = gBattleFrontierTrainerMons_Jaren + }, + [158] = { + .facilityClass = FACILITY_CLASS_PKMN_BREEDER_M, + .trainerName = _("CORDEL"), + .speechBefore = {EC_WORD_A, EC_WORD_BATTLE, EC_WORD_IS, EC_WORD_DECIDED, EC_WORD_ON, EC_WORD_SPIRIT}, + .speechWin = {EC_WORD_CAN_T, EC_WORD_YOU, EC_WORD_ACCEPT, EC_WORD_THAT, EC_WORD_QUES, -1}, + .speechLose = {EC_WORD_I, EC_WORD_WILL, EC_WORD_BE, EC_WORD_ON, EC_WORD_MY, EC_WORD_WAY}, + .monSets = gBattleFrontierTrainerMons_Cordell + }, + [159] = { + .facilityClass = FACILITY_CLASS_POKEMON_BREEDER_F, + .trainerName = _("JAZLY"), + .speechBefore = {EC_WORD_IS, EC_WORD_YOUR, EC_WORD_POKEDEX, EC_WORD_REALLY, EC_WORD_AWESOME, EC_WORD_QUES}, + .speechWin = {EC_WORD_OH_YEAH, EC_WORD_WOW, EC_WORD_YOUR, EC_WORD_POKEDEX, EC_WORD_IS, EC_WORD_SUPER}, + .speechLose = {EC_WORD_AN, EC_WORD_AVANT_GARDE, EC_WORD_POKEDEX, EC_WORD_WOULD, EC_WORD_BE, EC_WORD_AWESOME}, + .monSets = gBattleFrontierTrainerMons_Jazlyn + }, + [160] = { + .facilityClass = FACILITY_CLASS_YOUNGSTER, + .trainerName = _("ZACHER"), + .speechBefore = {EC_WORD_I, EC_WORD_HAVE, EC_WORD_MY, EC_WORD_OWN, EC_WORD_PLACE, EC_WORD_YEEHAW_EXCL}, + .speechWin = {EC_WORD_IT_S, EC_WORD_AN, EC_WORD_EXCITING, EC_WORD_TIME, EC_WORD_FOR, EC_WORD_ME}, + .speechLose = {EC_WORD_YOU, EC_WORD_CAN_T, EC_WORD_FLATTEN, EC_WORD_MY, EC_WORD_HAPPINESS, EC_WORD_EXCL}, + .monSets = gBattleFrontierTrainerMons_Zachery + }, + [161] = { + .facilityClass = FACILITY_CLASS_YOUNGSTER, + .trainerName = _("JOHA"), + .speechBefore = {EC_WORD_WINTER, EC_WORD_WILL, EC_WORD_SOON, EC_WORD_BE, EC_WORD_HERE, -1}, + .speechWin = {EC_WORD_MY, EC_WORD_ALLOWANCE, EC_WORD_COULD, EC_WORD_USE, EC_WORD_A, EC_MOVE2(HELPING_HAND)}, + .speechLose = {EC_WORD_I, EC_WORD_ALWAYS, EC_WORD_USE, EC_WORD_MY, EC_WORD_ALLOWANCE, EC_WORD_UP}, + .monSets = gBattleFrontierTrainerMons_Johan + }, + [162] = { + .facilityClass = FACILITY_CLASS_LASS, + .trainerName = _("SHE"), + .speechBefore = {EC_WORD_DO, EC_WORD_YOU, EC_WORD_BATTLE, EC_WORD_WITH, EC_WORD_BEAUTY, EC_WORD_QUES}, + .speechWin = {EC_WORD_YOU, EC_WORD_BATTLE, EC_WORD_IN, EC_WORD_AN, EC_WORD_UGLY, EC_WORD_WAY}, + .speechLose = {EC_WORD_WHAT, EC_WORD_IS, EC_WORD_BEAUTY, EC_WORD_TO, EC_WORD_YOU, EC_WORD_QUES}, + .monSets = gBattleFrontierTrainerMons_Shea + }, + [163] = { + .facilityClass = FACILITY_CLASS_LASS, + .trainerName = _("KAIL"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_FEELING, EC_WORD_THIRSTY, EC_WORD_RIGHT, EC_WORD_NOW, EC_WORD_ELLIPSIS}, + .speechWin = {EC_WORD_I, EC_WORD_COULD, EC_WORD_USE, EC_WORD_A, EC_WORD_COLD, EC_WORD_DRINK}, + .speechLose = {EC_WORD_THAT, EC_WORD_LOSS, EC_WORD_IS, EC_WORD_HARD, EC_WORD_TO, EC_MOVE2(SWALLOW)}, + .monSets = gBattleFrontierTrainerMons_Kaila + }, + [164] = { + .facilityClass = FACILITY_CLASS_SCHOOL_KID_M, + .trainerName = _("ISIA"), + .speechBefore = {EC_WORD_I, EC_WORD_PRETEND, EC_WORD_TO, EC_WORD_STUDY, EC_WORD_A_LOT, -1}, + .speechWin = {EC_WORD_I, EC_MOVE2(TRICK), EC_WORD_MOTHER, EC_WORD_FOR, EC_WORD_MY, EC_WORD_ALLOWANCE}, + .speechLose = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_WANT, EC_WORD_TO, EC_WORD_STUDY, EC_WORD_MORE}, + .monSets = gBattleFrontierTrainerMons_Isiah + }, + [165] = { + .facilityClass = FACILITY_CLASS_SCHOOL_KID_M, + .trainerName = _("GARRET"), + .speechBefore = {EC_WORD_I, EC_WORD_ENJOY, EC_WORD_COMICS, EC_WORD_AND, EC_WORD_THIS, EC_WORD_GAME}, + .speechWin = {EC_WORD_I, EC_WORD_LIKE, EC_WORD_THIS, EC_WORD_MUSIC, EC_WORD_IDOL, EC_WORD_TOO}, + .speechLose = {EC_WORD_BUT, EC_WORD_I, EC_WORD_HAVE, EC_WORD_TO, EC_WORD_STUDY, EC_WORD_MORE}, + .monSets = gBattleFrontierTrainerMons_Garrett + }, + [166] = { + .facilityClass = FACILITY_CLASS_SCHOOL_KID_F, + .trainerName = _("HAYLI"), + .speechBefore = {EC_WORD_I, EC_WORD_WORRY, EC_WORD_TOO, EC_WORD_MUCH, EC_WORD_TO, EC_WORD_SLEEP}, + .speechWin = {EC_WORD_A, EC_WORD_WIN, EC_WORD_GIVES, EC_WORD_ME, EC_WORD_A, EC_MOVE2(CALM_MIND)}, + .speechLose = {EC_WORD_MY, EC_WORD_INSOMNIA, EC_WORD_WILL, EC_WORD_GET, EC_WORD_BAD, EC_WORD_ELLIPSIS}, + .monSets = gBattleFrontierTrainerMons_Haylie + }, + [167] = { + .facilityClass = FACILITY_CLASS_SCHOOL_KID_F, + .trainerName = _("MEGA"), + .speechBefore = {EC_WORD_I, EC_WORD_BELIEVE, EC_WORD_IN, EC_WORD_AN, EC_MOVE(AROMATHERAPY), EC_WORD_BATH}, + .speechWin = {EC_WORD_I, EC_WORD_WANT, EC_WORD_A, EC_WORD_HEALTHY, EC_WORD_CLEAR_BODY, -1}, + .speechLose = {EC_WORD_IF, EC_WORD_ONLY, EC_MOVE(AROMATHERAPY), EC_WORD_WERE, EC_WORD_LESS, EC_WORD_EXPENSIVE}, + .monSets = gBattleFrontierTrainerMons_Megan + }, + [168] = { + .facilityClass = FACILITY_CLASS_RICH_BOY, + .trainerName = _("ISSA"), + .speechBefore = {EC_WORD_MY, EC_WORD_HOBBY, EC_WORD_QUES, -1, -1, -1}, + .speechWin = {EC_WORD_I, EC_WORD_LIKE, EC_WORD_ANY, EC_WORD_KIND, EC_WORD_OF, EC_MOVE2(WATER_SPORT)}, + .speechLose = {EC_WORD_I, EC_WORD_DISLIKE, EC_WORD_ANY, EC_WORD_KIND, EC_WORD_OF, EC_MOVE2(MUD_SPORT)}, + .monSets = gBattleFrontierTrainerMons_Issac + }, + [169] = { + .facilityClass = FACILITY_CLASS_RICH_BOY, + .trainerName = _("QUINTO"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_SAD, EC_WORD_CAUSE, EC_WORD_I_AM, EC_WORD_TOO_WEAK, -1}, + .speechWin = {EC_WORD_YOU, EC_WORD_AREN_T, EC_WORD_TOO_STRONG, EC_WORD_FOR, EC_WORD_ME, -1}, + .speechLose = {EC_WORD_HEY, EC_WORD_WHAT, EC_WORD_DID, EC_WORD_I, EC_WORD_DO, EC_WORD_QUES}, + .monSets = gBattleFrontierTrainerMons_Quinton + }, + [170] = { + .facilityClass = FACILITY_CLASS_LADY, + .trainerName = _("SALM"), + .speechBefore = {EC_WORD_YOU_VE, EC_WORD_GOT, EC_WORD_YOUR, EC_WORD_HUSTLE, EC_WORD_ON, EC_WORD_EXCL}, + .speechWin = {EC_WORD_I, EC_WORD_WIN, EC_WORD_YOU, EC_WORD_HUSTLE, EC_WORD_ON, EC_WORD_OUT}, + .speechLose = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_GET, EC_WORD_HOW, EC_WORD_I, EC_WORD_LOST}, + .monSets = gBattleFrontierTrainerMons_Salma + }, + [171] = { + .facilityClass = FACILITY_CLASS_LADY, + .trainerName = _("ANSLE"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_BORED, EC_WORD_ELLIPSIS, EC_WORD_DANCE, EC_WORD_FOR, EC_WORD_ME}, + .speechWin = {EC_WORD_YOU_VE, EC_WORD_BORED, EC_WORD_ME, EC_WORD_SOME, EC_WORD_MORE, -1}, + .speechLose = {EC_WORD_TAKE, EC_WORD_YOUR, EC_MOVE2(FRUSTRATION), EC_WORD_SOME, EC_WORD_OTHER, EC_WORD_PLACE}, + .monSets = gBattleFrontierTrainerMons_Ansley + }, + [172] = { + .facilityClass = FACILITY_CLASS_BUG_CATCHER, + .trainerName = _("HOLDE"), + .speechBefore = {EC_WORD_LET_S, EC_WORD_COMMEMORATE, EC_WORD_MY, EC_WORD_COOLNESS, EC_WORD_IN, EC_WORD_BATTLE}, + .speechWin = {EC_WORD_YOU_RE, EC_WORD_TOO_WEAK, EC_WORD_FOR, EC_WORD_ANY, EC_WORD_PRAISE, -1}, + .speechLose = {EC_WORD_YOUR, EC_WORD_BATTLE, EC_WORD_SENSE, EC_WORD_IS, EC_WORD_AMUSING, -1}, + .monSets = gBattleFrontierTrainerMons_Holden + }, + [173] = { + .facilityClass = FACILITY_CLASS_BUG_CATCHER, + .trainerName = _("LUC"), + .speechBefore = {EC_WORD_WE, EC_WORD_WILL, EC_WORD_HAVE, EC_WORD_A, EC_WORD_COOL, EC_WORD_BATTLE}, + .speechWin = {EC_WORD_I, EC_WORD_WON, EC_WORD_IN, EC_WORD_A, EC_WORD_COOL, EC_WORD_WAY}, + .speechLose = {EC_WORD_HELLO, EC_WORD_QUES, EC_WORD_I_AM, EC_WORD_JUST, EC_WORD_A, EC_WORD_KID}, + .monSets = gBattleFrontierTrainerMons_Luca + }, + [174] = { + .facilityClass = FACILITY_CLASS_NINJA_BOY, + .trainerName = _("JAMISO"), + .speechBefore = {EC_WORD_MY, EC_MOVE2(SECRET_POWER), EC_WORD_IS, EC_WORD_OVERWHELMING, EC_WORD_TO, EC_WORD_POKEMON}, + .speechWin = {EC_WORD_DID, EC_WORD_YOU, EC_WORD_SEE, EC_WORD_THAT, EC_WORD_QUES, -1}, + .speechLose = {EC_WORD_I, EC_WORD_WILL, EC_WORD_USE, EC_MOVE(SMOKESCREEN), EC_WORD_TO, EC_WORD_ESCAPE}, + .monSets = gBattleFrontierTrainerMons_Jamison + }, + [175] = { + .facilityClass = FACILITY_CLASS_NINJA_BOY, + .trainerName = _("GUNNA"), + .speechBefore = {EC_WORD_I, EC_MOVE(CUT), EC_WORD_DOWN, EC_WORD_EVERY, EC_WORD_OPPONENT, -1}, + .speechWin = {EC_WORD_DON_T, EC_MOVE(GRUDGE), EC_WORD_ME, EC_WORD_FOR, EC_WORD_YOUR, EC_WORD_LOSS}, + .speechLose = {EC_WORD_PLEASE, EC_WORD_LOSE, EC_WORD_THAT, EC_MOVE(SCARY_FACE), EC_WORD_OF, EC_WORD_YOURS}, + .monSets = gBattleFrontierTrainerMons_Gunnar + }, + [176] = { + .facilityClass = FACILITY_CLASS_TUBER_M, + .trainerName = _("CRAI"), + .speechBefore = {EC_WORD_I, EC_WORD_CAN_T, EC_WORD_WAIT, EC_WORD_FOR, EC_WORD_MY, EC_WORD_TRAIN}, + .speechWin = {EC_WORD_MY, EC_WORD_TRAIN, EC_WORD_ISN_T, EC_WORD_HERE, EC_WORD_YET, EC_WORD_ELLIPSIS}, + .speechLose = {EC_WORD_HERE_IT_IS, EC_WORD_MY, EC_WORD_TRAIN, EC_WORD_SEE_YA, EC_WORD_EXCL, -1}, + .monSets = gBattleFrontierTrainerMons_Craig + }, + [177] = { + .facilityClass = FACILITY_CLASS_TUBER_M, + .trainerName = _("PIERC"), + .speechBefore = {EC_WORD_THERE, EC_WORD_WAS, EC_WORD_A, EC_MOVE2(HEAT_WAVE), EC_WORD_LAST, EC_WORD_WEEK}, + .speechWin = {EC_WORD_I, EC_WORD_CAN_T, EC_WORD_TAKE, EC_WORD_A, EC_MOVE2(HEAT_WAVE), -1}, + .speechLose = {EC_WORD_DIDN_T, EC_WORD_IT, EC_MOVE(HAIL), EC_WORD_TOO, EC_WORD_QUES, -1}, + .monSets = gBattleFrontierTrainerMons_Pierce + }, + [178] = { + .facilityClass = FACILITY_CLASS_TUBER_F, + .trainerName = _("REGIN"), + .speechBefore = {EC_WORD_I, EC_WORD_LIKE, EC_WORD_TO, EC_WORD_PLAY, EC_WORD_IN, EC_WORD_WATER}, + .speechWin = {EC_WORD_I, EC_WORD_REFUSE, EC_WORD_TO, EC_WORD_COME, EC_WORD_OUT, -1}, + .speechLose = {EC_WORD_YOU_RE, EC_WORD_NOT, EC_WORD_MUCH, EC_WORD_GOOD, EC_WORD_IN, EC_WORD_WATER}, + .monSets = gBattleFrontierTrainerMons_Regina + }, + [179] = { + .facilityClass = FACILITY_CLASS_TUBER_F, + .trainerName = _("ALISO"), + .speechBefore = {EC_WORD_THIS, EC_WORD_KINDERGARTEN, EC_WORD_MAGAZINE, EC_WORD_IS, EC_WORD_TOO, EC_WORD_MUCH}, + .speechWin = {EC_WORD_HOW, EC_WORD_TO, EC_WORD_BUG, EC_WORD_YOUR, EC_WORD_TEACHER, EC_WORD_QUES}, + .speechLose = {EC_WORD_ENJOY, EC_WORD_A, EC_WORD_TASTY, EC_WORD_SCHOOL, EC_WORD_DIET, EC_WORD_QUES}, + .monSets = gBattleFrontierTrainerMons_Alison + }, + [180] = { + .facilityClass = FACILITY_CLASS_BUG_MANIAC, + .trainerName = _("HAN"), + .speechBefore = {EC_WORD_THERE, EC_WORD_IS, EC_WORD_A, EC_WORD_BUG, EC_WORD_EVENT, EC_WORD_SOON}, + .speechWin = {EC_WORD_IT_S, EC_WORD_A, EC_WORD_BUG, EC_WORD_FASHION, EC_WORD_SHOW, EC_WORD_EXCL}, + .speechLose = {EC_WORD_DON_T, EC_WORD_YOU, EC_WORD_LIKE, EC_WORD_BUG, EC_WORD_POKEMON, EC_WORD_QUES}, + .monSets = gBattleFrontierTrainerMons_Hank + }, + [181] = { + .facilityClass = FACILITY_CLASS_BUG_MANIAC, + .trainerName = _("EAR"), + .speechBefore = {EC_WORD_THE, EC_WORD_INVINCIBLE, EC_WORD_BUG, EC_WORD_TRAINER, EC_WORD_IS, EC_WORD_HERE}, + .speechWin = {EC_WORD_THE, EC_WORD_INVINCIBLE, EC_WORD_BUG, EC_WORD_TRAINER, EC_WORD_AM, EC_WORD_I}, + .speechLose = {EC_WORD_SEE, EC_WORD_HOW, EC_WORD_FAST, EC_WORD_I, EC_WORD_RUN_AWAY, EC_WORD_EXCL}, + .monSets = gBattleFrontierTrainerMons_Earl + }, + [182] = { + .facilityClass = FACILITY_CLASS_FISHERMAN, + .trainerName = _("RAMIR"), + .speechBefore = {EC_WORD_I, EC_WORD_WENT, EC_WORD_TO, EC_WORD_A, EC_WORD_FISHING, EC_WORD_SCHOOL}, + .speechWin = {EC_WORD_SERIOUSLY, EC_WORD_I_AM, EC_WORD_IN, EC_WORD_THE, EC_WORD_FISHING, EC_WORD_HALL_OF_FAME}, + .speechLose = {EC_WORD_I, EC_WORD_WANT, EC_WORD_TO, EC_WORD_GO, EC_WORD_BACK, EC_WORD_ELLIPSIS}, + .monSets = gBattleFrontierTrainerMons_Ramiro + }, + [183] = { + .facilityClass = FACILITY_CLASS_FISHERMAN, + .trainerName = _("HUNTE"), + .speechBefore = {EC_WORD_SHOW, EC_WORD_ME, EC_WORD_A, EC_WORD_TOTALLY, EC_WORD_COOL, EC_MOVE(CROSS_CHOP)}, + .speechWin = {EC_WORD_YOU_RE, EC_WORD_TOO_WEAK, EC_WORD_TO, EC_WORD_DO, EC_WORD_A, EC_MOVE(CROSS_CHOP)}, + .speechLose = {EC_WORD_WAS, EC_WORD_IT, EC_WORD_A, EC_WORD_MISTAKE, EC_WORD_QUES, -1}, + .monSets = gBattleFrontierTrainerMons_Hunter + }, + [184] = { + .facilityClass = FACILITY_CLASS_RUIN_MANIAC, + .trainerName = _("AIDE"), + .speechBefore = {EC_WORD_MY, EC_WORD_WORK, EC_WORD_IS, EC_WORD_MAKING, EC_WORD_ME, EC_WORD_HEALTHY}, + .speechWin = {EC_WORD_YOU, EC_WORD_SEE, EC_WORD_QUES, EC_WORD_I_AM, EC_WORD_HEALTHY, EC_WORD_EXCL}, + .speechLose = {EC_WORD_YOU_RE, EC_WORD_MORE, EC_WORD_HEALTHY, EC_WORD_THAN, EC_WORD_I_AM, EC_WORD_ELLIPSIS}, + .monSets = gBattleFrontierTrainerMons_Aiden + }, + [185] = { + .facilityClass = FACILITY_CLASS_RUIN_MANIAC, + .trainerName = _("XAVIE"), + .speechBefore = {EC_WORD_HEY_THERE, EC_WORD_EXCL, -1, EC_WORD_LOOK, EC_WORD_LOOK, EC_WORD_EXCL_EXCL}, + .speechWin = {EC_WORD_GOOD_BYE, EC_WORD_AND, EC_WORD_THANK_YOU, EC_WORD_THAT_WAS, EC_WORD_FUNNY, -1}, + .speechLose = {EC_WORD_WOWEE, EC_WORD_EXCL, -1, EC_WORD_NO, EC_WORD_NO, EC_WORD_EXCL_EXCL}, + .monSets = gBattleFrontierTrainerMons_Xavier + }, + [186] = { + .facilityClass = FACILITY_CLASS_COLLECTOR, + .trainerName = _("CLINTO"), + .speechBefore = {EC_WORD_WANT, EC_WORD_TO, EC_WORD_SEE, EC_WORD_MY, EC_MOVE(HYPNOSIS), EC_WORD_QUES}, + .speechWin = {EC_WORD_YOUR, EC_MOVE2(FURY_SWIPES), EC_WORD_YOUR, EC_MOVE(STRENGTH), EC_WORD_YOUNG, EC_WORD_TRAINER}, + .speechLose = {EC_WORD_TCH, EC_WORD_ELLIPSIS, -1, EC_WORD_I_AM, EC_WORD_TOO_WEAK, EC_WORD_ELLIPSIS}, + .monSets = gBattleFrontierTrainerMons_Clinton + }, + [187] = { + .facilityClass = FACILITY_CLASS_COLLECTOR, + .trainerName = _("JESS"), + .speechBefore = {EC_WORD_THIS, EC_WORD_BATTLE, EC_WORD_IS, EC_WORD_FOR, EC_WORD_MY, EC_WORD_MOTHER}, + .speechWin = {EC_WORD_MOTHER, EC_WORD_WILL, EC_WORD_BE, EC_WORD_HAPPY, EC_WORD_FOR, EC_WORD_ME}, + .speechLose = {EC_WORD_I, EC_WORD_WANT, EC_WORD_MY, EC_WORD_MOTHER, EC_WORD_EXCL, -1}, + .monSets = gBattleFrontierTrainerMons_Jesse + }, + [188] = { + .facilityClass = FACILITY_CLASS_GUITARIST, + .trainerName = _("EDUARD"), + .speechBefore = {EC_WORD_OUR, EC_WORD_MUSIC, EC_WORD_WILL, EC_WORD_PLAY, EC_WORD_ALL, EC_WORD_NIGHT}, + .speechWin = {EC_WORD_NIGHTTIME, EC_WORD_IS, EC_WORD_WHEN, EC_WORD_I, EC_WORD_PLAY, EC_WORD_BEST}, + .speechLose = {EC_WORD_LET_S, EC_WORD_PARTY, EC_WORD_UNTIL, EC_WORD_THE, EC_MOVE(MORNING_SUN), EC_WORD_EXCL}, + .monSets = gBattleFrontierTrainerMons_Eduardo + }, + [189] = { + .facilityClass = FACILITY_CLASS_GUITARIST, + .trainerName = _("HA"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_TRENDY, EC_WORD_AREN_T, EC_WORD_I, EC_WORD_QUES, -1}, + .speechWin = {EC_WORD_I_AM, EC_WORD_FEELING, EC_WORD_HIP_AND, EC_WORD_HAPPENING, EC_WORD_OH_YEAH, EC_WORD_EXCL}, + .speechLose = {EC_WORD_I_AM, EC_WORD_ALWAYS, EC_WORD_TRENDY, EC_WORD_THANK_YOU, EC_WORD_VERY, EC_WORD_MUCH}, + .monSets = gBattleFrontierTrainerMons_Hal + }, + [190] = { + .facilityClass = FACILITY_CLASS_BIRD_KEEPER, + .trainerName = _("GAG"), + .speechBefore = {EC_WORD_HERE_IT_IS, EC_WORD_A, EC_WORD_FLYING, EC_WORD_TYPE, EC_WORD_HIDDEN, EC_WORD_MOVE}, + .speechWin = {EC_WORD_IT_S, EC_WORD_A, EC_WORD_FLYING, EC_WORD_TYPE, EC_WORD_VICTORY, EC_WORD_EXCL}, + .speechLose = {EC_WORD_IF_I_LOSE, EC_WORD_I, EC_WORD_JUST, EC_MOVE(FLY), EC_WORD_AWAY, -1}, + .monSets = gBattleFrontierTrainerMons_Gage + }, + [191] = { + .facilityClass = FACILITY_CLASS_BIRD_KEEPER, + .trainerName = _("ARNOL"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_FEELING, EC_WORD_WEIRD, EC_WORD_FROM, EC_WORD_A, EC_WORD_DREAM}, + .speechWin = {EC_WORD_YOUR, EC_MOVE(SCARY_FACE), EC_WORD_WAS, EC_WORD_IN, EC_WORD_MY, EC_WORD_DREAM}, + .speechLose = {EC_WORD_MY, EC_WORD_INCREDIBLE, EC_WORD_DREAM, EC_WORD_WAS, EC_WORD_SO, EC_WORD_WEIRD}, + .monSets = gBattleFrontierTrainerMons_Arnold + }, + [192] = { + .facilityClass = FACILITY_CLASS_SAILOR, + .trainerName = _("JARRET"), + .speechBefore = {EC_WORD_COME_ON, EC_WORD_LET_S, EC_WORD_DANCE, EC_WORD_LIKE, EC_WORD_IT_S, EC_WORD_YESTERDAY}, + .speechWin = {EC_WORD_YOU, EC_WORD_LIKE, EC_WORD_HOW, EC_WORD_I, EC_WORD_DANCE, EC_WORD_QUES}, + .speechLose = {EC_WORD_YOU, EC_WORD_DON_T, EC_WORD_APPRECIATE, EC_WORD_HOW, EC_WORD_I, EC_WORD_DANCE}, + .monSets = gBattleFrontierTrainerMons_Jarrett + }, + [193] = { + .facilityClass = FACILITY_CLASS_SAILOR, + .trainerName = _("GARET"), + .speechBefore = {EC_WORD_MY, EC_WORD_GIRL, EC_WORD_GIVES, EC_WORD_ME, EC_WORD_A_LITTLE, EC_MOVE2(SWEET_KISS)}, + .speechWin = {EC_WORD_MY, EC_WORD_GIRL, EC_WORD_FRIEND, EC_WORD_IS, EC_WORD_MY, EC_WORD_TREASURE}, + .speechLose = {EC_WORD_A, EC_WORD_TREASURE, EC_WORD_ISN_T, EC_WORD_ALWAYS, EC_WORD_ABOUT, EC_WORD_MONEY}, + .monSets = gBattleFrontierTrainerMons_Garett + }, + [194] = { + .facilityClass = FACILITY_CLASS_HIKER, + .trainerName = _("EMANUE"), + .speechBefore = {EC_WORD_SMARTNESS, EC_WORD_ALONE, EC_WORD_WON_T, EC_WORD_MAKE, EC_WORD_YOU, EC_WORD_WIN}, + .speechWin = {EC_WORD_I_AM, EC_WORD_NOT_VERY, EC_WORD_SMART, EC_WORD_BUT, EC_WORD_I, EC_WORD_WON}, + .speechLose = {EC_WORD_HOW, EC_WORD_DID, EC_WORD_YOU, EC_MOVE2(FAKE_OUT), EC_WORD_ME, EC_WORD_QUES}, + .monSets = gBattleFrontierTrainerMons_Emanuel + }, + [195] = { + .facilityClass = FACILITY_CLASS_HIKER, + .trainerName = _("GUSTAV"), + .speechBefore = {EC_MOVE(CHARGE), EC_WORD_EXCL, -1, EC_MOVE(CHARGE), EC_WORD_EXCL_EXCL, -1}, + .speechWin = {EC_WORD_SURRENDER, EC_WORD_QUES, -1, EC_WORD_SO, EC_WORD_SOON, EC_WORD_QUES}, + .speechLose = {EC_WORD_YOU, EC_WORD_CAN_T, EC_WORD_MAKE, EC_WORD_ME, EC_WORD_SURRENDER, EC_WORD_YET}, + .monSets = gBattleFrontierTrainerMons_Gustavo + }, + [196] = { + .facilityClass = FACILITY_CLASS_KINDLER, + .trainerName = _("KAMERO"), + .speechBefore = {EC_WORD_TAKE_THAT, EC_WORD_EXCL, EC_WORD_IT_S, EC_WORD_MY, EC_WORD_FIERY, EC_MOVE2(TRICK)}, + .speechWin = {EC_WORD_DID, EC_WORD_MY, EC_WORD_FIERY, EC_MOVE2(TRICK), EC_MOVE(ASTONISH), EC_WORD_QUES}, + .speechLose = {EC_WORD_YOU, EC_WORD_DIDN_T, EC_WORD_FALL, EC_WORD_FOR, EC_WORD_MY, EC_MOVE2(TRICK)}, + .monSets = gBattleFrontierTrainerMons_Kameron + }, + [197] = { + .facilityClass = FACILITY_CLASS_KINDLER, + .trainerName = _("ALFRED"), + .speechBefore = {EC_WORD_A, EC_WORD_FIERY, EC_WORD_GOURMET, EC_WORD_AM, EC_WORD_I, EC_WORD_EXCL}, + .speechWin = {EC_WORD_IT_S, EC_WORD_A, EC_WORD_TASTY, EC_WORD_GOURMET, EC_WORD_VICTORY, EC_WORD_EXCL}, + .speechLose = {EC_WORD_WHAT, EC_WORD_A, EC_WORD_DISASTER, EC_WORD_THAT_WAS, EC_WORD_EXCL, -1}, + .monSets = gBattleFrontierTrainerMons_Alfredo + }, + [198] = { + .facilityClass = FACILITY_CLASS_GENTLEMAN, + .trainerName = _("RUBE"), + .speechBefore = {EC_WORD_I, EC_WORD_CAN_T, EC_WORD_WAIT, EC_WORD_TO, EC_WORD_GET, EC_WORD_GOING}, + .speechWin = {EC_WORD_GET, EC_WORD_GOING, EC_WORD_EXCL, EC_WORD_THIS, EC_WORD_IS, EC_WORD_GOOD_BYE}, + .speechLose = {EC_WORD_I_VE, EC_WORD_GOT, EC_WORD_TO, EC_WORD_GET, EC_WORD_GOING, -1}, + .monSets = gBattleFrontierTrainerMons_Ruben + }, + [199] = { + .facilityClass = FACILITY_CLASS_GENTLEMAN, + .trainerName = _("LAMA"), + .speechBefore = {EC_WORD_A, EC_MOVE2(PRESENT), EC_WORD_FOR, EC_WORD_ME, EC_WORD_QUES, -1}, + .speechWin = {EC_WORD_MMM, EC_WORD_THIS, EC_WORD_IS, EC_WORD_QUITE, EC_WORD_TASTY, EC_WORD_ELLIPSIS}, + .speechLose = {EC_WORD_OH, EC_WORD_IT_S, EC_WORD_A, EC_WORD_GAME, EC_WORD_IS_IT_QUES, -1}, + .monSets = gBattleFrontierTrainerMons_Lamar + }, + [200] = { + .facilityClass = FACILITY_CLASS_YOUNGSTER, + .trainerName = _("JAXO"), + .speechBefore = {EC_WORD_A, EC_WORD_SHELL_ARMOR, EC_WORD_IS, EC_WORD_WHAT, EC_WORD_I, EC_WORD_WANT}, + .speechWin = {EC_WORD_MY, EC_WORD_FATHER, EC_WORD_AND, EC_WORD_MOTHER, EC_WORD_WON_T, EC_WORD_ACCEPT}, + .speechLose = {EC_WORD_PLEASE, EC_WORD_I, EC_WORD_NEED, EC_WORD_A, EC_WORD_SHELL_ARMOR, EC_WORD_EXCL}, + .monSets = gBattleFrontierTrainerMons_Jaxon + }, + [201] = { + .facilityClass = FACILITY_CLASS_YOUNGSTER, + .trainerName = _("LOGA"), + .speechBefore = {EC_WORD_IF_I_LOSE, EC_WORD_I, EC_WORD_WILL, EC_WORD_STUDY, EC_WORD_FOR, EC_WORD_SCHOOL}, + .speechWin = {EC_WORD_ME, EC_WORD_STUDY, EC_WORD_QUES, EC_WORD_NOT_VERY, EC_WORD_LIKELY_TO, EC_WORD_SEE}, + .speechLose = {EC_WORD_NO, EC_WORD_THANKS, EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_TO, EC_WORD_SLEEP}, + .monSets = gBattleFrontierTrainerMons_Logan + }, + [202] = { + .facilityClass = FACILITY_CLASS_LASS, + .trainerName = _("EMILE"), + .speechBefore = {EC_WORD_IS, EC_WORD_THIS, EC_WORD_KIND, EC_WORD_OF, EC_WORD_BATTLE, EC_WORD_OK_QUES}, + .speechWin = {EC_WORD_LET_S, EC_WORD_GO, EC_WORD_FOR, EC_WORD_AN, EC_MOVE(ICY_WIND), EC_MOVE2(SURF)}, + .speechLose = {EC_WORD_HOW, EC_WORD_ABOUT, EC_WORD_A, EC_MOVE(ROCK_SLIDE), EC_WORD_SHOW, EC_WORD_QUES}, + .monSets = gBattleFrontierTrainerMons_Emilee + }, + [203] = { + .facilityClass = FACILITY_CLASS_LASS, + .trainerName = _("JOSI"), + .speechBefore = {EC_WORD_A, EC_WORD_POKEMON, EC_WORD_FASHION, EC_WORD_CONTEST, EC_WORD_IS, EC_WORD_PRETTY}, + .speechWin = {EC_WORD_I, EC_WORD_REALLY, EC_WORD_LIKE, EC_WORD_MODE, EC_WORD_FASHION, EC_WORD_THINGS}, + .speechLose = {EC_WORD_YOU_RE, EC_WORD_TOTALLY, EC_WORD_LACKING, EC_WORD_IN, EC_WORD_FASHION, EC_WORD_SENSE}, + .monSets = gBattleFrontierTrainerMons_Josie + }, + [204] = { + .facilityClass = FACILITY_CLASS_CAMPER, + .trainerName = _("ARMAND"), + .speechBefore = {EC_WORD_I, EC_WORD_NEED, EC_WORD_MORE, EC_WORD_GRASS, EC_WORD_TYPE, EC_WORD_POKEMON}, + .speechWin = {EC_WORD_TRADE, EC_WORD_ME, EC_WORD_A, EC_WORD_GRASS, EC_WORD_POKEMON, EC_WORD_PLEASE}, + .speechLose = {EC_WORD_THERE, EC_WORD_AREN_T, EC_WORD_ENOUGH, EC_WORD_GRASS, EC_WORD_TYPE, EC_WORD_POKEMON}, + .monSets = gBattleFrontierTrainerMons_Armando + }, + [205] = { + .facilityClass = FACILITY_CLASS_CAMPER, + .trainerName = _("SKYLE"), + .speechBefore = {EC_MOVE2(INGRAIN), EC_WORD_IS, EC_WORD_MY, EC_WORD_CHOICE, EC_WORD_BATTLE, EC_WORD_MOVE}, + .speechWin = {EC_WORD_YOU, EC_WORD_CAN_T, EC_WORD_MOVE, EC_WORD_ME, EC_WORD_NOW, EC_WORD_EXCL}, + .speechLose = {EC_WORD_YOU, EC_MOVE(CUT), EC_WORD_ME, EC_WORD_DOWN, EC_WORD_ELLIPSIS, -1}, + .monSets = gBattleFrontierTrainerMons_Skyler + }, + [206] = { + .facilityClass = FACILITY_CLASS_PICNICKER, + .trainerName = _("RUT"), + .speechBefore = {EC_WORD_I, EC_WORD_WANT, EC_WORD_TO, EC_WORD_ENJOY, EC_WORD_THIS, EC_WORD_BATTLE}, + .speechWin = {EC_WORD_THAT_WAS, EC_WORD_MUCH, EC_WORD_TOO, EC_WORD_EASY, EC_WORD_EXCL, -1}, + .speechLose = {EC_WORD_PLEASE, EC_WORD_STOP, EC_WORD_I, EC_WORD_DON_T, EC_WORD_ENJOY, EC_WORD_THIS}, + .monSets = gBattleFrontierTrainerMons_Ruth + }, + [207] = { + .facilityClass = FACILITY_CLASS_PICNICKER, + .trainerName = _("MELOD"), + .speechBefore = {EC_WORD_I, EC_MOVE2(WISH), EC_WORD_SUNDAY, EC_WORD_IS, EC_WORD_A, EC_MOVE2(SUNNY_DAY)}, + .speechWin = {EC_WORD_SUNDAY, EC_WORD_SEEMS, EC_WORD_FOREVER, EC_WORD_TO, EC_WORD_COME, EC_WORD_ELLIPSIS}, + .speechLose = {EC_WORD_THE, EC_WORD_FORECAST, EC_WORD_SAYS, EC_WORD_IT, EC_WORD_WILL, EC_MOVE(HAIL)}, + .monSets = gBattleFrontierTrainerMons_Melody + }, + [208] = { + .facilityClass = FACILITY_CLASS_SWIMMER_M, + .trainerName = _("PEDR"), + .speechBefore = {EC_WORD_A, EC_WORD_SWIFT_SWIM, EC_WORD_WILL, EC_WORD_DO, EC_WORD_YOU, EC_WORD_GOOD}, + .speechWin = {EC_WORD_THAT_S, EC_WORD_HOW, EC_WORD_I, EC_WORD_SINK, EC_WORD_AN, EC_WORD_OPPONENT}, + .speechLose = {EC_WORD_UH_OH, EC_WORD_EXCL, -1, EC_WORD_A, EC_MOVE(WHIRLPOOL), EC_WORD_EXCL}, + .monSets = gBattleFrontierTrainerMons_Pedro + }, + [209] = { + .facilityClass = FACILITY_CLASS_SWIMMER_M, + .trainerName = _("ERIC"), + .speechBefore = {EC_WORD_I, EC_WORD_WILL, EC_MOVE2(TACKLE), EC_WORD_YOU, EC_WORD_DOWN, EC_WORD_EXCL}, + .speechWin = {EC_WORD_DON_T, EC_WORD_YOU, EC_WORD_RUN_AWAY, EC_WORD_YOU, EC_WORD_LOSER, EC_WORD_EXCL}, + .speechLose = {EC_WORD_I, EC_WORD_DIDN_T, EC_WORD_THINK, EC_WORD_YOU, EC_WORD_WOULD, EC_MOVE(COUNTER)}, + .monSets = gBattleFrontierTrainerMons_Erick + }, + [210] = { + .facilityClass = FACILITY_CLASS_SWIMMER_F, + .trainerName = _("ELAIN"), + .speechBefore = {EC_WORD_MY, EC_WORD_HEROINE, EC_WORD_ADVENTURE, EC_WORD_ISN_T, EC_WORD_GOING, EC_WORD_WELL}, + .speechWin = {EC_WORD_THANK_YOU, EC_WORD_EXCL, EC_WORD_THAT_S, EC_WORD_WHAT, EC_WORD_I, EC_WORD_NEED}, + .speechLose = {EC_WORD_I, EC_WORD_KNOW, EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_A, EC_WORD_HEROINE}, + .monSets = gBattleFrontierTrainerMons_Elaine + }, + [211] = { + .facilityClass = FACILITY_CLASS_SWIMMER_F, + .trainerName = _("JOYC"), + .speechBefore = {EC_WORD_YOU, EC_WORD_MAKE, EC_WORD_ME, EC_WORD_GO, EC_WORD_AHAHA, EC_WORD_EXCL}, + .speechWin = {EC_WORD_LALALA, EC_WORD_NO, EC_WORD_LOSING, EC_WORD_FOR, EC_WORD_ME, EC_WORD_EXCL}, + .speechLose = {EC_WORD_LALALA, EC_WORD_ELLIPSIS, -1, EC_WORD_HUH_QUES, -1, -1}, + .monSets = gBattleFrontierTrainerMons_Joyce + }, + [212] = { + .facilityClass = FACILITY_CLASS_POKEFAN_M, + .trainerName = _("TOD"), + .speechBefore = {EC_WORD_YOU_RE, EC_WORD_A, EC_WORD_LIGHTNINGROD, EC_WORD_FOR, EC_WORD_MY, EC_WORD_POWER}, + .speechWin = {EC_WORD_THAT_S, EC_WORD_ALL, EC_WORD_YOU, EC_WORD_COULD, EC_MOVE(ABSORB), EC_WORD_QUES}, + .speechLose = {EC_WORD_YOU, EC_MOVE2(REFLECT), EC_WORD_MY, EC_WORD_POWER, EC_WORD_BACK, EC_WORD_QUES}, + .monSets = gBattleFrontierTrainerMons_Todd + }, + [213] = { + .facilityClass = FACILITY_CLASS_POKEFAN_M, + .trainerName = _("GAVI"), + .speechBefore = {EC_WORD_I, EC_WORD_WILL, EC_MOVE(BIDE), EC_WORD_MY, EC_WORD_TIME, -1}, + .speechWin = {EC_WORD_IT_S, EC_WORD_OVER, EC_WORD_SO, EC_WORD_SOON, EC_WORD_QUES, -1}, + .speechLose = {EC_WORD_MY, EC_WORD_MISTAKE, EC_WORD_WAS, EC_WORD_TOO, EC_WORD_EXPENSIVE, EC_WORD_ELLIPSIS}, + .monSets = gBattleFrontierTrainerMons_Gavin + }, + [214] = { + .facilityClass = FACILITY_CLASS_POKEFAN_F, + .trainerName = _("MALOR"), + .speechBefore = {EC_WORD_PROMISE, EC_WORD_TO, EC_WORD_SHOW, EC_WORD_ME, EC_WORD_CUTE, EC_WORD_POKEMON}, + .speechWin = {EC_WORD_GIGGLE, EC_WORD_ELLIPSIS, -1, EC_WORD_THANK_YOU, EC_WORD_SO, EC_WORD_MUCH}, + .speechLose = {EC_WORD_TCH, EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_AREN_T, EC_WORD_VERY, EC_WORD_NICE}, + .monSets = gBattleFrontierTrainerMons_Malory + }, + [215] = { + .facilityClass = FACILITY_CLASS_POKEFAN_F, + .trainerName = _("ESTHE"), + .speechBefore = {EC_WORD_I, EC_WORD_WANT, EC_WORD_A, EC_WORD_NICE, EC_MOVE2(PRESENT), EC_WORD_ELLIPSIS}, + .speechWin = {EC_WORD_PLEASE, EC_WORD_GET, EC_WORD_ME, EC_WORD_A, EC_WORD_POKEMON, EC_WORD_GAME}, + .speechLose = {EC_WORD_MESSAGE, EC_WORD_CARDS, EC_WORD_MAKE, EC_WORD_A, EC_WORD_WEAK, EC_MOVE2(PRESENT)}, + .monSets = gBattleFrontierTrainerMons_Esther + }, + [216] = { + .facilityClass = FACILITY_CLASS_PKMN_BREEDER_M, + .trainerName = _("OSCA"), + .speechBefore = {EC_WORD_LET_S, EC_WORD_SEE, EC_WORD_YOUR, EC_WORD_POWER, EC_WORD_IN, EC_WORD_FULL}, + .speechWin = {EC_WORD_THAT_WAS, EC_WORD_NOT, EC_WORD_YOUR, EC_WORD_FULL, EC_WORD_POWER, EC_WORD_EXCL}, + .speechLose = {EC_WORD_NOT, EC_WORD_FUNNY, EC_WORD_ELLIPSIS, EC_WORD_YOU_RE, EC_WORD_TOO_STRONG, -1}, + .monSets = gBattleFrontierTrainerMons_Oscar + }, + [217] = { + .facilityClass = FACILITY_CLASS_PKMN_BREEDER_M, + .trainerName = _("WILSO"), + .speechBefore = {EC_WORD_WORK, EC_WORD_IS, EC_WORD_MAKING, EC_WORD_ME, EC_WORD_AN, EC_WORD_EARLY_BIRD}, + .speechWin = {EC_WORD_ALL, EC_WORD_WORK, EC_WORD_AND, EC_WORD_NO, EC_WORD_PLAY, EC_WORD_ELLIPSIS}, + .speechLose = {EC_MOVE(ENDURE), EC_WORD_IS, EC_WORD_ALL, EC_WORD_I, EC_WORD_CAN, EC_WORD_DO}, + .monSets = gBattleFrontierTrainerMons_Wilson + }, + [218] = { + .facilityClass = FACILITY_CLASS_POKEMON_BREEDER_F, + .trainerName = _("CLAR"), + .speechBefore = {EC_WORD_YAY, EC_WORD_EXCL, EC_WORD_A, EC_WORD_TOUGH, EC_WORD_TRAINER, EC_WORD_EXCL}, + .speechWin = {EC_WORD_AWW, EC_WORD_EXCL, EC_WORD_A, EC_WORD_WIMPY, EC_WORD_TRAINER, EC_WORD_EXCL}, + .speechLose = {EC_WORD_COOL, EC_WORD_EXCL, EC_WORD_A, EC_WORD_GENIUS, EC_WORD_TRAINER, EC_WORD_EXCL}, + .monSets = gBattleFrontierTrainerMons_Clare + }, + [219] = { + .facilityClass = FACILITY_CLASS_POKEMON_BREEDER_F, + .trainerName = _("TES"), + .speechBefore = {EC_WORD_WANT, EC_WORD_SOME, EC_POKEMON(GULPIN), EC_WORD_DESIGN, EC_WORD_SWEETS, EC_WORD_QUES}, + .speechWin = {EC_WORD_THEY_RE, EC_WORD_A, EC_WORD_SECRET, EC_WORD_POKEMON, EC_WORD_GOURMET, EC_WORD_ITEM}, + .speechLose = {EC_WORD_THEY_RE, EC_WORD_TASTY, EC_WORD_EXCL, EC_WORD_REFRESHING, EC_WORD_TOO, EC_WORD_EXCL}, + .monSets = gBattleFrontierTrainerMons_Tess + }, + [220] = { + .facilityClass = FACILITY_CLASS_COOLTRAINER_M, + .trainerName = _("LEO"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_BETTER, EC_WORD_THAN, EC_WORD_ANY, EC_WORD_OTHER, EC_WORD_TRAINER}, + .speechWin = {EC_WORD_I, EC_WORD_DID, EC_WORD_IT, EC_MOVE2(JUMP_KICK), EC_WORD_FOR, EC_WORD_JOY}, + .speechLose = {EC_WORD_BACK, EC_WORD_HOME, EC_WORD_I, EC_WORD_WILL, EC_WORD_GO, EC_WORD_ELLIPSIS}, + .monSets = gBattleFrontierTrainerMons_Leon + }, + [221] = { + .facilityClass = FACILITY_CLASS_COOLTRAINER_M, + .trainerName = _("ALONZ"), + .speechBefore = {EC_WORD_I_VE, EC_WORD_NOT, EC_WORD_LOST, EC_WORD_ONCE, EC_WORD_YET, EC_WORD_EXCL}, + .speechWin = {EC_WORD_YOUR, EC_WORD_SAD, EC_WORD_LOOK, EC_WORD_BECOMES, EC_WORD_YOU, -1}, + .speechLose = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_BELIEVE, EC_WORD_THIS, EC_WORD_ELLIPSIS, -1}, + .monSets = gBattleFrontierTrainerMons_Alonzo + }, + [222] = { + .facilityClass = FACILITY_CLASS_COOLTRAINER_M, + .trainerName = _("VINC"), + .speechBefore = {EC_WORD_THE, EC_WORD_TOP, EC_WORD_TRAINER, EC_WORD_THAT_S, EC_WORD_ME, EC_WORD_EXCL}, + .speechWin = {EC_WORD_THE, EC_WORD_TOP, EC_WORD_RANK, EC_WORD_BELONGS_TO, EC_WORD_ME, EC_WORD_EXCL}, + .speechLose = {EC_WORD_I, EC_WORD_WILL, EC_WORD_APPEAL, EC_WORD_THIS, EC_MOVE(OUTRAGE), EC_WORD_EXCL}, + .monSets = gBattleFrontierTrainerMons_Vince + }, + [223] = { + .facilityClass = FACILITY_CLASS_COOLTRAINER_M, + .trainerName = _("BRYO"), + .speechBefore = {EC_WORD_MY, EC_MOVE2(BARRAGE), EC_WORD_WILL, EC_MOVE2(SLAM), EC_WORD_YOU, EC_WORD_EXCL}, + .speechWin = {EC_WORD_YOU, EC_WORD_DIDN_T, EC_WORD_COUNT_ON, EC_WORD_ANY, EC_WORD_LESS, EC_WORD_QUES}, + .speechLose = {EC_WORD_I, EC_WORD_JUST, EC_WORD_DON_T, EC_WORD_GET, EC_WORD_IT, EC_WORD_ELLIPSIS}, + .monSets = gBattleFrontierTrainerMons_Bryon + }, + [224] = { + .facilityClass = FACILITY_CLASS_COOLTRAINER_F, + .trainerName = _("AV"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_A, EC_WORD_TREASURE, EC_WORD_OF, EC_WORD_THIS, EC_WORD_WORLD}, + .speechWin = {EC_WORD_MY, EC_WORD_WORLD, EC_WORD_IS, EC_WORD_FULL, EC_WORD_OF, EC_WORD_WONDER}, + .speechLose = {EC_WORD_WHY, EC_WORD_ARE, EC_WORD_YOU, EC_WORD_SO, EC_WORD_TERRIBLE, EC_WORD_QUES}, + .monSets = gBattleFrontierTrainerMons_Ava + }, + [225] = { + .facilityClass = FACILITY_CLASS_COOLTRAINER_F, + .trainerName = _("MIRIA"), + .speechBefore = {EC_WORD_OH, EC_WORD_A, EC_WORD_TRAINER, EC_WORD_WITH, EC_WORD_A, EC_MOVE(SCARY_FACE)}, + .speechWin = {EC_WORD_AHAHA, EC_WORD_YOU, EC_WORD_ONLY, EC_WORD_LOOK, EC_WORD_SCARY, EC_WORD_EXCL}, + .speechLose = {EC_WORD_AIYEEH, EC_WORD_EXCL, EC_WORD_YOU, EC_WORD_REALLY, EC_WORD_ARE, EC_WORD_SCARY}, + .monSets = gBattleFrontierTrainerMons_Miriam + }, + [226] = { + .facilityClass = FACILITY_CLASS_COOLTRAINER_F, + .trainerName = _("CARRI"), + .speechBefore = {EC_WORD_I, EC_WORD_WILL, EC_WORD_SHOW, EC_WORD_YOU, EC_WORD_GUTSY, EC_WORD_EXCL}, + .speechWin = {EC_WORD_IT_S, EC_WORD_ALL, EC_WORD_ABOUT, EC_WORD_GUTS, EC_WORD_EXCL, -1}, + .speechLose = {EC_WORD_OH, EC_WORD_NO, EC_WORD_ELLIPSIS, EC_MOVE(SELF_DESTRUCT), EC_WORD_MODE, EC_WORD_EXCL}, + .monSets = gBattleFrontierTrainerMons_Carrie + }, + [227] = { + .facilityClass = FACILITY_CLASS_COOLTRAINER_F, + .trainerName = _("GILLIA"), + .speechBefore = {EC_WORD_I, EC_WORD_SEEK, EC_WORD_A, EC_WORD_TRULY, EC_WORD_GREAT, EC_WORD_BATTLE}, + .speechWin = {EC_WORD_I, EC_WORD_NEED, EC_WORD_A_LOT, EC_WORD_BETTER, EC_WORD_BATTLE, EC_WORD_ELLIPSIS}, + .speechLose = {EC_WORD_THAT_WAS, EC_WORD_A_LITTLE, EC_WORD_TOO, EC_WORD_MUCH, EC_WORD_TO, EC_WORD_TAKE}, + .monSets = gBattleFrontierTrainerMons_Gillian2 + }, + [228] = { + .facilityClass = FACILITY_CLASS_PKMN_RANGER_M, + .trainerName = _("TYLE"), + .speechBefore = {EC_WORD_YO, EC_WORD_EXCL, -1, EC_WORD_LET_S, EC_WORD_GO, EC_WORD_EXCL_EXCL}, + .speechWin = {EC_WORD_YO, EC_WORD_EXCL, -1, EC_WORD_I, EC_WORD_WON, EC_WORD_YO}, + .speechLose = {EC_WORD_YO, EC_WORD_EXCL, -1, EC_WORD_I, EC_WORD_LOST, EC_WORD_YO}, + .monSets = gBattleFrontierTrainerMons_Tyler + }, + [229] = { + .facilityClass = FACILITY_CLASS_PKMN_RANGER_M, + .trainerName = _("CHA"), + .speechBefore = {EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_HAVE, EC_WORD_TOO, EC_WORD_MUCH, EC_WORD_POWER}, + .speechWin = {EC_WORD_THEY, EC_WORD_HAVE, EC_WORD_MORE, EC_WORD_POWER, EC_WORD_NOW, EC_WORD_EXCL}, + .speechLose = {EC_WORD_YEAH, EC_MOVE2(TAKE_DOWN), EC_WORD_THEIR, EC_WORD_POWER, EC_WORD_A_TINY_BIT, EC_WORD_PLEASE}, + .monSets = gBattleFrontierTrainerMons_Chaz + }, + [230] = { + .facilityClass = FACILITY_CLASS_PKMN_RANGER_M, + .trainerName = _("NELSO"), + .speechBefore = {EC_WORD_WELL_THEN, EC_WORD_WILL, EC_WORD_THIS, EC_WORD_POKEMON, EC_WORD_WORK, EC_WORD_QUES}, + .speechWin = {EC_WORD_I, EC_WORD_SEE, EC_WORD_THAT, EC_WORD_IT, EC_WORD_WAS, EC_WORD_TOO_STRONG}, + .speechLose = {EC_WORD_IT, EC_WORD_DIDN_T, EC_WORD_MATCH_UP, EC_WORD_WELL, EC_WORD_I, EC_WORD_THINK}, + .monSets = gBattleFrontierTrainerMons_Nelson + }, + [231] = { + .facilityClass = FACILITY_CLASS_PKMN_RANGER_F, + .trainerName = _("SHANI"), + .speechBefore = {EC_WORD_ALL, EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_ABSOLUTELY, EC_WORD_ADORE, EC_WORD_ME}, + .speechWin = {EC_WORD_HAPPINESS, EC_WORD_IS, EC_WORD_A, EC_WORD_POKEMON, EC_WORD_WITH, EC_WORD_CUTE_CHARM}, + .speechLose = {EC_WORD_YOU_RE, EC_WORD_SO, EC_WORD_MEAN, EC_WORD_TO, EC_WORD_CUTE, EC_WORD_POKEMON}, + .monSets = gBattleFrontierTrainerMons_Shania + }, + [232] = { + .facilityClass = FACILITY_CLASS_PKMN_RANGER_F, + .trainerName = _("STELL"), + .speechBefore = {EC_WORD_I, EC_WORD_WANT, EC_WORD_TO, EC_WORD_SEE, EC_WORD_YOUR, EC_WORD_POKEMON}, + .speechWin = {EC_WORD_WELL, EC_WORD_AREN_T, EC_WORD_THEY, EC_WORD_BORING, EC_WORD_QUES, EC_WORD_AHAHA}, + .speechLose = {EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_SOMETHING, EC_WORD_ELSE, EC_WORD_ALL_RIGHT}, + .monSets = gBattleFrontierTrainerMons_Stella + }, + [233] = { + .facilityClass = FACILITY_CLASS_PKMN_RANGER_F, + .trainerName = _("DORIN"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_YOUNG, EC_WORD_AND, EC_WORD_STRONG, EC_WORD_EXCL, -1}, + .speechWin = {EC_WORD_SEE, EC_WORD_QUES, EC_WORD_AREN_T, EC_WORD_I, EC_WORD_GOOD, EC_WORD_QUES}, + .speechLose = {EC_WORD_THIS, EC_WORD_ISN_T, EC_WORD_WORKING, EC_WORD_OUT, EC_WORD_AT, EC_WORD_ALL}, + .monSets = gBattleFrontierTrainerMons_Dorine + }, + [234] = { + .facilityClass = FACILITY_CLASS_DRAGON_TAMER, + .trainerName = _("MADDO"), + .speechBefore = {EC_WORD_DRAGON, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_MY, EC_WORD_NO_1, EC_WORD_CHOICE}, + .speechWin = {EC_WORD_IT_S, EC_WORD_NO, EC_WORD_SECRET, EC_WORD_DRAGON, EC_WORD_POKEMON, EC_WORD_WIN}, + .speechLose = {EC_WORD_DRAGON, EC_WORD_POKEMON, EC_WORD_SHOULD, EC_WORD_NOT, EC_WORD_LOSE, EC_WORD_EXCL}, + .monSets = gBattleFrontierTrainerMons_Maddox + }, + [235] = { + .facilityClass = FACILITY_CLASS_DRAGON_TAMER, + .trainerName = _("DAVI"), + .speechBefore = {EC_WORD_LET_S, EC_WORD_HEAR, EC_WORD_YOU, EC_MOVE2(ROAR), EC_WORD_EXCL, -1}, + .speechWin = {EC_WORD_WROOOAAR_EXCL, -1, -1, EC_WORD_VICTORY, EC_WORD_EXCL_EXCL, -1}, + .speechLose = {EC_WORD_WROOOAAR_EXCL, -1, -1, EC_WORD_WHY, EC_WORD_QUES_EXCL, -1}, + .monSets = gBattleFrontierTrainerMons_Davin + }, + [236] = { + .facilityClass = FACILITY_CLASS_DRAGON_TAMER, + .trainerName = _("TREVO"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_LIVING, EC_WORD_ONLY, EC_WORD_WITH, EC_WORD_DRAGON, EC_WORD_POKEMON}, + .speechWin = {EC_WORD_THE, EC_WORD_WAY, EC_WORD_I_AM, EC_WORD_LIVING, EC_WORD_IS, EC_WORD_PERFECT}, + .speechLose = {EC_WORD_YOU_VE, EC_WORD_DESTROYED, EC_WORD_THE, EC_WORD_WAY, EC_WORD_I_AM, EC_WORD_LIVING}, + .monSets = gBattleFrontierTrainerMons_Trevon + }, + [237] = { + .facilityClass = FACILITY_CLASS_BLACK_BELT, + .trainerName = _("MATE"), + .speechBefore = {EC_WORD_THIS, EC_WORD_SHOULD, EC_WORD_BE, EC_WORD_OVER, EC_WORD_SOON, EC_WORD_ENOUGH}, + .speechWin = {EC_WORD_WELL, EC_WORD_THAT, EC_WORD_DIDN_T, EC_WORD_TAKE, EC_WORD_VERY, EC_WORD_MUCH}, + .speechLose = {EC_WORD_I, EC_WORD_CAN_T, EC_WORD_LOSE, EC_WORD_SO, EC_WORD_SOON, EC_WORD_EXCL}, + .monSets = gBattleFrontierTrainerMons_Mateo + }, + [238] = { + .facilityClass = FACILITY_CLASS_BLACK_BELT, + .trainerName = _("BRE"), + .speechBefore = {EC_WORD_I, EC_WORD_LIKE, EC_WORD_ROCK_SOLID, EC_WORD_POKEMON, EC_WORD_THE, EC_WORD_BEST}, + .speechWin = {EC_WORD_TOUGHNESS, EC_WORD_IS, EC_WORD_THE, EC_WORD_WAY, EC_WORD_TO, EC_WORD_GO}, + .speechLose = {EC_WORD_I, EC_WORD_ALSO, EC_WORD_HAVE, EC_WORD_A, EC_WORD_PLUSH_DOLL, EC_WORD_COLLECTION}, + .monSets = gBattleFrontierTrainerMons_Bret + }, + [239] = { + .facilityClass = FACILITY_CLASS_BLACK_BELT, + .trainerName = _("RAU"), + .speechBefore = {EC_WORD_I, EC_WORD_REJECT, EC_WORD_EVERY, EC_WORD_WEAK, EC_WORD_TRAINER, -1}, + .speechWin = {EC_WORD_HUMPH, EC_WORD_EXCL, EC_WORD_ANOTHER, EC_WORD_WEAK, EC_WORD_TRAINER, EC_WORD_ELLIPSIS}, + .speechLose = {EC_WORD_THERE, EC_WORD_IS, EC_WORD_NOTHING, EC_WORD_WEAK, EC_WORD_ABOUT, EC_WORD_YOU}, + .monSets = gBattleFrontierTrainerMons_Raul + }, + [240] = { + .facilityClass = FACILITY_CLASS_BATTLE_GIRL, + .trainerName = _("KA"), + .speechBefore = {EC_WORD_AND, EC_WORD_YET, EC_WORD_ANOTHER, EC_WORD_BATTLE, EC_WORD_QUES, -1}, + .speechWin = {EC_WORD_I, EC_WORD_WON, EC_WORD_BUT, EC_WORD_I_AM, EC_WORD_TIRED, EC_WORD_ELLIPSIS}, + .speechLose = {EC_WORD_GOOD, EC_WORD_IT_S, EC_WORD_OVER, EC_WORD_AT, EC_WORD_LAST, EC_WORD_ELLIPSIS}, + .monSets = gBattleFrontierTrainerMons_Kay + }, + [241] = { + .facilityClass = FACILITY_CLASS_BATTLE_GIRL, + .trainerName = _("ELEN"), + .speechBefore = {EC_WORD_A, EC_WORD_BATTLE, EC_WORD_GIRL, EC_WORD_THAT_S, EC_WORD_ME, EC_WORD_EXCL}, + .speechWin = {EC_WORD_ISN_T, EC_WORD_A, EC_WORD_BATTLE, EC_WORD_GIRL, EC_WORD_AWESOME, EC_WORD_QUES}, + .speechLose = {EC_WORD_YOU, EC_WORD_DISLIKE, EC_WORD_A, EC_WORD_BATTLE, EC_WORD_GIRL, EC_WORD_QUES}, + .monSets = gBattleFrontierTrainerMons_Elena + }, + [242] = { + .facilityClass = FACILITY_CLASS_BATTLE_GIRL, + .trainerName = _("ALAN"), + .speechBefore = {EC_WORD_EAT, EC_WORD_MY, EC_WORD_INVINCIBLE, EC_WORD_ATTACK, EC_WORD_YOU, EC_WORD_EXCL}, + .speechWin = {EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_MUCH, EC_WORD_TO, EC_WORD_LEARN, -1}, + .speechLose = {EC_WORD_SO, EC_WORD_MUCH, EC_WORD_FOR, EC_WORD_MY, EC_WORD_INVINCIBLE, EC_WORD_ATTACK}, + .monSets = gBattleFrontierTrainerMons_Alana + }, + [243] = { + .facilityClass = FACILITY_CLASS_EXPERT_M, + .trainerName = _("ALEXA"), + .speechBefore = {EC_WORD_GOOD, EC_WORD_TO, EC_WORD_MEET_YOU, EC_WORD_YOUNG, EC_WORD_TRAINER, EC_WORD_EXCL}, + .speechWin = {EC_WORD_WAHAHAHA, EC_WORD_EXCL, -1, EC_WORD_GIVE, EC_WORD_IT, EC_WORD_UP}, + .speechLose = {EC_WORD_YOU, EC_WORD_ARE, EC_WORD_A, EC_WORD_STRONG, EC_WORD_TRAINER, EC_WORD_KID}, + .monSets = gBattleFrontierTrainerMons_Alexas + }, + [244] = { + .facilityClass = FACILITY_CLASS_EXPERT_M, + .trainerName = _("WESTO"), + .speechBefore = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_PLAY, EC_WORD_DOWN, EC_WORD_ALL_RIGHT, EC_WORD_QUES}, + .speechWin = {EC_WORD_YOU_RE, EC_WORD_FAR, EC_WORD_TOO, EC_WORD_EASY, EC_WORD_TO, EC_WORD_ATTACK}, + .speechLose = {EC_WORD_WELL, EC_WORD_WELL, EC_WORD_ELLIPSIS, EC_WORD_I, EC_WORD_SURRENDER, EC_WORD_ELLIPSIS}, + .monSets = gBattleFrontierTrainerMons_Weston + }, + [245] = { + .facilityClass = FACILITY_CLASS_EXPERT_M, + .trainerName = _("JASPE"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_OLD, EC_WORD_I_AM, EC_WORD_SKILLED, EC_WORD_EXCL}, + .speechWin = {EC_WORD_SKILLED, EC_WORD_THAT_S, EC_WORD_WHAT, EC_WORD_I_AM, EC_WORD_EXCL, -1}, + .speechLose = {EC_WORD_I_AM, EC_WORD_SHOCKED, EC_WORD_EXCL, EC_WORD_DOWN, EC_WORD_I, EC_WORD_GO}, + .monSets = gBattleFrontierTrainerMons_Jasper + }, + [246] = { + .facilityClass = FACILITY_CLASS_EXPERT_F, + .trainerName = _("NADI"), + .speechBefore = {EC_WORD_YOU, EC_WORD_CAN_T, EC_WORD_BEAT, EC_WORD_ME, EC_WORD_DOWN, EC_WORD_EXCL}, + .speechWin = {EC_WORD_HAH, EC_WORD_EXCL, -1, EC_WORD_I, EC_WORD_BEAT, EC_WORD_YOU}, + .speechLose = {EC_WORD_I_AM, EC_MOVE2(BEAT_UP), EC_WORD_AND, EC_WORD_DOWNCAST, EC_WORD_ELLIPSIS, -1}, + .monSets = gBattleFrontierTrainerMons_Nadia + }, + [247] = { + .facilityClass = FACILITY_CLASS_EXPERT_F, + .trainerName = _("MIRAND"), + .speechBefore = {EC_WORD_WELL, EC_WORD_WELL, -1, EC_WORD_LET_S, EC_WORD_START, -1}, + .speechWin = {EC_WORD_WHAT, EC_WORD_QUES, EC_WORD_DONE, EC_WORD_SO, EC_WORD_SOON, EC_WORD_QUES}, + .speechLose = {EC_WORD_WELL, EC_WORD_I, EC_WORD_SEE, EC_WORD_THAT, EC_WORD_I_AM, EC_WORD_TOO_WEAK}, + .monSets = gBattleFrontierTrainerMons_Miranda + }, + [248] = { + .facilityClass = FACILITY_CLASS_EXPERT_F, + .trainerName = _("EMM"), + .speechBefore = {EC_WORD_I_VE, EC_WORD_BEEN, EC_WORD_HEARING, EC_WORD_ABOUT, EC_WORD_YOU, -1}, + .speechWin = {EC_WORD_I, EC_WORD_THINK, EC_WORD_I_VE, EC_WORD_MISHEARD, EC_WORD_THINGS, -1}, + .speechLose = {EC_WORD_WHAT, EC_WORD_I_VE, EC_WORD_BEEN, EC_WORD_HEARING, EC_WORD_IS, EC_WORD_RIGHT}, + .monSets = gBattleFrontierTrainerMons_Emma + }, + [249] = { + .facilityClass = FACILITY_CLASS_PSYCHIC_M, + .trainerName = _("ROLAND"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_A, EC_WORD_SUPER, EC_WORD_POKEMON, EC_WORD_HERO, EC_WORD_EXCL}, + .speechWin = {EC_WORD_WAS, EC_WORD_THAT, EC_WORD_ENOUGH, EC_WORD_FOR, EC_WORD_YOU, EC_WORD_QUES}, + .speechLose = {EC_WORD_YOU, EC_WORD_SHOULD, EC_WORD_NOT, EC_WORD_BEAT, EC_WORD_A, EC_WORD_HERO}, + .monSets = gBattleFrontierTrainerMons_Rolando + }, + [250] = { + .facilityClass = FACILITY_CLASS_PSYCHIC_M, + .trainerName = _("STANL"), + .speechBefore = {EC_WORD_THIS, EC_WORD_SHOULD, EC_WORD_BE, EC_WORD_AN, EC_WORD_EASY, EC_WORD_MATCH}, + .speechWin = {EC_WORD_IT, EC_WORD_REALLY, EC_WORD_WAS, EC_WORD_EASY, -1, -1}, + .speechLose = {EC_WORD_ARE, EC_WORD_YOU, EC_WORD_HAPPY, EC_WORD_NOW, EC_WORD_QUES, -1}, + .monSets = gBattleFrontierTrainerMons_Stanly + }, + [251] = { + .facilityClass = FACILITY_CLASS_PSYCHIC_M, + .trainerName = _("DARI"), + .speechBefore = {EC_WORD_MY, EC_MOVE2(FORESIGHT), EC_WORD_SAYS, EC_WORD_I, EC_WORD_WILL, EC_WORD_WIN}, + .speechWin = {EC_WORD_MY, EC_MOVE2(FORESIGHT), EC_WORD_HAS, EC_WORD_BEEN, EC_WORD_PERFECT, -1}, + .speechLose = {EC_WORD_I, EC_WORD_DIDN_T, EC_WORD_SEE, EC_WORD_THIS, EC_MOVE(REVERSAL), EC_WORD_ELLIPSIS}, + .monSets = gBattleFrontierTrainerMons_Dario + }, + [252] = { + .facilityClass = FACILITY_CLASS_PSYCHIC_F, + .trainerName = _("KARLE"), + .speechBefore = {EC_WORD_SOMETHING, EC_WORD_GOOD, EC_WORD_WILL, EC_WORD_COME, EC_WORD_OF, EC_WORD_THIS}, + .speechWin = {EC_WORD_YOU, EC_WORD_SEE, EC_WORD_QUES, EC_WORD_FANTASTIC, EC_WORD_EXCL, -1}, + .speechLose = {EC_WORD_THAT, EC_WORD_SOMETHING, EC_WORD_GOOD, EC_WORD_WENT, EC_WORD_TO, EC_WORD_YOU}, + .monSets = gBattleFrontierTrainerMons_Karlee + }, + [253] = { + .facilityClass = FACILITY_CLASS_PSYCHIC_F, + .trainerName = _("JAYLI"), + .speechBefore = {EC_WORD_EVERY, EC_WORD_TRAINER, EC_WORD_HAS, EC_WORD_BEEN, EC_WORD_TOO_WEAK, EC_WORD_ELLIPSIS}, + .speechWin = {EC_WORD_IT_S, EC_WORD_MAKING, EC_WORD_ME, EC_MOVE(YAWN), EC_WORD_THAT, EC_WORD_BATTLE}, + .speechLose = {EC_WORD_I, EC_WORD_SLEPT, EC_WORD_AND, EC_WORD_SO, EC_WORD_I, EC_WORD_LOST}, + .monSets = gBattleFrontierTrainerMons_Jaylin + }, + [254] = { + .facilityClass = FACILITY_CLASS_PSYCHIC_F, + .trainerName = _("INGRI"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_A, EC_WORD_VERY, EC_WORD_MEAN, EC_WORD_TRAINER}, + .speechWin = {EC_WORD_WASN_T, EC_WORD_THAT, EC_WORD_A, EC_WORD_GOOD, EC_WORD_MATCH, EC_WORD_QUES}, + .speechLose = {EC_WORD_I, EC_WORD_LOST, EC_WORD_CAUSE, EC_WORD_YOU_RE, EC_WORD_MEAN, EC_WORD_ELLIPSIS}, + .monSets = gBattleFrontierTrainerMons_Ingrid + }, + [255] = { + .facilityClass = FACILITY_CLASS_HEX_MANIAC, + .trainerName = _("DELILA"), + .speechBefore = {EC_WORD_DON_T, EC_MOVE(GRUDGE), EC_WORD_ME, EC_WORD_IF_I_WIN, EC_WORD_OK_QUES, -1}, + .speechWin = {EC_WORD_I_AM, EC_WORD_SORRY, EC_WORD_TO, EC_WORD_SEE, EC_WORD_YOU, EC_WORD_ANGRY}, + .speechLose = {EC_WORD_I, EC_WORD_HAVE, EC_WORD_A, EC_MOVE(GRUDGE), EC_WORD_WITH, EC_WORD_YOU}, + .monSets = gBattleFrontierTrainerMons_Delilah + }, + [256] = { + .facilityClass = FACILITY_CLASS_HEX_MANIAC, + .trainerName = _("CARL"), + .speechBefore = {EC_WORD_I, EC_WORD_WILL, EC_WORD_SCATTER, EC_WORD_SOME, EC_MOVE2(POISON_POWDER), EC_WORD_ABOUT}, + .speechWin = {EC_WORD_IT_S, EC_WORD_SCARY, EC_WORD_HOW, EC_WORD_MY, EC_WORD_STRATEGY, EC_WORD_WORKS}, + .speechLose = {EC_WORD_I, EC_WORD_DISLIKE, EC_WORD_YOU, EC_WORD_AND, EC_WORD_YOUR, EC_WORD_POKEMON}, + .monSets = gBattleFrontierTrainerMons_Carly + }, + [257] = { + .facilityClass = FACILITY_CLASS_HEX_MANIAC, + .trainerName = _("LEXI"), + .speechBefore = {EC_WORD_WANT, EC_WORD_TO, EC_WORD_SEE, EC_WORD_SCARY, EC_WORD_POKEMON, EC_WORD_QUES}, + .speechWin = {EC_WORD_WASN_T, EC_WORD_THAT, EC_WORD_SCARY, EC_WORD_EH_QUES, -1, -1}, + .speechLose = {EC_WORD_YOU_RE, EC_WORD_MORE, EC_WORD_SCARY, EC_WORD_THAN, EC_WORD_MY, EC_WORD_POKEMON}, + .monSets = gBattleFrontierTrainerMons_Lexie + }, + [258] = { + .facilityClass = FACILITY_CLASS_POKEMANIAC, + .trainerName = _("MILLE"), + .speechBefore = {EC_WORD_HELLO, EC_WORD_QUES, -1, EC_WORD_HELLO, EC_WORD_QUES_EXCL, -1}, + .speechWin = {EC_WORD_HELLO, EC_WORD_MOTHER, EC_WORD_EXCL, EC_WORD_I, EC_WORD_WON, EC_WORD_EXCL}, + .speechLose = {EC_WORD_MY, EC_WORD_PHONE, EC_WORD_ISN_T, EC_WORD_WORKING, EC_WORD_ELLIPSIS, -1}, + .monSets = gBattleFrontierTrainerMons_Miller + }, + [259] = { + .facilityClass = FACILITY_CLASS_POKEMANIAC, + .trainerName = _("MAR"), + .speechBefore = {EC_WORD_YOU, EC_WORD_CAN, EC_WORD_LOSE, EC_WORD_YOUR, EC_MOVE(SWAGGER), EC_WORD_NOW}, + .speechWin = {EC_WORD_THERE, EC_WORD_IS, EC_WORD_NO, EC_MOVE(SWAGGER), EC_WORD_LEFT, EC_WORD_EH_QUES}, + .speechLose = {EC_WORD_GO, EC_WORD_ON, EC_MOVE(SWAGGER), EC_WORD_ALL, EC_WORD_YOU, EC_WORD_WANT}, + .monSets = gBattleFrontierTrainerMons_Marv + }, + [260] = { + .facilityClass = FACILITY_CLASS_POKEMANIAC, + .trainerName = _("LAYTO"), + .speechBefore = {EC_WORD_I, EC_WORD_KNOW, EC_WORD_I_AM, EC_WORD_TOTALLY, EC_WORD_COOL, EC_WORD_EXCL}, + .speechWin = {EC_WORD_YOU, EC_WORD_CAN, EC_WORD_LOOK, EC_WORD_UP, EC_WORD_TO, EC_WORD_ME}, + .speechLose = {EC_WORD_YOU_RE, EC_WORD_COOL, EC_WORD_EXCL, EC_WORD_NO, EC_WORD_REALLY, EC_WORD_EXCL}, + .monSets = gBattleFrontierTrainerMons_Layton + }, + [261] = { + .facilityClass = FACILITY_CLASS_GENTLEMAN, + .trainerName = _("BROOK"), + .speechBefore = {EC_WORD_THIS, EC_WORD_IS, EC_WORD_A, EC_WORD_HIGH, EC_WORD_LEVEL, EC_WORD_BATTLE}, + .speechWin = {EC_WORD_THAT_WAS, EC_WORD_HIGH, EC_WORD_LEVEL, EC_WORD_AND, EC_WORD_EXCITING, EC_WORD_TOO}, + .speechLose = {EC_WORD_YOU_RE, EC_WORD_TOO, EC_WORD_HIGH, EC_WORD_IN, EC_WORD_LEVEL, EC_WORD_ELLIPSIS}, + .monSets = gBattleFrontierTrainerMons_Brooks + }, + [262] = { + .facilityClass = FACILITY_CLASS_GENTLEMAN, + .trainerName = _("GREGOR"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_THAT, EC_WORD_OLD, EC_WORD_YET, -1}, + .speechWin = {EC_WORD_WHO, EC_WORD_SAYS, EC_WORD_I_AM, EC_WORD_TOO, EC_WORD_OLD, EC_WORD_QUES}, + .speechLose = {EC_WORD_PLEASE, EC_WORD_I_AM, EC_WORD_REALLY, EC_WORD_NOT, EC_WORD_THAT, EC_WORD_OLD}, + .monSets = gBattleFrontierTrainerMons_Gregory + }, + [263] = { + .facilityClass = FACILITY_CLASS_GENTLEMAN, + .trainerName = _("REES"), + .speechBefore = {EC_WORD_I_VE, EC_WORD_A, EC_WORD_COUPLE, EC_WORD_THINGS, -1, -1}, + .speechWin = {EC_WORD_DON_T, EC_WORD_DIET, EC_WORD_PLAY, EC_WORD_SPORTS, EC_WORD_INSTEAD, -1}, + .speechLose = {EC_WORD_INSTEAD, EC_WORD_OF, EC_WORD_TELEVISION, EC_WORD_GET, EC_WORD_A, EC_WORD_BOOK}, + .monSets = gBattleFrontierTrainerMons_Reese + }, + [264] = { + .facilityClass = FACILITY_CLASS_RUNNING_TRIATHLETE_M, + .trainerName = _("MASO"), + .speechBefore = {EC_WORD_PLEASE, EC_WORD_DON_T, EC_WORD_MAKE, EC_WORD_THIS, EC_WORD_SCARY, -1}, + .speechWin = {EC_WORD_THANK_YOU, EC_WORD_ELLIPSIS, -1, EC_WORD_I_AM, EC_WORD_HAPPY, EC_WORD_NOW}, + .speechLose = {EC_WORD_I_AM, EC_WORD_DISAPPOINTED, EC_WORD_ELLIPSIS, -1, -1, -1}, + .monSets = gBattleFrontierTrainerMons_Mason + }, + [265] = { + .facilityClass = FACILITY_CLASS_RUNNING_TRIATHLETE_M, + .trainerName = _("TOB"), + .speechBefore = {EC_WORD_LISTEN, EC_WORD_UP, -1, EC_WORD_I, EC_WORD_ALWAYS, EC_WORD_WIN}, + .speechWin = {EC_WORD_I_AM, EC_WORD_A, EC_WORD_GENIUS, EC_WORD_OR, EC_WORD_WHAT, EC_WORD_QUES}, + .speechLose = {EC_WORD_I, EC_WORD_CAN, EC_WORD_BEAT, EC_WORD_YOU, EC_WORD_AT, EC_WORD_SMARTNESS}, + .monSets = gBattleFrontierTrainerMons_Toby + }, + [266] = { + .facilityClass = FACILITY_CLASS_RUNNING_TRIATHLETE_F, + .trainerName = _("DOROTH"), + .speechBefore = {EC_WORD_THE, EC_WORD_SPORTS, EC_WORD_WORLD, EC_WORD_SHOULD, EC_WORD_ACCEPT, EC_WORD_POKEMON}, + .speechWin = {EC_WORD_THANK_YOU, EC_WORD_EXCL, EC_WORD_THAT, EC_WORD_WIN, EC_WORD_WAS, EC_WORD_REFRESHING}, + .speechLose = {EC_WORD_THANK_YOU, EC_WORD_EXCL, EC_WORD_THAT, EC_WORD_LOSS, EC_WORD_WAS, EC_WORD_REFRESHING}, + .monSets = gBattleFrontierTrainerMons_Dorothy + }, + [267] = { + .facilityClass = FACILITY_CLASS_RUNNING_TRIATHLETE_F, + .trainerName = _("PIPE"), + .speechBefore = {EC_WORD_COME_ON, EC_WORD_YOU, EC_WORD_NEED, EC_WORD_A, EC_WORD_SPEED_BOOST, EC_WORD_QUES}, + .speechWin = {EC_WORD_YOU, EC_WORD_NEED, EC_WORD_TO, EC_WORD_SHOW, EC_WORD_MORE, EC_WORD_GUTS}, + .speechLose = {EC_WORD_OH, EC_WORD_YOU, EC_WORD_EXCL, -1, -1, -1}, + .monSets = gBattleFrontierTrainerMons_Piper + }, + [268] = { + .facilityClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_M, + .trainerName = _("FIN"), + .speechBefore = {EC_WORD_NOT, EC_WORD_ANOTHER, EC_WORD_TRAINER, EC_WORD_BATTLE, EC_WORD_ELLIPSIS, -1}, + .speechWin = {EC_WORD_WON_T, EC_WORD_THIS, EC_WORD_EVER, EC_WORD_END, EC_WORD_QUES, -1}, + .speechLose = {EC_WORD_I, EC_WORD_FINALLY, EC_WORD_GET, EC_WORD_TO, EC_MOVE2(REST), EC_WORD_A_LITTLE}, + .monSets = gBattleFrontierTrainerMons_Finn + }, + [269] = { + .facilityClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_M, + .trainerName = _("SAMI"), + .speechBefore = {EC_WORD_I, EC_MOVE2(DIVE), EC_WORD_BELOW, EC_WORD_THE, EC_MOVE2(SURF), EC_WORD_EXCL}, + .speechWin = {EC_WORD_YAHOO, EC_WORD_TAKE, EC_WORD_A, EC_MOVE2(DIVE), EC_WORD_YOU, EC_WORD_EXCL}, + .speechLose = {EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_TO, EC_WORD_SINK, EC_WORD_ELLIPSIS, -1}, + .monSets = gBattleFrontierTrainerMons_Samir + }, + [270] = { + .facilityClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_F, + .trainerName = _("FION"), + .speechBefore = {EC_WORD_DID, EC_WORD_YOU, EC_WORD_LIMBER, EC_WORD_UP, EC_WORD_BEFORE, EC_WORD_QUES}, + .speechWin = {EC_WORD_YOU, EC_WORD_NEED, EC_WORD_TO, EC_WORD_BE, EC_WORD_MORE, EC_WORD_READY}, + .speechLose = {EC_WORD_BEING, EC_WORD_LIMBER, EC_WORD_DIDN_T, EC_WORD_WORK, EC_WORD_FOR, EC_WORD_ME}, + .monSets = gBattleFrontierTrainerMons_Fiona + }, + [271] = { + .facilityClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_F, + .trainerName = _("GLORI"), + .speechBefore = {EC_WORD_I, EC_WORD_LIKE, EC_WORD_TO, EC_WORD_ATTACK, EC_WORD_WITH, EC_WORD_SUCTION_CUPS}, + .speechWin = {EC_WORD_GIGGLE, EC_WORD_ELLIPSIS, EC_WORD_IT_S, EC_WORD_OVER, EC_WORD_FOR, EC_WORD_YOU}, + .speechLose = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_GET, EC_WORD_HOW, EC_WORD_SUCTION_CUPS, EC_WORD_WORK}, + .monSets = gBattleFrontierTrainerMons_Gloria + }, + [272] = { + .facilityClass = FACILITY_CLASS_CYCLING_TRIATHLETE_M, + .trainerName = _("NIC"), + .speechBefore = {EC_WORD_LIKE, EC_WORD_A, EC_MOVE(SONIC_BOOM), EC_WORD_I_VE_ARRIVED, -1, -1}, + .speechWin = {EC_WORD_SORRY, EC_WORD_TO, EC_WORD_MAKE, EC_WORD_YOU, EC_WORD_SO, EC_WORD_DOWNCAST}, + .speechLose = {EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_WITH, EC_WORD_A, EC_MOVE2(SUPERSONIC), EC_WORD_SPEED_BOOST}, + .monSets = gBattleFrontierTrainerMons_Nico + }, + [273] = { + .facilityClass = FACILITY_CLASS_CYCLING_TRIATHLETE_M, + .trainerName = _("JEREM"), + .speechBefore = {EC_WORD_A, EC_WORD_POKEMON, EC_WORD_MASTER, EC_WORD_THAT_S, EC_WORD_MY, EC_WORD_DREAM}, + .speechWin = {EC_WORD_MY, EC_WORD_DREAM, EC_WORD_ISN_T, EC_WORD_FAR, EC_WORD_OFF, EC_WORD_EXCL}, + .speechLose = {EC_WORD_WHAT, EC_WORD_I, EC_WORD_DREAM, EC_WORD_ISN_T, EC_WORD_HAPPENING, EC_WORD_ELLIPSIS}, + .monSets = gBattleFrontierTrainerMons_Jeremy + }, + [274] = { + .facilityClass = FACILITY_CLASS_CYCLING_TRIATHLETE_F, + .trainerName = _("CAITLI"), + .speechBefore = {EC_WORD_DON_T, EC_WORD_YOU, EC_WORD_THINK, EC_WORD_I_AM, EC_WORD_CUTE, EC_WORD_QUES}, + .speechWin = {EC_WORD_THERE, EC_WORD_IS, EC_WORD_MORE, EC_WORD_TO_ME, EC_WORD_THAN, EC_WORD_CUTENESS}, + .speechLose = {EC_WORD_MY, EC_WORD_CUTE_CHARM, EC_WORD_DOESN_T, EC_MOVE2(ATTRACT), EC_WORD_YOU, EC_WORD_QUES}, + .monSets = gBattleFrontierTrainerMons_Caitlin + }, + [275] = { + .facilityClass = FACILITY_CLASS_CYCLING_TRIATHLETE_F, + .trainerName = _("REEN"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_ALWAYS, EC_WORD_HAPPY, EC_WORD_HAPPY, EC_WORD_HAPPY, EC_WORD_EXCL}, + .speechWin = {EC_WORD_OH, EC_WORD_YAY, EC_WORD_EXCL, EC_WORD_YAHOO, EC_WORD_FOR, EC_WORD_ME}, + .speechLose = {EC_WORD_YAHOO, EC_WORD_EXCL, EC_WORD_I_AM, EC_WORD_HAPPY, EC_WORD_FOR, EC_WORD_YOU}, + .monSets = gBattleFrontierTrainerMons_Reena + }, + [276] = { + .facilityClass = FACILITY_CLASS_BUG_MANIAC, + .trainerName = _("AVER"), + .speechBefore = {EC_WORD_I_VE, EC_WORD_GOT, EC_WORD_A_LOT, EC_WORD_OF, EC_WORD_BUG, EC_WORD_POKEMON}, + .speechWin = {EC_WORD_MY, EC_WORD_BUG, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_ALL, EC_WORD_UNBELIEVABLE}, + .speechLose = {EC_WORD_MY, EC_WORD_BUG, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_ALL, EC_WORD_UPSIDE_DOWN}, + .monSets = gBattleFrontierTrainerMons_Avery + }, + [277] = { + .facilityClass = FACILITY_CLASS_BUG_MANIAC, + .trainerName = _("LIA"), + .speechBefore = {EC_WORD_WE, EC_WORD_REALLY, EC_WORD_DISLIKE, EC_WORD_FIRE, EC_WORD_AND, EC_WORD_FLYING}, + .speechWin = {EC_WORD_BUG, EC_WORD_POKEMON, EC_WORD_AREN_T, EC_WORD_BAD, EC_WORD_HEY_QUES, -1}, + .speechLose = {EC_WORD_YOU, EC_WORD_KNOW, EC_WORD_WHAT, EC_WORD_WE, EC_WORD_DISLIKE, EC_WORD_HEY_QUES}, + .monSets = gBattleFrontierTrainerMons_Liam + }, + [278] = { + .facilityClass = FACILITY_CLASS_FISHERMAN, + .trainerName = _("THE"), + .speechBefore = {EC_WORD_FISHING, EC_WORD_IS, EC_WORD_MY, EC_WORD_CHOICE, EC_WORD_IN, EC_WORD_LIFE}, + .speechWin = {EC_WORD_WATER, EC_WORD_POKEMON, EC_MOVE2(ATTRACT), EC_WORD_ME, EC_WORD_WITHOUT, EC_WORD_END}, + .speechLose = {EC_WORD_DON_T, EC_WORD_COUNT_ON, EC_WORD_THAT, EC_WORD_HAPPENING, EC_WORD_ANOTHER, EC_WORD_TIME}, + .monSets = gBattleFrontierTrainerMons_Theo + }, + [279] = { + .facilityClass = FACILITY_CLASS_FISHERMAN, + .trainerName = _("BAILE"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_AN, EC_WORD_ADULT, EC_WORD_I, EC_WORD_BATTLE, EC_WORD_EASY}, + .speechWin = {EC_WORD_I_AM, EC_WORD_AN, EC_WORD_ADULT, EC_WORD_I, EC_MOVE2(SWALLOW), EC_WORD_JOY}, + .speechLose = {EC_WORD_I_AM, EC_WORD_AN, EC_WORD_ADULT, EC_WORD_I, EC_MOVE2(SWALLOW), EC_MOVE2(FRUSTRATION)}, + .monSets = gBattleFrontierTrainerMons_Bailey + }, + [280] = { + .facilityClass = FACILITY_CLASS_RUIN_MANIAC, + .trainerName = _("HUG"), + .speechBefore = {EC_WORD_I, EC_WORD_TRY, EC_WORD_THE, EC_WORD_BEST, EC_WORD_I, EC_WORD_CAN}, + .speechWin = {EC_WORD_I, EC_WORD_CAN_WIN, EC_WORD_IF, EC_WORD_I, EC_WORD_TRY, EC_WORD_ENOUGH}, + .speechLose = {EC_WORD_I, EC_WORD_DID, EC_WORD_TRY, EC_WORD_DIDN_T, EC_WORD_I, EC_WORD_QUES}, + .monSets = gBattleFrontierTrainerMons_Hugo + }, + [281] = { + .facilityClass = FACILITY_CLASS_RUIN_MANIAC, + .trainerName = _("BRYC"), + .speechBefore = {EC_WORD_I_WAS, EC_WORD_ON, EC_WORD_VACATION, EC_WORD_UNTIL, EC_WORD_ONLY, EC_WORD_YESTERDAY}, + .speechWin = {EC_WORD_I, EC_WORD_HAVEN_T, EC_WORD_LOST, EC_WORD_MY, EC_WORD_SKILL, EC_WORD_YET}, + .speechLose = {EC_WORD_THAT_S, EC_WORD_IT, EC_WORD_ELLIPSIS, EC_WORD_I, EC_WORD_NEED, EC_WORD_SLEEP}, + .monSets = gBattleFrontierTrainerMons_Bryce + }, + [282] = { + .facilityClass = FACILITY_CLASS_COLLECTOR, + .trainerName = _("GIDEO"), + .speechBefore = {EC_WORD_WHAT_S_UP_QUES, EC_WORD_YOU, EC_WORD_THINK, EC_WORD_I_AM, EC_WORD_SCARY, EC_WORD_QUES}, + .speechWin = {EC_WORD_I_AM, EC_WORD_COOL, EC_WORD_BUT, EC_WORD_NOT, EC_WORD_SCARY, EC_WORD_EXCL}, + .speechLose = {EC_WORD_LOOK, EC_WORD_AT, EC_WORD_MY, EC_WORD_FABULOUS, EC_WORD_FASHION, EC_WORD_SENSE}, + .monSets = gBattleFrontierTrainerMons_Gideon + }, + [283] = { + .facilityClass = FACILITY_CLASS_COLLECTOR, + .trainerName = _("TRISTO"), + .speechBefore = {EC_WORD_I, EC_WORD_WOULD, EC_WORD_RATHER, EC_WORD_LOOK, EC_WORD_AT, EC_WORD_POKEMON}, + .speechWin = {EC_WORD_HUH_QUES, EC_WORD_YOU, EC_WORD_MEAN, EC_WORD_I, EC_WORD_WON, EC_WORD_QUES_EXCL}, + .speechLose = {EC_WORD_SEE, EC_WORD_QUES, -1, EC_WORD_I, EC_WORD_ALWAYS, EC_WORD_LOSE}, + .monSets = gBattleFrontierTrainerMons_Triston + }, + [284] = { + .facilityClass = FACILITY_CLASS_GUITARIST, + .trainerName = _("CHARLE"), + .speechBefore = {EC_WORD_IT_S, EC_WORD_HOPELESS, EC_WORD_TO, EC_MOVE2(STRUGGLE), EC_WORD_WITH, EC_WORD_ME}, + .speechWin = {EC_MOVE(SUBMISSION), EC_WORD_WAS, EC_WORD_YOUR, EC_WORD_ONLY, EC_WORD_CHOICE, -1}, + .speechLose = {EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_DOWN, EC_WORD_DOWN, EC_WORD_DOWN, EC_WORD_EXCL}, + .monSets = gBattleFrontierTrainerMons_Charles + }, + [285] = { + .facilityClass = FACILITY_CLASS_GUITARIST, + .trainerName = _("RAYMON"), + .speechBefore = {EC_WORD_WANT, EC_WORD_TO, EC_WORD_HEAR, EC_WORD_MY, EC_WORD_SONG, EC_WORD_QUES}, + .speechWin = {EC_WORD_SATISFIED, EC_WORD_THAT_S, EC_WORD_WHAT, EC_WORD_I_AM, EC_WORD_EXCL, -1}, + .speechLose = {EC_WORD_SATISFIED, EC_WORD_IS, EC_WORD_WHAT, EC_WORD_I, EC_WORD_CAN_T, EC_WORD_BE}, + .monSets = gBattleFrontierTrainerMons_Raymond + }, + [286] = { + .facilityClass = FACILITY_CLASS_BIRD_KEEPER, + .trainerName = _("DIR"), + .speechBefore = {EC_WORD_FLYING, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_ABOVE, EC_WORD_THE, EC_MOVE2(REST)}, + .speechWin = {EC_WORD_YOU, EC_WORD_CAN_T_WIN, EC_WORD_EXCL, EC_WORD_FLYING, EC_WORD_POKEMON, EC_WORD_RULE}, + .speechLose = {EC_WORD_AREN_T, EC_WORD_THERE, EC_WORD_MORE, EC_WORD_FLYING, EC_WORD_POKEMON, EC_WORD_QUES}, + .monSets = gBattleFrontierTrainerMons_Dirk + }, + [287] = { + .facilityClass = FACILITY_CLASS_BIRD_KEEPER, + .trainerName = _("HAROL"), + .speechBefore = {EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_APPEAL, EC_WORD_TO, EC_WORD_YOU, EC_WORD_QUES}, + .speechWin = {EC_WORD_YOU, EC_WORD_DO, EC_WORD_LIKE, EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_QUES}, + .speechLose = {EC_WORD_SO, EC_WORD_YOU, EC_WORD_DISLIKE, EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_QUES}, + .monSets = gBattleFrontierTrainerMons_Harold + }, + [288] = { + .facilityClass = FACILITY_CLASS_SAILOR, + .trainerName = _("OMA"), + .speechBefore = {EC_WORD_LET_ME_WIN, EC_WORD_IN, EC_MOVE(RETURN), EC_WORD_FOR, EC_WORD_A, EC_MOVE2(PRESENT)}, + .speechWin = {EC_WORD_HERE, EC_WORD_YOU, EC_WORD_ARE, EC_WORD_SOME, EC_MOVE2(TOXIC), EC_WORD_SWEETS}, + .speechLose = {EC_WORD_YOUR, EC_MOVE2(PRESENT), EC_WORD_QUES, EC_WORD_WHAT, EC_WORD_FOR, EC_WORD_QUES_EXCL}, + .monSets = gBattleFrontierTrainerMons_Omar + }, + [289] = { + .facilityClass = FACILITY_CLASS_SAILOR, + .trainerName = _("PETE"), + .speechBefore = {EC_WORD_I, EC_WORD_BRAG, EC_WORD_ABOUT, EC_WORD_MY, EC_WORD_HAPPINESS, EC_WORD_OK_QUES}, + .speechWin = {EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_TO, EC_WORD_LISTEN, EC_WORD_TO_ME, EC_WORD_BRAG}, + .speechLose = {EC_WORD_I_AM, EC_WORD_DISAPPOINTED, EC_WORD_YOU, EC_WORD_WON_T, EC_WORD_LISTEN, EC_WORD_TO_ME}, + .monSets = gBattleFrontierTrainerMons_Peter + }, + [290] = { + .facilityClass = FACILITY_CLASS_HIKER, + .trainerName = _("DE"), + .speechBefore = {EC_WORD_COME_ON, EC_WORD_LET_S, EC_WORD_GET, EC_WORD_A, EC_WORD_MOVE, EC_WORD_ON}, + .speechWin = {EC_WORD_I, EC_WORD_GET, EC_WORD_TO, EC_WORD_NAP, EC_WORD_AFTER, EC_WORD_THAT}, + .speechLose = {EC_WORD_I, EC_WORD_NEED, EC_WORD_TO, EC_WORD_NAP, EC_WORD_AFTER, EC_WORD_THAT}, + .monSets = gBattleFrontierTrainerMons_Dev + }, + [291] = { + .facilityClass = FACILITY_CLASS_HIKER, + .trainerName = _("CORE"), + .speechBefore = {EC_WORD_LET_S, EC_WORD_TEACH, EC_WORD_YOU, EC_WORD_HOW, EC_WORD_TOUGH, EC_WORD_I_AM}, + .speechWin = {EC_WORD_LOOK, EC_WORD_AT, EC_WORD_ME, EC_WORD_MAKE, EC_WORD_A, EC_MOVE(BRICK_BREAK)}, + .speechLose = {EC_WORD_MY, EC_MOVE2(FRUSTRATION), EC_WORD_IS, EC_WORD_CLOSE, EC_WORD_TO, EC_MOVE2(ERUPTION)}, + .monSets = gBattleFrontierTrainerMons_Corey + }, + [292] = { + .facilityClass = FACILITY_CLASS_KINDLER, + .trainerName = _("ANDR"), + .speechBefore = {EC_WORD_NOW, EC_WORD_THIS, EC_WORD_IS, EC_WORD_A, EC_WORD_PERFECT, EC_WORD_FLAME_BODY}, + .speechWin = {EC_WORD_LOOK, EC_WORD_AT, EC_WORD_MY, EC_WORD_FIERY, EC_WORD_DANCE, EC_WORD_EXCL}, + .speechLose = {EC_WORD_YOU, EC_WORD_WANT, EC_WORD_AN, EC_MOVE2(EXPLOSION), EC_WORD_HERE, EC_WORD_QUES}, + .monSets = gBattleFrontierTrainerMons_Andre + }, + [293] = { + .facilityClass = FACILITY_CLASS_KINDLER, + .trainerName = _("FERRI"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_NO_1, EC_WORD_IN, EC_WORD_THE, EC_WORD_OLD, EC_WORD_CLASS}, + .speechWin = {EC_WORD_NO_1, EC_WORD_THAT_S, EC_WORD_WHAT, EC_WORD_I_AM, EC_WORD_EXCL, -1}, + .speechLose = {EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_NO_1, EC_WORD_ANY, EC_WORD_MORE, EC_WORD_ELLIPSIS}, + .monSets = gBattleFrontierTrainerMons_Ferris + }, + [294] = { + .facilityClass = FACILITY_CLASS_PARASOL_LADY, + .trainerName = _("ALIVI"), + .speechBefore = {EC_WORD_I_AM, EC_WORD_FEELING, EC_WORD_GIDDY, EC_WORD_SO, EC_WORD_SHOULD, EC_WORD_YOU}, + .speechWin = {EC_WORD_IT, EC_WORD_WAS, EC_WORD_ALL, EC_WORD_TOGETHER, EC_WORD_TOO, EC_WORD_EASY}, + .speechLose = {EC_WORD_I, EC_WORD_WILL, EC_WORD_GIDDY, EC_WORD_UP, EC_WORD_AND, EC_WORD_AWAY}, + .monSets = gBattleFrontierTrainerMons_Alivia + }, + [295] = { + .facilityClass = FACILITY_CLASS_PARASOL_LADY, + .trainerName = _("PAIG"), + .speechBefore = {EC_WORD_LET_S, EC_WORD_ENJOY, EC_WORD_OUR, EC_WORD_BATTLE, EC_WORD_TOGETHER, -1}, + .speechWin = {EC_WORD_THAT_S_IT_EXCL, -1, -1, EC_WORD_THANK_YOU, EC_WORD_VERY, EC_WORD_MUCH}, + .speechLose = {EC_WORD_THAT_S_IT_EXCL, -1, -1, EC_WORD_DO, EC_WORD_GO, EC_WORD_ON}, + .monSets = gBattleFrontierTrainerMons_Paige + }, + [296] = { + .facilityClass = FACILITY_CLASS_BEAUTY, + .trainerName = _("ANY"), + .speechBefore = {EC_WORD_I, EC_WORD_DISLIKE, EC_WORD_OH, EC_WORD_SO, EC_WORD_PRETTY, EC_WORD_FASHION}, + .speechWin = {EC_WORD_FASHION, EC_WORD_SHOULD, EC_WORD_MATCH, EC_WORD_THE, EC_WORD_PERSON, -1}, + .speechLose = {EC_WORD_PRETTY, EC_WORD_COULD, EC_WORD_BE, EC_WORD_GOOD, -1, -1}, + .monSets = gBattleFrontierTrainerMons_Anya + }, + [297] = { + .facilityClass = FACILITY_CLASS_BEAUTY, + .trainerName = _("DAW"), + .speechBefore = {EC_WORD_I, EC_WORD_GO, EC_WORD_ALL, EC_WORD_OUT, EC_WORD_EXCL, -1}, + .speechWin = {EC_WORD_DON_T, EC_WORD_BE, EC_WORD_A, EC_WORD_BABY, EC_WORD_EXCL, -1}, + .speechLose = {EC_WORD_YOU, EC_WORD_WON, EC_WORD_EXCL, EC_WORD_MOVE, EC_WORD_ON, EC_WORD_EXCL}, + .monSets = gBattleFrontierTrainerMons_Dawn + }, + [298] = { + .facilityClass = FACILITY_CLASS_AROMA_LADY, + .trainerName = _("ABB"), + .speechBefore = {EC_WORD_I, EC_WORD_LIKE, EC_WORD_A, EC_WORD_TRAINER, EC_WORD_THAT_S, EC_WORD_REFRESHING}, + .speechWin = {EC_WORD_VICTORY, EC_WORD_HAS, EC_WORD_A, EC_MOVE(SWEET_SCENT), EC_WORD_EXCL, -1}, + .speechLose = {EC_WORD_WHAT, EC_WORD_AN, EC_WORD_AWFUL, EC_WORD_STENCH, EC_WORD_EXCL, -1}, + .monSets = gBattleFrontierTrainerMons_Abby + }, + [299] = { + .facilityClass = FACILITY_CLASS_AROMA_LADY, + .trainerName = _("GRETE"), + .speechBefore = {EC_WORD_I, EC_WORD_CAUSE, EC_MOVE(OUTRAGE), EC_WORD_AS, EC_WORD_A, EC_WORD_TRAINER}, + .speechWin = {EC_WORD_IT_S, EC_WORD_ONLY, EC_WORD_NATURAL, EC_WORD_SEE_YA, EC_WORD_BYE_BYE, EC_WORD_EXCL}, + .speechLose = {EC_WORD_IT_S, EC_WORD_HARD, EC_WORD_TO, EC_WORD_BELIEVE, EC_WORD_BUT, EC_WORD_CONGRATS}, + .monSets = gBattleFrontierTrainerMons_Gretel + } +}; diff --git a/src/data/battle_frontier/battle_tent.h b/src/data/battle_frontier/battle_tent.h index 9a1539772..946ca0187 100644 --- a/src/data/battle_frontier/battle_tent.h +++ b/src/data/battle_frontier/battle_tent.h @@ -1,4 +1,3 @@ - // Slateport Battle Tent. const u16 gSlateportBattleTentTrainerMons_Jolie[] = {