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allow builder to use anim_front of female pyroar, adjust herdier back position
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@ -674,7 +674,7 @@ const u32 gMonFrontPic_Spewpa[] = INCBIN_U32("graphics/pokemon/spewpa/anim_front
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const u32 gMonFrontPic_Vivillon[] = INCBIN_U32("graphics/pokemon/vivillon/anim_front.4bpp.lz");
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const u32 gMonFrontPic_Vivillon[] = INCBIN_U32("graphics/pokemon/vivillon/anim_front.4bpp.lz");
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const u32 gMonFrontPic_Litleo[] = INCBIN_U32("graphics/pokemon/litleo/anim_front.4bpp.lz");
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const u32 gMonFrontPic_Litleo[] = INCBIN_U32("graphics/pokemon/litleo/anim_front.4bpp.lz");
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const u32 gMonFrontPic_Pyroar[] = INCBIN_U32("graphics/pokemon/pyroar/anim_front.4bpp.lz");
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const u32 gMonFrontPic_Pyroar[] = INCBIN_U32("graphics/pokemon/pyroar/anim_front.4bpp.lz");
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const u32 gMonFrontPic_PyroarF[] = INCBIN_U32("graphics/pokemon/pyroar/frontf.4bpp.lz");
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const u32 gMonFrontPic_PyroarF[] = INCBIN_U32("graphics/pokemon/pyroar/anim_frontf.4bpp.lz");
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const u32 gMonFrontPic_Flabebe[] = INCBIN_U32("graphics/pokemon/flabebe/anim_front.4bpp.lz");
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const u32 gMonFrontPic_Flabebe[] = INCBIN_U32("graphics/pokemon/flabebe/anim_front.4bpp.lz");
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const u32 gMonFrontPic_Floette[] = INCBIN_U32("graphics/pokemon/floette/anim_front.4bpp.lz");
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const u32 gMonFrontPic_Floette[] = INCBIN_U32("graphics/pokemon/floette/anim_front.4bpp.lz");
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const u32 gMonFrontPic_Florges[] = INCBIN_U32("graphics/pokemon/florges/anim_front.4bpp.lz");
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const u32 gMonFrontPic_Florges[] = INCBIN_U32("graphics/pokemon/florges/anim_front.4bpp.lz");
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