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Clarify contest heart tiles
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@ -4,6 +4,7 @@
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#define APPLAUSE_METER_SIZE 5
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#define CONTEST_NUM_APPEALS 5
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#define CONTEST_LAST_APPEAL (CONTEST_NUM_APPEALS - 1)
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#define MAX_CONTEST_MOVE_HEARTS 8
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#define LINK_CONTEST_FLAG_IS_LINK (1 << 0)
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#define LINK_CONTEST_FLAG_IS_WIRELESS (1 << 1)
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@ -258,6 +258,11 @@ enum {
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#define TAG_BLINK_EFFECT_CONTESTANT2 0x80EA
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#define TAG_BLINK_EFFECT_CONTESTANT3 0x80EB
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#define TILE_FILLED_APPEAL_HEART 0x5012
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#define TILE_FILLED_JAM_HEART 0x5014
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#define TILE_EMPTY_APPEAL_HEART 0x5035
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#define TILE_EMPTY_JAM_HEART 0x5036
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enum {
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SLIDER_HEART_ANIM_NORMAL,
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SLIDER_HEART_ANIM_DISAPPEAR,
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@ -3203,27 +3208,25 @@ static void PrintContestMoveDescription(u16 a)
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ContestBG_FillBoxWithIncrementingTile(0, categoryTile, 0x0b, 0x1f, 0x05, 0x01, 0x11, 0x01);
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ContestBG_FillBoxWithIncrementingTile(0, categoryTile + 0x10, 0x0b, 0x20, 0x05, 0x01, 0x11, 0x01);
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// Appeal hearts
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if (gContestEffects[gContestMoves[a].effect].appeal == 0xFF)
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numHearts = 0;
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else
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numHearts = gContestEffects[gContestMoves[a].effect].appeal / 10;
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if (numHearts > 8)
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numHearts = 8;
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// Filled-in hearts
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ContestBG_FillBoxWithTile(0, 0x5035, 0x15, 0x1f, 0x08, 0x01, 0x11);
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// Empty hearts
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ContestBG_FillBoxWithTile(0, 0x5012, 0x15, 0x1f, numHearts, 0x01, 0x11);
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if (numHearts > MAX_CONTEST_MOVE_HEARTS)
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numHearts = MAX_CONTEST_MOVE_HEARTS;
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ContestBG_FillBoxWithTile(0, TILE_EMPTY_APPEAL_HEART, 0x15, 0x1f, MAX_CONTEST_MOVE_HEARTS, 0x01, 0x11);
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ContestBG_FillBoxWithTile(0, TILE_FILLED_APPEAL_HEART, 0x15, 0x1f, numHearts, 0x01, 0x11);
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// Jam hearts
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if (gContestEffects[gContestMoves[a].effect].jam == 0xFF)
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numHearts = 0;
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else
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numHearts = gContestEffects[gContestMoves[a].effect].jam / 10;
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if (numHearts > 8)
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numHearts = 8;
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// Filled-in hearts
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ContestBG_FillBoxWithTile(0, 0x5036, 0x15, 0x20, 0x08, 0x01, 0x11);
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// Empty hearts
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ContestBG_FillBoxWithTile(0, 0x5014, 0x15, 0x20, numHearts, 0x01, 0x11);
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if (numHearts > MAX_CONTEST_MOVE_HEARTS)
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numHearts = MAX_CONTEST_MOVE_HEARTS;
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ContestBG_FillBoxWithTile(0, TILE_EMPTY_JAM_HEART, 0x15, 0x20, MAX_CONTEST_MOVE_HEARTS, 0x01, 0x11);
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ContestBG_FillBoxWithTile(0, TILE_FILLED_JAM_HEART, 0x15, 0x20, numHearts, 0x01, 0x11);
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FillWindowPixelBuffer(WIN_MOVE_DESCRIPTION, PIXEL_FILL(0));
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Contest_PrintTextToBg0WindowStd(WIN_MOVE_DESCRIPTION, gContestEffectDescriptionPointers[gContestMoves[a].effect]);
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@ -119,6 +119,11 @@ enum
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SPRITE_ARR_ID_COUNT = SPRITE_ARR_ID_MOVE_SELECTOR2 + MOVE_SELECTOR_SPRITES_COUNT
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};
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#define TILE_EMPTY_APPEAL_HEART 0x1039
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#define TILE_FILLED_APPEAL_HEART 0x103A
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#define TILE_FILLED_JAM_HEART 0x103C
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#define TILE_EMPTY_JAM_HEART 0x103D
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static EWRAM_DATA struct PokemonSummaryScreenData
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{
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/*0x00*/ union {
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@ -2645,29 +2650,30 @@ static void DrawContestMoveHearts(u16 move)
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if (move != MOVE_NONE)
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{
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// Draw appeal hearts
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u8 effectValue = gContestEffects[gContestMoves[move].effect].appeal;
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if (effectValue != 0xFF)
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effectValue /= 10;
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for (i = 0; i < 8; i++)
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for (i = 0; i < MAX_CONTEST_MOVE_HEARTS; i++)
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{
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if (effectValue != 0xFF && i < effectValue)
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tilemap[(i / 4 * 32) + (i & 3) + 0x1E6] = 0x103A;
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tilemap[(i / 4 * 32) + (i & 3) + 0x1E6] = TILE_FILLED_APPEAL_HEART;
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else
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tilemap[(i / 4 * 32) + (i & 3) + 0x1E6] = 0x1039;
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tilemap[(i / 4 * 32) + (i & 3) + 0x1E6] = TILE_EMPTY_APPEAL_HEART;
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}
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// Draw jam hearts
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effectValue = gContestEffects[gContestMoves[move].effect].jam;
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if (effectValue != 0xFF)
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effectValue /= 10;
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for (i = 0; i < 8; i++)
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for (i = 0; i < MAX_CONTEST_MOVE_HEARTS; i++)
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{
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if (effectValue != 0xFF && i < effectValue)
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tilemap[(i / 4 * 32) + (i & 3) + 0x226] = 0x103C;
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tilemap[(i / 4 * 32) + (i & 3) + 0x226] = TILE_FILLED_JAM_HEART;
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else
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tilemap[(i / 4 * 32) + (i & 3) + 0x226] = 0x103D;
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tilemap[(i / 4 * 32) + (i & 3) + 0x226] = TILE_EMPTY_JAM_HEART;
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}
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}
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}
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