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https://github.com/Ninjdai1/pokeemerald.git
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Through mevent_save_game
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parent
f88f815cff
commit
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@ -5,199 +5,6 @@
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.text
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thumb_func_start sub_8018DAC
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sub_8018DAC: @ 8018DAC
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push {r4,r5,lr}
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adds r5, r0, 0
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ldrb r0, [r5]
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cmp r0, 0
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beq _08018DBC
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cmp r0, 0x1
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beq _08018DE4
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b _08018E00
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_08018DBC:
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cmp r1, 0
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bne _08018DD4
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bl sav1_get_mevent_buffer_1
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adds r4, r0, 0
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bl sav1_get_mevent_buffer_2
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adds r1, r0, 0
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adds r0, r4, 0
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bl sub_801BAAC
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b _08018DDC
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_08018DD4:
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bl sub_801B00C
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bl sub_801C6C8
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_08018DDC:
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ldrb r0, [r5]
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adds r0, 0x1
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strb r0, [r5]
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b _08018E00
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_08018DE4:
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cmp r1, 0
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bne _08018DF2
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bl sub_801BB74
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_08018DEC:
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cmp r0, 0
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bne _08018DF8
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b _08018E00
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_08018DF2:
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bl sub_801C758
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b _08018DEC
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_08018DF8:
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movs r0, 0
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strb r0, [r5]
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movs r0, 0x1
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b _08018E02
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_08018E00:
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movs r0, 0
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_08018E02:
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pop {r4,r5}
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pop {r1}
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bx r1
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thumb_func_end sub_8018DAC
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thumb_func_start sub_8018E08
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sub_8018E08: @ 8018E08
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push {lr}
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cmp r0, 0
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bne _08018E14
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bl sub_801B1E8
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b _08018E18
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_08018E14:
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bl sub_801B06C
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_08018E18:
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movs r0, 0x1
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pop {r1}
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bx r1
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thumb_func_end sub_8018E08
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thumb_func_start sub_8018E20
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sub_8018E20: @ 8018E20
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push {lr}
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cmp r0, 0
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bne _08018E36
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adds r0, r1, 0
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bl sub_801BDA4
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cmp r0, 0
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beq _08018E40
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bl sub_801BB48
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b _08018E48
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_08018E36:
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adds r0, r1, 0
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bl sub_801CA50
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cmp r0, 0
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bne _08018E44
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_08018E40:
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movs r0, 0
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b _08018E4A
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_08018E44:
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bl sub_801C72C
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_08018E48:
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movs r0, 0x1
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_08018E4A:
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pop {r1}
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bx r1
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thumb_func_end sub_8018E20
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thumb_func_start sub_8018E50
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sub_8018E50: @ 8018E50
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push {lr}
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cmp r2, 0
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beq _08018E60
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ldr r3, =gText_OkayToDiscardNews
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b _08018E62
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.pool
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_08018E60:
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ldr r3, =gText_IfThrowAwayCardEventWontHappen
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_08018E62:
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movs r2, 0x1
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bl sub_8018B08
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lsls r0, 24
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asrs r0, 24
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pop {r1}
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bx r1
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.pool
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thumb_func_end sub_8018E50
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thumb_func_start mevent_message_was_thrown_away
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mevent_message_was_thrown_away: @ 8018E74
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push {lr}
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cmp r1, 0
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beq _08018E84
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ldr r1, =gText_WonderNewsThrownAway
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b _08018E86
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.pool
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_08018E84:
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ldr r1, =gText_WonderCardThrownAway
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_08018E86:
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bl mevent_0814257C
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pop {r1}
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bx r1
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.pool
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thumb_func_end mevent_message_was_thrown_away
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thumb_func_start mevent_save_game
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mevent_save_game: @ 8018E94
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push {r4,lr}
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adds r4, r0, 0
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ldrb r0, [r4]
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cmp r0, 0x4
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bhi _08018F04
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lsls r0, 2
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ldr r1, =_08018EAC
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adds r0, r1
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ldr r0, [r0]
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mov pc, r0
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.pool
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.align 2, 0
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_08018EAC:
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.4byte _08018EC0
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.4byte _08018ECC
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.4byte _08018ED4
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.4byte _08018EE0
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.4byte _08018EF8
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_08018EC0:
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ldr r0, =gText_DataWillBeSaved
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bl sub_8018884
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b _08018EEC
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.pool
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_08018ECC:
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movs r0, 0
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bl TrySavingData
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b _08018EEC
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_08018ED4:
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ldr r0, =gText_SaveCompletedPressA
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bl sub_8018884
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b _08018EEC
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.pool
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_08018EE0:
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ldr r0, =gMain
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ldrh r1, [r0, 0x2E]
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movs r0, 0x3
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ands r0, r1
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cmp r0, 0
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beq _08018F04
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_08018EEC:
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ldrb r0, [r4]
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adds r0, 0x1
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strb r0, [r4]
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b _08018F04
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.pool
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_08018EF8:
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movs r0, 0
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strb r0, [r4]
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bl sub_80188DC
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movs r0, 0x1
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b _08018F06
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_08018F04:
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movs r0, 0
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_08018F06:
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pop {r4}
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pop {r1}
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bx r1
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thumb_func_end mevent_save_game
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thumb_func_start mevent_message
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mevent_message: @ 8018F0C
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push {r4-r6,lr}
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@ -5,5 +5,9 @@ bool32 sub_801BAAC(struct MEventBuffer_32E0_Sub * r5, struct MEventBuffer_3430_S
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bool32 sub_801C6C8(const struct MEventBuffer_3120_Sub * a0);
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s32 sub_801BB74(void);
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s32 sub_801C758(void);
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s32 sub_801BDA4(bool32 flag);
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void sub_801BB48(void);
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s32 sub_801CA50(bool32 flag);
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void sub_801C72C(void);
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#endif //GUARD_MEVENT_801BAAC_H
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@ -2628,5 +2628,11 @@ extern const u8 gText_ReadNewsThatArrived[];
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extern const u8 gText_ReturnToTitle[];
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extern const u8 gText_WhatToDoWithCards[];
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extern const u8 gText_WhatToDoWithNews[];
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extern const u8 gText_IfThrowAwayCardEventWontHappen[];
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extern const u8 gText_OkayToDiscardNews[];
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extern const u8 gText_WonderNewsThrownAway[];
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extern const u8 gText_WonderCardThrownAway[];
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extern const u8 gText_DataWillBeSaved[];
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extern const u8 gText_SaveCompletedPressA[];
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#endif // GUARD_STRINGS_H
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@ -23,6 +23,7 @@
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#include "string_util.h"
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#include "mevent.h"
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#include "mevent_801BAAC.h"
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#include "save.h"
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void bgid_upload_textbox_1(u8 bgId);
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void task_add_00_mystery_gift(void);
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@ -781,8 +782,10 @@ s32 sub_8018D98(bool32 a0)
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}
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}
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/*bool32 sub_8018DAC(u8 * state, bool32 arg1)
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bool32 sub_8018DAC(u8 * state, bool32 arg1)
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{
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s32 v0;
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switch (*state)
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{
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case 0:
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@ -795,24 +798,123 @@ s32 sub_8018D98(bool32 a0)
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sub_801C6C8(sub_801B00C());
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}
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(*state)++;
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break;
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case 1:
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if (arg1 == 0)
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{
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if (sub_801BB74() == 0)
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v0 = sub_801BB74();
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check:
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if (v0 != 0)
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{
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break;
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goto done;
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}
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break;
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}
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else
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{
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if (sub_801C758() == 0)
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{
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break;
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}
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v0 = sub_801C758();
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goto check;
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}
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done:
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*state = 0;
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return TRUE;
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}
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return FALSE;
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}*/
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}
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bool32 sub_8018E08(bool32 arg0)
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{
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if (arg0 == 0)
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{
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sub_801B1E8();
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}
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else
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{
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sub_801B06C();
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}
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return TRUE;
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}
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bool32 sub_8018E20(bool32 arg0, bool32 arg1)
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{
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if (arg0 == 0)
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{
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if (sub_801BDA4(arg1) != 0)
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{
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sub_801BB48();
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return TRUE;
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}
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else
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{
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return FALSE;
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}
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}
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else
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{
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if (sub_801CA50(arg1) != 0)
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{
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sub_801C72C();
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return TRUE;
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}
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else
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{
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return FALSE;
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}
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}
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}
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s8 sub_8018E50(u8 * textState, u16 * windowId, bool32 r2)
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{
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if (r2 == 0)
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{
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return sub_8018B08(textState, windowId, TRUE, gText_IfThrowAwayCardEventWontHappen);
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}
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else
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{
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return sub_8018B08(textState, windowId, TRUE, gText_OkayToDiscardNews);
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}
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}
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bool32 mevent_message_was_thrown_away(u8 * textState, bool32 r1)
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{
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if (r1 == 0)
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{
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return mevent_0814257C(textState, gText_WonderCardThrownAway);
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}
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else
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{
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return mevent_0814257C(textState, gText_WonderNewsThrownAway);
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}
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}
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bool32 mevent_save_game(u8 * state)
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{
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switch (*state)
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{
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case 0:
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sub_8018884(gText_DataWillBeSaved);
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(*state)++;
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break;
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case 1:
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TrySavingData(0);
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(*state)++;
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break;
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case 2:
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sub_8018884(gText_SaveCompletedPressA);
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(*state)++;
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break;
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case 3:
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if (({gMain.newKeys & (A_BUTTON | B_BUTTON);}))
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{
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(*state)++;
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}
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break;
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case 4:
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*state = 0;
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sub_80188DC();
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return TRUE;
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}
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return FALSE;
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}
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