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u8 position
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@ -1299,7 +1299,7 @@ static void Cmd_count_usable_party_mons(void)
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if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
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{
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u32 position;
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u8 position;
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battlerOnField1 = gBattlerPartyIndexes[battlerId];
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position = GetBattlerPosition(battlerId) ^ BIT_FLANK;
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battlerOnField2 = gBattlerPartyIndexes[GetBattlerAtPosition(position)];
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@ -3556,7 +3556,7 @@ static void BattleIntroPrintWildMonAttacked(void)
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static void BattleIntroPrintOpponentSendsOut(void)
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{
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u32 position;
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u8 position;
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if (gBattleControllerExecFlags)
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return;
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@ -3579,7 +3579,7 @@ static void BattleIntroPrintOpponentSendsOut(void)
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static void BattleIntroOpponent2SendsOutMonAnimation(void)
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{
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u32 position;
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u8 position;
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if (!(gBattleTypeFlags & BATTLE_TYPE_RECORDED))
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position = B_POSITION_OPPONENT_RIGHT;
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@ -3608,7 +3608,7 @@ static void BattleIntroOpponent2SendsOutMonAnimation(void)
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#ifdef NONMATCHING
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static void BattleIntroOpponent1SendsOutMonAnimation(void)
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{
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u32 position;
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u8 position;
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if (!(gBattleTypeFlags & BATTLE_TYPE_RECORDED))
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position = B_POSITION_OPPONENT_LEFT;
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@ -3781,7 +3781,7 @@ static void BattleIntroPrintPlayerSendsOut(void)
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static void BattleIntroPlayer2SendsOutMonAnimation(void)
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{
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u32 position;
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u8 position;
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if (!(gBattleTypeFlags & BATTLE_TYPE_RECORDED))
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position = B_POSITION_PLAYER_RIGHT;
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@ -3813,7 +3813,7 @@ static void BattleIntroPlayer2SendsOutMonAnimation(void)
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static void BattleIntroPlayer1SendsOutMonAnimation(void)
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{
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u32 position;
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u8 position;
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if (!(gBattleTypeFlags & BATTLE_TYPE_RECORDED))
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position = B_POSITION_PLAYER_LEFT;
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