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overworld review changes2
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@ -164,7 +164,7 @@ struct MapHeader
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{
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{
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/* 0x00 */ const struct MapData *mapData;
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/* 0x00 */ const struct MapData *mapData;
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/* 0x04 */ const struct MapEvents *events;
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/* 0x04 */ const struct MapEvents *events;
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/* 0x08 */ u8 *mapScripts;
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/* 0x08 */ const u8 *mapScripts;
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/* 0x0C */ const struct MapConnections *connections;
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/* 0x0C */ const struct MapConnections *connections;
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/* 0x10 */ u16 music;
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/* 0x10 */ u16 music;
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/* 0x12 */ u16 mapDataId;
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/* 0x12 */ u16 mapDataId;
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@ -605,15 +605,16 @@ bool32 warp_data_is_not_neg_1(struct WarpData *warp)
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{
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{
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if (warp->mapGroup != -1)
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if (warp->mapGroup != -1)
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return FALSE;
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return FALSE;
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if (warp->mapNum != -1)
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else if (warp->mapNum != -1)
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return FALSE;
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return FALSE;
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if (warp->warpId != -1)
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else if (warp->warpId != -1)
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return FALSE;
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return FALSE;
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if (warp->x != -1)
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else if (warp->x != -1)
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return FALSE;
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return FALSE;
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if (warp->y != -1)
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else if (warp->y != -1)
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return FALSE;
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return FALSE;
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return TRUE;
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else
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return TRUE;
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}
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}
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const struct MapHeader *Overworld_GetMapHeaderByGroupAndId(u16 mapGroup, u16 mapNum)
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const struct MapHeader *Overworld_GetMapHeaderByGroupAndId(u16 mapGroup, u16 mapNum)
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@ -2125,7 +2126,7 @@ static void map_loading_lcd_reset(void)
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SetGpuReg(REG_OFFSET_WIN1V, 0xFFFF);
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SetGpuReg(REG_OFFSET_WIN1V, 0xFFFF);
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SetGpuReg(REG_OFFSET_BLDCNT, gUnknown_82EC7C4[1] | gUnknown_82EC7C4[2] | gUnknown_82EC7C4[3]
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SetGpuReg(REG_OFFSET_BLDCNT, gUnknown_82EC7C4[1] | gUnknown_82EC7C4[2] | gUnknown_82EC7C4[3]
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| BLDCNT_TGT2_OBJ | BLDCNT_EFFECT_BLEND);
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| BLDCNT_TGT2_OBJ | BLDCNT_EFFECT_BLEND);
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SetGpuReg(REG_OFFSET_BLDALPHA, 0x70D);
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SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(13, 7));
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overworld_bg_setup();
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overworld_bg_setup();
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schedule_bg_copy_tilemap_to_vram(1);
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schedule_bg_copy_tilemap_to_vram(1);
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schedule_bg_copy_tilemap_to_vram(2);
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schedule_bg_copy_tilemap_to_vram(2);
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@ -243,7 +243,7 @@ void ScriptContext2_RunNewScript(const u8 *ptr)
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u8 *mapheader_get_tagged_pointer(u8 tag)
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u8 *mapheader_get_tagged_pointer(u8 tag)
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{
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{
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u8 *mapScripts = gMapHeader.mapScripts;
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const u8 *mapScripts = gMapHeader.mapScripts;
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if (!mapScripts)
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if (!mapScripts)
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return NULL;
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return NULL;
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