diff --git a/include/constants/battle_anim.h b/include/constants/battle_anim.h index 5f8900bf6..4622876cc 100644 --- a/include/constants/battle_anim.h +++ b/include/constants/battle_anim.h @@ -410,33 +410,4 @@ #define ANIM_WEATHER_SANDSTORM 3 #define ANIM_WEATHER_HAIL 4 -// Battle mon back animations. -#define BACK_ANIM_NONE 0x00 -#define BACK_ANIM_H_SLIDE_QUICK 0x01 -#define BACK_ANIM_H_SLIDE 0x02 -#define BACK_ANIM_H_SLIDE_WITH_V_COMPRESS_1 0x03 -#define BACK_ANIM_H_SLIDE_WITH_V_COMPRESS_2 0x04 -#define BACK_ANIM_SHRINK_GROW_1 0x05 -#define BACK_ANIM_GROW_1 0x06 -#define BACK_ANIM_CIRCLE_MOVE_COUNTERCLOCKWISE 0x07 -#define BACK_ANIM_HORIZONTAL_SHAKE 0x08 -#define BACK_ANIM_VERTICAL_SHAKE 0x09 -#define BACK_ANIM_V_SHAKE_WITH_H_SLIDE 0x0a -#define BACK_ANIM_VERTICAL_STRETCH 0x0b -#define BACK_ANIM_HORIZONTAL_STRETCH 0x0c -#define BACK_ANIM_GROW_2 0x0d -#define BACK_ANIM_V_SHAKE_WITH_PAUSE 0x0e -#define BACK_ANIM_CIRCLE_MOVE_CLOCKWISE 0x0f -#define BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_SMALL 0x10 -#define BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE 0x11 -#define BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE 0x12 -#define BACK_ANIM_DIP_RIGHT_SIDE 0x13 -#define BACK_ANIM_SHRINK_GROW_2 0x14 -#define BACK_ANIM_JOLT_RIGHT 0x15 -#define BACK_ANIM_FLASH_YELLOW_WITH_SHAKE 0x16 -#define BACK_ANIM_FADE_RED_WITH_SHAKE 0x17 -#define BACK_ANIM_FADE_GREEN_WITH_SHAKE 0x18 -#define BACK_ANIM_FADE_BLUE_WITH_SHAKE 0x19 - - #endif // GUARD_CONSTANTS_BATTLE_ANIM_H diff --git a/include/pokemon_animation.h b/include/pokemon_animation.h index c1ab8d817..5174c8a77 100644 --- a/include/pokemon_animation.h +++ b/include/pokemon_animation.h @@ -7,4 +7,186 @@ void StartMonSummaryAnimation(struct Sprite *sprite, u8 frontAnimId); void LaunchAnimationTaskForBackSprite(struct Sprite *sprite, u8 backAnimSet); void SetSpriteCB_MonAnimDummy(struct Sprite *sprite); +// Pokémon back animation sets +#define BACK_ANIM_NONE 0 +#define BACK_ANIM_H_VIBRATE 1 +#define BACK_ANIM_H_SLIDE 2 +#define BACK_ANIM_H_SPRING 3 +#define BACK_ANIM_H_SPRING_REPEATED 4 +#define BACK_ANIM_SHRINK_GROW 5 +#define BACK_ANIM_GROW 6 +#define BACK_ANIM_CIRCLE_COUNTERCLOCKWISE 7 +#define BACK_ANIM_H_SHAKE 8 +#define BACK_ANIM_V_SHAKE 9 +#define BACK_ANIM_V_SHAKE_H_SLIDE 10 +#define BACK_ANIM_V_STRETCH 11 +#define BACK_ANIM_H_STRETCH 12 +#define BACK_ANIM_GROW_STUTTER 13 +#define BACK_ANIM_V_SHAKE_LOW 14 +#define BACK_ANIM_TRIANGLE_DOWN 15 +#define BACK_ANIM_CONCAVE_ARC_LARGE 16 +#define BACK_ANIM_CONVEX_DOUBLE_ARC 17 +#define BACK_ANIM_CONCAVE_ARC_SMALL 18 +#define BACK_ANIM_DIP_RIGHT_SIDE 19 +#define BACK_ANIM_SHRINK_GROW_VIBRATE 20 +#define BACK_ANIM_JOLT_RIGHT 21 +#define BACK_ANIM_SHAKE_FLASH_YELLOW 22 +#define BACK_ANIM_SHAKE_GLOW_RED 23 +#define BACK_ANIM_SHAKE_GLOW_GREEN 24 +#define BACK_ANIM_SHAKE_GLOW_BLUE 25 + +// Pokémon animation function ids (for front and back) +// Each front anim uses 1, and each back anim uses a set of 3 +#define ANIM_V_SQUISH_AND_BOUNCE 0 +#define ANIM_CIRCULAR_STRETCH_TWICE 1 +#define ANIM_H_VIBRATE 2 +#define ANIM_H_SLIDE 3 +#define ANIM_V_SLIDE 4 +#define ANIM_BOUNCE_ROTATE_TO_SIDES 5 +#define ANIM_V_JUMPS_H_JUMPS 6 +#define ANIM_ROTATE_TO_SIDES 7 +#define ANIM_ROTATE_TO_SIDES_TWICE 8 +#define ANIM_GROW_VIBRATE 9 +#define ANIM_ZIGZAG_FAST 10 +#define ANIM_SWING_CONCAVE 11 +#define ANIM_SWING_CONCAVE_FAST 12 +#define ANIM_SWING_CONVEX 13 +#define ANIM_SWING_CONVEX_FAST 14 +#define ANIM_H_SHAKE 15 +#define ANIM_V_SHAKE 16 +#define ANIM_CIRCULAR_VIBRATE 17 +#define ANIM_TWIST 18 +#define ANIM_SHRINK_GROW 19 +#define ANIM_CIRCLE_C_CLOCKWISE 20 +#define ANIM_GLOW_BLACK 21 +#define ANIM_H_STRETCH 22 +#define ANIM_V_STRETCH 23 +#define ANIM_RISING_WOBBLE 24 +#define ANIM_V_SHAKE_TWICE 25 +#define ANIM_TIP_MOVE_FORWARD 26 +#define ANIM_H_PIVOT 27 +#define ANIM_V_SLIDE_WOBBLE 28 +#define ANIM_H_SLIDE_WOBBLE 29 +#define ANIM_V_JUMPS_BIG 30 +#define ANIM_SPIN_LONG 31 +#define ANIM_GLOW_ORANGE 32 +#define ANIM_GLOW_RED 33 +#define ANIM_GLOW_BLUE 34 +#define ANIM_GLOW_YELLOW 35 +#define ANIM_GLOW_PURPLE 36 +#define ANIM_BACK_AND_LUNGE 37 +#define ANIM_BACK_FLIP 38 +#define ANIM_FLICKER 39 +#define ANIM_BACK_FLIP_BIG 40 +#define ANIM_FRONT_FLIP 41 +#define ANIM_TUMBLING_FRONT_FLIP 42 +#define ANIM_FIGURE_8 43 +#define ANIM_FLASH_YELLOW 44 +#define ANIM_SWING_CONCAVE_FAST_SHORT 45 +#define ANIM_SWING_CONVEX_FAST_SHORT 46 +#define ANIM_ROTATE_UP_SLAM_DOWN 47 +#define ANIM_DEEP_V_SQUISH_AND_BOUNCE 48 +#define ANIM_H_JUMPS 49 +#define ANIM_H_JUMPS_V_STRETCH 50 +#define ANIM_ROTATE_TO_SIDES_FAST 51 +#define ANIM_ROTATE_UP_TO_SIDES 52 +#define ANIM_FLICKER_INCREASING 53 +#define ANIM_TIP_HOP_FORWARD 54 +#define ANIM_PIVOT_SHAKE 55 +#define ANIM_TIP_AND_SHAKE 56 +#define ANIM_VIBRATE_TO_CORNERS 57 +#define ANIM_GROW_IN_STAGES 58 +#define ANIM_V_SPRING 59 +#define ANIM_V_REPEATED_SPRING 60 +#define ANIM_SPRING_RISING 61 +#define ANIM_H_SPRING 62 +#define ANIM_H_REPEATED_SPRING_SLOW 63 +#define ANIM_H_SLIDE_SHRINK 64 +#define ANIM_LUNGE_GROW 65 +#define ANIM_CIRCLE_INTO_BG 66 +#define ANIM_RAPID_H_HOPS 67 +#define ANIM_FOUR_PETAL 68 +#define ANIM_V_SQUISH_AND_BOUNCE_SLOW 69 +#define ANIM_H_SLIDE_SLOW 70 +#define ANIM_V_SLIDE_SLOW 71 +#define ANIM_BOUNCE_ROTATE_TO_SIDES_SMALL 72 +#define ANIM_BOUNCE_ROTATE_TO_SIDES_SLOW 73 +#define ANIM_BOUNCE_ROTATE_TO_SIDES_SMALL_SLOW 74 +#define ANIM_ZIGZAG_SLOW 75 +#define ANIM_H_SHAKE_SLOW 76 +#define ANIM_V_SHAKE_SLOW 77 +#define ANIM_TWIST_TWICE 78 +#define ANIM_CIRCLE_C_CLOCKWISE_SLOW 79 +#define ANIM_V_SHAKE_TWICE_SLOW 80 +#define ANIM_V_SLIDE_WOBBLE_SMALL 81 +#define ANIM_V_JUMPS_SMALL 82 +#define ANIM_SPIN 83 +#define ANIM_TUMBLING_FRONT_FLIP_TWICE 84 +#define ANIM_DEEP_V_SQUISH_AND_BOUNCE_TWICE 85 +#define ANIM_H_JUMPS_V_STRETCH_TWICE 86 +#define ANIM_V_SHAKE_BACK 87 +#define ANIM_V_SHAKE_BACK_SLOW 88 +#define ANIM_V_SHAKE_H_SLIDE_SLOW 89 +#define ANIM_V_STRETCH_BOTH_ENDS_SLOW 90 +#define ANIM_H_STRETCH_FAR_SLOW 91 +#define ANIM_V_SHAKE_LOW_TWICE 92 +#define ANIM_H_SHAKE_FAST 93 +#define ANIM_H_SLIDE_FAST 94 +#define ANIM_H_VIBRATE_FAST 95 +#define ANIM_H_VIBRATE_FASTEST 96 +#define ANIM_V_SHAKE_BACK_FAST 97 +#define ANIM_V_SHAKE_LOW_TWICE_SLOW 98 +#define ANIM_V_SHAKE_LOW_TWICE_FAST 99 +#define ANIM_CIRCLE_C_CLOCKWISE_LONG 100 +#define ANIM_GROW_STUTTER_SLOW 101 +#define ANIM_V_SHAKE_H_SLIDE 102 +#define ANIM_V_SHAKE_H_SLIDE_FAST 103 +#define ANIM_TRIANGLE_DOWN_SLOW 104 +#define ANIM_TRIANGLE_DOWN 105 +#define ANIM_TRIANGLE_DOWN_TWICE 106 +#define ANIM_GROW 107 +#define ANIM_GROW_TWICE 108 +#define ANIM_H_SPRING_FAST 109 +#define ANIM_H_SPRING_SLOW 110 +#define ANIM_H_REPEATED_SPRING_FAST 111 +#define ANIM_H_REPEATED_SPRING 112 +#define ANIM_SHRINK_GROW_FAST 113 +#define ANIM_SHRINK_GROW_SLOW 114 +#define ANIM_V_STRETCH_BOTH_ENDS 115 +#define ANIM_V_STRETCH_BOTH_ENDS_TWICE 116 +#define ANIM_H_STRETCH_FAR_TWICE 117 +#define ANIM_H_STRETCH_FAR 118 +#define ANIM_GROW_STUTTER_TWICE 119 +#define ANIM_GROW_STUTTER 120 +#define ANIM_CONCAVE_ARC_LARGE_SLOW 121 +#define ANIM_CONCAVE_ARC_LARGE 122 +#define ANIM_CONCAVE_ARC_LARGE_TWICE 123 +#define ANIM_CONVEX_DOUBLE_ARC_SLOW 124 +#define ANIM_CONVEX_DOUBLE_ARC 125 +#define ANIM_CONVEX_DOUBLE_ARC_TWICE 126 +#define ANIM_CONCAVE_ARC_SMALL_SLOW 127 +#define ANIM_CONCAVE_ARC_SMALL 128 +#define ANIM_CONCAVE_ARC_SMALL_TWICE 129 +#define ANIM_H_DIP 130 +#define ANIM_H_DIP_FAST 131 +#define ANIM_H_DIP_TWICE 132 +#define ANIM_SHRINK_GROW_VIBRATE_FAST 133 +#define ANIM_SHRINK_GROW_VIBRATE 134 +#define ANIM_SHRINK_GROW_VIBRATE_SLOW 135 +#define ANIM_JOLT_RIGHT_FAST 136 +#define ANIM_JOLT_RIGHT 137 +#define ANIM_JOLT_RIGHT_SLOW 138 +#define ANIM_SHAKE_FLASH_YELLOW_FAST 139 +#define ANIM_SHAKE_FLASH_YELLOW 140 +#define ANIM_SHAKE_FLASH_YELLOW_SLOW 141 +#define ANIM_SHAKE_GLOW_RED_FAST 142 +#define ANIM_SHAKE_GLOW_RED 143 +#define ANIM_SHAKE_GLOW_RED_SLOW 144 +#define ANIM_SHAKE_GLOW_GREEN_FAST 145 +#define ANIM_SHAKE_GLOW_GREEN 146 +#define ANIM_SHAKE_GLOW_GREEN_SLOW 147 +#define ANIM_SHAKE_GLOW_BLUE_FAST 148 +#define ANIM_SHAKE_GLOW_BLUE 149 +#define ANIM_SHAKE_GLOW_BLUE_SLOW 150 + #endif // GUARD_POKEMON_ANIMATION_H diff --git a/include/pokemon_summary_screen.h b/include/pokemon_summary_screen.h index 6413dcdec..151ea3af8 100755 --- a/include/pokemon_summary_screen.h +++ b/include/pokemon_summary_screen.h @@ -12,8 +12,7 @@ void ShowPokemonSummaryScreen(u8 mode, void *mons, u8 monIndex, u8 maxMonIndex, void ShowSelectMovePokemonSummaryScreen(struct Pokemon *mons, u8 monIndex, u8 maxMonIndex, void (*callback)(void), u16 newMove); void ShowPokemonSummaryScreenSet40EF(u8 mode, struct BoxPokemon *mons, u8 monIndex, u8 maxMonIndex, void (*callback)(void)); u8 GetMoveSlotToReplace(void); -void SummaryScreen_SetUnknownTaskId(u8 taskId); -void SummaryScreen_DestroyUnknownTask(void); +void SummaryScreen_SetAnimDelayTaskId(u8 taskId); // The Pokemon Summary Screen can operate in different modes. Certain features, // such as move re-ordering, are available in the different modes. diff --git a/src/pokeball.c b/src/pokeball.c index 678b9da33..77d2b119c 100644 --- a/src/pokeball.c +++ b/src/pokeball.c @@ -791,7 +791,7 @@ static void SpriteCB_ReleaseMonFromBall(struct Sprite *sprite) gTasks[taskId].tCryTaskWantedCry = wantedCryCase; gTasks[taskId].tCryTaskBattler = battlerId; gTasks[taskId].tCryTaskMonSpriteId = gBattlerSpriteIds[sprite->sBattler]; - gTasks[taskId].tCryTaskMonPtr1 = (u32)(mon) >> 0x10; + gTasks[taskId].tCryTaskMonPtr1 = (u32)(mon) >> 16; gTasks[taskId].tCryTaskMonPtr2 = (u32)(mon); gTasks[taskId].tCryTaskState = 0; } diff --git a/src/pokemon.c b/src/pokemon.c index 9fe008d56..0b50a72f3 100644 --- a/src/pokemon.c +++ b/src/pokemon.c @@ -1391,476 +1391,450 @@ const s8 gNatureStatTable[NUM_NATURES][NUM_NATURE_STATS] = static const u8 sMonFrontAnimIdsTable[] = { - [SPECIES_BULBASAUR - 1] = 0x06, - [SPECIES_IVYSAUR - 1] = 0x17, - [SPECIES_VENUSAUR - 1] = 0x2f, - [SPECIES_CHARMANDER - 1] = 0x52, - [SPECIES_CHARMELEON - 1] = 0x25, - [SPECIES_CHARIZARD - 1] = 0x10, - [SPECIES_SQUIRTLE - 1] = 0x0b, - [SPECIES_WARTORTLE - 1] = 0x13, - [SPECIES_BLASTOISE - 1] = 0x19, - [SPECIES_CATERPIE - 1] = 0x0b, - [SPECIES_METAPOD - 1] = 0x0b, - [SPECIES_BUTTERFREE - 1] = 0x1d, - [SPECIES_WEEDLE - 1] = 0x46, - [SPECIES_KAKUNA - 1] = 0x20, - [SPECIES_BEEDRILL - 1] = 0x02, - [SPECIES_PIDGEY - 1] = 0x47, - [SPECIES_PIDGEOTTO - 1] = 0x17, - [SPECIES_PIDGEOT - 1] = 0x29, - [SPECIES_RATTATA - 1] = 0x43, - [SPECIES_RATICATE - 1] = 0x2b, - [SPECIES_SPEAROW - 1] = 0x18, - [SPECIES_FEAROW - 1] = 0x2b, - [SPECIES_EKANS - 1] = 0x16, - [SPECIES_ARBOK - 1] = 0x17, - [SPECIES_PIKACHU - 1] = 0x2c, - [SPECIES_RAICHU - 1] = 0x17, - [SPECIES_SANDSHREW - 1] = 0x2d, - [SPECIES_SANDSLASH - 1] = 0x17, - [SPECIES_NIDORAN_F - 1] = 0x00, - [SPECIES_NIDORINA - 1] = 0x17, - [SPECIES_NIDOQUEEN - 1] = 0x0f, - [SPECIES_NIDORAN_M - 1] = 0x09, - [SPECIES_NIDORINO - 1] = 0x13, - [SPECIES_NIDOKING - 1] = 0x0f, - [SPECIES_CLEFAIRY - 1] = 0x00, - [SPECIES_CLEFABLE - 1] = 0x4a, - [SPECIES_VULPIX - 1] = 0x17, - [SPECIES_NINETALES - 1] = 0x10, - [SPECIES_JIGGLYPUFF - 1] = 0x48, - [SPECIES_WIGGLYTUFF - 1] = 0x31, - [SPECIES_ZUBAT - 1] = 0x00, - [SPECIES_GOLBAT - 1] = 0x1d, - [SPECIES_ODDISH - 1] = 0x00, - [SPECIES_GLOOM - 1] = 0x45, - [SPECIES_VILEPLUME - 1] = 0x49, - [SPECIES_PARAS - 1] = 0x46, - [SPECIES_PARASECT - 1] = 0x0f, - [SPECIES_VENONAT - 1] = 0x06, - [SPECIES_VENOMOTH - 1] = 0x4b, - [SPECIES_DIGLETT - 1] = 0x10, - [SPECIES_DUGTRIO - 1] = 0x4c, - [SPECIES_MEOWTH - 1] = 0x52, - [SPECIES_PERSIAN - 1] = 0x17, - [SPECIES_PSYDUCK - 1] = 0x06, - [SPECIES_GOLDUCK - 1] = 0x4c, - [SPECIES_MANKEY - 1] = 0x32, - [SPECIES_PRIMEAPE - 1] = 0x48, - [SPECIES_GROWLITHE - 1] = 0x25, - [SPECIES_ARCANINE - 1] = 0x02, - [SPECIES_POLIWAG - 1] = 0x00, - [SPECIES_POLIWHIRL - 1] = 0x32, - [SPECIES_POLIWRATH - 1] = 0x19, - [SPECIES_ABRA - 1] = 0x31, - [SPECIES_KADABRA - 1] = 0x09, - [SPECIES_ALAKAZAM - 1] = 0x17, - [SPECIES_MACHOP - 1] = 0x00, - [SPECIES_MACHOKE - 1] = 0x10, - [SPECIES_MACHAMP - 1] = 0x31, - [SPECIES_BELLSPROUT - 1] = 0x17, - [SPECIES_WEEPINBELL - 1] = 0x0d, - [SPECIES_VICTREEBEL - 1] = 0x32, - [SPECIES_TENTACOOL - 1] = 0x00, - [SPECIES_TENTACRUEL - 1] = 0x00, - [SPECIES_GEODUDE - 1] = 0x48, - [SPECIES_GRAVELER - 1] = 0x48, - [SPECIES_GOLEM - 1] = 0x2f, - [SPECIES_PONYTA - 1] = 0x20, - [SPECIES_RAPIDASH - 1] = 0x11, - [SPECIES_SLOWPOKE - 1] = 0x45, - [SPECIES_SLOWBRO - 1] = 0x0b, - [SPECIES_MAGNEMITE - 1] = 0x54, - [SPECIES_MAGNETON - 1] = 0x2c, - [SPECIES_FARFETCHD - 1] = 0x48, - [SPECIES_DODUO - 1] = 0x4c, - [SPECIES_DODRIO - 1] = 0x41, - [SPECIES_SEEL - 1] = 0x0b, - [SPECIES_DEWGONG - 1] = 0x45, - [SPECIES_GRIMER - 1] = 0x46, - [SPECIES_MUK - 1] = 0x30, - [SPECIES_SHELLDER - 1] = 0x12, - [SPECIES_CLOYSTER - 1] = 0x1d, - [SPECIES_GASTLY - 1] = 0x15, - [SPECIES_HAUNTER - 1] = 0x35, - [SPECIES_GENGAR - 1] = 0x3a, - [SPECIES_ONIX - 1] = 0x43, - [SPECIES_DROWZEE - 1] = 0x4f, - [SPECIES_HYPNO - 1] = 0x09, - [SPECIES_KRABBY - 1] = 0x03, - [SPECIES_KINGLER - 1] = 0x4b, - [SPECIES_VOLTORB - 1] = 0x00, - [SPECIES_ELECTRODE - 1] = 0x00, - [SPECIES_EXEGGCUTE - 1] = 0x46, - [SPECIES_EXEGGUTOR - 1] = 0x32, - [SPECIES_CUBONE - 1] = 0x48, - [SPECIES_MAROWAK - 1] = 0x05, - [SPECIES_HITMONLEE - 1] = 0x16, - [SPECIES_HITMONCHAN - 1] = 0x09, - [SPECIES_LICKITUNG - 1] = 0x45, - [SPECIES_KOFFING - 1] = 0x13, - [SPECIES_WEEZING - 1] = 0x04, - [SPECIES_RHYHORN - 1] = 0x10, - [SPECIES_RHYDON - 1] = 0x13, - [SPECIES_CHANSEY - 1] = 0x45, - [SPECIES_TANGELA - 1] = 0x48, - [SPECIES_KANGASKHAN - 1] = 0x17, - [SPECIES_HORSEA - 1] = 0x12, - [SPECIES_SEADRA - 1] = 0x04, - [SPECIES_GOLDEEN - 1] = 0x0d, - [SPECIES_SEAKING - 1] = 0x1c, - [SPECIES_STARYU - 1] = 0x4e, - [SPECIES_STARMIE - 1] = 0x12, - [SPECIES_MR_MIME - 1] = 0x46, - [SPECIES_SCYTHER - 1] = 0x02, - [SPECIES_JYNX - 1] = 0x17, - [SPECIES_ELECTABUZZ - 1] = 0x2c, - [SPECIES_MAGMAR - 1] = 0x0f, - [SPECIES_PINSIR - 1] = 0x09, - [SPECIES_TAUROS - 1] = 0x19, - [SPECIES_MAGIKARP - 1] = 0x05, - [SPECIES_GYARADOS - 1] = 0x48, - [SPECIES_LAPRAS - 1] = 0x17, - [SPECIES_DITTO - 1] = 0x01, - [SPECIES_EEVEE - 1] = 0x17, - [SPECIES_VAPOREON - 1] = 0x17, - [SPECIES_JOLTEON - 1] = 0x00, - [SPECIES_FLAREON - 1] = 0x17, - [SPECIES_PORYGON - 1] = 0x52, - [SPECIES_OMANYTE - 1] = 0x51, - [SPECIES_OMASTAR - 1] = 0x09, - [SPECIES_KABUTO - 1] = 0x1d, - [SPECIES_KABUTOPS - 1] = 0x0f, - [SPECIES_AERODACTYL - 1] = 0x47, - [SPECIES_SNORLAX - 1] = 0x0b, - [SPECIES_ARTICUNO - 1] = 0x09, - [SPECIES_ZAPDOS - 1] = 0x2c, - [SPECIES_MOLTRES - 1] = 0x45, - [SPECIES_DRATINI - 1] = 0x00, - [SPECIES_DRAGONAIR - 1] = 0x10, - [SPECIES_DRAGONITE - 1] = 0x47, - [SPECIES_MEWTWO - 1] = 0x09, - [SPECIES_MEW - 1] = 0x0d, - [SPECIES_CHIKORITA - 1] = 0x00, - [SPECIES_BAYLEEF - 1] = 0x00, - [SPECIES_MEGANIUM - 1] = 0x17, - [SPECIES_CYNDAQUIL - 1] = 0x52, - [SPECIES_QUILAVA - 1] = 0x17, - [SPECIES_TYPHLOSION - 1] = 0x10, - [SPECIES_TOTODILE - 1] = 0x31, - [SPECIES_CROCONAW - 1] = 0x0f, - [SPECIES_FERALIGATR - 1] = 0x0f, - [SPECIES_SENTRET - 1] = 0x00, - [SPECIES_FURRET - 1] = 0x32, - [SPECIES_HOOTHOOT - 1] = 0x47, - [SPECIES_NOCTOWL - 1] = 0x17, - [SPECIES_LEDYBA - 1] = 0x52, - [SPECIES_LEDIAN - 1] = 0x47, - [SPECIES_SPINARAK - 1] = 0x4f, - [SPECIES_ARIADOS - 1] = 0x0f, - [SPECIES_CROBAT - 1] = 0x00, - [SPECIES_CHINCHOU - 1] = 0x45, - [SPECIES_LANTURN - 1] = 0x51, - [SPECIES_PICHU - 1] = 0x1e, - [SPECIES_CLEFFA - 1] = 0x52, - [SPECIES_IGGLYBUFF - 1] = 0x0c, - [SPECIES_TOGEPI - 1] = 0x0b, - [SPECIES_TOGETIC - 1] = 0x00, - [SPECIES_NATU - 1] = 0x31, - [SPECIES_XATU - 1] = 0x09, - [SPECIES_MAREEP - 1] = 0x00, - [SPECIES_FLAAFFY - 1] = 0x1e, - [SPECIES_AMPHAROS - 1] = 0x2c, - [SPECIES_BELLOSSOM - 1] = 0x0b, - [SPECIES_MARILL - 1] = 0x00, - [SPECIES_AZUMARILL - 1] = 0x4a, - [SPECIES_SUDOWOODO - 1] = 0x46, - [SPECIES_POLITOED - 1] = 0x32, - [SPECIES_HOPPIP - 1] = 0x1c, - [SPECIES_SKIPLOOM - 1] = 0x18, - [SPECIES_JUMPLUFF - 1] = 0x51, - [SPECIES_AIPOM - 1] = 0x32, - [SPECIES_SUNKERN - 1] = 0x52, - [SPECIES_SUNFLORA - 1] = 0x00, - [SPECIES_YANMA - 1] = 0x2b, - [SPECIES_WOOPER - 1] = 0x00, - [SPECIES_QUAGSIRE - 1] = 0x16, - [SPECIES_ESPEON - 1] = 0x09, - [SPECIES_UMBREON - 1] = 0x10, - [SPECIES_MURKROW - 1] = 0x00, - [SPECIES_SLOWKING - 1] = 0x13, - [SPECIES_MISDREAVUS - 1] = 0x1c, - [SPECIES_UNOWN - 1] = 0x0a, - [SPECIES_WOBBUFFET - 1] = 0x30, - [SPECIES_GIRAFARIG - 1] = 0x1e, - [SPECIES_PINECO - 1] = 0x0b, - [SPECIES_FORRETRESS - 1] = 0x10, - [SPECIES_DUNSPARCE - 1] = 0x00, - [SPECIES_GLIGAR - 1] = 0x13, - [SPECIES_STEELIX - 1] = 0x0f, - [SPECIES_SNUBBULL - 1] = 0x17, - [SPECIES_GRANBULL - 1] = 0x10, - [SPECIES_QWILFISH - 1] = 0x3a, - [SPECIES_SCIZOR - 1] = 0x02, - [SPECIES_SHUCKLE - 1] = 0x0b, - [SPECIES_HERACROSS - 1] = 0x41, - [SPECIES_SNEASEL - 1] = 0x16, - [SPECIES_TEDDIURSA - 1] = 0x17, - [SPECIES_URSARING - 1] = 0x10, - [SPECIES_SLUGMA - 1] = 0x17, - [SPECIES_MAGCARGO - 1] = 0x17, - [SPECIES_SWINUB - 1] = 0x00, - [SPECIES_PILOSWINE - 1] = 0x0f, - [SPECIES_CORSOLA - 1] = 0x03, - [SPECIES_REMORAID - 1] = 0x52, - [SPECIES_OCTILLERY - 1] = 0x17, - [SPECIES_DELIBIRD - 1] = 0x52, - [SPECIES_MANTINE - 1] = 0x0d, - [SPECIES_SKARMORY - 1] = 0x17, - [SPECIES_HOUNDOUR - 1] = 0x17, - [SPECIES_HOUNDOOM - 1] = 0x10, - [SPECIES_KINGDRA - 1] = 0x42, - [SPECIES_PHANPY - 1] = 0x32, - [SPECIES_DONPHAN - 1] = 0x19, - [SPECIES_PORYGON2 - 1] = 0x00, - [SPECIES_STANTLER - 1] = 0x00, - [SPECIES_SMEARGLE - 1] = 0x31, - [SPECIES_TYROGUE - 1] = 0x16, - [SPECIES_HITMONTOP - 1] = 0x02, - [SPECIES_SMOOCHUM - 1] = 0x09, - [SPECIES_ELEKID - 1] = 0x2c, - [SPECIES_MAGBY - 1] = 0x00, - [SPECIES_MILTANK - 1] = 0x45, - [SPECIES_BLISSEY - 1] = 0x00, - [SPECIES_RAIKOU - 1] = 0x2c, - [SPECIES_ENTEI - 1] = 0x09, - [SPECIES_SUICUNE - 1] = 0x10, - [SPECIES_LARVITAR - 1] = 0x52, - [SPECIES_PUPITAR - 1] = 0x10, - [SPECIES_TYRANITAR - 1] = 0x0f, - [SPECIES_LUGIA - 1] = 0x3a, - [SPECIES_HO_OH - 1] = 0x09, - [SPECIES_CELEBI - 1] = 0x18, - [SPECIES_OLD_UNOWN_B - 1] = 0x00, - [SPECIES_OLD_UNOWN_C - 1] = 0x00, - [SPECIES_OLD_UNOWN_D - 1] = 0x00, - [SPECIES_OLD_UNOWN_E - 1] = 0x00, - [SPECIES_OLD_UNOWN_F - 1] = 0x00, - [SPECIES_OLD_UNOWN_G - 1] = 0x00, - [SPECIES_OLD_UNOWN_H - 1] = 0x00, - [SPECIES_OLD_UNOWN_I - 1] = 0x00, - [SPECIES_OLD_UNOWN_J - 1] = 0x00, - [SPECIES_OLD_UNOWN_K - 1] = 0x00, - [SPECIES_OLD_UNOWN_L - 1] = 0x00, - [SPECIES_OLD_UNOWN_M - 1] = 0x00, - [SPECIES_OLD_UNOWN_N - 1] = 0x00, - [SPECIES_OLD_UNOWN_O - 1] = 0x00, - [SPECIES_OLD_UNOWN_P - 1] = 0x00, - [SPECIES_OLD_UNOWN_Q - 1] = 0x00, - [SPECIES_OLD_UNOWN_R - 1] = 0x00, - [SPECIES_OLD_UNOWN_S - 1] = 0x00, - [SPECIES_OLD_UNOWN_T - 1] = 0x00, - [SPECIES_OLD_UNOWN_U - 1] = 0x00, - [SPECIES_OLD_UNOWN_V - 1] = 0x00, - [SPECIES_OLD_UNOWN_W - 1] = 0x00, - [SPECIES_OLD_UNOWN_X - 1] = 0x00, - [SPECIES_OLD_UNOWN_Y - 1] = 0x00, - [SPECIES_OLD_UNOWN_Z - 1] = 0x00, - [SPECIES_TREECKO - 1] = 0x00, - [SPECIES_GROVYLE - 1] = 0x17, - [SPECIES_SCEPTILE - 1] = 0x10, - [SPECIES_TORCHIC - 1] = 0x16, - [SPECIES_COMBUSKEN - 1] = 0x06, - [SPECIES_BLAZIKEN - 1] = 0x0f, - [SPECIES_MUDKIP - 1] = 0x01, - [SPECIES_MARSHTOMP - 1] = 0x04, - [SPECIES_SWAMPERT - 1] = 0x1e, - [SPECIES_POOCHYENA - 1] = 0x10, - [SPECIES_MIGHTYENA - 1] = 0x10, - [SPECIES_ZIGZAGOON - 1] = 0x03, - [SPECIES_LINOONE - 1] = 0x09, - [SPECIES_WURMPLE - 1] = 0x00, - [SPECIES_SILCOON - 1] = 0x00, - [SPECIES_BEAUTIFLY - 1] = 0x04, - [SPECIES_CASCOON - 1] = 0x04, - [SPECIES_DUSTOX - 1] = 0x06, - [SPECIES_LOTAD - 1] = 0x00, - [SPECIES_LOMBRE - 1] = 0x00, - [SPECIES_LUDICOLO - 1] = 0x49, - [SPECIES_SEEDOT - 1] = 0x05, - [SPECIES_NUZLEAF - 1] = 0x00, - [SPECIES_SHIFTRY - 1] = 0x02, - [SPECIES_NINCADA - 1] = 0x00, - [SPECIES_NINJASK - 1] = 0x46, - [SPECIES_SHEDINJA - 1] = 0x1c, - [SPECIES_TAILLOW - 1] = 0x1e, - [SPECIES_SWELLOW - 1] = 0x01, - [SPECIES_SHROOMISH - 1] = 0x00, - [SPECIES_BRELOOM - 1] = 0x00, - [SPECIES_SPINDA - 1] = 0x31, - [SPECIES_WINGULL - 1] = 0x1b, - [SPECIES_PELIPPER - 1] = 0x1c, - [SPECIES_SURSKIT - 1] = 0x00, - [SPECIES_MASQUERAIN - 1] = 0x00, - [SPECIES_WAILMER - 1] = 0x01, - [SPECIES_WAILORD - 1] = 0x1c, - [SPECIES_SKITTY - 1] = 0x00, - [SPECIES_DELCATTY - 1] = 0x17, - [SPECIES_KECLEON - 1] = 0x35, - [SPECIES_BALTOY - 1] = 0x1d, - [SPECIES_CLAYDOL - 1] = 0x51, - [SPECIES_NOSEPASS - 1] = 0x49, - [SPECIES_TORKOAL - 1] = 0x17, - [SPECIES_SABLEYE - 1] = 0x15, - [SPECIES_BARBOACH - 1] = 0x49, - [SPECIES_WHISCASH - 1] = 0x49, - [SPECIES_LUVDISC - 1] = 0x1d, - [SPECIES_CORPHISH - 1] = 0x10, - [SPECIES_CRAWDAUNT - 1] = 0x09, - [SPECIES_FEEBAS - 1] = 0x49, - [SPECIES_MILOTIC - 1] = 0x22, - [SPECIES_CARVANHA - 1] = 0x49, - [SPECIES_SHARPEDO - 1] = 0x56, - [SPECIES_TRAPINCH - 1] = 0x10, - [SPECIES_VIBRAVA - 1] = 0x0f, - [SPECIES_FLYGON - 1] = 0x4b, - [SPECIES_MAKUHITA - 1] = 0x0b, - [SPECIES_HARIYAMA - 1] = 0x34, - [SPECIES_ELECTRIKE - 1] = 0x00, - [SPECIES_MANECTRIC - 1] = 0x00, - [SPECIES_NUMEL - 1] = 0x04, - [SPECIES_CAMERUPT - 1] = 0x10, - [SPECIES_SPHEAL - 1] = 0x53, - [SPECIES_SEALEO - 1] = 0x17, - [SPECIES_WALREIN - 1] = 0x0f, - [SPECIES_CACNEA - 1] = 0x49, - [SPECIES_CACTURNE - 1] = 0x04, - [SPECIES_SNORUNT - 1] = 0x45, - [SPECIES_GLALIE - 1] = 0x0a, - [SPECIES_LUNATONE - 1] = 0x0e, - [SPECIES_SOLROCK - 1] = 0x08, - [SPECIES_AZURILL - 1] = 0x00, - [SPECIES_SPOINK - 1] = 0x56, - [SPECIES_GRUMPIG - 1] = 0x32, - [SPECIES_PLUSLE - 1] = 0x00, - [SPECIES_MINUN - 1] = 0x01, - [SPECIES_MAWILE - 1] = 0x00, - [SPECIES_MEDITITE - 1] = 0x05, - [SPECIES_MEDICHAM - 1] = 0x45, - [SPECIES_SWABLU - 1] = 0x04, - [SPECIES_ALTARIA - 1] = 0x16, - [SPECIES_WYNAUT - 1] = 0x32, - [SPECIES_DUSKULL - 1] = 0x0a, - [SPECIES_DUSCLOPS - 1] = 0x02, - [SPECIES_ROSELIA - 1] = 0x45, - [SPECIES_SLAKOTH - 1] = 0x45, - [SPECIES_VIGOROTH - 1] = 0x31, - [SPECIES_SLAKING - 1] = 0x45, - [SPECIES_GULPIN - 1] = 0x00, - [SPECIES_SWALOT - 1] = 0x45, - [SPECIES_TROPIUS - 1] = 0x10, - [SPECIES_WHISMUR - 1] = 0x03, - [SPECIES_LOUDRED - 1] = 0x49, - [SPECIES_EXPLOUD - 1] = 0x19, - [SPECIES_CLAMPERL - 1] = 0x12, - [SPECIES_HUNTAIL - 1] = 0x09, - [SPECIES_GOREBYSS - 1] = 0x1c, - [SPECIES_ABSOL - 1] = 0x11, - [SPECIES_SHUPPET - 1] = 0x1c, - [SPECIES_BANETTE - 1] = 0x0d, - [SPECIES_SEVIPER - 1] = 0x17, - [SPECIES_ZANGOOSE - 1] = 0x09, - [SPECIES_RELICANTH - 1] = 0x1a, - [SPECIES_ARON - 1] = 0x45, - [SPECIES_LAIRON - 1] = 0x00, - [SPECIES_AGGRON - 1] = 0x19, - [SPECIES_CASTFORM - 1] = 0x1d, - [SPECIES_VOLBEAT - 1] = 0x00, - [SPECIES_ILLUMISE - 1] = 0x05, - [SPECIES_LILEEP - 1] = 0x17, - [SPECIES_CRADILY - 1] = 0x19, - [SPECIES_ANORITH - 1] = 0x12, - [SPECIES_ARMALDO - 1] = 0x10, - [SPECIES_RALTS - 1] = 0x45, - [SPECIES_KIRLIA - 1] = 0x00, - [SPECIES_GARDEVOIR - 1] = 0x00, - [SPECIES_BAGON - 1] = 0x19, - [SPECIES_SHELGON - 1] = 0x04, - [SPECIES_SALAMENCE - 1] = 0x0f, - [SPECIES_BELDUM - 1] = 0x0f, - [SPECIES_METANG - 1] = 0x04, - [SPECIES_METAGROSS - 1] = 0x10, - [SPECIES_REGIROCK - 1] = 0x01, - [SPECIES_REGICE - 1] = 0x44, - [SPECIES_REGISTEEL - 1] = 0x09, - [SPECIES_KYOGRE - 1] = 0x2d, - [SPECIES_GROUDON - 1] = 0x10, - [SPECIES_RAYQUAZA - 1] = 0x0f, - [SPECIES_LATIAS - 1] = 0x2d, - [SPECIES_LATIOS - 1] = 0x10, - [SPECIES_JIRACHI - 1] = 0x0d, - [SPECIES_DEOXYS - 1] = 0x1b, - [SPECIES_CHIMECHO - 1] = 0x1d, + [SPECIES_BULBASAUR - 1] = ANIM_V_JUMPS_H_JUMPS, + [SPECIES_IVYSAUR - 1] = ANIM_V_STRETCH, + [SPECIES_VENUSAUR - 1] = ANIM_ROTATE_UP_SLAM_DOWN, + [SPECIES_CHARMANDER - 1] = ANIM_V_JUMPS_SMALL, + [SPECIES_CHARMELEON - 1] = ANIM_BACK_AND_LUNGE, + [SPECIES_CHARIZARD - 1] = ANIM_V_SHAKE, + [SPECIES_SQUIRTLE - 1] = ANIM_SWING_CONCAVE, + [SPECIES_WARTORTLE - 1] = ANIM_SHRINK_GROW, + [SPECIES_BLASTOISE - 1] = ANIM_V_SHAKE_TWICE, + [SPECIES_CATERPIE - 1] = ANIM_SWING_CONCAVE, + [SPECIES_METAPOD - 1] = ANIM_SWING_CONCAVE, + [SPECIES_BUTTERFREE - 1] = ANIM_H_SLIDE_WOBBLE, + [SPECIES_WEEDLE - 1] = ANIM_H_SLIDE_SLOW, + [SPECIES_KAKUNA - 1] = ANIM_GLOW_ORANGE, + [SPECIES_BEEDRILL - 1] = ANIM_H_VIBRATE, + [SPECIES_PIDGEY - 1] = ANIM_V_SLIDE_SLOW, + [SPECIES_PIDGEOTTO - 1] = ANIM_V_STRETCH, + [SPECIES_PIDGEOT - 1] = ANIM_FRONT_FLIP, + [SPECIES_RATTATA - 1] = ANIM_RAPID_H_HOPS, + [SPECIES_RATICATE - 1] = ANIM_FIGURE_8, + [SPECIES_SPEAROW - 1] = ANIM_RISING_WOBBLE, + [SPECIES_FEAROW - 1] = ANIM_FIGURE_8, + [SPECIES_EKANS - 1] = ANIM_H_STRETCH, + [SPECIES_ARBOK - 1] = ANIM_V_STRETCH, + [SPECIES_PIKACHU - 1] = ANIM_FLASH_YELLOW, + [SPECIES_RAICHU - 1] = ANIM_V_STRETCH, + [SPECIES_SANDSHREW - 1] = ANIM_SWING_CONCAVE_FAST_SHORT, + [SPECIES_SANDSLASH - 1] = ANIM_V_STRETCH, + [SPECIES_NIDORAN_F - 1] = ANIM_V_SQUISH_AND_BOUNCE, + [SPECIES_NIDORINA - 1] = ANIM_V_STRETCH, + [SPECIES_NIDOQUEEN - 1] = ANIM_H_SHAKE, + [SPECIES_NIDORAN_M - 1] = ANIM_GROW_VIBRATE, + [SPECIES_NIDORINO - 1] = ANIM_SHRINK_GROW, + [SPECIES_NIDOKING - 1] = ANIM_H_SHAKE, + [SPECIES_CLEFAIRY - 1] = ANIM_V_SQUISH_AND_BOUNCE, + [SPECIES_CLEFABLE - 1] = ANIM_BOUNCE_ROTATE_TO_SIDES_SMALL_SLOW, + [SPECIES_VULPIX - 1] = ANIM_V_STRETCH, + [SPECIES_NINETALES - 1] = ANIM_V_SHAKE, + [SPECIES_JIGGLYPUFF - 1] = ANIM_BOUNCE_ROTATE_TO_SIDES_SMALL, + [SPECIES_WIGGLYTUFF - 1] = ANIM_H_JUMPS, + [SPECIES_ZUBAT - 1] = ANIM_V_SQUISH_AND_BOUNCE, + [SPECIES_GOLBAT - 1] = ANIM_H_SLIDE_WOBBLE, + [SPECIES_ODDISH - 1] = ANIM_V_SQUISH_AND_BOUNCE, + [SPECIES_GLOOM - 1] = ANIM_V_SQUISH_AND_BOUNCE_SLOW, + [SPECIES_VILEPLUME - 1] = ANIM_BOUNCE_ROTATE_TO_SIDES_SLOW, + [SPECIES_PARAS - 1] = ANIM_H_SLIDE_SLOW, + [SPECIES_PARASECT - 1] = ANIM_H_SHAKE, + [SPECIES_VENONAT - 1] = ANIM_V_JUMPS_H_JUMPS, + [SPECIES_VENOMOTH - 1] = ANIM_ZIGZAG_SLOW, + [SPECIES_DIGLETT - 1] = ANIM_V_SHAKE, + [SPECIES_DUGTRIO - 1] = ANIM_H_SHAKE_SLOW, + [SPECIES_MEOWTH - 1] = ANIM_V_JUMPS_SMALL, + [SPECIES_PERSIAN - 1] = ANIM_V_STRETCH, + [SPECIES_PSYDUCK - 1] = ANIM_V_JUMPS_H_JUMPS, + [SPECIES_GOLDUCK - 1] = ANIM_H_SHAKE_SLOW, + [SPECIES_MANKEY - 1] = ANIM_H_JUMPS_V_STRETCH, + [SPECIES_PRIMEAPE - 1] = ANIM_BOUNCE_ROTATE_TO_SIDES_SMALL, + [SPECIES_GROWLITHE - 1] = ANIM_BACK_AND_LUNGE, + [SPECIES_ARCANINE - 1] = ANIM_H_VIBRATE, + [SPECIES_POLIWAG - 1] = ANIM_V_SQUISH_AND_BOUNCE, + [SPECIES_POLIWHIRL - 1] = ANIM_H_JUMPS_V_STRETCH, + [SPECIES_POLIWRATH - 1] = ANIM_V_SHAKE_TWICE, + [SPECIES_ABRA - 1] = ANIM_H_JUMPS, + [SPECIES_KADABRA - 1] = ANIM_GROW_VIBRATE, + [SPECIES_ALAKAZAM - 1] = ANIM_V_STRETCH, + [SPECIES_MACHOP - 1] = ANIM_V_SQUISH_AND_BOUNCE, + [SPECIES_MACHOKE - 1] = ANIM_V_SHAKE, + [SPECIES_MACHAMP - 1] = ANIM_H_JUMPS, + [SPECIES_BELLSPROUT - 1] = ANIM_V_STRETCH, + [SPECIES_WEEPINBELL - 1] = ANIM_SWING_CONVEX, + [SPECIES_VICTREEBEL - 1] = ANIM_H_JUMPS_V_STRETCH, + [SPECIES_TENTACOOL - 1] = ANIM_V_SQUISH_AND_BOUNCE, + [SPECIES_TENTACRUEL - 1] = ANIM_V_SQUISH_AND_BOUNCE, + [SPECIES_GEODUDE - 1] = ANIM_BOUNCE_ROTATE_TO_SIDES_SMALL, + [SPECIES_GRAVELER - 1] = ANIM_BOUNCE_ROTATE_TO_SIDES_SMALL, + [SPECIES_GOLEM - 1] = ANIM_ROTATE_UP_SLAM_DOWN, + [SPECIES_PONYTA - 1] = ANIM_GLOW_ORANGE, + [SPECIES_RAPIDASH - 1] = ANIM_CIRCULAR_VIBRATE, + [SPECIES_SLOWPOKE - 1] = ANIM_V_SQUISH_AND_BOUNCE_SLOW, + [SPECIES_SLOWBRO - 1] = ANIM_SWING_CONCAVE, + [SPECIES_MAGNEMITE - 1] = ANIM_TUMBLING_FRONT_FLIP_TWICE, + [SPECIES_MAGNETON - 1] = ANIM_FLASH_YELLOW, + [SPECIES_FARFETCHD - 1] = ANIM_BOUNCE_ROTATE_TO_SIDES_SMALL, + [SPECIES_DODUO - 1] = ANIM_H_SHAKE_SLOW, + [SPECIES_DODRIO - 1] = ANIM_LUNGE_GROW, + [SPECIES_SEEL - 1] = ANIM_SWING_CONCAVE, + [SPECIES_DEWGONG - 1] = ANIM_V_SQUISH_AND_BOUNCE_SLOW, + [SPECIES_GRIMER - 1] = ANIM_H_SLIDE_SLOW, + [SPECIES_MUK - 1] = ANIM_DEEP_V_SQUISH_AND_BOUNCE, + [SPECIES_SHELLDER - 1] = ANIM_TWIST, + [SPECIES_CLOYSTER - 1] = ANIM_H_SLIDE_WOBBLE, + [SPECIES_GASTLY - 1] = ANIM_GLOW_BLACK, + [SPECIES_HAUNTER - 1] = ANIM_FLICKER_INCREASING, + [SPECIES_GENGAR - 1] = ANIM_GROW_IN_STAGES, + [SPECIES_ONIX - 1] = ANIM_RAPID_H_HOPS, + [SPECIES_DROWZEE - 1] = ANIM_CIRCLE_C_CLOCKWISE_SLOW, + [SPECIES_HYPNO - 1] = ANIM_GROW_VIBRATE, + [SPECIES_KRABBY - 1] = ANIM_H_SLIDE, + [SPECIES_KINGLER - 1] = ANIM_ZIGZAG_SLOW, + [SPECIES_VOLTORB - 1] = ANIM_V_SQUISH_AND_BOUNCE, + [SPECIES_ELECTRODE - 1] = ANIM_V_SQUISH_AND_BOUNCE, + [SPECIES_EXEGGCUTE - 1] = ANIM_H_SLIDE_SLOW, + [SPECIES_EXEGGUTOR - 1] = ANIM_H_JUMPS_V_STRETCH, + [SPECIES_CUBONE - 1] = ANIM_BOUNCE_ROTATE_TO_SIDES_SMALL, + [SPECIES_MAROWAK - 1] = ANIM_BOUNCE_ROTATE_TO_SIDES, + [SPECIES_HITMONLEE - 1] = ANIM_H_STRETCH, + [SPECIES_HITMONCHAN - 1] = ANIM_GROW_VIBRATE, + [SPECIES_LICKITUNG - 1] = ANIM_V_SQUISH_AND_BOUNCE_SLOW, + [SPECIES_KOFFING - 1] = ANIM_SHRINK_GROW, + [SPECIES_WEEZING - 1] = ANIM_V_SLIDE, + [SPECIES_RHYHORN - 1] = ANIM_V_SHAKE, + [SPECIES_RHYDON - 1] = ANIM_SHRINK_GROW, + [SPECIES_CHANSEY - 1] = ANIM_V_SQUISH_AND_BOUNCE_SLOW, + [SPECIES_TANGELA - 1] = ANIM_BOUNCE_ROTATE_TO_SIDES_SMALL, + [SPECIES_KANGASKHAN - 1] = ANIM_V_STRETCH, + [SPECIES_HORSEA - 1] = ANIM_TWIST, + [SPECIES_SEADRA - 1] = ANIM_V_SLIDE, + [SPECIES_GOLDEEN - 1] = ANIM_SWING_CONVEX, + [SPECIES_SEAKING - 1] = ANIM_V_SLIDE_WOBBLE, + [SPECIES_STARYU - 1] = ANIM_TWIST_TWICE, + [SPECIES_STARMIE - 1] = ANIM_TWIST, + [SPECIES_MR_MIME - 1] = ANIM_H_SLIDE_SLOW, + [SPECIES_SCYTHER - 1] = ANIM_H_VIBRATE, + [SPECIES_JYNX - 1] = ANIM_V_STRETCH, + [SPECIES_ELECTABUZZ - 1] = ANIM_FLASH_YELLOW, + [SPECIES_MAGMAR - 1] = ANIM_H_SHAKE, + [SPECIES_PINSIR - 1] = ANIM_GROW_VIBRATE, + [SPECIES_TAUROS - 1] = ANIM_V_SHAKE_TWICE, + [SPECIES_MAGIKARP - 1] = ANIM_BOUNCE_ROTATE_TO_SIDES, + [SPECIES_GYARADOS - 1] = ANIM_BOUNCE_ROTATE_TO_SIDES_SMALL, + [SPECIES_LAPRAS - 1] = ANIM_V_STRETCH, + [SPECIES_DITTO - 1] = ANIM_CIRCULAR_STRETCH_TWICE, + [SPECIES_EEVEE - 1] = ANIM_V_STRETCH, + [SPECIES_VAPOREON - 1] = ANIM_V_STRETCH, + [SPECIES_JOLTEON - 1] = ANIM_V_SQUISH_AND_BOUNCE, + [SPECIES_FLAREON - 1] = ANIM_V_STRETCH, + [SPECIES_PORYGON - 1] = ANIM_V_JUMPS_SMALL, + [SPECIES_OMANYTE - 1] = ANIM_V_SLIDE_WOBBLE_SMALL, + [SPECIES_OMASTAR - 1] = ANIM_GROW_VIBRATE, + [SPECIES_KABUTO - 1] = ANIM_H_SLIDE_WOBBLE, + [SPECIES_KABUTOPS - 1] = ANIM_H_SHAKE, + [SPECIES_AERODACTYL - 1] = ANIM_V_SLIDE_SLOW, + [SPECIES_SNORLAX - 1] = ANIM_SWING_CONCAVE, + [SPECIES_ARTICUNO - 1] = ANIM_GROW_VIBRATE, + [SPECIES_ZAPDOS - 1] = ANIM_FLASH_YELLOW, + [SPECIES_MOLTRES - 1] = ANIM_V_SQUISH_AND_BOUNCE_SLOW, + [SPECIES_DRATINI - 1] = ANIM_V_SQUISH_AND_BOUNCE, + [SPECIES_DRAGONAIR - 1] = ANIM_V_SHAKE, + [SPECIES_DRAGONITE - 1] = ANIM_V_SLIDE_SLOW, + [SPECIES_MEWTWO - 1] = ANIM_GROW_VIBRATE, + [SPECIES_MEW - 1] = ANIM_SWING_CONVEX, + [SPECIES_CHIKORITA - 1] = ANIM_V_SQUISH_AND_BOUNCE, + [SPECIES_BAYLEEF - 1] = ANIM_V_SQUISH_AND_BOUNCE, + [SPECIES_MEGANIUM - 1] = ANIM_V_STRETCH, + [SPECIES_CYNDAQUIL - 1] = ANIM_V_JUMPS_SMALL, + [SPECIES_QUILAVA - 1] = ANIM_V_STRETCH, + [SPECIES_TYPHLOSION - 1] = ANIM_V_SHAKE, + [SPECIES_TOTODILE - 1] = ANIM_H_JUMPS, + [SPECIES_CROCONAW - 1] = ANIM_H_SHAKE, + [SPECIES_FERALIGATR - 1] = ANIM_H_SHAKE, + [SPECIES_SENTRET - 1] = ANIM_V_SQUISH_AND_BOUNCE, + [SPECIES_FURRET - 1] = ANIM_H_JUMPS_V_STRETCH, + [SPECIES_HOOTHOOT - 1] = ANIM_V_SLIDE_SLOW, + [SPECIES_NOCTOWL - 1] = ANIM_V_STRETCH, + [SPECIES_LEDYBA - 1] = ANIM_V_JUMPS_SMALL, + [SPECIES_LEDIAN - 1] = ANIM_V_SLIDE_SLOW, + [SPECIES_SPINARAK - 1] = ANIM_CIRCLE_C_CLOCKWISE_SLOW, + [SPECIES_ARIADOS - 1] = ANIM_H_SHAKE, + [SPECIES_CROBAT - 1] = ANIM_V_SQUISH_AND_BOUNCE, + [SPECIES_CHINCHOU - 1] = ANIM_V_SQUISH_AND_BOUNCE_SLOW, + [SPECIES_LANTURN - 1] = ANIM_V_SLIDE_WOBBLE_SMALL, + [SPECIES_PICHU - 1] = ANIM_V_JUMPS_BIG, + [SPECIES_CLEFFA - 1] = ANIM_V_JUMPS_SMALL, + [SPECIES_IGGLYBUFF - 1] = ANIM_SWING_CONCAVE_FAST, + [SPECIES_TOGEPI - 1] = ANIM_SWING_CONCAVE, + [SPECIES_TOGETIC - 1] = ANIM_V_SQUISH_AND_BOUNCE, + [SPECIES_NATU - 1] = ANIM_H_JUMPS, + [SPECIES_XATU - 1] = ANIM_GROW_VIBRATE, + [SPECIES_MAREEP - 1] = ANIM_V_SQUISH_AND_BOUNCE, + [SPECIES_FLAAFFY - 1] = ANIM_V_JUMPS_BIG, + [SPECIES_AMPHAROS - 1] = ANIM_FLASH_YELLOW, + [SPECIES_BELLOSSOM - 1] = ANIM_SWING_CONCAVE, + [SPECIES_MARILL - 1] = ANIM_V_SQUISH_AND_BOUNCE, + [SPECIES_AZUMARILL - 1] = ANIM_BOUNCE_ROTATE_TO_SIDES_SMALL_SLOW, + [SPECIES_SUDOWOODO - 1] = ANIM_H_SLIDE_SLOW, + [SPECIES_POLITOED - 1] = ANIM_H_JUMPS_V_STRETCH, + [SPECIES_HOPPIP - 1] = ANIM_V_SLIDE_WOBBLE, + [SPECIES_SKIPLOOM - 1] = ANIM_RISING_WOBBLE, + [SPECIES_JUMPLUFF - 1] = ANIM_V_SLIDE_WOBBLE_SMALL, + [SPECIES_AIPOM - 1] = ANIM_H_JUMPS_V_STRETCH, + [SPECIES_SUNKERN - 1] = ANIM_V_JUMPS_SMALL, + [SPECIES_SUNFLORA - 1] = ANIM_V_SQUISH_AND_BOUNCE, + [SPECIES_YANMA - 1] = ANIM_FIGURE_8, + [SPECIES_WOOPER - 1] = ANIM_V_SQUISH_AND_BOUNCE, + [SPECIES_QUAGSIRE - 1] = ANIM_H_STRETCH, + [SPECIES_ESPEON - 1] = ANIM_GROW_VIBRATE, + [SPECIES_UMBREON - 1] = ANIM_V_SHAKE, + [SPECIES_MURKROW - 1] = ANIM_V_SQUISH_AND_BOUNCE, + [SPECIES_SLOWKING - 1] = ANIM_SHRINK_GROW, + [SPECIES_MISDREAVUS - 1] = ANIM_V_SLIDE_WOBBLE, + [SPECIES_UNOWN - 1] = ANIM_ZIGZAG_FAST, + [SPECIES_WOBBUFFET - 1] = ANIM_DEEP_V_SQUISH_AND_BOUNCE, + [SPECIES_GIRAFARIG - 1] = ANIM_V_JUMPS_BIG, + [SPECIES_PINECO - 1] = ANIM_SWING_CONCAVE, + [SPECIES_FORRETRESS - 1] = ANIM_V_SHAKE, + [SPECIES_DUNSPARCE - 1] = ANIM_V_SQUISH_AND_BOUNCE, + [SPECIES_GLIGAR - 1] = ANIM_SHRINK_GROW, + [SPECIES_STEELIX - 1] = ANIM_H_SHAKE, + [SPECIES_SNUBBULL - 1] = ANIM_V_STRETCH, + [SPECIES_GRANBULL - 1] = ANIM_V_SHAKE, + [SPECIES_QWILFISH - 1] = ANIM_GROW_IN_STAGES, + [SPECIES_SCIZOR - 1] = ANIM_H_VIBRATE, + [SPECIES_SHUCKLE - 1] = ANIM_SWING_CONCAVE, + [SPECIES_HERACROSS - 1] = ANIM_LUNGE_GROW, + [SPECIES_SNEASEL - 1] = ANIM_H_STRETCH, + [SPECIES_TEDDIURSA - 1] = ANIM_V_STRETCH, + [SPECIES_URSARING - 1] = ANIM_V_SHAKE, + [SPECIES_SLUGMA - 1] = ANIM_V_STRETCH, + [SPECIES_MAGCARGO - 1] = ANIM_V_STRETCH, + [SPECIES_SWINUB - 1] = ANIM_V_SQUISH_AND_BOUNCE, + [SPECIES_PILOSWINE - 1] = ANIM_H_SHAKE, + [SPECIES_CORSOLA - 1] = ANIM_H_SLIDE, + [SPECIES_REMORAID - 1] = ANIM_V_JUMPS_SMALL, + [SPECIES_OCTILLERY - 1] = ANIM_V_STRETCH, + [SPECIES_DELIBIRD - 1] = ANIM_V_JUMPS_SMALL, + [SPECIES_MANTINE - 1] = ANIM_SWING_CONVEX, + [SPECIES_SKARMORY - 1] = ANIM_V_STRETCH, + [SPECIES_HOUNDOUR - 1] = ANIM_V_STRETCH, + [SPECIES_HOUNDOOM - 1] = ANIM_V_SHAKE, + [SPECIES_KINGDRA - 1] = ANIM_CIRCLE_INTO_BG, + [SPECIES_PHANPY - 1] = ANIM_H_JUMPS_V_STRETCH, + [SPECIES_DONPHAN - 1] = ANIM_V_SHAKE_TWICE, + [SPECIES_PORYGON2 - 1] = ANIM_V_SQUISH_AND_BOUNCE, + [SPECIES_STANTLER - 1] = ANIM_V_SQUISH_AND_BOUNCE, + [SPECIES_SMEARGLE - 1] = ANIM_H_JUMPS, + [SPECIES_TYROGUE - 1] = ANIM_H_STRETCH, + [SPECIES_HITMONTOP - 1] = ANIM_H_VIBRATE, + [SPECIES_SMOOCHUM - 1] = ANIM_GROW_VIBRATE, + [SPECIES_ELEKID - 1] = ANIM_FLASH_YELLOW, + [SPECIES_MAGBY - 1] = ANIM_V_SQUISH_AND_BOUNCE, + [SPECIES_MILTANK - 1] = ANIM_V_SQUISH_AND_BOUNCE_SLOW, + [SPECIES_BLISSEY - 1] = ANIM_V_SQUISH_AND_BOUNCE, + [SPECIES_RAIKOU - 1] = ANIM_FLASH_YELLOW, + [SPECIES_ENTEI - 1] = ANIM_GROW_VIBRATE, + [SPECIES_SUICUNE - 1] = ANIM_V_SHAKE, + [SPECIES_LARVITAR - 1] = ANIM_V_JUMPS_SMALL, + [SPECIES_PUPITAR - 1] = ANIM_V_SHAKE, + [SPECIES_TYRANITAR - 1] = ANIM_H_SHAKE, + [SPECIES_LUGIA - 1] = ANIM_GROW_IN_STAGES, + [SPECIES_HO_OH - 1] = ANIM_GROW_VIBRATE, + [SPECIES_CELEBI - 1] = ANIM_RISING_WOBBLE, + [SPECIES_GROVYLE - 1] = ANIM_V_STRETCH, + [SPECIES_SCEPTILE - 1] = ANIM_V_SHAKE, + [SPECIES_TORCHIC - 1] = ANIM_H_STRETCH, + [SPECIES_COMBUSKEN - 1] = ANIM_V_JUMPS_H_JUMPS, + [SPECIES_BLAZIKEN - 1] = ANIM_H_SHAKE, + [SPECIES_MUDKIP - 1] = ANIM_CIRCULAR_STRETCH_TWICE, + [SPECIES_MARSHTOMP - 1] = ANIM_V_SLIDE, + [SPECIES_SWAMPERT - 1] = ANIM_V_JUMPS_BIG, + [SPECIES_POOCHYENA - 1] = ANIM_V_SHAKE, + [SPECIES_MIGHTYENA - 1] = ANIM_V_SHAKE, + [SPECIES_ZIGZAGOON - 1] = ANIM_H_SLIDE, + [SPECIES_LINOONE - 1] = ANIM_GROW_VIBRATE, + [SPECIES_WURMPLE - 1] = ANIM_V_SQUISH_AND_BOUNCE, + [SPECIES_SILCOON - 1] = ANIM_V_SQUISH_AND_BOUNCE, + [SPECIES_BEAUTIFLY - 1] = ANIM_V_SLIDE, + [SPECIES_CASCOON - 1] = ANIM_V_SLIDE, + [SPECIES_DUSTOX - 1] = ANIM_V_JUMPS_H_JUMPS, + [SPECIES_LOTAD - 1] = ANIM_V_SQUISH_AND_BOUNCE, + [SPECIES_LOMBRE - 1] = ANIM_V_SQUISH_AND_BOUNCE, + [SPECIES_LUDICOLO - 1] = ANIM_BOUNCE_ROTATE_TO_SIDES_SLOW, + [SPECIES_SEEDOT - 1] = ANIM_BOUNCE_ROTATE_TO_SIDES, + [SPECIES_NUZLEAF - 1] = ANIM_V_SQUISH_AND_BOUNCE, + [SPECIES_SHIFTRY - 1] = ANIM_H_VIBRATE, + [SPECIES_NINCADA - 1] = ANIM_V_SQUISH_AND_BOUNCE, + [SPECIES_NINJASK - 1] = ANIM_H_SLIDE_SLOW, + [SPECIES_SHEDINJA - 1] = ANIM_V_SLIDE_WOBBLE, + [SPECIES_TAILLOW - 1] = ANIM_V_JUMPS_BIG, + [SPECIES_SWELLOW - 1] = ANIM_CIRCULAR_STRETCH_TWICE, + [SPECIES_SHROOMISH - 1] = ANIM_V_SQUISH_AND_BOUNCE, + [SPECIES_BRELOOM - 1] = ANIM_V_SQUISH_AND_BOUNCE, + [SPECIES_SPINDA - 1] = ANIM_H_JUMPS, + [SPECIES_WINGULL - 1] = ANIM_H_PIVOT, + [SPECIES_PELIPPER - 1] = ANIM_V_SLIDE_WOBBLE, + [SPECIES_SURSKIT - 1] = ANIM_V_SQUISH_AND_BOUNCE, + [SPECIES_MASQUERAIN - 1] = ANIM_V_SQUISH_AND_BOUNCE, + [SPECIES_WAILMER - 1] = ANIM_CIRCULAR_STRETCH_TWICE, + [SPECIES_WAILORD - 1] = ANIM_V_SLIDE_WOBBLE, + [SPECIES_SKITTY - 1] = ANIM_V_SQUISH_AND_BOUNCE, + [SPECIES_DELCATTY - 1] = ANIM_V_STRETCH, + [SPECIES_KECLEON - 1] = ANIM_FLICKER_INCREASING, + [SPECIES_BALTOY - 1] = ANIM_H_SLIDE_WOBBLE, + [SPECIES_CLAYDOL - 1] = ANIM_V_SLIDE_WOBBLE_SMALL, + [SPECIES_NOSEPASS - 1] = ANIM_BOUNCE_ROTATE_TO_SIDES_SLOW, + [SPECIES_TORKOAL - 1] = ANIM_V_STRETCH, + [SPECIES_SABLEYE - 1] = ANIM_GLOW_BLACK, + [SPECIES_BARBOACH - 1] = ANIM_BOUNCE_ROTATE_TO_SIDES_SLOW, + [SPECIES_WHISCASH - 1] = ANIM_BOUNCE_ROTATE_TO_SIDES_SLOW, + [SPECIES_LUVDISC - 1] = ANIM_H_SLIDE_WOBBLE, + [SPECIES_CORPHISH - 1] = ANIM_V_SHAKE, + [SPECIES_CRAWDAUNT - 1] = ANIM_GROW_VIBRATE, + [SPECIES_FEEBAS - 1] = ANIM_BOUNCE_ROTATE_TO_SIDES_SLOW, + [SPECIES_MILOTIC - 1] = ANIM_GLOW_BLUE, + [SPECIES_CARVANHA - 1] = ANIM_BOUNCE_ROTATE_TO_SIDES_SLOW, + [SPECIES_SHARPEDO - 1] = ANIM_H_JUMPS_V_STRETCH_TWICE, + [SPECIES_TRAPINCH - 1] = ANIM_V_SHAKE, + [SPECIES_VIBRAVA - 1] = ANIM_H_SHAKE, + [SPECIES_FLYGON - 1] = ANIM_ZIGZAG_SLOW, + [SPECIES_MAKUHITA - 1] = ANIM_SWING_CONCAVE, + [SPECIES_HARIYAMA - 1] = ANIM_ROTATE_UP_TO_SIDES, + [SPECIES_ELECTRIKE - 1] = ANIM_V_SQUISH_AND_BOUNCE, + [SPECIES_MANECTRIC - 1] = ANIM_V_SQUISH_AND_BOUNCE, + [SPECIES_NUMEL - 1] = ANIM_V_SLIDE, + [SPECIES_CAMERUPT - 1] = ANIM_V_SHAKE, + [SPECIES_SPHEAL - 1] = ANIM_SPIN, + [SPECIES_SEALEO - 1] = ANIM_V_STRETCH, + [SPECIES_WALREIN - 1] = ANIM_H_SHAKE, + [SPECIES_CACNEA - 1] = ANIM_BOUNCE_ROTATE_TO_SIDES_SLOW, + [SPECIES_CACTURNE - 1] = ANIM_V_SLIDE, + [SPECIES_SNORUNT - 1] = ANIM_V_SQUISH_AND_BOUNCE_SLOW, + [SPECIES_GLALIE - 1] = ANIM_ZIGZAG_FAST, + [SPECIES_LUNATONE - 1] = ANIM_SWING_CONVEX_FAST, + [SPECIES_SOLROCK - 1] = ANIM_ROTATE_TO_SIDES_TWICE, + [SPECIES_AZURILL - 1] = ANIM_V_SQUISH_AND_BOUNCE, + [SPECIES_SPOINK - 1] = ANIM_H_JUMPS_V_STRETCH_TWICE, + [SPECIES_GRUMPIG - 1] = ANIM_H_JUMPS_V_STRETCH, + [SPECIES_PLUSLE - 1] = ANIM_V_SQUISH_AND_BOUNCE, + [SPECIES_MINUN - 1] = ANIM_CIRCULAR_STRETCH_TWICE, + [SPECIES_MAWILE - 1] = ANIM_V_SQUISH_AND_BOUNCE, + [SPECIES_MEDITITE - 1] = ANIM_BOUNCE_ROTATE_TO_SIDES, + [SPECIES_MEDICHAM - 1] = ANIM_V_SQUISH_AND_BOUNCE_SLOW, + [SPECIES_SWABLU - 1] = ANIM_V_SLIDE, + [SPECIES_ALTARIA - 1] = ANIM_H_STRETCH, + [SPECIES_WYNAUT - 1] = ANIM_H_JUMPS_V_STRETCH, + [SPECIES_DUSKULL - 1] = ANIM_ZIGZAG_FAST, + [SPECIES_DUSCLOPS - 1] = ANIM_H_VIBRATE, + [SPECIES_ROSELIA - 1] = ANIM_V_SQUISH_AND_BOUNCE_SLOW, + [SPECIES_SLAKOTH - 1] = ANIM_V_SQUISH_AND_BOUNCE_SLOW, + [SPECIES_VIGOROTH - 1] = ANIM_H_JUMPS, + [SPECIES_SLAKING - 1] = ANIM_V_SQUISH_AND_BOUNCE_SLOW, + [SPECIES_GULPIN - 1] = ANIM_V_SQUISH_AND_BOUNCE, + [SPECIES_SWALOT - 1] = ANIM_V_SQUISH_AND_BOUNCE_SLOW, + [SPECIES_TROPIUS - 1] = ANIM_V_SHAKE, + [SPECIES_WHISMUR - 1] = ANIM_H_SLIDE, + [SPECIES_LOUDRED - 1] = ANIM_BOUNCE_ROTATE_TO_SIDES_SLOW, + [SPECIES_EXPLOUD - 1] = ANIM_V_SHAKE_TWICE, + [SPECIES_CLAMPERL - 1] = ANIM_TWIST, + [SPECIES_HUNTAIL - 1] = ANIM_GROW_VIBRATE, + [SPECIES_GOREBYSS - 1] = ANIM_V_SLIDE_WOBBLE, + [SPECIES_ABSOL - 1] = ANIM_CIRCULAR_VIBRATE, + [SPECIES_SHUPPET - 1] = ANIM_V_SLIDE_WOBBLE, + [SPECIES_BANETTE - 1] = ANIM_SWING_CONVEX, + [SPECIES_SEVIPER - 1] = ANIM_V_STRETCH, + [SPECIES_ZANGOOSE - 1] = ANIM_GROW_VIBRATE, + [SPECIES_RELICANTH - 1] = ANIM_TIP_MOVE_FORWARD, + [SPECIES_ARON - 1] = ANIM_V_SQUISH_AND_BOUNCE_SLOW, + [SPECIES_LAIRON - 1] = ANIM_V_SQUISH_AND_BOUNCE, + [SPECIES_AGGRON - 1] = ANIM_V_SHAKE_TWICE, + [SPECIES_CASTFORM - 1] = ANIM_H_SLIDE_WOBBLE, + [SPECIES_VOLBEAT - 1] = ANIM_V_SQUISH_AND_BOUNCE, + [SPECIES_ILLUMISE - 1] = ANIM_BOUNCE_ROTATE_TO_SIDES, + [SPECIES_LILEEP - 1] = ANIM_V_STRETCH, + [SPECIES_CRADILY - 1] = ANIM_V_SHAKE_TWICE, + [SPECIES_ANORITH - 1] = ANIM_TWIST, + [SPECIES_ARMALDO - 1] = ANIM_V_SHAKE, + [SPECIES_RALTS - 1] = ANIM_V_SQUISH_AND_BOUNCE_SLOW, + [SPECIES_KIRLIA - 1] = ANIM_V_SQUISH_AND_BOUNCE, + [SPECIES_GARDEVOIR - 1] = ANIM_V_SQUISH_AND_BOUNCE, + [SPECIES_BAGON - 1] = ANIM_V_SHAKE_TWICE, + [SPECIES_SHELGON - 1] = ANIM_V_SLIDE, + [SPECIES_SALAMENCE - 1] = ANIM_H_SHAKE, + [SPECIES_BELDUM - 1] = ANIM_H_SHAKE, + [SPECIES_METANG - 1] = ANIM_V_SLIDE, + [SPECIES_METAGROSS - 1] = ANIM_V_SHAKE, + [SPECIES_REGIROCK - 1] = ANIM_CIRCULAR_STRETCH_TWICE, + [SPECIES_REGICE - 1] = ANIM_FOUR_PETAL, + [SPECIES_REGISTEEL - 1] = ANIM_GROW_VIBRATE, + [SPECIES_KYOGRE - 1] = ANIM_SWING_CONCAVE_FAST_SHORT, + [SPECIES_GROUDON - 1] = ANIM_V_SHAKE, + [SPECIES_RAYQUAZA - 1] = ANIM_H_SHAKE, + [SPECIES_LATIAS - 1] = ANIM_SWING_CONCAVE_FAST_SHORT, + [SPECIES_LATIOS - 1] = ANIM_V_SHAKE, + [SPECIES_JIRACHI - 1] = ANIM_SWING_CONVEX, + [SPECIES_DEOXYS - 1] = ANIM_H_PIVOT, + [SPECIES_CHIMECHO - 1] = ANIM_H_SLIDE_WOBBLE, }; static const u8 sMonAnimationDelayTable[NUM_SPECIES - 1] = { - [SPECIES_BLASTOISE - 1] = 0x32, - [SPECIES_WEEDLE - 1] = 0x0a, - [SPECIES_KAKUNA - 1] = 0x14, - [SPECIES_BEEDRILL - 1] = 0x23, - [SPECIES_PIDGEOTTO - 1] = 0x19, - [SPECIES_FEAROW - 1] = 0x02, - [SPECIES_EKANS - 1] = 0x1e, - [SPECIES_NIDORAN_F - 1] = 0x1c, - [SPECIES_NIDOKING - 1] = 0x19, - [SPECIES_PARAS - 1] = 0x0a, - [SPECIES_PARASECT - 1] = 0x2d, - [SPECIES_VENONAT - 1] = 0x14, - [SPECIES_DIGLETT - 1] = 0x19, - [SPECIES_DUGTRIO - 1] = 0x23, - [SPECIES_MEOWTH - 1] = 0x28, - [SPECIES_PERSIAN - 1] = 0x14, - [SPECIES_MANKEY - 1] = 0x14, - [SPECIES_GROWLITHE - 1] = 0x1e, - [SPECIES_ARCANINE - 1] = 0x28, - [SPECIES_POLIWHIRL - 1] = 0x05, - [SPECIES_WEEPINBELL - 1] = 0x03, - [SPECIES_MUK - 1] = 0x2d, - [SPECIES_SHELLDER - 1] = 0x14, - [SPECIES_HAUNTER - 1] = 0x17, - [SPECIES_DROWZEE - 1] = 0x30, - [SPECIES_HYPNO - 1] = 0x28, - [SPECIES_HITMONCHAN - 1] = 0x19, - [SPECIES_SCYTHER - 1] = 0x0a, - [SPECIES_TAUROS - 1] = 0x0a, - [SPECIES_TYPHLOSION - 1] = 0x14, - [SPECIES_FERALIGATR - 1] = 0x05, - [SPECIES_NATU - 1] = 0x1e, - [SPECIES_MAREEP - 1] = 0x32, - [SPECIES_AMPHAROS - 1] = 0x0a, - [SPECIES_POLITOED - 1] = 0x28, - [SPECIES_DUNSPARCE - 1] = 0x0a, - [SPECIES_STEELIX - 1] = 0x2d, - [SPECIES_QWILFISH - 1] = 0x27, - [SPECIES_SCIZOR - 1] = 0x13, - [SPECIES_OCTILLERY - 1] = 0x14, - [SPECIES_SMOOCHUM - 1] = 0x28, - [SPECIES_TYRANITAR - 1] = 0x0a, - [SPECIES_LUGIA - 1] = 0x14, - [SPECIES_WAILORD - 1] = 0x0a, - [SPECIES_KECLEON - 1] = 0x1e, - [SPECIES_MILOTIC - 1] = 0x2d, - [SPECIES_SPHEAL - 1] = 0x0f, - [SPECIES_SNORUNT - 1] = 0x14, - [SPECIES_GRUMPIG - 1] = 0x0f, - [SPECIES_WYNAUT - 1] = 0x0f, - [SPECIES_DUSCLOPS - 1] = 0x1e, - [SPECIES_ABSOL - 1] = 0x2d, - [SPECIES_SALAMENCE - 1] = 0x46, - [SPECIES_KYOGRE - 1] = 0x3c, - [SPECIES_RAYQUAZA - 1] = 0x3c, + [SPECIES_BLASTOISE - 1] = 50, + [SPECIES_WEEDLE - 1] = 10, + [SPECIES_KAKUNA - 1] = 20, + [SPECIES_BEEDRILL - 1] = 35, + [SPECIES_PIDGEOTTO - 1] = 25, + [SPECIES_FEAROW - 1] = 2, + [SPECIES_EKANS - 1] = 30, + [SPECIES_NIDORAN_F - 1] = 28, + [SPECIES_NIDOKING - 1] = 25, + [SPECIES_PARAS - 1] = 10, + [SPECIES_PARASECT - 1] = 45, + [SPECIES_VENONAT - 1] = 20, + [SPECIES_DIGLETT - 1] = 25, + [SPECIES_DUGTRIO - 1] = 35, + [SPECIES_MEOWTH - 1] = 40, + [SPECIES_PERSIAN - 1] = 20, + [SPECIES_MANKEY - 1] = 20, + [SPECIES_GROWLITHE - 1] = 30, + [SPECIES_ARCANINE - 1] = 40, + [SPECIES_POLIWHIRL - 1] = 5, + [SPECIES_WEEPINBELL - 1] = 3, + [SPECIES_MUK - 1] = 45, + [SPECIES_SHELLDER - 1] = 20, + [SPECIES_HAUNTER - 1] = 23, + [SPECIES_DROWZEE - 1] = 48, + [SPECIES_HYPNO - 1] = 40, + [SPECIES_HITMONCHAN - 1] = 25, + [SPECIES_SCYTHER - 1] = 10, + [SPECIES_TAUROS - 1] = 10, + [SPECIES_TYPHLOSION - 1] = 20, + [SPECIES_FERALIGATR - 1] = 5, + [SPECIES_NATU - 1] = 30, + [SPECIES_MAREEP - 1] = 50, + [SPECIES_AMPHAROS - 1] = 10, + [SPECIES_POLITOED - 1] = 40, + [SPECIES_DUNSPARCE - 1] = 10, + [SPECIES_STEELIX - 1] = 45, + [SPECIES_QWILFISH - 1] = 39, + [SPECIES_SCIZOR - 1] = 19, + [SPECIES_OCTILLERY - 1] = 20, + [SPECIES_SMOOCHUM - 1] = 40, + [SPECIES_TYRANITAR - 1] = 10, + [SPECIES_LUGIA - 1] = 20, + [SPECIES_WAILORD - 1] = 10, + [SPECIES_KECLEON - 1] = 30, + [SPECIES_MILOTIC - 1] = 45, + [SPECIES_SPHEAL - 1] = 15, + [SPECIES_SNORUNT - 1] = 20, + [SPECIES_GRUMPIG - 1] = 15, + [SPECIES_WYNAUT - 1] = 15, + [SPECIES_DUSCLOPS - 1] = 30, + [SPECIES_ABSOL - 1] = 45, + [SPECIES_SALAMENCE - 1] = 70, + [SPECIES_KYOGRE - 1] = 60, + [SPECIES_RAYQUAZA - 1] = 60, }; const u8 gPPUpGetMask[] = {0x03, 0x0c, 0x30, 0xc0}; // Masks for getting PP Up count, also PP Max values @@ -6627,7 +6601,7 @@ static void Task_PokemonSummaryAnimateAfterDelay(u8 taskId) if (--gTasks[taskId].data[3] == 0) { StartMonSummaryAnimation(READ_PTR_FROM_TASK(taskId, 0), gTasks[taskId].data[2]); - SummaryScreen_SetUnknownTaskId(0xFF); + SummaryScreen_SetAnimDelayTaskId(TASK_NONE); DestroyTask(taskId); } } @@ -6694,7 +6668,7 @@ void PokemonSummaryDoMonAnimation(struct Sprite* sprite, u16 species, bool8 oneF STORE_PTR_IN_TASK(sprite, taskId, 0); gTasks[taskId].data[2] = sMonFrontAnimIdsTable[species - 1]; gTasks[taskId].data[3] = sMonAnimationDelayTable[species - 1]; - SummaryScreen_SetUnknownTaskId(taskId); + SummaryScreen_SetAnimDelayTaskId(taskId); SetSpriteCB_MonAnimDummy(sprite); } else diff --git a/src/pokemon_animation.c b/src/pokemon_animation.c index da30963b5..14a17437c 100644 --- a/src/pokemon_animation.c +++ b/src/pokemon_animation.c @@ -10,832 +10,861 @@ #include "constants/battle_anim.h" #include "constants/rgb.h" -struct UnkAnimStruct +/* + This file handles the movements of the Pokémon intro animations. + + Each animation type is identified by an ANIM_* constant that + refers to a sprite callback to start the animation. These functions + are named Anim_ or Anim__. Many of these + functions share additional movement functions to do a variation of the + same movement (e.g. a faster or larger movement). + Vertical and Horizontal are frequently shortened to V and H. + + Every front animation uses 1 of these ANIMs, and every back animation + uses a BACK_ANIM_* that refers to a set of 3 ANIM functions. Which of the + 3 that gets used depends on the Pokémon's nature (see sBackAnimationIds). + + The table linking species to a BACK_ANIM is in this file (sSpeciesToBackAnimSet) + while the table linking species to an ANIM for their front animation is in + pokemon.c (sMonFrontAnimIdsTable). + + These are the functions that will start an animation: + - LaunchAnimationTaskForFrontSprite + - LaunchAnimationTaskForBackSprite + - StartMonSummaryAnimation +*/ + +#define sDontFlip data[1] // TRUE if a normal animation, FALSE if Summary Screen animation + +struct PokemonAnimData { - u16 field_0; - s16 field_2; - s16 field_4; - s16 field_6; - s16 field_8; + u16 delay; + s16 speed; // Only used by 2 sets of animations + s16 runs; // Number of times to do the animation + s16 rotation; + s16 data; // General use }; -// this file's functions -static void pokemonanimfunc_00(struct Sprite *sprite); -static void pokemonanimfunc_01(struct Sprite *sprite); -static void pokemonanimfunc_02(struct Sprite *sprite); -static void pokemonanimfunc_03(struct Sprite *sprite); -static void pokemonanimfunc_04(struct Sprite *sprite); -static void pokemonanimfunc_05(struct Sprite *sprite); -static void pokemonanimfunc_06(struct Sprite *sprite); -static void pokemonanimfunc_07(struct Sprite *sprite); -static void pokemonanimfunc_08(struct Sprite *sprite); -static void pokemonanimfunc_09(struct Sprite *sprite); -static void pokemonanimfunc_0A(struct Sprite *sprite); -static void pokemonanimfunc_0B(struct Sprite *sprite); -static void pokemonanimfunc_0C(struct Sprite *sprite); -static void pokemonanimfunc_0D(struct Sprite *sprite); -static void pokemonanimfunc_0E(struct Sprite *sprite); -static void pokemonanimfunc_0F(struct Sprite *sprite); -static void pokemonanimfunc_10(struct Sprite *sprite); -static void pokemonanimfunc_11(struct Sprite *sprite); -static void pokemonanimfunc_12(struct Sprite *sprite); -static void pokemonanimfunc_13(struct Sprite *sprite); -static void pokemonanimfunc_14(struct Sprite *sprite); -static void pokemonanimfunc_15(struct Sprite *sprite); -static void pokemonanimfunc_16(struct Sprite *sprite); -static void pokemonanimfunc_17(struct Sprite *sprite); -static void pokemonanimfunc_18(struct Sprite *sprite); -static void pokemonanimfunc_19(struct Sprite *sprite); -static void pokemonanimfunc_1A(struct Sprite *sprite); -static void pokemonanimfunc_1B(struct Sprite *sprite); -static void pokemonanimfunc_1C(struct Sprite *sprite); -static void pokemonanimfunc_1D(struct Sprite *sprite); -static void pokemonanimfunc_1E(struct Sprite *sprite); -static void pokemonanimfunc_1F(struct Sprite *sprite); -static void pokemonanimfunc_20(struct Sprite *sprite); -static void pokemonanimfunc_21(struct Sprite *sprite); -static void pokemonanimfunc_22(struct Sprite *sprite); -static void pokemonanimfunc_23(struct Sprite *sprite); -static void pokemonanimfunc_24(struct Sprite *sprite); -static void pokemonanimfunc_25(struct Sprite *sprite); -static void pokemonanimfunc_26(struct Sprite *sprite); -static void pokemonanimfunc_27(struct Sprite *sprite); -static void pokemonanimfunc_28(struct Sprite *sprite); -static void pokemonanimfunc_29(struct Sprite *sprite); -static void pokemonanimfunc_2A(struct Sprite *sprite); -static void pokemonanimfunc_2B(struct Sprite *sprite); -static void pokemonanimfunc_2C(struct Sprite *sprite); -static void pokemonanimfunc_2D(struct Sprite *sprite); -static void pokemonanimfunc_2E(struct Sprite *sprite); -static void pokemonanimfunc_2F(struct Sprite *sprite); -static void pokemonanimfunc_30(struct Sprite *sprite); -static void pokemonanimfunc_31(struct Sprite *sprite); -static void pokemonanimfunc_32(struct Sprite *sprite); -static void pokemonanimfunc_33(struct Sprite *sprite); -static void pokemonanimfunc_34(struct Sprite *sprite); -static void pokemonanimfunc_35(struct Sprite *sprite); -static void pokemonanimfunc_36(struct Sprite *sprite); -static void pokemonanimfunc_37(struct Sprite *sprite); -static void pokemonanimfunc_38(struct Sprite *sprite); -static void pokemonanimfunc_39(struct Sprite *sprite); -static void pokemonanimfunc_3A(struct Sprite *sprite); -static void pokemonanimfunc_3B(struct Sprite *sprite); -static void pokemonanimfunc_3C(struct Sprite *sprite); -static void pokemonanimfunc_3D(struct Sprite *sprite); -static void pokemonanimfunc_3E(struct Sprite *sprite); -static void pokemonanimfunc_3F(struct Sprite *sprite); -static void pokemonanimfunc_40(struct Sprite *sprite); -static void pokemonanimfunc_41(struct Sprite *sprite); -static void pokemonanimfunc_42(struct Sprite *sprite); -static void pokemonanimfunc_43(struct Sprite *sprite); -static void pokemonanimfunc_44(struct Sprite *sprite); -static void pokemonanimfunc_45(struct Sprite *sprite); -static void pokemonanimfunc_46(struct Sprite *sprite); -static void pokemonanimfunc_47(struct Sprite *sprite); -static void pokemonanimfunc_48(struct Sprite *sprite); -static void pokemonanimfunc_49(struct Sprite *sprite); -static void pokemonanimfunc_4A(struct Sprite *sprite); -static void pokemonanimfunc_4B(struct Sprite *sprite); -static void pokemonanimfunc_4C(struct Sprite *sprite); -static void pokemonanimfunc_4D(struct Sprite *sprite); -static void pokemonanimfunc_4E(struct Sprite *sprite); -static void pokemonanimfunc_4F(struct Sprite *sprite); -static void pokemonanimfunc_50(struct Sprite *sprite); -static void pokemonanimfunc_51(struct Sprite *sprite); -static void pokemonanimfunc_52(struct Sprite *sprite); -static void pokemonanimfunc_53(struct Sprite *sprite); -static void pokemonanimfunc_54(struct Sprite *sprite); -static void pokemonanimfunc_55(struct Sprite *sprite); -static void pokemonanimfunc_56(struct Sprite *sprite); -static void pokemonanimfunc_57(struct Sprite *sprite); -static void pokemonanimfunc_58(struct Sprite *sprite); -static void pokemonanimfunc_59(struct Sprite *sprite); -static void pokemonanimfunc_5A(struct Sprite *sprite); -static void pokemonanimfunc_5B(struct Sprite *sprite); -static void pokemonanimfunc_5C(struct Sprite *sprite); -static void pokemonanimfunc_5D(struct Sprite *sprite); -static void pokemonanimfunc_5E(struct Sprite *sprite); -static void pokemonanimfunc_5F(struct Sprite *sprite); -static void pokemonanimfunc_60(struct Sprite *sprite); -static void pokemonanimfunc_61(struct Sprite *sprite); -static void pokemonanimfunc_62(struct Sprite *sprite); -static void pokemonanimfunc_63(struct Sprite *sprite); -static void pokemonanimfunc_64(struct Sprite *sprite); -static void pokemonanimfunc_65(struct Sprite *sprite); -static void pokemonanimfunc_66(struct Sprite *sprite); -static void pokemonanimfunc_67(struct Sprite *sprite); -static void pokemonanimfunc_68(struct Sprite *sprite); -static void pokemonanimfunc_69(struct Sprite *sprite); -static void pokemonanimfunc_6A(struct Sprite *sprite); -static void pokemonanimfunc_6B(struct Sprite *sprite); -static void pokemonanimfunc_6C(struct Sprite *sprite); -static void pokemonanimfunc_6D(struct Sprite *sprite); -static void pokemonanimfunc_6E(struct Sprite *sprite); -static void pokemonanimfunc_6F(struct Sprite *sprite); -static void pokemonanimfunc_70(struct Sprite *sprite); -static void pokemonanimfunc_71(struct Sprite *sprite); -static void pokemonanimfunc_72(struct Sprite *sprite); -static void pokemonanimfunc_73(struct Sprite *sprite); -static void pokemonanimfunc_74(struct Sprite *sprite); -static void pokemonanimfunc_75(struct Sprite *sprite); -static void pokemonanimfunc_76(struct Sprite *sprite); -static void pokemonanimfunc_77(struct Sprite *sprite); -static void pokemonanimfunc_78(struct Sprite *sprite); -static void pokemonanimfunc_79(struct Sprite *sprite); -static void pokemonanimfunc_7A(struct Sprite *sprite); -static void pokemonanimfunc_7B(struct Sprite *sprite); -static void pokemonanimfunc_7C(struct Sprite *sprite); -static void pokemonanimfunc_7D(struct Sprite *sprite); -static void pokemonanimfunc_7E(struct Sprite *sprite); -static void pokemonanimfunc_7F(struct Sprite *sprite); -static void pokemonanimfunc_80(struct Sprite *sprite); -static void pokemonanimfunc_81(struct Sprite *sprite); -static void pokemonanimfunc_82(struct Sprite *sprite); -static void pokemonanimfunc_83(struct Sprite *sprite); -static void pokemonanimfunc_84(struct Sprite *sprite); -static void pokemonanimfunc_85(struct Sprite *sprite); -static void pokemonanimfunc_86(struct Sprite *sprite); -static void pokemonanimfunc_87(struct Sprite *sprite); -static void pokemonanimfunc_88(struct Sprite *sprite); -static void pokemonanimfunc_89(struct Sprite *sprite); -static void pokemonanimfunc_8A(struct Sprite *sprite); -static void pokemonanimfunc_8B(struct Sprite *sprite); -static void pokemonanimfunc_8C(struct Sprite *sprite); -static void pokemonanimfunc_8D(struct Sprite *sprite); -static void pokemonanimfunc_8E(struct Sprite *sprite); -static void pokemonanimfunc_8F(struct Sprite *sprite); -static void pokemonanimfunc_90(struct Sprite *sprite); -static void pokemonanimfunc_91(struct Sprite *sprite); -static void pokemonanimfunc_92(struct Sprite *sprite); -static void pokemonanimfunc_93(struct Sprite *sprite); -static void pokemonanimfunc_94(struct Sprite *sprite); -static void pokemonanimfunc_95(struct Sprite *sprite); -static void pokemonanimfunc_96(struct Sprite *sprite); +struct YellowFlashData +{ + bool8 isYellow; + u8 time; +}; -static void SpriteCB_SetDummyOnAnimEnd(struct Sprite *sprite); +static void Anim_VerticalSquishBounce(struct Sprite *sprite); +static void Anim_CircularStretchTwice(struct Sprite *sprite); +static void Anim_HorizontalVibrate(struct Sprite *sprite); +static void Anim_HorizontalSlide(struct Sprite *sprite); +static void Anim_VerticalSlide(struct Sprite *sprite); +static void Anim_BounceRotateToSides(struct Sprite *sprite); +static void Anim_VerticalJumpsHorizontalJumps(struct Sprite *sprite); +static void Anim_RotateToSides(struct Sprite *sprite); +static void Anim_RotateToSides_Twice(struct Sprite *sprite); +static void Anim_GrowVibrate(struct Sprite *sprite); +static void Anim_ZigzagFast(struct Sprite *sprite); +static void Anim_SwingConcave(struct Sprite *sprite); +static void Anim_SwingConcave_Fast(struct Sprite *sprite); +static void Anim_SwingConvex(struct Sprite *sprite); +static void Anim_SwingConvex_Fast(struct Sprite *sprite); +static void Anim_HorizontalShake(struct Sprite *sprite); +static void Anim_VerticalShake(struct Sprite *sprite); +static void Anim_CircularVibrate(struct Sprite *sprite); +static void Anim_Twist(struct Sprite *sprite); +static void Anim_ShrinkGrow(struct Sprite *sprite); +static void Anim_CircleCounterclockwise(struct Sprite *sprite); +static void Anim_GlowBlack(struct Sprite *sprite); +static void Anim_HorizontalStretch(struct Sprite *sprite); +static void Anim_VerticalStretch(struct Sprite *sprite); +static void Anim_RisingWobble(struct Sprite *sprite); +static void Anim_VerticalShakeTwice(struct Sprite *sprite); +static void Anim_TipMoveForward(struct Sprite *sprite); +static void Anim_HorizontalPivot(struct Sprite *sprite); +static void Anim_VerticalSlideWobble(struct Sprite *sprite); +static void Anim_HorizontalSlideWobble(struct Sprite *sprite); +static void Anim_VerticalJumps_Big(struct Sprite *sprite); +static void Anim_Spin_Long(struct Sprite *sprite); +static void Anim_GlowOrange(struct Sprite *sprite); +static void Anim_GlowRed(struct Sprite *sprite); +static void Anim_GlowBlue(struct Sprite *sprite); +static void Anim_GlowYellow(struct Sprite *sprite); +static void Anim_GlowPurple(struct Sprite *sprite); +static void Anim_BackAndLunge(struct Sprite *sprite); +static void Anim_BackFlip(struct Sprite *sprite); +static void Anim_Flicker(struct Sprite *sprite); +static void Anim_BackFlipBig(struct Sprite *sprite); +static void Anim_FrontFlip(struct Sprite *sprite); +static void Anim_TumblingFrontFlip(struct Sprite *sprite); +static void Anim_Figure8(struct Sprite *sprite); +static void Anim_FlashYellow(struct Sprite *sprite); +static void Anim_SwingConcave_FastShort(struct Sprite *sprite); +static void Anim_SwingConvex_FastShort(struct Sprite *sprite); +static void Anim_RotateUpSlamDown(struct Sprite *sprite); +static void Anim_DeepVerticalSquishBounce(struct Sprite *sprite); +static void Anim_HorizontalJumps(struct Sprite *sprite); +static void Anim_HorizontalJumpsVerticalStretch(struct Sprite *sprite); +static void Anim_RotateToSides_Fast(struct Sprite *sprite); +static void Anim_RotateUpToSides(struct Sprite *sprite); +static void Anim_FlickerIncreasing(struct Sprite *sprite); +static void Anim_TipHopForward(struct Sprite *sprite); +static void Anim_PivotShake(struct Sprite *sprite); +static void Anim_TipAndShake(struct Sprite *sprite); +static void Anim_VibrateToCorners(struct Sprite *sprite); +static void Anim_GrowInStages(struct Sprite *sprite); +static void Anim_VerticalSpring(struct Sprite *sprite); +static void Anim_VerticalRepeatedSpring(struct Sprite *sprite); +static void Anim_SpringRising(struct Sprite *sprite); +static void Anim_HorizontalSpring(struct Sprite *sprite); +static void Anim_HorizontalRepeatedSpring_Slow(struct Sprite *sprite); +static void Anim_HorizontalSlideShrink(struct Sprite *sprite); +static void Anim_LungeGrow(struct Sprite *sprite); +static void Anim_CircleIntoBackground(struct Sprite *sprite); +static void Anim_RapidHorizontalHops(struct Sprite *sprite); +static void Anim_FourPetal(struct Sprite *sprite); +static void Anim_VerticalSquishBounce_Slow(struct Sprite *sprite); +static void Anim_HorizontalSlide_Slow(struct Sprite *sprite); +static void Anim_VerticalSlide_Slow(struct Sprite *sprite); +static void Anim_BounceRotateToSides_Small(struct Sprite *sprite); +static void Anim_BounceRotateToSides_Slow(struct Sprite *sprite); +static void Anim_BounceRotateToSides_SmallSlow(struct Sprite *sprite); +static void Anim_ZigzagSlow(struct Sprite *sprite); +static void Anim_HorizontalShake_Slow(struct Sprite *sprite); +static void Anim_VertialShake_Slow(struct Sprite *sprite); +static void Anim_Twist_Twice(struct Sprite *sprite); +static void Anim_CircleCounterclockwise_Slow(struct Sprite *sprite); +static void Anim_VerticalShakeTwice_Slow(struct Sprite *sprite); +static void Anim_VerticalSlideWobble_Small(struct Sprite *sprite); +static void Anim_VerticalJumps_Small(struct Sprite *sprite); +static void Anim_Spin(struct Sprite *sprite); +static void Anim_TumblingFrontFlip_Twice(struct Sprite *sprite); +static void Anim_DeepVerticalSquishBounce_Twice(struct Sprite *sprite); +static void Anim_HorizontalJumpsVerticalStretch_Twice(struct Sprite *sprite); +static void Anim_VerticalShakeBack(struct Sprite *sprite); +static void Anim_VerticalShakeBack_Slow(struct Sprite *sprite); +static void Anim_VerticalShakeHorizontalSlide_Slow(struct Sprite *sprite); +static void Anim_VerticalStretchBothEnds_Slow(struct Sprite *sprite); +static void Anim_HorizontalStretchFar_Slow(struct Sprite *sprite); +static void Anim_VerticalShakeLowTwice(struct Sprite *sprite); +static void Anim_HorizontalShake_Fast(struct Sprite *sprite); +static void Anim_HorizontalSlide_Fast(struct Sprite *sprite); +static void Anim_HorizontalVibrate_Fast(struct Sprite *sprite); +static void Anim_HorizontalVibrate_Fastest(struct Sprite *sprite); +static void Anim_VerticalShakeBack_Fast(struct Sprite *sprite); +static void Anim_VerticalShakeLowTwice_Slow(struct Sprite *sprite); +static void Anim_VerticalShakeLowTwice_Fast(struct Sprite *sprite); +static void Anim_CircleCounterclockwise_Long(struct Sprite *sprite); +static void Anim_GrowStutter_Slow(struct Sprite *sprite); +static void Anim_VerticalShakeHorizontalSlide(struct Sprite *sprite); +static void Anim_VerticalShakeHorizontalSlide_Fast(struct Sprite *sprite); +static void Anim_TriangleDown_Slow(struct Sprite *sprite); +static void Anim_TriangleDown(struct Sprite *sprite); +static void Anim_TriangleDown_Fast(struct Sprite *sprite); +static void Anim_Grow(struct Sprite *sprite); +static void Anim_Grow_Twice(struct Sprite *sprite); +static void Anim_HorizontalSpring_Fast(struct Sprite *sprite); +static void Anim_HorizontalSpring_Slow(struct Sprite *sprite); +static void Anim_HorizontalRepeatedSpring_Fast(struct Sprite *sprite); +static void Anim_HorizontalRepeatedSpring(struct Sprite *sprite); +static void Anim_ShrinkGrow_Fast(struct Sprite *sprite); +static void Anim_ShrinkGrow_Slow(struct Sprite *sprite); +static void Anim_VerticalStretchBothEnds(struct Sprite *sprite); +static void Anim_VerticalStretchBothEnds_Twice(struct Sprite *sprite); +static void Anim_HorizontalStretchFar_Twice(struct Sprite *sprite); +static void Anim_HorizontalStretchFar(struct Sprite *sprite); +static void Anim_GrowStutter_Twice(struct Sprite *sprite); +static void Anim_GrowStutter(struct Sprite *sprite); +static void Anim_ConcaveArcLarge_Slow(struct Sprite *sprite); +static void Anim_ConcaveArcLarge(struct Sprite *sprite); +static void Anim_ConcaveArcLarge_Twice(struct Sprite *sprite); +static void Anim_ConvexDoubleArc_Slow(struct Sprite *sprite); +static void Anim_ConvexDoubleArc(struct Sprite *sprite); +static void Anim_ConvexDoubleArc_Twice(struct Sprite *sprite); +static void Anim_ConcaveArcSmall_Slow(struct Sprite *sprite); +static void Anim_ConcaveArcSmall(struct Sprite *sprite); +static void Anim_ConcaveArcSmall_Twice(struct Sprite *sprite); +static void Anim_HorizontalDip(struct Sprite *sprite); +static void Anim_HorizontalDip_Fast(struct Sprite *sprite); +static void Anim_HorizontalDip_Twice(struct Sprite *sprite); +static void Anim_ShrinkGrowVibrate_Fast(struct Sprite *sprite); +static void Anim_ShrinkGrowVibrate(struct Sprite *sprite); +static void Anim_ShrinkGrowVibrate_Slow(struct Sprite *sprite); +static void Anim_JoltRight_Fast(struct Sprite *sprite); +static void Anim_JoltRight(struct Sprite *sprite); +static void Anim_JoltRight_Slow(struct Sprite *sprite); +static void Anim_ShakeFlashYellow_Fast(struct Sprite *sprite); +static void Anim_ShakeFlashYellow(struct Sprite *sprite); +static void Anim_ShakeFlashYellow_Slow(struct Sprite *sprite); +static void Anim_ShakeGlowRed_Fast(struct Sprite *sprite); +static void Anim_ShakeGlowRed(struct Sprite *sprite); +static void Anim_ShakeGlowRed_Slow(struct Sprite *sprite); +static void Anim_ShakeGlowGreen_Fast(struct Sprite *sprite); +static void Anim_ShakeGlowGreen(struct Sprite *sprite); +static void Anim_ShakeGlowGreen_Slow(struct Sprite *sprite); +static void Anim_ShakeGlowBlue_Fast(struct Sprite *sprite); +static void Anim_ShakeGlowBlue(struct Sprite *sprite); +static void Anim_ShakeGlowBlue_Slow(struct Sprite *sprite); -#define STRUCT_COUNT 4 +static void WaitAnimEnd(struct Sprite *sprite); -// IWRAM bss -static struct UnkAnimStruct sUnknown_03001240[STRUCT_COUNT]; -static u8 sUnknown_03001270; -static bool32 sUnknown_03001274; +static struct PokemonAnimData sAnims[MAX_BATTLERS_COUNT]; +static u8 sAnimIdx; +static bool32 sIsSummaryAnim; -// const rom data static const u8 sSpeciesToBackAnimSet[] = { - [SPECIES_BULBASAUR] = BACK_ANIM_DIP_RIGHT_SIDE, - [SPECIES_IVYSAUR] = BACK_ANIM_H_SLIDE, - [SPECIES_VENUSAUR] = BACK_ANIM_HORIZONTAL_SHAKE, - [SPECIES_CHARMANDER] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE, + [SPECIES_BULBASAUR] = BACK_ANIM_DIP_RIGHT_SIDE, + [SPECIES_IVYSAUR] = BACK_ANIM_H_SLIDE, + [SPECIES_VENUSAUR] = BACK_ANIM_H_SHAKE, + [SPECIES_CHARMANDER] = BACK_ANIM_CONCAVE_ARC_SMALL, [SPECIES_CHARMELEON] = BACK_ANIM_JOLT_RIGHT, - [SPECIES_CHARIZARD] = BACK_ANIM_FADE_RED_WITH_SHAKE, - [SPECIES_SQUIRTLE] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE, - [SPECIES_WARTORTLE] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE, - [SPECIES_BLASTOISE] = BACK_ANIM_FADE_BLUE_WITH_SHAKE, - [SPECIES_CATERPIE] = BACK_ANIM_H_SLIDE, - [SPECIES_METAPOD] = BACK_ANIM_DIP_RIGHT_SIDE, - [SPECIES_BUTTERFREE] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE, - [SPECIES_WEEDLE] = BACK_ANIM_H_SLIDE, - [SPECIES_KAKUNA] = BACK_ANIM_DIP_RIGHT_SIDE, - [SPECIES_BEEDRILL] = BACK_ANIM_H_SLIDE_QUICK, - [SPECIES_PIDGEY] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE, - [SPECIES_PIDGEOTTO] = BACK_ANIM_JOLT_RIGHT, - [SPECIES_PIDGEOT] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE, - [SPECIES_RATTATA] = BACK_ANIM_V_SHAKE_WITH_H_SLIDE, - [SPECIES_RATICATE] = BACK_ANIM_V_SHAKE_WITH_H_SLIDE, - [SPECIES_SPEAROW] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE, - [SPECIES_FEAROW] = BACK_ANIM_JOLT_RIGHT, - [SPECIES_EKANS] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE, - [SPECIES_ARBOK] = BACK_ANIM_VERTICAL_SHAKE, - [SPECIES_PIKACHU] = BACK_ANIM_FLASH_YELLOW_WITH_SHAKE, - [SPECIES_RAICHU] = BACK_ANIM_FLASH_YELLOW_WITH_SHAKE, - [SPECIES_SANDSHREW] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE, - [SPECIES_SANDSLASH] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_SMALL, - [SPECIES_NIDORAN_F] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE, - [SPECIES_NIDORINA] = BACK_ANIM_JOLT_RIGHT, - [SPECIES_NIDOQUEEN] = BACK_ANIM_VERTICAL_SHAKE, - [SPECIES_NIDORAN_M] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE, - [SPECIES_NIDORINO] = BACK_ANIM_JOLT_RIGHT, - [SPECIES_NIDOKING] = BACK_ANIM_VERTICAL_SHAKE, - [SPECIES_CLEFAIRY] = BACK_ANIM_DIP_RIGHT_SIDE, - [SPECIES_CLEFABLE] = BACK_ANIM_DIP_RIGHT_SIDE, - [SPECIES_VULPIX] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_SMALL, - [SPECIES_NINETALES] = BACK_ANIM_H_SLIDE_QUICK, + [SPECIES_CHARIZARD] = BACK_ANIM_SHAKE_GLOW_RED, + [SPECIES_SQUIRTLE] = BACK_ANIM_CONCAVE_ARC_SMALL, + [SPECIES_WARTORTLE] = BACK_ANIM_CONCAVE_ARC_SMALL, + [SPECIES_BLASTOISE] = BACK_ANIM_SHAKE_GLOW_BLUE, + [SPECIES_CATERPIE] = BACK_ANIM_H_SLIDE, + [SPECIES_METAPOD] = BACK_ANIM_DIP_RIGHT_SIDE, + [SPECIES_BUTTERFREE] = BACK_ANIM_CONVEX_DOUBLE_ARC, + [SPECIES_WEEDLE] = BACK_ANIM_H_SLIDE, + [SPECIES_KAKUNA] = BACK_ANIM_DIP_RIGHT_SIDE, + [SPECIES_BEEDRILL] = BACK_ANIM_H_VIBRATE, + [SPECIES_PIDGEY] = BACK_ANIM_TRIANGLE_DOWN, + [SPECIES_PIDGEOTTO] = BACK_ANIM_JOLT_RIGHT, + [SPECIES_PIDGEOT] = BACK_ANIM_TRIANGLE_DOWN, + [SPECIES_RATTATA] = BACK_ANIM_V_SHAKE_H_SLIDE, + [SPECIES_RATICATE] = BACK_ANIM_V_SHAKE_H_SLIDE, + [SPECIES_SPEAROW] = BACK_ANIM_TRIANGLE_DOWN, + [SPECIES_FEAROW] = BACK_ANIM_JOLT_RIGHT, + [SPECIES_EKANS] = BACK_ANIM_TRIANGLE_DOWN, + [SPECIES_ARBOK] = BACK_ANIM_V_SHAKE, + [SPECIES_PIKACHU] = BACK_ANIM_SHAKE_FLASH_YELLOW, + [SPECIES_RAICHU] = BACK_ANIM_SHAKE_FLASH_YELLOW, + [SPECIES_SANDSHREW] = BACK_ANIM_CONCAVE_ARC_SMALL, + [SPECIES_SANDSLASH] = BACK_ANIM_CONCAVE_ARC_LARGE, + [SPECIES_NIDORAN_F] = BACK_ANIM_CONCAVE_ARC_SMALL, + [SPECIES_NIDORINA] = BACK_ANIM_JOLT_RIGHT, + [SPECIES_NIDOQUEEN] = BACK_ANIM_V_SHAKE, + [SPECIES_NIDORAN_M] = BACK_ANIM_CONCAVE_ARC_SMALL, + [SPECIES_NIDORINO] = BACK_ANIM_JOLT_RIGHT, + [SPECIES_NIDOKING] = BACK_ANIM_V_SHAKE, + [SPECIES_CLEFAIRY] = BACK_ANIM_DIP_RIGHT_SIDE, + [SPECIES_CLEFABLE] = BACK_ANIM_DIP_RIGHT_SIDE, + [SPECIES_VULPIX] = BACK_ANIM_CONCAVE_ARC_LARGE, + [SPECIES_NINETALES] = BACK_ANIM_H_VIBRATE, [SPECIES_JIGGLYPUFF] = BACK_ANIM_DIP_RIGHT_SIDE, - [SPECIES_WIGGLYTUFF] = BACK_ANIM_GROW_1, - [SPECIES_ZUBAT] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE, - [SPECIES_GOLBAT] = BACK_ANIM_VERTICAL_SHAKE, - [SPECIES_ODDISH] = BACK_ANIM_H_SLIDE, - [SPECIES_GLOOM] = BACK_ANIM_H_SLIDE, - [SPECIES_VILEPLUME] = BACK_ANIM_SHRINK_GROW_2, - [SPECIES_PARAS] = BACK_ANIM_H_SLIDE, - [SPECIES_PARASECT] = BACK_ANIM_HORIZONTAL_SHAKE, - [SPECIES_VENONAT] = BACK_ANIM_V_SHAKE_WITH_H_SLIDE, - [SPECIES_VENOMOTH] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE, - [SPECIES_DIGLETT] = BACK_ANIM_VERTICAL_SHAKE, - [SPECIES_DUGTRIO] = BACK_ANIM_VERTICAL_SHAKE, - [SPECIES_MEOWTH] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_SMALL, - [SPECIES_PERSIAN] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE, - [SPECIES_PSYDUCK] = BACK_ANIM_H_SLIDE, - [SPECIES_GOLDUCK] = BACK_ANIM_SHRINK_GROW_2, - [SPECIES_MANKEY] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_SMALL, - [SPECIES_PRIMEAPE] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_SMALL, - [SPECIES_GROWLITHE] = BACK_ANIM_JOLT_RIGHT, - [SPECIES_ARCANINE] = BACK_ANIM_JOLT_RIGHT, - [SPECIES_POLIWAG] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE, - [SPECIES_POLIWHIRL] = BACK_ANIM_VERTICAL_SHAKE, - [SPECIES_POLIWRATH] = BACK_ANIM_V_SHAKE_WITH_PAUSE, - [SPECIES_ABRA] = BACK_ANIM_SHRINK_GROW_2, - [SPECIES_KADABRA] = BACK_ANIM_SHRINK_GROW_2, - [SPECIES_ALAKAZAM] = BACK_ANIM_GROW_2, - [SPECIES_MACHOP] = BACK_ANIM_JOLT_RIGHT, - [SPECIES_MACHOKE] = BACK_ANIM_VERTICAL_SHAKE, - [SPECIES_MACHAMP] = BACK_ANIM_VERTICAL_SHAKE, - [SPECIES_BELLSPROUT] = BACK_ANIM_VERTICAL_STRETCH, - [SPECIES_WEEPINBELL] = BACK_ANIM_VERTICAL_STRETCH, - [SPECIES_VICTREEBEL] = BACK_ANIM_VERTICAL_STRETCH, - [SPECIES_TENTACOOL] = BACK_ANIM_H_SLIDE, + [SPECIES_WIGGLYTUFF] = BACK_ANIM_GROW, + [SPECIES_ZUBAT] = BACK_ANIM_CONVEX_DOUBLE_ARC, + [SPECIES_GOLBAT] = BACK_ANIM_V_SHAKE, + [SPECIES_ODDISH] = BACK_ANIM_H_SLIDE, + [SPECIES_GLOOM] = BACK_ANIM_H_SLIDE, + [SPECIES_VILEPLUME] = BACK_ANIM_SHRINK_GROW_VIBRATE, + [SPECIES_PARAS] = BACK_ANIM_H_SLIDE, + [SPECIES_PARASECT] = BACK_ANIM_H_SHAKE, + [SPECIES_VENONAT] = BACK_ANIM_V_SHAKE_H_SLIDE, + [SPECIES_VENOMOTH] = BACK_ANIM_CONVEX_DOUBLE_ARC, + [SPECIES_DIGLETT] = BACK_ANIM_V_SHAKE, + [SPECIES_DUGTRIO] = BACK_ANIM_V_SHAKE, + [SPECIES_MEOWTH] = BACK_ANIM_CONCAVE_ARC_LARGE, + [SPECIES_PERSIAN] = BACK_ANIM_TRIANGLE_DOWN, + [SPECIES_PSYDUCK] = BACK_ANIM_H_SLIDE, + [SPECIES_GOLDUCK] = BACK_ANIM_SHRINK_GROW_VIBRATE, + [SPECIES_MANKEY] = BACK_ANIM_CONCAVE_ARC_LARGE, + [SPECIES_PRIMEAPE] = BACK_ANIM_CONCAVE_ARC_LARGE, + [SPECIES_GROWLITHE] = BACK_ANIM_JOLT_RIGHT, + [SPECIES_ARCANINE] = BACK_ANIM_JOLT_RIGHT, + [SPECIES_POLIWAG] = BACK_ANIM_CONCAVE_ARC_SMALL, + [SPECIES_POLIWHIRL] = BACK_ANIM_V_SHAKE, + [SPECIES_POLIWRATH] = BACK_ANIM_V_SHAKE_LOW, + [SPECIES_ABRA] = BACK_ANIM_SHRINK_GROW_VIBRATE, + [SPECIES_KADABRA] = BACK_ANIM_SHRINK_GROW_VIBRATE, + [SPECIES_ALAKAZAM] = BACK_ANIM_GROW_STUTTER, + [SPECIES_MACHOP] = BACK_ANIM_JOLT_RIGHT, + [SPECIES_MACHOKE] = BACK_ANIM_V_SHAKE, + [SPECIES_MACHAMP] = BACK_ANIM_V_SHAKE, + [SPECIES_BELLSPROUT] = BACK_ANIM_V_STRETCH, + [SPECIES_WEEPINBELL] = BACK_ANIM_V_STRETCH, + [SPECIES_VICTREEBEL] = BACK_ANIM_V_STRETCH, + [SPECIES_TENTACOOL] = BACK_ANIM_H_SLIDE, [SPECIES_TENTACRUEL] = BACK_ANIM_H_SLIDE, - [SPECIES_GEODUDE] = BACK_ANIM_V_SHAKE_WITH_PAUSE, - [SPECIES_GRAVELER] = BACK_ANIM_HORIZONTAL_SHAKE, - [SPECIES_GOLEM] = BACK_ANIM_HORIZONTAL_SHAKE, - [SPECIES_PONYTA] = BACK_ANIM_FADE_RED_WITH_SHAKE, - [SPECIES_RAPIDASH] = BACK_ANIM_JOLT_RIGHT, - [SPECIES_SLOWPOKE] = BACK_ANIM_H_SLIDE, - [SPECIES_SLOWBRO] = BACK_ANIM_DIP_RIGHT_SIDE, - [SPECIES_MAGNEMITE] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE, - [SPECIES_MAGNETON] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE, - [SPECIES_FARFETCHD] = BACK_ANIM_H_SLIDE, - [SPECIES_DODUO] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE, - [SPECIES_DODRIO] = BACK_ANIM_JOLT_RIGHT, - [SPECIES_SEEL] = BACK_ANIM_DIP_RIGHT_SIDE, - [SPECIES_DEWGONG] = BACK_ANIM_H_SLIDE, - [SPECIES_GRIMER] = BACK_ANIM_VERTICAL_STRETCH, - [SPECIES_MUK] = BACK_ANIM_HORIZONTAL_STRETCH, - [SPECIES_SHELLDER] = BACK_ANIM_DIP_RIGHT_SIDE, - [SPECIES_CLOYSTER] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE, - [SPECIES_GASTLY] = BACK_ANIM_H_SLIDE_QUICK, - [SPECIES_HAUNTER] = BACK_ANIM_H_SLIDE_QUICK, - [SPECIES_GENGAR] = BACK_ANIM_SHRINK_GROW_2, - [SPECIES_ONIX] = BACK_ANIM_VERTICAL_SHAKE, - [SPECIES_DROWZEE] = BACK_ANIM_DIP_RIGHT_SIDE, - [SPECIES_HYPNO] = BACK_ANIM_SHRINK_GROW_2, - [SPECIES_KRABBY] = BACK_ANIM_V_SHAKE_WITH_H_SLIDE, - [SPECIES_KINGLER] = BACK_ANIM_VERTICAL_SHAKE, - [SPECIES_VOLTORB] = BACK_ANIM_JOLT_RIGHT, - [SPECIES_ELECTRODE] = BACK_ANIM_JOLT_RIGHT, - [SPECIES_EXEGGCUTE] = BACK_ANIM_H_SLIDE, - [SPECIES_EXEGGUTOR] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_SMALL, - [SPECIES_CUBONE] = BACK_ANIM_JOLT_RIGHT, - [SPECIES_MAROWAK] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_SMALL, - [SPECIES_HITMONLEE] = BACK_ANIM_H_SLIDE, - [SPECIES_HITMONCHAN] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE, - [SPECIES_LICKITUNG] = BACK_ANIM_H_SLIDE, - [SPECIES_KOFFING] = BACK_ANIM_GROW_1, - [SPECIES_WEEZING] = BACK_ANIM_GROW_1, - [SPECIES_RHYHORN] = BACK_ANIM_V_SHAKE_WITH_PAUSE, - [SPECIES_RHYDON] = BACK_ANIM_V_SHAKE_WITH_PAUSE, - [SPECIES_CHANSEY] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE, - [SPECIES_TANGELA] = BACK_ANIM_VERTICAL_STRETCH, - [SPECIES_KANGASKHAN] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE, - [SPECIES_HORSEA] = BACK_ANIM_DIP_RIGHT_SIDE, - [SPECIES_SEADRA] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE, - [SPECIES_GOLDEEN] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE, - [SPECIES_SEAKING] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE, - [SPECIES_STARYU] = BACK_ANIM_DIP_RIGHT_SIDE, - [SPECIES_STARMIE] = BACK_ANIM_FADE_BLUE_WITH_SHAKE, - [SPECIES_MR_MIME] = BACK_ANIM_SHRINK_GROW_2, - [SPECIES_SCYTHER] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE, - [SPECIES_JYNX] = BACK_ANIM_DIP_RIGHT_SIDE, - [SPECIES_ELECTABUZZ] = BACK_ANIM_FLASH_YELLOW_WITH_SHAKE, - [SPECIES_MAGMAR] = BACK_ANIM_FADE_RED_WITH_SHAKE, - [SPECIES_PINSIR] = BACK_ANIM_V_SHAKE_WITH_PAUSE, - [SPECIES_TAUROS] = BACK_ANIM_V_SHAKE_WITH_PAUSE, - [SPECIES_MAGIKARP] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_SMALL, - [SPECIES_GYARADOS] = BACK_ANIM_VERTICAL_SHAKE, - [SPECIES_LAPRAS] = BACK_ANIM_FADE_BLUE_WITH_SHAKE, - [SPECIES_DITTO] = BACK_ANIM_SHRINK_GROW_1, - [SPECIES_EEVEE] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE, - [SPECIES_VAPOREON] = BACK_ANIM_FADE_BLUE_WITH_SHAKE, - [SPECIES_JOLTEON] = BACK_ANIM_FLASH_YELLOW_WITH_SHAKE, - [SPECIES_FLAREON] = BACK_ANIM_FADE_RED_WITH_SHAKE, - [SPECIES_PORYGON] = BACK_ANIM_H_SLIDE_QUICK, - [SPECIES_OMANYTE] = BACK_ANIM_DIP_RIGHT_SIDE, - [SPECIES_OMASTAR] = BACK_ANIM_DIP_RIGHT_SIDE, - [SPECIES_KABUTO] = BACK_ANIM_DIP_RIGHT_SIDE, - [SPECIES_KABUTOPS] = BACK_ANIM_JOLT_RIGHT, + [SPECIES_GEODUDE] = BACK_ANIM_V_SHAKE_LOW, + [SPECIES_GRAVELER] = BACK_ANIM_H_SHAKE, + [SPECIES_GOLEM] = BACK_ANIM_H_SHAKE, + [SPECIES_PONYTA] = BACK_ANIM_SHAKE_GLOW_RED, + [SPECIES_RAPIDASH] = BACK_ANIM_JOLT_RIGHT, + [SPECIES_SLOWPOKE] = BACK_ANIM_H_SLIDE, + [SPECIES_SLOWBRO] = BACK_ANIM_DIP_RIGHT_SIDE, + [SPECIES_MAGNEMITE] = BACK_ANIM_TRIANGLE_DOWN, + [SPECIES_MAGNETON] = BACK_ANIM_TRIANGLE_DOWN, + [SPECIES_FARFETCHD] = BACK_ANIM_H_SLIDE, + [SPECIES_DODUO] = BACK_ANIM_TRIANGLE_DOWN, + [SPECIES_DODRIO] = BACK_ANIM_JOLT_RIGHT, + [SPECIES_SEEL] = BACK_ANIM_DIP_RIGHT_SIDE, + [SPECIES_DEWGONG] = BACK_ANIM_H_SLIDE, + [SPECIES_GRIMER] = BACK_ANIM_V_STRETCH, + [SPECIES_MUK] = BACK_ANIM_H_STRETCH, + [SPECIES_SHELLDER] = BACK_ANIM_DIP_RIGHT_SIDE, + [SPECIES_CLOYSTER] = BACK_ANIM_TRIANGLE_DOWN, + [SPECIES_GASTLY] = BACK_ANIM_H_VIBRATE, + [SPECIES_HAUNTER] = BACK_ANIM_H_VIBRATE, + [SPECIES_GENGAR] = BACK_ANIM_SHRINK_GROW_VIBRATE, + [SPECIES_ONIX] = BACK_ANIM_V_SHAKE, + [SPECIES_DROWZEE] = BACK_ANIM_DIP_RIGHT_SIDE, + [SPECIES_HYPNO] = BACK_ANIM_SHRINK_GROW_VIBRATE, + [SPECIES_KRABBY] = BACK_ANIM_V_SHAKE_H_SLIDE, + [SPECIES_KINGLER] = BACK_ANIM_V_SHAKE, + [SPECIES_VOLTORB] = BACK_ANIM_JOLT_RIGHT, + [SPECIES_ELECTRODE] = BACK_ANIM_JOLT_RIGHT, + [SPECIES_EXEGGCUTE] = BACK_ANIM_H_SLIDE, + [SPECIES_EXEGGUTOR] = BACK_ANIM_CONCAVE_ARC_LARGE, + [SPECIES_CUBONE] = BACK_ANIM_JOLT_RIGHT, + [SPECIES_MAROWAK] = BACK_ANIM_CONCAVE_ARC_LARGE, + [SPECIES_HITMONLEE] = BACK_ANIM_H_SLIDE, + [SPECIES_HITMONCHAN] = BACK_ANIM_TRIANGLE_DOWN, + [SPECIES_LICKITUNG] = BACK_ANIM_H_SLIDE, + [SPECIES_KOFFING] = BACK_ANIM_GROW, + [SPECIES_WEEZING] = BACK_ANIM_GROW, + [SPECIES_RHYHORN] = BACK_ANIM_V_SHAKE_LOW, + [SPECIES_RHYDON] = BACK_ANIM_V_SHAKE_LOW, + [SPECIES_CHANSEY] = BACK_ANIM_CONCAVE_ARC_SMALL, + [SPECIES_TANGELA] = BACK_ANIM_V_STRETCH, + [SPECIES_KANGASKHAN] = BACK_ANIM_CONCAVE_ARC_SMALL, + [SPECIES_HORSEA] = BACK_ANIM_DIP_RIGHT_SIDE, + [SPECIES_SEADRA] = BACK_ANIM_CONVEX_DOUBLE_ARC, + [SPECIES_GOLDEEN] = BACK_ANIM_CONVEX_DOUBLE_ARC, + [SPECIES_SEAKING] = BACK_ANIM_CONVEX_DOUBLE_ARC, + [SPECIES_STARYU] = BACK_ANIM_DIP_RIGHT_SIDE, + [SPECIES_STARMIE] = BACK_ANIM_SHAKE_GLOW_BLUE, + [SPECIES_MR_MIME] = BACK_ANIM_SHRINK_GROW_VIBRATE, + [SPECIES_SCYTHER] = BACK_ANIM_TRIANGLE_DOWN, + [SPECIES_JYNX] = BACK_ANIM_DIP_RIGHT_SIDE, + [SPECIES_ELECTABUZZ] = BACK_ANIM_SHAKE_FLASH_YELLOW, + [SPECIES_MAGMAR] = BACK_ANIM_SHAKE_GLOW_RED, + [SPECIES_PINSIR] = BACK_ANIM_V_SHAKE_LOW, + [SPECIES_TAUROS] = BACK_ANIM_V_SHAKE_LOW, + [SPECIES_MAGIKARP] = BACK_ANIM_CONCAVE_ARC_LARGE, + [SPECIES_GYARADOS] = BACK_ANIM_V_SHAKE, + [SPECIES_LAPRAS] = BACK_ANIM_SHAKE_GLOW_BLUE, + [SPECIES_DITTO] = BACK_ANIM_SHRINK_GROW, + [SPECIES_EEVEE] = BACK_ANIM_CONCAVE_ARC_SMALL, + [SPECIES_VAPOREON] = BACK_ANIM_SHAKE_GLOW_BLUE, + [SPECIES_JOLTEON] = BACK_ANIM_SHAKE_FLASH_YELLOW, + [SPECIES_FLAREON] = BACK_ANIM_SHAKE_GLOW_RED, + [SPECIES_PORYGON] = BACK_ANIM_H_VIBRATE, + [SPECIES_OMANYTE] = BACK_ANIM_DIP_RIGHT_SIDE, + [SPECIES_OMASTAR] = BACK_ANIM_DIP_RIGHT_SIDE, + [SPECIES_KABUTO] = BACK_ANIM_DIP_RIGHT_SIDE, + [SPECIES_KABUTOPS] = BACK_ANIM_JOLT_RIGHT, [SPECIES_AERODACTYL] = BACK_ANIM_JOLT_RIGHT, - [SPECIES_SNORLAX] = BACK_ANIM_DIP_RIGHT_SIDE, - [SPECIES_ARTICUNO] = BACK_ANIM_FADE_BLUE_WITH_SHAKE, - [SPECIES_ZAPDOS] = BACK_ANIM_FLASH_YELLOW_WITH_SHAKE, - [SPECIES_MOLTRES] = BACK_ANIM_FADE_RED_WITH_SHAKE, - [SPECIES_DRATINI] = BACK_ANIM_H_SLIDE, - [SPECIES_DRAGONAIR] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE, - [SPECIES_DRAGONITE] = BACK_ANIM_VERTICAL_SHAKE, - [SPECIES_MEWTWO] = BACK_ANIM_GROW_2, - [SPECIES_MEW] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE, - [SPECIES_CHIKORITA] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE, - [SPECIES_BAYLEEF] = BACK_ANIM_H_SLIDE, - [SPECIES_MEGANIUM] = BACK_ANIM_VERTICAL_SHAKE, - [SPECIES_CYNDAQUIL] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE, - [SPECIES_QUILAVA] = BACK_ANIM_JOLT_RIGHT, - [SPECIES_TYPHLOSION] = BACK_ANIM_FADE_RED_WITH_SHAKE, - [SPECIES_TOTODILE] = BACK_ANIM_JOLT_RIGHT, - [SPECIES_CROCONAW] = BACK_ANIM_JOLT_RIGHT, - [SPECIES_FERALIGATR] = BACK_ANIM_VERTICAL_SHAKE, - [SPECIES_SENTRET] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE, - [SPECIES_FURRET] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_SMALL, - [SPECIES_HOOTHOOT] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE, - [SPECIES_NOCTOWL] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE, - [SPECIES_LEDYBA] = BACK_ANIM_V_SHAKE_WITH_H_SLIDE, - [SPECIES_LEDIAN] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE, - [SPECIES_SPINARAK] = BACK_ANIM_V_SHAKE_WITH_H_SLIDE, - [SPECIES_ARIADOS] = BACK_ANIM_H_SLIDE, - [SPECIES_CROBAT] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE, - [SPECIES_CHINCHOU] = BACK_ANIM_VERTICAL_STRETCH, - [SPECIES_LANTURN] = BACK_ANIM_FLASH_YELLOW_WITH_SHAKE, - [SPECIES_PICHU] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE, - [SPECIES_CLEFFA] = BACK_ANIM_DIP_RIGHT_SIDE, - [SPECIES_IGGLYBUFF] = BACK_ANIM_DIP_RIGHT_SIDE, - [SPECIES_TOGEPI] = BACK_ANIM_DIP_RIGHT_SIDE, - [SPECIES_TOGETIC] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE, - [SPECIES_NATU] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE, - [SPECIES_XATU] = BACK_ANIM_SHRINK_GROW_2, - [SPECIES_MAREEP] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE, - [SPECIES_FLAAFFY] = BACK_ANIM_DIP_RIGHT_SIDE, - [SPECIES_AMPHAROS] = BACK_ANIM_FLASH_YELLOW_WITH_SHAKE, - [SPECIES_BELLOSSOM] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE, - [SPECIES_MARILL] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE, - [SPECIES_AZUMARILL] = BACK_ANIM_DIP_RIGHT_SIDE, - [SPECIES_SUDOWOODO] = BACK_ANIM_H_SLIDE, - [SPECIES_POLITOED] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_SMALL, - [SPECIES_HOPPIP] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE, - [SPECIES_SKIPLOOM] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE, - [SPECIES_JUMPLUFF] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE, - [SPECIES_AIPOM] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_SMALL, - [SPECIES_SUNKERN] = BACK_ANIM_DIP_RIGHT_SIDE, - [SPECIES_SUNFLORA] = BACK_ANIM_H_SLIDE, - [SPECIES_YANMA] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE, - [SPECIES_WOOPER] = BACK_ANIM_VERTICAL_STRETCH, - [SPECIES_QUAGSIRE] = BACK_ANIM_H_SLIDE, - [SPECIES_ESPEON] = BACK_ANIM_SHRINK_GROW_2, - [SPECIES_UMBREON] = BACK_ANIM_SHRINK_GROW_2, - [SPECIES_MURKROW] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE, - [SPECIES_SLOWKING] = BACK_ANIM_DIP_RIGHT_SIDE, - [SPECIES_MISDREAVUS] = BACK_ANIM_H_SLIDE_QUICK, - [SPECIES_UNOWN] = BACK_ANIM_SHRINK_GROW_2, - [SPECIES_WOBBUFFET] = BACK_ANIM_VERTICAL_STRETCH, - [SPECIES_GIRAFARIG] = BACK_ANIM_SHRINK_GROW_2, - [SPECIES_PINECO] = BACK_ANIM_HORIZONTAL_SHAKE, - [SPECIES_FORRETRESS] = BACK_ANIM_VERTICAL_SHAKE, - [SPECIES_DUNSPARCE] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE, - [SPECIES_GLIGAR] = BACK_ANIM_SHRINK_GROW_1, - [SPECIES_STEELIX] = BACK_ANIM_VERTICAL_SHAKE, - [SPECIES_SNUBBULL] = BACK_ANIM_JOLT_RIGHT, - [SPECIES_GRANBULL] = BACK_ANIM_VERTICAL_SHAKE, - [SPECIES_QWILFISH] = BACK_ANIM_GROW_2, - [SPECIES_SCIZOR] = BACK_ANIM_JOLT_RIGHT, - [SPECIES_SHUCKLE] = BACK_ANIM_DIP_RIGHT_SIDE, - [SPECIES_HERACROSS] = BACK_ANIM_JOLT_RIGHT, - [SPECIES_SNEASEL] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE, - [SPECIES_TEDDIURSA] = BACK_ANIM_DIP_RIGHT_SIDE, - [SPECIES_URSARING] = BACK_ANIM_VERTICAL_SHAKE, - [SPECIES_SLUGMA] = BACK_ANIM_FADE_RED_WITH_SHAKE, - [SPECIES_MAGCARGO] = BACK_ANIM_FADE_RED_WITH_SHAKE, - [SPECIES_SWINUB] = BACK_ANIM_V_SHAKE_WITH_H_SLIDE, - [SPECIES_PILOSWINE] = BACK_ANIM_HORIZONTAL_SHAKE, - [SPECIES_CORSOLA] = BACK_ANIM_H_SLIDE, - [SPECIES_REMORAID] = BACK_ANIM_H_SLIDE, - [SPECIES_OCTILLERY] = BACK_ANIM_SHRINK_GROW_1, - [SPECIES_DELIBIRD] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE, - [SPECIES_MANTINE] = BACK_ANIM_H_SLIDE, - [SPECIES_SKARMORY] = BACK_ANIM_JOLT_RIGHT, - [SPECIES_HOUNDOUR] = BACK_ANIM_VERTICAL_SHAKE, - [SPECIES_HOUNDOOM] = BACK_ANIM_VERTICAL_SHAKE, - [SPECIES_KINGDRA] = BACK_ANIM_FADE_BLUE_WITH_SHAKE, - [SPECIES_PHANPY] = BACK_ANIM_JOLT_RIGHT, - [SPECIES_DONPHAN] = BACK_ANIM_V_SHAKE_WITH_PAUSE, - [SPECIES_PORYGON2] = BACK_ANIM_H_SLIDE_QUICK, - [SPECIES_STANTLER] = BACK_ANIM_DIP_RIGHT_SIDE, - [SPECIES_SMEARGLE] = BACK_ANIM_H_SLIDE, - [SPECIES_TYROGUE] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE, - [SPECIES_HITMONTOP] = BACK_ANIM_CIRCLE_MOVE_COUNTERCLOCKWISE, - [SPECIES_SMOOCHUM] = BACK_ANIM_H_SLIDE, - [SPECIES_ELEKID] = BACK_ANIM_HORIZONTAL_SHAKE, - [SPECIES_MAGBY] = BACK_ANIM_FADE_RED_WITH_SHAKE, - [SPECIES_MILTANK] = BACK_ANIM_H_SLIDE, - [SPECIES_BLISSEY] = BACK_ANIM_DIP_RIGHT_SIDE, - [SPECIES_RAIKOU] = BACK_ANIM_FLASH_YELLOW_WITH_SHAKE, - [SPECIES_ENTEI] = BACK_ANIM_FADE_RED_WITH_SHAKE, - [SPECIES_SUICUNE] = BACK_ANIM_FADE_BLUE_WITH_SHAKE, - [SPECIES_LARVITAR] = BACK_ANIM_V_SHAKE_WITH_PAUSE, - [SPECIES_PUPITAR] = BACK_ANIM_VERTICAL_SHAKE, - [SPECIES_TYRANITAR] = BACK_ANIM_V_SHAKE_WITH_PAUSE, - [SPECIES_LUGIA] = BACK_ANIM_FADE_BLUE_WITH_SHAKE, - [SPECIES_HO_OH] = BACK_ANIM_FADE_RED_WITH_SHAKE, - [SPECIES_CELEBI] = BACK_ANIM_FADE_GREEN_WITH_SHAKE, - [SPECIES_TREECKO] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_SMALL, - [SPECIES_GROVYLE] = BACK_ANIM_JOLT_RIGHT, - [SPECIES_SCEPTILE] = BACK_ANIM_VERTICAL_SHAKE, - [SPECIES_TORCHIC] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE, - [SPECIES_COMBUSKEN] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_SMALL, - [SPECIES_BLAZIKEN] = BACK_ANIM_FADE_RED_WITH_SHAKE, - [SPECIES_MUDKIP] = BACK_ANIM_H_SLIDE, - [SPECIES_MARSHTOMP] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE, - [SPECIES_SWAMPERT] = BACK_ANIM_FADE_BLUE_WITH_SHAKE, - [SPECIES_POOCHYENA] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE, - [SPECIES_MIGHTYENA] = BACK_ANIM_HORIZONTAL_SHAKE, - [SPECIES_ZIGZAGOON] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE, - [SPECIES_LINOONE] = BACK_ANIM_JOLT_RIGHT, - [SPECIES_WURMPLE] = BACK_ANIM_VERTICAL_STRETCH, - [SPECIES_SILCOON] = BACK_ANIM_HORIZONTAL_SHAKE, - [SPECIES_BEAUTIFLY] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE, - [SPECIES_CASCOON] = BACK_ANIM_HORIZONTAL_SHAKE, - [SPECIES_DUSTOX] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE, - [SPECIES_LOTAD] = BACK_ANIM_H_SLIDE, - [SPECIES_LOMBRE] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_SMALL, - [SPECIES_LUDICOLO] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_SMALL, - [SPECIES_SEEDOT] = BACK_ANIM_DIP_RIGHT_SIDE, - [SPECIES_NUZLEAF] = BACK_ANIM_VERTICAL_SHAKE, - [SPECIES_SHIFTRY] = BACK_ANIM_SHRINK_GROW_2, - [SPECIES_NINCADA] = BACK_ANIM_V_SHAKE_WITH_H_SLIDE, - [SPECIES_NINJASK] = BACK_ANIM_H_SLIDE_QUICK, - [SPECIES_SHEDINJA] = BACK_ANIM_SHRINK_GROW_2, - [SPECIES_TAILLOW] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE, - [SPECIES_SWELLOW] = BACK_ANIM_JOLT_RIGHT, - [SPECIES_SHROOMISH] = BACK_ANIM_DIP_RIGHT_SIDE, - [SPECIES_BRELOOM] = BACK_ANIM_JOLT_RIGHT, - [SPECIES_SPINDA] = BACK_ANIM_CIRCLE_MOVE_COUNTERCLOCKWISE, - [SPECIES_WINGULL] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE, - [SPECIES_PELIPPER] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE, - [SPECIES_SURSKIT] = BACK_ANIM_H_SLIDE_WITH_V_COMPRESS_1, - [SPECIES_MASQUERAIN] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE, - [SPECIES_WAILMER] = BACK_ANIM_FADE_BLUE_WITH_SHAKE, - [SPECIES_WAILORD] = BACK_ANIM_FADE_BLUE_WITH_SHAKE, - [SPECIES_SKITTY] = BACK_ANIM_DIP_RIGHT_SIDE, - [SPECIES_DELCATTY] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE, - [SPECIES_KECLEON] = BACK_ANIM_H_SLIDE_QUICK, - [SPECIES_BALTOY] = BACK_ANIM_DIP_RIGHT_SIDE, - [SPECIES_CLAYDOL] = BACK_ANIM_SHRINK_GROW_2, - [SPECIES_NOSEPASS] = BACK_ANIM_V_SHAKE_WITH_PAUSE, - [SPECIES_TORKOAL] = BACK_ANIM_FADE_RED_WITH_SHAKE, - [SPECIES_SABLEYE] = BACK_ANIM_H_SLIDE_QUICK, - [SPECIES_BARBOACH] = BACK_ANIM_VERTICAL_STRETCH, - [SPECIES_WHISCASH] = BACK_ANIM_VERTICAL_SHAKE, - [SPECIES_LUVDISC] = BACK_ANIM_H_SLIDE_WITH_V_COMPRESS_2, - [SPECIES_CORPHISH] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE, - [SPECIES_CRAWDAUNT] = BACK_ANIM_JOLT_RIGHT, - [SPECIES_FEEBAS] = BACK_ANIM_H_SLIDE_WITH_V_COMPRESS_1, - [SPECIES_MILOTIC] = BACK_ANIM_FADE_BLUE_WITH_SHAKE, - [SPECIES_CARVANHA] = BACK_ANIM_H_SLIDE_WITH_V_COMPRESS_2, - [SPECIES_SHARPEDO] = BACK_ANIM_JOLT_RIGHT, - [SPECIES_TRAPINCH] = BACK_ANIM_DIP_RIGHT_SIDE, - [SPECIES_VIBRAVA] = BACK_ANIM_H_SLIDE_QUICK, - [SPECIES_FLYGON] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE, - [SPECIES_MAKUHITA] = BACK_ANIM_V_SHAKE_WITH_PAUSE, - [SPECIES_HARIYAMA] = BACK_ANIM_V_SHAKE_WITH_PAUSE, - [SPECIES_ELECTRIKE] = BACK_ANIM_JOLT_RIGHT, - [SPECIES_MANECTRIC] = BACK_ANIM_VERTICAL_SHAKE, - [SPECIES_NUMEL] = BACK_ANIM_V_SHAKE_WITH_PAUSE, - [SPECIES_CAMERUPT] = BACK_ANIM_FADE_RED_WITH_SHAKE, - [SPECIES_SPHEAL] = BACK_ANIM_DIP_RIGHT_SIDE, - [SPECIES_SEALEO] = BACK_ANIM_VERTICAL_SHAKE, - [SPECIES_WALREIN] = BACK_ANIM_VERTICAL_SHAKE, - [SPECIES_CACNEA] = BACK_ANIM_V_SHAKE_WITH_H_SLIDE, - [SPECIES_CACTURNE] = BACK_ANIM_HORIZONTAL_SHAKE, - [SPECIES_SNORUNT] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE, - [SPECIES_GLALIE] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE, - [SPECIES_LUNATONE] = BACK_ANIM_DIP_RIGHT_SIDE, - [SPECIES_SOLROCK] = BACK_ANIM_DIP_RIGHT_SIDE, - [SPECIES_AZURILL] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_SMALL, - [SPECIES_SPOINK] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_SMALL, - [SPECIES_GRUMPIG] = BACK_ANIM_SHRINK_GROW_2, - [SPECIES_PLUSLE] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE, - [SPECIES_MINUN] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE, - [SPECIES_MAWILE] = BACK_ANIM_VERTICAL_SHAKE, - [SPECIES_MEDITITE] = BACK_ANIM_SHRINK_GROW_2, - [SPECIES_MEDICHAM] = BACK_ANIM_SHRINK_GROW_2, - [SPECIES_SWABLU] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE, - [SPECIES_ALTARIA] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE, - [SPECIES_WYNAUT] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE, - [SPECIES_DUSKULL] = BACK_ANIM_H_SLIDE_QUICK, - [SPECIES_DUSCLOPS] = BACK_ANIM_H_SLIDE_QUICK, - [SPECIES_ROSELIA] = BACK_ANIM_FADE_GREEN_WITH_SHAKE, - [SPECIES_SLAKOTH] = BACK_ANIM_H_SLIDE, - [SPECIES_VIGOROTH] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_SMALL, - [SPECIES_SLAKING] = BACK_ANIM_HORIZONTAL_SHAKE, - [SPECIES_GULPIN] = BACK_ANIM_VERTICAL_STRETCH, - [SPECIES_SWALOT] = BACK_ANIM_VERTICAL_STRETCH, - [SPECIES_TROPIUS] = BACK_ANIM_V_SHAKE_WITH_PAUSE, - [SPECIES_WHISMUR] = BACK_ANIM_DIP_RIGHT_SIDE, - [SPECIES_LOUDRED] = BACK_ANIM_VERTICAL_SHAKE, - [SPECIES_EXPLOUD] = BACK_ANIM_GROW_2, - [SPECIES_CLAMPERL] = BACK_ANIM_DIP_RIGHT_SIDE, - [SPECIES_HUNTAIL] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE, - [SPECIES_GOREBYSS] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE, - [SPECIES_ABSOL] = BACK_ANIM_SHRINK_GROW_2, - [SPECIES_SHUPPET] = BACK_ANIM_H_SLIDE_QUICK, - [SPECIES_BANETTE] = BACK_ANIM_H_SLIDE_QUICK, - [SPECIES_SEVIPER] = BACK_ANIM_VERTICAL_STRETCH, - [SPECIES_ZANGOOSE] = BACK_ANIM_JOLT_RIGHT, - [SPECIES_RELICANTH] = BACK_ANIM_H_SLIDE, - [SPECIES_ARON] = BACK_ANIM_JOLT_RIGHT, - [SPECIES_LAIRON] = BACK_ANIM_VERTICAL_SHAKE, - [SPECIES_AGGRON] = BACK_ANIM_V_SHAKE_WITH_PAUSE, - [SPECIES_CASTFORM] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE, - [SPECIES_VOLBEAT] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE, - [SPECIES_ILLUMISE] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE, - [SPECIES_LILEEP] = BACK_ANIM_HORIZONTAL_STRETCH, - [SPECIES_CRADILY] = BACK_ANIM_VERTICAL_STRETCH, - [SPECIES_ANORITH] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE, - [SPECIES_ARMALDO] = BACK_ANIM_VERTICAL_SHAKE, - [SPECIES_RALTS] = BACK_ANIM_SHRINK_GROW_2, - [SPECIES_KIRLIA] = BACK_ANIM_SHRINK_GROW_2, - [SPECIES_GARDEVOIR] = BACK_ANIM_SHRINK_GROW_2, - [SPECIES_BAGON] = BACK_ANIM_VERTICAL_SHAKE, - [SPECIES_SHELGON] = BACK_ANIM_VERTICAL_SHAKE, - [SPECIES_SALAMENCE] = BACK_ANIM_HORIZONTAL_SHAKE, - [SPECIES_BELDUM] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE, - [SPECIES_METANG] = BACK_ANIM_JOLT_RIGHT, - [SPECIES_METAGROSS] = BACK_ANIM_VERTICAL_SHAKE, - [SPECIES_REGIROCK] = BACK_ANIM_VERTICAL_SHAKE, - [SPECIES_REGICE] = BACK_ANIM_VERTICAL_SHAKE, - [SPECIES_REGISTEEL] = BACK_ANIM_VERTICAL_SHAKE, - [SPECIES_KYOGRE] = BACK_ANIM_FADE_BLUE_WITH_SHAKE, - [SPECIES_GROUDON] = BACK_ANIM_FADE_RED_WITH_SHAKE, - [SPECIES_RAYQUAZA] = BACK_ANIM_GROW_2, - [SPECIES_LATIAS] = BACK_ANIM_H_SLIDE_QUICK, - [SPECIES_LATIOS] = BACK_ANIM_H_SLIDE_QUICK, - [SPECIES_JIRACHI] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE, - [SPECIES_DEOXYS] = BACK_ANIM_SHRINK_GROW_2, - [SPECIES_CHIMECHO] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE, + [SPECIES_SNORLAX] = BACK_ANIM_DIP_RIGHT_SIDE, + [SPECIES_ARTICUNO] = BACK_ANIM_SHAKE_GLOW_BLUE, + [SPECIES_ZAPDOS] = BACK_ANIM_SHAKE_FLASH_YELLOW, + [SPECIES_MOLTRES] = BACK_ANIM_SHAKE_GLOW_RED, + [SPECIES_DRATINI] = BACK_ANIM_H_SLIDE, + [SPECIES_DRAGONAIR] = BACK_ANIM_TRIANGLE_DOWN, + [SPECIES_DRAGONITE] = BACK_ANIM_V_SHAKE, + [SPECIES_MEWTWO] = BACK_ANIM_GROW_STUTTER, + [SPECIES_MEW] = BACK_ANIM_CONCAVE_ARC_SMALL, + [SPECIES_CHIKORITA] = BACK_ANIM_CONCAVE_ARC_SMALL, + [SPECIES_BAYLEEF] = BACK_ANIM_H_SLIDE, + [SPECIES_MEGANIUM] = BACK_ANIM_V_SHAKE, + [SPECIES_CYNDAQUIL] = BACK_ANIM_CONCAVE_ARC_SMALL, + [SPECIES_QUILAVA] = BACK_ANIM_JOLT_RIGHT, + [SPECIES_TYPHLOSION] = BACK_ANIM_SHAKE_GLOW_RED, + [SPECIES_TOTODILE] = BACK_ANIM_JOLT_RIGHT, + [SPECIES_CROCONAW] = BACK_ANIM_JOLT_RIGHT, + [SPECIES_FERALIGATR] = BACK_ANIM_V_SHAKE, + [SPECIES_SENTRET] = BACK_ANIM_CONCAVE_ARC_SMALL, + [SPECIES_FURRET] = BACK_ANIM_CONCAVE_ARC_LARGE, + [SPECIES_HOOTHOOT] = BACK_ANIM_CONVEX_DOUBLE_ARC, + [SPECIES_NOCTOWL] = BACK_ANIM_TRIANGLE_DOWN, + [SPECIES_LEDYBA] = BACK_ANIM_V_SHAKE_H_SLIDE, + [SPECIES_LEDIAN] = BACK_ANIM_CONVEX_DOUBLE_ARC, + [SPECIES_SPINARAK] = BACK_ANIM_V_SHAKE_H_SLIDE, + [SPECIES_ARIADOS] = BACK_ANIM_H_SLIDE, + [SPECIES_CROBAT] = BACK_ANIM_TRIANGLE_DOWN, + [SPECIES_CHINCHOU] = BACK_ANIM_V_STRETCH, + [SPECIES_LANTURN] = BACK_ANIM_SHAKE_FLASH_YELLOW, + [SPECIES_PICHU] = BACK_ANIM_CONCAVE_ARC_SMALL, + [SPECIES_CLEFFA] = BACK_ANIM_DIP_RIGHT_SIDE, + [SPECIES_IGGLYBUFF] = BACK_ANIM_DIP_RIGHT_SIDE, + [SPECIES_TOGEPI] = BACK_ANIM_DIP_RIGHT_SIDE, + [SPECIES_TOGETIC] = BACK_ANIM_CONVEX_DOUBLE_ARC, + [SPECIES_NATU] = BACK_ANIM_CONCAVE_ARC_SMALL, + [SPECIES_XATU] = BACK_ANIM_SHRINK_GROW_VIBRATE, + [SPECIES_MAREEP] = BACK_ANIM_CONCAVE_ARC_SMALL, + [SPECIES_FLAAFFY] = BACK_ANIM_DIP_RIGHT_SIDE, + [SPECIES_AMPHAROS] = BACK_ANIM_SHAKE_FLASH_YELLOW, + [SPECIES_BELLOSSOM] = BACK_ANIM_CONVEX_DOUBLE_ARC, + [SPECIES_MARILL] = BACK_ANIM_CONCAVE_ARC_SMALL, + [SPECIES_AZUMARILL] = BACK_ANIM_DIP_RIGHT_SIDE, + [SPECIES_SUDOWOODO] = BACK_ANIM_H_SLIDE, + [SPECIES_POLITOED] = BACK_ANIM_CONCAVE_ARC_LARGE, + [SPECIES_HOPPIP] = BACK_ANIM_CONVEX_DOUBLE_ARC, + [SPECIES_SKIPLOOM] = BACK_ANIM_CONVEX_DOUBLE_ARC, + [SPECIES_JUMPLUFF] = BACK_ANIM_CONVEX_DOUBLE_ARC, + [SPECIES_AIPOM] = BACK_ANIM_CONCAVE_ARC_LARGE, + [SPECIES_SUNKERN] = BACK_ANIM_DIP_RIGHT_SIDE, + [SPECIES_SUNFLORA] = BACK_ANIM_H_SLIDE, + [SPECIES_YANMA] = BACK_ANIM_CONVEX_DOUBLE_ARC, + [SPECIES_WOOPER] = BACK_ANIM_V_STRETCH, + [SPECIES_QUAGSIRE] = BACK_ANIM_H_SLIDE, + [SPECIES_ESPEON] = BACK_ANIM_SHRINK_GROW_VIBRATE, + [SPECIES_UMBREON] = BACK_ANIM_SHRINK_GROW_VIBRATE, + [SPECIES_MURKROW] = BACK_ANIM_CONCAVE_ARC_SMALL, + [SPECIES_SLOWKING] = BACK_ANIM_DIP_RIGHT_SIDE, + [SPECIES_MISDREAVUS] = BACK_ANIM_H_VIBRATE, + [SPECIES_UNOWN] = BACK_ANIM_SHRINK_GROW_VIBRATE, + [SPECIES_WOBBUFFET] = BACK_ANIM_V_STRETCH, + [SPECIES_GIRAFARIG] = BACK_ANIM_SHRINK_GROW_VIBRATE, + [SPECIES_PINECO] = BACK_ANIM_H_SHAKE, + [SPECIES_FORRETRESS] = BACK_ANIM_V_SHAKE, + [SPECIES_DUNSPARCE] = BACK_ANIM_TRIANGLE_DOWN, + [SPECIES_GLIGAR] = BACK_ANIM_SHRINK_GROW, + [SPECIES_STEELIX] = BACK_ANIM_V_SHAKE, + [SPECIES_SNUBBULL] = BACK_ANIM_JOLT_RIGHT, + [SPECIES_GRANBULL] = BACK_ANIM_V_SHAKE, + [SPECIES_QWILFISH] = BACK_ANIM_GROW_STUTTER, + [SPECIES_SCIZOR] = BACK_ANIM_JOLT_RIGHT, + [SPECIES_SHUCKLE] = BACK_ANIM_DIP_RIGHT_SIDE, + [SPECIES_HERACROSS] = BACK_ANIM_JOLT_RIGHT, + [SPECIES_SNEASEL] = BACK_ANIM_TRIANGLE_DOWN, + [SPECIES_TEDDIURSA] = BACK_ANIM_DIP_RIGHT_SIDE, + [SPECIES_URSARING] = BACK_ANIM_V_SHAKE, + [SPECIES_SLUGMA] = BACK_ANIM_SHAKE_GLOW_RED, + [SPECIES_MAGCARGO] = BACK_ANIM_SHAKE_GLOW_RED, + [SPECIES_SWINUB] = BACK_ANIM_V_SHAKE_H_SLIDE, + [SPECIES_PILOSWINE] = BACK_ANIM_H_SHAKE, + [SPECIES_CORSOLA] = BACK_ANIM_H_SLIDE, + [SPECIES_REMORAID] = BACK_ANIM_H_SLIDE, + [SPECIES_OCTILLERY] = BACK_ANIM_SHRINK_GROW, + [SPECIES_DELIBIRD] = BACK_ANIM_TRIANGLE_DOWN, + [SPECIES_MANTINE] = BACK_ANIM_H_SLIDE, + [SPECIES_SKARMORY] = BACK_ANIM_JOLT_RIGHT, + [SPECIES_HOUNDOUR] = BACK_ANIM_V_SHAKE, + [SPECIES_HOUNDOOM] = BACK_ANIM_V_SHAKE, + [SPECIES_KINGDRA] = BACK_ANIM_SHAKE_GLOW_BLUE, + [SPECIES_PHANPY] = BACK_ANIM_JOLT_RIGHT, + [SPECIES_DONPHAN] = BACK_ANIM_V_SHAKE_LOW, + [SPECIES_PORYGON2] = BACK_ANIM_H_VIBRATE, + [SPECIES_STANTLER] = BACK_ANIM_DIP_RIGHT_SIDE, + [SPECIES_SMEARGLE] = BACK_ANIM_H_SLIDE, + [SPECIES_TYROGUE] = BACK_ANIM_TRIANGLE_DOWN, + [SPECIES_HITMONTOP] = BACK_ANIM_CIRCLE_COUNTERCLOCKWISE, + [SPECIES_SMOOCHUM] = BACK_ANIM_H_SLIDE, + [SPECIES_ELEKID] = BACK_ANIM_H_SHAKE, + [SPECIES_MAGBY] = BACK_ANIM_SHAKE_GLOW_RED, + [SPECIES_MILTANK] = BACK_ANIM_H_SLIDE, + [SPECIES_BLISSEY] = BACK_ANIM_DIP_RIGHT_SIDE, + [SPECIES_RAIKOU] = BACK_ANIM_SHAKE_FLASH_YELLOW, + [SPECIES_ENTEI] = BACK_ANIM_SHAKE_GLOW_RED, + [SPECIES_SUICUNE] = BACK_ANIM_SHAKE_GLOW_BLUE, + [SPECIES_LARVITAR] = BACK_ANIM_V_SHAKE_LOW, + [SPECIES_PUPITAR] = BACK_ANIM_V_SHAKE, + [SPECIES_TYRANITAR] = BACK_ANIM_V_SHAKE_LOW, + [SPECIES_LUGIA] = BACK_ANIM_SHAKE_GLOW_BLUE, + [SPECIES_HO_OH] = BACK_ANIM_SHAKE_GLOW_RED, + [SPECIES_CELEBI] = BACK_ANIM_SHAKE_GLOW_GREEN, + [SPECIES_TREECKO] = BACK_ANIM_CONCAVE_ARC_LARGE, + [SPECIES_GROVYLE] = BACK_ANIM_JOLT_RIGHT, + [SPECIES_SCEPTILE] = BACK_ANIM_V_SHAKE, + [SPECIES_TORCHIC] = BACK_ANIM_CONCAVE_ARC_SMALL, + [SPECIES_COMBUSKEN] = BACK_ANIM_CONCAVE_ARC_LARGE, + [SPECIES_BLAZIKEN] = BACK_ANIM_SHAKE_GLOW_RED, + [SPECIES_MUDKIP] = BACK_ANIM_H_SLIDE, + [SPECIES_MARSHTOMP] = BACK_ANIM_CONCAVE_ARC_SMALL, + [SPECIES_SWAMPERT] = BACK_ANIM_SHAKE_GLOW_BLUE, + [SPECIES_POOCHYENA] = BACK_ANIM_CONCAVE_ARC_SMALL, + [SPECIES_MIGHTYENA] = BACK_ANIM_H_SHAKE, + [SPECIES_ZIGZAGOON] = BACK_ANIM_TRIANGLE_DOWN, + [SPECIES_LINOONE] = BACK_ANIM_JOLT_RIGHT, + [SPECIES_WURMPLE] = BACK_ANIM_V_STRETCH, + [SPECIES_SILCOON] = BACK_ANIM_H_SHAKE, + [SPECIES_BEAUTIFLY] = BACK_ANIM_CONVEX_DOUBLE_ARC, + [SPECIES_CASCOON] = BACK_ANIM_H_SHAKE, + [SPECIES_DUSTOX] = BACK_ANIM_TRIANGLE_DOWN, + [SPECIES_LOTAD] = BACK_ANIM_H_SLIDE, + [SPECIES_LOMBRE] = BACK_ANIM_CONCAVE_ARC_LARGE, + [SPECIES_LUDICOLO] = BACK_ANIM_CONCAVE_ARC_LARGE, + [SPECIES_SEEDOT] = BACK_ANIM_DIP_RIGHT_SIDE, + [SPECIES_NUZLEAF] = BACK_ANIM_V_SHAKE, + [SPECIES_SHIFTRY] = BACK_ANIM_SHRINK_GROW_VIBRATE, + [SPECIES_NINCADA] = BACK_ANIM_V_SHAKE_H_SLIDE, + [SPECIES_NINJASK] = BACK_ANIM_H_VIBRATE, + [SPECIES_SHEDINJA] = BACK_ANIM_SHRINK_GROW_VIBRATE, + [SPECIES_TAILLOW] = BACK_ANIM_CONCAVE_ARC_SMALL, + [SPECIES_SWELLOW] = BACK_ANIM_JOLT_RIGHT, + [SPECIES_SHROOMISH] = BACK_ANIM_DIP_RIGHT_SIDE, + [SPECIES_BRELOOM] = BACK_ANIM_JOLT_RIGHT, + [SPECIES_SPINDA] = BACK_ANIM_CIRCLE_COUNTERCLOCKWISE, + [SPECIES_WINGULL] = BACK_ANIM_CONVEX_DOUBLE_ARC, + [SPECIES_PELIPPER] = BACK_ANIM_CONVEX_DOUBLE_ARC, + [SPECIES_SURSKIT] = BACK_ANIM_H_SPRING, + [SPECIES_MASQUERAIN] = BACK_ANIM_CONVEX_DOUBLE_ARC, + [SPECIES_WAILMER] = BACK_ANIM_SHAKE_GLOW_BLUE, + [SPECIES_WAILORD] = BACK_ANIM_SHAKE_GLOW_BLUE, + [SPECIES_SKITTY] = BACK_ANIM_DIP_RIGHT_SIDE, + [SPECIES_DELCATTY] = BACK_ANIM_CONCAVE_ARC_SMALL, + [SPECIES_KECLEON] = BACK_ANIM_H_VIBRATE, + [SPECIES_BALTOY] = BACK_ANIM_DIP_RIGHT_SIDE, + [SPECIES_CLAYDOL] = BACK_ANIM_SHRINK_GROW_VIBRATE, + [SPECIES_NOSEPASS] = BACK_ANIM_V_SHAKE_LOW, + [SPECIES_TORKOAL] = BACK_ANIM_SHAKE_GLOW_RED, + [SPECIES_SABLEYE] = BACK_ANIM_H_VIBRATE, + [SPECIES_BARBOACH] = BACK_ANIM_V_STRETCH, + [SPECIES_WHISCASH] = BACK_ANIM_V_SHAKE, + [SPECIES_LUVDISC] = BACK_ANIM_H_SPRING_REPEATED, + [SPECIES_CORPHISH] = BACK_ANIM_TRIANGLE_DOWN, + [SPECIES_CRAWDAUNT] = BACK_ANIM_JOLT_RIGHT, + [SPECIES_FEEBAS] = BACK_ANIM_H_SPRING, + [SPECIES_MILOTIC] = BACK_ANIM_SHAKE_GLOW_BLUE, + [SPECIES_CARVANHA] = BACK_ANIM_H_SPRING_REPEATED, + [SPECIES_SHARPEDO] = BACK_ANIM_JOLT_RIGHT, + [SPECIES_TRAPINCH] = BACK_ANIM_DIP_RIGHT_SIDE, + [SPECIES_VIBRAVA] = BACK_ANIM_H_VIBRATE, + [SPECIES_FLYGON] = BACK_ANIM_TRIANGLE_DOWN, + [SPECIES_MAKUHITA] = BACK_ANIM_V_SHAKE_LOW, + [SPECIES_HARIYAMA] = BACK_ANIM_V_SHAKE_LOW, + [SPECIES_ELECTRIKE] = BACK_ANIM_JOLT_RIGHT, + [SPECIES_MANECTRIC] = BACK_ANIM_V_SHAKE, + [SPECIES_NUMEL] = BACK_ANIM_V_SHAKE_LOW, + [SPECIES_CAMERUPT] = BACK_ANIM_SHAKE_GLOW_RED, + [SPECIES_SPHEAL] = BACK_ANIM_DIP_RIGHT_SIDE, + [SPECIES_SEALEO] = BACK_ANIM_V_SHAKE, + [SPECIES_WALREIN] = BACK_ANIM_V_SHAKE, + [SPECIES_CACNEA] = BACK_ANIM_V_SHAKE_H_SLIDE, + [SPECIES_CACTURNE] = BACK_ANIM_H_SHAKE, + [SPECIES_SNORUNT] = BACK_ANIM_TRIANGLE_DOWN, + [SPECIES_GLALIE] = BACK_ANIM_TRIANGLE_DOWN, + [SPECIES_LUNATONE] = BACK_ANIM_DIP_RIGHT_SIDE, + [SPECIES_SOLROCK] = BACK_ANIM_DIP_RIGHT_SIDE, + [SPECIES_AZURILL] = BACK_ANIM_CONCAVE_ARC_LARGE, + [SPECIES_SPOINK] = BACK_ANIM_CONCAVE_ARC_LARGE, + [SPECIES_GRUMPIG] = BACK_ANIM_SHRINK_GROW_VIBRATE, + [SPECIES_PLUSLE] = BACK_ANIM_CONCAVE_ARC_SMALL, + [SPECIES_MINUN] = BACK_ANIM_CONCAVE_ARC_SMALL, + [SPECIES_MAWILE] = BACK_ANIM_V_SHAKE, + [SPECIES_MEDITITE] = BACK_ANIM_SHRINK_GROW_VIBRATE, + [SPECIES_MEDICHAM] = BACK_ANIM_SHRINK_GROW_VIBRATE, + [SPECIES_SWABLU] = BACK_ANIM_CONVEX_DOUBLE_ARC, + [SPECIES_ALTARIA] = BACK_ANIM_CONVEX_DOUBLE_ARC, + [SPECIES_WYNAUT] = BACK_ANIM_CONCAVE_ARC_SMALL, + [SPECIES_DUSKULL] = BACK_ANIM_H_VIBRATE, + [SPECIES_DUSCLOPS] = BACK_ANIM_H_VIBRATE, + [SPECIES_ROSELIA] = BACK_ANIM_SHAKE_GLOW_GREEN, + [SPECIES_SLAKOTH] = BACK_ANIM_H_SLIDE, + [SPECIES_VIGOROTH] = BACK_ANIM_CONCAVE_ARC_LARGE, + [SPECIES_SLAKING] = BACK_ANIM_H_SHAKE, + [SPECIES_GULPIN] = BACK_ANIM_V_STRETCH, + [SPECIES_SWALOT] = BACK_ANIM_V_STRETCH, + [SPECIES_TROPIUS] = BACK_ANIM_V_SHAKE_LOW, + [SPECIES_WHISMUR] = BACK_ANIM_DIP_RIGHT_SIDE, + [SPECIES_LOUDRED] = BACK_ANIM_V_SHAKE, + [SPECIES_EXPLOUD] = BACK_ANIM_GROW_STUTTER, + [SPECIES_CLAMPERL] = BACK_ANIM_DIP_RIGHT_SIDE, + [SPECIES_HUNTAIL] = BACK_ANIM_CONVEX_DOUBLE_ARC, + [SPECIES_GOREBYSS] = BACK_ANIM_CONVEX_DOUBLE_ARC, + [SPECIES_ABSOL] = BACK_ANIM_SHRINK_GROW_VIBRATE, + [SPECIES_SHUPPET] = BACK_ANIM_H_VIBRATE, + [SPECIES_BANETTE] = BACK_ANIM_H_VIBRATE, + [SPECIES_SEVIPER] = BACK_ANIM_V_STRETCH, + [SPECIES_ZANGOOSE] = BACK_ANIM_JOLT_RIGHT, + [SPECIES_RELICANTH] = BACK_ANIM_H_SLIDE, + [SPECIES_ARON] = BACK_ANIM_JOLT_RIGHT, + [SPECIES_LAIRON] = BACK_ANIM_V_SHAKE, + [SPECIES_AGGRON] = BACK_ANIM_V_SHAKE_LOW, + [SPECIES_CASTFORM] = BACK_ANIM_CONVEX_DOUBLE_ARC, + [SPECIES_VOLBEAT] = BACK_ANIM_CONVEX_DOUBLE_ARC, + [SPECIES_ILLUMISE] = BACK_ANIM_CONVEX_DOUBLE_ARC, + [SPECIES_LILEEP] = BACK_ANIM_H_STRETCH, + [SPECIES_CRADILY] = BACK_ANIM_V_STRETCH, + [SPECIES_ANORITH] = BACK_ANIM_TRIANGLE_DOWN, + [SPECIES_ARMALDO] = BACK_ANIM_V_SHAKE, + [SPECIES_RALTS] = BACK_ANIM_SHRINK_GROW_VIBRATE, + [SPECIES_KIRLIA] = BACK_ANIM_SHRINK_GROW_VIBRATE, + [SPECIES_GARDEVOIR] = BACK_ANIM_SHRINK_GROW_VIBRATE, + [SPECIES_BAGON] = BACK_ANIM_V_SHAKE, + [SPECIES_SHELGON] = BACK_ANIM_V_SHAKE, + [SPECIES_SALAMENCE] = BACK_ANIM_H_SHAKE, + [SPECIES_BELDUM] = BACK_ANIM_TRIANGLE_DOWN, + [SPECIES_METANG] = BACK_ANIM_JOLT_RIGHT, + [SPECIES_METAGROSS] = BACK_ANIM_V_SHAKE, + [SPECIES_REGIROCK] = BACK_ANIM_V_SHAKE, + [SPECIES_REGICE] = BACK_ANIM_V_SHAKE, + [SPECIES_REGISTEEL] = BACK_ANIM_V_SHAKE, + [SPECIES_KYOGRE] = BACK_ANIM_SHAKE_GLOW_BLUE, + [SPECIES_GROUDON] = BACK_ANIM_SHAKE_GLOW_RED, + [SPECIES_RAYQUAZA] = BACK_ANIM_GROW_STUTTER, + [SPECIES_LATIAS] = BACK_ANIM_H_VIBRATE, + [SPECIES_LATIOS] = BACK_ANIM_H_VIBRATE, + [SPECIES_JIRACHI] = BACK_ANIM_CONVEX_DOUBLE_ARC, + [SPECIES_DEOXYS] = BACK_ANIM_SHRINK_GROW_VIBRATE, + [SPECIES_CHIMECHO] = BACK_ANIM_CONVEX_DOUBLE_ARC, }; -static const u8 sUnknown_0860AA64[][2] = +// Equivalent to struct YellowFlashData, but doesn't match as a struct +static const u8 sYellowFlashData[][2] = { - {0, 5}, - {1, 1}, - {0, 15}, - {1, 4}, - {0, 2}, - {1, 2}, - {0, 2}, - {1, 2}, - {0, 2}, - {1, 2}, - {0, 2}, - {1, 2}, - {0, 2}, - {0, 0xFF} + {FALSE, 5}, + { TRUE, 1}, + {FALSE, 15}, + { TRUE, 4}, + {FALSE, 2}, + { TRUE, 2}, + {FALSE, 2}, + { TRUE, 2}, + {FALSE, 2}, + { TRUE, 2}, + {FALSE, 2}, + { TRUE, 2}, + {FALSE, 2}, + {FALSE, -1} }; -static const u8 sUnknown_0860AA80[][2] = +static const u8 sVerticalShakeData[][2] = { - {6, 30}, - {0xFE, 15}, - {6, 30}, - {0xFF, 0} + { 6, 30}, + {-2, 15}, + { 6, 30}, + {-1, 0} }; static void (* const sMonAnimFunctions[])(struct Sprite *sprite) = { - pokemonanimfunc_00, - pokemonanimfunc_01, - pokemonanimfunc_02, - pokemonanimfunc_03, - pokemonanimfunc_04, - pokemonanimfunc_05, - pokemonanimfunc_06, - pokemonanimfunc_07, - pokemonanimfunc_08, - pokemonanimfunc_09, - pokemonanimfunc_0A, - pokemonanimfunc_0B, - pokemonanimfunc_0C, - pokemonanimfunc_0D, - pokemonanimfunc_0E, - pokemonanimfunc_0F, - pokemonanimfunc_10, - pokemonanimfunc_11, - pokemonanimfunc_12, - pokemonanimfunc_13, - pokemonanimfunc_14, - pokemonanimfunc_15, - pokemonanimfunc_16, - pokemonanimfunc_17, - pokemonanimfunc_18, - pokemonanimfunc_19, - pokemonanimfunc_1A, - pokemonanimfunc_1B, - pokemonanimfunc_1C, - pokemonanimfunc_1D, - pokemonanimfunc_1E, - pokemonanimfunc_1F, - pokemonanimfunc_20, - pokemonanimfunc_21, - pokemonanimfunc_22, - pokemonanimfunc_23, - pokemonanimfunc_24, - pokemonanimfunc_25, - pokemonanimfunc_26, - pokemonanimfunc_27, - pokemonanimfunc_28, - pokemonanimfunc_29, - pokemonanimfunc_2A, - pokemonanimfunc_2B, - pokemonanimfunc_2C, - pokemonanimfunc_2D, - pokemonanimfunc_2E, - pokemonanimfunc_2F, - pokemonanimfunc_30, - pokemonanimfunc_31, - pokemonanimfunc_32, - pokemonanimfunc_33, - pokemonanimfunc_34, - pokemonanimfunc_35, - pokemonanimfunc_36, - pokemonanimfunc_37, - pokemonanimfunc_38, - pokemonanimfunc_39, - pokemonanimfunc_3A, - pokemonanimfunc_3B, - pokemonanimfunc_3C, - pokemonanimfunc_3D, - pokemonanimfunc_3E, - pokemonanimfunc_3F, - pokemonanimfunc_40, - pokemonanimfunc_41, - pokemonanimfunc_42, - pokemonanimfunc_43, - pokemonanimfunc_44, - pokemonanimfunc_45, - pokemonanimfunc_46, - pokemonanimfunc_47, - pokemonanimfunc_48, - pokemonanimfunc_49, - pokemonanimfunc_4A, - pokemonanimfunc_4B, - pokemonanimfunc_4C, - pokemonanimfunc_4D, - pokemonanimfunc_4E, - pokemonanimfunc_4F, - pokemonanimfunc_50, - pokemonanimfunc_51, - pokemonanimfunc_52, - pokemonanimfunc_53, - pokemonanimfunc_54, - pokemonanimfunc_55, - pokemonanimfunc_56, - pokemonanimfunc_57, - pokemonanimfunc_58, - pokemonanimfunc_59, - pokemonanimfunc_5A, - pokemonanimfunc_5B, - pokemonanimfunc_5C, - pokemonanimfunc_5D, - pokemonanimfunc_5E, - pokemonanimfunc_5F, - pokemonanimfunc_60, - pokemonanimfunc_61, - pokemonanimfunc_62, - pokemonanimfunc_63, - pokemonanimfunc_64, - pokemonanimfunc_65, - pokemonanimfunc_66, - pokemonanimfunc_67, - pokemonanimfunc_68, - pokemonanimfunc_69, - pokemonanimfunc_6A, - pokemonanimfunc_6B, - pokemonanimfunc_6C, - pokemonanimfunc_6D, - pokemonanimfunc_6E, - pokemonanimfunc_6F, - pokemonanimfunc_70, - pokemonanimfunc_71, - pokemonanimfunc_72, - pokemonanimfunc_73, - pokemonanimfunc_74, - pokemonanimfunc_75, - pokemonanimfunc_76, - pokemonanimfunc_77, - pokemonanimfunc_78, - pokemonanimfunc_79, - pokemonanimfunc_7A, - pokemonanimfunc_7B, - pokemonanimfunc_7C, - pokemonanimfunc_7D, - pokemonanimfunc_7E, - pokemonanimfunc_7F, - pokemonanimfunc_80, - pokemonanimfunc_81, - pokemonanimfunc_82, - pokemonanimfunc_83, - pokemonanimfunc_84, - pokemonanimfunc_85, - pokemonanimfunc_86, - pokemonanimfunc_87, - pokemonanimfunc_88, - pokemonanimfunc_89, - pokemonanimfunc_8A, - pokemonanimfunc_8B, - pokemonanimfunc_8C, - pokemonanimfunc_8D, - pokemonanimfunc_8E, - pokemonanimfunc_8F, - pokemonanimfunc_90, - pokemonanimfunc_91, - pokemonanimfunc_92, - pokemonanimfunc_93, - pokemonanimfunc_94, - pokemonanimfunc_95, - pokemonanimfunc_96 + [ANIM_V_SQUISH_AND_BOUNCE] = Anim_VerticalSquishBounce, + [ANIM_CIRCULAR_STRETCH_TWICE] = Anim_CircularStretchTwice, + [ANIM_H_VIBRATE] = Anim_HorizontalVibrate, + [ANIM_H_SLIDE] = Anim_HorizontalSlide, + [ANIM_V_SLIDE] = Anim_VerticalSlide, + [ANIM_BOUNCE_ROTATE_TO_SIDES] = Anim_BounceRotateToSides, + [ANIM_V_JUMPS_H_JUMPS] = Anim_VerticalJumpsHorizontalJumps, + [ANIM_ROTATE_TO_SIDES] = Anim_RotateToSides, // Unused + [ANIM_ROTATE_TO_SIDES_TWICE] = Anim_RotateToSides_Twice, + [ANIM_GROW_VIBRATE] = Anim_GrowVibrate, + [ANIM_ZIGZAG_FAST] = Anim_ZigzagFast, + [ANIM_SWING_CONCAVE] = Anim_SwingConcave, + [ANIM_SWING_CONCAVE_FAST] = Anim_SwingConcave_Fast, + [ANIM_SWING_CONVEX] = Anim_SwingConvex, + [ANIM_SWING_CONVEX_FAST] = Anim_SwingConvex_Fast, + [ANIM_H_SHAKE] = Anim_HorizontalShake, + [ANIM_V_SHAKE] = Anim_VerticalShake, + [ANIM_CIRCULAR_VIBRATE] = Anim_CircularVibrate, + [ANIM_TWIST] = Anim_Twist, + [ANIM_SHRINK_GROW] = Anim_ShrinkGrow, + [ANIM_CIRCLE_C_CLOCKWISE] = Anim_CircleCounterclockwise, + [ANIM_GLOW_BLACK] = Anim_GlowBlack, + [ANIM_H_STRETCH] = Anim_HorizontalStretch, + [ANIM_V_STRETCH] = Anim_VerticalStretch, + [ANIM_RISING_WOBBLE] = Anim_RisingWobble, + [ANIM_V_SHAKE_TWICE] = Anim_VerticalShakeTwice, + [ANIM_TIP_MOVE_FORWARD] = Anim_TipMoveForward, + [ANIM_H_PIVOT] = Anim_HorizontalPivot, + [ANIM_V_SLIDE_WOBBLE] = Anim_VerticalSlideWobble, + [ANIM_H_SLIDE_WOBBLE] = Anim_HorizontalSlideWobble, + [ANIM_V_JUMPS_BIG] = Anim_VerticalJumps_Big, + [ANIM_SPIN_LONG] = Anim_Spin_Long, // Unused + [ANIM_GLOW_ORANGE] = Anim_GlowOrange, + [ANIM_GLOW_RED] = Anim_GlowRed, // Unused + [ANIM_GLOW_BLUE] = Anim_GlowBlue, + [ANIM_GLOW_YELLOW] = Anim_GlowYellow, // Unused + [ANIM_GLOW_PURPLE] = Anim_GlowPurple, // Unused + [ANIM_BACK_AND_LUNGE] = Anim_BackAndLunge, + [ANIM_BACK_FLIP] = Anim_BackFlip, // Unused + [ANIM_FLICKER] = Anim_Flicker, // Unused + [ANIM_BACK_FLIP_BIG] = Anim_BackFlipBig, // Unused + [ANIM_FRONT_FLIP] = Anim_FrontFlip, + [ANIM_TUMBLING_FRONT_FLIP] = Anim_TumblingFrontFlip, // Unused + [ANIM_FIGURE_8] = Anim_Figure8, + [ANIM_FLASH_YELLOW] = Anim_FlashYellow, + [ANIM_SWING_CONCAVE_FAST_SHORT] = Anim_SwingConcave_FastShort, + [ANIM_SWING_CONVEX_FAST_SHORT] = Anim_SwingConvex_FastShort, // Unused + [ANIM_ROTATE_UP_SLAM_DOWN] = Anim_RotateUpSlamDown, + [ANIM_DEEP_V_SQUISH_AND_BOUNCE] = Anim_DeepVerticalSquishBounce, + [ANIM_H_JUMPS] = Anim_HorizontalJumps, + [ANIM_H_JUMPS_V_STRETCH] = Anim_HorizontalJumpsVerticalStretch, + [ANIM_ROTATE_TO_SIDES_FAST] = Anim_RotateToSides_Fast, // Unused + [ANIM_ROTATE_UP_TO_SIDES] = Anim_RotateUpToSides, + [ANIM_FLICKER_INCREASING] = Anim_FlickerIncreasing, + [ANIM_TIP_HOP_FORWARD] = Anim_TipHopForward, // Unused + [ANIM_PIVOT_SHAKE] = Anim_PivotShake, // Unused + [ANIM_TIP_AND_SHAKE] = Anim_TipAndShake, // Unused + [ANIM_VIBRATE_TO_CORNERS] = Anim_VibrateToCorners, // Unused + [ANIM_GROW_IN_STAGES] = Anim_GrowInStages, + [ANIM_V_SPRING] = Anim_VerticalSpring, // Unused + [ANIM_V_REPEATED_SPRING] = Anim_VerticalRepeatedSpring, // Unused + [ANIM_SPRING_RISING] = Anim_SpringRising, // Unused + [ANIM_H_SPRING] = Anim_HorizontalSpring, + [ANIM_H_REPEATED_SPRING_SLOW] = Anim_HorizontalRepeatedSpring_Slow, + [ANIM_H_SLIDE_SHRINK] = Anim_HorizontalSlideShrink, // Unused + [ANIM_LUNGE_GROW] = Anim_LungeGrow, + [ANIM_CIRCLE_INTO_BG] = Anim_CircleIntoBackground, + [ANIM_RAPID_H_HOPS] = Anim_RapidHorizontalHops, + [ANIM_FOUR_PETAL] = Anim_FourPetal, + [ANIM_V_SQUISH_AND_BOUNCE_SLOW] = Anim_VerticalSquishBounce_Slow, + [ANIM_H_SLIDE_SLOW] = Anim_HorizontalSlide_Slow, + [ANIM_V_SLIDE_SLOW] = Anim_VerticalSlide_Slow, + [ANIM_BOUNCE_ROTATE_TO_SIDES_SMALL] = Anim_BounceRotateToSides_Small, + [ANIM_BOUNCE_ROTATE_TO_SIDES_SLOW] = Anim_BounceRotateToSides_Slow, + [ANIM_BOUNCE_ROTATE_TO_SIDES_SMALL_SLOW] = Anim_BounceRotateToSides_SmallSlow, + [ANIM_ZIGZAG_SLOW] = Anim_ZigzagSlow, + [ANIM_H_SHAKE_SLOW] = Anim_HorizontalShake_Slow, + [ANIM_V_SHAKE_SLOW] = Anim_VertialShake_Slow, // Unused + [ANIM_TWIST_TWICE] = Anim_Twist_Twice, + [ANIM_CIRCLE_C_CLOCKWISE_SLOW] = Anim_CircleCounterclockwise_Slow, + [ANIM_V_SHAKE_TWICE_SLOW] = Anim_VerticalShakeTwice_Slow, // Unused + [ANIM_V_SLIDE_WOBBLE_SMALL] = Anim_VerticalSlideWobble_Small, + [ANIM_V_JUMPS_SMALL] = Anim_VerticalJumps_Small, + [ANIM_SPIN] = Anim_Spin, + [ANIM_TUMBLING_FRONT_FLIP_TWICE] = Anim_TumblingFrontFlip_Twice, + [ANIM_DEEP_V_SQUISH_AND_BOUNCE_TWICE] = Anim_DeepVerticalSquishBounce_Twice, // Unused + [ANIM_H_JUMPS_V_STRETCH_TWICE] = Anim_HorizontalJumpsVerticalStretch_Twice, + [ANIM_V_SHAKE_BACK] = Anim_VerticalShakeBack, + [ANIM_V_SHAKE_BACK_SLOW] = Anim_VerticalShakeBack_Slow, + [ANIM_V_SHAKE_H_SLIDE_SLOW] = Anim_VerticalShakeHorizontalSlide_Slow, + [ANIM_V_STRETCH_BOTH_ENDS_SLOW] = Anim_VerticalStretchBothEnds_Slow, + [ANIM_H_STRETCH_FAR_SLOW] = Anim_HorizontalStretchFar_Slow, + [ANIM_V_SHAKE_LOW_TWICE] = Anim_VerticalShakeLowTwice, + [ANIM_H_SHAKE_FAST] = Anim_HorizontalShake_Fast, + [ANIM_H_SLIDE_FAST] = Anim_HorizontalSlide_Fast, + [ANIM_H_VIBRATE_FAST] = Anim_HorizontalVibrate_Fast, + [ANIM_H_VIBRATE_FASTEST] = Anim_HorizontalVibrate_Fastest, + [ANIM_V_SHAKE_BACK_FAST] = Anim_VerticalShakeBack_Fast, + [ANIM_V_SHAKE_LOW_TWICE_SLOW] = Anim_VerticalShakeLowTwice_Slow, + [ANIM_V_SHAKE_LOW_TWICE_FAST] = Anim_VerticalShakeLowTwice_Fast, + [ANIM_CIRCLE_C_CLOCKWISE_LONG] = Anim_CircleCounterclockwise_Long, + [ANIM_GROW_STUTTER_SLOW] = Anim_GrowStutter_Slow, + [ANIM_V_SHAKE_H_SLIDE] = Anim_VerticalShakeHorizontalSlide, + [ANIM_V_SHAKE_H_SLIDE_FAST] = Anim_VerticalShakeHorizontalSlide_Fast, + [ANIM_TRIANGLE_DOWN_SLOW] = Anim_TriangleDown_Slow, + [ANIM_TRIANGLE_DOWN] = Anim_TriangleDown, + [ANIM_TRIANGLE_DOWN_TWICE] = Anim_TriangleDown_Fast, + [ANIM_GROW] = Anim_Grow, + [ANIM_GROW_TWICE] = Anim_Grow_Twice, + [ANIM_H_SPRING_FAST] = Anim_HorizontalSpring_Fast, + [ANIM_H_SPRING_SLOW] = Anim_HorizontalSpring_Slow, + [ANIM_H_REPEATED_SPRING_FAST] = Anim_HorizontalRepeatedSpring_Fast, + [ANIM_H_REPEATED_SPRING] = Anim_HorizontalRepeatedSpring, + [ANIM_SHRINK_GROW_FAST] = Anim_ShrinkGrow_Fast, + [ANIM_SHRINK_GROW_SLOW] = Anim_ShrinkGrow_Slow, + [ANIM_V_STRETCH_BOTH_ENDS] = Anim_VerticalStretchBothEnds, + [ANIM_V_STRETCH_BOTH_ENDS_TWICE] = Anim_VerticalStretchBothEnds_Twice, + [ANIM_H_STRETCH_FAR_TWICE] = Anim_HorizontalStretchFar_Twice, + [ANIM_H_STRETCH_FAR] = Anim_HorizontalStretchFar, + [ANIM_GROW_STUTTER_TWICE] = Anim_GrowStutter_Twice, + [ANIM_GROW_STUTTER] = Anim_GrowStutter, + [ANIM_CONCAVE_ARC_LARGE_SLOW] = Anim_ConcaveArcLarge_Slow, + [ANIM_CONCAVE_ARC_LARGE] = Anim_ConcaveArcLarge, + [ANIM_CONCAVE_ARC_LARGE_TWICE] = Anim_ConcaveArcLarge_Twice, + [ANIM_CONVEX_DOUBLE_ARC_SLOW] = Anim_ConvexDoubleArc_Slow, + [ANIM_CONVEX_DOUBLE_ARC] = Anim_ConvexDoubleArc, + [ANIM_CONVEX_DOUBLE_ARC_TWICE] = Anim_ConvexDoubleArc_Twice, + [ANIM_CONCAVE_ARC_SMALL_SLOW] = Anim_ConcaveArcSmall_Slow, + [ANIM_CONCAVE_ARC_SMALL] = Anim_ConcaveArcSmall, + [ANIM_CONCAVE_ARC_SMALL_TWICE] = Anim_ConcaveArcSmall_Twice, + [ANIM_H_DIP] = Anim_HorizontalDip, + [ANIM_H_DIP_FAST] = Anim_HorizontalDip_Fast, + [ANIM_H_DIP_TWICE] = Anim_HorizontalDip_Twice, + [ANIM_SHRINK_GROW_VIBRATE_FAST] = Anim_ShrinkGrowVibrate_Fast, + [ANIM_SHRINK_GROW_VIBRATE] = Anim_ShrinkGrowVibrate, + [ANIM_SHRINK_GROW_VIBRATE_SLOW] = Anim_ShrinkGrowVibrate_Slow, + [ANIM_JOLT_RIGHT_FAST] = Anim_JoltRight_Fast, + [ANIM_JOLT_RIGHT] = Anim_JoltRight, + [ANIM_JOLT_RIGHT_SLOW] = Anim_JoltRight_Slow, + [ANIM_SHAKE_FLASH_YELLOW_FAST] = Anim_ShakeFlashYellow_Fast, + [ANIM_SHAKE_FLASH_YELLOW] = Anim_ShakeFlashYellow, + [ANIM_SHAKE_FLASH_YELLOW_SLOW] = Anim_ShakeFlashYellow_Slow, + [ANIM_SHAKE_GLOW_RED_FAST] = Anim_ShakeGlowRed_Fast, + [ANIM_SHAKE_GLOW_RED] = Anim_ShakeGlowRed, + [ANIM_SHAKE_GLOW_RED_SLOW] = Anim_ShakeGlowRed_Slow, + [ANIM_SHAKE_GLOW_GREEN_FAST] = Anim_ShakeGlowGreen_Fast, + [ANIM_SHAKE_GLOW_GREEN] = Anim_ShakeGlowGreen, + [ANIM_SHAKE_GLOW_GREEN_SLOW] = Anim_ShakeGlowGreen_Slow, + [ANIM_SHAKE_GLOW_BLUE_FAST] = Anim_ShakeGlowBlue_Fast, + [ANIM_SHAKE_GLOW_BLUE] = Anim_ShakeGlowBlue, + [ANIM_SHAKE_GLOW_BLUE_SLOW] = Anim_ShakeGlowBlue_Slow }; -// counting from Id 1, because 0 in sSpeciesToBackAnimSet is used for mons with no back animation +// Each back anim set has 3 possible animations depending on nature +// Each of the 3 animations is a slight variation of the others +// BACK_ANIM_NONE is skipped below. GetSpeciesBackAnimSet subtracts 1 from the back anim id static const u8 sBackAnimationIds[] = { - 0x60, 0x5f, 0x02, // 1 - 0x5e, 0x03, 0x46, // 2 - 0x6d, 0x3e, 0x6e, // 3 - 0x6f, 0x70, 0x3f, // 4 - 0x71, 0x13, 0x72, // 5 - 0x6c, 0x6b, 0x3a, // 6 - 0x64, 0x14, 0x4f, // 7 - 0x5d, 0x0f, 0x4c, // 8 - 0x61, 0x57, 0x58, // 9 - 0x67, 0x66, 0x59, // 0xA - 0x74, 0x73, 0x5a, // 0xB - 0x75, 0x76, 0x5b, // 0xC - 0x77, 0x78, 0x65, // 0xD - 0x63, 0x5c, 0x62, // 0xE - 0x6a, 0x69, 0x68, // 0xF - 0x7b, 0x7a, 0x79, // 0x10 - 0x7e, 0x7d, 0x7c, // 0x11 - 0x81, 0x80, 0x7f, // 0x12 - 0x84, 0x82, 0x83, // 0x13 - 0x85, 0x86, 0x87, // 0x14 - 0x88, 0x89, 0x8a, // 0x15 - 0x8b, 0x8c, 0x8d, // 0x16 - 0x8e, 0x8f, 0x90, // 0x17 - 0x91, 0x92, 0x93, // 0x18 - 0x94, 0x95, 0x96, // 0x19 + [(BACK_ANIM_H_VIBRATE - 1) * 3] = ANIM_H_VIBRATE_FASTEST, ANIM_H_VIBRATE_FAST, ANIM_H_VIBRATE, + [(BACK_ANIM_H_SLIDE - 1) * 3] = ANIM_H_SLIDE_FAST, ANIM_H_SLIDE, ANIM_H_SLIDE_SLOW, + [(BACK_ANIM_H_SPRING - 1) * 3] = ANIM_H_SPRING_FAST, ANIM_H_SPRING, ANIM_H_SPRING_SLOW, + [(BACK_ANIM_H_SPRING_REPEATED - 1) * 3] = ANIM_H_REPEATED_SPRING_FAST, ANIM_H_REPEATED_SPRING, ANIM_H_REPEATED_SPRING_SLOW, + [(BACK_ANIM_SHRINK_GROW - 1) * 3] = ANIM_SHRINK_GROW_FAST, ANIM_SHRINK_GROW, ANIM_SHRINK_GROW_SLOW, + [(BACK_ANIM_GROW - 1) * 3] = ANIM_GROW_TWICE, ANIM_GROW, ANIM_GROW_IN_STAGES, + [(BACK_ANIM_CIRCLE_COUNTERCLOCKWISE - 1) * 3] = ANIM_CIRCLE_C_CLOCKWISE_LONG, ANIM_CIRCLE_C_CLOCKWISE, ANIM_CIRCLE_C_CLOCKWISE_SLOW, + [(BACK_ANIM_H_SHAKE - 1) * 3] = ANIM_H_SHAKE_FAST, ANIM_H_SHAKE, ANIM_H_SHAKE_SLOW, + [(BACK_ANIM_V_SHAKE - 1) * 3] = ANIM_V_SHAKE_BACK_FAST, ANIM_V_SHAKE_BACK, ANIM_V_SHAKE_BACK_SLOW, + [(BACK_ANIM_V_SHAKE_H_SLIDE - 1) * 3] = ANIM_V_SHAKE_H_SLIDE_FAST, ANIM_V_SHAKE_H_SLIDE, ANIM_V_SHAKE_H_SLIDE_SLOW, + [(BACK_ANIM_V_STRETCH - 1) * 3] = ANIM_V_STRETCH_BOTH_ENDS_TWICE, ANIM_V_STRETCH_BOTH_ENDS, ANIM_V_STRETCH_BOTH_ENDS_SLOW, + [(BACK_ANIM_H_STRETCH - 1) * 3] = ANIM_H_STRETCH_FAR_TWICE, ANIM_H_STRETCH_FAR, ANIM_H_STRETCH_FAR_SLOW, + [(BACK_ANIM_GROW_STUTTER - 1) * 3] = ANIM_GROW_STUTTER_TWICE, ANIM_GROW_STUTTER, ANIM_GROW_STUTTER_SLOW, + [(BACK_ANIM_V_SHAKE_LOW - 1) * 3] = ANIM_V_SHAKE_LOW_TWICE_FAST, ANIM_V_SHAKE_LOW_TWICE, ANIM_V_SHAKE_LOW_TWICE_SLOW, + [(BACK_ANIM_TRIANGLE_DOWN - 1) * 3] = ANIM_TRIANGLE_DOWN_TWICE, ANIM_TRIANGLE_DOWN, ANIM_TRIANGLE_DOWN_SLOW, + [(BACK_ANIM_CONCAVE_ARC_LARGE - 1) * 3] = ANIM_CONCAVE_ARC_LARGE_TWICE, ANIM_CONCAVE_ARC_LARGE, ANIM_CONCAVE_ARC_LARGE_SLOW, + [(BACK_ANIM_CONVEX_DOUBLE_ARC - 1) * 3] = ANIM_CONVEX_DOUBLE_ARC_TWICE, ANIM_CONVEX_DOUBLE_ARC, ANIM_CONVEX_DOUBLE_ARC_SLOW, + [(BACK_ANIM_CONCAVE_ARC_SMALL - 1) * 3] = ANIM_CONCAVE_ARC_SMALL_TWICE, ANIM_CONCAVE_ARC_SMALL, ANIM_CONCAVE_ARC_SMALL_SLOW, + [(BACK_ANIM_DIP_RIGHT_SIDE - 1) * 3] = ANIM_H_DIP_TWICE, ANIM_H_DIP, ANIM_H_DIP_FAST, + [(BACK_ANIM_SHRINK_GROW_VIBRATE - 1) * 3] = ANIM_SHRINK_GROW_VIBRATE_FAST, ANIM_SHRINK_GROW_VIBRATE, ANIM_SHRINK_GROW_VIBRATE_SLOW, + [(BACK_ANIM_JOLT_RIGHT - 1) * 3] = ANIM_JOLT_RIGHT_FAST, ANIM_JOLT_RIGHT, ANIM_JOLT_RIGHT_SLOW, + [(BACK_ANIM_SHAKE_FLASH_YELLOW - 1) * 3] = ANIM_SHAKE_FLASH_YELLOW_FAST, ANIM_SHAKE_FLASH_YELLOW, ANIM_SHAKE_FLASH_YELLOW_SLOW, + [(BACK_ANIM_SHAKE_GLOW_RED - 1) * 3] = ANIM_SHAKE_GLOW_RED_FAST, ANIM_SHAKE_GLOW_RED, ANIM_SHAKE_GLOW_RED_SLOW, + [(BACK_ANIM_SHAKE_GLOW_GREEN - 1) * 3] = ANIM_SHAKE_GLOW_GREEN_FAST, ANIM_SHAKE_GLOW_GREEN, ANIM_SHAKE_GLOW_GREEN_SLOW, + [(BACK_ANIM_SHAKE_GLOW_BLUE - 1) * 3] = ANIM_SHAKE_GLOW_BLUE_FAST, ANIM_SHAKE_GLOW_BLUE, ANIM_SHAKE_GLOW_BLUE_SLOW, }; static const u8 sBackAnimNatureModTable[NUM_NATURES] = { - [NATURE_HARDY] = 0x00, - [NATURE_LONELY] = 0x02, - [NATURE_BRAVE] = 0x00, - [NATURE_ADAMANT] = 0x00, - [NATURE_NAUGHTY] = 0x00, - [NATURE_BOLD] = 0x01, - [NATURE_DOCILE] = 0x01, - [NATURE_RELAXED] = 0x01, - [NATURE_IMPISH] = 0x00, - [NATURE_LAX] = 0x01, - [NATURE_TIMID] = 0x02, - [NATURE_HASTY] = 0x00, - [NATURE_SERIOUS] = 0x01, - [NATURE_JOLLY] = 0x00, - [NATURE_NAIVE] = 0x00, - [NATURE_MODEST] = 0x02, - [NATURE_MILD] = 0x02, - [NATURE_QUIET] = 0x02, - [NATURE_BASHFUL] = 0x02, - [NATURE_RASH] = 0x01, - [NATURE_CALM] = 0x01, - [NATURE_GENTLE] = 0x02, - [NATURE_SASSY] = 0x01, - [NATURE_CAREFUL] = 0x02, - [NATURE_QUIRKY] = 0x01, + [NATURE_HARDY] = 0, + [NATURE_LONELY] = 2, + [NATURE_BRAVE] = 0, + [NATURE_ADAMANT] = 0, + [NATURE_NAUGHTY] = 0, + [NATURE_BOLD] = 1, + [NATURE_DOCILE] = 1, + [NATURE_RELAXED] = 1, + [NATURE_IMPISH] = 0, + [NATURE_LAX] = 1, + [NATURE_TIMID] = 2, + [NATURE_HASTY] = 0, + [NATURE_SERIOUS] = 1, + [NATURE_JOLLY] = 0, + [NATURE_NAIVE] = 0, + [NATURE_MODEST] = 2, + [NATURE_MILD] = 2, + [NATURE_QUIET] = 2, + [NATURE_BASHFUL] = 2, + [NATURE_RASH] = 1, + [NATURE_CALM] = 1, + [NATURE_GENTLE] = 2, + [NATURE_SASSY] = 1, + [NATURE_CAREFUL] = 2, + [NATURE_QUIRKY] = 1, }; -static const union AffineAnimCmd sSpriteAffineAnim_860AD48[] = +static const union AffineAnimCmd sMonAffineAnim_0[] = { AFFINEANIMCMD_FRAME(256, 256, 0, 0), AFFINEANIMCMDTYPE_END }; -static const union AffineAnimCmd sSpriteAffineAnim_860AD58[] = +static const union AffineAnimCmd sMonAffineAnim_1[] = { AFFINEANIMCMD_FRAME(-256, 256, 0, 0), AFFINEANIMCMDTYPE_END }; -static const union AffineAnimCmd *const sSpriteAffineAnimTable_860AD68[] = +static const union AffineAnimCmd *const sMonAffineAnims[] = { - sSpriteAffineAnim_860AD48, - sSpriteAffineAnim_860AD58 + sMonAffineAnim_0, + sMonAffineAnim_1 }; -// code static void MonAnimDummySpriteCallback(struct Sprite *sprite) { } -static void sub_817F3F0(struct Sprite *sprite, u16 index, s16 amplitudeX, s16 amplitudeY) +static void SetPosForRotation(struct Sprite *sprite, u16 index, s16 amplitudeX, s16 amplitudeY) { s16 xAdder, yAdder; @@ -854,7 +883,7 @@ static void sub_817F3F0(struct Sprite *sprite, u16 index, s16 amplitudeX, s16 am u8 GetSpeciesBackAnimSet(u16 species) { - if (sSpeciesToBackAnimSet[species] != 0) + if (sSpeciesToBackAnimSet[species] != BACK_ANIM_NONE) return sSpeciesToBackAnimSet[species] - 1; else return 0; @@ -864,8 +893,8 @@ u8 GetSpeciesBackAnimSet(u16 species) #define tPtrHi data[1] #define tPtrLo data[2] #define tAnimId data[3] -#define tSaved0 data[4] -#define tSaved2 data[5] +#define tBattlerId data[4] +#define tSpeciesId data[5] // BUG: In vanilla, tPtrLo is read as an s16, so if bit 15 of the // address were to be set it would cause the pointer to be read @@ -885,23 +914,23 @@ static void Task_HandleMonAnimation(u8 taskId) if (gTasks[taskId].tState == 0) { - gTasks[taskId].tSaved0 = sprite->data[0]; - gTasks[taskId].tSaved2 = sprite->data[2]; - sprite->data[1] = 1; + gTasks[taskId].tBattlerId = sprite->data[0]; + gTasks[taskId].tSpeciesId = sprite->data[2]; + sprite->sDontFlip = TRUE; sprite->data[0] = 0; for (i = 2; i < ARRAY_COUNT(sprite->data); i++) sprite->data[i] = 0; sprite->callback = sMonAnimFunctions[gTasks[taskId].tAnimId]; - sUnknown_03001274 = FALSE; + sIsSummaryAnim = FALSE; gTasks[taskId].tState++; } if (sprite->callback == SpriteCallbackDummy) { - sprite->data[0] = gTasks[taskId].tSaved0; - sprite->data[2] = gTasks[taskId].tSaved2; + sprite->data[0] = gTasks[taskId].tBattlerId; + sprite->data[2] = gTasks[taskId].tSpeciesId; sprite->data[1] = 0; DestroyTask(taskId); @@ -911,14 +940,15 @@ static void Task_HandleMonAnimation(u8 taskId) void LaunchAnimationTaskForFrontSprite(struct Sprite *sprite, u8 frontAnimId) { u8 taskId = CreateTask(Task_HandleMonAnimation, 128); - gTasks[taskId].tPtrHi = (u32)(sprite) >> 0x10; + gTasks[taskId].tPtrHi = (u32)(sprite) >> 16; gTasks[taskId].tPtrLo = (u32)(sprite); gTasks[taskId].tAnimId = frontAnimId; } void StartMonSummaryAnimation(struct Sprite *sprite, u8 frontAnimId) { - sUnknown_03001274 = TRUE; + // sDontFlip is expected to still be FALSE here, not explicitly cleared + sIsSummaryAnim = TRUE; sprite->callback = sMonAnimFunctions[frontAnimId]; } @@ -927,12 +957,13 @@ void LaunchAnimationTaskForBackSprite(struct Sprite *sprite, u8 backAnimSet) u8 nature, taskId, animId, battlerId; taskId = CreateTask(Task_HandleMonAnimation, 128); - gTasks[taskId].tPtrHi = (u32)(sprite) >> 0x10; + gTasks[taskId].tPtrHi = (u32)(sprite) >> 16; gTasks[taskId].tPtrLo = (u32)(sprite); battlerId = sprite->data[0]; nature = GetNature(&gPlayerParty[gBattlerPartyIndexes[battlerId]]); + // * 3 below because each back anim has 3 variants depending on nature animId = 3 * backAnimSet + sBackAnimNatureModTable[nature]; gTasks[taskId].tAnimId = sBackAnimationIds[animId]; } @@ -941,8 +972,8 @@ void LaunchAnimationTaskForBackSprite(struct Sprite *sprite, u8 backAnimSet) #undef tPtrHi #undef tPtrLo #undef tAnimId -#undef tSaved0 -#undef tSaved2 +#undef tBattlerId +#undef tSpeciesId void SetSpriteCB_MonAnimDummy(struct Sprite *sprite) { @@ -971,23 +1002,23 @@ static void SetAffineData(struct Sprite *sprite, s16 xScale, s16 yScale, u16 rot static void HandleStartAffineAnim(struct Sprite *sprite) { sprite->oam.affineMode = ST_OAM_AFFINE_DOUBLE; - sprite->affineAnims = sSpriteAffineAnimTable_860AD68; + sprite->affineAnims = sMonAffineAnims; - if (sUnknown_03001274 == TRUE) + if (sIsSummaryAnim == TRUE) InitSpriteAffineAnim(sprite); - if (!sprite->data[1]) + if (!sprite->sDontFlip) StartSpriteAffineAnim(sprite, 1); else StartSpriteAffineAnim(sprite, 0); CalcCenterToCornerVec(sprite, sprite->oam.shape, sprite->oam.size, sprite->oam.affineMode); - sprite->affineAnimPaused = 1; + sprite->affineAnimPaused = TRUE; } static void HandleSetAffineData(struct Sprite *sprite, s16 xScale, s16 yScale, u16 rotation) { - if (!sprite->data[1]) + if (!sprite->sDontFlip) { xScale *= -1; rotation *= -1; @@ -996,47 +1027,47 @@ static void HandleSetAffineData(struct Sprite *sprite, s16 xScale, s16 yScale, u SetAffineData(sprite, xScale, yScale, rotation); } -static void sub_817F70C(struct Sprite *sprite) +static void TryFlipX(struct Sprite *sprite) { - if (!sprite->data[1]) + if (!sprite->sDontFlip) sprite->pos2.x *= -1; } -static bool32 sub_817F724(u8 id) +static bool32 InitAnimData(u8 id) { - if (id >= STRUCT_COUNT) + if (id >= MAX_BATTLERS_COUNT) { return FALSE; } else { - sUnknown_03001240[id].field_6 = 0; - sUnknown_03001240[id].field_0 = 0; - sUnknown_03001240[id].field_4 = 1; - sUnknown_03001240[id].field_2 = 0; - sUnknown_03001240[id].field_8 = 0; + sAnims[id].rotation = 0; + sAnims[id].delay = 0; + sAnims[id].runs = 1; + sAnims[id].speed = 0; + sAnims[id].data = 0; return TRUE; } } -static u8 sub_817F758(void) +static u8 AddNewAnim(void) { - sUnknown_03001270 = (sUnknown_03001270 + 1) % STRUCT_COUNT; - sub_817F724(sUnknown_03001270); - return sUnknown_03001270; + sAnimIdx = (sAnimIdx + 1) % MAX_BATTLERS_COUNT; + InitAnimData(sAnimIdx); + return sAnimIdx; } -static void sub_817F77C(struct Sprite *sprite) +static void ResetSpriteAfterAnim(struct Sprite *sprite) { sprite->oam.affineMode = ST_OAM_AFFINE_NORMAL; CalcCenterToCornerVec(sprite, sprite->oam.shape, sprite->oam.size, sprite->oam.affineMode); - if (sUnknown_03001274 == TRUE) + if (sIsSummaryAnim == TRUE) { - if (!sprite->data[1]) - sprite->hFlip = 1; + if (!sprite->sDontFlip) + sprite->hFlip = TRUE; else - sprite->hFlip = 0; + sprite->hFlip = FALSE; FreeOamMatrix(sprite->oam.matrixNum); sprite->oam.matrixNum |= (sprite->hFlip << 3); @@ -1052,7 +1083,7 @@ static void sub_817F77C(struct Sprite *sprite) #endif // BUGFIX } -static void pokemonanimfunc_01(struct Sprite *sprite) +static void Anim_CircularStretchTwice(struct Sprite *sprite) { if (sprite->data[2] == 0) HandleStartAffineAnim(sprite); @@ -1060,8 +1091,8 @@ static void pokemonanimfunc_01(struct Sprite *sprite) if (sprite->data[2] > 40) { HandleSetAffineData(sprite, 256, 256, 0); - sub_817F77C(sprite); - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + ResetSpriteAfterAnim(sprite); + sprite->callback = WaitAnimEnd; } else { @@ -1075,11 +1106,11 @@ static void pokemonanimfunc_01(struct Sprite *sprite) sprite->data[2]++; } -static void pokemonanimfunc_02(struct Sprite *sprite) +static void Anim_HorizontalVibrate(struct Sprite *sprite) { if (sprite->data[2] > 40) { - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + sprite->callback = WaitAnimEnd; sprite->pos2.x = 0; } else @@ -1096,13 +1127,13 @@ static void pokemonanimfunc_02(struct Sprite *sprite) sprite->data[2]++; } -static void sub_817F8FC(struct Sprite *sprite) +static void HorizontalSlide(struct Sprite *sprite) { - sub_817F70C(sprite); + TryFlipX(sprite); if (sprite->data[2] > sprite->data[0]) { - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + sprite->callback = WaitAnimEnd; sprite->pos2.x = 0; } else @@ -1111,23 +1142,23 @@ static void sub_817F8FC(struct Sprite *sprite) } sprite->data[2]++; - sub_817F70C(sprite); + TryFlipX(sprite); } -static void pokemonanimfunc_03(struct Sprite *sprite) +static void Anim_HorizontalSlide(struct Sprite *sprite) { sprite->data[0] = 40; - sub_817F8FC(sprite); - sprite->callback = sub_817F8FC; + HorizontalSlide(sprite); + sprite->callback = HorizontalSlide; } -static void sub_817F978(struct Sprite *sprite) +static void VerticalSlide(struct Sprite *sprite) { - sub_817F70C(sprite); + TryFlipX(sprite); if (sprite->data[2] > sprite->data[0]) { - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + sprite->callback = WaitAnimEnd; sprite->pos2.y = 0; } else @@ -1136,22 +1167,22 @@ static void sub_817F978(struct Sprite *sprite) } sprite->data[2]++; - sub_817F70C(sprite); + TryFlipX(sprite); } -static void pokemonanimfunc_04(struct Sprite *sprite) +static void Anim_VerticalSlide(struct Sprite *sprite) { sprite->data[0] = 40; - sub_817F978(sprite); - sprite->callback = sub_817F978; + VerticalSlide(sprite); + sprite->callback = VerticalSlide; } -static void sub_817F9F4(struct Sprite *sprite) +static void VerticalJumps(struct Sprite *sprite) { s32 counter = sprite->data[2]; if (counter > 384) { - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + sprite->callback = WaitAnimEnd; sprite->pos2.x = 0; sprite->pos2.y = 0; } @@ -1175,20 +1206,20 @@ static void sub_817F9F4(struct Sprite *sprite) sprite->data[2] += 12; } -static void pokemonanimfunc_1E(struct Sprite *sprite) +static void Anim_VerticalJumps_Big(struct Sprite *sprite) { sprite->data[0] = 4; - sub_817F9F4(sprite); - sprite->callback = sub_817F9F4; + VerticalJumps(sprite); + sprite->callback = VerticalJumps; } -static void pokemonanimfunc_06(struct Sprite *sprite) +static void Anim_VerticalJumpsHorizontalJumps(struct Sprite *sprite) { s32 counter = sprite->data[2]; if (counter > 768) { - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + sprite->callback = WaitAnimEnd; sprite->pos2.x = 0; sprite->pos2.y = 0; } @@ -1222,7 +1253,7 @@ static void pokemonanimfunc_06(struct Sprite *sprite) sprite->data[2] += 12; } -static void pokemonanimfunc_09(struct Sprite *sprite) +static void Anim_GrowVibrate(struct Sprite *sprite) { if (sprite->data[2] == 0) HandleStartAffineAnim(sprite); @@ -1230,8 +1261,8 @@ static void pokemonanimfunc_09(struct Sprite *sprite) if (sprite->data[2] > 40) { HandleSetAffineData(sprite, 256, 256, 0); - sub_817F77C(sprite); - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + ResetSpriteAfterAnim(sprite); + sprite->callback = WaitAnimEnd; } else { @@ -1254,32 +1285,33 @@ static void pokemonanimfunc_09(struct Sprite *sprite) sprite->data[2]++; } -static const s8 sUnknown_0860AD70[][3] = +// x delta, y delta, time +static const s8 sZigzagData[][3] = { {-1, -1, 6}, - {2, 0, 6}, + { 2, 0, 6}, {-2, 2, 6}, - {2, 0, 6}, + { 2, 0, 6}, {-2, -2, 6}, - {2, 0, 6}, + { 2, 0, 6}, {-2, 2, 6}, - {2, 0, 6}, + { 2, 0, 6}, {-1, -1, 6}, - {0, 0, 0}, + { 0, 0, 0}, }; -static void sub_817FC20(struct Sprite *sprite) +static void Zigzag(struct Sprite *sprite) { - sub_817F70C(sprite); + TryFlipX(sprite); if (sprite->data[2] == 0) sprite->data[3] = 0; - if (sUnknown_0860AD70[sprite->data[3]][2] == sprite->data[2]) + if (sZigzagData[sprite->data[3]][2] == sprite->data[2]) { - if (sUnknown_0860AD70[sprite->data[3]][2] == 0) + if (sZigzagData[sprite->data[3]][2] == 0) { - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + sprite->callback = WaitAnimEnd; } else { @@ -1288,32 +1320,32 @@ static void sub_817FC20(struct Sprite *sprite) } } - if (sUnknown_0860AD70[sprite->data[3]][2] == 0) + if (sZigzagData[sprite->data[3]][2] == 0) { - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + sprite->callback = WaitAnimEnd; } else { - sprite->pos2.x += sUnknown_0860AD70[sprite->data[3]][0]; - sprite->pos2.y += sUnknown_0860AD70[sprite->data[3]][1]; + sprite->pos2.x += sZigzagData[sprite->data[3]][0]; + sprite->pos2.y += sZigzagData[sprite->data[3]][1]; sprite->data[2]++; - sub_817F70C(sprite); + TryFlipX(sprite); } } -static void pokemonanimfunc_0A(struct Sprite *sprite) +static void Anim_ZigzagFast(struct Sprite *sprite) { - sub_817FC20(sprite); - sprite->callback = sub_817FC20; + Zigzag(sprite); + sprite->callback = Zigzag; } -static void sub_817FCDC(struct Sprite *sprite) +static void HorizontalShake(struct Sprite *sprite) { s32 counter = sprite->data[2]; if (counter > 2304) { - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + sprite->callback = WaitAnimEnd; sprite->pos2.x = 0; } else @@ -1324,21 +1356,21 @@ static void sub_817FCDC(struct Sprite *sprite) sprite->data[2] += sprite->data[0]; } -static void pokemonanimfunc_0F(struct Sprite *sprite) +static void Anim_HorizontalShake(struct Sprite *sprite) { sprite->data[0] = 60; sprite->data[7] = 3; - sub_817FCDC(sprite); - sprite->callback = sub_817FCDC; + HorizontalShake(sprite); + sprite->callback = HorizontalShake; } -static void sub_817FD44(struct Sprite *sprite) +static void VerticalShake(struct Sprite *sprite) { s32 counter = sprite->data[2]; if (counter > 2304) { - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + sprite->callback = WaitAnimEnd; sprite->pos2.y = 0; } else @@ -1349,18 +1381,18 @@ static void sub_817FD44(struct Sprite *sprite) sprite->data[2] += sprite->data[0]; } -static void pokemonanimfunc_10(struct Sprite *sprite) +static void Anim_VerticalShake(struct Sprite *sprite) { sprite->data[0] = 60; - sub_817FD44(sprite); - sprite->callback = sub_817FD44; + VerticalShake(sprite); + sprite->callback = VerticalShake; } -static void pokemonanimfunc_11(struct Sprite *sprite) +static void Anim_CircularVibrate(struct Sprite *sprite) { if (sprite->data[2] > 512) { - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + sprite->callback = WaitAnimEnd; sprite->pos2.x = 0; sprite->pos2.y = 0; } @@ -1384,36 +1416,36 @@ static void pokemonanimfunc_11(struct Sprite *sprite) sprite->data[2] += 9; } -static void sub_817FE30(struct Sprite *sprite) +static void Twist(struct Sprite *sprite) { s16 id = sprite->data[0]; - if (sUnknown_03001240[id].field_0 != 0) + if (sAnims[id].delay != 0) { - sUnknown_03001240[id].field_0--; + sAnims[id].delay--; } else { - if (sprite->data[2] == 0 && sUnknown_03001240[id].field_8 == 0) + if (sprite->data[2] == 0 && sAnims[id].data == 0) { HandleStartAffineAnim(sprite); - sUnknown_03001240[id].field_8++; + sAnims[id].data++; } - if (sprite->data[2] > sUnknown_03001240[id].field_6) + if (sprite->data[2] > sAnims[id].rotation) { HandleSetAffineData(sprite, 256, 256, 0); - if (sUnknown_03001240[id].field_4 > 1) + if (sAnims[id].runs > 1) { - sUnknown_03001240[id].field_4--; - sUnknown_03001240[id].field_0 = 10; + sAnims[id].runs--; + sAnims[id].delay = 10; sprite->data[2] = 0; } else { - sub_817F77C(sprite); - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + ResetSpriteAfterAnim(sprite); + sprite->callback = WaitAnimEnd; } } else @@ -1426,103 +1458,107 @@ static void sub_817FE30(struct Sprite *sprite) } } -static void pokemonanimfunc_12(struct Sprite *sprite) +static void Anim_Twist(struct Sprite *sprite) { - u8 id = sprite->data[0] = sub_817F758(); + u8 id = sprite->data[0] = AddNewAnim(); - sUnknown_03001240[id].field_6 = 512; - sUnknown_03001240[id].field_0 = 0; - sub_817FE30(sprite); - sprite->callback = sub_817FE30; + sAnims[id].rotation = 512; + sAnims[id].delay = 0; + Twist(sprite); + sprite->callback = Twist; } -static void sub_817FF3C(struct Sprite *sprite) +static void Spin(struct Sprite *sprite) { u8 id = sprite->data[0]; if (sprite->data[2] == 0) HandleStartAffineAnim(sprite); - if (sprite->data[2] > sUnknown_03001240[id].field_0) + if (sprite->data[2] > sAnims[id].delay) { HandleSetAffineData(sprite, 256, 256, 0); - sub_817F77C(sprite); - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + ResetSpriteAfterAnim(sprite); + sprite->callback = WaitAnimEnd; } else { - sprite->data[6] = (65536 / sUnknown_03001240[id].field_8) * sprite->data[2]; + sprite->data[6] = (65536 / sAnims[id].data) * sprite->data[2]; HandleSetAffineData(sprite, 256, 256, sprite->data[6]); } sprite->data[2]++; } -static void pokemonanimfunc_1F(struct Sprite *sprite) +static void Anim_Spin_Long(struct Sprite *sprite) { - u8 id = sprite->data[0] = sub_817F758(); + u8 id = sprite->data[0] = AddNewAnim(); - sUnknown_03001240[id].field_0 = 60; - sUnknown_03001240[id].field_8 = 20; - sub_817FF3C(sprite); - sprite->callback = sub_817FF3C; + sAnims[id].delay = 60; + sAnims[id].data = 20; + Spin(sprite); + sprite->callback = Spin; } -static void sub_817FFF0(struct Sprite *sprite) +static void CircleCounterclockwise(struct Sprite *sprite) { u8 id = sprite->data[0]; - sub_817F70C(sprite); + TryFlipX(sprite); - if (sprite->data[2] > sUnknown_03001240[id].field_6) + if (sprite->data[2] > sAnims[id].rotation) { sprite->pos2.x = 0; sprite->pos2.y = 0; - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + sprite->callback = WaitAnimEnd; } else { s16 index = (sprite->data[2] + 192) % 256; - sprite->pos2.x = -(Cos(index, sUnknown_03001240[id].field_8 * 2)); - sprite->pos2.y = Sin(index, sUnknown_03001240[id].field_8) + sUnknown_03001240[id].field_8; + sprite->pos2.x = -(Cos(index, sAnims[id].data * 2)); + sprite->pos2.y = Sin(index, sAnims[id].data) + sAnims[id].data; } - sprite->data[2] += sUnknown_03001240[id].field_2; - sub_817F70C(sprite); + sprite->data[2] += sAnims[id].speed; + TryFlipX(sprite); } -static void pokemonanimfunc_14(struct Sprite *sprite) +static void Anim_CircleCounterclockwise(struct Sprite *sprite) { - u8 id = sprite->data[0] = sub_817F758(); + u8 id = sprite->data[0] = AddNewAnim(); - sUnknown_03001240[id].field_6 = 512; - sUnknown_03001240[id].field_8 = 6; - sUnknown_03001240[id].field_2 = 24; - sub_817FFF0(sprite); - sprite->callback = sub_817FFF0; + sAnims[id].rotation = 512; + sAnims[id].data = 6; + sAnims[id].speed = 24; + CircleCounterclockwise(sprite); + sprite->callback = CircleCounterclockwise; } -static void pokemonanimfunc_15(struct Sprite *sprite) +#define GlowColor(color, colorIncrement, speed) \ +{ \ + if (sprite->data[2] == 0) \ + sprite->data[7] = (sprite->oam.paletteNum * 16) + 256; \ + \ + if (sprite->data[2] > 128) \ + { \ + BlendPalette(sprite->data[7], 16, 0, (color)); \ + sprite->callback = WaitAnimEnd; \ + } \ + else \ + { \ + sprite->data[6] = Sin(sprite->data[2], (colorIncrement)); \ + BlendPalette(sprite->data[7], 16, sprite->data[6], (color)); \ + } \ + sprite->data[2] += (speed); \ +} + +static void Anim_GlowBlack(struct Sprite *sprite) { - if (sprite->data[2] == 0) - sprite->data[7] = (sprite->oam.paletteNum * 16) + 256; - - if (sprite->data[2] > 128) - { - BlendPalette(sprite->data[7], 0x10, 0, RGB_BLACK); - sprite->callback = SpriteCB_SetDummyOnAnimEnd; - } - else - { - sprite->data[6] = Sin(sprite->data[2], 16); - BlendPalette(sprite->data[7], 0x10, sprite->data[6], RGB_BLACK); - } - - sprite->data[2]++; + GlowColor(RGB_BLACK, 16, 1); } -static void pokemonanimfunc_16(struct Sprite *sprite) +static void Anim_HorizontalStretch(struct Sprite *sprite) { s16 index1 = 0, index2 = 0; @@ -1532,8 +1568,8 @@ static void pokemonanimfunc_16(struct Sprite *sprite) if (sprite->data[2] > 40) { HandleSetAffineData(sprite, 256, 256, 0); - sub_817F77C(sprite); - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + ResetSpriteAfterAnim(sprite); + sprite->callback = WaitAnimEnd; } else { @@ -1545,7 +1581,7 @@ static void pokemonanimfunc_16(struct Sprite *sprite) index1 = 0xFF & sprite->data[7]; } - if (sprite->data[1] == 0) + if (!sprite->sDontFlip) sprite->data[4] = (Sin(index2, 40) - 256) + Sin(index1, 16); else sprite->data[4] = (256 - Sin(index2, 40)) - Sin(index1, 16); @@ -1557,7 +1593,7 @@ static void pokemonanimfunc_16(struct Sprite *sprite) sprite->data[2]++; } -static void pokemonanimfunc_17(struct Sprite *sprite) +static void Anim_VerticalStretch(struct Sprite *sprite) { s16 posY = 0, index1 = 0, index2 = 0; @@ -1567,8 +1603,8 @@ static void pokemonanimfunc_17(struct Sprite *sprite) if (sprite->data[2] > 40) { HandleSetAffineData(sprite, 256, 256, 0); - sub_817F77C(sprite); - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + ResetSpriteAfterAnim(sprite); + sprite->callback = WaitAnimEnd; sprite->pos2.y = posY; } else @@ -1581,7 +1617,7 @@ static void pokemonanimfunc_17(struct Sprite *sprite) index1 = 0xFF & sprite->data[7]; } - if (sprite->data[1] == 0) + if (!sprite->sDontFlip) sprite->data[4] = -(Sin(index2, 16)) - 256; else sprite->data[4] = Sin(index2, 16) + 256; @@ -1598,22 +1634,22 @@ static void pokemonanimfunc_17(struct Sprite *sprite) sprite->data[2]++; } -static void sub_818031C(struct Sprite *sprite) +static void VerticalShakeTwice(struct Sprite *sprite) { u8 index = sprite->data[2]; u8 var7 = sprite->data[6]; - u8 var5 = sUnknown_0860AA80[sprite->data[5]][0]; - u8 var6 = sUnknown_0860AA80[sprite->data[5]][1]; + u8 var5 = sVerticalShakeData[sprite->data[5]][0]; + u8 var6 = sVerticalShakeData[sprite->data[5]][1]; u8 amplitude = 0; - if (var5 != 0xFE) + if (var5 != (u8)-2) amplitude = (var6 - var7) * var5 / var6; else amplitude = 0; - if (var5 == 0xFF) + if (var5 == (u8)-1) { - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + sprite->callback = WaitAnimEnd; sprite->pos2.y = 0; } else @@ -1633,18 +1669,18 @@ static void sub_818031C(struct Sprite *sprite) } } -static void pokemonanimfunc_19(struct Sprite *sprite) +static void Anim_VerticalShakeTwice(struct Sprite *sprite) { sprite->data[0] = 48; - sub_818031C(sprite); - sprite->callback = sub_818031C; + VerticalShakeTwice(sprite); + sprite->callback = VerticalShakeTwice; } -static void pokemonanimfunc_1A(struct Sprite *sprite) +static void Anim_TipMoveForward(struct Sprite *sprite) { u8 counter = 0; - sub_817F70C(sprite); + TryFlipX(sprite); counter = sprite->data[2]; if (sprite->data[2] == 0) @@ -1653,8 +1689,8 @@ static void pokemonanimfunc_1A(struct Sprite *sprite) if (sprite->data[2] > 35) { HandleSetAffineData(sprite, 256, 256, 0); - sub_817F77C(sprite); - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + ResetSpriteAfterAnim(sprite); + sprite->callback = WaitAnimEnd; sprite->pos2.x = 0; } else @@ -1670,10 +1706,10 @@ static void pokemonanimfunc_1A(struct Sprite *sprite) } sprite->data[2]++; - sub_817F70C(sprite); + TryFlipX(sprite); } -static void pokemonanimfunc_1B(struct Sprite *sprite) +static void Anim_HorizontalPivot(struct Sprite *sprite) { if (sprite->data[2] == 0) HandleStartAffineAnim(sprite); @@ -1682,8 +1718,8 @@ static void pokemonanimfunc_1B(struct Sprite *sprite) { HandleSetAffineData(sprite, 256, 256, 0); sprite->pos2.y = 0; - sub_817F77C(sprite); - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + ResetSpriteAfterAnim(sprite); + sprite->callback = WaitAnimEnd; } else { @@ -1695,7 +1731,7 @@ static void pokemonanimfunc_1B(struct Sprite *sprite) sprite->data[2]++; } -static void sub_81804F8(struct Sprite *sprite) +static void VerticalSlideWobble(struct Sprite *sprite) { s32 var = 0; s16 index = 0; @@ -1707,8 +1743,8 @@ static void sub_81804F8(struct Sprite *sprite) { HandleSetAffineData(sprite, 256, 256, 0); sprite->pos2.y = 0; - sub_817F77C(sprite); - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + ResetSpriteAfterAnim(sprite); + sprite->callback = WaitAnimEnd; } else { @@ -1722,14 +1758,14 @@ static void sub_81804F8(struct Sprite *sprite) sprite->data[2]++; } -static void pokemonanimfunc_1C(struct Sprite *sprite) +static void Anim_VerticalSlideWobble(struct Sprite *sprite) { sprite->data[0] = 10; - sub_81804F8(sprite); - sprite->callback = sub_81804F8; + VerticalSlideWobble(sprite); + sprite->callback = VerticalSlideWobble; } -static void sub_81805B0(struct Sprite *sprite) +static void RisingWobble(struct Sprite *sprite) { s32 var = 0; s16 index = 0; @@ -1741,8 +1777,8 @@ static void sub_81805B0(struct Sprite *sprite) { HandleSetAffineData(sprite, 256, 256, 0); sprite->pos2.y = 0; - sub_817F77C(sprite); - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + ResetSpriteAfterAnim(sprite); + sprite->callback = WaitAnimEnd; } else { @@ -1756,19 +1792,19 @@ static void sub_81805B0(struct Sprite *sprite) sprite->data[2]++; } -static void pokemonanimfunc_18(struct Sprite *sprite) +static void Anim_RisingWobble(struct Sprite *sprite) { sprite->data[0] = 5; - sub_81805B0(sprite); - sprite->callback = sub_81805B0; + RisingWobble(sprite); + sprite->callback = RisingWobble; } -static void pokemonanimfunc_1D(struct Sprite *sprite) +static void Anim_HorizontalSlideWobble(struct Sprite *sprite) { s32 var; s16 index = 0; - sub_817F70C(sprite); + TryFlipX(sprite); var = 0; if (sprite->data[2] == 0) @@ -1778,25 +1814,23 @@ static void pokemonanimfunc_1D(struct Sprite *sprite) { HandleSetAffineData(sprite, 256, 256, 0); sprite->pos2.x = 0; - sub_817F77C(sprite); - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + ResetSpriteAfterAnim(sprite); + sprite->callback = WaitAnimEnd; } else { - s16 toDiv = 100; - - index = (sprite->data[2] * 256) / toDiv; - var = (sprite->data[2] * 512) / toDiv; + index = (sprite->data[2] * 256) / 100; + var = (sprite->data[2] * 512) / 100; var &= 0xFF; sprite->pos2.x = Sin(index, 8); HandleSetAffineData(sprite, 256, 256, Sin(var, 3276)); } sprite->data[2]++; - sub_817F70C(sprite); + TryFlipX(sprite); } -static void sub_8180714(struct Sprite *sprite) +static void VerticalSquishBounce(struct Sprite *sprite) { s16 posY = 0; @@ -1806,14 +1840,14 @@ static void sub_8180714(struct Sprite *sprite) sprite->data[3] = 0; } - sub_817F70C(sprite); + TryFlipX(sprite); if (sprite->data[2] > sprite->data[0] * 3) { HandleSetAffineData(sprite, 256, 256, 0); sprite->pos2.y = 0; - sub_817F77C(sprite); - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + ResetSpriteAfterAnim(sprite); + sprite->callback = WaitAnimEnd; } else { @@ -1830,17 +1864,17 @@ static void sub_8180714(struct Sprite *sprite) sprite->data[4] = (sprite->data[4] + 128 / sprite->data[0]) & 0xFF; } - sub_817F70C(sprite); + TryFlipX(sprite); } -static void pokemonanimfunc_00(struct Sprite *sprite) +static void Anim_VerticalSquishBounce(struct Sprite *sprite) { sprite->data[0] = 16; - sub_8180714(sprite); - sprite->callback = sub_8180714; + VerticalSquishBounce(sprite); + sprite->callback = VerticalSquishBounce; } -static void sub_8180828(struct Sprite *sprite) +static void ShrinkGrow(struct Sprite *sprite) { s16 posY = 0; @@ -1848,8 +1882,8 @@ static void sub_8180828(struct Sprite *sprite) { HandleSetAffineData(sprite, 256, 256, 0); sprite->pos2.y = 0; - sub_817F77C(sprite); - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + ResetSpriteAfterAnim(sprite); + sprite->callback = WaitAnimEnd; } else { @@ -1865,7 +1899,7 @@ static void sub_8180828(struct Sprite *sprite) } } -static void pokemonanimfunc_13(struct Sprite *sprite) +static void Anim_ShrinkGrow(struct Sprite *sprite) { if (sprite->data[2] == 0) { @@ -1874,34 +1908,34 @@ static void pokemonanimfunc_13(struct Sprite *sprite) sprite->data[6] = 8; } - sub_8180828(sprite); + ShrinkGrow(sprite); } -static const s8 sUnknown_0860AD8E[][8][3] = +static const s8 sBounceRotateToSidesData[][8][3] = { { - {0, 8, 8}, - {8, -8, 12}, - {-8, 8, 12}, - {8, -8, 12}, - {-8, 8, 12}, - {8, -8, 12}, - {-8, 0, 12}, - {0, 0, 0} + { 0, 8, 8}, + { 8, -8, 12}, + {-8, 8, 12}, + { 8, -8, 12}, + {-8, 8, 12}, + { 8, -8, 12}, + {-8, 0, 12}, + { 0, 0, 0} }, { - {0, 8, 16}, - {8, -8, 24}, - {-8, 8, 24}, - {8, -8, 24}, - {-8, 8, 24}, - {8, -8, 24}, - {-8, 0, 24}, - {0, 0, 0} + { 0, 8, 16}, + { 8, -8, 24}, + {-8, 8, 24}, + { 8, -8, 24}, + {-8, 8, 24}, + { 8, -8, 24}, + {-8, 0, 24}, + { 0, 0, 0} }, }; -static void sub_8180900(struct Sprite *sprite) +static void BounceRotateToSides(struct Sprite *sprite) { s16 var; u8 structId; @@ -1910,12 +1944,12 @@ static void sub_8180900(struct Sprite *sprite) s16 r7; u32 arrId; - sub_817F70C(sprite); + TryFlipX(sprite); structId = sprite->data[0]; - var = sUnknown_03001240[structId].field_6; - r9 = sUnknown_0860AD8E[sUnknown_03001240[structId].field_8][sprite->data[4]][0]; - r10 = sUnknown_0860AD8E[sUnknown_03001240[structId].field_8][sprite->data[4]][1] - r9; - arrId = sUnknown_03001240[structId].field_8; + var = sAnims[structId].rotation; + r9 = sBounceRotateToSidesData[sAnims[structId].data][sprite->data[4]][0]; + r10 = sBounceRotateToSidesData[sAnims[structId].data][sprite->data[4]][1] - r9; + arrId = sAnims[structId].data; r7 = sprite->data[3]; if (sprite->data[2] == 0) @@ -1924,25 +1958,25 @@ static void sub_8180900(struct Sprite *sprite) sprite->data[2]++; } - if (sUnknown_0860AD8E[arrId][sprite->data[4]][2] == 0) + if (sBounceRotateToSidesData[arrId][sprite->data[4]][2] == 0) { HandleSetAffineData(sprite, 256, 256, 0); sprite->pos2.x = 0; sprite->pos2.y = 0; - sub_817F77C(sprite); - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + ResetSpriteAfterAnim(sprite); + sprite->callback = WaitAnimEnd; } else { u16 rotation; - sprite->pos2.y = -(Sin(r7 * 128 / sUnknown_0860AD8E[arrId][sprite->data[4]][2], 10)); - sprite->pos2.x = (r10 * r7 / sUnknown_0860AD8E[arrId][sprite->data[4]][2]) + r9; + sprite->pos2.y = -(Sin(r7 * 128 / sBounceRotateToSidesData[arrId][sprite->data[4]][2], 10)); + sprite->pos2.x = (r10 * r7 / sBounceRotateToSidesData[arrId][sprite->data[4]][2]) + r9; rotation = -(var * sprite->pos2.x) / 8; HandleSetAffineData(sprite, 256, 256, rotation); - if (r7 == sUnknown_0860AD8E[arrId][sprite->data[4]][2]) + if (r7 == sBounceRotateToSidesData[arrId][sprite->data[4]][2]) { sprite->data[4]++; sprite->data[3] = 0; @@ -1953,140 +1987,70 @@ static void sub_8180900(struct Sprite *sprite) } } - sub_817F70C(sprite); + TryFlipX(sprite); } -static void pokemonanimfunc_05(struct Sprite *sprite) +static void Anim_BounceRotateToSides(struct Sprite *sprite) { - u8 id = sprite->data[0] = sub_817F758(); - sUnknown_03001240[id].field_6 = 4096; - sUnknown_03001240[id].field_8 = sprite->data[6]; - sub_8180900(sprite); - sprite->callback = sub_8180900; + u8 id = sprite->data[0] = AddNewAnim(); + sAnims[id].rotation = 4096; + sAnims[id].data = sprite->data[6]; + BounceRotateToSides(sprite); + sprite->callback = BounceRotateToSides; } -static void pokemonanimfunc_20(struct Sprite *sprite) +static void Anim_GlowOrange(struct Sprite *sprite) { - if (sprite->data[2] == 0) - sprite->data[7] = (sprite->oam.paletteNum * 16) + 256; - - if (sprite->data[2] > 128) - { - BlendPalette(sprite->data[7], 0x10, 0, RGB(31, 22, 0)); - sprite->callback = SpriteCB_SetDummyOnAnimEnd; - } - else - { - sprite->data[6] = Sin(sprite->data[2], 12); - BlendPalette(sprite->data[7], 0x10, sprite->data[6], RGB(31, 22, 0)); - } - - sprite->data[2] += 2; + GlowColor(RGB(31, 22, 0), 12, 2); } -static void pokemonanimfunc_21(struct Sprite *sprite) +static void Anim_GlowRed(struct Sprite *sprite) { - if (sprite->data[2] == 0) - sprite->data[7] = (sprite->oam.paletteNum * 16) + 256; - - if (sprite->data[2] > 128) - { - BlendPalette(sprite->data[7], 0x10, 0, RGB_RED); - sprite->callback = SpriteCB_SetDummyOnAnimEnd; - } - else - { - sprite->data[6] = Sin(sprite->data[2], 12); - BlendPalette(sprite->data[7], 0x10, sprite->data[6], RGB_RED); - } - - sprite->data[2] += 2; + GlowColor(RGB_RED, 12, 2); } -static void pokemonanimfunc_22(struct Sprite *sprite) +static void Anim_GlowBlue(struct Sprite *sprite) { - if (sprite->data[2] == 0) - sprite->data[7] = (sprite->oam.paletteNum * 16) + 256; - - if (sprite->data[2] > 128) - { - BlendPalette(sprite->data[7], 0x10, 0, RGB_BLUE); - sprite->callback = SpriteCB_SetDummyOnAnimEnd; - } - else - { - sprite->data[6] = Sin(sprite->data[2], 12); - BlendPalette(sprite->data[7], 0x10, sprite->data[6], RGB_BLUE); - } - - sprite->data[2] += 2; + GlowColor(RGB_BLUE, 12, 2); } -static void pokemonanimfunc_23(struct Sprite *sprite) +static void Anim_GlowYellow(struct Sprite *sprite) { - if (sprite->data[2] == 0) - sprite->data[7] = (sprite->oam.paletteNum * 16) + 256; - - if (sprite->data[2] > 128) - { - BlendPalette(sprite->data[7], 0x10, 0, RGB_YELLOW); - sprite->callback = SpriteCB_SetDummyOnAnimEnd; - } - else - { - sprite->data[6] = Sin(sprite->data[2], 12); - BlendPalette(sprite->data[7], 0x10, sprite->data[6], RGB_YELLOW); - } - - sprite->data[2] += 2; + GlowColor(RGB_YELLOW, 12, 2); } -static void pokemonanimfunc_24(struct Sprite *sprite) +static void Anim_GlowPurple(struct Sprite *sprite) { - if (sprite->data[2] == 0) - sprite->data[7] = (sprite->oam.paletteNum * 16) + 256; - - if (sprite->data[2] > 128) - { - BlendPalette(sprite->data[7], 0x10, 0, RGB(24, 0, 24)); - sprite->callback = SpriteCB_SetDummyOnAnimEnd; - } - else - { - sprite->data[6] = Sin(sprite->data[2], 12); - BlendPalette(sprite->data[7], 0x10, sprite->data[6], RGB(24, 0, 24)); - } - - sprite->data[2] += 2; + GlowColor(RGB(24, 0, 24), 12, 2); } -static void sub_8180CB4(struct Sprite *sprite); -static void sub_8180CE8(struct Sprite *sprite); -static void sub_8180D44(struct Sprite *sprite); -static void sub_8180DC0(struct Sprite *sprite); -static void sub_8180E28(struct Sprite *sprite); +static void BackAndLunge_0(struct Sprite *sprite); +static void BackAndLunge_1(struct Sprite *sprite); +static void BackAndLunge_2(struct Sprite *sprite); +static void BackAndLunge_3(struct Sprite *sprite); +static void BackAndLunge_4(struct Sprite *sprite); -static void pokemonanimfunc_25(struct Sprite *sprite) +static void Anim_BackAndLunge(struct Sprite *sprite) { HandleStartAffineAnim(sprite); - sprite->callback = sub_8180CB4; + sprite->callback = BackAndLunge_0; } -static void sub_8180CB4(struct Sprite *sprite) +static void BackAndLunge_0(struct Sprite *sprite) { - sub_817F70C(sprite); + TryFlipX(sprite); if (++sprite->pos2.x > 7) { sprite->pos2.x = 8; sprite->data[7] = 2; - sprite->callback = sub_8180CE8; + sprite->callback = BackAndLunge_1; } - sub_817F70C(sprite); + TryFlipX(sprite); } -static void sub_8180CE8(struct Sprite *sprite) +static void BackAndLunge_1(struct Sprite *sprite) { - sub_817F70C(sprite); + TryFlipX(sprite); sprite->pos2.x -= sprite->data[7]; sprite->data[7]++; @@ -2106,17 +2070,17 @@ static void sub_8180CE8(struct Sprite *sprite) while (subResult > -8); sprite->data[5] = 1; - sprite->callback = sub_8180D44; + sprite->callback = BackAndLunge_2; } - sub_817F70C(sprite); + TryFlipX(sprite); } -static void sub_8180D44(struct Sprite *sprite) +static void BackAndLunge_2(struct Sprite *sprite) { u8 rotation; - sub_817F70C(sprite); + TryFlipX(sprite); sprite->pos2.x -= sprite->data[7]; sprite->data[7]++; rotation = (sprite->data[5] * 6) / sprite->data[6]; @@ -2132,15 +2096,15 @@ static void sub_8180D44(struct Sprite *sprite) sprite->data[4] = 2; sprite->data[3] = 0; sprite->data[2] = rotation; - sprite->callback = sub_8180DC0; + sprite->callback = BackAndLunge_3; } - sub_817F70C(sprite); + TryFlipX(sprite); } -static void sub_8180DC0(struct Sprite *sprite) +static void BackAndLunge_3(struct Sprite *sprite) { - sub_817F70C(sprite); + TryFlipX(sprite); if (sprite->data[3] > 11) { @@ -2150,7 +2114,7 @@ static void sub_8180DC0(struct Sprite *sprite) HandleSetAffineData(sprite, 256, 256, sprite->data[2] << 8); if (sprite->data[2] == 0) - sprite->callback = sub_8180E28; + sprite->callback = BackAndLunge_4; } else { @@ -2159,38 +2123,38 @@ static void sub_8180DC0(struct Sprite *sprite) sprite->data[3]++; } - sub_817F70C(sprite); + TryFlipX(sprite); } -static void sub_8180E28(struct Sprite *sprite) +static void BackAndLunge_4(struct Sprite *sprite) { - sub_817F70C(sprite); + TryFlipX(sprite); sprite->pos2.x += 2; if (sprite->pos2.x > 0) { sprite->pos2.x = 0; - sub_817F77C(sprite); - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + ResetSpriteAfterAnim(sprite); + sprite->callback = WaitAnimEnd; } - sub_817F70C(sprite); + TryFlipX(sprite); } -static void sub_8180E78(struct Sprite *sprite); -static void sub_8180ED0(struct Sprite *sprite); -static void sub_8180F2C(struct Sprite *sprite); +static void BackFlip_0(struct Sprite *sprite); +static void BackFlip_1(struct Sprite *sprite); +static void BackFlip_2(struct Sprite *sprite); -static void pokemonanimfunc_26(struct Sprite *sprite) +static void Anim_BackFlip(struct Sprite *sprite) { HandleStartAffineAnim(sprite); sprite->data[3] = 0; - sprite->callback = sub_8180E78; + sprite->callback = BackFlip_0; } -static void sub_8180E78(struct Sprite *sprite) +static void BackFlip_0(struct Sprite *sprite) { - sub_817F70C(sprite); + TryFlipX(sprite); sprite->pos2.x++; sprite->pos2.y--; @@ -2201,15 +2165,15 @@ static void sub_8180E78(struct Sprite *sprite) sprite->pos2.x = 8; sprite->pos2.y = -8; sprite->data[4] = 0; - sprite->callback = sub_8180ED0; + sprite->callback = BackFlip_1; } - sub_817F70C(sprite); + TryFlipX(sprite); } -static void sub_8180ED0(struct Sprite *sprite) +static void BackFlip_1(struct Sprite *sprite) { - sub_817F70C(sprite); + TryFlipX(sprite); sprite->pos2.x = Cos(sprite->data[4], 16) - 8; sprite->pos2.y = Sin(sprite->data[4], 16) - 8; @@ -2217,18 +2181,18 @@ static void sub_8180ED0(struct Sprite *sprite) { sprite->data[2] = 160; sprite->data[3] = 10; - sprite->callback = sub_8180F2C; + sprite->callback = BackFlip_2; } sprite->data[4] += 8; if (sprite->data[4] > 64) sprite->data[4] = 64; - sub_817F70C(sprite); + TryFlipX(sprite); } -static void sub_8180F2C(struct Sprite *sprite) +static void BackFlip_2(struct Sprite *sprite) { - sub_817F70C(sprite); + TryFlipX(sprite); if (sprite->data[3] > 0) { @@ -2248,15 +2212,15 @@ static void sub_8180F2C(struct Sprite *sprite) { sprite->pos2.x = 0; sprite->pos2.y = 0; - sub_817F77C(sprite); - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + ResetSpriteAfterAnim(sprite); + sprite->callback = WaitAnimEnd; } } - sub_817F70C(sprite); + TryFlipX(sprite); } -static void pokemonanimfunc_27(struct Sprite *sprite) +static void Anim_Flicker(struct Sprite *sprite) { if (sprite->data[3] > 0) { @@ -2264,30 +2228,30 @@ static void pokemonanimfunc_27(struct Sprite *sprite) } else { - sprite->data[4] = (sprite->data[4] == 0) ? 1 : 0; + sprite->data[4] = (sprite->data[4] == 0) ? TRUE : FALSE; sprite->invisible = sprite->data[4]; if (++sprite->data[2] > 19) { sprite->invisible = FALSE; - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + sprite->callback = WaitAnimEnd; } sprite->data[3] = 2; } } -static void sub_8181024(struct Sprite *sprite); -static void sub_8181068(struct Sprite *sprite); -static void sub_81810C4(struct Sprite *sprite); +static void BackFlipBig_0(struct Sprite *sprite); +static void BackFlipBig_1(struct Sprite *sprite); +static void BackFlipBig_2(struct Sprite *sprite); -static void pokemonanimfunc_28(struct Sprite *sprite) +static void Anim_BackFlipBig(struct Sprite *sprite) { HandleStartAffineAnim(sprite); - sprite->callback = sub_8181024; + sprite->callback = BackFlipBig_0; } -static void sub_8181024(struct Sprite *sprite) +static void BackFlipBig_0(struct Sprite *sprite) { - sub_817F70C(sprite); + TryFlipX(sprite); sprite->pos2.x--; sprite->pos2.y++; @@ -2295,18 +2259,18 @@ static void sub_8181024(struct Sprite *sprite) { sprite->pos2.x = -16; sprite->pos2.y = 16; - sprite->callback = sub_8181068; + sprite->callback = BackFlipBig_1; sprite->data[2] = 160; } - sub_817F70C(sprite); + TryFlipX(sprite); } -static void sub_8181068(struct Sprite *sprite) +static void BackFlipBig_1(struct Sprite *sprite) { u32 rotation; - sub_817F70C(sprite); + TryFlipX(sprite); sprite->data[2] -= 4; sprite->pos2.x = Cos(sprite->data[2], 22); sprite->pos2.y = -(Sin(sprite->data[2], 22)); @@ -2314,54 +2278,54 @@ static void sub_8181068(struct Sprite *sprite) HandleSetAffineData(sprite, 256, 256, rotation * 512); if (sprite->data[2] <= 32) - sprite->callback = sub_81810C4; + sprite->callback = BackFlipBig_2; - sub_817F70C(sprite); + TryFlipX(sprite); } -static void sub_81810C4(struct Sprite *sprite) +static void BackFlipBig_2(struct Sprite *sprite) { - sub_817F70C(sprite); + TryFlipX(sprite); sprite->pos2.x--; sprite->pos2.y++; if (sprite->pos2.x <= 0) { - sub_817F77C(sprite); - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + ResetSpriteAfterAnim(sprite); + sprite->callback = WaitAnimEnd; } - sub_817F70C(sprite); + TryFlipX(sprite); } -static void sub_8181110(struct Sprite *sprite); -static void sub_8181144(struct Sprite *sprite); -static void sub_81811A4(struct Sprite *sprite); +static void FrontFlip_0(struct Sprite *sprite); +static void FrontFlip_1(struct Sprite *sprite); +static void FrontFlip_2(struct Sprite *sprite); -static void pokemonanimfunc_29(struct Sprite *sprite) +static void Anim_FrontFlip(struct Sprite *sprite) { HandleStartAffineAnim(sprite); - sprite->callback = sub_8181110; + sprite->callback = FrontFlip_0; } -static void sub_8181110(struct Sprite *sprite) +static void FrontFlip_0(struct Sprite *sprite) { - sub_817F70C(sprite); + TryFlipX(sprite); sprite->pos2.x++; sprite->pos2.y--; if (sprite->pos2.x > 15) { sprite->data[2] = 0; - sprite->callback = sub_8181144; + sprite->callback = FrontFlip_1; } - sub_817F70C(sprite); + TryFlipX(sprite); } -static void sub_8181144(struct Sprite *sprite) +static void FrontFlip_1(struct Sprite *sprite) { - sub_817F70C(sprite); + TryFlipX(sprite); sprite->data[2] += 16; if (sprite->pos2.x <= -16) @@ -2369,7 +2333,7 @@ static void sub_8181144(struct Sprite *sprite) sprite->pos2.x = -16; sprite->pos2.y = 16; sprite->data[2] = 0; - sprite->callback = sub_81811A4; + sprite->callback = FrontFlip_2; } else { @@ -2378,12 +2342,12 @@ static void sub_8181144(struct Sprite *sprite) } HandleSetAffineData(sprite, 256, 256, sprite->data[2] << 8); - sub_817F70C(sprite); + TryFlipX(sprite); } -static void sub_81811A4(struct Sprite *sprite) +static void FrontFlip_2(struct Sprite *sprite) { - sub_817F70C(sprite); + TryFlipX(sprite); sprite->pos2.x++; sprite->pos2.y--;; @@ -2391,37 +2355,37 @@ static void sub_81811A4(struct Sprite *sprite) { sprite->pos2.x = 0; sprite->pos2.y = 0; - sub_817F77C(sprite); - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + ResetSpriteAfterAnim(sprite); + sprite->callback = WaitAnimEnd; } - sub_817F70C(sprite); + TryFlipX(sprite); } -static void sub_8181214(struct Sprite *sprite); +static void TumblingFrontFlip(struct Sprite *sprite); -static void pokemonanimfunc_2A(struct Sprite *sprite) +static void Anim_TumblingFrontFlip(struct Sprite *sprite) { - u8 id = sprite->data[0] = sub_817F758(); - sUnknown_03001240[id].field_2 = 2; - sub_8181214(sprite); - sprite->callback = sub_8181214; + u8 id = sprite->data[0] = AddNewAnim(); + sAnims[id].speed = 2; + TumblingFrontFlip(sprite); + sprite->callback = TumblingFrontFlip; } -static void sub_8181214(struct Sprite *sprite) +static void TumblingFrontFlip(struct Sprite *sprite) { - if (sUnknown_03001240[sprite->data[0]].field_0 != 0) + if (sAnims[sprite->data[0]].delay != 0) { - sUnknown_03001240[sprite->data[0]].field_0--; + sAnims[sprite->data[0]].delay--; } else { - sub_817F70C(sprite); + TryFlipX(sprite); if (sprite->data[2] == 0) { sprite->data[2]++; HandleStartAffineAnim(sprite); - sprite->data[7] = sUnknown_03001240[sprite->data[0]].field_2; + sprite->data[7] = sAnims[sprite->data[0]].speed; sprite->data[3] = -1; sprite->data[4] = -1; sprite->data[5] = 0; @@ -2448,38 +2412,38 @@ static void sub_8181214(struct Sprite *sprite) { sprite->pos2.x = 0; sprite->pos2.y = 0; - if (sUnknown_03001240[sprite->data[0]].field_4 > 1) + if (sAnims[sprite->data[0]].runs > 1) { - sUnknown_03001240[sprite->data[0]].field_4--; + sAnims[sprite->data[0]].runs--; sprite->data[5] = 0; sprite->data[6] = 0; - sUnknown_03001240[sprite->data[0]].field_0 = 10; + sAnims[sprite->data[0]].delay = 10; } else { - sub_817F77C(sprite); - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + ResetSpriteAfterAnim(sprite); + sprite->callback = WaitAnimEnd; } } HandleSetAffineData(sprite, 256, 256, sprite->data[6] << 8); - sub_817F70C(sprite); + TryFlipX(sprite); } } -static void sub_8181370(struct Sprite *sprite); +static void Figure8(struct Sprite *sprite); -static void pokemonanimfunc_2B(struct Sprite *sprite) +static void Anim_Figure8(struct Sprite *sprite) { HandleStartAffineAnim(sprite); sprite->data[6] = 0; sprite->data[7] = 0; - sprite->callback = sub_8181370; + sprite->callback = Figure8; } -static void sub_8181370(struct Sprite *sprite) +static void Figure8(struct Sprite *sprite) { - sub_817F70C(sprite); + TryFlipX(sprite); sprite->data[6] += 4; sprite->pos2.x = -(Sin(sprite->data[6], 16)); sprite->pos2.y = -(Sin((sprite->data[6] * 2) & 0xFF, 8)); @@ -2499,13 +2463,13 @@ static void sub_8181370(struct Sprite *sprite) sprite->pos2.x = 0; sprite->pos2.y = 0; HandleSetAffineData(sprite, 256, 256, 0); - sub_817F77C(sprite); - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + ResetSpriteAfterAnim(sprite); + sprite->callback = WaitAnimEnd; } - sub_817F70C(sprite); + TryFlipX(sprite); } -static void pokemonanimfunc_2C(struct Sprite *sprite) +static void Anim_FlashYellow(struct Sprite *sprite) { if (++sprite->data[2] == 1) { @@ -2515,23 +2479,23 @@ static void pokemonanimfunc_2C(struct Sprite *sprite) sprite->data[4] = 0; } - if (sUnknown_0860AA64[sprite->data[6]][1] == 0xFF) + if (sYellowFlashData[sprite->data[6]][1] == (u8)-1) { - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + sprite->callback = WaitAnimEnd; } else { if (sprite->data[4] == 1) { - if (sUnknown_0860AA64[sprite->data[6]][0] != 0) - BlendPalette(sprite->data[7], 0x10, 0x10, RGB_YELLOW); + if (sYellowFlashData[sprite->data[6]][0]) + BlendPalette(sprite->data[7], 16, 16, RGB_YELLOW); else - BlendPalette(sprite->data[7], 0x10, 0, RGB_YELLOW); + BlendPalette(sprite->data[7], 16, 0, RGB_YELLOW); sprite->data[4] = 0; } - if (sUnknown_0860AA64[sprite->data[6]][1] == sprite->data[5]) + if (sYellowFlashData[sprite->data[6]][1] == sprite->data[5]) { sprite->data[4] = 1; sprite->data[5] = 0; @@ -2544,101 +2508,101 @@ static void pokemonanimfunc_2C(struct Sprite *sprite) } } -static void sub_81814D4(struct Sprite *sprite) +static void SwingConcave(struct Sprite *sprite) { if (sprite->data[2] == 0) HandleStartAffineAnim(sprite); - sub_817F70C(sprite); - if (sprite->data[2] > sUnknown_03001240[sprite->data[0]].field_8) + TryFlipX(sprite); + if (sprite->data[2] > sAnims[sprite->data[0]].data) { HandleSetAffineData(sprite, 256, 256, 0); sprite->pos2.x = 0; - if (sUnknown_03001240[sprite->data[0]].field_4 > 1) + if (sAnims[sprite->data[0]].runs > 1) { - sUnknown_03001240[sprite->data[0]].field_4--; + sAnims[sprite->data[0]].runs--; sprite->data[2] = 0; } else { - sub_817F77C(sprite); - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + ResetSpriteAfterAnim(sprite); + sprite->callback = WaitAnimEnd; } } else { - s16 index = (sprite->data[2] * 256) / sUnknown_03001240[sprite->data[0]].field_8; + s16 index = (sprite->data[2] * 256) / sAnims[sprite->data[0]].data; sprite->pos2.x = -(Sin(index, 10)); HandleSetAffineData(sprite, 256, 256, Sin(index, 3276)); } sprite->data[2]++; - sub_817F70C(sprite); + TryFlipX(sprite); } -static void pokemonanimfunc_2D(struct Sprite *sprite) +static void Anim_SwingConcave_FastShort(struct Sprite *sprite) { - u8 id = sprite->data[0] = sub_817F758(); - sUnknown_03001240[id].field_8 = 50; - sub_81814D4(sprite); - sprite->callback = sub_81814D4; + u8 id = sprite->data[0] = AddNewAnim(); + sAnims[id].data = 50; + SwingConcave(sprite); + sprite->callback = SwingConcave; } -static void sub_81815D4(struct Sprite *sprite) +static void SwingConvex(struct Sprite *sprite) { if (sprite->data[2] == 0) HandleStartAffineAnim(sprite); - sub_817F70C(sprite); - if (sprite->data[2] > sUnknown_03001240[sprite->data[0]].field_8) + TryFlipX(sprite); + if (sprite->data[2] > sAnims[sprite->data[0]].data) { HandleSetAffineData(sprite, 256, 256, 0); sprite->pos2.x = 0; - if (sUnknown_03001240[sprite->data[0]].field_4 > 1) + if (sAnims[sprite->data[0]].runs > 1) { - sUnknown_03001240[sprite->data[0]].field_4--; + sAnims[sprite->data[0]].runs--; sprite->data[2] = 0; } else { - sub_817F77C(sprite); - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + ResetSpriteAfterAnim(sprite); + sprite->callback = WaitAnimEnd; } } else { - s16 index = (sprite->data[2] * 256) / sUnknown_03001240[sprite->data[0]].field_8; + s16 index = (sprite->data[2] * 256) / sAnims[sprite->data[0]].data; sprite->pos2.x = -(Sin(index, 10)); HandleSetAffineData(sprite, 256, 256, -(Sin(index, 3276))); } sprite->data[2]++; - sub_817F70C(sprite); + TryFlipX(sprite); } -static void pokemonanimfunc_2E(struct Sprite *sprite) +static void Anim_SwingConvex_FastShort(struct Sprite *sprite) { - u8 id = sprite->data[0] = sub_817F758(); - sUnknown_03001240[id].field_8 = 50; - sub_81815D4(sprite); - sprite->callback = sub_81815D4; + u8 id = sprite->data[0] = AddNewAnim(); + sAnims[id].data = 50; + SwingConvex(sprite); + sprite->callback = SwingConvex; } -static void sub_8181708(struct Sprite *sprite); -static void sub_8181770(struct Sprite *sprite); -static void sub_8181794(struct Sprite *sprite); +static void RotateUpSlamDown_0(struct Sprite *sprite); +static void RotateUpSlamDown_1(struct Sprite *sprite); +static void RotateUpSlamDown_2(struct Sprite *sprite); -static void pokemonanimfunc_2F(struct Sprite *sprite) +static void Anim_RotateUpSlamDown(struct Sprite *sprite) { HandleStartAffineAnim(sprite); sprite->data[6] = -(14 * sprite->centerToCornerVecX / 10); sprite->data[7] = 128; - sprite->callback = sub_8181708; + sprite->callback = RotateUpSlamDown_0; } -static void sub_8181708(struct Sprite *sprite) +static void RotateUpSlamDown_0(struct Sprite *sprite) { - sub_817F70C(sprite); + TryFlipX(sprite); sprite->data[7]--; sprite->pos2.x = Cos(sprite->data[7], sprite->data[6]) + sprite->data[6]; @@ -2649,26 +2613,26 @@ static void sub_8181708(struct Sprite *sprite) { sprite->data[7] = 120; sprite->data[3] = 0; - sprite->callback = sub_8181770; + sprite->callback = RotateUpSlamDown_1; } - sub_817F70C(sprite); + TryFlipX(sprite); } -static void sub_8181770(struct Sprite *sprite) +static void RotateUpSlamDown_1(struct Sprite *sprite) { if (sprite->data[3] == 20) { - sprite->callback = sub_8181794; + sprite->callback = RotateUpSlamDown_2; sprite->data[3] = 0; } sprite->data[3]++; } -static void sub_8181794(struct Sprite *sprite) +static void RotateUpSlamDown_2(struct Sprite *sprite) { - sub_817F70C(sprite); + TryFlipX(sprite); sprite->data[7] += 2; sprite->pos2.x = Cos(sprite->data[7], sprite->data[6]) + sprite->data[6]; @@ -2681,18 +2645,18 @@ static void sub_8181794(struct Sprite *sprite) sprite->pos2.y = 0; HandleSetAffineData(sprite, 256, 256, 0); sprite->data[2] = 0; - sub_817F77C(sprite); - sprite->callback = pokemonanimfunc_10; + ResetSpriteAfterAnim(sprite); + sprite->callback = Anim_VerticalShake; } - sub_817F70C(sprite); + TryFlipX(sprite); } -static void sub_8181810(struct Sprite *sprite) +static void DeepVerticalSquishBounce(struct Sprite *sprite) { - if (sUnknown_03001240[sprite->data[0]].field_0 != 0) + if (sAnims[sprite->data[0]].delay != 0) { - sUnknown_03001240[sprite->data[0]].field_0--; + sAnims[sprite->data[0]].delay--; } else { @@ -2724,41 +2688,41 @@ static void sub_8181810(struct Sprite *sprite) HandleSetAffineData(sprite, 256 + sprite->data[6], 256 - sprite->data[7], 0); if (sprite->data[4] == 128) { - if (sUnknown_03001240[sprite->data[0]].field_4 > 1) + if (sAnims[sprite->data[0]].runs > 1) { - sUnknown_03001240[sprite->data[0]].field_4--; - sUnknown_03001240[sprite->data[0]].field_0 = 10; + sAnims[sprite->data[0]].runs--; + sAnims[sprite->data[0]].delay = 10; sprite->data[4] = 0; sprite->data[5] = 0; } else { HandleSetAffineData(sprite, 256, 256, 0); - sub_817F77C(sprite); - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + ResetSpriteAfterAnim(sprite); + sprite->callback = WaitAnimEnd; } } } - sprite->data[4] += sUnknown_03001240[sprite->data[0]].field_6; + sprite->data[4] += sAnims[sprite->data[0]].rotation; } } -static void pokemonanimfunc_30(struct Sprite *sprite) +static void Anim_DeepVerticalSquishBounce(struct Sprite *sprite) { - u8 id = sprite->data[0] = sub_817F758(); - sUnknown_03001240[id].field_6 = 4; - sub_8181810(sprite); - sprite->callback = sub_8181810; + u8 id = sprite->data[0] = AddNewAnim(); + sAnims[id].rotation = 4; + DeepVerticalSquishBounce(sprite); + sprite->callback = DeepVerticalSquishBounce; } -static void pokemonanimfunc_31(struct Sprite *sprite) +static void Anim_HorizontalJumps(struct Sprite *sprite) { s32 counter = sprite->data[2]; - sub_817F70C(sprite); + TryFlipX(sprite); if (counter > 512) { - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + sprite->callback = WaitAnimEnd; sprite->pos2.x = 0; sprite->pos2.y = 0; } @@ -2784,61 +2748,61 @@ static void pokemonanimfunc_31(struct Sprite *sprite) } sprite->data[2] += 12; - sub_817F70C(sprite); + TryFlipX(sprite); } -static void sub_8181ABC(struct Sprite *sprite); -static void sub_8181B4C(struct Sprite *sprite); -static void sub_8181C2C(struct Sprite *sprite); +static void HorizontalJumpsVerticalStretch_0(struct Sprite *sprite); +static void HorizontalJumpsVerticalStretch_1(struct Sprite *sprite); +static void HorizontalJumpsVerticalStretch_2(struct Sprite *sprite); -static void pokemonanimfunc_32(struct Sprite *sprite) +static void Anim_HorizontalJumpsVerticalStretch(struct Sprite *sprite) { - u8 id = sprite->data[0] = sub_817F758(); - sUnknown_03001240[id].field_8 = -1; + u8 id = sprite->data[0] = AddNewAnim(); + sAnims[id].data = -1; HandleStartAffineAnim(sprite); sprite->data[3] = 0; - sub_8181ABC(sprite); - sprite->callback = sub_8181ABC; + HorizontalJumpsVerticalStretch_0(sprite); + sprite->callback = HorizontalJumpsVerticalStretch_0; } -static void sub_8181ABC(struct Sprite *sprite) +static void HorizontalJumpsVerticalStretch_0(struct Sprite *sprite) { - if (sUnknown_03001240[sprite->data[0]].field_0 != 0) + if (sAnims[sprite->data[0]].delay != 0) { - sUnknown_03001240[sprite->data[0]].field_0--; + sAnims[sprite->data[0]].delay--; } else { s32 counter; - sub_817F70C(sprite); + TryFlipX(sprite); counter = sprite->data[2]; if (sprite->data[2] > 128) { sprite->data[2] = 0; - sprite->callback = sub_8181B4C; + sprite->callback = HorizontalJumpsVerticalStretch_1; } else { - s32 var = 8 * sUnknown_03001240[sprite->data[0]].field_8; + s32 var = 8 * sAnims[sprite->data[0]].data; sprite->pos2.x = var * (counter % 128) / 128; sprite->pos2.y = -(Sin(counter % 128, 8)); sprite->data[2] += 12; } - sub_817F70C(sprite); + TryFlipX(sprite); } } -static void sub_8181B4C(struct Sprite *sprite) +static void HorizontalJumpsVerticalStretch_1(struct Sprite *sprite) { - sub_817F70C(sprite); + TryFlipX(sprite); if (sprite->data[2] > 48) { HandleSetAffineData(sprite, 256, 256, 0); sprite->pos2.y = 0; sprite->data[2] = 0; - sprite->callback = sub_8181C2C; + sprite->callback = HorizontalJumpsVerticalStretch_2; } else { @@ -2847,7 +2811,7 @@ static void sub_8181B4C(struct Sprite *sprite) if (sprite->data[2] >= 16 && sprite->data[2] <= 31) { sprite->data[3] += 8; - sprite->pos2.x -= sUnknown_03001240[sprite->data[0]].field_8; + sprite->pos2.x -= sAnims[sprite->data[0]].data; } yDelta = 0; @@ -2861,30 +2825,30 @@ static void sub_8181B4C(struct Sprite *sprite) sprite->data[4] &= 0xFF; } - sub_817F70C(sprite); + TryFlipX(sprite); } -static void sub_8181C2C(struct Sprite *sprite) +static void HorizontalJumpsVerticalStretch_2(struct Sprite *sprite) { s32 counter; - sub_817F70C(sprite); + TryFlipX(sprite); counter = sprite->data[2]; if (counter > 128) { - if (sUnknown_03001240[sprite->data[0]].field_4 > 1) + if (sAnims[sprite->data[0]].runs > 1) { - sUnknown_03001240[sprite->data[0]].field_4--; - sUnknown_03001240[sprite->data[0]].field_0 = 10; + sAnims[sprite->data[0]].runs--; + sAnims[sprite->data[0]].delay = 10; sprite->data[3] = 0; sprite->data[2] = 0; sprite->data[4] = 0; - sprite->callback = sub_8181ABC; + sprite->callback = HorizontalJumpsVerticalStretch_0; } else { - sub_817F77C(sprite); - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + ResetSpriteAfterAnim(sprite); + sprite->callback = WaitAnimEnd; } sprite->pos2.x = 0; @@ -2892,17 +2856,17 @@ static void sub_8181C2C(struct Sprite *sprite) } else { - s32 var = sUnknown_03001240[sprite->data[0]].field_8; + s32 var = sAnims[sprite->data[0]].data; sprite->pos2.x = var * ((counter % 128) * 8) / 128 + 8 * -var; sprite->pos2.y = -(Sin(counter % 128, 8)); } sprite->data[2] += 12; - sub_817F70C(sprite); + TryFlipX(sprite); } -static void sub_8181CE8(struct Sprite *sprite) +static void RotateToSides(struct Sprite *sprite) { if (sprite->data[2] == 0) { @@ -2910,25 +2874,25 @@ static void sub_8181CE8(struct Sprite *sprite) sprite->data[2]++; } - sub_817F70C(sprite); + TryFlipX(sprite); if (sprite->data[7] > 254) { sprite->pos2.x = 0; sprite->pos2.y = 0; HandleSetAffineData(sprite, 256, 256, 0); - if (sUnknown_03001240[sprite->data[0]].field_4 > 1) + if (sAnims[sprite->data[0]].runs > 1) { - sUnknown_03001240[sprite->data[0]].field_4--; + sAnims[sprite->data[0]].runs--; sprite->data[2] = 0; sprite->data[7] = 0; } else { - sub_817F77C(sprite); - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + ResetSpriteAfterAnim(sprite); + sprite->callback = WaitAnimEnd; } - sub_817F70C(sprite); + TryFlipX(sprite); } else { @@ -2937,20 +2901,20 @@ static void sub_8181CE8(struct Sprite *sprite) sprite->pos2.x = -(Sin(sprite->data[7], 16)); rotation = Sin(sprite->data[7], 32); HandleSetAffineData(sprite, 256, 256, rotation << 8); - sprite->data[7] += sUnknown_03001240[sprite->data[0]].field_6; - sub_817F70C(sprite); + sprite->data[7] += sAnims[sprite->data[0]].rotation; + TryFlipX(sprite); } } -static void pokemonanimfunc_33(struct Sprite *sprite) +static void Anim_RotateToSides_Fast(struct Sprite *sprite) { - u8 id = sprite->data[0] = sub_817F758(); - sUnknown_03001240[id].field_6 = 4; - sub_8181CE8(sprite); - sprite->callback = sub_8181CE8; + u8 id = sprite->data[0] = AddNewAnim(); + sAnims[id].rotation = 4; + RotateToSides(sprite); + sprite->callback = RotateToSides; } -static void pokemonanimfunc_34(struct Sprite *sprite) +static void Anim_RotateUpToSides(struct Sprite *sprite) { if (sprite->data[2] == 0) { @@ -2958,15 +2922,15 @@ static void pokemonanimfunc_34(struct Sprite *sprite) sprite->data[2]++; } - sub_817F70C(sprite); + TryFlipX(sprite); if (sprite->data[7] > 254) { sprite->pos2.x = 0; sprite->pos2.y = 0; HandleSetAffineData(sprite, 256, 256, 0); - sub_817F77C(sprite); - sprite->callback = SpriteCB_SetDummyOnAnimEnd; - sub_817F70C(sprite); + ResetSpriteAfterAnim(sprite); + sprite->callback = WaitAnimEnd; + TryFlipX(sprite); } else { @@ -2977,11 +2941,11 @@ static void pokemonanimfunc_34(struct Sprite *sprite) rotation = Sin(sprite->data[7], 32); HandleSetAffineData(sprite, 256, 256, rotation << 8); sprite->data[7] += 8; - sub_817F70C(sprite); + TryFlipX(sprite); } } -static void pokemonanimfunc_35(struct Sprite *sprite) +static void Anim_FlickerIncreasing(struct Sprite *sprite) { if (sprite->data[2] == 0) sprite->data[7] = 0; @@ -3001,28 +2965,28 @@ static void pokemonanimfunc_35(struct Sprite *sprite) if (sprite->data[2] > 10) { sprite->invisible = FALSE; - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + sprite->callback = WaitAnimEnd; } } -static void sub_8181F14(struct Sprite *sprite); -static void sub_8181F50(struct Sprite *sprite); -static void sub_8181FC0(struct Sprite *sprite); +static void TipHopForward_0(struct Sprite *sprite); +static void TipHopForward_1(struct Sprite *sprite); +static void TipHopForward_2(struct Sprite *sprite); -static void pokemonanimfunc_36(struct Sprite *sprite) +static void Anim_TipHopForward(struct Sprite *sprite) { HandleStartAffineAnim(sprite); sprite->data[7] = 0; - sprite->callback = sub_8181F14; + sprite->callback = TipHopForward_0; } -static void sub_8181F14(struct Sprite *sprite) +static void TipHopForward_0(struct Sprite *sprite) { if (sprite->data[7] > 31) { sprite->data[7] = 32; sprite->data[2] = 0; - sprite->callback = sub_8181F50; + sprite->callback = TipHopForward_1; } else { @@ -3032,12 +2996,12 @@ static void sub_8181F14(struct Sprite *sprite) HandleSetAffineData(sprite, 256, 256, sprite->data[7] << 8); } -static void sub_8181F50(struct Sprite *sprite) +static void TipHopForward_1(struct Sprite *sprite) { - sub_817F70C(sprite); + TryFlipX(sprite); if (sprite->data[2] > 512) { - sprite->callback = sub_8181FC0; + sprite->callback = TipHopForward_2; sprite->data[6] = 0; } else @@ -3047,19 +3011,19 @@ static void sub_8181F50(struct Sprite *sprite) sprite->data[2] += 12; } - sub_817F70C(sprite); + TryFlipX(sprite); } -static void sub_8181FC0(struct Sprite *sprite) +static void TipHopForward_2(struct Sprite *sprite) { - sub_817F70C(sprite); + TryFlipX(sprite); sprite->data[7] -= 2; if (sprite->data[7] < 0) { sprite->data[7] = 0; sprite->pos2.x = 0; - sub_817F77C(sprite); - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + ResetSpriteAfterAnim(sprite); + sprite->callback = WaitAnimEnd; } else { @@ -3067,10 +3031,10 @@ static void sub_8181FC0(struct Sprite *sprite) } HandleSetAffineData(sprite, 256, 256, sprite->data[7] << 8); - sub_817F70C(sprite); + TryFlipX(sprite); } -static void pokemonanimfunc_37(struct Sprite *sprite) +static void Anim_PivotShake(struct Sprite *sprite) { u16 rotation; @@ -3081,14 +3045,14 @@ static void pokemonanimfunc_37(struct Sprite *sprite) sprite->data[7] = 0; } - sub_817F70C(sprite); + TryFlipX(sprite); if (sprite->data[7] > 255) { sprite->pos2.x = 0; sprite->pos2.y = 0; sprite->data[7] = 0; - sub_817F77C(sprite); - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + ResetSpriteAfterAnim(sprite); + sprite->callback = WaitAnimEnd; } else { @@ -3099,31 +3063,31 @@ static void pokemonanimfunc_37(struct Sprite *sprite) rotation = Sin(sprite->data[7] % 128, 16); HandleSetAffineData(sprite, 256, 256, rotation << 8); - sub_817F70C(sprite); + TryFlipX(sprite); } -static void sub_81820FC(struct Sprite *sprite); -static void sub_818216C(struct Sprite *sprite); -static void sub_81821CC(struct Sprite *sprite); -static void sub_8182248(struct Sprite *sprite); +static void TipAndShake_0(struct Sprite *sprite); +static void TipAndShake_1(struct Sprite *sprite); +static void TipAndShake_2(struct Sprite *sprite); +static void TipAndShake_3(struct Sprite *sprite); -static void pokemonanimfunc_38(struct Sprite *sprite) +static void Anim_TipAndShake(struct Sprite *sprite) { HandleStartAffineAnim(sprite); sprite->data[7] = 0; sprite->data[4] = 0; - sprite->callback = sub_81820FC; + sprite->callback = TipAndShake_0; } -static void sub_81820FC(struct Sprite *sprite) +static void TipAndShake_0(struct Sprite *sprite) { - sub_817F70C(sprite); + TryFlipX(sprite); if (sprite->data[7] > 24) { if (++sprite->data[4] > 4) { sprite->data[4] = 0; - sprite->callback = sub_818216C; + sprite->callback = TipAndShake_1; } } else @@ -3134,16 +3098,16 @@ static void sub_81820FC(struct Sprite *sprite) } HandleSetAffineData(sprite, 256, 256, -(sprite->data[7]) << 8); - sub_817F70C(sprite); + TryFlipX(sprite); } -static void sub_818216C(struct Sprite *sprite) +static void TipAndShake_1(struct Sprite *sprite) { - sub_817F70C(sprite); + TryFlipX(sprite); if (sprite->data[7] > 32) { sprite->data[6] = 1; - sprite->callback = sub_81821CC; + sprite->callback = TipAndShake_2; } else { @@ -3153,17 +3117,17 @@ static void sub_818216C(struct Sprite *sprite) } HandleSetAffineData(sprite, 256, 256, -(sprite->data[7]) << 8); - sub_817F70C(sprite); + TryFlipX(sprite); } -static void sub_81821CC(struct Sprite *sprite) +static void TipAndShake_2(struct Sprite *sprite) { - sub_817F70C(sprite); + TryFlipX(sprite); sprite->data[7] += (sprite->data[6] * 4); if (sprite->data[5] > 9) { sprite->data[7] = 32; - sprite->callback = sub_8182248; + sprite->callback = TipAndShake_3; } sprite->pos2.x = Sin(sprite->data[7], 8); @@ -3175,17 +3139,17 @@ static void sub_81821CC(struct Sprite *sprite) } HandleSetAffineData(sprite, 256, 256, -(sprite->data[7]) << 8); - sub_817F70C(sprite); + TryFlipX(sprite); } -static void sub_8182248(struct Sprite *sprite) +static void TipAndShake_3(struct Sprite *sprite) { - sub_817F70C(sprite); + TryFlipX(sprite); if (sprite->data[7] <= 0) { sprite->data[7] = 0; - sub_817F77C(sprite); - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + ResetSpriteAfterAnim(sprite); + sprite->callback = WaitAnimEnd; } else { @@ -3195,15 +3159,15 @@ static void sub_8182248(struct Sprite *sprite) } HandleSetAffineData(sprite, 256, 256, -(sprite->data[7]) << 8); - sub_817F70C(sprite); + TryFlipX(sprite); } -static void pokemonanimfunc_39(struct Sprite *sprite) +static void Anim_VibrateToCorners(struct Sprite *sprite) { - sub_817F70C(sprite); + TryFlipX(sprite); if (sprite->data[2] > 40) { - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + sprite->callback = WaitAnimEnd; sprite->pos2.x = 0; } else @@ -3227,12 +3191,12 @@ static void pokemonanimfunc_39(struct Sprite *sprite) } sprite->data[2]++; - sub_817F70C(sprite); + TryFlipX(sprite); } -static void pokemonanimfunc_3A(struct Sprite *sprite) +static void Anim_GrowInStages(struct Sprite *sprite) { - sub_817F70C(sprite); + TryFlipX(sprite); if (sprite->data[2] == 0) { HandleStartAffineAnim(sprite); @@ -3262,8 +3226,8 @@ static void pokemonanimfunc_3A(struct Sprite *sprite) { sprite->data[7] = 64; HandleSetAffineData(sprite, 256, 256, 0); - sub_817F77C(sprite); - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + ResetSpriteAfterAnim(sprite); + sprite->callback = WaitAnimEnd; } var = Cos(sprite->data[7], 64); } @@ -3295,10 +3259,10 @@ static void pokemonanimfunc_3A(struct Sprite *sprite) HandleSetAffineData(sprite, 256 - var, 256 - var, 0); } - sub_817F70C(sprite); + TryFlipX(sprite); } -static void pokemonanimfunc_3B(struct Sprite *sprite) +static void Anim_VerticalSpring(struct Sprite *sprite) { if (sprite->data[2] == 0) { @@ -3311,8 +3275,8 @@ static void pokemonanimfunc_3B(struct Sprite *sprite) { sprite->pos2.y = 0; HandleSetAffineData(sprite, 256, 256, 0); - sub_817F77C(sprite); - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + ResetSpriteAfterAnim(sprite); + sprite->callback = WaitAnimEnd; } else { @@ -3325,7 +3289,7 @@ static void pokemonanimfunc_3B(struct Sprite *sprite) } } -static void pokemonanimfunc_3C(struct Sprite *sprite) +static void Anim_VerticalRepeatedSpring(struct Sprite *sprite) { if (sprite->data[2] == 0) { @@ -3338,8 +3302,8 @@ static void pokemonanimfunc_3C(struct Sprite *sprite) { sprite->pos2.y = 0; HandleSetAffineData(sprite, 256, 256, 0); - sub_817F77C(sprite); - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + ResetSpriteAfterAnim(sprite); + sprite->callback = WaitAnimEnd; } else { @@ -3352,18 +3316,18 @@ static void pokemonanimfunc_3C(struct Sprite *sprite) } } -static void sub_81825F8(struct Sprite *sprite); -static void sub_8182648(struct Sprite *sprite); -static void sub_81826F8(struct Sprite *sprite); +static void SpringRising_0(struct Sprite *sprite); +static void SpringRising_1(struct Sprite *sprite); +static void SpringRising_2(struct Sprite *sprite); -static void pokemonanimfunc_3D(struct Sprite *sprite) +static void Anim_SpringRising(struct Sprite *sprite) { HandleStartAffineAnim(sprite); - sprite->callback = sub_81825F8; + sprite->callback = SpringRising_0; sprite->data[7] = 0; } -static void sub_81825F8(struct Sprite *sprite) +static void SpringRising_0(struct Sprite *sprite) { s16 yScale; @@ -3372,7 +3336,7 @@ static void sub_81825F8(struct Sprite *sprite) { sprite->data[7] = 0; sprite->data[6] = 0; - sprite->callback = sub_8182648; + sprite->callback = SpringRising_1; yScale = Sin(64, 128); // 128 * 1 = 128 } else @@ -3383,7 +3347,7 @@ static void sub_81825F8(struct Sprite *sprite) HandleSetAffineData(sprite, 256, 256 + yScale, 0); } -static void sub_8182648(struct Sprite *sprite) +static void SpringRising_1(struct Sprite *sprite) { s16 yScale; @@ -3417,11 +3381,11 @@ static void sub_8182648(struct Sprite *sprite) if (sprite->data[6] == 3) { sprite->data[7] = 0; - sprite->callback = sub_81826F8; + sprite->callback = SpringRising_2; } } -static void sub_81826F8(struct Sprite *sprite) +static void SpringRising_2(struct Sprite *sprite) { s16 yScale; @@ -3430,8 +3394,8 @@ static void sub_81826F8(struct Sprite *sprite) sprite->pos2.y = -(Cos(sprite->data[7], 12)); if (sprite->data[7] > 63) { - sub_817F77C(sprite); - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + ResetSpriteAfterAnim(sprite); + sprite->callback = WaitAnimEnd; sprite->pos2.y = 0; HandleSetAffineData(sprite, 256, 256, 0); } @@ -3439,13 +3403,13 @@ static void sub_81826F8(struct Sprite *sprite) HandleSetAffineData(sprite, 256, 256 + yScale, 0); } -static void sub_8182764(struct Sprite *sprite) +static void HorizontalSpring(struct Sprite *sprite) { if (sprite->data[7] > sprite->data[5]) { sprite->pos2.x = 0; - sub_817F77C(sprite); - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + ResetSpriteAfterAnim(sprite); + sprite->callback = WaitAnimEnd; HandleSetAffineData(sprite, 256, 256, 0); } else @@ -3459,7 +3423,7 @@ static void sub_8182764(struct Sprite *sprite) } } -static void pokemonanimfunc_3E(struct Sprite *sprite) +static void Anim_HorizontalSpring(struct Sprite *sprite) { if (sprite->data[2] == 0) { @@ -3471,16 +3435,16 @@ static void pokemonanimfunc_3E(struct Sprite *sprite) sprite->data[4] = 8; } - sub_8182764(sprite); + HorizontalSpring(sprite); } -static void sub_8182830(struct Sprite *sprite) +static void HorizontalRepeatedSpring(struct Sprite *sprite) { if (sprite->data[7] > sprite->data[5]) { sprite->pos2.x = 0; - sub_817F77C(sprite); - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + ResetSpriteAfterAnim(sprite); + sprite->callback = WaitAnimEnd; HandleSetAffineData(sprite, 256, 256, 0); } else @@ -3494,7 +3458,7 @@ static void sub_8182830(struct Sprite *sprite) } } -static void pokemonanimfunc_3F(struct Sprite *sprite) +static void Anim_HorizontalRepeatedSpring_Slow(struct Sprite *sprite) { if (sprite->data[2] == 0) { @@ -3506,12 +3470,12 @@ static void pokemonanimfunc_3F(struct Sprite *sprite) sprite->data[4] = 16; } - sub_8182830(sprite); + HorizontalRepeatedSpring(sprite); } -static void pokemonanimfunc_40(struct Sprite *sprite) +static void Anim_HorizontalSlideShrink(struct Sprite *sprite) { - sub_817F70C(sprite); + TryFlipX(sprite); if (sprite->data[2] == 0) { HandleStartAffineAnim(sprite); @@ -3522,9 +3486,9 @@ static void pokemonanimfunc_40(struct Sprite *sprite) if (sprite->data[7] > 512) { sprite->pos2.x = 0; - sub_817F77C(sprite); + ResetSpriteAfterAnim(sprite); HandleSetAffineData(sprite, 256, 256, 0); - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + sprite->callback = WaitAnimEnd; } else { @@ -3536,12 +3500,12 @@ static void pokemonanimfunc_40(struct Sprite *sprite) HandleSetAffineData(sprite, 256 + scale, 256 + scale, 0); } - sub_817F70C(sprite); + TryFlipX(sprite); } -static void pokemonanimfunc_41(struct Sprite *sprite) +static void Anim_LungeGrow(struct Sprite *sprite) { - sub_817F70C(sprite); + TryFlipX(sprite); if (sprite->data[2] == 0) { HandleStartAffineAnim(sprite); @@ -3552,9 +3516,9 @@ static void pokemonanimfunc_41(struct Sprite *sprite) if (sprite->data[7] > 512) { sprite->pos2.x = 0; - sub_817F77C(sprite); + ResetSpriteAfterAnim(sprite); HandleSetAffineData(sprite, 256, 256, 0); - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + sprite->callback = WaitAnimEnd; } else { @@ -3566,12 +3530,12 @@ static void pokemonanimfunc_41(struct Sprite *sprite) HandleSetAffineData(sprite, 256 + scale, 256 + scale, 0); } - sub_817F70C(sprite); + TryFlipX(sprite); } -static void pokemonanimfunc_42(struct Sprite *sprite) +static void Anim_CircleIntoBackground(struct Sprite *sprite) { - sub_817F70C(sprite); + TryFlipX(sprite); if (sprite->data[2] == 0) { HandleStartAffineAnim(sprite); @@ -3582,9 +3546,9 @@ static void pokemonanimfunc_42(struct Sprite *sprite) if (sprite->data[7] > 512) { sprite->pos2.x = 0; - sub_817F77C(sprite); + ResetSpriteAfterAnim(sprite); HandleSetAffineData(sprite, 256, 256, 0); - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + sprite->callback = WaitAnimEnd; } else { @@ -3596,15 +3560,15 @@ static void pokemonanimfunc_42(struct Sprite *sprite) HandleSetAffineData(sprite, 256 + scale, 256 + scale, 0); } - sub_817F70C(sprite); + TryFlipX(sprite); } -static void pokemonanimfunc_43(struct Sprite *sprite) +static void Anim_RapidHorizontalHops(struct Sprite *sprite) { - sub_817F70C(sprite); + TryFlipX(sprite); if (sprite->data[2] > 2048) { - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + sprite->callback = WaitAnimEnd; sprite->data[6] = 0; } else @@ -3630,12 +3594,12 @@ static void pokemonanimfunc_43(struct Sprite *sprite) sprite->data[2] += 24; } - sub_817F70C(sprite); + TryFlipX(sprite); } -static void pokemonanimfunc_44(struct Sprite *sprite) +static void Anim_FourPetal(struct Sprite *sprite) { - sub_817F70C(sprite); + TryFlipX(sprite); if (sprite->data[2] == 0) { sprite->data[6] = 0; @@ -3683,64 +3647,64 @@ static void pokemonanimfunc_44(struct Sprite *sprite) default: sprite->pos2.x = 0; sprite->pos2.y = 0; - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + sprite->callback = WaitAnimEnd; break; } - sub_817F70C(sprite); + TryFlipX(sprite); } -static void pokemonanimfunc_45(struct Sprite *sprite) +static void Anim_VerticalSquishBounce_Slow(struct Sprite *sprite) { sprite->data[0] = 32; - sub_8180714(sprite); - sprite->callback = sub_8180714; + VerticalSquishBounce(sprite); + sprite->callback = VerticalSquishBounce; } -static void pokemonanimfunc_46(struct Sprite *sprite) +static void Anim_HorizontalSlide_Slow(struct Sprite *sprite) { sprite->data[0] = 80; - sub_817F8FC(sprite); - sprite->callback = sub_817F8FC; + HorizontalSlide(sprite); + sprite->callback = HorizontalSlide; } -static void pokemonanimfunc_47(struct Sprite *sprite) +static void Anim_VerticalSlide_Slow(struct Sprite *sprite) { sprite->data[0] = 80; - sub_817F978(sprite); - sprite->callback = sub_817F978; + VerticalSlide(sprite); + sprite->callback = VerticalSlide; } -static void pokemonanimfunc_48(struct Sprite *sprite) +static void Anim_BounceRotateToSides_Small(struct Sprite *sprite) { - u8 id = sprite->data[0] = sub_817F758(); + u8 id = sprite->data[0] = AddNewAnim(); - sUnknown_03001240[id].field_6 = 2048; - sUnknown_03001240[id].field_8 = sprite->data[6]; - sub_8180900(sprite); - sprite->callback = sub_8180900; + sAnims[id].rotation = 2048; + sAnims[id].data = sprite->data[6]; + BounceRotateToSides(sprite); + sprite->callback = BounceRotateToSides; } -static void pokemonanimfunc_49(struct Sprite *sprite) +static void Anim_BounceRotateToSides_Slow(struct Sprite *sprite) { sprite->data[6] = 1; - pokemonanimfunc_05(sprite); + Anim_BounceRotateToSides(sprite); } -static void pokemonanimfunc_4A(struct Sprite *sprite) +static void Anim_BounceRotateToSides_SmallSlow(struct Sprite *sprite) { sprite->data[6] = 1; - pokemonanimfunc_48(sprite); + Anim_BounceRotateToSides_Small(sprite); } -static void pokemonanimfunc_4B(struct Sprite *sprite) +static void Anim_ZigzagSlow(struct Sprite *sprite) { if (sprite->data[2] == 0) sprite->data[0] = 0; if (sprite->data[0] <= 0) { - sub_817FC20(sprite); + Zigzag(sprite); sprite->data[0] = 1; } else @@ -3749,169 +3713,170 @@ static void pokemonanimfunc_4B(struct Sprite *sprite) } } -static void pokemonanimfunc_4C(struct Sprite *sprite) +static void Anim_HorizontalShake_Slow(struct Sprite *sprite) { sprite->data[0] = 30; sprite->data[7] = 3; - sub_817FCDC(sprite); - sprite->callback = sub_817FCDC; + HorizontalShake(sprite); + sprite->callback = HorizontalShake; } -static void pokemonanimfunc_4D(struct Sprite *sprite) +static void Anim_VertialShake_Slow(struct Sprite *sprite) { sprite->data[0] = 30; - sub_817FD44(sprite); - sprite->callback = sub_817FD44; + VerticalShake(sprite); + sprite->callback = VerticalShake; } -static void pokemonanimfunc_4E(struct Sprite *sprite) +static void Anim_Twist_Twice(struct Sprite *sprite) { - u8 id = sprite->data[0] = sub_817F758(); + u8 id = sprite->data[0] = AddNewAnim(); - sUnknown_03001240[id].field_6 = 1024; - sUnknown_03001240[id].field_0 = 0; - sUnknown_03001240[id].field_4 = 2; - sub_817FE30(sprite); - sprite->callback = sub_817FE30; + sAnims[id].rotation = 1024; + sAnims[id].delay = 0; + sAnims[id].runs = 2; + Twist(sprite); + sprite->callback = Twist; } -static void pokemonanimfunc_4F(struct Sprite *sprite) +static void Anim_CircleCounterclockwise_Slow(struct Sprite *sprite) { - u8 id = sprite->data[0] = sub_817F758(); + u8 id = sprite->data[0] = AddNewAnim(); - sUnknown_03001240[id].field_6 = 512; - sUnknown_03001240[id].field_8 = 3; - sUnknown_03001240[id].field_2 = 12; - sub_817FFF0(sprite); - sprite->callback = sub_817FFF0; + sAnims[id].rotation = 512; + sAnims[id].data = 3; + sAnims[id].speed = 12; + CircleCounterclockwise(sprite); + sprite->callback = CircleCounterclockwise; } -static void pokemonanimfunc_50(struct Sprite *sprite) +static void Anim_VerticalShakeTwice_Slow(struct Sprite *sprite) { sprite->data[0] = 24; - sub_818031C(sprite); - sprite->callback = sub_818031C; + VerticalShakeTwice(sprite); + sprite->callback = VerticalShakeTwice; } -static void pokemonanimfunc_51(struct Sprite *sprite) +static void Anim_VerticalSlideWobble_Small(struct Sprite *sprite) { sprite->data[0] = 5; - sub_81804F8(sprite); - sprite->callback = sub_81804F8; + VerticalSlideWobble(sprite); + sprite->callback = VerticalSlideWobble; } -static void pokemonanimfunc_52(struct Sprite *sprite) +static void Anim_VerticalJumps_Small(struct Sprite *sprite) { sprite->data[0] = 3; - sub_817F9F4(sprite); - sprite->callback = sub_817F9F4; + VerticalJumps(sprite); + sprite->callback = VerticalJumps; } -static void pokemonanimfunc_53(struct Sprite *sprite) +static void Anim_Spin(struct Sprite *sprite) { - u8 id = sprite->data[0] = sub_817F758(); + u8 id = sprite->data[0] = AddNewAnim(); - sUnknown_03001240[id].field_0 = 60; - sUnknown_03001240[id].field_8 = 30; - sub_817FF3C(sprite); - sprite->callback = sub_817FF3C; + sAnims[id].delay = 60; + sAnims[id].data = 30; + Spin(sprite); + sprite->callback = Spin; } -static void pokemonanimfunc_54(struct Sprite *sprite) +static void Anim_TumblingFrontFlip_Twice(struct Sprite *sprite) { - u8 id = sprite->data[0] = sub_817F758(); + u8 id = sprite->data[0] = AddNewAnim(); - sUnknown_03001240[id].field_2 = 1; - sUnknown_03001240[id].field_4 = 2; - sub_8181214(sprite); - sprite->callback = sub_8181214; + sAnims[id].speed = 1; + sAnims[id].runs = 2; + TumblingFrontFlip(sprite); + sprite->callback = TumblingFrontFlip; } -static void pokemonanimfunc_55(struct Sprite *sprite) +static void Anim_DeepVerticalSquishBounce_Twice(struct Sprite *sprite) { - u8 id = sprite->data[0] = sub_817F758(); + u8 id = sprite->data[0] = AddNewAnim(); - sUnknown_03001240[id].field_6 = 4; - sUnknown_03001240[id].field_4 = 2; - sub_8181810(sprite); - sprite->callback = sub_8181810; + sAnims[id].rotation = 4; + sAnims[id].runs = 2; + DeepVerticalSquishBounce(sprite); + sprite->callback = DeepVerticalSquishBounce; } -static void pokemonanimfunc_56(struct Sprite *sprite) +static void Anim_HorizontalJumpsVerticalStretch_Twice(struct Sprite *sprite) { - u8 id = sprite->data[0] = sub_817F758(); + u8 id = sprite->data[0] = AddNewAnim(); - sUnknown_03001240[id].field_8 = 1; - sUnknown_03001240[id].field_4 = 2; + sAnims[id].data = 1; + sAnims[id].runs = 2; HandleStartAffineAnim(sprite); sprite->data[3] = 0; - sub_8181ABC(sprite); - sprite->callback = sub_8181ABC; + HorizontalJumpsVerticalStretch_0(sprite); + sprite->callback = HorizontalJumpsVerticalStretch_0; } -static void pokemonanimfunc_07(struct Sprite *sprite) +static void Anim_RotateToSides(struct Sprite *sprite) { - u8 id = sprite->data[0] = sub_817F758(); + u8 id = sprite->data[0] = AddNewAnim(); - sUnknown_03001240[id].field_6 = 2; - sub_8181CE8(sprite); - sprite->callback = sub_8181CE8; + sAnims[id].rotation = 2; + RotateToSides(sprite); + sprite->callback = RotateToSides; } -static void pokemonanimfunc_08(struct Sprite *sprite) +static void Anim_RotateToSides_Twice(struct Sprite *sprite) { - u8 id = sprite->data[0] = sub_817F758(); + u8 id = sprite->data[0] = AddNewAnim(); - sUnknown_03001240[id].field_6 = 4; - sUnknown_03001240[id].field_4 = 2; - sub_8181CE8(sprite); - sprite->callback = sub_8181CE8; + sAnims[id].rotation = 4; + sAnims[id].runs = 2; + RotateToSides(sprite); + sprite->callback = RotateToSides; } -static void pokemonanimfunc_0B(struct Sprite *sprite) +static void Anim_SwingConcave(struct Sprite *sprite) { - u8 id = sprite->data[0] = sub_817F758(); + u8 id = sprite->data[0] = AddNewAnim(); - sUnknown_03001240[id].field_8 = 100; - sub_81814D4(sprite); - sprite->callback = sub_81814D4; + sAnims[id].data = 100; + SwingConcave(sprite); + sprite->callback = SwingConcave; } -static void pokemonanimfunc_0C(struct Sprite *sprite) +static void Anim_SwingConcave_Fast(struct Sprite *sprite) { - u8 id = sprite->data[0] = sub_817F758(); + u8 id = sprite->data[0] = AddNewAnim(); - sUnknown_03001240[id].field_8 = 50; - sUnknown_03001240[id].field_4 = 2; - sub_81814D4(sprite); - sprite->callback = sub_81814D4; + sAnims[id].data = 50; + sAnims[id].runs = 2; + SwingConcave(sprite); + sprite->callback = SwingConcave; } -static void pokemonanimfunc_0D(struct Sprite *sprite) +static void Anim_SwingConvex(struct Sprite *sprite) { - u8 id = sprite->data[0] = sub_817F758(); + u8 id = sprite->data[0] = AddNewAnim(); - sUnknown_03001240[id].field_8 = 100; - sub_81815D4(sprite); - sprite->callback = sub_81815D4; + sAnims[id].data = 100; + SwingConvex(sprite); + sprite->callback = SwingConvex; } -static void pokemonanimfunc_0E(struct Sprite *sprite) +static void Anim_SwingConvex_Fast(struct Sprite *sprite) { - u8 id = sprite->data[0] = sub_817F758(); + u8 id = sprite->data[0] = AddNewAnim(); - sUnknown_03001240[id].field_8 = 50; - sUnknown_03001240[id].field_4 = 2; - sub_81815D4(sprite); - sprite->callback = sub_81815D4; + sAnims[id].data = 50; + sAnims[id].runs = 2; + SwingConvex(sprite); + sprite->callback = SwingConvex; } -static void sub_8183140(struct Sprite *sprite) +// Very similar to VerticalShake, used by back animations only +static void VerticalShakeBack(struct Sprite *sprite) { s32 counter = sprite->data[2]; if (counter > 2304) { - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + sprite->callback = WaitAnimEnd; sprite->pos2.y = 0; } else @@ -3922,28 +3887,28 @@ static void sub_8183140(struct Sprite *sprite) sprite->data[2] += sprite->data[0]; } -static void pokemonanimfunc_57(struct Sprite *sprite) +static void Anim_VerticalShakeBack(struct Sprite *sprite) { sprite->data[0] = 60; sprite->data[7] = 3; - sub_8183140(sprite); - sprite->callback = sub_8183140; + VerticalShakeBack(sprite); + sprite->callback = VerticalShakeBack; } -static void pokemonanimfunc_58(struct Sprite *sprite) +static void Anim_VerticalShakeBack_Slow(struct Sprite *sprite) { sprite->data[0] = 30; sprite->data[7] = 3; - sub_8183140(sprite); - sprite->callback = sub_8183140; + VerticalShakeBack(sprite); + sprite->callback = VerticalShakeBack; } -static void pokemonanimfunc_59(struct Sprite *sprite) +static void Anim_VerticalShakeHorizontalSlide_Slow(struct Sprite *sprite) { - sub_817F70C(sprite); + TryFlipX(sprite); if (sprite->data[2] > 2048) { - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + sprite->callback = WaitAnimEnd; sprite->data[6] = 0; } else @@ -3969,10 +3934,10 @@ static void pokemonanimfunc_59(struct Sprite *sprite) sprite->data[2] += 24; } - sub_817F70C(sprite); + TryFlipX(sprite); } -static void sub_81832C8(struct Sprite *sprite) +static void VerticalStretchBothEnds(struct Sprite *sprite) { s16 index1 = 0, index2 = 0; @@ -3983,8 +3948,8 @@ static void sub_81832C8(struct Sprite *sprite) HandleSetAffineData(sprite, 256, 256, 0); if (sprite->data[4] <= 1) { - sub_817F77C(sprite); - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + ResetSpriteAfterAnim(sprite); + sprite->callback = WaitAnimEnd; } else { @@ -4006,7 +3971,7 @@ static void sub_81832C8(struct Sprite *sprite) index1 = sprite->data[7] & 0xFF; } - if (sprite->data[1] == 0) + if (!sprite->sDontFlip) xScale = -256 - Sin(index2, 16); else xScale = 256 + Sin(index2, 16); @@ -4018,7 +3983,7 @@ static void sub_81832C8(struct Sprite *sprite) } } -static void pokemonanimfunc_5A(struct Sprite *sprite) +static void Anim_VerticalStretchBothEnds_Slow(struct Sprite *sprite) { if (sprite->data[2] == 0) { @@ -4031,10 +3996,10 @@ static void pokemonanimfunc_5A(struct Sprite *sprite) sprite->data[7] = 0; } - sub_81832C8(sprite); + VerticalStretchBothEnds(sprite); } -static void sub_8183418(struct Sprite *sprite) +static void HorizontalStretchFar(struct Sprite *sprite) { s16 index1 = 0, index2; @@ -4044,8 +4009,8 @@ static void sub_8183418(struct Sprite *sprite) HandleSetAffineData(sprite, 256, 256, 0); if (sprite->data[4] <= 1) { - sub_817F77C(sprite); - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + ResetSpriteAfterAnim(sprite); + sprite->callback = WaitAnimEnd; } else { @@ -4069,7 +4034,7 @@ static void sub_8183418(struct Sprite *sprite) amplitude = sprite->data[3]; - if (sprite->data[1] == 0) + if (!sprite->sDontFlip) xScale = -256 + Sin(index2, amplitude) + Sin(index1, amplitude / 5 * 2); else xScale = 256 - Sin(index2, amplitude) - Sin(index1, amplitude / 5 * 2); @@ -4079,7 +4044,7 @@ static void sub_8183418(struct Sprite *sprite) } } -static void pokemonanimfunc_5B(struct Sprite *sprite) +static void Anim_HorizontalStretchFar_Slow(struct Sprite *sprite) { if (sprite->data[2] == 0) { @@ -4092,29 +4057,29 @@ static void pokemonanimfunc_5B(struct Sprite *sprite) sprite->data[7] = 0; } - sub_8183418(sprite); + HorizontalStretchFar(sprite); } -static void sub_8183574(struct Sprite *sprite) +static void VerticalShakeLowTwice(struct Sprite *sprite) { u8 var6, var7; u8 var8 = sprite->data[2]; u8 var9 = sprite->data[6]; - u8 var5 = sUnknown_0860AA80[sprite->data[5]][0]; + u8 var5 = sVerticalShakeData[sprite->data[5]][0]; u8 var2 = var5; - if (var5 != 0xFF) + if (var5 != (u8)-1) var5 = sprite->data[7]; else - var5 = 0xFF; // needed to match + var5 = (u8)-1; // needed to match - var6 = sUnknown_0860AA80[sprite->data[5]][1]; + var6 = sVerticalShakeData[sprite->data[5]][1]; var7 = 0; - if (var2 != 0xFE) + if (var2 != (u8)-2) var7 = (var6 - var9) * var5 / var6; - if (var5 == 0xFF) + if (var5 == (u8)-1) { - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + sprite->callback = WaitAnimEnd; sprite->pos2.y = 0; } else @@ -4133,34 +4098,35 @@ static void sub_8183574(struct Sprite *sprite) } } -static void pokemonanimfunc_5C(struct Sprite *sprite) +// Very similar in appearance to Anim_VerticalShakeTwice (especially the fast variant), but deeper +static void Anim_VerticalShakeLowTwice(struct Sprite *sprite) { sprite->data[0] = 40; sprite->data[7] = 6; - sub_8183574(sprite); - sprite->callback = sub_8183574; + VerticalShakeLowTwice(sprite); + sprite->callback = VerticalShakeLowTwice; } -static void pokemonanimfunc_5D(struct Sprite *sprite) +static void Anim_HorizontalShake_Fast(struct Sprite *sprite) { sprite->data[0] = 70; sprite->data[7] = 6; - sub_817FCDC(sprite); - sprite->callback = sub_817FCDC; + HorizontalShake(sprite); + sprite->callback = HorizontalShake; } -static void pokemonanimfunc_5E(struct Sprite *sprite) +static void Anim_HorizontalSlide_Fast(struct Sprite *sprite) { sprite->data[0] = 20; - sub_817F8FC(sprite); - sprite->callback = sub_817F8FC; + HorizontalSlide(sprite); + sprite->callback = HorizontalSlide; } -static void pokemonanimfunc_5F(struct Sprite *sprite) +static void Anim_HorizontalVibrate_Fast(struct Sprite *sprite) { if (sprite->data[2] > 40) { - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + sprite->callback = WaitAnimEnd; sprite->pos2.x = 0; } else @@ -4177,11 +4143,11 @@ static void pokemonanimfunc_5F(struct Sprite *sprite) sprite->data[2]++; } -static void pokemonanimfunc_60(struct Sprite *sprite) +static void Anim_HorizontalVibrate_Fastest(struct Sprite *sprite) { if (sprite->data[2] > 40) { - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + sprite->callback = WaitAnimEnd; sprite->pos2.x = 0; } else @@ -4198,42 +4164,42 @@ static void pokemonanimfunc_60(struct Sprite *sprite) sprite->data[2]++; } -static void pokemonanimfunc_61(struct Sprite *sprite) +static void Anim_VerticalShakeBack_Fast(struct Sprite *sprite) { sprite->data[0] = 70; sprite->data[7] = 6; - sub_8183140(sprite); - sprite->callback = sub_8183140; + VerticalShakeBack(sprite); + sprite->callback = VerticalShakeBack; } -static void pokemonanimfunc_62(struct Sprite *sprite) +static void Anim_VerticalShakeLowTwice_Slow(struct Sprite *sprite) { sprite->data[0] = 24; sprite->data[7] = 6; - sub_8183574(sprite); - sprite->callback = sub_8183574; + VerticalShakeLowTwice(sprite); + sprite->callback = VerticalShakeLowTwice; } -static void pokemonanimfunc_63(struct Sprite *sprite) +static void Anim_VerticalShakeLowTwice_Fast(struct Sprite *sprite) { sprite->data[0] = 56; sprite->data[7] = 9; - sub_8183574(sprite); - sprite->callback = sub_8183574; + VerticalShakeLowTwice(sprite); + sprite->callback = VerticalShakeLowTwice; } -static void pokemonanimfunc_64(struct Sprite *sprite) +static void Anim_CircleCounterclockwise_Long(struct Sprite *sprite) { - u8 id = sprite->data[0] = sub_817F758(); + u8 id = sprite->data[0] = AddNewAnim(); - sUnknown_03001240[id].field_6 = 1024; - sUnknown_03001240[id].field_8 = 6; - sUnknown_03001240[id].field_2 = 24; - sub_817FFF0(sprite); - sprite->callback = sub_817FFF0; + sAnims[id].rotation = 1024; + sAnims[id].data = 6; + sAnims[id].speed = 24; + CircleCounterclockwise(sprite); + sprite->callback = CircleCounterclockwise; } -static void sub_81837DC(struct Sprite *sprite) +static void GrowStutter(struct Sprite *sprite) { s16 index1 = 0, index2 = 0; if (sprite->data[5] > sprite->data[6]) @@ -4243,8 +4209,8 @@ static void sub_81837DC(struct Sprite *sprite) HandleSetAffineData(sprite, 256, 256, 0); if (sprite->data[4] <= 1) { - sub_817F77C(sprite); - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + ResetSpriteAfterAnim(sprite); + sprite->callback = WaitAnimEnd; } else { @@ -4268,7 +4234,7 @@ static void sub_81837DC(struct Sprite *sprite) amplitude = sprite->data[3]; - if (sprite->data[1] == 0) + if (!sprite->sDontFlip) xScale = Sin(index2, amplitude) + (Sin(index1, amplitude / 5 * 2) - 256); else xScale = 256 - Sin(index1, amplitude / 5 * 2) - Sin(index2, amplitude); @@ -4279,7 +4245,7 @@ static void sub_81837DC(struct Sprite *sprite) } } -static void pokemonanimfunc_65(struct Sprite *sprite) +static void Anim_GrowStutter_Slow(struct Sprite *sprite) { if (sprite->data[2] == 0) { @@ -4292,15 +4258,15 @@ static void pokemonanimfunc_65(struct Sprite *sprite) sprite->data[7] = 0; } - sub_81837DC(sprite); + GrowStutter(sprite); } -static void pokemonanimfunc_66(struct Sprite *sprite) +static void Anim_VerticalShakeHorizontalSlide(struct Sprite *sprite) { - sub_817F70C(sprite); + TryFlipX(sprite); if (sprite->data[2] > 2048) { - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + sprite->callback = WaitAnimEnd; sprite->data[6] = 0; } else @@ -4326,15 +4292,15 @@ static void pokemonanimfunc_66(struct Sprite *sprite) sprite->data[2] += 48; } - sub_817F70C(sprite); + TryFlipX(sprite); } -static void pokemonanimfunc_67(struct Sprite *sprite) +static void Anim_VerticalShakeHorizontalSlide_Fast(struct Sprite *sprite) { - sub_817F70C(sprite); + TryFlipX(sprite); if (sprite->data[2] > 2048) { - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + sprite->callback = WaitAnimEnd; sprite->data[6] = 0; } else @@ -4360,10 +4326,10 @@ static void pokemonanimfunc_67(struct Sprite *sprite) sprite->data[2] += 64; } - sub_817F70C(sprite); + TryFlipX(sprite); } -static const s8 sUnknown_0860ADBE[][3] = +static const s8 sTriangleDownData[][3] = { // x y timer {1, 1, 12}, @@ -4372,67 +4338,67 @@ static const s8 sUnknown_0860ADBE[][3] = {0, 0, 0} }; -static void sub_8183B4C(struct Sprite *sprite) +static void TriangleDown(struct Sprite *sprite) { - sub_817F70C(sprite); + TryFlipX(sprite); if (sprite->data[2] == 0) sprite->data[3] = 0; - if (sUnknown_0860ADBE[sprite->data[3]][2] / sprite->data[5] == sprite->data[2]) + if (sTriangleDownData[sprite->data[3]][2] / sprite->data[5] == sprite->data[2]) { sprite->data[3]++; sprite->data[2] = 0; } - if (sUnknown_0860ADBE[sprite->data[3]][2] / sprite->data[5] == 0) + if (sTriangleDownData[sprite->data[3]][2] / sprite->data[5] == 0) { if (--sprite->data[6] == 0) - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + sprite->callback = WaitAnimEnd; else sprite->data[2] = 0; } else { s32 amplitude = sprite->data[5]; - sprite->pos2.x += (sUnknown_0860ADBE[sprite->data[3]][0] * amplitude); - sprite->pos2.y += (sUnknown_0860ADBE[sprite->data[3]][1] * sprite->data[5]); // what's the point of the var if you're not reusing it? + sprite->pos2.x += (sTriangleDownData[sprite->data[3]][0] * amplitude); + sprite->pos2.y += (sTriangleDownData[sprite->data[3]][1] * sprite->data[5]); // Not using amplitude here. No reason for this. sprite->data[2]++; - sub_817F70C(sprite); + TryFlipX(sprite); } } -static void pokemonanimfunc_68(struct Sprite *sprite) +static void Anim_TriangleDown_Slow(struct Sprite *sprite) { sprite->data[5] = 1; sprite->data[6] = 1; - sub_8183B4C(sprite); - sprite->callback = sub_8183B4C; + TriangleDown(sprite); + sprite->callback = TriangleDown; } -static void pokemonanimfunc_69(struct Sprite *sprite) +static void Anim_TriangleDown(struct Sprite *sprite) { sprite->data[5] = 2; sprite->data[6] = 1; - sub_8183B4C(sprite); - sprite->callback = sub_8183B4C; + TriangleDown(sprite); + sprite->callback = TriangleDown; } -static void pokemonanimfunc_6A(struct Sprite *sprite) +static void Anim_TriangleDown_Fast(struct Sprite *sprite) { sprite->data[5] = 2; sprite->data[6] = 2; - sub_8183B4C(sprite); - sprite->callback = sub_8183B4C; + TriangleDown(sprite); + sprite->callback = TriangleDown; } -static void sub_8183C6C(struct Sprite *sprite) +static void Grow(struct Sprite *sprite) { if (sprite->data[7] > 255) { if (sprite->data[5] <= 1) { - sub_817F77C(sprite); - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + ResetSpriteAfterAnim(sprite); + sprite->callback = WaitAnimEnd; HandleSetAffineData(sprite, 256, 256, 0); } else @@ -4454,9 +4420,9 @@ static void sub_8183C6C(struct Sprite *sprite) } } -static void pokemonanimfunc_6B(struct Sprite *sprite) +static void Anim_Grow(struct Sprite *sprite) { - sub_817F70C(sprite); + TryFlipX(sprite); if (sprite->data[2] == 0) { HandleStartAffineAnim(sprite); @@ -4466,13 +4432,13 @@ static void pokemonanimfunc_6B(struct Sprite *sprite) sprite->data[5] = 1; } - sub_8183C6C(sprite); - sub_817F70C(sprite); + Grow(sprite); + TryFlipX(sprite); } -static void pokemonanimfunc_6C(struct Sprite *sprite) +static void Anim_Grow_Twice(struct Sprite *sprite) { - sub_817F70C(sprite); + TryFlipX(sprite); if (sprite->data[2] == 0) { HandleStartAffineAnim(sprite); @@ -4482,11 +4448,11 @@ static void pokemonanimfunc_6C(struct Sprite *sprite) sprite->data[5] = 2; } - sub_8183C6C(sprite); - sub_817F70C(sprite); + Grow(sprite); + TryFlipX(sprite); } -static void pokemonanimfunc_6D(struct Sprite *sprite) +static void Anim_HorizontalSpring_Fast(struct Sprite *sprite) { if (sprite->data[2] == 0) { @@ -4498,10 +4464,10 @@ static void pokemonanimfunc_6D(struct Sprite *sprite) sprite->data[4] = 16; } - sub_8182764(sprite); + HorizontalSpring(sprite); } -static void pokemonanimfunc_6E(struct Sprite *sprite) +static void Anim_HorizontalSpring_Slow(struct Sprite *sprite) { if (sprite->data[2] == 0) { @@ -4513,10 +4479,10 @@ static void pokemonanimfunc_6E(struct Sprite *sprite) sprite->data[4] = 16; } - sub_8182764(sprite); + HorizontalSpring(sprite); } -static void pokemonanimfunc_6F(struct Sprite *sprite) +static void Anim_HorizontalRepeatedSpring_Fast(struct Sprite *sprite) { if (sprite->data[2] == 0) { @@ -4528,10 +4494,10 @@ static void pokemonanimfunc_6F(struct Sprite *sprite) sprite->data[4] = 16; } - sub_8182830(sprite); + HorizontalRepeatedSpring(sprite); } -static void pokemonanimfunc_70(struct Sprite *sprite) +static void Anim_HorizontalRepeatedSpring(struct Sprite *sprite) { if (sprite->data[2] == 0) { @@ -4543,10 +4509,10 @@ static void pokemonanimfunc_70(struct Sprite *sprite) sprite->data[4] = 8; } - sub_8182830(sprite); + HorizontalRepeatedSpring(sprite); } -static void pokemonanimfunc_71(struct Sprite *sprite) +static void Anim_ShrinkGrow_Fast(struct Sprite *sprite) { if (sprite->data[2] == 0) { @@ -4555,10 +4521,10 @@ static void pokemonanimfunc_71(struct Sprite *sprite) sprite->data[6] = 8; } - sub_8180828(sprite); + ShrinkGrow(sprite); } -static void pokemonanimfunc_72(struct Sprite *sprite) +static void Anim_ShrinkGrow_Slow(struct Sprite *sprite) { if (sprite->data[2] == 0) { @@ -4567,10 +4533,10 @@ static void pokemonanimfunc_72(struct Sprite *sprite) sprite->data[6] = 4; } - sub_8180828(sprite); + ShrinkGrow(sprite); } -static void pokemonanimfunc_73(struct Sprite *sprite) +static void Anim_VerticalStretchBothEnds(struct Sprite *sprite) { if (sprite->data[2] == 0) { @@ -4582,10 +4548,10 @@ static void pokemonanimfunc_73(struct Sprite *sprite) sprite->data[7] = 0; } - sub_81832C8(sprite); + VerticalStretchBothEnds(sprite); } -static void pokemonanimfunc_74(struct Sprite *sprite) +static void Anim_VerticalStretchBothEnds_Twice(struct Sprite *sprite) { if (sprite->data[2] == 0) { @@ -4597,10 +4563,10 @@ static void pokemonanimfunc_74(struct Sprite *sprite) sprite->data[7] = 0; } - sub_81832C8(sprite); + VerticalStretchBothEnds(sprite); } -static void pokemonanimfunc_75(struct Sprite *sprite) +static void Anim_HorizontalStretchFar_Twice(struct Sprite *sprite) { if (sprite->data[2] == 0) { @@ -4613,10 +4579,10 @@ static void pokemonanimfunc_75(struct Sprite *sprite) sprite->data[7] = 0; } - sub_8183418(sprite); + HorizontalStretchFar(sprite); } -static void pokemonanimfunc_76(struct Sprite *sprite) +static void Anim_HorizontalStretchFar(struct Sprite *sprite) { if (sprite->data[2] == 0) { @@ -4629,10 +4595,10 @@ static void pokemonanimfunc_76(struct Sprite *sprite) sprite->data[7] = 0; } - sub_8183418(sprite); + HorizontalStretchFar(sprite); } -static void pokemonanimfunc_77(struct Sprite *sprite) +static void Anim_GrowStutter_Twice(struct Sprite *sprite) { if (sprite->data[2] == 0) { @@ -4645,10 +4611,10 @@ static void pokemonanimfunc_77(struct Sprite *sprite) sprite->data[7] = 0; } - sub_81837DC(sprite); + GrowStutter(sprite); } -static void pokemonanimfunc_78(struct Sprite *sprite) +static void Anim_GrowStutter(struct Sprite *sprite) { if (sprite->data[2] == 0) { @@ -4661,16 +4627,16 @@ static void pokemonanimfunc_78(struct Sprite *sprite) sprite->data[7] = 0; } - sub_81837DC(sprite); + GrowStutter(sprite); } -static void sub_8183FA8(struct Sprite *sprite) +static void ConcaveArc(struct Sprite *sprite) { if (sprite->data[7] > 255) { if (sprite->data[6] <= 1) { - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + sprite->callback = WaitAnimEnd; sprite->pos2.x = 0; sprite->pos2.y = 0; } @@ -4692,7 +4658,7 @@ static void sub_8183FA8(struct Sprite *sprite) } } -static void pokemonanimfunc_79(struct Sprite *sprite) +static void Anim_ConcaveArcLarge_Slow(struct Sprite *sprite) { if (sprite->data[2] == 0) { @@ -4704,10 +4670,10 @@ static void pokemonanimfunc_79(struct Sprite *sprite) sprite->data[3] = 4; } - sub_8183FA8(sprite); + ConcaveArc(sprite); } -static void pokemonanimfunc_7A(struct Sprite *sprite) +static void Anim_ConcaveArcLarge(struct Sprite *sprite) { if (sprite->data[2] == 0) { @@ -4719,10 +4685,10 @@ static void pokemonanimfunc_7A(struct Sprite *sprite) sprite->data[3] = 6; } - sub_8183FA8(sprite); + ConcaveArc(sprite); } -static void pokemonanimfunc_7B(struct Sprite *sprite) +static void Anim_ConcaveArcLarge_Twice(struct Sprite *sprite) { if (sprite->data[2] == 0) { @@ -4734,16 +4700,16 @@ static void pokemonanimfunc_7B(struct Sprite *sprite) sprite->data[3] = 8; } - sub_8183FA8(sprite); + ConcaveArc(sprite); } -static void sub_81840C4(struct Sprite *sprite) +static void ConvexDoubleArc(struct Sprite *sprite) { if (sprite->data[7] > 256) { if (sprite->data[6] <= sprite->data[4]) { - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + sprite->callback = WaitAnimEnd; } else { @@ -4783,7 +4749,7 @@ static void sub_81840C4(struct Sprite *sprite) } } -static void pokemonanimfunc_7C(struct Sprite *sprite) +static void Anim_ConvexDoubleArc_Slow(struct Sprite *sprite) { if (sprite->data[2] == 0) { @@ -4795,10 +4761,10 @@ static void pokemonanimfunc_7C(struct Sprite *sprite) sprite->data[3] = 4; } - sub_81840C4(sprite); + ConvexDoubleArc(sprite); } -static void pokemonanimfunc_7D(struct Sprite *sprite) +static void Anim_ConvexDoubleArc(struct Sprite *sprite) { if (sprite->data[2] == 0) { @@ -4810,10 +4776,10 @@ static void pokemonanimfunc_7D(struct Sprite *sprite) sprite->data[3] = 6; } - sub_81840C4(sprite); + ConvexDoubleArc(sprite); } -static void pokemonanimfunc_7E(struct Sprite *sprite) +static void Anim_ConvexDoubleArc_Twice(struct Sprite *sprite) { if (sprite->data[2] == 0) { @@ -4825,10 +4791,10 @@ static void pokemonanimfunc_7E(struct Sprite *sprite) sprite->data[3] = 8; } - sub_81840C4(sprite); + ConvexDoubleArc(sprite); } -static void pokemonanimfunc_7F(struct Sprite *sprite) +static void Anim_ConcaveArcSmall_Slow(struct Sprite *sprite) { if (sprite->data[2] == 0) { @@ -4840,10 +4806,10 @@ static void pokemonanimfunc_7F(struct Sprite *sprite) sprite->data[3] = 4; } - sub_8183FA8(sprite); + ConcaveArc(sprite); } -static void pokemonanimfunc_80(struct Sprite *sprite) +static void Anim_ConcaveArcSmall(struct Sprite *sprite) { if (sprite->data[2] == 0) { @@ -4855,10 +4821,10 @@ static void pokemonanimfunc_80(struct Sprite *sprite) sprite->data[3] = 6; } - sub_8183FA8(sprite); + ConcaveArc(sprite); } -static void pokemonanimfunc_81(struct Sprite *sprite) +static void Anim_ConcaveArcSmall_Twice(struct Sprite *sprite) { if (sprite->data[2] == 0) { @@ -4870,18 +4836,18 @@ static void pokemonanimfunc_81(struct Sprite *sprite) sprite->data[3] = 8; } - sub_8183FA8(sprite); + ConcaveArc(sprite); } -static void sub_8184290(struct Sprite *sprite) +static void SetHorizontalDip(struct Sprite *sprite) { u16 index = Sin((sprite->data[2] * 128) / sprite->data[7], sprite->data[5]); sprite->data[6] = -(index << 8); - sub_817F3F0(sprite, index, sprite->data[4], 0); + SetPosForRotation(sprite, index, sprite->data[4], 0); HandleSetAffineData(sprite, 256, 256, sprite->data[6]); } -static void pokemonanimfunc_82(struct Sprite *sprite) +static void Anim_HorizontalDip(struct Sprite *sprite) { if (sprite->data[2] == 0) { @@ -4901,8 +4867,8 @@ static void pokemonanimfunc_82(struct Sprite *sprite) sprite->data[0]++; if (sprite->data[3] <= sprite->data[0]) { - sub_817F77C(sprite); - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + ResetSpriteAfterAnim(sprite); + sprite->callback = WaitAnimEnd; return; } else @@ -4912,13 +4878,13 @@ static void pokemonanimfunc_82(struct Sprite *sprite) } else { - sub_8184290(sprite); + SetHorizontalDip(sprite); } sprite->data[2]++; } -static void pokemonanimfunc_83(struct Sprite *sprite) +static void Anim_HorizontalDip_Fast(struct Sprite *sprite) { if (sprite->data[2] == 0) { @@ -4938,8 +4904,8 @@ static void pokemonanimfunc_83(struct Sprite *sprite) sprite->data[0]++; if (sprite->data[3] <= sprite->data[0]) { - sub_817F77C(sprite); - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + ResetSpriteAfterAnim(sprite); + sprite->callback = WaitAnimEnd; return; } else @@ -4949,13 +4915,13 @@ static void pokemonanimfunc_83(struct Sprite *sprite) } else { - sub_8184290(sprite); + SetHorizontalDip(sprite); } sprite->data[2]++; } -static void pokemonanimfunc_84(struct Sprite *sprite) +static void Anim_HorizontalDip_Twice(struct Sprite *sprite) { if (sprite->data[2] == 0) { @@ -4975,8 +4941,8 @@ static void pokemonanimfunc_84(struct Sprite *sprite) sprite->data[0]++; if (sprite->data[3] <= sprite->data[0]) { - sub_817F77C(sprite); - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + ResetSpriteAfterAnim(sprite); + sprite->callback = WaitAnimEnd; return; } else @@ -4986,20 +4952,20 @@ static void pokemonanimfunc_84(struct Sprite *sprite) } else { - sub_8184290(sprite); + SetHorizontalDip(sprite); } sprite->data[2]++; } -static void sub_8184468(struct Sprite *sprite) +static void ShrinkGrowVibrate(struct Sprite *sprite) { if (sprite->data[2] > sprite->data[7]) { sprite->pos2.y = 0; HandleSetAffineData(sprite, 256, 256, 0); - sub_817F77C(sprite); - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + ResetSpriteAfterAnim(sprite); + sprite->callback = WaitAnimEnd; } else { @@ -5032,7 +4998,7 @@ static void sub_8184468(struct Sprite *sprite) sprite->data[2]++; } -static void pokemonanimfunc_85(struct Sprite *sprite) +static void Anim_ShrinkGrowVibrate_Fast(struct Sprite *sprite) { if (sprite->data[2] == 0) { @@ -5042,10 +5008,10 @@ static void pokemonanimfunc_85(struct Sprite *sprite) sprite->data[7] = 80; } - sub_8184468(sprite); + ShrinkGrowVibrate(sprite); } -static void pokemonanimfunc_86(struct Sprite *sprite) +static void Anim_ShrinkGrowVibrate(struct Sprite *sprite) { if (sprite->data[2] == 0) { @@ -5055,10 +5021,10 @@ static void pokemonanimfunc_86(struct Sprite *sprite) sprite->data[7] = 40; } - sub_8184468(sprite); + ShrinkGrowVibrate(sprite); } -static void pokemonanimfunc_87(struct Sprite *sprite) +static void Anim_ShrinkGrowVibrate_Slow(struct Sprite *sprite) { if (sprite->data[2] == 0) { @@ -5068,59 +5034,59 @@ static void pokemonanimfunc_87(struct Sprite *sprite) sprite->data[7] = 80; } - sub_8184468(sprite); + ShrinkGrowVibrate(sprite); } -static void sub_8184610(struct Sprite *sprite); -static void sub_8184640(struct Sprite *sprite); -static void sub_8184678(struct Sprite *sprite); -static void sub_81846B8(struct Sprite *sprite); +static void JoltRight_0(struct Sprite *sprite); +static void JoltRight_1(struct Sprite *sprite); +static void JoltRight_2(struct Sprite *sprite); +static void JoltRight_3(struct Sprite *sprite); -static void sub_81845D4(struct Sprite *sprite) +static void JoltRight(struct Sprite *sprite) { - sub_817F70C(sprite); + TryFlipX(sprite); sprite->pos2.x -= sprite->data[2]; if (sprite->pos2.x <= -sprite->data[6]) { sprite->pos2.x = -sprite->data[6]; sprite->data[7] = 2; - sprite->callback = sub_8184610; + sprite->callback = JoltRight_0; } - sub_817F70C(sprite); + TryFlipX(sprite); } -static void sub_8184610(struct Sprite *sprite) +static void JoltRight_0(struct Sprite *sprite) { - sub_817F70C(sprite); + TryFlipX(sprite); sprite->pos2.x += sprite->data[7]; sprite->data[7]++; if (sprite->pos2.x >= 0) - sprite->callback = sub_8184640; + sprite->callback = JoltRight_1; - sub_817F70C(sprite); + TryFlipX(sprite); } -static void sub_8184640(struct Sprite *sprite) +static void JoltRight_1(struct Sprite *sprite) { - sub_817F70C(sprite); + TryFlipX(sprite); sprite->pos2.x += sprite->data[7]; sprite->data[7]++; if (sprite->pos2.x > sprite->data[6]) { sprite->pos2.x = sprite->data[6]; - sprite->callback = sub_8184678; + sprite->callback = JoltRight_2; } - sub_817F70C(sprite); + TryFlipX(sprite); } -static void sub_8184678(struct Sprite *sprite) +static void JoltRight_2(struct Sprite *sprite) { - sub_817F70C(sprite); + TryFlipX(sprite); if (sprite->data[3] >= sprite->data[5]) { - sprite->callback = sub_81846B8; + sprite->callback = JoltRight_3; } else { @@ -5129,24 +5095,24 @@ static void sub_8184678(struct Sprite *sprite) sprite->data[3]++; } - sub_817F70C(sprite); + TryFlipX(sprite); } -static void sub_81846B8(struct Sprite *sprite) +static void JoltRight_3(struct Sprite *sprite) { - sub_817F70C(sprite); + TryFlipX(sprite); sprite->pos2.x -= 2; if (sprite->pos2.x <= 0) { sprite->pos2.x = 0; - sub_817F77C(sprite); - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + ResetSpriteAfterAnim(sprite); + sprite->callback = WaitAnimEnd; } - sub_817F70C(sprite); + TryFlipX(sprite); } -static void pokemonanimfunc_88(struct Sprite *sprite) +static void Anim_JoltRight_Fast(struct Sprite *sprite) { HandleStartAffineAnim(sprite); sprite->data[7] = 4; @@ -5155,10 +5121,10 @@ static void pokemonanimfunc_88(struct Sprite *sprite) sprite->data[4] = 4; sprite->data[3] = 0; sprite->data[2] = 2; - sprite->callback = sub_81845D4; + sprite->callback = JoltRight; } -static void pokemonanimfunc_89(struct Sprite *sprite) +static void Anim_JoltRight(struct Sprite *sprite) { HandleStartAffineAnim(sprite); sprite->data[7] = 2; @@ -5167,10 +5133,10 @@ static void pokemonanimfunc_89(struct Sprite *sprite) sprite->data[4] = 2; sprite->data[3] = 0; sprite->data[2] = 1; - sprite->callback = sub_81845D4; + sprite->callback = JoltRight; } -static void pokemonanimfunc_8A(struct Sprite *sprite) +static void Anim_JoltRight_Slow(struct Sprite *sprite) { HandleStartAffineAnim(sprite); sprite->data[7] = 0; @@ -5179,10 +5145,10 @@ static void pokemonanimfunc_8A(struct Sprite *sprite) sprite->data[4] = 2; sprite->data[3] = 0; sprite->data[2] = 1; - sprite->callback = sub_81845D4; + sprite->callback = JoltRight; } -static void sub_8184770(struct Sprite *sprite) +static void SetShakeFlashYellowPos(struct Sprite *sprite) { sprite->pos2.x = sprite->data[1]; if (sprite->data[0] > 1) @@ -5196,97 +5162,91 @@ static void sub_8184770(struct Sprite *sprite) } } -struct YellowBlendStruct +static const struct YellowFlashData sShakeYellowFlashData_Fast[] = { - u8 field_0; - u8 field_1; + {FALSE, 1}, + { TRUE, 2}, + {FALSE, 15}, + { TRUE, 1}, + {FALSE, 15}, + { TRUE, 1}, + {FALSE, 15}, + { TRUE, 1}, + {FALSE, 1}, + { TRUE, 1}, + {FALSE, 1}, + { TRUE, 1}, + {FALSE, 1}, + { TRUE, 1}, + {FALSE, 1}, + { TRUE, 1}, + {FALSE, 1}, + { TRUE, 1}, + {FALSE, 1}, + {FALSE, -1} }; -static const struct YellowBlendStruct sUnknown_0860ADCC[] = +static const struct YellowFlashData sShakeYellowFlashData_Normal[] = { - {0, 1}, - {1, 2}, - {0, 15}, - {1, 1}, - {0, 15}, - {1, 1}, - {0, 15}, - {1, 1}, - {0, 1}, - {1, 1}, - {0, 1}, - {1, 1}, - {0, 1}, - {1, 1}, - {0, 1}, - {1, 1}, - {0, 1}, - {1, 1}, - {0, 1}, - {0, 0xFF} + {FALSE, 5}, + { TRUE, 1}, + {FALSE, 15}, + { TRUE, 4}, + {FALSE, 2}, + { TRUE, 2}, + {FALSE, 2}, + { TRUE, 2}, + {FALSE, 2}, + { TRUE, 2}, + {FALSE, 2}, + { TRUE, 2}, + {FALSE, 2}, + {FALSE, -1} }; -static const struct YellowBlendStruct sUnknown_0860AE1C[] = +static const struct YellowFlashData sShakeYellowFlashData_Slow[] = { - {0, 5}, - {1, 1}, - {0, 15}, - {1, 4}, - {0, 2}, - {1, 2}, - {0, 2}, - {1, 2}, - {0, 2}, - {1, 2}, - {0, 2}, - {1, 2}, - {0, 2}, - {0, 0xFF} + {FALSE, 1}, + { TRUE, 1}, + {FALSE, 20}, + { TRUE, 1}, + {FALSE, 20}, + { TRUE, 1}, + {FALSE, 20}, + { TRUE, 1}, + {FALSE, 1}, + {FALSE, -1} }; -static const struct YellowBlendStruct sUnknown_0860AE54[] = +static const struct YellowFlashData *const sShakeYellowFlashData[] = { - {0, 1}, - {1, 1}, - {0, 20}, - {1, 1}, - {0, 20}, - {1, 1}, - {0, 20}, - {1, 1}, - {0, 1}, - {0, 0xFF} + sShakeYellowFlashData_Fast, + sShakeYellowFlashData_Normal, + sShakeYellowFlashData_Slow }; -static const struct YellowBlendStruct *const sUnknown_0860AE7C[] = +static void ShakeFlashYellow(struct Sprite *sprite) { - sUnknown_0860ADCC, - sUnknown_0860AE1C, - sUnknown_0860AE54 -}; - -static void BackAnimBlendYellow(struct Sprite *sprite) -{ - const struct YellowBlendStruct *array = sUnknown_0860AE7C[sprite->data[3]]; - sub_8184770(sprite); - if (array[sprite->data[6]].field_1 == 0xFF) + const struct YellowFlashData *array = sShakeYellowFlashData[sprite->data[3]]; + SetShakeFlashYellowPos(sprite); + if (array[sprite->data[6]].time == (u8)-1) { sprite->pos2.x = 0; - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + sprite->callback = WaitAnimEnd; } else { if (sprite->data[4] == 1) { - if (array[sprite->data[6]].field_0 != 0) - BlendPalette(sprite->data[7], 0x10, 0x10, RGB_YELLOW); + if (array[sprite->data[6]].isYellow) + BlendPalette(sprite->data[7], 16, 16, RGB_YELLOW); else - BlendPalette(sprite->data[7], 0x10, 0, RGB_YELLOW); + BlendPalette(sprite->data[7], 16, 0, RGB_YELLOW); sprite->data[4] = 0; } - if (array[sprite->data[6]].field_1 == sprite->data[5]) + if (array[sprite->data[6]].time == sprite->data[5]) { sprite->data[4] = 1; sprite->data[5] = 0; @@ -5299,7 +5259,7 @@ static void BackAnimBlendYellow(struct Sprite *sprite) } } -static void pokemonanimfunc_8B(struct Sprite *sprite) +static void Anim_ShakeFlashYellow_Fast(struct Sprite *sprite) { if (++sprite->data[2] == 1) { @@ -5310,10 +5270,10 @@ static void pokemonanimfunc_8B(struct Sprite *sprite) sprite->data[3] = 0; } - BackAnimBlendYellow(sprite); + ShakeFlashYellow(sprite); } -static void pokemonanimfunc_8C(struct Sprite *sprite) +static void Anim_ShakeFlashYellow(struct Sprite *sprite) { if (++sprite->data[2] == 1) { @@ -5324,10 +5284,10 @@ static void pokemonanimfunc_8C(struct Sprite *sprite) sprite->data[3] = 1; } - BackAnimBlendYellow(sprite); + ShakeFlashYellow(sprite); } -static void pokemonanimfunc_8D(struct Sprite *sprite) +static void Anim_ShakeFlashYellow_Slow(struct Sprite *sprite) { if (++sprite->data[2] == 1) { @@ -5338,33 +5298,43 @@ static void pokemonanimfunc_8D(struct Sprite *sprite) sprite->data[3] = 2; } - BackAnimBlendYellow(sprite); + ShakeFlashYellow(sprite); } -static void BackAnimBlend(struct Sprite *sprite) +enum { + SHAKEGLOW_RED, + SHAKEGLOW_GREEN, + SHAKEGLOW_BLUE, + SHAKEGLOW_BLACK +}; + +static void ShakeGlow_Blend(struct Sprite *sprite) { static const u16 sColors[] = { - RGB_RED, RGB_GREEN, RGB_BLUE, RGB_BLACK + [SHAKEGLOW_RED] = RGB_RED, + [SHAKEGLOW_GREEN] = RGB_GREEN, + [SHAKEGLOW_BLUE] = RGB_BLUE, + [SHAKEGLOW_BLACK] = RGB_BLACK }; if (sprite->data[2] > 127) { - BlendPalette(sprite->data[7], 0x10, 0, RGB_RED); - sprite->callback = SpriteCB_SetDummyOnAnimEnd; + BlendPalette(sprite->data[7], 16, 0, RGB_RED); + sprite->callback = WaitAnimEnd; } else { sprite->data[6] = Sin(sprite->data[2], 12); - BlendPalette(sprite->data[7], 0x10, sprite->data[6], sColors[sprite->data[1]]); + BlendPalette(sprite->data[7], 16, sprite->data[6], sColors[sprite->data[1]]); } } -static void sub_8184934(struct Sprite *sprite) +static void ShakeGlow_Move(struct Sprite *sprite) { if (sprite->data[3] < sprite->data[4]) { - sub_817F70C(sprite); + TryFlipX(sprite); if (sprite->data[5] > sprite->data[0]) { if (++sprite->data[3] < sprite->data[4]) @@ -5379,11 +5349,11 @@ static void sub_8184934(struct Sprite *sprite) sprite->data[5]++; } - sub_817F70C(sprite); + TryFlipX(sprite); } } -static void pokemonanimfunc_8E(struct Sprite *sprite) +static void Anim_ShakeGlowRed_Fast(struct Sprite *sprite) { if (sprite->data[2] == 0) { @@ -5392,19 +5362,19 @@ static void pokemonanimfunc_8E(struct Sprite *sprite) sprite->data[5] = 0; sprite->data[4] = 2; sprite->data[3] = 0; - sprite->data[1] = 0; + sprite->data[1] = SHAKEGLOW_RED; } if (sprite->data[2] % 2 == 0) - BackAnimBlend(sprite); + ShakeGlow_Blend(sprite); if (sprite->data[2] >= (128 - sprite->data[0] * sprite->data[4]) / 2) - sub_8184934(sprite); + ShakeGlow_Move(sprite); sprite->data[2]++; } -static void pokemonanimfunc_8F(struct Sprite *sprite) +static void Anim_ShakeGlowRed(struct Sprite *sprite) { if (sprite->data[2] == 0) { @@ -5413,19 +5383,19 @@ static void pokemonanimfunc_8F(struct Sprite *sprite) sprite->data[5] = 0; sprite->data[4] = 1; sprite->data[3] = 0; - sprite->data[1] = 0; + sprite->data[1] = SHAKEGLOW_RED; } if (sprite->data[2] % 2 == 0) - BackAnimBlend(sprite); + ShakeGlow_Blend(sprite); if (sprite->data[2] >= (128 - sprite->data[0] * sprite->data[4]) / 2) - sub_8184934(sprite); + ShakeGlow_Move(sprite); sprite->data[2]++; } -static void pokemonanimfunc_90(struct Sprite *sprite) +static void Anim_ShakeGlowRed_Slow(struct Sprite *sprite) { if (sprite->data[2] == 0) { @@ -5434,19 +5404,19 @@ static void pokemonanimfunc_90(struct Sprite *sprite) sprite->data[5] = 0; sprite->data[4] = 1; sprite->data[3] = 0; - sprite->data[1] = 0; + sprite->data[1] = SHAKEGLOW_RED; } if (sprite->data[2] % 2 == 0) - BackAnimBlend(sprite); + ShakeGlow_Blend(sprite); if (sprite->data[2] >= (128 - sprite->data[0] * sprite->data[4]) / 2) - sub_8184934(sprite); + ShakeGlow_Move(sprite); sprite->data[2]++; } -static void pokemonanimfunc_91(struct Sprite *sprite) +static void Anim_ShakeGlowGreen_Fast(struct Sprite *sprite) { if (sprite->data[2] == 0) { @@ -5455,19 +5425,19 @@ static void pokemonanimfunc_91(struct Sprite *sprite) sprite->data[5] = 0; sprite->data[4] = 2; sprite->data[3] = 0; - sprite->data[1] = 1; + sprite->data[1] = SHAKEGLOW_GREEN; } if (sprite->data[2] % 2 == 0) - BackAnimBlend(sprite); + ShakeGlow_Blend(sprite); if (sprite->data[2] >= (128 - sprite->data[0] * sprite->data[4]) / 2) - sub_8184934(sprite); + ShakeGlow_Move(sprite); sprite->data[2]++; } -static void pokemonanimfunc_92(struct Sprite *sprite) +static void Anim_ShakeGlowGreen(struct Sprite *sprite) { if (sprite->data[2] == 0) { @@ -5476,19 +5446,19 @@ static void pokemonanimfunc_92(struct Sprite *sprite) sprite->data[5] = 0; sprite->data[4] = 1; sprite->data[3] = 0; - sprite->data[1] = 1; + sprite->data[1] = SHAKEGLOW_GREEN; } if (sprite->data[2] % 2 == 0) - BackAnimBlend(sprite); + ShakeGlow_Blend(sprite); if (sprite->data[2] >= (128 - sprite->data[0] * sprite->data[4]) / 2) - sub_8184934(sprite); + ShakeGlow_Move(sprite); sprite->data[2]++; } -static void pokemonanimfunc_93(struct Sprite *sprite) +static void Anim_ShakeGlowGreen_Slow(struct Sprite *sprite) { if (sprite->data[2] == 0) { @@ -5497,19 +5467,19 @@ static void pokemonanimfunc_93(struct Sprite *sprite) sprite->data[5] = 0; sprite->data[4] = 1; sprite->data[3] = 0; - sprite->data[1] = 1; + sprite->data[1] = SHAKEGLOW_GREEN; } if (sprite->data[2] % 2 == 0) - BackAnimBlend(sprite); + ShakeGlow_Blend(sprite); if (sprite->data[2] >= (128 - sprite->data[0] * sprite->data[4]) / 2) - sub_8184934(sprite); + ShakeGlow_Move(sprite); sprite->data[2]++; } -static void pokemonanimfunc_94(struct Sprite *sprite) +static void Anim_ShakeGlowBlue_Fast(struct Sprite *sprite) { if (sprite->data[2] == 0) { @@ -5518,19 +5488,19 @@ static void pokemonanimfunc_94(struct Sprite *sprite) sprite->data[5] = 0; sprite->data[4] = 2; sprite->data[3] = 0; - sprite->data[1] = 2; + sprite->data[1] = SHAKEGLOW_BLUE; } if (sprite->data[2] % 2 == 0) - BackAnimBlend(sprite); + ShakeGlow_Blend(sprite); if (sprite->data[2] >= (128 - sprite->data[0] * sprite->data[4]) / 2) - sub_8184934(sprite); + ShakeGlow_Move(sprite); sprite->data[2]++; } -static void pokemonanimfunc_95(struct Sprite *sprite) +static void Anim_ShakeGlowBlue(struct Sprite *sprite) { if (sprite->data[2] == 0) { @@ -5539,19 +5509,19 @@ static void pokemonanimfunc_95(struct Sprite *sprite) sprite->data[5] = 0; sprite->data[4] = 1; sprite->data[3] = 0; - sprite->data[1] = 2; + sprite->data[1] = SHAKEGLOW_BLUE; } if (sprite->data[2] % 2 == 0) - BackAnimBlend(sprite); + ShakeGlow_Blend(sprite); if (sprite->data[2] >= (128 - sprite->data[0] * sprite->data[4]) / 2) - sub_8184934(sprite); + ShakeGlow_Move(sprite); sprite->data[2]++; } -static void pokemonanimfunc_96(struct Sprite *sprite) +static void Anim_ShakeGlowBlue_Slow(struct Sprite *sprite) { if (sprite->data[2] == 0) { @@ -5560,19 +5530,19 @@ static void pokemonanimfunc_96(struct Sprite *sprite) sprite->data[5] = 0; sprite->data[4] = 1; sprite->data[3] = 0; - sprite->data[1] = 2; + sprite->data[1] = SHAKEGLOW_BLUE; } if (sprite->data[2] % 2 == 0) - BackAnimBlend(sprite); + ShakeGlow_Blend(sprite); if (sprite->data[2] >= (128 - sprite->data[0] * sprite->data[4]) / 2) - sub_8184934(sprite); + ShakeGlow_Move(sprite); sprite->data[2]++; } -static void SpriteCB_SetDummyOnAnimEnd(struct Sprite *sprite) +static void WaitAnimEnd(struct Sprite *sprite) { if (sprite->animEnded) sprite->callback = SpriteCallbackDummy; diff --git a/src/pokemon_summary_screen.c b/src/pokemon_summary_screen.c index 3041fdb13..6adf95ca1 100644 --- a/src/pokemon_summary_screen.c +++ b/src/pokemon_summary_screen.c @@ -175,7 +175,7 @@ static EWRAM_DATA struct PokemonSummaryScreenData } *sMonSummaryScreen = NULL; EWRAM_DATA u8 gLastViewedMonIndex = 0; static EWRAM_DATA u8 sMoveSlotToReplace = 0; -ALIGNED(4) static EWRAM_DATA u8 sUnknownTaskId = 0; +ALIGNED(4) static EWRAM_DATA u8 sAnimDelayTaskId = 0; // forward declarations static bool8 LoadGraphics(void); @@ -296,6 +296,7 @@ static void SpriteCb_MoveSelector(struct Sprite *sprite); static void DestroyMoveSelectorSprites(u8 firstArrayId); static void SetMainMoveSelectorColor(u8 whichColor); static void KeepMoveSelectorVisible(u8 firstSpriteId); +static void SummaryScreen_DestroyAnimDelayTask(void); // const rom data #include "data/text/move_descriptions.h" @@ -1094,7 +1095,7 @@ void ShowPokemonSummaryScreen(u8 mode, void *mons, u8 monIndex, u8 maxMonIndex, } sMonSummaryScreen->currPageIndex = sMonSummaryScreen->minPageIndex; - SummaryScreen_SetUnknownTaskId(0xFF); + SummaryScreen_SetAnimDelayTaskId(TASK_NONE); if (gMonSpritesGfxPtr == NULL) sub_806F2AC(0, 0); @@ -1480,7 +1481,7 @@ static void CloseSummaryScreen(u8 taskId) { SetMainCallback2(sMonSummaryScreen->callback); gLastViewedMonIndex = sMonSummaryScreen->curMonIndex; - SummaryScreen_DestroyUnknownTask(); + SummaryScreen_DestroyAnimDelayTask(); ResetSpriteData(); FreeAllSpritePalettes(); StopCryAndClearCrySongs(); @@ -1598,7 +1599,7 @@ static void Task_ChangeSummaryMon(u8 taskId) StopCryAndClearCrySongs(); break; case 1: - SummaryScreen_DestroyUnknownTask(); + SummaryScreen_DestroyAnimDelayTask(); DestroySpriteAndFreeResources(&gSprites[sMonSummaryScreen->spriteIds[SPRITE_ARR_ID_MON]]); break; case 2: @@ -3933,17 +3934,19 @@ static void SpriteCB_Pokemon(struct Sprite *sprite) } } -void SummaryScreen_SetUnknownTaskId(u8 taskId) +// Track and then destroy Task_PokemonSummaryAnimateAfterDelay +// Normally destroys itself but it can be interrupted before the animation starts +void SummaryScreen_SetAnimDelayTaskId(u8 taskId) { - sUnknownTaskId = taskId; + sAnimDelayTaskId = taskId; } -void SummaryScreen_DestroyUnknownTask(void) +static void SummaryScreen_DestroyAnimDelayTask(void) { - if (sUnknownTaskId != TASK_NONE) + if (sAnimDelayTaskId != TASK_NONE) { - DestroyTask(sUnknownTaskId); - sUnknownTaskId = TASK_NONE; + DestroyTask(sAnimDelayTaskId); + sAnimDelayTaskId = TASK_NONE; } }