mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-26 19:54:21 +01:00
Implemented Xhyzi's RHH copyright intro (with config) (#2415)
* Rhh & Pret Copyright Screen * Porygon recovered his voice * Expansion text --------- Co-authored-by: Xhyzi <xhyzdot@gmail.com> Co-authored-by: Jaizu <jaizu85@gmail.com>
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graphics/rhh_copyright/credits.pal
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graphics/rhh_copyright/credits.pal
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JASC-PAL
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0100
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256
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BIN
graphics/rhh_copyright/powered_by.bin
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BIN
graphics/rhh_copyright/powered_by.bin
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BIN
graphics/rhh_copyright/powered_by.png
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BIN
graphics/rhh_copyright/powered_by.png
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After Width: | Height: | Size: 336 B |
BIN
graphics/rhh_copyright/rhh_credits.bin
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BIN
graphics/rhh_copyright/rhh_credits.bin
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graphics/rhh_copyright/rhh_credits.png
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BIN
graphics/rhh_copyright/rhh_credits.png
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After Width: | Height: | Size: 1.7 KiB |
BIN
graphics/rhh_copyright/sprites/dizzy_egg.png
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BIN
graphics/rhh_copyright/sprites/dizzy_egg.png
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After Width: | Height: | Size: 1.1 KiB |
BIN
graphics/rhh_copyright/sprites/porygon.png
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BIN
graphics/rhh_copyright/sprites/porygon.png
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After Width: | Height: | Size: 1.4 KiB |
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graphics/rhh_copyright/sprites/shiny.pal
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graphics/rhh_copyright/sprites/shiny.pal
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JASC-PAL
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0100
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16
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199 225 209
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248 248 248
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197 197 197
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139 213 238
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89 189 230
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7 172 213
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7 131 164
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7 89 114
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246 213 246
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238 172 238
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255 97 207
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197 56 165
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123 40 88
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0 0 0
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0 0 0
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0 0 0
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@ -73,4 +73,7 @@
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#define GEN_9 6
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#define GEN_LATEST GEN_8
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// General settings
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#define RHH_COPYRIGHT_INTRO TRUE // If TRUE, a custom RHH intro will play instead of the vanilla copyright screen.
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#endif // GUARD_CONFIG_H
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include/rhh_copyright.h
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include/rhh_copyright.h
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#ifndef GUARD_RHH_COPYRIGHT_H
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#define GUARD_RHH_COPYRIGHT_H
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#if RHH_COPYRIGHT_INTRO == TRUE
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void RhhIntro_InitCopyrightBgs();
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void RhhIntro_LoadCopyrightBgGraphics();
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void RhhIntro_ShowRhhCredits();
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void RhhIntro_LoadCopyrightSpriteGraphics();
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void RhhIntro_CreateCopyRightSprites();
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void RhhIntro_DestroyRhhCreditSprites();
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#endif
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#endif /* GUARD_RHH_COPYRIGHT_H */
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@ -343,6 +343,7 @@ SECTIONS {
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src/battle_transition_frontier.o(.text);
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src/international_string_util.o(.text);
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src/pokemon_debug.o(.text);
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src/rhh_copyright.o(.text);
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} =0
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script_data :
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@ -709,6 +710,7 @@ SECTIONS {
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src/m4a_tables.o(.rodata);
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data/sound_data.o(.rodata);
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src/pokemon_debug.o(.rodata);
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src/rhh_copyright.o(.rodata);
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} =0
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song_data :
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@ -2917,7 +2917,7 @@ static void PlayerHandleChoosePokemon(void)
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*(&gBattleStruct->battlerPreventingSwitchout) = gBattleResources->bufferA[gActiveBattler][1] >> 4;
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*(&gBattleStruct->prevSelectedPartySlot) = gBattleResources->bufferA[gActiveBattler][2];
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*(&gBattleStruct->abilityPreventingSwitchout) = (gBattleResources->bufferA[gActiveBattler][3] & 0xFF) | (gBattleResources->bufferA[gActiveBattler][7] << 8);
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
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BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK);
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gBattlerControllerFuncs[gActiveBattler] = OpenPartyMenuToChooseMon;
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gBattlerInMenuId = gActiveBattler;
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}
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src/intro.c
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src/intro.c
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#include "sound.h"
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#include "util.h"
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#include "title_screen.h"
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#include "rhh_copyright.h"
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#include "constants/rgb.h"
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#include "constants/battle_anim.h"
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@ -1024,6 +1025,18 @@ static const struct SpritePalette sSpritePalette_RayquazaOrb[] =
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{},
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};
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#if RHH_COPYRIGHT_INTRO == TRUE
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static void VBlankCB_PretIntro()
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{
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LoadOam();
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ProcessSpriteCopyRequests();
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TransferPlttBuffer();
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ScanlineEffect_InitHBlankDmaTransfer();
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RunTasks();
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AnimateSprites();
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BuildOamBuffer();
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}
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#endif
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static void VBlankCB_Intro(void)
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{
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@ -1080,11 +1093,14 @@ static u8 SetUpCopyrightScreen(void)
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CpuFill32(0, (void *)OAM, OAM_SIZE);
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CpuFill16(0, (void *)(PLTT + 2), PLTT_SIZE - 2);
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ResetPaletteFade();
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#if RHH_COPYRIGHT_INTRO == FALSE
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LoadCopyrightGraphics(0, 0x3800, BG_PLTT_ID(0));
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#endif
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ScanlineEffect_Stop();
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ResetTasks();
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ResetSpriteData();
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FreeAllSpritePalettes();
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#if RHH_COPYRIGHT_INTRO == FALSE
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BeginNormalPaletteFade(PALETTES_ALL, 0, 16, 0, RGB_WHITEALPHA);
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SetGpuReg(REG_OFFSET_BG0CNT, BGCNT_PRIORITY(0)
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| BGCNT_CHARBASE(0)
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@ -1094,14 +1110,59 @@ static u8 SetUpCopyrightScreen(void)
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EnableInterrupts(INTR_FLAG_VBLANK);
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SetVBlankCallback(VBlankCB_Intro);
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REG_DISPCNT = DISPCNT_MODE_0 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG0_ON;
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#else
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SetGpuReg(REG_OFFSET_BG0CNT, BGCNT_PRIORITY(0)
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| BGCNT_CHARBASE(0)
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| BGCNT_SCREENBASE(7)
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| BGCNT_16COLOR
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| BGCNT_TXT256x256);
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EnableInterrupts(INTR_FLAG_VBLANK);
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REG_DISPCNT = DISPCNT_MODE_0 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG0_ON;
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gMain.state++;
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break;
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case 1:
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RhhIntro_InitCopyrightBgs();
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BeginNormalPaletteFade(PALETTES_ALL, 0, 0x10, 0, RGB_WHITEALPHA);
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SetVBlankCallback(VBlankCB_PretIntro);
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#endif
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SetSerialCallback(SerialCB_CopyrightScreen);
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GameCubeMultiBoot_Init(&gMultibootProgramStruct);
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default:
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#if RHH_COPYRIGHT_INTRO == TRUE
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RunTasks();
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UpdatePaletteFade();
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gMain.state++;
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GameCubeMultiBoot_Main(&gMultibootProgramStruct);
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break;
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case 30:
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RhhIntro_LoadCopyrightBgGraphics();
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BeginNormalPaletteFade(0x00000001, 0, 0x10, 0, RGB_BLACK);
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UpdatePaletteFade();
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GameCubeMultiBoot_Main(&gMultibootProgramStruct);
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gMain.state++;
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break;
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case 31:
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RhhIntro_LoadCopyrightSpriteGraphics();
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RhhIntro_CreateCopyRightSprites();
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UpdatePaletteFade();
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GameCubeMultiBoot_Main(&gMultibootProgramStruct);
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gMain.state++;
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break;
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case 45:
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RhhIntro_ShowRhhCredits();
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UpdatePaletteFade();
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GameCubeMultiBoot_Main(&gMultibootProgramStruct);
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gMain.state++;
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break;
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case 253:
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#else
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UpdatePaletteFade();
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gMain.state++;
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GameCubeMultiBoot_Main(&gMultibootProgramStruct);
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break;
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case 140:
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#endif
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GameCubeMultiBoot_Main(&gMultibootProgramStruct);
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if (gMultibootProgramStruct.gcmb_field_2 != 1)
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{
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@ -1109,9 +1170,20 @@ static u8 SetUpCopyrightScreen(void)
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gMain.state++;
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}
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break;
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#if RHH_COPYRIGHT_INTRO == TRUE
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case 254:
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if (UpdatePaletteFade())
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break;
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RhhIntro_DestroyRhhCreditSprites();
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gMain.state++;
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break;
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case 255:
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#else
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case 141:
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if (UpdatePaletteFade())
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break;
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#endif
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CreateTask(Task_Scene1_Load, 0);
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SetMainCallback2(MainCB2_Intro);
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if (gMultibootProgramStruct.gcmb_field_2 != 0)
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src/rhh_copyright.c
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src/rhh_copyright.c
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#include "global.h"
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#include "bg.h"
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#include "clear_save_data_menu.h"
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#include "decompress.h"
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#include "palette.h"
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#include "sound.h"
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#include "sprite.h"
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#include "task.h"
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#include "gpu_regs.h"
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#include "trig.h"
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#include "rhh_copyright.h"
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#include "constants/rgb.h"
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#include "constants/songs.h"
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#if RHH_COPYRIGHT_INTRO == TRUE
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static const u32 sBgTiles_PoweredBy[] = INCBIN_U32("graphics/rhh_copyright/powered_by.4bpp.lz");
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static const u32 sBgTiles_RhhCredits[] = INCBIN_U32("graphics/rhh_copyright/rhh_credits.8bpp.lz");
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static const u32 sBgMap_PoweredBy[] = INCBIN_U32("graphics/rhh_copyright/powered_by.bin.lz");
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static const u32 sBgMap_RhhCredits[] = INCBIN_U32("graphics/rhh_copyright/rhh_credits.bin.lz");
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static const u32 sBgPal_Credits[] = INCBIN_U32("graphics/rhh_copyright/credits.gbapal.lz");
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static const u32 sSpriteTiles_DizzyEgg[] = INCBIN_U32("graphics/rhh_copyright/sprites/dizzy_egg.4bpp.lz");
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static const u32 sSpriteTiles_Porygon[] = INCBIN_U32("graphics/rhh_copyright/sprites/porygon.4bpp.lz");
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static const u16 sSpritePal_DizzyEgg[] = INCBIN_U16("graphics/rhh_copyright/sprites/dizzy_egg.gbapal");
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static const u16 sSpritePal_Porygon[] = INCBIN_U16("graphics/rhh_copyright/sprites/porygon.gbapal");
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static const u16 sSpritePal_PorygonShiny[] = INCBIN_U16("graphics/rhh_copyright/sprites/shiny.gbapal");
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#define TAG_DIZZY 20000
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#define TAG_PORYGON 20001
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#define PAL_TAG_DIZZY 20000
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#define PAL_TAG_PORYGON 20001
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#define DIZZY_POS_X 300
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#define DIZZY_POS_Y 138
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#define DIZZY_COLLISION_POS_X 172
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#define PORY_POS_X -32
|
||||
#define PORY_POS_Y 115
|
||||
#define PORYGON_COLLISION_POS_X 140
|
||||
#define PORYGON_WAIT_TIME 99
|
||||
|
||||
#define DIZZY_ANIM_SPEED 4
|
||||
#define DIZZY_STARS_SPEED 12
|
||||
|
||||
static void SpriteCallbacK_DizzyWalking(struct Sprite* sprite);
|
||||
static void SpriteCallback_PorygonFlying(struct Sprite* sprite);
|
||||
|
||||
static const union AnimCmd sAnimCmd_DizzyWalking[] = {
|
||||
ANIMCMD_FRAME(32, DIZZY_ANIM_SPEED),
|
||||
ANIMCMD_FRAME(16, DIZZY_ANIM_SPEED),
|
||||
ANIMCMD_FRAME(0, DIZZY_ANIM_SPEED),
|
||||
ANIMCMD_FRAME(16, DIZZY_ANIM_SPEED),
|
||||
ANIMCMD_FRAME(32, DIZZY_ANIM_SPEED),
|
||||
ANIMCMD_FRAME(48, DIZZY_ANIM_SPEED),
|
||||
ANIMCMD_FRAME(64, DIZZY_ANIM_SPEED),
|
||||
ANIMCMD_FRAME(48, DIZZY_ANIM_SPEED),
|
||||
ANIMCMD_JUMP(0),
|
||||
};
|
||||
|
||||
static const union AnimCmd sAnimCmd_DizzyisDizzy[] = {
|
||||
ANIMCMD_FRAME(80, DIZZY_STARS_SPEED),
|
||||
ANIMCMD_FRAME(96, DIZZY_STARS_SPEED),
|
||||
ANIMCMD_FRAME(112, DIZZY_STARS_SPEED),
|
||||
ANIMCMD_FRAME(96, DIZZY_STARS_SPEED),
|
||||
ANIMCMD_JUMP(0),
|
||||
};
|
||||
|
||||
enum {ANIM_DIZZY_WALKING, ANIM_DIZZY_DIZZY};
|
||||
|
||||
static const union AnimCmd *const sAnimCmdTable_DizzyEgg[] = {
|
||||
[ANIM_DIZZY_WALKING] = sAnimCmd_DizzyWalking,
|
||||
[ANIM_DIZZY_DIZZY] = sAnimCmd_DizzyisDizzy,
|
||||
};
|
||||
|
||||
static const union AnimCmd sAnimCmd_PorygonIdle[] = {
|
||||
ANIMCMD_FRAME(0, 0),
|
||||
ANIMCMD_END,
|
||||
};
|
||||
|
||||
static const union AnimCmd sAnimCmd_PorygonHitted[] = {
|
||||
ANIMCMD_FRAME(64, 0),
|
||||
ANIMCMD_END,
|
||||
};
|
||||
|
||||
static const union AnimCmd sAnimCmd_PorygonGoUp[] = {
|
||||
ANIMCMD_FRAME(64, 20),
|
||||
ANIMCMD_FRAME(128, 10),
|
||||
ANIMCMD_END,
|
||||
};
|
||||
|
||||
enum {ANIM_PORY_IDLE, ANIM_PORY_HIT, ANIM_PORY_GO_UP};
|
||||
|
||||
static const union AnimCmd *const sAnimCmdTable_Porygon[] = {
|
||||
[ANIM_PORY_IDLE] = sAnimCmd_PorygonIdle,
|
||||
[ANIM_PORY_HIT] = sAnimCmd_PorygonHitted,
|
||||
[ANIM_PORY_GO_UP] = sAnimCmd_PorygonGoUp,
|
||||
};
|
||||
|
||||
static const union AffineAnimCmd sAffineAnimCmd_PorygonScale[] = {
|
||||
AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
|
||||
AFFINEANIMCMD_END,
|
||||
};
|
||||
|
||||
static const union AffineAnimCmd *const sAffineAnimCmdTable_Porygon[] = {
|
||||
sAffineAnimCmd_PorygonScale,
|
||||
};
|
||||
|
||||
static const struct CompressedSpriteSheet sSpriteSheet_DizzyEgg = {
|
||||
.data = sSpriteTiles_DizzyEgg,
|
||||
.size = 0x1000,
|
||||
.tag = TAG_DIZZY,
|
||||
};
|
||||
|
||||
static const struct CompressedSpriteSheet sSpriteSheet_Porygon = {
|
||||
.data = sSpriteTiles_Porygon,
|
||||
.size = 0x2800,
|
||||
.tag = PAL_TAG_PORYGON,
|
||||
};
|
||||
|
||||
static const struct SpritePalette sSpritePalette_DizzyEgg = {
|
||||
.data = sSpritePal_DizzyEgg,
|
||||
.tag = PAL_TAG_DIZZY,
|
||||
};
|
||||
|
||||
static const struct SpritePalette sSpritePalette_Porygon = {
|
||||
.data = sSpritePal_Porygon,
|
||||
.tag = PAL_TAG_PORYGON,
|
||||
};
|
||||
|
||||
static const struct OamData sOamData_DizzyEgg = {
|
||||
.affineMode = ST_OAM_AFFINE_OFF,
|
||||
.objMode = ST_OAM_OBJ_NORMAL,
|
||||
.mosaic = 0,
|
||||
.bpp = ST_OAM_4BPP,
|
||||
.shape = SPRITE_SHAPE(32x32),
|
||||
.size = SPRITE_SIZE(32x32),
|
||||
.priority = 0,
|
||||
};
|
||||
|
||||
static const struct OamData sOamData_Porygon = {
|
||||
.affineMode = ST_OAM_AFFINE_NORMAL,
|
||||
.objMode = ST_OAM_OBJ_NORMAL,
|
||||
.mosaic = 0,
|
||||
.bpp = ST_OAM_4BPP,
|
||||
.shape = SPRITE_SHAPE(64x64),
|
||||
.size = SPRITE_SIZE(64x64),
|
||||
.priority = 0,
|
||||
};
|
||||
|
||||
static const struct SpriteTemplate sSpriteTemplate_DizzyEgg = {
|
||||
.tileTag = TAG_DIZZY,
|
||||
.paletteTag = PAL_TAG_DIZZY,
|
||||
.oam = &sOamData_DizzyEgg,
|
||||
.anims = sAnimCmdTable_DizzyEgg,
|
||||
.images = NULL,
|
||||
.affineAnims = gDummySpriteAffineAnimTable,
|
||||
.callback = SpriteCallbacK_DizzyWalking,
|
||||
};
|
||||
|
||||
static const struct SpriteTemplate sSpriteTemplate_Porygon = {
|
||||
.tileTag = TAG_PORYGON,
|
||||
.paletteTag = PAL_TAG_PORYGON,
|
||||
.oam = &sOamData_Porygon,
|
||||
.anims = sAnimCmdTable_Porygon,
|
||||
.images = NULL,
|
||||
.affineAnims = sAffineAnimCmdTable_Porygon,
|
||||
.callback = SpriteCallback_PorygonFlying,
|
||||
};
|
||||
|
||||
enum {BG_0, BG_1, BG_2, BG_3};
|
||||
|
||||
static const struct BgTemplate sBgTemplates_RhhCopyrightScreen[] = {
|
||||
[BG_0] = {
|
||||
.bg = BG_0,
|
||||
.charBaseIndex = 3,
|
||||
.mapBaseIndex = 24,
|
||||
.screenSize = 2,
|
||||
.paletteMode = 0,
|
||||
.priority = 0,
|
||||
.baseTile = 0,
|
||||
},
|
||||
[BG_1] = {
|
||||
.bg = BG_1,
|
||||
.charBaseIndex = 3,
|
||||
.mapBaseIndex = 24,
|
||||
.screenSize = 2,
|
||||
.paletteMode = 0,
|
||||
.priority = 0,
|
||||
.baseTile = 0,
|
||||
},
|
||||
[BG_2] = {
|
||||
.bg = BG_2,
|
||||
.charBaseIndex = 1,
|
||||
.mapBaseIndex = 20,
|
||||
.screenSize = 2,
|
||||
.paletteMode = 1,
|
||||
.priority = 0,
|
||||
.baseTile = 0,
|
||||
},
|
||||
[BG_3] = {
|
||||
.bg = BG_3,
|
||||
.charBaseIndex = 0,
|
||||
.mapBaseIndex = 22,
|
||||
.screenSize = 2,
|
||||
.paletteMode = 0,
|
||||
.priority = 0,
|
||||
.baseTile = 0,
|
||||
},
|
||||
};
|
||||
|
||||
static EWRAM_DATA u8 sDizzyId = 0;
|
||||
static EWRAM_DATA u8 sPoryId = 0;
|
||||
|
||||
static void Task_ShowRhhCredits(u8 taskId);
|
||||
|
||||
void RhhIntro_InitCopyrightBgs()
|
||||
{
|
||||
ResetBgsAndClearDma3BusyFlags(0);
|
||||
InitBgsFromTemplates(0, sBgTemplates_RhhCopyrightScreen, ARRAY_COUNT(sBgTemplates_RhhCopyrightScreen));
|
||||
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_1D_MAP | DISPCNT_OBJ_ON);
|
||||
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG2 | BLDCNT_TGT2_BG3 | BLDCNT_EFFECT_DARKEN);
|
||||
SetGpuReg(REG_OFFSET_BLDY, 0x1F);
|
||||
HideBg(0);
|
||||
HideBg(1);
|
||||
HideBg(2);
|
||||
ShowBg(3);
|
||||
}
|
||||
|
||||
void RhhIntro_LoadCopyrightBgGraphics()
|
||||
{
|
||||
LZ77UnCompVram(sBgTiles_PoweredBy, (void*) BG_CHAR_ADDR(sBgTemplates_RhhCopyrightScreen[BG_3].charBaseIndex));
|
||||
LZ77UnCompVram(sBgMap_PoweredBy, (u16*) BG_SCREEN_ADDR(sBgTemplates_RhhCopyrightScreen[BG_3].mapBaseIndex));
|
||||
LZ77UnCompVram(sBgTiles_RhhCredits, (void*) BG_CHAR_ADDR(sBgTemplates_RhhCopyrightScreen[BG_2].charBaseIndex));
|
||||
LZ77UnCompVram(sBgMap_RhhCredits, (u16*) BG_SCREEN_ADDR(sBgTemplates_RhhCopyrightScreen[BG_2].mapBaseIndex));
|
||||
LoadCompressedPalette(sBgPal_Credits, 0x00, 0x60);
|
||||
}
|
||||
|
||||
void RhhIntro_LoadCopyrightSpriteGraphics()
|
||||
{
|
||||
LoadCompressedSpriteSheet(&sSpriteSheet_DizzyEgg);
|
||||
LoadCompressedSpriteSheet(&sSpriteSheet_Porygon);
|
||||
LoadSpritePalette(&sSpritePalette_DizzyEgg);
|
||||
LoadSpritePalette(&sSpritePalette_Porygon);
|
||||
}
|
||||
|
||||
void RhhIntro_CreateCopyRightSprites()
|
||||
{
|
||||
sDizzyId = CreateSprite(&sSpriteTemplate_DizzyEgg, 0, DIZZY_POS_Y, 0);
|
||||
gSprites[sDizzyId].x2 = DIZZY_POS_X;
|
||||
|
||||
sPoryId = CreateSprite(&sSpriteTemplate_Porygon, 0, PORY_POS_Y, 0);
|
||||
gSprites[sPoryId].x2 = PORY_POS_X;
|
||||
}
|
||||
|
||||
void RhhIntro_ShowRhhCredits()
|
||||
{
|
||||
ShowBg(2);
|
||||
CreateTask(Task_ShowRhhCredits, 0);
|
||||
}
|
||||
|
||||
static void Task_ShowRhhCredits(u8 taskId)
|
||||
{
|
||||
if (GetGpuReg(REG_OFFSET_BLDY) != 0)
|
||||
{
|
||||
SetGpuReg(REG_OFFSET_BLDY, GetGpuReg(REG_OFFSET_BLDY) - 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
SetGpuReg(REG_OFFSET_BLDCNT, 0);
|
||||
DestroyTask(taskId);
|
||||
}
|
||||
}
|
||||
|
||||
#define sTimer data[0]
|
||||
static void SpriteCallbacK_DizzyWalking(struct Sprite* sprite)
|
||||
{
|
||||
sprite->x2--;
|
||||
|
||||
if (sprite->x2 <= DIZZY_COLLISION_POS_X)
|
||||
{
|
||||
StartSpriteAnim(sprite, ANIM_DIZZY_DIZZY);
|
||||
sprite->callback = SpriteCallbackDummy;
|
||||
}
|
||||
|
||||
if (sprite->sTimer % 16 == 0 && sprite->sTimer / 16 > 2)
|
||||
PlaySE(SE_BIKE_HOP);
|
||||
|
||||
sprite->sTimer++;
|
||||
}
|
||||
|
||||
|
||||
static void SpriteCallback_PorygonHit(struct Sprite* sprite)
|
||||
{
|
||||
sprite->x2-=2;
|
||||
sprite ->y2 = Sin2(180 + sprite->sTimer * 4) / 128;
|
||||
|
||||
if (sprite->sTimer >= 48)
|
||||
{
|
||||
StartSpriteAnim(sprite, ANIM_PORY_GO_UP);
|
||||
sprite->callback = SpriteCallbackDummy;
|
||||
}
|
||||
|
||||
if (sprite->sTimer % 8 == 0)
|
||||
{
|
||||
if (sprite->sTimer % 16 == 0)
|
||||
LoadPalette(sSpritePal_PorygonShiny, 0x10 * (16 + sprite->oam.paletteNum), 0x20);
|
||||
else
|
||||
LoadPalette(sSpritePal_Porygon, 0x10 * (16 + sprite->oam.paletteNum), 0x20);
|
||||
}
|
||||
|
||||
sprite->sTimer++;
|
||||
}
|
||||
|
||||
static void SpriteCallback_PorygonFlying(struct Sprite* sprite)
|
||||
{
|
||||
if (sprite->sTimer >= PORYGON_WAIT_TIME)
|
||||
{
|
||||
sprite->x2 += 6;
|
||||
|
||||
if (sprite->sTimer % 32 >= 16)
|
||||
sprite->y2--;
|
||||
else
|
||||
sprite->y2++;
|
||||
|
||||
if (sprite->x2 >= PORYGON_COLLISION_POS_X)
|
||||
{
|
||||
StartSpriteAnim(sprite, ANIM_PORY_HIT);
|
||||
sprite->callback = SpriteCallback_PorygonHit;
|
||||
sprite->sTimer = 0;
|
||||
PlaySE(SE_M_DOUBLE_SLAP);
|
||||
PlayCryInternal(SPECIES_PORYGON, 0, 120, 10, 0);
|
||||
}
|
||||
}
|
||||
sprite->sTimer++;
|
||||
}
|
||||
#undef sTimer
|
||||
|
||||
void RhhIntro_DestroyRhhCreditSprites()
|
||||
{
|
||||
DestroySpriteAndFreeResources(&gSprites[sDizzyId]);
|
||||
DestroySpriteAndFreeResources(&gSprites[sPoryId]);
|
||||
}
|
||||
|
||||
#endif //RHH_COPYRIGHT_INTRO
|
@ -149,3 +149,4 @@
|
||||
.include "src/trainer_hill.o"
|
||||
.include "src/rayquaza_scene.o"
|
||||
.include "src/debug.o"
|
||||
.include "src/rhh_copyright.o"
|
||||
|
Loading…
Reference in New Issue
Block a user