diff --git a/src/data/battle_moves.h b/src/data/battle_moves.h index bf98370b1..d3bda1d01 100644 --- a/src/data/battle_moves.h +++ b/src/data/battle_moves.h @@ -428,7 +428,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 30, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_PHYSICAL, }, @@ -1974,8 +1974,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = { #if B_UPDATED_MOVE_DATA >= GEN_4 .effect = EFFECT_FLINCH_HIT, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST, #else .effect = EFFECT_HIT, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST, #endif .power = 80, .type = TYPE_WATER, @@ -1984,7 +1986,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 20, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_PHYSICAL, }, @@ -2249,7 +2250,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 30, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_PHYSICAL, .argument = MOVE_EFFECT_FLINCH, }, @@ -6629,7 +6630,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 10, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST | FLAG_STRONG_JAW_BOOST, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST | FLAG_STRONG_JAW_BOOST, .split = SPLIT_PHYSICAL, .argument = STATUS1_PARALYSIS, }, @@ -6644,7 +6645,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 10, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST | FLAG_STRONG_JAW_BOOST, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST | FLAG_STRONG_JAW_BOOST, .split = SPLIT_PHYSICAL, .argument = STATUS1_FREEZE, }, @@ -6659,7 +6660,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .secondaryEffectChance = 10, .target = MOVE_TARGET_SELECTED, .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST | FLAG_STRONG_JAW_BOOST, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST | FLAG_STRONG_JAW_BOOST, .split = SPLIT_PHYSICAL, .argument = STATUS1_BURN, },