Merge remote-tracking branch 'RHH_origin/master' into RHH/pr/pokemonFlags

# Conflicts:
#	src/pokemon.c
This commit is contained in:
Eduardo Quezada 2022-09-09 09:02:35 -04:00
commit 8449f237c2
326 changed files with 5512 additions and 1725 deletions

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@ -22,12 +22,16 @@ The Pokeemerald Expansion is a collection of feature branches that can be integr
Certain mechanics, moves, abilities and species sprites are missing. For more information, see [the project's milestones](https://github.com/rh-hideout/pokeemerald-expansion/milestones). Certain mechanics, moves, abilities and species sprites are missing. For more information, see [the project's milestones](https://github.com/rh-hideout/pokeemerald-expansion/milestones).
### [Documentation on features can be found here](https://github.com/rh-hideout/pokeemerald-expansion/wiki)
## Who maintains the project? ## Who maintains the project?
The project was originally started by DizzyEgg alongside other contributors. The project was originally started by DizzyEgg alongside other contributors.
The project has now gotten larger and DizzyEgg is now maintaining the project as part of the ROM Hacking Hideout community. Some members of this community are taking on larger roles to help maintain the project. The project has now gotten larger and DizzyEgg is now maintaining the project as part of the ROM Hacking Hideout community. Some members of this community are taking on larger roles to help maintain the project.
### Please consider crediting the entire [list of contributors](https://github.com/rh-hideout/pokeemerald-expansion/wiki/Credits) in your project, as they have all worked hard to develop this project :)
## Can I contribute even if I'm not a member of ROM Hacking Hideout? ## Can I contribute even if I'm not a member of ROM Hacking Hideout?
Yes! Contributions are welcome via Pull Requests and they will be reviewed by maintainers. Don't feel discouraged if we take a bit to review your PR, we'll get to it. Yes! Contributions are welcome via Pull Requests and they will be reviewed by maintainers. Don't feel discouraged if we take a bit to review your PR, we'll get to it.

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@ -1186,11 +1186,11 @@
.byte 0xe5 .byte 0xe5
.endm .endm
.macro docastformchangeanimation .macro doweatherformchangeanimation
.byte 0xe6 .byte 0xe6
.endm .endm
.macro trycastformdatachange .macro tryweatherformdatachange
.byte 0xe7 .byte 0xe7
.endm .endm

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@ -1,3 +1,4 @@
#include "config.h"
#include "constants/battle.h" #include "constants/battle.h"
#include "constants/battle_anim.h" #include "constants/battle_anim.h"
#include "constants/rgb.h" #include "constants/rgb.h"
@ -858,7 +859,7 @@ gBattleAnims_StatusConditions::
.align 2 .align 2
gBattleAnims_General:: gBattleAnims_General::
.4byte General_CastformChange @ B_ANIM_CASTFORM_CHANGE .4byte General_WeatherFormChange @ B_ANIM_CASTFORM_CHANGE
.4byte General_StatsChange @ B_ANIM_STATS_CHANGE .4byte General_StatsChange @ B_ANIM_STATS_CHANGE
.4byte General_SubstituteFade @ B_ANIM_SUBSTITUTE_FADE .4byte General_SubstituteFade @ B_ANIM_SUBSTITUTE_FADE
.4byte General_SubstituteAppear @ B_ANIM_SUBSTITUTE_APPEAR .4byte General_SubstituteAppear @ B_ANIM_SUBSTITUTE_APPEAR
@ -23570,26 +23571,25 @@ Move_SECRET_POWER:
jumpargeq 0, BATTLE_TERRAIN_PUDDLE, Move_MUD_SHOT jumpargeq 0, BATTLE_TERRAIN_PUDDLE, Move_MUD_SHOT
jumpargeq 0, BATTLE_TERRAIN_MARSH, Move_MUD_SHOT jumpargeq 0, BATTLE_TERRAIN_MARSH, Move_MUD_SHOT
jumpargeq 0, BATTLE_TERRAIN_SWAMP, Move_MUD_SHOT jumpargeq 0, BATTLE_TERRAIN_SWAMP, Move_MUD_SHOT
.if B_SECRET_POWER_ANIMATION >= GEN_7
jumpargeq 0, BATTLE_TERRAIN_SNOW, Move_ICE_SHARD
.else
jumpargeq 0, BATTLE_TERRAIN_SNOW, Move_AVALANCHE
.endif
jumpargeq 0, BATTLE_TERRAIN_ICE, Move_ICE_SHARD jumpargeq 0, BATTLE_TERRAIN_ICE, Move_ICE_SHARD
jumpargeq 0, BATTLE_TERRAIN_VOLCANO, Move_INCINERATE jumpargeq 0, BATTLE_TERRAIN_VOLCANO, Move_INCINERATE
jumpargeq 0, BATTLE_TERRAIN_DISTORTION_WORLD, Move_POUND jumpargeq 0, BATTLE_TERRAIN_DISTORTION_WORLD, Move_POUND
jumpargeq 0, BATTLE_TERRAIN_SPACE, Move_SWIFT jumpargeq 0, BATTLE_TERRAIN_SPACE, Move_SWIFT
jumpargeq 0, BATTLE_TERRAIN_ULTRA_SPACE, Move_PSYWAVE jumpargeq 0, BATTLE_TERRAIN_ULTRA_SPACE, Move_PSYWAVE
.if B_SECRET_POWER_ANIMATION >= GEN_7 .if B_SECRET_POWER_ANIMATION >= GEN_7
jumpargeq 0, BATTLE_TERRAIN_SNOW, Move_ICE_SHARD
jumpargeq 0, BATTLE_TERRAIN_BUILDING, Move_SPIT_UP jumpargeq 0, BATTLE_TERRAIN_BUILDING, Move_SPIT_UP
goto Move_SPIT_UP goto Move_SPIT_UP
.elseif B_SECRET_POWER_ANIMATION == GEN_6 .elseif B_SECRET_POWER_ANIMATION >= GEN_6
jumpargeq 0, BATTLE_TERRAIN_SNOW, Move_AVALANCHE
jumpargeq 0, BATTLE_TERRAIN_BUILDING, Move_BODY_SLAM jumpargeq 0, BATTLE_TERRAIN_BUILDING, Move_BODY_SLAM
goto Move_BODY_SLAM goto Move_BODY_SLAM
.elseif B_SECRET_POWER_ANIMATION == GEN_5 || B_SECRET_POWER_ANIMATION == GEN_4 .elseif B_SECRET_POWER_ANIMATION >= GEN_4
jumpargeq 0, BATTLE_TERRAIN_SNOW, Move_AVALANCHE
jumpargeq 0, BATTLE_TERRAIN_BUILDING, Move_BODY_SLAM jumpargeq 0, BATTLE_TERRAIN_BUILDING, Move_BODY_SLAM
goto Move_MUD_SLAP goto Move_MUD_SLAP
.else .else
jumpargeq 0, BATTLE_TERRAIN_SNOW, Move_AVALANCHE
jumpargeq 0, BATTLE_TERRAIN_BUILDING, Move_STRENGTH jumpargeq 0, BATTLE_TERRAIN_BUILDING, Move_STRENGTH
goto Move_SLAM goto Move_SLAM
.endif .endif
@ -24247,11 +24247,11 @@ Status_Nightmare:
Status_Powder: Status_Powder:
end end
General_CastformChange: General_WeatherFormChange:
createvisualtask AnimTask_IsMonInvisible, 2 createvisualtask AnimTask_IsMonInvisible, 2
jumpreteq TRUE, CastformChangeSkipAnim jumpreteq TRUE, WeatherFormChangeSkipAnim
goto CastformChangeContinue goto WeatherFormChangeContinue
CastformChangeContinue: WeatherFormChangeContinue:
monbg ANIM_ATTACKER monbg ANIM_ATTACKER
playsewithpan SE_M_TELEPORT, SOUND_PAN_ATTACKER playsewithpan SE_M_TELEPORT, SOUND_PAN_ATTACKER
waitplaysewithpan SE_M_MINIMIZE, SOUND_PAN_ATTACKER, 48 waitplaysewithpan SE_M_MINIMIZE, SOUND_PAN_ATTACKER, 48
@ -24259,7 +24259,7 @@ CastformChangeContinue:
waitforvisualfinish waitforvisualfinish
clearmonbg ANIM_ATTACKER clearmonbg ANIM_ATTACKER
end end
CastformChangeSkipAnim: WeatherFormChangeSkipAnim:
createvisualtask AnimTask_CastformGfxDataChange, 2, 1 createvisualtask AnimTask_CastformGfxDataChange, 2, 1
end end

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@ -1,3 +1,4 @@
#include "config.h"
#include "constants/global.h" #include "constants/global.h"
#include "constants/battle.h" #include "constants/battle.h"
#include "constants/pokemon.h" #include "constants/pokemon.h"
@ -6566,11 +6567,9 @@ BattleScript_LearnMoveReturn::
BattleScript_RainContinuesOrEnds:: BattleScript_RainContinuesOrEnds::
printfromtable gRainContinuesStringIds printfromtable gRainContinuesStringIds
waitmessage B_WAIT_TIME_LONG waitmessage B_WAIT_TIME_LONG
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_RAIN_STOPPED, BattleScript_RainEnds jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_RAIN_STOPPED, BattleScript_RainContinuesOrEndsEnd
playanimation BS_ATTACKER, B_ANIM_RAIN_CONTINUES playanimation BS_ATTACKER, B_ANIM_RAIN_CONTINUES
end2 BattleScript_RainContinuesOrEndsEnd::
BattleScript_RainEnds::
call BattleScript_WeatherFormChanges
end2 end2
BattleScript_DamagingWeatherContinues:: BattleScript_DamagingWeatherContinues::
@ -6609,7 +6608,6 @@ BattleScript_DamagingWeatherContinuesEnd::
BattleScript_SandStormHailEnds:: BattleScript_SandStormHailEnds::
printfromtable gSandStormHailEndStringIds printfromtable gSandStormHailEndStringIds
waitmessage B_WAIT_TIME_LONG waitmessage B_WAIT_TIME_LONG
call BattleScript_WeatherFormChanges
end2 end2
BattleScript_SunlightContinues:: BattleScript_SunlightContinues::
@ -6621,7 +6619,6 @@ BattleScript_SunlightContinues::
BattleScript_SunlightFaded:: BattleScript_SunlightFaded::
printstring STRINGID_SUNLIGHTFADED printstring STRINGID_SUNLIGHTFADED
waitmessage B_WAIT_TIME_LONG waitmessage B_WAIT_TIME_LONG
call BattleScript_WeatherFormChanges
end2 end2
BattleScript_OverworldWeatherStarts:: BattleScript_OverworldWeatherStarts::
@ -8227,19 +8224,30 @@ BattleScript_ShedSkinActivates::
BattleScript_WeatherFormChanges:: BattleScript_WeatherFormChanges::
setbyte sBATTLER, 0 setbyte sBATTLER, 0
BattleScript_WeatherFormChangesLoop:: BattleScript_WeatherFormChangesLoop::
trycastformdatachange tryweatherformdatachange
addbyte sBATTLER, 1 addbyte sBATTLER, 1
jumpifbytenotequal sBATTLER, gBattlersCount, BattleScript_WeatherFormChangesLoop jumpifbytenotequal sBATTLER, gBattlersCount, BattleScript_WeatherFormChangesLoop
return return
BattleScript_CastformChange:: BattleScript_WeatherFormChange::
call BattleScript_DoCastformChange call BattleScript_DoWeatherFormChange
end3 end3
BattleScript_DoCastformChange:: BattleScript_DoWeatherFormChange::
copybyte gBattlerAbility, sBATTLER copybyte gBattlerAbility, sBATTLER
.if B_WEATHER_FORMS >= GEN_5
jumpifspecies BS_SCRIPTING, SPECIES_CASTFORM, BattleScript_DoWeatherFormChange_ForecastCheck
BattleScript_DoWeatherFormChange_FlowerGiftCheck:
jumpifability BS_SCRIPTING, ABILITY_FLOWER_GIFT, BattleScript_DoWeatherFormChange_PopUp
goto BattleScript_DoWeatherFormChange_AfterPopUp
.endif
BattleScript_DoWeatherFormChange_ForecastCheck:
jumpifability BS_SCRIPTING, ABILITY_FORECAST, BattleScript_DoWeatherFormChange_PopUp
goto BattleScript_DoWeatherFormChange_AfterPopUp
BattleScript_DoWeatherFormChange_PopUp:
call BattleScript_AbilityPopUp call BattleScript_AbilityPopUp
docastformchangeanimation BattleScript_DoWeatherFormChange_AfterPopUp:
doweatherformchangeanimation
waitstate waitstate
printstring STRINGID_PKMNTRANSFORMED printstring STRINGID_PKMNTRANSFORMED
waitmessage B_WAIT_TIME_LONG waitmessage B_WAIT_TIME_LONG

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@ -435,11 +435,15 @@ AI_CGM_BetterWhenAudienceExcited:
AI_CGM_BetterWhenAudienceExcited_1stUp: AI_CGM_BetterWhenAudienceExcited_1stUp:
@ BUG: Should be if_appeal_num_eq 0 @ BUG: Should be if_appeal_num_eq 0
@ 1st up on 1st appeal excitement will always be 0 @ 1st up on 1st appeal excitement will always be 0
if_appeal_num_not_eq 0, AI_CGM_BetterWhenAudienceExcited_Not1stAppeal .ifdef BUGFIX
if_appeal_num_eq 0, AI_CGM_BetterWhenAudienceExcited_1stAppeal
.else
if_appeal_num_not_eq 0, AI_CGM_BetterWhenAudienceExcited_1stAppeal
.endif
if_excitement_eq 4, AI_CGM_BetterWhenAudienceExcited_1AwayFromMax if_excitement_eq 4, AI_CGM_BetterWhenAudienceExcited_1AwayFromMax
if_excitement_eq 3, AI_CGM_BetterWhenAudienceExcited_2AwayFromMax if_excitement_eq 3, AI_CGM_BetterWhenAudienceExcited_2AwayFromMax
end end
AI_CGM_BetterWhenAudienceExcited_Not1stAppeal: AI_CGM_BetterWhenAudienceExcited_1stAppeal:
if_random_less_than 125, AI_CGM_End if_random_less_than 125, AI_CGM_End
score -15 score -15
end end
@ -542,7 +546,11 @@ AI_CGM_TargetMonWithJudgesAttention:
end end
AI_CGM_TargetMonWithJudgesAttention_CheckMon1: AI_CGM_TargetMonWithJudgesAttention_CheckMon1:
if_cannot_participate MON_1, AI_CGM_TargetMonWithJudgesAttention_CheckMon2 if_cannot_participate MON_1, AI_CGM_TargetMonWithJudgesAttention_CheckMon2
.ifdef BUGFIX
if_not_used_combo_starter MON_1, AI_CGM_TargetMonWithJudgesAttention_CheckMon2
.else
if_used_combo_starter MON_1, AI_CGM_TargetMonWithJudgesAttention_CheckMon2 if_used_combo_starter MON_1, AI_CGM_TargetMonWithJudgesAttention_CheckMon2
.endif
if_random_less_than 125, AI_CGM_TargetMonWithJudgesAttention_CheckMon2 if_random_less_than 125, AI_CGM_TargetMonWithJudgesAttention_CheckMon2
score +2 score +2
if_not_completed_combo MON_1, AI_CGM_TargetMonWithJudgesAttention_CheckMon2 if_not_completed_combo MON_1, AI_CGM_TargetMonWithJudgesAttention_CheckMon2
@ -551,7 +559,11 @@ AI_CGM_TargetMonWithJudgesAttention_CheckMon1:
AI_CGM_TargetMonWithJudgesAttention_CheckMon2: AI_CGM_TargetMonWithJudgesAttention_CheckMon2:
if_user_order_eq MON_2, AI_CGM_End if_user_order_eq MON_2, AI_CGM_End
if_cannot_participate MON_2, AI_CGM_TargetMonWithJudgesAttention_CheckMon3 if_cannot_participate MON_2, AI_CGM_TargetMonWithJudgesAttention_CheckMon3
.ifdef BUGFIX
if_not_used_combo_starter MON_2, AI_CGM_TargetMonWithJudgesAttention_CheckMon3
.else
if_used_combo_starter MON_2, AI_CGM_TargetMonWithJudgesAttention_CheckMon3 if_used_combo_starter MON_2, AI_CGM_TargetMonWithJudgesAttention_CheckMon3
.endif
if_random_less_than 125, AI_CGM_TargetMonWithJudgesAttention_CheckMon3 if_random_less_than 125, AI_CGM_TargetMonWithJudgesAttention_CheckMon3
score +2 score +2
if_not_completed_combo MON_2, AI_CGM_TargetMonWithJudgesAttention_CheckMon3 if_not_completed_combo MON_2, AI_CGM_TargetMonWithJudgesAttention_CheckMon3
@ -560,7 +572,11 @@ AI_CGM_TargetMonWithJudgesAttention_CheckMon2:
AI_CGM_TargetMonWithJudgesAttention_CheckMon3: AI_CGM_TargetMonWithJudgesAttention_CheckMon3:
if_user_order_eq MON_3, AI_CGM_End if_user_order_eq MON_3, AI_CGM_End
if_cannot_participate MON_3, AI_CGM_End if_cannot_participate MON_3, AI_CGM_End
.ifdef BUGFIX
if_not_used_combo_starter MON_3, AI_CGM_End
.else
if_used_combo_starter MON_3, AI_CGM_End if_used_combo_starter MON_3, AI_CGM_End
.endif
if_random_less_than 125, AI_CGM_End if_random_less_than 125, AI_CGM_End
score +2 score +2
if_not_completed_combo MON_3, AI_CGM_End if_not_completed_combo MON_3, AI_CGM_End

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@ -577,6 +577,8 @@ gStdScripts_End::
.include "data/scripts/new_game.inc" .include "data/scripts/new_game.inc"
.include "data/scripts/hall_of_fame.inc" .include "data/scripts/hall_of_fame.inc"
.include "data/scripts/debug.inc"
EventScript_WhiteOut:: EventScript_WhiteOut::
call EverGrandeCity_HallOfFame_EventScript_ResetEliteFour call EverGrandeCity_HallOfFame_EventScript_ResetEliteFour
goto EventScript_ResetMrBriney goto EventScript_ResetMrBriney

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@ -51,7 +51,7 @@
"trainer_type": "TRAINER_TYPE_NONE", "trainer_type": "TRAINER_TYPE_NONE",
"trainer_sight_or_berry_tree_id": "0", "trainer_sight_or_berry_tree_id": "0",
"script": "AbandonedShip_HiddenFloorRooms_EventScript_ItemTM18", "script": "AbandonedShip_HiddenFloorRooms_EventScript_ItemTM18",
"flag": "FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_1_TM_18" "flag": "FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_1_TM18"
}, },
{ {
"graphics_id": "OBJ_EVENT_GFX_ITEM_BALL", "graphics_id": "OBJ_EVENT_GFX_ITEM_BALL",

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@ -25,7 +25,7 @@
"trainer_type": "TRAINER_TYPE_NONE", "trainer_type": "TRAINER_TYPE_NONE",
"trainer_sight_or_berry_tree_id": "0", "trainer_sight_or_berry_tree_id": "0",
"script": "AbandonedShip_Room_B1F_EventScript_ItemTM13", "script": "AbandonedShip_Room_B1F_EventScript_ItemTM13",
"flag": "FLAG_ITEM_ABANDONED_SHIP_ROOMS_B1F_TM_13" "flag": "FLAG_ITEM_ABANDONED_SHIP_ROOMS_B1F_TM13"
} }
], ],
"warp_events": [ "warp_events": [

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@ -25,7 +25,7 @@
"trainer_type": "TRAINER_TYPE_NONE", "trainer_type": "TRAINER_TYPE_NONE",
"trainer_sight_or_berry_tree_id": "0", "trainer_sight_or_berry_tree_id": "0",
"script": "MeteorFalls_1F_1R_EventScript_ItemTM23", "script": "MeteorFalls_1F_1R_EventScript_ItemTM23",
"flag": "FLAG_ITEM_METEOR_FALLS_1F_1R_TM_23" "flag": "FLAG_ITEM_METEOR_FALLS_1F_1R_TM23"
}, },
{ {
"graphics_id": "OBJ_EVENT_GFX_ITEM_BALL", "graphics_id": "OBJ_EVENT_GFX_ITEM_BALL",

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@ -25,7 +25,7 @@
"trainer_type": "TRAINER_TYPE_NONE", "trainer_type": "TRAINER_TYPE_NONE",
"trainer_sight_or_berry_tree_id": "0", "trainer_sight_or_berry_tree_id": "0",
"script": "MeteorFalls_B1F_2R_EventScript_ItemTM02", "script": "MeteorFalls_B1F_2R_EventScript_ItemTM02",
"flag": "FLAG_ITEM_METEOR_FALLS_B1F_2R_TM_02" "flag": "FLAG_ITEM_METEOR_FALLS_B1F_2R_TM02"
} }
], ],
"warp_events": [ "warp_events": [

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@ -38,7 +38,7 @@
"trainer_type": "TRAINER_TYPE_NONE", "trainer_type": "TRAINER_TYPE_NONE",
"trainer_sight_or_berry_tree_id": "0", "trainer_sight_or_berry_tree_id": "0",
"script": "MtPyre_6F_EventScript_ItemTM30", "script": "MtPyre_6F_EventScript_ItemTM30",
"flag": "FLAG_ITEM_MT_PYRE_6F_TM_30" "flag": "FLAG_ITEM_MT_PYRE_6F_TM30"
}, },
{ {
"graphics_id": "OBJ_EVENT_GFX_PSYCHIC_M", "graphics_id": "OBJ_EVENT_GFX_PSYCHIC_M",

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@ -38,7 +38,7 @@
"trainer_type": "TRAINER_TYPE_NONE", "trainer_type": "TRAINER_TYPE_NONE",
"trainer_sight_or_berry_tree_id": "0", "trainer_sight_or_berry_tree_id": "0",
"script": "MtPyre_Exterior_EventScript_ItemTM48", "script": "MtPyre_Exterior_EventScript_ItemTM48",
"flag": "FLAG_ITEM_MT_PYRE_EXTERIOR_TM_48" "flag": "FLAG_ITEM_MT_PYRE_EXTERIOR_TM48"
} }
], ],
"warp_events": [ "warp_events": [

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@ -262,7 +262,7 @@
"trainer_type": "TRAINER_TYPE_NONE", "trainer_type": "TRAINER_TYPE_NONE",
"trainer_sight_or_berry_tree_id": "0", "trainer_sight_or_berry_tree_id": "0",
"script": "Route111_EventScript_ItemTM37", "script": "Route111_EventScript_ItemTM37",
"flag": "FLAG_ITEM_ROUTE_111_TM_37" "flag": "FLAG_ITEM_ROUTE_111_TM37"
}, },
{ {
"graphics_id": "OBJ_EVENT_GFX_BERRY_TREE", "graphics_id": "OBJ_EVENT_GFX_BERRY_TREE",

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@ -451,7 +451,7 @@
"y": 5, "y": 5,
"elevation": 3, "elevation": 3,
"item": "ITEM_TM32", "item": "ITEM_TM32",
"flag": "FLAG_HIDDEN_ITEM_ROUTE_113_TM_32" "flag": "FLAG_HIDDEN_ITEM_ROUTE_113_TM32"
}, },
{ {
"type": "hidden_item", "type": "hidden_item",

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@ -166,7 +166,7 @@
"trainer_type": "TRAINER_TYPE_NONE", "trainer_type": "TRAINER_TYPE_NONE",
"trainer_sight_or_berry_tree_id": "0", "trainer_sight_or_berry_tree_id": "0",
"script": "Route115_EventScript_ItemTM01", "script": "Route115_EventScript_ItemTM01",
"flag": "FLAG_ITEM_ROUTE_115_TM_01" "flag": "FLAG_ITEM_ROUTE_115_TM01"
}, },
{ {
"graphics_id": "OBJ_EVENT_GFX_ITEM_BALL", "graphics_id": "OBJ_EVENT_GFX_ITEM_BALL",

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@ -49,7 +49,7 @@
"trainer_type": "TRAINER_TYPE_NONE", "trainer_type": "TRAINER_TYPE_NONE",
"trainer_sight_or_berry_tree_id": "0", "trainer_sight_or_berry_tree_id": "0",
"script": "SafariZone_Northwest_EventScript_ItemTM22", "script": "SafariZone_Northwest_EventScript_ItemTM22",
"flag": "FLAG_ITEM_SAFARI_ZONE_NORTH_WEST_TM_22" "flag": "FLAG_ITEM_SAFARI_ZONE_NORTH_WEST_TM22"
} }
], ],
"warp_events": [], "warp_events": [],

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@ -25,7 +25,7 @@
"trainer_type": "TRAINER_TYPE_NONE", "trainer_type": "TRAINER_TYPE_NONE",
"trainer_sight_or_berry_tree_id": "0", "trainer_sight_or_berry_tree_id": "0",
"script": "ScorchedSlab_EventScript_ItemTM11", "script": "ScorchedSlab_EventScript_ItemTM11",
"flag": "FLAG_ITEM_SCORCHED_SLAB_TM_11" "flag": "FLAG_ITEM_SCORCHED_SLAB_TM11"
} }
], ],
"warp_events": [ "warp_events": [

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@ -90,7 +90,7 @@
"trainer_type": "TRAINER_TYPE_NONE", "trainer_type": "TRAINER_TYPE_NONE",
"trainer_sight_or_berry_tree_id": "0", "trainer_sight_or_berry_tree_id": "0",
"script": "SeafloorCavern_Room9_EventScript_ItemTM26", "script": "SeafloorCavern_Room9_EventScript_ItemTM26",
"flag": "FLAG_ITEM_SEAFLOOR_CAVERN_ROOM_9_TM_26" "flag": "FLAG_ITEM_SEAFLOOR_CAVERN_ROOM_9_TM26"
}, },
{ {
"graphics_id": "OBJ_EVENT_GFX_KYOGRE_ASLEEP", "graphics_id": "OBJ_EVENT_GFX_KYOGRE_ASLEEP",

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@ -25,7 +25,7 @@
"trainer_type": "TRAINER_TYPE_NONE", "trainer_type": "TRAINER_TYPE_NONE",
"trainer_sight_or_berry_tree_id": "0", "trainer_sight_or_berry_tree_id": "0",
"script": "ShoalCave_LowTideIceRoom_EventScript_ItemTM07", "script": "ShoalCave_LowTideIceRoom_EventScript_ItemTM07",
"flag": "FLAG_ITEM_SHOAL_CAVE_ICE_ROOM_TM_07" "flag": "FLAG_ITEM_SHOAL_CAVE_ICE_ROOM_TM07"
}, },
{ {
"graphics_id": "OBJ_EVENT_GFX_ITEM_BALL", "graphics_id": "OBJ_EVENT_GFX_ITEM_BALL",

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@ -246,7 +246,7 @@
"trainer_type": "TRAINER_TYPE_NONE", "trainer_type": "TRAINER_TYPE_NONE",
"trainer_sight_or_berry_tree_id": "0", "trainer_sight_or_berry_tree_id": "0",
"script": "VictoryRoad_B1F_EventScript_ItemTM29", "script": "VictoryRoad_B1F_EventScript_ItemTM29",
"flag": "FLAG_ITEM_VICTORY_ROAD_B1F_TM_29" "flag": "FLAG_ITEM_VICTORY_ROAD_B1F_TM29"
}, },
{ {
"graphics_id": "OBJ_EVENT_GFX_ITEM_BALL", "graphics_id": "OBJ_EVENT_GFX_ITEM_BALL",

79
data/scripts/debug.inc Normal file
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@ -0,0 +1,79 @@
Debug_ShowFieldMessageStringVar4::
special ShowFieldMessageStringVar4
waitmessage
waitbuttonpress
releaseall
end
Debug_CheatStart::
lockall
setflag FLAG_SYS_POKEMON_GET
setflag FLAG_RESCUED_BIRCH
setflag FLAG_HIDE_ROUTE_101_BIRCH_ZIGZAGOON_BATTLE
setflag FLAG_ADVENTURE_STARTED
clearflag FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_BIRCH
setflag FLAG_HIDE_ROUTE_101_BIRCH_STARTERS_BAG
setvar VAR_BIRCH_LAB_STATE, 2
setvar VAR_ROUTE101_STATE, 3
givemon SPECIES_TREECKO, 20, ITEM_NONE
givemon SPECIES_TORCHIC, 20, ITEM_NONE
givemon SPECIES_MUDKIP, 20, ITEM_NONE
setflag FLAG_SYS_POKEDEX_GET
special SetUnlockedPokedexFlags
setflag FLAG_RECEIVED_POKEDEX_FROM_BIRCH
setvar VAR_CABLE_CLUB_TUTORIAL_STATE, 1
setflag FLAG_SYS_NATIONAL_DEX
special EnableNationalPokedex
setflag FLAG_RECEIVED_RUNNING_SHOES
setflag FLAG_SYS_B_DASH
setvar VAR_LITTLEROOT_TOWN_STATE, 4 @ 4: Received Running Shoes
setvar VAR_LITTLEROOT_INTRO_STATE, 7 @ 7: Told to go meet rival
setvar VAR_LITTLEROOT_HOUSES_STATE_BRENDAN, 2 @ 2: Met Rival's Mom (and is corresponding gender)
setvar VAR_LITTLEROOT_HOUSES_STATE_MAY, 2 @ 2: Met Rival's Mom (and is corresponding gender)
setvar VAR_LITTLEROOT_RIVAL_STATE, 4 @ 4: Received Pokedex
setflag FLAG_RECEIVED_BIKE
additem ITEM_ACRO_BIKE
setvar VAR_BRINEY_HOUSE_STATE, 1
setvar VAR_ROUTE116_STATE, 2
setflag FLAG_HIDE_ROUTE_116_MR_BRINEY
clearflag FLAG_HIDE_BRINEYS_HOUSE_MR_BRINEY
clearflag FLAG_HIDE_BRINEYS_HOUSE_PEEKO
release
end
Debug_FlagsNotSetMessage::
lockall
message Debug_FlagsNotSetMessage_Text
waitmessage
waitbuttonpress
releaseall
end
Debug_FlagsNotSetMessage_Text:
.string "Feature unavailable!\n"
.string "Please define a usable flag in:\l"
.string "'include/constants/overworld{UNDERSCORE}config.h'!$"
Debug_Script_1::
end
Debug_Script_2::
end
Debug_Script_3::
end
Debug_Script_4::
end
Debug_Script_5::
end
Debug_Script_6::
end
Debug_Script_7::
end
Debug_Script_8::
end

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@ -103,7 +103,7 @@ typedef void (*AffineAnimCmdFunc)(u8 matrixNum, struct Sprite *);
#define DUMMY_OAM_DATA \ #define DUMMY_OAM_DATA \
{ \ { \
.y = DISPLAY_HEIGHT, \ .y = DISPLAY_HEIGHT, \
.affineMode = 0, \ .affineMode = ST_OAM_AFFINE_OFF, \
.objMode = 0, \ .objMode = 0, \
.mosaic = FALSE, \ .mosaic = FALSE, \
.bpp = 0, \ .bpp = 0, \

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