partially comment GameCube multi-boot library

This commit is contained in:
YamaArashi 2015-11-27 01:33:50 -08:00
parent 0e3464ffa0
commit 85036fe67f
5 changed files with 390 additions and 288 deletions

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@ -1,3 +1,6 @@
RomBase: ; 8000000
b Init
.include "asm/rom_header.s"
_080000C0:

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@ -702397,16 +702397,16 @@ load_copyright_graphics: ; 816CC70
.pool
thumb_func_end load_copyright_graphics
thumb_func_start sub_816CCB8
sub_816CCB8: ; 816CCB8
thumb_func_start SerialCb_CopyrightScreen
SerialCb_CopyrightScreen: ; 816CCB8
push {lr}
ldr r0, =0x030062b0
bl sub_82DEEE2
bl GameCubeMultiBoot_HandleSerialInterrupt
pop {r0}
bx r0
.align 2, 0
.pool
thumb_func_end sub_816CCB8
thumb_func_end SerialCb_CopyrightScreen
thumb_func_start do_copyright_screen
do_copyright_screen: ; 816CCC8
@ -702509,10 +702509,10 @@ do_copyright_screen: ; 816CCC8
lsls r2, 1
adds r0, r2, 0
strh r0, [r1]
ldr r0, =sub_816CCB8
ldr r0, =SerialCb_CopyrightScreen
bl set_serial_callback
ldr r0, =0x030062b0
bl sub_82DEE98
bl GameCubeMultiBoot_Init
@0816CDBC:
bl fade_and_return_progress_probably
ldr r0, =0x030022c0
@ -702523,14 +702523,14 @@ do_copyright_screen: ; 816CCC8
adds r1, 0x1
strb r1, [r0]
ldr r0, =0x030062b0
bl sub_82DED84
bl GameCubeMultiBoot_Main
b @0816CEA0
.align 2, 0
.pool
@0816CE00:
ldr r4, =0x030062b0
adds r0, r4, 0
bl sub_82DED84
bl GameCubeMultiBoot_Main
ldrb r0, [r4, 0x2]
cmp r0, 0x1
beq @0816CEA0
@ -702578,12 +702578,12 @@ do_copyright_screen: ; 816CCC8
str r4, [r6]
@0816CE6C:
adds r0, r5, 0
bl sub_82DEE84
bl GameCubeMultiBoot_ExecuteProgram
b @0816CE96
.align 2, 0
.pool
@0816CE8C:
bl sub_82DF012
bl GameCubeMultiBoot_Quit
ldr r0, =sub_800BA38
bl set_serial_callback
@0816CE96:
@ -853744,8 +853744,9 @@ GetGlyphWidthFont6: ; 81BA6CC
bx lr
thumb_func_end GetGlyphWidthFont6
thumb_func_start sub_81BA6D0
sub_81BA6D0: ; 81BA6D0
thumb_func_start MultiBootInit
; void MultiBootInit(MultiBootParam *mp)
MultiBootInit: ; 81BA6D0
adds r2, r0, 0
movs r1, 0
strb r1, [r2, 0x1E]
@ -853770,17 +853771,18 @@ sub_81BA6D0: ; 81BA6D0
bx lr
.align 2, 0
.pool
thumb_func_end sub_81BA6D0
thumb_func_end MultiBootInit
thumb_func_start sub_81BA70C
sub_81BA70C: ; 81BA70C
thumb_func_start MultiBootMain
; int MultiBootMain(MultiBootParam *mp)
MultiBootMain: ; 81BA70C
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
adds r7, r0, 0
bl sub_81BAC30
bl MultiBootCheckComplete
cmp r0, 0
beq @081BA722
b @081BAAEA
@ -853810,7 +853812,7 @@ sub_81BA70C: ; 81BA70C
cmp r5, 0x8
beq @081BA760
adds r0, r7, 0
bl sub_81BA6D0
bl MultiBootInit
movs r0, 0x8
eors r0, r5
b @081BAAEC
@ -853821,7 +853823,7 @@ sub_81BA70C: ; 81BA70C
cmp r0, 0xDF
bls @081BA7B2
adds r0, r7, 0
bl sub_81BAC44
bl MultiBootHandShake
adds r5, r0, 0
cmp r5, 0
beq @081BA774
@ -853836,13 +853838,13 @@ sub_81BA70C: ; 81BA70C
cmp r0, 0xE1
bls @081BA790
adds r0, r7, 0
bl sub_81BAC30
bl MultiBootCheckComplete
cmp r0, 0
bne @081BA790
b @081BAADA
@081BA790:
adds r0, r7, 0
bl sub_81BAC30
bl MultiBootCheckComplete
cmp r0, 0
beq @081BA79C
b @081BAAEA
@ -853851,7 +853853,7 @@ sub_81BA70C: ; 81BA70C
cmp r0, 0
bne @081BA7AC
adds r0, r7, 0
bl sub_81BA6D0
bl MultiBootInit
movs r0, 0x71
b @081BAAEC
@081BA7AC:
@ -853963,7 +853965,7 @@ sub_81BA70C: ; 81BA70C
cmp r0, r2
beq @081BA88A
adds r0, r7, 0
bl sub_81BAB48
bl MultiBootStartProbe
b @081BA892
.align 2, 0
.pool
@ -854113,7 +854115,7 @@ sub_81BA70C: ; 81BA70C
adds r0, r2, 0
orrs r1, r0
adds r0, r7, 0
bl sub_81BAAFC
bl MultiBootSend
b @081BAAEC
.align 2, 0
.pool
@ -854139,7 +854141,7 @@ sub_81BA70C: ; 81BA70C
orrs r3, r0
adds r0, r7, 0
adds r1, r3, 0
bl sub_81BAAFC
bl MultiBootSend
b @081BAAEC
@081BA9D6:
movs r5, 0x3
@ -854177,7 +854179,7 @@ sub_81BA70C: ; 81BA70C
.pool
@081BAA18:
adds r0, r7, 0
bl sub_81BA6D0
bl MultiBootInit
movs r0, 0x1E
mov r1, r10
strb r0, [r1]
@ -854244,7 +854246,7 @@ sub_81BA70C: ; 81BA70C
cmp r0, 0
bne @081BAAA2
adds r0, r7, 0
bl sub_81BA6D0
bl MultiBootInit
movs r0, 0x50
b @081BAAEC
@081BAAA2:
@ -854267,7 +854269,7 @@ sub_81BA70C: ; 81BA70C
ldrb r1, [r0]
orrs r1, r2
adds r0, r7, 0
bl sub_81BAAFC
bl MultiBootSend
adds r5, r0, 0
cmp r5, 0
bne @081BAAEC
@ -854277,11 +854279,11 @@ sub_81BA70C: ; 81BA70C
cmp r0, 0x1
bne @081BAAEA
@081BAADA:
bl sub_81BAD48
bl MultiBootWaitSendDone
b @081BA736
@081BAAE0:
adds r0, r7, 0
bl sub_81BA6D0
bl MultiBootInit
movs r0, 0x60
b @081BAAEC
@081BAAEA:
@ -854294,10 +854296,11 @@ sub_81BA70C: ; 81BA70C
pop {r4-r7}
pop {r1}
bx r1
thumb_func_end sub_81BA70C
thumb_func_end MultiBootMain
thumb_func_start sub_81BAAFC
sub_81BAAFC: ; 81BAAFC
thumb_func_start MultiBootSend
; int MultiBootSend(MultiBootParam *mp, u16 data)
MultiBootSend: ; 81BAAFC
push {r4,lr}
adds r2, r0, 0
lsls r1, 16
@ -854323,7 +854326,7 @@ sub_81BAAFC: ; 81BAAFC
.pool
@081BAB34:
adds r0, r2, 0
bl sub_81BA6D0
bl MultiBootInit
movs r0, 0x8
eors r4, r0
adds r0, r4, 0
@ -854331,17 +854334,18 @@ sub_81BAAFC: ; 81BAAFC
pop {r4}
pop {r1}
bx r1
thumb_func_end sub_81BAAFC
thumb_func_end MultiBootSend
thumb_func_start sub_81BAB48
sub_81BAB48: ; 81BAB48
thumb_func_start MultiBootStartProbe
; void MultiBootStartProbe(MultiBootParam *mp)
MultiBootStartProbe: ; 81BAB48
push {lr}
adds r1, r0, 0
ldrb r0, [r1, 0x18]
cmp r0, 0
beq @081BAB5A
adds r0, r1, 0
bl sub_81BA6D0
bl MultiBootInit
b @081BAB66
@081BAB5A:
adds r2, r1, 0
@ -854353,10 +854357,11 @@ sub_81BAB48: ; 81BAB48
@081BAB66:
pop {r0}
bx r0
thumb_func_end sub_81BAB48
thumb_func_end MultiBootStartProbe
thumb_func_start sub_81BAB6C
sub_81BAB6C: ; 81BAB6C
thumb_func_start MultiBootStartMaster
; void MultiBootStartMaster(MultiBootParam *mp, u8 *srcp, int length, u8 palette_color, s8 palette_speed)
MultiBootStartMaster: ; 81BAB6C
push {r4-r7,lr}
adds r4, r0, 0
adds r6, r1, 0
@ -854389,7 +854394,7 @@ sub_81BAB6C: ; 81BAB6C
bls @081BABB4
@081BABA8:
adds r0, r4, 0
bl sub_81BA6D0
bl MultiBootInit
b @081BAC28
.align 2, 0
.pool
@ -854453,10 +854458,11 @@ sub_81BAB6C: ; 81BAB6C
pop {r4-r7}
pop {r0}
bx r0
thumb_func_end sub_81BAB6C
thumb_func_end MultiBootStartMaster
thumb_func_start sub_81BAC30
sub_81BAC30: ; 81BAC30
thumb_func_start MultiBootCheckComplete
; s32 MultiBootCheckComplete(MultiBootParam *mp)
MultiBootCheckComplete: ; 81BAC30
push {lr}
ldrb r0, [r0, 0x18]
cmp r0, 0xE9
@ -854468,10 +854474,11 @@ sub_81BAC30: ; 81BAC30
@081BAC3E:
pop {r1}
bx r1
thumb_func_end sub_81BAC30
thumb_func_end MultiBootCheckComplete
thumb_func_start sub_81BAC44
sub_81BAC44: ; 81BAC44
thumb_func_start MultiBootHandShake
; int MultiBootHandShake(MultiBootParam *mp)
MultiBootHandShake: ; 81BAC44
push {r4-r6,lr}
adds r3, r0, 0
ldrb r0, [r3, 0x18]
@ -854543,7 +854550,7 @@ sub_81BAC44: ; 81BAC44
ldrh r1, [r3]
@081BACC2:
adds r0, r3, 0
bl sub_81BAAFC
bl MultiBootSend
b @081BAD28
.align 2, 0
.pool
@ -854588,7 +854595,7 @@ sub_81BAC44: ; 81BAC44
.pool
@081BAD1C:
adds r0, r3, 0
bl sub_81BA6D0
bl MultiBootInit
movs r0, 0x71
b @081BAD28
@081BAD26:
@ -854597,10 +854604,11 @@ sub_81BAC44: ; 81BAC44
pop {r4-r6}
pop {r1}
bx r1
thumb_func_end sub_81BAC44
thumb_func_end MultiBootHandShake
thumb_func_start sub_81BAD30
sub_81BAD30: ; 81BAD30
thumb_func_start MultiBootWaitCycles
; void MultiBootWaitCycles(u32 cycles)
MultiBootWaitCycles: ; 81BAD30
mov r2, pc
lsrs r2, 24
movs r1, 0xC
@ -854614,10 +854622,11 @@ sub_81BAD30: ; 81BAD30
subs r0, r1
bgt @081BAD42
bx lr
thumb_func_end sub_81BAD30
thumb_func_end MultiBootWaitCycles
thumb_func_start sub_81BAD48
sub_81BAD48: ; 81BAD48
thumb_func_start MultiBootWaitSendDone
; voidMultiBootWaitSendDone(void)
MultiBootWaitSendDone: ; 81BAD48
push {r4,r5,lr}
movs r2, 0
ldr r3, =0x04000128
@ -854640,13 +854649,13 @@ sub_81BAD48: ; 81BAD48
@081BAD6C:
movs r0, 0x96
lsls r0, 2
bl sub_81BAD30
bl MultiBootWaitCycles
pop {r4,r5}
pop {r0}
bx r0
.align 2, 0
.pool
thumb_func_end sub_81BAD48
thumb_func_end MultiBootWaitSendDone
thumb_func_start sub_81BAD84
sub_81BAD84: ; 81BAD84
@ -862975,7 +862984,7 @@ sub_81BF3DC: ; 81BF3DC
strb r5, [r0]
ldr r0, [r4]
adds r0, 0x4
bl sub_81BA6D0
bl MultiBootInit
ldr r1, [r4]
strh r5, [r1, 0x2]
movs r0, 0x4
@ -862986,7 +862995,7 @@ sub_81BF3DC: ; 81BF3DC
adds r4, r5, 0
ldr r0, [r4]
adds r0, 0x4
bl sub_81BA70C
bl MultiBootMain
ldr r4, [r4]
ldrb r0, [r4, 0x1C]
cmp r0, 0
@ -863017,7 +863026,7 @@ sub_81BF3DC: ; 81BF3DC
movs r3, 0x1
str r3, [sp]
movs r3, 0x4
bl sub_81BAB6C
bl MultiBootStartMaster
ldr r1, [r5]
movs r0, 0x5
b @081BF590
@ -863032,10 +863041,10 @@ sub_81BF3DC: ; 81BF3DC
ldr r5, =0x030012b8
ldr r0, [r5]
adds r0, 0x4
bl sub_81BA70C
bl MultiBootMain
ldr r0, [r5]
adds r0, 0x4
bl sub_81BAC30
bl MultiBootCheckComplete
cmp r0, 0
beq @081BF540
ldr r1, [r5]

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@ -46,6 +46,7 @@ LZ77UnCompWram: ; 82E7090
thumb_func_end LZ77UnCompWram
thumb_func_start MultiBoot
; s32 MultiBoot(struct MultiBootParam *mp)
MultiBoot: ; 82E7094
movs r1, 0x1
swi 0x25

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@ -1,22 +1,34 @@
thumb_func_start sub_82DED70
sub_82DED70: ; 82DED70
; This library can be used to download and execute a multi-boot image from
; a GameCube using the JOY Bus protocol over the link cable.
.set GCMB_STRUCT_BASE_DEST_PTR, 0x20
.set GCMB_STRUCT_CUR_DEST_PTR, 0x24
.set GCMB_STRUCT_SERIAL_INTR_HANDLER, 0x28
thumb_func_start GameCubeMultiBoot_Hash
GameCubeMultiBoot_Hash: ; 82DED70
push {r4,lr}
ldr r4, _082DEE78
ldr r4, pool_HashVal
eors r3, r1
movs r2, 0x20
_082DED78:
lsrs r3, 1
bcc _082DED7E
eors r3, r4
_082DED7E:
subs r2, 0x1
bne _082DED78
pop {r4,pc}
thumb_func_end sub_82DED70
thumb_func_start sub_82DED84
sub_82DED84: ; 82DED84
ldr r1, [r0, 0x28]
@loop:
lsrs r3, 1
bcc @skipExclusiveOr
eors r3, r4
@skipExclusiveOr:
subs r2, 0x1
bne @loop
pop {r4,pc}
thumb_func_end GameCubeMultiBoot_Hash
thumb_func_start GameCubeMultiBoot_Main
; void GameCubeMultiBoot_Main(struct GameCubeMultiBoot *mb);
GameCubeMultiBoot_Main: ; 82DED84
ldr r1, [r0, GCMB_STRUCT_SERIAL_INTR_HANDLER]
cmp r1, 0
beq _082DEDAA
ldrb r1, [r0, 0x1]
@ -25,32 +37,32 @@ sub_82DED84: ; 82DED84
ldrb r1, [r0, 0x2]
cmp r1, 0x2
beq _082DEDF4
ldr r3, _082DF038
ldrh r2, [r3, 0x8]
ldr r3, pool_InterruptRegs
ldrh r2, [r3, OFFSET_REG_IME - 0x200]
movs r1, 0
strh r1, [r3, 0x8]
strh r1, [r3, OFFSET_REG_IME - 0x200]
ldrb r1, [r0]
cmp r1, 0xA
bgt _082DEDA8
adds r1, 0x1
strb r1, [r0]
_082DEDA8:
strh r2, [r3, 0x8]
strh r2, [r3, OFFSET_REG_IME - 0x200]
_082DEDAA:
bcs sub_82DEE98
bcs GameCubeMultiBoot_Init
ldrb r1, [r0, 0x2]
cmp r1, 0
bne _082DEDF6
ldr r1, [r0, 0x24]
ldr r2, [r0, 0x20]
ldr r1, [r0, GCMB_STRUCT_CUR_DEST_PTR]
ldr r2, [r0, GCMB_STRUCT_BASE_DEST_PTR]
subs r1, r2
beq _082DEE76
cmp r1, 0xA0
bcc _082DEE76
push {r4-r6}
movs r1, 0x98
adds r2, 0x4
ldr r4, _082DEE80
adds r2, RomHeaderNintendoLogo - RomBase
ldr r4, pool_NintendoLogo
_082DEDC6:
ldm r2!, {r5}
ldm r4!, {r6}
@ -62,31 +74,31 @@ _082DEDC6:
ldm r4!, {r6}
eors r5, r6
lsrs r5, 8
str r2, [r0, 0x20]
str r2, [r0, GCMB_STRUCT_BASE_DEST_PTR]
_082DEDDC:
pop {r4-r6}
bne sub_82DEE98
bne GameCubeMultiBoot_Init
movs r1, 0x1
strb r1, [r0, 0x2]
ldr r1, [r0, 0x4]
ldr r2, [r0, 0x8]
eors r1, r2
str r1, [r0, 0x18]
ldr r2, _082DEE7C
ldr r2, pool_Kawa
muls r1, r2
adds r1, 0x1
str r1, [r0, 0x14]
_082DEDF4:
bx lr
_082DEDF6:
ldr r1, [r0, 0x24]
ldr r1, [r0, GCMB_STRUCT_CUR_DEST_PTR]
mov r12, r1
ldr r3, [r0, 0x18]
push {r4-r7}
ldr r4, [r0, 0x20]
ldr r5, _082DEE7C
ldr r4, [r0, GCMB_STRUCT_BASE_DEST_PTR]
ldr r5, pool_Kawa
ldr r6, [r0, 0x14]
ldr r7, _082DEE78
ldr r7, pool_HashVal
_082DEE06:
cmp r4, r12
bcs _082DEE26
@ -107,15 +119,15 @@ _082DEE1C:
adds r6, 0x1
b _082DEE06
_082DEE26:
str r4, [r0, 0x20]
str r4, [r0, GCMB_STRUCT_BASE_DEST_PTR]
str r6, [r0, 0x14]
pop {r4-r7}
str r3, [r0, 0x18]
ldrh r1, [r0, 0x12]
cmp r1, 0
bne _082DEE76
ldr r1, [r0, 0x24]
ldr r2, [r0, 0x20]
ldr r1, [r0, GCMB_STRUCT_CUR_DEST_PTR]
ldr r2, [r0, GCMB_STRUCT_BASE_DEST_PTR]
cmp r1, r2
bne _082DEE76
ldr r1, [r0, 0xC]
@ -127,11 +139,11 @@ _082DEE26:
mov r12, lr
movs r1, 0xBB
ldr r3, [r0, 0xC]
bl sub_82DED70
bl GameCubeMultiBoot_Hash
ldrh r1, [r0, 0x10]
mov lr, r12
subs r1, r3
bne sub_82DEE98
bne GameCubeMultiBoot_Init
movs r1, 0x2
strb r1, [r0, 0x2]
bx lr
@ -141,153 +153,205 @@ _082DEE60:
lsls r1, 24
subs r1, 0x1
str r1, [r0, 0xC]
bl sub_82DED70
bl GameCubeMultiBoot_Hash
lsls r3, 8
adds r3, 0xFF
str r3, [r0, 0x1C]
bx r12
_082DEE76:
bx lr
.align 2, 0
_082DEE78: .4byte 0x0000a1c1
_082DEE7C: .4byte 0x6177614b
_082DEE80: .4byte RomHeaderNintendoLogo
thumb_func_end sub_82DED84
thumb_func_end GameCubeMultiBoot_Main
thumb_func_start sub_82DEE84
sub_82DEE84: ; 82DEE84
.align 2, 0
pool_HashVal: .4byte 0xa1c1
pool_Kawa: .ascii "Kawa" ; name of BIOS developer
pool_NintendoLogo: .4byte RomHeaderNintendoLogo
thumb_func_start GameCubeMultiBoot_ExecuteProgram
; void GameCubeMultiBoot_ExecuteProgram(struct GameCubeMultiBoot *mb);
GameCubeMultiBoot_ExecuteProgram: ; 82DEE84
ldrb r1, [r0, 0x2]
cmp r1, 0x2
bne _082DEE96
ldr r3, _082DF038
bne @unableToExecute
ldr r3, pool_InterruptRegs
movs r1, 0
strh r1, [r3, 0x8]
ldr r1, _082DF048
strh r1, [r3, OFFSET_REG_IME - 0x200]
ldr r1, pool_MultiBootLoadAddr
adds r1, 0xC0
bx r1
_082DEE96:
@unableToExecute:
bx lr
thumb_func_end sub_82DEE84
thumb_func_end GameCubeMultiBoot_ExecuteProgram
thumb_func_start sub_82DEE98
sub_82DEE98: ; 82DEE98
ldr r3, _082DF038
ldrh r2, [r3, 0x8]
thumb_func_start GameCubeMultiBoot_Init
; void GameCubeMultiBoot_Init(struct GameCubeMultiBoot *mb);
GameCubeMultiBoot_Init: ; 82DEE98
ldr r3, pool_InterruptRegs
; Save IME register.
ldrh r2, [r3, OFFSET_REG_IME - 0x200]
; Disable interrupts.
movs r1, 0
strh r1, [r3, 0x8]
adr r3, _082DEEF8
str r3, [r0, 0x28]
strh r1, [r3, OFFSET_REG_IME - 0x200]
; Set the handler to the "Stop" routine.
; Unless the first command that is received is a device reset command, the
; "Stop" routine will be executed and no further commands will be processed.
adr r3, GcMbIntrHandler_Stop
str r3, [r0, GCMB_STRUCT_SERIAL_INTR_HANDLER]
ldrb r3, [r0, 0x3]
push {r3}
ldrb r3, [r0, 0x1]
push {r0,r3}
adds r3, r0, 0
adds r3, 0x20
_082DEEB0:
adds r3, GCMB_STRUCT_BASE_DEST_PTR
; clear all but the last 3 fields of the struct
@clearStructLoop:
stm r0!, {r1}
cmp r0, r3
bcc _082DEEB0
blo @clearStructLoop
pop {r0,r3}
lsrs r3, 1
strb r3, [r0, 0x3]
pop {r3}
strb r3, [r0, 0x1]
ldr r3, _082DF03C
ldr r3, pool_SerialRegs
; Turn off JOY Bus mode.
lsls r0, r3, 10
strh r0, [r3, 0x14]
strh r0, [r3, OFFSET_REG_RCNT - 0x120]
; Turn on JOY Bus mode.
movs r0, 0xC0
lsls r0, 8
strh r0, [r3, 0x14]
movs r0, 0x47
strh r0, [r3, 0x20]
strh r1, [r3, 0x38]
ldr r3, _082DF038
movs r0, 0x80
strh r0, [r3, 0x2]
ldrh r1, [r3]
orrs r1, r0
strh r1, [r3]
strh r2, [r3, 0x8]
bx lr
thumb_func_end sub_82DEE98
strh r0, [r3, OFFSET_REG_RCNT - 0x120]
; Init JOY Bus registers.
movs r0, 0x47
strh r0, [r3, OFFSET_REG_JOYCNT - 0x120]
strh r1, [r3, OFFSET_REG_JOYSTAT - 0x120]
ldr r3, pool_InterruptRegs
; Acknowledge serial interrupt.
movs r0, INTR_FLAG_SERIAL
strh r0, [r3, OFFSET_REG_IF - 0x200]
; Enable serial interrupt.
ldrh r1, [r3, OFFSET_REG_IE - 0x200]
orrs r1, r0
strh r1, [r3, OFFSET_REG_IE - 0x200]
; Restore IME register.
strh r2, [r3, OFFSET_REG_IME - 0x200]
bx lr
thumb_func_end GameCubeMultiBoot_Init
non_word_aligned_thumb_func_start GameCubeMultiBoot_HandleSerialInterrupt
; void GameCubeMultiBoot_HandleSerialInterrupt(struct GameCubeMultiBoot *mb);
GameCubeMultiBoot_HandleSerialInterrupt: ; 82DEEE2
ldr r3, pool_SerialRegs
; Acknowledge reset/receive/send flags.
ldrh r1, [r3, OFFSET_REG_JOYCNT - 0x120]
strh r1, [r3, OFFSET_REG_JOYCNT - 0x120]
non_word_aligned_thumb_func_start sub_82DEEE2
sub_82DEEE2: ; 82DEEE2
ldr r3, _082DF03C
ldrh r1, [r3, 0x20]
strh r1, [r3, 0x20]
movs r2, 0
strb r2, [r0]
ldr r2, [r0, 0x28]
ldr r2, [r0, GCMB_STRUCT_SERIAL_INTR_HANDLER]
cmp r2, 0
beq _082DEF04
lsrs r1, 1
bcs _082DEF06
beq GameCubeMultiBoot_HandleSerialInterruptDone
lsrs r1, 1 ; was a device reset command received?
bcs GameCubeMultiBoot_BeginHandshake ; branch if so
mov pc, r2
_082DEEF8:
.align 2, 0
; Zero the status and the interrupt handler pointer.
; Commands from the GameCube will not be processed after this is executed
; unless GameCubeMultiBoot_Init() is called again.
GcMbIntrHandler_Stop:
movs r2, 0
strh r2, [r3, 0x38]
_082DEEFC:
str r2, [r0, 0x28]
_082DEEFE:
ldr r3, _082DF040
ldrh r1, [r3, 0x2]
strh r2, [r3, OFFSET_REG_JOYSTAT - 0x120]
GameCubeMultiBoot_SetInterruptHandler:
str r2, [r0, GCMB_STRUCT_SERIAL_INTR_HANDLER]
GameCubeMultiBoot_ReadVCount:
ldr r3, pool_RegDispstat
ldrh r1, [r3, OFFSET_REG_VCOUNT - OFFSET_REG_DISPSTAT]
strb r1, [r0, 0x3]
_082DEF04:
GameCubeMultiBoot_HandleSerialInterruptDone:
bx lr
_082DEF06:
ldr r1, [r3, 0x30]
ldr r1, _082DF044
str r1, [r3, 0x34]
GameCubeMultiBoot_BeginHandshake:
ldr r1, [r3, OFFSET_REG_JOY_RECV - 0x120]
ldr r1, pool_RubyUSAGameCode
str r1, [r3, OFFSET_REG_JOY_TRANS - 0x120]
movs r1, 0x10
strh r1, [r3, 0x38]
strh r1, [r3, OFFSET_REG_JOYSTAT - 0x120]
ldrb r1, [r0, 0x3]
strb r1, [r0, 0x9]
ldrb r1, [r0, 0x2]
cmp r1, 0
bne _082DEEF8
ldr r1, _082DF048
str r1, [r0, 0x20]
str r1, [r0, 0x24]
adr r2, .L082DEF24
b _082DEEFC
thumb_func_end sub_82DEEE2
bne GcMbIntrHandler_Stop
ldr r1, pool_MultiBootLoadAddr
str r1, [r0, GCMB_STRUCT_BASE_DEST_PTR]
str r1, [r0, GCMB_STRUCT_CUR_DEST_PTR]
adr r2, GcMbIntrHandler_CheckGameCodeSent
b GameCubeMultiBoot_SetInterruptHandler
thumb_func_start sub_82DEF24
.L082DEF24:
sub_82DEF24: ; 82DEF24
.align 2, 0
GcMbIntrHandler_CheckGameCodeSent: ; 82DEF24
lsls r1, 31
bcc _082DEEF8
bmi _082DEF34
adr r2, .L082DEF30
b _082DEEFC
thumb_func_end sub_82DEF24
bcc GcMbIntrHandler_Stop ; stop if send failed
bmi GameCubeMultiBoot_CheckHandshakeResponse ; branch if receive is complete
thumb_func_start sub_82DEF30
.L082DEF30:
sub_82DEF30: ; 82DEF30
lsrs r1, 1
bcc _082DEEF8
_082DEF34:
ldr r1, [r3, 0x30]
ldr r2, _082DF044
; If the response hasn't been fully received yet,
; check again upon the next interrupt.
adr r2, GcMbIntrHandler_CheckHandshakeResponse
b GameCubeMultiBoot_SetInterruptHandler
.align 2, 0
GcMbIntrHandler_CheckHandshakeResponse: ; 82DEF30
lsrs r1, 1 ; is receive complete?
bcc GcMbIntrHandler_Stop ; stop if not
GameCubeMultiBoot_CheckHandshakeResponse:
ldr r1, [r3, OFFSET_REG_JOY_RECV - 0x120]
ldr r2, pool_RubyUSAGameCode
cmp r1, r2
bne _082DEEF8
bne GcMbIntrHandler_Stop ; stop if the GameCube didn't reply with the same game code
ldrb r1, [r0, 0x3]
strb r1, [r0, 0xB]
adr r2, .L082DEF44
b _082DEEFC
thumb_func_end sub_82DEF30
adr r2, GcMbIntrHandler_82DEF44
b GameCubeMultiBoot_SetInterruptHandler
thumb_func_start sub_82DEF44
.L082DEF44:
sub_82DEF44: ; 82DEF44
lsrs r1, 1
bcc _082DEEF8
ldr r1, [r3, 0x30]
.align 2, 0
GcMbIntrHandler_82DEF44: ; 82DEF44
lsrs r1, 1 ; is receive complete?
bcc GcMbIntrHandler_Stop ; branch if not
ldr r1, [r3, OFFSET_REG_JOY_RECV - 0x120]
lsrs r2, r1, 24
cmp r2, 0xDD
bne _082DEEF8
bne GcMbIntrHandler_Stop
str r1, [r0, 0x4]
ldrb r1, [r0, 0x1]
strb r1, [r0, 0xA]
@ -310,139 +374,166 @@ _082DEF70:
_082DEF72:
ldr r1, [r0, 0x8]
adds r1, 0xEE
ldr r3, _082DF03C
str r1, [r3, 0x34]
ldr r3, pool_SerialRegs
str r1, [r3, OFFSET_REG_JOY_TRANS - 0x120]
movs r1, 0x30
strh r1, [r3, 0x38]
adr r2, .L082DEF84
b _082DEEFC
thumb_func_end sub_82DEF44
strh r1, [r3, OFFSET_REG_JOYSTAT - 0x120]
adr r2, GcMbIntrHandler_82DEF84
b GameCubeMultiBoot_SetInterruptHandler
thumb_func_start sub_82DEF84
.L082DEF84:
sub_82DEF84: ; 82DEF84
.align 2, 0
GcMbIntrHandler_82DEF84: ; 82DEF84
lsls r1, 31
bcc _082DEEF8
bmi _082DEF94
adr r2, .L082DEF90
b _082DEEFC
thumb_func_end sub_82DEF84
bcc GcMbIntrHandler_Stop ; stop if send failed
bmi _082DEF94 ; branch if receive is complete
adr r2, GcMbIntrHandler_82DEF90
b GameCubeMultiBoot_SetInterruptHandler
thumb_func_start sub_82DEF90
.L082DEF90:
sub_82DEF90: ; 82DEF90
lsrs r1, 1
bcc _082DEEF8
.align 2, 0
GcMbIntrHandler_82DEF90: ; 82DEF90
lsrs r1, 1 ; is receive complete?
bcc GcMbIntrHandler_Stop ; branch if not
_082DEF94:
ldr r1, [r3, 0x30]
ldr r1, [r3, OFFSET_REG_JOY_RECV - 0x120]
ldr r2, _082DF034
cmp r1, r2
bcs _082DEEF8
bhs GcMbIntrHandler_Stop
adds r1, 0x1
adds r1, r1
strh r1, [r0, 0x12]
ldrb r1, [r0, 0x2]
cmp r1, 0
_082DEFA6:
bne _082DEEF8
ldr r1, _082DF048
str r1, [r0, 0x20]
str r1, [r0, 0x24]
adr r2, .L082DEFB4
b _082DEEFC
thumb_func_end sub_82DEF90
bne GcMbIntrHandler_Stop
ldr r1, pool_MultiBootLoadAddr
str r1, [r0, GCMB_STRUCT_BASE_DEST_PTR]
str r1, [r0, GCMB_STRUCT_CUR_DEST_PTR]
adr r2, GcMbIntrHandler_82DEFB4
b GameCubeMultiBoot_SetInterruptHandler
thumb_func_start sub_82DEFB4
.L082DEFB4:
sub_82DEFB4: ; 82DEFB4
lsrs r1, 1
bcc _082DEEF8
ldr r2, [r0, 0x24]
.align 2, 0
GcMbIntrHandler_82DEFB4: ; 82DEFB4
lsrs r1, 1 ; is receive complete?
bcc GcMbIntrHandler_Stop ; branch if not
ldr r2, [r0, GCMB_STRUCT_CUR_DEST_PTR]
movs r1, 0x4
ands r1, r2
adds r1, 0x8
lsls r1, 2
strh r1, [r3, 0x38]
ldr r1, [r3, 0x30]
strh r1, [r3, OFFSET_REG_JOYSTAT - 0x120]
ldr r1, [r3, OFFSET_REG_JOY_RECV - 0x120]
stm r2!, {r1}
str r2, [r0, 0x24]
str r2, [r0, GCMB_STRUCT_CUR_DEST_PTR]
ldrh r1, [r0, 0x12]
subs r1, 0x1
strh r1, [r0, 0x12]
bne _082DEEFE
bne GameCubeMultiBoot_ReadVCount
_082DEFD2:
ldrb r1, [r0, 0x1]
lsls r1, 8
adds r1, 0xCC
str r1, [r3, 0x34]
str r1, [r3, OFFSET_REG_JOY_TRANS - 0x120]
adr r2, _082DEFE0
b _082DEEFC
b GameCubeMultiBoot_SetInterruptHandler
.align 2, 0
_082DEFE0:
lsls r1, 31
_082DEFE2:
bcc _082DEEF8
bcc GcMbIntrHandler_Stop
ldr r1, [r0, 0x1C]
cmp r1, 0
beq _082DEFD2
str r1, [r3, 0x34]
adr r2, .L082DEFF0
b _082DEEFC
thumb_func_end sub_82DEFB4
str r1, [r3, OFFSET_REG_JOY_TRANS - 0x120]
adr r2, GcMbIntrHandler_82DEFF0
b GameCubeMultiBoot_SetInterruptHandler
thumb_func_start sub_82DEFF0
.L082DEFF0:
sub_82DEFF0: ; 82DEFF0
lsls r1, 31
bcc _082DEFE2
bmi _082DF000
adr r2, .L082DEFFC
b _082DEEFC
.align 2, 0
.L082DEFFC:
_082DEFFC:
lsrs r1, 1
bcc _082DEFE2
GcMbIntrHandler_82DEFF0: ; 82DEFF0
lsls r1, 31
bcc _082DEFE2 ; branch if send failed
bmi _082DF000 ; branch if receive is complete
adr r2, GcMbIntrHandler_82DEFFC
b GameCubeMultiBoot_SetInterruptHandler
.align 2, 0
GcMbIntrHandler_82DEFFC: ; 82DEFFC
lsrs r1, 1 ; is receive complete?
bcc _082DEFE2 ; branch if not
_082DF000:
ldr r1, [r3, 0x30]
ldr r1, [r3, OFFSET_REG_JOY_RECV - 0x120]
lsrs r2, r1, 24
cmp r2, 0xBB
bne _082DEFA6
strh r1, [r0, 0x10]
adr r2, .L082DF010
b _082DEEFC
thumb_func_end sub_82DEFF0
adr r2, GcMbIntrHandler_82DF010
b GameCubeMultiBoot_SetInterruptHandler
thumb_func_start sub_82DF010
.L082DF010:
sub_82DF010: ; 82DF010
b _082DEEF8
thumb_func_end sub_82DF010
non_word_aligned_thumb_func_start sub_82DF012
sub_82DF012: ; 82DF012
ldr r3, _082DF038
ldrh r2, [r3, 0x8]
movs r1, 0
strh r1, [r3, 0x8]
ldr r3, _082DF03C
movs r0, 0x7
strh r0, [r3, 0x20]
lsls r0, r3, 10
strh r0, [r3, 0x14]
ldr r3, _082DF038
movs r0, 0x80
strh r0, [r3, 0x2]
ldrh r1, [r3]
bics r1, r0
strh r1, [r3]
strh r2, [r3, 0x8]
bx lr
.align 2, 0
_082DF034: .4byte 0x00004000
_082DF038: .4byte 0x04000200
_082DF03C: .4byte 0x04000120
_082DF040: .4byte 0x04000004
_082DF044: .4byte 0x45565841
_082DF048: .4byte 0x02000000
thumb_func_end sub_82DF012
GcMbIntrHandler_82DF010: ; 82DF010
b GcMbIntrHandler_Stop
thumb_func_end GameCubeMultiBoot_HandleSerialInterrupt
non_word_aligned_thumb_func_start GameCubeMultiBoot_Quit
; void GameCubeMultiBoot_Quit();
GameCubeMultiBoot_Quit: ; 82DF012
ldr r3, pool_InterruptRegs
; Save IME register.
ldrh r2, [r3, OFFSET_REG_IME - 0x200]
; Disable interrupts.
movs r1, 0
strh r1, [r3, OFFSET_REG_IME - 0x200]
ldr r3, pool_SerialRegs
; Acknowledge all JOYCNT flags.
movs r0, 0x7
strh r0, [r3, OFFSET_REG_JOYCNT - 0x120]
; Turn off JOY Bus mode.
lsls r0, r3, 10
strh r0, [r3, OFFSET_REG_RCNT - 0x120] ; store 0x8000
ldr r3, pool_InterruptRegs
; Acknowledge serial interrupt.
movs r0, INTR_FLAG_SERIAL
strh r0, [r3, OFFSET_REG_IF - 0x200]
; Disable serial interrupt.
ldrh r1, [r3, OFFSET_REG_IE - 0x200]
bics r1, r0
strh r1, [r3, OFFSET_REG_IE - 0x200]
; Restore IME register.
strh r2, [r3, OFFSET_REG_IME - 0x200]
bx lr
thumb_func_end GameCubeMultiBoot_Quit
.align 2, 0
_082DF034: .4byte 0x4000
pool_InterruptRegs: .4byte REG_BASE + 0x200
pool_SerialRegs: .4byte REG_BASE + 0x120
pool_RegDispstat: .4byte REG_DISPSTAT
pool_RubyUSAGameCode: .ascii "AXVE"
pool_MultiBootLoadAddr: .4byte EWRAM_START

View File

@ -1,5 +1,3 @@
b Init
RomHeaderNintendoLogo:
.incbin "base_emerald.gba", 0x4, 0xA0 - 0x4