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https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-17 03:57:38 +01:00
Eliminate METATILE_ID() macro
This commit is contained in:
parent
c84f98a7ff
commit
8589e138a8
@ -87,12 +87,12 @@ bool8 ShouldDoBrailleDigEffect(void)
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void DoBrailleDigEffect(void)
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void DoBrailleDigEffect(void)
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{
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{
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MapGridSetMetatileIdAt(16, 8, METATILE_ID(Cave, SealedChamberEntrance_TopLeft));
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MapGridSetMetatileIdAt(16, 8, METATILE_Cave_SealedChamberEntrance_TopLeft);
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MapGridSetMetatileIdAt(17, 8, METATILE_ID(Cave, SealedChamberEntrance_TopMid));
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MapGridSetMetatileIdAt(17, 8, METATILE_Cave_SealedChamberEntrance_TopMid);
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MapGridSetMetatileIdAt(18, 8, METATILE_ID(Cave, SealedChamberEntrance_TopRight));
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MapGridSetMetatileIdAt(18, 8, METATILE_Cave_SealedChamberEntrance_TopRight);
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MapGridSetMetatileIdAt(16, 9, METATILE_ID(Cave, SealedChamberEntrance_BottomLeft) | METATILE_COLLISION_MASK);
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MapGridSetMetatileIdAt(16, 9, METATILE_Cave_SealedChamberEntrance_BottomLeft | METATILE_COLLISION_MASK);
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MapGridSetMetatileIdAt(17, 9, METATILE_ID(Cave, SealedChamberEntrance_BottomMid));
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MapGridSetMetatileIdAt(17, 9, METATILE_Cave_SealedChamberEntrance_BottomMid);
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MapGridSetMetatileIdAt(18, 9, METATILE_ID(Cave, SealedChamberEntrance_BottomRight) | METATILE_COLLISION_MASK);
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MapGridSetMetatileIdAt(18, 9, METATILE_Cave_SealedChamberEntrance_BottomRight | METATILE_COLLISION_MASK);
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DrawWholeMapView();
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DrawWholeMapView();
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PlaySE(SE_BAN);
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PlaySE(SE_BAN);
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FlagSet(FLAG_SYS_BRAILLE_DIG);
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FlagSet(FLAG_SYS_BRAILLE_DIG);
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@ -280,12 +280,12 @@ void UseRegirockHm_Callback(void)
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void DoBrailleRegirockEffect(void)
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void DoBrailleRegirockEffect(void)
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{
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{
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MapGridSetMetatileIdAt(14, 26, METATILE_ID(Cave, SealedChamberEntrance_TopLeft));
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MapGridSetMetatileIdAt(14, 26, METATILE_Cave_SealedChamberEntrance_TopLeft);
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MapGridSetMetatileIdAt(15, 26, METATILE_ID(Cave, SealedChamberEntrance_TopMid));
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MapGridSetMetatileIdAt(15, 26, METATILE_Cave_SealedChamberEntrance_TopMid);
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MapGridSetMetatileIdAt(16, 26, METATILE_ID(Cave, SealedChamberEntrance_TopRight));
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MapGridSetMetatileIdAt(16, 26, METATILE_Cave_SealedChamberEntrance_TopRight);
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MapGridSetMetatileIdAt(14, 27, METATILE_ID(Cave, SealedChamberEntrance_BottomLeft) | METATILE_COLLISION_MASK);
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MapGridSetMetatileIdAt(14, 27, METATILE_Cave_SealedChamberEntrance_BottomLeft | METATILE_COLLISION_MASK);
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MapGridSetMetatileIdAt(15, 27, METATILE_ID(Cave, SealedChamberEntrance_BottomMid));
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MapGridSetMetatileIdAt(15, 27, METATILE_Cave_SealedChamberEntrance_BottomMid);
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MapGridSetMetatileIdAt(16, 27, METATILE_ID(Cave, SealedChamberEntrance_BottomRight) | METATILE_COLLISION_MASK);
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MapGridSetMetatileIdAt(16, 27, METATILE_Cave_SealedChamberEntrance_BottomRight | METATILE_COLLISION_MASK);
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DrawWholeMapView();
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DrawWholeMapView();
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PlaySE(SE_BAN);
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PlaySE(SE_BAN);
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FlagSet(FLAG_SYS_REGIROCK_PUZZLE_COMPLETED);
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FlagSet(FLAG_SYS_REGIROCK_PUZZLE_COMPLETED);
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@ -319,12 +319,12 @@ void UseRegisteelHm_Callback(void)
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void DoBrailleRegisteelEffect(void)
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void DoBrailleRegisteelEffect(void)
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{
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{
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MapGridSetMetatileIdAt(14, 26, METATILE_ID(Cave, SealedChamberEntrance_TopLeft));
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MapGridSetMetatileIdAt(14, 26, METATILE_Cave_SealedChamberEntrance_TopLeft);
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MapGridSetMetatileIdAt(15, 26, METATILE_ID(Cave, SealedChamberEntrance_TopMid));
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MapGridSetMetatileIdAt(15, 26, METATILE_Cave_SealedChamberEntrance_TopMid);
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MapGridSetMetatileIdAt(16, 26, METATILE_ID(Cave, SealedChamberEntrance_TopRight));
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MapGridSetMetatileIdAt(16, 26, METATILE_Cave_SealedChamberEntrance_TopRight);
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MapGridSetMetatileIdAt(14, 27, METATILE_ID(Cave, SealedChamberEntrance_BottomLeft) | METATILE_COLLISION_MASK);
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MapGridSetMetatileIdAt(14, 27, METATILE_Cave_SealedChamberEntrance_BottomLeft | METATILE_COLLISION_MASK);
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MapGridSetMetatileIdAt(15, 27, METATILE_ID(Cave, SealedChamberEntrance_BottomMid));
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MapGridSetMetatileIdAt(15, 27, METATILE_Cave_SealedChamberEntrance_BottomMid);
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MapGridSetMetatileIdAt(16, 27, METATILE_ID(Cave, SealedChamberEntrance_BottomRight) | METATILE_COLLISION_MASK);
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MapGridSetMetatileIdAt(16, 27, METATILE_Cave_SealedChamberEntrance_BottomRight | METATILE_COLLISION_MASK);
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DrawWholeMapView();
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DrawWholeMapView();
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PlaySE(SE_BAN);
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PlaySE(SE_BAN);
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FlagSet(FLAG_SYS_REGISTEEL_PUZZLE_COMPLETED);
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FlagSet(FLAG_SYS_REGISTEEL_PUZZLE_COMPLETED);
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@ -3816,7 +3816,7 @@ static void SpriteCB_DeoxysRockFragment(struct Sprite* sprite)
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sprite->pos1.y += 12;
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sprite->pos1.y += 12;
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break;
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break;
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}
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}
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if ((u16)(sprite->pos1.x + 4) > 248 || sprite->pos1.y < -4 || sprite->pos1.y > 164)
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if ((u16)(sprite->pos1.x + 4) > DISPLAY_WIDTH + 8 || sprite->pos1.y < -4 || sprite->pos1.y > DISPLAY_HEIGHT + 4)
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DestroySprite(sprite);
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DestroySprite(sprite);
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}
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}
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@ -3834,7 +3834,7 @@ bool8 FldEff_MoveDeoxysRock(struct Sprite* sprite)
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xPos = (gFieldEffectArguments[3] - xPos) * 16;
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xPos = (gFieldEffectArguments[3] - xPos) * 16;
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yPos = (gFieldEffectArguments[4] - yPos) * 16;
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yPos = (gFieldEffectArguments[4] - yPos) * 16;
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ShiftObjectEventCoords(object, gFieldEffectArguments[3] + 7, gFieldEffectArguments[4] + 7);
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ShiftObjectEventCoords(object, gFieldEffectArguments[3] + 7, gFieldEffectArguments[4] + 7);
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taskId = CreateTask(Task_MoveDeoxysRock, 0x50);
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taskId = CreateTask(Task_MoveDeoxysRock, 80);
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gTasks[taskId].data[1] = object->spriteId;
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gTasks[taskId].data[1] = object->spriteId;
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gTasks[taskId].data[2] = gSprites[object->spriteId].pos1.x + xPos;
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gTasks[taskId].data[2] = gSprites[object->spriteId].pos1.x + xPos;
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gTasks[taskId].data[3] = gSprites[object->spriteId].pos1.y + yPos;
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gTasks[taskId].data[3] = gSprites[object->spriteId].pos1.y + yPos;
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@ -216,9 +216,9 @@ void Task_HandleTruckSequence(u8 taskId)
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data[1]++;
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data[1]++;
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if (data[1] == 120)
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if (data[1] == 120)
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{
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{
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MapGridSetMetatileIdAt(11, 8, METATILE_ID(InsideOfTruck, ExitLight_Top));
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MapGridSetMetatileIdAt(11, 8, METATILE_InsideOfTruck_ExitLight_Top);
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MapGridSetMetatileIdAt(11, 9, METATILE_ID(InsideOfTruck, ExitLight_Mid));
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MapGridSetMetatileIdAt(11, 9, METATILE_InsideOfTruck_ExitLight_Mid);
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MapGridSetMetatileIdAt(11, 10, METATILE_ID(InsideOfTruck, ExitLight_Bottom));
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MapGridSetMetatileIdAt(11, 10, METATILE_InsideOfTruck_ExitLight_Bottom);
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DrawWholeMapView();
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DrawWholeMapView();
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PlaySE(SE_TRACK_DOOR);
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PlaySE(SE_TRACK_DOOR);
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DestroyTask(taskId);
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DestroyTask(taskId);
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@ -230,9 +230,9 @@ void Task_HandleTruckSequence(u8 taskId)
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void ExecuteTruckSequence(void)
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void ExecuteTruckSequence(void)
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{
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{
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MapGridSetMetatileIdAt(11, 8, METATILE_ID(InsideOfTruck, DoorClosedFloor_Top));
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MapGridSetMetatileIdAt(11, 8, METATILE_InsideOfTruck_DoorClosedFloor_Top);
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MapGridSetMetatileIdAt(11, 9, METATILE_ID(InsideOfTruck, DoorClosedFloor_Mid));
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MapGridSetMetatileIdAt(11, 9, METATILE_InsideOfTruck_DoorClosedFloor_Mid);
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MapGridSetMetatileIdAt(11, 10, METATILE_ID(InsideOfTruck, DoorClosedFloor_Bottom));
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MapGridSetMetatileIdAt(11, 10, METATILE_InsideOfTruck_DoorClosedFloor_Bottom);
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DrawWholeMapView();
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DrawWholeMapView();
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ScriptContext2_Enable();
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ScriptContext2_Enable();
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CpuFastFill(0, gPlttBufferFaded, 0x400);
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CpuFastFill(0, gPlttBufferFaded, 0x400);
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@ -656,9 +656,9 @@ void MauvilleGymPressSwitch(void)
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for (i = 0; i < ARRAY_COUNT(sMauvilleGymSwitchCoords); i++)
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for (i = 0; i < ARRAY_COUNT(sMauvilleGymSwitchCoords); i++)
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{
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{
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if (i == gSpecialVar_0x8004)
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if (i == gSpecialVar_0x8004)
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MapGridSetMetatileIdAt(sMauvilleGymSwitchCoords[i].x, sMauvilleGymSwitchCoords[i].y, METATILE_ID(MauvilleGym, PressedSwitch));
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MapGridSetMetatileIdAt(sMauvilleGymSwitchCoords[i].x, sMauvilleGymSwitchCoords[i].y, METATILE_MauvilleGym_PressedSwitch);
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else
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else
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MapGridSetMetatileIdAt(sMauvilleGymSwitchCoords[i].x, sMauvilleGymSwitchCoords[i].y, METATILE_ID(MauvilleGym, RaisedSwitch));
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MapGridSetMetatileIdAt(sMauvilleGymSwitchCoords[i].x, sMauvilleGymSwitchCoords[i].y, METATILE_MauvilleGym_RaisedSwitch);
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}
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}
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}
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}
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@ -673,83 +673,83 @@ void MauvilleGymSetDefaultBarriers(void)
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{
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{
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switch (MapGridGetMetatileIdAt(x, y))
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switch (MapGridGetMetatileIdAt(x, y))
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{
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{
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case METATILE_ID(MauvilleGym, GreenBeamH1_On):
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case METATILE_MauvilleGym_GreenBeamH1_On:
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MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, GreenBeamH1_Off));
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MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH1_Off);
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break;
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break;
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case METATILE_ID(MauvilleGym, GreenBeamH2_On):
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case METATILE_MauvilleGym_GreenBeamH2_On:
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MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, GreenBeamH2_Off));
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MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH2_Off);
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break;
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break;
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case METATILE_ID(MauvilleGym, GreenBeamH3_On):
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case METATILE_MauvilleGym_GreenBeamH3_On:
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MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, GreenBeamH3_Off));
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MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH3_Off);
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break;
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break;
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case METATILE_ID(MauvilleGym, GreenBeamH4_On):
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case METATILE_MauvilleGym_GreenBeamH4_On:
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MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, GreenBeamH4_Off));
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MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH4_Off);
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break;
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break;
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case METATILE_ID(MauvilleGym, GreenBeamH1_Off):
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case METATILE_MauvilleGym_GreenBeamH1_Off:
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MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, GreenBeamH1_On));
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MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH1_On);
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break;
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break;
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case METATILE_ID(MauvilleGym, GreenBeamH2_Off):
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case METATILE_MauvilleGym_GreenBeamH2_Off:
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MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, GreenBeamH2_On));
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MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH2_On);
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break;
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break;
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case METATILE_ID(MauvilleGym, GreenBeamH3_Off):
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case METATILE_MauvilleGym_GreenBeamH3_Off:
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MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, GreenBeamH3_On) | METATILE_COLLISION_MASK);
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MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH3_On | METATILE_COLLISION_MASK);
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break;
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break;
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case METATILE_ID(MauvilleGym, GreenBeamH4_Off):
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case METATILE_MauvilleGym_GreenBeamH4_Off:
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MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, GreenBeamH4_On) | METATILE_COLLISION_MASK);
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MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH4_On | METATILE_COLLISION_MASK);
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break;
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break;
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case METATILE_ID(MauvilleGym, RedBeamH1_On):
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case METATILE_MauvilleGym_RedBeamH1_On:
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MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, RedBeamH1_Off));
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MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH1_Off);
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break;
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break;
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case METATILE_ID(MauvilleGym, RedBeamH2_On):
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case METATILE_MauvilleGym_RedBeamH2_On:
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MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, RedBeamH2_Off));
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MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH2_Off);
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break;
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break;
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case METATILE_ID(MauvilleGym, RedBeamH3_On):
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case METATILE_MauvilleGym_RedBeamH3_On:
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MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, RedBeamH3_Off));
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MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH3_Off);
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break;
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break;
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case METATILE_ID(MauvilleGym, RedBeamH4_On):
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case METATILE_MauvilleGym_RedBeamH4_On:
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MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, RedBeamH4_Off));
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MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH4_Off);
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break;
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break;
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case METATILE_ID(MauvilleGym, RedBeamH1_Off):
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case METATILE_MauvilleGym_RedBeamH1_Off:
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MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, RedBeamH1_On));
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MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH1_On);
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break;
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break;
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case METATILE_ID(MauvilleGym, RedBeamH2_Off):
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case METATILE_MauvilleGym_RedBeamH2_Off:
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MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, RedBeamH2_On));
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MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH2_On);
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break;
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break;
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case METATILE_ID(MauvilleGym, RedBeamH3_Off):
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case METATILE_MauvilleGym_RedBeamH3_Off:
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MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, RedBeamH3_On) | METATILE_COLLISION_MASK);
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MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH3_On | METATILE_COLLISION_MASK);
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break;
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break;
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case METATILE_ID(MauvilleGym, RedBeamH4_Off):
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case METATILE_MauvilleGym_RedBeamH4_Off:
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MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, RedBeamH4_On) | METATILE_COLLISION_MASK);
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MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH4_On | METATILE_COLLISION_MASK);
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break;
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break;
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case METATILE_ID(MauvilleGym, GreenBeamV1_On):
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case METATILE_MauvilleGym_GreenBeamV1_On:
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MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, PoleBottom_On) | METATILE_COLLISION_MASK);
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MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_PoleBottom_On | METATILE_COLLISION_MASK);
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break;
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break;
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case METATILE_ID(MauvilleGym, GreenBeamV2_On):
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case METATILE_MauvilleGym_GreenBeamV2_On:
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MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, FloorTile));
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MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_FloorTile);
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break;
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break;
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case METATILE_ID(MauvilleGym, RedBeamV1_On):
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case METATILE_MauvilleGym_RedBeamV1_On:
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MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, PoleBottom_Off) | METATILE_COLLISION_MASK);
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MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_PoleBottom_Off | METATILE_COLLISION_MASK);
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break;
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break;
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case METATILE_ID(MauvilleGym, RedBeamV2_On):
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case METATILE_MauvilleGym_RedBeamV2_On:
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MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, FloorTile));
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MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_FloorTile);
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break;
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break;
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case METATILE_ID(MauvilleGym, PoleBottom_On):
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case METATILE_MauvilleGym_PoleBottom_On:
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MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, GreenBeamV1_On) | METATILE_COLLISION_MASK);
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MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamV1_On | METATILE_COLLISION_MASK);
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break;
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break;
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case METATILE_ID(MauvilleGym, FloorTile):
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case METATILE_MauvilleGym_FloorTile:
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if (MapGridGetMetatileIdAt(x, y - 1) == METATILE_ID(MauvilleGym, GreenBeamV1_On))
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if (MapGridGetMetatileIdAt(x, y - 1) == METATILE_MauvilleGym_GreenBeamV1_On)
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MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, GreenBeamV2_On) | METATILE_COLLISION_MASK);
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MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamV2_On | METATILE_COLLISION_MASK);
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else
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else
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MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, RedBeamV2_On) | METATILE_COLLISION_MASK);
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MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamV2_On | METATILE_COLLISION_MASK);
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break;
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break;
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case METATILE_ID(MauvilleGym, PoleBottom_Off):
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case METATILE_MauvilleGym_PoleBottom_Off:
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MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, RedBeamV1_On) | METATILE_COLLISION_MASK);
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MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamV1_On | METATILE_COLLISION_MASK);
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break;
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break;
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case METATILE_ID(MauvilleGym, PoleTop_Off):
|
case METATILE_MauvilleGym_PoleTop_Off:
|
||||||
MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, PoleTop_On) | METATILE_COLLISION_MASK);
|
MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_PoleTop_On | METATILE_COLLISION_MASK);
|
||||||
break;
|
break;
|
||||||
case METATILE_ID(MauvilleGym, PoleTop_On):
|
case METATILE_MauvilleGym_PoleTop_On:
|
||||||
MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, PoleTop_Off));
|
MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_PoleTop_Off);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -763,7 +763,7 @@ void MauvilleGymDeactivatePuzzle(void)
|
|||||||
const struct UCoords8 *switchCoords = sMauvilleGymSwitchCoords;
|
const struct UCoords8 *switchCoords = sMauvilleGymSwitchCoords;
|
||||||
for (i = ARRAY_COUNT(sMauvilleGymSwitchCoords) - 1; i >= 0; i--)
|
for (i = ARRAY_COUNT(sMauvilleGymSwitchCoords) - 1; i >= 0; i--)
|
||||||
{
|
{
|
||||||
MapGridSetMetatileIdAt(switchCoords->x, switchCoords->y, METATILE_ID(MauvilleGym, PressedSwitch));
|
MapGridSetMetatileIdAt(switchCoords->x, switchCoords->y, METATILE_MauvilleGym_PressedSwitch);
|
||||||
switchCoords++;
|
switchCoords++;
|
||||||
}
|
}
|
||||||
for (y = 12; y < 24; y++)
|
for (y = 12; y < 24; y++)
|
||||||
@ -772,42 +772,42 @@ void MauvilleGymDeactivatePuzzle(void)
|
|||||||
{
|
{
|
||||||
switch (MapGridGetMetatileIdAt(x, y))
|
switch (MapGridGetMetatileIdAt(x, y))
|
||||||
{
|
{
|
||||||
case METATILE_ID(MauvilleGym, GreenBeamH1_On):
|
case METATILE_MauvilleGym_GreenBeamH1_On:
|
||||||
MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, GreenBeamH1_Off));
|
MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH1_Off);
|
||||||
break;
|
break;
|
||||||
case METATILE_ID(MauvilleGym, GreenBeamH2_On):
|
case METATILE_MauvilleGym_GreenBeamH2_On:
|
||||||
MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, GreenBeamH2_Off));
|
MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH2_Off);
|
||||||
break;
|
break;
|
||||||
case METATILE_ID(MauvilleGym, GreenBeamH3_On):
|
case METATILE_MauvilleGym_GreenBeamH3_On:
|
||||||
MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, GreenBeamH3_Off));
|
MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH3_Off);
|
||||||
break;
|
break;
|
||||||
case METATILE_ID(MauvilleGym, GreenBeamH4_On):
|
case METATILE_MauvilleGym_GreenBeamH4_On:
|
||||||
MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, GreenBeamH4_Off));
|
MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH4_Off);
|
||||||
break;
|
break;
|
||||||
case METATILE_ID(MauvilleGym, RedBeamH1_On):
|
case METATILE_MauvilleGym_RedBeamH1_On:
|
||||||
MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, RedBeamH1_Off));
|
MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH1_Off);
|
||||||
break;
|
break;
|
||||||
case METATILE_ID(MauvilleGym, RedBeamH2_On):
|
case METATILE_MauvilleGym_RedBeamH2_On:
|
||||||
MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, RedBeamH2_Off));
|
MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH2_Off);
|
||||||
break;
|
break;
|
||||||
case METATILE_ID(MauvilleGym, RedBeamH3_On):
|
case METATILE_MauvilleGym_RedBeamH3_On:
|
||||||
MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, RedBeamH3_Off));
|
MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH3_Off);
|
||||||
break;
|
break;
|
||||||
case METATILE_ID(MauvilleGym, RedBeamH4_On):
|
case METATILE_MauvilleGym_RedBeamH4_On:
|
||||||
MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, RedBeamH4_Off));
|
MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH4_Off);
|
||||||
break;
|
break;
|
||||||
case METATILE_ID(MauvilleGym, GreenBeamV1_On):
|
case METATILE_MauvilleGym_GreenBeamV1_On:
|
||||||
MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, PoleBottom_On) | METATILE_COLLISION_MASK);
|
MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_PoleBottom_On | METATILE_COLLISION_MASK);
|
||||||
break;
|
break;
|
||||||
case METATILE_ID(MauvilleGym, RedBeamV1_On):
|
case METATILE_MauvilleGym_RedBeamV1_On:
|
||||||
MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, PoleBottom_Off) | METATILE_COLLISION_MASK);
|
MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_PoleBottom_Off | METATILE_COLLISION_MASK);
|
||||||
break;
|
break;
|
||||||
case METATILE_ID(MauvilleGym, GreenBeamV2_On):
|
case METATILE_MauvilleGym_GreenBeamV2_On:
|
||||||
case METATILE_ID(MauvilleGym, RedBeamV2_On):
|
case METATILE_MauvilleGym_RedBeamV2_On:
|
||||||
MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, FloorTile));
|
MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_FloorTile);
|
||||||
break;
|
break;
|
||||||
case METATILE_ID(MauvilleGym, PoleTop_On):
|
case METATILE_MauvilleGym_PoleTop_On:
|
||||||
MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, PoleTop_Off));
|
MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_PoleTop_Off);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -817,11 +817,11 @@ void MauvilleGymDeactivatePuzzle(void)
|
|||||||
static const bool8 sSlidingDoorNextFrameDelay[] = {0, 1, 1, 1, 1};
|
static const bool8 sSlidingDoorNextFrameDelay[] = {0, 1, 1, 1, 1};
|
||||||
|
|
||||||
static const u16 sPetalburgGymSlidingDoorMetatiles[] = {
|
static const u16 sPetalburgGymSlidingDoorMetatiles[] = {
|
||||||
METATILE_ID(PetalburgGym, SlidingDoor_Frame0),
|
METATILE_PetalburgGym_SlidingDoor_Frame0,
|
||||||
METATILE_ID(PetalburgGym, SlidingDoor_Frame1),
|
METATILE_PetalburgGym_SlidingDoor_Frame1,
|
||||||
METATILE_ID(PetalburgGym, SlidingDoor_Frame2),
|
METATILE_PetalburgGym_SlidingDoor_Frame2,
|
||||||
METATILE_ID(PetalburgGym, SlidingDoor_Frame3),
|
METATILE_PetalburgGym_SlidingDoor_Frame3,
|
||||||
METATILE_ID(PetalburgGym, SlidingDoor_Frame4),
|
METATILE_PetalburgGym_SlidingDoor_Frame4,
|
||||||
};
|
};
|
||||||
|
|
||||||
void PetalburgGymSlideOpenRoomDoors(void)
|
void PetalburgGymSlideOpenRoomDoors(void)
|
||||||
@ -1096,30 +1096,30 @@ static void PCTurnOnEffect_1(s16 isPcTurnedOn, s8 dx, s8 dy)
|
|||||||
{
|
{
|
||||||
if (gSpecialVar_0x8004 == PC_LOCATION_OTHER)
|
if (gSpecialVar_0x8004 == PC_LOCATION_OTHER)
|
||||||
{
|
{
|
||||||
tileId = METATILE_ID(Building, PC_Off);
|
tileId = METATILE_Building_PC_Off;
|
||||||
}
|
}
|
||||||
else if (gSpecialVar_0x8004 == PC_LOCATION_BRENDANS_HOUSE)
|
else if (gSpecialVar_0x8004 == PC_LOCATION_BRENDANS_HOUSE)
|
||||||
{
|
{
|
||||||
tileId = METATILE_ID(BrendansMaysHouse, BrendanPC_Off);
|
tileId = METATILE_BrendansMaysHouse_BrendanPC_Off;
|
||||||
}
|
}
|
||||||
else if (gSpecialVar_0x8004 == PC_LOCATION_MAYS_HOUSE)
|
else if (gSpecialVar_0x8004 == PC_LOCATION_MAYS_HOUSE)
|
||||||
{
|
{
|
||||||
tileId = METATILE_ID(BrendansMaysHouse, MayPC_Off);
|
tileId = METATILE_BrendansMaysHouse_MayPC_Off;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
if (gSpecialVar_0x8004 == PC_LOCATION_OTHER)
|
if (gSpecialVar_0x8004 == PC_LOCATION_OTHER)
|
||||||
{
|
{
|
||||||
tileId = METATILE_ID(Building, PC_On);
|
tileId = METATILE_Building_PC_On;
|
||||||
}
|
}
|
||||||
else if (gSpecialVar_0x8004 == PC_LOCATION_BRENDANS_HOUSE)
|
else if (gSpecialVar_0x8004 == PC_LOCATION_BRENDANS_HOUSE)
|
||||||
{
|
{
|
||||||
tileId = METATILE_ID(BrendansMaysHouse, BrendanPC_On);
|
tileId = METATILE_BrendansMaysHouse_BrendanPC_On;
|
||||||
}
|
}
|
||||||
else if (gSpecialVar_0x8004 == PC_LOCATION_MAYS_HOUSE)
|
else if (gSpecialVar_0x8004 == PC_LOCATION_MAYS_HOUSE)
|
||||||
{
|
{
|
||||||
tileId = METATILE_ID(BrendansMaysHouse, MayPC_On);
|
tileId = METATILE_BrendansMaysHouse_MayPC_On;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
MapGridSetMetatileIdAt(gSaveBlock1Ptr->pos.x + dx + 7, gSaveBlock1Ptr->pos.y + dy + 7, tileId | METATILE_COLLISION_MASK);
|
MapGridSetMetatileIdAt(gSaveBlock1Ptr->pos.x + dx + 7, gSaveBlock1Ptr->pos.y + dy + 7, tileId | METATILE_COLLISION_MASK);
|
||||||
@ -1153,15 +1153,15 @@ static void PCTurnOffEffect(void)
|
|||||||
}
|
}
|
||||||
if (gSpecialVar_0x8004 == 0)
|
if (gSpecialVar_0x8004 == 0)
|
||||||
{
|
{
|
||||||
tileId = METATILE_ID(Building, PC_Off);
|
tileId = METATILE_Building_PC_Off;
|
||||||
}
|
}
|
||||||
else if (gSpecialVar_0x8004 == 1)
|
else if (gSpecialVar_0x8004 == 1)
|
||||||
{
|
{
|
||||||
tileId = METATILE_ID(BrendansMaysHouse, BrendanPC_Off);
|
tileId = METATILE_BrendansMaysHouse_BrendanPC_Off;
|
||||||
}
|
}
|
||||||
else if (gSpecialVar_0x8004 == 2)
|
else if (gSpecialVar_0x8004 == 2)
|
||||||
{
|
{
|
||||||
tileId = METATILE_ID(BrendansMaysHouse, MayPC_Off);
|
tileId = METATILE_BrendansMaysHouse_MayPC_Off;
|
||||||
}
|
}
|
||||||
MapGridSetMetatileIdAt(gSaveBlock1Ptr->pos.x + dx + 7, gSaveBlock1Ptr->pos.y + dy + 7, tileId | METATILE_COLLISION_MASK);
|
MapGridSetMetatileIdAt(gSaveBlock1Ptr->pos.x + dx + 7, gSaveBlock1Ptr->pos.y + dy + 7, tileId | METATILE_COLLISION_MASK);
|
||||||
DrawWholeMapView();
|
DrawWholeMapView();
|
||||||
@ -1196,13 +1196,13 @@ static void LotteryCornerComputerEffect(struct Task *task)
|
|||||||
task->data[3] = 0;
|
task->data[3] = 0;
|
||||||
if (task->data[4] != 0)
|
if (task->data[4] != 0)
|
||||||
{
|
{
|
||||||
MapGridSetMetatileIdAt(18, 8, METATILE_ID(Shop, Laptop1_Normal) | METATILE_COLLISION_MASK);
|
MapGridSetMetatileIdAt(18, 8, METATILE_Shop_Laptop1_Normal | METATILE_COLLISION_MASK);
|
||||||
MapGridSetMetatileIdAt(18, 9, METATILE_ID(Shop, Laptop2_Normal) | METATILE_COLLISION_MASK);
|
MapGridSetMetatileIdAt(18, 9, METATILE_Shop_Laptop2_Normal | METATILE_COLLISION_MASK);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
MapGridSetMetatileIdAt(18, 8, METATILE_ID(Shop, Laptop1_Flash) | METATILE_COLLISION_MASK);
|
MapGridSetMetatileIdAt(18, 8, METATILE_Shop_Laptop1_Flash | METATILE_COLLISION_MASK);
|
||||||
MapGridSetMetatileIdAt(18, 9, METATILE_ID(Shop, Laptop2_Flash) | METATILE_COLLISION_MASK);
|
MapGridSetMetatileIdAt(18, 9, METATILE_Shop_Laptop2_Flash | METATILE_COLLISION_MASK);
|
||||||
}
|
}
|
||||||
DrawWholeMapView();
|
DrawWholeMapView();
|
||||||
task->data[4] ^= 1;
|
task->data[4] ^= 1;
|
||||||
@ -1216,8 +1216,8 @@ static void LotteryCornerComputerEffect(struct Task *task)
|
|||||||
|
|
||||||
void EndLotteryCornerComputerEffect(void)
|
void EndLotteryCornerComputerEffect(void)
|
||||||
{
|
{
|
||||||
MapGridSetMetatileIdAt(18, 8, METATILE_ID(Shop, Laptop1_Normal) | METATILE_COLLISION_MASK);
|
MapGridSetMetatileIdAt(18, 8, METATILE_Shop_Laptop1_Normal | METATILE_COLLISION_MASK);
|
||||||
MapGridSetMetatileIdAt(18, 9, METATILE_ID(Shop, Laptop2_Normal) | METATILE_COLLISION_MASK);
|
MapGridSetMetatileIdAt(18, 9, METATILE_Shop_Laptop2_Normal | METATILE_COLLISION_MASK);
|
||||||
DrawWholeMapView();
|
DrawWholeMapView();
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1751,38 +1751,38 @@ const u8 *const gDeptStoreFloorNames[] =
|
|||||||
static const u16 sElevatorWindowTiles_Ascending[][3] =
|
static const u16 sElevatorWindowTiles_Ascending[][3] =
|
||||||
{
|
{
|
||||||
{
|
{
|
||||||
METATILE_ID(BattleFrontier, Elevator_Top0),
|
METATILE_BattleFrontier_Elevator_Top0,
|
||||||
METATILE_ID(BattleFrontier, Elevator_Top1),
|
METATILE_BattleFrontier_Elevator_Top1,
|
||||||
METATILE_ID(BattleFrontier, Elevator_Top2)
|
METATILE_BattleFrontier_Elevator_Top2
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
METATILE_ID(BattleFrontier, Elevator_Mid0),
|
METATILE_BattleFrontier_Elevator_Mid0,
|
||||||
METATILE_ID(BattleFrontier, Elevator_Mid1),
|
METATILE_BattleFrontier_Elevator_Mid1,
|
||||||
METATILE_ID(BattleFrontier, Elevator_Mid2)
|
METATILE_BattleFrontier_Elevator_Mid2
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
METATILE_ID(BattleFrontier, Elevator_Bottom0),
|
METATILE_BattleFrontier_Elevator_Bottom0,
|
||||||
METATILE_ID(BattleFrontier, Elevator_Bottom1),
|
METATILE_BattleFrontier_Elevator_Bottom1,
|
||||||
METATILE_ID(BattleFrontier, Elevator_Bottom2)
|
METATILE_BattleFrontier_Elevator_Bottom2
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
|
|
||||||
static const u16 sElevatorWindowTiles_Descending[][3] =
|
static const u16 sElevatorWindowTiles_Descending[][3] =
|
||||||
{
|
{
|
||||||
{
|
{
|
||||||
METATILE_ID(BattleFrontier, Elevator_Top0),
|
METATILE_BattleFrontier_Elevator_Top0,
|
||||||
METATILE_ID(BattleFrontier, Elevator_Top2),
|
METATILE_BattleFrontier_Elevator_Top2,
|
||||||
METATILE_ID(BattleFrontier, Elevator_Top1)
|
METATILE_BattleFrontier_Elevator_Top1
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
METATILE_ID(BattleFrontier, Elevator_Mid0),
|
METATILE_BattleFrontier_Elevator_Mid0,
|
||||||
METATILE_ID(BattleFrontier, Elevator_Mid2),
|
METATILE_BattleFrontier_Elevator_Mid2,
|
||||||
METATILE_ID(BattleFrontier, Elevator_Mid1)
|
METATILE_BattleFrontier_Elevator_Mid1
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
METATILE_ID(BattleFrontier, Elevator_Bottom0),
|
METATILE_BattleFrontier_Elevator_Bottom0,
|
||||||
METATILE_ID(BattleFrontier, Elevator_Bottom2),
|
METATILE_BattleFrontier_Elevator_Bottom2,
|
||||||
METATILE_ID(BattleFrontier, Elevator_Bottom1)
|
METATILE_BattleFrontier_Elevator_Bottom1
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -52,26 +52,26 @@ static const TaskFunc sPerStepCallbacks[] =
|
|||||||
// they are in pairs but declared as 1D array
|
// they are in pairs but declared as 1D array
|
||||||
static const struct PacifidlogMetatileOffsets sHalfSubmergedBridgeMetatileOffsets[] =
|
static const struct PacifidlogMetatileOffsets sHalfSubmergedBridgeMetatileOffsets[] =
|
||||||
{
|
{
|
||||||
{ 0, 0, METATILE_ID(Pacifidlog, HalfSubmergedLogs_Vertical0)}, {0, 1, METATILE_ID(Pacifidlog, HalfSubmergedLogs_Vertical1)},
|
{ 0, 0, METATILE_Pacifidlog_HalfSubmergedLogs_Vertical0}, {0, 1, METATILE_Pacifidlog_HalfSubmergedLogs_Vertical1},
|
||||||
{ 0, -1, METATILE_ID(Pacifidlog, HalfSubmergedLogs_Vertical0)}, {0, 0, METATILE_ID(Pacifidlog, HalfSubmergedLogs_Vertical1)},
|
{ 0, -1, METATILE_Pacifidlog_HalfSubmergedLogs_Vertical0}, {0, 0, METATILE_Pacifidlog_HalfSubmergedLogs_Vertical1},
|
||||||
{ 0, 0, METATILE_ID(Pacifidlog, HalfSubmergedLogs_Horizontal0)}, {1, 0, METATILE_ID(Pacifidlog, HalfSubmergedLogs_Horizontal1)},
|
{ 0, 0, METATILE_Pacifidlog_HalfSubmergedLogs_Horizontal0}, {1, 0, METATILE_Pacifidlog_HalfSubmergedLogs_Horizontal1},
|
||||||
{-1, 0, METATILE_ID(Pacifidlog, HalfSubmergedLogs_Horizontal0)}, {0, 0, METATILE_ID(Pacifidlog, HalfSubmergedLogs_Horizontal1)}
|
{-1, 0, METATILE_Pacifidlog_HalfSubmergedLogs_Horizontal0}, {0, 0, METATILE_Pacifidlog_HalfSubmergedLogs_Horizontal1}
|
||||||
};
|
};
|
||||||
|
|
||||||
static const struct PacifidlogMetatileOffsets sFullySubmergedBridgeMetatileOffsets[] =
|
static const struct PacifidlogMetatileOffsets sFullySubmergedBridgeMetatileOffsets[] =
|
||||||
{
|
{
|
||||||
{ 0, 0, METATILE_ID(Pacifidlog, SubmergedLogs_Vertical0)}, {0, 1, METATILE_ID(Pacifidlog, SubmergedLogs_Vertical1)},
|
{ 0, 0, METATILE_Pacifidlog_SubmergedLogs_Vertical0}, {0, 1, METATILE_Pacifidlog_SubmergedLogs_Vertical1},
|
||||||
{ 0, -1, METATILE_ID(Pacifidlog, SubmergedLogs_Vertical0)}, {0, 0, METATILE_ID(Pacifidlog, SubmergedLogs_Vertical1)},
|
{ 0, -1, METATILE_Pacifidlog_SubmergedLogs_Vertical0}, {0, 0, METATILE_Pacifidlog_SubmergedLogs_Vertical1},
|
||||||
{ 0, 0, METATILE_ID(Pacifidlog, SubmergedLogs_Horizontal0)}, {1, 0, METATILE_ID(Pacifidlog, SubmergedLogs_Horizontal1)},
|
{ 0, 0, METATILE_Pacifidlog_SubmergedLogs_Horizontal0}, {1, 0, METATILE_Pacifidlog_SubmergedLogs_Horizontal1},
|
||||||
{-1, 0, METATILE_ID(Pacifidlog, SubmergedLogs_Horizontal0)}, {0, 0, METATILE_ID(Pacifidlog, SubmergedLogs_Horizontal1)}
|
{-1, 0, METATILE_Pacifidlog_SubmergedLogs_Horizontal0}, {0, 0, METATILE_Pacifidlog_SubmergedLogs_Horizontal1}
|
||||||
};
|
};
|
||||||
|
|
||||||
static const struct PacifidlogMetatileOffsets sFloatingBridgeMetatileOffsets[] =
|
static const struct PacifidlogMetatileOffsets sFloatingBridgeMetatileOffsets[] =
|
||||||
{
|
{
|
||||||
{ 0, 0, METATILE_ID(Pacifidlog, FloatingLogs_Vertical0)}, {0, 1, METATILE_ID(Pacifidlog, FloatingLogs_Vertical1)},
|
{ 0, 0, METATILE_Pacifidlog_FloatingLogs_Vertical0}, {0, 1, METATILE_Pacifidlog_FloatingLogs_Vertical1},
|
||||||
{ 0, -1, METATILE_ID(Pacifidlog, FloatingLogs_Vertical0)}, {0, 0, METATILE_ID(Pacifidlog, FloatingLogs_Vertical1)},
|
{ 0, -1, METATILE_Pacifidlog_FloatingLogs_Vertical0}, {0, 0, METATILE_Pacifidlog_FloatingLogs_Vertical1},
|
||||||
{ 0, 0, METATILE_ID(Pacifidlog, FloatingLogs_Horizontal0)}, {1, 0, METATILE_ID(Pacifidlog, FloatingLogs_Horizontal1)},
|
{ 0, 0, METATILE_Pacifidlog_FloatingLogs_Horizontal0}, {1, 0, METATILE_Pacifidlog_FloatingLogs_Horizontal1},
|
||||||
{-1, 0, METATILE_ID(Pacifidlog, FloatingLogs_Horizontal0)}, {0, 0, METATILE_ID(Pacifidlog, FloatingLogs_Horizontal1)}
|
{-1, 0, METATILE_Pacifidlog_FloatingLogs_Horizontal0}, {0, 0, METATILE_Pacifidlog_FloatingLogs_Horizontal1}
|
||||||
};
|
};
|
||||||
|
|
||||||
// Each element corresponds to a y coordinate row in the sootopolis gym 1F map.
|
// Each element corresponds to a y coordinate row in the sootopolis gym 1F map.
|
||||||
@ -106,10 +106,10 @@ static const u16 sSootopolisGymIceRowVars[] =
|
|||||||
};
|
};
|
||||||
|
|
||||||
static const u16 sMuddySlopeMetatiles[] = {
|
static const u16 sMuddySlopeMetatiles[] = {
|
||||||
METATILE_ID(General, MuddySlope_Frame0),
|
METATILE_General_MuddySlope_Frame0,
|
||||||
METATILE_ID(General, MuddySlope_Frame3),
|
METATILE_General_MuddySlope_Frame3,
|
||||||
METATILE_ID(General, MuddySlope_Frame2),
|
METATILE_General_MuddySlope_Frame2,
|
||||||
METATILE_ID(General, MuddySlope_Frame1)
|
METATILE_General_MuddySlope_Frame1
|
||||||
};
|
};
|
||||||
|
|
||||||
static void Task_RunPerStepCallback(u8 taskId)
|
static void Task_RunPerStepCallback(u8 taskId)
|
||||||
@ -381,11 +381,11 @@ static void SetLoweredForetreeBridgeMetatile(s16 x, s16 y)
|
|||||||
{
|
{
|
||||||
switch (MapGridGetMetatileIdAt(x, y))
|
switch (MapGridGetMetatileIdAt(x, y))
|
||||||
{
|
{
|
||||||
case METATILE_ID(Fortree, BridgeOverGrass_Raised):
|
case METATILE_Fortree_BridgeOverGrass_Raised:
|
||||||
MapGridSetMetatileIdAt(x, y, METATILE_ID(Fortree, BridgeOverGrass_Lowered));
|
MapGridSetMetatileIdAt(x, y, METATILE_Fortree_BridgeOverGrass_Lowered);
|
||||||
break;
|
break;
|
||||||
case METATILE_ID(Fortree, BridgeOverTrees_Raised):
|
case METATILE_Fortree_BridgeOverTrees_Raised:
|
||||||
MapGridSetMetatileIdAt(x, y, METATILE_ID(Fortree, BridgeOverTrees_Lowered));
|
MapGridSetMetatileIdAt(x, y, METATILE_Fortree_BridgeOverTrees_Lowered);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -398,11 +398,11 @@ static void SetNormalFortreeBridgeMetatile(s16 x, s16 y)
|
|||||||
{
|
{
|
||||||
switch (MapGridGetMetatileIdAt(x, y))
|
switch (MapGridGetMetatileIdAt(x, y))
|
||||||
{
|
{
|
||||||
case METATILE_ID(Fortree, BridgeOverGrass_Lowered):
|
case METATILE_Fortree_BridgeOverGrass_Lowered:
|
||||||
MapGridSetMetatileIdAt(x, y, METATILE_ID(Fortree, BridgeOverGrass_Raised));
|
MapGridSetMetatileIdAt(x, y, METATILE_Fortree_BridgeOverGrass_Raised);
|
||||||
break;
|
break;
|
||||||
case METATILE_ID(Fortree, BridgeOverTrees_Lowered):
|
case METATILE_Fortree_BridgeOverTrees_Lowered:
|
||||||
MapGridSetMetatileIdAt(x, y, METATILE_ID(Fortree, BridgeOverTrees_Raised));
|
MapGridSetMetatileIdAt(x, y, METATILE_Fortree_BridgeOverTrees_Raised);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -530,7 +530,7 @@ void SetSootopolisGymCrackedIceMetatiles(void)
|
|||||||
for (y = 0; y < height; y++)
|
for (y = 0; y < height; y++)
|
||||||
{
|
{
|
||||||
if (IsIcePuzzleCoordVisited(x, y) == TRUE)
|
if (IsIcePuzzleCoordVisited(x, y) == TRUE)
|
||||||
MapGridSetMetatileIdAt(x + 7, y + 7, METATILE_ID(SootopolisGym, Ice_Cracked));
|
MapGridSetMetatileIdAt(x + 7, y + 7, METATILE_SootopolisGym_Ice_Cracked);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -585,7 +585,7 @@ static void SootopolisGymIcePerStepCallback(u8 taskId)
|
|||||||
x = data[4];
|
x = data[4];
|
||||||
y = data[5];
|
y = data[5];
|
||||||
PlaySE(SE_RU_BARI);
|
PlaySE(SE_RU_BARI);
|
||||||
MapGridSetMetatileIdAt(x, y, METATILE_ID(SootopolisGym, Ice_Cracked));
|
MapGridSetMetatileIdAt(x, y, METATILE_SootopolisGym_Ice_Cracked);
|
||||||
CurrentMapDrawMetatileAt(x, y);
|
CurrentMapDrawMetatileAt(x, y);
|
||||||
MarkIcePuzzleCoordVisited(x - 7, y - 7);
|
MarkIcePuzzleCoordVisited(x - 7, y - 7);
|
||||||
data[1] = 1;
|
data[1] = 1;
|
||||||
@ -601,7 +601,7 @@ static void SootopolisGymIcePerStepCallback(u8 taskId)
|
|||||||
x = data[4];
|
x = data[4];
|
||||||
y = data[5];
|
y = data[5];
|
||||||
PlaySE(SE_RU_GASYAN);
|
PlaySE(SE_RU_GASYAN);
|
||||||
MapGridSetMetatileIdAt(x, y, METATILE_ID(SootopolisGym, Ice_Broken));
|
MapGridSetMetatileIdAt(x, y, METATILE_SootopolisGym_Ice_Broken);
|
||||||
CurrentMapDrawMetatileAt(x, y);
|
CurrentMapDrawMetatileAt(x, y);
|
||||||
data[1] = 1;
|
data[1] = 1;
|
||||||
}
|
}
|
||||||
@ -621,10 +621,10 @@ static void AshGrassPerStepCallback(u8 taskId)
|
|||||||
data[2] = y;
|
data[2] = y;
|
||||||
if (MetatileBehavior_IsAshGrass(MapGridGetMetatileBehaviorAt(x, y)))
|
if (MetatileBehavior_IsAshGrass(MapGridGetMetatileBehaviorAt(x, y)))
|
||||||
{
|
{
|
||||||
if (MapGridGetMetatileIdAt(x, y) == METATILE_ID(Fallarbor, AshGrass))
|
if (MapGridGetMetatileIdAt(x, y) == METATILE_Fallarbor_AshGrass)
|
||||||
StartAshFieldEffect(x, y, METATILE_ID(Fallarbor, NormalGrass), 4);
|
StartAshFieldEffect(x, y, METATILE_Fallarbor_NormalGrass, 4);
|
||||||
else
|
else
|
||||||
StartAshFieldEffect(x, y, METATILE_ID(Lavaridge, NormalGrass), 4);
|
StartAshFieldEffect(x, y, METATILE_Lavaridge_NormalGrass, 4);
|
||||||
|
|
||||||
if (CheckBagHasItem(ITEM_SOOT_SACK, 1))
|
if (CheckBagHasItem(ITEM_SOOT_SACK, 1))
|
||||||
{
|
{
|
||||||
@ -693,7 +693,7 @@ static void SetMuddySlopeMetatile(s16 *data, s16 x, s16 y)
|
|||||||
|
|
||||||
MapGridSetMetatileIdAt(x, y, tile);
|
MapGridSetMetatileIdAt(x, y, tile);
|
||||||
CurrentMapDrawMetatileAt(x, y);
|
CurrentMapDrawMetatileAt(x, y);
|
||||||
MapGridSetMetatileIdAt(x, y, METATILE_ID(General, MuddySlope_Frame0));
|
MapGridSetMetatileIdAt(x, y, METATILE_General_MuddySlope_Frame0);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void Task_MuddySlope(u8 taskId)
|
static void Task_MuddySlope(u8 taskId)
|
||||||
|
@ -17,45 +17,45 @@ static void Task_DrawTeleporterCable(u8 taskId);
|
|||||||
#define LAST_ESCALATOR_STAGE (ESCALATOR_STAGES - 1)
|
#define LAST_ESCALATOR_STAGE (ESCALATOR_STAGES - 1)
|
||||||
|
|
||||||
static const u16 sElevatorMetatiles_1F_0[ESCALATOR_STAGES] = {
|
static const u16 sElevatorMetatiles_1F_0[ESCALATOR_STAGES] = {
|
||||||
METATILE_ID(PokemonCenter, Elevator1F_Tile0_Frame2),
|
METATILE_PokemonCenter_Elevator1F_Tile0_Frame2,
|
||||||
METATILE_ID(PokemonCenter, Elevator1F_Tile0_Frame1),
|
METATILE_PokemonCenter_Elevator1F_Tile0_Frame1,
|
||||||
METATILE_ID(PokemonCenter, Elevator1F_Tile0_Frame0)
|
METATILE_PokemonCenter_Elevator1F_Tile0_Frame0
|
||||||
};
|
};
|
||||||
|
|
||||||
static const u16 sElevatorMetatiles_1F_1[ESCALATOR_STAGES] = {
|
static const u16 sElevatorMetatiles_1F_1[ESCALATOR_STAGES] = {
|
||||||
METATILE_ID(PokemonCenter, Elevator1F_Tile1_Frame2),
|
METATILE_PokemonCenter_Elevator1F_Tile1_Frame2,
|
||||||
METATILE_ID(PokemonCenter, Elevator1F_Tile1_Frame1),
|
METATILE_PokemonCenter_Elevator1F_Tile1_Frame1,
|
||||||
METATILE_ID(PokemonCenter, Elevator1F_Tile1_Frame0)
|
METATILE_PokemonCenter_Elevator1F_Tile1_Frame0
|
||||||
};
|
};
|
||||||
|
|
||||||
static const u16 sElevatorMetatiles_1F_2[ESCALATOR_STAGES] = {
|
static const u16 sElevatorMetatiles_1F_2[ESCALATOR_STAGES] = {
|
||||||
METATILE_ID(PokemonCenter, Elevator1F_Tile2_Frame2),
|
METATILE_PokemonCenter_Elevator1F_Tile2_Frame2,
|
||||||
METATILE_ID(PokemonCenter, Elevator1F_Tile2_Frame1),
|
METATILE_PokemonCenter_Elevator1F_Tile2_Frame1,
|
||||||
METATILE_ID(PokemonCenter, Elevator1F_Tile2_Frame0)
|
METATILE_PokemonCenter_Elevator1F_Tile2_Frame0
|
||||||
};
|
};
|
||||||
|
|
||||||
static const u16 sElevatorMetatiles_1F_3[ESCALATOR_STAGES] = {
|
static const u16 sElevatorMetatiles_1F_3[ESCALATOR_STAGES] = {
|
||||||
METATILE_ID(PokemonCenter, Elevator1F_Tile3_Frame2),
|
METATILE_PokemonCenter_Elevator1F_Tile3_Frame2,
|
||||||
METATILE_ID(PokemonCenter, Elevator1F_Tile3_Frame1),
|
METATILE_PokemonCenter_Elevator1F_Tile3_Frame1,
|
||||||
METATILE_ID(PokemonCenter, Elevator1F_Tile3_Frame0)
|
METATILE_PokemonCenter_Elevator1F_Tile3_Frame0
|
||||||
};
|
};
|
||||||
|
|
||||||
static const u16 sElevatorMetatiles_2F_0[ESCALATOR_STAGES] = {
|
static const u16 sElevatorMetatiles_2F_0[ESCALATOR_STAGES] = {
|
||||||
METATILE_ID(PokemonCenter, Elevator2F_Tile0_Frame0),
|
METATILE_PokemonCenter_Elevator2F_Tile0_Frame0,
|
||||||
METATILE_ID(PokemonCenter, Elevator2F_Tile0_Frame1),
|
METATILE_PokemonCenter_Elevator2F_Tile0_Frame1,
|
||||||
METATILE_ID(PokemonCenter, Elevator2F_Tile0_Frame2)
|
METATILE_PokemonCenter_Elevator2F_Tile0_Frame2
|
||||||
};
|
};
|
||||||
|
|
||||||
static const u16 sElevatorMetatiles_2F_1[ESCALATOR_STAGES] = {
|
static const u16 sElevatorMetatiles_2F_1[ESCALATOR_STAGES] = {
|
||||||
METATILE_ID(PokemonCenter, Elevator2F_Tile1_Frame0),
|
METATILE_PokemonCenter_Elevator2F_Tile1_Frame0,
|
||||||
METATILE_ID(PokemonCenter, Elevator2F_Tile1_Frame1),
|
METATILE_PokemonCenter_Elevator2F_Tile1_Frame1,
|
||||||
METATILE_ID(PokemonCenter, Elevator2F_Tile1_Frame2)
|
METATILE_PokemonCenter_Elevator2F_Tile1_Frame2
|
||||||
};
|
};
|
||||||
|
|
||||||
static const u16 sElevatorMetatiles_2F_2[ESCALATOR_STAGES] = {
|
static const u16 sElevatorMetatiles_2F_2[ESCALATOR_STAGES] = {
|
||||||
METATILE_ID(PokemonCenter, Elevator2F_Tile2_Frame0),
|
METATILE_PokemonCenter_Elevator2F_Tile2_Frame0,
|
||||||
METATILE_ID(PokemonCenter, Elevator2F_Tile2_Frame1),
|
METATILE_PokemonCenter_Elevator2F_Tile2_Frame1,
|
||||||
METATILE_ID(PokemonCenter, Elevator2F_Tile2_Frame2)
|
METATILE_PokemonCenter_Elevator2F_Tile2_Frame2
|
||||||
};
|
};
|
||||||
|
|
||||||
#define tState data[0]
|
#define tState data[0]
|
||||||
|
@ -110,24 +110,24 @@ const struct SpriteSheet gMirageTowerCeilingCrumbleSpriteSheets[] =
|
|||||||
|
|
||||||
static const struct MetatileCoords sInvisibleMirageTowerMetatiles[] =
|
static const struct MetatileCoords sInvisibleMirageTowerMetatiles[] =
|
||||||
{
|
{
|
||||||
{18, 53, METATILE_ID(Mauville, DeepSand_Center)},
|
{18, 53, METATILE_Mauville_DeepSand_Center},
|
||||||
{19, 53, METATILE_ID(Mauville, DeepSand_Center)},
|
{19, 53, METATILE_Mauville_DeepSand_Center},
|
||||||
{20, 53, METATILE_ID(Mauville, DeepSand_Center)},
|
{20, 53, METATILE_Mauville_DeepSand_Center},
|
||||||
{18, 54, METATILE_ID(Mauville, DeepSand_Center)},
|
{18, 54, METATILE_Mauville_DeepSand_Center},
|
||||||
{19, 54, METATILE_ID(Mauville, DeepSand_Center)},
|
{19, 54, METATILE_Mauville_DeepSand_Center},
|
||||||
{20, 54, METATILE_ID(Mauville, DeepSand_Center)},
|
{20, 54, METATILE_Mauville_DeepSand_Center},
|
||||||
{18, 55, METATILE_ID(Mauville, DeepSand_Center)},
|
{18, 55, METATILE_Mauville_DeepSand_Center},
|
||||||
{19, 55, METATILE_ID(Mauville, DeepSand_Center)},
|
{19, 55, METATILE_Mauville_DeepSand_Center},
|
||||||
{20, 55, METATILE_ID(Mauville, DeepSand_Center)},
|
{20, 55, METATILE_Mauville_DeepSand_Center},
|
||||||
{18, 56, METATILE_ID(Mauville, DeepSand_Center)},
|
{18, 56, METATILE_Mauville_DeepSand_Center},
|
||||||
{19, 56, METATILE_ID(Mauville, DeepSand_Center)},
|
{19, 56, METATILE_Mauville_DeepSand_Center},
|
||||||
{20, 56, METATILE_ID(Mauville, DeepSand_Center)},
|
{20, 56, METATILE_Mauville_DeepSand_Center},
|
||||||
{18, 57, METATILE_ID(Mauville, DeepSand_BottomMid)},
|
{18, 57, METATILE_Mauville_DeepSand_BottomMid},
|
||||||
{19, 57, METATILE_ID(Mauville, DeepSand_BottomMid)},
|
{19, 57, METATILE_Mauville_DeepSand_BottomMid},
|
||||||
{20, 57, METATILE_ID(Mauville, DeepSand_BottomMid)},
|
{20, 57, METATILE_Mauville_DeepSand_BottomMid},
|
||||||
{18, 58, METATILE_ID(General, SandPit_Center)},
|
{18, 58, METATILE_General_SandPit_Center},
|
||||||
{19, 58, METATILE_ID(General, SandPit_Center)},
|
{19, 58, METATILE_General_SandPit_Center},
|
||||||
{20, 58, METATILE_ID(General, SandPit_Center)},
|
{20, 58, METATILE_General_SandPit_Center},
|
||||||
};
|
};
|
||||||
|
|
||||||
static const union AnimCmd gSpriteAnim_8617DEC[] =
|
static const union AnimCmd gSpriteAnim_8617DEC[] =
|
||||||
|
Loading…
Reference in New Issue
Block a user