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Sync digit_obj_util
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include/digit_obj_util.h
Normal file
26
include/digit_obj_util.h
Normal file
@ -0,0 +1,26 @@
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#ifndef GUARD_DIGIT_OBJ_UTIL_H
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#define GUARD_DIGIT_OBJ_UTIL_H
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struct DigitObjUtilTemplate
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{
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u8 strConvMode:2;
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u8 shape:2;
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u8 size:2;
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u8 priority:2;
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u8 oamCount;
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u8 xDelta;
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s16 x;
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s16 y;
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const struct SpriteSheet *spriteSheet;
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const struct SpritePalette *spritePal;
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};
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bool32 DigitObjUtil_Init(u32 count);
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void DigitObjUtil_Free(void);
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bool32 DigitObjUtil_CreatePrinter(u32 id, s32 num, const struct DigitObjUtilTemplate *template);
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void DigitObjUtil_PrintNumOn(u32 id, s32 arg1);
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void DigitObjUtil_DeletePrinter(u32 id);
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void DigitObjUtil_HideOrShow(u32 id, bool32 arg1);
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u8 GetTilesPerImage(u32 shape, u32 size);
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#endif // GUARD_DIGIT_OBJ_UTIL_H
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@ -1,26 +0,0 @@
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#ifndef GUARD_ROM_8034C54_H
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#define GUARD_ROM_8034C54_H
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struct UnkStruct3
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{
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u8 field_0_0:2;
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u8 shape:2;
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u8 size:2;
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u8 priority:2;
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u8 field_1;
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u8 xDelta;
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s16 x;
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s16 y;
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const struct SpriteSheet *spriteSheet;
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const struct SpritePalette *spritePal;
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};
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bool32 sub_8034C54(u32 count);
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void sub_8034CC8(void);
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bool32 sub_8034D14(u32 id, s32 arg1, const struct UnkStruct3 *arg2);
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void sub_8035044(u32 id, s32 arg1);
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void sub_80353DC(u32 id);
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void sub_803547C(u32 id, bool32 arg1);
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u8 sub_80355F8(u32 shape, u32 size);
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#endif // GUARD_ROM_8034C54_H
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@ -81,7 +81,7 @@ SECTIONS {
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src/main_menu.o(.text);
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src/battle_controllers.o(.text);
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src/decompress.o(.text);
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src/rom_8034C54.o(.text);
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src/digit_obj_util.o(.text);
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src/battle_bg.o(.text);
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src/battle_main.o(.text);
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src/battle_util.o(.text);
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@ -463,7 +463,7 @@ SECTIONS {
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src/rtc.o(.rodata);
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src/main_menu.o(.rodata);
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src/battle_controllers.o(.rodata);
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src/rom_8034C54.o(.rodata);
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src/digit_obj_util.o(.rodata);
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src/data.o(.rodata);
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src/battle_bg.o(.rodata);
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src/battle_main.o(.rodata);
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@ -691,6 +691,25 @@ static const struct BattleBackground gBattleTerrainTable[] =
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},
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};
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static void sub_8035648(void);
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// Unused
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static void sub_8035608(void)
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{
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u8 spriteId;
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ResetSpriteData();
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spriteId = CreateSprite(&gUnknown_0831AC88, 0, 0, 0);
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gSprites[spriteId].invisible = TRUE;
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SetMainCallback2(sub_8035648);
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}
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static void sub_8035648(void)
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{
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AnimateSprites();
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BuildOamBuffer();
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}
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void BattleInitBgsAndWindows(void)
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{
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ResetBgsAndClearDma3BusyFlags(0);
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@ -21,7 +21,7 @@
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#include "palette.h"
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#include "pokemon_jump.h"
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#include "random.h"
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#include "rom_8034C54.h"
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#include "digit_obj_util.h"
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#include "save.h"
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#include "scanline_effect.h"
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#include "script.h"
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@ -714,14 +714,14 @@ static const struct SpriteTemplate gUnknown_082F436C =
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.callback = SpriteCallbackDummy
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};
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static const struct UnkStruct3 gUnknown_082F4384[] =
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static const struct DigitObjUtilTemplate gUnknown_082F4384[] =
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{
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{
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.field_0_0 = 1,
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.strConvMode = 1,
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.shape = 2,
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.size = 0,
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.priority = 0,
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.field_1 = 2,
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.oamCount = 2,
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.xDelta = 8,
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.x = 156,
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.y = 0,
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@ -729,11 +729,11 @@ static const struct UnkStruct3 gUnknown_082F4384[] =
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.spritePal = gUnknown_082F422C,
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},
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{
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.field_0_0 = 0,
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.strConvMode = 0,
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.shape = 2,
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.size = 0,
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.priority = 0,
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.field_1 = 2,
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.oamCount = 2,
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.xDelta = 8,
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.x = 180,
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.y = 0,
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@ -741,11 +741,11 @@ static const struct UnkStruct3 gUnknown_082F4384[] =
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.spritePal = gUnknown_082F422C,
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},
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{
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.field_0_0 = 0,
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.strConvMode = 0,
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.shape = 2,
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.size = 0,
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.priority = 0,
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.field_1 = 2,
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.oamCount = 2,
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.xDelta = 8,
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.x = 204,
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.y = 0,
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@ -1036,7 +1036,7 @@ int sub_802104C(void)
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case 1:
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CpuFill16(0, (void *)OAM, OAM_SIZE);
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gReservedSpritePaletteCount = 0;
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sub_8034C54(3);
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DigitObjUtil_Init(3);
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break;
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case 2:
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ResetPaletteFade();
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@ -1165,7 +1165,7 @@ int sub_802130C(void)
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case 6:
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DestroyWirelessStatusIndicatorSprite();
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sub_8022960(var0);
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sub_8034CC8();
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DigitObjUtil_Free();
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break;
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case 7:
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var0->unkC = 0;
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@ -1701,18 +1701,18 @@ void ShowBerryCrushRankings(void)
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void sub_8022524(struct BerryCrushGame_138 *r4, u16 r1)
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{
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sub_8021944(r4, r1);
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sub_8035044(0, r4->unk4);
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sub_8035044(1, r4->unk6);
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sub_8035044(2, r4->unk8);
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DigitObjUtil_PrintNumOn(0, r4->unk4);
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DigitObjUtil_PrintNumOn(1, r4->unk6);
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DigitObjUtil_PrintNumOn(2, r4->unk8);
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}
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void sub_8022554(struct BerryCrushGame_138 *r0)
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{
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r0->unk78[0]->invisible = TRUE;
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r0->unk78[1]->invisible = TRUE;
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sub_803547C(2, 1);
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sub_803547C(1, 1);
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sub_803547C(0, 1);
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DigitObjUtil_HideOrShow(2, 1);
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DigitObjUtil_HideOrShow(1, 1);
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DigitObjUtil_HideOrShow(0, 1);
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}
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void sub_8022588(struct BerryCrushGame *r5)
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@ -1855,9 +1855,9 @@ void sub_8022730(struct BerryCrushGame *r6)
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r6->unk138.unk78[r5]->invisible = FALSE;
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r6->unk138.unk78[r5]->animPaused = FALSE;
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}
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sub_8034D14(0, 0, &gUnknown_082F4384[0]);
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sub_8034D14(1, 0, &gUnknown_082F4384[1]);
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sub_8034D14(2, 0, &gUnknown_082F4384[2]);
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DigitObjUtil_CreatePrinter(0, 0, &gUnknown_082F4384[0]);
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DigitObjUtil_CreatePrinter(1, 0, &gUnknown_082F4384[1]);
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DigitObjUtil_CreatePrinter(2, 0, &gUnknown_082F4384[2]);
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if (r6->unk12 == 1)
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sub_8022554(&r6->unk138);
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}
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@ -1875,9 +1875,9 @@ void sub_8022960(struct BerryCrushGame *r5)
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FreeSpritePaletteByTag(1);
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for (; r4 < ARRAY_COUNT(r5->unk138.unk78); ++r4)
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DestroySprite(r5->unk138.unk78[r4]);
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sub_80353DC(2);
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sub_80353DC(1);
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sub_80353DC(0);
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DigitObjUtil_DeletePrinter(2);
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DigitObjUtil_DeletePrinter(1);
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DigitObjUtil_DeletePrinter(0);
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for (r4 = 0; r4 < ARRAY_COUNT(r5->unk138.unk4C); ++r4)
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DestroySprite(r5->unk138.unk4C[r4]);
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for (r4 = 0; r4 < r5->unk9; ++r4)
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450
src/digit_obj_util.c
Normal file
450
src/digit_obj_util.c
Normal file
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#include "global.h"
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#include "digit_obj_util.h"
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#include "malloc.h"
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#include "decompress.h"
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#include "main.h"
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#include "battle_main.h"
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struct DigitPrinter
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{
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bool8 isActive;
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u8 firstOamId;
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u8 strConvMode;
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u8 oamCount;
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u8 palTagIndex;
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u8 size;
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u8 shape;
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u8 priority;
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u8 xDelta;
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u8 tilesPerImage;
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u16 tileStart;
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s16 x;
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s16 y;
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u16 tileTag;
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u16 palTag;
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u32 pow10;
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s32 lastPrinted;
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};
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struct DigitPrinterAlloc
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{
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u32 count;
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struct DigitPrinter *array;
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};
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// this file's functions
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static u8 GetFirstOamId(u8 oamCount);;
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static void CopyWorkToOam(struct DigitPrinter *objWork);
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static void DrawNumObjsLeadingZeros(struct DigitPrinter *objWork, s32 num, bool32 sign);
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static void DrawNumObjsMinusInFront(struct DigitPrinter *objWork, s32 num, bool32 sign);
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static void DrawNumObjsMinusInBack(struct DigitPrinter *objWork, s32 num, bool32 sign);
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static bool32 SharesTileWithAnyActive(u32 id);
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static bool32 SharesPalWithAnyActive(u32 id);
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// ewram
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static EWRAM_DATA struct DigitPrinterAlloc *sOamWork = {0};
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// const rom data
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static const u8 sTilesPerImage[4][4] =
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{
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[ST_OAM_SQUARE] = {
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[ST_OAM_SIZE_0] = 0x01, // SPRITE_SIZE_8x8
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[ST_OAM_SIZE_1] = 0x04, // SPRITE_SIZE_16x16
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[ST_OAM_SIZE_2] = 0x10, // SPRITE_SIZE_32x32
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[ST_OAM_SIZE_3] = 0x40 // SPRITE_SIZE_64x64
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},
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[ST_OAM_H_RECTANGLE] = {
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[ST_OAM_SIZE_0] = 0x02, // SPRITE_SIZE_16x8
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[ST_OAM_SIZE_1] = 0x04, // SPRITE_SIZE_32x8
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[ST_OAM_SIZE_2] = 0x08, // SPRITE_SIZE_32x16
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[ST_OAM_SIZE_3] = 0x20 // SPRITE_SIZE_64x32
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},
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[ST_OAM_V_RECTANGLE] = {
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[ST_OAM_SIZE_0] = 0x02, // SPRITE_SIZE_8x16
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[ST_OAM_SIZE_1] = 0x04, // SPRITE_SIZE_8x32
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[ST_OAM_SIZE_2] = 0x08, // SPRITE_SIZE_16x32
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[ST_OAM_SIZE_3] = 0x20 // SPRITE_SIZE_32x64
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}
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};
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// code
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bool32 DigitObjUtil_Init(u32 count)
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{
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u32 i;
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if (sOamWork != NULL)
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DigitObjUtil_Free();
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sOamWork = Alloc(sizeof(*sOamWork));
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if (sOamWork == NULL)
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return FALSE;
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sOamWork->array = Alloc(sizeof(struct DigitPrinter) * count);
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if (sOamWork->array == NULL)
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{
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Free(sOamWork);
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return FALSE;
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}
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sOamWork->count = count;
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for (i = 0; i < count; i++)
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{
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sOamWork->array[i].isActive = FALSE;
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sOamWork->array[i].firstOamId = 0xFF;
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}
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return TRUE;
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}
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void DigitObjUtil_Free(void)
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{
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if (sOamWork != NULL)
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{
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if (sOamWork->array != NULL)
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{
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u32 i;
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for (i = 0; i < sOamWork->count; i++)
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DigitObjUtil_DeletePrinter(i);
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Free(sOamWork->array);
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}
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FREE_AND_SET_NULL(sOamWork);
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}
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}
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bool32 DigitObjUtil_CreatePrinter(u32 id, s32 num, const struct DigitObjUtilTemplate *template)
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{
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u32 i;
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if (sOamWork == NULL)
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return FALSE;
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if (sOamWork->array[id].isActive)
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return FALSE;
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sOamWork->array[id].firstOamId = GetFirstOamId(template->oamCount);
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if (sOamWork->array[id].firstOamId == 0xFF)
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return FALSE;
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sOamWork->array[id].tileStart = GetSpriteTileStartByTag(template->spriteSheet->tag);
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if (sOamWork->array[id].tileStart == 0xFFFF)
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{
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if (template->spriteSheet->size != 0)
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{
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sOamWork->array[id].tileStart = LoadSpriteSheet(template->spriteSheet);
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}
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else
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{
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struct CompressedSpriteSheet compSpriteSheet;
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compSpriteSheet = *(struct CompressedSpriteSheet*)(template->spriteSheet);
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compSpriteSheet.size = GetDecompressedDataSize(template->spriteSheet->data);
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sOamWork->array[id].tileStart = LoadCompressedSpriteSheet(&compSpriteSheet);
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}
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if (sOamWork->array[id].tileStart == 0xFFFF)
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return FALSE;
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}
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sOamWork->array[id].palTagIndex = IndexOfSpritePaletteTag(template->spritePal->tag);
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if (sOamWork->array[id].palTagIndex == 0xFF)
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sOamWork->array[id].palTagIndex = LoadSpritePalette(template->spritePal);
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sOamWork->array[id].strConvMode = template->strConvMode;
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sOamWork->array[id].oamCount = template->oamCount;
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sOamWork->array[id].x = template->x;
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sOamWork->array[id].y = template->y;
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sOamWork->array[id].shape = template->shape;
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sOamWork->array[id].size = template->size;
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sOamWork->array[id].priority = template->priority;
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sOamWork->array[id].xDelta = template->xDelta;
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sOamWork->array[id].tilesPerImage = GetTilesPerImage(template->shape, template->size);
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sOamWork->array[id].tileTag = template->spriteSheet->tag;
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sOamWork->array[id].palTag = template->spritePal->tag;
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sOamWork->array[id].isActive = TRUE;
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// Decimal left shift
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sOamWork->array[id].pow10 = 1;
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for (i = 1; i < template->oamCount; i++)
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sOamWork->array[id].pow10 *= 10;
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CopyWorkToOam(&sOamWork->array[id]);
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DigitObjUtil_PrintNumOn(id, num);
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return TRUE;
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}
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static void CopyWorkToOam(struct DigitPrinter *objWork)
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{
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u32 i;
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u32 oamId = objWork->firstOamId;
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u32 x = objWork->x;
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u32 oamCount = objWork->oamCount + 1;
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CpuFill16(0, &gMain.oamBuffer[oamId], sizeof(struct OamData) * oamCount);
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for (i = 0, oamId = objWork->firstOamId; i < oamCount; i++, oamId++)
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{
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gMain.oamBuffer[oamId].y = objWork->y;
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gMain.oamBuffer[oamId].x = x;
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gMain.oamBuffer[oamId].shape = objWork->shape;
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gMain.oamBuffer[oamId].size = objWork->size;
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gMain.oamBuffer[oamId].tileNum = objWork->tileStart;
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gMain.oamBuffer[oamId].priority = objWork->priority;
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gMain.oamBuffer[oamId].paletteNum = objWork->palTagIndex;
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x += objWork->xDelta;
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}
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oamId--;
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gMain.oamBuffer[oamId].x = objWork->x - objWork->xDelta;
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gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_ERASE;
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gMain.oamBuffer[oamId].tileNum = objWork->tileStart + (objWork->tilesPerImage * 10);
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}
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void DigitObjUtil_PrintNumOn(u32 id, s32 num)
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{
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bool32 sign;
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if (sOamWork == NULL)
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return;
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if (!sOamWork->array[id].isActive)
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return;
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sOamWork->array[id].lastPrinted = num;
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if (num < 0)
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{
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sign = TRUE;
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||||
num *= -1;
|
||||
}
|
||||
else
|
||||
{
|
||||
sign = FALSE;
|
||||
}
|
||||
|
||||
switch (sOamWork->array[id].strConvMode)
|
||||
{
|
||||
case 0:
|
||||
default:
|
||||
DrawNumObjsLeadingZeros(&sOamWork->array[id], num, sign);
|
||||
break;
|
||||
case 1:
|
||||
DrawNumObjsMinusInFront(&sOamWork->array[id], num, sign);
|
||||
break;
|
||||
case 2:
|
||||
DrawNumObjsMinusInBack(&sOamWork->array[id], num, sign);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void DrawNumObjsLeadingZeros(struct DigitPrinter *objWork, s32 num, bool32 sign)
|
||||
{
|
||||
u32 pow10 = objWork->pow10;
|
||||
u32 oamId = objWork->firstOamId;
|
||||
|
||||
while (pow10 != 0)
|
||||
{
|
||||
u32 digit = num / pow10;
|
||||
num -= (digit * pow10);
|
||||
pow10 /= 10;
|
||||
|
||||
gMain.oamBuffer[oamId].tileNum = (digit * objWork->tilesPerImage) + objWork->tileStart;
|
||||
oamId++;
|
||||
}
|
||||
|
||||
if (sign)
|
||||
gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_OFF;
|
||||
else
|
||||
gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_ERASE;
|
||||
}
|
||||
|
||||
static void DrawNumObjsMinusInFront(struct DigitPrinter *objWork, s32 num, bool32 sign)
|
||||
{
|
||||
u32 pow10 = objWork->pow10;
|
||||
static int oamId;
|
||||
static int curDigit;
|
||||
static int firstDigit;
|
||||
|
||||
oamId = objWork->firstOamId;
|
||||
curDigit = 0;
|
||||
firstDigit = -1;
|
||||
|
||||
while (pow10 != 0)
|
||||
{
|
||||
u32 digit = num / pow10;
|
||||
num -= (digit * pow10);
|
||||
pow10 /= 10;
|
||||
|
||||
if (digit != 0 || firstDigit != -1 || pow10 == 0)
|
||||
{
|
||||
gMain.oamBuffer[oamId].tileNum = (digit * objWork->tilesPerImage) + objWork->tileStart;
|
||||
gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_OFF;
|
||||
|
||||
if (firstDigit == -1)
|
||||
firstDigit = curDigit;
|
||||
}
|
||||
else
|
||||
{
|
||||
gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_ERASE;
|
||||
}
|
||||
|
||||
oamId++;
|
||||
curDigit++;
|
||||
}
|
||||
|
||||
if (sign)
|
||||
{
|
||||
gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_OFF;
|
||||
gMain.oamBuffer[oamId].x = objWork->x + ((firstDigit - 1) * objWork->xDelta);
|
||||
}
|
||||
else
|
||||
{
|
||||
gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_ERASE;
|
||||
}
|
||||
}
|
||||
|
||||
static void DrawNumObjsMinusInBack(struct DigitPrinter *objWork, s32 num, bool32 sign)
|
||||
{
|
||||
u32 pow10 = objWork->pow10;
|
||||
u32 oamId = objWork->firstOamId;
|
||||
bool32 printingDigits = FALSE;
|
||||
s32 nsprites = 0;
|
||||
|
||||
while (pow10 != 0)
|
||||
{
|
||||
u32 digit = num / pow10;
|
||||
num -= (digit * pow10);
|
||||
pow10 /= 10;
|
||||
|
||||
if (digit != 0 || printingDigits || pow10 == 0)
|
||||
{
|
||||
printingDigits = TRUE;
|
||||
gMain.oamBuffer[oamId].tileNum = (digit * objWork->tilesPerImage) + objWork->tileStart;
|
||||
gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_OFF;
|
||||
|
||||
oamId++;
|
||||
nsprites++;
|
||||
}
|
||||
}
|
||||
|
||||
while (nsprites < objWork->oamCount)
|
||||
{
|
||||
gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_ERASE;
|
||||
oamId++;
|
||||
nsprites++;
|
||||
}
|
||||
|
||||
if (sign)
|
||||
gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_OFF;
|
||||
else
|
||||
gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_ERASE;
|
||||
}
|
||||
|
||||
void DigitObjUtil_DeletePrinter(u32 id)
|
||||
{
|
||||
s32 oamId, oamCount, i;
|
||||
|
||||
if (sOamWork == NULL)
|
||||
return;
|
||||
if (!sOamWork->array[id].isActive)
|
||||
return;
|
||||
|
||||
oamCount = sOamWork->array[id].oamCount + 1;
|
||||
oamId = sOamWork->array[id].firstOamId;
|
||||
|
||||
for (i = 0; i < oamCount; i++, oamId++)
|
||||
gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_ERASE;
|
||||
|
||||
if (!SharesTileWithAnyActive(id))
|
||||
FreeSpriteTilesByTag(sOamWork->array[id].tileTag);
|
||||
if (!SharesPalWithAnyActive(id))
|
||||
FreeSpritePaletteByTag(sOamWork->array[id].palTag);
|
||||
|
||||
sOamWork->array[id].isActive = FALSE;
|
||||
}
|
||||
|
||||
void DigitObjUtil_HideOrShow(u32 id, bool32 hide)
|
||||
{
|
||||
s32 oamId, oamCount, i;
|
||||
|
||||
if (sOamWork == NULL)
|
||||
return;
|
||||
if (!sOamWork->array[id].isActive)
|
||||
return;
|
||||
|
||||
oamCount = sOamWork->array[id].oamCount + 1;
|
||||
oamId = sOamWork->array[id].firstOamId;
|
||||
if (hide)
|
||||
{
|
||||
for (i = 0; i < oamCount; i++, oamId++)
|
||||
gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_ERASE;
|
||||
}
|
||||
else
|
||||
{
|
||||
for (i = 0; i < oamCount; i++, oamId++)
|
||||
gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_OFF;
|
||||
|
||||
DigitObjUtil_PrintNumOn(id, sOamWork->array[id].lastPrinted);
|
||||
}
|
||||
}
|
||||
|
||||
static u8 GetFirstOamId(u8 oamCount)
|
||||
{
|
||||
u32 i;
|
||||
u16 firstOamId = 64;
|
||||
|
||||
for (i = 0; i < sOamWork->count; i++)
|
||||
{
|
||||
if (!sOamWork->array[i].isActive)
|
||||
{
|
||||
if (sOamWork->array[i].firstOamId != 0xFF && sOamWork->array[i].oamCount <= oamCount)
|
||||
return sOamWork->array[i].firstOamId;
|
||||
}
|
||||
else
|
||||
{
|
||||
firstOamId += 1 + sOamWork->array[i].oamCount;
|
||||
}
|
||||
}
|
||||
|
||||
if (firstOamId + oamCount + 1 > 128)
|
||||
return 0xFF;
|
||||
else
|
||||
return firstOamId;
|
||||
}
|
||||
|
||||
static bool32 SharesTileWithAnyActive(u32 id)
|
||||
{
|
||||
u32 i;
|
||||
|
||||
for (i = 0; i < sOamWork->count; i++)
|
||||
{
|
||||
if (sOamWork->array[i].isActive && i != id
|
||||
&& sOamWork->array[i].tileTag == sOamWork->array[id].tileTag)
|
||||
{
|
||||
return TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static bool32 SharesPalWithAnyActive(u32 id)
|
||||
{
|
||||
u32 i;
|
||||
|
||||
for (i = 0; i < sOamWork->count; i++)
|
||||
{
|
||||
if (sOamWork->array[i].isActive && i != id
|
||||
&& sOamWork->array[i].palTag == sOamWork->array[id].palTag)
|
||||
{
|
||||
return TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
u8 GetTilesPerImage(u32 shape, u32 size)
|
||||
{
|
||||
return sTilesPerImage[shape][size];
|
||||
}
|
@ -14,7 +14,7 @@
|
||||
#include "menu.h"
|
||||
#include "palette.h"
|
||||
#include "random.h"
|
||||
#include "rom_8034C54.h"
|
||||
#include "digit_obj_util.h"
|
||||
#include "save.h"
|
||||
#include "script.h"
|
||||
#include "sound.h"
|
||||
@ -2831,7 +2831,7 @@ static void sub_802D074(struct PokemonJump2 *arg0)
|
||||
static void sub_802D0AC(void)
|
||||
{
|
||||
FreeAllWindowBuffers();
|
||||
sub_8034CC8();
|
||||
DigitObjUtil_Free();
|
||||
}
|
||||
|
||||
static void sub_802D0BC(struct PokemonJump2 *arg0)
|
||||
@ -3515,37 +3515,37 @@ static int sub_802DCCC(u8 flags)
|
||||
|
||||
static void sub_802DD08(void)
|
||||
{
|
||||
struct UnkStruct3 unkStruct;
|
||||
struct UnkStruct3 *ptr = &unkStruct; // This temp variable is needed to match, don't ask me why.
|
||||
struct DigitObjUtilTemplate template;
|
||||
struct DigitObjUtilTemplate *ptr = &template; // This temp variable is needed to match, don't ask me why.
|
||||
|
||||
ptr->shape = SPRITE_SHAPE(8x8);
|
||||
ptr->size = SPRITE_SIZE(8x8);
|
||||
ptr->field_0_0 = 0;
|
||||
ptr->strConvMode = 0;
|
||||
ptr->priority = 1;
|
||||
ptr->field_1 = 5;
|
||||
ptr->oamCount = 5;
|
||||
ptr->xDelta = 8;
|
||||
ptr->x = 108;
|
||||
ptr->y = 6;
|
||||
ptr->spriteSheet = (void*) &gUnknown_082FE1EC;
|
||||
ptr->spritePal = &gUnknown_082FE1F4;
|
||||
|
||||
sub_8034C54(2);
|
||||
sub_8034D14(0, 0, ptr);
|
||||
DigitObjUtil_Init(2);
|
||||
DigitObjUtil_CreatePrinter(0, 0, ptr);
|
||||
|
||||
unkStruct.field_1 = 4;
|
||||
unkStruct.x = 30;
|
||||
unkStruct.y = 6;
|
||||
sub_8034D14(1, 0, &unkStruct);
|
||||
template.oamCount = 4;
|
||||
template.x = 30;
|
||||
template.y = 6;
|
||||
DigitObjUtil_CreatePrinter(1, 0, &template);
|
||||
}
|
||||
|
||||
static void sub_802DD64(int arg0)
|
||||
{
|
||||
sub_8035044(0, arg0);
|
||||
DigitObjUtil_PrintNumOn(0, arg0);
|
||||
}
|
||||
|
||||
static void sub_802DD74(u16 arg0)
|
||||
{
|
||||
sub_8035044(1, arg0);
|
||||
DigitObjUtil_PrintNumOn(1, arg0);
|
||||
}
|
||||
|
||||
static void sub_802DD88(u8 multiplayerId)
|
||||
|
@ -1,453 +0,0 @@
|
||||
#include "global.h"
|
||||
#include "rom_8034C54.h"
|
||||
#include "malloc.h"
|
||||
#include "decompress.h"
|
||||
#include "main.h"
|
||||
#include "battle_main.h"
|
||||
|
||||
struct UnkStruct2
|
||||
{
|
||||
bool8 isActive;
|
||||
u8 firstOamId;
|
||||
u8 field_2;
|
||||
u8 oamCount;
|
||||
u8 palTagIndex;
|
||||
u8 size;
|
||||
u8 shape;
|
||||
u8 priority;
|
||||
u8 xDelta;
|
||||
u8 field_9;
|
||||
u16 tileStart;
|
||||
s16 x;
|
||||
s16 y;
|
||||
u16 tileTag;
|
||||
u16 palTag;
|
||||
u32 field_14;
|
||||
s32 field_18;
|
||||
};
|
||||
|
||||
struct UnkStruct1
|
||||
{
|
||||
u32 count;
|
||||
struct UnkStruct2 *array;
|
||||
};
|
||||
|
||||
// this file's functions
|
||||
static u8 sub_8035518(u8 arg0);;
|
||||
static void sub_8034EFC(struct UnkStruct2 *arg0);
|
||||
static void sub_80350B0(struct UnkStruct2 *arg0, s32 arg1, bool32 arg2);
|
||||
static void sub_8035164(struct UnkStruct2 *arg0, s32 arg1, bool32 arg2);
|
||||
static void sub_80352C0(struct UnkStruct2 *arg0, s32 arg1, bool32 arg2);
|
||||
static bool32 SharesTileWithAnyActive(u32 id);
|
||||
static bool32 SharesPalWithAnyActive(u32 id);
|
||||
static void sub_8035648(void);
|
||||
|
||||
// iwram
|
||||
static s32 gUnknown_03000DD4;
|
||||
static s32 gUnknown_03000DD8;
|
||||
static s32 gUnknown_03000DDC;
|
||||
|
||||
// ewram
|
||||
static EWRAM_DATA struct UnkStruct1 *gUnknown_02022E10 = {0};
|
||||
|
||||
// const rom data
|
||||
static const u8 gUnknown_082FF1C8[][4] =
|
||||
{
|
||||
{0x01, 0x04, 0x10, 0x40},
|
||||
{0x02, 0x04, 0x08, 0x20},
|
||||
{0x02, 0x04, 0x08, 0x20},
|
||||
{0x00, 0x00, 0x00, 0x00}
|
||||
};
|
||||
|
||||
// code
|
||||
bool32 sub_8034C54(u32 count)
|
||||
{
|
||||
u32 i;
|
||||
|
||||
if (gUnknown_02022E10 != NULL)
|
||||
sub_8034CC8();
|
||||
|
||||
gUnknown_02022E10 = Alloc(sizeof(*gUnknown_02022E10));
|
||||
if (gUnknown_02022E10 == NULL)
|
||||
return FALSE;
|
||||
|
||||
gUnknown_02022E10->array = Alloc(sizeof(struct UnkStruct2) * count);
|
||||
if (gUnknown_02022E10->array == NULL)
|
||||
{
|
||||
Free(gUnknown_02022E10);
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
gUnknown_02022E10->count = count;
|
||||
for (i = 0; i < count; i++)
|
||||
{
|
||||
gUnknown_02022E10->array[i].isActive = FALSE;
|
||||
gUnknown_02022E10->array[i].firstOamId = 0xFF;
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
void sub_8034CC8(void)
|
||||
{
|
||||
if (gUnknown_02022E10 != NULL)
|
||||
{
|
||||
if (gUnknown_02022E10->array != NULL)
|
||||
{
|
||||
u32 i;
|
||||
|
||||
for (i = 0; i < gUnknown_02022E10->count; i++)
|
||||
sub_80353DC(i);
|
||||
|
||||
Free(gUnknown_02022E10->array);
|
||||
}
|
||||
|
||||
FREE_AND_SET_NULL(gUnknown_02022E10);
|
||||
}
|
||||
}
|
||||
|
||||
bool32 sub_8034D14(u32 id, s32 arg1, const struct UnkStruct3 *arg2)
|
||||
{
|
||||
u32 i;
|
||||
|
||||
if (gUnknown_02022E10 == NULL)
|
||||
return FALSE;
|
||||
if (gUnknown_02022E10->array[id].isActive)
|
||||
return FALSE;
|
||||
|
||||
gUnknown_02022E10->array[id].firstOamId = sub_8035518(arg2->field_1);
|
||||
if (gUnknown_02022E10->array[id].firstOamId == 0xFF)
|
||||
return FALSE;
|
||||
|
||||
gUnknown_02022E10->array[id].tileStart = GetSpriteTileStartByTag(arg2->spriteSheet->tag);
|
||||
if (gUnknown_02022E10->array[id].tileStart == 0xFFFF)
|
||||
{
|
||||
if (arg2->spriteSheet->size != 0)
|
||||
{
|
||||
gUnknown_02022E10->array[id].tileStart = LoadSpriteSheet(arg2->spriteSheet);
|
||||
}
|
||||
else
|
||||
{
|
||||
struct CompressedSpriteSheet compSpriteSheet;
|
||||
|
||||
compSpriteSheet = *(struct CompressedSpriteSheet*)(arg2->spriteSheet);
|
||||
compSpriteSheet.size = GetDecompressedDataSize(arg2->spriteSheet->data);
|
||||
gUnknown_02022E10->array[id].tileStart = LoadCompressedSpriteSheet(&compSpriteSheet);
|
||||
}
|
||||
|
||||
if (gUnknown_02022E10->array[id].tileStart == 0xFFFF)
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
gUnknown_02022E10->array[id].palTagIndex = IndexOfSpritePaletteTag(arg2->spritePal->tag);
|
||||
if (gUnknown_02022E10->array[id].palTagIndex == 0xFF)
|
||||
gUnknown_02022E10->array[id].palTagIndex = LoadSpritePalette(arg2->spritePal);
|
||||
|
||||
gUnknown_02022E10->array[id].field_2 = arg2->field_0_0;
|
||||
gUnknown_02022E10->array[id].oamCount = arg2->field_1;
|
||||
gUnknown_02022E10->array[id].x = arg2->x;
|
||||
gUnknown_02022E10->array[id].y = arg2->y;
|
||||
gUnknown_02022E10->array[id].shape = arg2->shape;
|
||||
gUnknown_02022E10->array[id].size = arg2->size;
|
||||
gUnknown_02022E10->array[id].priority = arg2->priority;
|
||||
gUnknown_02022E10->array[id].xDelta = arg2->xDelta;
|
||||
gUnknown_02022E10->array[id].field_9 = sub_80355F8(arg2->shape, arg2->size);
|
||||
gUnknown_02022E10->array[id].tileTag = arg2->spriteSheet->tag;
|
||||
gUnknown_02022E10->array[id].palTag = arg2->spritePal->tag;
|
||||
gUnknown_02022E10->array[id].isActive = TRUE;
|
||||
gUnknown_02022E10->array[id].field_14 = 1;
|
||||
|
||||
for (i = 1; i < arg2->field_1; i++)
|
||||
gUnknown_02022E10->array[id].field_14 *= 10;
|
||||
|
||||
sub_8034EFC(&gUnknown_02022E10->array[id]);
|
||||
sub_8035044(id, arg1);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static void sub_8034EFC(struct UnkStruct2 *arg0)
|
||||
{
|
||||
u32 i;
|
||||
u32 oamId = arg0->firstOamId;
|
||||
u32 x = arg0->x;
|
||||
u32 oamCount = arg0->oamCount + 1;
|
||||
|
||||
CpuFill16(0, &gMain.oamBuffer[oamId], sizeof(struct OamData) * oamCount);
|
||||
for (i = 0, oamId = arg0->firstOamId; i < oamCount; i++, oamId++)
|
||||
{
|
||||
gMain.oamBuffer[oamId].y = arg0->y;
|
||||
gMain.oamBuffer[oamId].x = x;
|
||||
gMain.oamBuffer[oamId].shape = arg0->shape;
|
||||
gMain.oamBuffer[oamId].size = arg0->size;
|
||||
gMain.oamBuffer[oamId].tileNum = arg0->tileStart;
|
||||
gMain.oamBuffer[oamId].priority = arg0->priority;
|
||||
gMain.oamBuffer[oamId].paletteNum = arg0->palTagIndex;
|
||||
|
||||
x += arg0->xDelta;
|
||||
}
|
||||
|
||||
oamId--;
|
||||
gMain.oamBuffer[oamId].x = arg0->x - arg0->xDelta;
|
||||
gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_ERASE;
|
||||
gMain.oamBuffer[oamId].tileNum = arg0->tileStart + (arg0->field_9 * 10);
|
||||
}
|
||||
|
||||
void sub_8035044(u32 id, s32 arg1)
|
||||
{
|
||||
bool32 r2;
|
||||
|
||||
if (gUnknown_02022E10 == NULL)
|
||||
return;
|
||||
if (!gUnknown_02022E10->array[id].isActive)
|
||||
return;
|
||||
|
||||
gUnknown_02022E10->array[id].field_18 = arg1;
|
||||
if (arg1 < 0)
|
||||
{
|
||||
r2 = TRUE;
|
||||
arg1 *= -1;
|
||||
}
|
||||
else
|
||||
{
|
||||
r2 = FALSE;
|
||||
}
|
||||
|
||||
switch (gUnknown_02022E10->array[id].field_2)
|
||||
{
|
||||
case 0:
|
||||
default:
|
||||
sub_80350B0(&gUnknown_02022E10->array[id], arg1, r2);
|
||||
break;
|
||||
case 1:
|
||||
sub_8035164(&gUnknown_02022E10->array[id], arg1, r2);
|
||||
break;
|
||||
case 2:
|
||||
sub_80352C0(&gUnknown_02022E10->array[id], arg1, r2);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void sub_80350B0(struct UnkStruct2 *arg0, s32 arg1, bool32 arg2)
|
||||
{
|
||||
u32 r5 = arg0->field_14;
|
||||
u32 oamId = arg0->firstOamId;
|
||||
|
||||
while (r5 != 0)
|
||||
{
|
||||
u32 r4 = arg1 / r5;
|
||||
arg1 -= (r4 * r5);
|
||||
r5 /= 10;
|
||||
|
||||
gMain.oamBuffer[oamId].tileNum = (r4 * arg0->field_9) + arg0->tileStart;
|
||||
oamId++;
|
||||
}
|
||||
|
||||
if (arg2)
|
||||
gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_OFF;
|
||||
else
|
||||
gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_ERASE;
|
||||
}
|
||||
|
||||
static void sub_8035164(struct UnkStruct2 *arg0, s32 arg1, bool32 arg2)
|
||||
{
|
||||
u32 r5 = arg0->field_14;
|
||||
gUnknown_03000DD4 = arg0->firstOamId;
|
||||
gUnknown_03000DD8 = 0;
|
||||
gUnknown_03000DDC = -1;
|
||||
|
||||
while (r5 != 0)
|
||||
{
|
||||
u32 r4 = arg1 / r5;
|
||||
arg1 -= (r4 * r5);
|
||||
r5 /= 10;
|
||||
|
||||
if (r4 != 0 || gUnknown_03000DDC != -1 || r5 == 0)
|
||||
{
|
||||
gMain.oamBuffer[gUnknown_03000DD4].tileNum = (r4 * arg0->field_9) + arg0->tileStart;
|
||||
gMain.oamBuffer[gUnknown_03000DD4].affineMode = ST_OAM_AFFINE_OFF;
|
||||
|
||||
if (gUnknown_03000DDC == -1)
|
||||
gUnknown_03000DDC = gUnknown_03000DD8;
|
||||
}
|
||||
else
|
||||
{
|
||||
gMain.oamBuffer[gUnknown_03000DD4].affineMode = ST_OAM_AFFINE_ERASE;
|
||||
}
|
||||
|
||||
gUnknown_03000DD4++;
|
||||
gUnknown_03000DD8++;
|
||||
}
|
||||
|
||||
if (arg2)
|
||||
{
|
||||
gMain.oamBuffer[gUnknown_03000DD4].affineMode = ST_OAM_AFFINE_OFF;
|
||||
gMain.oamBuffer[gUnknown_03000DD4].x = arg0->x + ((gUnknown_03000DDC - 1) * arg0->xDelta);
|
||||
}
|
||||
else
|
||||
{
|
||||
gMain.oamBuffer[gUnknown_03000DD4].affineMode = ST_OAM_AFFINE_ERASE;
|
||||
}
|
||||
}
|
||||
|
||||
static void sub_80352C0(struct UnkStruct2 *arg0, s32 arg1, bool32 arg2)
|
||||
{
|
||||
u32 r5 = arg0->field_14;
|
||||
u32 oamId = arg0->firstOamId;
|
||||
u32 var_28 = 0;
|
||||
s32 r9 = 0;
|
||||
|
||||
while (r5 != 0)
|
||||
{
|
||||
u32 r4 = arg1 / r5;
|
||||
arg1 -= (r4 * r5);
|
||||
r5 /= 10;
|
||||
|
||||
if (r4 != 0 || var_28 != 0 || r5 == 0)
|
||||
{
|
||||
var_28 = 1;
|
||||
gMain.oamBuffer[oamId].tileNum = (r4 * arg0->field_9) + arg0->tileStart;
|
||||
gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_OFF;
|
||||
|
||||
oamId++;
|
||||
r9++;
|
||||
}
|
||||
}
|
||||
|
||||
while (r9 < arg0->oamCount)
|
||||
{
|
||||
gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_ERASE;
|
||||
oamId++;
|
||||
r9++;
|
||||
}
|
||||
|
||||
if (arg2)
|
||||
gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_OFF;
|
||||
else
|
||||
gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_ERASE;
|
||||
}
|
||||
|
||||
void sub_80353DC(u32 id)
|
||||
{
|
||||
s32 oamId, oamCount, i;
|
||||
|
||||
if (gUnknown_02022E10 == NULL)
|
||||
return;
|
||||
if (!gUnknown_02022E10->array[id].isActive)
|
||||
return;
|
||||
|
||||
oamCount = gUnknown_02022E10->array[id].oamCount + 1;
|
||||
oamId = gUnknown_02022E10->array[id].firstOamId;
|
||||
|
||||
for (i = 0; i < oamCount; i++, oamId++)
|
||||
gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_ERASE;
|
||||
|
||||
if (!SharesTileWithAnyActive(id))
|
||||
FreeSpriteTilesByTag(gUnknown_02022E10->array[id].tileTag);
|
||||
if (!SharesPalWithAnyActive(id))
|
||||
FreeSpritePaletteByTag(gUnknown_02022E10->array[id].palTag);
|
||||
|
||||
gUnknown_02022E10->array[id].isActive = FALSE;
|
||||
}
|
||||
|
||||
void sub_803547C(u32 id, bool32 arg1)
|
||||
{
|
||||
s32 oamId, oamCount, i;
|
||||
|
||||
if (gUnknown_02022E10 == NULL)
|
||||
return;
|
||||
if (!gUnknown_02022E10->array[id].isActive)
|
||||
return;
|
||||
|
||||
oamCount = gUnknown_02022E10->array[id].oamCount + 1;
|
||||
oamId = gUnknown_02022E10->array[id].firstOamId;
|
||||
if (arg1)
|
||||
{
|
||||
for (i = 0; i < oamCount; i++, oamId++)
|
||||
gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_ERASE;
|
||||
}
|
||||
else
|
||||
{
|
||||
for (i = 0; i < oamCount; i++, oamId++)
|
||||
gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_OFF;
|
||||
|
||||
sub_8035044(id, gUnknown_02022E10->array[id].field_18);
|
||||
}
|
||||
}
|
||||
|
||||
static u8 sub_8035518(u8 arg0)
|
||||
{
|
||||
u32 i;
|
||||
u16 oamCount = 64;
|
||||
|
||||
for (i = 0; i < gUnknown_02022E10->count; i++)
|
||||
{
|
||||
if (!gUnknown_02022E10->array[i].isActive)
|
||||
{
|
||||
if (gUnknown_02022E10->array[i].firstOamId != 0xFF && gUnknown_02022E10->array[i].oamCount <= arg0)
|
||||
return gUnknown_02022E10->array[i].firstOamId;
|
||||
}
|
||||
else
|
||||
{
|
||||
oamCount += 1 + gUnknown_02022E10->array[i].oamCount;
|
||||
}
|
||||
}
|
||||
|
||||
if (oamCount + arg0 + 1 > 128)
|
||||
return 0xFF;
|
||||
else
|
||||
return oamCount;
|
||||
}
|
||||
|
||||
static bool32 SharesTileWithAnyActive(u32 id)
|
||||
{
|
||||
u32 i;
|
||||
|
||||
for (i = 0; i < gUnknown_02022E10->count; i++)
|
||||
{
|
||||
if (gUnknown_02022E10->array[i].isActive && i != id
|
||||
&& gUnknown_02022E10->array[i].tileTag == gUnknown_02022E10->array[id].tileTag)
|
||||
{
|
||||
return TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static bool32 SharesPalWithAnyActive(u32 id)
|
||||
{
|
||||
u32 i;
|
||||
|
||||
for (i = 0; i < gUnknown_02022E10->count; i++)
|
||||
{
|
||||
if (gUnknown_02022E10->array[i].isActive && i != id
|
||||
&& gUnknown_02022E10->array[i].palTag == gUnknown_02022E10->array[id].palTag)
|
||||
{
|
||||
return TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
u8 sub_80355F8(u32 shape, u32 size)
|
||||
{
|
||||
return gUnknown_082FF1C8[shape][size];
|
||||
}
|
||||
|
||||
static void sub_8035608(void)
|
||||
{
|
||||
u8 spriteId;
|
||||
|
||||
ResetSpriteData();
|
||||
spriteId = CreateSprite(&gUnknown_0831AC88, 0, 0, 0);
|
||||
gSprites[spriteId].invisible = TRUE;
|
||||
SetMainCallback2(sub_8035648);
|
||||
}
|
||||
|
||||
static void sub_8035648(void)
|
||||
{
|
||||
AnimateSprites();
|
||||
BuildOamBuffer();
|
||||
}
|
@ -2,7 +2,7 @@
|
||||
#include "rom_81520A8.h"
|
||||
#include "malloc.h"
|
||||
#include "main.h"
|
||||
#include "rom_8034C54.h"
|
||||
#include "digit_obj_util.h"
|
||||
|
||||
static EWRAM_DATA struct
|
||||
{
|
||||
@ -138,7 +138,7 @@ static bool32 sub_81523F4(struct UnkStruct_81520A8 *structPtr, u8 arg1)
|
||||
return FALSE;
|
||||
|
||||
structPtr->unk18 = arg1;
|
||||
structPtr->tileNum = (sub_80355F8(structPtr->oam.shape, structPtr->oam.size) * arg1) + tileStart;
|
||||
structPtr->tileNum = (GetTilesPerImage(structPtr->oam.shape, structPtr->oam.size) * arg1) + tileStart;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
|
@ -14,7 +14,7 @@
|
||||
.include "src/dodrio_berry_picking.o"
|
||||
.include "src/rtc.o"
|
||||
.include "src/main_menu.o"
|
||||
.include "src/rom_8034C54.o"
|
||||
.include "src/digit_obj_util.o"
|
||||
.include "src/egg_hatch.o"
|
||||
.include "src/berry_blender.o"
|
||||
.include "src/play_time.o"
|
||||
|
@ -23,7 +23,7 @@
|
||||
.include "src/pokemon_jump.o"
|
||||
.include "src/main_menu.o"
|
||||
.include "src/battle_controllers.o"
|
||||
.include "src/rom_8034C54.o"
|
||||
.include "src/digit_obj_util.o"
|
||||
.include "src/battle_main.o"
|
||||
.include "src/pokemon.o"
|
||||
.include "src/random.o"
|
||||
|
Loading…
Reference in New Issue
Block a user