Sync digit_obj_util

This commit is contained in:
GriffinR 2020-04-08 16:24:30 -04:00
parent 22fa4cb178
commit 8853588af0
11 changed files with 537 additions and 521 deletions

26
include/digit_obj_util.h Normal file
View File

@ -0,0 +1,26 @@
#ifndef GUARD_DIGIT_OBJ_UTIL_H
#define GUARD_DIGIT_OBJ_UTIL_H
struct DigitObjUtilTemplate
{
u8 strConvMode:2;
u8 shape:2;
u8 size:2;
u8 priority:2;
u8 oamCount;
u8 xDelta;
s16 x;
s16 y;
const struct SpriteSheet *spriteSheet;
const struct SpritePalette *spritePal;
};
bool32 DigitObjUtil_Init(u32 count);
void DigitObjUtil_Free(void);
bool32 DigitObjUtil_CreatePrinter(u32 id, s32 num, const struct DigitObjUtilTemplate *template);
void DigitObjUtil_PrintNumOn(u32 id, s32 arg1);
void DigitObjUtil_DeletePrinter(u32 id);
void DigitObjUtil_HideOrShow(u32 id, bool32 arg1);
u8 GetTilesPerImage(u32 shape, u32 size);
#endif // GUARD_DIGIT_OBJ_UTIL_H

View File

@ -1,26 +0,0 @@
#ifndef GUARD_ROM_8034C54_H
#define GUARD_ROM_8034C54_H
struct UnkStruct3
{
u8 field_0_0:2;
u8 shape:2;
u8 size:2;
u8 priority:2;
u8 field_1;
u8 xDelta;
s16 x;
s16 y;
const struct SpriteSheet *spriteSheet;
const struct SpritePalette *spritePal;
};
bool32 sub_8034C54(u32 count);
void sub_8034CC8(void);
bool32 sub_8034D14(u32 id, s32 arg1, const struct UnkStruct3 *arg2);
void sub_8035044(u32 id, s32 arg1);
void sub_80353DC(u32 id);
void sub_803547C(u32 id, bool32 arg1);
u8 sub_80355F8(u32 shape, u32 size);
#endif // GUARD_ROM_8034C54_H

View File

@ -81,7 +81,7 @@ SECTIONS {
src/main_menu.o(.text);
src/battle_controllers.o(.text);
src/decompress.o(.text);
src/rom_8034C54.o(.text);
src/digit_obj_util.o(.text);
src/battle_bg.o(.text);
src/battle_main.o(.text);
src/battle_util.o(.text);
@ -463,7 +463,7 @@ SECTIONS {
src/rtc.o(.rodata);
src/main_menu.o(.rodata);
src/battle_controllers.o(.rodata);
src/rom_8034C54.o(.rodata);
src/digit_obj_util.o(.rodata);
src/data.o(.rodata);
src/battle_bg.o(.rodata);
src/battle_main.o(.rodata);

View File

@ -691,6 +691,25 @@ static const struct BattleBackground gBattleTerrainTable[] =
},
};
static void sub_8035648(void);
// Unused
static void sub_8035608(void)
{
u8 spriteId;
ResetSpriteData();
spriteId = CreateSprite(&gUnknown_0831AC88, 0, 0, 0);
gSprites[spriteId].invisible = TRUE;
SetMainCallback2(sub_8035648);
}
static void sub_8035648(void)
{
AnimateSprites();
BuildOamBuffer();
}
void BattleInitBgsAndWindows(void)
{
ResetBgsAndClearDma3BusyFlags(0);

View File

@ -21,7 +21,7 @@
#include "palette.h"
#include "pokemon_jump.h"
#include "random.h"
#include "rom_8034C54.h"
#include "digit_obj_util.h"
#include "save.h"
#include "scanline_effect.h"
#include "script.h"
@ -714,14 +714,14 @@ static const struct SpriteTemplate gUnknown_082F436C =
.callback = SpriteCallbackDummy
};
static const struct UnkStruct3 gUnknown_082F4384[] =
static const struct DigitObjUtilTemplate gUnknown_082F4384[] =
{
{
.field_0_0 = 1,
.strConvMode = 1,
.shape = 2,
.size = 0,
.priority = 0,
.field_1 = 2,
.oamCount = 2,
.xDelta = 8,
.x = 156,
.y = 0,
@ -729,11 +729,11 @@ static const struct UnkStruct3 gUnknown_082F4384[] =
.spritePal = gUnknown_082F422C,
},
{
.field_0_0 = 0,
.strConvMode = 0,
.shape = 2,
.size = 0,
.priority = 0,
.field_1 = 2,
.oamCount = 2,
.xDelta = 8,
.x = 180,
.y = 0,
@ -741,11 +741,11 @@ static const struct UnkStruct3 gUnknown_082F4384[] =
.spritePal = gUnknown_082F422C,
},
{
.field_0_0 = 0,
.strConvMode = 0,
.shape = 2,
.size = 0,
.priority = 0,
.field_1 = 2,
.oamCount = 2,
.xDelta = 8,
.x = 204,
.y = 0,
@ -1036,7 +1036,7 @@ int sub_802104C(void)
case 1:
CpuFill16(0, (void *)OAM, OAM_SIZE);
gReservedSpritePaletteCount = 0;
sub_8034C54(3);
DigitObjUtil_Init(3);
break;
case 2:
ResetPaletteFade();
@ -1165,7 +1165,7 @@ int sub_802130C(void)
case 6:
DestroyWirelessStatusIndicatorSprite();
sub_8022960(var0);
sub_8034CC8();
DigitObjUtil_Free();
break;
case 7:
var0->unkC = 0;
@ -1701,18 +1701,18 @@ void ShowBerryCrushRankings(void)
void sub_8022524(struct BerryCrushGame_138 *r4, u16 r1)
{
sub_8021944(r4, r1);
sub_8035044(0, r4->unk4);
sub_8035044(1, r4->unk6);
sub_8035044(2, r4->unk8);
DigitObjUtil_PrintNumOn(0, r4->unk4);
DigitObjUtil_PrintNumOn(1, r4->unk6);
DigitObjUtil_PrintNumOn(2, r4->unk8);
}
void sub_8022554(struct BerryCrushGame_138 *r0)
{
r0->unk78[0]->invisible = TRUE;
r0->unk78[1]->invisible = TRUE;
sub_803547C(2, 1);
sub_803547C(1, 1);
sub_803547C(0, 1);
DigitObjUtil_HideOrShow(2, 1);
DigitObjUtil_HideOrShow(1, 1);
DigitObjUtil_HideOrShow(0, 1);
}
void sub_8022588(struct BerryCrushGame *r5)
@ -1855,9 +1855,9 @@ void sub_8022730(struct BerryCrushGame *r6)
r6->unk138.unk78[r5]->invisible = FALSE;
r6->unk138.unk78[r5]->animPaused = FALSE;
}
sub_8034D14(0, 0, &gUnknown_082F4384[0]);
sub_8034D14(1, 0, &gUnknown_082F4384[1]);
sub_8034D14(2, 0, &gUnknown_082F4384[2]);
DigitObjUtil_CreatePrinter(0, 0, &gUnknown_082F4384[0]);
DigitObjUtil_CreatePrinter(1, 0, &gUnknown_082F4384[1]);
DigitObjUtil_CreatePrinter(2, 0, &gUnknown_082F4384[2]);
if (r6->unk12 == 1)
sub_8022554(&r6->unk138);
}
@ -1875,9 +1875,9 @@ void sub_8022960(struct BerryCrushGame *r5)
FreeSpritePaletteByTag(1);
for (; r4 < ARRAY_COUNT(r5->unk138.unk78); ++r4)
DestroySprite(r5->unk138.unk78[r4]);
sub_80353DC(2);
sub_80353DC(1);
sub_80353DC(0);
DigitObjUtil_DeletePrinter(2);
DigitObjUtil_DeletePrinter(1);
DigitObjUtil_DeletePrinter(0);
for (r4 = 0; r4 < ARRAY_COUNT(r5->unk138.unk4C); ++r4)
DestroySprite(r5->unk138.unk4C[r4]);
for (r4 = 0; r4 < r5->unk9; ++r4)

450
src/digit_obj_util.c Normal file
View File

@ -0,0 +1,450 @@
#include "global.h"
#include "digit_obj_util.h"
#include "malloc.h"
#include "decompress.h"
#include "main.h"
#include "battle_main.h"
struct DigitPrinter
{
bool8 isActive;
u8 firstOamId;
u8 strConvMode;
u8 oamCount;
u8 palTagIndex;
u8 size;
u8 shape;
u8 priority;
u8 xDelta;
u8 tilesPerImage;
u16 tileStart;
s16 x;
s16 y;
u16 tileTag;
u16 palTag;
u32 pow10;
s32 lastPrinted;
};
struct DigitPrinterAlloc
{
u32 count;
struct DigitPrinter *array;
};
// this file's functions
static u8 GetFirstOamId(u8 oamCount);;
static void CopyWorkToOam(struct DigitPrinter *objWork);
static void DrawNumObjsLeadingZeros(struct DigitPrinter *objWork, s32 num, bool32 sign);
static void DrawNumObjsMinusInFront(struct DigitPrinter *objWork, s32 num, bool32 sign);
static void DrawNumObjsMinusInBack(struct DigitPrinter *objWork, s32 num, bool32 sign);
static bool32 SharesTileWithAnyActive(u32 id);
static bool32 SharesPalWithAnyActive(u32 id);
// ewram
static EWRAM_DATA struct DigitPrinterAlloc *sOamWork = {0};
// const rom data
static const u8 sTilesPerImage[4][4] =
{
[ST_OAM_SQUARE] = {
[ST_OAM_SIZE_0] = 0x01, // SPRITE_SIZE_8x8
[ST_OAM_SIZE_1] = 0x04, // SPRITE_SIZE_16x16
[ST_OAM_SIZE_2] = 0x10, // SPRITE_SIZE_32x32
[ST_OAM_SIZE_3] = 0x40 // SPRITE_SIZE_64x64
},
[ST_OAM_H_RECTANGLE] = {
[ST_OAM_SIZE_0] = 0x02, // SPRITE_SIZE_16x8
[ST_OAM_SIZE_1] = 0x04, // SPRITE_SIZE_32x8
[ST_OAM_SIZE_2] = 0x08, // SPRITE_SIZE_32x16
[ST_OAM_SIZE_3] = 0x20 // SPRITE_SIZE_64x32
},
[ST_OAM_V_RECTANGLE] = {
[ST_OAM_SIZE_0] = 0x02, // SPRITE_SIZE_8x16
[ST_OAM_SIZE_1] = 0x04, // SPRITE_SIZE_8x32
[ST_OAM_SIZE_2] = 0x08, // SPRITE_SIZE_16x32
[ST_OAM_SIZE_3] = 0x20 // SPRITE_SIZE_32x64
}
};
// code
bool32 DigitObjUtil_Init(u32 count)
{
u32 i;
if (sOamWork != NULL)
DigitObjUtil_Free();
sOamWork = Alloc(sizeof(*sOamWork));
if (sOamWork == NULL)
return FALSE;
sOamWork->array = Alloc(sizeof(struct DigitPrinter) * count);
if (sOamWork->array == NULL)
{
Free(sOamWork);
return FALSE;
}
sOamWork->count = count;
for (i = 0; i < count; i++)
{
sOamWork->array[i].isActive = FALSE;
sOamWork->array[i].firstOamId = 0xFF;
}
return TRUE;
}
void DigitObjUtil_Free(void)
{
if (sOamWork != NULL)
{
if (sOamWork->array != NULL)
{
u32 i;
for (i = 0; i < sOamWork->count; i++)
DigitObjUtil_DeletePrinter(i);
Free(sOamWork->array);
}
FREE_AND_SET_NULL(sOamWork);
}
}
bool32 DigitObjUtil_CreatePrinter(u32 id, s32 num, const struct DigitObjUtilTemplate *template)
{
u32 i;
if (sOamWork == NULL)
return FALSE;
if (sOamWork->array[id].isActive)
return FALSE;
sOamWork->array[id].firstOamId = GetFirstOamId(template->oamCount);
if (sOamWork->array[id].firstOamId == 0xFF)
return FALSE;
sOamWork->array[id].tileStart = GetSpriteTileStartByTag(template->spriteSheet->tag);
if (sOamWork->array[id].tileStart == 0xFFFF)
{
if (template->spriteSheet->size != 0)
{
sOamWork->array[id].tileStart = LoadSpriteSheet(template->spriteSheet);
}
else
{
struct CompressedSpriteSheet compSpriteSheet;
compSpriteSheet = *(struct CompressedSpriteSheet*)(template->spriteSheet);
compSpriteSheet.size = GetDecompressedDataSize(template->spriteSheet->data);
sOamWork->array[id].tileStart = LoadCompressedSpriteSheet(&compSpriteSheet);
}
if (sOamWork->array[id].tileStart == 0xFFFF)
return FALSE;
}
sOamWork->array[id].palTagIndex = IndexOfSpritePaletteTag(template->spritePal->tag);
if (sOamWork->array[id].palTagIndex == 0xFF)
sOamWork->array[id].palTagIndex = LoadSpritePalette(template->spritePal);
sOamWork->array[id].strConvMode = template->strConvMode;
sOamWork->array[id].oamCount = template->oamCount;
sOamWork->array[id].x = template->x;
sOamWork->array[id].y = template->y;
sOamWork->array[id].shape = template->shape;
sOamWork->array[id].size = template->size;
sOamWork->array[id].priority = template->priority;
sOamWork->array[id].xDelta = template->xDelta;
sOamWork->array[id].tilesPerImage = GetTilesPerImage(template->shape, template->size);
sOamWork->array[id].tileTag = template->spriteSheet->tag;
sOamWork->array[id].palTag = template->spritePal->tag;
sOamWork->array[id].isActive = TRUE;
// Decimal left shift
sOamWork->array[id].pow10 = 1;
for (i = 1; i < template->oamCount; i++)
sOamWork->array[id].pow10 *= 10;
CopyWorkToOam(&sOamWork->array[id]);
DigitObjUtil_PrintNumOn(id, num);
return TRUE;
}
static void CopyWorkToOam(struct DigitPrinter *objWork)
{
u32 i;
u32 oamId = objWork->firstOamId;
u32 x = objWork->x;
u32 oamCount = objWork->oamCount + 1;
CpuFill16(0, &gMain.oamBuffer[oamId], sizeof(struct OamData) * oamCount);
for (i = 0, oamId = objWork->firstOamId; i < oamCount; i++, oamId++)
{
gMain.oamBuffer[oamId].y = objWork->y;
gMain.oamBuffer[oamId].x = x;
gMain.oamBuffer[oamId].shape = objWork->shape;
gMain.oamBuffer[oamId].size = objWork->size;
gMain.oamBuffer[oamId].tileNum = objWork->tileStart;
gMain.oamBuffer[oamId].priority = objWork->priority;
gMain.oamBuffer[oamId].paletteNum = objWork->palTagIndex;
x += objWork->xDelta;
}
oamId--;
gMain.oamBuffer[oamId].x = objWork->x - objWork->xDelta;
gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_ERASE;
gMain.oamBuffer[oamId].tileNum = objWork->tileStart + (objWork->tilesPerImage * 10);
}
void DigitObjUtil_PrintNumOn(u32 id, s32 num)
{
bool32 sign;
if (sOamWork == NULL)
return;
if (!sOamWork->array[id].isActive)
return;
sOamWork->array[id].lastPrinted = num;
if (num < 0)
{
sign = TRUE;
num *= -1;
}
else
{
sign = FALSE;
}
switch (sOamWork->array[id].strConvMode)
{
case 0:
default:
DrawNumObjsLeadingZeros(&sOamWork->array[id], num, sign);
break;
case 1:
DrawNumObjsMinusInFront(&sOamWork->array[id], num, sign);
break;
case 2:
DrawNumObjsMinusInBack(&sOamWork->array[id], num, sign);
break;
}
}
static void DrawNumObjsLeadingZeros(struct DigitPrinter *objWork, s32 num, bool32 sign)
{
u32 pow10 = objWork->pow10;
u32 oamId = objWork->firstOamId;
while (pow10 != 0)
{
u32 digit = num / pow10;
num -= (digit * pow10);
pow10 /= 10;
gMain.oamBuffer[oamId].tileNum = (digit * objWork->tilesPerImage) + objWork->tileStart;
oamId++;
}
if (sign)
gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_OFF;
else
gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_ERASE;
}
static void DrawNumObjsMinusInFront(struct DigitPrinter *objWork, s32 num, bool32 sign)
{
u32 pow10 = objWork->pow10;
static int oamId;
static int curDigit;
static int firstDigit;
oamId = objWork->firstOamId;
curDigit = 0;
firstDigit = -1;
while (pow10 != 0)
{
u32 digit = num / pow10;
num -= (digit * pow10);
pow10 /= 10;
if (digit != 0 || firstDigit != -1 || pow10 == 0)
{
gMain.oamBuffer[oamId].tileNum = (digit * objWork->tilesPerImage) + objWork->tileStart;
gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_OFF;
if (firstDigit == -1)
firstDigit = curDigit;
}
else
{
gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_ERASE;
}
oamId++;
curDigit++;
}
if (sign)
{
gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_OFF;
gMain.oamBuffer[oamId].x = objWork->x + ((firstDigit - 1) * objWork->xDelta);
}
else
{
gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_ERASE;
}
}
static void DrawNumObjsMinusInBack(struct DigitPrinter *objWork, s32 num, bool32 sign)
{
u32 pow10 = objWork->pow10;
u32 oamId = objWork->firstOamId;
bool32 printingDigits = FALSE;
s32 nsprites = 0;
while (pow10 != 0)
{
u32 digit = num / pow10;
num -= (digit * pow10);
pow10 /= 10;
if (digit != 0 || printingDigits || pow10 == 0)
{
printingDigits = TRUE;
gMain.oamBuffer[oamId].tileNum = (digit * objWork->tilesPerImage) + objWork->tileStart;
gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_OFF;
oamId++;
nsprites++;
}
}
while (nsprites < objWork->oamCount)
{
gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_ERASE;
oamId++;
nsprites++;
}
if (sign)
gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_OFF;
else
gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_ERASE;
}
void DigitObjUtil_DeletePrinter(u32 id)
{
s32 oamId, oamCount, i;
if (sOamWork == NULL)
return;
if (!sOamWork->array[id].isActive)
return;
oamCount = sOamWork->array[id].oamCount + 1;
oamId = sOamWork->array[id].firstOamId;
for (i = 0; i < oamCount; i++, oamId++)
gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_ERASE;
if (!SharesTileWithAnyActive(id))
FreeSpriteTilesByTag(sOamWork->array[id].tileTag);
if (!SharesPalWithAnyActive(id))
FreeSpritePaletteByTag(sOamWork->array[id].palTag);
sOamWork->array[id].isActive = FALSE;
}
void DigitObjUtil_HideOrShow(u32 id, bool32 hide)
{
s32 oamId, oamCount, i;
if (sOamWork == NULL)
return;
if (!sOamWork->array[id].isActive)
return;
oamCount = sOamWork->array[id].oamCount + 1;
oamId = sOamWork->array[id].firstOamId;
if (hide)
{
for (i = 0; i < oamCount; i++, oamId++)
gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_ERASE;
}
else
{
for (i = 0; i < oamCount; i++, oamId++)
gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_OFF;
DigitObjUtil_PrintNumOn(id, sOamWork->array[id].lastPrinted);
}
}
static u8 GetFirstOamId(u8 oamCount)
{
u32 i;
u16 firstOamId = 64;
for (i = 0; i < sOamWork->count; i++)
{
if (!sOamWork->array[i].isActive)
{
if (sOamWork->array[i].firstOamId != 0xFF && sOamWork->array[i].oamCount <= oamCount)
return sOamWork->array[i].firstOamId;
}
else
{
firstOamId += 1 + sOamWork->array[i].oamCount;
}
}
if (firstOamId + oamCount + 1 > 128)
return 0xFF;
else
return firstOamId;
}
static bool32 SharesTileWithAnyActive(u32 id)
{
u32 i;
for (i = 0; i < sOamWork->count; i++)
{
if (sOamWork->array[i].isActive && i != id
&& sOamWork->array[i].tileTag == sOamWork->array[id].tileTag)
{
return TRUE;
}
}
return FALSE;
}
static bool32 SharesPalWithAnyActive(u32 id)
{
u32 i;
for (i = 0; i < sOamWork->count; i++)
{
if (sOamWork->array[i].isActive && i != id
&& sOamWork->array[i].palTag == sOamWork->array[id].palTag)
{
return TRUE;
}
}
return FALSE;
}
u8 GetTilesPerImage(u32 shape, u32 size)
{
return sTilesPerImage[shape][size];
}

View File

@ -14,7 +14,7 @@
#include "menu.h"
#include "palette.h"
#include "random.h"
#include "rom_8034C54.h"
#include "digit_obj_util.h"
#include "save.h"
#include "script.h"
#include "sound.h"
@ -2831,7 +2831,7 @@ static void sub_802D074(struct PokemonJump2 *arg0)
static void sub_802D0AC(void)
{
FreeAllWindowBuffers();
sub_8034CC8();
DigitObjUtil_Free();
}
static void sub_802D0BC(struct PokemonJump2 *arg0)
@ -3515,37 +3515,37 @@ static int sub_802DCCC(u8 flags)
static void sub_802DD08(void)
{
struct UnkStruct3 unkStruct;
struct UnkStruct3 *ptr = &unkStruct; // This temp variable is needed to match, don't ask me why.
struct DigitObjUtilTemplate template;
struct DigitObjUtilTemplate *ptr = &template; // This temp variable is needed to match, don't ask me why.
ptr->shape = SPRITE_SHAPE(8x8);
ptr->size = SPRITE_SIZE(8x8);
ptr->field_0_0 = 0;
ptr->strConvMode = 0;
ptr->priority = 1;
ptr->field_1 = 5;
ptr->oamCount = 5;
ptr->xDelta = 8;
ptr->x = 108;
ptr->y = 6;
ptr->spriteSheet = (void*) &gUnknown_082FE1EC;
ptr->spritePal = &gUnknown_082FE1F4;
sub_8034C54(2);
sub_8034D14(0, 0, ptr);
DigitObjUtil_Init(2);
DigitObjUtil_CreatePrinter(0, 0, ptr);
unkStruct.field_1 = 4;
unkStruct.x = 30;
unkStruct.y = 6;
sub_8034D14(1, 0, &unkStruct);
template.oamCount = 4;
template.x = 30;
template.y = 6;
DigitObjUtil_CreatePrinter(1, 0, &template);
}
static void sub_802DD64(int arg0)
{
sub_8035044(0, arg0);
DigitObjUtil_PrintNumOn(0, arg0);
}
static void sub_802DD74(u16 arg0)
{
sub_8035044(1, arg0);
DigitObjUtil_PrintNumOn(1, arg0);
}
static void sub_802DD88(u8 multiplayerId)

View File

@ -1,453 +0,0 @@
#include "global.h"
#include "rom_8034C54.h"
#include "malloc.h"
#include "decompress.h"
#include "main.h"
#include "battle_main.h"
struct UnkStruct2
{
bool8 isActive;
u8 firstOamId;
u8 field_2;
u8 oamCount;
u8 palTagIndex;
u8 size;
u8 shape;
u8 priority;
u8 xDelta;
u8 field_9;
u16 tileStart;
s16 x;
s16 y;
u16 tileTag;
u16 palTag;
u32 field_14;
s32 field_18;
};
struct UnkStruct1
{
u32 count;
struct UnkStruct2 *array;
};
// this file's functions
static u8 sub_8035518(u8 arg0);;
static void sub_8034EFC(struct UnkStruct2 *arg0);
static void sub_80350B0(struct UnkStruct2 *arg0, s32 arg1, bool32 arg2);
static void sub_8035164(struct UnkStruct2 *arg0, s32 arg1, bool32 arg2);
static void sub_80352C0(struct UnkStruct2 *arg0, s32 arg1, bool32 arg2);
static bool32 SharesTileWithAnyActive(u32 id);
static bool32 SharesPalWithAnyActive(u32 id);
static void sub_8035648(void);
// iwram
static s32 gUnknown_03000DD4;
static s32 gUnknown_03000DD8;
static s32 gUnknown_03000DDC;
// ewram
static EWRAM_DATA struct UnkStruct1 *gUnknown_02022E10 = {0};
// const rom data
static const u8 gUnknown_082FF1C8[][4] =
{
{0x01, 0x04, 0x10, 0x40},
{0x02, 0x04, 0x08, 0x20},
{0x02, 0x04, 0x08, 0x20},
{0x00, 0x00, 0x00, 0x00}
};
// code
bool32 sub_8034C54(u32 count)
{
u32 i;
if (gUnknown_02022E10 != NULL)
sub_8034CC8();
gUnknown_02022E10 = Alloc(sizeof(*gUnknown_02022E10));
if (gUnknown_02022E10 == NULL)
return FALSE;
gUnknown_02022E10->array = Alloc(sizeof(struct UnkStruct2) * count);
if (gUnknown_02022E10->array == NULL)
{
Free(gUnknown_02022E10);
return FALSE;
}
gUnknown_02022E10->count = count;
for (i = 0; i < count; i++)
{
gUnknown_02022E10->array[i].isActive = FALSE;
gUnknown_02022E10->array[i].firstOamId = 0xFF;
}
return TRUE;
}
void sub_8034CC8(void)
{
if (gUnknown_02022E10 != NULL)
{
if (gUnknown_02022E10->array != NULL)
{
u32 i;
for (i = 0; i < gUnknown_02022E10->count; i++)
sub_80353DC(i);
Free(gUnknown_02022E10->array);
}
FREE_AND_SET_NULL(gUnknown_02022E10);
}
}
bool32 sub_8034D14(u32 id, s32 arg1, const struct UnkStruct3 *arg2)
{
u32 i;
if (gUnknown_02022E10 == NULL)
return FALSE;
if (gUnknown_02022E10->array[id].isActive)
return FALSE;
gUnknown_02022E10->array[id].firstOamId = sub_8035518(arg2->field_1);
if (gUnknown_02022E10->array[id].firstOamId == 0xFF)
return FALSE;
gUnknown_02022E10->array[id].tileStart = GetSpriteTileStartByTag(arg2->spriteSheet->tag);
if (gUnknown_02022E10->array[id].tileStart == 0xFFFF)
{
if (arg2->spriteSheet->size != 0)
{
gUnknown_02022E10->array[id].tileStart = LoadSpriteSheet(arg2->spriteSheet);
}
else
{
struct CompressedSpriteSheet compSpriteSheet;
compSpriteSheet = *(struct CompressedSpriteSheet*)(arg2->spriteSheet);
compSpriteSheet.size = GetDecompressedDataSize(arg2->spriteSheet->data);
gUnknown_02022E10->array[id].tileStart = LoadCompressedSpriteSheet(&compSpriteSheet);
}
if (gUnknown_02022E10->array[id].tileStart == 0xFFFF)
return FALSE;
}
gUnknown_02022E10->array[id].palTagIndex = IndexOfSpritePaletteTag(arg2->spritePal->tag);
if (gUnknown_02022E10->array[id].palTagIndex == 0xFF)
gUnknown_02022E10->array[id].palTagIndex = LoadSpritePalette(arg2->spritePal);
gUnknown_02022E10->array[id].field_2 = arg2->field_0_0;
gUnknown_02022E10->array[id].oamCount = arg2->field_1;
gUnknown_02022E10->array[id].x = arg2->x;
gUnknown_02022E10->array[id].y = arg2->y;
gUnknown_02022E10->array[id].shape = arg2->shape;
gUnknown_02022E10->array[id].size = arg2->size;
gUnknown_02022E10->array[id].priority = arg2->priority;
gUnknown_02022E10->array[id].xDelta = arg2->xDelta;
gUnknown_02022E10->array[id].field_9 = sub_80355F8(arg2->shape, arg2->size);
gUnknown_02022E10->array[id].tileTag = arg2->spriteSheet->tag;
gUnknown_02022E10->array[id].palTag = arg2->spritePal->tag;
gUnknown_02022E10->array[id].isActive = TRUE;
gUnknown_02022E10->array[id].field_14 = 1;
for (i = 1; i < arg2->field_1; i++)
gUnknown_02022E10->array[id].field_14 *= 10;
sub_8034EFC(&gUnknown_02022E10->array[id]);
sub_8035044(id, arg1);
return TRUE;
}
static void sub_8034EFC(struct UnkStruct2 *arg0)
{
u32 i;
u32 oamId = arg0->firstOamId;
u32 x = arg0->x;
u32 oamCount = arg0->oamCount + 1;
CpuFill16(0, &gMain.oamBuffer[oamId], sizeof(struct OamData) * oamCount);
for (i = 0, oamId = arg0->firstOamId; i < oamCount; i++, oamId++)
{
gMain.oamBuffer[oamId].y = arg0->y;
gMain.oamBuffer[oamId].x = x;
gMain.oamBuffer[oamId].shape = arg0->shape;
gMain.oamBuffer[oamId].size = arg0->size;
gMain.oamBuffer[oamId].tileNum = arg0->tileStart;
gMain.oamBuffer[oamId].priority = arg0->priority;
gMain.oamBuffer[oamId].paletteNum = arg0->palTagIndex;
x += arg0->xDelta;
}
oamId--;
gMain.oamBuffer[oamId].x = arg0->x - arg0->xDelta;
gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_ERASE;
gMain.oamBuffer[oamId].tileNum = arg0->tileStart + (arg0->field_9 * 10);
}
void sub_8035044(u32 id, s32 arg1)
{
bool32 r2;
if (gUnknown_02022E10 == NULL)
return;
if (!gUnknown_02022E10->array[id].isActive)
return;
gUnknown_02022E10->array[id].field_18 = arg1;
if (arg1 < 0)
{
r2 = TRUE;
arg1 *= -1;
}
else
{
r2 = FALSE;
}
switch (gUnknown_02022E10->array[id].field_2)
{
case 0:
default:
sub_80350B0(&gUnknown_02022E10->array[id], arg1, r2);
break;
case 1:
sub_8035164(&gUnknown_02022E10->array[id], arg1, r2);
break;
case 2:
sub_80352C0(&gUnknown_02022E10->array[id], arg1, r2);
break;
}
}
static void sub_80350B0(struct UnkStruct2 *arg0, s32 arg1, bool32 arg2)
{
u32 r5 = arg0->field_14;
u32 oamId = arg0->firstOamId;
while (r5 != 0)
{
u32 r4 = arg1 / r5;
arg1 -= (r4 * r5);
r5 /= 10;
gMain.oamBuffer[oamId].tileNum = (r4 * arg0->field_9) + arg0->tileStart;
oamId++;
}
if (arg2)
gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_OFF;
else
gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_ERASE;
}
static void sub_8035164(struct UnkStruct2 *arg0, s32 arg1, bool32 arg2)
{
u32 r5 = arg0->field_14;
gUnknown_03000DD4 = arg0->firstOamId;
gUnknown_03000DD8 = 0;
gUnknown_03000DDC = -1;
while (r5 != 0)
{
u32 r4 = arg1 / r5;
arg1 -= (r4 * r5);
r5 /= 10;
if (r4 != 0 || gUnknown_03000DDC != -1 || r5 == 0)
{
gMain.oamBuffer[gUnknown_03000DD4].tileNum = (r4 * arg0->field_9) + arg0->tileStart;
gMain.oamBuffer[gUnknown_03000DD4].affineMode = ST_OAM_AFFINE_OFF;
if (gUnknown_03000DDC == -1)
gUnknown_03000DDC = gUnknown_03000DD8;
}
else
{
gMain.oamBuffer[gUnknown_03000DD4].affineMode = ST_OAM_AFFINE_ERASE;
}
gUnknown_03000DD4++;
gUnknown_03000DD8++;
}
if (arg2)
{
gMain.oamBuffer[gUnknown_03000DD4].affineMode = ST_OAM_AFFINE_OFF;
gMain.oamBuffer[gUnknown_03000DD4].x = arg0->x + ((gUnknown_03000DDC - 1) * arg0->xDelta);
}
else
{
gMain.oamBuffer[gUnknown_03000DD4].affineMode = ST_OAM_AFFINE_ERASE;
}
}
static void sub_80352C0(struct UnkStruct2 *arg0, s32 arg1, bool32 arg2)
{
u32 r5 = arg0->field_14;
u32 oamId = arg0->firstOamId;
u32 var_28 = 0;
s32 r9 = 0;
while (r5 != 0)
{
u32 r4 = arg1 / r5;
arg1 -= (r4 * r5);
r5 /= 10;
if (r4 != 0 || var_28 != 0 || r5 == 0)
{
var_28 = 1;
gMain.oamBuffer[oamId].tileNum = (r4 * arg0->field_9) + arg0->tileStart;
gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_OFF;
oamId++;
r9++;
}
}
while (r9 < arg0->oamCount)
{
gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_ERASE;
oamId++;
r9++;
}
if (arg2)
gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_OFF;
else
gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_ERASE;
}
void sub_80353DC(u32 id)
{
s32 oamId, oamCount, i;
if (gUnknown_02022E10 == NULL)
return;
if (!gUnknown_02022E10->array[id].isActive)
return;
oamCount = gUnknown_02022E10->array[id].oamCount + 1;
oamId = gUnknown_02022E10->array[id].firstOamId;
for (i = 0; i < oamCount; i++, oamId++)
gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_ERASE;
if (!SharesTileWithAnyActive(id))
FreeSpriteTilesByTag(gUnknown_02022E10->array[id].tileTag);
if (!SharesPalWithAnyActive(id))
FreeSpritePaletteByTag(gUnknown_02022E10->array[id].palTag);
gUnknown_02022E10->array[id].isActive = FALSE;
}
void sub_803547C(u32 id, bool32 arg1)
{
s32 oamId, oamCount, i;
if (gUnknown_02022E10 == NULL)
return;
if (!gUnknown_02022E10->array[id].isActive)
return;
oamCount = gUnknown_02022E10->array[id].oamCount + 1;
oamId = gUnknown_02022E10->array[id].firstOamId;
if (arg1)
{
for (i = 0; i < oamCount; i++, oamId++)
gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_ERASE;
}
else
{
for (i = 0; i < oamCount; i++, oamId++)
gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_OFF;
sub_8035044(id, gUnknown_02022E10->array[id].field_18);
}
}
static u8 sub_8035518(u8 arg0)
{
u32 i;
u16 oamCount = 64;
for (i = 0; i < gUnknown_02022E10->count; i++)
{
if (!gUnknown_02022E10->array[i].isActive)
{
if (gUnknown_02022E10->array[i].firstOamId != 0xFF && gUnknown_02022E10->array[i].oamCount <= arg0)
return gUnknown_02022E10->array[i].firstOamId;
}
else
{
oamCount += 1 + gUnknown_02022E10->array[i].oamCount;
}
}
if (oamCount + arg0 + 1 > 128)
return 0xFF;
else
return oamCount;
}
static bool32 SharesTileWithAnyActive(u32 id)
{
u32 i;
for (i = 0; i < gUnknown_02022E10->count; i++)
{
if (gUnknown_02022E10->array[i].isActive && i != id
&& gUnknown_02022E10->array[i].tileTag == gUnknown_02022E10->array[id].tileTag)
{
return TRUE;
}
}
return FALSE;
}
static bool32 SharesPalWithAnyActive(u32 id)
{
u32 i;
for (i = 0; i < gUnknown_02022E10->count; i++)
{
if (gUnknown_02022E10->array[i].isActive && i != id
&& gUnknown_02022E10->array[i].palTag == gUnknown_02022E10->array[id].palTag)
{
return TRUE;
}
}
return FALSE;
}
u8 sub_80355F8(u32 shape, u32 size)
{
return gUnknown_082FF1C8[shape][size];
}
static void sub_8035608(void)
{
u8 spriteId;
ResetSpriteData();
spriteId = CreateSprite(&gUnknown_0831AC88, 0, 0, 0);
gSprites[spriteId].invisible = TRUE;
SetMainCallback2(sub_8035648);
}
static void sub_8035648(void)
{
AnimateSprites();
BuildOamBuffer();
}

View File

@ -2,7 +2,7 @@
#include "rom_81520A8.h"
#include "malloc.h"
#include "main.h"
#include "rom_8034C54.h"
#include "digit_obj_util.h"
static EWRAM_DATA struct
{
@ -138,7 +138,7 @@ static bool32 sub_81523F4(struct UnkStruct_81520A8 *structPtr, u8 arg1)
return FALSE;
structPtr->unk18 = arg1;
structPtr->tileNum = (sub_80355F8(structPtr->oam.shape, structPtr->oam.size) * arg1) + tileStart;
structPtr->tileNum = (GetTilesPerImage(structPtr->oam.shape, structPtr->oam.size) * arg1) + tileStart;
return TRUE;
}

View File

@ -14,7 +14,7 @@
.include "src/dodrio_berry_picking.o"
.include "src/rtc.o"
.include "src/main_menu.o"
.include "src/rom_8034C54.o"
.include "src/digit_obj_util.o"
.include "src/egg_hatch.o"
.include "src/berry_blender.o"
.include "src/play_time.o"

View File

@ -23,7 +23,7 @@
.include "src/pokemon_jump.o"
.include "src/main_menu.o"
.include "src/battle_controllers.o"
.include "src/rom_8034C54.o"
.include "src/digit_obj_util.o"
.include "src/battle_main.o"
.include "src/pokemon.o"
.include "src/random.o"