Merge pull request #816 from jiangzhengwenjz/ptch-3

get rid of goto in battle_script_commands
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huderlem 2019-09-25 16:31:53 -05:00 committed by GitHub
commit 886f043025
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@ -1681,29 +1681,22 @@ static void atk07_adjustnormaldamage(void)
RecordItemEffectBattle(gBattlerTarget, holdEffect);
gSpecialStatuses[gBattlerTarget].focusBanded = 1;
}
if (gBattleMons[gBattlerTarget].status2 & STATUS2_SUBSTITUTE)
goto END;
if (gBattleMoves[gCurrentMove].effect != EFFECT_FALSE_SWIPE && !gProtectStructs[gBattlerTarget].endured
&& !gSpecialStatuses[gBattlerTarget].focusBanded)
goto END;
if (gBattleMons[gBattlerTarget].hp > gBattleMoveDamage)
goto END;
gBattleMoveDamage = gBattleMons[gBattlerTarget].hp - 1;
if (gProtectStructs[gBattlerTarget].endured)
if (!(gBattleMons[gBattlerTarget].status2 & STATUS2_SUBSTITUTE)
&& (gBattleMoves[gCurrentMove].effect == EFFECT_FALSE_SWIPE || gProtectStructs[gBattlerTarget].endured || gSpecialStatuses[gBattlerTarget].focusBanded)
&& gBattleMons[gBattlerTarget].hp <= gBattleMoveDamage)
{
gMoveResultFlags |= MOVE_RESULT_FOE_ENDURED;
gBattleMoveDamage = gBattleMons[gBattlerTarget].hp - 1;
if (gProtectStructs[gBattlerTarget].endured)
{
gMoveResultFlags |= MOVE_RESULT_FOE_ENDURED;
}
else if (gSpecialStatuses[gBattlerTarget].focusBanded)
{
gMoveResultFlags |= MOVE_RESULT_FOE_HUNG_ON;
gLastUsedItem = gBattleMons[gBattlerTarget].item;
}
}
else if (gSpecialStatuses[gBattlerTarget].focusBanded)
{
gMoveResultFlags |= MOVE_RESULT_FOE_HUNG_ON;
gLastUsedItem = gBattleMons[gBattlerTarget].item;
}
END:
gBattlescriptCurrInstr++;
gBattlescriptCurrInstr++;
}
static void atk08_adjustnormaldamage2(void) // The same as 0x7 except it doesn't check for false swipe move effect.
@ -1730,27 +1723,22 @@ static void atk08_adjustnormaldamage2(void) // The same as 0x7 except it doesn't
RecordItemEffectBattle(gBattlerTarget, holdEffect);
gSpecialStatuses[gBattlerTarget].focusBanded = 1;
}
if (gBattleMons[gBattlerTarget].status2 & STATUS2_SUBSTITUTE)
goto END;
if (!gProtectStructs[gBattlerTarget].endured && !gSpecialStatuses[gBattlerTarget].focusBanded)
goto END;
if (gBattleMons[gBattlerTarget].hp > gBattleMoveDamage)
goto END;
gBattleMoveDamage = gBattleMons[gBattlerTarget].hp - 1;
if (gProtectStructs[gBattlerTarget].endured)
if (!(gBattleMons[gBattlerTarget].status2 & STATUS2_SUBSTITUTE)
&& (gProtectStructs[gBattlerTarget].endured || gSpecialStatuses[gBattlerTarget].focusBanded)
&& gBattleMons[gBattlerTarget].hp <= gBattleMoveDamage)
{
gMoveResultFlags |= MOVE_RESULT_FOE_ENDURED;
gBattleMoveDamage = gBattleMons[gBattlerTarget].hp - 1;
if (gProtectStructs[gBattlerTarget].endured)
{
gMoveResultFlags |= MOVE_RESULT_FOE_ENDURED;
}
else if (gSpecialStatuses[gBattlerTarget].focusBanded)
{
gMoveResultFlags |= MOVE_RESULT_FOE_HUNG_ON;
gLastUsedItem = gBattleMons[gBattlerTarget].item;
}
}
else if (gSpecialStatuses[gBattlerTarget].focusBanded)
{
gMoveResultFlags |= MOVE_RESULT_FOE_HUNG_ON;
gLastUsedItem = gBattleMons[gBattlerTarget].item;
}
END:
gBattlescriptCurrInstr++;
gBattlescriptCurrInstr++;
}
static void atk09_attackanimation(void)
@ -4564,27 +4552,26 @@ static void atk49_moveend(void)
gBattleScripting.atk49_state++;
break;
case ATK49_CHOICE_MOVE: // update choice band move
if (!(gHitMarker & HITMARKER_OBEYS) || holdEffectAtk != HOLD_EFFECT_CHOICE_BAND
|| gChosenMove == MOVE_STRUGGLE || (*choicedMoveAtk != 0 && *choicedMoveAtk != 0xFFFF))
goto LOOP;
if (gChosenMove == MOVE_BATON_PASS && !(gMoveResultFlags & MOVE_RESULT_FAILED))
if (gHitMarker & HITMARKER_OBEYS
&& holdEffectAtk == HOLD_EFFECT_CHOICE_BAND
&& gChosenMove != MOVE_STRUGGLE
&& (*choicedMoveAtk == 0 || *choicedMoveAtk == 0xFFFF))
{
gBattleScripting.atk49_state++;
break;
}
*choicedMoveAtk = gChosenMove;
LOOP:
{
for (i = 0; i < MAX_MON_MOVES; i++)
if (gChosenMove == MOVE_BATON_PASS && !(gMoveResultFlags & MOVE_RESULT_FAILED))
{
if (gBattleMons[gBattlerAttacker].moves[i] == *choicedMoveAtk)
break;
++gBattleScripting.atk49_state;
break;
}
if (i == MAX_MON_MOVES)
*choicedMoveAtk = 0;
gBattleScripting.atk49_state++;
*choicedMoveAtk = gChosenMove;
}
for (i = 0; i < MAX_MON_MOVES; ++i)
{
if (gBattleMons[gBattlerAttacker].moves[i] == *choicedMoveAtk)
break;
}
if (i == MAX_MON_MOVES)
*choicedMoveAtk = 0;
++gBattleScripting.atk49_state;
break;
case ATK49_CHANGED_ITEMS: // changed held items
for (i = 0; i < gBattlersCount; i++)
@ -6152,29 +6139,22 @@ static void atk69_adjustsetdamage(void) // The same as 0x7, except there's no ra
RecordItemEffectBattle(gBattlerTarget, holdEffect);
gSpecialStatuses[gBattlerTarget].focusBanded = 1;
}
if (gBattleMons[gBattlerTarget].status2 & STATUS2_SUBSTITUTE)
goto END;
if (gBattleMoves[gCurrentMove].effect != EFFECT_FALSE_SWIPE && !gProtectStructs[gBattlerTarget].endured
&& !gSpecialStatuses[gBattlerTarget].focusBanded)
goto END;
if (gBattleMons[gBattlerTarget].hp > gBattleMoveDamage)
goto END;
gBattleMoveDamage = gBattleMons[gBattlerTarget].hp - 1;
if (gProtectStructs[gBattlerTarget].endured)
if (!(gBattleMons[gBattlerTarget].status2 & STATUS2_SUBSTITUTE)
&& (gBattleMoves[gCurrentMove].effect == EFFECT_FALSE_SWIPE || gProtectStructs[gBattlerTarget].endured || gSpecialStatuses[gBattlerTarget].focusBanded)
&& gBattleMons[gBattlerTarget].hp <= gBattleMoveDamage)
{
gMoveResultFlags |= MOVE_RESULT_FOE_ENDURED;
gBattleMoveDamage = gBattleMons[gBattlerTarget].hp - 1;
if (gProtectStructs[gBattlerTarget].endured)
{
gMoveResultFlags |= MOVE_RESULT_FOE_ENDURED;
}
else if (gSpecialStatuses[gBattlerTarget].focusBanded)
{
gMoveResultFlags |= MOVE_RESULT_FOE_HUNG_ON;
gLastUsedItem = gBattleMons[gBattlerTarget].item;
}
}
else if (gSpecialStatuses[gBattlerTarget].focusBanded)
{
gMoveResultFlags |= MOVE_RESULT_FOE_HUNG_ON;
gLastUsedItem = gBattleMons[gBattlerTarget].item;
}
END:
gBattlescriptCurrInstr++;
gBattlescriptCurrInstr++;
}
static void atk6A_removeitem(void)