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Merge branch 'battle_engine_v2' of https://github.com/DizzyEggg/pokeemerald into battle_engine_v2
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commit
88bbdc494b
@ -1061,7 +1061,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
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.target = MOVE_TARGET_BOTH,
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.priority = 0,
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.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED | FLAG_HIGH_CRIT,
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.split = SPLIT_SPECIAL,
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.split = SPLIT_PHYSICAL,
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},
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[MOVE_SOLAR_BEAM] =
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