Renamed "ButItFailed" script name to align with names below it

This commit is contained in:
Eduardo Quezada 2023-08-08 08:58:57 -04:00
parent da238562f0
commit 8a3eaadf7b

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@ -533,7 +533,7 @@ BattleScript_EffectEvasionDown::
setstatchanger STAT_EVASION, 1, TRUE setstatchanger STAT_EVASION, 1, TRUE
BattleScript_EffectStatDown:: BattleScript_EffectStatDown::
attackcanceler attackcanceler
jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailedAtkStringPpReduce jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailedPpReduceAtkString
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
attackstring attackstring
ppreduce ppreduce
@ -1216,7 +1216,7 @@ BattleScript_EffectPsywave::
BattleScript_EffectCounter:: BattleScript_EffectCounter::
attackcanceler attackcanceler
counterdamagecalculator BattleScript_ButItFailedAtkStringPpReduce counterdamagecalculator BattleScript_ButItFailedPpReduceAtkString
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
attackstring attackstring
ppreduce ppreduce
@ -1543,7 +1543,7 @@ BattleScript_EffectEndure::
BattleScript_EffectSpikes:: BattleScript_EffectSpikes::
attackcanceler attackcanceler
trysetspikes BattleScript_ButItFailedAtkStringPpReduce trysetspikes BattleScript_ButItFailedPpReduceAtkString
attackstring attackstring
ppreduce ppreduce
attackanimation attackanimation
@ -1800,7 +1800,7 @@ BattleScript_EffectPsychUp::
BattleScript_EffectMirrorCoat:: BattleScript_EffectMirrorCoat::
attackcanceler attackcanceler
mirrorcoatdamagecalculator BattleScript_ButItFailedAtkStringPpReduce mirrorcoatdamagecalculator BattleScript_ButItFailedPpReduceAtkString
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
attackstring attackstring
ppreduce ppreduce
@ -2047,11 +2047,11 @@ BattleScript_AlreadyAtFullHp::
BattleScript_EffectFakeOut:: BattleScript_EffectFakeOut::
attackcanceler attackcanceler
jumpifnotfirstturn BattleScript_ButItFailedAtkStringPpReduce jumpifnotfirstturn BattleScript_ButItFailedPpReduceAtkString
setmoveeffect MOVE_EFFECT_FLINCH | MOVE_EFFECT_CERTAIN setmoveeffect MOVE_EFFECT_FLINCH | MOVE_EFFECT_CERTAIN
goto BattleScript_EffectHit goto BattleScript_EffectHit
BattleScript_ButItFailedAtkStringPpReduce:: BattleScript_ButItFailedPpReduceAtkString::
attackstring attackstring
BattleScript_ButItFailedPpReduce:: BattleScript_ButItFailedPpReduce::
ppreduce ppreduce
@ -2391,7 +2391,7 @@ BattleScript_EffectSuperpower::
BattleScript_EffectMagicCoat:: BattleScript_EffectMagicCoat::
attackcanceler attackcanceler
trysetmagiccoat BattleScript_ButItFailedAtkStringPpReduce trysetmagiccoat BattleScript_ButItFailedPpReduceAtkString
attackstring attackstring
ppreduce ppreduce
attackanimation attackanimation
@ -2542,7 +2542,7 @@ BattleScript_EffectGrudge::
BattleScript_EffectSnatch:: BattleScript_EffectSnatch::
attackcanceler attackcanceler
trysetsnatch BattleScript_ButItFailedAtkStringPpReduce trysetsnatch BattleScript_ButItFailedPpReduceAtkString
attackstring attackstring
ppreduce ppreduce
attackanimation attackanimation