diff --git a/data/battle_anim_scripts.s b/data/battle_anim_scripts.s index f366d4426..cab5e182b 100644 --- a/data/battle_anim_scripts.s +++ b/data/battle_anim_scripts.s @@ -1493,7 +1493,7 @@ Move_SLAM: playsewithpan SE_W004, SOUND_PAN_ATTACKER createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, 3, 0, 4 delay 1 - createsprite gUnknown_085928D0, ANIM_ATTACKER, 2, 0, 0 + createsprite gSlamHitSpriteTemplate, ANIM_ATTACKER, 2, 0, 0 delay 3 playsewithpan SE_W025B, SOUND_PAN_TARGET createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1 @@ -1523,17 +1523,17 @@ Move_VINE_WHIP: Move_DRILL_PECK: loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_WHIRLWIND_LINES - createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 0 + createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 0 playsewithpan SE_W029, SOUND_PAN_ATTACKER waitforvisualfinish delay 2 - createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 1 + createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 1 delay 2 loopsewithpan SE_W030, SOUND_PAN_TARGET, 4, 8 createvisualtask sub_810EB88, 5 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 18, 1 waitforvisualfinish - createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 2 + createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 2 waitforvisualfinish createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 6 waitforvisualfinish @@ -2069,11 +2069,11 @@ Move_CONFUSE_RAY: Move_LOCK_ON: loadspritegfx ANIM_TAG_LOCK_ON - createsprite gUnknown_08592CA0, ANIM_ATTACKER, 40 - createsprite gUnknown_08592CB8, ANIM_ATTACKER, 40, 1 - createsprite gUnknown_08592CB8, ANIM_ATTACKER, 40, 2 - createsprite gUnknown_08592CB8, ANIM_ATTACKER, 40, 3 - createsprite gUnknown_08592CB8, ANIM_ATTACKER, 40, 4 + createsprite gLockOnTargetSpriteTemplate, ANIM_ATTACKER, 40 + createsprite gLockOnMoveTargetSpriteTemplate, ANIM_ATTACKER, 40, 1 + createsprite gLockOnMoveTargetSpriteTemplate, ANIM_ATTACKER, 40, 2 + createsprite gLockOnMoveTargetSpriteTemplate, ANIM_ATTACKER, 40, 3 + createsprite gLockOnMoveTargetSpriteTemplate, ANIM_ATTACKER, 40, 4 delay 120 setarg 7, -1 waitforvisualfinish @@ -2291,45 +2291,45 @@ Move_CONVERSION: setalpha 16, 0 delay 0 playsewithpan SE_W129, SOUND_PAN_ATTACKER - createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -24, -24 + createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, -24, -24 delay 3 - createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -8, -24 + createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, -8, -24 delay 3 - createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 8, -24 + createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, 8, -24 delay 3 - createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 24, -24 + createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, 24, -24 delay 3 playsewithpan SE_W129, SOUND_PAN_ATTACKER - createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -24, -8 + createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, -24, -8 delay 3 - createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -8, -8 + createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, -8, -8 delay 3 - createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 8, -8 + createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, 8, -8 delay 3 - createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 24, -8 + createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, 24, -8 delay 3 playsewithpan SE_W129, SOUND_PAN_ATTACKER - createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -24, 8 + createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, -24, 8 delay 3 - createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -8, 8 + createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, -8, 8 delay 3 - createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 8, 8 + createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, 8, 8 delay 3 - createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 24, 8 + createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, 24, 8 delay 3 playsewithpan SE_W129, SOUND_PAN_ATTACKER - createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -24, 24 + createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, -24, 24 delay 3 - createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -8, 24 + createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, -8, 24 delay 3 - createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 8, 24 + createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, 8, 24 delay 3 - createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 24, 24 + createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, 24, 24 delay 20 playsewithpan SE_W112, SOUND_PAN_ATTACKER createvisualtask sub_8115D94, 2, ANIM_TAG_CONVERSION, 1, 1, 14335, 12, 0, 0 delay 6 - createvisualtask sub_81022D4, 5 + createvisualtask AnimTask_ConversionAlphaBlend, 5 waitforvisualfinish delay 1 clearmonbg ANIM_ATK_PARTNER @@ -2343,23 +2343,23 @@ Move_CONVERSION_2: setalpha 0, 16 delay 0 playsewithpan SE_W112, SOUND_PAN_TARGET - createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -24, -24, 60 - createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -8, -24, 65 - createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 8, -24, 70 - createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 24, -24, 75 - createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -24, -8, 80 - createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -8, -8, 85 - createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 8, -8, 90 - createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 24, -8, 95 - createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -24, 8, 100 - createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -8, 8, 105 - createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 8, 8, 110 - createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 24, 8, 115 - createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -24, 24, 120 - createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -8, 24, 125 - createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 8, 24, 130 - createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 24, 24, 135 - createvisualtask sub_81023E0, 5 + createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, -24, -24, 60 + createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, -8, -24, 65 + createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, 8, -24, 70 + createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, 24, -24, 75 + createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, -24, -8, 80 + createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, -8, -8, 85 + createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, 8, -8, 90 + createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, 24, -8, 95 + createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, -24, 8, 100 + createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, -8, 8, 105 + createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, 8, 8, 110 + createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, 24, 8, 115 + createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, -24, 24, 120 + createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, -8, 24, 125 + createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, 8, 24, 130 + createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, 24, 24, 135 + createvisualtask AnimTask_Conversion2AlphaBlend, 5 delay 60 playsewithpan SE_W129, SOUND_PAN_TARGET delay 10 @@ -2405,15 +2405,15 @@ Move_ROLLING_KICK: Move_HEADBUTT: loadspritegfx ANIM_TAG_IMPACT - createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 0 + createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 0 playsewithpan SE_W029, SOUND_PAN_ATTACKER waitforvisualfinish delay 2 - createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 1 + createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 1 waitforvisualfinish createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 4, 1 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1 - createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 2 + createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 2 createsprite gUnknown_085973E8, ANIM_TARGET, 3, 0, 0, 1, 1 playsewithpan SE_W233B, SOUND_PAN_TARGET waitforvisualfinish @@ -2422,16 +2422,16 @@ Move_HEADBUTT: Move_HORN_ATTACK: loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_HORN_HIT - createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 0 + createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 0 playsewithpan SE_W029, SOUND_PAN_ATTACKER waitforvisualfinish delay 2 - createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 1 - createsprite gUnknown_08592F44, ANIM_TARGET, 4, 0, 0, 10 + createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 1 + createsprite gHornHitSpriteTemplate, ANIM_TARGET, 4, 0, 0, 10 waitforvisualfinish createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 4, 1 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1 - createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 2 + createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 2 createsprite gUnknown_085973E8, ANIM_TARGET, 3, 0, 0, 1, 1 playsewithpan SE_W030, SOUND_PAN_TARGET waitforvisualfinish @@ -2448,14 +2448,14 @@ FuryAttackContinue: end FuryAttackRight: - createsprite gUnknown_08592F44, ANIM_TARGET, 4, 8, 8, 10 + createsprite gHornHitSpriteTemplate, ANIM_TARGET, 4, 8, 8, 10 waitforvisualfinish createsprite gUnknown_085973E8, ANIM_TARGET, 3, 0, 0, 1, 1 playsewithpan SE_W030, SOUND_PAN_TARGET goto FuryAttackContinue FuryAttackLeft: - createsprite gUnknown_08592F44, ANIM_TARGET, 4, -8, -8, 10 + createsprite gHornHitSpriteTemplate, ANIM_TARGET, 4, -8, -8, 10 waitforvisualfinish createsprite gUnknown_085973E8, ANIM_TARGET, 3, 0, 0, 1, 1 playsewithpan SE_W030, SOUND_PAN_TARGET @@ -2471,12 +2471,12 @@ Move_HORN_DRILL: HornDrillContinue: waitbgfadein setalpha 12, 8 - createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 0 + createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 0 playsewithpan SE_W029, SOUND_PAN_ATTACKER waitforvisualfinish delay 2 - createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 1 - createsprite gUnknown_08592F44, ANIM_TARGET, 4, 0, 0, 12 + createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 1 + createsprite gHornHitSpriteTemplate, ANIM_TARGET, 4, 0, 0, 12 waitforvisualfinish playse SE_BAN createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 40, 1 @@ -2514,7 +2514,7 @@ HornDrillContinue: createsprite gUnknown_085973E8, ANIM_TARGET, 3, 32, 0, 1, 2 playsewithpan SE_W030, SOUND_PAN_TARGET delay 4 - createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 2 + createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 2 waitforvisualfinish restorebg waitbgfadeout @@ -2549,36 +2549,36 @@ Move_THRASH: Move_SING: loadspritegfx ANIM_TAG_MUSIC_NOTES monbg ANIM_DEF_PARTNER - createvisualtask sub_8102BE8, 2 + createvisualtask AnimTask_MusicNotesRainbowBlend, 2 waitforvisualfinish panse_1B SE_W047, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 7, 0, 12 + createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 7, 0, 12 delay 5 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 6, 1, 12 + createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 6, 1, 12 delay 5 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 1, 2, 12 + createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 1, 2, 12 delay 5 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 3, 12 + createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 2, 3, 12 delay 5 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 3, 0, 12 + createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 3, 0, 12 delay 4 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 1, 12 + createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 2, 1, 12 delay 4 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 5, 2, 12 + createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 5, 2, 12 delay 4 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 6, 3, 12 + createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 6, 3, 12 delay 4 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 0, 12 + createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 2, 0, 12 delay 4 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 1, 12 + createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 2, 1, 12 delay 4 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 1, 2, 12 + createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 1, 2, 12 delay 4 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 5, 3, 12 + createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 5, 3, 12 delay 4 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER - createvisualtask sub_8102CA0, 2 + createvisualtask AnimTask_MusicNotesClearRainbowBlend, 2 waitforvisualfinish end @@ -2775,7 +2775,7 @@ Move_TELEPORT: end Move_DOUBLE_TEAM: - createvisualtask sub_81029B4, 2 + createvisualtask AnimTask_DoubleTeam, 2 setalpha 12, 8 monbg ANIM_ATK_PARTNER playsewithpan SE_W104, SOUND_PAN_ATTACKER @@ -2812,10 +2812,10 @@ Move_MINIMIZE: Move_METRONOME: loadspritegfx ANIM_TAG_FINGER loadspritegfx ANIM_TAG_THOUGHT_BUBBLE - createsprite gUnknown_08593114, ANIM_ATTACKER, 11, 0, 100 + createsprite gThoughtBubbleSpriteTemplate, ANIM_ATTACKER, 11, 0, 100 playsewithpan SE_W118, SOUND_PAN_ATTACKER delay 6 - createsprite gUnknown_085931BC, ANIM_ATTACKER, 12, 0 + createsprite gMetronomeFingerSpriteTemplate, ANIM_ATTACKER, 12, 0 delay 24 loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 22, 3 waitforvisualfinish @@ -2841,7 +2841,7 @@ SkullBashSetUp1: return SkullBashAttack: loadspritegfx ANIM_TAG_IMPACT - createvisualtask sub_8101C94, 2, 0 + createvisualtask AnimTask_SkullBashPosition, 2, 0 playsewithpan SE_W036, SOUND_PAN_ATTACKER waitforvisualfinish playse SE_BAN @@ -2851,7 +2851,7 @@ SkullBashAttack: createsprite gUnknown_085973E8, ANIM_TARGET, 4, 0, 0, 1, 0 loopsewithpan SE_W025B, SOUND_PAN_TARGET, 8, 3 waitforvisualfinish - createvisualtask sub_8101C94, 2, 1 + createvisualtask AnimTask_SkullBashPosition, 2, 1 goto SkullBashEnd Move_AMNESIA: @@ -3006,7 +3006,7 @@ Move_ACID_ARMOR: Move_SHARPEN: loadspritegfx ANIM_TAG_SPHERE_TO_CUBE - createsprite gUnknown_08592DE4, ANIM_ATTACKER, 2 + createsprite gSharpenSphereSpriteTemplate, ANIM_ATTACKER, 2 waitforvisualfinish end @@ -3021,7 +3021,7 @@ Move_SUPER_FANG: delay 20 createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4 delay 4 - createsprite gUnknown_08592F74, ANIM_TARGET, 2 + createsprite gSuperFangSpriteTemplate, ANIM_TARGET, 2 playsewithpan SE_W044, SOUND_PAN_TARGET delay 8 createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, RGB(31, 2, 2), 14, 0x7FFF, 14 @@ -3032,10 +3032,10 @@ Move_SUPER_FANG: Move_SLASH: loadspritegfx ANIM_TAG_SLASH - createsprite gUnknown_08592D2C, ANIM_TARGET, 2, 1, -8, 0 + createsprite gSlashSliceSpriteTemplate, ANIM_TARGET, 2, 1, -8, 0 playsewithpan SE_W013, SOUND_PAN_TARGET delay 4 - createsprite gUnknown_08592D2C, ANIM_TARGET, 2, 1, 8, 0 + createsprite gSlashSliceSpriteTemplate, ANIM_TARGET, 2, 1, 8, 0 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 18, 1 playsewithpan SE_W013, SOUND_PAN_TARGET waitforvisualfinish @@ -3206,15 +3206,15 @@ Move_ENDURE: end EndureEffect: - createsprite gUnknown_08592D8C, ANIM_ATTACKER, 2, 0, -24, 26, 2 + createsprite gEndureEnergySpriteTemplate, ANIM_ATTACKER, 2, 0, -24, 26, 2 delay 4 - createsprite gUnknown_08592D8C, ANIM_ATTACKER, 2, 0, 14, 28, 1 + createsprite gEndureEnergySpriteTemplate, ANIM_ATTACKER, 2, 0, 14, 28, 1 delay 4 - createsprite gUnknown_08592D8C, ANIM_ATTACKER, 2, 0, -5, 10, 2 + createsprite gEndureEnergySpriteTemplate, ANIM_ATTACKER, 2, 0, -5, 10, 2 delay 4 - createsprite gUnknown_08592D8C, ANIM_ATTACKER, 2, 0, 28, 26, 3 + createsprite gEndureEnergySpriteTemplate, ANIM_ATTACKER, 2, 0, 28, 26, 3 delay 4 - createsprite gUnknown_08592D8C, ANIM_ATTACKER, 2, 0, -12, 0, 1 + createsprite gEndureEnergySpriteTemplate, ANIM_ATTACKER, 2, 0, -12, 0, 1 return Move_CHARM: @@ -3251,23 +3251,23 @@ Move_ROLLOUT: Move_FALSE_SWIPE: loadspritegfx ANIM_TAG_SLASH_2 loadspritegfx ANIM_TAG_IMPACT - createsprite gUnknown_08592D44, ANIM_TARGET, 2 + createsprite gFalseSwipeSliceSpriteTemplate, ANIM_TARGET, 2 playsewithpan SE_W233, SOUND_PAN_TARGET delay 16 - createsprite gUnknown_08592D5C, ANIM_TARGET, 2, 0 + createsprite gFalseSwipePositionedSliceSpriteTemplate, ANIM_TARGET, 2, 0 playsewithpan SE_W104, SOUND_PAN_TARGET delay 2 - createsprite gUnknown_08592D5C, ANIM_TARGET, 2, 16 + createsprite gFalseSwipePositionedSliceSpriteTemplate, ANIM_TARGET, 2, 16 delay 2 - createsprite gUnknown_08592D5C, ANIM_TARGET, 2, 32 + createsprite gFalseSwipePositionedSliceSpriteTemplate, ANIM_TARGET, 2, 32 playsewithpan SE_W104, SOUND_PAN_TARGET delay 2 - createsprite gUnknown_08592D5C, ANIM_TARGET, 2, 48 + createsprite gFalseSwipePositionedSliceSpriteTemplate, ANIM_TARGET, 2, 48 delay 2 - createsprite gUnknown_08592D5C, ANIM_TARGET, 2, 64 + createsprite gFalseSwipePositionedSliceSpriteTemplate, ANIM_TARGET, 2, 64 playsewithpan SE_W104, SOUND_PAN_TARGET delay 2 - createsprite gUnknown_08592D5C, ANIM_TARGET, 2, 80 + createsprite gFalseSwipePositionedSliceSpriteTemplate, ANIM_TARGET, 2, 80 delay 2 waitforvisualfinish createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1 @@ -3298,7 +3298,7 @@ Move_MILK_DRINK: loadspritegfx ANIM_TAG_THIN_RING loadspritegfx ANIM_TAG_BLUE_STAR monbg ANIM_TARGET - createsprite gUnknown_08592B3C, ANIM_ATTACKER, 2 + createsprite gMilkBottleSpriteTemplate, ANIM_ATTACKER, 2 delay 40 playsewithpan SE_W152, SOUND_PAN_ATTACKER delay 12 @@ -3362,21 +3362,21 @@ Move_MOONLIGHT: setalpha 0, 16 createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 16, RGB_BLACK waitforvisualfinish - createsprite gUnknown_08592EBC, ANIM_ATTACKER, 2, 120, 56 + createsprite gMoonSpriteTemplate, ANIM_ATTACKER, 2, 120, 56 createvisualtask sub_80A7A74, 3, 0, 16, 16, 0, 1 playsewithpan SE_W236, 0 delay 30 - createsprite gBattleAnimSpriteTemplate_8592EEC, ANIM_ATTACKER, 40, -12, 0 + createsprite gMoonlightSparkleSpriteTemplate, ANIM_ATTACKER, 40, -12, 0 delay 30 - createsprite gBattleAnimSpriteTemplate_8592EEC, ANIM_ATTACKER, 40, -24, 0 + createsprite gMoonlightSparkleSpriteTemplate, ANIM_ATTACKER, 40, -24, 0 delay 30 - createsprite gBattleAnimSpriteTemplate_8592EEC, ANIM_ATTACKER, 40, 21, 0 + createsprite gMoonlightSparkleSpriteTemplate, ANIM_ATTACKER, 40, 21, 0 delay 30 - createsprite gBattleAnimSpriteTemplate_8592EEC, ANIM_ATTACKER, 40, 0, 0 + createsprite gMoonlightSparkleSpriteTemplate, ANIM_ATTACKER, 40, 0, 0 delay 30 - createsprite gBattleAnimSpriteTemplate_8592EEC, ANIM_ATTACKER, 40, 10, 0 + createsprite gMoonlightSparkleSpriteTemplate, ANIM_ATTACKER, 40, 10, 0 delay 20 - createvisualtask sub_81025C0, 2 + createvisualtask AnimTask_FadeScreenBlue, 2 waitforvisualfinish call HealingEffect waitforvisualfinish @@ -3551,7 +3551,7 @@ Move_SMELLING_SALT: Move_FOLLOW_ME: loadspritegfx ANIM_TAG_FINGER - createsprite gUnknown_085931D4, ANIM_ATTACKER, 2, 0 + createsprite gFollowMeFingerSpriteTemplate, ANIM_ATTACKER, 2, 0 playsewithpan SE_W039, SOUND_PAN_ATTACKER delay 18 playsewithpan SE_W213, SOUND_PAN_ATTACKER @@ -3598,10 +3598,10 @@ Move_TAUNT: loadspritegfx ANIM_TAG_FINGER_2 loadspritegfx ANIM_TAG_THOUGHT_BUBBLE loadspritegfx ANIM_TAG_ANGER - createsprite gUnknown_08593114, ANIM_ATTACKER, 11, 0, 45 + createsprite gThoughtBubbleSpriteTemplate, ANIM_ATTACKER, 11, 0, 45 playsewithpan SE_W118, SOUND_PAN_ATTACKER delay 6 - createsprite gUnknown_0859324C, ANIM_ATTACKER, 12, 0 + createsprite gTauntFingerSpriteTemplate, ANIM_ATTACKER, 12, 0 delay 4 loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 16, 2 waitforvisualfinish @@ -3990,19 +3990,19 @@ Move_TEETER_DANCE: loadspritegfx ANIM_TAG_MUSIC_NOTES loadspritegfx ANIM_TAG_DUCK createvisualtask AnimTask_TeeterDanceMovement, 5 - createsprite gUnknown_08593050, ANIM_ATTACKER, 2, 0, 16, -2 + createsprite gFastFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 0, 16, -2 playsewithpan SE_W298, SOUND_PAN_ATTACKER delay 24 - createsprite gUnknown_08593050, ANIM_ATTACKER, 2, 0, 0, -2 + createsprite gFastFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, -2 playsewithpan SE_W298, SOUND_PAN_ATTACKER delay 24 - createsprite gUnknown_08593050, ANIM_ATTACKER, 2, 0, -16, -2 + createsprite gFastFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 0, -16, -2 playsewithpan SE_W298, SOUND_PAN_ATTACKER delay 24 - createsprite gUnknown_08593050, ANIM_ATTACKER, 2, 1, -8, -2 + createsprite gFastFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 1, -8, -2 playsewithpan SE_W298, SOUND_PAN_ATTACKER delay 24 - createsprite gUnknown_08593050, ANIM_ATTACKER, 2, 2, 8, -2 + createsprite gFastFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 2, 8, -2 playsewithpan SE_W298, SOUND_PAN_ATTACKER end @@ -4058,42 +4058,42 @@ Move_NEEDLE_ARM: loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_HANDS_AND_FEET loopsewithpan SE_W030, SOUND_PAN_TARGET, 2, 16 - createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, 0, -32, 16 + createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 0, 0, -32, 16 delay 2 - createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, 22, -22, 16 + createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 0, 22, -22, 16 delay 2 - createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, 30, 0, 16 + createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 0, 30, 0, 16 delay 2 - createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, 20, 20, 16 + createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 0, 20, 20, 16 delay 2 - createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, 0, 28, 16 + createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 0, 0, 28, 16 delay 2 - createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, -19, 19, 16 + createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 0, -19, 19, 16 delay 2 - createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, -27, 0, 16 + createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 0, -27, 0, 16 delay 2 - createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, -18, -18, 16 + createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 0, -18, -18, 16 delay 2 - createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, 0, -25, 16 + createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 0, 0, -25, 16 delay 2 - createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, 17, -17, 16 + createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 0, 17, -17, 16 delay 2 - createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, 23, 0, 16 + createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 0, 23, 0, 16 delay 2 - createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, 16, 16, 16 + createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 0, 16, 16, 16 waitforvisualfinish createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 18, 1 createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1 createsprite gFistFootSpriteTemplate, ANIM_TARGET, 4, 0, 0, 8, 1, 0 playsewithpan SE_W233B, SOUND_PAN_TARGET - createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 1, 0, -24, 10 - createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 1, 17, -17, 10 - createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 1, 24, 0, 10 - createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 1, 17, 17, 10 - createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 1, 0, 24, 10 - createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 1, -17, 17, 10 - createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 1, -24, 0, 10 - createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 1, -17, -17, 10 + createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 1, 0, -24, 10 + createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 1, 17, -17, 10 + createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 1, 24, 0, 10 + createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 1, 17, 17, 10 + createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 1, 0, 24, 10 + createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 1, -17, 17, 10 + createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 1, -24, 0, 10 + createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 1, -17, -17, 10 end Move_SLACK_OFF: @@ -4135,17 +4135,17 @@ Move_AROMATHERAPY: delay 1 monbg ANIM_ATTACKER delay 1 - createsprite gUnknown_085927AC, ANIM_ATTACKER, 0, 24, 16, 0, 2, 2, 0, 0 - createsprite gUnknown_085927AC, ANIM_ATTACKER, 66, 64, 24, 0, 3, 1, 1, 0 - createsprite gUnknown_085927C4, ANIM_ATTACKER, 0, 16, 24, 0, 2, 1, 0, 0 + createsprite gAromatherapySmallFlowerSpriteTemplate, ANIM_ATTACKER, 0, 24, 16, 0, 2, 2, 0, 0 + createsprite gAromatherapySmallFlowerSpriteTemplate, ANIM_ATTACKER, 66, 64, 24, 0, 3, 1, 1, 0 + createsprite gAromatherapyBigFlowerSpriteTemplate, ANIM_ATTACKER, 0, 16, 24, 0, 2, 1, 0, 0 delay 20 - createsprite gUnknown_085927AC, ANIM_ATTACKER, 66, 48, 12, 0, 4, 3, 1, 0 - createsprite gUnknown_085927AC, ANIM_ATTACKER, 0, 100, 16, 0, 3, 2, 0, 0 - createsprite gUnknown_085927AC, ANIM_ATTACKER, 0, 74, 24, 180, 3, 2, 0, 0 + createsprite gAromatherapySmallFlowerSpriteTemplate, ANIM_ATTACKER, 66, 48, 12, 0, 4, 3, 1, 0 + createsprite gAromatherapySmallFlowerSpriteTemplate, ANIM_ATTACKER, 0, 100, 16, 0, 3, 2, 0, 0 + createsprite gAromatherapySmallFlowerSpriteTemplate, ANIM_ATTACKER, 0, 74, 24, 180, 3, 2, 0, 0 delay 10 - createsprite gUnknown_085927AC, ANIM_ATTACKER, 66, 80, 30, 0, 4, 1, 1, 0 - createsprite gUnknown_085927AC, ANIM_ATTACKER, 0, 128, 12, 0, 3, 3, 0, 0 - createsprite gUnknown_085927C4, ANIM_ATTACKER, 0, 90, 16, 0, 2, 1, 0, 0 + createsprite gAromatherapySmallFlowerSpriteTemplate, ANIM_ATTACKER, 66, 80, 30, 0, 4, 1, 1, 0 + createsprite gAromatherapySmallFlowerSpriteTemplate, ANIM_ATTACKER, 0, 128, 12, 0, 3, 3, 0, 0 + createsprite gAromatherapyBigFlowerSpriteTemplate, ANIM_ATTACKER, 0, 90, 16, 0, 2, 1, 0, 0 waitforvisualfinish clearmonbg ANIM_ATTACKER delay 1 @@ -4155,9 +4155,9 @@ Move_AROMATHERAPY: createvisualtask sub_815DFCC, 2, 1 waitforvisualfinish playsewithpan SE_W234, SOUND_PAN_ATTACKER - createsprite gUnknown_08592B94, ANIM_ATTACKER, 16, -15, 0, 0, 0, 32, 60, 1 + createsprite gSparklingStarsSpriteTemplate, ANIM_ATTACKER, 16, -15, 0, 0, 0, 32, 60, 1 delay 8 - createsprite gUnknown_08592B94, ANIM_ATTACKER, 16, 12, -5, 0, 0, 32, 60, 1 + createsprite gSparklingStarsSpriteTemplate, ANIM_ATTACKER, 16, 12, -5, 0, 0, 32, 60, 1 waitforvisualfinish playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 43, 3, 10, 0, RGB(13, 31, 12) @@ -4199,7 +4199,7 @@ Move_AIR_CUTTER: createvisualtask sub_8103CF0, 2, 32, -24, 1536, 2, 128 waitforvisualfinish playsewithpan SE_W015, SOUND_PAN_TARGET - createsprite gUnknown_08592A34, ANIM_ATTACKER, 2, 40, -32, 0, 2 + createsprite gAirCutterSliceSpriteTemplate, ANIM_ATTACKER, 2, 40, -32, 0, 2 delay 5 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 2, 0, 8, 1 @@ -4229,35 +4229,35 @@ Move_GRASS_WHISTLE: loadspritegfx ANIM_TAG_MUSIC_NOTES createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 4, RGB(18, 31, 12) waitforvisualfinish - createvisualtask sub_8102BE8, 2 + createvisualtask AnimTask_MusicNotesRainbowBlend, 2 waitforvisualfinish panse_1B SE_W320, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 7, 1, 0 + createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 7, 1, 0 delay 5 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 6, 1, 0 + createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 6, 1, 0 delay 5 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 1, 1, 0 + createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 1, 1, 0 delay 5 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 1, 0 + createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 2, 1, 0 delay 5 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 3, 1, 0 + createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 3, 1, 0 delay 4 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 1, 0 + createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 2, 1, 0 delay 4 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 5, 1, 0 + createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 5, 1, 0 delay 4 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 6, 1, 0 + createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 6, 1, 0 delay 4 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 1, 0 + createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 2, 1, 0 delay 4 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 1, 0 + createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 2, 1, 0 delay 4 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 1, 1, 0 + createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 1, 1, 0 delay 4 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 5, 1, 0 + createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 5, 1, 0 delay 4 waitforvisualfinish - createvisualtask sub_8102CA0, 2 + createvisualtask AnimTask_MusicNotesClearRainbowBlend, 2 createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 4, 4, 0, RGB(18, 31, 12) waitforvisualfinish end @@ -4492,7 +4492,7 @@ Move_CALM_MIND: Move_LEAF_BLADE: loadspritegfx ANIM_TAG_LEAF loadspritegfx ANIM_TAG_CROSS_IMPACT - createvisualtask sub_80FFFC0, 5 + createvisualtask AnimTask_LeafBlade, 5 delay 2 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 playsewithpan SE_W015, SOUND_PAN_TARGET @@ -4577,43 +4577,43 @@ Move_HARDEN: Move_BELLY_DRUM: loadspritegfx ANIM_TAG_MUSIC_NOTES loadspritegfx ANIM_TAG_PURPLE_HAND_OUTLINE - createvisualtask sub_8102BE8, 2 + createvisualtask AnimTask_MusicNotesRainbowBlend, 2 waitforvisualfinish call BellyDrum1 - createsprite gUnknown_0859309C, ANIM_ATTACKER, 2, 0, 0, 0, 0 + createsprite gSlowFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 0, 0 playsewithpan SE_W187, SOUND_PAN_ATTACKER delay 15 call BellyDrum2 - createsprite gUnknown_0859309C, ANIM_ATTACKER, 2, 1, 1, 1, 0 + createsprite gSlowFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 1, 0 playsewithpan SE_W187, SOUND_PAN_ATTACKER delay 15 call BellyDrum1 - createsprite gUnknown_0859309C, ANIM_ATTACKER, 2, 0, 3, 3, 128 + createsprite gSlowFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 0, 3, 3, 128 playsewithpan SE_W187, SOUND_PAN_ATTACKER delay 7 call BellyDrum2 - createsprite gUnknown_0859309C, ANIM_ATTACKER, 2, 1, 2, 0, 128 + createsprite gSlowFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 128 playsewithpan SE_W187, SOUND_PAN_ATTACKER delay 7 call BellyDrum1 - createsprite gUnknown_0859309C, ANIM_ATTACKER, 2, 0, 1, 1, 0 + createsprite gSlowFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 0, 1, 1, 0 playsewithpan SE_W187, SOUND_PAN_ATTACKER delay 7 call BellyDrum2 - createsprite gUnknown_0859309C, ANIM_ATTACKER, 2, 1, 0, 3, 0 + createsprite gSlowFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 3, 0 playsewithpan SE_W187, SOUND_PAN_ATTACKER waitforvisualfinish - createvisualtask sub_8102CA0, 2 + createvisualtask AnimTask_MusicNotesClearRainbowBlend, 2 waitforvisualfinish end BellyDrum2: - createsprite gUnknown_08593068, ANIM_ATTACKER, 3, 0 + createsprite gBellyDrumHandSpriteTemplate, ANIM_ATTACKER, 3, 0 createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 0, 8, 2, 1 return BellyDrum1: - createsprite gUnknown_08593068, ANIM_ATTACKER, 3, 1 + createsprite gBellyDrumHandSpriteTemplate, ANIM_ATTACKER, 3, 1 createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 0, 8, 2, 1 return @@ -4697,11 +4697,11 @@ Move_ICE_PUNCH: Move_REST: playsewithpan SE_W173, SOUND_PAN_ATTACKER loadspritegfx ANIM_TAG_LETTER_Z - createsprite gUnknown_08592C88, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0 + createsprite gSleepLetterZSpriteTemplate, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0 delay 20 - createsprite gUnknown_08592C88, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0 + createsprite gSleepLetterZSpriteTemplate, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0 delay 20 - createsprite gUnknown_08592C88, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0 + createsprite gSleepLetterZSpriteTemplate, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0 waitforvisualfinish end @@ -6897,16 +6897,16 @@ Move_OCTAZOOKA: loadspritegfx ANIM_TAG_GRAY_SMOKE loadspritegfx ANIM_TAG_BLACK_BALL playsewithpan SE_W025B, SOUND_PAN_ATTACKER - createsprite gUnknown_08592DFC, ANIM_TARGET, 2, 20, 0, 0, 0, 20, 0 + createsprite gOctazookaBallSpriteTemplate, ANIM_TARGET, 2, 20, 0, 0, 0, 20, 0 waitforvisualfinish playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gUnknown_08592E30, ANIM_TARGET, 2, 8, 8, 1, 0 + createsprite gOctazookaSmokeSpriteTemplate, ANIM_TARGET, 2, 8, 8, 1, 0 delay 2 - createsprite gUnknown_08592E30, ANIM_TARGET, 2, -8, -8, 1, 0 + createsprite gOctazookaSmokeSpriteTemplate, ANIM_TARGET, 2, -8, -8, 1, 0 delay 2 - createsprite gUnknown_08592E30, ANIM_TARGET, 2, 8, -8, 1, 0 + createsprite gOctazookaSmokeSpriteTemplate, ANIM_TARGET, 2, 8, -8, 1, 0 delay 2 - createsprite gUnknown_08592E30, ANIM_TARGET, 2, -8, 8, 1, 0 + createsprite gOctazookaSmokeSpriteTemplate, ANIM_TARGET, 2, -8, 8, 1, 0 waitforvisualfinish end @@ -7727,9 +7727,9 @@ Move_HEAL_BELL: unloadspritegfx ANIM_TAG_THIN_RING loadspritegfx ANIM_TAG_SPARKLE_2 playsewithpan SE_W234, SOUND_PAN_ATTACKER - createsprite gUnknown_08592B94, ANIM_ATTACKER, 16, -15, 0, 0, 0, 32, 60, 1 + createsprite gSparklingStarsSpriteTemplate, ANIM_ATTACKER, 16, -15, 0, 0, 0, 32, 60, 1 delay 8 - createsprite gUnknown_08592B94, ANIM_ATTACKER, 16, 12, -5, 0, 0, 32, 60, 1 + createsprite gSparklingStarsSpriteTemplate, ANIM_ATTACKER, 16, 12, -5, 0, 0, 32, 60, 1 waitforvisualfinish unloadspritegfx ANIM_TAG_SPARKLE_2 loadspritegfx ANIM_TAG_THIN_RING @@ -9059,9 +9059,9 @@ Move_COSMIC_POWER: waitbgfadein delay 70 createvisualtask sub_8159210, 5, 228, SOUND_PAN_ATTACKER - createsprite gUnknown_08592B7C, ANIM_ATTACKER, 2, -15, 0, 0, 0, 32, 60 + createsprite gGrantingStarsSpriteTemplate, ANIM_ATTACKER, 2, -15, 0, 0, 0, 32, 60 delay 8 - createsprite gUnknown_08592B7C, ANIM_ATTACKER, 2, 12, -5, 0, 0, 32, 60 + createsprite gGrantingStarsSpriteTemplate, ANIM_ATTACKER, 2, 12, -5, 0, 0, 32, 60 delay 40 createvisualtask sub_8117610, 2, 0, 15, 0, 0 waitforvisualfinish @@ -9167,29 +9167,29 @@ SilverWindContinue: delay 0 createvisualtask sub_8116620, 10, 1, 0, 4, 4, RGB_BLACK waitbgfadein - createsprite gUnknown_08592830, ANIM_TARGET, 66, -32, 16, 0, 6, 2, 3, 1 - createsprite gUnknown_08592830, ANIM_TARGET, 66, -8, 18, 64, 3, 2, 2, 1 - createsprite gUnknown_08592830, ANIM_ATTACKER, 120, -24, 18, 90, 5, 1, 2, 1 - createsprite gUnknown_08592830, ANIM_ATTACKER, 120, -40, 14, 128, 4, 1, 2, 1 + createsprite gSilverWindBigSparkSpriteTemplate, ANIM_TARGET, 66, -32, 16, 0, 6, 2, 3, 1 + createsprite gSilverWindBigSparkSpriteTemplate, ANIM_TARGET, 66, -8, 18, 64, 3, 2, 2, 1 + createsprite gSilverWindBigSparkSpriteTemplate, ANIM_ATTACKER, 120, -24, 18, 90, 5, 1, 2, 1 + createsprite gSilverWindBigSparkSpriteTemplate, ANIM_ATTACKER, 120, -40, 14, 128, 4, 1, 2, 1 delay 0 - createsprite gUnknown_08592848, ANIM_TARGET, 66, -32, 16, 0, 6, 2, 3, 1 - createsprite gUnknown_08592848, ANIM_TARGET, 66, -8, 18, 64, 3, 2, 2, 1 - createsprite gUnknown_08592848, ANIM_ATTACKER, 120, -24, 18, 90, 5, 1, 2, 1 - createsprite gUnknown_08592848, ANIM_ATTACKER, 120, -40, 14, 128, 4, 1, 2, 1 + createsprite gSilverWindMediumSparkSpriteTemplate, ANIM_TARGET, 66, -32, 16, 0, 6, 2, 3, 1 + createsprite gSilverWindMediumSparkSpriteTemplate, ANIM_TARGET, 66, -8, 18, 64, 3, 2, 2, 1 + createsprite gSilverWindMediumSparkSpriteTemplate, ANIM_ATTACKER, 120, -24, 18, 90, 5, 1, 2, 1 + createsprite gSilverWindMediumSparkSpriteTemplate, ANIM_ATTACKER, 120, -40, 14, 128, 4, 1, 2, 1 delay 0 - createsprite gUnknown_08592860, ANIM_TARGET, 66, -32, 16, 0, 6, 2, 3, 1 - createsprite gUnknown_08592860, ANIM_TARGET, 66, -8, 18, 64, 3, 2, 2, 1 - createsprite gUnknown_08592860, ANIM_ATTACKER, 120, -24, 18, 90, 5, 1, 2, 1 - createsprite gUnknown_08592860, ANIM_ATTACKER, 120, -40, 14, 128, 4, 1, 2, 1 + createsprite gSilverWindSmallSparkSpriteTemplate, ANIM_TARGET, 66, -32, 16, 0, 6, 2, 3, 1 + createsprite gSilverWindSmallSparkSpriteTemplate, ANIM_TARGET, 66, -8, 18, 64, 3, 2, 2, 1 + createsprite gSilverWindSmallSparkSpriteTemplate, ANIM_ATTACKER, 120, -24, 18, 90, 5, 1, 2, 1 + createsprite gSilverWindSmallSparkSpriteTemplate, ANIM_ATTACKER, 120, -40, 14, 128, 4, 1, 2, 1 delay 6 - createsprite gUnknown_08592830, ANIM_TARGET, 66, -4, 16, 0, 6, 1, 2, 1 - createsprite gUnknown_08592830, ANIM_TARGET, 66, -16, 12, 192, 5, 2, 3, 1 + createsprite gSilverWindBigSparkSpriteTemplate, ANIM_TARGET, 66, -4, 16, 0, 6, 1, 2, 1 + createsprite gSilverWindBigSparkSpriteTemplate, ANIM_TARGET, 66, -16, 12, 192, 5, 2, 3, 1 delay 0 - createsprite gUnknown_08592848, ANIM_TARGET, 66, -4, 16, 0, 6, 1, 2, 1 - createsprite gUnknown_08592848, ANIM_TARGET, 66, -16, 12, 192, 5, 2, 3, 1 + createsprite gSilverWindMediumSparkSpriteTemplate, ANIM_TARGET, 66, -4, 16, 0, 6, 1, 2, 1 + createsprite gSilverWindMediumSparkSpriteTemplate, ANIM_TARGET, 66, -16, 12, 192, 5, 2, 3, 1 delay 0 - createsprite gUnknown_08592860, ANIM_TARGET, 66, -4, 16, 0, 6, 1, 2, 1 - createsprite gUnknown_08592860, ANIM_TARGET, 66, -16, 12, 192, 5, 2, 3, 1 + createsprite gSilverWindSmallSparkSpriteTemplate, ANIM_TARGET, 66, -4, 16, 0, 6, 1, 2, 1 + createsprite gSilverWindSmallSparkSpriteTemplate, ANIM_TARGET, 66, -16, 12, 192, 5, 2, 3, 1 waitforvisualfinish playsewithpan SE_W016B, SOUND_PAN_TARGET clearmonbg ANIM_DEF_PARTNER @@ -10027,33 +10027,33 @@ IcyWindEffect2: return GrantingStarsEffect: - createsprite gUnknown_08592B7C, ANIM_ATTACKER, 2, -15, 0, 0, 0, 32, 60 + createsprite gGrantingStarsSpriteTemplate, ANIM_ATTACKER, 2, -15, 0, 0, 0, 32, 60 delay 8 - createsprite gUnknown_08592B7C, ANIM_ATTACKER, 2, 12, -5, 0, 0, 32, 60 + createsprite gGrantingStarsSpriteTemplate, ANIM_ATTACKER, 2, 12, -5, 0, 0, 32, 60 delay 8 return HealingEffect: playsewithpan SE_W071B, SOUND_PAN_ATTACKER - createsprite gUnknown_08592F2C, ANIM_ATTACKER, 2, 0, -5, 0, 0 + createsprite gHealingBlueStarSpriteTemplate, ANIM_ATTACKER, 2, 0, -5, 0, 0 delay 7 - createsprite gUnknown_08592F2C, ANIM_ATTACKER, 2, -15, 10, 0, 0 + createsprite gHealingBlueStarSpriteTemplate, ANIM_ATTACKER, 2, -15, 10, 0, 0 delay 7 - createsprite gUnknown_08592F2C, ANIM_ATTACKER, 2, -15, -15, 0, 0 + createsprite gHealingBlueStarSpriteTemplate, ANIM_ATTACKER, 2, -15, -15, 0, 0 delay 7 - createsprite gUnknown_08592F2C, ANIM_ATTACKER, 2, 10, -5, 0, 0 + createsprite gHealingBlueStarSpriteTemplate, ANIM_ATTACKER, 2, 10, -5, 0, 0 delay 7 return HealingEffect2: playsewithpan SE_W071B, SOUND_PAN_TARGET - createsprite gUnknown_08592F2C, ANIM_TARGET, 2, 0, -5, 1, 0 + createsprite gHealingBlueStarSpriteTemplate, ANIM_TARGET, 2, 0, -5, 1, 0 delay 7 - createsprite gUnknown_08592F2C, ANIM_TARGET, 2, -15, 10, 1, 0 + createsprite gHealingBlueStarSpriteTemplate, ANIM_TARGET, 2, -15, 10, 1, 0 delay 7 - createsprite gUnknown_08592F2C, ANIM_TARGET, 2, -15, -15, 1, 0 + createsprite gHealingBlueStarSpriteTemplate, ANIM_TARGET, 2, -15, -15, 1, 0 delay 7 - createsprite gUnknown_08592F2C, ANIM_TARGET, 2, 10, -5, 1, 0 + createsprite gHealingBlueStarSpriteTemplate, ANIM_TARGET, 2, 10, -5, 1, 0 delay 7 return @@ -10249,9 +10249,9 @@ Status_Infatuation: Status_Sleep: loadspritegfx ANIM_TAG_LETTER_Z playsewithpan SE_W173, SOUND_PAN_ATTACKER - createsprite gUnknown_08592C88, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0 + createsprite gSleepLetterZSpriteTemplate, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0 delay 30 - createsprite gUnknown_08592C88, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0 + createsprite gSleepLetterZSpriteTemplate, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0 end Status_Paralysis: diff --git a/include/battle_anim.h b/include/battle_anim.h index ea9dc356f..c62acd92d 100644 --- a/include/battle_anim.h +++ b/include/battle_anim.h @@ -141,7 +141,7 @@ bool8 AnimFastTranslateLinear(struct Sprite *sprite); void InitAndRunAnimFastLinearTranslation(struct Sprite *sprite); void TranslateMonSpriteLinear(struct Sprite *sprite); void TranslateSpriteLinear(struct Sprite *sprite); -void sub_80A77C8(struct Sprite *sprite); +void AnimSparklingParticle(struct Sprite *sprite); void sub_80A7000(struct Sprite *sprite); void TranslateSpriteInCircleOverDuration(struct Sprite *sprite); void SetGreyscaleOrOriginalPalette(u16 a1, bool8 a2); @@ -221,7 +221,7 @@ void sub_8116EB4(u8); void sub_8117854(u8 taskId, int unused, u16 arg2, u8 battler1, u8 arg4, u8 arg5, u8 arg6, u8 arg7, const u32 *arg8, const u32 *arg9, const u32 *palette); // battle_anim_effects_1.c -void sub_810310C(u8 battler, struct Sprite* sprite); +void SetSpriteNextToMonHead(u8 battler, struct Sprite* sprite); void AnimMoveTwisterParticle(struct Sprite* sprite); // water.c diff --git a/src/battle_anim_effects_1.c b/src/battle_anim_effects_1.c index 80f360036..91d4eec00 100644 --- a/src/battle_anim_effects_1.c +++ b/src/battle_anim_effects_1.c @@ -41,43 +41,43 @@ void AnimKnockOffItem(struct Sprite *); void AnimPresentHealParticle(struct Sprite *); void AnimItemSteal(struct Sprite *); void AnimTrickBag(struct Sprite *); -void sub_8100640(struct Sprite *); -void sub_8100898(struct Sprite *); +void AnimFlyingParticle(struct Sprite *); +void AnimNeedleArmSpike(struct Sprite *); void sub_81009F8(struct Sprite *); -void sub_8100A50(struct Sprite *); +void AnimWhipHit(struct Sprite *); void sub_8100A94(struct Sprite *); void AnimCuttingSlice(struct Sprite *); -void sub_8100B88(struct Sprite *); +void AnimAirCutterSlice(struct Sprite *); void sub_8100E1C(struct Sprite *); -void sub_8100EF0(struct Sprite *); -void sub_81010CC(struct Sprite *); -void sub_810130C(struct Sprite *); -void sub_810135C(struct Sprite *); +void AnimProtect(struct Sprite *); +void AnimMilkBottle(struct Sprite *); +void AnimGrantingStars(struct Sprite *); +void AnimSparkingStars(struct Sprite *); void sub_8101440(struct Sprite *); -void sub_81014F4(struct Sprite *); -void sub_81015AC(struct Sprite *); -void sub_8101898(struct Sprite *); -void sub_8101940(struct Sprite *); +void AnimSleepLetterZ(struct Sprite *); +void AnimLockOnTarget(struct Sprite *); +void AnimLockOnMoveTarget(struct Sprite *); +void AnimBowMon(struct Sprite *); void sub_8101B90(struct Sprite *); -void sub_8101F40(struct Sprite *); -void sub_8101FA8(struct Sprite *); -void sub_8101FF0(struct Sprite *); -void sub_81020D8(struct Sprite *); -void sub_810217C(struct Sprite *); -void sub_8102268(struct Sprite *); -void sub_810234C(struct Sprite *); -void sub_81024E0(struct Sprite *); -void sub_8102540(struct Sprite *); -void sub_8102844(struct Sprite *); -void sub_8102BCC(struct Sprite *); -void sub_8102CD4(struct Sprite *); -void sub_8102EB0(struct Sprite *); -void sub_8102FB8(struct Sprite *); -void sub_8103028(struct Sprite *); -void sub_8103164(struct Sprite *); -void sub_8103208(struct Sprite *); -void sub_8103284(struct Sprite *); -void sub_8103390(struct Sprite *); +void AnimSlashSlice(struct Sprite *); +void AnimFalseSwipeSlice(struct Sprite *); +void AnimFalseSwipePositionedSlice(struct Sprite *); +void AnimEndureEnergy(struct Sprite *); +void AnimSharpenSphere(struct Sprite *); +void AnimConversion(struct Sprite *); +void AnimConversion2(struct Sprite *); +void AnimMoon(struct Sprite *); +void AnimMoonlightSparkle(struct Sprite *); +void AnimHornHit(struct Sprite *); +void AnimSuperFang(struct Sprite *); +void AnimWavyMusicNotes(struct Sprite *); +void AnimFlyingMusicNotes(struct Sprite *); +void AnimBellyDrumHand(struct Sprite *); +void AnimSlowFlyingMusicNotes(struct Sprite *); +void AnimThoughtBubble(struct Sprite *); +void AnimMetronomeFinger(struct Sprite *); +void AnimFollowMeFinger(struct Sprite *); +void AnimTauntFinger(struct Sprite *); static void AnimMovePowderParticleStep(struct Sprite *); static void AnimSolarbeamSmallOrbStep(struct Sprite *); static void AnimAbsorptionOrbStep(struct Sprite *); @@ -93,64 +93,64 @@ static void AnimTranslateLinearSingleSineWaveStep(struct Sprite *); static void AnimMoveTwisterParticleStep(struct Sprite *); static void AnimConstrictBindingStep1(struct Sprite *); static void AnimConstrictBindingStep2(struct Sprite *); -static void sub_80FF53C(u8); -static void sub_80FF5CC(u8); -static void AnimItemStealStep(struct Sprite *); +static void AnimTask_DuplicateAndShrinkToPosStep1(u8); +static void AnimTask_DuplicateAndShrinkToPosStep2(u8); +static void AnimItemStealStep3(struct Sprite *); static void AnimRootFlickerOut(struct Sprite *); static void AnimTrickBagStep1(struct Sprite *); static void AnimTrickBagStep2(struct Sprite *); static void AnimTrickBagStep3(struct Sprite *); -static void sub_8100128(u8); -static s16 sub_8100504(struct Sprite *); -static void sub_8100524(struct Task *, u8); -static void sub_80CC408(struct Sprite *); -static void sub_810074C(struct Sprite *); -static void sub_81009A0(struct Sprite *); +static void AnimTask_LeafBladeStep(u8); +static s16 LeafBladeGetPosFactor(struct Sprite *); +static void AnimTask_LeafBladeStep2(struct Task *, u8); +static void AnimTask_LeafBladeStep2_Callback(struct Sprite *); +static void AnimFlyingParticleStep(struct Sprite *); +static void AnimNeedleArmSpikeStep(struct Sprite *); static void AnimSliceStep(struct Sprite *); static void sub_8100E80(struct Sprite *); -static void sub_8100FD4(struct Sprite *); -static void sub_8101138(struct Sprite *); -static void sub_8101298(struct Sprite *, int, int); +static void AnimProtectStep(struct Sprite *); +static void AnimMilkBottleStep1(struct Sprite *); +static void AnimMilkBottleStep2(struct Sprite *, int, int); static void sub_81014A0(struct Sprite *); -static void sub_8101560(struct Sprite *); -static void sub_81015D4(struct Sprite *); -static void sub_8101684(struct Sprite *); -static void sub_81016B8(struct Sprite *); -static void sub_8101774(struct Sprite *); -static void sub_8101820(struct Sprite *); -static void sub_8101848(struct Sprite *); -static void sub_8101998(struct Sprite *); -static void sub_81019E8(struct Sprite *); -static void sub_8101A74(struct Sprite *); -static void sub_8101AC4(struct Sprite *); -static void sub_8101B84(struct Sprite *); -static void sub_8101AE8(struct Sprite *); +static void AnimSleepLetterZStep(struct Sprite *); +static void AnimLockOnTargetStep1(struct Sprite *); +static void AnimLockOnTargetStep2(struct Sprite *); +static void AnimLockOnTargetStep3(struct Sprite *); +static void AnimLockOnTargetStep4(struct Sprite *); +static void AnimLockOnTargetStep5(struct Sprite *); +static void AnimLockOnTargetStep6(struct Sprite *); +static void AnimBowMonStep1(struct Sprite *); +static void AnimBowMonStep1_Callback(struct Sprite *); +static void AnimBowMonStep2(struct Sprite *); +static void AnimBowMonStep3(struct Sprite *); +static void AnimBowMonStep4(struct Sprite *); +static void AnimBowMonStep3_Callback(struct Sprite *); static void sub_8101BA0(struct Sprite *); -static void sub_8101D2C(u8); -static void sub_8101EEC(u8); -static void sub_8102044(struct Sprite *); -static void sub_810207C(struct Sprite *); -static void sub_810208C(struct Sprite *); -static void sub_810213C(struct Sprite *); -static void sub_81021CC(struct Sprite *); -static void sub_810237C(struct Sprite *); -static void sub_8102528(struct Sprite *); -static void sub_8102584(struct Sprite *); -static void sub_810296C(struct Sprite *); -static void sub_8102AE0(u8); -static void sub_8102B3C(struct Sprite *); -static void sub_8102D8C(s16, s16, s16 *, s16 *, s8); -static void sub_8102DE4(struct Sprite *); -static void sub_8102F40(struct Sprite *); -static void sub_81030B0(struct Sprite *); -static void sub_81031D0(struct Sprite *); -static void sub_8103250(struct Sprite *); -static void sub_8103300(struct Sprite *); -static void sub_8103320(struct Sprite *); -static void sub_81033F0(struct Sprite *); -static void sub_810342C(struct Sprite *); +static void AnimTask_SkullBashPositionSet(u8); +static void AnimTask_SkullBashPositionReset(u8); +static void AnimFalseSwipeSliceStep1(struct Sprite *); +static void AnimFalseSwipeSliceStep2(struct Sprite *); +static void AnimFalseSwipeSliceStep3(struct Sprite *); +static void AnimEndureEnergyStep(struct Sprite *); +static void AnimSharpenSphereStep(struct Sprite *); +static void AnimConversion2Step(struct Sprite *); +static void AnimMoonStep(struct Sprite *); +static void AnimMoonlightSparkleStep(struct Sprite *); +static void AnimHornHitStep(struct Sprite *); +static void AnimTask_DoubleTeamStep(u8); +static void AnimTask_DoubleTeamCallback(struct Sprite *); +static void AnimWavyMusicNotesGetNextPos(s16, s16, s16 *, s16 *, s8); +static void AnimWavyMusicNotesStep(struct Sprite *); +static void AnimFlyingMusicNotesStep(struct Sprite *); +static void AnimSlowFlyingMusicNotesStep(struct Sprite *); +static void AnimThoughtBubbleStep(struct Sprite *); +static void AnimMetronomeFingerStep(struct Sprite *); +static void AnimFollowMeFingerStep1(struct Sprite *); +static void AnimFollowMeFingerStep2(struct Sprite *); +static void AnimTauntFingerStep1(struct Sprite *); +static void AnimTauntFingerStep2(struct Sprite *); -const union AnimCmd gUnknown_085920F0[] = +const union AnimCmd gPowderParticlesAnimCmds[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(2, 5), @@ -163,9 +163,9 @@ const union AnimCmd gUnknown_085920F0[] = ANIMCMD_JUMP(0), }; -const union AnimCmd *const gUnknown_08592114[] = +const union AnimCmd *const gPowderParticlesAnimTable[] = { - gUnknown_085920F0, + gPowderParticlesAnimCmds, }; const struct SpriteTemplate gSleepPowderParticleSpriteTemplate = @@ -173,7 +173,7 @@ const struct SpriteTemplate gSleepPowderParticleSpriteTemplate = .tileTag = ANIM_TAG_SLEEP_POWDER, .paletteTag = ANIM_TAG_SLEEP_POWDER, .oam = &gOamData_AffineOff_ObjNormal_8x16, - .anims = gUnknown_08592114, + .anims = gPowderParticlesAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, .callback = AnimMovePowderParticle, @@ -184,7 +184,7 @@ const struct SpriteTemplate gStunSporeParticleSpriteTemplate = .tileTag = ANIM_TAG_STUN_SPORE, .paletteTag = ANIM_TAG_STUN_SPORE, .oam = &gOamData_AffineOff_ObjNormal_8x16, - .anims = gUnknown_08592114, + .anims = gPowderParticlesAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, .callback = AnimMovePowderParticle, @@ -195,94 +195,94 @@ const struct SpriteTemplate gPoisonPowderParticleSpriteTemplate = .tileTag = ANIM_TAG_POISON_POWDER, .paletteTag = ANIM_TAG_POISON_POWDER, .oam = &gOamData_AffineOff_ObjNormal_8x16, - .anims = gUnknown_08592114, + .anims = gPowderParticlesAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, .callback = AnimMovePowderParticle, }; -const union AnimCmd gUnknown_08592160[] = +const union AnimCmd gSolarbeamBigOrbAnimCmds1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; -const union AnimCmd gUnknown_08592168[] = +const union AnimCmd gSolarbeamBigOrbAnimCmds2[] = { ANIMCMD_FRAME(1, 1), ANIMCMD_END, }; -const union AnimCmd gUnknown_08592170[] = +const union AnimCmd gSolarbeamBigOrbAnimCmds3[] = { ANIMCMD_FRAME(2, 1), ANIMCMD_END, }; -const union AnimCmd gUnknown_08592178[] = +const union AnimCmd gSolarbeamBigOrbAnimCmds4[] = { ANIMCMD_FRAME(3, 1), ANIMCMD_END, }; -const union AnimCmd gUnknown_08592180[] = +const union AnimCmd gSolarbeamBigOrbAnimCmds5[] = { ANIMCMD_FRAME(4, 1), ANIMCMD_END, }; -const union AnimCmd gUnknown_08592188[] = +const union AnimCmd gSolarbeamBigOrbAnimCmds6[] = { ANIMCMD_FRAME(5, 1), ANIMCMD_END, }; -const union AnimCmd gUnknown_08592190[] = +const union AnimCmd gSolarbeamBigOrbAnimCmds7[] = { ANIMCMD_FRAME(6, 1), ANIMCMD_END, }; -const union AnimCmd gUnknown_08592198[] = +const union AnimCmd gSolarbeamSmallOrbAnimCms[] = { ANIMCMD_FRAME(7, 1), ANIMCMD_END, }; -const union AnimCmd gUnknown_085921A0[] = +const union AnimCmd gPowerAbsorptionOrbAnimCmds[] = { ANIMCMD_FRAME(8, 1), ANIMCMD_END, }; -const union AnimCmd *const gUnknown_085921A8[] = +const union AnimCmd *const gSolarbeamBigOrbAnimTable[] = { - gUnknown_08592160, - gUnknown_08592168, - gUnknown_08592170, - gUnknown_08592178, - gUnknown_08592180, - gUnknown_08592188, - gUnknown_08592190, + gSolarbeamBigOrbAnimCmds1, + gSolarbeamBigOrbAnimCmds2, + gSolarbeamBigOrbAnimCmds3, + gSolarbeamBigOrbAnimCmds4, + gSolarbeamBigOrbAnimCmds5, + gSolarbeamBigOrbAnimCmds6, + gSolarbeamBigOrbAnimCmds7, }; -const union AnimCmd *const gUnknown_085921C4[] = +const union AnimCmd *const gSolarbeamSmallOrbAnimTable[] = { - gUnknown_08592198, + gSolarbeamSmallOrbAnimCms, }; -const union AnimCmd *const gUnknown_085921C8[] = +const union AnimCmd *const gPowerAbsorptionOrbAnimTable[] = { - gUnknown_085921A0, + gPowerAbsorptionOrbAnimCmds, }; -const union AffineAnimCmd gUnknown_085921CC[] = { +const union AffineAnimCmd gPowerAbsorptionOrbAffineAnimCmds[] = { AFFINEANIMCMD_FRAME(-5, -5, 0, 1), AFFINEANIMCMD_JUMP(0), }; -const union AffineAnimCmd *const gUnknown_085921DC[] = { - gUnknown_085921CC, +const union AffineAnimCmd *const gPowerAbsorptionOrbAffineAnimTable[] = { + gPowerAbsorptionOrbAffineAnimCmds, }; const struct SpriteTemplate gPowerAbsorptionOrbSpriteTemplate = @@ -290,9 +290,9 @@ const struct SpriteTemplate gPowerAbsorptionOrbSpriteTemplate = .tileTag = ANIM_TAG_ORBS, .paletteTag = ANIM_TAG_ORBS, .oam = &gOamData_AffineNormal_ObjBlend_16x16, - .anims = gUnknown_085921C8, + .anims = gPowerAbsorptionOrbAnimTable, .images = NULL, - .affineAnims = gUnknown_085921DC, + .affineAnims = gPowerAbsorptionOrbAffineAnimTable, .callback = AnimPowerAbsorptionOrb, }; @@ -301,7 +301,7 @@ const struct SpriteTemplate gSolarbeamBigOrbSpriteTemplate = .tileTag = ANIM_TAG_ORBS, .paletteTag = ANIM_TAG_ORBS, .oam = &gOamData_AffineOff_ObjNormal_8x8, - .anims = gUnknown_085921A8, + .anims = gSolarbeamBigOrbAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, .callback = AnimSolarbeamBigOrb, @@ -312,20 +312,20 @@ const struct SpriteTemplate gSolarbeamSmallOrbSpriteTemplate = .tileTag = ANIM_TAG_ORBS, .paletteTag = ANIM_TAG_ORBS, .oam = &gOamData_AffineOff_ObjNormal_8x8, - .anims = gUnknown_085921C4, + .anims = gSolarbeamSmallOrbAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, .callback = AnimSolarbeamSmallOrb, }; -const union AffineAnimCmd gUnknown_08592228[] = { +const union AffineAnimCmd gStockpileAbsorptionOrbAffineCmds[] = { AFFINEANIMCMD_FRAME(320, 320, 0, 0), AFFINEANIMCMD_FRAME(-14, -14, 0, 1), AFFINEANIMCMD_JUMP(1), }; -const union AffineAnimCmd *const gUnknown_08592240[] = { - gUnknown_08592228, +const union AffineAnimCmd *const gStockpileAbsorptionOrbAffineAnimTable[] = { + gStockpileAbsorptionOrbAffineCmds, }; const struct SpriteTemplate gStockpileAbsorptionOrbSpriteTemplate = @@ -335,17 +335,17 @@ const struct SpriteTemplate gStockpileAbsorptionOrbSpriteTemplate = .oam = &gOamData_AffineDouble_ObjNormal_8x8, .anims = gDummySpriteAnimTable, .images = NULL, - .affineAnims = gUnknown_08592240, + .affineAnims = gStockpileAbsorptionOrbAffineAnimTable, .callback = AnimPowerAbsorptionOrb, }; -const union AffineAnimCmd gUnknown_0859225C[] = { +const union AffineAnimCmd gAbsorptionOrbAffineAnimCmds[] = { AFFINEANIMCMD_FRAME(-5, -5, 0, 1), AFFINEANIMCMD_JUMP(0), }; -const union AffineAnimCmd *const gUnknown_0859226C[] = { - gUnknown_0859225C, +const union AffineAnimCmd *const gAbsorptionOrbAffineAnimTable[] = { + gAbsorptionOrbAffineAnimCmds, }; const struct SpriteTemplate gAbsorptionOrbSpriteTemplate = @@ -353,9 +353,9 @@ const struct SpriteTemplate gAbsorptionOrbSpriteTemplate = .tileTag = ANIM_TAG_ORBS, .paletteTag = ANIM_TAG_ORBS, .oam = &gOamData_AffineNormal_ObjBlend_16x16, - .anims = gUnknown_085921C8, + .anims = gPowerAbsorptionOrbAnimTable, .images = NULL, - .affineAnims = gUnknown_0859226C, + .affineAnims = gAbsorptionOrbAffineAnimTable, .callback = AnimAbsorptionOrb, }; @@ -364,29 +364,29 @@ const struct SpriteTemplate gHyperBeamOrbSpriteTemplate = .tileTag = ANIM_TAG_ORBS, .paletteTag = ANIM_TAG_ORBS, .oam = &gOamData_AffineOff_ObjNormal_8x8, - .anims = gUnknown_085921A8, + .anims = gSolarbeamBigOrbAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, .callback = AnimHyperBeamOrb, }; -const union AnimCmd gUnknown_085922A0[] = +const union AnimCmd gLeechSeedAnimCmds1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; -const union AnimCmd gUnknown_085922A8[] = +const union AnimCmd gLeechSeedAnimCmds2[] = { ANIMCMD_FRAME(4, 7), ANIMCMD_FRAME(8, 7), ANIMCMD_JUMP(0), }; -const union AnimCmd *const gUnknown_085922B4[] = +const union AnimCmd *const gLeechSeedAnimTable[] = { - gUnknown_085922A0, - gUnknown_085922A8, + gLeechSeedAnimCmds1, + gLeechSeedAnimCmds2, }; const struct SpriteTemplate gLeechSeedSpriteTemplate = @@ -394,28 +394,28 @@ const struct SpriteTemplate gLeechSeedSpriteTemplate = .tileTag = ANIM_TAG_SEED, .paletteTag = ANIM_TAG_SEED, .oam = &gOamData_AffineOff_ObjNormal_16x16, - .anims = gUnknown_085922B4, + .anims = gLeechSeedAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, .callback = AnimLeechSeed, }; -const union AnimCmd gUnknown_085922D4[] = +const union AnimCmd gSporeParticleAnimCmds1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; -const union AnimCmd gUnknown_085922DC[] = +const union AnimCmd gSporeParticleAnimCmds2[] = { ANIMCMD_FRAME(4, 7), ANIMCMD_END, }; -const union AnimCmd *const gUnknown_085922E4[] = +const union AnimCmd *const gSporeParticleAnimTable[] = { - gUnknown_085922D4, - gUnknown_085922DC, + gSporeParticleAnimCmds1, + gSporeParticleAnimCmds2, }; const struct SpriteTemplate gSporeParticleSpriteTemplate = @@ -423,32 +423,32 @@ const struct SpriteTemplate gSporeParticleSpriteTemplate = .tileTag = ANIM_TAG_SPORE, .paletteTag = ANIM_TAG_SPORE, .oam = &gOamData_AffineOff_ObjNormal_16x16, - .anims = gUnknown_085922E4, + .anims = gSporeParticleAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, .callback = AnimSporeParticle, }; -const union AnimCmd gUnknown_08592304[] = +const union AnimCmd gPetalDanceBigFlowerAnimCmds[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; -const union AnimCmd gUnknown_0859230C[] = +const union AnimCmd gPetalDanceSmallFlowerAnimCmds[] = { ANIMCMD_FRAME(4, 1), ANIMCMD_END, }; -const union AnimCmd *const gUnknown_08592314[] = +const union AnimCmd *const gPetalDanceBigFlowerAnimTable[] = { - gUnknown_08592304, + gPetalDanceBigFlowerAnimCmds, }; -const union AnimCmd *const gUnknown_08592318[] = +const union AnimCmd *const gPetalDanceSmallFlowerAnimTable[] = { - gUnknown_0859230C, + gPetalDanceSmallFlowerAnimCmds, }; const struct SpriteTemplate gPetalDanceBigFlowerSpriteTemplate = @@ -456,7 +456,7 @@ const struct SpriteTemplate gPetalDanceBigFlowerSpriteTemplate = .tileTag = ANIM_TAG_FLOWER, .paletteTag = ANIM_TAG_FLOWER, .oam = &gOamData_AffineOff_ObjNormal_16x16, - .anims = gUnknown_08592314, + .anims = gPetalDanceBigFlowerAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, .callback = AnimPetalDanceBigFlower, @@ -467,13 +467,13 @@ const struct SpriteTemplate gPetalDanceSmallFlowerSpriteTemplate = .tileTag = ANIM_TAG_FLOWER, .paletteTag = ANIM_TAG_FLOWER, .oam = &gOamData_AffineOff_ObjNormal_8x8, - .anims = gUnknown_08592318, + .anims = gPetalDanceSmallFlowerAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, .callback = AnimPetalDanceSmallFlower, }; -const union AnimCmd gUnknown_0859234C[] = +const union AnimCmd gRazorLeafParticleAnimCmds1[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(4, 5), @@ -488,7 +488,7 @@ const union AnimCmd gUnknown_0859234C[] = ANIMCMD_JUMP(0), }; -const union AnimCmd gUnknown_08592378[] = +const union AnimCmd gRazorLeafParticleAnimCmds2[] = { ANIMCMD_FRAME(24, 5), ANIMCMD_FRAME(28, 5), @@ -496,10 +496,10 @@ const union AnimCmd gUnknown_08592378[] = ANIMCMD_END, }; -const union AnimCmd *const gUnknown_08592388[] = +const union AnimCmd *const gRazorLeafParticleAnimTable[] = { - gUnknown_0859234C, - gUnknown_08592378, + gRazorLeafParticleAnimCmds1, + gRazorLeafParticleAnimCmds2, }; const struct SpriteTemplate gRazorLeafParticleSpriteTemplate = @@ -507,7 +507,7 @@ const struct SpriteTemplate gRazorLeafParticleSpriteTemplate = .tileTag = ANIM_TAG_LEAF, .paletteTag = ANIM_TAG_LEAF, .oam = &gOamData_AffineOff_ObjNormal_16x16, - .anims = gUnknown_08592388, + .anims = gRazorLeafParticleAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, .callback = AnimRazorLeafParticle, @@ -518,13 +518,13 @@ const struct SpriteTemplate gTwisterLeafParticleSpriteTemplate = .tileTag = ANIM_TAG_LEAF, .paletteTag = ANIM_TAG_LEAF, .oam = &gOamData_AffineOff_ObjNormal_16x16, - .anims = gUnknown_08592388, + .anims = gRazorLeafParticleAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, .callback = AnimMoveTwisterParticle, }; -const union AnimCmd gUnknown_085923C0[] = +const union AnimCmd gRazorLeafCutterAnimCmds[] = { ANIMCMD_FRAME(0, 3), ANIMCMD_FRAME(0, 3, .hFlip = TRUE), @@ -533,9 +533,9 @@ const union AnimCmd gUnknown_085923C0[] = ANIMCMD_JUMP(0), }; -const union AnimCmd *const gUnknown_085923D4[] = +const union AnimCmd *const gRazorLeafCutterAnimTable[] = { - gUnknown_085923C0, + gRazorLeafCutterAnimCmds, }; const struct SpriteTemplate gRazorLeafCutterSpriteTemplate = @@ -543,19 +543,19 @@ const struct SpriteTemplate gRazorLeafCutterSpriteTemplate = .tileTag = ANIM_TAG_RAZOR_LEAF, .paletteTag = ANIM_TAG_RAZOR_LEAF, .oam = &gOamData_AffineOff_ObjNormal_32x16, - .anims = gUnknown_085923D4, + .anims = gRazorLeafCutterAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, .callback = AnimTranslateLinearSingleSineWave, }; -const union AffineAnimCmd gUnknown_085923F0[] = { +const union AffineAnimCmd gSwiftStarAffineAnimCmds[] = { AFFINEANIMCMD_FRAME(0, 0, 0, 1), AFFINEANIMCMD_JUMP(0), }; -const union AffineAnimCmd *const gUnknown_08592400[] = { - gUnknown_085923F0, +const union AffineAnimCmd *const gSwiftStarAffineAnimTable[] = { + gSwiftStarAffineAnimCmds, }; const struct SpriteTemplate gSwiftStarSpriteTemplate = @@ -565,11 +565,11 @@ const struct SpriteTemplate gSwiftStarSpriteTemplate = .oam = &gOamData_AffineNormal_ObjNormal_32x32, .anims = gDummySpriteAnimTable, .images = NULL, - .affineAnims = gUnknown_08592400, + .affineAnims = gSwiftStarAffineAnimTable, .callback = AnimTranslateLinearSingleSineWave, }; -const union AnimCmd gUnknown_0859241C[] = +const union AnimCmd gConstrictBindingAnimCmds1[] = { ANIMCMD_FRAME(0, 4), ANIMCMD_FRAME(32, 4), @@ -578,7 +578,7 @@ const union AnimCmd gUnknown_0859241C[] = ANIMCMD_END, }; -const union AnimCmd gUnknown_08592430[] = +const union AnimCmd gConstrictBindingAnimCmds2[] = { ANIMCMD_FRAME(0, 4, .hFlip = TRUE), ANIMCMD_FRAME(32, 4, .hFlip = TRUE), @@ -587,29 +587,29 @@ const union AnimCmd gUnknown_08592430[] = ANIMCMD_END, }; -const union AnimCmd *const gUnknown_08592444[] = +const union AnimCmd *const gConstrictBindingAnimTable[] = { - gUnknown_0859241C, - gUnknown_08592430, + gConstrictBindingAnimCmds1, + gConstrictBindingAnimCmds2, }; -const union AffineAnimCmd gUnknown_0859244C[] = { +const union AffineAnimCmd gConstrictBindingAffineAnimCmds1[] = { AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0), AFFINEANIMCMD_FRAME(-11, 0, 0, 6), AFFINEANIMCMD_FRAME(11, 0, 0, 6), AFFINEANIMCMD_END, }; -const union AffineAnimCmd gUnknown_0859246C[] = { +const union AffineAnimCmd gConstrictBindingAffineAnimCmds2[] = { AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0), AFFINEANIMCMD_FRAME(11, 0, 0, 6), AFFINEANIMCMD_FRAME(-11, 0, 0, 6), AFFINEANIMCMD_END, }; -const union AffineAnimCmd *const gUnknown_0859248C[] = { - gUnknown_0859244C, - gUnknown_0859246C, +const union AffineAnimCmd *const gConstrictBindingAffineAnimTable[] = { + gConstrictBindingAffineAnimCmds1, + gConstrictBindingAffineAnimCmds2, }; const struct SpriteTemplate gConstrictBindingSpriteTemplate = @@ -617,26 +617,26 @@ const struct SpriteTemplate gConstrictBindingSpriteTemplate = .tileTag = ANIM_TAG_TENDRILS, .paletteTag = ANIM_TAG_TENDRILS, .oam = &gOamData_AffineNormal_ObjNormal_64x32, - .anims = gUnknown_08592444, + .anims = gConstrictBindingAnimTable, .images = NULL, - .affineAnims = gUnknown_0859248C, + .affineAnims = gConstrictBindingAffineAnimTable, .callback = AnimConstrictBinding, }; -const union AffineAnimCmd gUnknown_085924AC[] = { +const union AffineAnimCmd gMimicOrbAffineAnimCmds1[] = { AFFINEANIMCMD_FRAME(0, 0, 0, 0), AFFINEANIMCMD_FRAME(48, 48, 0, 14), AFFINEANIMCMD_END, }; -const union AffineAnimCmd gUnknown_085924C4[] = { +const union AffineAnimCmd gMimicOrbAffineAnimCmds2[] = { AFFINEANIMCMD_FRAME(-16, -16, 0, 1), AFFINEANIMCMD_JUMP(0), }; -const union AffineAnimCmd *const gUnknown_085924D4[] = { - gUnknown_085924AC, - gUnknown_085924C4, +const union AffineAnimCmd *const gMimicOrbAffineAnimTable[] = { + gMimicOrbAffineAnimCmds1, + gMimicOrbAffineAnimCmds2, }; const struct SpriteTemplate gMimicOrbSpriteTemplate = @@ -644,13 +644,13 @@ const struct SpriteTemplate gMimicOrbSpriteTemplate = .tileTag = ANIM_TAG_ORBS, .paletteTag = ANIM_TAG_ORBS, .oam = &gOamData_AffineDouble_ObjNormal_16x16, - .anims = gUnknown_085921C8, + .anims = gPowerAbsorptionOrbAnimTable, .images = NULL, - .affineAnims = gUnknown_085924D4, + .affineAnims = gMimicOrbAffineAnimTable, .callback = AnimMimicOrb, }; -const union AnimCmd gUnknown_085924F4[] = +const union AnimCmd gIngrainRootAnimCmds1[] = { ANIMCMD_FRAME(0, 7), ANIMCMD_FRAME(16, 7), @@ -659,7 +659,7 @@ const union AnimCmd gUnknown_085924F4[] = ANIMCMD_END, }; -const union AnimCmd gUnknown_08592508[] = +const union AnimCmd gIngrainRootAnimCmds2[] = { ANIMCMD_FRAME(0, 7, .hFlip = TRUE), ANIMCMD_FRAME(16, 7, .hFlip = TRUE), @@ -668,7 +668,7 @@ const union AnimCmd gUnknown_08592508[] = ANIMCMD_END, }; -const union AnimCmd gUnknown_0859251C[] = +const union AnimCmd gIngrainRootAnimCmds3[] = { ANIMCMD_FRAME(0, 7), ANIMCMD_FRAME(16, 7), @@ -676,7 +676,7 @@ const union AnimCmd gUnknown_0859251C[] = ANIMCMD_END, }; -const union AnimCmd gUnknown_0859252C[] = +const union AnimCmd gIngrainRootAnimCmds4[] = { ANIMCMD_FRAME(0, 7, .hFlip = TRUE), ANIMCMD_FRAME(16, 7, .hFlip = TRUE), @@ -684,12 +684,12 @@ const union AnimCmd gUnknown_0859252C[] = ANIMCMD_END, }; -const union AnimCmd *const gUnknown_0859253C[] = +const union AnimCmd *const gIngrainRootAnimTable[] = { - gUnknown_085924F4, - gUnknown_08592508, - gUnknown_0859251C, - gUnknown_0859252C, + gIngrainRootAnimCmds1, + gIngrainRootAnimCmds2, + gIngrainRootAnimCmds3, + gIngrainRootAnimCmds4, }; const struct SpriteTemplate gIngrainRootSpriteTemplate = @@ -697,7 +697,7 @@ const struct SpriteTemplate gIngrainRootSpriteTemplate = .tileTag = ANIM_TAG_ROOTS, .paletteTag = ANIM_TAG_ROOTS, .oam = &gOamData_AffineOff_ObjNormal_32x32, - .anims = gUnknown_0859253C, + .anims = gIngrainRootAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, .callback = AnimIngrainRoot, @@ -708,22 +708,22 @@ const struct SpriteTemplate gFrenzyPlantRootSpriteTemplate = .tileTag = ANIM_TAG_ROOTS, .paletteTag = ANIM_TAG_ROOTS, .oam = &gOamData_AffineOff_ObjNormal_32x32, - .anims = gUnknown_0859253C, + .anims = gIngrainRootAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, .callback = AnimFrenzyPlantRoot, }; -const union AnimCmd gUnknown_0859257C[] = +const union AnimCmd gIngrainOrbAnimCmds[] = { ANIMCMD_FRAME(3, 3), ANIMCMD_FRAME(0, 5), ANIMCMD_JUMP(0), }; -const union AnimCmd *const gUnknown_08592588[] = +const union AnimCmd *const gIngrainOrbAnimTable[] = { - gUnknown_0859257C, + gIngrainOrbAnimCmds, }; const struct SpriteTemplate gIngrainOrbSpriteTemplate = @@ -731,31 +731,31 @@ const struct SpriteTemplate gIngrainOrbSpriteTemplate = .tileTag = ANIM_TAG_ORBS, .paletteTag = ANIM_TAG_ORBS, .oam = &gOamData_AffineOff_ObjNormal_8x8, - .anims = gUnknown_08592588, + .anims = gIngrainOrbAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, .callback = AnimIngrainOrb, }; -const union AnimCmd gUnknown_085925A4[] = +const union AnimCmd gFallingBagAnimCmds[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_END, }; -const union AnimCmd *const gUnknown_085925AC[] = +const union AnimCmd *const gFallingBagAnimTable[] = { - gUnknown_085925A4, + gFallingBagAnimCmds, }; -const union AffineAnimCmd gUnknown_085925B0[] = { +const union AffineAnimCmd gFallingBagAffineAnimCmds1[] = { AFFINEANIMCMD_FRAME(0, 0, -4, 10), AFFINEANIMCMD_FRAME(0, 0, 4, 20), AFFINEANIMCMD_FRAME(0, 0, -4, 10), AFFINEANIMCMD_END, }; -const union AffineAnimCmd gUnknown_085925D0[] = { +const union AffineAnimCmd gFallingBagAffineAnimCmds2[] = { AFFINEANIMCMD_FRAME(0, 0, -1, 2), AFFINEANIMCMD_FRAME(0, 0, 1, 4), AFFINEANIMCMD_FRAME(0, 0, -1, 4), @@ -765,9 +765,9 @@ const union AffineAnimCmd gUnknown_085925D0[] = { AFFINEANIMCMD_END, }; -const union AffineAnimCmd *const gUnknown_08592608[] = { - gUnknown_085925B0, - gUnknown_085925D0, +const union AffineAnimCmd *const gFallingBagAffineAnimTable[] = { + gFallingBagAffineAnimCmds1, + gFallingBagAffineAnimCmds2, }; const struct SpriteTemplate gPresentSpriteTemplate = @@ -775,9 +775,9 @@ const struct SpriteTemplate gPresentSpriteTemplate = .tileTag = ANIM_TAG_ITEM_BAG, .paletteTag = ANIM_TAG_ITEM_BAG, .oam = &gOamData_AffineNormal_ObjNormal_32x32, - .anims = gUnknown_085925AC, + .anims = gFallingBagAnimTable, .images = NULL, - .affineAnims = gUnknown_08592608, + .affineAnims = gFallingBagAffineAnimTable, .callback = AnimPresent, }; @@ -786,13 +786,13 @@ const struct SpriteTemplate gKnockOffItemSpriteTemplate = .tileTag = ANIM_TAG_ITEM_BAG, .paletteTag = ANIM_TAG_ITEM_BAG, .oam = &gOamData_AffineNormal_ObjNormal_32x32, - .anims = gUnknown_085925AC, + .anims = gFallingBagAnimTable, .images = NULL, - .affineAnims = gUnknown_08592608, + .affineAnims = gFallingBagAffineAnimTable, .callback = AnimKnockOffItem, }; -const union AnimCmd gUnknown_08592640[] = +const union AnimCmd gPresentHealParticleAnimCmds[] = { ANIMCMD_FRAME(0, 4), ANIMCMD_FRAME(4, 4), @@ -801,9 +801,9 @@ const union AnimCmd gUnknown_08592640[] = ANIMCMD_END, }; -const union AnimCmd *const gUnknown_08592654[] = +const union AnimCmd *const gPresentHealParticleAnimTable[] = { - gUnknown_08592640, + gPresentHealParticleAnimCmds, }; const struct SpriteTemplate gPresentHealParticleSpriteTemplate = @@ -811,7 +811,7 @@ const struct SpriteTemplate gPresentHealParticleSpriteTemplate = .tileTag = ANIM_TAG_GREEN_SPARKLE, .paletteTag = ANIM_TAG_GREEN_SPARKLE, .oam = &gOamData_AffineOff_ObjNormal_16x16, - .anims = gUnknown_08592654, + .anims = gPresentHealParticleAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, .callback = AnimPresentHealParticle, @@ -822,18 +822,18 @@ const struct SpriteTemplate gItemStealSpriteTemplate = .tileTag = ANIM_TAG_ITEM_BAG, .paletteTag = ANIM_TAG_ITEM_BAG, .oam = &gOamData_AffineNormal_ObjNormal_32x32, - .anims = gUnknown_085925AC, + .anims = gFallingBagAnimTable, .images = NULL, - .affineAnims = gUnknown_08592608, + .affineAnims = gFallingBagAffineAnimTable, .callback = AnimItemSteal, }; -const union AffineAnimCmd gUnknown_08592688[] = { +const union AffineAnimCmd gTrickBagAffineAnimCmds1[] = { AFFINEANIMCMD_FRAME(0, 0, 0, 3), AFFINEANIMCMD_END, }; -const union AffineAnimCmd gUnknown_08592698[] = { +const union AffineAnimCmd gTrickBagAffineAnimCmds2[] = { AFFINEANIMCMD_FRAME(0, -10, 0, 3), AFFINEANIMCMD_FRAME(0, -6, 0, 3), AFFINEANIMCMD_FRAME(0, -2, 0, 3), @@ -844,11 +844,11 @@ const union AffineAnimCmd gUnknown_08592698[] = { AFFINEANIMCMD_END, }; -const union AffineAnimCmd *const gUnknown_085926D8[] = { - gUnknown_08592688, - gUnknown_08592698, - gUnknown_085925B0, - gUnknown_085925D0, +const union AffineAnimCmd *const gTrickBagAffineAnimTable[] = { + gTrickBagAffineAnimCmds1, + gTrickBagAffineAnimCmds2, + gFallingBagAffineAnimCmds1, + gFallingBagAffineAnimCmds2, }; const struct SpriteTemplate gTrickBagSpriteTemplate = @@ -856,13 +856,13 @@ const struct SpriteTemplate gTrickBagSpriteTemplate = .tileTag = ANIM_TAG_ITEM_BAG, .paletteTag = ANIM_TAG_ITEM_BAG, .oam = &gOamData_AffineNormal_ObjNormal_32x32, - .anims = gUnknown_085925AC, + .anims = gFallingBagAnimTable, .images = NULL, - .affineAnims = gUnknown_085926D8, + .affineAnims = gTrickBagAffineAnimTable, .callback = AnimTrickBag, }; -const s8 gUnknown_08592700[][3] = +const s8 gTrickBagCoordinates[][3] = { {5, 24, 1}, {0, 4, 0}, @@ -877,163 +877,163 @@ const s8 gUnknown_08592700[][3] = {0, 0, 127}, }; -const union AnimCmd gUnknown_08592724[] = +const union AnimCmd gLeafBladeAnimCmds1[] = { ANIMCMD_FRAME(28, 1), ANIMCMD_END, }; -const union AnimCmd gUnknown_0859272C[] = +const union AnimCmd gLeafBladeAnimCmds2[] = { ANIMCMD_FRAME(32, 1), ANIMCMD_END, }; -const union AnimCmd gUnknown_08592734[] = +const union AnimCmd gLeafBladeAnimCmds3[] = { ANIMCMD_FRAME(20, 1), ANIMCMD_END, }; -const union AnimCmd gUnknown_0859273C[] = +const union AnimCmd gLeafBladeAnimCmds4[] = { ANIMCMD_FRAME(28, 1, .hFlip = TRUE), ANIMCMD_END, }; -const union AnimCmd gUnknown_08592744[] = +const union AnimCmd gLeafBladeAnimCmds5[] = { ANIMCMD_FRAME(16, 1), ANIMCMD_END, }; -const union AnimCmd gUnknown_0859274C[] = +const union AnimCmd gLeafBladeAnimCmds6[] = { ANIMCMD_FRAME(16, 1, .hFlip = TRUE), ANIMCMD_END, }; -const union AnimCmd gUnknown_08592754[] = +const union AnimCmd gLeafBladeAnimCmds7[] = { ANIMCMD_FRAME(28, 1), ANIMCMD_END, }; -const union AnimCmd *const gUnknown_0859275C[] = +const union AnimCmd *const gLeafBladeAnimTable[] = { - gUnknown_08592724, - gUnknown_0859272C, - gUnknown_08592734, - gUnknown_0859273C, - gUnknown_08592744, - gUnknown_0859274C, - gUnknown_08592754, + gLeafBladeAnimCmds1, + gLeafBladeAnimCmds2, + gLeafBladeAnimCmds3, + gLeafBladeAnimCmds4, + gLeafBladeAnimCmds5, + gLeafBladeAnimCmds6, + gLeafBladeAnimCmds7, }; -const struct SpriteTemplate gUnknown_08592778 = +const struct SpriteTemplate gLeafBladeSpriteTemplate = { .tileTag = ANIM_TAG_LEAF, .paletteTag = ANIM_TAG_LEAF, .oam = &gOamData_AffineOff_ObjNormal_16x16, - .anims = gUnknown_0859275C, + .anims = gLeafBladeAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, .callback = SpriteCallbackDummy, }; -const union AffineAnimCmd gUnknown_08592790[] = { +const union AffineAnimCmd gAromatherapyBigFlowerAffineAnimCmds[] = { AFFINEANIMCMD_FRAME(256, 256, 0, 0), AFFINEANIMCMD_FRAME(0, 0, 4, 1), AFFINEANIMCMD_JUMP(1), }; -const union AffineAnimCmd *const gUnknown_085927A8[] = { - gUnknown_08592790, +const union AffineAnimCmd *const gAromatherapyBigFlowerAffineAnimTable[] = { + gAromatherapyBigFlowerAffineAnimCmds, }; -const struct SpriteTemplate gUnknown_085927AC = +const struct SpriteTemplate gAromatherapySmallFlowerSpriteTemplate = { .tileTag = ANIM_TAG_FLOWER, .paletteTag = ANIM_TAG_FLOWER, .oam = &gOamData_AffineOff_ObjNormal_8x8, - .anims = gUnknown_08592318, + .anims = gPetalDanceSmallFlowerAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_8100640, + .callback = AnimFlyingParticle, }; -const struct SpriteTemplate gUnknown_085927C4 = +const struct SpriteTemplate gAromatherapyBigFlowerSpriteTemplate = { .tileTag = ANIM_TAG_FLOWER, .paletteTag = ANIM_TAG_FLOWER, .oam = &gOamData_AffineNormal_ObjNormal_16x16, - .anims = gUnknown_08592314, + .anims = gPetalDanceBigFlowerAnimTable, .images = NULL, - .affineAnims = gUnknown_085927A8, - .callback = sub_8100640, + .affineAnims = gAromatherapyBigFlowerAffineAnimTable, + .callback = AnimFlyingParticle, }; -const union AffineAnimCmd gUnknown_085927DC[] = { +const union AffineAnimCmd gSilverWindBigSparkAffineAnimCmds[] = { AFFINEANIMCMD_FRAME(256, 256, 0, 0), AFFINEANIMCMD_FRAME(0, 0, -10, 1), AFFINEANIMCMD_JUMP(1), }; -const union AffineAnimCmd gUnknown_085927F4[] = { +const union AffineAnimCmd gSilverWindMediumSparkAffineAnimCmds[] = { AFFINEANIMCMD_FRAME(192, 192, 0, 0), AFFINEANIMCMD_FRAME(0, 0, -12, 1), AFFINEANIMCMD_JUMP(1), }; -const union AffineAnimCmd gUnknown_0859280C[] = { +const union AffineAnimCmd gSilverWindSmallSparkAffineAnimCmds[] = { AFFINEANIMCMD_FRAME(143, 143, 0, 0), AFFINEANIMCMD_FRAME(0, 0, -15, 1), AFFINEANIMCMD_JUMP(1), }; -const union AffineAnimCmd *const gUnknown_08592824[] = { - gUnknown_085927DC, +const union AffineAnimCmd *const gSilverWindBigSparkAffineAnimTable[] = { + gSilverWindBigSparkAffineAnimCmds, }; -const union AffineAnimCmd *const gUnknown_08592828[] = { - gUnknown_085927F4, +const union AffineAnimCmd *const gSilverWindMediumSparkAffineAnimTable[] = { + gSilverWindMediumSparkAffineAnimCmds, }; -const union AffineAnimCmd *const gUnknown_0859282C[] = { - gUnknown_0859280C, +const union AffineAnimCmd *const gSilverWindSmallSparkAffineAnimTable[] = { + gSilverWindSmallSparkAffineAnimCmds, }; -const struct SpriteTemplate gUnknown_08592830 = +const struct SpriteTemplate gSilverWindBigSparkSpriteTemplate = { .tileTag = ANIM_TAG_SPARKLE_6, .paletteTag = ANIM_TAG_SPARKLE_6, .oam = &gOamData_AffineNormal_ObjNormal_16x16, .anims = gDummySpriteAnimTable, .images = NULL, - .affineAnims = gUnknown_08592824, - .callback = sub_8100640, + .affineAnims = gSilverWindBigSparkAffineAnimTable, + .callback = AnimFlyingParticle, }; -const struct SpriteTemplate gUnknown_08592848 = +const struct SpriteTemplate gSilverWindMediumSparkSpriteTemplate = { .tileTag = ANIM_TAG_SPARKLE_6, .paletteTag = ANIM_TAG_SPARKLE_6, .oam = &gOamData_AffineNormal_ObjNormal_16x16, .anims = gDummySpriteAnimTable, .images = NULL, - .affineAnims = gUnknown_08592828, - .callback = sub_8100640, + .affineAnims = gSilverWindMediumSparkAffineAnimTable, + .callback = AnimFlyingParticle, }; -const struct SpriteTemplate gUnknown_08592860 = +const struct SpriteTemplate gSilverWindSmallSparkSpriteTemplate = { .tileTag = ANIM_TAG_SPARKLE_6, .paletteTag = ANIM_TAG_SPARKLE_6, .oam = &gOamData_AffineNormal_ObjNormal_16x16, .anims = gDummySpriteAnimTable, .images = NULL, - .affineAnims = gUnknown_0859282C, - .callback = sub_8100640, + .affineAnims = gSilverWindSmallSparkAffineAnimTable, + .callback = AnimFlyingParticle, }; const u16 gMagicalLeafBlendColors[] = @@ -1047,7 +1047,7 @@ const u16 gMagicalLeafBlendColors[] = RGB(22, 21, 31), }; -const struct SpriteTemplate gUnknown_08592888 = +const struct SpriteTemplate gNeedleArmSpikeSpriteTemplate = { .tileTag = ANIM_TAG_GREEN_SPIKE, .paletteTag = ANIM_TAG_GREEN_SPIKE, @@ -1055,10 +1055,10 @@ const struct SpriteTemplate gUnknown_08592888 = .anims = gDummySpriteAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_8100898, + .callback = AnimNeedleArmSpike, }; -const union AnimCmd gUnknown_085928A0[] = +const union AnimCmd gWhipAnimCmds1[] = { ANIMCMD_FRAME(64, 3), ANIMCMD_FRAME(80, 3), @@ -1067,7 +1067,7 @@ const union AnimCmd gUnknown_085928A0[] = ANIMCMD_END, }; -const union AnimCmd gUnknown_085928B4[] = +const union AnimCmd gWhipAnimCmds2[] = { ANIMCMD_FRAME(64, 3, .hFlip = TRUE), ANIMCMD_FRAME(80, 3, .hFlip = TRUE), @@ -1076,21 +1076,21 @@ const union AnimCmd gUnknown_085928B4[] = ANIMCMD_END, }; -const union AnimCmd *const gUnknown_085928C8[] = +const union AnimCmd *const gWhipAnimTable[] = { - gUnknown_085928A0, - gUnknown_085928B4, + gWhipAnimCmds1, + gWhipAnimCmds2, }; -const struct SpriteTemplate gUnknown_085928D0 = +const struct SpriteTemplate gSlamHitSpriteTemplate = { .tileTag = ANIM_TAG_SLAM_HIT, .paletteTag = ANIM_TAG_SLAM_HIT, .oam = &gOamData_AffineOff_ObjNormal_32x32, - .anims = gUnknown_085928C8, + .anims = gWhipAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_8100A50, + .callback = AnimWhipHit, }; const struct SpriteTemplate gVineWhipSpriteTemplate = @@ -1098,10 +1098,10 @@ const struct SpriteTemplate gVineWhipSpriteTemplate = .tileTag = ANIM_TAG_WHIP_HIT, .paletteTag = ANIM_TAG_WHIP_HIT, .oam = &gOamData_AffineOff_ObjNormal_32x32, - .anims = gUnknown_085928C8, + .anims = gWhipAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_8100A50, + .callback = AnimWhipHit, }; const union AnimCmd gUnknown_08592900[] = @@ -1119,6 +1119,7 @@ const union AnimCmd *const gUnknown_08592918[] = gUnknown_08592900, }; +// Unused const struct SpriteTemplate gUnknown_0859291C = { .tileTag = ANIM_TAG_HIT, @@ -1130,6 +1131,7 @@ const struct SpriteTemplate gUnknown_0859291C = .callback = sub_81009F8, }; +// Unused const struct SpriteTemplate gUnknown_08592934 = { .tileTag = ANIM_TAG_HIT_2, @@ -1192,6 +1194,7 @@ const union AffineAnimCmd *const gUnknown_085929CC[] = { gUnknown_085929BC, }; +// Unused const struct SpriteTemplate gUnknown_085929EC = { .tileTag = ANIM_TAG_HANDS_AND_FEET, @@ -1203,7 +1206,7 @@ const struct SpriteTemplate gUnknown_085929EC = .callback = sub_8100A94, }; -const union AnimCmd gUnknown_08592A04[] = +const union AnimCmd gCuttingSliceAnimCmds[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(16, 5), @@ -1212,9 +1215,9 @@ const union AnimCmd gUnknown_08592A04[] = ANIMCMD_END, }; -const union AnimCmd *const gUnknown_08592A18[] = +const union AnimCmd *const gCuttingSliceAnimTable[] = { - gUnknown_08592A04, + gCuttingSliceAnimCmds, }; const struct SpriteTemplate gCuttingSliceSpriteTemplate = @@ -1222,21 +1225,21 @@ const struct SpriteTemplate gCuttingSliceSpriteTemplate = .tileTag = ANIM_TAG_CUT, .paletteTag = ANIM_TAG_CUT, .oam = &gOamData_AffineOff_ObjBlend_32x32, - .anims = gUnknown_08592A18, + .anims = gCuttingSliceAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, .callback = AnimCuttingSlice, }; -const struct SpriteTemplate gUnknown_08592A34 = +const struct SpriteTemplate gAirCutterSliceSpriteTemplate = { .tileTag = ANIM_TAG_CUT, .paletteTag = ANIM_TAG_CUT, .oam = &gOamData_AffineOff_ObjBlend_32x32, - .anims = gUnknown_08592A18, + .anims = gCuttingSliceAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_8100B88, + .callback = AnimAirCutterSlice, }; const union AnimCmd gUnknown_08592A4C[] = @@ -1313,6 +1316,7 @@ const union AnimCmd *const gUnknown_08592A9C[] = gUnknown_08592A94, }; +// Unused const struct SpriteTemplate gUnknown_08592AC4 = { .tileTag = ANIM_TAG_MUSIC_NOTES, @@ -1332,16 +1336,16 @@ const struct SpriteTemplate gUnknown_08592ADC = .anims = gDummySpriteAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_8100EF0, + .callback = AnimProtect, }; -const union AffineAnimCmd gUnknown_08592AF4[] = +const union AffineAnimCmd gMilkBottleAffineAnimCmds1[] = { AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0), AFFINEANIMCMD_END, }; -const union AffineAnimCmd gUnknown_08592B04[] = +const union AffineAnimCmd gMilkBottleAffineAnimCmds2[] = { AFFINEANIMCMD_FRAME(0x0, 0x0, 2, 12), AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 6), @@ -1351,24 +1355,24 @@ const union AffineAnimCmd gUnknown_08592B04[] = AFFINEANIMCMD_JUMP(0), }; -const union AffineAnimCmd *const gUnknown_08592B34[] = +const union AffineAnimCmd *const gMilkBottleAffineAnimTable[] = { - gUnknown_08592AF4, - gUnknown_08592B04, + gMilkBottleAffineAnimCmds1, + gMilkBottleAffineAnimCmds2, }; -const struct SpriteTemplate gUnknown_08592B3C = +const struct SpriteTemplate gMilkBottleSpriteTemplate = { .tileTag = ANIM_TAG_MILK_BOTTLE, .paletteTag = ANIM_TAG_MILK_BOTTLE, .oam = &gOamData_AffineNormal_ObjBlend_32x32, .anims = gDummySpriteAnimTable, .images = NULL, - .affineAnims = gUnknown_08592B34, - .callback = sub_81010CC, + .affineAnims = gMilkBottleAffineAnimTable, + .callback = AnimMilkBottle, }; -const union AnimCmd gUnknown_08592B54[] = +const union AnimCmd gGrantingStarsAnimCmds[] = { ANIMCMD_FRAME(0, 7), ANIMCMD_FRAME(16, 7), @@ -1381,31 +1385,31 @@ const union AnimCmd gUnknown_08592B54[] = ANIMCMD_JUMP(0), }; -const union AnimCmd *const gUnknown_08592B78[] = +const union AnimCmd *const gGrantingStarsAnimTable[] = { - gUnknown_08592B54, + gGrantingStarsAnimCmds, }; -const struct SpriteTemplate gUnknown_08592B7C = +const struct SpriteTemplate gGrantingStarsSpriteTemplate = { .tileTag = ANIM_TAG_SPARKLE_2, .paletteTag = ANIM_TAG_SPARKLE_2, .oam = &gOamData_AffineOff_ObjNormal_32x32, - .anims = gUnknown_08592B78, + .anims = gGrantingStarsAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_810130C, + .callback = AnimGrantingStars, }; -const struct SpriteTemplate gUnknown_08592B94 = +const struct SpriteTemplate gSparklingStarsSpriteTemplate = { .tileTag = ANIM_TAG_SPARKLE_2, .paletteTag = ANIM_TAG_SPARKLE_2, .oam = &gOamData_AffineOff_ObjNormal_32x32, - .anims = gUnknown_08592B78, + .anims = gGrantingStarsAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_810135C, + .callback = AnimSparkingStars, }; const union AnimCmd gUnknown_08592BAC[] = @@ -1440,6 +1444,7 @@ const union AnimCmd *const gUnknown_08592BF4[] = gUnknown_08592BD0, }; +// Unused const struct SpriteTemplate gUnknown_08592BFC = { .tileTag = ANIM_TAG_BUBBLE_BURST, @@ -1451,63 +1456,63 @@ const struct SpriteTemplate gUnknown_08592BFC = .callback = sub_8101440, }; -const union AnimCmd gUnknown_08592C14[] = +const union AnimCmd gSleepLetterZAnimCmds[] = { ANIMCMD_FRAME(0, 40), ANIMCMD_END, }; -const union AnimCmd *const gUnknown_08592C1C[] = +const union AnimCmd *const gSleepLetterZAnimTable[] = { - gUnknown_08592C14, + gSleepLetterZAnimCmds, }; -const union AffineAnimCmd gUnknown_08592C20[] = +const union AffineAnimCmd gSleepLetterZAffineAnimCmds1[] = { AFFINEANIMCMD_FRAME(0x14, 0x14, -30, 0), AFFINEANIMCMD_FRAME(0x8, 0x8, 1, 24), AFFINEANIMCMD_END, }; -const union AffineAnimCmd gUnknown_08592C20_2[] = +const union AffineAnimCmd gSleepLetterZAffineAnimCmds1_2[] = { AFFINEANIMCMD_LOOP(0), AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 24), AFFINEANIMCMD_LOOP(10), }; -const union AffineAnimCmd gUnknown_08592C50[] = +const union AffineAnimCmd gSleepLetterZAffineAnimCmds2[] = { AFFINEANIMCMD_FRAME(0x14, 0x14, 30, 0), AFFINEANIMCMD_FRAME(0x8, 0x8, -1, 24), AFFINEANIMCMD_END, }; -const union AffineAnimCmd gUnknown_08592C50_2[] = +const union AffineAnimCmd gSleepLetterZAffineAnimCmds2_2[] = { AFFINEANIMCMD_LOOP(0), AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 24), AFFINEANIMCMD_LOOP(10), }; -const union AffineAnimCmd *const gUnknown_08592C80[] = +const union AffineAnimCmd *const gSleepLetterZAffineAnimTable[] = { - gUnknown_08592C20, - gUnknown_08592C50, + gSleepLetterZAffineAnimCmds1, + gSleepLetterZAffineAnimCmds2, }; -const struct SpriteTemplate gUnknown_08592C88 = +const struct SpriteTemplate gSleepLetterZSpriteTemplate = { .tileTag = ANIM_TAG_LETTER_Z, .paletteTag = ANIM_TAG_LETTER_Z, .oam = &gOamData_AffineNormal_ObjNormal_32x32, - .anims = gUnknown_08592C1C, + .anims = gSleepLetterZAnimTable, .images = NULL, - .affineAnims = gUnknown_08592C80, - .callback = sub_81014F4, + .affineAnims = gSleepLetterZAffineAnimTable, + .callback = AnimSleepLetterZ, }; -const struct SpriteTemplate gUnknown_08592CA0 = +const struct SpriteTemplate gLockOnTargetSpriteTemplate = { .tileTag = ANIM_TAG_LOCK_ON, .paletteTag = ANIM_TAG_LOCK_ON, @@ -1515,10 +1520,10 @@ const struct SpriteTemplate gUnknown_08592CA0 = .anims = gDummySpriteAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_81015AC, + .callback = AnimLockOnTarget, }; -const struct SpriteTemplate gUnknown_08592CB8 = +const struct SpriteTemplate gLockOnMoveTargetSpriteTemplate = { .tileTag = ANIM_TAG_LOCK_ON, .paletteTag = ANIM_TAG_LOCK_ON, @@ -1526,10 +1531,10 @@ const struct SpriteTemplate gUnknown_08592CB8 = .anims = gDummySpriteAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_8101898, + .callback = AnimLockOnMoveTarget, }; -const s8 gUnknown_08592CD0[][2] = +const s8 gInclineMonCoordTable[][2] = { { 64, 64}, { 0, -64}, @@ -1537,7 +1542,7 @@ const s8 gUnknown_08592CD0[][2] = { 32, -32}, }; -const struct SpriteTemplate gUnknown_08592CD8 = +const struct SpriteTemplate gBowMonSpriteTemplate = { .tileTag = 0, .paletteTag = 0, @@ -1545,9 +1550,10 @@ const struct SpriteTemplate gUnknown_08592CD8 = .anims = gDummySpriteAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_8101940, + .callback = AnimBowMon, }; +// Unused const struct SpriteTemplate gUnknown_08592CF0 = { .tileTag = 0, @@ -1559,7 +1565,7 @@ const struct SpriteTemplate gUnknown_08592CF0 = .callback = sub_8101B90, }; -const union AnimCmd gUnknown_08592D08[] = +const union AnimCmd gSlashSliceAnimCmds1[] = { ANIMCMD_FRAME(0, 4), ANIMCMD_FRAME(16, 4), @@ -1568,52 +1574,52 @@ const union AnimCmd gUnknown_08592D08[] = ANIMCMD_END, }; -const union AnimCmd gUnknown_08592D1C[] = +const union AnimCmd gSlashSliceAnimCmds2[] = { ANIMCMD_FRAME(48, 4), ANIMCMD_END, }; -const union AnimCmd *const gUnknown_08592D24[] = +const union AnimCmd *const gSlashSliceAnimTable[] = { - gUnknown_08592D08, - gUnknown_08592D1C, + gSlashSliceAnimCmds1, + gSlashSliceAnimCmds2, }; -const struct SpriteTemplate gUnknown_08592D2C = +const struct SpriteTemplate gSlashSliceSpriteTemplate = { .tileTag = ANIM_TAG_SLASH, .paletteTag = ANIM_TAG_SLASH, .oam = &gOamData_AffineOff_ObjNormal_32x32, - .anims = gUnknown_08592D24, + .anims = gSlashSliceAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_8101F40, + .callback = AnimSlashSlice, }; -const struct SpriteTemplate gUnknown_08592D44 = +const struct SpriteTemplate gFalseSwipeSliceSpriteTemplate = { .tileTag = ANIM_TAG_SLASH_2, .paletteTag = ANIM_TAG_SLASH_2, .oam = &gOamData_AffineOff_ObjNormal_32x32, - .anims = gUnknown_08592D24, + .anims = gSlashSliceAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_8101FA8, + .callback = AnimFalseSwipeSlice, }; -const struct SpriteTemplate gUnknown_08592D5C = +const struct SpriteTemplate gFalseSwipePositionedSliceSpriteTemplate = { .tileTag = ANIM_TAG_SLASH_2, .paletteTag = ANIM_TAG_SLASH_2, .oam = &gOamData_AffineOff_ObjNormal_32x32, - .anims = gUnknown_08592D24, + .anims = gSlashSliceAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_8101FF0, + .callback = AnimFalseSwipePositionedSlice, }; -const union AnimCmd gUnknown_08592D74[] = +const union AnimCmd gEndureEnergyAnimCmds[] = { ANIMCMD_FRAME(0, 4), ANIMCMD_FRAME(8, 12), @@ -1622,23 +1628,23 @@ const union AnimCmd gUnknown_08592D74[] = ANIMCMD_END, }; -const union AnimCmd *const gUnknown_08592D88[] = +const union AnimCmd *const gEndureEnergyAnimTable[] = { - gUnknown_08592D74, + gEndureEnergyAnimCmds, }; -const struct SpriteTemplate gUnknown_08592D8C = +const struct SpriteTemplate gEndureEnergySpriteTemplate = { .tileTag = ANIM_TAG_FOCUS_ENERGY, .paletteTag = ANIM_TAG_FOCUS_ENERGY, .oam = &gOamData_AffineOff_ObjNormal_16x32, - .anims = gUnknown_08592D88, + .anims = gEndureEnergyAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_81020D8, + .callback = AnimEndureEnergy, }; -const union AnimCmd gUnknown_08592DA4[] = +const union AnimCmd gSharpenSphereAnimCmds[] = { ANIMCMD_FRAME(0, 18), ANIMCMD_FRAME(0, 6), @@ -1657,23 +1663,23 @@ const union AnimCmd gUnknown_08592DA4[] = ANIMCMD_END, }; -const union AnimCmd *const gUnknown_08592DE0[] = +const union AnimCmd *const gSharpenSphereAnimTable[] = { - gUnknown_08592DA4, + gSharpenSphereAnimCmds, }; -const struct SpriteTemplate gUnknown_08592DE4 = +const struct SpriteTemplate gSharpenSphereSpriteTemplate = { .tileTag = ANIM_TAG_SPHERE_TO_CUBE, .paletteTag = ANIM_TAG_SPHERE_TO_CUBE, .oam = &gOamData_AffineOff_ObjNormal_32x32, - .anims = gUnknown_08592DE0, + .anims = gSharpenSphereAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_810217C, + .callback = AnimSharpenSphere, }; -const struct SpriteTemplate gUnknown_08592DFC = +const struct SpriteTemplate gOctazookaBallSpriteTemplate = { .tileTag = ANIM_TAG_BLACK_BALL, .paletteTag = ANIM_TAG_BLACK_BALL, @@ -1684,7 +1690,7 @@ const struct SpriteTemplate gUnknown_08592DFC = .callback = TranslateAnimSpriteToTargetMonLocation, }; -const union AnimCmd gUnknown_08592E14[] = +const union AnimCmd gOctazookaAnimCmds[] = { ANIMCMD_FRAME(0, 3), ANIMCMD_FRAME(16, 3), @@ -1694,23 +1700,23 @@ const union AnimCmd gUnknown_08592E14[] = ANIMCMD_END, }; -const union AnimCmd *const gUnknown_08592E2C[] = +const union AnimCmd *const gOctazookaAnimTable[] = { - gUnknown_08592E14, + gOctazookaAnimCmds, }; -const struct SpriteTemplate gUnknown_08592E30 = +const struct SpriteTemplate gOctazookaSmokeSpriteTemplate = { .tileTag = ANIM_TAG_GRAY_SMOKE, .paletteTag = ANIM_TAG_GRAY_SMOKE, .oam = &gOamData_AffineOff_ObjNormal_32x32, - .anims = gUnknown_08592E2C, + .anims = gOctazookaAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_80A77C8, + .callback = AnimSparklingParticle, }; -const union AnimCmd gUnknown_08592E48[] = +const union AnimCmd gConversionAnimCmds[] = { ANIMCMD_FRAME(3, 5), ANIMCMD_FRAME(2, 5), @@ -1719,34 +1725,34 @@ const union AnimCmd gUnknown_08592E48[] = ANIMCMD_END, }; -const union AnimCmd *const gUnknown_08592E5C[] = +const union AnimCmd *const gConversionAnimTable[] = { - gUnknown_08592E48, + gConversionAnimCmds, }; -const union AffineAnimCmd gUnknown_08592E60[] = +const union AffineAnimCmd gConversionAffineAnimCmds[] = { AFFINEANIMCMD_FRAME(0x200, 0x200, 0, 0), AFFINEANIMCMD_END, }; -const union AffineAnimCmd *const gUnknown_08592E70[] = +const union AffineAnimCmd *const gConversionAffineAnimTable[] = { - gUnknown_08592E60, + gConversionAffineAnimCmds, }; -const struct SpriteTemplate gUnknown_08592E74 = +const struct SpriteTemplate gConversionSpriteTemplate = { .tileTag = ANIM_TAG_CONVERSION, .paletteTag = ANIM_TAG_CONVERSION, .oam = &gOamData_AffineDouble_ObjBlend_8x8, - .anims = gUnknown_08592E5C, + .anims = gConversionAnimTable, .images = NULL, - .affineAnims = gUnknown_08592E70, - .callback = sub_8102268, + .affineAnims = gConversionAffineAnimTable, + .callback = AnimConversion, }; -const union AnimCmd gUnknown_08592E8C[] = +const union AnimCmd gConversion2AnimCmds[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(1, 5), @@ -1755,23 +1761,23 @@ const union AnimCmd gUnknown_08592E8C[] = ANIMCMD_END, }; -const union AnimCmd *const gUnknown_08592EA0[] = +const union AnimCmd *const gConversion2AnimTable[] = { - gUnknown_08592E8C, + gConversion2AnimCmds, }; -const struct SpriteTemplate gUnknown_08592EA4 = +const struct SpriteTemplate gConversion2SpriteTemplate = { .tileTag = ANIM_TAG_CONVERSION, .paletteTag = ANIM_TAG_CONVERSION, .oam = &gOamData_AffineDouble_ObjBlend_8x8, - .anims = gUnknown_08592EA0, + .anims = gConversion2AnimTable, .images = NULL, - .affineAnims = gUnknown_08592E70, - .callback = sub_810234C, + .affineAnims = gConversionAffineAnimTable, + .callback = AnimConversion2, }; -const struct SpriteTemplate gUnknown_08592EBC = +const struct SpriteTemplate gMoonSpriteTemplate = { .tileTag = ANIM_TAG_MOON, .paletteTag = ANIM_TAG_MOON, @@ -1779,10 +1785,10 @@ const struct SpriteTemplate gUnknown_08592EBC = .anims = gDummySpriteAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_81024E0, + .callback = AnimMoon, }; -const union AnimCmd gUnknown_08592ED4[] = +const union AnimCmd gMoonlightSparkleAnimCmds[] = { ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(4, 8), @@ -1791,23 +1797,23 @@ const union AnimCmd gUnknown_08592ED4[] = ANIMCMD_JUMP(0), }; -const union AnimCmd *const gUnknown_08592EE8[] = +const union AnimCmd *const gMoonlightSparkleAnimTable[] = { - gUnknown_08592ED4, + gMoonlightSparkleAnimCmds, }; -const struct SpriteTemplate gBattleAnimSpriteTemplate_8592EEC = +const struct SpriteTemplate gMoonlightSparkleSpriteTemplate = { .tileTag = ANIM_TAG_GREEN_SPARKLE, .paletteTag = ANIM_TAG_GREEN_SPARKLE, .oam = &gOamData_AffineOff_ObjNormal_16x16, - .anims = gUnknown_08592EE8, + .anims = gMoonlightSparkleAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_8102540, + .callback = AnimMoonlightSparkle, }; -const union AnimCmd gUnknown_08592F04[] = +const union AnimCmd gHealingBlueStarAnimCmds[] = { ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(16, 2), @@ -1820,23 +1826,23 @@ const union AnimCmd gUnknown_08592F04[] = ANIMCMD_END, }; -const union AnimCmd *const gUnknown_08592F28[] = +const union AnimCmd *const gHealingBlueStarAnimTable[] = { - gUnknown_08592F04, + gHealingBlueStarAnimCmds, }; -const struct SpriteTemplate gUnknown_08592F2C = +const struct SpriteTemplate gHealingBlueStarSpriteTemplate = { .tileTag = ANIM_TAG_BLUE_STAR, .paletteTag = ANIM_TAG_BLUE_STAR, .oam = &gOamData_AffineOff_ObjNormal_32x32, - .anims = gUnknown_08592F28, + .anims = gHealingBlueStarAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_80A77C8, + .callback = AnimSparklingParticle, }; -const struct SpriteTemplate gUnknown_08592F44 = +const struct SpriteTemplate gHornHitSpriteTemplate = { .tileTag = ANIM_TAG_HORN_HIT, .paletteTag = ANIM_TAG_HORN_HIT, @@ -1844,10 +1850,10 @@ const struct SpriteTemplate gUnknown_08592F44 = .anims = gDummySpriteAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_8102844, + .callback = AnimHornHit, }; -const union AnimCmd gUnknown_08592F5C[] = +const union AnimCmd gSuperFangAnimCmds[] = { ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(16, 2), @@ -1856,106 +1862,106 @@ const union AnimCmd gUnknown_08592F5C[] = ANIMCMD_END, }; -const union AnimCmd *const gUnknown_08592F70[] = +const union AnimCmd *const gSuperFangAnimTable[] = { - gUnknown_08592F5C, + gSuperFangAnimCmds, }; -const struct SpriteTemplate gUnknown_08592F74 = +const struct SpriteTemplate gSuperFangSpriteTemplate = { .tileTag = ANIM_TAG_FANG_ATTACK, .paletteTag = ANIM_TAG_FANG_ATTACK, .oam = &gOamData_AffineOff_ObjNormal_32x32, - .anims = gUnknown_08592F70, + .anims = gSuperFangAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_8102BCC, + .callback = AnimSuperFang, }; -const union AnimCmd gUnknown_08592F8C[] = +const union AnimCmd gWavyMusicNotesAnimCmds1[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_END, }; -const union AnimCmd gUnknown_08592F94[] = +const union AnimCmd gWavyMusicNotesAnimCmds2[] = { ANIMCMD_FRAME(4, 10), ANIMCMD_END, }; -const union AnimCmd gUnknown_08592F9C[] = +const union AnimCmd gWavyMusicNotesAnimCmds3[] = { ANIMCMD_FRAME(8, 41), ANIMCMD_END, }; -const union AnimCmd gUnknown_08592FA4[] = +const union AnimCmd gWavyMusicNotesAnimCmds4[] = { ANIMCMD_FRAME(12, 10), ANIMCMD_END, }; -const union AnimCmd gUnknown_08592FAC[] = +const union AnimCmd gWavyMusicNotesAnimCmds5[] = { ANIMCMD_FRAME(16, 10), ANIMCMD_END, }; -const union AnimCmd gUnknown_08592FB4[] = +const union AnimCmd gWavyMusicNotesAnimCmds6[] = { ANIMCMD_FRAME(20, 10), ANIMCMD_END, }; -const union AnimCmd gUnknown_08592FBC[] = +const union AnimCmd gWavyMusicNotesAnimCmds7[] = { ANIMCMD_FRAME(0, 10, .vFlip = TRUE), ANIMCMD_END, }; -const union AnimCmd gUnknown_08592FC4[] = +const union AnimCmd gWavyMusicNotesAnimCmds8[] = { ANIMCMD_FRAME(4, 10, .vFlip = TRUE), ANIMCMD_END, }; -const union AnimCmd *const gUnknown_08592FCC[] = +const union AnimCmd *const gMusicNotesAnimTable[] = { - gUnknown_08592F8C, - gUnknown_08592F94, - gUnknown_08592F9C, - gUnknown_08592FA4, - gUnknown_08592FAC, - gUnknown_08592FB4, - gUnknown_08592FBC, - gUnknown_08592FC4, + gWavyMusicNotesAnimCmds1, + gWavyMusicNotesAnimCmds2, + gWavyMusicNotesAnimCmds3, + gWavyMusicNotesAnimCmds4, + gWavyMusicNotesAnimCmds5, + gWavyMusicNotesAnimCmds6, + gWavyMusicNotesAnimCmds7, + gWavyMusicNotesAnimCmds8, }; -const union AffineAnimCmd gUnknown_08592FEC[] = +const union AffineAnimCmd gWavyMusicNotesAffineAnimCmds[] = { AFFINEANIMCMD_FRAME(0xC, 0xC, 0, 16), AFFINEANIMCMD_FRAME(0xFFF4, 0xFFF4, 0, 16), AFFINEANIMCMD_JUMP(0), }; -const union AffineAnimCmd *const gUnknown_08593004[] = +const union AffineAnimCmd *const gMusicNotesAffineAnimTable[] = { - gUnknown_08592FEC, + gWavyMusicNotesAffineAnimCmds, }; -const struct SpriteTemplate gUnknown_08593008 = +const struct SpriteTemplate gWavyMusicNotesSpriteTemplate = { .tileTag = ANIM_TAG_MUSIC_NOTES, .paletteTag = ANIM_TAG_MUSIC_NOTES, .oam = &gOamData_AffineDouble_ObjNormal_16x16, - .anims = gUnknown_08592FCC, + .anims = gMusicNotesAnimTable, .images = NULL, - .affineAnims = gUnknown_08593004, - .callback = sub_8102CD4, + .affineAnims = gMusicNotesAffineAnimTable, + .callback = AnimWavyMusicNotes, }; -const u16 gUnknown_08593020[][6] = +const u16 gParticlesColorBlendTable[][6] = { {ANIM_TAG_MUSIC_NOTES, RGB(31, 31, 31), RGB(31, 26, 28), RGB(31, 22, 26), RGB(31, 17, 24), RGB(31, 13, 22)}, {ANIM_TAG_BENT_SPOON, RGB(31, 31, 31), RGB(25, 31, 26), RGB(20, 31, 21), RGB(15, 31, 16), RGB(10, 31, 12)}, @@ -1963,18 +1969,18 @@ const u16 gUnknown_08593020[][6] = {ANIM_TAG_LARGE_FRESH_EGG, RGB(31, 31, 31), RGB(26, 28, 31), RGB(21, 26, 31), RGB(16, 24, 31), RGB(12, 22, 31)}, }; -const struct SpriteTemplate gUnknown_08593050 = +const struct SpriteTemplate gFastFlyingMusicNotesSpriteTemplate = { .tileTag = ANIM_TAG_MUSIC_NOTES, .paletteTag = ANIM_TAG_MUSIC_NOTES, .oam = &gOamData_AffineDouble_ObjNormal_16x16, - .anims = gUnknown_08592FCC, + .anims = gMusicNotesAnimTable, .images = NULL, - .affineAnims = gUnknown_08593004, - .callback = sub_8102EB0, + .affineAnims = gMusicNotesAffineAnimTable, + .callback = AnimFlyingMusicNotes, }; -const struct SpriteTemplate gUnknown_08593068 = +const struct SpriteTemplate gBellyDrumHandSpriteTemplate = { .tileTag = ANIM_TAG_PURPLE_HAND_OUTLINE, .paletteTag = ANIM_TAG_PURPLE_HAND_OUTLINE, @@ -1982,33 +1988,33 @@ const struct SpriteTemplate gUnknown_08593068 = .anims = gDummySpriteAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_8102FB8, + .callback = AnimBellyDrumHand, }; -const union AffineAnimCmd gUnknown_08593080[] = +const union AffineAnimCmd gSlowFlyingMusicNotesAffineAnimCmds[] = { AFFINEANIMCMD_FRAME(0xA0, 0xA0, 0, 0), AFFINEANIMCMD_FRAME(0x4, 0x4, 0, 1), AFFINEANIMCMD_JUMP(1), }; -const union AffineAnimCmd *const gUnknown_08593098[] = +const union AffineAnimCmd *const gSlowFlyingMusicNotesAffineAnimTable[] = { - gUnknown_08593080, + gSlowFlyingMusicNotesAffineAnimCmds, }; -const struct SpriteTemplate gUnknown_0859309C = +const struct SpriteTemplate gSlowFlyingMusicNotesSpriteTemplate = { .tileTag = ANIM_TAG_MUSIC_NOTES, .paletteTag = ANIM_TAG_MUSIC_NOTES, .oam = &gOamData_AffineDouble_ObjNormal_16x16, - .anims = gUnknown_08592FCC, + .anims = gMusicNotesAnimTable, .images = NULL, - .affineAnims = gUnknown_08593098, - .callback = sub_8103028, + .affineAnims = gSlowFlyingMusicNotesAffineAnimTable, + .callback = AnimSlowFlyingMusicNotes, }; -const union AnimCmd gUnknown_085930B4[] = +const union AnimCmd gMetronomeThroughtBubbleAnimCmds1[] = { ANIMCMD_FRAME(0, 2, .hFlip = TRUE), ANIMCMD_FRAME(16, 2, .hFlip = TRUE), @@ -2017,7 +2023,7 @@ const union AnimCmd gUnknown_085930B4[] = ANIMCMD_END, }; -const union AnimCmd gUnknown_085930C8[] = +const union AnimCmd gMetronomeThroughtBubbleAnimCmds3[] = { ANIMCMD_FRAME(48, 2, .hFlip = TRUE), ANIMCMD_FRAME(32, 2, .hFlip = TRUE), @@ -2026,7 +2032,7 @@ const union AnimCmd gUnknown_085930C8[] = ANIMCMD_END, }; -const union AnimCmd gUnknown_085930DC[] = +const union AnimCmd gMetronomeThroughtBubbleAnimCmds2[] = { ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(16, 2), @@ -2035,7 +2041,7 @@ const union AnimCmd gUnknown_085930DC[] = ANIMCMD_END, }; -const union AnimCmd gUnknown_085930F0[] = +const union AnimCmd gMetronomeThroughtBubbleAnimCmds4[] = { ANIMCMD_FRAME(48, 2), ANIMCMD_FRAME(32, 2), @@ -2044,33 +2050,33 @@ const union AnimCmd gUnknown_085930F0[] = ANIMCMD_END, }; -const union AnimCmd *const gUnknown_08593104[] = +const union AnimCmd *const gMetronomeThroughtBubbleAnimTable[] = { - gUnknown_085930B4, - gUnknown_085930DC, - gUnknown_085930C8, - gUnknown_085930F0, + gMetronomeThroughtBubbleAnimCmds1, + gMetronomeThroughtBubbleAnimCmds2, + gMetronomeThroughtBubbleAnimCmds3, + gMetronomeThroughtBubbleAnimCmds4, }; -const struct SpriteTemplate gUnknown_08593114 = +const struct SpriteTemplate gThoughtBubbleSpriteTemplate = { .tileTag = ANIM_TAG_THOUGHT_BUBBLE, .paletteTag = ANIM_TAG_THOUGHT_BUBBLE, .oam = &gOamData_AffineOff_ObjNormal_32x32, - .anims = gUnknown_08593104, + .anims = gMetronomeThroughtBubbleAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_8103164, + .callback = AnimThoughtBubble, }; -const union AffineAnimCmd gUnknown_0859312C[] = +const union AffineAnimCmd gMetronomeFingerAffineAnimCmds1[] = { AFFINEANIMCMD_FRAME(0x10, 0x10, 0, 0), AFFINEANIMCMD_FRAME(0x1E, 0x1E, 0, 8), AFFINEANIMCMD_END, }; -const union AffineAnimCmd gUnknown_08593144[] = +const union AffineAnimCmd gMetronomeFingerAffineAnimCmds2[] = { AFFINEANIMCMD_FRAME(0x0, 0x0, 4, 11), AFFINEANIMCMD_FRAME(0x0, 0x0, -4, 11), @@ -2079,7 +2085,7 @@ const union AffineAnimCmd gUnknown_08593144[] = AFFINEANIMCMD_END, }; -const union AffineAnimCmd gUnknown_08593144_2[] = +const union AffineAnimCmd gMetronomeFingerAffineAnimCmds2_2[] = { AFFINEANIMCMD_FRAME(16, 16, 0, 0), AFFINEANIMCMD_FRAME(30, 30, 0, 8), @@ -2092,47 +2098,47 @@ const union AffineAnimCmd gUnknown_08593144_2[] = AFFINEANIMCMD_END, }; -const union AffineAnimCmd *const gUnknown_085931B4[] = +const union AffineAnimCmd *const gMetronomeFingerAffineAnimTable[] = { - gUnknown_0859312C, - gUnknown_08593144, + gMetronomeFingerAffineAnimCmds1, + gMetronomeFingerAffineAnimCmds2, }; -const struct SpriteTemplate gUnknown_085931BC = +const struct SpriteTemplate gMetronomeFingerSpriteTemplate = { .tileTag = ANIM_TAG_FINGER, .paletteTag = ANIM_TAG_FINGER, .oam = &gOamData_AffineDouble_ObjNormal_32x32, .anims = gDummySpriteAnimTable, .images = NULL, - .affineAnims = gUnknown_085931B4, - .callback = sub_8103208, + .affineAnims = gMetronomeFingerAffineAnimTable, + .callback = AnimMetronomeFinger, }; -const struct SpriteTemplate gUnknown_085931D4 = +const struct SpriteTemplate gFollowMeFingerSpriteTemplate = { .tileTag = ANIM_TAG_FINGER, .paletteTag = ANIM_TAG_FINGER, .oam = &gOamData_AffineNormal_ObjNormal_32x32, .anims = gDummySpriteAnimTable, .images = NULL, - .affineAnims = gUnknown_085931B4, - .callback = sub_8103284, + .affineAnims = gMetronomeFingerAffineAnimTable, + .callback = AnimFollowMeFinger, }; -const union AnimCmd gUnknown_085931EC[] = +const union AnimCmd gTauntFingerAnimCmds1[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END, }; -const union AnimCmd gUnknown_085931F4[] = +const union AnimCmd gTauntFingerAnimCmds2[] = { ANIMCMD_FRAME(0, 1, .hFlip = TRUE), ANIMCMD_END, }; -const union AnimCmd gUnknown_085931FC[] = +const union AnimCmd gTauntFingerAnimCmds3[] = { ANIMCMD_FRAME(0, 4), ANIMCMD_FRAME(16, 4), @@ -2144,7 +2150,7 @@ const union AnimCmd gUnknown_085931FC[] = ANIMCMD_END, }; -const union AnimCmd gUnknown_0859321C[] = +const union AnimCmd gTauntFingerAnimCmds4[] = { ANIMCMD_FRAME(0, 4, .hFlip = TRUE), ANIMCMD_FRAME(16, 4, .hFlip = TRUE), @@ -2156,23 +2162,23 @@ const union AnimCmd gUnknown_0859321C[] = ANIMCMD_END, }; -const union AnimCmd *const gUnknown_0859323C[] = +const union AnimCmd *const gTauntFingerAnimTable[] = { - gUnknown_085931EC, - gUnknown_085931F4, - gUnknown_085931FC, - gUnknown_0859321C, + gTauntFingerAnimCmds1, + gTauntFingerAnimCmds2, + gTauntFingerAnimCmds3, + gTauntFingerAnimCmds4, }; -const struct SpriteTemplate gUnknown_0859324C = +const struct SpriteTemplate gTauntFingerSpriteTemplate = { .tileTag = ANIM_TAG_FINGER_2, .paletteTag = ANIM_TAG_FINGER_2, .oam = &gOamData_AffineOff_ObjNormal_32x32, - .anims = gUnknown_0859323C, + .anims = gTauntFingerAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_8103390, + .callback = AnimTauntFinger, }; // Animates the falling particles that horizontally wave back and forth. @@ -2803,11 +2809,11 @@ void sub_80FF458(u8 taskId) gTasks[taskId].data[0] = gBattleAnimArgs[0]; gTasks[taskId].data[1] = gBattleAnimArgs[1]; gTasks[taskId].data[11] = 0x100; - gTasks[taskId].func = sub_80FF53C; + gTasks[taskId].func = AnimTask_DuplicateAndShrinkToPosStep1; } } -static void sub_80FF53C(u8 taskId) +static void AnimTask_DuplicateAndShrinkToPosStep1(u8 taskId) { u8 spriteId = GetAnimBattlerSpriteId(ANIM_TARGET); gTasks[taskId].data[10] += gTasks[taskId].data[0]; @@ -2821,11 +2827,11 @@ static void sub_80FF53C(u8 taskId) if (--gTasks[taskId].data[1] == 0) { gTasks[taskId].data[0] = 0; - gTasks[taskId].func = sub_80FF5CC; + gTasks[taskId].func = AnimTask_DuplicateAndShrinkToPosStep2; } } -static void sub_80FF5CC(u8 taskId) +static void AnimTask_DuplicateAndShrinkToPosStep2(u8 taskId) { if ((u16)gBattleAnimArgs[7] == 0xFFFF) { @@ -2981,38 +2987,38 @@ static void sub_80FF9B8(struct Sprite* sprite, s16 c) sprite->data[7] = c; } -bool8 sub_80FF9E0(struct Sprite* sprite) +bool8 moveAlongLinearPath(struct Sprite* sprite) { - u16 r10 = (u8)(sprite->data[5] >> 8); - u16 r9 = (u8)sprite->data[5]; - s32 r2 = (u8)(sprite->data[6] >> 8); - s32 r4 = (u8)sprite->data[6]; - s16 r6 = sprite->data[7] >> 8; - s16 r3 = sprite->data[7] & 0xFF; - s16 r4_2; + u16 xStartPos = (u8)(sprite->data[5] >> 8); + u16 yStartPos = (u8)sprite->data[5]; + s32 xEndPos = (u8)(sprite->data[6] >> 8); + s32 yEndPos = (u8)sprite->data[6]; + s16 totalTime = sprite->data[7] >> 8; + s16 currentTime = sprite->data[7] & 0xFF; + s16 yEndPos_2; s16 r0; s32 var1; - s32 var2; + s32 vaxEndPos; - if (r2 == 0) - r2 = -32; - else if (r2 == 255) - r2 = 272; + if (xEndPos == 0) + xEndPos = -32; + else if (xEndPos == 255) + xEndPos = 272; - r4_2 = r4 - r9; - r0 = r2 - r10; - var1 = r0 * r3 / r6; - var2 = r4_2 * r3 / r6; - sprite->pos1.x = var1 + r10; - sprite->pos1.y = var2 + r9; - if (++r3 == r6) + yEndPos_2 = yEndPos - yStartPos; + r0 = xEndPos - xStartPos; + var1 = r0 * currentTime / totalTime; + vaxEndPos = yEndPos_2 * currentTime / totalTime; + sprite->pos1.x = var1 + xStartPos; + sprite->pos1.y = vaxEndPos + yStartPos; + if (++currentTime == totalTime) return TRUE; - sprite->data[7] = (r6 << 8) | r3; + sprite->data[7] = (totalTime << 8) | currentTime; return FALSE; } -void sub_80FFA84(struct Sprite* sprite) +void AnimItemStealStep2(struct Sprite* sprite) { if (sprite->data[0] == 10) StartSpriteAffineAnim(sprite, 1); @@ -3022,7 +3028,7 @@ void sub_80FFA84(struct Sprite* sprite) DestroyAnimSprite(sprite); } -static void sub_80FFAB4(struct Sprite* sprite) +static void AnimItemStealStep1(struct Sprite* sprite) { sprite->data[0] += sprite->data[3] * 128 / sprite->data[4]; if (sprite->data[0] >= 128) @@ -3032,11 +3038,11 @@ static void sub_80FFAB4(struct Sprite* sprite) } sprite->pos2.y = Sin(sprite->data[0] + 128, 30 - sprite->data[1] * 8); - if (sub_80FF9E0(sprite)) + if (moveAlongLinearPath(sprite)) { sprite->pos2.y = 0; sprite->data[0] = 0; - sprite->callback = sub_80FFA84; + sprite->callback = AnimItemStealStep2; } } @@ -3063,7 +3069,7 @@ void AnimPresent(struct Sprite* sprite) } sprite->data[4] = 60; - sprite->callback = sub_80FFAB4; + sprite->callback = AnimItemStealStep1; } static void sub_80FFB90(struct Sprite* sprite) @@ -3078,7 +3084,7 @@ static void sub_80FFB90(struct Sprite* sprite) } sprite->pos2.y = Sin(sprite->data[0] + 0x80, 30 - sprite->data[1] * 8); - if (sub_80FF9E0(sprite)) + if (moveAlongLinearPath(sprite)) { sprite->pos2.y = zero; sprite->data[0] = zero; @@ -3096,7 +3102,7 @@ void AnimKnockOffItem(struct Sprite* sprite) sub_80FF9B8(sprite, 40); sprite->data[3] = 3; sprite->data[4] = 60; - sprite->callback = sub_80FFAB4; + sprite->callback = AnimItemStealStep1; } else { @@ -3154,10 +3160,10 @@ void AnimItemSteal(struct Sprite* sprite) } sprite->data[4] = 60; - sprite->callback = AnimItemStealStep; + sprite->callback = AnimItemStealStep3; } -static void AnimItemStealStep(struct Sprite* sprite) +static void AnimItemStealStep3(struct Sprite* sprite) { int zero; sprite->data[0] += ((sprite->data[3] * 128) / sprite->data[4]); @@ -3172,11 +3178,11 @@ static void AnimItemStealStep(struct Sprite* sprite) if (sprite->pos2.y == 0) PlaySE12WithPanning(SE_W145B, BattleAnimAdjustPanning(63)); - if (sub_80FF9E0(sprite)) + if (moveAlongLinearPath(sprite)) { sprite->pos2.y = 0; sprite->data[0] = 0; - sprite->callback = sub_80FFA84; + sprite->callback = AnimItemStealStep2; PlaySE12WithPanning(SE_W145B, BattleAnimAdjustPanning(-64)); } } @@ -3253,9 +3259,9 @@ static void AnimTrickBagStep1(struct Sprite* sprite) static void AnimTrickBagStep2(struct Sprite* sprite) { - if (sprite->data[2] == gUnknown_08592700[sprite->data[0]][1]) + if (sprite->data[2] == gTrickBagCoordinates[sprite->data[0]][1]) { - if (gUnknown_08592700[sprite->data[0]][2] == 127) + if (gTrickBagCoordinates[sprite->data[0]][2] == 127) { sprite->data[0] = 0; sprite->callback = AnimTrickBagStep3; @@ -3267,7 +3273,7 @@ static void AnimTrickBagStep2(struct Sprite* sprite) else { sprite->data[2]++; - sprite->data[1] = (gUnknown_08592700[sprite->data[0]][0] * gUnknown_08592700[sprite->data[0]][2] + sprite->data[1]) & 0xFF; + sprite->data[1] = (gTrickBagCoordinates[sprite->data[0]][0] * gTrickBagCoordinates[sprite->data[0]][2] + sprite->data[1]) & 0xFF; if (!IsContest()) { if ((u16)(sprite->data[1] - 1) < 191) @@ -3290,7 +3296,7 @@ static void AnimTrickBagStep3(struct Sprite* sprite) sprite->data[0]++; } -void sub_80FFFC0(u8 taskId) +void AnimTask_LeafBlade(u8 taskId) { struct Task *task = &gTasks[taskId]; @@ -3302,7 +3308,7 @@ void sub_80FFFC0(u8 taskId) task->data[5] = (GetBattlerSide(gBattleAnimTarget) == B_SIDE_OPPONENT) ? 1 : -1; task->data[9] = 56 - (task->data[5] * 64); task->data[8] = task->data[7] - task->data[9] + task->data[6]; - task->data[2] = CreateSprite(&gUnknown_08592778, task->data[8], task->data[9], task->data[4]); + task->data[2] = CreateSprite(&gLeafBladeSpriteTemplate, task->data[8], task->data[9], task->data[4]); if (task->data[2] == MAX_SPRITES) DestroyAnimVisualTask(taskId); @@ -3311,12 +3317,12 @@ void sub_80FFFC0(u8 taskId) gSprites[task->data[2]].data[2] = task->data[6] - (task->data[10] / 2 + 10) * task->data[5]; gSprites[task->data[2]].data[3] = task->data[9]; gSprites[task->data[2]].data[4] = task->data[7] + (task->data[11] / 2 + 10) * task->data[5]; - gSprites[task->data[2]].data[5] = sub_8100504(&gSprites[task->data[2]]); + gSprites[task->data[2]].data[5] = LeafBladeGetPosFactor(&gSprites[task->data[2]]); InitAnimArcTranslation(&gSprites[task->data[2]]); - task->func = sub_8100128; + task->func = AnimTask_LeafBladeStep; } -static void sub_8100128(u8 taskId) +static void AnimTask_LeafBladeStep(u8 taskId) { struct Task* task = &gTasks[taskId]; struct Sprite* sprite = &gSprites[task->data[2]]; @@ -3324,7 +3330,7 @@ static void sub_8100128(u8 taskId) switch (a) { case 4: - sub_8100524(task, taskId); + AnimTask_LeafBladeStep2(task, taskId); if (TranslateAnimHorizontalArc(sprite)) { task->data[15] = 5; @@ -3332,7 +3338,7 @@ static void sub_8100128(u8 taskId) } break; case 8: - sub_8100524(task, taskId); + AnimTask_LeafBladeStep2(task, taskId); if (TranslateAnimHorizontalArc(sprite)) { task->data[15] = 9; @@ -3340,7 +3346,7 @@ static void sub_8100128(u8 taskId) } break; case 0: - sub_8100524(task, taskId); + AnimTask_LeafBladeStep2(task, taskId); if (TranslateAnimHorizontalArc(sprite)) { task->data[15] = 1; @@ -3357,7 +3363,7 @@ static void sub_8100128(u8 taskId) sprite->data[2] = task->data[6]; sprite->data[3] = sprite->pos1.y; sprite->data[4] = task->data[7]; - sprite->data[5] = sub_8100504(sprite); + sprite->data[5] = LeafBladeGetPosFactor(sprite); task->data[4] += 2; task->data[3] = a; sprite->subpriority = task->data[4]; @@ -3366,7 +3372,7 @@ static void sub_8100128(u8 taskId) task->data[0]++; break; case 2: - sub_8100524(task, taskId); + AnimTask_LeafBladeStep2(task, taskId); if (TranslateAnimHorizontalArc(sprite)) { task->data[15] = 3; @@ -3383,7 +3389,7 @@ static void sub_8100128(u8 taskId) sprite->data[2] = task->data[6] - ((task->data[10] / 2) + 10) * task->data[5]; sprite->data[3] = sprite->pos1.y; sprite->data[4] = task->data[7] - ((task->data[11] / 2) + 10) * task->data[5]; - sprite->data[5] = sub_8100504(sprite); + sprite->data[5] = LeafBladeGetPosFactor(sprite); task->data[3] = 2; sprite->subpriority = task->data[4]; StartSpriteAnim(sprite, task->data[3]); @@ -3400,7 +3406,7 @@ static void sub_8100128(u8 taskId) sprite->data[2] = task->data[6] + ((task->data[10] / 2) + 10) * task->data[5]; sprite->data[3] = sprite->pos1.y; sprite->data[4] = task->data[7] + ((task->data[11] / 2) + 10) * task->data[5]; - sprite->data[5] = sub_8100504(sprite); + sprite->data[5] = LeafBladeGetPosFactor(sprite); task->data[4] -= 2; task->data[3] = 3; sprite->subpriority = task->data[4]; @@ -3409,7 +3415,7 @@ static void sub_8100128(u8 taskId) task->data[0]++; break; case 6: - sub_8100524(task, taskId); + AnimTask_LeafBladeStep2(task, taskId); if (TranslateAnimHorizontalArc(sprite)) { task->data[15] = 7; @@ -3426,7 +3432,7 @@ static void sub_8100128(u8 taskId) sprite->data[2] = task->data[6]; sprite->data[3] = sprite->pos1.y; sprite->data[4] = task->data[7]; - sprite->data[5] = sub_8100504(sprite); + sprite->data[5] = LeafBladeGetPosFactor(sprite); task->data[4] += 2; task->data[3] = 4; sprite->subpriority = task->data[4]; @@ -3444,7 +3450,7 @@ static void sub_8100128(u8 taskId) sprite->data[2] = task->data[6] - ((task->data[10] / 2) + 10) * task->data[5]; sprite->data[3] = sprite->pos1.y; sprite->data[4] = task->data[7] + ((task->data[11] / 2) + 10) * task->data[5]; - sprite->data[5] = sub_8100504(sprite); + sprite->data[5] = LeafBladeGetPosFactor(sprite); task->data[3] = 5; sprite->subpriority = task->data[4]; StartSpriteAnim(sprite, task->data[3]); @@ -3452,7 +3458,7 @@ static void sub_8100128(u8 taskId) task->data[0]++; break; case 10: - sub_8100524(task, taskId); + AnimTask_LeafBladeStep2(task, taskId); if (TranslateAnimHorizontalArc(sprite)) { task->data[15] = 11; @@ -3470,7 +3476,7 @@ static void sub_8100128(u8 taskId) sprite->data[2] = task->data[8]; sprite->data[3] = sprite->pos1.y; sprite->data[4] = task->data[9]; - sprite->data[5] = sub_8100504(sprite); + sprite->data[5] = LeafBladeGetPosFactor(sprite); task->data[4] -= 2; task->data[3] = 6; sprite->subpriority = task->data[4]; @@ -3480,7 +3486,7 @@ static void sub_8100128(u8 taskId) break; } case 12: - sub_8100524(task, taskId); + AnimTask_LeafBladeStep2(task, taskId); if (TranslateAnimHorizontalArc(sprite)) { DestroySprite(sprite); @@ -3501,7 +3507,7 @@ static void sub_8100128(u8 taskId) } } -static s16 sub_8100504(struct Sprite* sprite) +static s16 LeafBladeGetPosFactor(struct Sprite* sprite) { s16 var = 8; if (sprite->data[4] < sprite->pos1.y) @@ -3510,7 +3516,7 @@ static s16 sub_8100504(struct Sprite* sprite) return var; } -static void sub_8100524(struct Task* task, u8 taskId) +static void AnimTask_LeafBladeStep2(struct Task* task, u8 taskId) { task->data[14]++; if (task->data[14] > 0) @@ -3521,7 +3527,7 @@ static void sub_8100524(struct Task* task, u8 taskId) task->data[14] = 0; spriteX = gSprites[task->data[2]].pos1.x + gSprites[task->data[2]].pos2.x; spriteY = gSprites[task->data[2]].pos1.y + gSprites[task->data[2]].pos2.y; - spriteId = CreateSprite(&gUnknown_08592778, spriteX, spriteY, task->data[4]); + spriteId = CreateSprite(&gLeafBladeSpriteTemplate, spriteX, spriteY, task->data[4]); if (spriteId != MAX_SPRITES) { gSprites[spriteId].data[6] = taskId; @@ -3531,12 +3537,12 @@ static void sub_8100524(struct Task* task, u8 taskId) gTasks[taskId].data[13]++; StartSpriteAnim(&gSprites[spriteId], task->data[3]); gSprites[spriteId].subpriority = task->data[4]; - gSprites[spriteId].callback = sub_80CC408; + gSprites[spriteId].callback = AnimTask_LeafBladeStep2_Callback; } } } -static void sub_80CC408(struct Sprite* sprite) +static void AnimTask_LeafBladeStep2_Callback(struct Sprite* sprite) { sprite->data[0]++; if (sprite->data[0] > 1) @@ -3552,7 +3558,7 @@ static void sub_80CC408(struct Sprite* sprite) } } -void sub_8100640(struct Sprite* sprite) +void AnimFlyingParticle(struct Sprite* sprite) { u8 battler; if (!gBattleAnimArgs[6]) @@ -3597,10 +3603,10 @@ void sub_8100640(struct Sprite* sprite) break; } - sprite->callback = sub_810074C; + sprite->callback = AnimFlyingParticleStep; } -static void sub_810074C(struct Sprite* sprite) +static void AnimFlyingParticleStep(struct Sprite* sprite) { int a = sprite->data[7]; sprite->data[7]++; @@ -3651,7 +3657,7 @@ void sub_81007C4(u8 taskId) DestroyAnimVisualTask(taskId); } -void sub_8100898(struct Sprite* sprite) +void AnimNeedleArmSpike(struct Sprite* sprite) { u8 a; u8 b; @@ -3703,11 +3709,11 @@ void sub_8100898(struct Sprite* sprite) c -= 0x8000; TrySetSpriteRotScale(sprite, 0, 0x100, 0x100, c); - sprite->callback = sub_81009A0; + sprite->callback = AnimNeedleArmSpikeStep; } } -static void sub_81009A0(struct Sprite* sprite) +static void AnimNeedleArmSpikeStep(struct Sprite* sprite) { if (sprite->data[0]) { @@ -3746,7 +3752,7 @@ void sub_81009F8(struct Sprite* sprite) StoreSpriteCallbackInData6(sprite, DestroyAnimSprite); } -void sub_8100A50(struct Sprite* sprite) +void AnimWhipHit(struct Sprite* sprite) { if (GetBattlerSide(gBattleAnimAttacker) == B_SIDE_PLAYER) StartSpriteAnim(sprite, 1); @@ -3800,7 +3806,7 @@ void AnimCuttingSlice(struct Sprite* sprite) sprite->data[1] = -sprite->data[1]; } -void sub_8100B88(struct Sprite* sprite) +void AnimAirCutterSlice(struct Sprite* sprite) { u8 a; u8 b; @@ -3937,7 +3943,7 @@ static void sub_8100E80(struct Sprite* sprite) DestroyAnimSprite(sprite); } -void sub_8100EF0(struct Sprite* sprite) +void AnimProtect(struct Sprite* sprite) { if (IsContest()) gBattleAnimArgs[1] += 8; @@ -3954,10 +3960,10 @@ void sub_8100EF0(struct Sprite* sprite) sprite->data[7] = 16; SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT2_ALL | BLDCNT_EFFECT_BLEND); SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(16 - sprite->data[7], sprite->data[7])); - sprite->callback = sub_8100FD4; + sprite->callback = AnimProtectStep; } -static void sub_8100FD4(struct Sprite *sprite) +static void AnimProtectStep(struct Sprite *sprite) { int a; int i; @@ -4000,7 +4006,7 @@ static void sub_8100FD4(struct Sprite *sprite) } } -void sub_81010CC(struct Sprite* sprite) +void AnimMilkBottle(struct Sprite* sprite) { sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimTarget, 2); sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimTarget, 3) + 0xFFE8; @@ -4013,10 +4019,10 @@ void sub_81010CC(struct Sprite* sprite) sprite->data[7] = 16; SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT2_ALL | BLDCNT_EFFECT_BLEND); SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(sprite->data[6], sprite->data[7])); - sprite->callback = sub_8101138; + sprite->callback = AnimMilkBottleStep1; } -static void sub_8101138(struct Sprite* sprite) +static void AnimMilkBottleStep1(struct Sprite* sprite) { switch (sprite->data[0]) { @@ -4049,7 +4055,7 @@ static void sub_8101138(struct Sprite* sprite) } break; case 2: - sub_8101298(sprite, 16, 4); + AnimMilkBottleStep2(sprite, 16, 4); if (++sprite->data[1] > 2) { sprite->data[1] = 0; @@ -4089,7 +4095,7 @@ static void sub_8101138(struct Sprite* sprite) } } -static void sub_8101298(struct Sprite* sprite, int unk1, int unk2) +static void AnimMilkBottleStep2(struct Sprite* sprite, int unk1, int unk2) { if (sprite->data[3] <= 11) sprite->data[4] += 2; @@ -4110,7 +4116,7 @@ static void sub_8101298(struct Sprite* sprite, int unk1, int unk2) sprite->data[3] = 0; } -void sub_810130C(struct Sprite* sprite) +void AnimGrantingStars(struct Sprite* sprite) { if (!gBattleAnimArgs[2]) SetSpriteCoordsToAnimAttackerCoords(sprite); @@ -4124,7 +4130,7 @@ void sub_810130C(struct Sprite* sprite) sprite->callback = TranslateSpriteLinearFixedPoint; } -void sub_810135C(struct Sprite* sprite) +void AnimSparkingStars(struct Sprite* sprite) { u8 battler; if (!gBattleAnimArgs[2]) @@ -4192,7 +4198,7 @@ static void sub_81014A0(struct Sprite* sprite) DestroyAnimSprite(sprite); } -void sub_81014F4(struct Sprite* sprite) +void AnimSleepLetterZ(struct Sprite* sprite) { SetSpriteCoordsToAnimAttackerCoords(sprite); if (GetBattlerSide(gBattleAnimAttacker) == B_SIDE_PLAYER) @@ -4209,10 +4215,10 @@ void sub_81014F4(struct Sprite* sprite) StartSpriteAffineAnim(sprite, 1); } - sprite->callback = sub_8101560; + sprite->callback = AnimSleepLetterZStep; } -static void sub_8101560(struct Sprite* sprite) +static void AnimSleepLetterZStep(struct Sprite* sprite) { sprite->pos2.y = -(sprite->data[0] / 0x28); sprite->pos2.x = sprite->data[4] / 10; @@ -4222,23 +4228,23 @@ static void sub_8101560(struct Sprite* sprite) DestroySpriteAndMatrix(sprite); } -void sub_81015AC(struct Sprite* sprite) +void AnimLockOnTarget(struct Sprite* sprite) { sprite->pos1.x -= 32; sprite->pos1.y -= 32; sprite->data[0] = 20; sprite->callback = WaitAnimForDuration; - StoreSpriteCallbackInData6(sprite, sub_81015D4); + StoreSpriteCallbackInData6(sprite, AnimLockOnTargetStep1); } -static void sub_81015D4(struct Sprite* sprite) +static void AnimLockOnTargetStep1(struct Sprite* sprite) { switch (sprite->data[5] & 1) { case 0: sprite->data[0] = 1; sprite->callback = WaitAnimForDuration; - StoreSpriteCallbackInData6(sprite, sub_81015D4); + StoreSpriteCallbackInData6(sprite, AnimLockOnTargetStep1); break; case 1: sprite->pos1.x += sprite->pos2.x; @@ -4246,10 +4252,10 @@ static void sub_81015D4(struct Sprite* sprite) sprite->pos2.y = 0; sprite->pos2.x = 0; sprite->data[0] = 8; - sprite->data[2] = sprite->pos1.x + gUnknown_08592CD0[sprite->data[5] >> 8][0]; - sprite->data[4] = sprite->pos1.y + gUnknown_08592CD0[sprite->data[5] >> 8][1]; + sprite->data[2] = sprite->pos1.x + gInclineMonCoordTable[sprite->data[5] >> 8][0]; + sprite->data[4] = sprite->pos1.y + gInclineMonCoordTable[sprite->data[5] >> 8][1]; sprite->callback = StartAnimLinearTranslation; - StoreSpriteCallbackInData6(sprite, sub_8101684); + StoreSpriteCallbackInData6(sprite, AnimLockOnTargetStep2); sprite->data[5] += 0x100; PlaySE12WithPanning(SE_W199, BattleAnimAdjustPanning(63)); break; @@ -4258,21 +4264,21 @@ static void sub_81015D4(struct Sprite* sprite) sprite->data[5] ^= 1; } -static void sub_8101684(struct Sprite* sprite) +static void AnimLockOnTargetStep2(struct Sprite* sprite) { if ((sprite->data[5] >> 8) == 4) { sprite->data[0] = 10; sprite->callback = WaitAnimForDuration; - StoreSpriteCallbackInData6(sprite, sub_81016B8); + StoreSpriteCallbackInData6(sprite, AnimLockOnTargetStep3); } else { - sprite->callback = sub_81015D4; + sprite->callback = AnimLockOnTargetStep1; } } -static void sub_81016B8(struct Sprite* sprite) +static void AnimLockOnTargetStep3(struct Sprite* sprite) { s16 a; s16 b; @@ -4282,7 +4288,7 @@ static void sub_81016B8(struct Sprite* sprite) sprite->data[1] = 0; sprite->data[2] = 0; sprite->callback = WaitAnimForDuration; - StoreSpriteCallbackInData6(sprite, sub_8101774); + StoreSpriteCallbackInData6(sprite, AnimLockOnTargetStep4); } else { @@ -4314,11 +4320,11 @@ static void sub_81016B8(struct Sprite* sprite) sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, 2) + a; sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, 3) + b; sprite->callback = StartAnimLinearTranslation; - StoreSpriteCallbackInData6(sprite, sub_8101820); + StoreSpriteCallbackInData6(sprite, AnimLockOnTargetStep5); } } -static void sub_8101774(struct Sprite* sprite) +static void AnimLockOnTargetStep4(struct Sprite* sprite) { if (sprite->data[2] == 0) { @@ -4341,21 +4347,21 @@ static void sub_8101774(struct Sprite* sprite) } else if (sprite->data[1] == 0) { - sprite->callback = sub_8101820; + sprite->callback = AnimLockOnTargetStep5; } } -static void sub_8101820(struct Sprite* sprite) +static void AnimLockOnTargetStep5(struct Sprite* sprite) { if ((u16)gBattleAnimArgs[7] == 0xFFFF) { sprite->data[1] = 0; sprite->data[0] = 0; - sprite->callback = sub_8101848; + sprite->callback = AnimLockOnTargetStep6; } } -static void sub_8101848(struct Sprite* sprite) +static void AnimLockOnTargetStep6(struct Sprite* sprite) { if (sprite->data[0] % 3 == 0) { @@ -4368,7 +4374,7 @@ static void sub_8101848(struct Sprite* sprite) DestroyAnimSprite(sprite); } -void sub_8101898(struct Sprite* sprite) +void AnimLockOnMoveTarget(struct Sprite* sprite) { sprite->oam.affineParam = gBattleAnimArgs[0]; if ((s16)sprite->oam.affineParam == 1) @@ -4396,42 +4402,42 @@ void sub_8101898(struct Sprite* sprite) } sprite->oam.tileNum = (sprite->oam.tileNum + 16); - sprite->callback = sub_81015AC; + sprite->callback = AnimLockOnTarget; sprite->callback(sprite); } -void sub_8101940(struct Sprite* sprite) +void AnimBowMon(struct Sprite* sprite) { sprite->invisible = 1; sprite->data[0] = 0; switch (gBattleAnimArgs[0]) { case 0: - sprite->callback = sub_8101998; + sprite->callback = AnimBowMonStep1; break; case 1: - sprite->callback = sub_8101A74; + sprite->callback = AnimBowMonStep2; break; case 2: - sprite->callback = sub_8101AC4; + sprite->callback = AnimBowMonStep3; break; default: - sprite->callback = sub_8101B84; + sprite->callback = AnimBowMonStep4; break; } } -static void sub_8101998(struct Sprite* sprite) +static void AnimBowMonStep1(struct Sprite* sprite) { sprite->data[0] = 6; sprite->data[1] = (GetBattlerSide(gBattleAnimAttacker)) ? 2 : -2; sprite->data[2] = 0; sprite->data[3] = gBattlerSpriteIds[gBattleAnimAttacker]; - StoreSpriteCallbackInData6(sprite, sub_81019E8); + StoreSpriteCallbackInData6(sprite, AnimBowMonStep1_Callback); sprite->callback = TranslateMonSpriteLinear; } -static void sub_81019E8(struct Sprite* sprite) +static void AnimBowMonStep1_Callback(struct Sprite* sprite) { if (sprite->data[0] == 0) { @@ -4447,30 +4453,30 @@ static void sub_81019E8(struct Sprite* sprite) if (++sprite->data[0] > 3) { sprite->data[0] = 0; - sprite->callback = sub_8101B84; + sprite->callback = AnimBowMonStep4; } } -static void sub_8101A74(struct Sprite* sprite) +static void AnimBowMonStep2(struct Sprite* sprite) { sprite->data[0] = 4; sprite->data[1] = (GetBattlerSide(gBattleAnimAttacker)) ? -3 : 3; sprite->data[2] = 0; sprite->data[3] = gBattlerSpriteIds[gBattleAnimAttacker]; - StoreSpriteCallbackInData6(sprite, sub_8101B84); + StoreSpriteCallbackInData6(sprite, AnimBowMonStep4); sprite->callback = TranslateMonSpriteLinear; } -static void sub_8101AC4(struct Sprite* sprite) +static void AnimBowMonStep3(struct Sprite* sprite) { if (++sprite->data[0] > 8) { sprite->data[0] = 0; - sprite->callback = sub_8101AE8; + sprite->callback = AnimBowMonStep3_Callback; } } -static void sub_8101AE8(struct Sprite* sprite) +static void AnimBowMonStep3_Callback(struct Sprite* sprite) { if (sprite->data[0] == 0) { @@ -4494,11 +4500,11 @@ static void sub_8101AE8(struct Sprite* sprite) if (++sprite->data[0] > 2) { ResetSpriteRotScale(sprite->data[3]); - sprite->callback = sub_8101B84; + sprite->callback = AnimBowMonStep4; } } -static void sub_8101B84(struct Sprite* sprite) +static void AnimBowMonStep4(struct Sprite* sprite) { DestroyAnimSprite(sprite); } @@ -4546,7 +4552,7 @@ static void sub_8101BA0(struct Sprite *sprite) } } -void sub_8101C94(u8 taskId) +void AnimTask_SkullBashPosition(u8 taskId) { u8 a; @@ -4567,7 +4573,7 @@ void sub_8101C94(u8 taskId) if (a == 0) gTasks[taskId].data[5] *= -1; - gTasks[taskId].func = sub_8101D2C; + gTasks[taskId].func = AnimTask_SkullBashPositionSet; break; case 1: gTasks[taskId].data[3] = 8; @@ -4579,12 +4585,12 @@ void sub_8101C94(u8 taskId) gTasks[taskId].data[5] = -gTasks[taskId].data[5]; } - gTasks[taskId].func = sub_8101EEC; + gTasks[taskId].func = AnimTask_SkullBashPositionReset; break; } } -static void sub_8101D2C(u8 taskId) +static void AnimTask_SkullBashPositionSet(u8 taskId) { struct Task *task = &gTasks[taskId]; switch (task->data[2]) @@ -4675,7 +4681,7 @@ static void sub_8101D2C(u8 taskId) } } -static void sub_8101EEC(u8 taskId) +static void AnimTask_SkullBashPositionReset(u8 taskId) { struct Task* task = &gTasks[taskId]; if (task->data[3]) @@ -4692,7 +4698,7 @@ static void sub_8101EEC(u8 taskId) } } -void sub_8101F40(struct Sprite* sprite) +void AnimSlashSlice(struct Sprite* sprite) { if (gBattleAnimArgs[0] == 0) { @@ -4707,48 +4713,48 @@ void sub_8101F40(struct Sprite* sprite) sprite->data[0] = 0; sprite->data[1] = 0; - StoreSpriteCallbackInData6(sprite, sub_810208C); + StoreSpriteCallbackInData6(sprite, AnimFalseSwipeSliceStep3); sprite->callback = RunStoredCallbackWhenAnimEnds; } -void sub_8101FA8(struct Sprite* sprite) +void AnimFalseSwipeSlice(struct Sprite* sprite) { sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimTarget, 2) + 0xFFD0; sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimTarget, 3); - StoreSpriteCallbackInData6(sprite, sub_8102044); + StoreSpriteCallbackInData6(sprite, AnimFalseSwipeSliceStep1); sprite->callback = RunStoredCallbackWhenAnimEnds; } -void sub_8101FF0(struct Sprite* sprite) +void AnimFalseSwipePositionedSlice(struct Sprite* sprite) { sprite->pos1.x = sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimTarget, 2) + 0xFFD0 + gBattleAnimArgs[0]; sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimTarget, 3); StartSpriteAnim(sprite, 1); sprite->data[0] = 0; sprite->data[1] = 0; - sprite->callback = sub_810208C; + sprite->callback = AnimFalseSwipeSliceStep3; } -static void sub_8102044(struct Sprite* sprite) +static void AnimFalseSwipeSliceStep1(struct Sprite* sprite) { if (++sprite->data[0] > 8) { sprite->data[0] = 12; sprite->data[1] = 8; sprite->data[2] = 0; - StoreSpriteCallbackInData6(sprite, sub_810207C); + StoreSpriteCallbackInData6(sprite, AnimFalseSwipeSliceStep2); sprite->callback = TranslateSpriteLinear; } } -static void sub_810207C(struct Sprite* sprite) +static void AnimFalseSwipeSliceStep2(struct Sprite* sprite) { sprite->data[0] = 0; sprite->data[1] = 0; - sprite->callback = sub_810208C; + sprite->callback = AnimFalseSwipeSliceStep3; } -static void sub_810208C(struct Sprite* sprite) +static void AnimFalseSwipeSliceStep3(struct Sprite* sprite) { if (++sprite->data[0] > 1) { @@ -4759,7 +4765,7 @@ static void sub_810208C(struct Sprite* sprite) } } -void sub_81020D8(struct Sprite* sprite) +void AnimEndureEnergy(struct Sprite* sprite) { if (gBattleAnimArgs[0] == 0) { @@ -4774,10 +4780,10 @@ void sub_81020D8(struct Sprite* sprite) sprite->data[0] = 0; sprite->data[1] = gBattleAnimArgs[3]; - sprite->callback = sub_810213C; + sprite->callback = AnimEndureEnergyStep; } -static void sub_810213C(struct Sprite* sprite) +static void AnimEndureEnergyStep(struct Sprite* sprite) { if (++sprite->data[0] > sprite->data[1]) { @@ -4790,7 +4796,7 @@ static void sub_810213C(struct Sprite* sprite) DestroyAnimSprite(sprite); } -void sub_810217C(struct Sprite* sprite) +void AnimSharpenSphere(struct Sprite* sprite) { sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2); sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, 3) - 12; @@ -4800,10 +4806,10 @@ void sub_810217C(struct Sprite* sprite) sprite->data[3] = 0; sprite->data[4] = 0; sprite->data[5] = BattleAnimAdjustPanning(-64); - sprite->callback = sub_81021CC; + sprite->callback = AnimSharpenSphereStep; } -static void sub_81021CC(struct Sprite* sprite) +static void AnimSharpenSphereStep(struct Sprite* sprite) { if (++sprite->data[0] >= sprite->data[1]) { @@ -4827,7 +4833,7 @@ static void sub_81021CC(struct Sprite* sprite) DestroyAnimSprite(sprite); } -void sub_8102268(struct Sprite* sprite) +void AnimConversion(struct Sprite* sprite) { if (sprite->data[0] == 0) { @@ -4843,7 +4849,7 @@ void sub_8102268(struct Sprite* sprite) DestroyAnimSprite(sprite); } -void sub_81022D4(u8 taskId) +void AnimTask_ConversionAlphaBlend(u8 taskId) { if (gTasks[taskId].data[2] == 1) { @@ -4867,15 +4873,15 @@ void sub_81022D4(u8 taskId) } } -void sub_810234C(struct Sprite* sprite) +void AnimConversion2(struct Sprite* sprite) { InitSpritePosToAnimTarget(sprite, FALSE); sprite->animPaused = 1; sprite->data[0] = gBattleAnimArgs[2]; - sprite->callback = sub_810237C; + sprite->callback = AnimConversion2Step; } -static void sub_810237C(struct Sprite* sprite) +static void AnimConversion2Step(struct Sprite* sprite) { if (sprite->data[0]) { @@ -4892,7 +4898,7 @@ static void sub_810237C(struct Sprite* sprite) } } -void sub_81023E0(u8 taskId) +void AnimTask_Conversion2AlphaBlend(u8 taskId) { if (++gTasks[taskId].data[0] == 4) { @@ -4928,7 +4934,7 @@ void unref_sub_81024A8(u8 taskId) DestroyAnimVisualTask(taskId); } -void sub_81024E0(struct Sprite* sprite) +void AnimMoon(struct Sprite* sprite) { if (IsContest()) { @@ -4944,16 +4950,16 @@ void sub_81024E0(struct Sprite* sprite) sprite->oam.shape = 0; sprite->oam.size = 3; sprite->data[0] = 0; - sprite->callback = sub_8102528; + sprite->callback = AnimMoonStep; } -static void sub_8102528(struct Sprite* sprite) +static void AnimMoonStep(struct Sprite* sprite) { if (sprite->data[0]) DestroyAnimSprite(sprite); } -void sub_8102540(struct Sprite* sprite) +void AnimMoonlightSparkle(struct Sprite* sprite) { sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2) + gBattleAnimArgs[0]; sprite->pos1.y = gBattleAnimArgs[1]; @@ -4962,10 +4968,10 @@ void sub_8102540(struct Sprite* sprite) sprite->data[2] = 0; sprite->data[3] = 0; sprite->data[4] = 1; - sprite->callback = sub_8102584; + sprite->callback = AnimMoonlightSparkleStep; } -static void sub_8102584(struct Sprite* sprite) +static void AnimMoonlightSparkleStep(struct Sprite* sprite) { if (++sprite->data[1] > 1) { @@ -4981,10 +4987,10 @@ static void sub_8102584(struct Sprite* sprite) DestroyAnimSprite(sprite); } -void sub_81026A8(u8); +void AnimTask_FadeScreenBlueStep(u8); -void sub_81025C0(u8 taskId) +void AnimTask_FadeScreenBlue(u8 taskId) { int a = sub_80A75AC(1, 0, 0, 0, 0, 0, 0) & 0xFFFF; int b; @@ -5007,11 +5013,11 @@ void sub_81025C0(u8 taskId) b = b | (0x10000 << IndexOfSpritePaletteTag(ANIM_TAG_MOON)); d = IndexOfSpritePaletteTag(ANIM_TAG_GREEN_SPARKLE); BeginNormalPaletteFade((0x10000 << d) | b, 0, 0, 16, RGB(27, 29, 31)); - gTasks[taskId].func = sub_81026A8; + gTasks[taskId].func = AnimTask_FadeScreenBlueStep; gTasks[taskId].func(taskId); } -void sub_81026A8(u8 taskId) +void AnimTask_FadeScreenBlueStep(u8 taskId) { struct Task* task = &gTasks[taskId]; switch (task->data[0]) @@ -5067,7 +5073,7 @@ void sub_81026A8(u8 taskId) u8 spriteId; for (spriteId = 0; spriteId < MAX_SPRITES; spriteId++) { - if (gSprites[spriteId].template == &gUnknown_08592EBC || gSprites[spriteId].template == &gBattleAnimSpriteTemplate_8592EEC) + if (gSprites[spriteId].template == &gMoonSpriteTemplate || gSprites[spriteId].template == &gMoonlightSparkleSpriteTemplate) gSprites[spriteId].data[0] = 1; } @@ -5089,7 +5095,7 @@ void sub_81026A8(u8 taskId) } } -void sub_8102844(struct Sprite* sprite) +void AnimHornHit(struct Sprite* sprite) { if (gBattleAnimArgs[2] < 2) gBattleAnimArgs[2] = 2; @@ -5133,10 +5139,10 @@ void sub_8102844(struct Sprite* sprite) sprite->oam.matrixNum = (ST_OAM_HFLIP | ST_OAM_VFLIP); } - sprite->callback = sub_810296C; + sprite->callback = AnimHornHitStep; } -static void sub_810296C(struct Sprite* sprite) +static void AnimHornHitStep(struct Sprite* sprite) { sprite->data[2] += sprite->data[3]; sprite->data[4] += sprite->data[5]; @@ -5152,7 +5158,7 @@ static void sub_810296C(struct Sprite* sprite) DestroyAnimSprite(sprite); } -void sub_81029B4(u8 taskId) +void AnimTask_DoubleTeam(u8 taskId) { u16 i; int obj; @@ -5175,19 +5181,19 @@ void sub_81029B4(u8 taskId) gSprites[obj].data[0] = 0; gSprites[obj].data[1] = i << 7; gSprites[obj].data[2] = taskId; - gSprites[obj].callback = sub_8102B3C; + gSprites[obj].callback = AnimTask_DoubleTeamCallback; task->data[3]++; i++; } - task->func = sub_8102AE0; + task->func = AnimTask_DoubleTeamStep; if (GetBattlerSpriteBGPriorityRank(gBattleAnimAttacker) == 1) ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_BG1_ON); else ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_BG2_ON); } -static void sub_8102AE0(u8 taskId) +static void AnimTask_DoubleTeamStep(u8 taskId) { struct Task* task = &gTasks[taskId]; if (!task->data[3]) @@ -5202,7 +5208,7 @@ static void sub_8102AE0(u8 taskId) } } -static void sub_8102B3C(struct Sprite* sprite) +static void AnimTask_DoubleTeamCallback(struct Sprite* sprite) { if (++sprite->data[3] > 1) { @@ -5224,57 +5230,57 @@ static void sub_8102B3C(struct Sprite* sprite) } } -void sub_8102BCC(struct Sprite* sprite) +void AnimSuperFang(struct Sprite* sprite) { StoreSpriteCallbackInData6(sprite, DestroyAnimSprite); sprite->callback = RunStoredCallbackWhenAnimEnds; } -void sub_8102BE8(u8 taskId) +void AnimTask_MusicNotesRainbowBlend(u8 taskId) { u16 i; u16 j; u16 index; - index = IndexOfSpritePaletteTag(gUnknown_08593020[0][0]); + index = IndexOfSpritePaletteTag(gParticlesColorBlendTable[0][0]); if (index != 0xFF) { index = (index << 4) + 0x100; - for (i = 1; i < ARRAY_COUNT(gUnknown_08593020[0]); i++) - gPlttBufferFaded[index + i] = gUnknown_08593020[0][i]; + for (i = 1; i < ARRAY_COUNT(gParticlesColorBlendTable[0]); i++) + gPlttBufferFaded[index + i] = gParticlesColorBlendTable[0][i]; } - for (j = 1; j < ARRAY_COUNT(gUnknown_08593020); j++) + for (j = 1; j < ARRAY_COUNT(gParticlesColorBlendTable); j++) { - index = AllocSpritePalette(gUnknown_08593020[j][0]); + index = AllocSpritePalette(gParticlesColorBlendTable[j][0]); if (index != 0xFF) { index = (index << 4) + 0x100; - for (i = 1; i < ARRAY_COUNT(gUnknown_08593020[0]); i++) - gPlttBufferFaded[index + i] = gUnknown_08593020[j][i]; + for (i = 1; i < ARRAY_COUNT(gParticlesColorBlendTable[0]); i++) + gPlttBufferFaded[index + i] = gParticlesColorBlendTable[j][i]; } } DestroyAnimVisualTask(taskId); } // clears the rainbow effect for musical notes. -void sub_8102CA0(u8 taskId) +void AnimTask_MusicNotesClearRainbowBlend(u8 taskId) { u16 i; - for (i = 1; i < ARRAY_COUNT(gUnknown_08593020); i++) - FreeSpritePaletteByTag(gUnknown_08593020[i][0]); + for (i = 1; i < ARRAY_COUNT(gParticlesColorBlendTable); i++) + FreeSpritePaletteByTag(gParticlesColorBlendTable[i][0]); DestroyAnimVisualTask(taskId); } -void sub_8102CD4(struct Sprite* sprite) +void AnimWavyMusicNotes(struct Sprite* sprite) { u8 index; u8 a; u8 b; SetSpriteCoordsToAnimAttackerCoords(sprite); StartSpriteAnim(sprite, gBattleAnimArgs[0]); - if ((index = IndexOfSpritePaletteTag(gUnknown_08593020[gBattleAnimArgs[1]][0])) != 0xFF) + if ((index = IndexOfSpritePaletteTag(gParticlesColorBlendTable[gBattleAnimArgs[1]][0])) != 0xFF) sprite->oam.paletteNum = index; sprite->data[1] = gBattleAnimArgs[1]; @@ -5293,11 +5299,11 @@ void sub_8102CD4(struct Sprite* sprite) sprite->data[4] = sprite->pos1.x << 4; sprite->data[5] = sprite->pos1.y << 4; - sub_8102D8C(a - sprite->pos1.x, b - sprite->pos1.y, &sprite->data[6], &sprite->data[7], 40); - sprite->callback = sub_8102DE4; + AnimWavyMusicNotesGetNextPos(a - sprite->pos1.x, b - sprite->pos1.y, &sprite->data[6], &sprite->data[7], 40); + sprite->callback = AnimWavyMusicNotesStep; } -static void sub_8102D8C(s16 a, s16 b, s16* c, s16* d, s8 e) +static void AnimWavyMusicNotesGetNextPos(s16 a, s16 b, s16* c, s16* d, s8 e) { int f; int g; @@ -5313,7 +5319,7 @@ static void sub_8102D8C(s16 a, s16 b, s16* c, s16* d, s8 e) *d = (b << 8) / g; } -static void sub_8102DE4(struct Sprite* sprite) +static void AnimWavyMusicNotesStep(struct Sprite* sprite) { s16 y, yDelta; u8 index; @@ -5339,14 +5345,14 @@ static void sub_8102DE4(struct Sprite* sprite) if (++sprite->data[1] > 3) sprite->data[1] = 0; - index = IndexOfSpritePaletteTag(gUnknown_08593020[sprite->data[1]][0]); + index = IndexOfSpritePaletteTag(gParticlesColorBlendTable[sprite->data[1]][0]); if (index != 0xFF) sprite->oam.paletteNum = index; } } } -void sub_8102EB0(struct Sprite* sprite) +void AnimFlyingMusicNotes(struct Sprite* sprite) { if (GetBattlerSide(gBattleAnimAttacker) == B_SIDE_OPPONENT) gBattleAnimArgs[1] *= -1; @@ -5360,10 +5366,10 @@ void sub_8102EB0(struct Sprite* sprite) sprite->data[5] = sprite->pos1.y << 4; sprite->data[6] = (gBattleAnimArgs[1] << 4) / 5; sprite->data[7] = (gBattleAnimArgs[2] << 7) / 5; - sprite->callback = sub_8102F40; + sprite->callback = AnimFlyingMusicNotesStep; } -static void sub_8102F40(struct Sprite* sprite) +static void AnimFlyingMusicNotesStep(struct Sprite* sprite) { sprite->data[4] += sprite->data[6]; sprite->data[5] += sprite->data[7]; @@ -5382,7 +5388,7 @@ static void sub_8102F40(struct Sprite* sprite) DestroySpriteAndMatrix(sprite); } -void sub_8102FB8(struct Sprite* sprite) +void AnimBellyDrumHand(struct Sprite* sprite) { s16 a; if (gBattleAnimArgs[0] == 1) @@ -5402,14 +5408,14 @@ void sub_8102FB8(struct Sprite* sprite) StoreSpriteCallbackInData6(sprite, DestroyAnimSprite); } -void sub_8103028(struct Sprite* sprite) +void AnimSlowFlyingMusicNotes(struct Sprite* sprite) { s16 xDiff; u8 index; SetSpriteCoordsToAnimAttackerCoords(sprite); sprite->pos1.y += 8; StartSpriteAnim(sprite, gBattleAnimArgs[1]); - index = IndexOfSpritePaletteTag(gUnknown_08593020[gBattleAnimArgs[2]][0]); + index = IndexOfSpritePaletteTag(gParticlesColorBlendTable[gBattleAnimArgs[2]][0]); if (index != 0xFF) sprite->oam.paletteNum = index; @@ -5421,10 +5427,10 @@ void sub_8103028(struct Sprite* sprite) sprite->data[4] = sprite->data[3] - 40; InitAnimLinearTranslation(sprite); sprite->data[5] = gBattleAnimArgs[3]; - sprite->callback = sub_81030B0; + sprite->callback = AnimSlowFlyingMusicNotesStep; } -static void sub_81030B0(struct Sprite* sprite) +static void AnimSlowFlyingMusicNotesStep(struct Sprite* sprite) { if (AnimTranslateLinear(sprite) == 0) { @@ -5443,7 +5449,7 @@ static void sub_81030B0(struct Sprite* sprite) } } -void sub_810310C(u8 battler, struct Sprite* sprite) +void SetSpriteNextToMonHead(u8 battler, struct Sprite* sprite) { if (GetBattlerSide(battler) == B_SIDE_PLAYER) sprite->pos1.x = GetBattlerSpriteCoordAttr(battler, BATTLER_COORD_ATTR_RIGHT) + 8; @@ -5453,7 +5459,7 @@ void sub_810310C(u8 battler, struct Sprite* sprite) sprite->pos1.y = GetBattlerSpriteCoord(battler, 3) - (s16)GetBattlerSpriteCoordAttr(battler, BATTLER_COORD_ATTR_HEIGHT) / 4; } -void sub_8103164(struct Sprite* sprite) +void AnimThoughtBubble(struct Sprite* sprite) { u8 a; u8 battler; @@ -5462,16 +5468,16 @@ void sub_8103164(struct Sprite* sprite) else battler = gBattleAnimTarget; - sub_810310C(battler, sprite); + SetSpriteNextToMonHead(battler, sprite); a = (GetBattlerSide(battler) == B_SIDE_PLAYER) ? 0 : 1; sprite->data[0] = gBattleAnimArgs[1]; sprite->data[1] = a + 2; StartSpriteAnim(sprite, a); - StoreSpriteCallbackInData6(sprite, sub_81031D0); + StoreSpriteCallbackInData6(sprite, AnimThoughtBubbleStep); sprite->callback = RunStoredCallbackWhenAnimEnds; } -static void sub_81031D0(struct Sprite* sprite) +static void AnimThoughtBubbleStep(struct Sprite* sprite) { if (--sprite->data[0] == 0) { @@ -5481,7 +5487,7 @@ static void sub_81031D0(struct Sprite* sprite) } } -void sub_8103208(struct Sprite* sprite) +void AnimMetronomeFinger(struct Sprite* sprite) { u8 battler; if (gBattleAnimArgs[0] == 0) @@ -5489,13 +5495,13 @@ void sub_8103208(struct Sprite* sprite) else battler = gBattleAnimTarget; - sub_810310C(battler, sprite); + SetSpriteNextToMonHead(battler, sprite); sprite->data[0] = 0; - StoreSpriteCallbackInData6(sprite, sub_8103250); + StoreSpriteCallbackInData6(sprite, AnimMetronomeFingerStep); sprite->callback = RunStoredCallbackWhenAffineAnimEnds; } -static void sub_8103250(struct Sprite* sprite) +static void AnimMetronomeFingerStep(struct Sprite* sprite) { if (++sprite->data[0] > 16) { @@ -5505,7 +5511,7 @@ static void sub_8103250(struct Sprite* sprite) } } -void sub_8103284(struct Sprite* sprite) +void AnimFollowMeFinger(struct Sprite* sprite) { u8 battler; if (gBattleAnimArgs[0] == 0) @@ -5523,17 +5529,17 @@ void sub_8103284(struct Sprite* sprite) sprite->data[2] = sprite->subpriority; sprite->data[3] = sprite->subpriority + 4; sprite->data[4] = 0; - StoreSpriteCallbackInData6(sprite, sub_8103300); + StoreSpriteCallbackInData6(sprite, AnimFollowMeFingerStep1); sprite->callback = RunStoredCallbackWhenAffineAnimEnds; } -static void sub_8103300(struct Sprite* sprite) +static void AnimFollowMeFingerStep1(struct Sprite* sprite) { if (++sprite->data[4] > 12) - sprite->callback = sub_8103320; + sprite->callback = AnimFollowMeFingerStep2; } -static void sub_8103320(struct Sprite* sprite) +static void AnimFollowMeFingerStep2(struct Sprite* sprite) { s16 x1, x2; @@ -5543,7 +5549,7 @@ static void sub_8103320(struct Sprite* sprite) if (--sprite->data[0] == 0) { sprite->pos2.x = 0; - sprite->callback = sub_8103250; + sprite->callback = AnimMetronomeFingerStep; return; } else @@ -5563,7 +5569,7 @@ static void sub_8103320(struct Sprite* sprite) sprite->pos2.x = (x1 >> 3) + (x2 >> 1); } -void sub_8103390(struct Sprite* sprite) +void AnimTauntFinger(struct Sprite* sprite) { u8 battler; if (gBattleAnimArgs[0] == 0) @@ -5571,7 +5577,7 @@ void sub_8103390(struct Sprite* sprite) else battler = gBattleAnimTarget; - sub_810310C(battler, sprite); + SetSpriteNextToMonHead(battler, sprite); if (GetBattlerSide(battler) == B_SIDE_PLAYER) { StartSpriteAnim(sprite, 0); @@ -5583,21 +5589,21 @@ void sub_8103390(struct Sprite* sprite) sprite->data[0] = 3; } - sprite->callback = sub_81033F0; + sprite->callback = AnimTauntFingerStep1; } -static void sub_81033F0(struct Sprite* sprite) +static void AnimTauntFingerStep1(struct Sprite* sprite) { if (++sprite->data[1] > 10) { sprite->data[1] = 0; StartSpriteAnim(sprite, sprite->data[0]); - StoreSpriteCallbackInData6(sprite, sub_810342C); + StoreSpriteCallbackInData6(sprite, AnimTauntFingerStep2); sprite->callback = RunStoredCallbackWhenAnimEnds; } } -static void sub_810342C(struct Sprite* sprite) +static void AnimTauntFingerStep2(struct Sprite* sprite) { if (++sprite->data[1] > 5) DestroyAnimSprite(sprite); diff --git a/src/battle_anim_effects_2.c b/src/battle_anim_effects_2.c index 8b877bba4..d0f161f5b 100755 --- a/src/battle_anim_effects_2.c +++ b/src/battle_anim_effects_2.c @@ -195,7 +195,7 @@ const struct SpriteTemplate gUnknown_08593304 = .anims = gUnknown_085932E4, .images = NULL, .affineAnims = gUnknown_08593300, - .callback = sub_80A77C8, + .callback = AnimSparklingParticle, }; const union AnimCmd gUnknown_0859331C[] = @@ -651,7 +651,7 @@ const struct SpriteTemplate gBattleAnimSpriteTemplate_859371C = .anims = gUnknown_08593718, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_80A77C8, + .callback = AnimSparklingParticle, }; const union AffineAnimCmd gUnknown_08593734[] = @@ -738,7 +738,7 @@ const struct SpriteTemplate gUnknown_0859381C = .anims = gDummySpriteAnimTable, .images = NULL, .affineAnims = gUnknown_08593810, - .callback = sub_80A77C8, + .callback = AnimSparklingParticle, }; //* const union AffineAnimCmd gUnknown_08593834[] = @@ -761,7 +761,7 @@ const struct SpriteTemplate gUnknown_08593850 = .anims = gDummySpriteAnimTable, .images = NULL, .affineAnims = gUnknown_0859384C, - .callback = sub_80A77C8, + .callback = AnimSparklingParticle, }; const struct SpriteTemplate gUnknown_08593868 = @@ -868,7 +868,7 @@ const struct SpriteTemplate gUnknown_08593938 = .anims = gUnknown_08593934, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_80A77C8, + .callback = AnimSparklingParticle, }; const u16 gUnknown_08593950[] = @@ -1199,13 +1199,13 @@ const union AffineAnimCmd *const gUnknown_08593C00[] = gUnknown_08593BF0, }; -extern const union AnimCmd *const gUnknown_08592FCC[]; +extern const union AnimCmd *const gMusicNotesAnimTable[]; const struct SpriteTemplate gUnknown_08593C0C = { .tileTag = ANIM_TAG_MUSIC_NOTES_2, .paletteTag = ANIM_TAG_MUSIC_NOTES_2, .oam = &gOamData_AffineNormal_ObjNormal_16x16, - .anims = gUnknown_08592FCC, + .anims = gMusicNotesAnimTable, .images = NULL, .affineAnims = gUnknown_08593C00, .callback = sub_8106F60, @@ -1216,7 +1216,7 @@ const struct SpriteTemplate gUnknown_08593C24 = .tileTag = ANIM_TAG_MUSIC_NOTES_2, .paletteTag = ANIM_TAG_MUSIC_NOTES_2, .oam = &gOamData_AffineNormal_ObjNormal_16x16, - .anims = gUnknown_08592FCC, + .anims = gMusicNotesAnimTable, .images = NULL, .affineAnims = gUnknown_08593C00, .callback = sub_8106F00, @@ -1273,7 +1273,7 @@ void sub_8103498(struct Sprite *sprite) else battler = gBattleAnimTarget; - sub_810310C(battler, sprite); + SetSpriteNextToMonHead(battler, sprite); sprite->data[0] = 0; sprite->data[1] = 0; sprite->callback = sub_81034D8; @@ -2554,7 +2554,7 @@ void sub_81051C4(struct Sprite *sprite) gBattleAnimArgs[0] = sp0 - r4; } - sprite->callback = sub_80A77C8; + sprite->callback = AnimSparklingParticle; sprite->callback(sprite); } @@ -2661,7 +2661,7 @@ void sub_81054E8(struct Sprite *sprite) } StartSpriteAffineAnim(sprite, 1); - sprite->callback = sub_80A77C8; + sprite->callback = AnimSparklingParticle; sprite->callback(sprite); } diff --git a/src/battle_anim_effects_3.c b/src/battle_anim_effects_3.c index 4981a3d2c..3da849412 100755 --- a/src/battle_anim_effects_3.c +++ b/src/battle_anim_effects_3.c @@ -24,7 +24,7 @@ #include "constants/species.h" #include "constants/weather.h" -extern const struct SpriteTemplate gUnknown_08593114; +extern const struct SpriteTemplate gThoughtBubbleSpriteTemplate; void sub_815A0D4(struct Sprite *); void sub_815A1B0(struct Sprite *); @@ -144,7 +144,7 @@ const struct SpriteTemplate gUnknown_085CE020 = .anims = gUnknown_085CE01C, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_80A77C8, + .callback = AnimSparklingParticle, }; const struct SpriteTemplate gUnknown_085CE038 = @@ -190,7 +190,7 @@ const struct SpriteTemplate gUnknown_085CE07C = .anims = gUnknown_085CE078, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_80A77C8, + .callback = AnimSparklingParticle, }; const struct SpriteTemplate gUnknown_085CE094 = @@ -502,7 +502,7 @@ const struct SpriteTemplate gUnknown_085CE338 = .anims = gUnknown_085CE334, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_80A77C8, + .callback = AnimSparklingParticle, }; const union AffineAnimCmd gUnknown_085CE350[] = @@ -1929,7 +1929,7 @@ static void sub_815B054(u8 taskId) } y = task->data[3] + task->data[5]; - spriteId = CreateSprite(&gUnknown_08593114, x, y, 6 - task->data[1]); + spriteId = CreateSprite(&gThoughtBubbleSpriteTemplate, x, y, 6 - task->data[1]); PlaySE12WithPanning(SE_W118, BattleAnimAdjustPanning(-64)); if (spriteId != MAX_SPRITES) @@ -1982,7 +1982,7 @@ static void sub_815B054(u8 taskId) case 4: for (i = 0, j = 0; i < MAX_SPRITES; i++) { - if (gSprites[i].template == &gUnknown_08593114) + if (gSprites[i].template == &gThoughtBubbleSpriteTemplate) { gSprites[i].data[0] = taskId; gSprites[i].data[1] = 6; diff --git a/src/battle_anim_mons.c b/src/battle_anim_mons.c index 1b4434a09..6389f817b 100644 --- a/src/battle_anim_mons.c +++ b/src/battle_anim_mons.c @@ -1456,7 +1456,7 @@ static u8 GetBattlerAtPosition_(u8 position) return GetBattlerAtPosition(position); } -void sub_80A77C8(struct Sprite *sprite) +void AnimSparklingParticle(struct Sprite *sprite) { bool8 var; diff --git a/src/poison.c b/src/poison.c index 4bde59a32..055f4c42a 100644 --- a/src/poison.c +++ b/src/poison.c @@ -37,7 +37,7 @@ const struct SpriteTemplate gUnknown_08596134 = .anims = gUnknown_08596130, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_80A77C8, + .callback = AnimSparklingParticle, }; const union AnimCmd gUnknown_0859614C[] = diff --git a/src/psychic.c b/src/psychic.c index de4426bca..11efc7a37 100644 --- a/src/psychic.c +++ b/src/psychic.c @@ -49,7 +49,7 @@ const struct SpriteTemplate gUnknown_08596548 = .anims = gDummySpriteAnimTable, .images = NULL, .affineAnims = gUnknown_08596544, - .callback = sub_80A77C8, + .callback = AnimSparklingParticle, }; const struct SpriteTemplate gUnknown_08596560 = @@ -378,7 +378,7 @@ const struct SpriteTemplate gUnknown_08596898 = .anims = gDummySpriteAnimTable, .images = NULL, .affineAnims = gUnknown_08596894, - .callback = sub_80A77C8, + .callback = AnimSparklingParticle, }; const union AffineAnimCmd gUnknown_085968B0[] =