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Assigned a flingPower value to the Moon Stone
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@ -2805,6 +2805,7 @@ const struct Item gItems[] =
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.pocket = POCKET_ITEMS,
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.type = ITEM_USE_PARTY_MENU,
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.fieldUseFunc = ItemUseOutOfBattle_EvolutionStone,
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.flingPower = 30,
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},
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[ITEM_SHINY_STONE] =
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