mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2025-01-19 01:44:20 +01:00
RandomlyLookNorthOrEast
This commit is contained in:
parent
0571056955
commit
8c6367f997
@ -5,174 +5,6 @@
|
|||||||
|
|
||||||
.text
|
.text
|
||||||
|
|
||||||
thumb_func_start FieldObjectCB_RandomlyLookNorthOrEast
|
|
||||||
FieldObjectCB_RandomlyLookNorthOrEast: @ 8090410
|
|
||||||
push {lr}
|
|
||||||
adds r1, r0, 0
|
|
||||||
movs r0, 0x2E
|
|
||||||
ldrsh r2, [r1, r0]
|
|
||||||
lsls r0, r2, 3
|
|
||||||
adds r0, r2
|
|
||||||
lsls r0, 2
|
|
||||||
ldr r2, =gMapObjects
|
|
||||||
adds r0, r2
|
|
||||||
ldr r2, =sub_8090434
|
|
||||||
bl FieldObjectStep
|
|
||||||
pop {r0}
|
|
||||||
bx r0
|
|
||||||
.pool
|
|
||||||
thumb_func_end FieldObjectCB_RandomlyLookNorthOrEast
|
|
||||||
|
|
||||||
thumb_func_start sub_8090434
|
|
||||||
sub_8090434: @ 8090434
|
|
||||||
push {r4,lr}
|
|
||||||
ldr r3, =gUnknown_0850D7F4
|
|
||||||
movs r4, 0x30
|
|
||||||
ldrsh r2, [r1, r4]
|
|
||||||
lsls r2, 2
|
|
||||||
adds r2, r3
|
|
||||||
ldr r2, [r2]
|
|
||||||
bl _call_via_r2
|
|
||||||
lsls r0, 24
|
|
||||||
lsrs r0, 24
|
|
||||||
pop {r4}
|
|
||||||
pop {r1}
|
|
||||||
bx r1
|
|
||||||
.pool
|
|
||||||
thumb_func_end sub_8090434
|
|
||||||
|
|
||||||
thumb_func_start sub_8090454
|
|
||||||
sub_8090454: @ 8090454
|
|
||||||
push {r4,lr}
|
|
||||||
adds r4, r1, 0
|
|
||||||
bl npc_reset
|
|
||||||
movs r0, 0x1
|
|
||||||
strh r0, [r4, 0x30]
|
|
||||||
pop {r4}
|
|
||||||
pop {r1}
|
|
||||||
bx r1
|
|
||||||
thumb_func_end sub_8090454
|
|
||||||
|
|
||||||
thumb_func_start sub_8090468
|
|
||||||
sub_8090468: @ 8090468
|
|
||||||
push {r4,r5,lr}
|
|
||||||
adds r4, r0, 0
|
|
||||||
adds r5, r1, 0
|
|
||||||
ldrb r0, [r4, 0x18]
|
|
||||||
lsls r0, 28
|
|
||||||
lsrs r0, 28
|
|
||||||
bl GetFaceDirectionAnimId
|
|
||||||
adds r2, r0, 0
|
|
||||||
lsls r2, 24
|
|
||||||
lsrs r2, 24
|
|
||||||
adds r0, r4, 0
|
|
||||||
adds r1, r5, 0
|
|
||||||
bl FieldObjectSetRegularAnim
|
|
||||||
movs r0, 0x2
|
|
||||||
strh r0, [r5, 0x30]
|
|
||||||
movs r0, 0x1
|
|
||||||
pop {r4,r5}
|
|
||||||
pop {r1}
|
|
||||||
bx r1
|
|
||||||
thumb_func_end sub_8090468
|
|
||||||
|
|
||||||
thumb_func_start sub_8090494
|
|
||||||
sub_8090494: @ 8090494
|
|
||||||
push {r4-r7,lr}
|
|
||||||
adds r6, r0, 0
|
|
||||||
adds r7, r1, 0
|
|
||||||
bl FieldObjectExecRegularAnim
|
|
||||||
lsls r0, 24
|
|
||||||
cmp r0, 0
|
|
||||||
beq _080904CA
|
|
||||||
ldr r4, =gUnknown_0850D6EC
|
|
||||||
bl Random
|
|
||||||
movs r5, 0x3
|
|
||||||
adds r1, r5, 0
|
|
||||||
ands r1, r0
|
|
||||||
lsls r1, 1
|
|
||||||
adds r1, r4
|
|
||||||
movs r0, 0
|
|
||||||
ldrsh r1, [r1, r0]
|
|
||||||
adds r0, r7, 0
|
|
||||||
bl SetFieldObjectStepTimer
|
|
||||||
ldrb r1, [r6]
|
|
||||||
movs r0, 0x3
|
|
||||||
negs r0, r0
|
|
||||||
ands r0, r1
|
|
||||||
strb r0, [r6]
|
|
||||||
strh r5, [r7, 0x30]
|
|
||||||
_080904CA:
|
|
||||||
movs r0, 0
|
|
||||||
pop {r4-r7}
|
|
||||||
pop {r1}
|
|
||||||
bx r1
|
|
||||||
.pool
|
|
||||||
thumb_func_end sub_8090494
|
|
||||||
|
|
||||||
thumb_func_start sub_80904D8
|
|
||||||
sub_80904D8: @ 80904D8
|
|
||||||
push {r4,r5,lr}
|
|
||||||
adds r4, r0, 0
|
|
||||||
adds r5, r1, 0
|
|
||||||
adds r0, r5, 0
|
|
||||||
bl RunFieldObjectStepTimer
|
|
||||||
lsls r0, 24
|
|
||||||
cmp r0, 0
|
|
||||||
bne _080904F6
|
|
||||||
adds r0, r4, 0
|
|
||||||
bl FieldObjectIsTrainerAndCloseToPlayer
|
|
||||||
lsls r0, 24
|
|
||||||
cmp r0, 0
|
|
||||||
beq _080904FE
|
|
||||||
_080904F6:
|
|
||||||
movs r0, 0x4
|
|
||||||
strh r0, [r5, 0x30]
|
|
||||||
movs r0, 0x1
|
|
||||||
b _08090500
|
|
||||||
_080904FE:
|
|
||||||
movs r0, 0
|
|
||||||
_08090500:
|
|
||||||
pop {r4,r5}
|
|
||||||
pop {r1}
|
|
||||||
bx r1
|
|
||||||
thumb_func_end sub_80904D8
|
|
||||||
|
|
||||||
thumb_func_start sub_8090508
|
|
||||||
sub_8090508: @ 8090508
|
|
||||||
push {r4,r5,lr}
|
|
||||||
sub sp, 0x4
|
|
||||||
adds r4, r0, 0
|
|
||||||
adds r5, r1, 0
|
|
||||||
ldr r1, =gUnknown_0850D808
|
|
||||||
mov r0, sp
|
|
||||||
movs r2, 0x2
|
|
||||||
bl memcpy
|
|
||||||
adds r0, r4, 0
|
|
||||||
movs r1, 0x4
|
|
||||||
bl GetRunningPastFacingDirection
|
|
||||||
lsls r0, 24
|
|
||||||
lsrs r1, r0, 24
|
|
||||||
cmp r1, 0
|
|
||||||
bne _08090538
|
|
||||||
bl Random
|
|
||||||
movs r1, 0x1
|
|
||||||
ands r1, r0
|
|
||||||
mov r2, sp
|
|
||||||
adds r0, r2, r1
|
|
||||||
ldrb r1, [r0]
|
|
||||||
_08090538:
|
|
||||||
adds r0, r4, 0
|
|
||||||
bl FieldObjectSetDirection
|
|
||||||
movs r0, 0x1
|
|
||||||
strh r0, [r5, 0x30]
|
|
||||||
add sp, 0x4
|
|
||||||
pop {r4,r5}
|
|
||||||
pop {r1}
|
|
||||||
bx r1
|
|
||||||
.pool
|
|
||||||
thumb_func_end sub_8090508
|
|
||||||
|
|
||||||
thumb_func_start FieldObjectCB_RandomlyLookSouthOrWest
|
thumb_func_start FieldObjectCB_RandomlyLookSouthOrWest
|
||||||
FieldObjectCB_RandomlyLookSouthOrWest: @ 8090550
|
FieldObjectCB_RandomlyLookSouthOrWest: @ 8090550
|
||||||
push {lr}
|
push {lr}
|
||||||
|
@ -23,5 +23,6 @@ extern const u8 gUnknown_0850D710[4]; // {DIR_SOUTH, DIR_NORTH, DIR_WEST, DIR_EA
|
|||||||
extern const u8 gUnknown_0850D770[2]; // {DIR_SOUTH, DIR_NORTH}
|
extern const u8 gUnknown_0850D770[2]; // {DIR_SOUTH, DIR_NORTH}
|
||||||
extern const u8 gUnknown_0850D790[2]; // {DIR_WEST, DIR_EAST}
|
extern const u8 gUnknown_0850D790[2]; // {DIR_WEST, DIR_EAST}
|
||||||
extern const u8 gUnknown_0850D7F0[2]; // {DIR_NORTH, DIR_WEST}
|
extern const u8 gUnknown_0850D7F0[2]; // {DIR_NORTH, DIR_WEST}
|
||||||
|
extern const u8 gUnknown_0850D808[2]; // {DIR_NORTH, DIR_EAST}
|
||||||
|
|
||||||
#endif //POKEEMERALD_DATA3_H
|
#endif //POKEEMERALD_DATA3_H
|
||||||
|
@ -6,6 +6,20 @@
|
|||||||
|
|
||||||
// Exported struct declarations
|
// Exported struct declarations
|
||||||
|
|
||||||
|
enum SpinnerRunnerFollowPatterns {
|
||||||
|
RUNFOLLOW_ANY,
|
||||||
|
RUNFOLLOW_NORTH_SOUTH,
|
||||||
|
RUNFOLLOW_EAST_WEST,
|
||||||
|
RUNFOLLOW_NORTH_WEST,
|
||||||
|
RUNFOLLOW_NORTH_EAST,
|
||||||
|
RUNFOLLOW_SOUTH_WEST,
|
||||||
|
RUNFOLLOW_SOUTH_EAST,
|
||||||
|
RUNFOLLOW_NORTH_SOUTH_WEST,
|
||||||
|
RUNFOLLOW_NORTH_SOUTH_EAST,
|
||||||
|
RUNFOLLOW_NORTH_EAST_WEST,
|
||||||
|
RUNFOLLOW_SOUTH_EAST_WEST
|
||||||
|
};
|
||||||
|
|
||||||
// Exported RAM declarations
|
// Exported RAM declarations
|
||||||
|
|
||||||
// Exported ROM declarations
|
// Exported ROM declarations
|
||||||
|
@ -2096,7 +2096,7 @@ bool8 sub_808FA3C(struct MapObject *mapObject, struct Sprite *sprite)
|
|||||||
u8 direction;
|
u8 direction;
|
||||||
|
|
||||||
memcpy(directions, gUnknown_0850D710, sizeof directions);
|
memcpy(directions, gUnknown_0850D710, sizeof directions);
|
||||||
direction = GetRunningPastFacingDirection(mapObject, 0);
|
direction = GetRunningPastFacingDirection(mapObject, RUNFOLLOW_ANY);
|
||||||
if (direction == 0)
|
if (direction == 0)
|
||||||
{
|
{
|
||||||
direction = directions[Random() & 0x03];
|
direction = directions[Random() & 0x03];
|
||||||
@ -2424,7 +2424,7 @@ bool8 sub_8090148 (struct MapObject *mapObject, struct Sprite *sprite)
|
|||||||
u8 direction;
|
u8 direction;
|
||||||
|
|
||||||
memcpy(directions, gUnknown_0850D770, sizeof gUnknown_0850D770);
|
memcpy(directions, gUnknown_0850D770, sizeof gUnknown_0850D770);
|
||||||
direction = GetRunningPastFacingDirection(mapObject, 1);
|
direction = GetRunningPastFacingDirection(mapObject, RUNFOLLOW_NORTH_SOUTH);
|
||||||
if (direction == 0)
|
if (direction == 0)
|
||||||
{
|
{
|
||||||
direction = directions[Random() & 0x01];
|
direction = directions[Random() & 0x01];
|
||||||
@ -2477,7 +2477,7 @@ bool8 sub_8090288 (struct MapObject *mapObject, struct Sprite *sprite)
|
|||||||
u8 direction;
|
u8 direction;
|
||||||
|
|
||||||
memcpy(directions, gUnknown_0850D790, sizeof gUnknown_0850D790);
|
memcpy(directions, gUnknown_0850D790, sizeof gUnknown_0850D790);
|
||||||
direction = GetRunningPastFacingDirection(mapObject, 2);
|
direction = GetRunningPastFacingDirection(mapObject, RUNFOLLOW_EAST_WEST);
|
||||||
if (direction == 0)
|
if (direction == 0)
|
||||||
{
|
{
|
||||||
direction = directions[Random() & 0x01];
|
direction = directions[Random() & 0x01];
|
||||||
@ -2530,7 +2530,60 @@ bool8 sub_80903C8 (struct MapObject *mapObject, struct Sprite *sprite)
|
|||||||
u8 direction;
|
u8 direction;
|
||||||
|
|
||||||
memcpy(directions, gUnknown_0850D7F0, sizeof gUnknown_0850D7F0);
|
memcpy(directions, gUnknown_0850D7F0, sizeof gUnknown_0850D7F0);
|
||||||
direction = GetRunningPastFacingDirection(mapObject, 3);
|
direction = GetRunningPastFacingDirection(mapObject, RUNFOLLOW_NORTH_WEST);
|
||||||
|
if (direction == 0)
|
||||||
|
{
|
||||||
|
direction = directions[Random() & 0x01];
|
||||||
|
}
|
||||||
|
FieldObjectSetDirection(mapObject, direction);
|
||||||
|
sprite->data1 = 1;
|
||||||
|
return TRUE;
|
||||||
|
}
|
||||||
|
|
||||||
|
field_object_step(RandomlyLookNorthOrEast, gUnknown_0850D7F4)
|
||||||
|
|
||||||
|
bool8 sub_8090454 (struct MapObject *mapObject, struct Sprite *sprite)
|
||||||
|
{
|
||||||
|
npc_reset(mapObject, sprite);
|
||||||
|
sprite->data1 = 1;
|
||||||
|
return TRUE;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool8 sub_8090468 (struct MapObject *mapObject, struct Sprite *sprite)
|
||||||
|
{
|
||||||
|
FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18));
|
||||||
|
sprite->data1 = 2;
|
||||||
|
return TRUE;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool8 sub_8090494 (struct MapObject *mapObject, struct Sprite *sprite)
|
||||||
|
{
|
||||||
|
if (FieldObjectExecRegularAnim(mapObject, sprite))
|
||||||
|
{
|
||||||
|
SetFieldObjectStepTimer(sprite, gUnknown_0850D6EC[Random() & 0x03]);
|
||||||
|
mapObject->mapobj_bit_1 = FALSE;
|
||||||
|
sprite->data1 = 3;
|
||||||
|
}
|
||||||
|
return FALSE;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool8 sub_80904D8 (struct MapObject *mapObject, struct Sprite *sprite)
|
||||||
|
{
|
||||||
|
if (RunFieldObjectStepTimer(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject))
|
||||||
|
{
|
||||||
|
sprite->data1 = 4;
|
||||||
|
return TRUE;
|
||||||
|
}
|
||||||
|
return FALSE;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool8 sub_8090508 (struct MapObject *mapObject, struct Sprite *sprite)
|
||||||
|
{
|
||||||
|
u8 directions[2];
|
||||||
|
u8 direction;
|
||||||
|
|
||||||
|
memcpy(directions, gUnknown_0850D808, sizeof gUnknown_0850D808);
|
||||||
|
direction = GetRunningPastFacingDirection(mapObject, RUNFOLLOW_NORTH_EAST);
|
||||||
if (direction == 0)
|
if (direction == 0)
|
||||||
{
|
{
|
||||||
direction = directions[Random() & 0x01];
|
direction = directions[Random() & 0x01];
|
||||||
|
Loading…
x
Reference in New Issue
Block a user