mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-26 03:34:15 +01:00
Merge branch 'tx_debug_system' of https://github.com/TheXaman/pokeemerald into tx_debug_system_rhh
This commit is contained in:
commit
8c9a59ec1c
@ -577,6 +577,8 @@ gStdScripts_End::
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|||||||
.include "data/scripts/new_game.inc"
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.include "data/scripts/new_game.inc"
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.include "data/scripts/hall_of_fame.inc"
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.include "data/scripts/hall_of_fame.inc"
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|
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.include "data/scripts/debug.inc"
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EventScript_WhiteOut::
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EventScript_WhiteOut::
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call EverGrandeCity_HallOfFame_EventScript_ResetEliteFour
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call EverGrandeCity_HallOfFame_EventScript_ResetEliteFour
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goto EventScript_ResetMrBriney
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goto EventScript_ResetMrBriney
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|
85
data/scripts/debug.inc
Normal file
85
data/scripts/debug.inc
Normal file
@ -0,0 +1,85 @@
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Debug_ShowFieldMessageStringVar4::
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special ShowFieldMessageStringVar4
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waitmessage
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waitbuttonpress
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releaseall
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end
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Debug_CheckWeekDay_Text:
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.string "Aaaaah, yes!\l"
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.string "{STR_VAR_1}s are made for dads!\l"
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.string "And dad's car!$"
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Debug_CheatStart::
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lockall
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setflag FLAG_SYS_POKEMON_GET
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setflag FLAG_RESCUED_BIRCH
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setflag FLAG_HIDE_ROUTE_101_BIRCH_ZIGZAGOON_BATTLE
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setflag FLAG_ADVENTURE_STARTED
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clearflag FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_BIRCH
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setflag FLAG_HIDE_ROUTE_101_BIRCH_STARTERS_BAG
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setvar VAR_BIRCH_LAB_STATE, 2
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setvar VAR_ROUTE101_STATE, 3
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givemon SPECIES_TREECKO, 20, ITEM_NONE
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givemon SPECIES_TORCHIC, 20, ITEM_NONE
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givemon SPECIES_MUDKIP, 20, ITEM_NONE
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setflag FLAG_SYS_POKEDEX_GET
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special SetUnlockedPokedexFlags
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setflag FLAG_RECEIVED_POKEDEX_FROM_BIRCH
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setvar VAR_CABLE_CLUB_TUTORIAL_STATE, 1
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@ setflag FLAG_SYS_NATIONAL_DEX
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@ special EnableNationalPokedex
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setflag FLAG_RECEIVED_RUNNING_SHOES
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setflag FLAG_SYS_B_DASH
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setvar VAR_LITTLEROOT_TOWN_STATE, 4 @ 4: Received Running Shoes
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setvar VAR_LITTLEROOT_INTRO_STATE, 7 @ 7: Told to go meet rival
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setvar VAR_LITTLEROOT_HOUSES_STATE_BRENDAN, 2 @ 2: Met Rival's Mom (and is corresponding gender)
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setvar VAR_LITTLEROOT_HOUSES_STATE_MAY, 2 @ 2: Met Rival's Mom (and is corresponding gender)
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setvar VAR_LITTLEROOT_RIVAL_STATE, 4 @ 4: Received Pokedex
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setflag FLAG_RECEIVED_BIKE
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giveitem ITEM_ACRO_BIKE
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setvar VAR_BRINEY_HOUSE_STATE, 1
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setvar VAR_ROUTE116_STATE, 2
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setflag FLAG_HIDE_ROUTE_116_MR_BRINEY
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clearflag FLAG_HIDE_BRINEYS_HOUSE_MR_BRINEY
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clearflag FLAG_HIDE_BRINEYS_HOUSE_PEEKO
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@ additem ITEM_MAX_REPEL, 10
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@ giveitem ITEM_EON_TICKET
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@ setflag FLAG_SYS_HAS_EON_TICKET
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@ setvar VAR_DISTRIBUTE_EON_TICKET, 0
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@ giveitem ITEM_MYSTIC_TICKET
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@ setflag FLAG_ENABLE_SHIP_NAVEL_ROCK
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@ setflag FLAG_RECEIVED_MYSTIC_TICKET
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@ giveitem ITEM_AURORA_TICKET
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@ setflag FLAG_ENABLE_SHIP_BIRTH_ISLAND
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@ setflag FLAG_RECEIVED_AURORA_TICKET
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@ setflag FLAG_BADGE06_GET @ Badge for flying filed move
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@ setweather WEATHER_VOLCANIC_ASH
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@ doweather
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closemessage
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release
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|
end
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Debug_Script_1::
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end
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|
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Debug_Script_2::
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end
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Debug_Script_3::
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end
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Debug_Script_4::
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end
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Debug_Script_5::
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|
end
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Debug_Script_6::
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end
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Debug_Script_7::
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end
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Debug_Script_8::
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end
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@ -41,12 +41,12 @@
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#define FLAG_TEMP_1F (TEMP_FLAGS_START + 0x1F)
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#define FLAG_TEMP_1F (TEMP_FLAGS_START + 0x1F)
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#define TEMP_FLAGS_END FLAG_TEMP_1F
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#define TEMP_FLAGS_END FLAG_TEMP_1F
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|
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#define FLAG_UNUSED_0x020 0x20 // Unused Flag
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#define FLAG_SYS_NO_COLLISION 0x20 // Unused Flag //DEBUG
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#define FLAG_UNUSED_0x021 0x21 // Unused Flag
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#define FLAG_SYS_NO_ENCOUNTER 0x21 // Unused Flag //DEBUG
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#define FLAG_UNUSED_0x022 0x22 // Unused Flag
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#define FLAG_SYS_NO_TRAINER_SEE 0x22 // Unused Flag //DEBUG
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#define FLAG_UNUSED_0x023 0x23 // Unused Flag
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#define FLAG_SYS_NO_BAG_USE 0x23 // Unused Flag //DEBUG
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#define FLAG_UNUSED_0x024 0x24 // Unused Flag
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#define FLAG_SYS_NO_CATCHING 0x24 // Unused Flag //DEBUG
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#define FLAG_UNUSED_0x025 0x25 // Unused Flag
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#define FLAG_SYS_PC_FROM_DEBUG_MENU 0x25 // Unused Flag //DEBUG
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#define FLAG_UNUSED_0x026 0x26 // Unused Flag
|
#define FLAG_UNUSED_0x026 0x26 // Unused Flag
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#define FLAG_UNUSED_0x027 0x27 // Unused Flag
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#define FLAG_UNUSED_0x027 0x27 // Unused Flag
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#define FLAG_UNUSED_0x028 0x28 // Unused Flag
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#define FLAG_UNUSED_0x028 0x28 // Unused Flag
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@ -593,4 +593,6 @@
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|
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||||||
#define MAP_GROUPS_COUNT 34
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#define MAP_GROUPS_COUNT 34
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// static const u8 MAP_GROUP_COUNT[] = {57, 5, 5, 6, 7, 8, 9, 7, 7, 14, 8, 17, 10, 23, 13, 15, 15, 2, 2, 2, 3, 1, 1, 1, 108, 61, 89, 2, 1, 13, 1, 1, 3, 1, 0};
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#endif // GUARD_CONSTANTS_MAP_GROUPS_H
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#endif // GUARD_CONSTANTS_MAP_GROUPS_H
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@ -276,8 +276,10 @@
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#define SE_PIKE_CURTAIN_CLOSE 267 // SE_CURTAIN
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#define SE_PIKE_CURTAIN_CLOSE 267 // SE_CURTAIN
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#define SE_PIKE_CURTAIN_OPEN 268 // SE_CURTAIN1
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#define SE_PIKE_CURTAIN_OPEN 268 // SE_CURTAIN1
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#define SE_SUDOWOODO_SHAKE 269 // SE_USSOKI
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#define SE_SUDOWOODO_SHAKE 269 // SE_USSOKI
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#define END_SE SE_SUDOWOODO_SHAKE
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// Music
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// Music
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#define START_MUS 350
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#define MUS_LITTLEROOT_TEST 350 // MUS_TETSUJI
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#define MUS_LITTLEROOT_TEST 350 // MUS_TETSUJI
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#define MUS_GSC_ROUTE38 351 // MUS_FIELD13
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#define MUS_GSC_ROUTE38 351 // MUS_FIELD13
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#define MUS_CAUGHT 352 // MUS_KACHI22
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#define MUS_CAUGHT 352 // MUS_KACHI22
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@ -488,6 +490,7 @@
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#define MUS_RG_TRAINER_TOWER 556 // MUS_RG_T_TOWER
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#define MUS_RG_TRAINER_TOWER 556 // MUS_RG_T_TOWER
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#define MUS_RG_SLOW_PALLET 557 // MUS_RG_SLOWMASARA
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#define MUS_RG_SLOW_PALLET 557 // MUS_RG_SLOWMASARA
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#define MUS_RG_TEACHY_TV_MENU 558 // MUS_RG_TVNOIZE
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#define MUS_RG_TEACHY_TV_MENU 558 // MUS_RG_TVNOIZE
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#define END_MUS MUS_RG_TEACHY_TV_MENU
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#define PH_TRAP_BLEND 559
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#define PH_TRAP_BLEND 559
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#define PH_TRAP_HELD 560
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#define PH_TRAP_HELD 560
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11
include/debug.h
Normal file
11
include/debug.h
Normal file
@ -0,0 +1,11 @@
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#ifndef GUARD_DEBUG_H
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#define GUARD_DEBUG_H
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#define TX_DEBUGGING
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#define TX_DEBUG_MENU_OPTION FALSE
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void Debug_ShowMainMenu(void);
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#endif // GUARD_DEBUG_H
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@ -20,10 +20,12 @@ void EnableResetRTC(void);
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bool32 CanResetRTC(void);
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bool32 CanResetRTC(void);
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u16 *GetVarPointer(u16 id);
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u16 *GetVarPointer(u16 id);
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u16 VarGet(u16 id);
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u16 VarGet(u16 id);
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u16 VarGetIfExist(u16 id);
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bool8 VarSet(u16 id, u16 value);
|
bool8 VarSet(u16 id, u16 value);
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u8 VarGetObjectEventGraphicsId(u8 id);
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u8 VarGetObjectEventGraphicsId(u8 id);
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u8 *GetFlagPointer(u16 id);
|
u8 *GetFlagPointer(u16 id);
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u8 FlagSet(u16 id);
|
u8 FlagSet(u16 id);
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|
u8 FlagToggle(u16 id);
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u8 FlagClear(u16 id);
|
u8 FlagClear(u16 id);
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bool8 FlagGet(u16 id);
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bool8 FlagGet(u16 id);
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|
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|
@ -2,6 +2,7 @@
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#define GUARD_MAIN_MENU_H
|
#define GUARD_MAIN_MENU_H
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|
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void CB2_InitMainMenu(void);
|
void CB2_InitMainMenu(void);
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void CreateYesNoMenuParameterized(u8 x, u8 y, u16 baseTileNum, u16 baseBlock, u8 yesNoPalNum, u8 winPalNum);
|
void CreateYesNoMenuParameterized(u8 a, u8 b, u16 c, u16 d, u8 e, u8 f);
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||||||
|
void NewGameBirchSpeech_SetDefaultPlayerName(u8);
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|
|
||||||
#endif // GUARD_MAIN_MENU_H
|
#endif // GUARD_MAIN_MENU_H
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|
@ -463,6 +463,7 @@ void SetMonData(struct Pokemon *mon, s32 field, const void *dataArg);
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|||||||
void SetBoxMonData(struct BoxPokemon *boxMon, s32 field, const void *dataArg);
|
void SetBoxMonData(struct BoxPokemon *boxMon, s32 field, const void *dataArg);
|
||||||
void CopyMon(void *dest, void *src, size_t size);
|
void CopyMon(void *dest, void *src, size_t size);
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||||||
u8 GiveMonToPlayer(struct Pokemon *mon);
|
u8 GiveMonToPlayer(struct Pokemon *mon);
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||||||
|
u8 SendMonToPC(struct Pokemon* mon);
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u8 CalculatePlayerPartyCount(void);
|
u8 CalculatePlayerPartyCount(void);
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||||||
u8 CalculateEnemyPartyCount(void);
|
u8 CalculateEnemyPartyCount(void);
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||||||
u8 GetMonsStateToDoubles(void);
|
u8 GetMonsStateToDoubles(void);
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||||||
|
@ -72,4 +72,6 @@ u8 *GetWaldaPhrasePtr(void);
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|||||||
void SetWaldaPhrase(const u8 *src);
|
void SetWaldaPhrase(const u8 *src);
|
||||||
bool32 IsWaldaPhraseEmpty(void);
|
bool32 IsWaldaPhraseEmpty(void);
|
||||||
|
|
||||||
|
void EnterPokeStorage(u8 boxOption);
|
||||||
|
|
||||||
#endif // GUARD_POKEMON_STORAGE_SYSTEM_H
|
#endif // GUARD_POKEMON_STORAGE_SYSTEM_H
|
||||||
|
@ -105,6 +105,7 @@ SECTIONS {
|
|||||||
src/random.o(.text);
|
src/random.o(.text);
|
||||||
src/util.o(.text);
|
src/util.o(.text);
|
||||||
src/daycare.o(.text);
|
src/daycare.o(.text);
|
||||||
|
src/debug.o(.text);
|
||||||
src/egg_hatch.o(.text);
|
src/egg_hatch.o(.text);
|
||||||
src/battle_interface.o(.text);
|
src/battle_interface.o(.text);
|
||||||
src/battle_anim_smokescreen.o(.text);
|
src/battle_anim_smokescreen.o(.text);
|
||||||
@ -495,6 +496,7 @@ SECTIONS {
|
|||||||
src/trig.o(.rodata);
|
src/trig.o(.rodata);
|
||||||
src/util.o(.rodata);
|
src/util.o(.rodata);
|
||||||
src/daycare.o(.rodata);
|
src/daycare.o(.rodata);
|
||||||
|
src/debug.o(.rodata);
|
||||||
src/egg_hatch.o(.rodata);
|
src/egg_hatch.o(.rodata);
|
||||||
src/battle_gfx_sfx_util.o(.rodata);
|
src/battle_gfx_sfx_util.o(.rodata);
|
||||||
src/battle_interface.o(.rodata);
|
src/battle_interface.o(.rodata);
|
||||||
|
@ -16,6 +16,7 @@
|
|||||||
#include "berry.h"
|
#include "berry.h"
|
||||||
#include "bg.h"
|
#include "bg.h"
|
||||||
#include "data.h"
|
#include "data.h"
|
||||||
|
#include "debug.h"
|
||||||
#include "decompress.h"
|
#include "decompress.h"
|
||||||
#include "dma3.h"
|
#include "dma3.h"
|
||||||
#include "event_data.h"
|
#include "event_data.h"
|
||||||
@ -4000,13 +4001,21 @@ static void HandleTurnActionSelectionState(void)
|
|||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case B_ACTION_USE_ITEM:
|
case B_ACTION_USE_ITEM:
|
||||||
if ((gBattleTypeFlags & (BATTLE_TYPE_LINK
|
#ifdef TX_DEBUGGING
|
||||||
|
if (FlagGet(FLAG_SYS_NO_BAG_USE) || (gBattleTypeFlags & (BATTLE_TYPE_LINK //DEBUG
|
||||||
| BATTLE_TYPE_FRONTIER_NO_PYRAMID
|
| BATTLE_TYPE_FRONTIER_NO_PYRAMID
|
||||||
| BATTLE_TYPE_EREADER_TRAINER
|
| BATTLE_TYPE_EREADER_TRAINER
|
||||||
| BATTLE_TYPE_RECORDED_LINK))
|
| BATTLE_TYPE_RECORDED_LINK))
|
||||||
// Or if currently held by Sky Drop
|
// Or if currently held by Sky Drop
|
||||||
|| gStatuses3[gActiveBattler] & STATUS3_SKY_DROPPED)
|
|| gStatuses3[gActiveBattler] & STATUS3_SKY_DROPPED)
|
||||||
{
|
{
|
||||||
|
#else //DEBUG
|
||||||
|
if (gBattleTypeFlags & (BATTLE_TYPE_LINK
|
||||||
|
| BATTLE_TYPE_FRONTIER_NO_PYRAMID
|
||||||
|
| BATTLE_TYPE_EREADER_TRAINER
|
||||||
|
| BATTLE_TYPE_RECORDED_LINK))
|
||||||
|
{
|
||||||
|
#endif
|
||||||
RecordedBattle_ClearBattlerAction(gActiveBattler, 1);
|
RecordedBattle_ClearBattlerAction(gActiveBattler, 1);
|
||||||
gSelectionBattleScripts[gActiveBattler] = BattleScript_ActionSelectionItemsCantBeUsed;
|
gSelectionBattleScripts[gActiveBattler] = BattleScript_ActionSelectionItemsCantBeUsed;
|
||||||
gBattleCommunication[gActiveBattler] = STATE_SELECTION_SCRIPT;
|
gBattleCommunication[gActiveBattler] = STATE_SELECTION_SCRIPT;
|
||||||
|
3669
src/debug.c
Normal file
3669
src/debug.c
Normal file
File diff suppressed because it is too large
Load Diff
@ -184,6 +184,14 @@ u16 VarGet(u16 id)
|
|||||||
return *ptr;
|
return *ptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
u16 VarGetIfExist(u16 id)
|
||||||
|
{
|
||||||
|
u16 *ptr = GetVarPointer(id);
|
||||||
|
if (!ptr)
|
||||||
|
return 65535;
|
||||||
|
return *ptr;
|
||||||
|
}
|
||||||
|
|
||||||
bool8 VarSet(u16 id, u16 value)
|
bool8 VarSet(u16 id, u16 value)
|
||||||
{
|
{
|
||||||
u16 *ptr = GetVarPointer(id);
|
u16 *ptr = GetVarPointer(id);
|
||||||
@ -216,6 +224,14 @@ u8 FlagSet(u16 id)
|
|||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
u8 FlagToggle(u16 id)
|
||||||
|
{
|
||||||
|
u8 *ptr = GetFlagPointer(id);
|
||||||
|
if (ptr)
|
||||||
|
*ptr ^= 1 << (id & 7);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
u8 FlagClear(u16 id)
|
u8 FlagClear(u16 id)
|
||||||
{
|
{
|
||||||
u8 *ptr = GetFlagPointer(id);
|
u8 *ptr = GetFlagPointer(id);
|
||||||
|
@ -2,6 +2,7 @@
|
|||||||
#include "malloc.h"
|
#include "malloc.h"
|
||||||
#include "battle_pyramid.h"
|
#include "battle_pyramid.h"
|
||||||
#include "berry.h"
|
#include "berry.h"
|
||||||
|
#include "debug.h"
|
||||||
#include "decoration.h"
|
#include "decoration.h"
|
||||||
#include "event_data.h"
|
#include "event_data.h"
|
||||||
#include "event_object_movement.h"
|
#include "event_object_movement.h"
|
||||||
@ -4628,6 +4629,12 @@ static u8 GetCollisionInDirection(struct ObjectEvent *objectEvent, u8 direction)
|
|||||||
u8 GetCollisionAtCoords(struct ObjectEvent *objectEvent, s16 x, s16 y, u32 dir)
|
u8 GetCollisionAtCoords(struct ObjectEvent *objectEvent, s16 x, s16 y, u32 dir)
|
||||||
{
|
{
|
||||||
u8 direction = dir;
|
u8 direction = dir;
|
||||||
|
|
||||||
|
#ifdef TX_DEBUGGING //DEBUG
|
||||||
|
if (FlagGet(FLAG_SYS_NO_COLLISION))
|
||||||
|
return COLLISION_NONE;
|
||||||
|
#endif //
|
||||||
|
|
||||||
if (IsCoordOutsideObjectEventMovementRange(objectEvent, x, y))
|
if (IsCoordOutsideObjectEventMovementRange(objectEvent, x, y))
|
||||||
return COLLISION_OUTSIDE_RANGE;
|
return COLLISION_OUTSIDE_RANGE;
|
||||||
else if (MapGridGetCollisionAt(x, y) || GetMapBorderIdAt(x, y) == CONNECTION_INVALID || IsMetatileDirectionallyImpassable(objectEvent, x, y, direction))
|
else if (MapGridGetCollisionAt(x, y) || GetMapBorderIdAt(x, y) == CONNECTION_INVALID || IsMetatileDirectionallyImpassable(objectEvent, x, y, direction))
|
||||||
|
@ -3,6 +3,7 @@
|
|||||||
#include "bike.h"
|
#include "bike.h"
|
||||||
#include "coord_event_weather.h"
|
#include "coord_event_weather.h"
|
||||||
#include "daycare.h"
|
#include "daycare.h"
|
||||||
|
#include "debug.h"
|
||||||
#include "faraway_island.h"
|
#include "faraway_island.h"
|
||||||
#include "event_data.h"
|
#include "event_data.h"
|
||||||
#include "event_object_movement.h"
|
#include "event_object_movement.h"
|
||||||
@ -129,6 +130,37 @@ void FieldGetPlayerInput(struct FieldInput *input, u16 newKeys, u16 heldKeys)
|
|||||||
input->dpadDirection = DIR_WEST;
|
input->dpadDirection = DIR_WEST;
|
||||||
else if (heldKeys & DPAD_RIGHT)
|
else if (heldKeys & DPAD_RIGHT)
|
||||||
input->dpadDirection = DIR_EAST;
|
input->dpadDirection = DIR_EAST;
|
||||||
|
|
||||||
|
//DEBUG
|
||||||
|
#ifdef TX_DEBUGGING
|
||||||
|
if (!TX_DEBUG_MENU_OPTION)
|
||||||
|
{
|
||||||
|
if (heldKeys & R_BUTTON)
|
||||||
|
{
|
||||||
|
if(input->pressedSelectButton)
|
||||||
|
{
|
||||||
|
input->input_field_1_0 = TRUE;
|
||||||
|
input->pressedSelectButton = FALSE;
|
||||||
|
}else if(input->pressedStartButton)
|
||||||
|
{
|
||||||
|
input->input_field_1_2 = TRUE;
|
||||||
|
input->pressedStartButton = FALSE;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (heldKeys & L_BUTTON)
|
||||||
|
{
|
||||||
|
if(input->pressedSelectButton)
|
||||||
|
{
|
||||||
|
input->input_field_1_1 = TRUE;
|
||||||
|
input->pressedSelectButton = FALSE;
|
||||||
|
}else if(input->pressedStartButton)
|
||||||
|
{
|
||||||
|
input->input_field_1_3 = TRUE;
|
||||||
|
input->pressedStartButton = FALSE;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
int ProcessPlayerFieldInput(struct FieldInput *input)
|
int ProcessPlayerFieldInput(struct FieldInput *input)
|
||||||
@ -188,6 +220,18 @@ int ProcessPlayerFieldInput(struct FieldInput *input)
|
|||||||
if (input->pressedSelectButton && UseRegisteredKeyItemOnField() == TRUE)
|
if (input->pressedSelectButton && UseRegisteredKeyItemOnField() == TRUE)
|
||||||
return TRUE;
|
return TRUE;
|
||||||
|
|
||||||
|
#ifdef TX_DEBUGGING
|
||||||
|
if (!TX_DEBUG_MENU_OPTION)
|
||||||
|
{
|
||||||
|
if (input->input_field_1_2)
|
||||||
|
{
|
||||||
|
PlaySE(SE_WIN_OPEN);
|
||||||
|
Debug_ShowMainMenu();
|
||||||
|
return TRUE;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
return FALSE;
|
return FALSE;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -668,6 +712,11 @@ void RestartWildEncounterImmunitySteps(void)
|
|||||||
|
|
||||||
static bool8 CheckStandardWildEncounter(u16 metatileBehavior)
|
static bool8 CheckStandardWildEncounter(u16 metatileBehavior)
|
||||||
{
|
{
|
||||||
|
#ifdef TX_DEBUGGING
|
||||||
|
if (FlagGet(FLAG_SYS_NO_ENCOUNTER)) //DEBUG
|
||||||
|
return FALSE;//
|
||||||
|
#endif
|
||||||
|
|
||||||
if (sWildEncounterImmunitySteps < 4)
|
if (sWildEncounterImmunitySteps < 4)
|
||||||
{
|
{
|
||||||
sWildEncounterImmunitySteps++;
|
sWildEncounterImmunitySteps++;
|
||||||
|
@ -9,6 +9,7 @@
|
|||||||
#include "bike.h"
|
#include "bike.h"
|
||||||
#include "coins.h"
|
#include "coins.h"
|
||||||
#include "data.h"
|
#include "data.h"
|
||||||
|
#include "debug.h"
|
||||||
#include "event_data.h"
|
#include "event_data.h"
|
||||||
#include "event_object_lock.h"
|
#include "event_object_lock.h"
|
||||||
#include "event_object_movement.h"
|
#include "event_object_movement.h"
|
||||||
@ -981,6 +982,14 @@ static const u8 sText_CantThrowPokeBall_TwoMons[] = _("Cannot throw a ball!\nThe
|
|||||||
static const u8 sText_CantThrowPokeBall_SemiInvulnerable[] = _("Cannot throw a ball!\nThere's no Pokémon in sight!\p");
|
static const u8 sText_CantThrowPokeBall_SemiInvulnerable[] = _("Cannot throw a ball!\nThere's no Pokémon in sight!\p");
|
||||||
void ItemUseInBattle_PokeBall(u8 taskId)
|
void ItemUseInBattle_PokeBall(u8 taskId)
|
||||||
{
|
{
|
||||||
|
#ifdef TX_DEBUGGING
|
||||||
|
if (FlagGet(FLAG_SYS_NO_CATCHING)){ //DEBUG
|
||||||
|
static const u8 sText_BallsCannotBeUsed[] = _("Poké Balls cannot be used\nright now!\p");
|
||||||
|
DisplayItemMessage(taskId, 1, sText_BallsCannotBeUsed, CloseItemMessage);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
switch (GetBallThrowableState())
|
switch (GetBallThrowableState())
|
||||||
{
|
{
|
||||||
case BALL_THROW_ABLE:
|
case BALL_THROW_ABLE:
|
||||||
|
@ -12,6 +12,7 @@
|
|||||||
#include "international_string_util.h"
|
#include "international_string_util.h"
|
||||||
#include "link.h"
|
#include "link.h"
|
||||||
#include "main.h"
|
#include "main.h"
|
||||||
|
#include "main_menu.h"
|
||||||
#include "menu.h"
|
#include "menu.h"
|
||||||
#include "list_menu.h"
|
#include "list_menu.h"
|
||||||
#include "mystery_event_menu.h"
|
#include "mystery_event_menu.h"
|
||||||
@ -223,7 +224,6 @@ static void Task_NewGameBirchSpeech_WaitForWhatsYourNameToPrint(u8);
|
|||||||
static void Task_NewGameBirchSpeech_WaitPressBeforeNameChoice(u8);
|
static void Task_NewGameBirchSpeech_WaitPressBeforeNameChoice(u8);
|
||||||
static void Task_NewGameBirchSpeech_StartNamingScreen(u8);
|
static void Task_NewGameBirchSpeech_StartNamingScreen(u8);
|
||||||
static void CB2_NewGameBirchSpeech_ReturnFromNamingScreen(void);
|
static void CB2_NewGameBirchSpeech_ReturnFromNamingScreen(void);
|
||||||
static void NewGameBirchSpeech_SetDefaultPlayerName(u8);
|
|
||||||
static void Task_NewGameBirchSpeech_CreateNameYesNo(u8);
|
static void Task_NewGameBirchSpeech_CreateNameYesNo(u8);
|
||||||
static void Task_NewGameBirchSpeech_ProcessNameYesNoMenu(u8);
|
static void Task_NewGameBirchSpeech_ProcessNameYesNoMenu(u8);
|
||||||
void CreateYesNoMenuParameterized(u8, u8, u16, u16, u8, u8);
|
void CreateYesNoMenuParameterized(u8, u8, u16, u16, u8, u8);
|
||||||
@ -2100,7 +2100,7 @@ static s8 NewGameBirchSpeech_ProcessGenderMenuInput(void)
|
|||||||
return Menu_ProcessInputNoWrap();
|
return Menu_ProcessInputNoWrap();
|
||||||
}
|
}
|
||||||
|
|
||||||
static void NewGameBirchSpeech_SetDefaultPlayerName(u8 nameId)
|
void NewGameBirchSpeech_SetDefaultPlayerName(u8 nameId)
|
||||||
{
|
{
|
||||||
const u8 *name;
|
const u8 *name;
|
||||||
u8 i;
|
u8 i;
|
||||||
|
@ -90,7 +90,7 @@ static void InitPlayerTrainerId(void)
|
|||||||
// L=A isnt set here for some reason.
|
// L=A isnt set here for some reason.
|
||||||
static void SetDefaultOptions(void)
|
static void SetDefaultOptions(void)
|
||||||
{
|
{
|
||||||
gSaveBlock2Ptr->optionsTextSpeed = OPTIONS_TEXT_SPEED_MID;
|
gSaveBlock2Ptr->optionsTextSpeed = OPTIONS_TEXT_SPEED_FAST;
|
||||||
gSaveBlock2Ptr->optionsWindowFrameType = 0;
|
gSaveBlock2Ptr->optionsWindowFrameType = 0;
|
||||||
gSaveBlock2Ptr->optionsSound = OPTIONS_SOUND_MONO;
|
gSaveBlock2Ptr->optionsSound = OPTIONS_SOUND_MONO;
|
||||||
gSaveBlock2Ptr->optionsBattleStyle = OPTIONS_BATTLE_STYLE_SHIFT;
|
gSaveBlock2Ptr->optionsBattleStyle = OPTIONS_BATTLE_STYLE_SHIFT;
|
||||||
|
@ -65,7 +65,6 @@ static void DecryptBoxMon(struct BoxPokemon *boxMon);
|
|||||||
static void Task_PlayMapChosenOrBattleBGM(u8 taskId);
|
static void Task_PlayMapChosenOrBattleBGM(u8 taskId);
|
||||||
static u16 GiveMoveToBoxMon(struct BoxPokemon *boxMon, u16 move);
|
static u16 GiveMoveToBoxMon(struct BoxPokemon *boxMon, u16 move);
|
||||||
static bool8 ShouldSkipFriendshipChange(void);
|
static bool8 ShouldSkipFriendshipChange(void);
|
||||||
static u8 SendMonToPC(struct Pokemon *mon);
|
|
||||||
static void RemoveIVIndexFromList(u8 *ivs, u8 selectedIv);
|
static void RemoveIVIndexFromList(u8 *ivs, u8 selectedIv);
|
||||||
void TrySpecialOverworldEvo();
|
void TrySpecialOverworldEvo();
|
||||||
|
|
||||||
@ -5148,7 +5147,7 @@ u8 GiveMonToPlayer(struct Pokemon *mon)
|
|||||||
return MON_GIVEN_TO_PARTY;
|
return MON_GIVEN_TO_PARTY;
|
||||||
}
|
}
|
||||||
|
|
||||||
static u8 SendMonToPC(struct Pokemon *mon)
|
u8 SendMonToPC(struct Pokemon* mon)
|
||||||
{
|
{
|
||||||
s32 boxNo, boxPos;
|
s32 boxNo, boxPos;
|
||||||
|
|
||||||
|
@ -579,7 +579,6 @@ EWRAM_DATA static bool8 sAutoActionOn = 0;
|
|||||||
EWRAM_DATA static bool8 sJustOpenedBag = 0;
|
EWRAM_DATA static bool8 sJustOpenedBag = 0;
|
||||||
|
|
||||||
// Main tasks
|
// Main tasks
|
||||||
static void EnterPokeStorage(u8);
|
|
||||||
static void Task_InitPokeStorage(u8);
|
static void Task_InitPokeStorage(u8);
|
||||||
static void Task_PlaceMon(u8);
|
static void Task_PlaceMon(u8);
|
||||||
static void Task_ChangeScreen(u8);
|
static void Task_ChangeScreen(u8);
|
||||||
@ -1670,10 +1669,15 @@ static void FieldTask_ReturnToPcMenu(void)
|
|||||||
MainCallback vblankCb = gMain.vblankCallback;
|
MainCallback vblankCb = gMain.vblankCallback;
|
||||||
|
|
||||||
SetVBlankCallback(NULL);
|
SetVBlankCallback(NULL);
|
||||||
|
if (!FlagGet(FLAG_SYS_PC_FROM_DEBUG_MENU)) {
|
||||||
taskId = CreateTask(Task_PCMainMenu, 80);
|
taskId = CreateTask(Task_PCMainMenu, 80);
|
||||||
gTasks[taskId].tState = 0;
|
gTasks[taskId].tState = 0;
|
||||||
gTasks[taskId].tSelectedOption = sPreviousBoxOption;
|
gTasks[taskId].tSelectedOption = sPreviousBoxOption;
|
||||||
Task_PCMainMenu(taskId);
|
Task_PCMainMenu(taskId);
|
||||||
|
} else {
|
||||||
|
FlagClear(FLAG_SYS_PC_FROM_DEBUG_MENU);
|
||||||
|
ScriptContext_Enable();
|
||||||
|
}
|
||||||
SetVBlankCallback(vblankCb);
|
SetVBlankCallback(vblankCb);
|
||||||
FadeInFromBlack();
|
FadeInFromBlack();
|
||||||
}
|
}
|
||||||
@ -2003,7 +2007,7 @@ static void CB2_PokeStorage(void)
|
|||||||
BuildOamBuffer();
|
BuildOamBuffer();
|
||||||
}
|
}
|
||||||
|
|
||||||
static void EnterPokeStorage(u8 boxOption)
|
void EnterPokeStorage(u8 boxOption)
|
||||||
{
|
{
|
||||||
ResetTasks();
|
ResetTasks();
|
||||||
sCurrentBoxOption = boxOption;
|
sCurrentBoxOption = boxOption;
|
||||||
|
@ -3,6 +3,7 @@
|
|||||||
#include "battle_pyramid.h"
|
#include "battle_pyramid.h"
|
||||||
#include "battle_pyramid_bag.h"
|
#include "battle_pyramid_bag.h"
|
||||||
#include "bg.h"
|
#include "bg.h"
|
||||||
|
#include "debug.h"
|
||||||
#include "event_data.h"
|
#include "event_data.h"
|
||||||
#include "event_object_movement.h"
|
#include "event_object_movement.h"
|
||||||
#include "event_object_lock.h"
|
#include "event_object_lock.h"
|
||||||
@ -62,7 +63,8 @@ enum
|
|||||||
MENU_ACTION_PLAYER_LINK,
|
MENU_ACTION_PLAYER_LINK,
|
||||||
MENU_ACTION_REST_FRONTIER,
|
MENU_ACTION_REST_FRONTIER,
|
||||||
MENU_ACTION_RETIRE_FRONTIER,
|
MENU_ACTION_RETIRE_FRONTIER,
|
||||||
MENU_ACTION_PYRAMID_BAG
|
MENU_ACTION_PYRAMID_BAG,
|
||||||
|
MENU_ACTION_DEBUG,
|
||||||
};
|
};
|
||||||
|
|
||||||
// Save status
|
// Save status
|
||||||
@ -103,6 +105,7 @@ static bool8 StartMenuSafariZoneRetireCallback(void);
|
|||||||
static bool8 StartMenuLinkModePlayerNameCallback(void);
|
static bool8 StartMenuLinkModePlayerNameCallback(void);
|
||||||
static bool8 StartMenuBattlePyramidRetireCallback(void);
|
static bool8 StartMenuBattlePyramidRetireCallback(void);
|
||||||
static bool8 StartMenuBattlePyramidBagCallback(void);
|
static bool8 StartMenuBattlePyramidBagCallback(void);
|
||||||
|
static bool8 StartMenuDebugCallback(void);
|
||||||
|
|
||||||
// Menu callbacks
|
// Menu callbacks
|
||||||
static bool8 SaveStartCallback(void);
|
static bool8 SaveStartCallback(void);
|
||||||
@ -154,6 +157,8 @@ static const u8 *const sPyramidFloorNames[FRONTIER_STAGES_PER_CHALLENGE + 1] =
|
|||||||
static const struct WindowTemplate sPyramidFloorWindowTemplate_2 = {0, 1, 1, 0xA, 4, 0xF, 8};
|
static const struct WindowTemplate sPyramidFloorWindowTemplate_2 = {0, 1, 1, 0xA, 4, 0xF, 8};
|
||||||
static const struct WindowTemplate sPyramidFloorWindowTemplate_1 = {0, 1, 1, 0xC, 4, 0xF, 8};
|
static const struct WindowTemplate sPyramidFloorWindowTemplate_1 = {0, 1, 1, 0xC, 4, 0xF, 8};
|
||||||
|
|
||||||
|
static const u8 gText_MenuDebug[] = _("DEBUG");
|
||||||
|
|
||||||
static const struct MenuAction sStartMenuItems[] =
|
static const struct MenuAction sStartMenuItems[] =
|
||||||
{
|
{
|
||||||
[MENU_ACTION_POKEDEX] = {gText_MenuPokedex, {.u8_void = StartMenuPokedexCallback}},
|
[MENU_ACTION_POKEDEX] = {gText_MenuPokedex, {.u8_void = StartMenuPokedexCallback}},
|
||||||
@ -168,7 +173,8 @@ static const struct MenuAction sStartMenuItems[] =
|
|||||||
[MENU_ACTION_PLAYER_LINK] = {gText_MenuPlayer, {.u8_void = StartMenuLinkModePlayerNameCallback}},
|
[MENU_ACTION_PLAYER_LINK] = {gText_MenuPlayer, {.u8_void = StartMenuLinkModePlayerNameCallback}},
|
||||||
[MENU_ACTION_REST_FRONTIER] = {gText_MenuRest, {.u8_void = StartMenuSaveCallback}},
|
[MENU_ACTION_REST_FRONTIER] = {gText_MenuRest, {.u8_void = StartMenuSaveCallback}},
|
||||||
[MENU_ACTION_RETIRE_FRONTIER] = {gText_MenuRetire, {.u8_void = StartMenuBattlePyramidRetireCallback}},
|
[MENU_ACTION_RETIRE_FRONTIER] = {gText_MenuRetire, {.u8_void = StartMenuBattlePyramidRetireCallback}},
|
||||||
[MENU_ACTION_PYRAMID_BAG] = {gText_MenuBag, {.u8_void = StartMenuBattlePyramidBagCallback}}
|
[MENU_ACTION_PYRAMID_BAG] = {gText_MenuBag, {.u8_void = StartMenuBattlePyramidBagCallback}},
|
||||||
|
[MENU_ACTION_DEBUG] = {gText_MenuDebug, {.u8_void = StartMenuDebugCallback}},
|
||||||
};
|
};
|
||||||
|
|
||||||
static const struct BgTemplate sBgTemplates_LinkBattleSave[] =
|
static const struct BgTemplate sBgTemplates_LinkBattleSave[] =
|
||||||
@ -212,6 +218,7 @@ static const struct WindowTemplate sSaveInfoWindowTemplate = {
|
|||||||
static void BuildStartMenuActions(void);
|
static void BuildStartMenuActions(void);
|
||||||
static void AddStartMenuAction(u8 action);
|
static void AddStartMenuAction(u8 action);
|
||||||
static void BuildNormalStartMenu(void);
|
static void BuildNormalStartMenu(void);
|
||||||
|
static void BuildDebugStartMenu(void);
|
||||||
static void BuildSafariZoneStartMenu(void);
|
static void BuildSafariZoneStartMenu(void);
|
||||||
static void BuildLinkModeStartMenu(void);
|
static void BuildLinkModeStartMenu(void);
|
||||||
static void BuildUnionRoomStartMenu(void);
|
static void BuildUnionRoomStartMenu(void);
|
||||||
@ -240,6 +247,7 @@ static void CB2_SaveAfterLinkBattle(void);
|
|||||||
static void ShowSaveInfoWindow(void);
|
static void ShowSaveInfoWindow(void);
|
||||||
static void RemoveSaveInfoWindow(void);
|
static void RemoveSaveInfoWindow(void);
|
||||||
static void HideStartMenuWindow(void);
|
static void HideStartMenuWindow(void);
|
||||||
|
static void HideStartMenuDebug(void);
|
||||||
|
|
||||||
void SetDexPokemonPokenavFlags(void) // unused
|
void SetDexPokemonPokenavFlags(void) // unused
|
||||||
{
|
{
|
||||||
@ -276,10 +284,17 @@ static void BuildStartMenuActions(void)
|
|||||||
{
|
{
|
||||||
BuildMultiPartnerRoomStartMenu();
|
BuildMultiPartnerRoomStartMenu();
|
||||||
}
|
}
|
||||||
|
#if defined(TX_DEBUGGING) && TX_DEBUG_MENU_OPTION
|
||||||
|
else
|
||||||
|
{
|
||||||
|
BuildDebugStartMenu();
|
||||||
|
}
|
||||||
|
#else
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
BuildNormalStartMenu();
|
BuildNormalStartMenu();
|
||||||
}
|
}
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
static void AddStartMenuAction(u8 action)
|
static void AddStartMenuAction(u8 action)
|
||||||
@ -311,6 +326,30 @@ static void BuildNormalStartMenu(void)
|
|||||||
AddStartMenuAction(MENU_ACTION_EXIT);
|
AddStartMenuAction(MENU_ACTION_EXIT);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static void BuildDebugStartMenu(void)
|
||||||
|
{
|
||||||
|
if (FlagGet(FLAG_SYS_POKEDEX_GET) == TRUE)
|
||||||
|
{
|
||||||
|
AddStartMenuAction(MENU_ACTION_POKEDEX);
|
||||||
|
}
|
||||||
|
if (FlagGet(FLAG_SYS_POKEMON_GET) == TRUE)
|
||||||
|
{
|
||||||
|
AddStartMenuAction(MENU_ACTION_POKEMON);
|
||||||
|
}
|
||||||
|
|
||||||
|
AddStartMenuAction(MENU_ACTION_BAG);
|
||||||
|
|
||||||
|
if (FlagGet(FLAG_SYS_POKENAV_GET) == TRUE)
|
||||||
|
{
|
||||||
|
AddStartMenuAction(MENU_ACTION_POKENAV);
|
||||||
|
}
|
||||||
|
|
||||||
|
AddStartMenuAction(MENU_ACTION_PLAYER);
|
||||||
|
AddStartMenuAction(MENU_ACTION_SAVE);
|
||||||
|
AddStartMenuAction(MENU_ACTION_OPTION);
|
||||||
|
AddStartMenuAction(MENU_ACTION_DEBUG);
|
||||||
|
}
|
||||||
|
|
||||||
static void BuildSafariZoneStartMenu(void)
|
static void BuildSafariZoneStartMenu(void)
|
||||||
{
|
{
|
||||||
AddStartMenuAction(MENU_ACTION_RETIRE_SAFARI);
|
AddStartMenuAction(MENU_ACTION_RETIRE_SAFARI);
|
||||||
@ -592,6 +631,7 @@ static bool8 HandleStartMenuInput(void)
|
|||||||
|
|
||||||
if (gMenuCallback != StartMenuSaveCallback
|
if (gMenuCallback != StartMenuSaveCallback
|
||||||
&& gMenuCallback != StartMenuExitCallback
|
&& gMenuCallback != StartMenuExitCallback
|
||||||
|
&& gMenuCallback != StartMenuDebugCallback
|
||||||
&& gMenuCallback != StartMenuSafariZoneRetireCallback
|
&& gMenuCallback != StartMenuSafariZoneRetireCallback
|
||||||
&& gMenuCallback != StartMenuBattlePyramidRetireCallback)
|
&& gMenuCallback != StartMenuBattlePyramidRetireCallback)
|
||||||
{
|
{
|
||||||
@ -727,6 +767,18 @@ static bool8 StartMenuExitCallback(void)
|
|||||||
return TRUE;
|
return TRUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static bool8 StartMenuDebugCallback(void)
|
||||||
|
{
|
||||||
|
RemoveExtraStartMenuWindows();
|
||||||
|
HideStartMenuDebug(); // Hide start menu without enabling movement
|
||||||
|
|
||||||
|
#ifdef TX_DEBUGGING
|
||||||
|
Debug_ShowMainMenu();
|
||||||
|
#endif
|
||||||
|
|
||||||
|
return TRUE;
|
||||||
|
}
|
||||||
|
|
||||||
static bool8 StartMenuSafariZoneRetireCallback(void)
|
static bool8 StartMenuSafariZoneRetireCallback(void)
|
||||||
{
|
{
|
||||||
RemoveExtraStartMenuWindows();
|
RemoveExtraStartMenuWindows();
|
||||||
@ -736,6 +788,13 @@ static bool8 StartMenuSafariZoneRetireCallback(void)
|
|||||||
return TRUE;
|
return TRUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static void HideStartMenuDebug(void)
|
||||||
|
{
|
||||||
|
PlaySE(SE_SELECT);
|
||||||
|
ClearStdWindowAndFrame(GetStartMenuWindowId(), TRUE);
|
||||||
|
RemoveStartMenuWindow();
|
||||||
|
}
|
||||||
|
|
||||||
static bool8 StartMenuLinkModePlayerNameCallback(void)
|
static bool8 StartMenuLinkModePlayerNameCallback(void)
|
||||||
{
|
{
|
||||||
if (!gPaletteFade.active)
|
if (!gPaletteFade.active)
|
||||||
|
@ -1,5 +1,6 @@
|
|||||||
#include "global.h"
|
#include "global.h"
|
||||||
#include "battle_setup.h"
|
#include "battle_setup.h"
|
||||||
|
#include "debug.h"
|
||||||
#include "event_data.h"
|
#include "event_data.h"
|
||||||
#include "event_object_movement.h"
|
#include "event_object_movement.h"
|
||||||
#include "field_effect.h"
|
#include "field_effect.h"
|
||||||
@ -192,6 +193,11 @@ bool8 CheckForTrainersWantingBattle(void)
|
|||||||
{
|
{
|
||||||
u8 i;
|
u8 i;
|
||||||
|
|
||||||
|
#ifdef TX_DEBUGGING //DEBUG
|
||||||
|
if (FlagGet(FLAG_SYS_NO_TRAINER_SEE))
|
||||||
|
return FALSE;
|
||||||
|
#endif //
|
||||||
|
|
||||||
gNoOfApproachingTrainers = 0;
|
gNoOfApproachingTrainers = 0;
|
||||||
gApproachingTrainerId = 0;
|
gApproachingTrainerId = 0;
|
||||||
|
|
||||||
|
@ -148,3 +148,4 @@
|
|||||||
.include "src/faraway_island.o"
|
.include "src/faraway_island.o"
|
||||||
.include "src/trainer_hill.o"
|
.include "src/trainer_hill.o"
|
||||||
.include "src/rayquaza_scene.o"
|
.include "src/rayquaza_scene.o"
|
||||||
|
.include "src/debug.o"
|
||||||
|
@ -393,11 +393,14 @@ string generate_map_constants_text(string groups_filepath, Json groups_data) {
|
|||||||
text << "//\n// DO NOT MODIFY THIS FILE! It is auto-generated from data/maps/map_groups.json\n//\n\n";
|
text << "//\n// DO NOT MODIFY THIS FILE! It is auto-generated from data/maps/map_groups.json\n//\n\n";
|
||||||
|
|
||||||
int group_num = 0;
|
int group_num = 0;
|
||||||
|
vector<int> map_count_vec; //DEBUG
|
||||||
|
|
||||||
for (auto &group : groups_data["group_order"].array_items()) {
|
for (auto &group : groups_data["group_order"].array_items()) {
|
||||||
text << "// " << group.string_value() << "\n";
|
text << "// " << group.string_value() << "\n";
|
||||||
vector<Json> map_ids;
|
vector<Json> map_ids;
|
||||||
size_t max_length = 0;
|
|
||||||
|
size_t max_length = 0; //DEBUG
|
||||||
|
int map_count = 0; //DEBUG
|
||||||
|
|
||||||
for (auto &map_name : groups_data[group.string_value()].array_items()) {
|
for (auto &map_name : groups_data[group.string_value()].array_items()) {
|
||||||
string header_filepath = file_dir + map_name.string_value() + dir_separator + "map.json";
|
string header_filepath = file_dir + map_name.string_value() + dir_separator + "map.json";
|
||||||
@ -406,6 +409,7 @@ string generate_map_constants_text(string groups_filepath, Json groups_data) {
|
|||||||
map_ids.push_back(map_data["id"]);
|
map_ids.push_back(map_data["id"]);
|
||||||
if (map_data["id"].string_value().length() > max_length)
|
if (map_data["id"].string_value().length() > max_length)
|
||||||
max_length = map_data["id"].string_value().length();
|
max_length = map_data["id"].string_value().length();
|
||||||
|
map_count++; //DEBUG
|
||||||
}
|
}
|
||||||
|
|
||||||
int map_id_num = 0;
|
int map_id_num = 0;
|
||||||
@ -416,9 +420,17 @@ string generate_map_constants_text(string groups_filepath, Json groups_data) {
|
|||||||
text << "\n";
|
text << "\n";
|
||||||
|
|
||||||
group_num++;
|
group_num++;
|
||||||
|
map_count_vec.push_back(map_count); //DEBUG
|
||||||
}
|
}
|
||||||
|
|
||||||
text << "#define MAP_GROUPS_COUNT " << group_num << "\n\n";
|
text << "#define MAP_GROUPS_COUNT " << group_num << "\n\n";
|
||||||
|
|
||||||
|
text << "// static const u8 MAP_GROUP_COUNT[] = {"; //DEBUG
|
||||||
|
for(int i=0; i<group_num; i++){ //DEBUG
|
||||||
|
text << map_count_vec[i] << ", "; //DEBUG
|
||||||
|
} //DEBUG
|
||||||
|
text << "0};\n\n"; //DEBUG
|
||||||
|
|
||||||
text << "#endif // GUARD_CONSTANTS_MAP_GROUPS_H\n";
|
text << "#endif // GUARD_CONSTANTS_MAP_GROUPS_H\n";
|
||||||
|
|
||||||
return text.str();
|
return text.str();
|
||||||
|
Loading…
Reference in New Issue
Block a user