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waitmessage 0x40 -> waitmessage B_WAIT_TIME_LONG
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@ -2766,7 +2766,7 @@ BattleScriptFirstChargingTurn::
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pause 0x40
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copybyte cMULTISTRING_CHOOSER, sTWOTURN_STRINGID
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printfromtable gFirstTurnOfTwoStringIds
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waitmessage 0x40
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waitmessage B_WAIT_TIME_LONG
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attackanimation
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waitanimation
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orword gHitMarker, HITMARKER_CHARGING
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