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@ -303,7 +303,7 @@ const u8 gAbilityNames[ABILITIES_COUNT_GEN8][ABILITY_NAME_LENGTH + 1] =
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[ABILITY_SOUNDPROOF] = _("Soundproof"),
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[ABILITY_RAIN_DISH] = _("Rain Dish"),
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[ABILITY_SAND_STREAM] = _("Sand Stream"),
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[ABILITY_PRESSURE] = _("Pressure"),
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[ABILITY_PRESSURE] = _("PRESSURE"),
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[ABILITY_THICK_FAT] = _("Thick Fat"),
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[ABILITY_EARLY_BIRD] = _("Early Bird"),
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[ABILITY_FLAME_BODY] = _("Flame Body"),
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@ -185,7 +185,7 @@ const u8 gMoveNames[MOVES_COUNT][MOVE_NAME_LENGTH + 1] =
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[MOVE_PROTECT] = _("Protect"),
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[MOVE_MACH_PUNCH] = _("Mach Punch"),
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[MOVE_SCARY_FACE] = _("Scary Face"),
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[MOVE_FAINT_ATTACK] = _("Feint Attack"),
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[MOVE_FAINT_ATTACK] = _("Faint Attack"),
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[MOVE_SWEET_KISS] = _("Sweet Kiss"),
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[MOVE_BELLY_DRUM] = _("Belly Drum"),
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[MOVE_SLUDGE_BOMB] = _("Sludge Bomb"),
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@ -567,7 +567,7 @@ const u8 gMoveNames[MOVES_COUNT][MOVE_NAME_LENGTH + 1] =
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[MOVE_STICKY_WEB] = _("Sticky Web"),
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[MOVE_FELL_STINGER] = _("Fell Stinger"),
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[MOVE_PHANTOM_FORCE] = _("PhantomForce"),
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[MOVE_TRICK_OR_TREAT] = _("TrickOrTreat"),
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[MOVE_TRICK_OR_TREAT] = _("Halloween"),
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[MOVE_NOBLE_ROAR] = _("Noble Roar"),
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[MOVE_ION_DELUGE] = _("Ion Deluge"),
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[MOVE_PARABOLIC_CHARGE] = _("Parabolic Ch"),
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