Index gBardSoundsTable

This commit is contained in:
GriffinR 2021-01-14 03:53:32 -05:00
parent 46e0a0607d
commit 8e06d5679c
2 changed files with 25 additions and 25 deletions

View File

@ -25,8 +25,8 @@ const struct BardSound *GetWordSounds(u16 word)
{
return gBardSound_InvalidWord;
}
category = word >> 9;
subword = word & 0x1ff;
category = EC_GROUP(word);
subword = EC_INDEX(word);
switch (category)
{
case EC_GROUP_POKEMON:

View File

@ -24,29 +24,29 @@
#include "events.h"
#include "trendysaying.h"
const struct BardSound (*const gBardSoundsTable[])[6] = {
NULL,
gBardSounds_Trainer,
gBardSounds_Status,
gBardSounds_Battle,
gBardSounds_Greetings,
gBardSounds_People,
gBardSounds_Voices,
gBardSounds_Speech,
gBardSounds_Endings,
gBardSounds_Feelings,
gBardSounds_Conditions,
gBardSounds_Actions,
gBardSounds_Lifestyle,
gBardSounds_Hobbies,
gBardSounds_Time,
gBardSounds_Misc,
gBardSounds_Adjectives,
gBardSounds_Events,
NULL,
NULL,
gBardSounds_TrendySaying,
NULL
const struct BardSound (*const gBardSoundsTable[EC_NUM_GROUPS])[6] = {
[EC_GROUP_POKEMON] = NULL, // Handled by gBardSounds_Pokemon
[EC_GROUP_TRAINER] = gBardSounds_Trainer,
[EC_GROUP_STATUS] = gBardSounds_Status,
[EC_GROUP_BATTLE] = gBardSounds_Battle,
[EC_GROUP_GREETINGS] = gBardSounds_Greetings,
[EC_GROUP_PEOPLE] = gBardSounds_People,
[EC_GROUP_VOICES] = gBardSounds_Voices,
[EC_GROUP_SPEECH] = gBardSounds_Speech,
[EC_GROUP_ENDINGS] = gBardSounds_Endings,
[EC_GROUP_FEELINGS] = gBardSounds_Feelings,
[EC_GROUP_CONDITIONS] = gBardSounds_Conditions,
[EC_GROUP_ACTIONS] = gBardSounds_Actions,
[EC_GROUP_LIFESTYLE] = gBardSounds_Lifestyle,
[EC_GROUP_HOBBIES] = gBardSounds_Hobbies,
[EC_GROUP_TIME] = gBardSounds_Time,
[EC_GROUP_MISC] = gBardSounds_Misc,
[EC_GROUP_ADJECTIVES] = gBardSounds_Adjectives,
[EC_GROUP_EVENTS] = gBardSounds_Events,
[EC_GROUP_MOVE_1] = NULL, // Handled by gBardSounds_Moves
[EC_GROUP_MOVE_2] = NULL, // Handled by gBardSounds_Moves
[EC_GROUP_TRENDY_SAYING] = gBardSounds_TrendySaying,
[EC_GROUP_POKEMON_2] = NULL // Handled by gBardSounds_Pokemon
};
#endif //GUARD_BARD_SOUNDS_TABLE_H