mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2025-01-13 15:13:42 +01:00
Match some functions
This commit is contained in:
parent
dc7764f60c
commit
8e10d7c0e5
@ -70,14 +70,14 @@ void CopyToBgTilemapBuffer(u8 bg, const void *src, u16 mode, u16 destOffset);
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void CopyBgTilemapBufferToVram(u8 bg);
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void CopyToBgTilemapBufferRect(u8 bg, const void* src, u8 destX, u8 destY, u8 width, u8 height);
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void CopyToBgTilemapBufferRect_ChangePalette(u8 bg, const void *src, u8 destX, u8 destY, u8 rectWidth, u8 rectHeight, u8 palette);
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void CopyRectToBgTilemapBufferRect(u8 bg, const void *src, u8 srcX, u8 srcY, u8 srcWidth, u8 srcHeight, u8 destX, u8 destY, u8 rectWidth, u8 rectHeight, u8 palette1, u16 tileOffset, u16 palette2);
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void CopyRectToBgTilemapBufferRect(u8 bg, const void *src, u8 srcX, u8 srcY, u8 srcWidth, u8 unused, u8 srcHeight, u8 destX, u8 destY, u8 rectWidth, u8 rectHeight, s16 palette1, s16 tileOffset);
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void FillBgTilemapBufferRect_Palette0(u8 bg, u16 tileNum, u8 x, u8 y, u8 width, u8 height);
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void FillBgTilemapBufferRect(u8 bg, u16 tileNum, u8 x, u8 y, u8 width, u8 height, u8 palette);
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void WriteSequenceToBgTilemapBuffer(u8 bg, u16 firstTileNum, u8 x, u8 y, u8 width, u8 height, u8 paletteSlot, s16 tileNumDelta);
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u16 GetBgMetricTextMode(u8 bg, u8 whichMetric);
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u32 GetBgMetricAffineMode(u8 bg, u8 whichMetric);
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u32 GetTileMapIndexFromCoords(s32 x, s32 y, s32 screenSize, u32 screenWidth, u32 screenHeight);
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void CopyTileMapEntry(u16 *src, u16 *dest, s32 palette1, u32 tileOffset, u32 palette2);
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void CopyTileMapEntry(const u16 *src, u16 *dest, s32 palette1, s32 tileOffset, s32 palette2);
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u32 GetBgType(u8 bg);
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bool32 IsInvalidBg32(u8 bg);
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bool32 IsTileMapOutsideWram(u8 bg);
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@ -465,7 +465,6 @@ extern const u8 gUnknown_08329D2A[];
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extern const u8 gStatStageRatios[][2];
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extern const u16 gUnknown_08329D54[];
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extern const struct SpriteTemplate gUnknown_08329D98[];
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extern const struct CompressedSpritePalette gMonPaletteTable[];
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extern const s8 gNatureStatTable[][5];
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void ZeroBoxMonData(struct BoxPokemon *boxMon);
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395
src/bg.c
395
src/bg.c
@ -279,6 +279,7 @@ bool8 IsInvalidBg(u8 bg)
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{
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if (bg > 3)
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return TRUE;
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else
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return FALSE;
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}
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@ -434,7 +435,6 @@ u16 Unused_LoadBgPalette(u8 bg, const void *src, u16 size, u16 destOffset)
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return (u8)cursor;
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}
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#ifdef NONMATCHING // Matches everything but r5 and r6 are flipped, rrr
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bool8 IsDma3ManagerBusyWithBgCopy(void)
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{
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u8 mod;
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@ -462,60 +462,6 @@ bool8 IsDma3ManagerBusyWithBgCopy(void)
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return FALSE;
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}
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#else
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NAKED
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bool8 IsDma3ManagerBusyWithBgCopy(void)
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{
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asm("push {r4-r7,lr}\n\
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mov r5, #0\n\
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mov r7, #0x1\n\
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neg r7, r7\n\
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_08001ADC:\n\
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add r0, r5, #0\n\
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cmp r5, #0\n\
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bge _08001AE4\n\
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add r0, #0x1F\n\
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_08001AE4:\n\
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asr r0, #5\n\
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lsl r2, r0, #24\n\
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lsl r0, #5\n\
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sub r0, r5, r0\n\
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lsl r0, #24\n\
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lsr r0, #24\n\
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ldr r1, =sDmaBusyBitfield\n\
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lsr r2, #22\n\
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add r4, r2, r1\n\
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mov r6, #0x1\n\
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lsl r6, r0\n\
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ldr r0, [r4]\n\
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and r0, r6\n\
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cmp r0, #0\n\
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beq _08001B22\n\
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lsl r0, r5, #16\n\
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asr r0, #16\n\
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bl CheckForSpaceForDma3Request\n\
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lsl r0, #24\n\
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asr r0, #24\n\
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cmp r0, r7\n\
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bne _08001B1C\n\
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mov r0, #0x1\n\
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b _08001B2A\n\
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.pool\n\
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_08001B1C:\n\
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ldr r0, [r4]\n\
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bic r0, r6\n\
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str r0, [r4]\n\
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_08001B22:\n\
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add r5, #0x1\n\
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cmp r5, #0x7F\n\
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ble _08001ADC\n\
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mov r0, #0\n\
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_08001B2A:\n\
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pop {r4-r7}\n\
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pop {r1}\n\
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bx r1\n");
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}
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#endif // NONMATCHING
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void ShowBg(u8 bg)
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{
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@ -668,8 +614,9 @@ u32 GetBgX(u8 bg)
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{
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if (IsInvalidBg32(bg) != FALSE)
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return -1;
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if (GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE) == 0)
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else if (GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE) == 0)
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return -1;
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else
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return sGpuBgConfigs2[bg].bg_x;
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}
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@ -818,8 +765,9 @@ u32 GetBgY(u8 bg)
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{
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if (IsInvalidBg32(bg) != FALSE)
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return -1;
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if (GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE) == 0)
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else if (GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE) == 0)
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return -1;
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else
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return sGpuBgConfigs2[bg].bg_y;
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}
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@ -923,8 +871,9 @@ void* GetBgTilemapBuffer(u8 bg)
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{
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if (IsInvalidBg32(bg) != FALSE)
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return NULL;
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if (GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE) == 0)
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else if (GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE) == 0)
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return NULL;
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else
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return sGpuBgConfigs2[bg].tilemap;
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}
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@ -933,15 +882,11 @@ void CopyToBgTilemapBuffer(u8 bg, const void *src, u16 mode, u16 destOffset)
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if (IsInvalidBg32(bg) == FALSE && IsTileMapOutsideWram(bg) == FALSE)
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{
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if (mode != 0)
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{
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CpuCopy16(src, (void *)(sGpuBgConfigs2[bg].tilemap + (destOffset * 2)), mode);
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}
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else
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{
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LZ77UnCompWram(src, (void *)(sGpuBgConfigs2[bg].tilemap + (destOffset * 2)));
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}
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}
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}
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void CopyBgTilemapBufferToVram(u8 bg)
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{
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@ -1005,295 +950,49 @@ void CopyToBgTilemapBufferRect_ChangePalette(u8 bg, const void *src, u8 destX, u
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{
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CopyRectToBgTilemapBufferRect(bg, src, 0, 0, rectWidth, rectHeight, destX, destY, rectWidth, rectHeight, palette, 0, 0);
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}
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// Skipping for now, it probably uses structs passed by value
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/*
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void CopyRectToBgTilemapBufferRect(u8 bg, const void* src, u8 srcX, u8 srcY, u8 srcWidth, u8 srcHeight, u8 destX, u8 destY, u8 rectWidth, u8 rectHeight, u8 palette1, u16 tileOffset, u16 palette2)
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{
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u16 attribute;
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u16 mode;
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u16 mode2;
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void* srcCopy;
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u16 destX16;
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u16 destY16;
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if (IsInvalidBg32(bg) == FALSE && IsTileMapOutsideWram(bg) == FALSE)
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void CopyRectToBgTilemapBufferRect(u8 bg, const void *src, u8 srcX, u8 srcY, u8 srcWidth, u8 unused, u8 srcHeight, u8 destX, u8 destY, u8 rectWidth, u8 rectHeight, s16 palette1, s16 tileOffset)
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{
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attribute = GetBgControlAttribute(bg, BG_CTRL_ATTR_SCREENSIZE);
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mode = GetBgMetricTextMode(bg, 0x1) * 0x20;
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mode2 = GetBgMetricTextMode(bg, 0x2) * 0x20;
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u16 screenWidth, screenHeight, screenSize;
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u16 var;
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const void *srcPtr;
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u16 i, j;
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if (!IsInvalidBg32(bg) && !IsTileMapOutsideWram(bg))
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{
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screenSize = GetBgControlAttribute(bg, BG_CTRL_ATTR_SCREENSIZE);
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screenWidth = GetBgMetricTextMode(bg, 0x1) * 0x20;
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screenHeight = GetBgMetricTextMode(bg, 0x2) * 0x20;
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switch (GetBgType(bg))
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{
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case 0:
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srcCopy = src;
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for (destY16 = destY; destY16 < (destY + rectHeight); destY16++)
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srcPtr = src + ((srcY * srcWidth) + srcX) * 2;
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for (i = destX; i < (destX + rectWidth); i++)
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{
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for (destX16 = destX; destX16 < (destX + rectWidth); destX16++)
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for (j = srcHeight; j < (srcHeight + destY); j++)
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{
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CopyTileMapEntry(&((u16*)srcCopy)[(srcY * rectWidth) + srcX], &((u16*)sGpuBgConfigs2[bg].tilemap)[GetTileMapIndexFromCoords(destX16, destY16, attribute, mode, mode2)], palette1, tileOffset, palette2);
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u16 index = GetTileMapIndexFromCoords(j, i, screenSize, screenWidth, screenHeight);
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CopyTileMapEntry(srcPtr, sGpuBgConfigs2[bg].tilemap + (index * 2), rectHeight, palette1, tileOffset);
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srcPtr += 2;
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}
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srcPtr += (srcWidth - destY) * 2;
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}
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break;
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case 1:
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srcCopy = src;
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mode = GetBgMetricAffineMode(bg, 0x1);
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for (destY16 = destY; destY16 < (destY + rectHeight); destY16++)
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srcPtr = src + ((srcY * srcWidth) + srcX);
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var = GetBgMetricAffineMode(bg, 0x1);
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for (i = destX; i < (destX + rectWidth); i++)
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{
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for (destX16 = destX; destX16 < (destX + rectWidth); destX16++)
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for (j = srcHeight; j < (srcHeight + destY); j++)
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{
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CopyTileMapEntry(&((u16*)srcCopy)[(srcY * rectWidth) + srcX], &((u16*)sGpuBgConfigs2[bg].tilemap)[GetTileMapIndexFromCoords(destX16, destY16, attribute, mode, mode2)], palette1, tileOffset, palette2);
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*(u8*)(sGpuBgConfigs2[bg].tilemap + ((var * i) + j)) = *(u8*)(srcPtr) + palette1;
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srcPtr++;
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}
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srcPtr += (srcWidth - destY);
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}
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break;
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}
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}
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}*/
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NAKED
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void CopyRectToBgTilemapBufferRect(u8 bg, const void* src, u8 srcX, u8 srcY, u8 srcWidth, u8 srcHeight, u8 destX, u8 destY, u8 rectWidth, u8 rectHeight, u8 palette1, u16 tileOffset, u16 palette2)
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{
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asm("push {r4-r7,lr}\n\
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mov r7, r10\n\
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mov r6, r9\n\
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mov r5, r8\n\
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push {r5-r7}\n\
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sub sp, #0x40\n\
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str r1, [sp, #0x8]\n\
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ldr r1, [sp, #0x60]\n\
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ldr r4, [sp, #0x68]\n\
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ldr r5, [sp, #0x6C]\n\
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ldr r6, [sp, #0x70]\n\
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ldr r7, [sp, #0x74]\n\
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mov r8, r7\n\
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ldr r7, [sp, #0x78]\n\
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mov r9, r7\n\
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ldr r7, [sp, #0x7C]\n\
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mov r10, r7\n\
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ldr r7, [sp, #0x80]\n\
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mov r12, r7\n\
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lsl r0, #24\n\
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lsr r0, #24\n\
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str r0, [sp, #0x4]\n\
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lsl r2, #24\n\
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lsr r2, #24\n\
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str r2, [sp, #0xC]\n\
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lsl r3, #24\n\
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lsr r3, #24\n\
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str r3, [sp, #0x10]\n\
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lsl r1, #24\n\
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lsr r7, r1, #24\n\
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lsl r4, #24\n\
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lsr r4, #24\n\
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str r4, [sp, #0x14]\n\
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lsl r5, #24\n\
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lsr r5, #24\n\
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lsl r6, #24\n\
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lsr r6, #24\n\
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str r6, [sp, #0x18]\n\
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mov r0, r8\n\
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lsl r0, #24\n\
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lsr r4, r0, #24\n\
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mov r1, r9\n\
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lsl r1, #24\n\
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lsr r1, #24\n\
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str r1, [sp, #0x1C]\n\
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mov r2, r10\n\
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lsl r2, #16\n\
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lsr r2, #16\n\
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str r2, [sp, #0x20]\n\
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mov r0, r12\n\
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lsl r0, #16\n\
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lsr r0, #16\n\
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str r0, [sp, #0x24]\n\
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ldr r0, [sp, #0x4]\n\
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bl IsInvalidBg32\n\
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cmp r0, #0\n\
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beq _08002592\n\
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b _080026EE\n\
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_08002592:\n\
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ldr r0, [sp, #0x4]\n\
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bl IsTileMapOutsideWram\n\
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cmp r0, #0\n\
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beq _0800259E\n\
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b _080026EE\n\
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_0800259E:\n\
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ldr r0, [sp, #0x4]\n\
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mov r1, #0x4\n\
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bl GetBgControlAttribute\n\
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lsl r0, #16\n\
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lsr r0, #16\n\
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str r0, [sp, #0x30]\n\
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ldr r0, [sp, #0x4]\n\
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mov r1, #0x1\n\
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bl GetBgMetricTextMode\n\
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lsl r0, #21\n\
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lsr r0, #16\n\
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str r0, [sp, #0x28]\n\
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ldr r0, [sp, #0x4]\n\
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mov r1, #0x2\n\
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bl GetBgMetricTextMode\n\
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lsl r0, #21\n\
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lsr r0, #16\n\
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str r0, [sp, #0x2C]\n\
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ldr r0, [sp, #0x4]\n\
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bl GetBgType\n\
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cmp r0, #0\n\
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beq _080025D8\n\
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cmp r0, #0x1\n\
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beq _08002674\n\
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b _080026EE\n\
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_080025D8:\n\
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ldr r1, [sp, #0x10]\n\
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add r0, r1, #0\n\
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mul r0, r7\n\
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ldr r2, [sp, #0xC]\n\
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add r0, r2\n\
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lsl r0, #1\n\
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ldr r1, [sp, #0x8]\n\
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add r6, r1, r0\n\
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add r0, r5, r4\n\
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cmp r5, r0\n\
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blt _080025F0\n\
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b _080026EE\n\
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_080025F0:\n\
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ldr r2, [sp, #0x18]\n\
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sub r2, r7, r2\n\
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str r2, [sp, #0x34]\n\
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str r0, [sp, #0x38]\n\
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_080025F8:\n\
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ldr r4, [sp, #0x14]\n\
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ldr r7, [sp, #0x18]\n\
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add r0, r4, r7\n\
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add r1, r5, #0x1\n\
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str r1, [sp, #0x3C]\n\
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cmp r4, r0\n\
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bge _0800265A\n\
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ldr r2, [sp, #0x4]\n\
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lsl r0, r2, #4\n\
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ldr r1, =sGpuBgConfigs2+4\n\
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add r0, r1\n\
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mov r10, r0\n\
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ldr r7, [sp, #0x20]\n\
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lsl r7, #16\n\
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mov r9, r7\n\
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ldr r1, [sp, #0x24]\n\
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lsl r0, r1, #16\n\
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asr r0, #16\n\
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mov r8, r0\n\
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_0800261E:\n\
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ldr r2, [sp, #0x2C]\n\
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str r2, [sp]\n\
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add r0, r4, #0\n\
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add r1, r5, #0\n\
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ldr r2, [sp, #0x30]\n\
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ldr r3, [sp, #0x28]\n\
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bl GetTileMapIndexFromCoords\n\
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lsl r0, #16\n\
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lsr r0, #15\n\
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mov r7, r10\n\
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ldr r1, [r7]\n\
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add r1, r0\n\
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mov r0, r8\n\
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str r0, [sp]\n\
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add r0, r6, #0\n\
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ldr r2, [sp, #0x1C]\n\
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mov r7, r9\n\
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asr r3, r7, #16\n\
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bl CopyTileMapEntry\n\
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add r6, #0x2\n\
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add r0, r4, #0x1\n\
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lsl r0, #16\n\
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lsr r4, r0, #16\n\
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ldr r1, [sp, #0x14]\n\
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ldr r2, [sp, #0x18]\n\
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add r0, r1, r2\n\
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cmp r4, r0\n\
|
||||
blt _0800261E\n\
|
||||
_0800265A:\n\
|
||||
ldr r5, [sp, #0x34]\n\
|
||||
lsl r0, r5, #1\n\
|
||||
add r6, r0\n\
|
||||
ldr r7, [sp, #0x3C]\n\
|
||||
lsl r0, r7, #16\n\
|
||||
lsr r5, r0, #16\n\
|
||||
ldr r0, [sp, #0x38]\n\
|
||||
cmp r5, r0\n\
|
||||
blt _080025F8\n\
|
||||
b _080026EE\n\
|
||||
.pool\n\
|
||||
_08002674:\n\
|
||||
ldr r1, [sp, #0x10]\n\
|
||||
add r0, r1, #0\n\
|
||||
mul r0, r7\n\
|
||||
ldr r2, [sp, #0xC]\n\
|
||||
add r0, r2\n\
|
||||
ldr r1, [sp, #0x8]\n\
|
||||
add r6, r1, r0\n\
|
||||
ldr r0, [sp, #0x4]\n\
|
||||
mov r1, #0x1\n\
|
||||
bl GetBgMetricAffineMode\n\
|
||||
lsl r0, #16\n\
|
||||
lsr r0, #16\n\
|
||||
mov r9, r0\n\
|
||||
add r0, r5, r4\n\
|
||||
cmp r5, r0\n\
|
||||
bge _080026EE\n\
|
||||
ldr r2, [sp, #0x18]\n\
|
||||
sub r2, r7, r2\n\
|
||||
str r2, [sp, #0x34]\n\
|
||||
str r0, [sp, #0x38]\n\
|
||||
ldr r7, =sGpuBgConfigs2+4\n\
|
||||
mov r10, r7\n\
|
||||
ldr r0, [sp, #0x4]\n\
|
||||
lsl r0, #4\n\
|
||||
mov r8, r0\n\
|
||||
_080026A8:\n\
|
||||
ldr r4, [sp, #0x14]\n\
|
||||
ldr r1, [sp, #0x18]\n\
|
||||
add r0, r4, r1\n\
|
||||
add r2, r5, #0x1\n\
|
||||
str r2, [sp, #0x3C]\n\
|
||||
cmp r4, r0\n\
|
||||
bge _080026DE\n\
|
||||
mov r3, r8\n\
|
||||
add r3, r10\n\
|
||||
mov r7, r9\n\
|
||||
mul r7, r5\n\
|
||||
mov r12, r7\n\
|
||||
add r2, r0, #0\n\
|
||||
_080026C2:\n\
|
||||
ldr r1, [r3]\n\
|
||||
mov r5, r12\n\
|
||||
add r0, r5, r4\n\
|
||||
add r1, r0\n\
|
||||
ldrb r0, [r6]\n\
|
||||
ldr r7, [sp, #0x20]\n\
|
||||
add r0, r7\n\
|
||||
strb r0, [r1]\n\
|
||||
add r6, #0x1\n\
|
||||
add r0, r4, #0x1\n\
|
||||
lsl r0, #16\n\
|
||||
lsr r4, r0, #16\n\
|
||||
cmp r4, r2\n\
|
||||
blt _080026C2\n\
|
||||
_080026DE:\n\
|
||||
ldr r0, [sp, #0x34]\n\
|
||||
add r6, r0\n\
|
||||
ldr r1, [sp, #0x3C]\n\
|
||||
lsl r0, r1, #16\n\
|
||||
lsr r5, r0, #16\n\
|
||||
ldr r2, [sp, #0x38]\n\
|
||||
cmp r5, r2\n\
|
||||
blt _080026A8\n\
|
||||
_080026EE:\n\
|
||||
add sp, #0x40\n\
|
||||
pop {r3-r5}\n\
|
||||
mov r8, r3\n\
|
||||
mov r9, r4\n\
|
||||
mov r10, r5\n\
|
||||
pop {r4-r7}\n\
|
||||
pop {r0}\n\
|
||||
bx r0\n\
|
||||
.pool\n");
|
||||
}
|
||||
|
||||
void FillBgTilemapBufferRect_Palette0(u8 bg, u16 tileNum, u8 x, u8 y, u8 width, u8 height)
|
||||
@ -1471,32 +1170,33 @@ u32 GetTileMapIndexFromCoords(s32 x, s32 y, s32 screenSize, u32 screenWidth, u32
|
||||
x -= 0x20;
|
||||
y += 0x20;
|
||||
}
|
||||
break;
|
||||
}
|
||||
return (y * 0x20) + x;
|
||||
}
|
||||
|
||||
#ifdef NONMATCHING // This one has some weird switch statement cases that refuse to cooperate
|
||||
void CopyTileMapEntry(u16 *src, u16 *dest, s32 palette1, u32 tileOffset, u32 palette2)
|
||||
void CopyTileMapEntry(const u16 *src, u16 *dest, s32 palette1, s32 tileOffset, s32 palette2)
|
||||
{
|
||||
u16 test;
|
||||
u16 var;
|
||||
switch (palette1)
|
||||
{
|
||||
default:
|
||||
if (palette1 > 0x10 || palette1 < 0)
|
||||
test = *src + tileOffset + (palette2 << 12);
|
||||
case 0 ... 16:
|
||||
if (palette1 != 16)
|
||||
var = ((*src + tileOffset) & 0xFFF) + ((palette1 + palette2) << 12);
|
||||
else
|
||||
test = ((*src + tileOffset) & 0xFFF) + ((palette1 + palette2) << 12);
|
||||
var = ((*dest & 0xFC00) + (palette2 << 12)) | ((*src + tileOffset) & 0x3FF);
|
||||
break;
|
||||
case 0x10:
|
||||
test = ((*dest & 0xFC00) + (palette2 << 12)) | ((*src + tileOffset) & 0x3FF);
|
||||
default:
|
||||
var = *src + tileOffset + (palette2 << 12);
|
||||
break;
|
||||
}
|
||||
|
||||
*dest = test;
|
||||
*dest = var;
|
||||
}
|
||||
#else
|
||||
NAKED
|
||||
void CopyTileMapEntry(u16 *src, u16 *dest, s32 palette1, u32 tileOffset, u32 palette2)
|
||||
void CopyTileMapEntry(const u16 *src, u16 *dest, s32 palette1, s32 tileOffset, s32 palette2)
|
||||
{
|
||||
asm("push {r4-r6,lr}\n\
|
||||
add r4, r0, #0\n\
|
||||
@ -1550,10 +1250,7 @@ _08002B3C:\n\
|
||||
|
||||
u32 GetBgType(u8 bg)
|
||||
{
|
||||
u8 mode;
|
||||
|
||||
mode = GetBgMode();
|
||||
|
||||
u8 mode = GetBgMode();
|
||||
|
||||
switch (bg)
|
||||
{
|
||||
@ -1594,6 +1291,7 @@ bool32 IsInvalidBg32(u8 bg)
|
||||
{
|
||||
if (bg > 3)
|
||||
return TRUE;
|
||||
else
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
@ -1601,7 +1299,8 @@ bool32 IsTileMapOutsideWram(u8 bg)
|
||||
{
|
||||
if (sGpuBgConfigs2[bg].tilemap > (void*)IWRAM_END)
|
||||
return TRUE;
|
||||
if (sGpuBgConfigs2[bg].tilemap == 0x0)
|
||||
else if (sGpuBgConfigs2[bg].tilemap == NULL)
|
||||
return TRUE;
|
||||
else
|
||||
return FALSE;
|
||||
}
|
||||
|
@ -32,6 +32,8 @@
|
||||
|
||||
#define subsprite_table(ptr) {.subsprites = ptr, .subspriteCount = (sizeof ptr) / (sizeof(struct Subsprite))}
|
||||
|
||||
extern struct CompressedSpritePalette gMonPaletteTable[]; // GF made a mistake and did not extern it as const.
|
||||
|
||||
EWRAM_DATA s32 gFieldEffectArguments[8] = {0};
|
||||
|
||||
// Static type declarations
|
||||
@ -755,67 +757,15 @@ u8 AddNewGameBirchObject(s16 x, s16 y, u8 subpriority)
|
||||
return CreateSprite(&gNewGameBirchObjectTemplate, x, y, subpriority);
|
||||
}
|
||||
|
||||
#ifdef NONMATCHING
|
||||
u8 CreateMonSprite_PicBox(u16 species, s16 x, s16 y, u8 subpriority)
|
||||
{
|
||||
u16 spriteId = CreateMonPicSprite_HandleDeoxys(species, 0, 0x8000, 1, x, y, 0, gMonPaletteTable[species].tag);
|
||||
s32 spriteId = CreateMonPicSprite_HandleDeoxys(species, 0, 0x8000, 1, x, y, 0, gMonPaletteTable[species].tag);
|
||||
PreservePaletteInWeather(IndexOfSpritePaletteTag(gMonPaletteTable[species].tag) + 0x10);
|
||||
if (spriteId == 0xFFFF)
|
||||
return MAX_SPRITES;
|
||||
|
||||
else
|
||||
return spriteId;
|
||||
}
|
||||
#else
|
||||
NAKED
|
||||
u8 CreateMonSprite_PicBox(u16 species, s16 x, s16 y, u8 subpriority)
|
||||
{
|
||||
asm_unified("push {r4,r5,lr}\n\
|
||||
sub sp, 0x10\n\
|
||||
lsls r0, 16\n\
|
||||
lsrs r0, 16\n\
|
||||
movs r3, 0x80\n\
|
||||
lsls r3, 8\n\
|
||||
lsls r1, 16\n\
|
||||
asrs r1, 16\n\
|
||||
str r1, [sp]\n\
|
||||
lsls r2, 16\n\
|
||||
asrs r2, 16\n\
|
||||
str r2, [sp, 0x4]\n\
|
||||
movs r1, 0\n\
|
||||
str r1, [sp, 0x8]\n\
|
||||
ldr r1, =gMonPaletteTable\n\
|
||||
lsls r4, r0, 3\n\
|
||||
adds r4, r1\n\
|
||||
ldrh r1, [r4, 0x4]\n\
|
||||
str r1, [sp, 0xC]\n\
|
||||
movs r1, 0\n\
|
||||
adds r2, r3, 0\n\
|
||||
movs r3, 0x1\n\
|
||||
bl CreateMonPicSprite_HandleDeoxys\n\
|
||||
lsls r0, 16\n\
|
||||
lsrs r5, r0, 16\n\
|
||||
ldrh r0, [r4, 0x4]\n\
|
||||
bl IndexOfSpritePaletteTag\n\
|
||||
adds r0, 0x10\n\
|
||||
lsls r0, 24\n\
|
||||
lsrs r0, 24\n\
|
||||
bl PreservePaletteInWeather\n\
|
||||
ldr r0, =0x0000ffff\n\
|
||||
cmp r5, r0\n\
|
||||
beq _080B5FDC\n\
|
||||
lsls r0, r5, 24\n\
|
||||
lsrs r0, 24\n\
|
||||
b _080B5FDE\n\
|
||||
.pool\n\
|
||||
_080B5FDC:\n\
|
||||
movs r0, 0x40\n\
|
||||
_080B5FDE:\n\
|
||||
add sp, 0x10\n\
|
||||
pop {r4,r5}\n\
|
||||
pop {r1}\n\
|
||||
bx r1");
|
||||
}
|
||||
#endif //NONMATCHING
|
||||
|
||||
u8 CreateMonSprite_FieldMove(u16 species, u32 d, u32 g, s16 x, s16 y, u8 subpriority)
|
||||
{
|
||||
@ -824,7 +774,7 @@ u8 CreateMonSprite_FieldMove(u16 species, u32 d, u32 g, s16 x, s16 y, u8 subprio
|
||||
PreservePaletteInWeather(IndexOfSpritePaletteTag(spritePalette->tag) + 0x10);
|
||||
if (spriteId == 0xFFFF)
|
||||
return 0x40;
|
||||
|
||||
else
|
||||
return spriteId;
|
||||
}
|
||||
|
||||
|
@ -1022,19 +1022,19 @@ static void SynchroniseSurfAnim(struct EventObject *eventObject, struct Sprite *
|
||||
StartSpriteAnimIfDifferent(sprite, surfBlobDirectionAnims[eventObject->movementDirection]);
|
||||
}
|
||||
|
||||
#ifdef NONMATCHING
|
||||
void sub_81556E8(struct EventObject *eventObject, struct Sprite *sprite)
|
||||
{
|
||||
s16 x;
|
||||
s16 y;
|
||||
u8 i;
|
||||
s16 x = eventObject->currentCoords.x;
|
||||
s16 y = eventObject->currentCoords.y;
|
||||
s32 spriteY = sprite->pos2.y;
|
||||
|
||||
x = eventObject->currentCoords.x;
|
||||
y = eventObject->currentCoords.y;
|
||||
if (sprite->pos2.y == 0 && (x != sprite->data[6] || y != sprite->data[7]))
|
||||
if (spriteY == 0 && (x != sprite->data[6] || y != sprite->data[7]))
|
||||
{
|
||||
sprite->data[5] = sprite->pos2.y;
|
||||
for (sprite->data[6] = x, sprite->data[7] = y, i = DIR_SOUTH; i <= DIR_EAST; i ++, x = sprite->data[6], y = sprite->data[7])
|
||||
sprite->data[5] = spriteY;
|
||||
sprite->data[6] = x;
|
||||
sprite->data[7] = y;
|
||||
for (i = DIR_SOUTH; i <= DIR_EAST; i++, x = sprite->data[6], y = sprite->data[7])
|
||||
{
|
||||
MoveCoords(i, &x, &y);
|
||||
if (MapGridGetZCoordAt(x, y) == 3)
|
||||
@ -1045,87 +1045,6 @@ void sub_81556E8(struct EventObject *eventObject, struct Sprite *sprite)
|
||||
}
|
||||
}
|
||||
}
|
||||
#else
|
||||
NAKED void sub_81556E8(struct EventObject *eventObject, struct Sprite *sprite)
|
||||
{
|
||||
asm_unified("push {r4-r7,lr}\n\
|
||||
mov r7, r8\n\
|
||||
push {r7}\n\
|
||||
sub sp, 0x4\n\
|
||||
adds r4, r1, 0\n\
|
||||
ldrh r2, [r0, 0x10]\n\
|
||||
mov r1, sp\n\
|
||||
strh r2, [r1]\n\
|
||||
ldrh r1, [r0, 0x12]\n\
|
||||
mov r0, sp\n\
|
||||
adds r0, 0x2\n\
|
||||
strh r1, [r0]\n\
|
||||
movs r2, 0x26\n\
|
||||
ldrsh r3, [r4, r2]\n\
|
||||
mov r8, r0\n\
|
||||
cmp r3, 0\n\
|
||||
bne _08155770\n\
|
||||
mov r0, sp\n\
|
||||
movs r5, 0\n\
|
||||
ldrsh r2, [r0, r5]\n\
|
||||
movs r5, 0x3A\n\
|
||||
ldrsh r0, [r4, r5]\n\
|
||||
cmp r2, r0\n\
|
||||
bne _08155724\n\
|
||||
lsls r0, r1, 16\n\
|
||||
asrs r0, 16\n\
|
||||
movs r5, 0x3C\n\
|
||||
ldrsh r1, [r4, r5]\n\
|
||||
cmp r0, r1\n\
|
||||
beq _08155770\n\
|
||||
_08155724:\n\
|
||||
strh r3, [r4, 0x38]\n\
|
||||
strh r2, [r4, 0x3A]\n\
|
||||
mov r1, r8\n\
|
||||
movs r2, 0\n\
|
||||
ldrsh r0, [r1, r2]\n\
|
||||
strh r0, [r4, 0x3C]\n\
|
||||
movs r5, 0x1\n\
|
||||
mov r7, r8\n\
|
||||
mov r6, sp\n\
|
||||
_08155736:\n\
|
||||
adds r0, r5, 0\n\
|
||||
mov r1, sp\n\
|
||||
adds r2, r7, 0\n\
|
||||
bl MoveCoords\n\
|
||||
movs r1, 0\n\
|
||||
ldrsh r0, [r6, r1]\n\
|
||||
movs r2, 0\n\
|
||||
ldrsh r1, [r7, r2]\n\
|
||||
bl MapGridGetZCoordAt\n\
|
||||
lsls r0, 24\n\
|
||||
lsrs r0, 24\n\
|
||||
cmp r0, 0x3\n\
|
||||
bne _0815575C\n\
|
||||
ldrh r0, [r4, 0x38]\n\
|
||||
adds r0, 0x1\n\
|
||||
strh r0, [r4, 0x38]\n\
|
||||
b _08155770\n\
|
||||
_0815575C:\n\
|
||||
adds r0, r5, 0x1\n\
|
||||
lsls r0, 24\n\
|
||||
lsrs r5, r0, 24\n\
|
||||
ldrh r0, [r4, 0x3A]\n\
|
||||
strh r0, [r6]\n\
|
||||
ldrh r0, [r4, 0x3C]\n\
|
||||
mov r1, r8\n\
|
||||
strh r0, [r1]\n\
|
||||
cmp r5, 0x4\n\
|
||||
bls _08155736\n\
|
||||
_08155770:\n\
|
||||
add sp, 0x4\n\
|
||||
pop {r3}\n\
|
||||
mov r8, r3\n\
|
||||
pop {r4-r7}\n\
|
||||
pop {r0}\n\
|
||||
bx r0");
|
||||
}
|
||||
#endif
|
||||
|
||||
static void CreateBobbingEffect(struct EventObject *eventObject, struct Sprite *linkedSprite, struct Sprite *sprite)
|
||||
{
|
||||
|
@ -15,7 +15,6 @@
|
||||
#include "task.h"
|
||||
#include "text.h"
|
||||
|
||||
|
||||
// enums
|
||||
enum MapPopUp_Themes
|
||||
{
|
||||
@ -33,7 +32,7 @@ static void ShowMapNamePopUpWindow(void);
|
||||
static void LoadMapNamePopUpWindowBg(void);
|
||||
|
||||
// EWRAM
|
||||
static EWRAM_DATA u8 mapNamePopupTaskId = 0;
|
||||
static EWRAM_DATA u8 sPopupTaskId = 0;
|
||||
|
||||
// .rodata
|
||||
static const u8 gMapPopUp_Table[][960] =
|
||||
@ -202,7 +201,7 @@ bool8 sub_80D47D4(void)
|
||||
{
|
||||
HideStartMenu();
|
||||
ShowMapNamePopup();
|
||||
return 1;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
void ShowMapNamePopup(void)
|
||||
@ -211,16 +210,16 @@ void ShowMapNamePopup(void)
|
||||
{
|
||||
if (!FuncIsActiveTask(Task_MapNamePopUpWindow))
|
||||
{
|
||||
mapNamePopupTaskId = CreateTask(Task_MapNamePopUpWindow, 90);
|
||||
sPopupTaskId = CreateTask(Task_MapNamePopUpWindow, 90);
|
||||
SetGpuReg(REG_OFFSET_BG0VOFS, 40);
|
||||
gTasks[mapNamePopupTaskId].data[0] = 6;
|
||||
gTasks[mapNamePopupTaskId].data[2] = 40;
|
||||
gTasks[sPopupTaskId].data[0] = 6;
|
||||
gTasks[sPopupTaskId].data[2] = 40;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (gTasks[mapNamePopupTaskId].data[0] != 2)
|
||||
gTasks[mapNamePopupTaskId].data[0] = 2;
|
||||
gTasks[mapNamePopupTaskId].data[3] = 1;
|
||||
if (gTasks[sPopupTaskId].data[0] != 2)
|
||||
gTasks[sPopupTaskId].data[0] = 2;
|
||||
gTasks[sPopupTaskId].data[3] = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -246,7 +245,7 @@ static void Task_MapNamePopUpWindow(u8 taskId)
|
||||
{
|
||||
task->data[2] = 0;
|
||||
task->data[0] = 1;
|
||||
gTasks[mapNamePopupTaskId].data[1] = 0;
|
||||
gTasks[sPopupTaskId].data[1] = 0;
|
||||
}
|
||||
break;
|
||||
case 1:
|
||||
@ -293,7 +292,7 @@ void HideMapNamePopUpWindow(void)
|
||||
sub_819746C(GetMapNamePopUpWindowId(), TRUE);
|
||||
RemoveMapNamePopUpWindow();
|
||||
SetGpuReg_ForcedBlank(REG_OFFSET_BG0VOFS, 0);
|
||||
DestroyTask(mapNamePopupTaskId);
|
||||
DestroyTask(sPopupTaskId);
|
||||
}
|
||||
}
|
||||
|
||||
@ -333,220 +332,47 @@ static void ShowMapNamePopUpWindow(void)
|
||||
CopyWindowToVram(GetMapNamePopUpWindowId(), 3);
|
||||
}
|
||||
|
||||
#ifdef NONMATCHING
|
||||
static void sub_80D4A78(u8 bg, u8 x, u8 y, u8 deltaX, u8 deltaY, u8 unused)
|
||||
{
|
||||
s32 i;
|
||||
|
||||
for(i=0; i<=11; i++)
|
||||
for (i = 0; i < 12; i++)
|
||||
{
|
||||
FillBgTilemapBufferRect(bg, 0x21D + i, x + i - 1, y - 1, 1, 1, 0xE);
|
||||
FillBgTilemapBufferRect(bg, 0x21D + i, i - 1 + x, y - 1, 1, 1, 0xE);
|
||||
}
|
||||
FillBgTilemapBufferRect(bg, 0x229 + i, x - 1, y, 1, 1, 0xE);
|
||||
FillBgTilemapBufferRect(bg, 0x22A + i, deltaX + x, y, 1, 1, 0xE);
|
||||
FillBgTilemapBufferRect(bg, 0x22B + i, x - 1, y + 1 , 1, 1, 0xE);
|
||||
FillBgTilemapBufferRect(bg, 0x22C + i, deltaX + x, y + 1, 1, 1, 0xE);
|
||||
FillBgTilemapBufferRect(bg, 0x22D + i, x - 1, y + 2, 1, 1, 0xE);
|
||||
FillBgTilemapBufferRect(bg, 0x22E + i, deltaX + x, y + 2, 1, 1, 0xE);
|
||||
for(i=0; i<=11; i++)
|
||||
FillBgTilemapBufferRect(bg, 0x229, x - 1, y, 1, 1, 0xE);
|
||||
FillBgTilemapBufferRect(bg, 0x22A, deltaX + x, y, 1, 1, 0xE);
|
||||
FillBgTilemapBufferRect(bg, 0x22B, x - 1, y + 1 , 1, 1, 0xE);
|
||||
FillBgTilemapBufferRect(bg, 0x22C, deltaX + x, y + 1, 1, 1, 0xE);
|
||||
FillBgTilemapBufferRect(bg, 0x22D, x - 1, y + 2, 1, 1, 0xE);
|
||||
FillBgTilemapBufferRect(bg, 0x22E, deltaX + x, y + 2, 1, 1, 0xE);
|
||||
for (i = 0; i < 12; i++)
|
||||
{
|
||||
FillBgTilemapBufferRect(bg, 0x22F + i, x + i - 1, y + deltaY, 1, 1, 0xE);
|
||||
FillBgTilemapBufferRect(bg, 0x22F + i, i - 1 + x, y + deltaY, 1, 1, 0xE);
|
||||
}
|
||||
}
|
||||
#else
|
||||
NAKED
|
||||
static void sub_80D4A78(u8 bg, u8 x, u8 y, u8 deltaX, u8 deltaY, u8 unused)
|
||||
{
|
||||
asm("\n\
|
||||
.syntax unified\n\
|
||||
push {r4-r7,lr}\n\
|
||||
mov r7, r10\n\
|
||||
mov r6, r9\n\
|
||||
mov r5, r8\n\
|
||||
push {r5-r7}\n\
|
||||
sub sp, 0x1C\n\
|
||||
ldr r4, [sp, 0x3C]\n\
|
||||
lsls r0, 24\n\
|
||||
lsrs r7, r0, 24\n\
|
||||
lsls r1, 24\n\
|
||||
lsrs r1, 24\n\
|
||||
mov r10, r1\n\
|
||||
lsls r2, 24\n\
|
||||
lsls r3, 24\n\
|
||||
lsrs r3, 24\n\
|
||||
str r3, [sp, 0x10]\n\
|
||||
lsls r4, 24\n\
|
||||
lsrs r4, 24\n\
|
||||
str r4, [sp, 0x14]\n\
|
||||
movs r5, 0\n\
|
||||
lsls r0, r1, 24\n\
|
||||
asrs r1, r0, 24\n\
|
||||
lsrs r3, r2, 24\n\
|
||||
str r3, [sp, 0xC]\n\
|
||||
movs r6, 0xFF\n\
|
||||
lsls r6, 24\n\
|
||||
adds r6, r2\n\
|
||||
mov r8, r6\n\
|
||||
str r0, [sp, 0x18]\n\
|
||||
subs r4, r1, 0x1\n\
|
||||
_080D4AB4:\n\
|
||||
ldr r0, =0x0000021d\n\
|
||||
adds r1, r5, r0\n\
|
||||
lsls r1, 16\n\
|
||||
lsrs r1, 16\n\
|
||||
lsls r2, r4, 24\n\
|
||||
lsrs r2, 24\n\
|
||||
movs r3, 0x1\n\
|
||||
str r3, [sp]\n\
|
||||
str r3, [sp, 0x4]\n\
|
||||
movs r6, 0xE\n\
|
||||
mov r9, r6\n\
|
||||
str r6, [sp, 0x8]\n\
|
||||
adds r0, r7, 0\n\
|
||||
mov r6, r8\n\
|
||||
lsrs r3, r6, 24\n\
|
||||
bl FillBgTilemapBufferRect\n\
|
||||
adds r4, 0x1\n\
|
||||
adds r5, 0x1\n\
|
||||
cmp r5, 0xB\n\
|
||||
ble _080D4AB4\n\
|
||||
ldr r1, =0x00000229\n\
|
||||
movs r0, 0x1\n\
|
||||
negs r0, r0\n\
|
||||
add r0, r10\n\
|
||||
lsls r0, 24\n\
|
||||
lsrs r0, 24\n\
|
||||
mov r8, r0\n\
|
||||
movs r5, 0x1\n\
|
||||
str r5, [sp]\n\
|
||||
str r5, [sp, 0x4]\n\
|
||||
mov r2, r9\n\
|
||||
str r2, [sp, 0x8]\n\
|
||||
adds r0, r7, 0\n\
|
||||
mov r2, r8\n\
|
||||
ldr r3, [sp, 0xC]\n\
|
||||
bl FillBgTilemapBufferRect\n\
|
||||
ldr r1, =0x0000022a\n\
|
||||
ldr r6, [sp, 0x10]\n\
|
||||
add r6, r10\n\
|
||||
lsls r6, 24\n\
|
||||
lsrs r6, 24\n\
|
||||
str r5, [sp]\n\
|
||||
str r5, [sp, 0x4]\n\
|
||||
mov r3, r9\n\
|
||||
str r3, [sp, 0x8]\n\
|
||||
adds r0, r7, 0\n\
|
||||
adds r2, r6, 0\n\
|
||||
ldr r3, [sp, 0xC]\n\
|
||||
bl FillBgTilemapBufferRect\n\
|
||||
ldr r1, =0x0000022b\n\
|
||||
ldr r4, [sp, 0xC]\n\
|
||||
adds r4, 0x1\n\
|
||||
lsls r4, 24\n\
|
||||
lsrs r4, 24\n\
|
||||
str r5, [sp]\n\
|
||||
str r5, [sp, 0x4]\n\
|
||||
mov r0, r9\n\
|
||||
str r0, [sp, 0x8]\n\
|
||||
adds r0, r7, 0\n\
|
||||
mov r2, r8\n\
|
||||
adds r3, r4, 0\n\
|
||||
bl FillBgTilemapBufferRect\n\
|
||||
movs r1, 0x8B\n\
|
||||
lsls r1, 2\n\
|
||||
str r5, [sp]\n\
|
||||
str r5, [sp, 0x4]\n\
|
||||
mov r2, r9\n\
|
||||
str r2, [sp, 0x8]\n\
|
||||
adds r0, r7, 0\n\
|
||||
adds r2, r6, 0\n\
|
||||
adds r3, r4, 0\n\
|
||||
bl FillBgTilemapBufferRect\n\
|
||||
ldr r1, =0x0000022d\n\
|
||||
ldr r4, [sp, 0xC]\n\
|
||||
adds r4, 0x2\n\
|
||||
lsls r4, 24\n\
|
||||
lsrs r4, 24\n\
|
||||
str r5, [sp]\n\
|
||||
str r5, [sp, 0x4]\n\
|
||||
mov r3, r9\n\
|
||||
str r3, [sp, 0x8]\n\
|
||||
adds r0, r7, 0\n\
|
||||
mov r2, r8\n\
|
||||
adds r3, r4, 0\n\
|
||||
bl FillBgTilemapBufferRect\n\
|
||||
ldr r1, =0x0000022e\n\
|
||||
str r5, [sp]\n\
|
||||
str r5, [sp, 0x4]\n\
|
||||
mov r0, r9\n\
|
||||
str r0, [sp, 0x8]\n\
|
||||
adds r0, r7, 0\n\
|
||||
adds r2, r6, 0\n\
|
||||
adds r3, r4, 0\n\
|
||||
bl FillBgTilemapBufferRect\n\
|
||||
movs r5, 0\n\
|
||||
ldr r1, [sp, 0xC]\n\
|
||||
ldr r2, [sp, 0x14]\n\
|
||||
adds r0, r1, r2\n\
|
||||
lsls r4, r0, 24\n\
|
||||
movs r6, 0x1\n\
|
||||
_080D4B8A:\n\
|
||||
ldr r3, =0x0000022f\n\
|
||||
adds r1, r5, r3\n\
|
||||
lsls r1, 16\n\
|
||||
lsrs r1, 16\n\
|
||||
subs r0, r5, 0x1\n\
|
||||
ldr r3, [sp, 0x18]\n\
|
||||
asrs r2, r3, 24\n\
|
||||
adds r2, r0\n\
|
||||
lsls r2, 24\n\
|
||||
lsrs r2, 24\n\
|
||||
str r6, [sp]\n\
|
||||
str r6, [sp, 0x4]\n\
|
||||
movs r0, 0xE\n\
|
||||
str r0, [sp, 0x8]\n\
|
||||
adds r0, r7, 0\n\
|
||||
lsrs r3, r4, 24\n\
|
||||
bl FillBgTilemapBufferRect\n\
|
||||
adds r5, 0x1\n\
|
||||
cmp r5, 0xB\n\
|
||||
ble _080D4B8A\n\
|
||||
add sp, 0x1C\n\
|
||||
pop {r3-r5}\n\
|
||||
mov r8, r3\n\
|
||||
mov r9, r4\n\
|
||||
mov r10, r5\n\
|
||||
pop {r4-r7}\n\
|
||||
pop {r0}\n\
|
||||
bx r0\n\
|
||||
.pool\n\
|
||||
.syntax divided");
|
||||
}
|
||||
#endif // NONMATCHING
|
||||
|
||||
static void LoadMapNamePopUpWindowBg(void)
|
||||
{
|
||||
u8 popupWindowId;
|
||||
u16 regionMapSectionId;
|
||||
u8 popUpThemeId;
|
||||
u8 popupWindowId = GetMapNamePopUpWindowId();
|
||||
u16 regionMapSectionId = gMapHeader.regionMapSectionId;
|
||||
|
||||
popupWindowId = GetMapNamePopUpWindowId();
|
||||
regionMapSectionId = gMapHeader.regionMapSectionId;
|
||||
if (regionMapSectionId > MAPSEC_DYNAMIC)
|
||||
{
|
||||
if (regionMapSectionId > MAPSEC_SPECIAL_AREA)
|
||||
regionMapSectionId -= (MAPSEC_SPECIAL_AREA - MAPSEC_DYNAMIC);
|
||||
else
|
||||
regionMapSectionId = 0; //discard kanto region sections
|
||||
regionMapSectionId = 0; // Discard kanto region sections;
|
||||
}
|
||||
popUpThemeId = gRegionMapSectionId_To_PopUpThemeIdMapping[regionMapSectionId];
|
||||
|
||||
LoadBgTiles(GetWindowAttribute(popupWindowId, WINDOW_BG), &(gMapPopUp_Outline_Table[popUpThemeId][0]), 0x400, 0x21D);
|
||||
LoadBgTiles(GetWindowAttribute(popupWindowId, WINDOW_BG), gMapPopUp_Outline_Table[popUpThemeId], 0x400, 0x21D);
|
||||
CallWindowFunction(popupWindowId, sub_80D4A78);
|
||||
PutWindowTilemap(popupWindowId);
|
||||
if(gMapHeader.weather == WEATHER_BUBBLES)
|
||||
LoadPalette(&gUnknown_0857F444, 0xE0, 0x20);
|
||||
else
|
||||
LoadPalette(&(gMapPopUp_Palette_Table[popUpThemeId][0]), 0xE0, 0x20);
|
||||
BlitBitmapToWindow(popupWindowId, &(gMapPopUp_Table[popUpThemeId][0]), 0, 0, 80, 24);
|
||||
LoadPalette(gMapPopUp_Palette_Table[popUpThemeId], 0xE0, 0x20);
|
||||
BlitBitmapToWindow(popupWindowId, gMapPopUp_Table[popUpThemeId], 0, 0, 80, 24);
|
||||
}
|
||||
|
671
src/text.c
671
src/text.c
@ -257,584 +257,169 @@ u32 RenderFont(struct TextPrinter *textPrinter)
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef NONMATCHING
|
||||
void GenerateFontHalfRowLookupTable(u8 fgColor, u8 bgColor, u8 shadowColor)
|
||||
{
|
||||
u32 fg12, bg12, shadow12;
|
||||
u32 fg8, bg8, shadow8;
|
||||
u32 fg4, bg4, shadow4;
|
||||
u32 temp;
|
||||
|
||||
u16 *current = gFontHalfRowLookupTable;
|
||||
|
||||
gLastTextBgColor = bgColor;
|
||||
gLastTextFgColor = fgColor;
|
||||
gLastTextShadowColor = shadowColor;
|
||||
|
||||
*(current++) = (bgColor << 12) | (bgColor << 8) | (bgColor << 4) | bgColor;
|
||||
*(current++) = (fgColor << 12) | (bgColor << 8) | (bgColor << 4) | bgColor;
|
||||
*(current++) = (shadowColor << 12) | (bgColor << 8) | (bgColor << 4) | bgColor;
|
||||
bg12 = bgColor << 12;
|
||||
fg12 = fgColor << 12;
|
||||
shadow12 = shadowColor << 12;
|
||||
|
||||
*(current++) = (bgColor << 12) | (fgColor << 8) | (bgColor << 4) | bgColor;
|
||||
*(current++) = (fgColor << 12) | (fgColor << 8) | (bgColor << 4) | bgColor;
|
||||
*(current++) = (shadowColor << 12) | (fgColor << 8) | (bgColor << 4) | bgColor;
|
||||
bg8 = bgColor << 8;
|
||||
bg4 = bgColor << 4;
|
||||
|
||||
*(current++) = (bgColor << 12) | (shadowColor << 8) | (bgColor << 4) | bgColor;
|
||||
*(current++) = (fgColor << 12) | (shadowColor << 8) | (bgColor << 4) | bgColor;
|
||||
*(current++) = (shadowColor << 12) | (shadowColor << 8) | (bgColor << 4) | bgColor;
|
||||
temp = (bg8) | (bg4) | bgColor;
|
||||
*(current++) = (bg12) | temp;
|
||||
*(current++) = (fg12) | temp;
|
||||
*(current++) = (shadow12) | temp;
|
||||
|
||||
*(current++) = (bgColor << 12) | (bgColor << 8) | (fgColor << 4) | bgColor;
|
||||
*(current++) = (fgColor << 12) | (bgColor << 8) | (fgColor << 4) | bgColor;
|
||||
*(current++) = (shadowColor << 12) | (bgColor << 8) | (fgColor << 4) | bgColor;
|
||||
fg8 = fgColor << 8;
|
||||
|
||||
*(current++) = (bgColor << 12) | (fgColor << 8) | (fgColor << 4) | bgColor;
|
||||
*(current++) = (fgColor << 12) | (fgColor << 8) | (fgColor << 4) | bgColor;
|
||||
*(current++) = (shadowColor << 12) | (fgColor << 8) | (fgColor << 4) | bgColor;
|
||||
temp = (fg8) | (bg4) | bgColor;
|
||||
*(current++) = (bg12) | temp;
|
||||
*(current++) = (fg12) | temp;
|
||||
*(current++) = (shadow12) | temp;
|
||||
|
||||
*(current++) = (bgColor << 12) | (shadowColor << 8) | (fgColor << 4) | bgColor;
|
||||
*(current++) = (fgColor << 12) | (shadowColor << 8) | (fgColor << 4) | bgColor;
|
||||
*(current++) = (shadowColor << 12) | (shadowColor << 8) | (fgColor << 4) | bgColor;
|
||||
shadow8 = shadowColor << 8;
|
||||
|
||||
*(current++) = (bgColor << 12) | (bgColor << 8) | (shadowColor << 4) | bgColor;
|
||||
*(current++) = (fgColor << 12) | (bgColor << 8) | (shadowColor << 4) | bgColor;
|
||||
*(current++) = (shadowColor << 12) | (bgColor << 8) | (shadowColor << 4) | bgColor;
|
||||
temp = (shadow8) | (bg4) | bgColor;
|
||||
*(current++) = (bg12) | temp;
|
||||
*(current++) = (fg12) | temp;
|
||||
*(current++) = (shadow12) | temp;
|
||||
|
||||
*(current++) = (bgColor << 12) | (fgColor << 8) | (shadowColor << 4) | bgColor;
|
||||
*(current++) = (fgColor << 12) | (fgColor << 8) | (shadowColor << 4) | bgColor;
|
||||
*(current++) = (shadowColor << 12) | (fgColor << 8) | (shadowColor << 4) | bgColor;
|
||||
fg4 = fgColor << 4;
|
||||
|
||||
*(current++) = (bgColor << 12) | (shadowColor << 8) | (shadowColor << 4) | bgColor;
|
||||
*(current++) = (fgColor << 12) | (shadowColor << 8) | (shadowColor << 4) | bgColor;
|
||||
*(current++) = (shadowColor << 12) | (shadowColor << 8) | (shadowColor << 4) | bgColor;
|
||||
temp = (bg8) | (fg4) | bgColor;
|
||||
*(current++) = (bg12) | temp;
|
||||
*(current++) = (fg12) | temp;
|
||||
*(current++) = (shadow12) | temp;
|
||||
|
||||
*(current++) = (bgColor << 12) | (bgColor << 8) | (bgColor << 4) | fgColor;
|
||||
*(current++) = (fgColor << 12) | (bgColor << 8) | (bgColor << 4) | fgColor;
|
||||
*(current++) = (shadowColor << 12) | (bgColor << 8) | (bgColor << 4) | fgColor;
|
||||
temp = (fg8) | (fg4) | bgColor;
|
||||
*(current++) = (bg12) | temp;
|
||||
*(current++) = (fg12) | temp;
|
||||
*(current++) = (shadow12) | temp;
|
||||
|
||||
*(current++) = (bgColor << 12) | (fgColor << 8) | (bgColor << 4) | fgColor;
|
||||
*(current++) = (fgColor << 12) | (fgColor << 8) | (bgColor << 4) | fgColor;
|
||||
*(current++) = (shadowColor << 12) | (fgColor << 8) | (bgColor << 4) | fgColor;
|
||||
temp = (shadow8) | (fg4) | bgColor;
|
||||
*(current++) = (bg12) | temp;
|
||||
*(current++) = (fg12) | temp;
|
||||
*(current++) = (shadow12) | temp;
|
||||
|
||||
*(current++) = (bgColor << 12) | (shadowColor << 8) | (bgColor << 4) | fgColor;
|
||||
*(current++) = (fgColor << 12) | (shadowColor << 8) | (bgColor << 4) | fgColor;
|
||||
*(current++) = (shadowColor << 12) | (shadowColor << 8) | (bgColor << 4) | fgColor;
|
||||
shadow4 = shadowColor << 4;
|
||||
|
||||
*(current++) = (bgColor << 12) | (bgColor << 8) | (fgColor << 4) | fgColor;
|
||||
*(current++) = (fgColor << 12) | (bgColor << 8) | (fgColor << 4) | fgColor;
|
||||
*(current++) = (shadowColor << 12) | (bgColor << 8) | (fgColor << 4) | fgColor;
|
||||
temp = (bg8) | (shadow4) | bgColor;
|
||||
*(current++) = (bg12) | temp;
|
||||
*(current++) = (fg12) | temp;
|
||||
*(current++) = (shadow12) | temp;
|
||||
|
||||
*(current++) = (bgColor << 12) | (fgColor << 8) | (fgColor << 4) | fgColor;
|
||||
*(current++) = (fgColor << 12) | (fgColor << 8) | (fgColor << 4) | fgColor;
|
||||
*(current++) = (shadowColor << 12) | (fgColor << 8) | (fgColor << 4) | fgColor;
|
||||
temp = (fg8) | (shadow4) | bgColor;
|
||||
*(current++) = (bg12) | temp;
|
||||
*(current++) = (fg12) | temp;
|
||||
*(current++) = (shadow12) | temp;
|
||||
|
||||
*(current++) = (bgColor << 12) | (shadowColor << 8) | (fgColor << 4) | fgColor;
|
||||
*(current++) = (fgColor << 12) | (shadowColor << 8) | (fgColor << 4) | fgColor;
|
||||
*(current++) = (shadowColor << 12) | (shadowColor << 8) | (fgColor << 4) | fgColor;
|
||||
temp = (shadow8) | (shadow4) | bgColor;
|
||||
*(current++) = (bg12) | temp;
|
||||
*(current++) = (fg12) | temp;
|
||||
*(current++) = (shadow12) | temp;
|
||||
|
||||
*(current++) = (bgColor << 12) | (bgColor << 8) | (shadowColor << 4) | fgColor;
|
||||
*(current++) = (fgColor << 12) | (bgColor << 8) | (shadowColor << 4) | fgColor;
|
||||
*(current++) = (shadowColor << 12) | (bgColor << 8) | (shadowColor << 4) | fgColor;
|
||||
temp = (bg8) | (bg4) | fgColor;
|
||||
*(current++) = (bg12) | temp;
|
||||
*(current++) = (fg12) | temp;
|
||||
*(current++) = (shadow12) | temp;
|
||||
|
||||
*(current++) = (bgColor << 12) | (fgColor << 8) | (shadowColor << 4) | fgColor;
|
||||
*(current++) = (fgColor << 12) | (fgColor << 8) | (shadowColor << 4) | fgColor;
|
||||
*(current++) = (shadowColor << 12) | (fgColor << 8) | (shadowColor << 4) | fgColor;
|
||||
temp = (fg8) | (bg4) | fgColor;
|
||||
*(current++) = (bg12) | temp;
|
||||
*(current++) = (fg12) | temp;
|
||||
*(current++) = (shadow12) | temp;
|
||||
|
||||
*(current++) = (bgColor << 12) | (shadowColor << 8) | (shadowColor << 4) | fgColor;
|
||||
*(current++) = (fgColor << 12) | (shadowColor << 8) | (shadowColor << 4) | fgColor;
|
||||
*(current++) = (shadowColor << 12) | (shadowColor << 8) | (shadowColor << 4) | fgColor;
|
||||
temp = (shadow8) | (bg4) | fgColor;
|
||||
*(current++) = (bg12) | temp;
|
||||
*(current++) = (fg12) | temp;
|
||||
*(current++) = (shadow12) | temp;
|
||||
|
||||
*(current++) = (bgColor << 12) | (bgColor << 8) | (bgColor << 4) | shadowColor;
|
||||
*(current++) = (fgColor << 12) | (bgColor << 8) | (bgColor << 4) | shadowColor;
|
||||
*(current++) = (shadowColor << 12) | (bgColor << 8) | (bgColor << 4) | shadowColor;
|
||||
temp = (bg8) | (fg4) | fgColor;
|
||||
*(current++) = (bg12) | temp;
|
||||
*(current++) = (fg12) | temp;
|
||||
*(current++) = (shadow12) | temp;
|
||||
|
||||
*(current++) = (bgColor << 12) | (fgColor << 8) | (bgColor << 4) | shadowColor;
|
||||
*(current++) = (fgColor << 12) | (fgColor << 8) | (bgColor << 4) | shadowColor;
|
||||
*(current++) = (shadowColor << 12) | (fgColor << 8) | (bgColor << 4) | shadowColor;
|
||||
temp = (fg8) | (fg4) | fgColor;
|
||||
*(current++) = (bg12) | temp;
|
||||
*(current++) = (fg12) | temp;
|
||||
*(current++) = (shadow12) | temp;
|
||||
|
||||
*(current++) = (bgColor << 12) | (shadowColor << 8) | (bgColor << 4) | shadowColor;
|
||||
*(current++) = (fgColor << 12) | (shadowColor << 8) | (bgColor << 4) | shadowColor;
|
||||
*(current++) = (shadowColor << 12) | (shadowColor << 8) | (bgColor << 4) | shadowColor;
|
||||
temp = (shadow8) | (fg4) | fgColor;
|
||||
*(current++) = (bg12) | temp;
|
||||
*(current++) = (fg12) | temp;
|
||||
*(current++) = (shadow12) | temp;
|
||||
|
||||
*(current++) = (bgColor << 12) | (bgColor << 8) | (fgColor << 4) | shadowColor;
|
||||
*(current++) = (fgColor << 12) | (bgColor << 8) | (fgColor << 4) | shadowColor;
|
||||
*(current++) = (shadowColor << 12) | (bgColor << 8) | (fgColor << 4) | shadowColor;
|
||||
temp = (bg8) | (shadow4) | fgColor;
|
||||
*(current++) = (bg12) | temp;
|
||||
*(current++) = (fg12) | temp;
|
||||
*(current++) = (shadow12) | temp;
|
||||
|
||||
*(current++) = (bgColor << 12) | (fgColor << 8) | (fgColor << 4) | shadowColor;
|
||||
*(current++) = (fgColor << 12) | (fgColor << 8) | (fgColor << 4) | shadowColor;
|
||||
*(current++) = (shadowColor << 12) | (fgColor << 8) | (fgColor << 4) | shadowColor;
|
||||
temp = (fg8) | (shadow4) | fgColor;
|
||||
*(current++) = (bg12) | temp;
|
||||
*(current++) = (fg12) | temp;
|
||||
*(current++) = (shadow12) | temp;
|
||||
|
||||
*(current++) = (bgColor << 12) | (shadowColor << 8) | (fgColor << 4) | shadowColor;
|
||||
*(current++) = (fgColor << 12) | (shadowColor << 8) | (fgColor << 4) | shadowColor;
|
||||
*(current++) = (shadowColor << 12) | (shadowColor << 8) | (fgColor << 4) | shadowColor;
|
||||
temp = (shadow8) | (shadow4) | fgColor;
|
||||
*(current++) = (bg12) | temp;
|
||||
*(current++) = (fg12) | temp;
|
||||
*(current++) = (shadow12) | temp;
|
||||
|
||||
*(current++) = (bgColor << 12) | (bgColor << 8) | (shadowColor << 4) | shadowColor;
|
||||
*(current++) = (fgColor << 12) | (bgColor << 8) | (shadowColor << 4) | shadowColor;
|
||||
*(current++) = (shadowColor << 12) | (bgColor << 8) | (shadowColor << 4) | shadowColor;
|
||||
temp = (bg8) | (bg4) | shadowColor;
|
||||
*(current++) = (bg12) | temp;
|
||||
*(current++) = (fg12) | temp;
|
||||
*(current++) = (shadow12) | temp;
|
||||
|
||||
*(current++) = (bgColor << 12) | (fgColor << 8) | (shadowColor << 4) | shadowColor;
|
||||
*(current++) = (fgColor << 12) | (fgColor << 8) | (shadowColor << 4) | shadowColor;
|
||||
*(current++) = (shadowColor << 12) | (fgColor << 8) | (shadowColor << 4) | shadowColor;
|
||||
temp = (fg8) | (bg4) | shadowColor;
|
||||
*(current++) = (bg12) | temp;
|
||||
*(current++) = (fg12) | temp;
|
||||
*(current++) = (shadow12) | temp;
|
||||
|
||||
*(current++) = (bgColor << 12) | (shadowColor << 8) | (shadowColor << 4) | shadowColor;
|
||||
*(current++) = (fgColor << 12) | (shadowColor << 8) | (shadowColor << 4) | shadowColor;
|
||||
*(current++) = (shadowColor << 12) | (shadowColor << 8) | (shadowColor << 4) | shadowColor;
|
||||
temp = (shadow8) | (bg4) | shadowColor;
|
||||
*(current++) = (bg12) | temp;
|
||||
*(current++) = (fg12) | temp;
|
||||
*(current++) = (shadow12) | temp;
|
||||
|
||||
temp = (bg8) | (fg4) | shadowColor;
|
||||
*(current++) = (bg12) | temp;
|
||||
*(current++) = (fg12) | temp;
|
||||
*(current++) = (shadow12) | temp;
|
||||
|
||||
temp = (fg8) | (fg4) | shadowColor;
|
||||
*(current++) = (bg12) | temp;
|
||||
*(current++) = (fg12) | temp;
|
||||
*(current++) = (shadow12) | temp;
|
||||
|
||||
temp = (shadow8) | (fg4) | shadowColor;
|
||||
*(current++) = (bg12) | temp;
|
||||
*(current++) = (fg12) | temp;
|
||||
*(current++) = (shadow12) | temp;
|
||||
|
||||
temp = (bg8) | (shadow4) | shadowColor;
|
||||
*(current++) = (bg12) | temp;
|
||||
*(current++) = (fg12) | temp;
|
||||
*(current++) = (shadow12) | temp;
|
||||
|
||||
temp = (fg8) | (shadow4) | shadowColor;
|
||||
*(current++) = (bg12) | temp;
|
||||
*(current++) = (fg12) | temp;
|
||||
*(current++) = (shadow12) | temp;
|
||||
|
||||
temp = (shadow8) | (shadow4) | shadowColor;
|
||||
*(current++) = (bg12) | temp;
|
||||
*(current++) = (fg12) | temp;
|
||||
*(current++) = (shadow12) | temp;
|
||||
}
|
||||
#else
|
||||
NAKED
|
||||
void GenerateFontHalfRowLookupTable(u8 fgColor, u8 bgColor, u8 shadowColor)
|
||||
{
|
||||
asm("push {r4-r7,lr}\n\
|
||||
mov r7, r10\n\
|
||||
mov r6, r9\n\
|
||||
mov r5, r8\n\
|
||||
push {r5-r7}\n\
|
||||
sub sp, #0x24\n\
|
||||
lsl r0, #24\n\
|
||||
lsr r0, #24\n\
|
||||
lsl r1, #24\n\
|
||||
lsr r1, #24\n\
|
||||
lsl r2, #24\n\
|
||||
lsr r2, #24\n\
|
||||
ldr r3, =gFontHalfRowLookupTable\n\
|
||||
ldr r4, =gLastTextBgColor\n\
|
||||
strh r1, [r4]\n\
|
||||
ldr r4, =gLastTextFgColor\n\
|
||||
strh r0, [r4]\n\
|
||||
ldr r4, =gLastTextShadowColor\n\
|
||||
strh r2, [r4]\n\
|
||||
lsl r5, r1, #12\n\
|
||||
lsl r6, r0, #12\n\
|
||||
lsl r4, r2, #12\n\
|
||||
mov r8, r4\n\
|
||||
lsl r7, r1, #8\n\
|
||||
str r7, [sp]\n\
|
||||
lsl r4, r1, #4\n\
|
||||
mov r9, r4\n\
|
||||
orr r7, r4\n\
|
||||
str r7, [sp, #0x4]\n\
|
||||
orr r7, r1\n\
|
||||
add r4, r5, #0\n\
|
||||
orr r4, r7\n\
|
||||
strh r4, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
add r4, r6, #0\n\
|
||||
orr r4, r7\n\
|
||||
strh r4, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
mov r4, r8\n\
|
||||
orr r7, r4\n\
|
||||
strh r7, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
lsl r7, r0, #8\n\
|
||||
mov r10, r7\n\
|
||||
mov r4, r10\n\
|
||||
mov r7, r9\n\
|
||||
orr r4, r7\n\
|
||||
str r4, [sp, #0x8]\n\
|
||||
add r7, r4, #0\n\
|
||||
orr r7, r1\n\
|
||||
add r4, r5, #0\n\
|
||||
orr r4, r7\n\
|
||||
strh r4, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
add r4, r6, #0\n\
|
||||
orr r4, r7\n\
|
||||
strh r4, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
mov r4, r8\n\
|
||||
orr r7, r4\n\
|
||||
strh r7, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
lsl r7, r2, #8\n\
|
||||
mov r12, r7\n\
|
||||
mov r4, r12\n\
|
||||
mov r7, r9\n\
|
||||
orr r4, r7\n\
|
||||
str r4, [sp, #0xC]\n\
|
||||
add r7, r4, #0\n\
|
||||
orr r7, r1\n\
|
||||
add r4, r5, #0\n\
|
||||
orr r4, r7\n\
|
||||
strh r4, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
add r4, r6, #0\n\
|
||||
orr r4, r7\n\
|
||||
strh r4, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
mov r4, r8\n\
|
||||
orr r7, r4\n\
|
||||
strh r7, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
lsl r7, r0, #4\n\
|
||||
mov r9, r7\n\
|
||||
ldr r4, [sp]\n\
|
||||
orr r4, r7\n\
|
||||
str r4, [sp, #0x10]\n\
|
||||
add r7, r4, #0\n\
|
||||
orr r7, r1\n\
|
||||
add r4, r5, #0\n\
|
||||
orr r4, r7\n\
|
||||
strh r4, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
add r4, r6, #0\n\
|
||||
orr r4, r7\n\
|
||||
strh r4, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
mov r4, r8\n\
|
||||
orr r7, r4\n\
|
||||
strh r7, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
mov r7, r10\n\
|
||||
add r4, r7, #0\n\
|
||||
mov r7, r9\n\
|
||||
orr r4, r7\n\
|
||||
str r4, [sp, #0x14]\n\
|
||||
add r7, r4, #0\n\
|
||||
orr r7, r1\n\
|
||||
add r4, r5, #0\n\
|
||||
orr r4, r7\n\
|
||||
strh r4, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
add r4, r6, #0\n\
|
||||
orr r4, r7\n\
|
||||
strh r4, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
mov r4, r8\n\
|
||||
orr r7, r4\n\
|
||||
strh r7, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
mov r7, r12\n\
|
||||
add r4, r7, #0\n\
|
||||
mov r7, r9\n\
|
||||
orr r4, r7\n\
|
||||
str r4, [sp, #0x18]\n\
|
||||
add r7, r4, #0\n\
|
||||
orr r7, r1\n\
|
||||
add r4, r5, #0\n\
|
||||
orr r4, r7\n\
|
||||
strh r4, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
add r4, r6, #0\n\
|
||||
orr r4, r7\n\
|
||||
strh r4, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
mov r4, r8\n\
|
||||
orr r7, r4\n\
|
||||
strh r7, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
lsl r7, r2, #4\n\
|
||||
mov r9, r7\n\
|
||||
mov r4, r9\n\
|
||||
ldr r7, [sp]\n\
|
||||
orr r7, r4\n\
|
||||
str r7, [sp, #0x1C]\n\
|
||||
orr r7, r1\n\
|
||||
add r4, r5, #0\n\
|
||||
orr r4, r7\n\
|
||||
strh r4, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
add r4, r6, #0\n\
|
||||
orr r4, r7\n\
|
||||
strh r4, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
mov r4, r8\n\
|
||||
orr r7, r4\n\
|
||||
strh r7, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
mov r7, r9\n\
|
||||
mov r4, r10\n\
|
||||
orr r4, r7\n\
|
||||
str r4, [sp, #0x20]\n\
|
||||
add r7, r4, #0\n\
|
||||
orr r7, r1\n\
|
||||
add r4, r5, #0\n\
|
||||
orr r4, r7\n\
|
||||
strh r4, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
add r4, r6, #0\n\
|
||||
orr r4, r7\n\
|
||||
strh r4, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
mov r4, r8\n\
|
||||
orr r7, r4\n\
|
||||
strh r7, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
mov r4, r12\n\
|
||||
mov r7, r9\n\
|
||||
orr r4, r7\n\
|
||||
add r7, r4, #0\n\
|
||||
orr r7, r1\n\
|
||||
add r1, r5, #0\n\
|
||||
orr r1, r7\n\
|
||||
strh r1, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
add r1, r6, #0\n\
|
||||
orr r1, r7\n\
|
||||
strh r1, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
mov r1, r8\n\
|
||||
orr r7, r1\n\
|
||||
strh r7, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
ldr r7, [sp, #0x4]\n\
|
||||
orr r7, r0\n\
|
||||
add r1, r5, #0\n\
|
||||
orr r1, r7\n\
|
||||
strh r1, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
add r1, r6, #0\n\
|
||||
orr r1, r7\n\
|
||||
strh r1, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
mov r1, r8\n\
|
||||
orr r7, r1\n\
|
||||
strh r7, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
ldr r7, [sp, #0x8]\n\
|
||||
orr r7, r0\n\
|
||||
add r1, r5, #0\n\
|
||||
orr r1, r7\n\
|
||||
strh r1, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
add r1, r6, #0\n\
|
||||
orr r1, r7\n\
|
||||
strh r1, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
mov r1, r8\n\
|
||||
orr r7, r1\n\
|
||||
strh r7, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
ldr r7, [sp, #0xC]\n\
|
||||
orr r7, r0\n\
|
||||
add r1, r5, #0\n\
|
||||
orr r1, r7\n\
|
||||
strh r1, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
add r1, r6, #0\n\
|
||||
orr r1, r7\n\
|
||||
strh r1, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
mov r1, r8\n\
|
||||
orr r7, r1\n\
|
||||
strh r7, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
ldr r7, [sp, #0x10]\n\
|
||||
orr r7, r0\n\
|
||||
add r1, r5, #0\n\
|
||||
orr r1, r7\n\
|
||||
strh r1, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
add r1, r6, #0\n\
|
||||
orr r1, r7\n\
|
||||
strh r1, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
mov r1, r8\n\
|
||||
orr r7, r1\n\
|
||||
strh r7, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
ldr r7, [sp, #0x14]\n\
|
||||
orr r7, r0\n\
|
||||
add r1, r5, #0\n\
|
||||
orr r1, r7\n\
|
||||
strh r1, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
add r1, r6, #0\n\
|
||||
orr r1, r7\n\
|
||||
strh r1, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
mov r1, r8\n\
|
||||
orr r7, r1\n\
|
||||
strh r7, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
ldr r7, [sp, #0x18]\n\
|
||||
orr r7, r0\n\
|
||||
add r1, r5, #0\n\
|
||||
orr r1, r7\n\
|
||||
strh r1, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
add r1, r6, #0\n\
|
||||
orr r1, r7\n\
|
||||
strh r1, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
mov r1, r8\n\
|
||||
orr r7, r1\n\
|
||||
strh r7, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
ldr r7, [sp, #0x1C]\n\
|
||||
orr r7, r0\n\
|
||||
add r1, r5, #0\n\
|
||||
orr r1, r7\n\
|
||||
strh r1, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
add r1, r6, #0\n\
|
||||
orr r1, r7\n\
|
||||
strh r1, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
mov r1, r8\n\
|
||||
orr r7, r1\n\
|
||||
strh r7, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
ldr r7, [sp, #0x20]\n\
|
||||
orr r7, r0\n\
|
||||
add r1, r5, #0\n\
|
||||
orr r1, r7\n\
|
||||
strh r1, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
add r1, r6, #0\n\
|
||||
orr r1, r7\n\
|
||||
strh r1, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
mov r1, r8\n\
|
||||
orr r7, r1\n\
|
||||
strh r7, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
add r7, r4, #0\n\
|
||||
orr r7, r0\n\
|
||||
add r0, r5, #0\n\
|
||||
orr r0, r7\n\
|
||||
strh r0, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
add r0, r6, #0\n\
|
||||
orr r0, r7\n\
|
||||
strh r0, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
orr r7, r1\n\
|
||||
strh r7, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
add r7, r2, #0\n\
|
||||
ldr r0, [sp, #0x4]\n\
|
||||
orr r7, r0\n\
|
||||
add r0, r5, #0\n\
|
||||
orr r0, r7\n\
|
||||
strh r0, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
add r0, r6, #0\n\
|
||||
orr r0, r7\n\
|
||||
strh r0, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
orr r7, r1\n\
|
||||
strh r7, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
add r7, r2, #0\n\
|
||||
ldr r1, [sp, #0x8]\n\
|
||||
orr r7, r1\n\
|
||||
add r0, r5, #0\n\
|
||||
orr r0, r7\n\
|
||||
strh r0, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
add r0, r6, #0\n\
|
||||
orr r0, r7\n\
|
||||
strh r0, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
mov r0, r8\n\
|
||||
orr r7, r0\n\
|
||||
strh r7, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
add r7, r2, #0\n\
|
||||
ldr r1, [sp, #0xC]\n\
|
||||
orr r7, r1\n\
|
||||
add r0, r5, #0\n\
|
||||
orr r0, r7\n\
|
||||
strh r0, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
add r0, r6, #0\n\
|
||||
orr r0, r7\n\
|
||||
strh r0, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
mov r0, r8\n\
|
||||
orr r7, r0\n\
|
||||
strh r7, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
add r7, r2, #0\n\
|
||||
ldr r1, [sp, #0x10]\n\
|
||||
orr r7, r1\n\
|
||||
add r0, r5, #0\n\
|
||||
orr r0, r7\n\
|
||||
strh r0, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
add r0, r6, #0\n\
|
||||
orr r0, r7\n\
|
||||
strh r0, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
mov r0, r8\n\
|
||||
orr r7, r0\n\
|
||||
strh r7, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
add r7, r2, #0\n\
|
||||
ldr r1, [sp, #0x14]\n\
|
||||
orr r7, r1\n\
|
||||
add r0, r5, #0\n\
|
||||
orr r0, r7\n\
|
||||
strh r0, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
add r0, r6, #0\n\
|
||||
orr r0, r7\n\
|
||||
strh r0, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
mov r0, r8\n\
|
||||
orr r7, r0\n\
|
||||
strh r7, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
add r7, r2, #0\n\
|
||||
ldr r1, [sp, #0x18]\n\
|
||||
orr r7, r1\n\
|
||||
add r0, r5, #0\n\
|
||||
orr r0, r7\n\
|
||||
strh r0, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
add r0, r6, #0\n\
|
||||
orr r0, r7\n\
|
||||
strh r0, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
mov r0, r8\n\
|
||||
orr r7, r0\n\
|
||||
strh r7, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
add r7, r2, #0\n\
|
||||
ldr r1, [sp, #0x1C]\n\
|
||||
orr r7, r1\n\
|
||||
add r0, r5, #0\n\
|
||||
orr r0, r7\n\
|
||||
strh r0, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
add r0, r6, #0\n\
|
||||
orr r0, r7\n\
|
||||
strh r0, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
mov r0, r8\n\
|
||||
orr r7, r0\n\
|
||||
strh r7, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
add r7, r2, #0\n\
|
||||
ldr r1, [sp, #0x20]\n\
|
||||
orr r7, r1\n\
|
||||
add r0, r5, #0\n\
|
||||
orr r0, r7\n\
|
||||
strh r0, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
add r0, r6, #0\n\
|
||||
orr r0, r7\n\
|
||||
strh r0, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
mov r0, r8\n\
|
||||
orr r7, r0\n\
|
||||
strh r7, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
add r7, r2, #0\n\
|
||||
orr r7, r4\n\
|
||||
orr r5, r7\n\
|
||||
strh r5, [r3]\n\
|
||||
add r3, #0x2\n\
|
||||
orr r6, r7\n\
|
||||
strh r6, [r3]\n\
|
||||
orr r0, r7\n\
|
||||
strh r0, [r3, #0x2]\n\
|
||||
add sp, #0x24\n\
|
||||
pop {r3-r5}\n\
|
||||
mov r8, r3\n\
|
||||
mov r9, r4\n\
|
||||
mov r10, r5\n\
|
||||
pop {r4-r7}\n\
|
||||
pop {r0}\n\
|
||||
bx r0\n\
|
||||
.pool");
|
||||
}
|
||||
#endif
|
||||
|
||||
void SaveTextColors(u8 *fgColor, u8 *bgColor, u8 *shadowColor)
|
||||
{
|
||||
|
Loading…
x
Reference in New Issue
Block a user