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https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-16 11:37:40 +01:00
Rename contest_painting_effects to image_processing_effects
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parent
1ed3af66eb
commit
8e65f0188f
@ -1,4 +1,4 @@
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gContestMonPixels
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gContestPaintingContext
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gImageProcessingContext
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gContestPaintingWinner
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gContestPaintingMonPalette
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@ -1,5 +1,5 @@
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#ifndef GUARD_CONTEST_PAINTING_EFFECTS_H
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#define GUARD_CONTEST_PAINTING_EFFECTS_H
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#ifndef GUARD_IMAGE_PROCESSING_EFFECTS_H
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#define GUARD_IMAGE_PROCESSING_EFFECTS_H
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enum
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{
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@ -27,7 +27,7 @@ enum
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QUANTIZE_EFFECT_BLACK_WHITE,
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};
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struct ContestPaintingContext
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struct ImageProcessingContext
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{
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u8 effect;
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void *canvasPixels;
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@ -46,8 +46,8 @@ struct ContestPaintingContext
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u8 personality;
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};
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void ApplyImageProcessingEffects(struct ContestPaintingContext *);
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void ApplyImageProcessingQuantization(struct ContestPaintingContext *);
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void ConvertImageProcessingToGBA(struct ContestPaintingContext *);
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void ApplyImageProcessingEffects(struct ImageProcessingContext *);
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void ApplyImageProcessingQuantization(struct ImageProcessingContext *);
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void ConvertImageProcessingToGBA(struct ImageProcessingContext *);
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#endif
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@ -204,7 +204,7 @@ SECTIONS {
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src/dewford_trend.o(.text);
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src/heal_location.o(.text);
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src/region_map.o(.text);
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src/contest_painting_effects.o(.text);
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src/image_processing_effects.o(.text);
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src/decoration.o(.text);
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src/slot_machine.o(.text);
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src/contest_painting.o(.text);
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@ -575,8 +575,8 @@ SECTIONS {
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src/menu_helpers.o(.rodata);
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src/heal_location.o(.rodata);
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src/region_map.o(.rodata);
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src/contest_painting_effects.o(.rodata);
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data/contest_painting_effects.o(.rodata);
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src/image_processing_effects.o(.rodata);
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data/image_processing_effects.o(.rodata);
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src/decoration.o(.rodata);
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src/slot_machine.o(.rodata);
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data/slot_machine.o(.rodata);
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@ -5,10 +5,10 @@
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#include "bg.h"
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#include "contest.h"
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#include "contest_painting.h"
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#include "contest_painting_effects.h"
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#include "data.h"
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#include "decompress.h"
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#include "gpu_regs.h"
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#include "image_processing_effects.h"
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#include "international_string_util.h"
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#include "main.h"
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#include "lilycove_lady.h"
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@ -23,7 +23,7 @@
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// IWRAM common
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u16 (*gContestMonPixels)[][32];
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struct ContestPaintingContext gContestPaintingContext;
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struct ImageProcessingContext gImageProcessingContext;
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struct ContestWinner *gContestPaintingWinner;
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u16 *gContestPaintingMonPalette;
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@ -657,38 +657,38 @@ static void AllocPaintingResources(void)
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static void DoContestPaintingImageProcessing(u8 imageEffect)
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{
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gContestPaintingContext.canvasPixels = gContestMonPixels;
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gContestPaintingContext.canvasPalette = gContestPaintingMonPalette;
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gContestPaintingContext.paletteStart = 0;
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gContestPaintingContext.personality = gContestPaintingWinner->personality % 256;
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gContestPaintingContext.columnStart = 0;
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gContestPaintingContext.rowStart = 0;
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gContestPaintingContext.columnEnd = 64;
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gContestPaintingContext.rowEnd = 64;
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gContestPaintingContext.canvasWidth = 64;
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gContestPaintingContext.canvasHeight = 64;
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gImageProcessingContext.canvasPixels = gContestMonPixels;
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gImageProcessingContext.canvasPalette = gContestPaintingMonPalette;
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gImageProcessingContext.paletteStart = 0;
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gImageProcessingContext.personality = gContestPaintingWinner->personality % 256;
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gImageProcessingContext.columnStart = 0;
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gImageProcessingContext.rowStart = 0;
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gImageProcessingContext.columnEnd = 64;
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gImageProcessingContext.rowEnd = 64;
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gImageProcessingContext.canvasWidth = 64;
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gImageProcessingContext.canvasHeight = 64;
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switch (imageEffect)
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{
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case IMAGE_EFFECT_CHARCOAL:
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case IMAGE_EFFECT_GRAYSCALE_LIGHT:
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gContestPaintingContext.quantizeEffect = QUANTIZE_EFFECT_GRAYSCALE;
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gImageProcessingContext.quantizeEffect = QUANTIZE_EFFECT_GRAYSCALE;
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break;
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case IMAGE_EFFECT_OUTLINE_COLORED:
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case IMAGE_EFFECT_SHIMMER:
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case IMAGE_EFFECT_POINTILLISM:
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default:
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gContestPaintingContext.quantizeEffect = QUANTIZE_EFFECT_STANDARD_LIMITED_COLORS;
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gImageProcessingContext.quantizeEffect = QUANTIZE_EFFECT_STANDARD_LIMITED_COLORS;
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break;
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}
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gContestPaintingContext.var_16 = 2;
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gContestPaintingContext.effect = imageEffect;
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gContestPaintingContext.dest = OBJ_VRAM0;
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gImageProcessingContext.var_16 = 2;
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gImageProcessingContext.effect = imageEffect;
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gImageProcessingContext.dest = OBJ_VRAM0;
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ApplyImageProcessingEffects(&gContestPaintingContext);
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ApplyImageProcessingQuantization(&gContestPaintingContext);
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ConvertImageProcessingToGBA(&gContestPaintingContext);
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ApplyImageProcessingEffects(&gImageProcessingContext);
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ApplyImageProcessingQuantization(&gImageProcessingContext);
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ConvertImageProcessingToGBA(&gImageProcessingContext);
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LoadPalette(gContestPaintingMonPalette, 0x100, 0x200);
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}
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@ -1,5 +1,5 @@
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#include "global.h"
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#include "contest_painting_effects.h"
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#include "image_processing_effects.h"
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#include "contest_painting.h"
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#include "constants/rgb.h"
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@ -53,7 +53,7 @@ static u16 QuantizePixel_PrimaryColors(u16*);
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extern const u8 gPointillismPoints[][3];
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void ApplyImageProcessingEffects(struct ContestPaintingContext *context)
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void ApplyImageProcessingEffects(struct ImageProcessingContext *context)
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{
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gCanvasPixels = context->canvasPixels;
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gCanvasMonPersonality = context->personality;
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@ -762,7 +762,7 @@ static u16 QuantizePixel_BlurHard(u16 *prevPixel, u16 *curPixel, u16 *nextPixel)
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}
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/*
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void ConvertImageProcessingToGBA(struct ContestPaintingContext *arg0)
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void ConvertImageProcessingToGBA(struct ImageProcessingContext *arg0)
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{
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u16 i, j, k;
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u8 r5 = arg0->canvasWidth >> 3;
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@ -787,7 +787,7 @@ void ConvertImageProcessingToGBA(struct ContestPaintingContext *arg0)
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*/
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NAKED
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void ConvertImageProcessingToGBA(struct ContestPaintingContext *arg0)
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void ConvertImageProcessingToGBA(struct ImageProcessingContext *arg0)
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{
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asm_unified("\n\
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push {r4-r7,lr}\n\
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@ -968,7 +968,7 @@ _08126194:\n\
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bx r0");
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}
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void ApplyImageProcessingQuantization(struct ContestPaintingContext *context)
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void ApplyImageProcessingQuantization(struct ImageProcessingContext *context)
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{
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gCanvasPaletteStart = context->paletteStart * 16;
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gCanvasPalette = &context->canvasPalette[gCanvasPaletteStart];
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@ -51,7 +51,7 @@ gReservedSpritePaletteCount:
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.include "contest.o"
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.include "tv.o"
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.include "mauville_old_man.o"
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.include "contest_painting_effects.o"
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.include "image_processing_effects.o"
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.space 0x4
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