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https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-27 20:24:18 +01:00
Fixed Pika Papow's name.
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parent
47259092e3
commit
8f9659f846
@ -695,7 +695,7 @@ gBattleAnims_Moves::
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.4byte Move_ZIPPY_ZAP
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.4byte Move_SPLISHY_SPLASH
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.4byte Move_FLOATY_FALL
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.4byte Move_PIKA_POW
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.4byte Move_PIKA_PAPOW
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.4byte Move_BOUNCY_BUBBLE
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.4byte Move_BUZZY_BUZZ
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.4byte Move_SIZZLY_SLIDE
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@ -13218,7 +13218,7 @@ Move_SPLISHY_SPLASH::
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Move_FLOATY_FALL::
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end @to do:
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Move_PIKA_POW::
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Move_PIKA_PAPOW::
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end @to do:
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Move_BOUNCY_BUBBLE::
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@ -696,7 +696,7 @@
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#define MOVE_ZIPPY_ZAP 676
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#define MOVE_SPLISHY_SPLASH 677
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#define MOVE_FLOATY_FALL 678
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#define MOVE_PIKA_POW 679
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#define MOVE_PIKA_PAPOW 679
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#define MOVE_BOUNCY_BUBBLE 680
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#define MOVE_BUZZY_BUZZ 681
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#define MOVE_SIZZLY_SLIDE 682
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@ -9528,11 +9528,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
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.split = SPLIT_PHYSICAL,
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},
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[MOVE_PIKA_POW] =
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[MOVE_PIKA_PAPOW] =
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{
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.effect = EFFECT_RETURN,
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.power = 1,
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.type = TYPE_FLYING,
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.type = TYPE_ELECTRIC,
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.accuracy = 0,
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.pp = 20,
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.secondaryEffectChance = 0,
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@ -2633,7 +2633,7 @@ static const u8 sFLOATY_FALLDescription[] = _(
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"Floats in the air to fall as\n"
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"an attack. May cause flinch.");
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static const u8 sPIKA_POWDescription[] = _(
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static const u8 sPIKA_PAPOWDescription[] = _(
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"Pikachu's love increases its\n"
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"power. It never misses.");
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@ -3590,7 +3590,7 @@ const u8 *const gMoveDescriptionPointers[MOVES_COUNT - 1] =
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[MOVE_ZIPPY_ZAP - 1] = sZIPPY_ZAPDescription,
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[MOVE_SPLISHY_SPLASH - 1] = sSPLISHY_SPLASHDescription,
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[MOVE_FLOATY_FALL - 1] = sFLOATY_FALLDescription,
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[MOVE_PIKA_POW - 1] = sPIKA_POWDescription,
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[MOVE_PIKA_PAPOW - 1] = sPIKA_PAPOWDescription,
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[MOVE_BOUNCY_BUBBLE - 1] = sBOUNCY_BUBBLEDescription,
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[MOVE_BUZZY_BUZZ - 1] = sBUZZY_BUZZDescription,
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[MOVE_SIZZLY_SLIDE - 1] = sSIZZLY_SLIDEDescription,
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@ -679,7 +679,7 @@ const u8 gMoveNames[MOVES_COUNT][MOVE_NAME_LENGTH + 1] =
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[MOVE_ZIPPY_ZAP] = _("Zippy Zap"),
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[MOVE_SPLISHY_SPLASH] = _("SplishSplash"),
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[MOVE_FLOATY_FALL] = _("Floaty Fall"),
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[MOVE_PIKA_POW] = _("Pika Pow"),
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[MOVE_PIKA_PAPOW] = _("Pika Papow"),
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[MOVE_BOUNCY_BUBBLE] = _("BouncyBubble"),
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[MOVE_BUZZY_BUZZ] = _("Buzzy Buzz"),
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[MOVE_SIZZLY_SLIDE] = _("Sizzly Slide"),
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