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https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-26 03:34:15 +01:00
decompile rng
This commit is contained in:
parent
39299306e0
commit
8f9ed6e585
@ -850,7 +850,7 @@ sub_80D7DE8: @ 80D7DE8
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adds r0, r5
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ldr r1, =sub_80D80C8
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str r1, [r0]
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ldr r1, =gUnknown_03005D80
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ldr r1, =gRngValue
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ldr r0, =gUnknown_030060B8
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ldr r0, [r0]
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str r0, [r1]
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@ -2191,7 +2191,7 @@ sub_80D8A88: @ 80D8A88
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strb r0, [r1, 0x10]
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ldr r0, [r2]
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ldr r1, [r0]
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ldr r0, =gUnknown_03005D80
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ldr r0, =gRngValue
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ldr r0, [r0]
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str r0, [r1, 0x18]
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ldr r0, =gUnknown_02039F2A
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@ -5369,7 +5369,7 @@ _080DA65C:
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bl sub_80DF750
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_080DA668:
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ldr r1, =gUnknown_030060B8
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ldr r0, =gUnknown_03005D80
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ldr r0, =gRngValue
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ldr r0, [r0]
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str r0, [r1]
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ldr r4, =gStringVar4
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@ -416,7 +416,7 @@ _080FC830:
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lsls r0, 24
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cmp r0, 0
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beq _080FC880
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ldr r0, =gUnknown_03005D80
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ldr r0, =gRngValue
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movs r1, 0x4
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bl sub_80FC4F4
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cmp r0, 0x1
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@ -429,7 +429,7 @@ _080FC858:
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lsls r0, 24
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cmp r0, 0
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beq _080FC880
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ldr r0, =gUnknown_03005D80
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ldr r0, =gRngValue
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ldr r4, =gUnknown_020223C4
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adds r1, r4, 0
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movs r2, 0x4
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65
asm/rng.s
65
asm/rng.s
@ -1,65 +0,0 @@
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.include "asm/macros.inc"
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.include "constants/constants.inc"
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.syntax unified
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.text
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thumb_func_start Random
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@ u16 GenerateRandomNumber()
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Random: @ 806F5CC
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ldr r2, =gUnknown_03005D80
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ldr r1, [r2]
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ldr r0, =0x41c64e6d
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muls r0, r1
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ldr r1, =0x00006073
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adds r0, r1
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str r0, [r2]
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ldr r2, =gUnknown_020249C0
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ldr r1, [r2]
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adds r1, 0x1
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str r1, [r2]
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lsrs r0, 16
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bx lr
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.pool
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thumb_func_end Random
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thumb_func_start SeedRng
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@ void SeedRng(u16 seed)
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SeedRng: @ 806F5F8
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lsls r0, 16
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lsrs r0, 16
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ldr r1, =gUnknown_03005D80
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str r0, [r1]
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ldr r1, =gUnknown_020249BC
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movs r0, 0
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strb r0, [r1]
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bx lr
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.pool
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thumb_func_end SeedRng
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thumb_func_start SeedRng2
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SeedRng2: @ 806F610
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lsls r0, 16
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lsrs r0, 16
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ldr r1, =gUnknown_03005D84
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str r0, [r1]
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bx lr
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.pool
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thumb_func_end SeedRng2
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thumb_func_start Random2
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Random2: @ 806F620
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ldr r2, =gUnknown_03005D84
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ldr r1, [r2]
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ldr r0, =0x41c64e6d
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muls r0, r1
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ldr r1, =0x00006073
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adds r0, r1
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str r0, [r2]
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lsrs r0, 16
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bx lr
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.pool
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thumb_func_end Random2
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.align 2, 0 @ Don't pad with nop.
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@ -13834,7 +13834,7 @@ _0803C628:
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ldrb r0, [r0]
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cmp r0, 0
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bne _0803C690
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ldr r1, =gUnknown_03005D80
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ldr r1, =gRngValue
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ldr r0, =gUnknown_0203BD30
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ldr r0, [r0]
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str r0, [r1]
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@ -71061,7 +71061,7 @@ sub_805C158: @ 805C158
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cmp r0, 0
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bne _0805C194
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ldr r1, =gUnknown_0203BD30
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ldr r0, =gUnknown_03005D80
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ldr r0, =gRngValue
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ldr r0, [r0]
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str r0, [r1]
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bl sub_805D19C
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@ -96,7 +96,7 @@ sub_8184E58: @ 8184E58
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cmp r0, 0x1
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bne _08184EA0
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ldr r1, =gUnknown_0203BD2C
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ldr r0, =gUnknown_03005D80
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ldr r0, =gRngValue
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ldr r0, [r0]
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str r0, [r1]
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ldr r4, =gUnknown_0203C7AE
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@ -111,7 +111,7 @@ sub_8184E58: @ 8184E58
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_08184EA0:
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cmp r0, 0x2
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bne _08184EAC
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ldr r0, =gUnknown_03005D80
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ldr r0, =gRngValue
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ldr r1, =gUnknown_0203BD2C
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ldr r1, [r1]
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str r1, [r0]
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@ -60550,7 +60550,7 @@ _081DA284:
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lsls r0, 24
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cmp r0, 0
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beq _081DA2D4
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ldr r0, =gUnknown_03005D80
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ldr r0, =gRngValue
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movs r1, 0x4
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bl sub_80FC4F4
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cmp r0, 0x1
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@ -60563,7 +60563,7 @@ _081DA2AC:
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lsls r0, 24
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cmp r0, 0
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beq _081DA2D4
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ldr r0, =gUnknown_03005D80
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ldr r0, =gRngValue
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ldr r4, =gUnknown_020223C4
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adds r1, r4, 0
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movs r2, 0x4
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18
include/rng.h
Normal file
18
include/rng.h
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@ -0,0 +1,18 @@
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#ifndef GUARD_RNG_H
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#define GUARD_RNG_H
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extern u32 gRngValue;
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extern u32 gRng2Value;
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//Returns a 16-bit pseudorandom number
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u16 Random(void);
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u16 Random2(void);
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//Returns a 32-bit pseudorandom number
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#define Random32() (Random() | (Random() << 16))
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//Sets the initial seed value of the pseudorandom number generator
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void SeedRng(u16 seed);
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void SeedRng2(u16 seed);
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#endif // GUARD_RNG_H
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@ -60,7 +60,7 @@ SECTIONS {
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asm/pokemon_2.o(.text);
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asm/pokemon_3.o(.text);
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asm/trig.o(.text);
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asm/rng.o(.text);
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src/rng.o(.text);
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asm/util.o(.text);
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asm/blend_palette.o(.text);
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asm/daycare.o(.text);
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35
src/rng.c
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35
src/rng.c
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@ -0,0 +1,35 @@
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#include "global.h"
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#include "rng.h"
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// The number 1103515245 comes from the example implementation of rand and srand
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// in the ISO C standard.
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extern u32 gRngValue;
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extern u32 gRng2Value;
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EWRAM_DATA u8 sUnknown = 0;
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EWRAM_DATA u32 sRandCount = 0;
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u16 Random()
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{
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gRngValue = 1103515245 * gRngValue + 24691;
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sRandCount++;
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return gRngValue >> 16;
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}
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void SeedRng(u16 seed)
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{
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gRngValue = seed;
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sUnknown = 0;
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}
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void SeedRng2(u16 seed)
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{
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gRng2Value = seed;
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}
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u16 Random2(void)
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{
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gRng2Value = 1103515245 * gRng2Value + 24691;
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return gRng2Value >> 16;
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}
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@ -267,10 +267,10 @@ gUnknown_03005D78: @ 3005D78
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gUnknown_03005D7C: @ 3005D7C
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.space 0x4
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gUnknown_03005D80: @ 3005D80
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gRngValue: @ 3005D80
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.space 0x4
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gUnknown_03005D84: @ 3005D84
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gRng2Value: @ 3005D84
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.space 0x4
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gUnknown_03005D88: @ 3005D88
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@ -699,12 +699,9 @@ gUnknown_0202499C: @ 202499C
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gUnknown_020249B4: @ 20249B4
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.space 0x8
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gUnknown_020249BC: @ 20249BC
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.space 0x4
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gUnknown_020249C0: @ 20249C0
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.space 0x4
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.include "src/rng.o"
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.align 2
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gUnknown_020249C4: @ 20249C4
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.space 0x64
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