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https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-25 19:24:16 +01:00
Misc field_specials cleanup
This commit is contained in:
parent
43af7d46ca
commit
9003966fcc
@ -48,21 +48,24 @@ BirthIsland_Exterior_EventScript_Triangle::
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special DoDeoxysRockInteraction
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waitstate
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switch VAR_RESULT
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case 0, BirthIsland_Exterior_EventScript_NotSolved1
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case 1, BirthIsland_Exterior_EventScript_NotSolved2
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case 2, BirthIsland_Exterior_EventScript_Deoxys
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case 3, BirthIsland_Exterior_EventScript_NotSolved3
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case DEOXYS_ROCK_FAILED, BirthIsland_Exterior_EventScript_Failed
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case DEOXYS_ROCK_PROGRESSED, BirthIsland_Exterior_EventScript_Progressed
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case DEOXYS_ROCK_SOLVED, BirthIsland_Exterior_EventScript_Deoxys
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case DEOXYS_ROCK_COMPLETE, BirthIsland_Exterior_EventScript_Complete
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end
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BirthIsland_Exterior_EventScript_NotSolved1::
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@ The actual rock triangle movement is handled by DoDeoxysRockInteraction.
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@ Unless the player has solved the puzzle and needs to encounter Deoxys,
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@ there's nothing else the script needs to do.
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BirthIsland_Exterior_EventScript_Failed::
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release
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end
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BirthIsland_Exterior_EventScript_NotSolved2::
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BirthIsland_Exterior_EventScript_Progressed::
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release
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end
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BirthIsland_Exterior_EventScript_NotSolved3::
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BirthIsland_Exterior_EventScript_Complete::
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release
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end
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@ -38,7 +38,7 @@ PetalburgCity_OnFrame:
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PetalburgCity_EventScript_WallyTutorial::
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lockall
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special SavePlayerParty
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special PutZigzagoonInPlayerParty
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special LoadWallyZigzagoon
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applymovement LOCALID_WALLY, PetalburgCity_Movement_WallyTutorialWally
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applymovement OBJ_EVENT_ID_PLAYER, PetalburgCity_Movement_WallyTutorialPlayer
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waitmovement 0
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@ -311,7 +311,7 @@ gSpecials::
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def_special TryUpdateRusturfTunnelState
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def_special IsGrassTypeInParty
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def_special DoContestHallWarp
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def_special PutZigzagoonInPlayerParty
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def_special LoadWallyZigzagoon
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def_special IsStarterInParty
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def_special CopyCurSecretBaseOwnerName_StrVar1
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def_special ScriptCheckFreePokemonStorageSpace
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@ -1,7 +1,7 @@
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#ifndef GUARD_CONSTANTS_BATTLE_PYRAMID_H
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#define GUARD_CONSTANTS_BATTLE_PYRAMID_H
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#define TOTAL_ROUNDS 20
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#define TOTAL_PYRAMID_ROUNDS 20
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#define PICKUP_ITEMS_PER_ROUND 10
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#define HINT_EXIT_DIRECTION 0
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@ -80,4 +80,10 @@
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#define FANCOUNTER_FINISHED_CONTEST 2
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#define FANCOUNTER_USED_BATTLE_TOWER 3
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// Return values for DoDeoxysRockInteraction
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#define DEOXYS_ROCK_FAILED 0
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#define DEOXYS_ROCK_PROGRESSED 1
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#define DEOXYS_ROCK_SOLVED 2
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#define DEOXYS_ROCK_COMPLETE 3
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#endif // GUARD_CONSTANTS_FIELD_SPECIALS_H
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@ -284,7 +284,7 @@ static const u8 sFloorTemplateOffsets[FRONTIER_STAGES_PER_CHALLENGE] =
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0, 4, 9, 14, 19, 24, 29
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};
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static const u16 sPickupItemsLvl50[TOTAL_ROUNDS][PICKUP_ITEMS_PER_ROUND] =
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static const u16 sPickupItemsLvl50[TOTAL_PYRAMID_ROUNDS][PICKUP_ITEMS_PER_ROUND] =
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{
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{ITEM_HYPER_POTION, ITEM_FLUFFY_TAIL, ITEM_CHERI_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_BRIGHT_POWDER, ITEM_SHELL_BELL, ITEM_MAX_REVIVE, ITEM_SACRED_ASH},
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{ITEM_HYPER_POTION, ITEM_DIRE_HIT, ITEM_PECHA_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_LEFTOVERS, ITEM_CHOICE_BAND, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR},
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@ -308,7 +308,7 @@ static const u16 sPickupItemsLvl50[TOTAL_ROUNDS][PICKUP_ITEMS_PER_ROUND] =
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{ITEM_HYPER_POTION, ITEM_X_DEFEND, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_QUICK_CLAW, ITEM_KINGS_ROCK, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR},
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};
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static const u16 sPickupItemsLvlOpen[TOTAL_ROUNDS][PICKUP_ITEMS_PER_ROUND] =
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static const u16 sPickupItemsLvlOpen[TOTAL_PYRAMID_ROUNDS][PICKUP_ITEMS_PER_ROUND] =
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{
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{ITEM_HYPER_POTION, ITEM_FLUFFY_TAIL, ITEM_CHERI_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_BRIGHT_POWDER, ITEM_SHELL_BELL, ITEM_MAX_REVIVE, ITEM_SACRED_ASH},
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{ITEM_HYPER_POTION, ITEM_DIRE_HIT, ITEM_PECHA_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_LEFTOVERS, ITEM_CHOICE_BAND, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR},
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@ -977,10 +977,10 @@ static void SetPickupItem(void)
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u8 id;
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u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
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u32 floor = gSaveBlock2Ptr->frontier.curChallengeBattleNum;
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u32 round = (gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode] / FRONTIER_STAGES_PER_CHALLENGE) % TOTAL_ROUNDS;
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u32 round = (gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode] / FRONTIER_STAGES_PER_CHALLENGE) % TOTAL_PYRAMID_ROUNDS;
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if (round >= TOTAL_ROUNDS)
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round = TOTAL_ROUNDS - 1;
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if (round >= TOTAL_PYRAMID_ROUNDS)
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round = TOTAL_PYRAMID_ROUNDS - 1;
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id = GetPyramidFloorTemplateId();
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itemIndex = (gSpecialVar_LastTalked - sPyramidFloorTemplates[id].numTrainers) - 1;
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@ -1345,10 +1345,10 @@ void GenerateBattlePyramidWildMon(void)
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const struct PyramidWildMon *wildMons;
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u32 id;
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u32 lvl = gSaveBlock2Ptr->frontier.lvlMode;
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u16 round = (gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvl] / FRONTIER_STAGES_PER_CHALLENGE) % TOTAL_ROUNDS;
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u16 round = (gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvl] / FRONTIER_STAGES_PER_CHALLENGE) % TOTAL_PYRAMID_ROUNDS;
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if (round >= TOTAL_ROUNDS)
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round = TOTAL_ROUNDS - 1;
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if (round >= TOTAL_PYRAMID_ROUNDS)
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round = TOTAL_PYRAMID_ROUNDS - 1;
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if (lvl != FRONTIER_LVL_50)
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wildMons = sOpenLevelWildMonPointers[round];
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@ -1961,8 +1961,8 @@ u16 GetBattlePyramidPickupItemId(void)
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u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
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int round = (gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode] / FRONTIER_STAGES_PER_CHALLENGE);
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if (round >= TOTAL_ROUNDS)
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round = TOTAL_ROUNDS - 1;
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if (round >= TOTAL_PYRAMID_ROUNDS)
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round = TOTAL_PYRAMID_ROUNDS - 1;
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rand = Random() % 100;
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@ -1038,7 +1038,7 @@ static const struct PyramidWildMon sOpenLevelWildMons_Round20[] =
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}
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};
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static const struct PyramidWildMon *const sOpenLevelWildMonPointers[TOTAL_ROUNDS] =
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static const struct PyramidWildMon *const sOpenLevelWildMonPointers[TOTAL_PYRAMID_ROUNDS] =
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{
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sOpenLevelWildMons_Round1,
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sOpenLevelWildMons_Round2,
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@ -3831,26 +3831,38 @@ static void SpriteCB_DeoxysRockFragment(struct Sprite *sprite)
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DestroySprite(sprite);
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}
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// Task data for Task_MoveDeoxysRock
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#define tState data[0]
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#define tSpriteId data[1]
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#define tTargetX data[2]
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#define tTargetY data[3]
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#define tCurX data[4]
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#define tCurY data[5]
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#define tVelocityX data[6]
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#define tVelocityY data[7]
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#define tMoveSteps data[8]
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#define tObjEventId data[9]
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bool8 FldEff_MoveDeoxysRock(struct Sprite *sprite)
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{
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u8 objectEventIdBuffer;
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if (!TryGetObjectEventIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2], &objectEventIdBuffer))
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u8 objectEventId;
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if (!TryGetObjectEventIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2], &objectEventId))
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{
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struct ObjectEvent *object;
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int xPos, yPos;
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u8 taskId;
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object = &gObjectEvents[objectEventIdBuffer];
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object = &gObjectEvents[objectEventId];
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xPos = object->currentCoords.x - MAP_OFFSET;
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yPos = object->currentCoords.y - MAP_OFFSET;
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xPos = (gFieldEffectArguments[3] - xPos) * 16;
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yPos = (gFieldEffectArguments[4] - yPos) * 16;
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ShiftObjectEventCoords(object, gFieldEffectArguments[3] + MAP_OFFSET, gFieldEffectArguments[4] + MAP_OFFSET);
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taskId = CreateTask(Task_MoveDeoxysRock, 80);
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gTasks[taskId].data[1] = object->spriteId;
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gTasks[taskId].data[2] = gSprites[object->spriteId].x + xPos;
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gTasks[taskId].data[3] = gSprites[object->spriteId].y + yPos;
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gTasks[taskId].data[8] = gFieldEffectArguments[5];
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gTasks[taskId].data[9] = objectEventIdBuffer;
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gTasks[taskId].tSpriteId = object->spriteId;
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gTasks[taskId].tTargetX = gSprites[object->spriteId].x + xPos;
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gTasks[taskId].tTargetY = gSprites[object->spriteId].y + yPos;
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gTasks[taskId].tMoveSteps = gFieldEffectArguments[5];
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gTasks[taskId].tObjEventId = objectEventId;
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}
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return FALSE;
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}
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@ -3858,29 +3870,30 @@ bool8 FldEff_MoveDeoxysRock(struct Sprite *sprite)
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static void Task_MoveDeoxysRock(u8 taskId)
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{
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s16 *data = gTasks[taskId].data;
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struct Sprite *sprite = &gSprites[data[1]];
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switch (data[0])
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struct Sprite *sprite = &gSprites[tSpriteId];
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switch (tState)
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{
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case 0:
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data[4] = sprite->x << 4;
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data[5] = sprite->y << 4;
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data[6] = SAFE_DIV(data[2] * 16 - data[4], data[8]);
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data[7] = SAFE_DIV(data[3] * 16 - data[5], data[8]);
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data[0]++;
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tCurX = sprite->x << 4;
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tCurY = sprite->y << 4;
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tVelocityX = SAFE_DIV(tTargetX * 16 - tCurX, tMoveSteps);
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tVelocityY = SAFE_DIV(tTargetY * 16 - tCurY, tMoveSteps);
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tState++;
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// fallthrough
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case 1:
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if (data[8] != 0)
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if (tMoveSteps != 0)
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{
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data[8]--;
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data[4] += data[6];
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data[5] += data[7];
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sprite->x = data[4] >> 4;
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sprite->y = data[5] >> 4;
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tMoveSteps--;
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tCurX += tVelocityX;
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tCurY += tVelocityY;
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sprite->x = tCurX >> 4;
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sprite->y = tCurY >> 4;
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}
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else
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{
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struct ObjectEvent *object = &gObjectEvents[data[9]];
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sprite->x = data[2];
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sprite->y = data[3];
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struct ObjectEvent *object = &gObjectEvents[tObjEventId];
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sprite->x = tTargetX;
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sprite->y = tTargetY;
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ShiftStillObjectEventCoords(object);
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object->triggerGroundEffectsOnStop = TRUE;
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FieldEffectActiveListRemove(FLDEFF_MOVE_DEOXYS_ROCK);
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@ -3890,3 +3903,13 @@ static void Task_MoveDeoxysRock(u8 taskId)
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}
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}
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#undef tState
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#undef tSpriteId
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#undef tTargetX
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#undef tTargetY
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#undef tCurX
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#undef tCurY
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#undef tVelocityX
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#undef tVelocityY
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#undef tMoveSteps
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#undef tObjEventId
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@ -46,6 +46,7 @@
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#include "wallclock.h"
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#include "window.h"
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#include "constants/battle_frontier.h"
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#include "constants/battle_pyramid.h"
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#include "constants/battle_tower.h"
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#include "constants/decorations.h"
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#include "constants/event_objects.h"
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@ -66,6 +67,15 @@
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#include "constants/metatile_labels.h"
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#include "palette.h"
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#define TAG_ITEM_ICON 5500
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#define GFXTAG_MULTICHOICE_SCROLL_ARROWS 2000
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#define PALTAG_MULTICHOICE_SCROLL_ARROWS 100
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#define ELEVATOR_WINDOW_WIDTH 3
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#define ELEVATOR_WINDOW_HEIGHT 3
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#define ELEVATOR_LIGHT_STAGES 3
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EWRAM_DATA bool8 gBikeCyclingChallenge = FALSE;
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EWRAM_DATA u8 gBikeCollisions = 0;
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static EWRAM_DATA u32 sBikeCyclingTimer = 0;
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@ -1246,7 +1256,7 @@ void SpawnCameraObject(void)
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OBJ_EVENT_ID_CAMERA,
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gSaveBlock1Ptr->pos.x + MAP_OFFSET,
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gSaveBlock1Ptr->pos.y + MAP_OFFSET,
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3);
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3); // elevation
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gObjectEvents[obj].invisible = TRUE;
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CameraObjectSetFollowedSpriteId(gObjectEvents[obj].spriteId);
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}
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@ -1411,7 +1421,7 @@ void SetShoalItemFlag(u16 unused)
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FlagSet(FLAG_SYS_SHOAL_ITEM);
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}
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void PutZigzagoonInPlayerParty(void)
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void LoadWallyZigzagoon(void)
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{
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u16 monData;
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CreateMon(&gPlayerParty[0], SPECIES_ZIGZAGOON, 7, USE_RANDOM_IVS, FALSE, 0, OT_ID_PLAYER_ID, 0);
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@ -1451,20 +1461,21 @@ bool8 IsPokerusInParty(void)
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return TRUE;
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}
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#define horizontalPan data[0]
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#define delayCounter data[1]
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#define numShakes data[2]
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#define delay data[3]
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#define verticalPan data[4]
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// Task data for Task_ShakeCamera
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#define tHorizontalPan data[0]
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#define tDelayCounter data[1]
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#define tNumShakes data[2]
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#define tDelay data[3]
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#define tVerticalPan data[4]
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void ShakeCamera(void)
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{
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u8 taskId = CreateTask(Task_ShakeCamera, 9);
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gTasks[taskId].horizontalPan = gSpecialVar_0x8005;
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gTasks[taskId].delayCounter = 0;
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gTasks[taskId].numShakes = gSpecialVar_0x8006;
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gTasks[taskId].delay = gSpecialVar_0x8007;
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gTasks[taskId].verticalPan = gSpecialVar_0x8004;
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gTasks[taskId].tHorizontalPan = gSpecialVar_0x8005;
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gTasks[taskId].tDelayCounter = 0;
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gTasks[taskId].tNumShakes = gSpecialVar_0x8006;
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gTasks[taskId].tDelay = gSpecialVar_0x8007;
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gTasks[taskId].tVerticalPan = gSpecialVar_0x8004;
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SetCameraPanningCallback(NULL);
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PlaySE(SE_M_STRENGTH);
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}
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@ -1473,15 +1484,15 @@ static void Task_ShakeCamera(u8 taskId)
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{
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s16 *data = gTasks[taskId].data;
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delayCounter++;
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if (delayCounter % delay == 0)
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tDelayCounter++;
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if (tDelayCounter % tDelay == 0)
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{
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delayCounter = 0;
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numShakes--;
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horizontalPan = -horizontalPan;
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verticalPan = -verticalPan;
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SetCameraPanning(horizontalPan, verticalPan);
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if (numShakes == 0)
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tDelayCounter = 0;
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tNumShakes--;
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tHorizontalPan = -tHorizontalPan;
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tVerticalPan = -tVerticalPan;
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SetCameraPanning(tHorizontalPan, tVerticalPan);
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if (tNumShakes == 0)
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{
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StopCameraShake(taskId);
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InstallCameraPanAheadCallback();
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@ -1495,11 +1506,11 @@ static void StopCameraShake(u8 taskId)
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ScriptContext_Enable();
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}
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#undef horizontalPan
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#undef delayCounter
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#undef numShakes
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#undef delay
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#undef verticalPan
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#undef tHorizontalPan
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#undef tDelayCounter
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#undef tNumShakes
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#undef tDelay
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#undef tVerticalPan
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bool8 FoundBlackGlasses(void)
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{
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@ -1524,7 +1535,8 @@ u8 GetLeadMonIndex(void)
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u8 partyCount = CalculatePlayerPartyCount();
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for (i = 0; i < partyCount; i++)
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{
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if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2, NULL) != SPECIES_EGG && GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2, NULL) != 0)
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if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2, NULL) != SPECIES_EGG
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&& GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2, NULL) != SPECIES_NONE)
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return i;
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}
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return 0;
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@ -1695,10 +1707,6 @@ static const u8 *const sDeptStoreFloorNames[] =
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[DEPT_STORE_FLOORNUM_ROOFTOP] = gText_Rooftop
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};
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#define ELEVATOR_WINDOW_WIDTH 3
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#define ELEVATOR_WINDOW_HEIGHT 3
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#define ELEVATOR_LIGHT_STAGES 3
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static const u16 sElevatorWindowTiles_Ascending[ELEVATOR_WINDOW_HEIGHT][ELEVATOR_LIGHT_STAGES] =
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{
|
||||
{
|
||||
@ -2020,13 +2028,13 @@ bool8 UsedPokemonCenterWarp(void)
|
||||
MAP_EVER_GRANDE_CITY_POKEMON_LEAGUE_1F,
|
||||
MAP_BATTLE_FRONTIER_POKEMON_CENTER_1F,
|
||||
MAP_UNION_ROOM,
|
||||
0xFFFF
|
||||
MAP_UNDEFINED
|
||||
};
|
||||
|
||||
int i;
|
||||
u16 map = (gLastUsedWarp.mapGroup << 8) + gLastUsedWarp.mapNum;
|
||||
|
||||
for (i = 0; sPokemonCenters[i] != 0xFFFF; i++)
|
||||
for (i = 0; sPokemonCenters[i] != MAP_UNDEFINED; i++)
|
||||
{
|
||||
if (sPokemonCenters[i] == map)
|
||||
return TRUE;
|
||||
@ -2724,21 +2732,21 @@ static void ScrollableMultichoice_UpdateScrollArrows(u8 taskId)
|
||||
.secondY = 0,
|
||||
.fullyUpThreshold = 0,
|
||||
.fullyDownThreshold = 0,
|
||||
.tileTag = 2000,
|
||||
.palTag = 100,
|
||||
.tileTag = GFXTAG_MULTICHOICE_SCROLL_ARROWS,
|
||||
.palTag = PALTAG_MULTICHOICE_SCROLL_ARROWS,
|
||||
.palNum = 0
|
||||
};
|
||||
|
||||
struct Task *task = &gTasks[taskId];
|
||||
struct ScrollArrowsTemplate template = sScrollableMultichoice_ScrollArrowsTemplate;
|
||||
if (task->tMaxItemsOnScreen != task->data[1])
|
||||
if (task->tMaxItemsOnScreen != task->tNumItems)
|
||||
{
|
||||
template.firstX = (task->tWidth / 2) * 8 + 12 + (task->tLeft - 1) * 8;
|
||||
template.firstY = 8;
|
||||
template.secondX = (task->tWidth / 2) * 8 + 12 + (task->tLeft - 1) * 8;
|
||||
template.secondY = task->tHeight * 8 + 10;
|
||||
template.fullyUpThreshold = 0;
|
||||
template.fullyDownThreshold = task->data[1] - task->tMaxItemsOnScreen;
|
||||
template.fullyDownThreshold = task->tNumItems - task->tMaxItemsOnScreen;
|
||||
task->tScrollArrowId = AddScrollIndicatorArrowPair(&template, &sScrollableMultichoice_ScrollOffset);
|
||||
}
|
||||
}
|
||||
@ -2746,10 +2754,8 @@ static void ScrollableMultichoice_UpdateScrollArrows(u8 taskId)
|
||||
static void ScrollableMultichoice_RemoveScrollArrows(u8 taskId)
|
||||
{
|
||||
struct Task *task = &gTasks[taskId];
|
||||
if (task->tMaxItemsOnScreen != task->data[1])
|
||||
{
|
||||
if (task->tMaxItemsOnScreen != task->tNumItems)
|
||||
RemoveScrollIndicatorArrowPair(task->tScrollArrowId);
|
||||
}
|
||||
}
|
||||
|
||||
// Removed for Emerald (replaced by ShowScrollableMultichoice)
|
||||
@ -2973,8 +2979,6 @@ void CloseFrontierExchangeCornerItemIconWindow(void)
|
||||
RemoveWindow(sFrontierExchangeCorner_ItemIconWindowId);
|
||||
}
|
||||
|
||||
#define TAG_ITEM_ICON 5500
|
||||
|
||||
static void FillFrontierExchangeCornerWindowAndItemIcon(u16 menu, u16 selection)
|
||||
{
|
||||
#include "data/battle_frontier/battle_frontier_exchange_corner.h"
|
||||
@ -3255,12 +3259,14 @@ void ScrollableMultichoice_ClosePersistentMenu(void)
|
||||
#undef tListTaskId
|
||||
#undef tTaskId
|
||||
|
||||
#define DEOXYS_ROCK_LEVELS 11
|
||||
|
||||
void DoDeoxysRockInteraction(void)
|
||||
{
|
||||
CreateTask(Task_DeoxysRockInteraction, 8);
|
||||
}
|
||||
|
||||
static const u16 sDeoxysRockPalettes[][16] = {
|
||||
static const u16 sDeoxysRockPalettes[DEOXYS_ROCK_LEVELS][16] = {
|
||||
INCBIN_U16("graphics/field_effects/palettes/deoxys_rock_1.gbapal"),
|
||||
INCBIN_U16("graphics/field_effects/palettes/deoxys_rock_2.gbapal"),
|
||||
INCBIN_U16("graphics/field_effects/palettes/deoxys_rock_3.gbapal"),
|
||||
@ -3274,7 +3280,7 @@ static const u16 sDeoxysRockPalettes[][16] = {
|
||||
INCBIN_U16("graphics/field_effects/palettes/deoxys_rock_11.gbapal"),
|
||||
};
|
||||
|
||||
static const u8 sDeoxysRockCoords[][2] = {
|
||||
static const u8 sDeoxysRockCoords[DEOXYS_ROCK_LEVELS][2] = {
|
||||
{ 15, 12 },
|
||||
{ 11, 14 },
|
||||
{ 15, 8 },
|
||||
@ -3290,11 +3296,11 @@ static const u8 sDeoxysRockCoords[][2] = {
|
||||
|
||||
static void Task_DeoxysRockInteraction(u8 taskId)
|
||||
{
|
||||
static const u8 sStoneMaxStepCounts[] = { 4, 8, 8, 8, 4, 4, 4, 6, 3, 3 };
|
||||
static const u8 sStoneMaxStepCounts[DEOXYS_ROCK_LEVELS - 1] = { 4, 8, 8, 8, 4, 4, 4, 6, 3, 3 };
|
||||
|
||||
if (FlagGet(FLAG_DEOXYS_ROCK_COMPLETE) == TRUE)
|
||||
{
|
||||
gSpecialVar_Result = 3;
|
||||
gSpecialVar_Result = DEOXYS_ROCK_COMPLETE;
|
||||
ScriptContext_Enable();
|
||||
DestroyTask(taskId);
|
||||
}
|
||||
@ -3309,13 +3315,13 @@ static void Task_DeoxysRockInteraction(u8 taskId)
|
||||
// Player failed to take the shortest path to the stone, so it resets.
|
||||
ChangeDeoxysRockLevel(0);
|
||||
VarSet(VAR_DEOXYS_ROCK_LEVEL, 0);
|
||||
gSpecialVar_Result = 0;
|
||||
gSpecialVar_Result = DEOXYS_ROCK_FAILED;
|
||||
DestroyTask(taskId);
|
||||
}
|
||||
else if (rockLevel == 10)
|
||||
else if (rockLevel == DEOXYS_ROCK_LEVELS - 1)
|
||||
{
|
||||
FlagSet(FLAG_DEOXYS_ROCK_COMPLETE);
|
||||
gSpecialVar_Result = 2;
|
||||
gSpecialVar_Result = DEOXYS_ROCK_SOLVED;
|
||||
ScriptContext_Enable();
|
||||
DestroyTask(taskId);
|
||||
}
|
||||
@ -3324,7 +3330,7 @@ static void Task_DeoxysRockInteraction(u8 taskId)
|
||||
rockLevel++;
|
||||
ChangeDeoxysRockLevel(rockLevel);
|
||||
VarSet(VAR_DEOXYS_ROCK_LEVEL, rockLevel);
|
||||
gSpecialVar_Result = 1;
|
||||
gSpecialVar_Result = DEOXYS_ROCK_PROGRESSED;
|
||||
DestroyTask(taskId);
|
||||
}
|
||||
}
|
||||
@ -3337,9 +3343,9 @@ static void ChangeDeoxysRockLevel(u8 rockLevel)
|
||||
TryGetObjectEventIdByLocalIdAndMap(LOCALID_BIRTH_ISLAND_EXTERIOR_ROCK, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, &objectEventId);
|
||||
|
||||
if (rockLevel == 0)
|
||||
PlaySE(SE_M_CONFUSE_RAY);
|
||||
PlaySE(SE_M_CONFUSE_RAY); // Failure sound
|
||||
else
|
||||
PlaySE(SE_RG_DEOXYS_MOVE);
|
||||
PlaySE(SE_RG_DEOXYS_MOVE); // Success sound
|
||||
|
||||
CreateTask(WaitForDeoxysRockMovement, 8);
|
||||
gFieldEffectArguments[0] = LOCALID_BIRTH_ISLAND_EXTERIOR_ROCK;
|
||||
@ -3348,6 +3354,8 @@ static void ChangeDeoxysRockLevel(u8 rockLevel)
|
||||
gFieldEffectArguments[3] = sDeoxysRockCoords[rockLevel][0];
|
||||
gFieldEffectArguments[4] = sDeoxysRockCoords[rockLevel][1];
|
||||
|
||||
// Set number of movement steps.
|
||||
// Resetting for failure is slow, successful movement is fast.
|
||||
if (rockLevel == 0)
|
||||
gFieldEffectArguments[5] = 60;
|
||||
else
|
||||
@ -3865,8 +3873,9 @@ static void Task_CloseBattlePikeCurtain(u8 taskId)
|
||||
|
||||
void GetBattlePyramidHint(void)
|
||||
{
|
||||
gSpecialVar_Result = gSpecialVar_0x8004 / 7;
|
||||
gSpecialVar_Result -= (gSpecialVar_Result / 20) * 20;
|
||||
// gSpecialVar_0x8004 here is expected to be the current Battle Pyramid win streak.
|
||||
gSpecialVar_Result = gSpecialVar_0x8004 / FRONTIER_STAGES_PER_CHALLENGE;
|
||||
gSpecialVar_Result -= (gSpecialVar_Result / TOTAL_PYRAMID_ROUNDS) * TOTAL_PYRAMID_ROUNDS;
|
||||
}
|
||||
|
||||
// Used to avoid a potential softlock if the player respawns on Dewford with no way off
|
||||
@ -3901,13 +3910,13 @@ bool8 InPokemonCenter(void)
|
||||
MAP_TRADE_CENTER,
|
||||
MAP_RECORD_CORNER,
|
||||
MAP_BATTLE_COLOSSEUM_4P,
|
||||
0xFFFF
|
||||
MAP_UNDEFINED
|
||||
};
|
||||
|
||||
int i;
|
||||
u16 map = (gSaveBlock1Ptr->location.mapGroup << 8) + gSaveBlock1Ptr->location.mapNum;
|
||||
|
||||
for (i = 0; sPokemonCenters[i] != 0xFFFF; i++)
|
||||
for (i = 0; sPokemonCenters[i] != MAP_UNDEFINED; i++)
|
||||
{
|
||||
if (sPokemonCenters[i] == map)
|
||||
return TRUE;
|
||||
|
Loading…
Reference in New Issue
Block a user