Misc field_specials cleanup

This commit is contained in:
GriffinR 2023-02-01 11:43:21 -05:00
parent 43af7d46ca
commit 9003966fcc
9 changed files with 141 additions and 100 deletions

View File

@ -48,21 +48,24 @@ BirthIsland_Exterior_EventScript_Triangle::
special DoDeoxysRockInteraction
waitstate
switch VAR_RESULT
case 0, BirthIsland_Exterior_EventScript_NotSolved1
case 1, BirthIsland_Exterior_EventScript_NotSolved2
case 2, BirthIsland_Exterior_EventScript_Deoxys
case 3, BirthIsland_Exterior_EventScript_NotSolved3
case DEOXYS_ROCK_FAILED, BirthIsland_Exterior_EventScript_Failed
case DEOXYS_ROCK_PROGRESSED, BirthIsland_Exterior_EventScript_Progressed
case DEOXYS_ROCK_SOLVED, BirthIsland_Exterior_EventScript_Deoxys
case DEOXYS_ROCK_COMPLETE, BirthIsland_Exterior_EventScript_Complete
end
BirthIsland_Exterior_EventScript_NotSolved1::
@ The actual rock triangle movement is handled by DoDeoxysRockInteraction.
@ Unless the player has solved the puzzle and needs to encounter Deoxys,
@ there's nothing else the script needs to do.
BirthIsland_Exterior_EventScript_Failed::
release
end
BirthIsland_Exterior_EventScript_NotSolved2::
BirthIsland_Exterior_EventScript_Progressed::
release
end
BirthIsland_Exterior_EventScript_NotSolved3::
BirthIsland_Exterior_EventScript_Complete::
release
end

View File

@ -38,7 +38,7 @@ PetalburgCity_OnFrame:
PetalburgCity_EventScript_WallyTutorial::
lockall
special SavePlayerParty
special PutZigzagoonInPlayerParty
special LoadWallyZigzagoon
applymovement LOCALID_WALLY, PetalburgCity_Movement_WallyTutorialWally
applymovement OBJ_EVENT_ID_PLAYER, PetalburgCity_Movement_WallyTutorialPlayer
waitmovement 0

View File

@ -311,7 +311,7 @@ gSpecials::
def_special TryUpdateRusturfTunnelState
def_special IsGrassTypeInParty
def_special DoContestHallWarp
def_special PutZigzagoonInPlayerParty
def_special LoadWallyZigzagoon
def_special IsStarterInParty
def_special CopyCurSecretBaseOwnerName_StrVar1
def_special ScriptCheckFreePokemonStorageSpace

View File

@ -1,7 +1,7 @@
#ifndef GUARD_CONSTANTS_BATTLE_PYRAMID_H
#define GUARD_CONSTANTS_BATTLE_PYRAMID_H
#define TOTAL_ROUNDS 20
#define TOTAL_PYRAMID_ROUNDS 20
#define PICKUP_ITEMS_PER_ROUND 10
#define HINT_EXIT_DIRECTION 0

View File

@ -80,4 +80,10 @@
#define FANCOUNTER_FINISHED_CONTEST 2
#define FANCOUNTER_USED_BATTLE_TOWER 3
// Return values for DoDeoxysRockInteraction
#define DEOXYS_ROCK_FAILED 0
#define DEOXYS_ROCK_PROGRESSED 1
#define DEOXYS_ROCK_SOLVED 2
#define DEOXYS_ROCK_COMPLETE 3
#endif // GUARD_CONSTANTS_FIELD_SPECIALS_H

View File

@ -284,7 +284,7 @@ static const u8 sFloorTemplateOffsets[FRONTIER_STAGES_PER_CHALLENGE] =
0, 4, 9, 14, 19, 24, 29
};
static const u16 sPickupItemsLvl50[TOTAL_ROUNDS][PICKUP_ITEMS_PER_ROUND] =
static const u16 sPickupItemsLvl50[TOTAL_PYRAMID_ROUNDS][PICKUP_ITEMS_PER_ROUND] =
{
{ITEM_HYPER_POTION, ITEM_FLUFFY_TAIL, ITEM_CHERI_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_BRIGHT_POWDER, ITEM_SHELL_BELL, ITEM_MAX_REVIVE, ITEM_SACRED_ASH},
{ITEM_HYPER_POTION, ITEM_DIRE_HIT, ITEM_PECHA_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_LEFTOVERS, ITEM_CHOICE_BAND, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR},
@ -308,7 +308,7 @@ static const u16 sPickupItemsLvl50[TOTAL_ROUNDS][PICKUP_ITEMS_PER_ROUND] =
{ITEM_HYPER_POTION, ITEM_X_DEFEND, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_QUICK_CLAW, ITEM_KINGS_ROCK, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR},
};
static const u16 sPickupItemsLvlOpen[TOTAL_ROUNDS][PICKUP_ITEMS_PER_ROUND] =
static const u16 sPickupItemsLvlOpen[TOTAL_PYRAMID_ROUNDS][PICKUP_ITEMS_PER_ROUND] =
{
{ITEM_HYPER_POTION, ITEM_FLUFFY_TAIL, ITEM_CHERI_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_BRIGHT_POWDER, ITEM_SHELL_BELL, ITEM_MAX_REVIVE, ITEM_SACRED_ASH},
{ITEM_HYPER_POTION, ITEM_DIRE_HIT, ITEM_PECHA_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_LEFTOVERS, ITEM_CHOICE_BAND, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR},
@ -977,10 +977,10 @@ static void SetPickupItem(void)
u8 id;
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
u32 floor = gSaveBlock2Ptr->frontier.curChallengeBattleNum;
u32 round = (gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode] / FRONTIER_STAGES_PER_CHALLENGE) % TOTAL_ROUNDS;
u32 round = (gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode] / FRONTIER_STAGES_PER_CHALLENGE) % TOTAL_PYRAMID_ROUNDS;
if (round >= TOTAL_ROUNDS)
round = TOTAL_ROUNDS - 1;
if (round >= TOTAL_PYRAMID_ROUNDS)
round = TOTAL_PYRAMID_ROUNDS - 1;
id = GetPyramidFloorTemplateId();
itemIndex = (gSpecialVar_LastTalked - sPyramidFloorTemplates[id].numTrainers) - 1;
@ -1345,10 +1345,10 @@ void GenerateBattlePyramidWildMon(void)
const struct PyramidWildMon *wildMons;
u32 id;
u32 lvl = gSaveBlock2Ptr->frontier.lvlMode;
u16 round = (gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvl] / FRONTIER_STAGES_PER_CHALLENGE) % TOTAL_ROUNDS;
u16 round = (gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvl] / FRONTIER_STAGES_PER_CHALLENGE) % TOTAL_PYRAMID_ROUNDS;
if (round >= TOTAL_ROUNDS)
round = TOTAL_ROUNDS - 1;
if (round >= TOTAL_PYRAMID_ROUNDS)
round = TOTAL_PYRAMID_ROUNDS - 1;
if (lvl != FRONTIER_LVL_50)
wildMons = sOpenLevelWildMonPointers[round];
@ -1961,8 +1961,8 @@ u16 GetBattlePyramidPickupItemId(void)
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
int round = (gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode] / FRONTIER_STAGES_PER_CHALLENGE);
if (round >= TOTAL_ROUNDS)
round = TOTAL_ROUNDS - 1;
if (round >= TOTAL_PYRAMID_ROUNDS)
round = TOTAL_PYRAMID_ROUNDS - 1;
rand = Random() % 100;

View File

@ -1038,7 +1038,7 @@ static const struct PyramidWildMon sOpenLevelWildMons_Round20[] =
}
};
static const struct PyramidWildMon *const sOpenLevelWildMonPointers[TOTAL_ROUNDS] =
static const struct PyramidWildMon *const sOpenLevelWildMonPointers[TOTAL_PYRAMID_ROUNDS] =
{
sOpenLevelWildMons_Round1,
sOpenLevelWildMons_Round2,

View File

@ -3831,26 +3831,38 @@ static void SpriteCB_DeoxysRockFragment(struct Sprite *sprite)
DestroySprite(sprite);
}
// Task data for Task_MoveDeoxysRock
#define tState data[0]
#define tSpriteId data[1]
#define tTargetX data[2]
#define tTargetY data[3]
#define tCurX data[4]
#define tCurY data[5]
#define tVelocityX data[6]
#define tVelocityY data[7]
#define tMoveSteps data[8]
#define tObjEventId data[9]
bool8 FldEff_MoveDeoxysRock(struct Sprite *sprite)
{
u8 objectEventIdBuffer;
if (!TryGetObjectEventIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2], &objectEventIdBuffer))
u8 objectEventId;
if (!TryGetObjectEventIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2], &objectEventId))
{
struct ObjectEvent *object;
int xPos, yPos;
u8 taskId;
object = &gObjectEvents[objectEventIdBuffer];
object = &gObjectEvents[objectEventId];
xPos = object->currentCoords.x - MAP_OFFSET;
yPos = object->currentCoords.y - MAP_OFFSET;
xPos = (gFieldEffectArguments[3] - xPos) * 16;
yPos = (gFieldEffectArguments[4] - yPos) * 16;
ShiftObjectEventCoords(object, gFieldEffectArguments[3] + MAP_OFFSET, gFieldEffectArguments[4] + MAP_OFFSET);
taskId = CreateTask(Task_MoveDeoxysRock, 80);
gTasks[taskId].data[1] = object->spriteId;
gTasks[taskId].data[2] = gSprites[object->spriteId].x + xPos;
gTasks[taskId].data[3] = gSprites[object->spriteId].y + yPos;
gTasks[taskId].data[8] = gFieldEffectArguments[5];
gTasks[taskId].data[9] = objectEventIdBuffer;
gTasks[taskId].tSpriteId = object->spriteId;
gTasks[taskId].tTargetX = gSprites[object->spriteId].x + xPos;
gTasks[taskId].tTargetY = gSprites[object->spriteId].y + yPos;
gTasks[taskId].tMoveSteps = gFieldEffectArguments[5];
gTasks[taskId].tObjEventId = objectEventId;
}
return FALSE;
}
@ -3858,29 +3870,30 @@ bool8 FldEff_MoveDeoxysRock(struct Sprite *sprite)
static void Task_MoveDeoxysRock(u8 taskId)
{
s16 *data = gTasks[taskId].data;
struct Sprite *sprite = &gSprites[data[1]];
switch (data[0])
struct Sprite *sprite = &gSprites[tSpriteId];
switch (tState)
{
case 0:
data[4] = sprite->x << 4;
data[5] = sprite->y << 4;
data[6] = SAFE_DIV(data[2] * 16 - data[4], data[8]);
data[7] = SAFE_DIV(data[3] * 16 - data[5], data[8]);
data[0]++;
tCurX = sprite->x << 4;
tCurY = sprite->y << 4;
tVelocityX = SAFE_DIV(tTargetX * 16 - tCurX, tMoveSteps);
tVelocityY = SAFE_DIV(tTargetY * 16 - tCurY, tMoveSteps);
tState++;
// fallthrough
case 1:
if (data[8] != 0)
if (tMoveSteps != 0)
{
data[8]--;
data[4] += data[6];
data[5] += data[7];
sprite->x = data[4] >> 4;
sprite->y = data[5] >> 4;
tMoveSteps--;
tCurX += tVelocityX;
tCurY += tVelocityY;
sprite->x = tCurX >> 4;
sprite->y = tCurY >> 4;
}
else
{
struct ObjectEvent *object = &gObjectEvents[data[9]];
sprite->x = data[2];
sprite->y = data[3];
struct ObjectEvent *object = &gObjectEvents[tObjEventId];
sprite->x = tTargetX;
sprite->y = tTargetY;
ShiftStillObjectEventCoords(object);
object->triggerGroundEffectsOnStop = TRUE;
FieldEffectActiveListRemove(FLDEFF_MOVE_DEOXYS_ROCK);
@ -3890,3 +3903,13 @@ static void Task_MoveDeoxysRock(u8 taskId)
}
}
#undef tState
#undef tSpriteId
#undef tTargetX
#undef tTargetY
#undef tCurX
#undef tCurY
#undef tVelocityX
#undef tVelocityY
#undef tMoveSteps
#undef tObjEventId

View File

@ -46,6 +46,7 @@
#include "wallclock.h"
#include "window.h"
#include "constants/battle_frontier.h"
#include "constants/battle_pyramid.h"
#include "constants/battle_tower.h"
#include "constants/decorations.h"
#include "constants/event_objects.h"
@ -66,6 +67,15 @@
#include "constants/metatile_labels.h"
#include "palette.h"
#define TAG_ITEM_ICON 5500
#define GFXTAG_MULTICHOICE_SCROLL_ARROWS 2000
#define PALTAG_MULTICHOICE_SCROLL_ARROWS 100
#define ELEVATOR_WINDOW_WIDTH 3
#define ELEVATOR_WINDOW_HEIGHT 3
#define ELEVATOR_LIGHT_STAGES 3
EWRAM_DATA bool8 gBikeCyclingChallenge = FALSE;
EWRAM_DATA u8 gBikeCollisions = 0;
static EWRAM_DATA u32 sBikeCyclingTimer = 0;
@ -1246,7 +1256,7 @@ void SpawnCameraObject(void)
OBJ_EVENT_ID_CAMERA,
gSaveBlock1Ptr->pos.x + MAP_OFFSET,
gSaveBlock1Ptr->pos.y + MAP_OFFSET,
3);
3); // elevation
gObjectEvents[obj].invisible = TRUE;
CameraObjectSetFollowedSpriteId(gObjectEvents[obj].spriteId);
}
@ -1411,7 +1421,7 @@ void SetShoalItemFlag(u16 unused)
FlagSet(FLAG_SYS_SHOAL_ITEM);
}
void PutZigzagoonInPlayerParty(void)
void LoadWallyZigzagoon(void)
{
u16 monData;
CreateMon(&gPlayerParty[0], SPECIES_ZIGZAGOON, 7, USE_RANDOM_IVS, FALSE, 0, OT_ID_PLAYER_ID, 0);
@ -1451,20 +1461,21 @@ bool8 IsPokerusInParty(void)
return TRUE;
}
#define horizontalPan data[0]
#define delayCounter data[1]
#define numShakes data[2]
#define delay data[3]
#define verticalPan data[4]
// Task data for Task_ShakeCamera
#define tHorizontalPan data[0]
#define tDelayCounter data[1]
#define tNumShakes data[2]
#define tDelay data[3]
#define tVerticalPan data[4]
void ShakeCamera(void)
{
u8 taskId = CreateTask(Task_ShakeCamera, 9);
gTasks[taskId].horizontalPan = gSpecialVar_0x8005;
gTasks[taskId].delayCounter = 0;
gTasks[taskId].numShakes = gSpecialVar_0x8006;
gTasks[taskId].delay = gSpecialVar_0x8007;
gTasks[taskId].verticalPan = gSpecialVar_0x8004;
gTasks[taskId].tHorizontalPan = gSpecialVar_0x8005;
gTasks[taskId].tDelayCounter = 0;
gTasks[taskId].tNumShakes = gSpecialVar_0x8006;
gTasks[taskId].tDelay = gSpecialVar_0x8007;
gTasks[taskId].tVerticalPan = gSpecialVar_0x8004;
SetCameraPanningCallback(NULL);
PlaySE(SE_M_STRENGTH);
}
@ -1473,15 +1484,15 @@ static void Task_ShakeCamera(u8 taskId)
{
s16 *data = gTasks[taskId].data;
delayCounter++;
if (delayCounter % delay == 0)
tDelayCounter++;
if (tDelayCounter % tDelay == 0)
{
delayCounter = 0;
numShakes--;
horizontalPan = -horizontalPan;
verticalPan = -verticalPan;
SetCameraPanning(horizontalPan, verticalPan);
if (numShakes == 0)
tDelayCounter = 0;
tNumShakes--;
tHorizontalPan = -tHorizontalPan;
tVerticalPan = -tVerticalPan;
SetCameraPanning(tHorizontalPan, tVerticalPan);
if (tNumShakes == 0)
{
StopCameraShake(taskId);
InstallCameraPanAheadCallback();
@ -1495,11 +1506,11 @@ static void StopCameraShake(u8 taskId)
ScriptContext_Enable();
}
#undef horizontalPan
#undef delayCounter
#undef numShakes
#undef delay
#undef verticalPan
#undef tHorizontalPan
#undef tDelayCounter
#undef tNumShakes
#undef tDelay
#undef tVerticalPan
bool8 FoundBlackGlasses(void)
{
@ -1524,7 +1535,8 @@ u8 GetLeadMonIndex(void)
u8 partyCount = CalculatePlayerPartyCount();
for (i = 0; i < partyCount; i++)
{
if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2, NULL) != SPECIES_EGG && GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2, NULL) != 0)
if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2, NULL) != SPECIES_EGG
&& GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2, NULL) != SPECIES_NONE)
return i;
}
return 0;
@ -1695,10 +1707,6 @@ static const u8 *const sDeptStoreFloorNames[] =
[DEPT_STORE_FLOORNUM_ROOFTOP] = gText_Rooftop
};
#define ELEVATOR_WINDOW_WIDTH 3
#define ELEVATOR_WINDOW_HEIGHT 3
#define ELEVATOR_LIGHT_STAGES 3
static const u16 sElevatorWindowTiles_Ascending[ELEVATOR_WINDOW_HEIGHT][ELEVATOR_LIGHT_STAGES] =
{
{
@ -2020,13 +2028,13 @@ bool8 UsedPokemonCenterWarp(void)
MAP_EVER_GRANDE_CITY_POKEMON_LEAGUE_1F,
MAP_BATTLE_FRONTIER_POKEMON_CENTER_1F,
MAP_UNION_ROOM,
0xFFFF
MAP_UNDEFINED
};
int i;
u16 map = (gLastUsedWarp.mapGroup << 8) + gLastUsedWarp.mapNum;
for (i = 0; sPokemonCenters[i] != 0xFFFF; i++)
for (i = 0; sPokemonCenters[i] != MAP_UNDEFINED; i++)
{
if (sPokemonCenters[i] == map)
return TRUE;
@ -2724,21 +2732,21 @@ static void ScrollableMultichoice_UpdateScrollArrows(u8 taskId)
.secondY = 0,
.fullyUpThreshold = 0,
.fullyDownThreshold = 0,
.tileTag = 2000,
.palTag = 100,
.tileTag = GFXTAG_MULTICHOICE_SCROLL_ARROWS,
.palTag = PALTAG_MULTICHOICE_SCROLL_ARROWS,
.palNum = 0
};
struct Task *task = &gTasks[taskId];
struct ScrollArrowsTemplate template = sScrollableMultichoice_ScrollArrowsTemplate;
if (task->tMaxItemsOnScreen != task->data[1])
if (task->tMaxItemsOnScreen != task->tNumItems)
{
template.firstX = (task->tWidth / 2) * 8 + 12 + (task->tLeft - 1) * 8;
template.firstY = 8;
template.secondX = (task->tWidth / 2) * 8 + 12 + (task->tLeft - 1) * 8;
template.secondY = task->tHeight * 8 + 10;
template.fullyUpThreshold = 0;
template.fullyDownThreshold = task->data[1] - task->tMaxItemsOnScreen;
template.fullyDownThreshold = task->tNumItems - task->tMaxItemsOnScreen;
task->tScrollArrowId = AddScrollIndicatorArrowPair(&template, &sScrollableMultichoice_ScrollOffset);
}
}
@ -2746,11 +2754,9 @@ static void ScrollableMultichoice_UpdateScrollArrows(u8 taskId)
static void ScrollableMultichoice_RemoveScrollArrows(u8 taskId)
{
struct Task *task = &gTasks[taskId];
if (task->tMaxItemsOnScreen != task->data[1])
{
if (task->tMaxItemsOnScreen != task->tNumItems)
RemoveScrollIndicatorArrowPair(task->tScrollArrowId);
}
}
// Removed for Emerald (replaced by ShowScrollableMultichoice)
void ShowGlassWorkshopMenu(void)
@ -2973,8 +2979,6 @@ void CloseFrontierExchangeCornerItemIconWindow(void)
RemoveWindow(sFrontierExchangeCorner_ItemIconWindowId);
}
#define TAG_ITEM_ICON 5500
static void FillFrontierExchangeCornerWindowAndItemIcon(u16 menu, u16 selection)
{
#include "data/battle_frontier/battle_frontier_exchange_corner.h"
@ -3255,12 +3259,14 @@ void ScrollableMultichoice_ClosePersistentMenu(void)
#undef tListTaskId
#undef tTaskId
#define DEOXYS_ROCK_LEVELS 11
void DoDeoxysRockInteraction(void)
{
CreateTask(Task_DeoxysRockInteraction, 8);
}
static const u16 sDeoxysRockPalettes[][16] = {
static const u16 sDeoxysRockPalettes[DEOXYS_ROCK_LEVELS][16] = {
INCBIN_U16("graphics/field_effects/palettes/deoxys_rock_1.gbapal"),
INCBIN_U16("graphics/field_effects/palettes/deoxys_rock_2.gbapal"),
INCBIN_U16("graphics/field_effects/palettes/deoxys_rock_3.gbapal"),
@ -3274,7 +3280,7 @@ static const u16 sDeoxysRockPalettes[][16] = {
INCBIN_U16("graphics/field_effects/palettes/deoxys_rock_11.gbapal"),
};
static const u8 sDeoxysRockCoords[][2] = {
static const u8 sDeoxysRockCoords[DEOXYS_ROCK_LEVELS][2] = {
{ 15, 12 },
{ 11, 14 },
{ 15, 8 },
@ -3290,11 +3296,11 @@ static const u8 sDeoxysRockCoords[][2] = {
static void Task_DeoxysRockInteraction(u8 taskId)
{
static const u8 sStoneMaxStepCounts[] = { 4, 8, 8, 8, 4, 4, 4, 6, 3, 3 };
static const u8 sStoneMaxStepCounts[DEOXYS_ROCK_LEVELS - 1] = { 4, 8, 8, 8, 4, 4, 4, 6, 3, 3 };
if (FlagGet(FLAG_DEOXYS_ROCK_COMPLETE) == TRUE)
{
gSpecialVar_Result = 3;
gSpecialVar_Result = DEOXYS_ROCK_COMPLETE;
ScriptContext_Enable();
DestroyTask(taskId);
}
@ -3309,13 +3315,13 @@ static void Task_DeoxysRockInteraction(u8 taskId)
// Player failed to take the shortest path to the stone, so it resets.
ChangeDeoxysRockLevel(0);
VarSet(VAR_DEOXYS_ROCK_LEVEL, 0);
gSpecialVar_Result = 0;
gSpecialVar_Result = DEOXYS_ROCK_FAILED;
DestroyTask(taskId);
}
else if (rockLevel == 10)
else if (rockLevel == DEOXYS_ROCK_LEVELS - 1)
{
FlagSet(FLAG_DEOXYS_ROCK_COMPLETE);
gSpecialVar_Result = 2;
gSpecialVar_Result = DEOXYS_ROCK_SOLVED;
ScriptContext_Enable();
DestroyTask(taskId);
}
@ -3324,7 +3330,7 @@ static void Task_DeoxysRockInteraction(u8 taskId)
rockLevel++;
ChangeDeoxysRockLevel(rockLevel);
VarSet(VAR_DEOXYS_ROCK_LEVEL, rockLevel);
gSpecialVar_Result = 1;
gSpecialVar_Result = DEOXYS_ROCK_PROGRESSED;
DestroyTask(taskId);
}
}
@ -3337,9 +3343,9 @@ static void ChangeDeoxysRockLevel(u8 rockLevel)
TryGetObjectEventIdByLocalIdAndMap(LOCALID_BIRTH_ISLAND_EXTERIOR_ROCK, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, &objectEventId);
if (rockLevel == 0)
PlaySE(SE_M_CONFUSE_RAY);
PlaySE(SE_M_CONFUSE_RAY); // Failure sound
else
PlaySE(SE_RG_DEOXYS_MOVE);
PlaySE(SE_RG_DEOXYS_MOVE); // Success sound
CreateTask(WaitForDeoxysRockMovement, 8);
gFieldEffectArguments[0] = LOCALID_BIRTH_ISLAND_EXTERIOR_ROCK;
@ -3348,6 +3354,8 @@ static void ChangeDeoxysRockLevel(u8 rockLevel)
gFieldEffectArguments[3] = sDeoxysRockCoords[rockLevel][0];
gFieldEffectArguments[4] = sDeoxysRockCoords[rockLevel][1];
// Set number of movement steps.
// Resetting for failure is slow, successful movement is fast.
if (rockLevel == 0)
gFieldEffectArguments[5] = 60;
else
@ -3865,8 +3873,9 @@ static void Task_CloseBattlePikeCurtain(u8 taskId)
void GetBattlePyramidHint(void)
{
gSpecialVar_Result = gSpecialVar_0x8004 / 7;
gSpecialVar_Result -= (gSpecialVar_Result / 20) * 20;
// gSpecialVar_0x8004 here is expected to be the current Battle Pyramid win streak.
gSpecialVar_Result = gSpecialVar_0x8004 / FRONTIER_STAGES_PER_CHALLENGE;
gSpecialVar_Result -= (gSpecialVar_Result / TOTAL_PYRAMID_ROUNDS) * TOTAL_PYRAMID_ROUNDS;
}
// Used to avoid a potential softlock if the player respawns on Dewford with no way off
@ -3901,13 +3910,13 @@ bool8 InPokemonCenter(void)
MAP_TRADE_CENTER,
MAP_RECORD_CORNER,
MAP_BATTLE_COLOSSEUM_4P,
0xFFFF
MAP_UNDEFINED
};
int i;
u16 map = (gSaveBlock1Ptr->location.mapGroup << 8) + gSaveBlock1Ptr->location.mapNum;
for (i = 0; sPokemonCenters[i] != 0xFFFF; i++)
for (i = 0; sPokemonCenters[i] != MAP_UNDEFINED; i++)
{
if (sPokemonCenters[i] == map)
return TRUE;