mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-16 11:37:40 +01:00
split out files and add build batch file
This commit is contained in:
parent
7f3c790d09
commit
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133
asm/crt0.s
Normal file
133
asm/crt0.s
Normal file
@ -0,0 +1,133 @@
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.include "rom_header.s"
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_080000C0:
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.long 0
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_080000C4:
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.short 0
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_080000C6:
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.short 0
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_080000C8:
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.long 0
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.incbin "base_emerald.gba", 0xCC, 0x204 - 0xCC
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arm_func_start Init
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Init:
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mov r0, PSR_IRQ_MODE
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msr cpsr_cf, r0
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ldr sp, sp_irq
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mov r0, PSR_SYS_MODE
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msr cpsr_cf, r0
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ldr sp, sp_sys
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ldr r1, =INTR_VECTOR
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adr r0, InterruptMain
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str r0, [r1]
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ldr r1, =Main + 1
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mov lr, pc
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bx r1
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b Init
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.align 2, 0
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sp_sys: .4byte IWRAM_END - 0x1c0
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sp_irq: .4byte IWRAM_END - 0x60
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.pool
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arm_func_end Init
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arm_func_start InterruptMain
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InterruptMain:
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mov r3, 0x4000000
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add r3, r3, 0x200
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ldr r2, [r3]
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ldrh r1, [r3, 0x8]
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mrs r0, spsr
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stmdb sp!, {r0-r3,lr}
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mov r0, 0
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strh r0, [r3, 0x8]
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and r1, r2, r2, lsr 16
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mov r12, 0
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ands r0, r1, 0x4
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bne _08000320
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add r12, r12, 0x4
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mov r0, 0x1
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strh r0, [r3, 0x8]
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ands r0, r1, 0x80
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bne _08000320
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add r12, r12, 0x4
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ands r0, r1, 0x40
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bne _08000320
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add r12, r12, 0x4
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ands r0, r1, 0x2
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bne _08000320
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add r12, r12, 0x4
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ands r0, r1, 0x1
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bne _08000320
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add r12, r12, 0x4
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ands r0, r1, 0x8
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bne _08000320
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add r12, r12, 0x4
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ands r0, r1, 0x10
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bne _08000320
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add r12, r12, 0x4
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ands r0, r1, 0x20
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bne _08000320
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add r12, r12, 0x4
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ands r0, r1, 0x100
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bne _08000320
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add r12, r12, 0x4
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ands r0, r1, 0x200
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bne _08000320
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add r12, r12, 0x4
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ands r0, r1, 0x400
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bne _08000320
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add r12, r12, 0x4
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ands r0, r1, 0x800
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bne _08000320
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add r12, r12, 0x4
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ands r0, r1, 0x1000
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bne _08000320
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add r12, r12, 0x4
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ands r0, r1, 0x2000
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strbne r0, [r3, -0x17C]
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_0800031C:
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bne _0800031C
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_08000320:
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strh r0, [r3, 0x2]
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bic r2, r2, r0
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ldr r0, =0x03007868
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ldr r0, [r0]
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ldrb r0, [r0, 0xA]
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mov r1, 0x8
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mov r0, r1, lsl r0
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orr r0, r0, 0x2000
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orr r1, r0, 0xC6
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and r1, r1, r2
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strh r1, [r3]
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mrs r3, cpsr
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bic r3, r3, 0xDF
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orr r3, r3, 0x1F
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msr cpsr_cf, r3
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ldr r1, =0x03002710
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add r1, r1, r12
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ldr r0, [r1]
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stmdb sp!, {lr}
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add lr, pc, 0
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bx r0
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ldmia sp!, {lr}
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mrs r3, cpsr
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bic r3, r3, 0xDF
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orr r3, r3, 0x92
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msr cpsr_cf, r3
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ldmia sp!, {r0-r3,lr}
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strh r2, [r3]
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strh r1, [r3, 0x8]
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msr spsr_cf, r0
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bx lr
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.pool
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arm_func_end InterruptMain
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14
asm/defines.s
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14
asm/defines.s
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@ -0,0 +1,14 @@
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.set PSR_USR_MODE, 0x00000010
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.set PSR_FIQ_MODE, 0x00000011
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.set PSR_IRQ_MODE, 0x00000012
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.set PSR_SVC_MODE, 0x00000013
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.set PSR_ABT_MODE, 0x00000017
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.set PSR_UND_MODE, 0x0000001b
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.set PSR_SYS_MODE, 0x0000001f
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.set EWRAM_START, 0x02000000
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.set EWRAM_END, EWRAM_START + 0x40000
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.set IWRAM_START, 0x03000000
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.set IWRAM_END, IWRAM_START + 0x8000
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.set INTR_VECTOR, IWRAM_END - 0x4
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218
asm/emerald.s
218
asm/emerald.s
@ -1,214 +1,20 @@
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.macro arm_func_start name
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.align 2, 0
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.global \name
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.arm
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.type \name, %function
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.endm
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.macro arm_func_end name
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.size \name, .-\name
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.endm
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.macro thumb_func_start name
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.align 2, 0
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.global \name
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.thumb
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.thumb_func
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.type \name, %function
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.endm
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.macro non_word_aligned_thumb_func_start name
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.global \name
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.thumb
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.thumb_func
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.type \name, %function
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.endm
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.macro thumb_func_end name
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.size \name, .-\name
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.endm
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.include "defines.s"
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.include "macros.s"
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.syntax unified
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.global RomBase
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.global Start
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.text
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.arm
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RomBase:
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b start_loop
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CartridgeHeaderNintendoLogo:
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.incbin "base_emerald.gba", 0x4, 0xA0 - 0x4
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CartridgeHeaderGameTitle:
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.ascii "POKEMON EMER"
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CartridgeHeaderGameCode:
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.ascii "BPEE"
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CartridgeHeaderMakerCode:
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.ascii "01"
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CartridgeHeaderMagic:
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.byte 0x96
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CartridgeHeaderMainUnitCode:
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.byte 0
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CartridgeHeaderDeviceType:
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.byte 0
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CartridgeHeaderReserved1:
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.rept 7
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.byte 0
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.endr
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CartridgeHeaderSoftwareVersion:
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.byte 0
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CartridgeHeaderChecksum:
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.byte 0x72
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CartridgeHeaderReserved2:
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.rept 2
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.byte 0
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.endr
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_080000C0:
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.long 0
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_080000C4:
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.short 0
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_080000C6:
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.short 0
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_080000C8:
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.long 0
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.incbin "base_emerald.gba", 0xCC, 0x204 - 0xCC
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arm_func_start start_loop
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start_loop: @ 8000204
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mov r0, 0x12
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msr cpsr_cf, r0
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ldr sp, _0800023C
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mov r0, 0x1F
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msr cpsr_cf, r0
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ldr sp, _08000238
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ldr r1, _08000240
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add r0, pc, 0x20
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str r0, [r1]
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ldr r1, _08000244
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mov lr, pc
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bx r1
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b start_loop
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.align 2, 0
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_08000238: .4byte 0x03007e40
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_0800023C: .4byte 0x03007fa0
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_08000240: .4byte 0x03007ffc
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_08000244: .4byte main_loop + 1
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arm_func_end start_loop
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arm_func_start irq_handler
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irq_handler: @ 8000248
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mov r3, 0x4000000
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add r3, r3, 0x200
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ldr r2, [r3]
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ldrh r1, [r3, 0x8]
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mrs r0, spsr
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stmdb sp!, {r0-r3,lr}
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mov r0, 0
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strh r0, [r3, 0x8]
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and r1, r2, r2, lsr 16
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mov r12, 0
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ands r0, r1, 0x4
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bne _08000320
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add r12, r12, 0x4
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mov r0, 0x1
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strh r0, [r3, 0x8]
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ands r0, r1, 0x80
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bne _08000320
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add r12, r12, 0x4
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ands r0, r1, 0x40
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bne _08000320
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add r12, r12, 0x4
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ands r0, r1, 0x2
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bne _08000320
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add r12, r12, 0x4
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ands r0, r1, 0x1
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bne _08000320
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add r12, r12, 0x4
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ands r0, r1, 0x8
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bne _08000320
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add r12, r12, 0x4
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ands r0, r1, 0x10
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bne _08000320
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add r12, r12, 0x4
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ands r0, r1, 0x20
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bne _08000320
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add r12, r12, 0x4
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ands r0, r1, 0x100
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bne _08000320
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add r12, r12, 0x4
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ands r0, r1, 0x200
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bne _08000320
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add r12, r12, 0x4
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ands r0, r1, 0x400
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bne _08000320
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add r12, r12, 0x4
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ands r0, r1, 0x800
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bne _08000320
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add r12, r12, 0x4
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ands r0, r1, 0x1000
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bne _08000320
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add r12, r12, 0x4
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ands r0, r1, 0x2000
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strbne r0, [r3, -0x17C]
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_0800031C:
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bne _0800031C
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_08000320:
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strh r0, [r3, 0x2]
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bic r2, r2, r0
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ldr r0, _0800039C
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ldr r0, [r0]
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ldrb r0, [r0, 0xA]
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mov r1, 0x8
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mov r0, r1, lsl r0
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orr r0, r0, 0x2000
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orr r1, r0, 0xC6
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and r1, r1, r2
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strh r1, [r3]
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mrs r3, cpsr
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bic r3, r3, 0xDF
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orr r3, r3, 0x1F
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msr cpsr_cf, r3
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ldr r1, _080003A0
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add r1, r1, r12
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ldr r0, [r1]
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stmdb sp!, {lr}
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add lr, pc, 0
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bx r0
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ldmia sp!, {lr}
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mrs r3, cpsr
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bic r3, r3, 0xDF
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orr r3, r3, 0x92
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msr cpsr_cf, r3
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ldmia sp!, {r0-r3,lr}
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strh r2, [r3]
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strh r1, [r3, 0x8]
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msr spsr_cf, r0
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bx lr
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.align 2, 0
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_0800039C: .4byte 0x03007868
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_080003A0: .4byte 0x03002710
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arm_func_end irq_handler
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Start:
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.include "crt0.s"
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.thumb
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thumb_func_start main_loop
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main_loop: @ 80003A4
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thumb_func_start Main
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Main:
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push {r4-r7,lr}
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mov r7, r8
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push {r7}
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@ -321,7 +127,7 @@ _080004B2:
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b _0800042A
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.align 2, 0
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_080004C0: .4byte 0x030022b4
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thumb_func_end main_loop
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thumb_func_end Main
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thumb_func_start call_callbacks_wrapper
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call_callbacks_wrapper: @ 80004C4
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@ -605,7 +411,7 @@ _08000690:
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pop {r0}
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bx r0
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.align 2, 0
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_080006D0: .4byte irq_handler
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_080006D0: .4byte InterruptMain
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_080006D4: .4byte 0x03002750
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_080006D8: .4byte 0x082e9548
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_080006DC: .4byte 0x03002710
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@ -56771,8 +56577,8 @@ _0801B688: .4byte 0x03005d90
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_0801B68C: .4byte 0x03005d8c
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_0801B690: .4byte 0x00003564
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_0801B694: .4byte 0x00002bb0
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_0801B698: .4byte CartridgeHeaderGameCode
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_0801B69C: .4byte CartridgeHeaderSoftwareVersion
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_0801B698: .4byte RomHeaderGameCode
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_0801B69C: .4byte RomHeaderSoftwareVersion
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thumb_func_end sub_801B580
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thumb_func_start sub_801B6A0
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@ -972091,7 +971897,7 @@ _082DEE76:
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.align 2, 0
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_082DEE78: .4byte 0x0000a1c1
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_082DEE7C: .4byte 0x6177614b
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_082DEE80: .4byte CartridgeHeaderNintendoLogo
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_082DEE80: .4byte RomHeaderNintendoLogo
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thumb_func_end sub_82DED84
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thumb_func_start sub_82DEE84
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29
asm/macros.s
Normal file
29
asm/macros.s
Normal file
@ -0,0 +1,29 @@
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.macro arm_func_start name
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.align 2, 0
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.global \name
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.arm
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.type \name, %function
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.endm
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.macro arm_func_end name
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.size \name, .-\name
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.endm
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.macro thumb_func_start name
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.align 2, 0
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.global \name
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.thumb
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.thumb_func
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.type \name, %function
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.endm
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.macro non_word_aligned_thumb_func_start name
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.global \name
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.thumb
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.thumb_func
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.type \name, %function
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.endm
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.macro thumb_func_end name
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.size \name, .-\name
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.endm
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38
asm/rom_header.s
Normal file
38
asm/rom_header.s
Normal file
@ -0,0 +1,38 @@
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b Init
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RomHeaderNintendoLogo:
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.incbin "base_emerald.gba", 0x4, 0xA0 - 0x4
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RomHeaderGameTitle:
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.ascii "POKEMON EMER"
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RomHeaderGameCode:
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.ascii "BPEE"
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RomHeaderMakerCode:
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.ascii "01"
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RomHeaderMagic:
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.byte 0x96
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RomHeaderMainUnitCode:
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.byte 0
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RomHeaderDeviceType:
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.byte 0
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RomHeaderReserved1:
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.rept 7
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.byte 0
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.endr
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RomHeaderSoftwareVersion:
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.byte 0
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RomHeaderChecksum:
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.byte 0x72
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RomHeaderReserved2:
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.rept 2
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.byte 0
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.endr
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4
build.bat
Normal file
4
build.bat
Normal file
@ -0,0 +1,4 @@
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as -mcpu=arm7tdmi asm/emerald.s -Iasm
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ld -T ld_script.txt -o emerald.o a.out
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objcopy -O binary emerald.o emerald.gba
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fc /b base_emerald.gba emerald.gba
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6
ld_script.txt
Normal file
6
ld_script.txt
Normal file
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ENTRY(Start)
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SECTIONS {
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. = 0x8000000;
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.text : { *(.text); }
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}
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