Try to get closer to matching.

This commit is contained in:
ultima-soul 2019-04-03 21:13:26 -07:00
parent 02651f6177
commit 91a94a0ca1
3 changed files with 100 additions and 74 deletions

View File

@ -32,8 +32,8 @@ u8 sub_81D1DC0(struct PlayerPCItemPageStruct *page);
void sub_81D1E90(struct PlayerPCItemPageStruct *page);
void sub_81D1EC0(void);
void sub_81D1D04(u8 a0);
void DrawLevelUpWindowPg1(u16 arg0, u16* statStoreLocation1, u16* statStoreLocation2, u8 arg3, u8 arg4, u8 arg5);
void DrawLevelUpWindowPg2(u16 arg0, u16* statStoreLocation1, u8 arg2, u8 arg3, u8 arg4);
void DrawLevelUpWindowPg1(u16 arg0, u16 *statStoreLocation1, u16 *statStoreLocation2, u8 arg3, u8 arg4, u8 arg5);
void DrawLevelUpWindowPg2(u16 arg0, u16 *statStoreLocation1, u8 arg2, u8 arg3, u8 arg4);
void sub_81D1ED4(struct UnknownStruct_81D1ED4 *a0);
void sub_81D2108(struct UnknownStruct_81D1ED4 *arg0);
void sub_81D20AC(struct UnknownStruct_81D1ED4 *arg0);
@ -47,7 +47,7 @@ bool16 MoveRelearnerRunTextPrinters(void);
void MoveRelearnerCreateYesNoMenu(void);
u8 LoadMoveRelearnerMovesList(const struct ListMenuItem *items, u16 numChoices);
void InitMoveRelearnerWindows(bool8 useContextWindow);
void GetMonLevelUpWindowStats(struct Pokemon* mon, u16* statStoreLocation);
void GetMonLevelUpWindowStats(struct Pokemon *mon, u16 *statStoreLocation);
s32 GetBoxOrPartyMonData(u16 boxId, u16 monId, s32 request, u8 *dst);
void sub_81D2ED4(u8 *dst, u8 *nameDst, u16 boxId, u16 monId, u16 arg5, u16 arg6, bool8 arg7);
void sub_81D2F78(struct UnknownStruct_81D1ED4 *arg0, u8 *sheen, u16 boxId, u16 monId, u16 arg5, u16 id, u16 arg7, bool8 arg8);

View File

@ -6295,16 +6295,16 @@ static void sub_804F100(void)
{
struct StatsArray currentStats;
GetMonLevelUpWindowStats(&gPlayerParty[gBattleStruct->expGetterMonId], &currentStats);
DrawLevelUpWindowPg1(0xD, gBattleResources->statsBeforeLvlUp, &currentStats, 0xE, 0xD, 0xF);
GetMonLevelUpWindowStats(&gPlayerParty[gBattleStruct->expGetterMonId], (u16*) &currentStats);
DrawLevelUpWindowPg1(0xD, (u16*) gBattleResources->statsBeforeLvlUp,(u16*) &currentStats, 0xE, 0xD, 0xF);
}
static void sub_804F144(void)
{
struct StatsArray currentStats;
GetMonLevelUpWindowStats(&gPlayerParty[gBattleStruct->expGetterMonId], &currentStats);
DrawLevelUpWindowPg2(0xD, &currentStats, 0xE, 0xD, 0xF);
GetMonLevelUpWindowStats(&gPlayerParty[gBattleStruct->expGetterMonId], (u16*) &currentStats);
DrawLevelUpWindowPg2(0xD, (u16*) &currentStats, 0xE, 0xD, 0xF);
}
static void sub_804F17C(void)

View File

@ -1643,47 +1643,51 @@ static void sub_81D35E8(struct Sprite *sprite)
#ifdef NONMATCHING
void DrawLevelUpWindowPg1(u8 arg0, u16 *statStoreLocation1, u16 *statStoreLocation2, u8 arg3, u8 arg4, u8 arg5)
void DrawLevelUpWindowPg1(u16 arg0, u16 *statStoreLocation1, u16 *statStoreLocation2, u8 arg3, u8 arg4, u8 arg5)
{
s32 i;
u16 i;
s16 array[6];
u8 *text;
u8 *text2;
s16 *ptr;
u8 something[14];
u8 text2;
s16 *statVal;
s32 var;
u8 var2;
u8 padding;
s32 var3;
u8 color[11];
FillWindowPixelBuffer(arg0, PIXEL_FILL(arg3));
array[0] = statStoreLocation2[STAT_HP] - statStoreLocation1[STAT_HP];
array[1] = statStoreLocation2[STAT_ATK] - statStoreLocation1[STAT_ATK];
array[2] = statStoreLocation2[STAT_DEF] - statStoreLocation1[STAT_DEF];
array[3] = statStoreLocation2[STAT_SPATK] - statStoreLocation1[STAT_SPATK];
array[4] = statStoreLocation2[STAT_SPDEF] - statStoreLocation1[STAT_SPDEF];
array[5] = statStoreLocation2[STAT_SPEED] - statStoreLocation1[STAT_SPEED];
color[0] = arg3;
color[1] = arg4;
color[2] = arg5;
FillWindowPixelBuffer(arg0, arg3 * 16 | arg3);
array[0] = statStoreLocation2[0] - statStoreLocation1[0];
array[1] = statStoreLocation2[1] - statStoreLocation1[1];
array[2] = statStoreLocation2[2] - statStoreLocation1[2];
array[3] = statStoreLocation2[4] - statStoreLocation1[4];
array[4] = statStoreLocation2[5] - statStoreLocation1[5];
array[5] = statStoreLocation2[3] - statStoreLocation1[3];
for(i = 0; i < 6; i++)
for(i = 0; i <= 5; i++)
{
AddTextPrinterParameterized3(arg0, 1, 0, 15 * i, &arg3, TEXT_SPEED_FF, gUnknown_08625B54[i]);
ptr = &array[i];
text = (u8 *) gText_Dash;
if(*ptr >= 0)
{
text = (u8 *) gText_UnkCtrlF904;
}
StringCopy(text2, text);
AddTextPrinterParameterized3(arg0, 1, 56, 15 * i, &arg3, TEXT_SPEED_FF, text2);
var3 = *ptr;
AddTextPrinterParameterized3(arg0,
1,
0,
15 * i,
color,
TEXT_SPEED_FF,
gUnknown_08625B54[i]);
statVal = &array[i];
text = array[i] >= 0 ? (u8 *) gText_UnkCtrlF904 : (u8 *) gText_Dash;//Plus sign for stat gain, dash for none maybe
StringCopy(&text2, text);
AddTextPrinterParameterized3(arg0,
1,
56,
15 * i,
color,
TEXT_SPEED_FF,
&text2);
var3 = *statVal;
var = var3;
if(var3 < 0)
@ -1691,11 +1695,11 @@ void DrawLevelUpWindowPg1(u8 arg0, u16 *statStoreLocation1, u16 *statStoreLocati
var = -var3;
}
var2 = 12;
padding = 12; //amount of padding
if(var <= 9)
{
var2 = 18;
padding = 18; //more padding for single digit numbers
}
if(var3 < 0)
@ -1703,8 +1707,14 @@ void DrawLevelUpWindowPg1(u8 arg0, u16 *statStoreLocation1, u16 *statStoreLocati
var3 = -var3;
}
ConvertIntToDecimalStringN(text2, var3, 0, 2);
AddTextPrinterParameterized3(arg0, 1, var2 + 56, 15 * i, &arg3, TEXT_SPEED_FF, text2);
ConvertIntToDecimalStringN(&text2, var3, STR_CONV_MODE_LEFT_ALIGN, 2);
AddTextPrinterParameterized3(arg0,
1,
padding + 56,
15 * i,
color,
TEXT_SPEED_FF,
&text2);
}
}
#else
@ -1872,43 +1882,59 @@ _081D373A:\n\
#endif // NONMATCHING
#ifdef NONMATCHING
void DrawLevelUpWindowPg2(u16 arg0, u16* statStoreLocation1, u8 arg2, u8 arg3, u8 arg4)
void DrawLevelUpWindowPg2(u16 arg0, u16 *statStoreLocation1, u8 arg2, u8 arg3, u8 arg4)
{
s32 i;
s32 var;
s32 var2;
s16 *var;
s32 numDigits;
u8 text;
s16 array[6];
u8 *something;
u8 some;
FillWindowPixelBuffer(arg0, arg2 * 16 | arg2);
array[0] = statStoreLocation1[0];
array[1] = statStoreLocation1[1];
array[2] = statStoreLocation1[2];
array[3] = statStoreLocation1[4];
array[4] = statStoreLocation1[5];
array[5] = statStoreLocation1[3];
u8 color[11];
FillWindowPixelBuffer(arg0, PIXEL_FILL(arg2));
array[0] = statStoreLocation1[STAT_HP];
array[1] = statStoreLocation1[STAT_ATK];
array[2] = statStoreLocation1[STAT_DEF];
array[3] = statStoreLocation1[STAT_SPATK];
array[4] = statStoreLocation1[STAT_SPDEF];
array[5] = statStoreLocation1[STAT_SPEED];
color[0] = arg2;
color[1] = arg3;
color[2] = arg4;
for(i = 0; i <= 5; i++)
{
var = array[i];
var2 = 3;
if(var <= 99)
numDigits = 3; //3 digit stat
if(array[i] <= 99)
{
var2 = 1;
if(var > 9)
numDigits = 1; //1 digit stat
if(array[i] > 9)
{
var2 = 2;
numDigits = 2; //2 digit stat
}
}
something = ConvertIntToDecimalStringN(&text, array[i], 0, var2);
some = (((4 - *something) * 2) + *something) * 2;
AddTextPrinterParameterized3(arg0, 1, 0, 15 * i, &arg2, TEXT_SPEED_FF, gUnknown_08625B54[i]);
AddTextPrinterParameterized3(arg0, 1, some + 56, 15 * i, &arg2, TEXT_SPEED_FF, &text);
ConvertIntToDecimalStringN(&text, array[i], STR_CONV_MODE_LEFT_ALIGN, numDigits);
AddTextPrinterParameterized3(arg0,
1,
0,
15 * i,
color,
TEXT_SPEED_FF,
gUnknown_08625B54[i]);
AddTextPrinterParameterized3(arg0,
1,
6 * (4 - numDigits) + 56,
15 * i,
color,
TEXT_SPEED_FF,
&text);
}
}
#else
NAKED
void DrawLevelUpWindowPg2(u16 arg0, u16* statStoreLocation1, u8 arg2, u8 arg3, u8 arg4)
void DrawLevelUpWindowPg2(u16 arg0, u16 *statStoreLocation1, u8 arg2, u8 arg3, u8 arg4)
{
asm(".syntax unified\n\
push {r4-r7,lr}\n\
@ -2043,14 +2069,14 @@ _081D3808:\n\
}
#endif // NONMATCHING
void GetMonLevelUpWindowStats(struct Pokemon* mon, u16* statStoreLocation)
void GetMonLevelUpWindowStats(struct Pokemon *mon, u16 *statStoreLocation)
{
statStoreLocation[0] = GetMonData(mon, MON_DATA_MAX_HP);
statStoreLocation[1] = GetMonData(mon, MON_DATA_ATK);
statStoreLocation[2] = GetMonData(mon, MON_DATA_DEF);
statStoreLocation[3] = GetMonData(mon, MON_DATA_SPEED);
statStoreLocation[4] = GetMonData(mon, MON_DATA_SPATK);
statStoreLocation[5] = GetMonData(mon, MON_DATA_SPDEF);
statStoreLocation[STAT_HP] = GetMonData(mon, MON_DATA_MAX_HP);
statStoreLocation[STAT_ATK] = GetMonData(mon, MON_DATA_ATK);
statStoreLocation[STAT_DEF] = GetMonData(mon, MON_DATA_DEF);
statStoreLocation[STAT_SPEED] = GetMonData(mon, MON_DATA_SPEED);
statStoreLocation[STAT_SPATK] = GetMonData(mon, MON_DATA_SPATK);
statStoreLocation[STAT_SPDEF] = GetMonData(mon, MON_DATA_SPDEF);
}