mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2025-01-27 13:53:52 +01:00
Try to get closer to matching.
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parent
02651f6177
commit
91a94a0ca1
@ -32,8 +32,8 @@ u8 sub_81D1DC0(struct PlayerPCItemPageStruct *page);
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void sub_81D1E90(struct PlayerPCItemPageStruct *page);
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void sub_81D1EC0(void);
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void sub_81D1D04(u8 a0);
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void DrawLevelUpWindowPg1(u16 arg0, u16* statStoreLocation1, u16* statStoreLocation2, u8 arg3, u8 arg4, u8 arg5);
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void DrawLevelUpWindowPg2(u16 arg0, u16* statStoreLocation1, u8 arg2, u8 arg3, u8 arg4);
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void DrawLevelUpWindowPg1(u16 arg0, u16 *statStoreLocation1, u16 *statStoreLocation2, u8 arg3, u8 arg4, u8 arg5);
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void DrawLevelUpWindowPg2(u16 arg0, u16 *statStoreLocation1, u8 arg2, u8 arg3, u8 arg4);
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void sub_81D1ED4(struct UnknownStruct_81D1ED4 *a0);
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void sub_81D2108(struct UnknownStruct_81D1ED4 *arg0);
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void sub_81D20AC(struct UnknownStruct_81D1ED4 *arg0);
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@ -47,7 +47,7 @@ bool16 MoveRelearnerRunTextPrinters(void);
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void MoveRelearnerCreateYesNoMenu(void);
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u8 LoadMoveRelearnerMovesList(const struct ListMenuItem *items, u16 numChoices);
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void InitMoveRelearnerWindows(bool8 useContextWindow);
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void GetMonLevelUpWindowStats(struct Pokemon* mon, u16* statStoreLocation);
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void GetMonLevelUpWindowStats(struct Pokemon *mon, u16 *statStoreLocation);
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s32 GetBoxOrPartyMonData(u16 boxId, u16 monId, s32 request, u8 *dst);
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void sub_81D2ED4(u8 *dst, u8 *nameDst, u16 boxId, u16 monId, u16 arg5, u16 arg6, bool8 arg7);
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void sub_81D2F78(struct UnknownStruct_81D1ED4 *arg0, u8 *sheen, u16 boxId, u16 monId, u16 arg5, u16 id, u16 arg7, bool8 arg8);
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@ -6295,16 +6295,16 @@ static void sub_804F100(void)
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{
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struct StatsArray currentStats;
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GetMonLevelUpWindowStats(&gPlayerParty[gBattleStruct->expGetterMonId], ¤tStats);
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DrawLevelUpWindowPg1(0xD, gBattleResources->statsBeforeLvlUp, ¤tStats, 0xE, 0xD, 0xF);
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GetMonLevelUpWindowStats(&gPlayerParty[gBattleStruct->expGetterMonId], (u16*) ¤tStats);
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DrawLevelUpWindowPg1(0xD, (u16*) gBattleResources->statsBeforeLvlUp,(u16*) ¤tStats, 0xE, 0xD, 0xF);
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}
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static void sub_804F144(void)
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{
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struct StatsArray currentStats;
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GetMonLevelUpWindowStats(&gPlayerParty[gBattleStruct->expGetterMonId], ¤tStats);
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DrawLevelUpWindowPg2(0xD, ¤tStats, 0xE, 0xD, 0xF);
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GetMonLevelUpWindowStats(&gPlayerParty[gBattleStruct->expGetterMonId], (u16*) ¤tStats);
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DrawLevelUpWindowPg2(0xD, (u16*) ¤tStats, 0xE, 0xD, 0xF);
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}
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static void sub_804F17C(void)
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@ -1643,47 +1643,51 @@ static void sub_81D35E8(struct Sprite *sprite)
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#ifdef NONMATCHING
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void DrawLevelUpWindowPg1(u8 arg0, u16 *statStoreLocation1, u16 *statStoreLocation2, u8 arg3, u8 arg4, u8 arg5)
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void DrawLevelUpWindowPg1(u16 arg0, u16 *statStoreLocation1, u16 *statStoreLocation2, u8 arg3, u8 arg4, u8 arg5)
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{
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s32 i;
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u16 i;
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s16 array[6];
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u8 *text;
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u8 *text2;
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s16 *ptr;
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u8 something[14];
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u8 text2;
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s16 *statVal;
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s32 var;
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u8 var2;
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u8 padding;
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s32 var3;
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u8 color[11];
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FillWindowPixelBuffer(arg0, PIXEL_FILL(arg3));
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array[0] = statStoreLocation2[STAT_HP] - statStoreLocation1[STAT_HP];
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array[1] = statStoreLocation2[STAT_ATK] - statStoreLocation1[STAT_ATK];
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array[2] = statStoreLocation2[STAT_DEF] - statStoreLocation1[STAT_DEF];
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array[3] = statStoreLocation2[STAT_SPATK] - statStoreLocation1[STAT_SPATK];
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array[4] = statStoreLocation2[STAT_SPDEF] - statStoreLocation1[STAT_SPDEF];
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array[5] = statStoreLocation2[STAT_SPEED] - statStoreLocation1[STAT_SPEED];
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color[0] = arg3;
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color[1] = arg4;
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color[2] = arg5;
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FillWindowPixelBuffer(arg0, arg3 * 16 | arg3);
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array[0] = statStoreLocation2[0] - statStoreLocation1[0];
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array[1] = statStoreLocation2[1] - statStoreLocation1[1];
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array[2] = statStoreLocation2[2] - statStoreLocation1[2];
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array[3] = statStoreLocation2[4] - statStoreLocation1[4];
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array[4] = statStoreLocation2[5] - statStoreLocation1[5];
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array[5] = statStoreLocation2[3] - statStoreLocation1[3];
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for(i = 0; i < 6; i++)
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for(i = 0; i <= 5; i++)
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{
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AddTextPrinterParameterized3(arg0, 1, 0, 15 * i, &arg3, TEXT_SPEED_FF, gUnknown_08625B54[i]);
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ptr = &array[i];
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text = (u8 *) gText_Dash;
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if(*ptr >= 0)
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{
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text = (u8 *) gText_UnkCtrlF904;
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}
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StringCopy(text2, text);
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AddTextPrinterParameterized3(arg0, 1, 56, 15 * i, &arg3, TEXT_SPEED_FF, text2);
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var3 = *ptr;
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AddTextPrinterParameterized3(arg0,
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1,
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0,
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15 * i,
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color,
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TEXT_SPEED_FF,
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gUnknown_08625B54[i]);
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statVal = &array[i];
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text = array[i] >= 0 ? (u8 *) gText_UnkCtrlF904 : (u8 *) gText_Dash;//Plus sign for stat gain, dash for none maybe
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StringCopy(&text2, text);
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AddTextPrinterParameterized3(arg0,
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1,
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56,
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15 * i,
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color,
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TEXT_SPEED_FF,
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&text2);
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var3 = *statVal;
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var = var3;
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if(var3 < 0)
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@ -1691,11 +1695,11 @@ void DrawLevelUpWindowPg1(u8 arg0, u16 *statStoreLocation1, u16 *statStoreLocati
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var = -var3;
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}
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var2 = 12;
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padding = 12; //amount of padding
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if(var <= 9)
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{
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var2 = 18;
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padding = 18; //more padding for single digit numbers
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}
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if(var3 < 0)
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@ -1703,8 +1707,14 @@ void DrawLevelUpWindowPg1(u8 arg0, u16 *statStoreLocation1, u16 *statStoreLocati
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var3 = -var3;
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}
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ConvertIntToDecimalStringN(text2, var3, 0, 2);
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AddTextPrinterParameterized3(arg0, 1, var2 + 56, 15 * i, &arg3, TEXT_SPEED_FF, text2);
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ConvertIntToDecimalStringN(&text2, var3, STR_CONV_MODE_LEFT_ALIGN, 2);
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AddTextPrinterParameterized3(arg0,
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1,
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padding + 56,
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15 * i,
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color,
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TEXT_SPEED_FF,
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&text2);
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}
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}
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#else
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@ -1872,43 +1882,59 @@ _081D373A:\n\
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#endif // NONMATCHING
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#ifdef NONMATCHING
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void DrawLevelUpWindowPg2(u16 arg0, u16* statStoreLocation1, u8 arg2, u8 arg3, u8 arg4)
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void DrawLevelUpWindowPg2(u16 arg0, u16 *statStoreLocation1, u8 arg2, u8 arg3, u8 arg4)
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{
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s32 i;
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s32 var;
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s32 var2;
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s16 *var;
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s32 numDigits;
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u8 text;
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s16 array[6];
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u8 *something;
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u8 some;
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FillWindowPixelBuffer(arg0, arg2 * 16 | arg2);
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array[0] = statStoreLocation1[0];
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array[1] = statStoreLocation1[1];
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array[2] = statStoreLocation1[2];
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array[3] = statStoreLocation1[4];
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array[4] = statStoreLocation1[5];
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array[5] = statStoreLocation1[3];
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u8 color[11];
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FillWindowPixelBuffer(arg0, PIXEL_FILL(arg2));
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array[0] = statStoreLocation1[STAT_HP];
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array[1] = statStoreLocation1[STAT_ATK];
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array[2] = statStoreLocation1[STAT_DEF];
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array[3] = statStoreLocation1[STAT_SPATK];
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array[4] = statStoreLocation1[STAT_SPDEF];
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array[5] = statStoreLocation1[STAT_SPEED];
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color[0] = arg2;
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color[1] = arg3;
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color[2] = arg4;
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for(i = 0; i <= 5; i++)
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{
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var = array[i];
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var2 = 3;
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if(var <= 99)
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numDigits = 3; //3 digit stat
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if(array[i] <= 99)
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{
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var2 = 1;
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if(var > 9)
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numDigits = 1; //1 digit stat
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if(array[i] > 9)
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{
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var2 = 2;
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numDigits = 2; //2 digit stat
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}
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}
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something = ConvertIntToDecimalStringN(&text, array[i], 0, var2);
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some = (((4 - *something) * 2) + *something) * 2;
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AddTextPrinterParameterized3(arg0, 1, 0, 15 * i, &arg2, TEXT_SPEED_FF, gUnknown_08625B54[i]);
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AddTextPrinterParameterized3(arg0, 1, some + 56, 15 * i, &arg2, TEXT_SPEED_FF, &text);
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ConvertIntToDecimalStringN(&text, array[i], STR_CONV_MODE_LEFT_ALIGN, numDigits);
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AddTextPrinterParameterized3(arg0,
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1,
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0,
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15 * i,
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color,
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TEXT_SPEED_FF,
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gUnknown_08625B54[i]);
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AddTextPrinterParameterized3(arg0,
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1,
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6 * (4 - numDigits) + 56,
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15 * i,
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color,
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TEXT_SPEED_FF,
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&text);
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}
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}
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#else
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NAKED
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void DrawLevelUpWindowPg2(u16 arg0, u16* statStoreLocation1, u8 arg2, u8 arg3, u8 arg4)
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void DrawLevelUpWindowPg2(u16 arg0, u16 *statStoreLocation1, u8 arg2, u8 arg3, u8 arg4)
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{
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asm(".syntax unified\n\
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push {r4-r7,lr}\n\
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@ -2043,14 +2069,14 @@ _081D3808:\n\
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}
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#endif // NONMATCHING
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void GetMonLevelUpWindowStats(struct Pokemon* mon, u16* statStoreLocation)
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void GetMonLevelUpWindowStats(struct Pokemon *mon, u16 *statStoreLocation)
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{
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statStoreLocation[0] = GetMonData(mon, MON_DATA_MAX_HP);
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statStoreLocation[1] = GetMonData(mon, MON_DATA_ATK);
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statStoreLocation[2] = GetMonData(mon, MON_DATA_DEF);
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statStoreLocation[3] = GetMonData(mon, MON_DATA_SPEED);
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statStoreLocation[4] = GetMonData(mon, MON_DATA_SPATK);
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statStoreLocation[5] = GetMonData(mon, MON_DATA_SPDEF);
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statStoreLocation[STAT_HP] = GetMonData(mon, MON_DATA_MAX_HP);
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statStoreLocation[STAT_ATK] = GetMonData(mon, MON_DATA_ATK);
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statStoreLocation[STAT_DEF] = GetMonData(mon, MON_DATA_DEF);
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statStoreLocation[STAT_SPEED] = GetMonData(mon, MON_DATA_SPEED);
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statStoreLocation[STAT_SPATK] = GetMonData(mon, MON_DATA_SPATK);
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statStoreLocation[STAT_SPDEF] = GetMonData(mon, MON_DATA_SPDEF);
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}
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