mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-26 11:44:17 +01:00
Update newly named fields
This commit is contained in:
parent
8352ebcc48
commit
925e68c03f
@ -344,7 +344,7 @@ struct BattleTvMovePoints
|
||||
s16 points[2][PARTY_SIZE * 4];
|
||||
};
|
||||
|
||||
struct MultiPartnerEnigmaBerry
|
||||
struct LinkBattlerHeader
|
||||
{
|
||||
u8 versionSignatureLo;
|
||||
u8 versionSignatureHi;
|
||||
@ -429,7 +429,7 @@ struct BattleStruct
|
||||
u8 lastTakenMoveFrom[MAX_BATTLERS_COUNT * MAX_BATTLERS_COUNT * 2]; // a 3-D array [target][attacker][byte]
|
||||
u16 castformPalette[MAX_BATTLERS_COUNT][16];
|
||||
union {
|
||||
struct MultiPartnerEnigmaBerry multiPartnerEnigmaBerry;
|
||||
struct LinkBattlerHeader linkBattlerHeader;
|
||||
u32 battleVideo[2];
|
||||
} multiBuffer;
|
||||
u8 wishPerishSongState;
|
||||
|
@ -37,7 +37,7 @@ struct Main
|
||||
|
||||
/*0x439*/ u8 oamLoadDisabled:1;
|
||||
/*0x439*/ u8 inBattle:1;
|
||||
/*0x439*/ u8 isFrontierBattle:1;
|
||||
/*0x439*/ u8 anyLinkBattlerHasFrontierPass:1;
|
||||
};
|
||||
|
||||
extern const u8 gGameVersion;
|
||||
|
@ -733,16 +733,16 @@ static void BufferPartyVsScreenHealth_AtStart(void)
|
||||
s32 i;
|
||||
|
||||
BUFFER_PARTY_VS_SCREEN_STATUS(gPlayerParty, flags, i);
|
||||
gBattleStruct->multiBuffer.multiPartnerEnigmaBerry.vsScreenHealthFlagsLo = flags;
|
||||
*(&gBattleStruct->multiBuffer.multiPartnerEnigmaBerry.vsScreenHealthFlagsHi) = flags >> 8;
|
||||
gBattleStruct->multiBuffer.multiPartnerEnigmaBerry.vsScreenHealthFlagsHi |= FlagGet(FLAG_SYS_FRONTIER_PASS) << 7;
|
||||
gBattleStruct->multiBuffer.linkBattlerHeader.vsScreenHealthFlagsLo = flags;
|
||||
*(&gBattleStruct->multiBuffer.linkBattlerHeader.vsScreenHealthFlagsHi) = flags >> 8;
|
||||
gBattleStruct->multiBuffer.linkBattlerHeader.vsScreenHealthFlagsHi |= FlagGet(FLAG_SYS_FRONTIER_PASS) << 7;
|
||||
}
|
||||
|
||||
static void SetPlayerBerryDataInBattleStruct(void)
|
||||
{
|
||||
s32 i;
|
||||
struct BattleStruct *battleStruct = gBattleStruct;
|
||||
struct BattleEnigmaBerry *battleBerry = &battleStruct->multiBuffer.multiPartnerEnigmaBerry.battleEnigmaBerry;
|
||||
struct BattleEnigmaBerry *battleBerry = &battleStruct->multiBuffer.linkBattlerHeader.battleEnigmaBerry;
|
||||
|
||||
if (IsEnigmaBerryValid() == TRUE)
|
||||
{
|
||||
@ -975,8 +975,8 @@ static void CB2_HandleStartBattle(void)
|
||||
if (IsLinkTaskFinished())
|
||||
{
|
||||
// 0x300
|
||||
*(&gBattleStruct->multiBuffer.multiPartnerEnigmaBerry.versionSignatureLo) = 0;
|
||||
*(&gBattleStruct->multiBuffer.multiPartnerEnigmaBerry.versionSignatureHi) = 3;
|
||||
*(&gBattleStruct->multiBuffer.linkBattlerHeader.versionSignatureLo) = 0;
|
||||
*(&gBattleStruct->multiBuffer.linkBattlerHeader.versionSignatureHi) = 3;
|
||||
BufferPartyVsScreenHealth_AtStart();
|
||||
SetPlayerBerryDataInBattleStruct();
|
||||
|
||||
@ -986,7 +986,7 @@ static void CB2_HandleStartBattle(void)
|
||||
gLinkPlayers[1].id = 1;
|
||||
}
|
||||
|
||||
SendBlock(bitmask_all_link_players_but_self(), &gBattleStruct->multiBuffer.multiPartnerEnigmaBerry, sizeof(gBattleStruct->multiBuffer.multiPartnerEnigmaBerry));
|
||||
SendBlock(bitmask_all_link_players_but_self(), &gBattleStruct->multiBuffer.linkBattlerHeader, sizeof(gBattleStruct->multiBuffer.linkBattlerHeader));
|
||||
gBattleCommunication[MULTIUSE_STATE] = 2;
|
||||
}
|
||||
if (gWirelessCommType)
|
||||
@ -1013,7 +1013,7 @@ static void CB2_HandleStartBattle(void)
|
||||
gTasks[taskId].data[1] = 0x10E;
|
||||
gTasks[taskId].data[2] = 0x5A;
|
||||
gTasks[taskId].data[5] = 0;
|
||||
gTasks[taskId].data[3] = gBattleStruct->multiBuffer.multiPartnerEnigmaBerry.vsScreenHealthFlagsLo | (gBattleStruct->multiBuffer.multiPartnerEnigmaBerry.vsScreenHealthFlagsHi << 8);
|
||||
gTasks[taskId].data[3] = gBattleStruct->multiBuffer.linkBattlerHeader.vsScreenHealthFlagsLo | (gBattleStruct->multiBuffer.linkBattlerHeader.vsScreenHealthFlagsHi << 8);
|
||||
gTasks[taskId].data[4] = gBlockRecvBuffer[enemyMultiplayerId][1];
|
||||
RecordedBattle_SetFrontierPassFlagFromHword(gBlockRecvBuffer[playerMultiplayerId][1]);
|
||||
RecordedBattle_SetFrontierPassFlagFromHword(gBlockRecvBuffer[enemyMultiplayerId][1]);
|
||||
@ -1184,11 +1184,11 @@ static void CB2_HandleStartMultiPartnerBattle(void)
|
||||
if (IsLinkTaskFinished())
|
||||
{
|
||||
// 0x300
|
||||
*(&gBattleStruct->multiBuffer.multiPartnerEnigmaBerry.versionSignatureLo) = 0;
|
||||
*(&gBattleStruct->multiBuffer.multiPartnerEnigmaBerry.versionSignatureHi) = 3;
|
||||
*(&gBattleStruct->multiBuffer.linkBattlerHeader.versionSignatureLo) = 0;
|
||||
*(&gBattleStruct->multiBuffer.linkBattlerHeader.versionSignatureHi) = 3;
|
||||
BufferPartyVsScreenHealth_AtStart();
|
||||
SetPlayerBerryDataInBattleStruct();
|
||||
SendBlock(bitmask_all_link_players_but_self(), &gBattleStruct->multiBuffer.multiPartnerEnigmaBerry, sizeof(gBattleStruct->multiBuffer.multiPartnerEnigmaBerry));
|
||||
SendBlock(bitmask_all_link_players_but_self(), &gBattleStruct->multiBuffer.linkBattlerHeader, sizeof(gBattleStruct->multiBuffer.linkBattlerHeader));
|
||||
gBattleCommunication[MULTIUSE_STATE] = 2;
|
||||
}
|
||||
|
||||
@ -1572,12 +1572,12 @@ static void CB2_HandleStartMultiBattle(void)
|
||||
if (IsLinkTaskFinished())
|
||||
{
|
||||
// 0x300
|
||||
*(&gBattleStruct->multiBuffer.multiPartnerEnigmaBerry.versionSignatureLo) = 0;
|
||||
*(&gBattleStruct->multiBuffer.multiPartnerEnigmaBerry.versionSignatureHi) = 3;
|
||||
*(&gBattleStruct->multiBuffer.linkBattlerHeader.versionSignatureLo) = 0;
|
||||
*(&gBattleStruct->multiBuffer.linkBattlerHeader.versionSignatureHi) = 3;
|
||||
BufferPartyVsScreenHealth_AtStart();
|
||||
SetPlayerBerryDataInBattleStruct();
|
||||
|
||||
SendBlock(bitmask_all_link_players_but_self(), &gBattleStruct->multiBuffer.multiPartnerEnigmaBerry, sizeof(gBattleStruct->multiBuffer.multiPartnerEnigmaBerry));
|
||||
SendBlock(bitmask_all_link_players_but_self(), &gBattleStruct->multiBuffer.linkBattlerHeader, sizeof(gBattleStruct->multiBuffer.linkBattlerHeader));
|
||||
gBattleCommunication[MULTIUSE_STATE]++;
|
||||
}
|
||||
if (gWirelessCommType)
|
||||
@ -2255,7 +2255,7 @@ static void EndLinkBattleInSteps(void)
|
||||
{
|
||||
u8 monsCount;
|
||||
|
||||
gMain.isFrontierBattle = RecordedBattle_GetFrontierPassFlag();
|
||||
gMain.anyLinkBattlerHasFrontierPass = RecordedBattle_GetFrontierPassFlag();
|
||||
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
|
||||
monsCount = 4;
|
||||
@ -2271,7 +2271,7 @@ static void EndLinkBattleInSteps(void)
|
||||
FreeAllWindowBuffers();
|
||||
SetMainCallback2(sub_80392A8);
|
||||
}
|
||||
else if (!gMain.isFrontierBattle)
|
||||
else if (!gMain.anyLinkBattlerHasFrontierPass)
|
||||
{
|
||||
SetMainCallback2(gMain.savedCallback);
|
||||
FreeBattleResources();
|
||||
@ -2335,9 +2335,9 @@ static void EndLinkBattleInSteps(void)
|
||||
gBattleCommunication[MULTIUSE_STATE]++;
|
||||
break;
|
||||
case 9:
|
||||
if (!gMain.isFrontierBattle || gWirelessCommType || gReceivedRemoteLinkPlayers != 1)
|
||||
if (!gMain.anyLinkBattlerHasFrontierPass || gWirelessCommType || gReceivedRemoteLinkPlayers != 1)
|
||||
{
|
||||
gMain.isFrontierBattle = 0;
|
||||
gMain.anyLinkBattlerHasFrontierPass = 0;
|
||||
SetMainCallback2(gMain.savedCallback);
|
||||
FreeBattleResources();
|
||||
FreeBattleSpritesData();
|
||||
@ -2433,7 +2433,7 @@ static void sub_803939C(void)
|
||||
gBattleCommunication[MULTIUSE_STATE]++;
|
||||
break;
|
||||
case 1:
|
||||
if (gMain.isFrontierBattle && gReceivedRemoteLinkPlayers == 0)
|
||||
if (gMain.anyLinkBattlerHasFrontierPass && gReceivedRemoteLinkPlayers == 0)
|
||||
CreateTask(Task_ReconnectWithLinkPlayers, 5);
|
||||
gBattleCommunication[MULTIUSE_STATE]++;
|
||||
break;
|
||||
@ -2503,7 +2503,7 @@ static void sub_803939C(void)
|
||||
if (IsLinkTaskFinished() == TRUE)
|
||||
{
|
||||
HandleBattleWindow(0x18, 8, 0x1D, 0xD, WINDOW_CLEAR);
|
||||
if (gMain.isFrontierBattle)
|
||||
if (gMain.anyLinkBattlerHasFrontierPass)
|
||||
{
|
||||
SetLinkStandbyCallback();
|
||||
BattlePutTextOnWindow(gText_LinkStandby3, 0);
|
||||
@ -2514,15 +2514,15 @@ static void sub_803939C(void)
|
||||
case 8:
|
||||
if (--gBattleCommunication[1] == 0)
|
||||
{
|
||||
if (gMain.isFrontierBattle && !gWirelessCommType)
|
||||
if (gMain.anyLinkBattlerHasFrontierPass && !gWirelessCommType)
|
||||
SetCloseLinkCallback();
|
||||
gBattleCommunication[MULTIUSE_STATE]++;
|
||||
}
|
||||
break;
|
||||
case 9:
|
||||
if (!gMain.isFrontierBattle || gWirelessCommType || gReceivedRemoteLinkPlayers != 1)
|
||||
if (!gMain.anyLinkBattlerHasFrontierPass || gWirelessCommType || gReceivedRemoteLinkPlayers != 1)
|
||||
{
|
||||
gMain.isFrontierBattle = 0;
|
||||
gMain.anyLinkBattlerHasFrontierPass = 0;
|
||||
if (!gPaletteFade.active)
|
||||
{
|
||||
SetMainCallback2(gMain.savedCallback);
|
||||
@ -2552,7 +2552,7 @@ static void sub_803939C(void)
|
||||
case 11:
|
||||
if (IsLinkTaskFinished() == TRUE && !IsTextPrinterActive(0) && --gBattleCommunication[1] == 0)
|
||||
{
|
||||
if (gMain.isFrontierBattle)
|
||||
if (gMain.anyLinkBattlerHasFrontierPass)
|
||||
{
|
||||
SetLinkStandbyCallback();
|
||||
BattlePutTextOnWindow(gText_LinkStandby3, 0);
|
||||
@ -2564,7 +2564,7 @@ static void sub_803939C(void)
|
||||
case 7:
|
||||
if (!IsTextPrinterActive(0))
|
||||
{
|
||||
if (gMain.isFrontierBattle)
|
||||
if (gMain.anyLinkBattlerHasFrontierPass)
|
||||
{
|
||||
if (IsLinkTaskFinished() == TRUE)
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user