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Fixed Psychic Fangs power
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@ -10226,7 +10226,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
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[MOVE_PSYCHIC_FANGS] =
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{
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.effect = EFFECT_BRICK_BREAK,
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.power = 75,
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.power = 85,
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.type = TYPE_PSYCHIC,
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.accuracy = 100,
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.pp = 15,
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