Clear includes

This commit is contained in:
DizzyEggg 2018-12-24 00:02:29 +01:00
parent 81b38c00e4
commit 9320fe8f85
34 changed files with 753 additions and 785 deletions

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@ -306,7 +306,6 @@ struct BattleResults
u8 usedMasterBall:1; // 0x5 u8 usedMasterBall:1; // 0x5
u8 caughtMonBall:4; // 0x5 u8 caughtMonBall:4; // 0x5
u8 shinyWildMon:1; // 0x5 u8 shinyWildMon:1; // 0x5
u8 unk5_7:1; // 0x5
u16 playerMon1Species; // 0x6 u16 playerMon1Species; // 0x6
u8 playerMon1Name[POKEMON_NAME_LENGTH + 1]; // 0x8 u8 playerMon1Name[POKEMON_NAME_LENGTH + 1]; // 0x8
u8 battleTurnCounter; // 0x13 u8 battleTurnCounter; // 0x13
@ -411,12 +410,12 @@ struct BattleStruct
{ {
u8 turnEffectsTracker; u8 turnEffectsTracker;
u8 turnEffectsBattlerId; u8 turnEffectsBattlerId;
u8 filler2; u8 unused_0;
u8 turnCountersTracker; u8 turnCountersTracker;
u8 wrappedMove[MAX_BATTLERS_COUNT * 2]; // Leftover from Ruby's ewram access. u8 wrappedMove[MAX_BATTLERS_COUNT * 2]; // Leftover from Ruby's ewram access.
u8 moveTarget[MAX_BATTLERS_COUNT]; u8 moveTarget[MAX_BATTLERS_COUNT];
u8 expGetterMonId; u8 expGetterMonId;
u8 field_11; u8 unused_1;
u8 wildVictorySong; u8 wildVictorySong;
u8 dynamicMoveType; u8 dynamicMoveType;
u8 wrappedBy[MAX_BATTLERS_COUNT]; u8 wrappedBy[MAX_BATTLERS_COUNT];
@ -437,28 +436,25 @@ struct BattleStruct
u8 field_60[4][3]; u8 field_60[4][3];
u8 runTries; u8 runTries;
u8 caughtMonNick[POKEMON_NAME_LENGTH + 1]; u8 caughtMonNick[POKEMON_NAME_LENGTH + 1];
u8 field_78; u8 unused_2;
u8 safariGoNearCounter; u8 safariGoNearCounter;
u8 safariPkblThrowCounter; u8 safariPkblThrowCounter;
u8 safariEscapeFactor; u8 safariEscapeFactor;
u8 safariCatchFactor; u8 safariCatchFactor;
u8 field_7D; u8 field_7D; // unknown spriteId
u8 field_7E; u8 field_7E; // unknown spriteId
u8 formToChangeInto; u8 formToChangeInto;
u8 chosenMovePositions[MAX_BATTLERS_COUNT]; u8 chosenMovePositions[MAX_BATTLERS_COUNT];
u8 stateIdAfterSelScript[MAX_BATTLERS_COUNT]; u8 stateIdAfterSelScript[MAX_BATTLERS_COUNT];
u8 field_88; u8 unused_3[3];
u8 field_89; u8 field_8B; // related to player's pokemon switching
u8 field_8A; u8 unused_4[2];
u8 field_8B;
u8 field_8C;
u8 field_8D;
u8 stringMoveType; u8 stringMoveType;
u8 expGetterBattlerId; u8 expGetterBattlerId;
u8 field_90; u8 unused_5;
u8 field_91; u8 field_91; // related to gAbsentBattlerFlags, possibly absent flags turn ago?
u8 field_92; u8 field_92; // battle palace related
u8 field_93; u8 field_93; // related to choosing pokemon?
u8 wallyBattleState; u8 wallyBattleState;
u8 wallyMovesState; u8 wallyMovesState;
u8 wallyWaitFrames; u8 wallyWaitFrames;
@ -481,11 +477,11 @@ struct BattleStruct
u8 switchInItemsCounter; u8 switchInItemsCounter;
u8 arenaTurnCounter; u8 arenaTurnCounter;
u8 turnSideTracker; u8 turnSideTracker;
u8 fillerDC[0xDF-0xDC]; u8 unused_6[3];
u8 givenExpMons; // Bits for enemy party's pokemon that gave exp to player's party. u8 givenExpMons; // Bits for enemy party's pokemon that gave exp to player's party.
u8 lastTakenMoveFrom[MAX_BATTLERS_COUNT * MAX_BATTLERS_COUNT * 2]; // a 3-D array [target][attacker][byte] u8 lastTakenMoveFrom[MAX_BATTLERS_COUNT * MAX_BATTLERS_COUNT * 2]; // a 3-D array [target][attacker][byte]
u16 castformPalette[MAX_BATTLERS_COUNT][16]; u16 castformPalette[MAX_BATTLERS_COUNT][16];
u8 field_180; u8 field_180; // weird field, used in battle_main.c, once accessed as an array of u32 overwriting the field below
u8 field_181; u8 field_181;
u8 field_182; u8 field_182;
u8 field_183; u8 field_183;
@ -496,7 +492,7 @@ struct BattleStruct
u8 atkCancellerTracker; u8 atkCancellerTracker;
struct BattleTvMovePoints tvMovePoints; struct BattleTvMovePoints tvMovePoints;
struct BattleTv tv; struct BattleTv tv;
u8 notSureWhatFieldLol[0x28]; u8 unused_7[0x28];
u8 AI_monToSwitchIntoId[MAX_BATTLERS_COUNT]; u8 AI_monToSwitchIntoId[MAX_BATTLERS_COUNT];
s8 arenaMindPoints[2]; s8 arenaMindPoints[2];
s8 arenaSkillPoints[2]; s8 arenaSkillPoints[2];

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@ -7,5 +7,6 @@
extern EWRAM_DATA bool8 gHasHallOfFameRecords; extern EWRAM_DATA bool8 gHasHallOfFameRecords;
// Exported ROM declarations // Exported ROM declarations
void sub_8175620(void);
#endif // GUARD_CREDITS_H #endif // GUARD_CREDITS_H

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@ -60,6 +60,7 @@ struct LockedAnimEventObjects
extern const struct SpriteFrameImage gEventObjectPicTable_PechaBerryTree[]; extern const struct SpriteFrameImage gEventObjectPicTable_PechaBerryTree[];
extern const struct OamData gEventObjectBaseOam_32x8; extern const struct OamData gEventObjectBaseOam_32x8;
extern const struct OamData gEventObjectBaseOam_32x32;
extern const struct SpriteTemplate *const gFieldEffectObjectTemplatePointers[]; extern const struct SpriteTemplate *const gFieldEffectObjectTemplatePointers[];
extern const u8 gReflectionEffectPaletteMap[]; extern const u8 gReflectionEffectPaletteMap[];

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@ -95,5 +95,8 @@ s8 Menu_ProcessInputGridLayout(void);
u8 InitMenuInUpperLeftCorner(u8 windowId, u8 itemCount, u8 initialCursorPos, bool8 APressMuted); u8 InitMenuInUpperLeftCorner(u8 windowId, u8 itemCount, u8 initialCursorPos, bool8 APressMuted);
s8 Menu_ProcessInputNoWrapAround_other(void); s8 Menu_ProcessInputNoWrapAround_other(void);
void sub_8199CBC(u8 bgId, u16 *dest, u8 left, u8 top, u8 width, u8 height); void sub_8199CBC(u8 bgId, u16 *dest, u8 left, u8 top, u8 width, u8 height);
u8 sub_81980F0(u8 bg, u8 xPos, u8 yPos, u8 palette, u16 baseTile);
void sub_8198314(void);
void sub_8198180(const u8 *string, u8 a2, bool8 copyToVram);
#endif // GUARD_MENU_H #endif // GUARD_MENU_H

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@ -26,7 +26,8 @@ enum
PARTY_GIVE_ITEM, PARTY_GIVE_ITEM,
}; };
struct Struct203CEC8 { struct Struct203CEC8
{
MainCallback exitCallback; MainCallback exitCallback;
TaskFunc unk4; TaskFunc unk4;
u8 unk8_0:4; u8 unk8_0:4;
@ -41,42 +42,76 @@ struct Struct203CEC8 {
}; };
extern struct Struct203CEC8 gUnknown_0203CEC8; extern struct Struct203CEC8 gUnknown_0203CEC8;
extern u8 gUnknown_0203CEE8;
extern u8 gUnknown_0203CEE9;
extern MainCallback gPostMenuFieldCallback;
extern u8 gSelectedOrderFromParty[4];
extern u8 gUnknown_0203CF00[3];
extern const u16 gUnknown_0861500C[]; // tutor table extern const u16 gUnknown_0861500C[]; // tutor table
bool8 pokemon_has_move(struct Pokemon *, u16); void sub_81B0FCC(u8 slot, u8 b);
void sub_81B58A8(void); bool8 IsMultiBattle(void);
void DoWallyTutorialBagMenu(void);
u8 pokemon_ailments_get_primary(u32 status);
u8 *GetMonNickname(struct Pokemon *mon, u8 *dst);
u8 GetCursorSelectionMonId(void); u8 GetCursorSelectionMonId(void);
bool8 FieldCallback_PrepareFadeInFromMenu(void); u8 sub_81B1360(void);
void sub_81B7F60(void);
void sub_81B0FCC(u8 partyIdx, u8 a);
void sub_81B1370(u8 taskId); void sub_81B1370(u8 taskId);
void display_pokemon_menu_message(u32 windowId); u8* GetMonNickname(struct Pokemon *mon, u8 *dest);
void sub_81B1F18(u8 taskId, u8 pokemonIdx, s8 a, s16 hp, TaskFunc func); u8 sub_81B1B5C(const u8* str, u8 b);
u8 sub_81B1B5C(const u8 *a, u8 b); bool8 sub_81B1BD4(void);
u8 sub_81B1BD4(void); void sub_81B1F18(u8 taskId, u8 slot, s8 c, s16 HPDifference, TaskFunc func);
u8 pokemon_ailments_get_primary(u32 status);
u8 sub_81B205C(struct Pokemon *mon);
void display_pokemon_menu_message(u32 stringID);
void sub_81B47E0(u8 taskId);
bool8 FieldCallback_PrepareFadeInFromMenu(void);
bool8 sub_81B5820(void);
bool8 sub_81B5884(void);
void sub_81B58A8(void);
bool8 hm_prepare_waterfall(void);
bool8 sub_81B5974(void);
void LoadHeldItemIcons(void);
void sub_81B5D4C(u8 *a, u8 *b, u8 c);
void sub_81B617C(void);
void ItemUseCB_Medicine(u8 taskId, TaskFunc task);
void sub_81B67C8(u8 taskId, TaskFunc task);
void dp05_ether(u8 taskId, TaskFunc task);
void dp05_pp_up(u8 taskId, TaskFunc task);
u16 ItemIdToBattleMoveId(u16 item);
bool8 sub_81B6D14(u16 move);
bool8 pokemon_has_move(struct Pokemon *mon, u16 move);
void sub_81B6DC4(u8 taskId, TaskFunc task);
void dp05_rare_candy(u8 taskId, TaskFunc task);
void sub_81B79E8(u8 taskId, TaskFunc task);
void sub_81B7C74(u8 taskId, TaskFunc task);
u8 GetItemEffectType(u16 item);
void CB2_PartyMenuFromStartMenu(void);
void sub_81B7F60(void);
void sub_81B8448(void); void sub_81B8448(void);
void sub_81B8518(u8 unused); void sub_81B8518(u8 unused);
u8 sub_81B1360(void); void sub_81B8558(void);
void sub_81B8904(u8 arg0, void (*callback)(void)); void sub_81B8904(u8 initArg, MainCallback callback);
void OpenPartyMenuInBattle(u8 caseId); void sub_81B892C(void);
u16 ItemIdToBattleMoveId(u16 itemId); void sub_81B8958(void);
u8 sub_81B205C(struct Pokemon* a); void OpenPartyMenuInBattle(u8 arg);
void sub_81B617C(void); void sub_81B89F0(void);
u8 sub_81B6D14(u16 a); void sub_81B8C68(void);
void sub_81B8D64(u8 battlerId, u8 multiplayerFlag);
void sub_81B8E80(u8 battlerId, u8 unk, u8 arrayIndex);
void sub_81B8FB0(u8 slot, u8 slot2);
u8 pokemon_order_func(u8 slot);
void sub_81B9150(void);
void sub_81B9328(void);
bool8 hm_add_c3_without_phase_2(void); bool8 hm_add_c3_without_phase_2(void);
void sub_81B9404(void);
extern void dp05_ether(u8, TaskFunc); void sub_81B94B0(void);
extern void dp05_pp_up(u8, TaskFunc); void sub_81B951C(void);
extern void dp05_rare_candy(u8, TaskFunc); void sub_81B9620(void);
void sub_81B95E0(void);
extern void sub_81B67C8(u8, TaskFunc); void sub_81B98DC(void);
extern void sub_81B79E8(u8, TaskFunc); void sub_81B9918(void);
extern void sub_81B6DC4(u8, TaskFunc); void sub_81B9770(void);
extern void sub_81B7C74(u8, TaskFunc); void sub_81B9718(void);
void sub_81B96D0(void);
void sub_81B968C(void);
#endif // GUARD_PARTY_MENU_H #endif // GUARD_PARTY_MENU_H

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@ -8,6 +8,8 @@ void sub_81C4F98(u8, void(*)(void));
void ShowSelectMovePokemonSummaryScreen(struct Pokemon *, u8, u8, MainCallback, u16); void ShowSelectMovePokemonSummaryScreen(struct Pokemon *, u8, u8, MainCallback, u16);
void ShowPokemonSummaryScreenSet40EF(u8 mode, struct BoxPokemon *mons, u8 monIndex, u8 maxMonIndex, void (*callback)(void)); void ShowPokemonSummaryScreenSet40EF(u8 mode, struct BoxPokemon *mons, u8 monIndex, u8 maxMonIndex, void (*callback)(void));
u8 sub_81C1B94(void); u8 sub_81C1B94(void);
void SummaryScreen_SetUnknownTaskId(u8 a0);
void SummaryScreen_DestroyUnknownTask(void);
// The Pokemon Summary Screen can operate in different modes. Certain features, // The Pokemon Summary Screen can operate in different modes. Certain features,
// such as move re-ordering, are available in the different modes. // such as move re-ordering, are available in the different modes.

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@ -1875,4 +1875,50 @@ extern const u8 gText_PartyFull[];
extern const u8 gText_Box[]; extern const u8 gText_Box[];
extern const u8 gText_JustOnePkmn[]; extern const u8 gText_JustOnePkmn[];
// battle main
extern const u8 gText_LinkStandby3[];
extern const u8 gText_BattleRecordCouldntBeSaved[];
extern const u8 gText_Poison[];
extern const u8 gText_Sleep[];
extern const u8 gText_Paralysis[];
extern const u8 gText_Burn[];
extern const u8 gText_Ice[];
extern const u8 gText_Confusion[];
extern const u8 gText_Love[];
// battle message
extern const u8 gText_PkmnBoxSomeonesPCFull[];
extern const u8 gText_PkmnBoxLanettesPCFull[];
extern const u8 gText_PkmnTransferredSomeonesPC[];
extern const u8 gText_PkmnTransferredLanettesPC[];
// hall of fame
extern const u8 gText_SavingDontTurnOffPower[];
extern const u8 gText_LeagueChamp[];
extern const u8 gText_HOFNumber[];
extern const u8 gText_PickNextCancel[];
extern const u8 gText_PickCancel[];
extern const u8 gText_UnkCtrlF800Exit[];
extern const u8 gText_HOFCorrupted[];
extern const u8 gText_WelcomeToHOF[];
extern const u8 gText_Number[];
extern const u8 gText_Level[];
extern const u8 gText_IDNumber[];
extern const u8 gText_Name[];
extern const u8 gText_MainMenuTime[];
// daycare
extern const u8 gText_MaleSymbol4[];
extern const u8 gText_FemaleSymbol4[];
extern const u8 gText_GenderlessSymbol[];
extern const u8 gText_NewLine2[];
extern const u8 gText_Exit4[];
extern const u8 gText_Lv[];
extern const u8 gExpandedPlaceholder_Empty[];
extern const u8 gText_Exit[];
extern const u8 gDaycareText_GetAlongVeryWell[];
extern const u8 gDaycareText_GetAlong[];
extern const u8 gDaycareText_DontLikeOther[];
extern const u8 gDaycareText_PlayOther[];
#endif //GUARD_STRINGS_H #endif //GUARD_STRINGS_H

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@ -6,6 +6,7 @@
#include "battle_interface.h" #include "battle_interface.h"
#include "battle_message.h" #include "battle_message.h"
#include "battle_setup.h" #include "battle_setup.h"
#include "battle_tower.h"
#include "battle_tv.h" #include "battle_tv.h"
#include "bg.h" #include "bg.h"
#include "data2.h" #include "data2.h"
@ -33,7 +34,6 @@ extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[];
extern void sub_8172EF0(u8 battlerId, struct Pokemon *mon); extern void sub_8172EF0(u8 battlerId, struct Pokemon *mon);
extern void sub_81851A8(u8 *); extern void sub_81851A8(u8 *);
extern u16 sub_8068B48(void); extern u16 sub_8068B48(void);
extern u8 GetFrontierTrainerFrontSpriteId(u16 trainerId);
// this file's functions // this file's functions
static void LinkOpponentHandleGetMonData(void); static void LinkOpponentHandleGetMonData(void);

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@ -6,6 +6,7 @@
#include "battle_interface.h" #include "battle_interface.h"
#include "battle_message.h" #include "battle_message.h"
#include "battle_setup.h" #include "battle_setup.h"
#include "battle_tower.h"
#include "battle_tv.h" #include "battle_tv.h"
#include "bg.h" #include "bg.h"
#include "data2.h" #include "data2.h"
@ -31,7 +32,6 @@ extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[];
extern void sub_8172EF0(u8 battlerId, struct Pokemon *mon); extern void sub_8172EF0(u8 battlerId, struct Pokemon *mon);
extern void sub_81851A8(u8 *); extern void sub_81851A8(u8 *);
extern u8 GetFrontierTrainerFrontSpriteId(u16 trainerId);
// this file's functions // this file's functions
static void LinkPartnerHandleGetMonData(void); static void LinkPartnerHandleGetMonData(void);

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@ -34,9 +34,6 @@
#include "constants/songs.h" #include "constants/songs.h"
#include "constants/trainers.h" #include "constants/trainers.h"
extern u8 gUnknown_0203CEE8;
extern u8 gUnknown_0203CEE9;
extern u8 gUnknown_0203CF00[];
extern struct MusicPlayerInfo gMPlayInfo_BGM; extern struct MusicPlayerInfo gMPlayInfo_BGM;
extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[]; extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[];

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@ -6,6 +6,7 @@
#include "battle_message.h" #include "battle_message.h"
#include "cable_club.h" #include "cable_club.h"
#include "link.h" #include "link.h"
#include "party_menu.h"
#include "pokemon.h" #include "pokemon.h"
#include "recorded_battle.h" #include "recorded_battle.h"
#include "task.h" #include "task.h"
@ -19,8 +20,6 @@ static EWRAM_DATA u8 sUnknown_02022D0A = 0;
EWRAM_DATA struct UnusedControllerStruct gUnknown_02022D0C = {}; EWRAM_DATA struct UnusedControllerStruct gUnknown_02022D0C = {};
static EWRAM_DATA u8 sBattleBuffersTransferData[0x100] = {}; static EWRAM_DATA u8 sBattleBuffersTransferData[0x100] = {};
extern void sub_81B8D64(u8 battlerId, u8 arg1); // party_menu
// this file's funcionts // this file's funcionts
static void CreateTasksForSendRecvLinkBuffers(void); static void CreateTasksForSendRecvLinkBuffers(void);
static void InitLinkBtlControllers(void); static void InitLinkBtlControllers(void);

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@ -19,6 +19,7 @@
#include "window.h" #include "window.h"
#include "palette.h" #include "palette.h"
#include "decompress.h" #include "decompress.h"
#include "party_menu.h"
#include "menu.h" #include "menu.h"
#include "sound.h" #include "sound.h"
#include "pokemon_icon.h" #include "pokemon_icon.h"
@ -57,12 +58,6 @@ struct UnkStruct_860DD10
u16 src; u16 src;
}; };
extern void sub_81B8558(void);
extern u8 gSelectedOrderFromParty[];
extern const struct SpriteTemplate gUnknown_0860CFA8;
// text // text
extern const u8 gTrainerClassNames[][0xD]; extern const u8 gTrainerClassNames[][0xD];

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@ -131,10 +131,6 @@ struct FactorySwapMonsStruct
bool8 unk30; bool8 unk30;
}; };
extern const u16 gBattleFrontierHeldItems[];
extern const struct FacilityMon gBattleFrontierMons[];
extern const struct FacilityMon gSlateportBattleTentMons[];
extern const struct BattleFrontierTrainer gBattleFrontierTrainers[];
extern const u32 gUnknown_085B18AC[]; extern const u32 gUnknown_085B18AC[];
// This file's functions. // This file's functions.

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@ -15,6 +15,7 @@
#include "task.h" #include "task.h"
#include "sprite.h" #include "sprite.h"
#include "sound.h" #include "sound.h"
#include "party_menu.h"
#include "m4a.h" #include "m4a.h"
#include "constants/species.h" #include "constants/species.h"
#include "decompress.h" #include "decompress.h"
@ -42,10 +43,6 @@ extern const struct CompressedSpriteSheet gSpriteSheet_EnemyShadow;
extern const struct SpriteTemplate gSpriteTemplate_EnemyShadow; extern const struct SpriteTemplate gSpriteTemplate_EnemyShadow;
extern const u8 gEnemyMonElevation[]; extern const u8 gEnemyMonElevation[];
extern u8 sub_80688F8(u8, u8 battlerId);
extern u8 pokemon_order_func(u8); // party menu
extern void sub_81B8C68(void);
// this file's functions // this file's functions
static u8 sub_805D4A8(u16 move); static u8 sub_805D4A8(u16 move);
static u16 BattlePalaceGetTargetRetValue(void); static u16 BattlePalaceGetTargetRetValue(void);

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@ -39,6 +39,7 @@
#include "sound.h" #include "sound.h"
#include "sprite.h" #include "sprite.h"
#include "string_util.h" #include "string_util.h"
#include "strings.h"
#include "task.h" #include "task.h"
#include "text.h" #include "text.h"
#include "trig.h" #include "trig.h"
@ -58,7 +59,6 @@
extern struct MusicPlayerInfo gMPlayInfo_SE1; extern struct MusicPlayerInfo gMPlayInfo_SE1;
extern struct MusicPlayerInfo gMPlayInfo_SE2; extern struct MusicPlayerInfo gMPlayInfo_SE2;
extern u8 gUnknown_0203CF00[];
extern const u16 gBattleTextboxPalette[]; extern const u16 gBattleTextboxPalette[];
extern const struct BgTemplate gBattleBgTemplates[]; extern const struct BgTemplate gBattleBgTemplates[];
@ -69,22 +69,8 @@ extern const u8 *const gBattlescriptsForRunningByItem[];
extern const u8 *const gBattlescriptsForUsingItem[]; extern const u8 *const gBattlescriptsForUsingItem[];
extern const u8 *const gBattlescriptsForSafariActions[]; extern const u8 *const gBattlescriptsForSafariActions[];
// strings
extern const u8 gText_LinkStandby3[];
extern const u8 gText_BattleRecordCouldntBeSaved[];
extern const u8 gText_Poison[];
extern const u8 gText_Sleep[];
extern const u8 gText_Paralysis[];
extern const u8 gText_Burn[];
extern const u8 gText_Ice[];
extern const u8 gText_Confusion[];
extern const u8 gText_Love[];
// functions // functions
extern void sub_81B9150(void);
extern void sub_80B3AF8(u8 taskId); // cable club extern void sub_80B3AF8(u8 taskId); // cable club
extern void sub_81B8FB0(u8, u8); // party menu
extern u8 pokemon_order_func(u8); // party menu
// this file's functions // this file's functions
static void CB2_InitBattleInternal(void); static void CB2_InitBattleInternal(void);

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@ -14,6 +14,7 @@
#include "palette.h" #include "palette.h"
#include "recorded_battle.h" #include "recorded_battle.h"
#include "string_util.h" #include "string_util.h"
#include "strings.h"
#include "text.h" #include "text.h"
#include "window.h" #include "window.h"
#include "constants/battle_string_ids.h" #include "constants/battle_string_ids.h"
@ -40,15 +41,7 @@ extern u8 gUnknown_0203C7B4;
extern const u8 gTrainerClassNames[][13]; extern const u8 gTrainerClassNames[][13];
extern const u16 gUnknown_08D85620[]; extern const u16 gUnknown_08D85620[];
// strings
extern const u8 gText_PkmnBoxSomeonesPCFull[];
extern const u8 gText_PkmnBoxLanettesPCFull[];
extern const u8 gText_PkmnTransferredSomeonesPC[];
extern const u8 gText_PkmnTransferredLanettesPC[];
extern u8 GetFrontierBrainTrainerClass(void); // battle_frontier_2
extern u8 GetTrainerHillOpponentClass(u16 trainerId); // pokenav extern u8 GetTrainerHillOpponentClass(u16 trainerId); // pokenav
extern void CopyFrontierBrainTrainerName(u8 *txtPtr); // battle_frontier_2
extern void GetTrainerHillTrainerName(u8 *txtPtr, u16 trainerId); // pokenav extern void GetTrainerHillTrainerName(u8 *txtPtr, u16 trainerId); // pokenav
extern void CopyTrainerHillTrainerText(u8 arg0, u16 trainerId); // pokenav extern void CopyTrainerHillTrainerText(u8 arg0, u16 trainerId); // pokenav

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@ -8,7 +8,9 @@
#include "save.h" #include "save.h"
#include "strings.h" #include "strings.h"
#include "fieldmap.h" #include "fieldmap.h"
#include "party_menu.h"
#include "palette.h" #include "palette.h"
#include "field_screen_effect.h"
#include "field_message_box.h" #include "field_message_box.h"
#include "random.h" #include "random.h"
#include "item.h" #include "item.h"
@ -32,9 +34,6 @@
#include "constants/moves.h" #include "constants/moves.h"
#include "constants/species.h" #include "constants/species.h"
extern u8 gSelectedOrderFromParty[3];
extern void door_upload_tiles(void);
extern const struct MapLayout *const gMapLayouts[]; extern const struct MapLayout *const gMapLayouts[];
extern const u16 gUnknown_08D856C8[][16]; extern const u16 gUnknown_08D856C8[][16];

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@ -46,22 +46,18 @@
#include "battle_arena.h" #include "battle_arena.h"
#include "battle_pike.h" #include "battle_pike.h"
#include "battle_pyramid.h" #include "battle_pyramid.h"
#include "field_specials.h"
#include "pokemon_summary_screen.h"
extern struct MusicPlayerInfo gMPlayInfo_BGM; extern struct MusicPlayerInfo gMPlayInfo_BGM;
extern const u8* const gBattleScriptsForMoveEffects[]; extern const u8* const gBattleScriptsForMoveEffects[];
// functions // functions
extern void ShowSelectMovePokemonSummaryScreen(struct Pokemon* party, u8 monPartyId, u8 monCount, void (*callback)(void), u16 move); // pokemon summary screen
extern u8 sub_81C1B94(void); // pokemon summary screen
extern void sub_81D388C(struct Pokemon* mon, void* statStoreLocation); // pokenav.s extern void sub_81D388C(struct Pokemon* mon, void* statStoreLocation); // pokenav.s
extern void sub_81D3640(u16 arg0, void* statStoreLocation1, void* statStoreLocation2, u8 arg3, u8 arg4, u8 arg5); // pokenav.s extern void sub_81D3640(u16 arg0, void* statStoreLocation1, void* statStoreLocation2, u8 arg3, u8 arg4, u8 arg5); // pokenav.s
extern void sub_81D3784(u16 arg0, void* statStoreLocation1, u8 arg2, u8 arg3, u8 arg4); // pokenav.s extern void sub_81D3784(u16 arg0, void* statStoreLocation1, u8 arg2, u8 arg3, u8 arg4); // pokenav.s
extern u8* GetMonNickname(struct Pokemon* mon, u8* dst); // party_menu
extern void sub_81B8E80(u8 battlerId, u8, u8); // party menu
extern bool8 IsMultiBattle(void); // ?
extern u8 sub_813B21C(void); extern u8 sub_813B21C(void);
extern u16 get_unknown_box_id(void);
#define DEFENDER_IS_PROTECTED ((gProtectStructs[gBattlerTarget].protected) && (gBattleMoves[gCurrentMove].flags & FLAG_PROTECT_AFFECTED)) #define DEFENDER_IS_PROTECTED ((gProtectStructs[gBattlerTarget].protected) && (gBattleMoves[gCurrentMove].flags & FLAG_PROTECT_AFFECTED))

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@ -24,6 +24,7 @@
#include "window.h" #include "window.h"
#include "event_object_movement.h" #include "event_object_movement.h"
#include "event_scripts.h" #include "event_scripts.h"
#include "tv.h"
#include "trainer_see.h" #include "trainer_see.h"
#include "field_message_box.h" #include "field_message_box.h"
#include "sound.h" #include "sound.h"
@ -36,6 +37,9 @@
#include "gym_leader_rematch.h" #include "gym_leader_rematch.h"
#include "battle_pike.h" #include "battle_pike.h"
#include "battle_pyramid.h" #include "battle_pyramid.h"
#include "fldeff_misc.h"
#include "field_control_avatar.h"
#include "fldeff_groundshake.h"
#include "constants/map_types.h" #include "constants/map_types.h"
#include "constants/battle_frontier.h" #include "constants/battle_frontier.h"
@ -57,12 +61,8 @@ struct TrainerBattleParameter
}; };
extern bool32 InTrainerHill(void); extern bool32 InTrainerHill(void);
extern bool32 FldEffPoison_IsActive(void);
extern void RestartWildEncounterImmunitySteps(void);
extern void ClearPoisonStepCounter(void); extern void ClearPoisonStepCounter(void);
extern void sub_81BE72C(void);
extern void sub_808BCF4(void); extern void sub_808BCF4(void);
extern void sub_80EECC8(void);
extern void sub_80AF6F0(void); extern void sub_80AF6F0(void);
extern u16 sub_81D6180(u8 localId); extern u16 sub_81D6180(u8 localId);
extern bool8 GetTrainerHillTrainerFlag(u8 eventObjId); extern bool8 GetTrainerHillTrainerFlag(u8 eventObjId);

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@ -31,8 +31,6 @@
#include "constants/species.h" #include "constants/species.h"
#include "constants/easy_chat.h" #include "constants/easy_chat.h"
extern const u16 gUnknown_085DFA46[];
extern const u8 MossdeepCity_SpaceCenter_2F_EventScript_224157[]; extern const u8 MossdeepCity_SpaceCenter_2F_EventScript_224157[];
extern const u8 MossdeepCity_SpaceCenter_2F_EventScript_224166[]; extern const u8 MossdeepCity_SpaceCenter_2F_EventScript_224166[];

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@ -3,8 +3,10 @@
#include "battle_transition.h" #include "battle_transition.h"
#include "bg.h" #include "bg.h"
#include "decompress.h" #include "decompress.h"
#include "event_object_movement.h"
#include "field_camera.h" #include "field_camera.h"
#include "field_effect.h" #include "field_effect.h"
#include "field_weather.h"
#include "gpu_regs.h" #include "gpu_regs.h"
#include "main.h" #include "main.h"
#include "alloc.h" #include "alloc.h"
@ -57,10 +59,6 @@ struct StructRectangularSpiral
typedef bool8 (*TransitionStateFunc)(struct Task *task); typedef bool8 (*TransitionStateFunc)(struct Task *task);
typedef bool8 (*TransitionSpriteCallback)(struct Sprite *sprite); typedef bool8 (*TransitionSpriteCallback)(struct Sprite *sprite);
extern const struct OamData gEventObjectBaseOam_32x32;
extern void SetWeatherScreenFadeOut(void);
// this file's functions // this file's functions
static void LaunchBattleTransitionTask(u8 transitionId); static void LaunchBattleTransitionTask(u8 transitionId);
static void Task_BattleTransitionMain(u8 taskId); static void Task_BattleTransitionMain(u8 taskId);

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@ -3,17 +3,14 @@
#include "battle_controllers.h" #include "battle_controllers.h"
#include "alloc.h" #include "alloc.h"
#include "pokemon.h" #include "pokemon.h"
#include "party_menu.h"
#include "event_data.h" #include "event_data.h"
#include "constants/abilities.h" #include "constants/abilities.h"
#include "random.h" #include "random.h"
#include "battle_scripts.h" #include "battle_scripts.h"
extern u8 gUnknown_0203CF00[];
extern void sub_81D55D0(void); extern void sub_81D55D0(void);
extern void sub_81D5694(void); extern void sub_81D5694(void);
extern u8 pokemon_order_func(u8);
extern void sub_81B8FB0(u8, u8);
void AllocateBattleResources(void) void AllocateBattleResources(void)
{ {

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@ -19,8 +19,6 @@ extern u8 sub_808B9BC(u8 direction);
extern u8 sub_808B9A4(u8 direction); extern u8 sub_808B9A4(u8 direction);
extern u8 sub_808C1B4(u8 direction); extern u8 sub_808C1B4(u8 direction);
extern u8 sub_808B9D4(u8 direction); extern u8 sub_808B9D4(u8 direction);
extern void Overworld_ClearSavedMusic(void);
extern void Overworld_PlaySpecialMapMusic(void);
// this file's functions // this file's functions
static void MovePlayerOnMachBike(u8, u16, u16); static void MovePlayerOnMachBike(u8, u16, u16);

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@ -1102,7 +1102,6 @@ static const struct SpriteTemplate gUnknown_085E7068 =
.callback = sub_81772B8, .callback = sub_81772B8,
}; };
void sub_8175620(void);
static void sub_8175744(u8 taskIdA); static void sub_8175744(u8 taskIdA);
static void sub_8175774(u8 taskIdA); static void sub_8175774(u8 taskIdA);
static void sub_8175808(u8 taskIdA); static void sub_8175808(u8 taskIdA);

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@ -16,33 +16,16 @@
#include "menu.h" #include "menu.h"
#include "international_string_util.h" #include "international_string_util.h"
#include "script.h" #include "script.h"
#include "strings.h"
#include "task.h" #include "task.h"
#include "window.h" #include "window.h"
#include "party_menu.h"
#include "list_menu.h" #include "list_menu.h"
#include "overworld.h" #include "overworld.h"
#define EGG_MOVES_ARRAY_COUNT 10 #define EGG_MOVES_ARRAY_COUNT 10
#define EGG_LVL_UP_MOVES_ARRAY_COUNT 50 #define EGG_LVL_UP_MOVES_ARRAY_COUNT 50
// text
extern const u8 gText_MaleSymbol4[];
extern const u8 gText_FemaleSymbol4[];
extern const u8 gText_GenderlessSymbol[];
extern const u8 gText_NewLine2[];
extern const u8 gText_Exit4[];
extern const u8 gText_Lv[];
extern const u8 gExpandedPlaceholder_Empty[];
extern const u8 gText_Exit[];
extern const u8 gDaycareText_GetAlongVeryWell[];
extern const u8 gDaycareText_GetAlong[];
extern const u8 gDaycareText_DontLikeOther[];
extern const u8 gDaycareText_PlayOther[];
extern u8 GetCursorSelectionMonId(void);
extern u16 ItemIdToBattleMoveId(u16);
extern void sub_819746C(u8, bool8);
extern void sub_81B9328(void);
// this file's functions // this file's functions
static void ClearDaycareMonMail(struct DayCareMail *mail); static void ClearDaycareMonMail(struct DayCareMail *mail);
static void SetInitialEggData(struct Pokemon *mon, u16 species, struct DayCare *daycare); static void SetInitialEggData(struct Pokemon *mon, u16 species, struct DayCare *daycare);

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@ -14,7 +14,9 @@
#include "constants/songs.h" #include "constants/songs.h"
#include "decompress.h" #include "decompress.h"
#include "save.h" #include "save.h"
#include "strings.h"
#include "window.h" #include "window.h"
#include "credits.h"
#include "bg.h" #include "bg.h"
#include "constants/species.h" #include "constants/species.h"
#include "constants/game_stat.h" #include "constants/game_stat.h"
@ -28,6 +30,7 @@
#include "event_data.h" #include "event_data.h"
#include "overworld.h" #include "overworld.h"
#include "menu.h" #include "menu.h"
#include "fldeff_misc.h"
#include "trainer_pokemon_sprites.h" #include "trainer_pokemon_sprites.h"
#include "data2.h" #include "data2.h"
#include "rom_81520A8.h" #include "rom_81520A8.h"
@ -59,37 +62,11 @@ static EWRAM_DATA u32 sUnknown_0203BCD4 = 0;
static EWRAM_DATA struct HallofFameTeam *sHofMonPtr = NULL; static EWRAM_DATA struct HallofFameTeam *sHofMonPtr = NULL;
static EWRAM_DATA struct HofGfx *sHofGfxPtr = NULL; static EWRAM_DATA struct HofGfx *sHofGfxPtr = NULL;
extern bool8 gHasHallOfFameRecords;
extern struct MusicPlayerInfo gMPlayInfo_BGM; extern struct MusicPlayerInfo gMPlayInfo_BGM;
#define HALL_OF_FAME_MAX_TEAMS 50 #define HALL_OF_FAME_MAX_TEAMS 50
// strings
extern const u8 gText_SavingDontTurnOffPower[];
extern const u8 gText_LeagueChamp[];
extern const u8 gText_HOFNumber[];
extern const u8 gText_PickNextCancel[];
extern const u8 gText_PickCancel[];
extern const u8 gText_UnkCtrlF800Exit[];
extern const u8 gText_HOFCorrupted[];
extern const u8 gText_WelcomeToHOF[];
extern const u8 gText_Number[];
extern const u8 gText_Level[];
extern const u8 gText_IDNumber[];
extern const u8 gText_Name[];
extern const u8 gText_MainMenuTime[];
extern void sub_8175620(void);
extern bool8 sub_80F9C30(void);
extern void sub_8198314(void);
extern void ReturnFromHallOfFamePC(void); extern void ReturnFromHallOfFamePC(void);
extern void sub_8198180(const u8 *src, u8, u8);
extern void sub_80F9BF4(u16, u16, u8);
extern void sub_81980F0(u8, u8, u8, u8, u16);
extern void sub_80F9BCC(u16, u16, u8);
extern bool8 sub_80F9C1C(void);
extern void sub_81971D0(void);
extern void sub_8197200(void);
// this file's functions // this file's functions
static void ClearVramOamPltt_LoadHofPal(void); static void ClearVramOamPltt_LoadHofPal(void);
@ -1088,7 +1065,7 @@ static void Task_HofPC_HandleExit(u8 taskId)
static void Task_HofPC_PrintDataIsCorrupted(u8 taskId) static void Task_HofPC_PrintDataIsCorrupted(u8 taskId)
{ {
sub_8198180(gText_UnkCtrlF800Exit, 8, 1); sub_8198180(gText_UnkCtrlF800Exit, 8, TRUE);
NewMenuHelpers_DrawDialogueFrame(0, 0); NewMenuHelpers_DrawDialogueFrame(0, 0);
AddTextPrinterParameterized2(0, 1, gText_HOFCorrupted, 0, NULL, 2, 1, 3); AddTextPrinterParameterized2(0, 1, gText_HOFCorrupted, 0, NULL, 2, 1, 3);
CopyWindowToVram(0, 3); CopyWindowToVram(0, 3);

File diff suppressed because it is too large Load Diff

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@ -1,4 +1,5 @@
#include "global.h" #include "global.h"
#include "alloc.h"
#include "battle.h" #include "battle.h"
#include "battle_controllers.h" #include "battle_controllers.h"
#include "battle_message.h" #include "battle_message.h"
@ -6,14 +7,15 @@
#include "bg.h" #include "bg.h"
#include "decompress.h" #include "decompress.h"
#include "event_data.h" #include "event_data.h"
#include "field_screen_effect.h"
#include "gpu_regs.h" #include "gpu_regs.h"
#include "graphics.h" #include "graphics.h"
#include "international_string_util.h" #include "international_string_util.h"
#include "item.h" #include "item.h"
#include "item_menu.h"
#include "lilycove_lady.h" #include "lilycove_lady.h"
#include "list_menu.h" #include "list_menu.h"
#include "main.h" #include "main.h"
#include "alloc.h"
#include "menu.h" #include "menu.h"
#include "menu_helpers.h" #include "menu_helpers.h"
#include "overworld.h" #include "overworld.h"
@ -70,14 +72,9 @@ enum
PKBL_GIVE_TO_LADY PKBL_GIVE_TO_LADY
}; };
extern u16 gSpecialVar_ItemId;
extern const u16 gUnknown_0860F074[]; extern const u16 gUnknown_0860F074[];
extern void CB2_ReturnToField(void);
extern bool8 sub_81221EC(void);
extern void sub_80AF168(void);
// this file's functions // this file's functions
static void CB2_InitPokeblockMenu(void); static void CB2_InitPokeblockMenu(void);
static bool8 InitPokeblockMenu(void); static bool8 InitPokeblockMenu(void);

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@ -1,4 +1,5 @@
#include "global.h" #include "global.h"
#include "alloc.h"
#include "apprentice.h" #include "apprentice.h"
#include "battle.h" #include "battle.h"
#include "battle_controllers.h" #include "battle_controllers.h"
@ -12,12 +13,14 @@
#include "item.h" #include "item.h"
#include "link.h" #include "link.h"
#include "main.h" #include "main.h"
#include "alloc.h" #include "overworld.h"
#include "m4a.h" #include "m4a.h"
#include "party_menu.h"
#include "pokedex.h" #include "pokedex.h"
#include "pokeblock.h" #include "pokeblock.h"
#include "pokemon.h" #include "pokemon.h"
#include "pokemon_animation.h" #include "pokemon_animation.h"
#include "pokemon_summary_screen.h"
#include "pokemon_storage_system.h" #include "pokemon_storage_system.h"
#include "pokenav.h" #include "pokenav.h"
#include "random.h" #include "random.h"
@ -68,15 +71,10 @@ extern const struct CompressedSpritePalette gMonPaletteTable[];
extern const struct CompressedSpritePalette gMonShinyPaletteTable[]; extern const struct CompressedSpritePalette gMonShinyPaletteTable[];
extern const u8 gTrainerClassNames[][13]; extern const u8 gTrainerClassNames[][13];
extern u8 pokemon_order_func(u8);
extern u16 get_unknown_box_id(void); extern u16 get_unknown_box_id(void);
extern u8 StorageGetCurrentBox(void);
extern void set_unknown_box_id(u8); extern void set_unknown_box_id(u8);
extern void sub_803FA70(u8 battlerId);
extern u8 sav1_map_get_name(void);
extern bool8 sub_806F104(void); extern bool8 sub_806F104(void);
extern u8 sub_81D63C8(u16 trainerOpponentId); extern u8 sub_81D63C8(u16 trainerOpponentId);
extern void SummaryScreen_SetUnknownTaskId(u8);
// this file's functions // this file's functions
static u16 CalculateBoxMonChecksum(struct BoxPokemon *boxMon); static u16 CalculateBoxMonChecksum(struct BoxPokemon *boxMon);

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@ -1,4 +1,5 @@
#include "global.h" #include "global.h"
#include "battle.h"
#include "pokemon.h" #include "pokemon.h"
#include "pokemon_animation.h" #include "pokemon_animation.h"
#include "sprite.h" #include "sprite.h"
@ -18,8 +19,6 @@ struct UnkAnimStruct
s16 field_8; s16 field_8;
}; };
extern u16 gBattlerPartyIndexes[];
// this file's functions // this file's functions
static void pokemonanimfunc_00(struct Sprite *sprite); static void pokemonanimfunc_00(struct Sprite *sprite);
static void pokemonanimfunc_01(struct Sprite *sprite); static void pokemonanimfunc_01(struct Sprite *sprite);

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@ -8,6 +8,7 @@
#include "event_data.h" #include "event_data.h"
#include "field_screen_effect.h" #include "field_screen_effect.h"
#include "field_weather.h" #include "field_weather.h"
#include "fldeff_misc.h"
#include "gpu_regs.h" #include "gpu_regs.h"
#include "graphics.h" #include "graphics.h"
#include "international_string_util.h" #include "international_string_util.h"
@ -462,10 +463,6 @@ EWRAM_DATA static u8 sMovingMonOrigBoxId = 0;
EWRAM_DATA static u8 sMovingMonOrigBoxPos = 0; EWRAM_DATA static u8 sMovingMonOrigBoxPos = 0;
EWRAM_DATA static bool8 sCanOnlyMove = 0; EWRAM_DATA static bool8 sCanOnlyMove = 0;
extern void sub_80F9BCC(u16, u16, u8);
extern void sub_80F9BF4(u16, u16, u8);
extern bool8 sub_80F9C1C(void);
extern bool8 sub_80F9C30(void);
extern void sub_80C6D80(u8 *arg0, void *arg1, u8 arg2, u8 arg3, s32 arg4); extern void sub_80C6D80(u8 *arg0, void *arg1, u8 arg2, u8 arg3, s32 arg4);
extern const struct CompressedSpriteSheet gMonFrontPicTable[]; extern const struct CompressedSpriteSheet gMonFrontPicTable[];

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@ -5,6 +5,7 @@
#include "frontier_util.h" #include "frontier_util.h"
#include "battle_message.h" #include "battle_message.h"
#include "battle_tent.h" #include "battle_tent.h"
#include "battle_factory.h"
#include "bg.h" #include "bg.h"
#include "contest.h" #include "contest.h"
#include "contest_effect.h" #include "contest_effect.h"
@ -45,8 +46,6 @@
#include "constants/songs.h" #include "constants/songs.h"
#include "constants/species.h" #include "constants/species.h"
extern bool8 sub_81A6BF4(void);
static EWRAM_DATA struct UnkSummaryStruct static EWRAM_DATA struct UnkSummaryStruct
{ {
/*0x00*/ union { /*0x00*/ union {
@ -129,7 +128,6 @@ struct UnkStruct_61CC04
}; };
// forward declarations // forward declarations
bool8 IsMultiBattle(void);
static bool8 SummaryScreen_LoadGraphics(void); static bool8 SummaryScreen_LoadGraphics(void);
static void SummaryScreen_LoadingCB2(void); static void SummaryScreen_LoadingCB2(void);
static void InitBGs(void); static void InitBGs(void);
@ -238,8 +236,6 @@ static void sub_81C4568(u8 a, u8 b);
static u8 sub_81C45F4(struct Pokemon *a, s16 *b); static u8 sub_81C45F4(struct Pokemon *a, s16 *b);
static u8 sub_81C47B4(struct Pokemon *unused); static u8 sub_81C47B4(struct Pokemon *unused);
static void sub_81C4844(struct Sprite *); static void sub_81C4844(struct Sprite *);
void SummaryScreen_SetUnknownTaskId(u8 a);
void SummaryScreen_DestroyUnknownTask(void);
static void sub_81C48F0(void); static void sub_81C48F0(void);
static void CreateMonMarkingsSprite(struct Pokemon *mon); static void CreateMonMarkingsSprite(struct Pokemon *mon);
static void RemoveAndCreateMonMarkingsSprite(struct Pokemon *mon); static void RemoveAndCreateMonMarkingsSprite(struct Pokemon *mon);

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@ -28,7 +28,6 @@ IWRAM_DATA static u16 sFanfareCounter;
// iwram common // iwram common
bool8 gDisableMusic; bool8 gDisableMusic;
extern u32 gBattleTypeFlags;
extern struct MusicPlayerInfo gMPlayInfo_BGM; extern struct MusicPlayerInfo gMPlayInfo_BGM;
extern struct MusicPlayerInfo gMPlayInfo_SE1; extern struct MusicPlayerInfo gMPlayInfo_SE1;
extern struct MusicPlayerInfo gMPlayInfo_SE2; extern struct MusicPlayerInfo gMPlayInfo_SE2;
@ -37,8 +36,6 @@ extern struct ToneData gCryTable[];
extern struct ToneData gCryTable2[]; extern struct ToneData gCryTable2[];
extern const struct Fanfare sFanfares[]; extern const struct Fanfare sFanfares[];
extern u16 SpeciesToCryId(u16);
static void Task_Fanfare(u8 taskId); static void Task_Fanfare(u8 taskId);
static void CreateFanfareTask(void); static void CreateFanfareTask(void);
static void Task_DuckBGMForPokemonCry(u8 taskId); static void Task_DuckBGMForPokemonCry(u8 taskId);

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@ -9,12 +9,12 @@
#include "window.h" #include "window.h"
#include "text.h" #include "text.h"
#include "blit.h" #include "blit.h"
#include "menu.h"
#include "dynamic_placeholder_text_util.h" #include "dynamic_placeholder_text_util.h"
extern u8 GetKeypadIconWidth(u8 keypadIconId); extern u8 GetKeypadIconWidth(u8 keypadIconId);
extern u16 Font6Func(struct TextPrinter *textPrinter); extern u16 Font6Func(struct TextPrinter *textPrinter);
extern u32 GetGlyphWidthFont6(u16 glyphId, bool32 isJapanese); extern u32 GetGlyphWidthFont6(u16 glyphId, bool32 isJapanese);
extern int GetPlayerTextSpeed();
EWRAM_DATA struct TextPrinter gTempTextPrinter = {0}; EWRAM_DATA struct TextPrinter gTempTextPrinter = {0};
EWRAM_DATA struct TextPrinter gTextPrinters[NUM_TEXT_PRINTERS] = {0}; EWRAM_DATA struct TextPrinter gTextPrinters[NUM_TEXT_PRINTERS] = {0};