Move battle_pyramid_bag data to C

This commit is contained in:
Slawter666 2018-09-06 01:24:11 +01:00
parent 07c2882390
commit 9350ac0a74
3 changed files with 62 additions and 43 deletions

View File

@ -1,40 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.section .rodata
.align 2
gOamData_861F378:: @ 861F378
.2byte 0x0100, 0xc000, 0x0400, 0x0000
.align 2
gSpriteAnim_861F380:: @ 861F380
.2byte 0x0000, 0x0004, 0xffff, 0x0000
.align 2
gSpriteAnimTable_861F388:: @ 861F388
.4byte gSpriteAnim_861F380
.align 2
gSpriteAffineAnim_861F38C:: @ 861F38C
.2byte 0x0100, 0x0100, 0x0000, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000
.align 2
gSpriteAffineAnim_861F39C:: @ 861F39C
.2byte 0x0000, 0x0000, 0x02fe, 0x0000, 0x0000, 0x0000, 0x0402, 0x0000, 0x0000, 0x0000, 0x04fe, 0x0000, 0x0000, 0x0000, 0x0202, 0x0000
.2byte 0x7fff, 0x0000, 0x0000, 0x0000
.align 2
gSpriteAffineAnimTable_861F3C4:: @ 861F3C4
.4byte gSpriteAffineAnim_861F38C
.4byte gSpriteAffineAnim_861F39C
.align 2
gUnknown_0861F3CC:: @ 861F3CC
obj_tiles gBattleFrontierGfx_PyramidBag, 0x0800, 0x1024
.align 2
gUnknown_0861F3D4:: @ 861F3D4
spr_template 0x1024, 0x1024, gOamData_861F378, gSpriteAnimTable_861F388, NULL, gSpriteAffineAnimTable_861F3C4, SpriteCallbackDummy

View File

@ -545,7 +545,6 @@ SECTIONS {
src/pokemon_summary_screen.o(.rodata);
src/unk_pokedex_area_screen_helper.o(.rodata);
src/battle_pyramid_bag.o(.rodata);
data/battle_pyramid_bag.o(.rodata);
data/pokenav.o(.rodata);
src/match_call.o(.rodata);
data/pokenav.o(.rodata.after.match.call);

View File

@ -42,6 +42,7 @@ extern const u8 gUnknown_08D9ADD0[];
extern const u8 gUnknown_08D9AE04[];
extern const u8 gUnknown_08D9AF44[];
extern const u16 gUnknown_0860F074[];
extern const u8 gBattleFrontierGfx_PyramidBag[];
// This file's functions.
static void Task_HandlePyramidBagInput(u8 taskId);
@ -281,8 +282,67 @@ static const struct WindowTemplate gUnknown_0861F350[] =
},
};
extern const struct CompressedSpriteSheet gUnknown_0861F3CC;
extern const struct SpriteTemplate gUnknown_0861F3D4;
static const struct OamData gOamData_861F378 =
{
.y = 0,
.affineMode = 1,
.objMode = 0,
.mosaic = 0,
.bpp = 0,
.shape = 0,
.x = 0,
.matrixNum = 0,
.size = 3,
.tileNum = 0,
.priority = 1,
.paletteNum = 0,
.affineParam = 0,
};
static const union AnimCmd gSpriteAnim_861F380[] =
{
ANIMCMD_FRAME(0, 4),
ANIMCMD_END,
};
static const union AnimCmd * const gSpriteAnimTable_861F388[] =
{
gSpriteAnim_861F380,
};
static const union AffineAnimCmd gSpriteAffineAnim_861F38C[] =
{
AFFINEANIMCMD_FRAME(256, 256, 0, 0),
AFFINEANIMCMD_END,
};
static const union AffineAnimCmd gSpriteAffineAnim_861F39C[] =
{
AFFINEANIMCMD_FRAME(0, 0, 254, 2),
AFFINEANIMCMD_FRAME(0, 0, 2, 4),
AFFINEANIMCMD_FRAME(0, 0, 254, 4),
AFFINEANIMCMD_FRAME(0, 0, 2, 2),
AFFINEANIMCMD_END,
};
static const union AffineAnimCmd * const gSpriteAffineAnimTable_861F3C4[] =
{
gSpriteAffineAnim_861F38C,
gSpriteAffineAnim_861F39C,
};
static const struct CompressedSpriteSheet gUnknown_0861F3CC = {gBattleFrontierGfx_PyramidBag, 0x0800, 0x1024};
static const struct SpriteTemplate gUnknown_0861F3D4 =
{
.tileTag = 0x1024,
.paletteTag = 0x1024,
.oam = &gOamData_861F378,
.anims = gSpriteAnimTable_861F388,
.images = NULL,
.affineAnims = gSpriteAffineAnimTable_861F3C4,
.callback = SpriteCallbackDummy
};
// code
void sub_81C4EEC(void)