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Lower case after first input in the naming screen by Jaizu
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@ -1479,6 +1479,8 @@ static bool8 KeyboardKeyHandler_Character(u8 input)
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if (input == INPUT_A_BUTTON)
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{
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bool8 textFull = AddTextCharacter();
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if (sNamingScreen ->currentPage == KBPAGE_LETTERS_UPPER && GetTextEntryPosition() == 1)
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MainState_StartPageSwap();
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SquishCursor();
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if (textFull)
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@ -2584,4 +2586,3 @@ static const struct SpritePalette sSpritePalettes[] =
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{gNamingScreenMenu_Pal[4], PALTAG_OK_BUTTON},
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{}
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};
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