Lower case after first input in the naming screen by Jaizu

This commit is contained in:
Ninjdai 2023-11-11 23:55:08 +01:00
parent 0a2aacd446
commit 93c57b2bad

View File

@ -1479,6 +1479,8 @@ static bool8 KeyboardKeyHandler_Character(u8 input)
if (input == INPUT_A_BUTTON)
{
bool8 textFull = AddTextCharacter();
if (sNamingScreen ->currentPage == KBPAGE_LETTERS_UPPER && GetTextEntryPosition() == 1)
MainState_StartPageSwap();
SquishCursor();
if (textFull)
@ -2584,4 +2586,3 @@ static const struct SpritePalette sSpritePalettes[] =
{gNamingScreenMenu_Pal[4], PALTAG_OK_BUTTON},
{}
};