Fix some names

This commit is contained in:
Phlosioneer 2019-02-18 01:33:41 -05:00
parent 986d3d8b2f
commit 93e9b9fe5d
7 changed files with 19 additions and 19 deletions

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@ -1,2 +1,2 @@
gUnusedU8
gUnusedPokedexU8
gUnknown_030060B4

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@ -446,7 +446,7 @@ struct SaveBlock2
/*0x90*/ u8 filler_90[0x8];
/*0x98*/ struct Time localTimeOffset;
/*0xA0*/ struct Time lastBerryTreeUpdate;
/*0xA8*/ u32 unusedFlagField; // Written to, but never read.
/*0xA8*/ u32 field_A8; // Written to, but never read.
/*0xAC*/ u32 encryptionKey;
/*0xB0*/ struct PlayersApprentice playerApprentice;
/*0xDC*/ struct Apprentice apprentices[4]; // From record mixing.

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@ -1,7 +1,7 @@
#ifndef GUARD_POKEDEX_H
#define GUARD_POKEDEX_H
extern u8 gUnusedU8;
extern u8 gUnusedPokedexU8;
extern void (*gUnknown_030060B4)(void);
#define HOENN_DEX_COUNT 202

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@ -2376,18 +2376,18 @@ void RecordMixTrainerNames(void)
s32 i;
s32 j;
s32 nextSpace;
s32 connectedTrainerRecordIndecies[5];
s32 connectedTrainerRecordIndicies[5];
struct TrainerNameRecord *newRecords = calloc(20, sizeof(struct TrainerNameRecord));
// Check if we already have a record saved for connected trainers.
for (i = 0; i < GetLinkPlayerCount(); i++)
{
connectedTrainerRecordIndecies[i] = -1;
connectedTrainerRecordIndicies[i] = -1;
for (j = 0; j < 20; j++)
{
if ((u16)gLinkPlayers[i].trainerId == gSaveBlock1Ptr->trainerNameRecords[j].trainerId && StringCompare(gLinkPlayers[i].name, gSaveBlock1Ptr->trainerNameRecords[j].trainerName) == 0)
{
connectedTrainerRecordIndecies[i] = j;
connectedTrainerRecordIndicies[i] = j;
}
}
}
@ -2401,9 +2401,9 @@ void RecordMixTrainerNames(void)
CopyTrainerRecord(&newRecords[nextSpace], (u16)gLinkPlayers[i].trainerId, gLinkPlayers[i].name);
// If we already had a record for this trainer, wipe it so that the next step doesn't duplicate it.
if (connectedTrainerRecordIndecies[i] >= 0)
if (connectedTrainerRecordIndicies[i] >= 0)
{
memset(gSaveBlock1Ptr->trainerNameRecords[connectedTrainerRecordIndecies[i]].trainerName, 0, 8);
memset(gSaveBlock1Ptr->trainerNameRecords[connectedTrainerRecordIndicies[i]].trainerName, 0, 8);
}
nextSpace++;
}

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@ -106,7 +106,7 @@ static void SetDefaultOptions(void)
static void ClearPokedexFlags(void)
{
gUnusedU8 = 0;
gUnusedPokedexU8 = 0;
memset(&gSaveBlock2Ptr->pokedex.owned, 0, sizeof(gSaveBlock2Ptr->pokedex.owned));
memset(&gSaveBlock2Ptr->pokedex.seen, 0, sizeof(gSaveBlock2Ptr->pokedex.seen));
}
@ -164,7 +164,7 @@ void NewGameInitData(void)
ClearSav1();
ClearMailData();
gSaveBlock2Ptr->specialSaveWarpFlags = 0;
gSaveBlock2Ptr->unusedFlagField = 0;
gSaveBlock2Ptr->field_A8 = 0;
InitPlayerTrainerId();
PlayTimeCounter_Reset();
ClearPokedexFlags();

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@ -38,7 +38,7 @@ static EWRAM_DATA struct PokedexListItem *sPokedexListItem = NULL;
// IWRAM common
// This is written to, but never read.
u8 gUnusedU8;
u8 gUnusedPokedexU8;
void (*gUnknown_030060B4)(void);
struct PokedexOption
@ -1226,7 +1226,7 @@ void ResetPokedex(void)
gUnknown_02039B50 = 0;
gUnknown_02039B52 = 64;
gUnusedU8 = 0;
gUnusedPokedexU8 = 0;
gSaveBlock2Ptr->pokedex.mode = DEX_MODE_HOENN;
gSaveBlock2Ptr->pokedex.order = 0;
gSaveBlock2Ptr->pokedex.nationalMagic = 0;

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@ -120,13 +120,13 @@ void TrySetMapSaveWarpStatus(void)
void sub_81AFDA0(void)
{
gSaveBlock2Ptr->unusedFlagField |= 0x8000;
gSaveBlock2Ptr->unusedFlagField |= 0x1;
gSaveBlock2Ptr->unusedFlagField |= 0x2;
gSaveBlock2Ptr->unusedFlagField |= 0x4;
gSaveBlock2Ptr->unusedFlagField |= 0x10;
gSaveBlock2Ptr->unusedFlagField |= 0x20;
gSaveBlock2Ptr->unusedFlagField |= 0x8;
gSaveBlock2Ptr->field_A8 |= 0x8000;
gSaveBlock2Ptr->field_A8 |= 0x1;
gSaveBlock2Ptr->field_A8 |= 0x2;
gSaveBlock2Ptr->field_A8 |= 0x4;
gSaveBlock2Ptr->field_A8 |= 0x10;
gSaveBlock2Ptr->field_A8 |= 0x20;
gSaveBlock2Ptr->field_A8 |= 0x8;
}
void sub_81AFDD0(void)