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https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-26 03:34:15 +01:00
Fix some names
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parent
986d3d8b2f
commit
93e9b9fe5d
@ -1,2 +1,2 @@
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gUnusedU8
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gUnusedPokedexU8
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gUnknown_030060B4
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gUnknown_030060B4
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@ -446,7 +446,7 @@ struct SaveBlock2
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/*0x90*/ u8 filler_90[0x8];
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/*0x90*/ u8 filler_90[0x8];
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/*0x98*/ struct Time localTimeOffset;
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/*0x98*/ struct Time localTimeOffset;
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/*0xA0*/ struct Time lastBerryTreeUpdate;
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/*0xA0*/ struct Time lastBerryTreeUpdate;
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/*0xA8*/ u32 unusedFlagField; // Written to, but never read.
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/*0xA8*/ u32 field_A8; // Written to, but never read.
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/*0xAC*/ u32 encryptionKey;
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/*0xAC*/ u32 encryptionKey;
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/*0xB0*/ struct PlayersApprentice playerApprentice;
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/*0xB0*/ struct PlayersApprentice playerApprentice;
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/*0xDC*/ struct Apprentice apprentices[4]; // From record mixing.
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/*0xDC*/ struct Apprentice apprentices[4]; // From record mixing.
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@ -1,7 +1,7 @@
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#ifndef GUARD_POKEDEX_H
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#ifndef GUARD_POKEDEX_H
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#define GUARD_POKEDEX_H
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#define GUARD_POKEDEX_H
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extern u8 gUnusedU8;
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extern u8 gUnusedPokedexU8;
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extern void (*gUnknown_030060B4)(void);
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extern void (*gUnknown_030060B4)(void);
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#define HOENN_DEX_COUNT 202
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#define HOENN_DEX_COUNT 202
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@ -2376,18 +2376,18 @@ void RecordMixTrainerNames(void)
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s32 i;
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s32 i;
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s32 j;
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s32 j;
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s32 nextSpace;
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s32 nextSpace;
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s32 connectedTrainerRecordIndecies[5];
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s32 connectedTrainerRecordIndicies[5];
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struct TrainerNameRecord *newRecords = calloc(20, sizeof(struct TrainerNameRecord));
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struct TrainerNameRecord *newRecords = calloc(20, sizeof(struct TrainerNameRecord));
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// Check if we already have a record saved for connected trainers.
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// Check if we already have a record saved for connected trainers.
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for (i = 0; i < GetLinkPlayerCount(); i++)
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for (i = 0; i < GetLinkPlayerCount(); i++)
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{
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{
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connectedTrainerRecordIndecies[i] = -1;
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connectedTrainerRecordIndicies[i] = -1;
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for (j = 0; j < 20; j++)
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for (j = 0; j < 20; j++)
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{
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{
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if ((u16)gLinkPlayers[i].trainerId == gSaveBlock1Ptr->trainerNameRecords[j].trainerId && StringCompare(gLinkPlayers[i].name, gSaveBlock1Ptr->trainerNameRecords[j].trainerName) == 0)
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if ((u16)gLinkPlayers[i].trainerId == gSaveBlock1Ptr->trainerNameRecords[j].trainerId && StringCompare(gLinkPlayers[i].name, gSaveBlock1Ptr->trainerNameRecords[j].trainerName) == 0)
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{
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{
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connectedTrainerRecordIndecies[i] = j;
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connectedTrainerRecordIndicies[i] = j;
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}
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}
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}
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}
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}
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}
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@ -2401,9 +2401,9 @@ void RecordMixTrainerNames(void)
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CopyTrainerRecord(&newRecords[nextSpace], (u16)gLinkPlayers[i].trainerId, gLinkPlayers[i].name);
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CopyTrainerRecord(&newRecords[nextSpace], (u16)gLinkPlayers[i].trainerId, gLinkPlayers[i].name);
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// If we already had a record for this trainer, wipe it so that the next step doesn't duplicate it.
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// If we already had a record for this trainer, wipe it so that the next step doesn't duplicate it.
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if (connectedTrainerRecordIndecies[i] >= 0)
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if (connectedTrainerRecordIndicies[i] >= 0)
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{
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{
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memset(gSaveBlock1Ptr->trainerNameRecords[connectedTrainerRecordIndecies[i]].trainerName, 0, 8);
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memset(gSaveBlock1Ptr->trainerNameRecords[connectedTrainerRecordIndicies[i]].trainerName, 0, 8);
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}
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}
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nextSpace++;
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nextSpace++;
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}
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}
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@ -106,7 +106,7 @@ static void SetDefaultOptions(void)
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static void ClearPokedexFlags(void)
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static void ClearPokedexFlags(void)
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{
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{
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gUnusedU8 = 0;
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gUnusedPokedexU8 = 0;
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memset(&gSaveBlock2Ptr->pokedex.owned, 0, sizeof(gSaveBlock2Ptr->pokedex.owned));
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memset(&gSaveBlock2Ptr->pokedex.owned, 0, sizeof(gSaveBlock2Ptr->pokedex.owned));
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memset(&gSaveBlock2Ptr->pokedex.seen, 0, sizeof(gSaveBlock2Ptr->pokedex.seen));
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memset(&gSaveBlock2Ptr->pokedex.seen, 0, sizeof(gSaveBlock2Ptr->pokedex.seen));
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}
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}
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@ -164,7 +164,7 @@ void NewGameInitData(void)
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ClearSav1();
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ClearSav1();
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ClearMailData();
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ClearMailData();
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gSaveBlock2Ptr->specialSaveWarpFlags = 0;
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gSaveBlock2Ptr->specialSaveWarpFlags = 0;
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gSaveBlock2Ptr->unusedFlagField = 0;
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gSaveBlock2Ptr->field_A8 = 0;
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InitPlayerTrainerId();
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InitPlayerTrainerId();
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PlayTimeCounter_Reset();
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PlayTimeCounter_Reset();
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ClearPokedexFlags();
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ClearPokedexFlags();
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@ -38,7 +38,7 @@ static EWRAM_DATA struct PokedexListItem *sPokedexListItem = NULL;
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// IWRAM common
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// IWRAM common
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// This is written to, but never read.
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// This is written to, but never read.
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u8 gUnusedU8;
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u8 gUnusedPokedexU8;
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void (*gUnknown_030060B4)(void);
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void (*gUnknown_030060B4)(void);
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struct PokedexOption
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struct PokedexOption
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@ -1226,7 +1226,7 @@ void ResetPokedex(void)
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gUnknown_02039B50 = 0;
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gUnknown_02039B50 = 0;
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gUnknown_02039B52 = 64;
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gUnknown_02039B52 = 64;
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gUnusedU8 = 0;
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gUnusedPokedexU8 = 0;
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gSaveBlock2Ptr->pokedex.mode = DEX_MODE_HOENN;
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gSaveBlock2Ptr->pokedex.mode = DEX_MODE_HOENN;
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gSaveBlock2Ptr->pokedex.order = 0;
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gSaveBlock2Ptr->pokedex.order = 0;
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gSaveBlock2Ptr->pokedex.nationalMagic = 0;
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gSaveBlock2Ptr->pokedex.nationalMagic = 0;
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@ -120,13 +120,13 @@ void TrySetMapSaveWarpStatus(void)
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void sub_81AFDA0(void)
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void sub_81AFDA0(void)
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{
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{
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gSaveBlock2Ptr->unusedFlagField |= 0x8000;
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gSaveBlock2Ptr->field_A8 |= 0x8000;
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gSaveBlock2Ptr->unusedFlagField |= 0x1;
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gSaveBlock2Ptr->field_A8 |= 0x1;
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gSaveBlock2Ptr->unusedFlagField |= 0x2;
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gSaveBlock2Ptr->field_A8 |= 0x2;
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gSaveBlock2Ptr->unusedFlagField |= 0x4;
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gSaveBlock2Ptr->field_A8 |= 0x4;
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gSaveBlock2Ptr->unusedFlagField |= 0x10;
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gSaveBlock2Ptr->field_A8 |= 0x10;
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gSaveBlock2Ptr->unusedFlagField |= 0x20;
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gSaveBlock2Ptr->field_A8 |= 0x20;
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gSaveBlock2Ptr->unusedFlagField |= 0x8;
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gSaveBlock2Ptr->field_A8 |= 0x8;
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}
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}
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void sub_81AFDD0(void)
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void sub_81AFDD0(void)
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