mirror of
https://github.com/Ninjdai1/pokeemerald.git
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Merge pull request #318 from Diegoisawesome/master
Standardize sprite visibility to boolean
This commit is contained in:
commit
9438613291
@ -558,7 +558,7 @@ static void sub_80A40F4(u8 taskId)
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s16 *selfData = gTasks[taskId].data;
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u8 battlerSpriteId = gBattlerSpriteIds[selfData[t1_MONBG_BATTLER]];
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gSprites[battlerSpriteId].invisible = 1;
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gSprites[battlerSpriteId].invisible = TRUE;
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if (!selfData[t1_CREATE_ANOTHER_TASK])
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{
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@ -699,7 +699,7 @@ void sub_80A438C(u8 battlerId, bool8 toBG_2, bool8 setSpriteInvisible)
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gBattle_BG1_Y = -(gSprites[battlerSpriteId].pos1.y + gSprites[battlerSpriteId].pos2.y) + 0x20;
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if (setSpriteInvisible)
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gSprites[gBattlerSpriteIds[battlerId]].invisible = 1;
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gSprites[gBattlerSpriteIds[battlerId]].invisible = TRUE;
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SetGpuReg(REG_OFFSET_BG1HOFS, gBattle_BG1_X);
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SetGpuReg(REG_OFFSET_BG1VOFS, gBattle_BG1_Y);
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@ -734,7 +734,7 @@ void sub_80A438C(u8 battlerId, bool8 toBG_2, bool8 setSpriteInvisible)
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gBattle_BG2_Y = -(gSprites[battlerSpriteId].pos1.y + gSprites[battlerSpriteId].pos2.y) + 0x20;
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if (setSpriteInvisible)
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gSprites[gBattlerSpriteIds[battlerId]].invisible = 1;
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gSprites[gBattlerSpriteIds[battlerId]].invisible = TRUE;
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SetGpuReg(REG_OFFSET_BG2HOFS, gBattle_BG2_X);
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SetGpuReg(REG_OFFSET_BG2VOFS, gBattle_BG2_Y);
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@ -866,9 +866,9 @@ static void ScriptCmd_clearmonbg(void)
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battlerId = gBattleAnimTarget;
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if (sMonAnimTaskIdArray[0] != 0xFF)
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gSprites[gBattlerSpriteIds[battlerId]].invisible = 0;
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gSprites[gBattlerSpriteIds[battlerId]].invisible = FALSE;
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if (animBattlerId > 1 && sMonAnimTaskIdArray[1] != 0xFF)
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gSprites[gBattlerSpriteIds[battlerId ^ BIT_FLANK]].invisible = 0;
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gSprites[gBattlerSpriteIds[battlerId ^ BIT_FLANK]].invisible = FALSE;
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else
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animBattlerId = 0;
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@ -973,9 +973,9 @@ static void ScriptCmd_clearmonbg_23(void)
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battlerId = gBattleAnimTarget;
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if (IsBattlerSpriteVisible(battlerId))
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gSprites[gBattlerSpriteIds[battlerId]].invisible = 0;
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gSprites[gBattlerSpriteIds[battlerId]].invisible = FALSE;
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if (animBattlerId > 1 && IsBattlerSpriteVisible(battlerId ^ BIT_FLANK))
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gSprites[gBattlerSpriteIds[battlerId ^ BIT_FLANK]].invisible = 0;
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gSprites[gBattlerSpriteIds[battlerId ^ BIT_FLANK]].invisible = FALSE;
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else
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animBattlerId = 0;
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@ -1745,7 +1745,7 @@ static void ScriptCmd_invisible(void)
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spriteId = GetAnimBattlerSpriteId(sBattleAnimScriptPtr[1]);
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if (spriteId != 0xFF)
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gSprites[spriteId].invisible = 1;
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gSprites[spriteId].invisible = TRUE;
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sBattleAnimScriptPtr += 2;
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}
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@ -1756,7 +1756,7 @@ static void ScriptCmd_visible(void)
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spriteId = GetAnimBattlerSpriteId(sBattleAnimScriptPtr[1]);
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if (spriteId != 0xFF)
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gSprites[spriteId].invisible = 0;
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gSprites[spriteId].invisible = FALSE;
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sBattleAnimScriptPtr += 2;
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}
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@ -412,8 +412,8 @@ void sub_8035D74(u8 taskId)
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gPlttBufferUnfaded[palId * 16 + 0x10F] = gPlttBufferFaded[palId * 16 + 0x10F] = 0x7FFF;
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gBattleStruct->field_7D = CreateSprite(&gUnknown_0831A9D0, 111, 80, 0);
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gBattleStruct->field_7E = CreateSprite(&gUnknown_0831A9E8, 129, 80, 0);
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gSprites[gBattleStruct->field_7D].invisible = 1;
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gSprites[gBattleStruct->field_7E].invisible = 1;
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gSprites[gBattleStruct->field_7D].invisible = TRUE;
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gSprites[gBattleStruct->field_7E].invisible = TRUE;
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gTasks[taskId].data[0]++;
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break;
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case 2:
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@ -444,8 +444,8 @@ void sub_8035D74(u8 taskId)
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PlaySE(SE_W231);
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DestroyTask(taskId);
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gSprites[gBattleStruct->field_7D].invisible = 0;
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gSprites[gBattleStruct->field_7E].invisible = 0;
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gSprites[gBattleStruct->field_7D].invisible = FALSE;
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gSprites[gBattleStruct->field_7E].invisible = FALSE;
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gSprites[gBattleStruct->field_7E].oam.tileNum += 0x40;
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gSprites[gBattleStruct->field_7D].data[0] = 0;
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gSprites[gBattleStruct->field_7E].data[0] = 1;
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@ -442,7 +442,7 @@ static void DoHitAnimBlinkSpriteEffect(void)
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if (gSprites[spriteId].data[1] == 32)
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{
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gSprites[spriteId].data[1] = 0;
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gSprites[spriteId].invisible = 0;
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gSprites[spriteId].invisible = FALSE;
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gDoingBattleAnim = FALSE;
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LinkOpponentBufferExecCompleted();
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}
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@ -332,7 +332,7 @@ static void DoHitAnimBlinkSpriteEffect(void)
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if (gSprites[spriteId].data[1] == 32)
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{
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gSprites[spriteId].data[1] = 0;
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gSprites[spriteId].invisible = 0;
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gSprites[spriteId].invisible = FALSE;
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gDoingBattleAnim = FALSE;
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LinkPartnerBufferExecCompleted();
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}
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@ -435,7 +435,7 @@ static void DoHitAnimBlinkSpriteEffect(void)
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if (gSprites[spriteId].data[1] == 32)
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{
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gSprites[spriteId].data[1] = 0;
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gSprites[spriteId].invisible = 0;
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gSprites[spriteId].invisible = FALSE;
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gDoingBattleAnim = FALSE;
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OpponentBufferExecCompleted();
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}
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@ -1398,7 +1398,7 @@ static void DoHitAnimBlinkSpriteEffect(void)
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if (gSprites[spriteId].data[1] == 32)
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{
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gSprites[spriteId].data[1] = 0;
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gSprites[spriteId].invisible = 0;
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gSprites[spriteId].invisible = FALSE;
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gDoingBattleAnim = FALSE;
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PlayerBufferExecCompleted();
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}
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@ -520,7 +520,7 @@ static void DoHitAnimBlinkSpriteEffect(void)
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if (gSprites[spriteId].data[1] == 32)
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{
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gSprites[spriteId].data[1] = 0;
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gSprites[spriteId].invisible = 0;
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gSprites[spriteId].invisible = FALSE;
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gDoingBattleAnim = FALSE;
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PlayerPartnerBufferExecCompleted();
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}
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@ -425,7 +425,7 @@ static void DoHitAnimBlinkSpriteEffect(void)
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if (gSprites[spriteId].data[1] == 32)
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{
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gSprites[spriteId].data[1] = 0;
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gSprites[spriteId].invisible = 0;
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gSprites[spriteId].invisible = FALSE;
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gDoingBattleAnim = FALSE;
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RecordedOpponentBufferExecCompleted();
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}
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@ -415,7 +415,7 @@ static void DoHitAnimBlinkSpriteEffect(void)
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if (gSprites[spriteId].data[1] == 32)
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{
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gSprites[spriteId].data[1] = 0;
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gSprites[spriteId].invisible = 0;
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gSprites[spriteId].invisible = FALSE;
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gDoingBattleAnim = FALSE;
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RecordedPlayerBufferExecCompleted();
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}
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@ -371,7 +371,7 @@ static void DoHitAnimBlinkSpriteEffect(void)
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if (gSprites[spriteId].data[1] == 32)
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{
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gSprites[spriteId].data[1] = 0;
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gSprites[spriteId].invisible = 0;
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gSprites[spriteId].invisible = FALSE;
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gDoingBattleAnim = FALSE;
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WallyBufferExecCompleted();
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}
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@ -3622,7 +3622,7 @@ static void sub_8190400(u8 taskId)
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gSprites[r7].data[0] = i;
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gSprites[r7].data[1] = 0;
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if (r9 == 1)
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gSprites[r7].invisible = 1;
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gSprites[r7].invisible = TRUE;
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r7 = CreateSprite(&gUnknown_0860D050, 234, 80, 0);
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StartSpriteAnim(&gSprites[r7], 1);
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@ -3644,7 +3644,7 @@ static void SpriteCb_TrainerIconCardScrollUp(struct Sprite *sprite)
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if (sprite->data[0] != 0)
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{
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if (sprite->pos1.y >= -32)
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sprite->invisible = 0;
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sprite->invisible = FALSE;
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if (++sprite->data[1] == 40)
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sprite->callback = SpriteCallbackDummy;
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}
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@ -3664,7 +3664,7 @@ static void SpriteCb_TrainerIconCardScrollDown(struct Sprite *sprite)
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if (sprite->data[0] != 0)
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{
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if (sprite->pos1.y <= 192)
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sprite->invisible = 0;
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sprite->invisible = FALSE;
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if (++sprite->data[1] == 40)
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sprite->callback = SpriteCallbackDummy;
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}
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@ -3684,7 +3684,7 @@ static void SpriteCb_TrainerIconCardScrollLeft(struct Sprite *sprite)
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if (sprite->data[0] != 0)
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{
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if (sprite->pos1.x >= -32)
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sprite->invisible = 0;
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sprite->invisible = FALSE;
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if (++sprite->data[1] == 64)
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sprite->callback = SpriteCallbackDummy;
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}
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@ -3704,7 +3704,7 @@ static void SpriteCb_TrainerIconCardScrollRight(struct Sprite *sprite)
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if (sprite->data[0] != 0)
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{
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if (sprite->pos1.x <= 272)
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sprite->invisible = 0;
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sprite->invisible = FALSE;
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if (++sprite->data[1] == 64)
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sprite->callback = SpriteCallbackDummy;
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}
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@ -3734,7 +3734,7 @@ static void SpriteCb_MonIconCardScrollUp(struct Sprite *sprite)
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if (sprite->data[0] != 0)
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{
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if (sprite->pos1.y >= -16)
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sprite->invisible = 0;
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sprite->invisible = FALSE;
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if (++sprite->data[1] == 40)
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sprite->callback = SpriteCb_MonIcon;
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}
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@ -3756,7 +3756,7 @@ static void SpriteCb_MonIconCardScrollDown(struct Sprite *sprite)
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if (sprite->data[0] != 0)
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{
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if (sprite->pos1.y <= 176)
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sprite->invisible = 0;
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sprite->invisible = FALSE;
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if (++sprite->data[1] == 40)
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sprite->callback = SpriteCb_MonIcon;
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}
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@ -3778,7 +3778,7 @@ static void SpriteCb_MonIconCardScrollLeft(struct Sprite *sprite)
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if (sprite->data[0] != 0)
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{
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if (sprite->pos1.x >= -16)
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sprite->invisible = 0;
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sprite->invisible = FALSE;
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if (++sprite->data[1] == 64)
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sprite->callback = SpriteCb_MonIcon;
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}
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@ -3800,7 +3800,7 @@ static void SpriteCb_MonIconCardScrollRight(struct Sprite *sprite)
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if (sprite->data[0] != 0)
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{
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if (sprite->pos1.x <= 256)
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sprite->invisible = 0;
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sprite->invisible = FALSE;
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if (++sprite->data[1] == 64)
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sprite->callback = SpriteCb_MonIcon;
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}
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@ -3828,29 +3828,29 @@ static void sub_8190B40(struct Sprite *sprite)
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if ((gSaveBlock2Ptr->frontier.domeTrainers[tournmanetTrainerId].isEliminated
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&& sBattleDomeStruct->unk_10 - 1 < gSaveBlock2Ptr->frontier.domeTrainers[tournmanetTrainerId].eliminatedAt))
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{
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sprite->invisible = 0;
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sprite->invisible = FALSE;
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}
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else if (!gSaveBlock2Ptr->frontier.domeTrainers[tournmanetTrainerId].isEliminated
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&& sBattleDomeStruct->unk_10 - 1 < r12)
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{
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sprite->invisible = 0;
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sprite->invisible = FALSE;
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}
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else
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{
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if (gTasks[taskId1].data[0] == 2)
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sprite->invisible = 1;
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sprite->invisible = TRUE;
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}
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}
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else
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{
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if (sBattleDomeStruct->unk_10 != 0)
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{
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sprite->invisible = 0;
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sprite->invisible = FALSE;
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}
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else
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{
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if (gTasks[taskId1].data[0] == 2)
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sprite->invisible = 1;
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sprite->invisible = TRUE;
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}
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}
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}
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@ -3861,23 +3861,23 @@ static void sub_8190B40(struct Sprite *sprite)
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if (sBattleDomeStruct->unk_10 > 1)
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{
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if (gTasks[taskId1].data[0] == 2)
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sprite->invisible = 1;
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sprite->invisible = TRUE;
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}
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else
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{
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sprite->invisible = 0;
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sprite->invisible = FALSE;
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}
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}
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else
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{
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if (sBattleDomeStruct->unk_10 != 0)
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{
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sprite->invisible = 0;
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sprite->invisible = FALSE;
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}
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else
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{
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if (gTasks[taskId1].data[0] == 2)
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sprite->invisible = 1;
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sprite->invisible = TRUE;
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}
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}
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}
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@ -3892,11 +3892,11 @@ static void sub_8190C6C(struct Sprite *sprite)
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if (sBattleDomeStruct->unk_10 != 0)
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{
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if (gTasks[taskId1].data[0] == 2)
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sprite->invisible = 1;
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sprite->invisible = TRUE;
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}
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else
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{
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sprite->invisible = 0;
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sprite->invisible = FALSE;
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}
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}
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else
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@ -3904,11 +3904,11 @@ static void sub_8190C6C(struct Sprite *sprite)
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if (sBattleDomeStruct->unk_10 != 1)
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{
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if (gTasks[taskId1].data[0] == 2)
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sprite->invisible = 1;
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sprite->invisible = TRUE;
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}
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else
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{
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sprite->invisible = 0;
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sprite->invisible = FALSE;
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}
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}
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}
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@ -4770,7 +4770,7 @@ static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTournamentId)
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sBattleDomeStruct->arr[arrId] = CreateTrainerPicSprite(GetFrontierTrainerFrontSpriteId(trainerId), TRUE, x + 48, y + 64, palSlot + 12, 0xFFFF);
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if (flags & 0x1E)
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gSprites[sBattleDomeStruct->arr[arrId]].invisible = 1;
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gSprites[sBattleDomeStruct->arr[arrId]].invisible = TRUE;
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for (i = 0; i < 3; i++)
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{
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@ -4803,7 +4803,7 @@ static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTournamentId)
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}
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if (flags & 0x1E)
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gSprites[sBattleDomeStruct->arr[2 + i + arrId]].invisible = 1;
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gSprites[sBattleDomeStruct->arr[2 + i + arrId]].invisible = TRUE;
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}
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textPrinter.fontId = 2;
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textPrinter.x = 0;
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@ -5208,7 +5208,7 @@ static void DisplayMatchInfoOnCard(u8 flags, u8 matchNo)
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sBattleDomeStruct->arr[arrId] = CreateTrainerPicSprite(GetFrontierTrainerFrontSpriteId(trainerIds[0]), TRUE, x + 48, y + 88, palSlot + 12, 0xFFFF);
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if (flags & 0x1E)
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gSprites[sBattleDomeStruct->arr[arrId]].invisible = 1;
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gSprites[sBattleDomeStruct->arr[arrId]].invisible = TRUE;
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if (lost[0])
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gSprites[sBattleDomeStruct->arr[arrId]].oam.paletteNum = 3;
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@ -5221,7 +5221,7 @@ static void DisplayMatchInfoOnCard(u8 flags, u8 matchNo)
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sBattleDomeStruct->arr[1 + arrId] = CreateTrainerPicSprite(GetFrontierTrainerFrontSpriteId(trainerIds[1]), TRUE, x + 192, y + 88, palSlot + 13, 0xFFFF);
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if (flags & 0x1E)
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gSprites[sBattleDomeStruct->arr[1 + arrId]].invisible = 1;
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gSprites[sBattleDomeStruct->arr[1 + arrId]].invisible = TRUE;
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if (lost[1])
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gSprites[sBattleDomeStruct->arr[1 + arrId]].oam.paletteNum = 3;
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@ -5257,7 +5257,7 @@ static void DisplayMatchInfoOnCard(u8 flags, u8 matchNo)
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}
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if (flags & 0x1E)
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gSprites[sBattleDomeStruct->arr[2 + i + arrId]].invisible = 1;
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gSprites[sBattleDomeStruct->arr[2 + i + arrId]].invisible = TRUE;
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if (lost[0])
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{
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gSprites[sBattleDomeStruct->arr[2 + i + arrId]].oam.paletteNum = 3;
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@ -5297,7 +5297,7 @@ static void DisplayMatchInfoOnCard(u8 flags, u8 matchNo)
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}
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if (flags & 0x1E)
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gSprites[sBattleDomeStruct->arr[5 + i + arrId]].invisible = 1;
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gSprites[sBattleDomeStruct->arr[5 + i + arrId]].invisible = TRUE;
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if (lost[1])
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{
|
||||
gSprites[sBattleDomeStruct->arr[5 + i + arrId]].oam.paletteNum = 3;
|
||||
|
@ -1273,8 +1273,8 @@ static void Select_InitAllSprites(void)
|
||||
sFactorySelectScreen->menuCursor1SpriteId = CreateSprite(&gUnknown_08610608, 176, 112, 0);
|
||||
sFactorySelectScreen->menuCursor2SpriteId = CreateSprite(&gUnknown_08610620, 176, 144, 0);
|
||||
|
||||
gSprites[sFactorySelectScreen->menuCursor1SpriteId].invisible = 1;
|
||||
gSprites[sFactorySelectScreen->menuCursor2SpriteId].invisible = 1;
|
||||
gSprites[sFactorySelectScreen->menuCursor1SpriteId].invisible = TRUE;
|
||||
gSprites[sFactorySelectScreen->menuCursor2SpriteId].invisible = TRUE;
|
||||
|
||||
gSprites[sFactorySelectScreen->menuCursor1SpriteId].centerToCornerVecX = 0;
|
||||
gSprites[sFactorySelectScreen->menuCursor1SpriteId].centerToCornerVecY = 0;
|
||||
@ -1767,8 +1767,8 @@ static void Select_ShowMenuOptions(void)
|
||||
gSprites[sFactorySelectScreen->menuCursor2SpriteId].pos1.x = 208;
|
||||
gSprites[sFactorySelectScreen->menuCursor2SpriteId].pos1.y = (sFactorySelectScreen->menuCursorPos * 16) + 112;
|
||||
|
||||
gSprites[sFactorySelectScreen->menuCursor1SpriteId].invisible = 0;
|
||||
gSprites[sFactorySelectScreen->menuCursor2SpriteId].invisible = 0;
|
||||
gSprites[sFactorySelectScreen->menuCursor1SpriteId].invisible = FALSE;
|
||||
gSprites[sFactorySelectScreen->menuCursor2SpriteId].invisible = FALSE;
|
||||
|
||||
Select_PrintMenuOptions();
|
||||
}
|
||||
@ -1782,16 +1782,16 @@ static void Select_ShowYesNoOptions(void)
|
||||
gSprites[sFactorySelectScreen->menuCursor2SpriteId].pos1.x = 208;
|
||||
gSprites[sFactorySelectScreen->menuCursor2SpriteId].pos1.y = 112;
|
||||
|
||||
gSprites[sFactorySelectScreen->menuCursor1SpriteId].invisible = 0;
|
||||
gSprites[sFactorySelectScreen->menuCursor2SpriteId].invisible = 0;
|
||||
gSprites[sFactorySelectScreen->menuCursor1SpriteId].invisible = FALSE;
|
||||
gSprites[sFactorySelectScreen->menuCursor2SpriteId].invisible = FALSE;
|
||||
|
||||
Select_PrintYesNoOptions();
|
||||
}
|
||||
|
||||
static void sub_819B958(u8 windowId)
|
||||
{
|
||||
gSprites[sFactorySelectScreen->menuCursor1SpriteId].invisible = 1;
|
||||
gSprites[sFactorySelectScreen->menuCursor2SpriteId].invisible = 1;
|
||||
gSprites[sFactorySelectScreen->menuCursor1SpriteId].invisible = TRUE;
|
||||
gSprites[sFactorySelectScreen->menuCursor2SpriteId].invisible = TRUE;
|
||||
FillWindowPixelBuffer(windowId, 0);
|
||||
CopyWindowToVram(windowId, 2);
|
||||
ClearWindowTilemap(windowId);
|
||||
@ -1977,7 +1977,7 @@ static void Select_ShowSummaryMonSprite(void)
|
||||
gSprites[sFactorySelectScreen->unk294[1].field0].centerToCornerVecX = 0;
|
||||
gSprites[sFactorySelectScreen->unk294[1].field0].centerToCornerVecY = 0;
|
||||
|
||||
gSprites[sFactorySelectScreen->unk294[1].field1].invisible = 1;
|
||||
gSprites[sFactorySelectScreen->unk294[1].field1].invisible = TRUE;
|
||||
}
|
||||
|
||||
static void Select_ShowChosenMonsSprites(void)
|
||||
@ -2013,9 +2013,9 @@ static void sub_819C040(struct Sprite *sprite)
|
||||
&& gSprites[sFactorySelectScreen->unk294[0].field1].affineAnimEnded
|
||||
&& gSprites[sFactorySelectScreen->unk294[2].field1].affineAnimEnded)
|
||||
{
|
||||
sprite->invisible = 1;
|
||||
gSprites[sFactorySelectScreen->unk294[0].field1].invisible = 1;
|
||||
gSprites[sFactorySelectScreen->unk294[2].field1].invisible = 1;
|
||||
sprite->invisible = TRUE;
|
||||
gSprites[sFactorySelectScreen->unk294[0].field1].invisible = TRUE;
|
||||
gSprites[sFactorySelectScreen->unk294[2].field1].invisible = TRUE;
|
||||
|
||||
taskId = CreateTask(sub_819C1D0, 1);
|
||||
gTasks[taskId].func(taskId);
|
||||
@ -2091,11 +2091,11 @@ static void sub_819C2D4(u8 taskId)
|
||||
{
|
||||
default:
|
||||
HideBg(3);
|
||||
gSprites[sFactorySelectScreen->unk294[1].field1].invisible = 0;
|
||||
gSprites[sFactorySelectScreen->unk294[1].field1].invisible = FALSE;
|
||||
gSprites[sFactorySelectScreen->unk294[1].field1].callback = sub_819C100;
|
||||
gSprites[sFactorySelectScreen->unk294[0].field1].invisible = 0;
|
||||
gSprites[sFactorySelectScreen->unk294[0].field1].invisible = FALSE;
|
||||
gSprites[sFactorySelectScreen->unk294[0].field1].callback = SpriteCallbackDummy;
|
||||
gSprites[sFactorySelectScreen->unk294[2].field1].invisible = 0;
|
||||
gSprites[sFactorySelectScreen->unk294[2].field1].invisible = FALSE;
|
||||
gSprites[sFactorySelectScreen->unk294[2].field1].callback = SpriteCallbackDummy;
|
||||
StartSpriteAffineAnim(&gSprites[sFactorySelectScreen->unk294[1].field1], 1);
|
||||
StartSpriteAffineAnim(&gSprites[sFactorySelectScreen->unk294[0].field1], 1);
|
||||
@ -3018,7 +3018,7 @@ static void sub_819D770(u8 taskId)
|
||||
else
|
||||
Swap_PrintOnInfoWindow(gText_SelectPkmnToAccept);
|
||||
if (sFactorySwapScreen->cursorPos < 3)
|
||||
gSprites[sFactorySwapScreen->cursorSpriteId].invisible = 0;
|
||||
gSprites[sFactorySwapScreen->cursorSpriteId].invisible = FALSE;
|
||||
Swap_PrintMonCategory();
|
||||
gTasks[taskId].data[0]++;
|
||||
break;
|
||||
@ -3048,7 +3048,7 @@ static void sub_819D9EC(u8 taskId)
|
||||
break;
|
||||
case 1:
|
||||
sub_819EADC();
|
||||
gSprites[sFactorySwapScreen->cursorSpriteId].invisible = 1;
|
||||
gSprites[sFactorySwapScreen->cursorSpriteId].invisible = TRUE;
|
||||
gTasks[taskId].data[0]++;
|
||||
break;
|
||||
case 2:
|
||||
@ -3068,7 +3068,7 @@ static void sub_819D9EC(u8 taskId)
|
||||
{
|
||||
Swap_InitActions(ACTIONS_PLAYER_SCREEN);
|
||||
for (i = 0; i < 3; i++)
|
||||
gSprites[sFactorySwapScreen->unk8[1][i]].invisible = 1;
|
||||
gSprites[sFactorySwapScreen->unk8[1][i]].invisible = TRUE;
|
||||
}
|
||||
gSprites[sFactorySwapScreen->cursorSpriteId].pos1.x = gSprites[sFactorySwapScreen->ballSpriteIds[sFactorySwapScreen->cursorPos]].pos1.x;
|
||||
gTasks[sFactorySwapScreen->fadeSpeciesNameTaskId].func = Task_SwapFadeSpeciesName;
|
||||
@ -3279,8 +3279,8 @@ static void Swap_InitAllSprites(void)
|
||||
sFactorySwapScreen->cursorSpriteId = CreateSprite(&gUnknown_0861084C, gSprites[sFactorySwapScreen->ballSpriteIds[sFactorySwapScreen->cursorPos]].pos1.x, 88, 0);
|
||||
sFactorySwapScreen->menuCursor1SpriteId = CreateSprite(&gUnknown_08610864, 176, 112, 0);
|
||||
sFactorySwapScreen->menuCursor2SpriteId = CreateSprite(&gUnknown_0861087C, 176, 144, 0);
|
||||
gSprites[sFactorySwapScreen->menuCursor1SpriteId].invisible = 1;
|
||||
gSprites[sFactorySwapScreen->menuCursor2SpriteId].invisible = 1;
|
||||
gSprites[sFactorySwapScreen->menuCursor1SpriteId].invisible = TRUE;
|
||||
gSprites[sFactorySwapScreen->menuCursor2SpriteId].invisible = TRUE;
|
||||
gSprites[sFactorySwapScreen->menuCursor1SpriteId].centerToCornerVecX = 0;
|
||||
gSprites[sFactorySwapScreen->menuCursor1SpriteId].centerToCornerVecY = 0;
|
||||
gSprites[sFactorySwapScreen->menuCursor2SpriteId].centerToCornerVecX = 0;
|
||||
@ -3339,18 +3339,18 @@ static void Swap_InitAllSprites(void)
|
||||
gSprites[sFactorySwapScreen->unkE[i][1]].centerToCornerVecX = 0;
|
||||
gSprites[sFactorySwapScreen->unkE[i][1]].centerToCornerVecY = 0;
|
||||
|
||||
gSprites[sFactorySwapScreen->unk8[i][0]].invisible = 1;
|
||||
gSprites[sFactorySwapScreen->unk8[i][1]].invisible = 1;
|
||||
gSprites[sFactorySwapScreen->unk8[i][2]].invisible = 1;
|
||||
gSprites[sFactorySwapScreen->unkE[i][0]].invisible = 1;
|
||||
gSprites[sFactorySwapScreen->unkE[i][1]].invisible = 1;
|
||||
gSprites[sFactorySwapScreen->unk8[i][0]].invisible = TRUE;
|
||||
gSprites[sFactorySwapScreen->unk8[i][1]].invisible = TRUE;
|
||||
gSprites[sFactorySwapScreen->unk8[i][2]].invisible = TRUE;
|
||||
gSprites[sFactorySwapScreen->unkE[i][0]].invisible = TRUE;
|
||||
gSprites[sFactorySwapScreen->unkE[i][1]].invisible = TRUE;
|
||||
}
|
||||
|
||||
gSprites[sFactorySwapScreen->unkE[0][0]].invisible = 0;
|
||||
gSprites[sFactorySwapScreen->unkE[0][1]].invisible = 0;
|
||||
gSprites[sFactorySwapScreen->unk8[0][0]].invisible = 0;
|
||||
gSprites[sFactorySwapScreen->unk8[0][1]].invisible = 0;
|
||||
gSprites[sFactorySwapScreen->unk8[0][2]].invisible = 0;
|
||||
gSprites[sFactorySwapScreen->unkE[0][0]].invisible = FALSE;
|
||||
gSprites[sFactorySwapScreen->unkE[0][1]].invisible = FALSE;
|
||||
gSprites[sFactorySwapScreen->unk8[0][0]].invisible = FALSE;
|
||||
gSprites[sFactorySwapScreen->unk8[0][1]].invisible = FALSE;
|
||||
gSprites[sFactorySwapScreen->unk8[0][2]].invisible = FALSE;
|
||||
}
|
||||
|
||||
static void Swap_DestroyAllSprites(void)
|
||||
@ -3378,13 +3378,13 @@ static void Swap_HandleActionCursorChange(u8 cursorId)
|
||||
{
|
||||
if (cursorId < 3)
|
||||
{
|
||||
gSprites[sFactorySwapScreen->cursorSpriteId].invisible = 0;
|
||||
gSprites[sFactorySwapScreen->cursorSpriteId].invisible = FALSE;
|
||||
sub_819E8EC();
|
||||
gSprites[sFactorySwapScreen->cursorSpriteId].pos1.x = gSprites[sFactorySwapScreen->ballSpriteIds[cursorId]].pos1.x;
|
||||
}
|
||||
else
|
||||
{
|
||||
gSprites[sFactorySwapScreen->cursorSpriteId].invisible = 1;
|
||||
gSprites[sFactorySwapScreen->cursorSpriteId].invisible = TRUE;
|
||||
sub_819E838(sFactorySwapScreen->actionsData[cursorId].id);
|
||||
}
|
||||
}
|
||||
@ -3490,15 +3490,15 @@ static void sub_819E838(u8 arg0)
|
||||
{
|
||||
if (arg0 == 2)
|
||||
{
|
||||
gSprites[sFactorySwapScreen->unk8[1][i]].invisible = 0;
|
||||
gSprites[sFactorySwapScreen->unk8[1][i]].invisible = FALSE;
|
||||
if (i < 2)
|
||||
gSprites[sFactorySwapScreen->unkE[1][i]].invisible = 1;
|
||||
gSprites[sFactorySwapScreen->unkE[1][i]].invisible = TRUE;
|
||||
}
|
||||
else if (arg0 == 3)
|
||||
{
|
||||
if (i < 2)
|
||||
gSprites[sFactorySwapScreen->unkE[1][i]].invisible = 0;
|
||||
gSprites[sFactorySwapScreen->unk8[1][i]].invisible = 1;
|
||||
gSprites[sFactorySwapScreen->unkE[1][i]].invisible = FALSE;
|
||||
gSprites[sFactorySwapScreen->unk8[1][i]].invisible = TRUE;
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -3509,9 +3509,9 @@ static void sub_819E8EC(void)
|
||||
|
||||
for (i = 0; i < 3; i++)
|
||||
{
|
||||
gSprites[sFactorySwapScreen->unk8[1][i]].invisible = 1;
|
||||
gSprites[sFactorySwapScreen->unk8[1][i]].invisible = TRUE;
|
||||
if (i < 2)
|
||||
gSprites[sFactorySwapScreen->unkE[1][i]].invisible = 1;
|
||||
gSprites[sFactorySwapScreen->unkE[1][i]].invisible = TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
@ -3527,8 +3527,8 @@ static void Swap_ShowMenuOptions(void)
|
||||
gSprites[sFactorySwapScreen->menuCursor2SpriteId].pos1.x = 208;
|
||||
gSprites[sFactorySwapScreen->menuCursor2SpriteId].pos1.y = (sFactorySwapScreen->menuCursorPos * 16) + 112;
|
||||
|
||||
gSprites[sFactorySwapScreen->menuCursor1SpriteId].invisible = 0;
|
||||
gSprites[sFactorySwapScreen->menuCursor2SpriteId].invisible = 0;
|
||||
gSprites[sFactorySwapScreen->menuCursor1SpriteId].invisible = FALSE;
|
||||
gSprites[sFactorySwapScreen->menuCursor2SpriteId].invisible = FALSE;
|
||||
|
||||
Swap_PrintMenuOptions();
|
||||
}
|
||||
@ -3542,16 +3542,16 @@ static void Swap_ShowYesNoOptions(void)
|
||||
gSprites[sFactorySwapScreen->menuCursor2SpriteId].pos1.x = 208;
|
||||
gSprites[sFactorySwapScreen->menuCursor2SpriteId].pos1.y = 112;
|
||||
|
||||
gSprites[sFactorySwapScreen->menuCursor1SpriteId].invisible = 0;
|
||||
gSprites[sFactorySwapScreen->menuCursor2SpriteId].invisible = 0;
|
||||
gSprites[sFactorySwapScreen->menuCursor1SpriteId].invisible = FALSE;
|
||||
gSprites[sFactorySwapScreen->menuCursor2SpriteId].invisible = FALSE;
|
||||
|
||||
Swap_PrintYesNoOptions();
|
||||
}
|
||||
|
||||
static void sub_819EA64(u8 windowId)
|
||||
{
|
||||
gSprites[sFactorySwapScreen->menuCursor1SpriteId].invisible = 1;
|
||||
gSprites[sFactorySwapScreen->menuCursor2SpriteId].invisible = 1;
|
||||
gSprites[sFactorySwapScreen->menuCursor1SpriteId].invisible = TRUE;
|
||||
gSprites[sFactorySwapScreen->menuCursor2SpriteId].invisible = TRUE;
|
||||
FillWindowPixelBuffer(windowId, 0);
|
||||
CopyWindowToVram(windowId, 2);
|
||||
ClearWindowTilemap(windowId);
|
||||
@ -3900,7 +3900,7 @@ static void Swap_ShowSummaryMonSprite(void)
|
||||
gSprites[sFactorySwapScreen->unk2C.field0].centerToCornerVecX = 0;
|
||||
gSprites[sFactorySwapScreen->unk2C.field0].centerToCornerVecY = 0;
|
||||
|
||||
gSprites[sFactorySwapScreen->unk2C.field1].invisible = 1;
|
||||
gSprites[sFactorySwapScreen->unk2C.field1].invisible = TRUE;
|
||||
}
|
||||
|
||||
static void sub_819F3F8(struct UnkFactoryStruct arg0, bool8 *arg1, bool8 swapScreen)
|
||||
@ -3984,7 +3984,7 @@ static void sub_819F600(struct Sprite *sprite)
|
||||
|
||||
if (sprite->affineAnimEnded)
|
||||
{
|
||||
sprite->invisible = 1;
|
||||
sprite->invisible = TRUE;
|
||||
taskId = CreateTask(sub_819F69C, 1);
|
||||
gTasks[taskId].data[7] = sprite->data[7];
|
||||
gTasks[taskId].func(taskId);
|
||||
@ -4058,7 +4058,7 @@ static void sub_819F7B4(u8 taskId)
|
||||
default:
|
||||
HideBg(3);
|
||||
gSprites[task->data[6]].data[7] = task->data[7];
|
||||
gSprites[task->data[6]].invisible = 0;
|
||||
gSprites[task->data[6]].invisible = FALSE;
|
||||
gSprites[task->data[6]].callback = sub_819F654;
|
||||
StartSpriteAffineAnim(&gSprites[task->data[6]], 1);
|
||||
ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON);
|
||||
|
@ -1173,7 +1173,7 @@ void SpriteCB_EnemyShadow(struct Sprite *shadowSprite)
|
||||
|
||||
void SpriteCB_SetInvisible(struct Sprite *sprite)
|
||||
{
|
||||
sprite->invisible = 1;
|
||||
sprite->invisible = TRUE;
|
||||
}
|
||||
|
||||
void SetBattlerShadowSpriteCallback(u8 battlerId, u16 species)
|
||||
|
@ -974,13 +974,13 @@ u8 CreateBattlerHealthboxSprites(u8 battlerId)
|
||||
|
||||
gSprites[healthboxLeftSpriteId].hMain_HealthBarSpriteId = healthbarSpriteId;
|
||||
gSprites[healthboxLeftSpriteId].hMain_Battler = battlerId;
|
||||
gSprites[healthboxLeftSpriteId].invisible = 1;
|
||||
gSprites[healthboxLeftSpriteId].invisible = TRUE;
|
||||
|
||||
gSprites[healthboxRightSpriteId].invisible = 1;
|
||||
gSprites[healthboxRightSpriteId].invisible = TRUE;
|
||||
|
||||
healthBarSpritePtr->hBar_HealthBoxSpriteId = healthboxLeftSpriteId;
|
||||
healthBarSpritePtr->hBar_Data6 = data6;
|
||||
healthBarSpritePtr->invisible = 1;
|
||||
healthBarSpritePtr->invisible = TRUE;
|
||||
|
||||
return healthboxLeftSpriteId;
|
||||
}
|
||||
@ -1058,16 +1058,16 @@ void SetBattleBarStruct(u8 battlerId, u8 healthboxSpriteId, s32 maxVal, s32 oldV
|
||||
|
||||
void SetHealthboxSpriteInvisible(u8 healthboxSpriteId)
|
||||
{
|
||||
gSprites[healthboxSpriteId].invisible = 1;
|
||||
gSprites[gSprites[healthboxSpriteId].hMain_HealthBarSpriteId].invisible = 1;
|
||||
gSprites[gSprites[healthboxSpriteId].oam.affineParam].invisible = 1;
|
||||
gSprites[healthboxSpriteId].invisible = TRUE;
|
||||
gSprites[gSprites[healthboxSpriteId].hMain_HealthBarSpriteId].invisible = TRUE;
|
||||
gSprites[gSprites[healthboxSpriteId].oam.affineParam].invisible = TRUE;
|
||||
}
|
||||
|
||||
void SetHealthboxSpriteVisible(u8 healthboxSpriteId)
|
||||
{
|
||||
gSprites[healthboxSpriteId].invisible = 0;
|
||||
gSprites[gSprites[healthboxSpriteId].hMain_HealthBarSpriteId].invisible = 0;
|
||||
gSprites[gSprites[healthboxSpriteId].oam.affineParam].invisible = 0;
|
||||
gSprites[healthboxSpriteId].invisible = FALSE;
|
||||
gSprites[gSprites[healthboxSpriteId].hMain_HealthBarSpriteId].invisible = FALSE;
|
||||
gSprites[gSprites[healthboxSpriteId].oam.affineParam].invisible = FALSE;
|
||||
}
|
||||
|
||||
static void UpdateSpritePos(u8 spriteId, s16 x, s16 y)
|
||||
|
@ -477,29 +477,29 @@ static void SetFlavorCirclesVisiblity(void)
|
||||
const struct Berry *berry = GetBerryInfo(sBerryTag->berryId);
|
||||
|
||||
if (berry->spicy)
|
||||
gSprites[sBerryTag->flavorCircleIds[FLAVOR_SPICY]].invisible = 0;
|
||||
gSprites[sBerryTag->flavorCircleIds[FLAVOR_SPICY]].invisible = FALSE;
|
||||
else
|
||||
gSprites[sBerryTag->flavorCircleIds[FLAVOR_SPICY]].invisible = 1;
|
||||
gSprites[sBerryTag->flavorCircleIds[FLAVOR_SPICY]].invisible = TRUE;
|
||||
|
||||
if (berry->dry)
|
||||
gSprites[sBerryTag->flavorCircleIds[FLAVOR_DRY]].invisible = 0;
|
||||
gSprites[sBerryTag->flavorCircleIds[FLAVOR_DRY]].invisible = FALSE;
|
||||
else
|
||||
gSprites[sBerryTag->flavorCircleIds[FLAVOR_DRY]].invisible = 1;
|
||||
gSprites[sBerryTag->flavorCircleIds[FLAVOR_DRY]].invisible = TRUE;
|
||||
|
||||
if (berry->sweet)
|
||||
gSprites[sBerryTag->flavorCircleIds[FLAVOR_SWEET]].invisible = 0;
|
||||
gSprites[sBerryTag->flavorCircleIds[FLAVOR_SWEET]].invisible = FALSE;
|
||||
else
|
||||
gSprites[sBerryTag->flavorCircleIds[FLAVOR_SWEET]].invisible = 1;
|
||||
gSprites[sBerryTag->flavorCircleIds[FLAVOR_SWEET]].invisible = TRUE;
|
||||
|
||||
if (berry->bitter)
|
||||
gSprites[sBerryTag->flavorCircleIds[FLAVOR_BITTER]].invisible = 0;
|
||||
gSprites[sBerryTag->flavorCircleIds[FLAVOR_BITTER]].invisible = FALSE;
|
||||
else
|
||||
gSprites[sBerryTag->flavorCircleIds[FLAVOR_BITTER]].invisible = 1;
|
||||
gSprites[sBerryTag->flavorCircleIds[FLAVOR_BITTER]].invisible = TRUE;
|
||||
|
||||
if (berry->sour)
|
||||
gSprites[sBerryTag->flavorCircleIds[FLAVOR_SOUR]].invisible = 0;
|
||||
gSprites[sBerryTag->flavorCircleIds[FLAVOR_SOUR]].invisible = FALSE;
|
||||
else
|
||||
gSprites[sBerryTag->flavorCircleIds[FLAVOR_SOUR]].invisible = 1;
|
||||
gSprites[sBerryTag->flavorCircleIds[FLAVOR_SOUR]].invisible = TRUE;
|
||||
}
|
||||
|
||||
static void DestroyFlavorCircleSprites(void)
|
||||
|
@ -1862,8 +1862,8 @@ static void sub_817664C(u8 data, u8 taskIdA)
|
||||
switch (data)
|
||||
{
|
||||
case 0:
|
||||
gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].invisible = 0;
|
||||
gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].invisible = 0;
|
||||
gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].invisible = FALSE;
|
||||
gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].invisible = FALSE;
|
||||
gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].pos1.x = 272;
|
||||
gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].pos1.x = 272;
|
||||
gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].pos1.y = 46;
|
||||
@ -1873,8 +1873,8 @@ static void sub_817664C(u8 data, u8 taskIdA)
|
||||
gTasks[taskIdA].data[TDA_0] = sub_817B3DC(0, 0x2000, 0x20, 8);
|
||||
break;
|
||||
case 1:
|
||||
gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].invisible = 0;
|
||||
gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].invisible = 0;
|
||||
gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].invisible = FALSE;
|
||||
gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].invisible = FALSE;
|
||||
gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].pos1.x = 120;
|
||||
gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].pos1.x = 272;
|
||||
gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].pos1.y = 46;
|
||||
@ -1884,8 +1884,8 @@ static void sub_817664C(u8 data, u8 taskIdA)
|
||||
gTasks[taskIdA].data[TDA_0] = sub_817B3DC(0, 0x2000, 0x20, 8);
|
||||
break;
|
||||
case 2:
|
||||
gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].invisible = 0;
|
||||
gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].invisible = 0;
|
||||
gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].invisible = FALSE;
|
||||
gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].invisible = FALSE;
|
||||
gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].pos1.x = 120;
|
||||
gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].pos1.x = 272;
|
||||
gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].pos1.y = 46;
|
||||
@ -1895,8 +1895,8 @@ static void sub_817664C(u8 data, u8 taskIdA)
|
||||
gTasks[taskIdA].data[TDA_0] = sub_817B3DC(1, 0x2000, 0x200, 8);
|
||||
break;
|
||||
case 3:
|
||||
gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].invisible = 0;
|
||||
gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].invisible = 0;
|
||||
gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].invisible = FALSE;
|
||||
gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].invisible = FALSE;
|
||||
gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].pos1.x = 120;
|
||||
gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].pos1.x = -32;
|
||||
gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].pos1.y = 46;
|
||||
@ -1906,8 +1906,8 @@ static void sub_817664C(u8 data, u8 taskIdA)
|
||||
gTasks[taskIdA].data[TDA_0] = sub_817B3DC(1, 0x2000, 0x200, 8);
|
||||
break;
|
||||
case 4:
|
||||
gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].invisible = 0;
|
||||
gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].invisible = 0;
|
||||
gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].invisible = FALSE;
|
||||
gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].invisible = FALSE;
|
||||
gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].pos1.x = 88;
|
||||
gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].pos1.x = 152;
|
||||
gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].pos1.y = 46;
|
||||
|
@ -451,7 +451,7 @@ static u8 EggHatchCreateMonSprite(u8 a0, u8 switchID, u8 pokeID, u16* speciesLoc
|
||||
case 1:
|
||||
SetMultiuseSpriteTemplateToPokemon(GetMonSpritePalStruct(mon)->tag, r5);
|
||||
spriteID = CreateSprite(&gMultiuseSpriteTemplate, 120, 75, 6);
|
||||
gSprites[spriteID].invisible = 1;
|
||||
gSprites[spriteID].invisible = TRUE;
|
||||
gSprites[spriteID].callback = SpriteCallbackDummy;
|
||||
break;
|
||||
}
|
||||
@ -808,7 +808,7 @@ static void SpriteCB_Egg_4(struct Sprite* sprite)
|
||||
if (!gPaletteFade.active)
|
||||
{
|
||||
PlaySE(SE_TAMAGO);
|
||||
sprite->invisible = 1;
|
||||
sprite->invisible = TRUE;
|
||||
sprite->callback = SpriteCB_Egg_5;
|
||||
sprite->data[0] = 0;
|
||||
}
|
||||
@ -818,7 +818,7 @@ static void SpriteCB_Egg_5(struct Sprite* sprite)
|
||||
{
|
||||
if (sprite->data[0] == 0)
|
||||
{
|
||||
gSprites[sEggHatchData->pokeSpriteID].invisible = 0;
|
||||
gSprites[sEggHatchData->pokeSpriteID].invisible = FALSE;
|
||||
StartSpriteAffineAnim(&gSprites[sEggHatchData->pokeSpriteID], 1);
|
||||
}
|
||||
if (sprite->data[0] == 8)
|
||||
|
@ -1097,13 +1097,13 @@ static void sub_808D450(void)
|
||||
gSprites[spriteId].oam.affineMode = 1;
|
||||
InitSpriteAffineAnim(&gSprites[spriteId]);
|
||||
StartSpriteAffineAnim(&gSprites[spriteId], 0);
|
||||
gSprites[spriteId].invisible = 1;
|
||||
gSprites[spriteId].invisible = TRUE;
|
||||
|
||||
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[21], 0, 0, 31);
|
||||
gSprites[spriteId].oam.affineMode = 1;
|
||||
InitSpriteAffineAnim(&gSprites[spriteId]);
|
||||
StartSpriteAffineAnim(&gSprites[spriteId], 1);
|
||||
gSprites[spriteId].invisible = 1;
|
||||
gSprites[spriteId].invisible = TRUE;
|
||||
}
|
||||
|
||||
u8 GetFirstInactiveEventObjectId(void)
|
||||
@ -8798,9 +8798,9 @@ void UpdateEventObjectSpriteVisibility(struct Sprite *sprite, bool8 invisible)
|
||||
y2 = y - (sprite->centerToCornerVecY >> 1);
|
||||
|
||||
if ((s16)x > 255 || x2 < -16)
|
||||
sprite->invisible = 1;
|
||||
sprite->invisible = TRUE;
|
||||
if ((s16)y > 175 || y2 < -16)
|
||||
sprite->invisible = 1;
|
||||
sprite->invisible = TRUE;
|
||||
}
|
||||
|
||||
void UpdateEventObjectSpriteSubpriorityAndVisibility(struct Sprite *sprite)
|
||||
|
@ -220,10 +220,10 @@ static void SpriteCB_PostEvoSparkleSet2(struct Sprite* sprite)
|
||||
sprite->subpriority = 1;
|
||||
else
|
||||
{
|
||||
sprite->invisible = 0;
|
||||
sprite->invisible = FALSE;
|
||||
sprite->subpriority = 20;
|
||||
if (sprite->data[6] > 112 && sprite->data[6] & 1)
|
||||
sprite->invisible = 1;
|
||||
sprite->invisible = TRUE;
|
||||
}
|
||||
if (matrixNum < 20)
|
||||
matrixNum = 20;
|
||||
@ -498,13 +498,13 @@ u8 sub_817C3A0(u8 preEvoSpriteID, u8 postEvoSpriteID)
|
||||
gSprites[preEvoSpriteID].callback = PokeEvoSprite_DummySpriteCB;
|
||||
gSprites[preEvoSpriteID].oam.affineMode = 1;
|
||||
gSprites[preEvoSpriteID].oam.matrixNum = 30;
|
||||
gSprites[preEvoSpriteID].invisible = 0;
|
||||
gSprites[preEvoSpriteID].invisible = FALSE;
|
||||
CpuSet(stack, &gPlttBufferFaded[0x100 + (gSprites[preEvoSpriteID].oam.paletteNum * 16)], 16);
|
||||
|
||||
gSprites[postEvoSpriteID].callback = PokeEvoSprite_DummySpriteCB;
|
||||
gSprites[postEvoSpriteID].oam.affineMode = 1;
|
||||
gSprites[postEvoSpriteID].oam.matrixNum = 31;
|
||||
gSprites[postEvoSpriteID].invisible = 0;
|
||||
gSprites[postEvoSpriteID].invisible = FALSE;
|
||||
CpuSet(stack, &gPlttBufferFaded[0x100 + (gSprites[postEvoSpriteID].oam.paletteNum * 16)], 16);
|
||||
|
||||
gTasks[taskID].tEvoStopped = FALSE;
|
||||
@ -588,11 +588,11 @@ static void PreEvoInvisible_PostEvoVisible_KillTask(u8 taskID)
|
||||
{
|
||||
gSprites[gTasks[taskID].tPreEvoSpriteID].oam.affineMode = 0;
|
||||
gSprites[gTasks[taskID].tPreEvoSpriteID].oam.matrixNum = 0;
|
||||
gSprites[gTasks[taskID].tPreEvoSpriteID].invisible = 1;
|
||||
gSprites[gTasks[taskID].tPreEvoSpriteID].invisible = TRUE;
|
||||
|
||||
gSprites[gTasks[taskID].tPostEvoSpriteID].oam.affineMode = 0;
|
||||
gSprites[gTasks[taskID].tPostEvoSpriteID].oam.matrixNum = 0;
|
||||
gSprites[gTasks[taskID].tPostEvoSpriteID].invisible = 0;
|
||||
gSprites[gTasks[taskID].tPostEvoSpriteID].invisible = FALSE;
|
||||
|
||||
DestroyTask(taskID);
|
||||
}
|
||||
@ -601,11 +601,11 @@ static void PreEvoVisible_PostEvoInvisible_KillTask(u8 taskID)
|
||||
{
|
||||
gSprites[gTasks[taskID].tPreEvoSpriteID].oam.affineMode = 0;
|
||||
gSprites[gTasks[taskID].tPreEvoSpriteID].oam.matrixNum = 0;
|
||||
gSprites[gTasks[taskID].tPreEvoSpriteID].invisible = 0;
|
||||
gSprites[gTasks[taskID].tPreEvoSpriteID].invisible = FALSE;
|
||||
|
||||
gSprites[gTasks[taskID].tPostEvoSpriteID].oam.affineMode = 0;
|
||||
gSprites[gTasks[taskID].tPostEvoSpriteID].oam.matrixNum = 0;
|
||||
gSprites[gTasks[taskID].tPostEvoSpriteID].invisible = 1;
|
||||
gSprites[gTasks[taskID].tPostEvoSpriteID].invisible = TRUE;
|
||||
|
||||
DestroyTask(taskID);
|
||||
}
|
||||
|
@ -285,7 +285,7 @@ void EvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, bool8 canStopEvo,
|
||||
|
||||
gSprites[ID].callback = SpriteCallbackDummy_2;
|
||||
gSprites[ID].oam.paletteNum = 1;
|
||||
gSprites[ID].invisible = 1;
|
||||
gSprites[ID].invisible = TRUE;
|
||||
|
||||
// postEvo sprite
|
||||
DecompressPicFromTable_2(&gMonFrontPicTable[speciesToEvolve],
|
||||
@ -299,7 +299,7 @@ void EvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, bool8 canStopEvo,
|
||||
sEvoStructPtr->postEvoSpriteID = ID = CreateSprite(&gMultiuseSpriteTemplate, 120, 64, 30);
|
||||
gSprites[ID].callback = SpriteCallbackDummy_2;
|
||||
gSprites[ID].oam.paletteNum = 2;
|
||||
gSprites[ID].invisible = 1;
|
||||
gSprites[ID].invisible = TRUE;
|
||||
|
||||
LoadEvoSparkleSpriteAndPal();
|
||||
|
||||
@ -514,7 +514,7 @@ void TradeEvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, u8 preEvoSpri
|
||||
|
||||
gSprites[ID].callback = SpriteCallbackDummy_2;
|
||||
gSprites[ID].oam.paletteNum = 2;
|
||||
gSprites[ID].invisible = 1;
|
||||
gSprites[ID].invisible = TRUE;
|
||||
|
||||
LoadEvoSparkleSpriteAndPal();
|
||||
|
||||
@ -623,7 +623,7 @@ static void Task_EvolutionScene(u8 taskID)
|
||||
{
|
||||
case 0:
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0);
|
||||
gSprites[sEvoStructPtr->preEvoSpriteID].invisible = 0;
|
||||
gSprites[sEvoStructPtr->preEvoSpriteID].invisible = FALSE;
|
||||
gTasks[taskID].tState++;
|
||||
ShowBg(0);
|
||||
ShowBg(1);
|
||||
|
@ -1078,7 +1078,7 @@ u8 PokecenterHealEffectHelper(s16 x, s16 y)
|
||||
spriteIdAtEnd = CreateSpriteAtEnd(&gSpriteTemplate_855C31C, x, y, 0);
|
||||
sprite = &gSprites[spriteIdAtEnd];
|
||||
sprite->oam.priority = 2;
|
||||
sprite->invisible = 1;
|
||||
sprite->invisible = TRUE;
|
||||
SetSubspriteTables(sprite, &gUnknown_0855C2AC);
|
||||
return spriteIdAtEnd;
|
||||
}
|
||||
@ -1088,7 +1088,7 @@ void SpriteCB_PokecenterMonitor(struct Sprite *sprite)
|
||||
if (sprite->data[0] != 0)
|
||||
{
|
||||
sprite->data[0] = 0;
|
||||
sprite->invisible = 0;
|
||||
sprite->invisible = FALSE;
|
||||
StartSpriteAnim(sprite, 1);
|
||||
}
|
||||
if (sprite->animEnded)
|
||||
@ -1108,7 +1108,7 @@ void HallOfFameRecordEffectHelper(s16 a0, s16 a1, s16 a2, u8 a3)
|
||||
{
|
||||
spriteIdAtEnd = CreateSpriteAtEnd(&gSpriteTemplate_855C34C, a1, a2, 0);
|
||||
}
|
||||
gSprites[spriteIdAtEnd].invisible = 1;
|
||||
gSprites[spriteIdAtEnd].invisible = TRUE;
|
||||
gSprites[spriteIdAtEnd].data[0] = a0;
|
||||
}
|
||||
|
||||
@ -1182,7 +1182,7 @@ void mapldr_08084390(void)
|
||||
Overworld_PlaySpecialMapMusic();
|
||||
pal_fill_black();
|
||||
CreateTask(c3_080843F8, 0);
|
||||
gEventObjects[gPlayerAvatar.eventObjectId].invisible = 1;
|
||||
gEventObjects[gPlayerAvatar.eventObjectId].invisible = TRUE;
|
||||
if (gPlayerAvatar.flags & 0x08)
|
||||
{
|
||||
EventObjectTurn(&gEventObjects[gPlayerAvatar.eventObjectId], DIR_WEST);
|
||||
@ -1242,7 +1242,7 @@ bool8 sub_80B6BCC(struct Task *task) // gUnknown_0855C3C8[0]
|
||||
playerObject = &gEventObjects[gPlayerAvatar.eventObjectId];
|
||||
playerSprite = &gSprites[gPlayerAvatar.spriteId];
|
||||
CameraObjectReset2();
|
||||
gEventObjects[gPlayerAvatar.eventObjectId].invisible = 1;
|
||||
gEventObjects[gPlayerAvatar.eventObjectId].invisible = TRUE;
|
||||
gPlayerAvatar.preventStep = TRUE;
|
||||
EventObjectSetHeldMovement(playerObject, GetFaceDirectionMovementAction(GetPlayerFacingDirection()));
|
||||
task->data[4] = playerSprite->subspriteMode;
|
||||
@ -1271,7 +1271,7 @@ bool8 sub_80B6C90(struct Task *task) // gUnknown_0855C3C8[2]
|
||||
sprite->pos2.y = -(sprite->pos1.y + sprite->centerToCornerVecY + gSpriteCoordOffsetY + centerToCornerVecY);
|
||||
task->data[1] = 1;
|
||||
task->data[2] = 0;
|
||||
gEventObjects[gPlayerAvatar.eventObjectId].invisible = 0;
|
||||
gEventObjects[gPlayerAvatar.eventObjectId].invisible = FALSE;
|
||||
PlaySE(SE_RU_HYUU);
|
||||
task->data[0]++;
|
||||
return FALSE;
|
||||
@ -1869,7 +1869,7 @@ bool8 sub_80B78EC(struct Task *task, struct EventObject *eventObject, struct Spr
|
||||
CameraObjectReset2();
|
||||
FreezeEventObjects();
|
||||
gPlayerAvatar.preventStep = TRUE;
|
||||
eventObject->invisible = 1;
|
||||
eventObject->invisible = TRUE;
|
||||
task->data[0]++;
|
||||
return FALSE;
|
||||
}
|
||||
@ -1894,7 +1894,7 @@ bool8 sub_80B7968(struct Task *task, struct EventObject *eventObject, struct Spr
|
||||
if (sprite->animCmdIndex > 1)
|
||||
{
|
||||
task->data[0]++;
|
||||
eventObject->invisible = 0;
|
||||
eventObject->invisible = FALSE;
|
||||
CameraObjectReset1();
|
||||
PlaySE(SE_W091);
|
||||
EventObjectSetHeldMovement(eventObject, GetJumpMovementAction(DIR_EAST));
|
||||
@ -1982,7 +1982,7 @@ bool8 sub_80B7B94(struct Task *task, struct EventObject *eventObject, struct Spr
|
||||
{
|
||||
if (gSprites[task->data[1]].animCmdIndex == 2)
|
||||
{
|
||||
eventObject->invisible = 1;
|
||||
eventObject->invisible = TRUE;
|
||||
task->data[0]++;
|
||||
}
|
||||
return FALSE;
|
||||
@ -2097,7 +2097,7 @@ void mapldr_080859D4(void)
|
||||
ScriptContext2_Enable();
|
||||
FreezeEventObjects();
|
||||
gFieldCallback = NULL;
|
||||
gEventObjects[gPlayerAvatar.eventObjectId].invisible = 1;
|
||||
gEventObjects[gPlayerAvatar.eventObjectId].invisible = TRUE;
|
||||
CreateTask(sub_80B7E94, 0);
|
||||
}
|
||||
|
||||
@ -2127,7 +2127,7 @@ void sub_80B7EE8(struct Task *task)
|
||||
}
|
||||
if (task->data[2] >= 32 && task->data[15] == GetPlayerFacingDirection())
|
||||
{
|
||||
eventObject->invisible = 0;
|
||||
eventObject->invisible = FALSE;
|
||||
ScriptContext2_Disable();
|
||||
UnfreezeEventObjects();
|
||||
DestroyTask(FindTaskIdByFunc(sub_80B7E94));
|
||||
@ -2254,7 +2254,7 @@ static void mapldr_08085D88(void)
|
||||
ScriptContext2_Enable();
|
||||
FreezeEventObjects();
|
||||
gFieldCallback = NULL;
|
||||
gEventObjects[gPlayerAvatar.eventObjectId].invisible = 1;
|
||||
gEventObjects[gPlayerAvatar.eventObjectId].invisible = TRUE;
|
||||
CameraObjectReset2();
|
||||
CreateTask(sub_80B8250, 0);
|
||||
}
|
||||
@ -2279,7 +2279,7 @@ void sub_80B8280(struct Task *task)
|
||||
sprite = &gSprites[gPlayerAvatar.spriteId];
|
||||
centerToCornerVecY = -(sprite->centerToCornerVecY << 1);
|
||||
sprite->pos2.y = -(sprite->pos1.y + sprite->centerToCornerVecY + gSpriteCoordOffsetY + centerToCornerVecY);
|
||||
gEventObjects[gPlayerAvatar.eventObjectId].invisible = 0;
|
||||
gEventObjects[gPlayerAvatar.eventObjectId].invisible = FALSE;
|
||||
task->data[0]++;
|
||||
task->data[1] = 8;
|
||||
task->data[2] = 1;
|
||||
@ -3463,7 +3463,7 @@ void sub_80B96B0(struct Sprite *sprite)
|
||||
sprite->data[7]++;
|
||||
sprite->oam.affineMode = 0;
|
||||
FreeOamMatrix(sprite->oam.matrixNum);
|
||||
sprite->invisible = 1;
|
||||
sprite->invisible = TRUE;
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -3516,7 +3516,7 @@ void sub_80B9804(struct Task *task)
|
||||
CameraObjectReset2();
|
||||
EventObjectTurn(eventObject, DIR_WEST);
|
||||
StartSpriteAnim(&gSprites[eventObject->spriteId], 0x16);
|
||||
eventObject->invisible = 0;
|
||||
eventObject->invisible = FALSE;
|
||||
task->data[1] = sub_80B94C4();
|
||||
sub_80B9524(task->data[1]);
|
||||
sub_80B9560(task->data[1], eventObject->spriteId);
|
||||
|
@ -1185,7 +1185,7 @@ void SwitchBagPocket(u8 taskId, s16 deltaBagPocketId, u16 a3)
|
||||
ClearWindowTilemap(1);
|
||||
DestroyListMenuTask(data[0], &gUnknown_0203CE58.scrollPosition[gUnknown_0203CE58.pocket], &gUnknown_0203CE58.cursorPosition[gUnknown_0203CE58.pocket]);
|
||||
schedule_bg_copy_tilemap_to_vram(0);
|
||||
gSprites[gUnknown_0203CE54->unk804[2 + (gUnknown_0203CE54->unk81B_1 ^ 1)]].invisible = 1;
|
||||
gSprites[gUnknown_0203CE54->unk804[2 + (gUnknown_0203CE54->unk81B_1 ^ 1)]].invisible = TRUE;
|
||||
sub_81AB824();
|
||||
}
|
||||
pocketId = gUnknown_0203CE58.pocket;
|
||||
|
@ -1164,7 +1164,7 @@ void task_new_game_prof_birch_speech_2(u8 taskId)
|
||||
spriteId = gTasks[taskId].data[8];
|
||||
gSprites[spriteId].pos1.x = 0x88;
|
||||
gSprites[spriteId].pos1.y = 0x3C;
|
||||
gSprites[spriteId].invisible = 0;
|
||||
gSprites[spriteId].invisible = FALSE;
|
||||
gSprites[spriteId].oam.objMode = 1;
|
||||
sub_8031BAC(taskId, 10);
|
||||
sub_8031D34(taskId, 20);
|
||||
@ -1225,7 +1225,7 @@ void sub_8030A70(u8 taskId)
|
||||
|
||||
gSprites[spriteId].pos1.x = 0x64;
|
||||
gSprites[spriteId].pos1.y = 0x4B;
|
||||
gSprites[spriteId].invisible = 0;
|
||||
gSprites[spriteId].invisible = FALSE;
|
||||
gSprites[spriteId].data[0] = 0;
|
||||
|
||||
CreatePokeballSpriteToReleaseMon(spriteId, gSprites[spriteId].oam.paletteNum, 0x70, 0x3A, 0, 0, 0x20, 0xFFFF, SPECIES_LOTAD);
|
||||
@ -1306,8 +1306,8 @@ void task_new_game_prof_birch_speech_9(u8 taskId)
|
||||
{
|
||||
if (gTasks[taskId].data[5])
|
||||
{
|
||||
gSprites[gTasks[taskId].data[8]].invisible = 1;
|
||||
gSprites[gTasks[taskId].data[9]].invisible = 1;
|
||||
gSprites[gTasks[taskId].data[8]].invisible = TRUE;
|
||||
gSprites[gTasks[taskId].data[9]].invisible = TRUE;
|
||||
if (gTasks[taskId].data[7])
|
||||
{
|
||||
gTasks[taskId].data[7]--;
|
||||
@ -1318,7 +1318,7 @@ void task_new_game_prof_birch_speech_9(u8 taskId)
|
||||
|
||||
gSprites[spriteId].pos1.x = 0xB4;
|
||||
gSprites[spriteId].pos1.y = 0x3C;
|
||||
gSprites[spriteId].invisible = 0;
|
||||
gSprites[spriteId].invisible = FALSE;
|
||||
gSprites[spriteId].oam.objMode = 1;
|
||||
gTasks[taskId].data[2] = spriteId;
|
||||
gTasks[taskId].data[6] = 0;
|
||||
@ -1394,14 +1394,14 @@ void sub_8030ED4(u8 taskId)
|
||||
}
|
||||
else
|
||||
{
|
||||
gSprites[spriteId].invisible = 1;
|
||||
gSprites[spriteId].invisible = TRUE;
|
||||
if (gTasks[taskId].data[6])
|
||||
spriteId = gTasks[taskId].data[11];
|
||||
else
|
||||
spriteId = gTasks[taskId].data[10];
|
||||
gSprites[spriteId].pos1.x = 0xF0;
|
||||
gSprites[spriteId].pos1.y = 0x3C;
|
||||
gSprites[spriteId].invisible = 0;
|
||||
gSprites[spriteId].invisible = FALSE;
|
||||
gTasks[taskId].data[2] = spriteId;
|
||||
gSprites[spriteId].oam.objMode = 1;
|
||||
sub_8031BAC(taskId, 0);
|
||||
@ -1562,8 +1562,8 @@ void task_new_game_prof_birch_speech_part2_8(u8 taskId)
|
||||
|
||||
if (gTasks[taskId].data[5])
|
||||
{
|
||||
gSprites[gTasks[taskId].data[8]].invisible = 1;
|
||||
gSprites[gTasks[taskId].data[9]].invisible = 1;
|
||||
gSprites[gTasks[taskId].data[8]].invisible = TRUE;
|
||||
gSprites[gTasks[taskId].data[9]].invisible = TRUE;
|
||||
if (gTasks[taskId].data[7])
|
||||
{
|
||||
gTasks[taskId].data[7]--;
|
||||
@ -1575,7 +1575,7 @@ void task_new_game_prof_birch_speech_part2_8(u8 taskId)
|
||||
spriteId = gTasks[taskId].data[10];
|
||||
gSprites[spriteId].pos1.x = 0x78;
|
||||
gSprites[spriteId].pos1.y = 0x3C;
|
||||
gSprites[spriteId].invisible = 0;
|
||||
gSprites[spriteId].invisible = FALSE;
|
||||
gSprites[spriteId].oam.objMode = 1;
|
||||
gTasks[taskId].data[2] = spriteId;
|
||||
sub_8031BAC(taskId, 2);
|
||||
@ -1692,7 +1692,7 @@ void new_game_prof_birch_speech_part2_start(void)
|
||||
}
|
||||
gSprites[spriteId].pos1.x = 0xB4;
|
||||
gSprites[spriteId].pos1.y = 0x3C;
|
||||
gSprites[spriteId].invisible = 0;
|
||||
gSprites[spriteId].invisible = FALSE;
|
||||
gTasks[taskId].data[2] = spriteId;
|
||||
SetGpuReg(REG_OFFSET_BG1HOFS, -60);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0);
|
||||
|
@ -410,7 +410,7 @@ void sub_8122344(u8 *spriteIds, u8 count)
|
||||
if (i != 0)
|
||||
StartSpriteAnim(&gSprites[spriteIds[i]], 1);
|
||||
|
||||
gSprites[spriteIds[i]].invisible = 1;
|
||||
gSprites[spriteIds[i]].invisible = TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -2347,7 +2347,7 @@ static void pokemonanimfunc_27(struct Sprite *sprite)
|
||||
sprite->invisible = sprite->data[4];
|
||||
if (++sprite->data[2] > 19)
|
||||
{
|
||||
sprite->invisible = 0;
|
||||
sprite->invisible = FALSE;
|
||||
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
|
||||
}
|
||||
sprite->data[3] = 2;
|
||||
@ -3069,17 +3069,17 @@ static void pokemonanimfunc_35(struct Sprite *sprite)
|
||||
{
|
||||
sprite->data[7] = 0;
|
||||
sprite->data[2]++;
|
||||
sprite->invisible = 0;
|
||||
sprite->invisible = FALSE;
|
||||
}
|
||||
else
|
||||
{
|
||||
sprite->data[7]++;
|
||||
sprite->invisible = 1;
|
||||
sprite->invisible = TRUE;
|
||||
}
|
||||
|
||||
if (sprite->data[2] > 10)
|
||||
{
|
||||
sprite->invisible = 0;
|
||||
sprite->invisible = FALSE;
|
||||
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
|
||||
}
|
||||
}
|
||||
|
@ -442,7 +442,7 @@ static void sub_8035608(void)
|
||||
|
||||
ResetSpriteData();
|
||||
spriteId = CreateSprite(&gUnknown_0831AC88, 0, 0, 0);
|
||||
gSprites[spriteId].invisible = 1;
|
||||
gSprites[spriteId].invisible = TRUE;
|
||||
SetMainCallback2(sub_8035648);
|
||||
}
|
||||
|
||||
|
@ -171,7 +171,7 @@ static const struct Sprite sDummySprite =
|
||||
.data = {0, 0, 0, 0, 0, 0, 0},
|
||||
.inUse = 0,
|
||||
.coordOffsetEnabled = 0,
|
||||
.invisible = 0,
|
||||
.invisible = FALSE,
|
||||
.flags_3 = 0,
|
||||
.flags_4 = 0,
|
||||
.flags_5 = 0,
|
||||
|
Loading…
Reference in New Issue
Block a user